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Asteroids.swf

This is the info page for
Flash #42608

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

100%

ASTEROIDS

PLAY GAME

HIGH SCORES

<P ALIGN="CENTER"><FONT FACE="Verdana" SIZE="11" COLOR="#EEEEEE">www.neave.com</FONT></P>

The PCman Website - fun, free games-web tools-freeware-MP3 stuff!
http://www.thepcmanwebsite.com

The PCman Website - fun, free games-web tools-freeware-MP3 stuff!
http://www.thepcmanwebsite.com

0

QUIT GAME?  Y/N

GAME OVER

ENTER YOUR NAME

OK

NEXT 10

LAST 10

NEW GAME

SCORE

NAME

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; this.onEnterFrame = function () { sofar = this.getBytesLoaded(); total = this.getBytesTotal(); pc_txt.text = int((sofar / total) * 100) + "%"; if (sofar == total) { delete this.onEnterFrame; nextFrame(); } };
Frame 2
stop(); clearInterval(beatTimeout); Key.removeListener(keyListener); MovieClip.prototype.wrapPos = function () { if (this._x > (xMax + (this._width / 2))) { if (this._name == "saucer_mc") { this.hideSaucer(); } else { this._x = this._x - (xMax + this._width); } } if (this._y > (yMax + (this._height / 2))) { this._y = this._y - (yMax + this._height); } if (this._x < ((-this._width) / 2)) { if (this._name == "saucer_mc") { this.hideSaucer(); } else { this._x = this._x + (xMax + this._width); } } if (this._y < ((-this._height) / 2)) { this._y = this._y + (yMax + this._height); } }; introMover = function () { this._x = this._x + this.vx; this._y = this._y + this.vy; this.wrapPos(); }; introAsteroids = function () { var i = 10; while (i--) { var angle = (Math.random() * (Math.PI*2)); var s = [100, 50, 25][i % 3]; intro_mc.attachMovie("asteroid", i, i, {vx:Math.sin(angle) * 1.5, vy:Math.cos(angle) * 1.5, _x:Math.random() * xMax, _y:Math.random() * yMax, _xscale:s, _yscale:s, onEnterFrame:introMover}).gotoAndStop((i % 4) + 1); } }; game_so = SharedObject.getLocal("neaveAsteroids"); score = 0; xMax = 500; yMax = 375; introAsteroids(); playGame_btn.onRelease = function () { play(); }; highScores_btn.onRelease = function () { gotoAndStop (4); };
Frame 3
stop(); spaceship_mc.gotoAndStop(1); spaceship_mc._visible = (spaceship_mc.hit_mc._visible = (safeArea_mc._visible = (gameOver_mc._visible = (quitGame_mc._visible = (missile0_mc._visible = (missile1_mc._visible = (missile2_mc._visible = (missile3_mc._visible = (missile4_mc._visible = (saucer_mc._visible = false)))))))))); dx = (dy = (explodeNum = (asteroidNum = (scoreMod = (score = 0))))); level = 1; lives = 3; friction = 0.98; rads = (Math.PI/180); leftKey = (rightKey = (upKey = (fireKey = (paused = (exploded = (beatToggle = false)))))); asteroids_mc.createEmptyMovieClip("explode_mc", 0); beat1_sound = new Sound(this); beat1_sound.attachSound("beat1"); beat2_sound = new Sound(this); beat2_sound.attachSound("beat2"); thrust_sound = new Sound(spaceship_mc); thrust_sound.attachSound("thrust"); saucerBig_sound = new Sound(saucer_mc); saucerBig_sound.attachSound("saucerBig"); saucerSmall_sound = new Sound(saucer_mc); saucerSmall_sound.attachSound("saucerSmall"); setLives = function () { lives_mc[lives].removeMovieClip(); var i = 0; while (i < lives) { var _mc = lives_mc.attachMovie("spaceship", i, i, {_x:i * 15, _xscale:60, _yscale:60}); _mc.gotoAndStop(1); _mc.hit_mc._visible = false; i++; } }; setLives(); keyListener = new Object(); keyListener.onKeyDown = function () { switch (Key.getCode()) { case Key.LEFT : leftKey = true; return; case Key.RIGHT : rightKey = true; return; case Key.UP : if (paused) { return(undefined); } if (!upKey) { thrust_sound.start(0, 1000); } upKey = true; spaceship_mc.play(); return; case Key.SPACE : fireKey = true; return; case 80 : if (!quitGame_mc._visible) { paused = !paused; pauseSaucer(); } return; case 81 : paused = (quitGame_mc._visible = true); return; case 78 : if (quitGame_mc._visible) { paused = (quitGame_mc._visible = false); pauseSaucer(); } return; case 89 : clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); gotoAndStop (2); return; case Key.SHIFT : if (!(spaceship_mc._visible && (!paused))) { break; } spaceship_mc._visible = false; spaceship_mc.gotoAndStop(1); leftKey = (rightKey = (upKey = (fireKey = false))); dx = (dy = 0); thrust_sound.stop(); hyperTimeout = setInterval(hyperspace, 500); } }; keyListener.onKeyUp = function () { switch (Key.getCode()) { case Key.LEFT : leftKey = false; return; case Key.RIGHT : rightKey = false; return; case Key.UP : upKey = false; thrust_sound.stop(); spaceship_mc.gotoAndStop(1); return; case Key.SPACE : fireKey = false; } }; spaceship_mc.onEnterFrame = function () { if (paused || (!this._visible)) { return(undefined); } if (leftKey) { this._rotation = this._rotation - 10; } if (rightKey) { this._rotation = this._rotation + 10; } var vx = Math.sin(this._rotation * rads); var vy = (-Math.cos(this._rotation * rads)); if (upKey) { dx = dx + (vx / 4); dy = dy + (vy / 4); } dx = dx * friction; dy = dy * friction; this._x = this._x + dx; this._y = this._y + dy; this.wrapPos(); if (fireKey) { fireKey = false; var i = 4; var num = -1; while (i--) { if (!_root[("missile" + i) + "_mc"]._visible) { num = i; break; } } if (num != -1) { var _mc = _root[("missile" + num) + "_mc"]; _mc.fuse = 24; _mc.vx = (vx * 10) + dx; _mc.vy = (vy * 10) + dy; _mc._x = this._x + (vx * 10); _mc._y = this._y + (vy * 10); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } } var s = int(score / 10000); if (scoreMod != s) { scoreMod = s; lives++; setLives(); sound_mc.gotoAndPlay("extra"); } if (((missile4_mc.hitTest(this.hit_mc) && (!exploded)) && (this._visible)) && (missile4_mc._visible)) { missile4_mc._visible = false; exploded = true; explodeSpaceship(); } }; saucer_mc.hideSaucer = function () { saucerBig_sound.stop(); saucerSmall_sound.stop(); this._visible = false; delete this.onEnterFrame; }; pauseSaucer = function () { if (saucer_mc._visible) { if (paused) { saucerBig_sound.stop(); saucerSmall_sound.stop(); } else if (saucer_mc.small) { saucerSmall_sound.start(0, 80); } else { saucerBig_sound.start(0, 80); } } }; explodeSaucer = function () { saucer_mc.hideSaucer(); var i = 6; while (i--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * 40), _x:((vx * Math.random()) * 4) + saucer_mc._x, _y:((vy * Math.random()) * 4) + saucer_mc._y, onEnterFrame:explodeMover}); explodeNum++; } sound_mc.gotoAndPlay("bangMedium"); }; explodeSpaceship = function () { spaceship_mc._visible = false; explode_mc._x = spaceship_mc._x; explode_mc._y = spaceship_mc._y; lives--; setLives(); var i = 4; while (i--) { var _mc = explode_mc.createEmptyMovieClip(i, i); _mc.vx = Math.sin(Math.random() * (Math.PI*2)); _mc.vy = Math.cos(Math.random() * (Math.PI*2)); _mc.fuse = Math.ceil(Math.random() * 30) + 10; _mc._x = (Math.random() * 12) - 6; _mc._y = (Math.random() * 12) - 6; _mc._rotation = Math.random() * 360; _mc.lineStyle(0, 16777215); _mc.moveTo(0, -8); _mc.lineTo(0, 8); _mc.onEnterFrame = explodeMover; } if (lives > 0) { newShipTimeout = setInterval(newSpaceship, 1500); } else { gameOver_mc.gotoAndPlay(2); gameOver_mc._visible = true; quitGame_mc._visible = false; Key.removeListener(keyListener); clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); thrust_sound.stop(); saucerBig_sound.stop(); saucerSmall_sound.stop(); } sound_mc.gotoAndPlay("bangMedium"); }; explodeMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; this._y = this._y + this.vy; this.fuse--; if (this.fuse < 0) { this.removeMovieClip(); } }; missileMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; this._y = this._y + this.vy; this.wrapPos(); this.fuse--; if (this.fuse == 0) { this._visible = false; delete this.onEnterFrame; } }; saucerMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; if (Math.random() < 0.02) { this.vy = (int(Math.random() * 3) - 1) * 2; } if (this.vy != 0) { this._y = this._y + this.vy; } this.wrapPos(); var i = 4; while (i--) { var _mc = _root[("missile" + i) + "_mc"]; if (_mc._visible) { if (_mc.hitTest(this)) { _mc._visible = false; explodeSaucer(); if (this.small) { score = score + 1000; } else { score = score + 200; } } } } var _mc = missile4_mc; if ((!_mc._visible) && (Math.random() < 0.1)) { var angle = ((this.small && (spaceship_mc._visible)) ? (Math.atan2(((spaceship_mc._x - this._x) + (Math.random() * 64)) - 32, ((this._y - spaceship_mc._y) + (Math.random() * 64)) - 32)) : (Math.random() * (Math.PI*2))); _mc.fuse = 24; _mc.vx = Math.sin(angle) * 8; _mc.vy = Math.cos(angle) * -8; _mc._x = this._x + _mc.vx; _mc._y = this._y + (_mc.vy * 2); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } if ((spaceship_mc.hit_mc.hitTest(this) && (!exploded)) && (spaceship_mc._visible)) { exploded = true; explodeSpaceship(); } }; asteroidMover = function () { if (paused) { return(undefined); } this._x = this._x + this.vx; this._y = this._y + this.vy; this.wrapPos(); var asteroidHit = false; var spaceshipShot = false; if (saucer_mc._visible && (saucer_mc.hitTest(this))) { asteroidHit = true; explodeSaucer(); } if ((spaceship_mc.hit_mc.hitTest(this) && (!exploded)) && (spaceship_mc._visible)) { exploded = (asteroidHit = (spaceshipShot = true)); explodeSpaceship(); } var i = 5; while (i--) { var _mc = _root[("missile" + i) + "_mc"]; if (_mc._visible && (_mc.hitTest(this))) { _mc._visible = false; asteroidHit = true; if (i < 4) { spaceshipShot = true; } break; } } if (asteroidHit) { var s = ((this._xscale = (this._yscale = this._yscale / 2))); var angle = (Math.random() * (Math.PI*2)); this.vx = this.vx + Math.sin(angle); this.vy = this.vy + Math.cos(angle); asteroidCount--; var j = (int(s / 25) + 4); while (j--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * s), _x:((vx * Math.random()) * 4) + this._x, _y:((vy * Math.random()) * 4) + this._y, onEnterFrame:explodeMover}); explodeNum++; } if (s < 25) { this.removeMovieClip(); sound_mc.gotoAndPlay("bangSmall"); if (spaceshipShot) { score = score + 100; } } else { if (s == 50) { sound_mc.gotoAndPlay("bangLarge"); if (spaceshipShot) { score = score + 20; } } else { sound_mc.gotoAndPlay("bangMedium"); if (spaceshipShot) { score = score + 50; } } this.gotoAndStop((i % 4) + 1); var angle = (Math.random() * (Math.PI*2)); makeAsteroid(this._x, this._y, this.vx + Math.sin(angle), this.vy + Math.cos(angle), s); } } }; makeAsteroid = function (x, y, vx, vy, s) { asteroidNum++; var _mc = asteroids_mc.attachMovie("asteroid", asteroidNum, asteroidNum, {vx:vx, vy:vy, _x:x, _y:y, _xscale:s, _yscale:s, onEnterFrame:asteroidMover}); _mc.gotoAndStop((asteroidNum % 4) + 1); return(_mc); }; hyperspace = function () { if (paused) { return(undefined); } with (spaceship_mc) { _visible = true; _x = (Math.random() * (xMax - (_width * 2))) + _width; _y = (Math.random() * (yMax - (_height * 2))) + _height; } clearInterval(hyperTimeout); }; beatSound = function () { if (paused) { return(undefined); } beatToggle = !beatToggle; if (beatToggle) { beat1_sound.start(); } else { beat2_sound.start(); } if (gameOver_mc._visible) { return(undefined); } if (beatCount > 300) { beatCount = beatCount - 10; clearInterval(beatTimeout); beatTimeout = setInterval(beatSound, beatCount); } if (((beatCount < 700) && (!saucer_mc._visible)) && (Math.random() < 0.05)) { if ((beatCount < 400) && (Math.random() < 0.4)) { saucer_mc._xscale = (saucer_mc._yscale = 50); saucer_mc.small = true; saucerSmall_sound.start(0, 100); } else { saucer_mc._xscale = (saucer_mc._yscale = 100); saucer_mc.small = false; saucerBig_sound.start(0, 100); } if (Math.random() < 0.5) { saucer_mc.vx = -2; saucer_mc._x = (saucer_mc._width / 2) + xMax; } else { saucer_mc.vx = 2; saucer_mc._x = saucer_mc._width / -2; } saucer_mc.vy = 0; saucer_mc._y = Math.random() * yMax; saucer_mc._visible = true; saucer_mc.onEnterFrame = saucerMover; } if ((asteroidCount == 0) && (!saucer_mc._visible)) { clearInterval(beatTimeout); level++; newGameTimeout = setInterval(newGame, 1000); } }; newSpaceship = function () { spaceship_mc._x = 250; spaceship_mc._y = 190; spaceship_mc._rotation = 0; var asteroidHit = false; for (var i in asteroids_mc) { if (spaceship_mc.hitTest(asteroids_mc[i])) { asteroidHit = true; break; } } if (!asteroidHit) { spaceship_mc._visible = true; exploded = false; dx = (dy = 0); clearInterval(newShipTimeout); } }; newGame = function () { var i = ((level < 7) ? (level + 3) : 10); asteroidCount = i * 7; while (i--) { var angle = (Math.random() * (Math.PI*2)); var _mc = makeAsteroid(Math.random() * xMax, Math.random() * yMax, Math.sin(angle) * 1.5, Math.cos(angle) * 1.5, 100); if (_mc.hitTest(spaceship_mc) || (_mc.hitTest(safeArea_mc))) { i++; asteroidNum--; } } beatCount = ((level < 7) ? (1100 - (level * 100)) : 400); beatSound(); Key.addListener(keyListener); clearInterval(newGameTimeout); }; newGameTimeout = setInterval(newGame, 1000); newShipTimeout = setInterval(newSpaceship, 1100);
Frame 4
stop(); clearInterval(beatTimeout); showScores = function () { var i = 10; while (i > 0) { var n = scoreboard_lv["name" + (page + i)]; var s = scoreboard_lv["score" + (page + i)]; var l_mc = this[("line" + i) + "_mc"]; l_mc.rank_txt.text = (page + i) + "."; l_mc.name_txt.text = (n.length ? (n.toUpperCase()) : "-"); l_mc.score_txt.text = (s.length ? (s) : "-"); l_mc._visible = true; loading_mc._visible = false; i--; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); if ((score > 0) && (game_so.data.playerName.length > 0)) { scoreboard_lv.score = score; scoreboard_lv.name = game_so.data.playerName.toLowerCase(); } scoreboard_lv.game = "asteroids"; scoreboard_lv.sendAndLoad("/media/flash_asteroids/fa.php", scoreboard_lv, "POST"); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = "COULD NOT ACCESS SCORES."; loading_mc.gotoAndStop(2); } }; score = 0; next_btn._visible = (last_btn._visible = false); last_btn.onPress = function () { page = page - 10; if (page < 0) { page = 0; } if (page < 10) { last_btn._visible = false; } next_btn._visible = true; showScores(); }; next_btn.onPress = function () { page = page + 10; if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; } last_btn._visible = true; showScores(); }; newGame_btn.onRelease = function () { gotoAndStop (2); };
Symbol 30 Button
on (press) { getURL ("http://www.thepcmanwebsite.com/", "_top"); }
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 3
stop();
Symbol 44 MovieClip Frame 5
stop();
Symbol 44 MovieClip Frame 7
stop();
Symbol 44 MovieClip Frame 9
stop();
Symbol 44 MovieClip Frame 11
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 61
stop(); name_txt.restrict = "A-Z 0-9.\\-"; if (_root.game_so.data.playerName.length > 0) { name_txt.text = _root.game_so.data.playerName; } Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.game_so.data.playerName = name_txt.text; } _root.nextFrame(); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Symbol 66 MovieClip Frame 1
stop(); errorMsg = "";

Library Items

Symbol 1 Sound [thrust]
Symbol 2 Sound [saucerSmall]
Symbol 3 Sound [saucerBig]
Symbol 4 Sound [beat1]
Symbol 5 Sound [beat2]Used by:30
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [asteroid]Uses:6 7 8 9
Symbol 11 Graphic [explosion]Used by:12
Symbol 12 MovieClip [explosion]Uses:11
Symbol 13 FontUsed by:14 15 22 23 45 46 48 49 50 51 53 55 57 59 60 61 63 64 65
Symbol 14 TextUses:13Used by:66  Timeline
Symbol 15 EditableTextUses:13Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 MovieClipUsed by:Timeline
Symbol 18 GraphicUsed by:19 31 54 56 58
Symbol 19 ButtonUses:18Used by:52  Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:Timeline
Symbol 22 TextUses:13Used by:Timeline
Symbol 23 TextUses:13Used by:Timeline
Symbol 24 FontUsed by:25
Symbol 25 EditableTextUses:24Used by:Timeline
Symbol 26 FontUsed by:28 29
Symbol 27 FontUsed by:28 29
Symbol 28 TextUses:26 27Used by:30
Symbol 29 TextUses:26 27Used by:30
Symbol 30 ButtonUses:28 29 5Used by:Timeline
Symbol 31 MovieClipUses:18Used by:34  Timeline
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip [spaceship]Uses:32 31 33Used by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 SoundUsed by:44
Symbol 40 SoundUsed by:44
Symbol 41 SoundUsed by:44
Symbol 42 SoundUsed by:44
Symbol 43 SoundUsed by:44
Symbol 44 MovieClipUses:39 40 41 42 43Used by:Timeline
Symbol 45 EditableTextUses:13Used by:Timeline
Symbol 46 TextUses:13Used by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 TextUses:13Used by:52
Symbol 49 EditableTextUses:13Used by:52
Symbol 50 TextUses:13Used by:52
Symbol 51 TextUses:13Used by:52
Symbol 52 MovieClipUses:48 49 19 50 51Used by:Timeline
Symbol 53 TextUses:13Used by:54
Symbol 54 ButtonUses:53 18Used by:Timeline
Symbol 55 TextUses:13Used by:56
Symbol 56 ButtonUses:55 18Used by:Timeline
Symbol 57 TextUses:13Used by:58
Symbol 58 ButtonUses:57 18Used by:Timeline
Symbol 59 EditableTextUses:13Used by:62
Symbol 60 EditableTextUses:13Used by:62
Symbol 61 EditableTextUses:13Used by:62
Symbol 62 MovieClipUses:59 60 61Used by:Timeline
Symbol 63 TextUses:13Used by:Timeline
Symbol 64 TextUses:13Used by:Timeline
Symbol 65 EditableTextUses:13Used by:66
Symbol 66 MovieClipUses:14 65Used by:Timeline

Instance Names

"pc_txt"Frame 1Symbol 15 EditableText
"intro_mc"Frame 2Symbol 17 MovieClip
"playGame_btn"Frame 2Symbol 19 Button
"highScores_btn"Frame 2Symbol 19 Button
"safeArea_mc"Frame 3Symbol 31 MovieClip
"spaceship_mc"Frame 3Symbol 34 MovieClip [spaceship]
"explode_mc"Frame 3Symbol 17 MovieClip
"saucer_mc"Frame 3Symbol 36 MovieClip
"missile0_mc"Frame 3Symbol 38 MovieClip
"missile1_mc"Frame 3Symbol 38 MovieClip
"missile2_mc"Frame 3Symbol 38 MovieClip
"missile3_mc"Frame 3Symbol 38 MovieClip
"missile4_mc"Frame 3Symbol 38 MovieClip
"asteroids_mc"Frame 3Symbol 17 MovieClip
"sound_mc"Frame 3Symbol 44 MovieClip
"score_txt"Frame 3Symbol 45 EditableText
"quitGame_mc"Frame 3Symbol 47 MovieClip
"gameOver_mc"Frame 3Symbol 52 MovieClip
"lives_mc"Frame 3Symbol 17 MovieClip
"next_btn"Frame 4Symbol 54 Button
"last_btn"Frame 4Symbol 56 Button
"newGame_btn"Frame 4Symbol 58 Button
"line1_mc"Frame 4Symbol 62 MovieClip
"line2_mc"Frame 4Symbol 62 MovieClip
"line3_mc"Frame 4Symbol 62 MovieClip
"line4_mc"Frame 4Symbol 62 MovieClip
"line5_mc"Frame 4Symbol 62 MovieClip
"line6_mc"Frame 4Symbol 62 MovieClip
"line7_mc"Frame 4Symbol 62 MovieClip
"line8_mc"Frame 4Symbol 62 MovieClip
"line9_mc"Frame 4Symbol 62 MovieClip
"line10_mc"Frame 4Symbol 62 MovieClip
"loading_mc"Frame 4Symbol 66 MovieClip
"hit_mc"Symbol 34 MovieClip [spaceship] Frame 1Symbol 31 MovieClip
"name_txt"Symbol 52 MovieClip Frame 61Symbol 49 EditableText
"ok_btn"Symbol 52 MovieClip Frame 61Symbol 19 Button
"rank_txt"Symbol 62 MovieClip Frame 1Symbol 59 EditableText
"score_txt"Symbol 62 MovieClip Frame 1Symbol 60 EditableText
"name_txt"Symbol 62 MovieClip Frame 1Symbol 61 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Ir$m0pQBLDgXyF9aZ9JcoH/v0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "thrust"
ExportAssets (56)Timeline Frame 1Symbol 2 as "saucerSmall"
ExportAssets (56)Timeline Frame 1Symbol 3 as "saucerBig"
ExportAssets (56)Timeline Frame 1Symbol 4 as "beat1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "beat2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "asteroid"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 12 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 5 as "beat2"
ExportAssets (56)Timeline Frame 3Symbol 34 as "spaceship"

Labels

"fire"Symbol 44 MovieClip Frame 2
"bangLarge"Symbol 44 MovieClip Frame 4
"bangMedium"Symbol 44 MovieClip Frame 6
"bangSmall"Symbol 44 MovieClip Frame 8
"extra"Symbol 44 MovieClip Frame 10

Dynamic Text Variables

scoreSymbol 45 EditableText"0"
errorMsgSymbol 65 EditableText""




http://swfchan.com/9/42608/info.shtml
Created: 9/5 -2019 21:00:50 Last modified: 9/5 -2019 21:00:50 Server time: 11/05 -2024 22:13:09