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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/91578534?noj=FRM91578534-12DC" width="1" height="1"></div>

Clay Pigeon Shooter.swf

This is the info page for
Flash #42642

(Click the ID number above for more basic data on this flash file.)


Text
0 HITS TO QUALIFY

LOADING...

PLAY GAME

HIGH SCORES

ADD THIS GAME TO YOUR SITE

Move the Crosshairs up and down by moving your mouse. To fire using the left crosshair
use the 'Z' key, to fire using the right crosshair use the 'X' key.
You will be given a target hit count to qualify for the next level. Your score will be
incremented on successive hits (The more accurate you are the more points you
will be awarded)! If you miss a skeet the successive hits will be worth less points!

DOWNLOAD PC GAMES

MORE ONLINE GAMES

Sound OFF

Sound ON

0 :HIGH SCORE

SCORE: 0

CONGRATULATIONS, YOU HAVE A SCORE WORTHY OF THE HIGH
SCORE BOARD. PLEASE ENTER YOUR NAME BELOW:

ENTER

GAME OVER - YOU FAILED TO QUALIFY...

HIGH SCORE TABLE

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<p align="right"></p>

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<p align="right"></p>

PLAYER

SCORE

MAIN MENU

ActionScript [AS1/AS2]

Frame 1
var _music = new Sound(); _music.attachSound("_music"); var _scoresloaded = false; _progress_bar.onEnterFrame = function () { if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.gotoAndPlay("Intro"); } else { this._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; } }; stop();
Frame 6
_global.vol = 100; if (_music.position == 0) { _music.start(0, 99); } stop();
Frame 10
function InitScores() { _root.attachMovie("_scoremovie", "_scoremovie", _root.getNextHighestDepth()); _scoremovie.onEnterFrame = function () { if (_scoresloaded == false) { _scoremovie.loadVariables("http://www.johntear.com/scoreboard/getscores.asp?id=2"); _scoresloaded = true; } }; _scoremovie.onData = function (data) { _hightable = this.Scores.split("%%"); _topscore = _hightable[1]; }; } if (_music.position == 0) { _music.setVolume(_global.vol); _music.start(0, 99); } btnPlay.onRelease = function () { _music.stop(); gotoAndPlay ("Game"); }; jtcom.onRelease = function () { getURL ("http://www.johntear.com", "_blank"); }; btnScores.onRelease = function () { gotoAndPlay ("High Scores"); }; btnAdd.onRelease = function () { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }; btnDownload.onRelease = function () { getURL ("http://www.ifungames.com/", "_blank"); }; btnMore.onRelease = function () { getURL ("http://www.freeworldgroup.com/", "_blank"); }; var _topscore = 0; var _hightable = new Array(); _scoresloaded = false; InitScores(); stop();
Frame 21
function _skeet(velocity, angle, movieName) { this.velcoity = velocity; this.angle = angle; this.movieName = movieName; this.fired = false; } function InitSounds() { _gunshot.attachSound("_gunshot"); _starter.attachSound("_starter"); _ambience.attachSound("_ambience"); _intro.attachSound("_intro"); _faileded.attachSound("_faileded"); _good.attachSound("_good"); } function InitLevel() { _levelCountdown = 150; _hitCount = 0; _scoreMultiplier = 10; _levelCount++; _skeetReleaseRate--; _skeetReleaseCounter = _skeetReleaseRate; InitSkeets(); txtSkeetsLeft = "HITS LEFT: " + (_levelCount + 14); _root.attachMovie("_qualifystatus", "_qualifystatus", _root.getNextHighestDepth()); _root._qualifystatus._x = 300; _root._qualifystatus._y = 190; _root._qualifystatus.Status.txtStatus = (_levelCount + 14) + " HITS TO QUALIFY"; } function InitMouse() { Mouse.hide(); _root.attachMovie("_crosshair", "_crosshairLeft", _root.getNextHighestDepth()); _crosshairLeft._x = 220; _crosshairLeft._y = 410; _crosshairLeft._y = _ymouse; _root.attachMovie("_crosshair", "_crosshairRight", _root.getNextHighestDepth()); _crosshairRight._x = 380; _crosshairRight._y = 410; _crosshairRight._y = _ymouse; _mouseListener.onMouseMove = function () { _crosshairLeft._y = _ymouse; _crosshairRight._y = _ymouse; }; Mouse.addListener(_mouseListener); _root.txtHighScore = _topscore + " :HIGH SCORE"; } function InitPlayer() { _root.attachMovie("_playerleft", "_playerleft", _root.getNextHighestDepth()); _playerleft._x = 300; _playerleft._y = 320; _playerleft._visible = false; _root.attachMovie("_playerright", "_playerright", _root.getNextHighestDepth()); _playerright._x = 300; _playerright._y = 320; _playerright._visible = false; _root.attachMovie("_playermid", "_playermid", _root.getNextHighestDepth()); _playermid._x = 300; _playermid._y = 320; _ambience.start(1, 99); _intro.start(); } function InitSkeets() { count = 0; while (count < 30) { var _local3 = random(5) + 7; var _local2 = random(20) + 15; var _local4 = count % 2; _skeetArray[count] = new _skeet(_local3, _local2, "_skeet" + count); _root.attachMovie("_skeet", _skeetArray[count].movieName, _root.getNextHighestDepth()); _root[_skeetArray[count].movieName]._xmov = Math.cos(_local2 * (Math.PI/180)) * _local3; _root[_skeetArray[count].movieName]._ymov = Math.sin(_local2 * (Math.PI/180)) * _local3; if (_local4 == 0) { _root[_skeetArray[count].movieName]._x = 610; _root[_skeetArray[count].movieName]._y = 230; _root[_skeetArray[count].movieName]._xmov = _root[_skeetArray[count].movieName]._xmov * -1; } else { _root[_skeetArray[count].movieName]._x = -10; _root[_skeetArray[count].movieName]._y = 230; } count++; } _currentSkeet = 0; } function InitSkeetDamage(xpos, ypos) { var randname = random(10000); _root.attachMovie("_skeetexplosion", "_skeetexplosion" + randname, _root.getNextHighestDepth()); with (eval ("_skeetexplosion" + randname)) { _x = xpos; _y = ypos; } } function LevelCleanup() { count = 0; while (count < 31) { _root[_skeetArray[count].movieName].removeMovieClip(); _root[_skeetArray[count].movieName].onEnterFrame = null; count++; } } var _mouseListener = new Object(); var _skeetArray = new Array(); var _resetCounter = -1; var _levelCount = 0; var _hitCount; var _levelCountdown; var _skeetReleaseCounter; var _skeetReleaseRate = 31; var _currentSkeet = 0; var _gravity = -0.05; var _score = 0; var _scoreMultiplier; var _hit = false; var _failed = false; var _gunshot = new Sound(); var _starter = new Sound(); var _ambience = new Sound(); var _intro = new Sound(); var _faileded = new Sound(); var _good = new Sound(); InitSounds(); InitMouse(); InitPlayer(); InitLevel(); _root.onEnterFrame = function () { if (_levelCountdown != 0) { _levelCountdown = _levelCountdown - 1; } if (_levelCountdown == 60) { _starter.start(); _root.attachMovie("_ready", "_ready", _root.getNextHighestDepth()); _root._ready._x = 300; _root._ready._y = 153; } if (_levelCountdown == 1) { _root._ready.removeMovieClip(); _root._qualifystatus.removeMovieClip(); } if ((_skeetReleaseCounter <= 0) && (_levelCountdown == 0)) { _skeetReleaseCounter = _skeetReleaseRate; _root[_skeetArray[_currentSkeet].movieName].onEnterFrame = function () { this._x = this._x + this._xmov; this._y = this._y - this._ymov; this._ymov = this._ymov + _gravity; }; _currentSkeet++; } else { _skeetReleaseCounter--; } if (_currentSkeet == 32) { _starter.start(); _currentSkeet++; } if (_currentSkeet == 35) { _currentSkeet++; LevelCleanup(); if (_hitCount >= (_levelCount + 15)) { _failed = false; _root.attachMovie("_qualified", "_qualified", _root.getNextHighestDepth()); _root._qualified._x = 300; _root._qualified._y = 153; _good.start(); _crosshairLeft.swapDepths(_root.getNextHighestDepth()); _crosshairRight.swapDepths(_root.getNextHighestDepth()); } else { _failed = true; _root.attachMovie("_disqualified", "_disqualified", _root.getNextHighestDepth()); _root._disqualified._x = 300; _root._disqualified._y = 153; _faileded.start(); _crosshairLeft.swapDepths(_root.getNextHighestDepth()); _crosshairRight.swapDepths(_root.getNextHighestDepth()); } } if (_currentSkeet == 40) { _qualified.removeMovieClip(); _disqualified.removeMovieClip(); if (_failed == true) { _root.gotoAndStop("Game Over"); } else { InitLevel(); } } if ((Key.isDown(90) && (_resetCounter == -1)) && (_levelCountdown == 0)) { _playermid._visible = false; _playerright._visible = false; _playerleft._visible = true; _resetCounter = 15; _gunshot.start(); count = 0; while (count < _skeetArray.length) { if (_crosshairLeft.hitTest(_root[_skeetArray[count].movieName]._x, _root[_skeetArray[count].movieName]._y, false)) { InitSkeetDamage(_root[_skeetArray[count].movieName]._x, _root[_skeetArray[count].movieName]._y); _root[_skeetArray[count].movieName].removeMovieClip(); _score = _score + _scoreMultiplier; if (_score > _topscore) { _topscore = _score; } _scoreMultiplier = _scoreMultiplier + 10; _root.txtScore = "SCORE: " + _score; _root.txtHighScore = _topscore + " :HIGH SCORE"; _hit = true; _hitCount++; if (_hitCount < (_levelCount + 14)) { txtSkeetsLeft = "HITS LEFT: " + ((_levelCount + 14) - _hitCount); } else { txtSkeetsLeft = "HITS LEFT: 0"; } } count++; } if (_hit == false) { _scoreMultiplier = 10; } else { _hit = false; } } if ((Key.isDown(88) && (_resetCounter == -1)) && (_levelCountdown == 0)) { _playermid._visible = false; _playerleft._visible = false; _playerright._visible = true; _resetCounter = 10; _gunshot.start(); count = 0; while (count < _skeetArray.length) { if (_crosshairRight.hitTest(_root[_skeetArray[count].movieName]._x, _root[_skeetArray[count].movieName]._y, false)) { InitSkeetDamage(_root[_skeetArray[count].movieName]._x, _root[_skeetArray[count].movieName]._y); _root[_skeetArray[count].movieName].removeMovieClip(); _score = _score + _scoreMultiplier; if (_score > _topscore) { _topscore = _score; } _scoreMultiplier = _scoreMultiplier + 10; _root.txtScore = "SCORE: " + _score; _root.txtHighScore = _topscore + " :HIGH SCORE"; _hit = true; _hitCount++; if (_hitCount < (_levelCount + 14)) { txtSkeetsLeft = "HITS LEFT: " + ((_levelCount + 14) - _hitCount); } else { txtSkeetsLeft = "HITS LEFT: 0"; } } count++; } if (_hit == false) { _scoreMultiplier = 10; } else { _hit = false; } } if (_resetCounter == 0) { _resetCounter = -1; _playermid._visible = true; _playerright._visible = false; _playerleft._visible = false; } if (_resetCounter > -1) { _resetCounter--; } }; stop();
Frame 30
function AddScore() { _root.attachMovie("_scoremovie", "_addmovie", _root.getNextHighestDepth()); _addmovie.onEnterFrame = function () { if (_scoreadded == false) { var _local1 = _score; _scoreadded = true; _addmovie.loadVariables((("http://www.johntear.com/scoreboard/addscore.asp?id=2&name=" + _nametext) + "&score=") + _local1); delete eval (AddScore()); } }; _addmovie.onData = function (data) { _root.gotoAndPlay("Menu"); }; } _music.start(0, 99); _play_again.onRelease = function () { _root.gotoAndPlay("Menu"); }; _high_scores.onRelease = function () { _root.gotoAndPlay("High Scores"); }; btnAdd.onRelease = function () { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }; btnMore.onRelease = function () { getURL ("http://www.freeworldgroup.com/", "_blank"); }; _enter.onRelease = function () { AddScore(); }; if (_score < _hightable[9]) { _addscore._x = -2000; _ntext._x = -2000; _enter._x = -2000; _box._x = -2000; } Mouse.show(); _mouseListener.onMouseMove = null; Mouse.removeListener(_mouseListener); _crosshairLeft.removeMovieClip(); _crosshairRight.removeMovieClip(); _playermid.removeMovieClip(); _playerleft.removeMovieClip(); _playerright.removeMovieClip(); _music.start(0, 99); var _scoreadded = false; stop();
Frame 40
_play_again.onRelease = function () { _root.gotoAndPlay("Menu"); }; count = 0; while (count < _hightable.length) { _root["_list" + count].text = _hightable[count].toUpperCase(); count++; } stop();
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Instance of Symbol 12 MovieClip [_turretshrapnel] "1" in Symbol 13 MovieClip [_skeetexplosion] Frame 1
onClipEvent (load) { var directiontx = (random(10) - 5); var directionty = (random(10) - 5); var gravity = 0.1; } onClipEvent (enterFrame) { gravity = gravity + 0.1; _y = (_y + (directionty + gravity)); _x = (_x + directiontx); _alpha = (_alpha - 2.5); removeMovieClip(this); }
Symbol 13 MovieClip [_skeetexplosion] Frame 41
this.removeMovieClip();
Symbol 37 MovieClip [_qualifystatus] Frame 1
var counter = 0; onEnterFrame = function () { if (counter <= 0) { counter = 10; if (Status._visible == true) { Status._visible = false; } else { Status._visible = true; } } else { counter--; } }; stop();
Symbol 56 MovieClip Frame 95
_root.play(); stop();
Symbol 106 MovieClip Frame 1
_root._music.setVolume(_global.vol); if (_global.vol == 0) { gotoAndStop ("mute"); } btn1.onRelease = function () { _global.vol = 0; gotoAndStop ("mute"); }; stop();
Symbol 106 MovieClip Frame 10
_root._music.setVolume(_global.vol); if (_global.vol == 100) { gotoAndStop ("mute_off"); } btn2.onRelease = function () { _global.vol = 100; gotoAndStop ("mute_off"); }; stop();
Symbol 113 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [_starter]
Symbol 2 Sound [_good]
Symbol 3 Sound [_intro]
Symbol 4 Sound [_gunshot]
Symbol 5 Sound [_faileded]
Symbol 6 Sound [_music]
Symbol 7 Sound [_ambience]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [_star]Uses:8
Symbol 10 MovieClip [_scoremovie]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [_turretshrapnel]Uses:11Used by:13
Symbol 13 MovieClip [_skeetexplosion]Uses:12
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:18 23
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [_playerright]Uses:14 16 17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [_playermid]Uses:19
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [_playerleft]Uses:21 16 22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [_crosshair]Uses:24
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [_skeet]Uses:26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [_qualified]Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [_disqualified]Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [_ready]Uses:32
Symbol 34 FontUsed by:35 85 100 105 107 108 109 120 133 134
Symbol 35 EditableTextUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [_qualifystatus]Uses:36
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:65  Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 FontUsed by:44 70 74 112 116 119 122 123 124 125 126 127 128 129 130 131 132 135
Symbol 44 TextUses:43Used by:Timeline
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:111  Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:56
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:56 65  Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:56
Symbol 53 GraphicUsed by:56
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:48 50 52 53 55Used by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:65
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:40 58 60 61 63 64 50Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:68 73 76 118 137
Symbol 68 MovieClipUses:67Used by:71 75 117 136
Symbol 69 GraphicUsed by:71 73 75 76 117 118 136 137
Symbol 70 TextUses:43Used by:71 73
Symbol 71 MovieClipUses:68 69 70Used by:73
Symbol 72 GraphicUsed by:73 76 118 137
Symbol 73 ButtonUses:71 72 67 69 70Used by:Timeline
Symbol 74 TextUses:43Used by:75 76
Symbol 75 MovieClipUses:68 69 74Used by:76
Symbol 76 ButtonUses:75 72 67 69 74Used by:Timeline
Symbol 77 GraphicUsed by:78 84 89 94
Symbol 78 MovieClipUses:77Used by:82 88 92
Symbol 79 GraphicUsed by:82 84 88 89
Symbol 80 FontUsed by:81 87 91
Symbol 81 TextUses:80Used by:82 84
Symbol 82 MovieClipUses:78 79 81Used by:84
Symbol 83 GraphicUsed by:84 89
Symbol 84 ButtonUses:82 83 77 79 81Used by:Timeline
Symbol 85 TextUses:34Used by:86
Symbol 86 MovieClipUses:85Used by:Timeline
Symbol 87 TextUses:80Used by:88 89
Symbol 88 MovieClipUses:78 79 87Used by:89
Symbol 89 ButtonUses:88 83 77 79 87Used by:Timeline
Symbol 90 GraphicUsed by:92 94
Symbol 91 TextUses:80Used by:92 94
Symbol 92 MovieClipUses:78 90 91Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 ButtonUses:92 93 77 90 91Used by:Timeline
Symbol 95 GraphicUsed by:99 104
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 ButtonUses:95 96 97 98Used by:106
Symbol 100 TextUses:34Used by:106
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 ButtonUses:95 101 102 103Used by:106
Symbol 105 TextUses:34Used by:106
Symbol 106 MovieClipUses:99 100 104 105Used by:Timeline
Symbol 107 EditableTextUses:34Used by:Timeline
Symbol 108 EditableTextUses:34Used by:Timeline
Symbol 109 EditableTextUses:34Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110 46Used by:Timeline
Symbol 112 TextUses:43Used by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 TextUses:43Used by:117 118
Symbol 117 MovieClipUses:68 69 116Used by:118
Symbol 118 ButtonUses:117 72 67 69 116Used by:Timeline
Symbol 119 TextUses:43Used by:Timeline
Symbol 120 EditableTextUses:34Used by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 TextUses:43Used by:Timeline
Symbol 123 EditableTextUses:43Used by:Timeline
Symbol 124 EditableTextUses:43Used by:Timeline
Symbol 125 EditableTextUses:43Used by:Timeline
Symbol 126 EditableTextUses:43Used by:Timeline
Symbol 127 EditableTextUses:43Used by:Timeline
Symbol 128 EditableTextUses:43Used by:Timeline
Symbol 129 EditableTextUses:43Used by:Timeline
Symbol 130 EditableTextUses:43Used by:Timeline
Symbol 131 EditableTextUses:43Used by:Timeline
Symbol 132 EditableTextUses:43Used by:Timeline
Symbol 133 TextUses:34Used by:Timeline
Symbol 134 TextUses:34Used by:Timeline
Symbol 135 TextUses:43Used by:136 137
Symbol 136 MovieClipUses:68 69 135Used by:137
Symbol 137 ButtonUses:136 72 67 69 135Used by:Timeline
Symbol 138 GraphicUsed by:Timeline

Instance Names

"_progress_bar"Frame 1Symbol 42 MovieClip
"btnPlay"Frame 10Symbol 73 Button
"btnScores"Frame 10Symbol 76 Button
"btnAdd"Frame 10Symbol 84 Button
"btnDownload"Frame 10Symbol 89 Button
"btnMore"Frame 10Symbol 94 Button
"_play_again"Frame 30Symbol 73 Button
"_high_scores"Frame 30Symbol 76 Button
"_addscore"Frame 30Symbol 113 MovieClip
"_box"Frame 30Symbol 115 MovieClip
"_enter"Frame 30Symbol 118 Button
"_ntext"Frame 30Symbol 120 EditableText
"btnAdd"Frame 30Symbol 84 Button
"btnMore"Frame 30Symbol 94 Button
"_list0"Frame 40Symbol 123 EditableText
"_list2"Frame 40Symbol 124 EditableText
"_list4"Frame 40Symbol 125 EditableText
"_list6"Frame 40Symbol 126 EditableText
"_list8"Frame 40Symbol 127 EditableText
"_list1"Frame 40Symbol 128 EditableText
"_list3"Frame 40Symbol 129 EditableText
"_list5"Frame 40Symbol 130 EditableText
"_list7"Frame 40Symbol 131 EditableText
"_list9"Frame 40Symbol 132 EditableText
"_play_again"Frame 40Symbol 137 Button
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"1"Symbol 13 MovieClip [_skeetexplosion] Frame 1Symbol 12 MovieClip [_turretshrapnel]
"Status"Symbol 37 MovieClip [_qualifystatus] Frame 1Symbol 36 MovieClip
"btn1"Symbol 106 MovieClip Frame 1Symbol 99 Button
"btn2"Symbol 106 MovieClip Frame 10Symbol 104 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "_starter"
ExportAssets (56)Timeline Frame 1Symbol 2 as "_good"
ExportAssets (56)Timeline Frame 1Symbol 3 as "_intro"
ExportAssets (56)Timeline Frame 1Symbol 4 as "_gunshot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "_faileded"
ExportAssets (56)Timeline Frame 1Symbol 6 as "_music"
ExportAssets (56)Timeline Frame 1Symbol 7 as "_ambience"
ExportAssets (56)Timeline Frame 1Symbol 9 as "_star"
ExportAssets (56)Timeline Frame 1Symbol 10 as "_scoremovie"
ExportAssets (56)Timeline Frame 1Symbol 12 as "_turretshrapnel"
ExportAssets (56)Timeline Frame 1Symbol 13 as "_skeetexplosion"
ExportAssets (56)Timeline Frame 1Symbol 18 as "_playerright"
ExportAssets (56)Timeline Frame 1Symbol 20 as "_playermid"
ExportAssets (56)Timeline Frame 1Symbol 23 as "_playerleft"
ExportAssets (56)Timeline Frame 1Symbol 25 as "_crosshair"
ExportAssets (56)Timeline Frame 1Symbol 27 as "_skeet"
ExportAssets (56)Timeline Frame 1Symbol 29 as "_qualified"
ExportAssets (56)Timeline Frame 1Symbol 31 as "_disqualified"
ExportAssets (56)Timeline Frame 1Symbol 33 as "_ready"
ExportAssets (56)Timeline Frame 1Symbol 37 as "_qualifystatus"

Labels

"Loading"Frame 1
"Intro"Frame 6
"Menu"Frame 10
"Game"Frame 21
"Game Over"Frame 30
"High Scores"Frame 40
"mute_off"Symbol 106 MovieClip Frame 1
"mute"Symbol 106 MovieClip Frame 10

Dynamic Text Variables

txtStatusSymbol 35 EditableText"0 HITS TO QUALIFY"
txtHighScoreSymbol 107 EditableText"0 :HIGH SCORE"
txtScoreSymbol 108 EditableText"SCORE: 0"
txtSkeetsLeftSymbol 109 EditableText""
_nametextSymbol 120 EditableText""




http://swfchan.com/9/42642/info.shtml
Created: 9/5 -2019 20:46:10 Last modified: 9/5 -2019 20:46:10 Server time: 12/05 -2024 02:22:54