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Vermilion Archetype.swf

This is the info page for
Flash #42652

(Click the ID number above for more basic data on this flash file.)


Text
Play

Play

Welcome.
It's the year 2730, and the world is on the brink of apocalypse. 33 of
the 40 major systems have become victim to the A-Virus, a man-
made virus designed to send all droids insane and unleash hell on
the world.
As a renowned pilot of the Universal Army, you've been assigned
the mission of taking out all of the virus hosts. To succeed in this
mission you have been given access to the prototype for the
ultimate fighting spaceship, Vermilion Archetype.

The initial concept of Vermilion Archetype is simple, just click
enemies to shoot at them, they will die after several shots. Survive for
a short while to reach the level boss, then take it out to complete the
level.
After each round (whether you succeed or not) you will earn credits
which can be spent on upgrading your ship.
There is a lot more to the game than this. You can read about special
attributes, upgrades, rewards and much more from the manual which
can be accessed from the main control panel.

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://croftstorm.net" target = "_blank">Croft Storm</a> - My home site, all about Tomb Raider and Lara Croft.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Buy Serenity (UK)</a> - If you don&apos;t already own Serenity, buy it off Amazon.co.uk now....</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.com/gp/product/B000BW7QWW/ref=pd_ts_d_11/103-0737914-3129451?s=dvd&v=glance&n=130" target = "_blank">Buy Serenity (US)</a> - ...or buy it from Amazon.com if you&apos;re from the US.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://newgrounds.com" target = "_blank">Newgrounds</a> - The greatest Flash site. Ever.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://armorgames.com" target = "_blank">Armor Games</a> - More great Flash games!</font></p>

100

???

???

Depending on your computer, you may experience
drag during play. Turn Cursor Arrow on to stop this
affecting the gameplay. You can change this option
at any time using the Right Click Menu.

ON

OFF

Load saved data

Enemy Statistics

Class:

Armour:

Speed:

Weaponry:

Notes:

Value:

10

10

10

10

10

10
10

Name:

10

Ship:

10

save

Credits:

10

Mode Select

Infra Red:

Show Cursor:

Flood Lights:

Stage 1 - Underground Mine

Stage 2 - High School

Stage 3 - Sewers

Stage 4 - Airport

Stage 5 - Police Station

Stage 7 - Military Base

Stage E - ???

Stage X - ???

Stage 6 - Laboratory

Control Panel

Mission Select

OFF

ON

LOCKED

SAVING...

SAVED

Shop

Offensive

Defensive

Other

Cost: ¥

Credits: ¥

Produces light over a broad range of wavelengths giving generation of extremely short pulses of light, on the order of a femtosecond (10^-15 s). With sub-lasers emitted before the central beam, immense damage is taken by the enemy.

6868

Sound

Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

Stage 6

Stage 7

Stage E

Track 1

Track 2

Track 3

Custom:

To use you own music as a levels soundtrack it must be an mp3 hosted on an online host.

Master Volume

100

+

-

no music

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

http://www.myhost.com/mytrack.mp3

Stage X

http://www.myhost.com/mytrack.mp3

Manual

Basic Gameplay
Full Controls List
Display Legend
Enemy List
1- PN3
2- UHSD-350
3- JBO2
4- ROTO-17
5- BF8
6- Unclassified
7- A-3000
8- ???
Obliterator
Time Drive
Progress
Saving

Manual
Here you can find more detailed instructions for playing the game. Although it is not necessary to
read through the manual, it will help you understand the game, and you might even find it
interesting.
Choose a topic on the left to explore the manual.

Basic Gameplay
The initial concept of Vermilion Archetype is simple, just click enemies to shoot at them. You can
see the remaining health of an enemy when you hover over it. When this reaches 0, the enemy
will die. If an enemy leaves your view before you kill it, you will take damage. If your health
reaches 0, you will fail your mission.
At the end of each level you will fight a boss. These will usually follow the same characteristics as
the enemies in the level, but you cannot use special abilities, and they will take much longer to
kill. As with the standard enemies you will take damage every time the boss leaves the screen.
You receive credits for every enemy that you kill and bonus credits for completing the mission
(defeating the boss). So whethere you succeed a mission or not, you will receive credits which
can be spent at the shop to upgrade your ship. As well as laser and sheild upgrades, which you
will need as the levels get harder, you can purchase a wide range of special upgrades to give you
extra abilities to make your missions easier.

Full Control List
Mouse- Move cursor
Left Click- Fire laser
Right Click- Options

A

S

A Key- Fire Obliterator (purchase from shop, gauge must be charged).

S Key- Use Time Drive (slow motion) (purchase from shop, gauge must be charged).

Display Legend

HP Bar. Shows the amount of damage that your ship has
taken. When this is fully depleted, you fail the current mission.

Obliterator Bar. When you have purchased the Obliterator
this will increase over time. When full, pressing A will
launch the Obliterator and reduce this bar to 0.

Time Drive Bar. When you have purchased the
Time Drive this will increase over time. Pressing S
will use the Time Drive and deplete the bar.

Level 1- PN3
The PN3s should cause you no problem. They have no special abilities, and you can easily win
this level without any upgrades.
If you are struggling, just keep playing until you have enough credits for either the first laser
upgrade or the first kinetic sheild. This will take 2-4 plays.
Don't forget that if your crosshair does not follow the mouse very well, you can turn on 'show
cursor' from the menu or during play in the right click menu.

Level 2- UHSD-350
The special ability of the UHSD-350s is that they have sheilds which activate frequently. There's
not a lot that you can do about this other than wait for them to deactivate so you can finish the
kill. If there are a few UHSD-350s on screen you can switch between them so that you are
always firing at an enemy without a sheild.
Although the sheilds won't cause you many problems, the UHSD-350s are still a fair bit tougher
than PN3s. If you struggle with the level you can always go back to level 1 to earn some credits
and buy some upgrades.

Level 3- JBO2
This level might cause you problems at first because it is extremely dark. You still have full
lighting in the center of your viewpoint, but as soon as you stray from the center if the tunnel
JBO2s may get past you.
Although this level is completable with standard lighting, it may be a good idea to buy the Flood
Lights for 3000 credits. They don't fully solve the problem, but will help a lot. The Infra Red solves
the problem completely, but may be unnaffordable at this stage.

Level 4- ROTO-17
This stage appears easy at first as the "invisible" ROTO-17s are in fact clearly visible. But you will
soon learn that it's very hard to spot them sometimes so you will find yourself taking damage
without so even seeing the enemy go past.
You probably still won't be able to afford Infra Red, but if you can this is a very good solution to
the problem. Otherwise you will just have to upgrade your sheild and try to take out as many
ROTO-17s as possible.

Level 5- BF8
This is where things start to get tough. The sheilding of the BF8s works just like it did on stage 2,
but if you attack them whilst sheilding you will take significant damage. So you can't just shoot
away like before, you will need to time your shots very carefully.
When it comes to upgrades, it's time to pull out the big guns. The Time Drive will work great here
as it will slow the sheild generators and give you more time to shoot. The basic Time Drive
depletes very quickly, but the upgraded version may be out of your price range. The Obliterator
may also come in useful here as it penetrates through the sheilds.

Level 6- Unclassified
Another hard stage. All you need here is precision , you need to shoot just below the helmet at
the top of the tentacles, otherwise no damage will be taken.
The Time Drive and Obliterator will come in useful again. But the secret weapon here is Infra
Red. With Infra Red on you can see exactly where to hit the enemy, which will make the mission
a lot easier. If you can't afford it yet, play through the earlier levels for a while to build up enough
credits.

Level 7- A-3000
Don't expect to win this one first time. The A-3000s are far tougher than any other and will wipe
you out in seconds without a strong sheild upgrade. The reflect your attacks like the BF8s, so you
need to time carefully. Also, the hit area is smaller than it looks, you need to get them right in the
center.
As far as upgrades go- you need as much as possible. Just about every upgrade in the game will
help you get through this, so play earlier levels and buy as much as you can.
The plus side- there's no boss. Just survive for 60 seconds and you're through.

Level 8- Finale
This is unlike any other level, and far tougher. You'll need to upgrade your ship to the max if you
want to succeed.
Tip- Those two megacanons will wreck your ship in seconds, regardless of your armour. So try
and take them out before concentrating on the boss itself.

Obliterator
This shouldn't be though of as a primary weapon, but more of a backup plan. Press the A key on
your keyboard to fire. The charging meter needs to be full, this is the top meter below your HP
bar. After firing the meter will charge up over time, the basic Obliteraor will take a long time, but
the Obliteraor+ will be much quicker.
Don't think that you have to fire as soon as the meter is charged. This weapon should be saved
for when you are overcome with enemies and cannot prevent taking damage. Hosts are immune
to the Obliterator. Note that you do not get credits for kills with the Obliterator.

Time Drive
The Time Drive is one of few features to carry over from the original game. Hold S to effectively
slow down time and make it easier to hit the enemy in the right place at the right time. The meter
(bottom meter below HP bar) will deplete as you use it and rise again when you don't. The Time
Drive 2 will charge up again much quicker.
The key to successfully using this device is to not hold down S for long periods of time. Use it in
short bursts when requires and it will last a lot longer. You cannot use this weapon on Hosts as
they can reverse the effect.
Note- Using the Time Drive may cause jerky and unintentionally slow gameplay depending on
you computer.

Progress
You can see your progress by clicking the % symbol in the menu. You will see how far you have
progressed through the game, which takes into account how many upgrades you own and how
many stages you have completed.
At certain percentages you will unlock secrets. The first 2 of these are interesting things related to
the production of this game. The final secret requires 100% game completion, so you'll need to
own every upgrade and beat the final boss (each stage is worth 10%, each upgrade is worth
either 1% or 2%).

Saving
Saving allows you to save all of your progress and customization as cookies so you can close the
Flash and pick up where you left off when you come back.
To allow saving make sure that you have cookies turned on. To do this right click and choose
'Settings'.
Save by just pressing the button on the Mission Select screen. The Load button is on the name
selection screen at the start of the game.

Progress

90

%

Game Completion

Secrets

You will unlock more secrets as you progress through the game

Production Screens

Stage X

Game Facts

50% Completion required

75% Completion required

100% Completion required

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Credits</b></font></p><p align="center"></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Created by Mark Lunney</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Beta Tested by -Akula-</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Music from the Newgrounds.com Audio Portal:</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Track 1: NG4706</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Track 2: NG2501</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Track 3: NG2009</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Visit my home site <a href="http://croftstorm.net" target = "_blank">croftstorm.net</a> for more of my Flash games. Find lots of great games at these sites:</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://armorgames.com" target = "_blank">ArmorGames.com</a></font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://newgrounds.com" target = "_blank">Newgrounds.com</a></font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">If you liked this game (or not) be sure to buy the DVD of <font face="Papyrus">SERENITY</font></font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.com/gp/product/B000BW7QWW/ref=pd_ts_d_11/103-0737914-3129451?s=dvd&v=glance&n=130" target = "_blank">Click here to by Serenity from Amazon.com</a></font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Click here to by Serenity from Amazon.co.uk</a></font></p>

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Production Screens</a></font></p>

This is a genuine early screen from
the start of the game. People had
said the the previous game needed
more of a plot, so this was my first
attempt. I soon ditched this and
went for the A-Virus thing.

These were the very first enemies.
They shot red bubbles, which were
impossible to dodge making the
game pretty pointless.

These are the second enemy I tried,
I only kept the claws for the final
enemy featured in the game. The
'Q' was part of a bonus collecting
game, a bit like SKATE in Tony
Hawks. I ditched it to focus more on
the core gameplay.

It used to spin! I ditched spinning
because it didn't work great and
also had no purpose. You can also
see the original Status Bar, which I
slimmed down because it was
intrusive of the gameplay.

The very first control panel. I
designed it to be like the hub of the
ship, but I couldn't get it to not look
tacky.

The second control panel. Pretty
much like the one now but without
the blue bars and Flash 8 effects.

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Game Facts</a></font></p>

-Vermilion Archetype is the 3rd game in a series. The original, Cervusion, was my first Flash game ever and scored almost 3.0 at
Newgrounds (now deleted). The follow-up, Vermilion, scored over 3.5.
-I began work on this game just after submitting the original Vermilion, which gives a total production time of over 9 months.
-You might notice a few references to the movie Serenity (+show Firefly). I originally planned this game to tie in with the movie release in
September 2005, then with the R1 DVD in December. I'm finally releasing it to tie in with the R2 (UK) DVD release. Buy it!
-The enemies & upgrades are made in Swift 3D. The final boss contains 225,000 polygons. As a comparison, Lara Croft in Tomb Raider:
Angel of Darkness contained 3,500, over 60 times less.
-Vermilion and Archetype are songs by Slipknot and Fear Factory. This is pure coincidence- Vermilion came from a list of the '100 coolest
words', and Archetype came from looking for antonyms to perfect at thesarus.com.
-To save time I used some ready made models on the enemies and upgrades. These include engines, cogs, magnets, plugs, tanks,
projectors, lamps, airplanes, radios and even buildings.
-Due to the huge production time a sequel to this will be very unlikely. My planned projects include a Tomb Raider game galled Genocide
and a sequel to Chronicles of the Slayer.
-Wondering what Stage 9 is? Beat the final boss and buy every upgrade to unlock it and find out.

Enemy:

10

1

1

0.3

3

Custom Level

0-99

1-7

1-9

0.2 - 0.5

1-5

Extra dark?

Congratulations on fully completing the game.
You can now make your own custom levels, just tweak these values and try and make a new challenge. The blue numbers are
just guidlines, they may be exceeded. Red numbers should not be exceeded as gameplay problems will occur

0

0

Engine

A-Virus rays have been detected coming from a cluster of PN3 working droids
in the ruin planet Semeria. Armed with basic mining weaponry, this should be
an easy warm up mission. Just fend off the droids and take out the host.

A breakout of A-Virus rays is causing havoc at a Core High School, sending all
of the UHSD-350 Guardians beserk. They aren't too tough, but will occasionally
initiate shock sheilds to absorb your attacks.

The A-Virus has infected the entire force of BF8 Police Droids, bringing all
major systems into chaos. You'll need to take out them out, but avoid attacking
whilst they are reflecting or you will take significant damage.

Order has now been restored to the Core Systems, but A-Virus rays are still
being detected from an abandoned laboratory on the outer-rim planet Esteroth.
Upon arrival you find swarms of an apparently invincible robot. Try and find a
weak spot and reach the host.

The wastelands of Core sector F are taking heavy damage from an infected
army of JBO2 transport vessels. You'll have to go underground to find the host,
which may require improved equipment due to the extreme darkness.

Interstellar transport has been brought to a halt by an A-virus breakout affecting
ROTO-17 security droids. Designed to track illegal activities, they have Stealth
capabilities which makes them very hard to see with standard equipment.

Inside the laboratory you find details of the A-Virus being created to breed an
army of A-3000 Fighting Droids. You set off to  the masterhost's location in a
remote military base, but on arrival your ship is attacked by A-3000s. Just
survive the attack!

Surviving the attack, you repair your ship and venture into the base. Destroying
the masterhost will wipe out the A-Virus forever. When you reach it, it appears
to have fused with 2 battle tanks. Find a way to reduce the damage you take and
destroy the masterhost!

23

Targets destroyed:

0

Target Value:

0

Bonus:

0

Credits earnt: ¥

Total Credits: ¥

0

0

Use these credits to upgrade your ship making your next attempt easier.

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://armorgames.com" target = "_blank">Armor Games - Play more games!</a></font></p>

0

0

0

0

0

Use these credits to upgrade your ship and move on to the next level.

Congratulations, you defeated the Masterhost. Now try and earn all upgrades and get
100% game completion to unlock Stage 9.

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://armorgames.com" target = "_blank">Armor Games - Play more games!</a></font></p>

ActionScript [AS1/AS2]

Frame 1
function myMap() { stopAllSounds(); _quality = "HIGH"; Mouse.show(); removeMovieClip(crosshair); removeMovieClip(bosstop); ingame = false; _root.gotoAndStop("vstart"); } function mySite() { getURL ("http://croftstorm.net", "_blank"); } function mySite2() { getURL ("http://newgrounds.com", "_blank"); } function mySite3() { getURL ("http://armorgames.com", "_blank"); } function mySith() { getURL ("http://www.amazon.com/gp/product/B000BW7QWW/ref=pd_ts_d_11/103-0737914-3129451?s=dvd&v=glance&n=130", "_blank"); } function mySity() { getURL ("http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337", "_blank"); } function myMed() { curse = true; } function myLow() { curse = false; } function myKill() { stopAllSounds(); } var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var myMap = new ContextMenuItem("Main Menu", myMap); myContextMenu.customItems.push(myMap); var mySite = new ContextMenuItem("Visit Croft Storm", mySite); myContextMenu.customItems.push(mySite); var mySite2 = new ContextMenuItem("Visit Newgrounds", mySite2); myContextMenu.customItems.push(mySite2); var mySite3 = new ContextMenuItem("Visit Armor Games", mySite3); myContextMenu.customItems.push(mySite3); var mySith = new ContextMenuItem("Buy Serenity (US)", mySith); myContextMenu.customItems.push(mySith); var mySity = new ContextMenuItem("Buy Serenity (UK)", mySity); myContextMenu.customItems.push(mySity); var myMed = new ContextMenuItem("Show Cursor Arrow", myMed); myContextMenu.customItems.push(myMed); var myLow = new ContextMenuItem("Hide Cursor Arrow", myLow); myContextMenu.customItems.push(myLow); var myKill = new ContextMenuItem("Kill Music", myKill); myContextMenu.customItems.push(myKill); _root.menu = myContextMenu; curse = false; infra = false; hlamp = false; xdark = false; credits = 0; lc1 = false; lc2 = false; lc3 = false; lc4 = false; lc5 = false; lc6 = false; lc7 = false; lc8 = false; lc9 = false; o1 = false; o2 = false; o3 = false; o4 = false; o5 = false; o6 = false; o7 = false; o8 = false; o9 = false; d1 = false; d2 = false; d3 = false; d4 = false; d5 = false; d6 = false; d7 = false; d8 = false; d9 = false; m1 = false; m2 = false; m3 = false; m4 = false; m5 = false; m6 = false; m7 = false; m8 = false; m9 = false; customstage = false; track1 = 1; track2 = 2; track3 = 3; track4 = 1; track5 = 2; track6 = 3; track7 = 1; track8 = 2; track9 = 3; mytrack1 = "http://www.myhost.com/mytrack.mp3"; mytrack2 = "http://www.myhost.com/mytrack.mp3"; mytrack3 = "http://www.myhost.com/mytrack.mp3"; mytrack4 = "http://www.myhost.com/mytrack.mp3"; mytrack5 = "http://www.myhost.com/mytrack.mp3"; mytrack6 = "http://www.myhost.com/mytrack.mp3"; mytrack7 = "http://www.myhost.com/mytrack.mp3"; mytrack8 = "http://www.myhost.com/mytrack.mp3"; mytrack9 = "http://www.myhost.com/mytrack.mp3"; mastervol = 90; local_data = SharedObject.getLocal("user_data");
Instance of Symbol 43 MovieClip in Frame 1
on (release) { getURL ("http://armorgames.com", "_blank"); }
Frame 98
stop(); shipname = "???"; yourname = "???";
Instance of Symbol 307 MovieClip in Frame 98
on (press) { mong = random(25); if ((mong > 15) && (mong < 20)) { _root.yourname = "Mal"; } else if ((mong > 20) && (mong < 25)) { _root.yourname = "Zoe"; } else if ((mong > 5) && (mong < 10)) { _root.yourname = "River"; } else if ((mong > 10) && (mong < 15)) { _root.yourname = "Inara"; } else { _root.yourname = "Wash"; } }
Instance of Symbol 307 MovieClip in Frame 98
on (press) { mong = random(25); if ((mong > 15) && (mong < 20)) { _root.shipname = "Firefly"; } else if ((mong > 20) && (mong < 25)) { _root.shipname = "Serenity"; } else if ((mong > 5) && (mong < 10)) { _root.shipname = "Vermilion"; } else if ((mong > 10) && (mong < 15)) { _root.shipname = "Archetype"; } else { _root.shipname = "Cervusion"; } }
Instance of Symbol 311 MovieClip in Frame 98
on (release) { _root.play(); }
Instance of Symbol 32 MovieClip "con" in Frame 98
on (press) { _root.curse = true; } onClipEvent (enterFrame) { if (_root.curse == true) { this._alpha = 15; } else { this._alpha = 0; } }
Instance of Symbol 32 MovieClip "coff" in Frame 98
on (press) { _root.curse = false; } onClipEvent (enterFrame) { if (_root.curse == false) { this._alpha = 15; } else { this._alpha = 0; } }
Instance of Symbol 32 MovieClip in Frame 98
on (press) { if (!(_root.local_data.data.credits === undefined)) { _root.credits = _root.local_data.data.credits; _root.lc1 = _root.local_data.data.lc1; _root.lc2 = _root.local_data.data.lc2; _root.lc3 = _root.local_data.data.lc3; _root.lc4 = _root.local_data.data.lc4; _root.lc5 = _root.local_data.data.lc5; _root.lc6 = _root.local_data.data.lc6; _root.lc7 = _root.local_data.data.lc7; _root.lc8 = _root.local_data.data.lc8; _root.lc9 = _root.local_data.data.lc9; _root.o1 = _root.local_data.data.o1; _root.o2 = _root.local_data.data.o2; _root.o3 = _root.local_data.data.o3; _root.o4 = _root.local_data.data.o4; _root.o5 = _root.local_data.data.o5; _root.o6 = _root.local_data.data.o6; _root.o7 = _root.local_data.data.o7; _root.o8 = _root.local_data.data.o8; _root.o9 = _root.local_data.data.o9; _root.d1 = _root.local_data.data.d1; _root.d2 = _root.local_data.data.d2; _root.d3 = _root.local_data.data.d3; _root.d4 = _root.local_data.data.d4; _root.d5 = _root.local_data.data.d5; _root.d6 = _root.local_data.data.d6; _root.d7 = _root.local_data.data.d7; _root.d8 = _root.local_data.data.d8; _root.d9 = _root.local_data.data.d9; _root.m1 = _root.local_data.data.m1; _root.m2 = _root.local_data.data.m2; _root.m3 = _root.local_data.data.m3; _root.m4 = _root.local_data.data.m4; _root.m5 = _root.local_data.data.m5; _root.m6 = _root.local_data.data.m6; _root.m7 = _root.local_data.data.m7; _root.m8 = _root.local_data.data.m8; _root.m9 = _root.local_data.data.m9; _root.customstage = _root.local_data.data.customstage; _root.track1 = _root.local_data.data.track1; _root.track2 = _root.local_data.data.track2; _root.track3 = _root.local_data.data.track3; _root.track4 = _root.local_data.data.track4; _root.track5 = _root.local_data.data.track5; _root.track6 = _root.local_data.data.track6; _root.track7 = _root.local_data.data.track7; _root.track8 = _root.local_data.data.track8; _root.track9 = _root.local_data.data.track9; _root.mytrack1 = _root.local_data.data.mytrack1; _root.mytrack2 = _root.local_data.data.mytrack2; _root.mytrack3 = _root.local_data.data.mytrack3; _root.mytrack4 = _root.local_data.data.mytrack4; _root.mytrack5 = _root.local_data.data.mytrack5; _root.mytrack6 = _root.local_data.data.mytrack6; _root.mytrack7 = _root.local_data.data.mytrack7; _root.mytrack8 = _root.local_data.data.mytrack8; _root.mytrack9 = _root.local_data.data.mytrack9; _root.yourname = _root.local_data.data.yourname; _root.shipname = _root.local_data.data.shipname; } }
Frame 113
_root.vlabel = "Control Panel"; removeMovieClip(disp); removeMovieClip(bosstop); stop(); stopAllSounds(); _quality = "HIGH"; tkill = 0; tcred = 0; tbonus = 0; _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; sheild = false; invis = false; boss = true;
Instance of Symbol 32 MovieClip in Frame 113
on (press) { _root.local_data.data.credits = _root.credits; _root.local_data.data.lc1 = _root.lc1; _root.local_data.data.lc2 = _root.lc2; _root.local_data.data.lc3 = _root.lc3; _root.local_data.data.lc4 = _root.lc4; _root.local_data.data.lc5 = _root.lc5; _root.local_data.data.lc6 = _root.lc6; _root.local_data.data.lc7 = _root.lc7; _root.local_data.data.lc8 = _root.lc8; _root.local_data.data.lc9 = _root.lc9; _root.local_data.data.o1 = _root.o1; _root.local_data.data.o2 = _root.o2; _root.local_data.data.o3 = _root.o3; _root.local_data.data.o4 = _root.o4; _root.local_data.data.o5 = _root.o5; _root.local_data.data.o6 = _root.o6; _root.local_data.data.o7 = _root.o7; _root.local_data.data.o8 = _root.o8; _root.local_data.data.o9 = _root.o9; _root.local_data.data.d1 = _root.d1; _root.local_data.data.d2 = _root.d2; _root.local_data.data.d3 = _root.d3; _root.local_data.data.d4 = _root.d4; _root.local_data.data.d5 = _root.d5; _root.local_data.data.d6 = _root.d6; _root.local_data.data.d7 = _root.d7; _root.local_data.data.d8 = _root.d8; _root.local_data.data.d9 = _root.d9; _root.local_data.data.m1 = _root.m1; _root.local_data.data.m2 = _root.m2; _root.local_data.data.m3 = _root.m3; _root.local_data.data.m4 = _root.m4; _root.local_data.data.m5 = _root.m5; _root.local_data.data.m6 = _root.m6; _root.local_data.data.m7 = _root.m7; _root.local_data.data.m8 = _root.m8; _root.local_data.data.m9 = _root.m9; _root.local_data.data.customstage = _root.customstage; _root.local_data.data.track1 = _root.track1; _root.local_data.data.track2 = _root.track2; _root.local_data.data.track3 = _root.track3; _root.local_data.data.track4 = _root.track4; _root.local_data.data.track5 = _root.track5; _root.local_data.data.track6 = _root.track6; _root.local_data.data.track7 = _root.track7; _root.local_data.data.track8 = _root.track8; _root.local_data.data.track9 = _root.track9; _root.local_data.data.mytrack1 = _root.mytrack1; _root.local_data.data.mytrack2 = _root.mytrack2; _root.local_data.data.mytrack3 = _root.mytrack3; _root.local_data.data.mytrack4 = _root.mytrack4; _root.local_data.data.mytrack5 = _root.mytrack5; _root.local_data.data.mytrack6 = _root.mytrack6; _root.local_data.data.mytrack7 = _root.mytrack7; _root.local_data.data.mytrack8 = _root.mytrack8; _root.local_data.data.mytrack9 = _root.mytrack9; _root.local_data.data.shipname = _root.shipname; _root.local_data.data.yourname = _root.yourname; _root.local_data.flush(); _root.savero.play(); }
Instance of Symbol 349 MovieClip "d1" in Frame 113
on (rollOver) { gotoAndPlay ("gin"); _root.enval = 20; _root.encla = "PN3"; _root.enarm = 1; _root.enspe = 0.3; _root.enwea = 1; _root.ennot = "None"; } on (release) { _root.tstage = 1; _root.boss = false; _root.tvalue = 20; _root.enemy = 1; _root.xdark = false; _root.endef = 1; _root.enspeed = 0.3; _root.enstr = 1; _root.gotoAndStop("level 1"); } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }
Instance of Symbol 349 MovieClip "d2" in Frame 113
onClipEvent (load) { if (_root.lc1 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 30; _root.encla = "UHSD-350"; _root.enarm = 1.2; _root.enspe = 0.3; _root.enwea = 1.2; _root.ennot = "Cannot be attacked whilst sheilding."; _root.enque = _root.quest2; } on (release) { if ((_root.lc1 == true) || (Key.isDown(86))) { _root.tstage = 2; _root.boss = false; _root.sheild = true; _root.tvalue = 30; _root.enemy = 2; _root.xdark = false; _root.endef = 1.2; _root.enspeed = 0.3; _root.enstr = 1.2; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }
Instance of Symbol 349 MovieClip "d3" in Frame 113
onClipEvent (load) { if (_root.lc2 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 40; _root.encla = "JBO2"; _root.enarm = 1.3; _root.enspe = 0.3; _root.enwea = 1.4; _root.ennot = "Extremely Dark. Flood Lights or Infra Red recommended."; } on (release) { if ((_root.lc2 == true) || (Key.isDown(86))) { _root.tstage = 3; _root.boss = false; _root.tvalue = 40; _root.enemy = 5; _root.xdark = true; _root.endef = 1.3; _root.enspeed = 0.3; _root.enstr = 1.4; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }
Instance of Symbol 349 MovieClip "d4" in Frame 113
onClipEvent (load) { if (_root.lc3 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 50; _root.encla = "ROTO-17"; _root.enarm = 1.4; _root.enspe = 0.35; _root.enwea = 1.6; _root.ennot = "Appears almost invisible with standard equipment."; } on (release) { if ((_root.lc3 == true) || (Key.isDown(86))) { _root.tstage = 4; _root.boss = false; _root.invis = true; _root.tvalue = 50; _root.enemy = 6; _root.xdark = false; _root.endef = 1.4; _root.enspeed = 0.35; _root.enstr = 1.6; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); this.e.stop(); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }
Instance of Symbol 349 MovieClip "d5" in Frame 113
onClipEvent (load) { if (_root.lc4 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 60; _root.encla = "BF8"; _root.enarm = 1.5; _root.enspe = 0.35; _root.enwea = 1.8; _root.ennot = "Causes damage if attacked whilst reflecting."; } on (release) { if ((_root.lc4 == true) || (Key.isDown(86))) { _root.tstage = 5; _root.boss = false; _root.sheild = true; _root.tvalue = 60; _root.enemy = 3; _root.xdark = false; _root.endef = 1.5; _root.enspeed = 0.35; _root.enstr = 1.8; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }
Instance of Symbol 349 MovieClip "d7" in Frame 113
onClipEvent (load) { if (_root.lc6 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 100; _root.encla = "A-3000"; _root.enarm = 2; _root.enspe = 0.4; _root.enwea = 2.8; _root.ennot = "The ultimate fighting machines."; } on (release) { if ((_root.lc6 == true) || (Key.isDown(86))) { _root.tstage = 7; _root.boss = false; _root.sheild = true; _root.tvalue = 100; _root.enemy = 7; _root.xdark = false; _root.endef = 3; _root.enspeed = 0.35; _root.enstr = 3.8; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }
Instance of Symbol 349 MovieClip "d8" in Frame 113
onClipEvent (load) { if (_root.lc7 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = "???"; _root.encla = "???"; _root.enarm = "???"; _root.enspe = "???"; _root.enwea = "???"; _root.ennot = "???"; } on (release) { if ((_root.lc7 == true) || (Key.isDown(86))) { _root.tstage = 8; _root.boss = true; _root.tvalue = 300; _root.enemy = 8; _root.xdark = false; _root.endef = 6; _root.enspeed = 0.4; _root.enstr = 2; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }
Instance of Symbol 349 MovieClip "d9" in Frame 113
onClipEvent (load) { if (_root.customstage == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); this.e.play(); _root.enval = "???"; _root.encla = "???"; _root.enarm = "???"; _root.enspe = "???"; _root.enwea = "???"; _root.ennot = "???"; } on (release) { if (_root.customstage == true) { _root.tstage = 9; _root.tvalue = 50; _root.enemy = 1; _root.boss = true; _root.gotoAndStop("custom"); } } on (rollOut) { gotoAndPlay ("gout"); this.e.stop(); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }
Instance of Symbol 349 MovieClip "d6" in Frame 113
onClipEvent (load) { if (_root.lc5 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 80; _root.encla = "Unclassified"; _root.enarm = 1.7; _root.enspe = 0.35; _root.enwea = 2.2; _root.ennot = "Very small hit area."; } on (release) { if ((_root.lc5 == true) || (Key.isDown(86))) { _root.tstage = 6; _root.boss = false; _root.tvalue = 80; _root.enemy = 4; _root.xdark = false; _root.endef = 1.7; _root.enspeed = 0.35; _root.enstr = 2.2; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }
Instance of Symbol 389 MovieClip in Frame 113
onClipEvent (load) { if (_root.m2 == false) { this.gotoAndStop(3); } else if (_root.infra == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.m2 == false) { this.gotoAndStop(3); } else if (_root.infra == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.m2 == false) { _root.infra = false; } else if (_root.infra == false) { _root.infra = true; } else { _root.infra = false; } }
Instance of Symbol 389 MovieClip in Frame 113
onClipEvent (load) { if (_root.m1 == false) { this.gotoAndStop(3); } else if (_root.hlamp == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.m1 == false) { this.gotoAndStop(3); } else if (_root.hlamp == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.m1 == false) { _root.hlamp = false; } else if (_root.hlamp == false) { _root.hlamp = true; } else { _root.hlamp = false; } }
Instance of Symbol 389 MovieClip in Frame 113
onClipEvent (load) { if (_root.curse == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.curse == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.curse == false) { _root.curse = true; } else { _root.curse = false; } }
Instance of Symbol 43 MovieClip in Frame 113
on (release) { getURL ("http://armorgames.com", "_blank"); }
Frame 119
stop();
Instance of Symbol 395 MovieClip in Frame 119
on (release) { _root.sfro.gotoAndStop("offe"); }
Instance of Symbol 397 MovieClip in Frame 119
on (release) { _root.sfro.gotoAndStop("defe"); }
Instance of Symbol 399 MovieClip in Frame 119
on (release) { _root.sfro.gotoAndStop("othe"); }
Frame 126
_root.onEnterFrame = function () { bgSound.setVolume(_root.mastervol); };
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track1 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track1 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track1 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track1 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 4; }
Instance of Symbol 32 MovieClip in Frame 126
on (press) { checkvol = _root.mastervol + 10; if (checkvol <= 100) { _root.mastervol = _root.mastervol + 10; } }
Instance of Symbol 32 MovieClip in Frame 126
on (press) { checkvol = _root.mastervol - 10; if (checkvol >= 0) { _root.mastervol = _root.mastervol - 10; } }
Instance of Symbol 32 MovieClip in Frame 126
on (press) { _root.mastervol = 0; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track1 === 4)) { thisone = _root.track1; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack1, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track2 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track2 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track2 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track2 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track2 === 4)) { thisone = _root.track2; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack2, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track3 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track3 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track3 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track3 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track3 === 4)) { thisone = _root.track3; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack3, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track4 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track4 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track4 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track4 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track4 === 4)) { thisone = _root.track4; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack4, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track5 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track5 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track5 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track5 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track5 === 4)) { thisone = _root.track5; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack5, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track6 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track6 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track6 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track6 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track6 === 4)) { thisone = _root.track6; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack6, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track7 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track7 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track7 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track7 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track7 === 4)) { thisone = _root.track7; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack7, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track8 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track8 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track8 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track8 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track8 === 4)) { thisone = _root.track8; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack8, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track9 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 1; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track9 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 2; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track9 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 3; }
Instance of Symbol 32 MovieClip in Frame 126
onClipEvent (enterFrame) { if (_root.track9 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 4; }
Instance of Symbol 480 MovieClip in Frame 126
on (press) { _root.bgSound.stop(); if (!(_root.track9 === 4)) { thisone = _root.track9; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack9, true); _root.bgSound.start(0, 99); } }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pbas"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pful"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pdis"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe1"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("ptim"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe2"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe3"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe4"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe5"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe6"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe7"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe8"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pobl"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("ppro"); }
Instance of Symbol 32 MovieClip in Frame 133
on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("psav"); }
Frame 141
gameprogress = 0; if (_root.lc1 == true) { gameprogress = gameprogress + 10; } if (_root.lc2 == true) { gameprogress = gameprogress + 10; } if (_root.lc3 == true) { gameprogress = gameprogress + 10; } if (_root.lc4 == true) { gameprogress = gameprogress + 10; } if (_root.lc5 == true) { gameprogress = gameprogress + 10; } if (_root.lc6 == true) { gameprogress = gameprogress + 10; } if (_root.lc7 == true) { gameprogress = gameprogress + 10; } if (_root.lc8 == true) { gameprogress = gameprogress + 10; } if (_root.o1 == true) { gameprogress = gameprogress + 1; } if (_root.o2 == true) { gameprogress = gameprogress + 1; } if (_root.o3 == true) { gameprogress = gameprogress + 1; } if (_root.o4 == true) { gameprogress = gameprogress + 1; } if (_root.o5 == true) { gameprogress = gameprogress + 1; } if (_root.o6 == true) { gameprogress = gameprogress + 1; } if (_root.d1 == true) { gameprogress = gameprogress + 1; } if (_root.d2 == true) { gameprogress = gameprogress + 1; } if (_root.d3 == true) { gameprogress = gameprogress + 1; } if (_root.d4 == true) { gameprogress = gameprogress + 1; } if (_root.d5 == true) { gameprogress = gameprogress + 1; } if (_root.d6 == true) { gameprogress = gameprogress + 1; } if (_root.m1 == true) { gameprogress = gameprogress + 2; } if (_root.m2 == true) { gameprogress = gameprogress + 2; } if (_root.m3 == true) { gameprogress = gameprogress + 2; } if (_root.m4 == true) { gameprogress = gameprogress + 2; }
Instance of Symbol 32 MovieClip in Frame 141
onClipEvent (enterFrame) { if (_root.gameprogress >= 50) { this._alpha = 70; } else { this._alpha = 40; } } on (press) { if (_root.gameprogress >= 50) { _root.gotoAndStop("pscreens"); } }
Instance of Symbol 32 MovieClip in Frame 141
onClipEvent (enterFrame) { if (_root.gameprogress >= 75) { this._alpha = 70; } else { this._alpha = 40; } } on (press) { if (_root.gameprogress >= 75) { _root.gotoAndStop("gamefacts"); } }
Instance of Symbol 32 MovieClip in Frame 141
onClipEvent (enterFrame) { if (_root.customstage == true) { this._alpha = 10; } else if (_root.gameprogress >= 100) { this._alpha = 70; } else { this._alpha = 40; } } on (press) { if (_root.gameprogress >= 100) { _root.customstage = true; this._alpha = 10; } }
Instance of Symbol 540 MovieClip in Frame 151
on (release) { _root.ptb.gotoAndStop(1); }
Instance of Symbol 543 MovieClip in Frame 151
on (release) { _root.ptb.gotoAndStop(2); }
Instance of Symbol 546 MovieClip in Frame 151
on (release) { _root.ptb.gotoAndStop(3); }
Instance of Symbol 549 MovieClip in Frame 151
on (release) { _root.ptb.gotoAndStop(4); }
Instance of Symbol 552 MovieClip in Frame 151
on (release) { _root.ptb.gotoAndStop(5); }
Instance of Symbol 555 MovieClip in Frame 151
on (release) { _root.ptb.gotoAndStop(6); }
Instance of Symbol 311 MovieClip in Frame 166
on (release) { _root.boss = false; _root.gotoAndStop("level 1"); }
Instance of Symbol 267 MovieClip in Frame 166
onClipEvent (enterFrame) { this.gotoAndStop(_root.enemy); }
Instance of Symbol 389 MovieClip in Frame 166
onClipEvent (load) { if (_root.xdark == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.xdark == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.xdark == false) { _root.xdark = true; } else { _root.xdark = false; } }
Frame 172
_root.onMouseMove = function () { updateAfterEvent(); whx = _xmouse; why = _ymouse; }; bossdisp = false; stop(); targetted = false; escreen = 0; sheed = false; progro = 0; attachMovie("disp", "disp", 9999); attachMovie("crosshair", "crosshair", 9900); crosshair.onEnterFrame = function () { crosshair._x = _xmouse; crosshair._y = _ymouse; }; disp._x = 0; disp._y = 0; ingame = true; if (!(_root["track" + tstage] === 4)) { thisone = _root["track" + tstage]; leveltrack = "track" + thisone; bgSound = new Sound(this); bgSound.attachSound(leveltrack, true); bgSound.start(0, 99); } else { bgSound = new Sound(this); bgSound.loadSound(_root["mytrack" + tstage], true); bgSound.start(0, 99); } bgSound.setVolume(_root.mastervol); slomo = 1; vtime = 0; vulnerable = false; mi = 1; started = false; tough = 0.2; minus = 99; wow = 0; delay = 1; enemyhpl = 1000; enemyhpr = 1000; if (d4 == true) { totalhp = 60; } else if (d3 == true) { totalhp = 50; } else if (d2 == true) { totalhp = 40; } else if (d1 == true) { totalhp = 30; } else { totalhp = 20; } health = totalhp; ii = 1; movie_width = 800; y_range = 120; scale_min = 1; wike = 0; whito = 5; wowyet = 0; sloyet = 0; enemo = 0; setProperty("bubble", _visible , false); _root.onEnterFrame = function () { meek = Math.random() * 1000; if (d6 == true) { if (meek > 996) { health = health + 1; } } else if (d5 == true) { if (meek > 999) { health = health + 2; } } if (curse == true) { Mouse.show(); } else if (ingame == true) { Mouse.hide(); } else { Mouse.show(); } if (started == true) { if (wowyet < 20) { if (o6 == true) { wowyet = wowyet + 0.06; } else if (o5 == true) { wowyet = wowyet + 0.03; } } if (Key.isDown(36)) { _root.gotoAndStop("vstart"); } if (Key.isDown(65)) { if (wowyet >= 20) { wowyet = 0; wow = 5; } } if (Key.isDown(83) && (sloyet > 0)) { sloyet = sloyet - 0.1; if (sloyet > 1) { slomo = 0.5; } } else { if (sloyet < 20) { if (m4 == true) { sloyet = sloyet + 0.06; } else if (m3 == true) { sloyet = sloyet + 0.03; } } slomo = 1; } delay = delay + slomo; if (((((((((((((delay == 10) or (delay == 30)) or (delay == 70)) or (delay == 50)) or (delay == 90)) or (delay == 10.5)) or (delay == 30.5)) or (delay == 70.5)) or (delay == 50.5)) or (delay == 90.5)) && (enemo > 1)) && (boss == false)) && (escreen < 3)) { pooper = Math.random() * 2; if (pooper > 1) { escreen = escreen + 1; attachMovie("bubbase", "bubble" + ii, 1000 + ii); _root["bubble" + ii]._y = 0; _root["bubble" + ii]._x = 0; side = random(2); side2 = random(2); scale = 1; _root["bubble" + ii].bubble._y = 250; _root["bubble" + ii].bubble._xscale = scale; _root["bubble" + ii].bubble._yscale = scale; _root["bubble" + ii].bubble._x = 400; if (side == 0) { _root["bubble" + ii].bubble.speed = 15 * _root.enspeed; } else if (side == 1) { _root["bubble" + ii].bubble.speed = -15 * _root.enspeed; } if (side2 == 0) { _root["bubble" + ii].bubble.speed2 = 15 * _root.enspeed; } else if (side2 == 1) { _root["bubble" + ii].bubble.speed2 = -15 * _root.enspeed; } } ii = ii + 1; } if (delay > 100) { delay = 0; } } };
Instance of Symbol 584 MovieClip "met" in Frame 172
onClipEvent (enterFrame) { wakko = _root.whx / 4; this._x = 500 - wakko; yakko = _root.why / 3; this._y = 300 - yakko; }
Instance of Symbol 601 MovieClip in Frame 172
onClipEvent (enterFrame) { if (_root.infra == true) { this._alpha = 50; } else { this._alpha = 0; } }
Instance of Symbol 617 MovieClip in Frame 172
onClipEvent (load) { this.gotoAndStop(_root.enemy); } on (press) { _quality = "LOW"; _root.started = true; this._y = this._y + 400; if (_root.boss == true) { _root.attachMovie("bosstop", "bosstop", 1010); _root.bosstop._x = 400; _root.bosstop._y = 250; } }
Frame 189
_quality = "HIGH"; Mouse.show(); removeMovieClip(crosshair); removeMovieClip(bosstop); ingame = false;
Frame 196
_quality = "HIGH"; Mouse.show(); removeMovieClip(crosshair); removeMovieClip(bosstop); ingame = false; _root["lc" + _root.tstage] = true;
Symbol 29 Button
on (press) { _root.play(); }
Symbol 30 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndPlay ("loaded"); }
Symbol 30 MovieClip Frame 2
gotoAndPlay (1);
Symbol 39 MovieClip Frame 1
stop();
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 1
on (release) { _parent.gotoAndStop("intro"); }
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 1
on (release) { _parent.gotoAndStop("how"); }
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 1
on (release) { _parent.gotoAndStop("websites"); }
Symbol 39 MovieClip Frame 2
stop();
Symbol 39 MovieClip Frame 3
stop();
Symbol 39 MovieClip Frame 4
stop();
Symbol 47 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 54 MovieClip Frame 81
_root.play(); _root.play();
Symbol 225 MovieClip Frame 1
stop();
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 1
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { _root.bossdisp = true; zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent._parent._parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 225 MovieClip Frame 2
stop();
Symbol 225 MovieClip Frame 3
stop();
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 3
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { _root.bossdisp = true; zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent._parent._parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } else { _root.health = _root.health - (_root.enstr / 2); _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 225 MovieClip Frame 4
stop();
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 4
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { _root.bossdisp = true; zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent._parent._parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 225 MovieClip Frame 5
stop();
Symbol 225 MovieClip Frame 6
stop();
Symbol 225 MovieClip Frame 7
stop();
Symbol 225 MovieClip Frame 8
stop();
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 8
onClipEvent (load) { _root.enemyhp = _parent._parent._parent.ehp; } on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 8
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpr = _root.enemyhpr - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 8
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpl = _root.enemyhpl - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }
Symbol 225 MovieClip Frame 9
stop();
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 9
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 9
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpr = _root.enemyhpr - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }
Symbol 225 MovieClip Frame 10
stop();
Instance of Symbol 32 MovieClip in Symbol 225 MovieClip Frame 10
on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpl = _root.enemyhpl - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }
Symbol 225 MovieClip Frame 11
stop();
Instance of Symbol 225 MovieClip in Symbol 226 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.enemy); } onClipEvent (enterFrame) { if (_root.enemy == 8) { if ((_root.enemyhpl < 0) && (_root.enemyhpr < 0)) { this.gotoAndStop("bothgone"); } else if (_root.enemyhpl < 0) { this.gotoAndStop("leftgone"); } else if (_root.enemyhpr < 0) { this.gotoAndStop("rightgone"); } else { this.gotoAndStop("finalboss"); } } }
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 5
_root.tbonus = 20 * _root.tvalue; _root.gotoAndStop("complete"); stop();
Symbol 237 MovieClip Frame 1
innerbad.sheed = false;
Instance of Symbol 233 MovieClip "innerbad" in Symbol 237 MovieClip Frame 1
onClipEvent (load) { this.ehp = 1000 * _root.endef; } onClipEvent (enterFrame) { if (_root.infra == true) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } if (this.ehp < 1) { this.play(); } }
Symbol 237 MovieClip Frame 2
if (_root.enemy == 2) { } else if (_root.enemy == 3) { } else if (_root.enemy == 7) { } else { gotoAndStop (1); }
Symbol 237 MovieClip Frame 11
mook = Math.random() * 4; if (mook < 3) { gotoAndPlay (1); }
Symbol 237 MovieClip Frame 15
innerbad.sheed = true;
Symbol 237 MovieClip Frame 35
innerbad.sheed = false;
Symbol 238 MovieClip Frame 40
wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }
Symbol 238 MovieClip Frame 80
_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");
Symbol 238 MovieClip Frame 120
wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }
Symbol 238 MovieClip Frame 160
_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");
Symbol 238 MovieClip Frame 200
wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }
Symbol 238 MovieClip Frame 240
_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");
Symbol 238 MovieClip Frame 280
wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }
Symbol 238 MovieClip Frame 320
_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");
Symbol 238 MovieClip Frame 379
gotoAndPlay ("grown");
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 6
_parent.removeMovieClip();
Instance of Symbol 245 MovieClip "qu" in Symbol 246 MovieClip [qw5] Frame 1
onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest5 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 6
_parent.removeMovieClip();
Instance of Symbol 250 MovieClip "qu" in Symbol 251 MovieClip [qw4] Frame 1
onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest4 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 6
_parent.removeMovieClip();
Instance of Symbol 255 MovieClip "qu" in Symbol 256 MovieClip [qw3] Frame 1
onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest3 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 6
_parent.removeMovieClip();
Instance of Symbol 260 MovieClip "qu" in Symbol 261 MovieClip [qw2] Frame 1
onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest2 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 6
_parent.removeMovieClip();
Instance of Symbol 265 MovieClip "qu" in Symbol 266 MovieClip [qw1] Frame 1
onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.quest1 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }
Symbol 267 MovieClip Frame 1
stop();
Instance of Symbol 32 MovieClip in Symbol 267 MovieClip Frame 1
on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 267 MovieClip Frame 2
stop();
Instance of Symbol 32 MovieClip in Symbol 267 MovieClip Frame 2
on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 267 MovieClip Frame 3
stop();
Instance of Symbol 32 MovieClip in Symbol 267 MovieClip Frame 3
on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } else { _root.health = _root.health - (_root.enstr / 2); _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 267 MovieClip Frame 4
stop();
Instance of Symbol 32 MovieClip in Symbol 267 MovieClip Frame 4
on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 267 MovieClip Frame 5
stop();
Symbol 267 MovieClip Frame 6
stop();
Instance of Symbol 76 MovieClip [e6] in Symbol 267 MovieClip Frame 6
onClipEvent (load) { this._alpha = random(10) + 5; }
Symbol 267 MovieClip Frame 7
stop();
Instance of Symbol 32 MovieClip in Symbol 267 MovieClip Frame 7
on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } else { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }
Symbol 268 MovieClip Frame 1
innerbad.sheed = false;
Instance of Symbol 267 MovieClip "innerbad" in Symbol 268 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.enemy); }
Symbol 268 MovieClip Frame 2
if (_root.enemy == 2) { } else if (_root.enemy == 3) { } else if (_root.enemy == 7) { } else { gotoAndStop (1); }
Symbol 268 MovieClip Frame 12
mook = Math.random() * 4; if (mook < 3) { gotoAndPlay (1); }
Symbol 268 MovieClip Frame 16
innerbad.sheed = true;
Symbol 268 MovieClip Frame 37
innerbad.sheed = false;
Symbol 269 MovieClip Frame 1
stop();
Instance of Symbol 268 MovieClip "innerbad1" in Symbol 269 MovieClip Frame 1
onClipEvent (enterFrame) { wakko = _root.whx / 5; this._x = 80 - wakko; yakko = _root.why / 3; this._y = 50 - yakko; if (_root.infra == true) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } }
Instance of Symbol 267 MovieClip "innerbad1" in Symbol 269 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.enemy); } onClipEvent (enterFrame) { if (_root.infra == true) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } }
Symbol 269 MovieClip Frame 9
_root.targetted = false; _root.escreen = _root.escreen - 1; _parent.removeMovieClip(); stop();
Instance of Symbol 269 MovieClip "bubble" in Symbol 270 MovieClip [bubbase] Frame 1
onClipEvent (load) { this.ehp = 100 * _root.endef; var curx = 10; _root.ip = 1; deadyet = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(16); ymov = 16 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } onClipEvent (enterFrame) { if ((ehp < 10) && (hit == "no")) { hit = "yes"; this.gotoAndPlay("die"); _root.tkill = _root.tkill + 1; } _root.dyno = _root.ki; this._x = (this._x + (((xmov * uangle) * _root.enspeed) * _root.slomo)) + _root.progro; this._y = this._y + (((ymov * dangle) * _root.enspeed) * _root.slomo); this._xscale = this._xscale + ((8 * _root.enspeed) * _root.slomo); this._yscale = this._yscale + ((8 * _root.enspeed) * _root.slomo); i = 0; deadyet = deadyet + _root.slomo; if (this.deadyet >= 130) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); _root.escreen = _root.escreen - 1; _parent.removeMovieClip(); } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if (juiced == true) { _root.enemyhp = ehp; } }
Instance of Symbol 274 MovieClip in Symbol 277 MovieClip Frame 2
onClipEvent (load) { this._xscale = (1.25 * _root.enemyhp) / _root.endef; } onClipEvent (enterFrame) { this._xscale = (1.25 * _root.enemyhp) / _root.endef; }
Instance of Symbol 277 MovieClip in Symbol 280 MovieClip [crosshair] Frame 1
onClipEvent (enterFrame) { if (_root.targetted == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 279 MovieClip in Symbol 280 MovieClip [crosshair] Frame 1
onClipEvent (load) { if (_root.xdark == true) { if (_root.infra == true) { this._alpha = 0; } else if (_root.hlamp == true) { this._alpha = 65; } else { this._alpha = 95; } } else if (_root.infra == true) { this._alpha = 0; } else if (_root.hlamp == true) { this._alpha = 5; } else { this._alpha = 30; } }
Symbol 284 MovieClip [lase] Frame 2
removeMovieClip(_root.lase);
Instance of Symbol 228 MovieClip in Symbol 294 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.wow == 5) { this._alpha = 100; } else { this._alpha = 30; } }
Instance of Symbol 230 MovieClip in Symbol 294 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = 30 / _root.slomo; }
Instance of Symbol 5 MovieClip in Symbol 294 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.wowyet * 0.85; if (_root.wowyet >= 20) { this._alpha = 100; } else { this._alpha = 30; } }
Instance of Symbol 5 MovieClip in Symbol 294 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.sloyet * 0.8; if (_root.sloyet >= 20) { this._alpha = 100; } else { this._alpha = 30; } }
Instance of Symbol 5 MovieClip in Symbol 294 MovieClip Frame 2
onClipEvent (enterFrame) { lengthy = ((0.1 * _root.enemyhp) / _root.endef) * 0.3; if (lengthy > 0) { this._xscale = lengthy; } else { this._xscale = 0; } }
Instance of Symbol 5 MovieClip in Symbol 294 MovieClip Frame 3
onClipEvent (enterFrame) { lengthy = (0.1 * _root.enemyhpl) * 0.3; if (lengthy > 0) { this._xscale = lengthy; } else { this._xscale = 0; } }
Instance of Symbol 5 MovieClip in Symbol 294 MovieClip Frame 3
onClipEvent (enterFrame) { lengthy = (0.1 * _root.enemyhpr) * 0.3; if (lengthy > 0) { this._xscale = lengthy; } else { this._xscale = 0; } }
Instance of Symbol 287 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { if (_root.health < 0) { _root.vulnerable = false; _root.death.play(); } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 93) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 86) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 99) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 72) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 65) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 79) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 51) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 44) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 58) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 30) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 23) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 37) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 9) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 2) { this._alpha = 0; } }
Instance of Symbol 289 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 16) { this._alpha = 0; } }
Instance of Symbol 294 MovieClip in Symbol 295 MovieClip [disp] Frame 1
onClipEvent (enterFrame) { if (_root.enemy == 8) { this.gotoAndStop("finale"); } else if (_root.bossdisp == true) { this.gotoAndStop("boss"); } else { this.gotoAndStop("norm"); } }
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 7
stop();
Instance of Symbol 310 MovieClip in Symbol 384 MovieClip Frame 1
on (rollOver) { _root.s4._alpha = 100; _root.vlabel = "Manual"; } on (rollOut) { _root.s4._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vmanual", 1); }
Instance of Symbol 310 MovieClip in Symbol 384 MovieClip Frame 1
on (rollOver) { _root.s5._alpha = 100; _root.vlabel = "Progress"; } on (rollOut) { _root.s5._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vstats", 1); }
Instance of Symbol 310 MovieClip in Symbol 384 MovieClip Frame 1
on (rollOver) { _root.s6._alpha = 100; _root.vlabel = "Credits"; } on (rollOut) { _root.s6._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vcredits", 1); }
Instance of Symbol 310 MovieClip in Symbol 384 MovieClip Frame 1
on (rollOver) { _root.s1._alpha = 100; _root.vlabel = "Buy Upgrades"; } on (rollOut) { _root.s1._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vshop", 1); }
Instance of Symbol 310 MovieClip in Symbol 384 MovieClip Frame 1
on (rollOver) { _root.s2._alpha = 100; _root.vlabel = "Mission Select"; } on (rollOut) { _root.s2._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vstart", 1); }
Instance of Symbol 310 MovieClip in Symbol 384 MovieClip Frame 1
on (rollOver) { _root.s3._alpha = 100; _root.vlabel = "Music Options"; } on (rollOut) { _root.s3._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vsound", 1); }
Symbol 389 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 2
stop();
Symbol 389 MovieClip Frame 3
stop();
Symbol 392 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 43
if (_root.local_data.data.yourname == _root.yourname) { gotoAndPlay ("success"); } else { gotoAndPlay ("fail"); }
Symbol 392 MovieClip Frame 80
gotoAndStop ("start");
Symbol 392 MovieClip Frame 117
gotoAndStop ("start");
Symbol 432 MovieClip Frame 1
stop();
Instance of Symbol 401 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { if (_root.o1 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o1 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Dual Laser"; _root.icost = 1000; _root.ides = "Although only a single generator is still used, the beam is then split and emitted as 2 separate photon streams, causing signinficantly more damage to the enemy."; } on (press) { if (_root.o1 == false) { if (_root.credits > _root.icost) { _root.o1 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 403 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { if (_root.o2 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o2 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Tri-Laser"; _root.icost = 3000; _root.ides = "As with the Dual Laser, the beam is split and compacted. but this time into 3 streams. Using current generating technology this is the most powerful laser possible."; } on (press) { if (_root.o2 == false) { if (_root.credits > _root.icost) { _root.o1 = true; _root.o2 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 405 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { if (_root.o3 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o3 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Vibronic Laser"; _root.icost = 7000; _root.ides = "Produces light over a broad range of wavelengths giving generation of extremely short pulses of light, on the order of a femtosecond (10^-15 s). With sub-lasers emitted before the central beam, immense damage is taken by the enemy."; } on (press) { if (_root.o3 == false) { if (_root.credits > _root.icost) { _root.o1 = true; _root.o2 = true; _root.o3 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 407 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { if (_root.o4 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o4 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Hypervibronic Laser"; _root.icost = 12000; _root.ides = "The central beam is the same as the vibronic laser. However, 9 sub lasers spread the initial impact over a greater distance, allowing the central beam to rip straight into the enemy core."; } on (press) { if (_root.o4 == false) { if (_root.credits > _root.icost) { _root.o1 = true; _root.o2 = true; _root.o3 = true; _root.o4 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 409 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { if (_root.o5 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o5 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Obliterator"; _root.icost = 2000; _root.ides = "Emits 4 dynamically charged nanobots with quadrapposing polarities which are programmed to collide when at a safe distance from the ship, effectively 'obliterating' every enemy within range. Use the A key to launch, takes time to charge."; } on (press) { if (_root.o5 == false) { if (_root.credits > _root.icost) { _root.o5 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 411 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { if (_root.o6 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o6 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Obliterator+"; _root.icost = 7000; _root.ides = "Effectively the same as the Obliterator, but by using 4 charging units (instead of 1) the charging time is significantly lower."; } on (press) { if (_root.o6 == false) { if (_root.credits > _root.icost) { _root.o5 = true; _root.o6 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Symbol 432 MovieClip Frame 2
stop();
Instance of Symbol 413 MovieClip in Symbol 432 MovieClip Frame 2
onClipEvent (load) { if (_root.d1 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d1 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Basic"; _root.icost = 1000; _root.ides = "Radiating multiple kinetic streams, equipping this will reduce the damage taken by attacks."; } on (press) { if (_root.d1 == false) { if (_root.credits > _root.icost) { _root.d1 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 415 MovieClip in Symbol 432 MovieClip Frame 2
onClipEvent (load) { if (_root.d2 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d2 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Advanced"; _root.icost = 4000; _root.ides = "A more condensed Kinetic Sheild, this deflects more damage."; } on (press) { if (_root.d2 == false) { if (_root.credits > _root.icost) { _root.d1 = true; _root.d2 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 417 MovieClip in Symbol 432 MovieClip Frame 2
onClipEvent (load) { if (_root.d3 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d3 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Ultimate"; _root.icost = 8000; _root.ides = "The strongest standard Kinetic Sheild, this deflects even more damage."; } on (press) { if (_root.d3 == false) { if (_root.credits > _root.icost) { _root.d1 = true; _root.d2 = true; _root.d3 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 419 MovieClip in Symbol 432 MovieClip Frame 2
onClipEvent (load) { if (_root.d4 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d4 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Prototype"; _root.icost = 15000; _root.ides = "An experimental device using sub-kinetic energy. Effecttively prevents any damage, although some attacks will still break through."; } on (press) { if (_root.d4 == false) { if (_root.credits > _root.icost) { _root.d1 = true; _root.d2 = true; _root.d3 = true; _root.d4 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 421 MovieClip in Symbol 432 MovieClip Frame 2
onClipEvent (load) { if (_root.d5 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d5 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Nanobot Fixers"; _root.icost = 9000; _root.ides = "On-board nanobots that go to the damaged areas of your ship and attempt to fix the damage. Unreliable, but can keep you in the air for significantly longer."; } on (press) { if (_root.d5 == false) { if (_root.credits > _root.icost) { _root.d5 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 423 MovieClip in Symbol 432 MovieClip Frame 2
onClipEvent (load) { if (_root.d6 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d6 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Phoenix Nanobot Fixers"; _root.icost = 20000; _root.ides = "So-called because of their ability to prevent death, these heal any damage your ship takes over time."; } on (press) { if (Key.isDown(86)) { _root.credits = _root.credits + 10000; } if (_root.d6 == false) { if (_root.credits > _root.icost) { _root.d5 = true; _root.d6 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Symbol 432 MovieClip Frame 3
stop();
Instance of Symbol 425 MovieClip in Symbol 432 MovieClip Frame 3
onClipEvent (load) { if (_root.m1 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m1 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Flood Lighting"; _root.icost = 800; _root.ides = "Powerful lighting device, essential for darker missions."; } on (press) { if (_root.m1 == false) { if (_root.credits > _root.icost) { _root.m1 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 427 MovieClip in Symbol 432 MovieClip Frame 3
onClipEvent (load) { if (_root.m2 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m2 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Infra Red"; _root.icost = 20000; _root.ides = "Forget lighting issues altogether by sensing the infra red emitted by enemies."; } on (press) { if (_root.m2 == false) { if (_root.credits > _root.icost) { _root.m2 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 429 MovieClip in Symbol 432 MovieClip Frame 3
onClipEvent (load) { if (_root.m3 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m3 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Time Drive"; _root.icost = 5000; _root.ides = "Rather than actually slowing time, this increases your perception, effectively making everything go slower. Hold S to use, depletes whilst in use, charges up again over time."; } on (press) { if (_root.m3 == false) { if (_root.credits > _root.icost) { _root.m3 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Instance of Symbol 431 MovieClip in Symbol 432 MovieClip Frame 3
onClipEvent (load) { if (_root.m4 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m4 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Time Drive 2"; _root.icost = 20000; _root.ides = "As with the Time Drive, but using cutting-edge technology this can charge up a lot faster."; } on (press) { if (_root.m4 == false) { if (_root.credits > _root.icost) { _root.m3 = true; _root.m4 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }
Symbol 455 Button
on (release) { if (Key.isDown(67) & Key.isDown(83)) { _root.sfu = 50; _root.smi = 30; _root.ssp = 30; } if ((Key.isDown(83) & Key.isDown(70)) & Key.isDown(88)) { _root.smi = 30; } if ((Key.isDown(73) & Key.isDown(76)) & Key.isDown(89)) { _root.sfu = 50; } if ((Key.isDown(83) & Key.isDown(76)) & Key.isDown(89)) { _root.ssp = 30; } if ((Key.isDown(73) & Key.isDown(71)) & Key.isDown(78)) { _root.flame = 10; } if ((Key.isDown(72) & Key.isDown(69)) & Key.isDown(89)) { _root.happy = 10; } if ((_root.final > 0) && (_root.sfu < 12)) { _root.sfu++; _root.final--; } }
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 2
stop();
Symbol 522 MovieClip Frame 3
stop();
Instance of Symbol 498 MovieClip in Symbol 522 MovieClip Frame 3
on (rollOver) { this._y = this._y + 2; } on (rollOut) { this._y = this._y - 2; }
Instance of Symbol 500 MovieClip in Symbol 522 MovieClip Frame 3
on (rollOver) { this._y = this._y + 2; } on (rollOut) { this._y = this._y - 2; }
Symbol 522 MovieClip Frame 4
stop(); _root.totalhp = 100; _root.health = 100; _root.sloyet = 100; _root.wowyet = 100;
Symbol 522 MovieClip Frame 5
stop();
Symbol 522 MovieClip Frame 6
stop();
Symbol 522 MovieClip Frame 7
stop();
Symbol 522 MovieClip Frame 8
stop();
Symbol 522 MovieClip Frame 9
stop();
Symbol 522 MovieClip Frame 10
stop();
Symbol 522 MovieClip Frame 11
stop();
Symbol 522 MovieClip Frame 12
stop();
Symbol 522 MovieClip Frame 13
stop();
Symbol 522 MovieClip Frame 14
stop();
Symbol 522 MovieClip Frame 15
stop();
Symbol 522 MovieClip Frame 16
stop();
Symbol 562 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 586 MovieClip Frame 15
this.gotoAndStop(1);
Symbol 588 MovieClip Frame 1
stop();
Symbol 588 MovieClip Frame 2
dieSound = new Sound(this); dieSound.attachSound("die"); dieSound.start(0, 1);
Symbol 588 MovieClip Frame 3
gotoAndPlay (1);
Symbol 588 MovieClip Frame 4
shSound = new Sound(this); shSound.attachSound("lasers"); shSound.start(0, 1);
Symbol 588 MovieClip Frame 5
gotoAndPlay (1);
Symbol 588 MovieClip Frame 7
gotoAndPlay (1);
Symbol 590 MovieClip Frame 2
if (_root.started == true) { play(); } else { gotoAndPlay ("start"); }
Symbol 590 MovieClip Frame 30
_root.vtime++; if (_root.vtime == 60) { if (_root.tstage == 7) { _root.boss = true; _root.gotoAndStop("complete"); } else if (!(_root.tstage === 8)) { _root.attachMovie("bosstop", "bosstop", 1010); _root.bosstop._x = 400; _root.bosstop._y = 250; _root.boss = true; } }
Symbol 592 MovieClip Frame 1
stop();
Symbol 592 MovieClip Frame 2
_root.enemo = 0;
Symbol 592 MovieClip Frame 86
_root.deathfade.play();
Symbol 597 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 2
_root._x = _root._x - 2;
Symbol 597 MovieClip Frame 3
_root._x = _root._x + 2;
Symbol 597 MovieClip Frame 4
_root._x = _root._x - 2;
Symbol 597 MovieClip Frame 5
_root._x = _root._x + 2;
Symbol 597 MovieClip Frame 6
_root._x = _root._x - 2;
Symbol 597 MovieClip Frame 7
_root._x = _root._x + 2;
Symbol 597 MovieClip Frame 8
_root._x = _root._x - 2;
Symbol 597 MovieClip Frame 9
_root._x = _root._x + 2;
Symbol 599 MovieClip Frame 1
_root.fuelet++;
Symbol 604 MovieClip Frame 2
if (_root.wow < 3) { gotoAndPlay (1); }
Symbol 604 MovieClip Frame 22
_root._x = _root._x + 50; _root.wike = 5;
Symbol 604 MovieClip Frame 23
_root._x = _root._x - 100;
Symbol 604 MovieClip Frame 24
_root._x = _root._x + 100;
Symbol 604 MovieClip Frame 25
_root._x = _root._x - 100;
Symbol 604 MovieClip Frame 26
_root._x = _root._x + 100;
Symbol 604 MovieClip Frame 27
_root._x = _root._x - 50; _root.wike = 0; _root.wow = 0;
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop();
Symbol 617 MovieClip Frame 3
stop();
Symbol 617 MovieClip Frame 4
stop();
Symbol 617 MovieClip Frame 5
stop();
Symbol 617 MovieClip Frame 6
stop();
Symbol 617 MovieClip Frame 7
stop();
Symbol 617 MovieClip Frame 8
stop();
Symbol 639 MovieClip Frame 40
if (_root.started == true) { play(); } else { gotoAndPlay ("start"); }
Symbol 639 MovieClip Frame 90
_root.enemo = 5; _root.vulnerable = true; stop();
Symbol 644 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 20
_root.gotoAndStop("dead");
Symbol 662 MovieClip Frame 1
_root.tcred = (_root.tkill * _root.tvalue) + _root.tbonus; _root.credits = _root.credits + _root.tcred; _quality = "HIGH";
Symbol 662 MovieClip Frame 4
_quality = "HIGH";
Symbol 662 MovieClip Frame 7
_quality = "HIGH";
Symbol 662 MovieClip Frame 11
_quality = "HIGH";
Symbol 662 MovieClip Frame 16
_quality = "HIGH";
Symbol 662 MovieClip Frame 160
stop();
Instance of Symbol 655 MovieClip in Symbol 662 MovieClip Frame 160
on (release) { _root.gotoAndStop("vstart"); }
Symbol 665 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 2
stop();
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 2
stop();
Symbol 675 MovieClip Frame 1
_root.tbonusr = _root.tbonus + _root.health; _root.tbonus = Math.round(_root.tbonusr); _root.tcred = (_root.tkill * _root.tvalue) + _root.tbonus; _root.credits = _root.credits + _root.tcred; _quality = "HIGH";
Instance of Symbol 665 MovieClip in Symbol 675 MovieClip Frame 1
onClipEvent (load) { if (_root.tstage == 8) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 675 MovieClip Frame 4
_quality = "HIGH";
Symbol 675 MovieClip Frame 7
_quality = "HIGH";
Symbol 675 MovieClip Frame 11
_quality = "HIGH";
Symbol 675 MovieClip Frame 16
_quality = "HIGH";
Symbol 675 MovieClip Frame 160
stop();
Instance of Symbol 655 MovieClip in Symbol 675 MovieClip Frame 160
on (release) { _root.gotoAndStop("vstart"); }
Instance of Symbol 673 MovieClip in Symbol 675 MovieClip Frame 160
onClipEvent (load) { if (_root.tstage == 8) { gotoAndStop (2); } else { gotoAndStop (1); } }

Library Items

Symbol 1 Sound [lasers]
Symbol 2 Sound [die]Used by:586
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:286 294 662 675  Timeline
Symbol 6 GraphicUsed by:7 47
Symbol 7 MovieClipUses:6Used by:30
Symbol 8 GraphicUsed by:24
Symbol 9 GraphicUsed by:24
Symbol 10 ShapeTweeningUsed by:24
Symbol 11 GraphicUsed by:24
Symbol 12 ShapeTweeningUsed by:24
Symbol 13 ShapeTweeningUsed by:24
Symbol 14 ShapeTweeningUsed by:24
Symbol 15 ShapeTweeningUsed by:24
Symbol 16 ShapeTweeningUsed by:24
Symbol 17 ShapeTweeningUsed by:24
Symbol 18 ShapeTweeningUsed by:24
Symbol 19 ShapeTweeningUsed by:24
Symbol 20 ShapeTweeningUsed by:24
Symbol 21 ShapeTweeningUsed by:24
Symbol 22 ShapeTweeningUsed by:24
Symbol 23 ShapeTweeningUsed by:24
Symbol 24 MovieClipUses:8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23Used by:30
Symbol 25 FontUsed by:26 27
Symbol 26 TextUses:25Used by:29
Symbol 27 TextUses:25Used by:29
Symbol 28 GraphicUsed by:29 32
Symbol 29 ButtonUses:26 27 28Used by:30
Symbol 30 MovieClipUses:7 24 29Used by:Timeline
Symbol 31 GraphicUsed by:39
Symbol 32 MovieClipUses:28Used by:39 225 267 269 307 389 395 397 399 423 429 431 480  Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:39
Symbol 35 FontUsed by:36 37 38 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 336 337 341 342 343 386 387 388 433 434 435 436 437 438 452 460 481 482 483 484 485 486 487 489 491 492 493 494 501 502 505 506 507 508 509 510 511 512 513 514 515 516 517 520 521 528 532 533 534 536 537 556 557 558 559 560 561 563 564 565 566 567 568 569 570 572 573 574 575 576 577 578 640 660 661 671 672 674
Symbol 36 TextUses:35Used by:39
Symbol 37 TextUses:35Used by:39
Symbol 38 EditableTextUses:35 316Used by:39
Symbol 39 MovieClipUses:31 32 34 36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:Timeline
Symbol 44 GraphicUsed by:54
Symbol 45 GraphicUsed by:46
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Symbol 655 MovieClipUses:654Used by:662 675
Symbol 656 TextUses:316Used by:662 675
Symbol 657 TextUses:316Used by:662 675
Symbol 658 EditableTextUses:316Used by:662
Symbol 659 EditableTextUses:316Used by:662
Symbol 660 TextUses:35Used by:662
Symbol 661 EditableTextUses:35 316Used by:662
Symbol 662 MovieClipUses:646 647 648 649 650 651 652 653 655 656 657 658 659 660 5 661Used by:Timeline
Symbol 663 GraphicUsed by:665
Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:663 664Used by:675
Symbol 666 EditableTextUses:316Used by:675
Symbol 667 EditableTextUses:316Used by:675
Symbol 668 EditableTextUses:316Used by:675
Symbol 669 EditableTextUses:316Used by:675
Symbol 670 EditableTextUses:316Used by:675
Symbol 671 TextUses:35Used by:673
Symbol 672 TextUses:35Used by:673
Symbol 673 MovieClipUses:671 672Used by:675
Symbol 674 EditableTextUses:35 316Used by:675
Symbol 675 MovieClipUses:665 647 666 649 667 651 668 653 655 656 657 669 670 5 673 674Used by:Timeline
Streaming Sound 1Used by:Symbol 54 MovieClip

Instance Names

"yourname"Frame 98Symbol 304 EditableText
"shipname"Frame 98Symbol 305 EditableText
"con"Frame 98Symbol 32 MovieClip
"coff"Frame 98Symbol 32 MovieClip
"d1"Frame 113Symbol 349 MovieClip
"d2"Frame 113Symbol 349 MovieClip
"d3"Frame 113Symbol 349 MovieClip
"d4"Frame 113Symbol 349 MovieClip
"d5"Frame 113Symbol 349 MovieClip
"d7"Frame 113Symbol 349 MovieClip
"d8"Frame 113Symbol 349 MovieClip
"d9"Frame 113Symbol 349 MovieClip
"d6"Frame 113Symbol 349 MovieClip
"vlabel"Frame 113Symbol 365 EditableText
"savero"Frame 113Symbol 392 MovieClip
"sfro"Frame 119Symbol 432 MovieClip
"icost"Frame 119Symbol 438 EditableText
"manbase"Frame 133Symbol 522 MovieClip
"ptb"Frame 151Symbol 562 MovieClip
"met"Frame 172Symbol 584 MovieClip
"soundFX"Frame 172Symbol 586 MovieClip
"pop"Frame 172Symbol 588 MovieClip
"death"Frame 172Symbol 592 MovieClip
"tam"Frame 172Symbol 594 EditableText
"minus"Frame 172Symbol 595 EditableText
"prog"Frame 172Symbol 597 MovieClip
"wow"Frame 172Symbol 604 MovieClip
"hitfade"Frame 172Symbol 644 MovieClip
"deathfade"Frame 172Symbol 645 MovieClip
"bar"Symbol 30 MovieClip Frame 1Symbol 7 MovieClip
"innerbad"Symbol 237 MovieClip Frame 1Symbol 233 MovieClip
"qu"Symbol 246 MovieClip [qw5] Frame 1Symbol 245 MovieClip
"qu"Symbol 251 MovieClip [qw4] Frame 1Symbol 250 MovieClip
"qu"Symbol 256 MovieClip [qw3] Frame 1Symbol 255 MovieClip
"qu"Symbol 261 MovieClip [qw2] Frame 1Symbol 260 MovieClip
"qu"Symbol 266 MovieClip [qw1] Frame 1Symbol 265 MovieClip
"7"Symbol 267 MovieClip Frame 7Symbol 65 MovieClip [e7]
"innerbad"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"innerbad1"Symbol 269 MovieClip Frame 1Symbol 268 MovieClip
"innerbad1"Symbol 269 MovieClip Frame 2Symbol 267 MovieClip
"bubble"Symbol 270 MovieClip [bubbase] Frame 1Symbol 269 MovieClip
"s1"Symbol 384 MovieClip Frame 1Symbol 373 MovieClip
"s2"Symbol 384 MovieClip Frame 1Symbol 375 MovieClip
"s3"Symbol 384 MovieClip Frame 1Symbol 377 MovieClip
"s4"Symbol 384 MovieClip Frame 1Symbol 379 MovieClip
"s5"Symbol 384 MovieClip Frame 1Symbol 381 MovieClip
"s6"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"weep"Symbol 604 MovieClip Frame 27Symbol 603 MovieClip
"weep"Symbol 604 MovieClip Frame 27Symbol 603 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "lasers"
ExportAssets (56)Timeline Frame 1Symbol 2 as "die"
ExportAssets (56)Timeline Frame 86Symbol 65 as "e7"
ExportAssets (56)Timeline Frame 86Symbol 76 as "e6"
ExportAssets (56)Timeline Frame 86Symbol 87 as "e5"
ExportAssets (56)Timeline Frame 86Symbol 98 as "e4"
ExportAssets (56)Timeline Frame 86Symbol 109 as "e3"
ExportAssets (56)Timeline Frame 86Symbol 120 as "e1"
ExportAssets (56)Timeline Frame 86Symbol 131 as "e2"
ExportAssets (56)Timeline Frame 86Symbol 142 as "boss1"
ExportAssets (56)Timeline Frame 86Symbol 153 as "boss2"
ExportAssets (56)Timeline Frame 86Symbol 164 as "boss3"
ExportAssets (56)Timeline Frame 86Symbol 175 as "boss4"
ExportAssets (56)Timeline Frame 86Symbol 186 as "boss5"
ExportAssets (56)Timeline Frame 86Symbol 197 as "boss6"
ExportAssets (56)Timeline Frame 86Symbol 206 as "boss7"
ExportAssets (56)Timeline Frame 86Symbol 240 as "bosstop"
ExportAssets (56)Timeline Frame 86Symbol 246 as "qw5"
ExportAssets (56)Timeline Frame 86Symbol 251 as "qw4"
ExportAssets (56)Timeline Frame 86Symbol 256 as "qw3"
ExportAssets (56)Timeline Frame 86Symbol 261 as "qw2"
ExportAssets (56)Timeline Frame 86Symbol 266 as "qw1"
ExportAssets (56)Timeline Frame 86Symbol 270 as "bubbase"
ExportAssets (56)Timeline Frame 86Symbol 280 as "crosshair"
ExportAssets (56)Timeline Frame 86Symbol 284 as "lase"
ExportAssets (56)Timeline Frame 86Symbol 295 as "disp"
ExportAssets (56)Timeline Frame 86Symbol 296 as "track1"
ExportAssets (56)Timeline Frame 86Symbol 297 as "track2"
ExportAssets (56)Timeline Frame 86Symbol 298 as "track3"

Labels

"vstart"Frame 113
"vshop"Frame 119
"vsound"Frame 126
"vmanual"Frame 133
"vstats"Frame 141
"vcredits"Frame 146
"pscreens"Frame 151
"gamefacts"Frame 157
"custom"Frame 166
"level 1"Frame 172
"dead"Frame 189
"complete"Frame 196
"loaded"Symbol 30 MovieClip Frame 3
"intro"Symbol 39 MovieClip Frame 2
"how"Symbol 39 MovieClip Frame 3
"websites"Symbol 39 MovieClip Frame 4
"finalboss"Symbol 225 MovieClip Frame 8
"leftgone"Symbol 225 MovieClip Frame 9
"rightgone"Symbol 225 MovieClip Frame 10
"bothgone"Symbol 225 MovieClip Frame 11
"grown"Symbol 238 MovieClip Frame 40
"gonw"Symbol 238 MovieClip Frame 120
"gosw"Symbol 238 MovieClip Frame 200
"gose"Symbol 238 MovieClip Frame 280
"1"Symbol 267 MovieClip Frame 1
"2"Symbol 267 MovieClip Frame 2
"3"Symbol 267 MovieClip Frame 3
"4"Symbol 267 MovieClip Frame 4
"5"Symbol 267 MovieClip Frame 5
"6"Symbol 267 MovieClip Frame 6
"die"Symbol 269 MovieClip Frame 2
"norm"Symbol 294 MovieClip Frame 1
"boss"Symbol 294 MovieClip Frame 2
"finale"Symbol 294 MovieClip Frame 3
"gin"Symbol 349 MovieClip Frame 2
"gout"Symbol 349 MovieClip Frame 8
"start"Symbol 392 MovieClip Frame 1
"success"Symbol 392 MovieClip Frame 44
"fail"Symbol 392 MovieClip Frame 81
"offe"Symbol 432 MovieClip Frame 1
"defe"Symbol 432 MovieClip Frame 2
"othe"Symbol 432 MovieClip Frame 3
"pman"Symbol 522 MovieClip Frame 1
"pbas"Symbol 522 MovieClip Frame 2
"pful"Symbol 522 MovieClip Frame 3
"pdis"Symbol 522 MovieClip Frame 4
"pe1"Symbol 522 MovieClip Frame 5
"pe2"Symbol 522 MovieClip Frame 6
"pe3"Symbol 522 MovieClip Frame 7
"pe4"Symbol 522 MovieClip Frame 8
"pe5"Symbol 522 MovieClip Frame 9
"pe6"Symbol 522 MovieClip Frame 10
"pe7"Symbol 522 MovieClip Frame 11
"pe8"Symbol 522 MovieClip Frame 12
"pobl"Symbol 522 MovieClip Frame 13
"ptim"Symbol 522 MovieClip Frame 14
"ppro"Symbol 522 MovieClip Frame 15
"psav"Symbol 522 MovieClip Frame 16
"shoot"Symbol 586 MovieClip Frame 5
"pop"Symbol 586 MovieClip Frame 15
"start"Symbol 590 MovieClip Frame 1
"start"Symbol 639 MovieClip Frame 1
"hitme"Symbol 644 MovieClip Frame 2

Dynamic Text Variables

_root.enemyhpSymbol 276 EditableText"100"
yournameSymbol 304 EditableText"???"
shipnameSymbol 305 EditableText"???"
envalSymbol 325 EditableText"10"
enclaSymbol 326 EditableText"10"
enarmSymbol 327 EditableText"10"
enspeSymbol 328 EditableText"10"
enweaSymbol 329 EditableText"10"
ennotSymbol 330 EditableText"10 10"
yournameSymbol 332 EditableText"10"
shipnameSymbol 334 EditableText"10"
creditsSymbol 337 EditableText"10"
vlabelSymbol 365 EditableText"Control Panel"
inameSymbol 433 EditableText""
idesSymbol 436 EditableText"Produces light over a broad range of wavelengths giving generation of extremely short pulses of light, on the order of a femtosecond (10^-15 s). With sub-lasers emitted before the central beam, immense damage is taken by the enemy."
icostSymbol 437 EditableText""
creditsSymbol 438 EditableText"6868"
_root.mastervolSymbol 454 EditableText"100"
mytrack1Symbol 460 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack2Symbol 481 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack3Symbol 482 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack4Symbol 483 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack5Symbol 484 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack2Symbol 485 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack7Symbol 486 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack8Symbol 487 EditableText"http://www.myhost.com/mytrack.mp3"
mytrack9Symbol 489 EditableText"http://www.myhost.com/mytrack.mp3"
gameprogressSymbol 524 EditableText"90"
envalSymbol 566 EditableText"10"
enemySymbol 567 EditableText"1"
endefSymbol 568 EditableText"1"
enspeedSymbol 569 EditableText"0.3"
enstrSymbol 570 EditableText"3"
fueletSymbol 594 EditableText"0"
minusSymbol 595 EditableText"0"
_root.escreenSymbol 640 EditableText"23"
_root.tkillSymbol 648 EditableText"0"
_root.tvalueSymbol 650 EditableText"0"
_root.tbonusSymbol 652 EditableText"0"
_root.tcredSymbol 658 EditableText"0"
_root.creditsSymbol 659 EditableText"0"
_root.tkillSymbol 666 EditableText"0"
_root.tvalueSymbol 667 EditableText"0"
_root.tbonusSymbol 668 EditableText"0"
_root.tcredSymbol 669 EditableText"0"
_root.creditsSymbol 670 EditableText"0"




http://swfchan.com/9/42652/info.shtml
Created: 9/5 -2019 20:40:59 Last modified: 9/5 -2019 20:40:59 Server time: 21/05 -2024 07:36:20