Frame 1
this._xscale = 72.5;
this._yscale = 72.5;
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
getURL ("fscommand:" + "allowscale", false);
getURL ("fscommand:" + "showmenu", false);
stop();
onEnterFrame = function () {
var _local3 = getBytesLoaded();
var _local2 = getBytesTotal();
var _local1 = int((_local3 / _local2) * 100);
loading.say = _local1 + " %";
loading.loading.gotoAndStop(_local1);
if (_local3 == _local2) {
onEnterFrame = null;
gotoAndPlay (3);
}
};
var name = "???";
var music_id = 1;
var bk_id = 0;
_root.DRScore = 0;
_global.ipb_get_gname = function () {
var _local4 = _root._url;
var _local5 = "";
var _local3 = "";
var _local6 = (_local4.lastIndexOf("\\") + 1);
if ((_local6 == -1) || (_local6 == 0)) {
_local6 = _local4.lastIndexOf("/") + 1;
}
var _local2 = _local6;
var _local7 = String(_local4).length;
while (_local2 < String(_local4).length) {
_local3 = _local4.charAt(_local2);
if (_local3 == ".") {
break;
}
_local5 = _local5 + _local3;
_local2++;
}
return(_local5);
};
ipb_gname = _global.ipb_get_gname();
xx = new LoadVars();
xx.onLoad = function (success) {
if (success) {
_global.ipb_scoreVar = this.scoreVar;
}
};
fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt";
xx.load(fname);
Frame 3
function CheckScore(id) {
so_id = -1;
var _local1 = 0;
while (_local1 < 10) {
if (score > so_arr[_local1][1]) {
so_id = _local1;
newso_id = _local1 + 1;
break;
}
_local1++;
}
if (so_id != -1) {
SortScore(id);
}
}
function SortScore(id) {
var _local1 = 9;
while (_local1 > so_id) {
so_arr[_local1][0] = so_arr[_local1 - 1][0];
so_arr[_local1][1] = so_arr[_local1 - 1][1];
_local1--;
}
so_arr[so_id][0] = id;
so_arr[so_id][1] = score;
myso.data.so_id = so_id;
_local1 = 0;
while (_local1 < 10) {
myso.data["name" + _local1] = so_arr[_local1][0];
myso.data["score" + _local1] = so_arr[_local1][1];
_local1++;
}
myso.flush();
}
function writeName(id) {
so_arr[so_id][0] = id;
var _local1 = 0;
while (_local1 < 10) {
myso.data["name" + so_id] = id;
_local1++;
}
myso.flush();
}
function callsound(id) {
if (music_id == 1) {
this["s_" + id].start();
}
}
function playbkm(id) {
var _local1 = "bkmusic" + id;
if (music_id == 1) {
bkmusic.attachSound(_local1);
bkmusic.start(0, 65000);
}
}
function stopbkm(id) {
var _local1 = "bkmusic" + id;
bkmusic.stop(_local1);
}
function playbks(id) {
var _local1 = "bksound" + id;
if (music_id == 1) {
bksound.attachSound(_local1);
bksound.start(0, 65000);
}
}
function stopbks(id) {
var _local1 = "bksound" + id;
bksound.stop(_local1);
}
function runR() {
var _local2 = game._x;
var _local3 = int(((-_local2) - 200) / 40);
var _local1 = int((((-_local2) + 800) + 200) / 40);
if ((_local1 > brimx2) && (_local1 < (40 * Scr_num))) {
makeitem(_local1);
brimx2 = _local1;
}
if (_local3 > brimx1) {
delitem(brimx1);
brimx1 = _local3;
}
}
function runL() {
var _local2 = game._x;
var _local1 = int(((-_local2) - 200) / 40);
var _local3 = int((((-_local2) + 800) + 200) / 40);
if ((_local1 < brimx1) && (_local1 >= 0)) {
makeitem(_local1);
brimx1 = _local1;
}
if (_local3 < brimx2) {
delitem(brimx2);
brimx2 = _local3;
}
}
function makeitem(id) {
var _local5 = 0;
while (_local5 < 15) {
var _local1 = dat_arr[_local5][id];
var _local4 = id * 40;
var _local3 = _local5 * 40;
var _local2 = (_local5 * 10000) + id;
if (_local1 <= 7) {
var _local10 = "item0_" + _local1;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 300000 + _local2, {_x:_local4, _y:_local3});
} else if (_local1 == 8) {
var _local8 = dat_arr[_local5 + 1][id];
var _local9 = ((_local8 == 8) ? 8 : 9);
var _local10 = (("item" + Wid) + "_") + _local9;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 500000 + _local2, {_x:_local4, _y:_local3});
} else if (_local1 == 10) {
var _local10 = "item2_" + _local1;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 700000 + _local2, {_x:_local4, _y:_local3});
rope_arr.push(_local6);
} else if ((_local1 >= 11) && (_local1 <= 16)) {
var _local10 = (("item" + Wid) + "_") + _local1;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 300000 + _local2, {_x:_local4, _y:_local3});
} else if ((_local1 >= 17) && (_local1 <= 20)) {
var _local10 = (("item" + Wid) + "_") + _local1;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 500000 + _local2, {_x:_local4, _y:_local3});
bat_arr.push(_local6);
} else if ((_local1 >= 21) && (_local1 <= 30)) {
var _local10 = (("item" + Wid) + "_") + _local1;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 100000 + _local2, {_x:_local4, _y:_local3});
} else if (_local1 >= 31) {
var _local10 = "item0_" + _local1;
var _local6 = "item" + _local2;
game.attachMovie(_local10, _local6, 700000 + _local2, {_x:_local4 + 20, _y:_local3 + 40});
foe_arr.push(_local6);
}
_local5++;
}
}
function delitem(id) {
var _local4 = 0;
while (_local4 < 15) {
var _local2 = dat_arr[_local4][id];
if (_local2 < 0) {
_local2 = -_local2;
dat_arr[_local4][id] = _local2;
}
var _local8 = (_local4 * 10000) + id;
var _local3 = "item" + _local8;
var _local5 = game[_local3];
_local5.swapDepths(100);
_local5.removeMovieClip();
if (_local2 == 10) {
var _local6 = rope_arr.length;
var _local1 = 0;
while (_local1 < _local6) {
if (rope_arr[_local1] == _local3) {
rope_arr.splice(_local1, 1);
break;
}
_local1++;
}
} else if ((_local2 >= 17) && (_local2 <= 20)) {
var _local6 = bat_arr.length;
var _local1 = 0;
while (_local1 < _local6) {
if (bat_arr[_local1] == _local3) {
bat_arr.splice(_local1, 1);
break;
}
_local1++;
}
} else if (_local2 >= 31) {
var _local6 = foe_arr.length;
var _local1 = 0;
while (_local1 < _local6) {
if (foe_arr[_local1] == _local3) {
foe_arr.splice(_local1, 1);
break;
}
_local1++;
}
}
_local4++;
}
}
function delgame() {
face.removeMovieClip();
backpic.removeMovieClip();
backmask.removeMovieClip();
farpic.removeMovieClip();
farmask.removeMovieClip();
nearpic.removeMovieClip();
nearmask.removeMovieClip();
game.removeMovieClip();
mask.removeMovieClip();
}
function delhide() {
game.removeMovieClip();
mask.removeMovieClip();
}
function setgame() {
onEnterFrame = function () {
if (system_id == 0) {
if (Key.isDown(37)) {
LR_id = 1;
} else if (Key.isDown(39)) {
LR_id = 2;
} else {
LR_id = 0;
}
if (jump_id > 4) {
if (Key.isDown(38)) {
UD_id = 1;
} else if (Key.isDown(40)) {
UD_id = 2;
} else {
UD_id = 0;
}
}
if (Key.isDown(32)) {
if (jump_id == 0) {
if (jumptype != 1) {
jump_id = 1;
timez = 0;
callsound(5);
} else {
jump_id = 3;
timez = 0;
callsound(5);
}
} else if (jump_id == 1) {
if (((jumptype == 2) && (jumpnum == 1)) && (timez > 10)) {
jump_id = 3;
timez = 0;
jumpnum = 2;
callsound(5);
}
} else if (jump_id == 2) {
if ((jumptype == 2) && (jumpnum == 1)) {
jump_id = 3;
timez = 0;
jumpnum = 2;
callsound(5);
}
} else if (jump_id > 4) {
if (jumptype != 1) {
jump_id = 1;
timez = 0;
callsound(5);
} else {
jump_id = 3;
timez = 0;
callsound(5);
}
}
}
istime++;
}
};
game.player.onEnterFrame = function () {
if (system_id == 0) {
nowf = this._currentframe;
playx = this._x;
playy = this._y;
if (jump_id == 0) {
if (LR_id == 0) {
if ((nowf == 3) || (nowf == 4)) {
nowf = nowf - 2;
this.gotoAndStop(nowf);
}
} else if (LR_id == 1) {
if (nowf != 3) {
nowf = 3;
this.gotoAndStop(nowf);
}
checkL(stepx);
} else if (LR_id == 2) {
if (nowf < 4) {
nowf = 4;
this.gotoAndStop(nowf);
}
checkR(stepx);
}
check7();
} else if (jump_id == 1) {
if (LR_id == 0) {
if (((nowf == 1) || (nowf == 3)) || (nowf == 11)) {
nowf = 5;
this.gotoAndStop(nowf);
} else if (((nowf == 2) || (nowf == 4)) || (nowf == 12)) {
nowf = 6;
this.gotoAndStop(nowf);
}
} else if (LR_id == 1) {
if (nowf != 5) {
var _local3 = 0;
if (nowf == 6) {
_local3 = 1;
}
nowf = 5;
this.gotoAndStop(nowf);
if (_local3 == 1) {
this.mc.gotoAndStop(6);
}
}
checkL(jumpx);
} else if (LR_id == 2) {
if (nowf != 6) {
var _local3 = 0;
if (nowf == 5) {
_local3 = 1;
}
nowf = 6;
this.gotoAndStop(nowf);
if (_local3 == 1) {
this.mc.gotoAndStop(6);
}
}
checkR(jumpx);
}
timez++;
if ((timez > 2) && (timez < 15)) {
var _local2 = jumpy - (timez * 2);
if (_local2 < 0) {
_local2 = 0;
}
playy = playy - _local2;
} else if (timez >= 15) {
if (jumptype == 0) {
jump_id = 2;
nowf = nowf + 2;
timez = 0;
this.gotoAndStop(nowf);
} else if (jumptype == 1) {
jump_id = 4;
nowf = nowf + 4;
timez = 0;
this.gotoAndStop(nowf);
} else if (jumptype == 2) {
jump_id = 2;
nowf = nowf + 2;
timez = 0;
this.gotoAndStop(nowf);
}
}
} else if (jump_id == 2) {
if (LR_id == 1) {
if (nowf != 7) {
nowf = 7;
this.gotoAndStop(nowf);
}
checkL(jumpx);
} else if (LR_id == 2) {
if (nowf != 8) {
nowf = 8;
this.gotoAndStop(nowf);
}
checkR(jumpx);
}
timez++;
var _local2 = timez * 2;
if (_local2 > 32) {
_local2 = 32;
}
playy = playy + _local2;
check2();
check5();
check12();
checkrope1();
checkrope2();
} else if (jump_id == 3) {
if (LR_id == 0) {
if ((nowf != 9) && ((nowf % 2) == 1)) {
nowf = 9;
this.gotoAndStop(nowf);
} else if ((nowf != 10) && ((nowf % 2) == 0)) {
nowf = 10;
this.gotoAndStop(nowf);
}
} else if (LR_id == 1) {
if (nowf != 9) {
nowf = 9;
this.gotoAndStop(nowf);
}
checkL(jumpx);
} else if (LR_id == 2) {
if (nowf != 10) {
nowf = 10;
this.gotoAndStop(nowf);
}
checkR(jumpx);
}
timez++;
if ((timez > 2) && (timez < 15)) {
var _local2 = ((jumptype == 1) ? (jumpy - timez) : (jumpy - (timez * 2)));
if (_local2 < 0) {
_local2 = 0;
}
playy = playy - _local2;
} else if (timez >= 15) {
timez = 0;
jump_id = 4;
}
} else if (jump_id == 4) {
if (LR_id == 1) {
if (nowf != 9) {
nowf = 9;
this.gotoAndStop(nowf);
}
checkL(jumpx);
} else if (LR_id == 2) {
if (nowf != 10) {
nowf = 10;
this.gotoAndStop(nowf);
}
checkR(jumpx);
}
timez++;
var _local2 = ((jumptype == 1) ? (timez) : (timez * 2));
if (_local2 > 32) {
_local2 = 32;
}
playy = playy + _local2;
check2();
check5();
check12();
checkrope1();
checkrope2();
} else if (jump_id == 5) {
if (LR_id == 1) {
if (nowf != 11) {
nowf = 11;
this.gotoAndStop(nowf);
}
} else if (LR_id == 2) {
if (nowf != 12) {
nowf = 12;
this.gotoAndStop(nowf);
}
}
if (UD_id == 1) {
var _local5 = int((playy - 20) / 40);
var _local4 = int(playx / 40);
var _local6 = dat_arr[_local5 - 1][_local4];
if (_local6 == 8) {
playy = playy - stepy;
}
if (this.mc._currentframe == 1) {
this.mc.gotoAndPlay(2);
}
} else if (UD_id == 2) {
playy = playy + stepy;
checkrope1();
if (this.mc._currentframe == 1) {
this.mc.gotoAndPlay(2);
}
} else if (UD_id == 0) {
this.mc.gotoAndStop(1);
}
} else if (jump_id == 6) {
if (LR_id == 1) {
if (nowf != 11) {
nowf = 11;
this.gotoAndStop(nowf);
}
} else if (LR_id == 2) {
if (nowf != 12) {
nowf = 12;
this.gotoAndStop(nowf);
}
}
if (UD_id == 1) {
var _local5 = int((playy - 20) / 40);
var _local4 = int(playx / 40);
var _local6 = dat_arr[_local5][_local4];
if (_local6 != 10) {
playy = playy - stepy;
}
if (this.mc._currentframe == 1) {
this.mc.gotoAndPlay(2);
}
} else if (UD_id == 2) {
playy = playy + stepy;
checkrope2();
if (this.mc._currentframe == 1) {
this.mc.gotoAndPlay(2);
}
} else if (UD_id == 0) {
this.mc.gotoAndStop(1);
}
}
if (playy > 0) {
check0();
}
if (foe_id == 0) {
checkfoe();
} else {
foe_t--;
if (foe_t <= 0) {
foe_id = 0;
foe_t = 0;
this.t3.gotoAndStop(4);
}
}
if (jumptype > 0) {
jump_t--;
if (jump_t <= 0) {
jump_t = 0;
this["t" + jumptype].gotoAndStop(4);
jumptype = 0;
}
}
this._x = playx;
this._y = playy;
game.sayxy._x = playx;
game.sayxy._y = ((playy > 0) ? -1000 : 0);
} else if (system_id == 1) {
} else if (system_id == 2) {
timez++;
if (timez > 50) {
this._y = this._y + ((stepy + timez) - 50);
if (this._y > 700) {
system_id = ((life <= 0) ? 4 : 3);
timez = 0;
}
}
} else if (system_id == 3) {
revive();
} else if (system_id == 4) {
timez++;
if (timez > 60) {
attachMovie("overmenu", "overmenu", 11000, {_x:400, _y:300});
system_id = 6;
timez = 0;
} else if (timez == 1) {
attachMovie("overshow", "overshow", 10000, {_x:400, _y:300});
}
} else if (system_id == 5) {
} else if (system_id == 6) {
} else if (system_id == 7) {
} else if (system_id == 8) {
}
};
}
function checkL(id) {
var _local3 = game._x;
if ((playx - id) > (200 - _local3)) {
playx = playx - id;
} else if (playx > 200) {
var _local6 = Math.abs((playx - 200) + _local3);
_local3 = _local3 + (id - _local6);
playx = 200 - _local3;
if (_local3 > 0) {
var _local7 = _local3;
_local3 = 0;
playx = playx - _local7;
}
var _local4 = int((id - _local6) / 2);
var _local2 = 1;
while (_local2 <= 2) {
var _local1 = farpic["mc" + _local2];
_local1._x = _local1._x + _local4;
if (_local1._x > 800) {
_local1._x = _local1._x - 1600;
}
_local2++;
}
} else {
playx = playx - id;
if (playx < 20) {
playx = 20;
}
}
game._x = _local3;
runL();
}
function checkR(id) {
var _local3 = game._x;
if ((playx + id) < (500 - _local3)) {
playx = playx + id;
} else if (playx < ((Scr_num * 800) - 300)) {
var _local6 = Math.abs((500 - _local3) - playx);
_local3 = _local3 - (id - _local6);
playx = 500 - _local3;
if (_local3 < ((-(Scr_num - 1)) * 800)) {
var _local7 = ((-(Scr_num - 1)) * 800) - _local3;
_local3 = (-(Scr_num - 1)) * 800;
playx = playx + _local7;
}
var _local4 = int((id - _local6) / 2);
var _local2 = 1;
while (_local2 <= 2) {
var _local1 = farpic["mc" + _local2];
_local1._x = _local1._x - _local4;
if (_local1._x < -800) {
_local1._x = _local1._x + 1600;
}
_local2++;
}
} else {
playx = playx + id;
if (playx > ((Scr_num * 800) - 20)) {
playx = (Scr_num * 800) - 20;
}
}
game._x = _local3;
runR();
}
function s10000_pg(id) {
s10000 = s10000 + id;
if (s10000 >= 10000) {
s10000 = s10000 - 10000;
life++;
}
}
function item2_pg(a, b) {
system_id = 5;
var _local3 = game.player;
_local3._x = (b * 40) + 40;
_local3._y = (a * 40) + 40;
_local3.gotoAndStop(15);
var _local2 = game.attachMovie("cat", "cat", 990000);
_local2._x = -game._x;
_local2._y = (a * 40) + 40;
_local2.id = _local3._x - 200;
_local2.t = 0;
_local2.tenor_id = 0;
_local2.onEnterFrame = function () {
if (this.tenor_id == 0) {
this._x = this._x + 8;
if (this._x >= this.id) {
this.gotoAndStop(2);
var _local2 = game.attachMovie("winshow", "winshow", 1000020);
_local2._x = game.player._x;
_local2._y = game.player._y;
if ((_local2._x + game._x) > 680) {
_local2._x = 680 - game._x;
}
this.tenor_id = 1;
}
} else {
this.t++;
if (this.t > 50) {
this.t = 0;
if (Wid < 4) {
system_id = 6;
attachMovie("winmenu", "winmenu", 10000, {_x:400, _y:300});
this.onEnterFrame = null;
} else {
attachMovie("overmenu", "overmenu", 11000, {_x:400, _y:300});
system_id = 6;
timez = 0;
this.onEnterFrame = null;
}
}
}
};
}
function item3_pg(a, b) {
var _local1 = "item" + ((a * 10000) + b);
game[_local1].gotoAndStop(2);
dat_arr[a][b] = 0;
key_num++;
callsound(3);
}
function item4_pg(a, b) {
var _local1 = "item" + ((a * 10000) + b);
game[_local1].gotoAndStop(2);
dat_arr[a][b] = 0;
score = score + 100;
s10000_pg(100);
star_num++;
callsound(4);
}
function item5_pg(a, b) {
dat_arr[a][b] = -5;
var _local3 = "item" + ((a * 10000) + b);
var _local2 = game[_local3];
_local2.gotoAndStop(2);
_local2.a = a;
_local2.b = b;
_local2.t = 0;
_local2.onEnterFrame = function () {
this.t++;
if (this.t > 200) {
this.t = 0;
dat_arr[this.a][this.b] = 5;
this.gotoAndStop(1);
this.onEnterFrame = null;
}
};
game.player.t1.gotoAndStop(2);
game.player.t2.gotoAndStop(1);
jump_t = 200;
jumptype = 1;
}
function item6_pg(a, b) {
dat_arr[a][b] = -6;
var _local3 = "item" + ((a * 10000) + b);
var _local2 = game[_local3];
_local2.gotoAndStop(2);
_local2.a = a;
_local2.b = b;
_local2.t = 0;
_local2.onEnterFrame = function () {
this.t++;
if (this.t > 200) {
this.t = 0;
dat_arr[this.a][this.b] = 6;
this.gotoAndStop(1);
this.onEnterFrame = null;
}
};
game.player.t1.gotoAndStop(1);
game.player.t2.gotoAndStop(2);
jump_t = 200;
jumptype = 2;
}
function item7_pg(a, b) {
dat_arr[a][b] = -7;
var _local3 = "item" + ((a * 10000) + b);
var _local2 = game[_local3];
_local2.gotoAndStop(2);
_local2.a = a;
_local2.b = b;
_local2.t = 0;
_local2.onEnterFrame = function () {
this.t++;
if (this.t > 200) {
this.t = 0;
dat_arr[this.a][this.b] = 7;
this.gotoAndStop(1);
this.onEnterFrame = null;
}
};
game.player.t3.gotoAndStop(2);
foe_t = 200;
foe_id = 1;
}
function setpass() {
if (Wid < 4) {
if (key_num >= 3) {
Hid = Wid;
}
Wid++;
}
}
function checkfoe() {
var _local3 = foe_arr.length;
var _local1 = 0;
while (_local1 <= _local3) {
var _local2 = game[foe_arr[_local1]].hit;
if (_local2.hitTest(game.player.hit)) {
callsound(2);
life--;
if (life <= 0) {
life = 0;
}
game.player.gotoAndStop(14);
timez = 0;
system_id = 2;
break;
}
_local1++;
}
}
function revive() {
var _local15 = game._x;
var _local12 = int((240 - _local15) / lll);
var _local11 = int((520 - _local15) / lll);
var _local3 = 0;
var _local6 = 0;
var _local8 = 0;
var _local7 = 0;
var _local5 = _local12;
while (_local5 < _local11) {
var _local2 = 0;
while (_local2 < 15) {
var _local1 = dat_arr[_local2][_local5];
if ((_local1 >= 11) && (_local1 <= 16)) {
_local6 = _local5;
_local3 = 1;
break;
}
if (_local1 == 8) {
_local8 = _local5;
_local3 = 1;
} else if ((_local1 >= 18) && (_local1 <= 19)) {
_local7 = _local5;
_local3 = 1;
}
_local2++;
}
if (_local6 > 0) {
break;
}
_local5++;
}
var _local9 = -1;
var _local4 = 0;
if (_local3 == 1) {
if (_local6 > 0) {
_local9 = _local6;
} else if (_local8 > 0) {
_local9 = _local8;
} else if (_local7 > 0) {
_local9 = _local7;
}
} else {
_local12 = int((240 - _local15) / lll) - 1;
_local6 = 0;
_local8 = 0;
_local7 = 0;
_local5 = _local12;
while (_local5 >= 0) {
var _local2 = 0;
while (_local2 < 15) {
var _local1 = dat_arr[_local2][_local5];
if ((_local1 >= 11) && (_local1 <= 16)) {
_local6 = _local5;
_local4 = 1;
break;
}
if (_local1 == 8) {
_local8 = _local5;
_local4 = 1;
} else if ((_local1 >= 18) && (_local1 <= 19)) {
_local7 = _local5;
_local4 = 1;
}
_local2++;
}
if (_local6 > 0) {
break;
}
_local5--;
}
if (_local6 > 0) {
_local9 = _local6;
} else if (_local8 > 0) {
_local9 = _local8;
} else if (_local7 > 0) {
_local9 = _local7;
}
}
var _local13 = game.player;
playx = (_local9 * lll) + 20;
playy = 79;
_local13._x = playx;
_local13._y = playy;
_local13.gotoAndStop(2);
jump_id = 0;
system_id = 0;
if (_local4 == 1) {
var _local17 = 240 - _local15;
var _local16 = _local17 - (_local9 * lll);
var _local18 = int(_local16 / lll);
game._x = game._x + _local16;
gamex = game._x;
var _local10 = brimx1 - 1;
var _local14 = _local10 - _local18;
_local5 = _local10;
while (_local5 > _local14) {
makeitem(_local5);
brimx1 = _local5;
delitem(brimx2);
brimx2--;
_local5--;
}
}
foe_id = 1;
foe_t = ((debug_id == 0) ? 200 : 200);
_local13.t3.gotoAndStop(2);
jumptype = 0;
_local13.t1.gotoAndStop(1);
_local13.t2.gotoAndStop(1);
}
function checkrope2() {
if (jump_id == 6) {
var _local3 = game.player;
if ((!rope_mc.hit.hitTest(_local3.hit)) || (playy > (rope_mc._y + 150))) {
timez = 0;
jump_id = 2;
nowf = (((nowf % 2) == 1) ? 7 : 8);
_local3.gotoAndStop(nowf);
}
} else {
var _local4 = rope_arr.length;
var _local3 = game.player;
var _local2 = 0;
while (_local2 <= _local4) {
var _local1 = game[rope_arr[_local2]];
if ((_local1.hit.hitTest(_local3.hit) && (playy > (_local1._y + 20))) && (playy < (_local1._y + 150))) {
_local3._x = _local1._x + 20;
playx = _local1._x + 20;
nowf = (((nowf % 2) == 1) ? 11 : 12);
_local3.gotoAndStop(nowf);
jump_id = 6;
rope_mc = _local1;
break;
}
_local2++;
}
}
}
function checkrope1() {
if (jump_id == 5) {
var _local2 = int((playy - 20) / 40);
var _local1 = int(playx / 40);
var _local4 = dat_arr[_local2][_local1];
if (_local4 != 8) {
timez = 0;
jump_id = 2;
nowf = (((nowf % 2) == 1) ? 7 : 8);
ppp.gotoAndStop(nowf);
}
} else {
var _local2 = int((playy - 20) / 40);
var _local1 = int(playx / 40);
var _local4 = dat_arr[_local2][_local1];
var _local3 = dat_arr[_local2 - 1][_local1];
if ((_local4 == 8) && (_local3 == 8)) {
var ppp = game.player;
ppp._x = (_local1 * 40) + 20;
playx = (_local1 * 40) + 20;
nowf = (((nowf % 2) == 1) ? 11 : 12);
ppp.gotoAndStop(nowf);
jump_id = 5;
}
}
}
function check0() {
var _local4 = int((playy - 30) / 40);
var _local3 = int(playx / 40);
var _local2 = dat_arr[_local4][_local3];
if ((_local2 >= 2) && (_local2 <= 7)) {
_root[("item" + _local2) + "_pg"](_local4, _local3);
}
_local2 = dat_arr[_local4 - 1][_local3];
if ((_local2 >= 2) && (_local2 <= 7)) {
_root[("item" + _local2) + "_pg"](_local4 - 1, _local3);
}
var _local6 = playx - (_local3 * 40);
if (_local6 < 20) {
var _local5 = -1;
} else if (_local6 > 20) {
var _local5 = 1;
}
_local2 = dat_arr[_local4][_local3 + _local5];
if ((_local2 >= 2) && (_local2 <= 7)) {
_root[("item" + _local2) + "_pg"](_local4, _local3 + _local5);
}
}
function gamepass() {
if (((world >= 4) && (mission >= 5)) && (norm_id == 1)) {
attachMovie("finally", "finally", 105000);
} else {
attachMovie("passmenu", "passmenu", 110000);
}
onEnterFrame = null;
}
function lifelost() {
var _local1 = game.player;
_local1.gotoAndStop(1);
_local1._x = bornx;
_local1._y = borny;
system_id = 0;
jumptype = 0;
jump_id = 0;
foe_id = 1;
foe_t = 0;
}
function check2() {
if (playy > 600) {
callsound(2);
life--;
if (life <= 0) {
life = 0;
}
game.player.gotoAndStop(14);
system_id = 2;
game.player.t1.gotoAndStop(1);
game.player.t2.gotoAndStop(1);
game.player.t3.gotoAndStop(1);
}
}
function check5() {
var _local4 = int((playy + 40) / 40);
var _local2 = playx;
if (LR_id == 1) {
_local2 = _local2 - 15;
} else if (LR_id == 2) {
_local2 = _local2 + 15;
}
var _local1 = int(_local2 / 40);
var _local5 = map_arr[_local4][_local1];
if (_local5 == 1) {
playy = _local4 * 40;
timez = 0;
jump_id = 0;
nowf = (((nowf % 2) == 1) ? 1 : 2);
game.player.gotoAndStop(nowf);
jumpnum = 1;
if (LR_id == 1) {
var _local3 = (_local1 * 40) + 39;
if (playx > _local3) {
playx = _local3;
}
} else if (LR_id == 2) {
var _local3 = _local1 * 40;
if (playx < _local3) {
playx = _local3;
}
}
}
}
function check6() {
var _local1 = int((playy + 40) / 40);
var _local2 = int(playx / 40);
var _local3 = map_arr[_local1][_local2];
if (_local3 == 1) {
playy = _local1 * 40;
timez = 0;
jump_id = 0;
nowf = (((nowf % 2) == 1) ? 1 : 2);
game.player.gotoAndStop(nowf);
jumpnum = 1;
}
}
function check7() {
var _local6 = 0;
var _local7 = bat_arr.length;
var _local2 = 0;
while (_local2 < _local7) {
var _local1 = game[bat_arr[_local2]];
var _local5 = _local1._x - 35;
var _local4 = _local1._x + 75;
var _local3 = _local1._y - 2;
if (playy == _local3) {
if ((playx > _local5) && (playx < _local4)) {
_local6 = 1;
break;
}
}
_local2++;
}
if (_local6 == 0) {
var _local9 = int((playy + 20) / 40);
var _local8 = int(playx / 40);
var _local10 = map_arr[_local9][_local8];
if (_local10 != 1) {
timez = 0;
jump_id = 2;
nowf = (((nowf % 2) == 1) ? 7 : 8);
game.player.gotoAndStop(nowf);
}
}
}
function check12() {
var _local9 = bat_arr.length;
var _local1 = 0;
while (_local1 < _local9) {
var _local3 = game[bat_arr[_local1]];
var _local5 = _local3._x - 35;
var _local8 = _local5 + 110;
var _local2 = _local3._y;
var _local4 = _local2 + 15;
var _local7 = _local4 - 40;
if ((((playy <= _local4) && (playy > _local7)) && (playx > _local5)) && (playx < _local8)) {
var _local6 = game.player;
playy = _local2 - 2;
_local6._y = playy;
timez = 0;
jump_id = 0;
nowf = (((nowf % 2) == 1) ? 1 : 2);
game.player.gotoAndStop(nowf);
jumpnum = 1;
break;
}
_local1++;
}
}
function reset0() {
system_id = 0;
s10000 = 0;
score = 0;
life = 3;
key_num = 0;
star_num = 0;
istime = 0;
enum = 0;
anum = 0;
znum = 0;
LR_id = 0;
UD_id = 0;
jump_id = 0;
jumpnum = 1;
jumptype = 0;
jump_t = 0;
foe_id = 0;
foe_t = 0;
foe_arr = new Array();
bat_arr = new Array();
rope_arr = new Array();
znum = 0;
gamex = 0;
gamey = 0;
}
function reset1() {
system_id = 0;
key_num = 0;
star_num = 0;
istime = 0;
ist = 0;
enum = 0;
anum = 0;
znum = 0;
LR_id = 0;
UD_id = 0;
jump_id = 0;
jumpnum = 1;
jumptype = 0;
jump_t = 0;
foe_id = 0;
foe_t = 0;
foe_arr = new Array();
bat_arr = new Array();
rope_arr = new Array();
znum = 0;
gamex = 0;
gamey = 0;
}
function loadsay(id) {
loading.say = id + " %";
loading.loading.gotoAndStop(id);
}
function loadgame() {
if (tenor_id == 0) {
if (Wid == 1) {
attachMovie("openmenu", "openmenu", 1000);
reset0();
tenor_id = 1;
} else {
tenor_id = 2;
reset1();
}
delgame();
} else if (tenor_id == 1) {
} else if (tenor_id == 2) {
playbkm(Wid);
playbks(Wid);
attachMovie("loading", "loading", 10000);
timez = 0;
loadsay(random(5) + 0);
tenor_id++;
} else if (tenor_id == 3) {
timez++;
if (timez == 1) {
var _local4 = "arrmc" + Wid;
attachMovie(_local4, "arrmc", 999);
loadsay(random(5) + 10);
} else if (timez == 3) {
dat_arr = arrmc.map_arr;
Scr_num = arrmc.Scr_num;
loadsay(random(5) + 20);
} else if (timez == 5) {
outarr1();
loadsay(random(5) + 30);
} else if (timez == 7) {
outarr2();
loadsay(random(5) + 40);
} else if (timez > 9) {
tenor_id++;
timez = 0;
}
} else if (tenor_id == 4) {
loadsay(random(5) + 45);
tenor_id++;
} else if (tenor_id == 5) {
var _local3 = back_arr[Wid - 1];
if (_local3[0] == 1) {
var _local4 = "backpic" + Wid;
attachMovie(_local4, "backpic", 2000);
attachMovie("mask", "backmask", 2100);
backpic.setMask(backmask);
}
if (_local3[1] == 1) {
var _local4 = "farpic" + Wid;
attachMovie(_local4, "farpic", 3000);
attachMovie("mask", "farmask", 3100);
farpic.setMask(farmask);
}
if (_local3[2] == 1) {
var _local4 = "nearpic" + Wid;
attachMovie(_local4, "nearpic", 7000);
attachMovie("mask", "nearmask", 7100);
nearpic.setMask(nearmask);
}
loadsay(random(5) + 50);
tenor_id++;
} else if (tenor_id == 6) {
createEmptyMovieClip("game", 5000);
attachMovie("mask", "mask", 5100);
game.setMask(mask);
loadsay(random(5) + 60);
tenor_id++;
} else if (tenor_id == 7) {
var _local2 = game.attachMovie("player", "player", 1000000);
_local2._x = bornx;
_local2._y = borny;
_local2.gotoAndStop(2);
nowf = 2;
_local2 = game.attachMovie("sayxy", "sayxy", 1000010);
_local2._x = bornx;
_local2._y = -1000;
loadsay(random(5) + 70);
tenor_id++;
} else if (tenor_id == 8) {
var _local1 = 0;
while (_local1 < 25) {
makeitem(_local1);
_local1++;
}
brimx1 = 0;
brimx2 = 24;
loadsay(random(5) + 80);
tenor_id++;
} else if (tenor_id == 9) {
attachMovie("face", "face", 9000);
loadsay(random(5) + 90);
tenor_id++;
} else if (tenor_id == 10) {
loadsay(100);
tenor_id++;
} else if (tenor_id == 11) {
loading.removeMovieClip();
var _local2 = attachMovie("startsay", "startsay", 10000);
_local2._x = 400;
_local2._y = 300;
_local2.gotoAndStop(Wid);
timez = 0;
tenor_id++;
} else if (tenor_id == 12) {
timez++;
if (timez > 60) {
timez = 0;
startsay.removeMovieClip();
system_id = 0;
tenor_id++;
}
} else if (tenor_id == 13) {
setgame();
tenor_id = 0;
} else if (tenor_id == 14) {
}
}
function outarr1() {
map_arr = new Array(15);
var _local4 = dat_arr[0].length;
var _local2 = 0;
while (_local2 < 15) {
map_arr[_local2] = new Array(_local4);
var _local3 = map_arr[_local2];
var _local1 = 0;
while (_local1 < _local4) {
_local3[_local1] = 0;
_local1++;
}
_local2++;
}
}
function outarr2() {
var _local8 = dat_arr[0].length;
var _local3 = 0;
while (_local3 < 15) {
var _local1 = 0;
while (_local1 < _local8) {
var _local4 = dat_arr[_local3][_local1];
if ((_local4 >= 11) && (_local4 <= 16)) {
if (Wid != 3) {
map_arr[_local3][_local1] = 1;
} else {
var _local5 = _local4 - 11;
var _local7 = stone_arr[_local5].length;
var _local2 = 0;
while (_local2 < _local7) {
var _local6 = stone_arr[_local5][_local2];
map_arr[_local3][_local1 + _local6] = 1;
_local2++;
}
}
} else if (_local4 == 1) {
bornx = (_local1 * 40) + 20;
borny = (_local3 * 40) + 40;
dat_arr[_local3][_local1] = 0;
}
_local1++;
}
_local3++;
}
}
function loadhide() {
delgame();
attachMovie("qq", "qq", 5000);
playbkm(5);
}
function run() {
if (Hid == 0) {
onEnterFrame = loadgame;
} else {
loadhide();
}
}
var debug_id = 1;
if (debug_id == 1) {
attachMovie("debug", "debug", 888888);
}
var so_arr = [["\u7535\u8111", 60000], ["\u7535\u8111", 50000], ["\u7535\u8111", 40000], ["\u7535\u8111", 30000], ["\u7535\u8111", 20000], ["\u7535\u8111", 15000], ["\u7535\u8111", 10000], ["\u7535\u8111", 7000], ["\u7535\u8111", 5000], ["\u7535\u8111", 2000]];
if (debug_id == 1) {
var myso = SharedObject.getLocal("ShareMeida.StarQ.MuYang.debug", "/");
} else {
var myso = SharedObject.getLocal("ShareMeida.StarQ.MuYang.normal", "/");
}
var so_id = myso.data.so_id;
var newso_id = 0;
if (so_id == undefined) {
myso.data.so_id = 11;
var i = 0;
while (i < 10) {
myso.data["name" + i] = so_arr[i][0];
myso.data["score" + i] = so_arr[i][1];
i++;
}
myso.flush();
} else {
var i = 0;
while (i < 10) {
so_arr[i][0] = myso.data["name" + i];
so_arr[i][1] = myso.data["score" + i];
i++;
}
}
var s_0 = new Sound();
s_0.attachSound("usesound0");
var s_1 = new Sound();
s_1.attachSound("usesound1");
var s_2 = new Sound();
s_2.attachSound("usesound2");
var s_3 = new Sound();
s_3.attachSound("usesound3");
var s_4 = new Sound();
s_4.attachSound("usesound4");
var s_5 = new Sound();
s_5.attachSound("usesound5");
var s_6 = new Sound();
s_6.attachSound("usesound6");
var bkmusic = new Sound();
var bksound = new Sound();
var brimx1 = 0;
var brimx2 = 24;
var lll = 40;
var music_id = 1;
var Wid = 1;
var Hid = 0;
var nowf = 1;
var system_id = 0;
var tenor_id = 0;
var timez = 0;
var s10000 = 0;
var score = 0;
var life = 9;
var key_num = 0;
var star_num = 0;
var stepx = 5;
var stepy = 5;
var jumpx = 8;
var jumpy = 32;
var istime = 0;
var gamex = 0;
var gamey = 0;
var playx = 0;
var playy = 0;
var bornx = 0;
var borny = 0;
var dat_arr;
var map_arr;
var Scr_num = 0;
var enum = 0;
var anum = 0;
var znum = 0;
var LR_id = 0;
var UD_id = 0;
var jump_id = 0;
var jumpnum = 1;
var jumptype = 0;
var jump_t = 0;
var foe_id = 0;
var foe_t = 0;
var foe_arr = new Array();
var bat_arr = new Array();
var rope_arr = new Array();
var rope_mc;
var brimx1 = 0;
var brimx2 = 24;
var znum = 0;
stone_arr = [[-2, -1, 0, 1, 2], [-1, 0, 1, 2, 3], [-3, -2, -1, 0, 1, 2, 3, 4], [-5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5], [-5, -4, -3, -2, -1, 0, 1, 2, 3, 4], [-1, 0, 1]];
back_arr = [[1, 1, 1], [1, 1, 1], [1, 1, 1], [0, 1, 0]];
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Frame 4
stop();
run();
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Frame 5
prevFrame();
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 34 MovieClip Frame 1
stop();
Symbol 41 MovieClip [loading] Frame 1
bk.onRelease = function () {
};
bk.useHandCursor = false;
Symbol 1316 MovieClip Frame 1
if (yy.savescore == 1) {
if (ipb_score == undefined) {
ipb_score = eval (_global.ipb_scoreVar);
}
xx = new LoadVars();
xx.arcadegid = _root.ibpro_gameid;
xx.gscore = ipb_score;
xx.gname = _global.ipb_get_gname();
xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2;
xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST");
stop();
}
_global.ipbSend = function (ipb_score) {
_root._visible = false;
_root.enabled = false;
xx = new LoadVars();
yy = new LoadVars();
xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST");
};
Symbol 18 MovieClip [debug] Frame 1
if (_parent.debug_id == 1) {
myKeyListener = new Object();
myKeyListener.onKeyDown = function () {
var _local3 = Key.getCode();
if (_local3 == 107) {
if (_parent.life < 50) {
_parent.life++;
}
} else if (_local3 == 106) {
if (((!_parent.hidemenu) && (!_parent.winmenu)) && (!_parent.overmenu)) {
_parent.system_id = 6;
if (_parent.Hid > 0) {
_parent.attachMovie("hidemenu", "hidemenu", 10000, {_x:400, _y:300});
} else if (_parent.Wid < 4) {
_parent.key_num = 3;
if (_root.startsay) {
_root.startsay.removeMovieClip();
_parent.tenor_id = 14;
_parent.onEnterFrame = null;
}
_parent.attachMovie("winmenu", "winmenu", 10000, {_x:400, _y:300});
} else {
if (_root.startsay) {
_root.startsay.removeMovieClip();
_parent.tenor_id = 14;
_parent.onEnterFrame = null;
}
_parent.attachMovie("overmenu", "overmenu", 11000, {_x:400, _y:300});
}
}
}
};
Key.addListener(myKeyListener);
}
Symbol 63 MovieClip Frame 1
stop();
Symbol 64 MovieClip [openmenu] Frame 1
_root.playbkm(0);
exit = function () {
this.removeMovieClip();
};
bt1.onRelease = function () {
_root.stopbkm(0);
_root.callsound(0);
_root.tenor_id = 2;
exit();
};
bt2.onRelease = function () {
_root.callsound(0);
};
bt3.onRelease = function () {
_root.callsound(0);
var _local2 = help._currentframe;
var _local3 = ((_local2 == 1) ? 2 : 1);
help.gotoAndStop(_local3);
};
bt4.onRelease = function () {
_root.callsound(0);
fscommand ("quit");
};
Symbol 86 MovieClip Frame 60
stop();
Symbol 93 MovieClip [startsay] Frame 1
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 119 MovieClip [face] Frame 1
if (_root.music_id == 0) {
sbt.gotoAndStop(2);
}
sbt.onRelease = function () {
if (_root.system_id == 0) {
if (this._currentframe == 1) {
this.gotoAndStop(2);
_root.music_id = 0;
_root.bkmusic.setVolume(0);
} else {
this.gotoAndStop(1);
_root.music_id = 1;
_root.bkmusic.setVolume(100);
_root.stopbkm(_root.Wid);
_root.stopbks(_root.Wid);
_root.playbkm(_root.Wid);
_root.playbks(_root.Wid);
}
}
};
qbt.onRelease = function () {
if (_root.system_id == 0) {
_root.attachMovie("quitmenu", "quitmenu", 60000, {_x:400, _y:300});
_root.system_id = 1;
}
};
Symbol 125 MovieClip [winshow] Frame 61
stop();
Symbol 145 MovieClip [winmenu] Frame 1
function exit() {
this.removeMovieClip();
}
_root.stopbkm(_root.Wid);
_root.stopbks(_root.Wid);
_root.callsound(1);
var t = ((10000 - _root.istime) * _root.Wid);
if (t > 0) {
_root.score = _root.score + t;
_root.s10000_pg(t);
}
title = "LEVEL-" + _root.Wid;
if (_root.key_num == 3) {
_root.Hid = _root.Wid;
}
bt.onRelease = function () {
_root.callsound(0);
_root.Wid++;
_root.tenor_id = 0;
_root.run();
exit();
};
Symbol 149 MovieClip [overshow] Frame 61
stop();
this.swapDepths(100);
this.removeMovieClip();
Symbol 158 MovieClip [overmenu] Frame 1
function exit() {
this.removeMovieClip();
}
_root.stopbkm(_root.Wid);
_root.stopbks(_root.Wid);
_root.system_id = 1;
if (_root.Wid == 4) {
_root.callsound(1);
} else {
_root.callsound(6);
}
title = "LEVEL-" + _root.Wid;
_root.Wid = 1;
_root.CheckScore(_root.name);
if (_root.so_id == -1) {
_root.attachMovie("notice", "notice", 18000, {_x:230, _y:80, back_id:1});
exit();
}
Symbol 158 MovieClip [overmenu] Frame 2
Selection.setFocus("txt");
bt.onRelease = function () {
gname = "littlesheepDR_v2";
_root.DRScore = _root.score;
gscore = _root.DRScore;
getURL ("index.php?act=Arcade&do=newscore", "_self", "POST");
};
stop();
Symbol 195 MovieClip [notice] Frame 1
var i = 0;
while (i < 10) {
this["name" + i] = _root.so_arr[i][0];
this["f" + i] = _root.so_arr[i][1];
i++;
}
bt.onRelease = function () {
gname = "littlesheepDR_v2";
_root.DRScore = _root.score;
gscore = _root.DRScore;
getURL ("index.php?act=Arcade&do=newscore", "_self", "POST");
};
if (_root.newso_id > 0) {
bz._x = 38;
bz._y = 93 + 2;
5330000 * (_root.newso_id - 1);
bz._alpha = 100;
_root.newso_id = 0;
}
Symbol 203 MovieClip [hidemenu] Frame 1
function exit() {
_root.qq.removeMovieClip();
}
_root.stopbkm(5);
_root.system_id = 1;
bt.onRelease = function () {
_root.callsound(0);
_root.Hid = 0;
_root.tenor_id = 0;
_root.run();
exit();
};
Symbol 207 MovieClip [qqhelp] Frame 120
this.swapDepths(100);
this.removeMovieClip();
Symbol 216 MovieClip [quitmenu] Frame 1
function exit() {
_root.system_id = 0;
this.removeMovieClip();
}
_root.system_id = 1;
bt1.onRelease = function () {
_root.stopbkm(_root.Wid);
_root.stopbks(_root.Wid);
_root.callsound(0);
_root.Wid = 1;
_root.tenor_id = 0;
_root.run();
if (_root.startsay) {
_root.startsay.removeMovieClip();
}
exit();
};
bt2.onRelease = function () {
exit();
};
Symbol 217 MovieClip [arrmc1] Frame 1
var Wid = 1;
var Scr_num = 13;
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Symbol 218 MovieClip [arrmc2] Frame 1
var Wid = 2;
var Scr_num = 16;
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Symbol 219 MovieClip [arrmc3] Frame 1
var Wid = 3;
var Scr_num = 17;
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Symbol 243 MovieClip Frame 28
gotoAndPlay(random(40) + 30);
Symbol 247 MovieClip Frame 28
gotoAndPlay(random(40) + 30);
Symbol 251 MovieClip Frame 28
gotoAndPlay(random(40) + 30);
Symbol 255 MovieClip Frame 28
gotoAndPlay(random(40) + 30);
Symbol 287 MovieClip Frame 1
step = 1;
tenor_id = 1;
this.swapDepths(5000007);
onEnterFrame = function () {
if (tenor_id == 0) {
this._x = this._x - step;
if (this._x < -300) {
tenor_id = 1;
}
} else {
this._x = 1100 + random(200);
this._y = 100 + random(1300);
tenor_id = 0;
}
};
Symbol 290 MovieClip Frame 1
step = 1;
tenor_id = 1;
this.swapDepths(5000008);
onEnterFrame = function () {
if (tenor_id == 0) {
this._x = this._x - step;
if (this._x < -300) {
tenor_id = 1;
}
} else {
this._x = 1100 + random(200);
this._y = 100 + random(1300);
tenor_id = 0;
}
};
Symbol 291 MovieClip [nearpic3] Frame 1
cloud1._x = random(800);
cloud1._y = random(400);
cloud2._x = random(800);
cloud2._y = random(400);
var v1 = (random(3) + 1);
var v2 = (random(3) + 1);
cloud1.onEnterFrame = function () {
this._x = this._x - v1;
if (this._x < -310) {
this._x = 800 + random(100);
v1 = random(3) + 1;
}
};
cloud2.onEnterFrame = function () {
this._x = this._x - v2;
if (this._x < -450) {
this._x = 800 + random(100);
v2 = random(3) + 1;
}
};
Symbol 302 MovieClip Frame 11
_parent.removeMovieClip();
Symbol 303 MovieClip [item0_3] Frame 1
stop();
Symbol 310 MovieClip Frame 18
_parent.removeMovieClip();
Symbol 311 MovieClip [item0_4] Frame 1
stop();
Symbol 316 MovieClip Frame 11
stop();
Symbol 317 MovieClip [item0_5] Frame 1
stop();
Symbol 322 MovieClip Frame 11
stop();
Symbol 323 MovieClip [item0_6] Frame 1
stop();
Symbol 328 MovieClip Frame 11
stop();
Symbol 329 MovieClip [item0_7] Frame 1
stop();
Symbol 356 MovieClip [item1_17] Frame 1
var step = 2;
var timez = 0;
var tmax = 100;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (way_id == 1) {
_root.checkR(step);
} else {
_root.checkL(step);
}
_root.game.player._x = _root.playx;
}
var _local3 = 0;
if (timez > tmax) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = tmax / 2;
}
}
};
Symbol 357 MovieClip [item1_18] Frame 1
var step = 2;
var timez = 0;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugy = this._y;
var _local4 = bugy - 2;
timez++;
bugy = bugy + (step * way_id);
ppy = bugy - 2;
if (((_root.playy == _local4) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
_root.playy = ppy;
_root.game.player._y = ppy;
}
var _local3 = 0;
if (timez >= 100) {
_local3 = 1;
}
if (bugy > 550) {
bugy = 550;
_local3 = 1;
} else if (bugy < 100) {
bugy = 100;
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._y = bugy;
} else if (tenor_id == 0) {
var _local5 = random(2);
way_id = ((_local5 == 0) ? -1 : 1);
tenor_id = 1;
timez = 50;
}
}
};
Symbol 358 MovieClip [item1_19] Frame 1
var step = 2;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var ppy = (bugy - 2);
onEnterFrame = function () {
if (_root.system_id == 0) {
bugy = this._y;
ppy = bugy - 2;
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (bugy != 550) {
bugy = bugy + step;
if (bugy > 550) {
bugy = 550;
}
ppy = bugy - 2;
_root.playy = ppy;
_root.game.player._y = ppy;
}
} else if (bugy != borny) {
bugy = bugy - step;
if (bugy < borny) {
bugy = borny;
}
}
this._y = bugy;
}
};
Symbol 415 MovieClip Frame 12
stop();
Symbol 418 MovieClip [item2_10] Frame 1
var step = 2;
var timez = 0;
var tmax = 100;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var nowf = 2;
var tenor_id = 0;
var ppp = _root.game.player;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
if (_root.jump_id == 6) {
if (ppp.hit.hitTest(this.hit)) {
nowf = 3;
gotoAndStop(nowf);
tenor_id = 2;
timez = 0;
}
}
} else if (tenor_id == 2) {
if (_root.jump_id == 6) {
timez++;
if (timez > tmax) {
nowf = 4;
gotoAndStop(nowf);
tenor_id = 3;
timez = 0;
}
} else {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
timez = 0;
}
} else if (tenor_id == 3) {
if (_root.jump_id == 6) {
timez++;
if (timez > 20) {
nowf = 5;
gotoAndStop(nowf);
tenor_id = 4;
timez = 0;
_root.jump_id = 2;
var _local4 = ppp._currentframe;
_local4 = (((_local4 % 2) == 1) ? 7 : 8);
ppp.gotoAndStop(nowf);
}
} else {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
timez = 0;
}
} else if (tenor_id == 4) {
bugy = this._y;
timez++;
var _local3 = step + timez;
if (_local3 > 35) {
_local3 = 35;
}
bugy = bugy + _local3;
if (bugy > 1000) {
nowf = 2;
gotoAndStop(nowf);
timez = 0;
bugy = borny;
tenor_id = 1;
}
this._y = bugy;
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 418 MovieClip [item2_10] Frame 2
stop();
Symbol 429 MovieClip [item2_17] Frame 1
var step = 2;
var timez = 0;
var tmax = 100;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (way_id == 1) {
_root.checkR(step);
} else {
_root.checkL(step);
}
_root.game.player._x = _root.playx;
}
var _local3 = 0;
if (timez > tmax) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = tmax / 2;
}
}
};
Symbol 430 MovieClip [item2_18] Frame 1
var step = 2;
var timez = 0;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugy = this._y;
var _local4 = bugy - 2;
timez++;
bugy = bugy + (step * way_id);
ppy = bugy - 2;
if (((_root.playy == _local4) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
_root.playy = ppy;
_root.game.player._y = ppy;
}
var _local3 = 0;
if (timez >= 100) {
_local3 = 1;
}
if (bugy > 550) {
bugy = 550;
_local3 = 1;
} else if (bugy < 100) {
bugy = 100;
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._y = bugy;
} else if (tenor_id == 0) {
var _local5 = random(2);
way_id = ((_local5 == 0) ? -1 : 1);
tenor_id = 1;
timez = 50;
}
}
};
Symbol 431 MovieClip [item2_19] Frame 1
var step = 2;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var ppy = (bugy - 2);
onEnterFrame = function () {
if (_root.system_id == 0) {
bugy = this._y;
ppy = bugy - 2;
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (bugy != 550) {
bugy = bugy + step;
if (bugy > 550) {
bugy = 550;
}
ppy = bugy - 2;
_root.playy = ppy;
_root.game.player._y = ppy;
}
} else if (bugy != borny) {
bugy = bugy - step;
if (bugy < borny) {
bugy = borny;
}
}
this._y = bugy;
}
};
Symbol 471 MovieClip [item3_17] Frame 1
var step = 2;
var timez = 0;
var tmax = 100;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (way_id == 1) {
_root.checkR(step);
} else {
_root.checkL(step);
}
_root.game.player._x = _root.playx;
}
var _local3 = 0;
if (timez > tmax) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = tmax / 2;
}
}
};
Symbol 472 MovieClip [item3_18] Frame 1
var step = 2;
var timez = 0;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugy = this._y;
var _local4 = bugy - 2;
timez++;
bugy = bugy + (step * way_id);
ppy = bugy - 2;
if (((_root.playy == _local4) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
_root.playy = ppy;
_root.game.player._y = ppy;
}
var _local3 = 0;
if (timez >= 100) {
_local3 = 1;
}
if (bugy > 550) {
bugy = 550;
_local3 = 1;
} else if (bugy < 100) {
bugy = 100;
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._y = bugy;
} else if (tenor_id == 0) {
var _local5 = random(2);
way_id = ((_local5 == 0) ? -1 : 1);
tenor_id = 1;
timez = 50;
}
}
};
Symbol 473 MovieClip [item3_19] Frame 1
var step = 2;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var ppy = (bugy - 2);
onEnterFrame = function () {
if (_root.system_id == 0) {
bugy = this._y;
ppy = bugy - 2;
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (bugy != 550) {
bugy = bugy + step;
if (bugy > 550) {
bugy = 550;
}
ppy = bugy - 2;
_root.playy = ppy;
_root.game.player._y = ppy;
}
} else if (bugy != borny) {
bugy = bugy - step;
if (bugy < borny) {
bugy = borny;
}
}
this._y = bugy;
}
};
Symbol 515 MovieClip [item4_17] Frame 1
var step = 2;
var timez = 0;
var tmax = 100;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (way_id == 1) {
_root.checkR(step);
} else {
_root.checkL(step);
}
_root.game.player._x = _root.playx;
}
var _local3 = 0;
if (timez > tmax) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = tmax / 2;
}
}
};
Symbol 516 MovieClip [item4_18] Frame 1
var step = 2;
var timez = 0;
var bugx = this._x;
var bugy = this._y;
var ppy = (bugy - 2);
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugy = this._y;
var _local4 = bugy - 2;
timez++;
bugy = bugy + (step * way_id);
ppy = bugy - 2;
if (((_root.playy == _local4) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
_root.playy = ppy;
_root.game.player._y = ppy;
}
var _local3 = 0;
if (timez >= 100) {
_local3 = 1;
}
if (bugy > 550) {
bugy = 550;
_local3 = 1;
} else if (bugy < 100) {
bugy = 100;
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
timez = 0;
}
this._y = bugy;
} else if (tenor_id == 0) {
var _local5 = random(2);
way_id = ((_local5 == 0) ? -1 : 1);
tenor_id = 1;
timez = 50;
}
}
};
Symbol 517 MovieClip [item4_19] Frame 1
var step = 2;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var ppy = (bugy - 2);
onEnterFrame = function () {
if (_root.system_id == 0) {
bugy = this._y;
ppy = bugy - 2;
if (((_root.playy == ppy) && (_root.playx > (bugx - 35))) && (_root.playx < (bugx + 75))) {
if (bugy != 550) {
bugy = bugy + step;
if (bugy > 550) {
bugy = 550;
}
ppy = bugy - 2;
_root.playy = ppy;
_root.game.player._y = ppy;
}
} else if (bugy != borny) {
bugy = bugy - step;
if (bugy < borny) {
bugy = borny;
}
}
this._y = bugy;
}
};
Symbol 552 MovieClip Frame 5
_parent.gotoAndPlay(1);
Symbol 553 MovieClip Frame 24
var r = random(100);
if (r > 80) {
gotoAndStop (25);
} else {
gotoAndPlay (1);
}
Symbol 568 MovieClip Frame 14
_parent.gotoAndStop(3);
Symbol 604 MovieClip Frame 30
_parent.gotoAndStop(1);
Symbol 605 MovieClip Frame 1
stop();
Symbol 620 MovieClip Frame 14
_parent.gotoAndStop(3);
Symbol 656 MovieClip Frame 30
_parent.gotoAndStop(1);
Symbol 657 MovieClip Frame 1
stop();
Symbol 682 MovieClip Frame 24
_parent.gotoAndStop(3);
Symbol 706 MovieClip Frame 9
_parent.gotoAndStop(1);
Symbol 707 MovieClip Frame 1
stop();
Symbol 731 MovieClip Frame 6
stop();
Symbol 742 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 10
stop();
var nowf = _parent._currentframe;
nowf = nowf - 6;
_parent.gotoAndStop(nowf);
Symbol 756 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 11
gotoAndPlay (2);
Symbol 777 MovieClip Frame 25
gotoAndPlay (13);
Symbol 793 MovieClip [player] Frame 1
stop();
Symbol 801 MovieClip [item0_31] Frame 1
var step = 2;
var timez = 0;
var tmax = 150;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
var way_id = 1;
var map_arr = _root.map_arr;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
var _local3 = 0;
if (timez >= tmax) {
_local3 = 1;
}
var _local6 = int((bugy + 20) / 40);
var _local5 = int((bugx + (way_id * 20)) / 40);
var _local7 = map_arr[_local6][_local5];
if (_local7 != 1) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
nowf = ((way_id == -1) ? 2 : 3);
gotoAndStop(nowf);
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
gotoAndStop(_local4 + 2);
nowf = _local4 + 2;
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = int(tmax / 2);
}
}
};
Symbol 801 MovieClip [item0_31] Frame 2
stop();
Symbol 807 MovieClip Frame 20
gotoAndPlay(25 + random(70));
Symbol 813 MovieClip [item0_32] Frame 1
this._y = this._y - ((random(2) + 1) * 40);
var step = 1;
var timez = 0;
var tmax = 80;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
var way_id = 1;
var dat_arr = _root.dat_arr;
var mch = 70;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugy = this._y;
timez++;
bugy = bugy + (step * way_id);
var _local3 = 0;
if (timez >= tmax) {
_local3 = 1;
}
if (bugy > 520) {
bugy = 520;
_local3 = 1;
} else if (bugy < 80) {
bugy = 80;
_local3 = 1;
}
if (way_id > 0) {
var _local5 = int((bugy + 40) / 40);
var _local4 = int(bugx / 40);
tmpab = dat_arr[_local5][_local4];
if (tmpab != 8) {
_local3 = 1;
}
} else {
var _local4 = int(bugx / 40);
var _local5 = int((bugy - mch) / 40);
var tmpab = dat_arr[_local5][_local4];
if (tmpab != 8) {
_local3 = 1;
}
}
if (_local3 == 1) {
way_id = -way_id;
nowf = 2;
gotoAndStop(nowf);
timez = 0;
tenor_id = 2;
}
this._y = bugy;
} else if (tenor_id == 2) {
timez++;
if (timez > (50 + random(50))) {
timez = 0;
tenor_id = 1;
nowf = 3;
gotoAndStop(nowf);
}
} else if (tenor_id == 0) {
nowf = 3;
gotoAndStop(nowf);
way_id = ((random(2) == 0) ? -1 : 1);
tenor_id = 1;
timez = tmax / 2;
}
}
};
Symbol 813 MovieClip [item0_32] Frame 2
stop();
Symbol 818 MovieClip Frame 20
gotoAndPlay(25 + random(70));
Symbol 824 MovieClip [item0_33] Frame 1
var step = 1;
var timez = 0;
var tmax = 150;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local3 = 0;
timez++;
if (timez > tmax) {
_local3 = 1;
}
if (Math.abs(_root.playx - bugx) < 20) {
_local3 = 1;
}
if (_local3 == 1) {
nowf = 3;
gotoAndStop(nowf);
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
bugy = this._y;
timez++;
var _local4 = step + (timez * 0.3);
bugy = bugy + _local4;
if (bugy > 700) {
nowf = 2;
gotoAndStop(nowf);
timez = 0;
bugy = borny;
tenor_id = 1;
}
this._y = bugy;
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 824 MovieClip [item0_33] Frame 2
stop();
Symbol 830 MovieClip Frame 20
gotoAndPlay(random(60) + 30);
Symbol 843 MovieClip Frame 80
_parent.gotoAndStop(2);
Symbol 844 MovieClip [item0_34] Frame 1
var dh = this.getDepth();
var timez = 0;
var tmax = 180;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local3 = 0;
timez++;
if (timez > tmax) {
_local3 = 1;
}
if (Math.abs(_root.playx - bugx) < 30) {
_local3 = 1;
}
if (_local3 == 1) {
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
timez++;
if (timez > 15) {
nowf = 3;
gotoAndStop(nowf);
timez = 0;
tenor_id = 3;
this.swapDepths(1000000 + dh);
}
} else if (tenor_id == 3) {
timez++;
if (timez > 78) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
timez = 0;
this.swapDepths(dh);
}
if (timez == 30) {
this.swapDepths(dh);
}
if (_root.foe_id == 0) {
if (_root.game.player.hit.hitTest(this.mc.hit)) {
_root.life--;
if (_root.life < 0) {
_root.life = 0;
}
_root.game.player.gotoAndStop(14);
_root.system_id = 2;
_root.timez = 0;
_root.callsound(2);
}
}
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
} else {
tenor_id = 1;
timez = 0;
this.swapDepths(dh);
}
};
Symbol 844 MovieClip [item0_34] Frame 2
stop();
Symbol 858 MovieClip [item0_35] Frame 1
var step = 2;
var timez = 0;
var tmax = 150;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
var way_id = 1;
var map_arr = _root.map_arr;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
var _local3 = 0;
if (timez >= tmax) {
_local3 = 1;
}
var _local6 = int((bugy + 20) / 40);
var _local5 = int((bugx + (way_id * 20)) / 40);
var _local7 = map_arr[_local6][_local5];
if (_local7 != 1) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
nowf = ((way_id == -1) ? 2 : 3);
gotoAndStop(nowf);
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
gotoAndStop(_local4 + 2);
nowf = _local4 + 2;
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = int(tmax / 2);
}
}
};
Symbol 858 MovieClip [item0_35] Frame 2
stop();
Symbol 866 MovieClip [item0_36] Frame 1
var stepx = 3;
var stepy = 2;
var timez = 0;
var bugx = this._x;
var bugy = this._y;
var xx1 = (bugx - 100);
var xx2 = (bugx + 100);
var yy1 = (bugy - 100);
var yy2 = (bugy + 100);
var nowf = 2;
var tenor_id = 0;
var wayx = 1;
var wayy = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
bugy = this._y;
bugx = bugx + (stepx * wayx);
bugy = bugy + (stepy * wayy);
var _local5 = 0;
var _local4 = 0;
if (bugx > xx2) {
bugx = xx2;
_local5 = 1;
} else if (bugx < xx1) {
bugx = xx1;
_local5 = 2;
}
if (bugy > yy2) {
bugy = yy2;
_local4 = 1;
} else if (bugy < yy1) {
bugy = yy1;
_local4 = 2;
}
if (_local5 > 0) {
wayx = -wayx;
nowf = ((wayx == -1) ? 2 : 3);
gotoAndStop(nowf);
}
if (_local4 > 0) {
wayy = -wayy;
}
this._x = bugx;
this._y = bugy;
} else if (tenor_id == 0) {
var _local3 = random(2);
gotoAndStop(_local3 + 2);
nowf = _local3 + 2;
wayx = ((_local3 == 0) ? -1 : 1);
wayy = ((random(2) == 0) ? -1 : 1);
tenor_id = 1;
}
}
};
Symbol 866 MovieClip [item0_36] Frame 2
stop();
Symbol 874 MovieClip [item0_37] Frame 1
var step = 3;
var timez = 0;
var tmax = 80;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
var way_id = 1;
var map_arr = _root.map_arr;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
var _local3 = 0;
if (timez >= tmax) {
_local3 = 1;
}
var _local6 = int((bugy + 20) / 40);
var _local5 = int((bugx + (way_id * 20)) / 40);
var _local7 = map_arr[_local6][_local5];
if (_local7 != 1) {
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
nowf = ((way_id == -1) ? 2 : 3);
gotoAndStop(nowf);
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local4 = random(2);
gotoAndStop(_local4 + 2);
nowf = _local4 + 2;
way_id = ((_local4 == 0) ? -1 : 1);
tenor_id = 1;
timez = int(tmax / 2);
}
}
};
Symbol 874 MovieClip [item0_37] Frame 2
stop();
Symbol 896 MovieClip [item0_38] Frame 1
var step = 4;
var timez = 0;
var tmax = 80;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugx = this._x;
timez++;
bugx = bugx + (step * way_id);
var _local4 = 0;
if (timez >= tmax) {
_local4 = 1;
}
if (_local4 == 1) {
way_id = -way_id;
nowf = ((way_id == -1) ? 2 : 3);
gotoAndStop(nowf);
timez = 0;
}
this._x = bugx;
} else if (tenor_id == 0) {
var _local3 = random(2);
gotoAndStop(_local3 + 2);
nowf = _local3 + 2;
way_id = ((_local3 == 0) ? -1 : 1);
tenor_id = 1;
timez = int(tmax / 2);
}
}
};
Symbol 896 MovieClip [item0_38] Frame 2
stop();
Symbol 918 MovieClip [item0_39] Frame 1
var step = 1;
var timez = 0;
var tmax = 200;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
var way_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
bugy = this._y;
timez++;
bugy = bugy + (step * way_id);
var _local3 = 0;
if (timez >= tmax) {
_local3 = 1;
}
if (bugy > 520) {
bugy = 520;
_local3 = 1;
} else if (bugy < 80) {
bugy = 80;
_local3 = 1;
}
if (_local3 == 1) {
way_id = -way_id;
nowf = 2;
gotoAndStop(nowf);
timez = 0;
tenor_id = 2;
}
this._y = bugy;
} else if (tenor_id == 2) {
timez++;
if (timez > (50 + random(50))) {
timez = 0;
tenor_id = 1;
nowf = 3;
gotoAndStop(nowf);
}
} else if (tenor_id == 0) {
nowf = 3;
gotoAndStop(nowf);
way_id = ((random(2) == 0) ? -1 : 1);
tenor_id = 1;
timez = tmax / 2;
}
}
};
Symbol 918 MovieClip [item0_39] Frame 2
stop();
Symbol 928 MovieClip Frame 20
gotoAndPlay(30 + random(60));
Symbol 968 MovieClip Frame 60
stop();
Symbol 969 MovieClip [item0_40] Frame 1
var timez = 0;
var tmax = 200;
var bugx = this._x;
var bugy = this._y;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local3 = 0;
timez++;
if (timez > tmax) {
_local3 = 1;
}
if (Math.abs(_root.playx - bugx) < 150) {
_local3 = 1;
}
var _local4 = ((_root.playx < bugx) ? 2 : 3);
if (_local4 != nowf) {
nowf = _local4;
gotoAndStop(nowf);
}
if (_local3 == 1) {
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
var _local4 = ((_root.playx < bugx) ? 2 : 3);
if (_local4 != nowf) {
nowf = _local4;
gotoAndStop(nowf);
}
timez++;
if (timez > 20) {
nowf = this._currentframe + 2;
gotoAndStop(nowf);
timez = 0;
tenor_id = 3;
}
} else if (tenor_id == 3) {
timez++;
if (timez > 54) {
nowf = this._currentframe - 2;
gotoAndStop(nowf);
tenor_id = 1;
timez = 0;
}
if (_root.foe_id == 0) {
if (_root.game.player.hit.hitTest(this.mc.hit)) {
_root.life--;
if (_root.life < 0) {
_root.life = 0;
}
_root.game.player.gotoAndStop(14);
_root.system_id = 2;
_root.timez = 0;
_root.callsound(2);
}
}
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
} else {
tenor_id = 1;
timez = 0;
}
};
Symbol 969 MovieClip [item0_40] Frame 2
stop();
Symbol 974 MovieClip [item0_41] Frame 1
var step = 1;
var timez = 0;
var tmax = 200;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local3 = 0;
timez++;
if (timez > tmax) {
_local3 = 1;
}
if (Math.abs(_root.playx - bugx) < 70) {
_local3 = 1;
}
if (_local3 == 1) {
nowf = 3;
gotoAndStop(nowf);
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
timez++;
if (timez > 20) {
nowf = 4;
gotoAndStop(nowf);
tenor_id = 3;
timez = 0;
}
} else if (tenor_id == 3) {
bugy = this._y;
timez++;
var _local4 = step + (timez * 0.5);
if (_local4 > 35) {
_local4 = 35;
}
bugy = bugy + _local4;
if (bugy > 800) {
nowf = 2;
gotoAndStop(nowf);
timez = 0;
bugy = borny;
tenor_id = 1;
}
this._y = bugy;
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 974 MovieClip [item0_41] Frame 2
stop();
Symbol 979 MovieClip [item0_42] Frame 1
var step = 1;
var timez = 0;
var tmax = 90;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local4 = 0;
timez++;
if (timez > tmax) {
_local4 = 1;
}
if (_local4 == 1) {
nowf = 3;
gotoAndStop(nowf);
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
timez++;
if (timez > 16) {
nowf = 4;
gotoAndStop(nowf);
timez = 0;
tenor_id = 3;
}
} else if (tenor_id == 3) {
bugy = this._y;
timez++;
var _local3 = step + (timez * 0.4);
if (_local3 > 35) {
_local3 = 35;
}
bugy = bugy + _local3;
if (bugy > 800) {
nowf = 2;
gotoAndStop(nowf);
timez = 0;
bugy = borny;
tenor_id = 1;
}
this._y = bugy;
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 979 MovieClip [item0_42] Frame 2
stop();
Symbol 980 MovieClip [item0_43] Frame 1
var step = 1;
var timez = 0;
var tmax = 200;
var bugx = this._x;
var bugy = this._y;
var bornx = bugx;
var borny = bugy;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local3 = 0;
timez++;
if (timez > tmax) {
_local3 = 1;
}
if (Math.abs(_root.playx - bugx) < 20) {
_local3 = 1;
}
if (_local3 == 1) {
nowf = 3;
gotoAndStop(nowf);
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
timez++;
if (timez > 20) {
nowf = 4;
gotoAndStop(nowf);
timez = 0;
tenor_id = 3;
}
} else if (tenor_id == 3) {
bugy = this._y;
timez++;
var _local4 = step + (timez * 0.4);
if (_local4 > 35) {
_local4 = 35;
}
bugy = bugy + _local4;
if (bugy > 800) {
nowf = 2;
gotoAndStop(nowf);
timez = 0;
bugy = borny;
tenor_id = 1;
}
this._y = bugy;
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 980 MovieClip [item0_43] Frame 2
stop();
Symbol 988 MovieClip Frame 81
_parent.gotoAndStop(1);
Symbol 989 MovieClip Frame 1
stop();
Symbol 990 MovieClip [item0_44] Frame 1
var timez = 0;
var tmax = 80;
var nowf = 2;
var tenor_id = 0;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local3 = 0;
timez++;
if (timez > tmax) {
_local3 = 1;
}
if (_local3 == 1) {
nowf = 3;
gotoAndStop(nowf);
this.mc.gotoAndStop(2);
timez = 0;
tenor_id = 2;
}
} else if (tenor_id == 2) {
timez++;
if (timez > 50) {
nowf = 2;
gotoAndStop(nowf);
this.mc.gotoAndStop(1);
timez = 0;
tenor_id = 1;
}
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 990 MovieClip [item0_44] Frame 2
stop();
Symbol 991 MovieClip [item0_45] Frame 1
var timez = 0;
var tmax = 80;
var nowf = 2;
var tenor_id = 0;
var ch_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local4 = 0;
timez++;
if (timez > tmax) {
_local4 = 1;
}
if (_local4 == 1) {
this["mc" + ch_id].gotoAndStop(1);
ch_id = ((ch_id == 1) ? 2 : 1);
var _local3 = this["mc" + ch_id];
_local3.gotoAndStop(2);
hit._x = _local3._x + 11;
hit._y = _local3._y + 12;
timez = 0;
}
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
var _local3 = this["mc" + ch_id];
_local3.gotoAndStop(2);
hit._x = _local3._x + 11;
hit._y = _local3._y + 12;
tenor_id = 1;
}
}
};
Symbol 991 MovieClip [item0_45] Frame 2
stop();
Symbol 992 MovieClip [item0_46] Frame 1
var timez = 0;
var tmax = 80;
var nowf = 2;
var tenor_id = 0;
var ch_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
var _local4 = 0;
timez++;
if (timez > tmax) {
_local4 = 1;
}
if (_local4 == 1) {
this["mc" + ch_id].gotoAndStop(1);
ch_id++;
if (ch_id > 3) {
ch_id = 1;
}
var _local3 = this["mc" + ch_id];
_local3.gotoAndStop(2);
hit._x = _local3._x + 11;
hit._y = _local3._y + 12;
timez = 0;
}
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
var _local3 = this["mc" + ch_id];
_local3.gotoAndStop(2);
hit._x = _local3._x + 11;
hit._y = _local3._y + 12;
tenor_id = 1;
}
}
};
Symbol 992 MovieClip [item0_46] Frame 2
stop();
Symbol 996 MovieClip [item0_47] Frame 1
var timez = 0;
var tmax = 50;
var nowf = 2;
var tenor_id = 0;
var ch_id = 1;
onEnterFrame = function () {
if (_root.system_id == 0) {
if (tenor_id == 1) {
this.mc._rotation = this.mc._rotation - 1.5;
this.hit._rotation = this.hit._rotation - 1.5;
} else if (tenor_id == 0) {
nowf = 2;
gotoAndStop(nowf);
tenor_id = 1;
}
}
};
Symbol 996 MovieClip [item0_47] Frame 2
stop();
Symbol 1014 MovieClip [cat] Frame 1
stop();
Symbol 1045 MovieClip Frame 13
stop();
Symbol 1053 MovieClip Frame 1
stop();
Symbol 1062 MovieClip Frame 17
stop();
Symbol 1091 MovieClip Frame 1
stop();
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1153 MovieClip [qq] Frame 1
function get100() {
var _local2 = game.attachMovie("qq100", "qq100", 90000);
_local2._x = game.player._x;
_local2._y = game.player._y - 100;
_root.score = _root.score + 100;
}
function checkJumpKey() {
if (jump_num == 1) {
if (!Key.isDown(32)) {
jump_num = 0;
}
}
}
function follow() {
var _local3 = game.player;
var _local2 = game["qq" + qq_id];
var _local4 = _local2.qq["hit" + hit_id];
_local3._x = (_local2._x + _local2.qq._x) + _local4._x;
_local3._y = (_local2._y + _local2.qq._y) + _local4._y;
var _local7 = _local2.qq._currentframe;
var _local1 = int((100 * _local7) / tf);
var _local5 = ((_local1 <= 50) ? (90 * (1 - ((_local1 * 4) / 100))) : (90 * (((_local1 * 4) / 100) - 3)));
if ((_local1 >= 10) && (_local1 <= 45)) {
var _local6 = 10;
} else if ((_local1 >= 55) && (_local1 <= 90)) {
var _local6 = 1;
} else if (((_local1 < 10) || (_local1 > 90)) || ((_local1 > 45) && (_local1 < 55))) {
var _local6 = 5;
}
_local3.pp.gotoAndStop(_local6);
_local3._rotation = _local5;
if ((_local1 == 100) || (_local1 == 50)) {
if (hit_id > 1) {
hit_id--;
}
if (hit_id < 0) {
hit_id = 1;
}
}
}
function fire() {
cat_t++;
var _local3 = cat._currentframe;
if ((cat_t > 250) && (_local3 == 3)) {
cat.gotoAndStop(4);
ball_t = 0;
}
if (_local3 == 4) {
ball_t++;
if (ball_t == 20) {
var _local2 = attachMovie("ball", "ball", 120000);
_local2._x = cat._x;
_local2._y = cat._y - 150;
ball_yl = ball_by;
ball_fy = -1;
ball_ay = -1;
ball_fx = ((random(2) > 0) ? 1 : -1);
_local2.onEnterFrame = function () {
this._x = this._x + (ball_xl * ball_fx);
this._y = this._y + (ball_yl * ball_fy);
ball_yl = ball_yl + ball_ay;
if (ball_yl < 0) {
ball_yl = 1;
ball_ay = 0.8;
ball_fy = 1;
}
if (ball_ay < 0) {
if (this.hit.hitTest(game.player.hit)) {
tenor_id = 7;
timez = 0;
fy = -1;
game.player.gotoAndStop(11);
}
} else {
this._alpha = this._alpha - 4;
this._xscale = this._xscale - 3;
this._yscale = this._yscale - 3;
if (this._alpha <= 0) {
this.removeMovieClip();
}
}
};
}
}
}
var qq_arr1 = [0, ["qq13", 600, 100], ["qq12", 1600, 100], ["qq13", 2150, 100], ["qq13", 3150, 100], ["qq12", 3700, 100], ["qq11", 4250, 100], ["qq12", 5250, 100], ["qq11", 5800, 100], ["qq12", 6350, 100], ["qq23", 6900, 100], ["qq11", 7900, 100], ["qq12", 8450, 100], ["qq11", 9000, 100], ["qq22", 9550, 100], ["qq21", 10100, 100]];
var land_arr1 = [["share", -40, 307], ["s", 1000, 420], ["t", 2550, 420], ["a", 4650, 420], ["r", 7300, 420], ["q", 10500, 400]];
var jump_arr1 = [0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0];
var qq_arr2 = [0, ["qq13", 600, 100], ["qq12", 1150, 100], ["qq13", 2150, 100], ["qq12", 2700, 100], ["qq13", 3250, 100], ["qq13", 4250, 100], ["qq12", 4800, 100], ["qq11", 5350, 100], ["qq12", 5900, 100], ["qq12", 6900, 100], ["qq11", 7450, 100], ["qq12", 8000, 100], ["qq21", 8550, 100], ["qq22", 9100, 100], ["qq11", 10100, 100], ["qq12", 10650, 100], ["qq21", 11200, 100], ["qq22", 11750, 100], ["qq21", 12300, 100], ["qq12", 12850, 100]];
var land_arr2 = [["share", -40, 307], ["s", 1550, 420], ["t", 3650, 420], ["a", 6300, 420], ["r", 9500, 420], ["q", 13250, 400]];
var jump_arr2 = [0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0];
var qq_arr3 = [0, ["qq13", 600, 100], ["qq12", 1150, 100], ["qq23", 1700, 100], ["qq12", 2700, 100], ["qq11", 3250, 100], ["qq22", 3800, 100], ["qq23", 4350, 100], ["qq13", 5350, 100], ["qq12", 5900, 100], ["qq21", 6450, 100], ["qq22", 7000, 100], ["qq21", 7550, 100], ["qq12", 8550, 100], ["qq11", 9100, 100], ["qq22", 9650, 100], ["qq13", 10200, 100], ["qq22", 10750, 100], ["qq21", 11300, 100], ["qq23", 12300, 100], ["qq22", 12850, 100], ["qq21", 13400, 100], ["qq22", 13950, 100], ["qq21", 14500, 100], ["qq22", 15050, 100], ["qq21", 15600, 100]];
var land_arr3 = [["share", -40, 307], ["s", 2100, 420], ["t", 4750, 420], ["a", 7950, 420], ["r", 11700, 420], ["q", 16000, 400]];
var jump_arr3 = [0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0];
var qq_arr = this["qq_arr" + _root.Hid];
var land_arr = this["land_arr" + _root.Hid];
var jump_arr = this["jump_arr" + _root.Hid];
var jump_num = 0;
var system_id = 0;
var tenor_id = 0;
var bx = 15;
var by = 13;
var xl = bx;
var yl = by;
var fx = 1;
var fy = -1;
var timez = 0;
var qq_id = 0;
var qq_max = qq_arr.length;
var land_id = 0;
var hit_id = 0;
var jump_id = jump_arr[jump_arr[0]];
var ax = -0.2;
var ay = -1;
var stepx = 6;
var stepy = 2;
var tf = 0;
var cf = 0;
var cat_t = 0;
var ball_t = 0;
var ball_xl = 3;
var ball_fx = 1;
var ball_by = 22;
var ball_yl = ball_by;
var ball_fy = -1;
var ball_ay = -1;
game._x = 0;
game._y = 0;
game.player._x = 300;
game.player._y = 450;
game.player.gotoAndStop(2);
game.player.swapDepths(100000);
attachMovie("qqcat", "cat", 110000);
cat._x = 400;
cat._y = 630;
cat.swapDepths(110000);
var i = 0;
while (i < land_arr.length) {
var tmp = land_arr[i];
var temp = game.attachMovie(tmp[0], "land" + i, 1180 + i);
temp._x = tmp[1];
temp._y = tmp[2];
i++;
}
var i = 1;
while (i < 5) {
var tmp = qq_arr[i];
var temp = game.attachMovie(tmp[0], "qq" + i, 10000 + i);
temp._x = tmp[1];
temp._y = tmp[2];
i++;
}
attachMovie("qqhelp", "qqhelp", 120002);
game.player.onEnterFrame = function () {
if (tenor_id == 0) {
if (Key.isDown(32)) {
cf = this._currentframe;
if (cf == 2) {
tenor_id = 1;
jump_num = 1;
jump_arr[0]++;
jump_id = jump_arr[jump_arr[0]];
qq_id++;
tf = game["qq" + qq_id].qq._totalframes;
timez = 0;
this.gotoAndStop(5);
starq.gotoAndStop(2);
} else if (cf == 1) {
this.gotoAndStop(2);
}
} else if (Key.isDown(37)) {
if ((this._x - stepx) > 300) {
this._x = this._x - stepx;
this._y = this._y - stepy;
this.gotoAndStop(3);
} else if ((this._x - stepx) > 200) {
this._x = this._x - stepx;
this.gotoAndStop(3);
}
} else if (Key.isDown(39)) {
if ((this._x + stepx) < 300) {
this._x = this._x + stepx;
this.gotoAndStop(4);
} else if ((this._x + stepx) < 600) {
this._x = this._x + stepx;
this._y = this._y + stepy;
this.gotoAndStop(4);
}
} else {
cf = this._currentframe;
if ((cf == 3) || (cf == 4)) {
this.gotoAndStop(cf - 2);
}
}
} else if (tenor_id == 1) {
checkJumpKey();
timez++;
if (timez >= 12) {
tenor_id = 2;
timez = 0;
this._x = this._x + (fx * xl);
this._y = this._y + ((fy * yl) - 60);
this.gotoAndStop(6);
}
} else if (tenor_id == 2) {
checkJumpKey();
this._x = this._x + (fx * xl);
this._y = this._y + (fy * yl);
timez++;
yl = yl + ay;
if (xl > 0) {
xl = xl + ax;
}
if (timez == by) {
fy = 1;
ay = 1;
}
if (jump_id == 1) {
var _local9 = game["qq" + qq_id].qq;
if (this.hitTest(_local9)) {
var _local3 = 0;
while (_local3 < 7) {
var _local6 = _local9["hit" + _local3];
if (!_local6) {
} else if (this.hit.hitTest(_local6)) {
hit_id = _local3;
if (hit_id > 1) {
hit_id--;
}
if (hit_id < 0) {
hit_id = 1;
}
this.gotoAndStop(7);
follow();
tenor_id = 3;
system_id = 1;
if (qq_id >= 3) {
var _local4 = qq_id - 2;
removeMovieClip(game["qq" + _local4]);
}
if (qq_id <= (qq_max - 2)) {
var _local4 = qq_id + 2;
var _local5 = qq_arr[_local4];
_local9 = game.attachMovie(_local5[0], "qq" + _local4, 10000 + _local4);
_local9._x = _local5[1];
_local9._y = _local5[2];
}
timez = 0;
xl = bx;
yl = by;
ay = -1;
fy = -1;
get100();
break;
}
_local3++;
}
}
} else {
var _local9 = game["land" + land_id].hit;
if (this.hit.hitTest(_local9)) {
this.gotoAndStop(9);
tenor_id = 4;
var _local10 = land_id - 1;
removeMovieClip(game["land" + _local10]);
var _local8 = game["land" + land_id];
this._y = _local8._y - 15;
timez = 0;
xl = by;
yl = by;
ay = -1;
fy = -1;
cat.gotoAndStop(5);
cat_t = 0;
get100();
}
}
if (this._y > 800) {
_root.callsound(6);
var _local9 = attachMovie("hidemenu", "hidemenu", 5000);
_local9._x = 400;
_local9._y = 300;
tenor_id = 9;
}
} else if (tenor_id == 3) {
follow();
checkJumpKey();
if (Key.isDown(32)) {
if (jump_num == 0) {
tenor_id = 2;
jump_num = 1;
jump_arr[0]++;
jump_id = jump_arr[jump_arr[0]];
timez = 0;
this._rotation = 0;
if (jump_id == 1) {
qq_id++;
tf = game["qq" + qq_id].qq._totalframes;
this.gotoAndStop(6);
} else {
land_id++;
this.gotoAndStop(8);
}
cat.gotoAndStop(5);
cat_t = 0;
}
}
fire();
} else if (tenor_id == 4) {
checkJumpKey();
timez++;
if (timez >= 15) {
timez = 0;
this._x = this._x + 5;
if (land_id < 5) {
system_id = 2;
tenor_id = 5;
this.gotoAndStop(2);
} else {
system_id = 3;
tenor_id = 6;
this.gotoAndStop(10);
}
starq.nextFrame();
}
} else if (tenor_id == 5) {
checkJumpKey();
var _local8 = game["land" + land_id];
var _local7 = _local8.hit;
if (Key.isDown(32)) {
if (jump_num == 0) {
cf = this._currentframe;
if (cf == 2) {
tenor_id = 1;
jump_num = 1;
jump_arr[0]++;
jump_id = jump_arr[jump_arr[0]];
qq_id++;
tf = game["qq" + qq_id].qq._totalframes;
timez = 0;
this.gotoAndStop(5);
} else if (cf == 1) {
this.gotoAndStop(2);
}
}
} else if (Key.isDown(37)) {
if ((this._x - stepx) > ((_local8._x + _local7._x) - (_local7._width / 2))) {
this._x = this._x - stepx;
this.gotoAndStop(3);
}
} else if (Key.isDown(39)) {
if ((this._x + stepx) < ((_local8._x + _local7._x) + (_local7._width / 2))) {
this._x = this._x + stepx;
this.gotoAndStop(4);
}
} else {
cf = this._currentframe;
if ((cf == 3) || (cf == 4)) {
this.gotoAndStop(cf - 2);
}
}
fire();
} else if (tenor_id == 6) {
timez++;
if (timez == 30) {
starq.nextFrame();
}
if (timez >= 52) {
timez = 0;
tenor_id = 9;
var _local9 = attachMovie("hidemenu", "hidemenu", 5000);
_local9._x = 400;
_local9._y = 300;
_root.score = _root.score + (_root.Hid * 1000);
_root.s10000_pg(_root.Hid * 1000);
_root.callsound(1);
}
} else if (tenor_id == 7) {
this._y = this._y + (fy * yl);
timez++;
yl = yl + ay;
if (timez == by) {
fy = 1;
ay = 1;
}
if (this._y > 800) {
_root.callsound(6);
var _local9 = attachMovie("hidemenu", "hidemenu", 5000);
_local9._x = 400;
_local9._y = 300;
tenor_id = 9;
}
} else if (tenor_id == 9) {
system_id = 0;
}
if (system_id == 1) {
game._x = game._x - 10;
if ((game._x + game["qq" + qq_id]._x) < 200) {
system_id = 0;
cat.gotoAndStop(2);
cat._x = game._x + game["qq" + qq_id]._x;
cat_t = 0;
}
} else if (system_id == 2) {
game._x = game._x - 10;
if ((game._x + game["land" + land_id]._x) < 50) {
system_id = 0;
cat.gotoAndStop(2);
cat._x = (game._x + game["land" + land_id]._x) + 150;
cat_t = 0;
}
} else if (system_id == 3) {
game._x = game._x - 10;
if ((game._x + game.player._x) < 400) {
system_id = 0;
}
}
};
stop();
Symbol 1200 MovieClip [qq11] Frame 1
stop();
gotoAndStop(random(4) + 1);
Symbol 1202 MovieClip [qq12] Frame 1
stop();
gotoAndStop(random(4) + 1);
Symbol 1204 MovieClip [qq13] Frame 1
stop();
gotoAndStop(random(4) + 1);
Symbol 1248 MovieClip [qq21] Frame 1
stop();
gotoAndStop(random(4) + 1);
Symbol 1250 MovieClip [qq22] Frame 1
stop();
gotoAndStop(random(4) + 1);
Symbol 1252 MovieClip [qq23] Frame 1
stop();
gotoAndStop(random(4) + 1);
Symbol 1262 MovieClip Frame 50
_parent.gotoAndStop(3);
Symbol 1267 MovieClip Frame 5
var r = (random(30) + 5);
gotoAndPlay(r);
Symbol 1267 MovieClip Frame 65
var r = (random(30) + 65);
gotoAndPlay(r);
Symbol 1292 MovieClip Frame 35
_parent.gotoAndStop(2);
Symbol 1293 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 1294 MovieClip [qqcat] Frame 1
stop();
Symbol 1295 MovieClip [qq100] Frame 18
this.removeMovieClip();
Symbol 1315 MovieClip Frame 1
stop();
Symbol 1315 MovieClip Frame 2
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 3
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 4
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 5
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 6
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 7
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 8
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 9
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 11
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 12
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 13
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 14
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 15
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 16
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 17
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 18
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;
Symbol 1315 MovieClip Frame 19
this.case = 1;
this.default = 2;
this.switch = 3;
this.if = 4;
this.else = 5;