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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/83194458?noj=FRM83194458-21DC" width="1" height="1"></div>

Answering Machine.swf

This is the info page for
Flash #42745

(Click the ID number above for more basic data on this flash file.)


Text
Answer Machine
Message Creator

Play

Stop

Play

To the right are
answer machine
messages

#0

#5

#9

#4

#8

#3

#7

#2

#1

#6

To the right are
answer machine
messages

ActionScript [AS1/AS2]

Frame 1
mod28 = Math.round((_root.getBytesTotal() / 1024) / 3) + "s for 28.8K Modem"; mod56 = Math.round((_root.getBytesTotal() / 1024) / 6.8) + "s for 56K Modem"; if (_root.getBytesLoaded() != _root.getBytesTotal()) { gotoAndPlay (1); }
Frame 3
mod28 = ""; mod56 = ""; stop();
Frame 11
stop();
Symbol 16 Button
on (release) { play(); }
Symbol 24 Button
on (release) { stopAllSounds(); }
Symbol 26 Button
on (rollOver) { if (selPlay == 1) { left = "Track #1\nSelected"; } if (selPlay == 2) { left = "Track #2\nSelected"; } if (selPlay == 3) { left = "Track #3\nSelected"; } if (selPlay == 4) { left = "Track #4\nSelected"; } if (selPlay == 5) { left = "Track #5\nSelected"; } if (selPlay == 6) { left = "Track #6\nSelected"; } if (selPlay == 7) { left = "Track #7\nSelected"; } if (selPlay == 8) { left = "Track #8\nSelected"; } if (selPlay == 9) { left = "Track #9\nSelected"; } if (selPlay == 0) { left = "Track #0\nSelected"; } } on (release) { if (selPlay == 1) { play1.gotoAndPlay(100); } if (selPlay == 2) { play1.gotoAndPlay(200); } if (selPlay == 3) { play1.gotoAndPlay(300); } if (selPlay == 4) { play1.gotoAndPlay(400); } if (selPlay == 5) { play1.gotoAndPlay(500); } if (selPlay == 6) { play1.gotoAndPlay(600); } if (selPlay == 7) { play1.gotoAndPlay(700); } if (selPlay == 8) { play1.gotoAndPlay(800); } if (selPlay == 9) { play1.gotoAndPlay(900); } if (selPlay == 0) { play1.gotoAndPlay(1020); } }
Symbol 34 Button
on (rollOver) { left = "Click #0 and\nPress Play to\nhear #0"; } on (release) { stopAllSounds(); top = "Answer the phone please,"; bot = "Hal..."; selPlay = 0; }
Symbol 38 Button
on (rollOver) { left = "Click #5 and\nPress Play to\nhear #5"; } on (release) { stopAllSounds(); top = "Answering Machine"; bot = "Broadcast System Test..."; selPlay = 5; }
Symbol 42 Button
on (rollOver) { left = "Click #9 and\nPress Play to\nhear #9"; } on (release) { stopAllSounds(); top = "A message to end"; bot = "telemarketer calls..."; selPlay = 9; }
Symbol 46 Button
on (rollOver) { left = "Click #4 and\nPress Play to\nhear #4"; } on (release) { stopAllSounds(); top = "Please don't be a creep..."; bot = ""; selPlay = 4; }
Symbol 50 Button
on (rollOver) { left = "Click #8 and\nPress Play to\nhear #8"; } on (release) { stopAllSounds(); top = "I'll send 30,000 volts"; bot = "through your phone..."; selPlay = 8; }
Symbol 54 Button
on (rollOver) { left = "Click #3 and\nPress Play to\nhear #3"; } on (release) { stopAllSounds(); top = "Nuclear Missile Storage"; bot = "Facility..."; selPlay = 3; }
Symbol 57 Button
on (rollOver) { left = "Click #7 and\nPress Play to\nhear #7"; } on (release) { stopAllSounds(); top = "Hi. Now you say"; bot = "something..."; selPlay = 7; }
Symbol 61 Button
on (rollOver) { left = "Click #2 and\nPress Play to\nhear #2"; } on (release) { stopAllSounds(); top = "We are the borg.."; bot = "resistance is futile..."; selPlay = 2; }
Symbol 64 Button
on (rollOver) { left = "Click #1 and\nPress Play to\nhear #1"; } on (release) { stopAllSounds(); top = "The answering machine is"; bot = "broken... "; selPlay = 1; }
Symbol 68 Button
on (rollOver) { left = "Click #6 and\nPress Play to\nhear #6"; } on (release) { stopAllSounds(); top = "We can not come to the"; bot = "phone right now..."; selPlay = 6; }
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 174
stop();
Symbol 70 MovieClip Frame 268
stop();
Symbol 70 MovieClip Frame 396
stop();
Symbol 70 MovieClip Frame 464
stop();
Symbol 70 MovieClip Frame 539
stop();
Symbol 70 MovieClip Frame 652
stop();
Symbol 70 MovieClip Frame 716
stop();
Symbol 70 MovieClip Frame 840
stop();
Symbol 70 MovieClip Frame 1013
stop();
Symbol 70 MovieClip Frame 1054
stop();
Symbol 72 Button
on (release) { play1.stop(); }
Symbol 74 Button
on (rollOver) { left = "Click #0 and\nPress Play to\nhear #0"; } on (release) { play1.stop(); top = "Answer the phone please,"; bot = "Hal..."; selPlay = 0; }
Symbol 75 Button
on (rollOver) { left = "Click #5 and\nPress Play to\nhear #5"; } on (release) { play1.stop(); top = "Answering Machine"; bot = "Broadcast System Test..."; selPlay = 5; }
Symbol 76 Button
on (rollOver) { left = "Click #9 and\nPress Play to\nhear #9"; } on (release) { play1.stop(); top = "A message to end"; bot = "telemarketer calls..."; selPlay = 9; }
Symbol 77 Button
on (rollOver) { left = "Click #4 and\nPress Play to\nhear #4"; } on (release) { play1.stop(); top = "Please don't be a creep..."; bot = ""; selPlay = 4; }
Symbol 78 Button
on (rollOver) { left = "Click #8 and\nPress Play to\nhear #8"; } on (release) { play1.stop(); top = "I'll send 30,000 volts"; bot = "through your phone..."; selPlay = 8; }
Symbol 79 Button
on (rollOver) { left = "Click #3 and\nPress Play to\nhear #3"; } on (release) { play1.stop(); top = "Nuclear Missile Storage"; bot = "Facility..."; selPlay = 3; }
Symbol 80 Button
on (rollOver) { left = "Click #7 and\nPress Play to\nhear #7"; } on (release) { play1.stop(); top = "Hi. Now you say"; bot = "something..."; selPlay = 7; }
Symbol 81 Button
on (rollOver) { left = "Click #2 and\nPress Play to\nhear #2"; } on (release) { play1.stop(); top = "We are the borg.."; bot = "resistance is futile..."; selPlay = 2; }
Symbol 82 Button
on (rollOver) { left = "Click #1 and\nPress Play to\nhear #1"; } on (release) { play1.stop(); top = "The answering machine is"; bot = "broken... "; selPlay = 1; }
Symbol 83 Button
on (rollOver) { left = "Click #6 and\nPress Play to\nhear #6"; } on (release) { play1.stop(); top = "We can not come to the"; bot = "phone right now..."; selPlay = 6; }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 4 5 12 18 25 27 30 36 40 44 48 52 56 59 62 66 73 84 85
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 EditableTextUses:2Used by:Timeline
Symbol 5 EditableTextUses:2Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:16
Symbol 12 TextUses:2Used by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 ButtonUses:11 12 13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:24 26 72
Symbol 18 TextUses:2Used by:24 72
Symbol 19 GraphicUsed by:24 26 72
Symbol 20 GraphicUsed by:24 26 72
Symbol 21 GraphicUsed by:24 26 72
Symbol 22 GraphicUsed by:24 26 72
Symbol 23 GraphicUsed by:24 26 72
Symbol 24 ButtonUses:17 18 19 20 21 22 23Used by:Timeline
Symbol 25 TextUses:2Used by:26
Symbol 26 ButtonUses:17 25 19 20 21 22 23Used by:Timeline
Symbol 27 EditableTextUses:2Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:34 74
Symbol 30 TextUses:2Used by:34 74
Symbol 31 GraphicUsed by:34 38 42 46 50 54 57 61 64 68 74 75 76 77 78 79 80 81 82 83
Symbol 32 GraphicUsed by:34 38 42 46 50 54 57 61 64 74 75 76 77 78 79 80 81 82
Symbol 33 GraphicUsed by:34 74
Symbol 34 ButtonUses:29 30 31 32 33Used by:Timeline
Symbol 35 GraphicUsed by:38 75
Symbol 36 TextUses:2Used by:38 75
Symbol 37 GraphicUsed by:38 75
Symbol 38 ButtonUses:35 36 31 32 37Used by:Timeline
Symbol 39 GraphicUsed by:42 76
Symbol 40 TextUses:2Used by:42 76
Symbol 41 GraphicUsed by:42 76
Symbol 42 ButtonUses:39 40 31 32 41Used by:Timeline
Symbol 43 GraphicUsed by:46 77
Symbol 44 TextUses:2Used by:46 77
Symbol 45 GraphicUsed by:46 77
Symbol 46 ButtonUses:43 44 31 32 45Used by:Timeline
Symbol 47 GraphicUsed by:50 78
Symbol 48 TextUses:2Used by:50 78
Symbol 49 GraphicUsed by:50 57 78 80
Symbol 50 ButtonUses:47 48 31 32 49Used by:Timeline
Symbol 51 GraphicUsed by:54 79
Symbol 52 TextUses:2Used by:54 79
Symbol 53 GraphicUsed by:54 79
Symbol 54 ButtonUses:51 52 31 32 53Used by:Timeline
Symbol 55 GraphicUsed by:57 64 80 82
Symbol 56 TextUses:2Used by:57 80
Symbol 57 ButtonUses:55 56 31 32 49Used by:Timeline
Symbol 58 GraphicUsed by:61 81
Symbol 59 TextUses:2Used by:61 81
Symbol 60 GraphicUsed by:61 81
Symbol 61 ButtonUses:58 59 31 32 60Used by:Timeline
Symbol 62 TextUses:2Used by:64 82
Symbol 63 GraphicUsed by:64 68 82 83
Symbol 64 ButtonUses:55 62 31 32 63Used by:Timeline
Symbol 65 GraphicUsed by:68 83
Symbol 66 TextUses:2Used by:68 83
Symbol 67 GraphicUsed by:68 83
Symbol 68 ButtonUses:65 66 31 67 63Used by:Timeline
Symbol 69 GraphicUsed by:Timeline
Symbol 70 MovieClipUses:SS1Used by:Timeline
Symbol 71 GraphicUsed by:Timeline
Symbol 72 ButtonUses:17 18 19 20 21 22 23Used by:Timeline
Symbol 73 EditableTextUses:2Used by:Timeline
Symbol 74 ButtonUses:29 30 31 32 33Used by:Timeline
Symbol 75 ButtonUses:35 36 31 32 37Used by:Timeline
Symbol 76 ButtonUses:39 40 31 32 41Used by:Timeline
Symbol 77 ButtonUses:43 44 31 32 45Used by:Timeline
Symbol 78 ButtonUses:47 48 31 32 49Used by:Timeline
Symbol 79 ButtonUses:51 52 31 32 53Used by:Timeline
Symbol 80 ButtonUses:55 56 31 32 49Used by:Timeline
Symbol 81 ButtonUses:58 59 31 32 60Used by:Timeline
Symbol 82 ButtonUses:55 62 31 32 63Used by:Timeline
Symbol 83 ButtonUses:65 66 31 67 63Used by:Timeline
Symbol 84 EditableTextUses:2Used by:Timeline
Symbol 85 EditableTextUses:2Used by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 70 MovieClip

Instance Names

"play1"Frame 11Symbol 70 MovieClip

Dynamic Text Variables

mod56Symbol 4 EditableText""
mod28Symbol 5 EditableText""
leftSymbol 27 EditableText"To the right are answer machine messages"
leftSymbol 73 EditableText"To the right are answer machine messages"
botSymbol 84 EditableText""
topSymbol 85 EditableText""




http://swfchan.com/9/42745/info.shtml
Created: 9/5 -2019 19:06:52 Last modified: 9/5 -2019 19:06:52 Server time: 21/05 -2024 16:31:19