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Clover.swf

This is the info page for
Flash #42746

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial Black" size="10" color="#ffffff">0</font></p>

<p align="left"><font face="Arial Black" size="12" color="#ffffff">GameName v1.0</font></p>

<p align="left"><font face="Arial Black" size="10" color="#ffffff">Date: 2005. 01. 01</font></p>

<p align="left"><font face="Arial Black" size="10" color="#ffffff">Maker: BugMaster</font></p>

Loading...

Clover Action

마우스로 네잎 클로버를 찾아 클릭하시면 됩니다.
세잎 클로버를 7개 이상 클릭하면 게임이 종료됩니다.
시간제한은 6분(360초)입니다.
빨리 찾을수록 높은 점수를 받을수 있습니다.
START 버튼을 누르면 게임이 시작됩니다.
자! 오늘은 몇개의 행운을 찾을 수 있을까요?

- BugMater

당신은 네잎 클로버의 행운을 찾기 위해
너무 많은 세잎 클로버의 행복을 버렸습니다.
행운을 위해 버린 행복이
우리가 바라는 행복이 아닐까요?
그래도 다시 도전해 보겠습니까^^;

네잎 클로버를 찾지 못했다고 실망하지 마세요.
당신에게 아직 저렇게 많은 행복이 있잖아요.
언젠가는 그 행복중에 행운을 찾을수 있을 겁니다.
그렇지만 다시 한번 더 도전해 보겠습니까^^;

당신에게 오늘 찾은 네잎 클로버보다
더 큰 행운이 있을겁니다.
행운은 언제나 행복속에 있습니다.
현재의 행복을 잊어 버리지 마세요.
다시 한번 더 도전해 보겠습니까^^;

ActionScript [AS1/AS2]

Frame 1
this.stop();
Instance of Symbol 37 MovieClip [ComLoading] in Frame 1
//component parameters onClipEvent (initialize) { delayTime = 0.5; nextFrameNum = "GAME"; }
Frame 11
function DispatchGameData(value, score_play) { var _local1 = _root; if (_local1.dbconnect == "yes") { _local1.score = value + 969696; _local1.score_play = score_play; this.loadVariables((_local1.dir + "game_record.") + _local1.scripttype, "POST"); } } System.useCodepage = true; GameStart = false; var score = 0;
Instance of Symbol 42 MovieClip "AS" in Frame 11
onClipEvent (mouseUp) { this.down = false; } onClipEvent (mouseDown) { if ((_parent.GameStart == true) && (this.down == false)) { this.down = true; var x1 = _parent._xmouse; var y1 = _parent._ymouse; if ((this.CatchMC != null) && (this.CatchMC.hitTest(x1, y1, true))) { if (this.CatchMC.LEAF._currentframe >= this.fourleaf) { _parent.DISPLAY.num++; _parent.DISPLAY.score = _parent.DISPLAY.score + ((400 + _parent.DISPLAY.maxTime) - _parent.DISPLAY.time); if (_parent.DISPLAY.num >= 7) { this.GameOver(); } } else { _parent.DISPLAY.score = _parent.DISPLAY.score - 150; this.three++; if (this.three >= 7) { this.GameOver(); } } this.CatchMC.tx = (this.CatchMC.ty = -300); this.CatchMC.scaleXY(this.CatchMC._xscale * 2); this.CatchMC.swapDepths(this.CatchMC.getDepth() + 5000); this.CatchMC.onEnterFrame = function () { var _local1 = this; if (_local1.Limit(280, 180, 5)) { _local1._visible = false; delete _local1.onEnterFrame; } else { _local1.smoothMove(280, 180, 0.2); } }; this.CatchMC = null; } } } onClipEvent (mouseMove) { if ((_parent.GameStart == true) && (this.make == true)) { var x1 = _parent._xmouse; var y1 = _parent._ymouse; if (y1 > 280) { if (x1 > 340) { _parent.DISPLAY._x = 90; } else if (x1 < 220) { _parent.DISPLAY._x = 470; } } var a = (int((x1 - this.side) / this.space) - 2); var b = (int((y1 - this.side) / this.space) - 2); var n = 0; do { if (Clist.length <= 0) { break; } n = Clist.length - 1; if (Clist[n]._x != Clist[n].tx) { Clist[n]._x = Clist[n].tx; Clist[n]._y = Clist[n].ty; MC.STEM._xscale = 10; } Clist.pop(); n++; } while (n <= 100); if (this.CatchMC != null) { this.CatchMC.SHADOW._visible = false; this.CatchMC = null; } if ((((a > -3) && (b > -3)) && (a < (this.maxA + 2))) && (b < (this.maxB + 2))) { var y = b; while (y <= (b + 5)) { var x = a; while (x <= (a + 5)) { var MC = _parent[(("C" + x) + "x") + y]; var diffX = (x1 - MC.tx); var diffY = (y1 - MC.ty); var d = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (d < 12) { MC._x = MC.tx; MC._y = MC.ty; MC.STEM._xscale = 10; if (MC.hitTest(x1, y1, true)) { if (this.CatchMC == null) { this.CatchMC = MC; } else if (MC.getDepth() > this.CatchMC.getDepth()) { this.CatchMC = MC; } } } else if (d < 60) { var t = Math.atan2(-diffY, -diffX); MC._x = MC.tx + int(((60 - d) / 4) * Math.cos(t)); MC._y = MC.ty + int(((60 - d) / 4) * Math.sin(t)); MC.STEM._xscale = (MC.tx - MC._x) * 2; Clist.push(MC); } x++; } y++; } } if (this.CatchMC != null) { this.CatchMC.SHADOW._visible = true; } } }
Instance of Symbol 64 MovieClip "DISPLAY" in Frame 11
onClipEvent (load) { this.swapDepths(50001); num = 0; total = 0; this.CLOVER.txt = (num + " / ") + total; time = 0; maxTime = 360; ts = getTimer(); ball = false; this.CLOCK.BALL.stop(); this.CLOCK.txt = maxTime; this.CLOCK.BAR._rotation = 0; score = 0; this.scoretxt = score; } onClipEvent (enterFrame) { if (_parent.GameStart == true) { this.CLOVER.txt = (num + " / ") + total; if (num >= total) { _parent.AS.GameOver(); } te = getTimer(); time = int((te - ts) / 1000); this.CLOCK.txt = maxTime - time; this.CLOCK.BAR._rotation = (time / maxTime) * 360; if ((time / maxTime) > 0.8) { if (ball != true) { ball = true; this.CLOCK.BALL.play(); } } else if (ball != false) { ball = false; this.CLOCK.BALL.gotoAndStop(1); } if (time >= maxTime) { _parent.AS.GameOver(); } this.scoretxt = score; } else { ts = getTimer(); if (ball != false) { ball = false; this.CLOCK.BALL.gotoAndStop(1); } } }
Instance of Symbol 76 MovieClip "HELP" in Frame 11
onClipEvent (load) { this.swapDepths(50002); }
Frame 12
this.stop();
Frame 13
this.prevFrame();
Symbol 11 MovieClip Frame 1
this.stop();
Symbol 21 MovieClip Frame 1
this.stop();
Symbol 29 MovieClip [ComMakerView] Frame 1
function getFrame(MC) { this.f++; var _local2 = getTimer(); var _local3 = _local2 - this.ts; if (_local3 >= 1000) { this.vfps = this.f; if (this._currentframe == 2) { this.frameTXT.html = true; this.frameTXT.htmlText = ""; } else { this.frameTXT.html = true; this.frameTXT.htmlText = ((("<font color='" + this.fcolor) + ";'>") + this.vfps) + "</font>"; } this.f = 0; this.ts = _local2; } } function checkKey() { if (((this.kDown == false) && (Key.isDown(16))) && (Key.isDown(this.kcode))) { if (this._currentframe == 2) { this.gotoAndStop(3); this.makerTXT.html = true; this.makerTXT.htmlText = ("<font color='" + this.fcolor) + ";'>Maker: BugMaster</font>"; this.dateTXT.html = true; this.dateTXT.htmlText = ((("<font color='" + this.fcolor) + ";'>Date: ") + this.makeDate) + "</font>"; this.frameTXT.html = true; this.frameTXT.htmlText = ""; } else { this.gotoAndStop(2); this.verTXT.html = true; this.verTXT.htmlText = ((((("<font color='" + this.fcolor) + ";'>") + this.gameName) + " v") + this.gameVer) + "</font>"; this.frameTXT.html = true; this.frameTXT.htmlText = ((("<font color='" + this.fcolor) + ";'>") + this.vfps) + "</font>"; } this.kDown = true; } else if ((this.kDown == true) && (Key.isToggled(16) || (Key.isToggled(this.kcode)))) { this.kDown = false; } } this.kcode = 86; this.ts = getTimer(); this.kDown = false; this.f = 0; this.vfps = 0; this.verTXT.html = true; this.verTXT.htmlText = ((((("<font color='" + this.fcolor) + ";'>") + this.gameName) + " v") + this.gameVer) + "</font>"; this.frameTXT.html = true; this.frameTXT.htmlText = ""; this.onEnterFrame = function () { this.getFrame(); this.checkKey(); };
Symbol 29 MovieClip [ComMakerView] Frame 2
this.stop();
Symbol 29 MovieClip [ComMakerView] Frame 3
this.stop();
Symbol 37 MovieClip [ComLoading] Frame 1
this.per = 0; this.num = 0; this.f = 0; this.ts = 0; this.onEnterFrame = function () { if (this.per >= 100) { var _local4 = (getTimer() - this.ts) / 1000; if (_local4 > this.delayTime) { _parent.gotoAndPlay(this.nextFrameNum); } } else { this.per = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.BAR._xscale = this.per; this.TXT = this.per + "% Load"; this.ts = getTimer(); } this.BOX._rotation = this.BOX._rotation + 4; }; this.stop();
Symbol 42 MovieClip Frame 1
function order(a, b) { if (a < b) { return(-1); } if (a > b) { return(1); } return(0); } function Setup() { var _local2 = this; var tmp = _parent.GameStart; _parent.GameStart = false; var n = 1; _local2.three = 0; _local2.total = 0; var Flist = new Array(); var i = 0; while (i < 7) { Flist[i] = int((Math.random() * ((maxA * maxB) - 5)) + 3); i++; } Flist.sort(order); var y = 1; while (y <= _local2.maxB) { var _local3 = 1; while (_local3 <= _local2.maxA) { name = (("C" + _local3) + "x") + y; if (_local2.make != true) { _parent.attachMovie("clover", name, n); } else { _parent[name].swapDepths(n); } var _local1 = _parent[name]; _local1._visible = true; _local1._x = (_local1.tx = ((_local3 * _local2.space) + _local2.side) + (int(Math.random() * 9) - 4)); _local1._y = (_local1.ty = ((y * _local2.space) + _local2.side) + (int(Math.random() * 9) - 4)); if ((_local2.total < 7) && (n >= Flist[_local2.total])) { frame = int(Math.random() * ((_local1.LEAF._totalframes - _local2.fourleaf) + 1)) + _local2.fourleaf; _local2.total++; } else { frame = int((Math.random() * _local2.fourleaf) - 1) + 1; } _local1.LEAF.gotoAndStop(frame); _local1.SHADOW.gotoAndStop(frame); _local1.SHADOW._visible = false; _local1._rotation = int(Math.random() * 360); _local1._xscale = (_local1._yscale = 60 + int(Math.random() * 40)); _local1.STEM._rotation = _local1._rotation * -1; _local1.STEM._xscale = 10; n++; _local3++; } y++; } if (_local2.make != true) { _local2.make = true; } _parent.GameStart = tmp; _parent.DISPLAY.score = 1000; _parent.DISPLAY.num = 0; _parent.DISPLAY.total = _local2.total; } function GameOver() { var _local1 = _parent; if (this.CatchMC != null) { delete this.CatchMC.onEnterFrame; this.CatchMC = null; } _local1.HELP._visible = true; if (_local1.GameStart == true) { var _local2 = _local1.DISPLAY.score; var _local3 = _local1.DISPLAY.maxTime - _local1.DISPLAY.time; if (this.three >= 7) { _local1.HELP.gotoAndStop("GAMEOVER"); _local2 = 0; } else if (_local1.DISPLAY.num > 0) { _local1.HELP.gotoAndStop("VICTORY"); _local2 = _local2 + (_local3 * 3); } else { _local1.HELP.gotoAndStop("THEEND"); _local2 = _local2 + (_local3 * 2); } var msg = (((((("\uB0A8\uC740\uC2DC\uAC04: " + _local3) + "\uCD08, \uB124\uC78E: ") + _local1.DISPLAY.num) + "\uAC1C, \uC138\uC78E: ") + this.three) + "\uAC1C"); _local1.DispatchGameData(_local2, msg); } _local1.GameStart = false; } var space = 20; var side = 0; var maxA = 27; var maxB = 20; var f = 0; var CatchMC = null; var Clist = new Array(); var make = false; var down = false; var fourleaf = 6; var three = 0; var total = 0; this.Setup(); _global.distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; MovieClip.prototype.scaleXY = function (scale) { this._xscale = (this._yscale = scale); }; MovieClip.prototype.pushXY = function (power, targetX, targetY) { var _local1 = this; var diffX = (_local1.tx - targetX); var _local3 = _local1.ty - targetY; var _local2 = Math.atan2(_local3, diffX); _local1._x = _local1.tx + (power * Math.cos(_local2)); _local1._y = _local1.ty + (power * Math.sin(_local2)); }; MovieClip.prototype.elasticMove = function (a, b, tx, ty) { var _local1 = this; var _local2 = ty; var _local3 = tx; var tempx = _local1._x; var tempy = _local1._y; _local1._x = ((a * (_local1._x - _local3)) + (b * (_local1.prevx - _local3))) + _local3; _local1._y = ((a * (_local1._y - _local2)) + (b * (_local1.prevy - _local2))) + _local2; _local1.prevx = tempx; _local1.prevy = tempy; }; MovieClip.prototype.rotateTo = function (targetX, targetY) { var _local1 = this; var _local3 = targetX - _local1._x; var _local2 = targetY - _local1._y; _local1._rotation = (Math.atan2(_local2, _local3) * 180) / Math.PI; }; MovieClip.prototype.Limit = function (x, y, max) { var _local1 = this; if ((Math.abs(_local1._x - x) < max) && (Math.abs(_local1._y - y) < max)) { _local1._x = x; _local1._y = y; return(true); } return(false); }; MovieClip.prototype.smoothMove = function (targetX, targetY, speed) { var _local1 = this; _local1._x = _local1._x + (speed * (targetX - _local1._x)); _local1._y = _local1._y + (speed * (targetY - _local1._y)); }; this.stop(); this._visible = false;
Symbol 48 Button
on (release) { getURL ("http://www.game24.co.kr", "_blank", "GET"); }
Instance of Symbol 29 MovieClip [ComMakerView] in Symbol 64 MovieClip Frame 1
//component parameters onClipEvent (initialize) { gameVer = "0.98"; gameName = "CLOVER"; fcolor = "#ffffff"; makeDate = "2004. 04. 28"; }
Symbol 71 Button
on (release) { _parent.AS.Setup(); _parent.GameStart = true; this._visible = false; }
Symbol 76 MovieClip Frame 1
this.C1.gotoAndStop(7); this.C2.gotoAndStop(8); this.stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:22
Symbol 3 GraphicUsed by:11
Symbol 4 GraphicUsed by:11
Symbol 5 GraphicUsed by:11
Symbol 6 GraphicUsed by:11
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:3 4 5 6 7 8 9 10Used by:22
Symbol 12 BitmapUsed by:13 14 15 16 17 18 19 20
Symbol 13 GraphicUses:12Used by:21
Symbol 14 GraphicUses:12Used by:21
Symbol 15 GraphicUses:12Used by:21
Symbol 16 GraphicUses:12Used by:21
Symbol 17 GraphicUses:12Used by:21
Symbol 18 GraphicUses:12Used by:21
Symbol 19 GraphicUses:12Used by:21
Symbol 20 GraphicUses:12Used by:21
Symbol 21 MovieClipUses:13 14 15 16 17 18 19 20Used by:22 76
Symbol 22 MovieClip [clover]Uses:2 11 21
Symbol 23 GraphicUsed by:29 37
Symbol 24 FontUsed by:25 26 27 28
Symbol 25 EditableTextUses:24 61Used by:29
Symbol 26 EditableTextUses:24 61Used by:29
Symbol 27 EditableTextUses:24 61Used by:29
Symbol 28 EditableTextUses:24 61Used by:29
Symbol 29 MovieClip [ComMakerView]Uses:23 25 26 27 28Used by:64
Symbol 30 GraphicUsed by:37
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:37
Symbol 33 GraphicUsed by:37
Symbol 34 FontUsed by:35
Symbol 35 EditableTextUses:34Used by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [ComLoading]Uses:30 32 33 35 23 36Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:42
Symbol 40 FontUsed by:41
Symbol 41 EditableTextUses:40Used by:42
Symbol 42 MovieClipUses:39 41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:64
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 ButtonUses:45 46 47Used by:64
Symbol 49 GraphicUsed by:57
Symbol 50 FontUsed by:51 59
Symbol 51 EditableTextUses:50Used by:57
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:52 53Used by:57
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClipUses:49 51 54 56Used by:64
Symbol 58 GraphicUsed by:60
Symbol 59 EditableTextUses:50Used by:60
Symbol 60 MovieClipUses:58 59Used by:64
Symbol 61 FontUsed by:25 26 27 28 62 68
Symbol 62 EditableTextUses:61Used by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:44 48 57 60 62 63 29Used by:Timeline
Symbol 65 GraphicUsed by:76
Symbol 66 FontUsed by:67 73 74 75
Symbol 67 TextUses:66Used by:76
Symbol 68 TextUses:61Used by:76
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:69 70Used by:76
Symbol 72 GraphicUsed by:76
Symbol 73 TextUses:66Used by:76
Symbol 74 TextUses:66Used by:76
Symbol 75 TextUses:66Used by:76
Symbol 76 MovieClipUses:65 67 68 71 21 72 73 74 75Used by:Timeline

Instance Names

"AS"Frame 11Symbol 42 MovieClip
"DISPLAY"Frame 11Symbol 64 MovieClip
"HELP"Frame 11Symbol 76 MovieClip
"STEM"Symbol 22 MovieClip [clover] Frame 1Symbol 2 MovieClip
"SHADOW"Symbol 22 MovieClip [clover] Frame 1Symbol 11 MovieClip
"LEAF"Symbol 22 MovieClip [clover] Frame 1Symbol 21 MovieClip
"frameTXT"Symbol 29 MovieClip [ComMakerView] Frame 1Symbol 25 EditableText
"verTXT"Symbol 29 MovieClip [ComMakerView] Frame 1Symbol 26 EditableText
"dateTXT"Symbol 29 MovieClip [ComMakerView] Frame 3Symbol 27 EditableText
"makerTXT"Symbol 29 MovieClip [ComMakerView] Frame 3Symbol 28 EditableText
"BOX"Symbol 37 MovieClip [ComLoading] Frame 1Symbol 32 MovieClip
"BALL"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"BAR"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"CLOCK"Symbol 64 MovieClip Frame 1Symbol 57 MovieClip
"CLOVER"Symbol 64 MovieClip Frame 1Symbol 60 MovieClip
"startButton"Symbol 76 MovieClip Frame 1Symbol 71 Button
"C1"Symbol 76 MovieClip Frame 1Symbol 21 MovieClip
"C2"Symbol 76 MovieClip Frame 1Symbol 21 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 22 as "clover"
ExportAssets (56)Timeline Frame 1Symbol 29 as "ComMakerView"
ExportAssets (56)Timeline Frame 1Symbol 29 as "ComMakerView"
ExportAssets (56)Timeline Frame 1Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 1Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 1Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 2Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 3Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 4Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 5Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 6Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 7Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 8Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 9Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 10Symbol 37 as "ComLoading"
ExportAssets (56)Timeline Frame 11Symbol 29 as "ComMakerView"

Labels

"LOADING"Frame 1
"GAME"Frame 11
"START"Symbol 76 MovieClip Frame 1
"GAMEOVER"Symbol 76 MovieClip Frame 2
"THEEND"Symbol 76 MovieClip Frame 3
"VICTORY"Symbol 76 MovieClip Frame 4

Dynamic Text Variables

TXTSymbol 35 EditableText"Loading..."
txtSymbol 51 EditableText""
txtSymbol 59 EditableText""
scoretxtSymbol 62 EditableText""




http://swfchan.com/9/42746/info.shtml
Created: 9/5 -2019 19:06:43 Last modified: 9/5 -2019 19:06:43 Server time: 21/05 -2024 21:02:09