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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/96996151?noj=FRM96996151-4DC" width="1" height="1"></div>

Infection.swf

This is the info page for
Flash #43237

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Kartika" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">Messages</font></p>

Messages

Music By: www.partnersinryhme.com
Also thanks go to:
Ben Olding, FlapperMK, Richard Humphreys, Herbie
Hopkins, Darth Sirov, EL, Wurmish, Daikun, Moo12321,
Connect

Start Game

Start Game

Start Game

Your Best Score

Your Best Wave

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">000000000000000</font></p>

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">00000</font></p>

Music On

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">9</font></p>

Music Off

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">9</font></p>

All Sound On

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

All Sound Off

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

Auto Fire On

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">8</font></p>

Auto Fire Off

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">8</font></p>

Find

a

Friend

at

.com

<p align="center"><font face="Kartika" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">Play More Games ..</font></p>

Play More Games ..

The

Naked

Developer

www.thenakeddeveloper.com

.

Shield Strength

Next Generation

<p align="center"><font face="Kartika" size="18" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

'Ghost Guns' allows you
to add 2 more turrets

'Smartbomb' hits all
targets on the screen.

'Scatter Gun' fires a 3x
random stream of projectiles.

'Area Of Effect' damages
items around the target.

'Beam Laser' sends out a
wall of cleansing light.

'Freeze Ray' stops the
spores in their tracks.

'Quad Damage' muliplies
your damage output by 4.

<p align="center"><font face="Kartika" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000000000</font></p>

Controls
- Left & Right Arrow Keys move the turret. around the circle.
- Use the numeric keys   to   activate collected weapons.
-        toggles firing.
Instructions
You will see blocks of virus appear as blue to start and
working their way to white as they "Spawn".. kill them before
they pop and release spores at your shield.
Kill the squares containing power ups to release good spores,
shoot them to receive the powerups.
Press Space To Start.

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">7</font></p>

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Space</font></p>

<p align="right"><font face="Kartika" size="22" color="#00ff00" letterSpacing="0.000000" kerning="1">Currently 0</font></p>

Game Over

Loading Scores ..

Your Score

Your Wave

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">000000000000000</font></p>

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">00000</font></p>

Back To Start Menu

Back To Start Menu

ActionScript [AS1/AS2]

Frame 1
function f_LockedSite() { if (((_root._url.toLowerCase().indexOf("flowplay.com") == -1) && (_root._url.toLowerCase().indexOf("localhost") == -1)) && (_root._url.toLowerCase().indexOf("ourworld.com") == -1)) { return(false); } return(true); } function f_ReportStatistics() { if (_root.b_LockedSite) { flash.external.ExternalInterface.call("fpSendStat", "ShotsFired", _root.n_StatsShotsFired, "max"); flash.external.ExternalInterface.call("fpSendStat", "BadSporesReleased", _root.n_StatsBadSporesReleased, "max"); flash.external.ExternalInterface.call("fpSendStat", "GoodSporesReleased", _root.n_StatsGoodSporesReleased, "max"); flash.external.ExternalInterface.call("fpSendStat", "BlocksKilled", _root.n_StatsBlocksKilled, "max"); flash.external.ExternalInterface.call("fpSendStat", "SporesKilled", _root.n_StatsSporesKilled, "max"); flash.external.ExternalInterface.call("fpSendStat", "WeaponsFired", _root.n_StatsWeaponsFired, "max"); } } function f_DamageVirus(n_X, n_Y, n_Damage) { var _local5; var _local4; if (_root.o_VirusArray[n_X][n_Y] >= _root.o_VirusTransformLevels[1]) { _root.f_PlaySound("o_Explosions", "VirusHit"); if ((_root.o_VirusArray[n_X][n_Y] - n_Damage) < _root.o_VirusTransformLevels[1]) { if (b_GameOver == false) { _root.f_AddScore(_root.o_VirusArray[n_X][n_Y]); } _local5 = (_root.o_VirusTransformLevels[1] - _root.o_VirusArray[n_X][n_Y]) * -1; _root.o_VirusArray[n_X][n_Y] = 0; _root.n_StatsBlocksKilled++; _local4 = _root[(("Virus_" + n_X.toString()) + "_") + n_Y.toString()]; _local4.b_Die = true; if ((_local4.n_PowerupType > 0) && (_local4.n_Type != 0)) { _root.f_ShootSpore(n_X, n_Y, 1, _local4.n_PowerupType); } } else { if (b_GameOver == false) { _root.f_AddScore(n_Damage); } _root.o_VirusArray[n_X][n_Y] = _root.o_VirusArray[n_X][n_Y] - n_Damage; _local5 = 0; } } else { _local5 = n_Damage; } return(_local5); } function f_AddScore(n_Value) { _root.n_Score = _root.n_Score + n_Value; FlowPlayAPI.SetScore(_root.n_Score); } function f_ActivateUpgrade(n_UpgradeID) { if (((_root.o_Upgrades[n_UpgradeID][0] == 0) && (o_Upgrades[n_UpgradeID][6] == 1)) && (o_Upgrades[n_UpgradeID][1] >= o_Upgrades[n_UpgradeID][4])) { _root.o_Upgrades[n_UpgradeID][0] = 1; _root.o_Upgrades[n_UpgradeID][1] = 0; _root.n_StatsWeaponsFired++; if (n_UpgradeID == 1) { var _local6 = _root.attachMovie("SmartBomb", "SmartBomb", 10100); _local6._x = o_Arena._x; _local6._y = o_Arena._y; } else if (n_UpgradeID == 4) { var _local5 = _root.attachMovie("BeamLaser", "BeamLaser_1", 1010100); _local5._x = o_Arena._x; _local5._y = o_Arena._y; _local5._rotation = _root.o_Gun._rotation; if (o_Upgrades[0][0] == 1) { var _local3 = _root.attachMovie("BeamLaser", "BeamLaser_2", 1010101); _local3._x = o_Arena._x; _local3._y = o_Arena._y; _local3._rotation = _root.o_Gun_120._rotation; var _local4 = _root.attachMovie("BeamLaser", "BeamLaser_3", 1010102); _local4._x = o_Arena._x; _local4._y = o_Arena._y; _local4._rotation = _root.o_Gun_240._rotation; } _root.f_PlaySound("o_Sounds", "BeamLaser"); } else if (n_UpgradeID == 5) { _root.o_FreezeRay.gotoAndPlay("FreezeAnimation"); } } } function f_BombArea(n_Distance, n_DamageAmount) { var _local3; var _local2; var _local5; var _local4; _local3 = 0; while (_local3 < _root.n_VirusArrayWidth) { _local2 = 0; while (_local2 < _root.n_VirusArrayHeight) { if ((o_PlayingFieldLoader[_local2].charAt(_local3) == n_Distance.toString()) and (_root.o_VirusArray[_local3][_local2] >= o_VirusTransformLevels[1])) { f_DamageVirus(_local3, _local2, n_DamageAmount * _root.n_UpgradeSmartbombMultiplier); } _local2++; } _local3++; } n_SporeHalfWidth = _root.n_VirusWidth / 2; _local4 = 0; while (_local4 <= _root.n_SporeUpperLimit) { _local5 = _root["Spore_" + _local4.toString()]; if (_local5 != undefined) { _root.f_DamageSpore(_local5, _root.o_ProjectileLevels[_root.n_ProjectileLevel]); } _local4++; } } function f_DoDamageDisplay() { _root.o_Damage._x = 0; _root.o_Damage._y = 0; _root.o_Damage._width = _root._width; _root.o_Damage._height = _root._height; _root.o_Damage.gotoAndPlay(0); } function f_CalculatePowerup(n_XCoord, n_YCoord) { var _local4 = Math.random() * 100; var _local2; var _local3 = _root[(("Virus_" + n_XCoord.toString()) + "_") + n_YCoord.toString()]; if ((_local4 >= 0) and (_local4 < _root.n_SporeGoodChancePerc)) { _local2 = Math.ceil(_root.o_Upgrades.length / (_root.n_SporeGoodChancePerc / _local4)); } else { _local2 = 0; } if (((_root.o_Upgrades[_local2][7] != _root.o_Upgrades[_local2][8]) && (_local2 > 7)) || (_local2 <= 7)) { _local3.n_PowerupType = _local2; _local3.o_PowerUps._visible = false; _local3.o_PowerUps.gotoAndPlay("Powerup_" + _local2.toString()); } else { _local3.n_PowerupType = 0; _local3.o_PowerUps._visible = false; _local3.o_PowerUps.gotoAndPlay("Powerup_0"); } } function f_CollectPowerup(n_PowerupType) { if (n_PowerupType >= 7) { f_UpgradePowerup(n_PowerupType); } else if ((_root.o_Upgrades[n_PowerupType][6] == undefined) || (_root.o_Upgrades[n_PowerupType][6] == 0)) { f_EnablePowerup(n_PowerupType); } else { f_UpgradePowerup(n_PowerupType); } } function f_UpgradePowerup(n_PowerupType) { if (n_PowerupType < 7) { _root.o_Upgrades[n_PowerupType][1] = _root.o_Upgrades[n_PowerupType][1] + ((_root.o_Upgrades[n_PowerupType][4] / 100) * _root.n_UpgradeRepowerPerc); } if (_root.o_Upgrades[n_PowerupType][7] < _root.o_Upgrades[n_PowerupType][8]) { _root.o_Upgrades[n_PowerupType][7]++; if (n_PowerupType < 7) { _root.o_Upgrades[n_PowerupType][4] = _root.o_Upgrades[n_PowerupType][4] - Math.floor((_root.o_Upgrades[n_PowerupType][4] / 100) * _root.o_Upgrades[n_PowerupType][9]); f_ShowMessage(("Increase in '" + _root.o_Upgrades[n_PowerupType][5].toString()) + "' recharge speed."); } else if (n_PowerupType == 7) { _root.n_ProjectileRegenLimit--; f_ShowMessage("Rate of fire increased."); } else if (n_PowerupType == 8) { _root.n_ProjectileDistance = _root.n_ProjectileDistance + _root.n_ProjectileDistanceAdd; f_ShowMessage("Shot distance increased."); } else if (n_PowerupType == 9) { _root.n_ProjectileLevel++; f_ShowMessage("Damage output increased."); } } else { f_ShowMessage("That powerup is maxed out!"); } } function f_EnablePowerup(n_PowerupType) { _root.o_Upgrades[n_PowerupType][6] = 1; _root["o_Powerup_" + n_PowerupType.toString()].o_Instructions.n_Type = n_PowerupType + 1; _root["o_Powerup_" + n_PowerupType.toString()].o_Instructions.n_Counter = _root.n_InstructionTime; f_ShowMessage(("You collected the '" + _root.o_Upgrades[n_PowerupType][5].toString()) + "' power up."); } function f_DamageSpore(o_Spore, n_DamageAmount) { var _local3; if (_root.n_Wave < _root.n_SoundsCutLevel) { _root.f_PlaySound("o_Explosions", "SporeHit"); } o_Spore._x = o_Spore._x - (o_Spore.n_XVelocity * _root.n_SporePushBackAmount); o_Spore._y = o_Spore._y - (o_Spore.n_YVelocity * _root.n_SporePushBackAmount); o_Spore.n_Strength = o_Spore.n_Strength - n_DamageAmount; _local3 = o_Spore.n_Strength * -1; return(_local3); } function f_ShootSpore(n_XCoord, n_YCoord, n_Type, n_PowerupType) { var _local3; var _local9; var _local6; var _local2; _root.n_SporeCount = undefined; _local2 = 0; while (_local2 <= _root.n_SporeUpperLimit) { if ((_root["Spore_" + _local2] == undefined) && (_root.n_SporeCount == undefined)) { _root.n_SporeCount = _local2; } _local2++; } if (_root.n_SporeCount != undefined) { _local3 = _root.attachMovie("Spore", "Spore_" + _root.n_SporeCount.toString(), 20000 + _root.n_SporeCount); _local3._x = (_root.n_VirusArrayX + (n_XCoord * _root.n_VirusWidth)) + ((_local3._width / 2) - 1); _local3._y = (_root.n_VirusArrayY + (n_YCoord * _root.n_VirusWidth)) + ((_local3._height / 2) - 1); _local3.n_Type = n_Type; _local3.n_PowerupType = n_PowerupType; if (n_Type == 0) { _local3.n_Strength = _root.n_SporeStartStrengthBad; _root.n_StatsBadSporesReleased++; } else { _local3.n_Strength = _root.n_SporeStartStrengthGood; _root.n_StatsGoodSporesReleased++; } _local3.n_XVelocity = ((_local3._x - _root.o_Arena._x) / _root.o_Arena._width) * (1 + (Math.random() * 5)); _local3.n_YVelocity = ((_local3._y - _root.o_Arena._y) / _root.o_Arena._height) * (1 + (Math.random() * 5)); _local3.gotoAndPlay("SporeStart_" + n_Type.toString()); _local3.o_Powerups.gotoAndPlay("Powerup_" + n_PowerupType.toString()); } } function f_Germinate(n_XCoord, n_YCoord, n_SourceStrength) { if ((((n_XCoord >= 0) and (n_XCoord < n_VirusArrayWidth)) and (n_YCoord >= 0)) and (n_YCoord < n_VirusArrayHeight)) { if (o_PlayingFieldLoader[n_YCoord].charAt(n_XCoord) != "0") { _root.o_VirusArray[n_XCoord][n_YCoord] = _root.o_VirusArray[n_XCoord][n_YCoord] + Math.round(Math.random() * (n_VirusGerminateBase + ((n_SourceStrength / 100) * n_VirusGerminateBoostPerc))); } } } function f_ShowMessage(s_Text) { var _local2 = _root.attachMovie("Messages", "Messages", 2000000); _local2._x = n_PlayingFieldX; _local2._y = n_PlayingFieldY; _local2.o_InnerText.o_Text.text = s_Text; _local2.gotoAndPlay(0); } function f_FireProjectile(n_Type, n_AngleOffset, n_StartOffSet) { var _local2; var _local3 = 0; var _local11 = 0; var _local12 = 0; var _local7; var _local5; var _local4 = Math.cos(Math.PI * (n_AngleOffset / 180)); var _local6 = Math.sin(Math.PI * (n_AngleOffset / 180)); var _local9; var _local8; _root.n_StatsShotsFired++; _local2 = _root["Projectile_" + _root.n_ProjectilesCounter.toString()]; if (_local2 == undefined) { _local2 = _root.attachMovie("Projectile", "Projectile_" + _root.n_ProjectilesCounter.toString(), 10000 + _root.n_ProjectilesCounter); } _root.n_ProjectilesCounter++; if (_root.n_ProjectilesCounter > _root.n_ProjectilesUpperLimit) { _root.n_ProjectilesCounter = 0; } _local3 = (_root.n_GunXPos + n_StartOffSet) / 57.2957795130823; _local2._x = _root.n_PlayingFieldX + (((82 - _root.n_GunLength) * (Math.cos(_local3) * Math.PI)) * -1); _local2._y = _root.n_PlayingFieldY + (((82 - _root.n_GunLength) * Math.sin(_local3 * -1)) * Math.PI); _local7 = (-1 * (_local2._x - _root.o_Arena._x)) / _root.o_Arena._width; _local5 = (-1 * (_local2._y - _root.o_Arena._y)) / _root.o_Arena._height; _local9 = (_local7 * _local4) + (_local5 * _local6); _local8 = (_local5 * _local4) - (_local7 * _local6); _local2.n_Strength = _root.o_ProjectileLevels[n_Type]; _local2.n_Timer = _root.n_ProjectileDistance; _local2.n_XAngle = _local9 * 15; _local2.n_YAngle = _local8 * 15; _local2.b_Init = true; _local2.gotoAndPlay("Projectile_" + n_Type.toString()); if (_root.o_Upgrades[6][0] == 1) { _root.f_PlaySound("o_Sounds", "QuadDamage"); } else { _root.f_PlaySound("o_Sounds", "Shoot"); } _root.n_ProjectileRegen = _root.n_ProjectileRegenLimit; return(true); } function f_UpWave() { var _local3; var _local2; _root.n_VirusTimer = 0; if (_root.n_GameLocation == "Game") { _root.n_VirusTimerInterval = _root.n_VirusTimerInterval - ((_root.n_VirusTimerInterval / 100) * _root.n_VirusTimerIntervalWaveDec); _root.n_Wave++; _root.f_ShowMessage("Wave " + _root.n_Wave.toString()); _root.o_WaveNumber.text = "Currently " + _root.n_Wave.toString(); FlowPlayAPI.SetLevel(_root.n_Wave); } _root.n_VirusSCount = 0; while (_root.n_VirusSCount <= 5) { _local3 = 6 + Math.round(Math.random() * 6); _local2 = 6 + Math.round(Math.random() * 6); if (_root.o_VirusArray[_local3][_local2] < 400) { _root.o_VirusArray[_local3][_local2] = 400; } _root.n_VirusSCount++; } } function f_StartGame() { stopAllSounds(); _root.MenuOverlay.removeMovieClip(); _root.Messages.removeMovieClip(); _root.n_StatsShotsFired = 0; _root.n_StatsBadSporesReleased = 0; _root.n_StatsGoodSporesReleased = 0; _root.n_StatsBlocksKilled = 0; _root.n_StatsSporesKilled = 0; _root.n_StatsWeaponsFired = 0; _root.n_StatsCounter = 0; _root.b_IsInit = undefined; _root.b_PlayingEnd = undefined; this.onEnterFrame = undefined; _root.gotoAndPlay("Start"); } function f_EndGame() { var _local3; _root.b_GameOver = true; _root.n_SoundCounter = 0; stopAllSounds(); _root.b_IsInit = undefined; this.onEnterFrame = undefined; _root.f_ReportStatistics(); _local3 = 0; while (_local3 <= _root.n_SporeUpperLimit) { if (_root["Spore_" + _local3.toString()] != undefined) { _root["Spore_" + _local3.toString()].removeMovieClip(); } _local3++; } _root.Messages.removeMovieClip(); _root.gotoAndPlay("EndGame"); } function f_Initialise() { var _local4; var _local3; var _local7 = SharedObject.getLocal("GameSettings"); var _local5; var _local6 = 0; _root.b_MainInstructionsShown = false; this.o_MainInstructions.b_KillInstructions = false; this.o_MainInstructions.gotoAndPlay(1); _root.b_GameOver = false; if (_local7.data.b_MusicOn != undefined) { b_MusicOn = _local7.data.b_MusicOn; } else { b_MusicOn = true; } if (_local7.data.b_SoundsOn != undefined) { b_SoundsOn = _local7.data.b_SoundsOn; } else { b_SoundsOn = true; } _root.n_SoundCounter = 0; if (_local7.data.s_Quality != undefined) { _root._quality = _local7.data.s_Quality; } else { _root._quality = "MEDIUM"; } if (n_GameLocation == "Game") { _root.o_WaveNumber.text = "Currently 0"; _root.n_GunXPos = 270; _root.n_GunInertia = 0; _root.n_ProjectilesCounter = 0; _root.n_ProjectileRegenLimit = 10; _root.n_ProjectileRegen = 0; _root.n_ProjectileLevel = 0; _root.n_ProjectileDistance = 35; _root.b_AutoFire = false; o_Upgrades = [[0, 0, 0, 300, 600, "Ghost Guns", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 1, 1200, "Smartbomb", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 200, 500, "Scatter Gun", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 100, 400, "Area Of Effect", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 20, 500, "Beam Laser", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 100, 400, "Freeze Ray", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 200, 400, "Quad Damage", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 100, n_ProjectileRegenLimit, "Rate Of Fire", _root.b_Debugging, 0, 3, 10], [0, 0, 0, 100, 200, "Distance", _root.b_Debugging, 0, 3, 10], [0, 0, 0, 100, 200, "Damage", _root.b_Debugging, 0, 6, 1]]; _local6 = 0; while (_local6 < _root.o_Upgrades.length) { _root["o_Powerup_" + _local6.toString()].n_UpgradeNumber = _local6; _local6++; } _root.n_SporeCount = 0; _root.n_ShieldValue = _root.n_ShieldUpperLimit; _root.o_ShieldBar.n_MaxValue = 1000; _root.o_ShieldBar.n_CurrentValue = _root.n_ShieldValue; n_Score = 0; n_Wave = 0; } if (n_GameLocation == "Game") { _root.n_VirusTimerIterations = 5; _root.n_VirusTimerInterval = 250; } else { _root.n_VirusTimerIterations = 10; _root.n_VirusTimerInterval = 50; } _root.n_VirusTimer = n_VirusTimerInterval - 1; _root.o_VirusArray = new Array(); _local4 = 0; while (_local4 < _root.n_VirusArrayWidth) { _root.o_VirusArray[_local4] = new Array(); _local3 = 0; while (_local3 < _root.n_VirusArrayHeight) { _root.o_VirusArray[_local4][_local3] = -1; if (o_PlayingFieldLoader[_local3].charAt(_local4) != "0") { if (_root.n_GameLocation == "Game") { _local5 = _root.attachMovie("Virus", (("Virus_" + _local4.toString()) + "_") + _local3.toString(), (1000 + (_local4 * 100)) + _local3); } else { _local5 = _root.attachMovie("MenuVirus", (("Virus_" + _local4.toString()) + "_") + _local3.toString(), (1000 + (_local4 * 100)) + _local3); } _local5._x = n_VirusArrayX + (_local4 * n_VirusWidth); _local5._y = n_VirusArrayY + (_local3 * n_VirusWidth); _local5.b_Die = false; _root.f_InitialiseVirus(_local5, _local4, _local3, 0); } _local3++; } _local4++; } if (_root.b_MusicOn) { _root.o_Sounds.gotoAndPlay("GameMusic"); } _root.b_IsInit = true; } function f_ToggleAutoFire() { var _local2 = new Date(); var _local3 = SharedObject.getLocal("GameSettings"); if (d_AutoFireToggle == undefined) { d_AutoFireToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_AutoFireToggle, _local2, 100)) { _root.b_AutoFire = !_root.b_AutoFire; _local3.data.b_AutoFire = _root.b_AutoFire; _root.d_AutoFireToggle = _local2; } } function f_ToggleMusic() { var _local2 = new Date(); var _local3 = SharedObject.getLocal("GameSettings"); if (d_MusicToggle == undefined) { d_MusicToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_MusicToggle, _local2, 100)) { if (_root.b_MusicOn == false) { _root.o_Sounds.gotoAndPlay("GameMusic"); } else { stopAllSounds(); } _root.b_MusicOn = !_root.b_MusicOn; _local3.data.b_MusicOn = _root.b_MusicOn; _root.d_MusicToggle = _local2; } } function f_ToggleSounds() { var _local2 = new Date(); var _local3 = SharedObject.getLocal("GameSettings"); if (d_SoundsToggle == undefined) { d_SoundsToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_SoundsToggle, _local2, 100)) { _root.b_SoundsOn = !_root.b_SoundsOn; _local3.data.b_SoundsOn = _root.b_SoundsOn; _root.d_SoundsToggle = _local2; } } function f_PlaySound(s_Group, s_Sound) { if (_root.b_SoundsOn) { if (_root.n_Wave < _root.n_SoundsCutLevel) { _root[s_Group].gotoAndPlay(s_Sound); } else if (_root.n_Wave >= _root.n_SoundsCutLevel) { if ((s_Group == "o_Explosions") && (((s_Sound == "VirusHit") || (s_Sound == "SporeHit")) || (s_Sound == "VirusExplode"))) { if (_root.n_SoundCounter == 0) { _root[s_Group].gotoAndPlay(s_Sound); } } else { _root[s_Group].gotoAndPlay(s_Sound); } } } } function f_InitialiseVirus(o_Virus, n_XCoord, n_YCoord, n_InitialType) { o_Virus.n_X = n_XCoord; o_Virus.n_Y = n_YCoord; o_Virus.n_Type = n_InitialType; _root.o_VirusArray[n_XCoord][n_YCoord] = _root.o_VirusTransformLevels[n_InitialType]; if (_root.n_GameLocation == "Game") { _root.f_CalculatePowerup(n_XCoord, n_YCoord); } o_Virus.b_Init = true; o_Virus.gotoAndPlay("Virus_" + n_InitialType.toString()); } function f_DegreeTransform(n_CurrentPosition, n_ChangeVal) { if ((n_CurrentPosition + n_ChangeVal) > 360) { return((n_CurrentPosition + n_ChangeVal) - 360); } if ((n_CurrentPosition + n_ChangeVal) < 0) { return((n_CurrentPosition + n_ChangeVal) + 360); } return(n_CurrentPosition + n_ChangeVal); } function f_OverTimeDiff(d_DateFrom, d_DateTo, n_MillisecondsDiff) { var _local3 = (d_DateFrom.getMilliseconds() + (d_DateFrom.getSeconds() * 1000)) + (d_DateFrom.getMinutes() * 60000); var _local2 = (d_DateFrom.getMilliseconds() + (d_DateTo.getSeconds() * 1000)) + (d_DateTo.getMinutes() * 60000); if (((_local3 + n_MillisecondsDiff) <= _local2) || (_local3 >= (_local2 + n_MillisecondsDiff))) { return(true); } return(false); } var b_Debugging = 0; var b_LockedSite; var n_StatsShotsFired; var n_StatsBadSporesReleased; var n_StatsGoodSporesReleased; var n_StatsBlocksKilled; var n_StatsSporesKilled; var n_StatsWeaponsFired; var n_StatsCounter; var n_StatsMaxCounter = 60; var n_GameLocation; var n_GunXPos; var n_GunInertia; var n_GunInertiaLowerLimit = -5; var n_GunInertiaUpperLimit = 5; var n_GunInertiaIncrementVal = 0.35; var n_GunInertiaDecrementVal = 0.75; var n_GunLength = 4; var n_GunRadians; var n_GunAngle; var n_Score; var n_Wave; var b_GameOver; var b_PlayingEnd; var b_MusicOn; var d_MusicToggle; var b_SoundsOn; var d_SoundsToggle; var n_InstructionTime = 100; var b_MainInstructionsShown; var n_SoundsCutLevel = 30; var n_SoundCounter; var n_SoundCounterMax = 4; var b_AutoFire; var d_b_AutoFireToggle; var n_ProjectilesUpperLimit = 60; var n_ProjectilesCounter; var o_ProjectileLevels = [150, 175, 200, 225, 250, 275, 350]; var n_ProjectileLevel; var n_ProjectileDistance; var n_ProjectileDistanceAdd = 5; var n_QuadMultiplier = 4; var n_SplashDamagePerc = 50; var n_ProjectileRegenLimit; var n_ProjectileRegen; var n_VirusArrayWidth = 16; var n_VirusArrayHeight = 16; var o_VirusArray; var n_VirusArrayX = 120; var n_VirusArrayY = 130; var n_VirusWidth = 24; var o_VirusTransformLevels = [0, 200, 300, 400, 500, 600, 900, 1200]; var o_VirusTransformChance = 0.15; var o_VirusTransformMap = new Array(); var n_VirusGerminateBase = 5; var n_VirusGerminateBoostPerc = 25; var n_SporeUpperLimit = 20; var n_SporeCount; var n_SporeRotateVelocity = 4; var n_SporeChancePerc = 10; var n_SporeGoodChancePerc = 10; var n_SporeDamageAmount = 100; var n_SporeStartStrengthGood = 100; var n_SporeStartStrengthBad = 100; var n_SporePushBackAmount = 10; var n_VirusTimer; var n_VirusTimerIterations; var n_VirusTimerInterval; var n_VirusTimerIntervalWaveDec = 2.5; var n_VirusX; var n_VirusY; var n_VirusSCount; var n_SourceStrength; var n_UCounter; var o_Upgrades; var n_UpgradeTimeBoostPerc = 5; var n_UpgradeSmartbombMultiplier = 1; var n_UpgradeRepowerPerc = 25; var n_UpgradeInstructionTime = 25; var n_ShieldUpperLimit = 3000; var n_ShieldValue; var n_PlayingFieldX = 300; var n_PlayingFieldY = 300; var o_PlayingFieldLoader = ["0000008888000000", "0000087777800000", "0008776666778000", "0087766556677800", "0877665445667780", "0776554334556770", "8766543223456678", "8765432112345678", "8765432112345678", "8766543223456678", "0776554334556770", "0877665445667780", "0087766556677800", "0008776666778000", "0000087777800000", "0000008888000000"]; var b_IsInit; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("572eb371", this, 10301, true); mochi.MochiServices.connect("670737e0b0137744"); _root.b_LockedSite = _root.f_LockedSite(); if (!_root.b_LockedSite) { _root.kongregateServices.connect(); MochiAd.showPreGameAd({id:"670737e0b0137744", res:"600x600"}); } else { o_Loader.gotoAndPlay(2); } stop();
Frame 2
if (!_root.b_LockedSite) { stop(); } else { this.gotoAndPlay("Menu"); }
Frame 5
_root.n_GameLocation = "Menu"; if (b_IsInit == null) { if (_root.b_LockedSite) { this.o_MoreGames._visible = false; FlowPlayAPI.SetScoreVariable("_root.n_Score"); FlowPlayAPI.SetLevelVariable("_root.n_Wave"); FlowPlayAPI.StartReporting(); } _root.attachMovie("MenuOverlay", "MenuOverlay", 20000000); _root.f_Initialise(); } if (Key.isDown(57)) { _root.f_ToggleMusic(); } if (Key.isDown(48)) { _root.f_ToggleSounds(); } _root.n_VirusTimer++; if (_root.n_VirusTimer > (Math.floor(_root.n_VirusTimerInterval) + _root.n_VirusTimerIterations)) { _root.f_UpWave(); } if ((_root.n_VirusTimer >= _root.n_VirusTimerInterval) and (_root.n_VirusTimer <= (_root.n_VirusTimerInterval + _root.n_VirusTimerIterations))) { _root.n_VirusX = 0; while (_root.n_VirusX < _root.n_VirusArrayWidth) { _root.n_VirusY = 0; while (_root.n_VirusY < _root.n_VirusArrayHeight) { if (_root.o_VirusArray[_root.n_VirusX][_root.n_VirusY] >= _root.o_VirusTransformLevels[1]) { _root.n_SourceStrength = _root.o_VirusArray[_root.n_VirusX][_root.n_VirusY]; } else { _root.n_SourceStrength = 0; } _root.n_DirectionCounter = Math.floor(Math.random() * 8); switch (_root.n_DirectionCounter) { case 0 : _root.f_Germinate(n_VirusX - 1, n_VirusY - 1, n_SourceStrength); break; case 1 : _root.f_Germinate(n_VirusX - 1, n_VirusY, n_SourceStrength); break; case 2 : _root.f_Germinate(n_VirusX - 1, n_VirusY + 1, n_SourceStrength); break; case 3 : _root.f_Germinate(n_VirusX, n_VirusY - 1, n_SourceStrength); break; case 4 : _root.f_Germinate(n_VirusX, n_VirusY + 1, n_SourceStrength); break; case 5 : _root.f_Germinate(n_VirusX + 1, n_VirusY - 1, n_SourceStrength); break; case 6 : _root.f_Germinate(n_VirusX + 1, n_VirusY, n_SourceStrength); break; case 7 : _root.f_Germinate(n_VirusX + 1, n_VirusY + 1, n_SourceStrength); } _root.n_VirusY++; } _root.n_VirusX++; } }
Frame 6
gotoAndPlay ("Menu");
Frame 7
n_GameLocation = "Game"; if (b_IsInit == null) { f_Initialise(); } if (_root.b_MainInstructionsShown) { _root.n_StatsCounter++; if (_root.n_StatsCounter > _root.n_StatsMaxCounter) { _root.f_ReportStatistics(); _root.n_StatsCounter = 0; } if (Key.isDown(49)) { f_ActivateUpgrade(0); } if (Key.isDown(50)) { f_ActivateUpgrade(1); } if (Key.isDown(51)) { f_ActivateUpgrade(2); } if (Key.isDown(52)) { f_ActivateUpgrade(3); } if (Key.isDown(53)) { f_ActivateUpgrade(4); } if (Key.isDown(54)) { f_ActivateUpgrade(5); } if (Key.isDown(55)) { f_ActivateUpgrade(6); } if (Key.isDown(32)) { _root.f_ToggleAutoFire(); } if (Key.isDown(57)) { _root.f_ToggleMusic(); } if (Key.isDown(48)) { _root.f_ToggleSounds(); } if (Key.isDown(37) or Key.isDown(65)) { if (n_GunInertia < n_GunInertiaUpperLimit) { n_GunInertia = n_GunInertia + n_GunInertiaIncrementVal; } } if (Key.isDown(39) or Key.isDown(68)) { if (n_GunInertia > n_GunInertiaLowerLimit) { n_GunInertia = n_GunInertia - n_GunInertiaIncrementVal; } } if (_root.b_AutoFire) { if ((_root.n_ProjectileRegen == 0) && (_root.o_Upgrades[4][0] == 0)) { if ((_root.o_Upgrades[2][0] == 0) and (_root.o_Upgrades[0][0] == 0)) { f_FireProjectile(n_ProjectileLevel, 0, 0); } else if ((_root.o_Upgrades[0][0] == 1) and (_root.o_Upgrades[2][0] == 1)) { f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, 0, -120); f_FireProjectile(n_ProjectileLevel, 0, -240); } else if ((_root.o_Upgrades[0][0] == 0) and (_root.o_Upgrades[2][0] == 1)) { f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); } else if ((_root.o_Upgrades[0][0] == 1) and (_root.o_Upgrades[2][0] == 0)) { f_FireProjectile(n_ProjectileLevel, 0, 0); f_FireProjectile(n_ProjectileLevel, 0, -120); f_FireProjectile(n_ProjectileLevel, 0, -240); } } } if (_root.n_ProjectileRegen > 0) { _root.n_ProjectileRegen--; } _root.n_SoundCounter++; if (_root.n_SoundCounter > _root.n_SoundCounterMax) { _root.n_SoundCounter = 0; } n_VirusTimer++; if (n_VirusTimer > (Math.floor(n_VirusTimerInterval) + n_VirusTimerIterations)) { f_UpWave(); } _root.o_SpawnBar.n_MaxValue = _root.n_VirusTimerInterval; _root.o_SpawnBar.n_CurrentValue = _root.n_VirusTimer; _root.o_ShieldBar.n_MaxValue = _root.n_ShieldUpperLimit; _root.o_ShieldBar.n_CurrentValue = _root.n_ShieldValue; if (_root.n_ShieldValue <= 0) { f_EndGame(); } if ((_root.n_VirusTimer >= _root.n_VirusTimerInterval) and (_root.n_VirusTimer <= (_root.n_VirusTimerInterval + _root.n_VirusTimerIterations))) { n_VirusX = 0; while (n_VirusX < n_VirusArrayWidth) { n_VirusY = 0; while (n_VirusY < n_VirusArrayHeight) { if (_root.o_VirusArray[n_VirusX][n_VirusY] >= _root.o_VirusTransformLevels[1]) { n_SourceStrength = _root.o_VirusArray[n_VirusX][n_VirusY]; } else { n_SourceStrength = 0; } n_DirectionCounter = Math.floor(Math.random() * 8); switch (n_DirectionCounter) { case 0 : _root.f_Germinate(n_VirusX - 1, n_VirusY - 1, n_SourceStrength); break; case 1 : _root.f_Germinate(n_VirusX - 1, n_VirusY, n_SourceStrength); break; case 2 : _root.f_Germinate(n_VirusX - 1, n_VirusY + 1, n_SourceStrength); break; case 3 : _root.f_Germinate(n_VirusX, n_VirusY - 1, n_SourceStrength); break; case 4 : _root.f_Germinate(n_VirusX, n_VirusY + 1, n_SourceStrength); break; case 5 : _root.f_Germinate(n_VirusX + 1, n_VirusY - 1, n_SourceStrength); break; case 6 : _root.f_Germinate(n_VirusX + 1, n_VirusY, n_SourceStrength); break; case 7 : _root.f_Germinate(n_VirusX + 1, n_VirusY + 1, n_SourceStrength); } n_VirusY++; } n_VirusX++; } } } if (_root.o_Upgrades[4][0] == 0) { if (((((n_GunInertia != 0) and (!Key.isDown(37))) and (!Key.isDown(65))) and (!Key.isDown(39))) and (!Key.isDown(68))) { if (n_GunInertia > 0) { n_GunInertia = n_GunInertia - n_GunInertiaDecrementVal; } else if (n_GunInertia < 0) { n_GunInertia = n_GunInertia + n_GunInertiaDecrementVal; } if (((n_GunInertia > 0) and (n_GunInertia <= n_GunInertiaDecrementVal)) or ((n_GunInertia < 0) and (n_GunInertia >= (n_GunInertiaDecrementVal * -1)))) { n_GunInertia = 0; } } n_GunXPos = f_DegreeTransform(n_GunXPos, n_GunInertia); _root.o_Gun._rotation = n_GunXPos - 90; n_GunRadians = n_GunXPos / 57.2957795130823; _root.o_Gun._x = _root.n_PlayingFieldX + ((80 * (Math.cos(n_GunRadians) * Math.PI)) * -1); _root.o_Gun._y = _root.n_PlayingFieldY + ((80 * Math.sin(n_GunRadians * -1)) * Math.PI); if (_root.o_Upgrades[0][0] == 1) { _root.o_Gun_120._rotation = n_GunXPos - 210; n_GunRadians = (n_GunXPos - 120) / 57.2957795130823; _root.o_Gun_120._x = _root.n_PlayingFieldX + ((80 * (Math.cos(n_GunRadians) * Math.PI)) * -1); _root.o_Gun_120._y = _root.n_PlayingFieldY + ((80 * Math.sin(n_GunRadians * -1)) * Math.PI); _root.o_Gun_240._rotation = n_GunXPos - 330; n_GunRadians = (n_GunXPos - 240) / 57.2957795130823; _root.o_Gun_240._x = _root.n_PlayingFieldX + ((80 * (Math.cos(n_GunRadians) * Math.PI)) * -1); _root.o_Gun_240._y = _root.n_PlayingFieldY + ((80 * Math.sin(n_GunRadians * -1)) * Math.PI); } else { _root.o_Gun_120._x = -100; _root.o_Gun_120._y = -100; _root.o_Gun_240._x = -100; _root.o_Gun_240._y = -100; } }
Frame 8
if (b_GameOver == false) { gotoAndPlay ("Start"); }
Frame 9
if (_root.b_PlayingEnd == undefined) { _root.b_PlayingEnd = true; o_EndGameOverlay.gotoAndPlay("EndGameAnimation"); }
Frame 10
stop();
Frame 11
var o_Settings = SharedObject.getLocal("GameSettings"); if ((_root.n_Score > Shared.data.n_Score) || (o_Settings.data.n_Score == undefined)) { o_Settings.data.n_Score = _root.n_Score; } if ((_root.n_Wave > Shared.data.n_Wave) || (o_Settings.data.n_Wave == undefined)) { o_Settings.data.n_Wave = _root.n_Wave; } this.o_FinalScore.text = _root.n_Score.toString(); this.o_FinalWave.text = _root.n_Wave.toString(); if (!_root.b_LockedSite) { o_LoadingScores._visible = true; _root.kongregateScores.submit(_root.n_Score); _root.kongregateStats.submit("Score", _root.n_Score); _root.kongregateStats.submit("Wave", _root.n_Wave); mochi.MochiScores.showLeaderboard({boardID:"6081878d5be6f8d7", score:_root.n_Score}); } else { o_LoadingScores._visible = false; } stop();
Frame 12
gotoAndPlay ("Menu");
Symbol 4 MovieClip [SmartBomb] Frame 1
_root.f_PlaySound("o_Sounds", "Smartbomb");
Symbol 4 MovieClip [SmartBomb] Frame 3
_root.f_BombArea(9, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 6
_root.f_BombArea(8, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 9
_root.f_BombArea(7, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 12
_root.f_BombArea(6, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 15
_root.f_BombArea(5, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 18
_root.f_BombArea(4, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 21
_root.f_BombArea(3, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 24
_root.f_BombArea(2, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 26
_root.f_BombArea(1, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 30
this.removeMovieClip();
Symbol 21 MovieClip [Powerups] Frame 2
this.stop();
Symbol 21 MovieClip [Powerups] Frame 4
this.stop();
Symbol 21 MovieClip [Powerups] Frame 6
this.stop();
Symbol 21 MovieClip [Powerups] Frame 8
this.stop();
Symbol 21 MovieClip [Powerups] Frame 10
this.stop();
Symbol 21 MovieClip [Powerups] Frame 12
this.stop();
Symbol 21 MovieClip [Powerups] Frame 14
this.stop();
Symbol 21 MovieClip [Powerups] Frame 16
this.stop();
Symbol 21 MovieClip [Powerups] Frame 18
this.stop();
Symbol 21 MovieClip [Powerups] Frame 20
this.stop();
Symbol 21 MovieClip [Powerups] Frame 22
this.stop();
Symbol 37 MovieClip [MenuVirus] Frame 1
function GotoFrame() { if (!b_Die) { gotoAndPlay("Virus_" + n_Type.toString()); } else { gotoAndPlay ("Virus_Die"); } } var b_Init; var n_Type; var n_PowerupType; var n_DirectionCounter; var n_X; var n_Y; this.onEnterFrame = function () { var _local2; var _local3 = n_Type; var _local4 = _root.o_VirusArray[n_X][n_Y]; var _local5 = Math.random() * 100; if (b_Init and _root.b_IsInit) { if (_local4 >= _root.o_VirusTransformLevels[_root.o_VirusTransformLevels.length - 1]) { n_Type = 0; _root.o_VirusArray[n_X][n_Y] = 0; b_Die = true; } _local2 = 0; while (_local2 < _root.o_VirusTransformLevels.length) { if (_root.o_VirusTransformLevels[_local2] <= _local4) { _local3 = _local2; } _local2++; } if (_local3 != n_Type) { n_Type = _local3; } } };
Symbol 37 MovieClip [MenuVirus] Frame 2
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 4
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 6
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 8
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 10
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 12
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 14
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 15
Symbol 37 MovieClip [MenuVirus] Frame 23
b_Die = false; gotoAndPlay ("Virus_0");
Symbol 38 MovieClip [Virus] Frame 1
function GotoFrame() { if (!b_Die) { if (n_Type != 0) { this.o_PowerUps._visible = true; } else { this.o_PowerUps._visible = false; } gotoAndPlay("Virus_" + n_Type.toString()); } else { this.o_PowerUps.gotoAndPlay("Powerup_0"); gotoAndPlay ("Virus_Die"); } } var b_Init; var n_Type; var n_PowerupType; var n_DirectionCounter; var n_Strength; var n_X; var n_Y; this.onEnterFrame = function () { var _local2; var _local3 = n_Type; var _local4 = _root.o_VirusArray[n_X][n_Y]; var _local5 = Math.random() * 100; if ((b_Init and _root.b_IsInit) and (_root.b_GameOver == false)) { if (_local4 >= _root.o_VirusTransformLevels[_root.o_VirusTransformLevels.length - 1]) { n_Type = 0; _root.o_VirusArray[n_X][n_Y] = 0; if (((_local5 >= 0) and (_local5 < _root.n_SporeChancePerc)) and (_root.b_GameOver == false)) { _root.f_ShootSpore(n_X, n_Y, 0, 0); } b_Die = true; } _local2 = 0; while (_local2 < _root.o_VirusTransformLevels.length) { if (_root.o_VirusTransformLevels[_local2] <= _local4) { _local3 = _local2; } _local2++; } if (_local3 != n_Type) { n_Type = _local3; } } };
Symbol 38 MovieClip [Virus] Frame 2
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 4
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 6
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 8
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 10
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 12
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 14
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 15
_root.f_CalculatePowerup(n_X, n_Y); _root.f_PlaySound("o_Explosions", "VirusExplode");
Symbol 38 MovieClip [Virus] Frame 23
b_Die = false; if (_root.b_GameOver == true) { this.stop(); } else { n_Type = 0; gotoAndPlay ("Virus_0"); }
Symbol 46 MovieClip [Projectile] Frame 1
function GotoFrame() { if (_root.o_Upgrades[6][0] == 1) { gotoAndPlay ("Projectile_Quad"); } else { gotoAndPlay ("Projectile_Normal"); } } var n_XAngle; var n_XAngle; var n_VWidth; var n_VX; var n_VY; var n_SporeCounter; var o_Spore; var n_SporeHalfWidth; var n_Strength; var n_Timer; var b_Init; this.onEnterFrame = function () { var _local6; var _local3; var _local5; var _local4; if (b_Init != null) { if (n_Timer > 0) { this._x = this._x + n_XAngle; this._y = this._y + n_YAngle; this.n_Timer--; } else { this.removeMovieClip(); } n_VWidth = _root.n_VirusArrayWidth * _root.n_VirusWidth; } n_SporeHalfWidth = _root.n_VirusWidth / 2; n_SporeCounter = 0; while (n_SporeCounter <= _root.n_SporeUpperLimit) { o_Spore = _root["Spore_" + n_SporeCounter.toString()]; if (o_Spore != undefined) { if (((((o_Spore._x - n_SporeHalfWidth) <= this._x) and ((o_Spore._x + n_SporeHalfWidth) >= this._x)) and ((o_Spore._y - n_SporeHalfWidth) <= this._y)) and ((o_Spore._y + n_SporeHalfWidth) >= this._y)) { n_Strength = _root.f_DamageSpore(o_Spore, n_Strength); if (n_Strength <= 0) { this.removeMovieClip(); } } } n_SporeCounter++; } if ((((this._x >= _root.n_VirusArrayX) and (this._x <= (n_VWidth + _root.n_VirusArrayX))) and (this._y >= _root.n_VirusArrayY)) and (this._y <= (n_VWidth + _root.n_VirusArrayY))) { n_VX = Math.floor((this._x - _root.n_VirusArrayX) / _root.n_VirusWidth); n_VY = Math.floor((this._y - _root.n_VirusArrayY) / _root.n_VirusWidth); if (_root.o_PlayingFieldLoader[n_VY].charAt(n_VX) != "0") { if (_root.o_VirusArray[n_VX][n_VY] >= _root.o_VirusTransformLevels[1]) { if (_root.o_Upgrades[6][0] == 1) { _local6 = _root.o_ProjectileLevels[_root.n_ProjectileLevel] * _root.n_QuadMultiplier; } else { _local6 = _root.o_ProjectileLevels[_root.n_ProjectileLevel]; } n_Strength = _root.f_DamageVirus(n_VX, n_VY, _local6); if (_root.o_Upgrades[3][0] == 1) { _local4 = _root[(("Virus_" + n_VX.toString()) + "_") + n_VY.toString()]; _local5 = _root.attachMovie("AreaOfEffect", (("AreaOfEffect_" + n_VX.toString()) + "_") + n_VY.toString(), (100000 + (n_X * 100)) + n_Y); _local5._x = _local4._x + (_local4._width / 2); _local5._y = _local4._y + (_local4._height / 2); _local5.gotoAndPlay(1); _local3 = (_local6 / 100) * _root.n_SplashDamagePerc; _root.f_DamageVirus(n_VX - 1, n_VY - 1, _local3); _root.f_DamageVirus(n_VX, n_VY - 1, _local3); _root.f_DamageVirus(n_VX + 1, n_VY - 1, _local3); _root.f_DamageVirus(n_VX - 1, n_VY, _local3); _root.f_DamageVirus(n_VX + 1, n_VY, _local3); _root.f_DamageVirus(n_VX - 1, n_VY + 1, _local3); _root.f_DamageVirus(n_VX - 1, n_VY + 1, _local3); _root.f_DamageVirus(n_VX - 1, n_VY + 1, _local3); } if (n_Strength <= 0) { this.removeMovieClip(); } } } } };
Symbol 46 MovieClip [Projectile] Frame 3
this.GotoFrame();
Symbol 46 MovieClip [Projectile] Frame 4
this.GotoFrame();
Symbol 56 MovieClip [Spore] Frame 1
var n_Angle; var n_PowerupType; var n_XVelocity; var n_YVelocity; var n_Type; this.onEnterFrame = function () { if (n_Strength <= 0) { _root.n_StatsSporesKilled++; if ((n_PowerupType > 0) && (n_PowerupType != undefined)) { _root.f_CollectPowerup(n_PowerupType - 1); } this.removeMovieClip(); } if (n_Angle == undefined) { n_Angle = 0; } n_Angle = _root.f_DegreeTransform(n_Angle, _root.n_SporeRotateVelocity); this._rotation = n_Angle; this.o_Powerups._rotation = n_Angle * -1; if (((n_XVelocity != undefined) && (n_YVelocity != undefined)) && (_root.o_Upgrades[5][0] == 0)) { this._x = this._x + n_XVelocity; this._y = this._y + n_YVelocity; } var _local4; var _local3; _local4 = this._x - _root.o_Arena._x; _local3 = this._y - _root.o_Arena._y; if (Math.sqrt((_local4 * _local4) + (_local3 * _local3)) > 250) { if ((n_Type == 0) or (n_Type == undefined)) { _root.f_DoDamageDisplay(); _root.n_ShieldValue = _root.n_ShieldValue - _root.n_SporeDamageAmount; } this.removeMovieClip(); } };
Symbol 56 MovieClip [Spore] Frame 15
gotoAndPlay ("SporeStart_0");
Symbol 56 MovieClip [Spore] Frame 29
gotoAndPlay ("SporeStart_1");
Symbol 61 MovieClip [Messages] Frame 34
this.removeMovieClip();
Symbol 74 Button [Start Game]
on (release) { _root.f_StartGame(); }
Symbol 83 Button [MusicOff]
on (release) { _root.f_ToggleMusic(); this.gotoAndPlay("On"); }
Symbol 87 Button [MusicOn]
on (release) { _root.f_ToggleMusic(); this.gotoAndPlay("Off"); }
Symbol 88 MovieClip [MusicOnOff] Frame 1
if (_root.b_MusicOn == false) { this.gotoAndPlay("Off"); } else { this.gotoAndPlay("On"); }
Symbol 88 MovieClip [MusicOnOff] Frame 3
if (_root.b_MusicOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 88 MovieClip [MusicOnOff] Frame 5
if (_root.b_MusicOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 92 Button [SoundsOff]
on (release) { _root.f_ToggleSounds(); this.gotoAndPlay("On"); }
Symbol 96 Button [SoundsOn]
on (release) { _root.f_ToggleSounds(); this.gotoAndPlay("Off"); }
Symbol 97 MovieClip [SoundsOnOff] Frame 1
if (_root.b_SoundsOn == false) { this.gotoAndPlay("Off"); } else { this.gotoAndPlay("On"); }
Symbol 97 MovieClip [SoundsOnOff] Frame 3
if (_root.b_SoundsOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 97 MovieClip [SoundsOnOff] Frame 5
if (_root.b_SoundsOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 98 MovieClip [MenuOverlay] Frame 1
var o_Settings = SharedObject.getLocal("GameSettings"); if (o_Settings.data.n_Score != undefined) { this.o_BestScore.text = o_Settings.data.n_Score; } if (o_Settings.data.n_Wave != undefined) { this.o_BestWave.text = o_Settings.data.n_Wave; }
Symbol 98 MovieClip [MenuOverlay] Frame 2
stop();
Symbol 113 MovieClip [BeamLaser] Frame 1
var b_IsInit; var o_LocalVirusArray; this.onEnterFrame = function () { var _local4; var _local3; var _local5; var _local6; var _local12; var _local10; var _local9; var _local7; var _local8; var _local11; if (_root.o_Upgrades[4][0] == 0) { this.removeMovieClip(); } if (b_IsInit == undefined) { _local6 = 0; this.o_LocalVirusArray = new Array(); _local4 = 0; while (_local4 < _root.n_VirusArrayWidth) { _local3 = 0; while (_local3 < _root.n_VirusArrayHeight) { if ((_root.o_PlayingFieldLoader[_local3].charAt(_local4) != "0") && (_root.o_VirusArray[_local4][_local3] >= _root.o_VirusTransformLevels[1])) { _local5 = _root[(("Virus_" + _local4.toString()) + "_") + _local3.toString()]; _local10 = _local5._x; _local9 = _local5._y; _local7 = _local5._x + _root.n_VirusWidth; _local8 = _local5._y + _root.n_VirusWidth; if (((this.hitTest(_local10, _local9, true) || (this.hitTest(_local7, _local9, true))) || (this.hitTest(_local10, _local8, true))) || (this.hitTest(_local7, _local8, true))) { this.o_LocalVirusArray[_local6] = (_local4.toString() + "|") + _local3.toString(); _local6++; } } _local3++; } _local4++; } _local11 = 0; while (_local11 <= _root.n_SporeUpperLimit) { o_Spore = _root["Spore_" + _local11.toString()]; if (o_Spore != undefined) { if (this.hitTest(o_Spore._x, o_Spore._y, true)) { _root.f_DamageSpore(o_Spore, _root.o_ProjectileLevels[_root.n_ProjectileLevel]); } } _local11++; } b_IsInit = false; } else { _local6 = 0; while (_local6 < this.o_LocalVirusArray.length) { _local12 = this.o_LocalVirusArray[_local6].split("|"); _local4 = _local12[0]; _local3 = _local12[1]; if (_root.o_VirusArray[_local4][_local3] >= _root.o_VirusTransformLevels[1]) { if (_root.o_Upgrades[6][0] == 1) { _root.f_DamageVirus(_local4, _local3, _root.o_ProjectileLevels[_root.n_ProjectileLevel] * _root.n_QuadMultiplier); } else { _root.f_DamageVirus(_local4, _local3, _root.o_ProjectileLevels[_root.n_ProjectileLevel]); } } _local6++; } } };
Symbol 113 MovieClip [BeamLaser] Frame 9
if (_root.o_Upgrades[4][0] == 1) { gotoAndPlay ("BeamStart"); }
Symbol 113 MovieClip [BeamLaser] Frame 10
this.removeMovieClip();
Symbol 121 MovieClip [AreaOfEffect] Frame 8
this.removeMovieClip();
Symbol 129 MovieClip [Loader] Frame 1
Symbol 129 MovieClip [Loader] Frame 2
var siteLoaded = _root.getBytesLoaded(); var siteTotal = _root.getBytesTotal(); var percentage = Math.round((siteLoaded / siteTotal) * 100); loadingBar._xscale = percentage; percentClip.percentDisplay.text = percentage + "%"; percentClip._x = loadingBar._x + loadingBar._width; bytesDisplay.text = ((("loaded " + siteLoaded) + " of ") + siteTotal) + " bytes"; if (siteLoaded >= siteTotal) { gotoAndPlay ("End"); }
Symbol 129 MovieClip [Loader] Frame 3
gotoAndPlay ("Looper");
Symbol 129 MovieClip [Loader] Frame 4
if (!_root.b_LockedSite) { } else { _root.gotoAndPlay("Menu"); } stop();
Symbol 272 MovieClip [__Packages.FlowPlayAPI] Frame 0
class FlowPlayAPI { static var interval, score_path, score_var, level_path, level_var; function FlowPlayAPI () { } static function StartReporting() { if (interval) { SendError("StartReporting() - Reporting is already on!"); } else { interval = setInterval(SendUpdate, 1000); trace("[FLOWPLAY API] Service started. Sending updates every second"); } } static function StopReporting() { if (interval) { clearInterval(interval); interval = undefined; trace("[FLOWPLAY API] Service Stopped."); } else { SendError("StopReporting() - Reporting wasn't started!"); } } static function SendUpdate() { var _local1 = GetScore(); var _local2 = GetLevel(); flash.external.ExternalInterface.call("fpBroadcastScore", _local1); flash.external.ExternalInterface.call("fpBroadcastLevel", _local2); } static function GetScore() { if (score_var and score_path) { return(score_path[score_var]); } if (score) { return(score); } return(0); } static function GetLevel() { if (level_var and level_path) { return(level_path[level_var]); } if (level) { return(level); } return(0); } static function SetScore(s) { if (score_var) { SendError("You cannot set scores once you have used the SetScoreVariable() function."); } else { score = s; } } static function SetLevel(l) { if (score_var) { SendError("You cannot set levels once you have used the SetLevelVariable() function."); } else { level = l; } } static function UpdateScore(s) { if (score_var) { SendError("You cannot update scores once you have used the SetScoreVariable() function."); } else { score = score + s; } } static function UpdateLevel(l) { if (score_var) { SendError("You cannot update levels once you have used the SetLevelVariable() function."); } else { level = level + l; } } static function SetScoreVariable(v) { var _local1 = ValidatePath(v); if (_local1) { score_var = _local1.v; score_path = _local1.p; } } static function SetLevelVariable(v) { var _local1 = ValidatePath(v); if (_local1) { level_var = _local1.v; level_path = _local1.p; } } static function ValidatePath(p) { var _local3 = p.split("."); if ((_local3[0] != "_root") and (_local3[0] != "_global")) { SendError((("Invalid variable. Please define the full variable path, ie _root." + p) + " or _global.") + p); return(null); } var _local4 = new Object(); _local4.v = _local3.pop(); var _local6 = _local3.unshift(); if (_local6 == "_global") { _local4.p = ReadPath(_global, _local3); } else { _local4.p = ReadPath(_root, _local3); } if (_local4.p[_local4.v] == undefined) { SendError(p + " does not exist!"); } else { return(_local4); } } static function ReadPath(object, path) { var _local1 = path.shift(); if (path.length < 1) { return(object[_local1]); } return(ReadPath(object[_local1], path)); } static function SendError(err) { trace("[FLOWPLAY API] Error: " + err); } static function ShowScores() { trace((("[FLOWPLAY API] Current Score: " + GetScore()) + ", Current Level: ") + GetLevel()); } static var level = 0; static var score = 0; static var loop = 0; }
Symbol 273 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 274 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 275 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if (options.clip != mochi.MochiServices.__get__clip()) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 160 MovieClip [Splash] Frame 1
Symbol 160 MovieClip [Splash] Frame 157
_root.gotoAndPlay("Menu");
Symbol 161 Button [SplashContainer]
on (release) { getURL ("http://www.ourworld.com/v11/tracking?source=game&id=fglinfection", "_blank"); }
Symbol 165 Button [MoreGames]
on (release) { getURL ("http://www.ourworld.com/v11/tracking?source=game&id=fglinfection", "_blank"); }
Symbol 176 Button [MainLogoLink]
on (release) { if (!_root.b_LockedSite) { getURL ("http://www.thenakeddeveloper.com", "_blank"); } }
Symbol 184 MovieClip [Sounds] Frame 2
gotoAndStop (1);
Symbol 184 MovieClip [Sounds] Frame 4
gotoAndStop (1);
Symbol 184 MovieClip [Sounds] Frame 6
gotoAndStop (1);
Symbol 184 MovieClip [Sounds] Frame 8
gotoAndStop (1);
Symbol 184 MovieClip [Sounds] Frame 10
gotoAndStop (1);
Symbol 184 MovieClip [Sounds] Frame 12
gotoAndStop (1);
Symbol 184 MovieClip [Sounds] Frame 14
gotoAndStop (1);
Symbol 188 MovieClip [ExplosionSounds] Frame 2
gotoAndStop (1);
Symbol 188 MovieClip [ExplosionSounds] Frame 4
this.stop();
Symbol 188 MovieClip [ExplosionSounds] Frame 6
this.stop();
Symbol 188 MovieClip [ExplosionSounds] Frame 8
this.stop();
Symbol 188 MovieClip [ExplosionSounds] Frame 10
this.stop();
Symbol 197 MovieClip [Blobs] Frame 1
xspeed = (Math.random() - Math.random()) * 3; yspeed = (Math.random() - Math.random()) * 3; this.onEnterFrame = function () { _x = (_x + xspeed); _y = (_y + yspeed); if (_x < 0) { _x = (_x + 600); } if (_y < 0) { _y = (_y + 600); } if (Math.random() > 0.95) { xspeed = (Math.random() - Math.random()) * 3; yspeed = (Math.random() - Math.random()) * 3; } };
Symbol 200 MovieClip [Gun] Frame 1
Symbol 200 MovieClip [Gun] Frame 2
gotoAndPlay ("Start");
Symbol 210 MovieClip [Progress] Frame 1
function f_showProgress() { if (n_CurrentValue != undefined) { if (this.n_CurrentValue >= this.n_MaxValue) { this.gotoAndPlay("Unfinished"); } else { this.gotoAndPlay("Finished"); } } else { this.gotoAndPlay("Unfinished"); } } var n_MaxValue; var n_CurrentValue; this.onEnterFrame = function () { if ((n_MaxValue != undefined) and (n_CurrentValue != undefined)) { if (n_CurrentValue > n_MaxValue) { o_ProgressBar._width = o_ProgressBorder._width; } else { o_ProgressBar._width = (o_ProgressBorder._width / n_MaxValue) * n_CurrentValue; } } };
Symbol 210 MovieClip [Progress] Frame 2
this.f_showProgress();
Symbol 210 MovieClip [Progress] Frame 4
this.f_showProgress();
Symbol 213 MovieClip [Damage] Frame 6
this._x = -1000; this._y = -1000; this._width = 1; this._height = 1;
Symbol 224 MovieClip [PowerupInstructions] Frame 1
function f_ShowInstruction() { if ((n_Counter <= 0) || (n_Counter == undefined)) { gotoAndPlay ("Instruction_0"); } else { gotoAndPlay("Instruction_" + n_Type.toString()); } } var n_Counter; var n_Type; this.onEnterFrame = function () { if (n_Counter == undefined) { n_Counter == _root.n_InstructionTime; } else if (n_Counter > 0) { n_Counter--; } };
Symbol 224 MovieClip [PowerupInstructions] Frame 2
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 4
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 6
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 8
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 10
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 12
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 14
this.f_ShowInstruction();
Symbol 224 MovieClip [PowerupInstructions] Frame 16
this.f_ShowInstruction();
Symbol 225 MovieClip [PowerupControl] Frame 1
var n_UpgradeNumber; var b_IsInit; if ((b_IsInit != undefined) && (n_UpgradeNumber != undefined)) { this.o_Graphic.gotoAndPlay("Powerup_" + (n_UpgradeNumber + 1).toString()); if (_root.o_Upgrades[n_UpgradeNumber][1] < _root.o_Upgrades[n_UpgradeNumber][4]) { _root.o_Upgrades[n_UpgradeNumber][1]++; } if (_root.o_Upgrades[n_UpgradeNumber][0] == 1) { if (_root.o_Upgrades[n_UpgradeNumber][2] < _root.o_Upgrades[n_UpgradeNumber][3]) { _root.o_Upgrades[n_UpgradeNumber][2]++; } if (_root.o_Upgrades[n_UpgradeNumber][2] >= _root.o_Upgrades[n_UpgradeNumber][3]) { _root.o_Upgrades[n_UpgradeNumber][2] = 0; _root.o_Upgrades[n_UpgradeNumber][0] = 0; } } this.o_Progress.n_MaxValue = _root.o_Upgrades[n_UpgradeNumber][4]; this.o_Progress.n_CurrentValue = _root.o_Upgrades[n_UpgradeNumber][1]; if (_root.o_Upgrades[n_UpgradeNumber][6] == 1) { this._visible = true; } else { this._visible = false; } } else if ((b_IsInit == undefined) && (n_UpgradeNumber != undefined)) { this._visible = false; this.o_KeyCode.text = (n_UpgradeNumber + 1).toString(); b_IsInit = true; } else { this._visible = false; }
Symbol 225 MovieClip [PowerupControl] Frame 2
gotoAndPlay (1);
Symbol 237 MovieClip [FreezeRay] Frame 1
stop();
Symbol 237 MovieClip [FreezeRay] Frame 2
_root.f_PlaySound("o_Explosions", "FreezeRay");
Symbol 237 MovieClip [FreezeRay] Frame 18
if (_root.o_Upgrades[5][0] == 0) { this.gotoAndPlay("KillFreeze"); }
Symbol 237 MovieClip [FreezeRay] Frame 19
this.gotoAndPlay("FreezeStay");
Symbol 237 MovieClip [FreezeRay] Frame 20
gotoAndStop (1);
Symbol 239 MovieClip [Score] Frame 1
this.ScoreText.text = _root.n_Score.toString();
Symbol 239 MovieClip [Score] Frame 2
gotoAndPlay (1);
Symbol 247 MovieClip [MainInstructions] Frame 1
var b_KillInstructions; this.onEnterFrame = function () { if (Key.isDown(32)) { b_KillInstructions = true; } };
Symbol 247 MovieClip [MainInstructions] Frame 2
if ((b_KillInstructions == undefined) || (b_KillInstructions == false)) { gotoAndPlay (1); }
Symbol 247 MovieClip [MainInstructions] Frame 3
this.onEnterFrame = undefined; _root.b_MainInstructionsShown = true; this.b_KillInstructions = false; stop();
Symbol 261 MovieClip [EndGameOverlay] Frame 1
stop();
Symbol 261 MovieClip [EndGameOverlay] Frame 2
_root.f_BombArea(9, 10000000); this.play();
Symbol 261 MovieClip [EndGameOverlay] Frame 3
_root.f_BombArea(8, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 4
_root.f_BombArea(7, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 5
_root.f_BombArea(6, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 6
_root.f_BombArea(5, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 7
_root.f_BombArea(4, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 8
_root.f_BombArea(3, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 9
_root.f_BombArea(2, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 10
_root.f_BombArea(1, 10000000);
Symbol 261 MovieClip [EndGameOverlay] Frame 49
_root.gotoAndPlay("HiScores");
Symbol 271 Button [BackToMenu]
on (release) { this.gotoAndPlay("Menu"); }

Library Items

Symbol 1 ShapeTweeningUsed by:4
Symbol 2 ShapeTweeningUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [SmartBomb]Uses:1 2 3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [GunGraphic]Uses:5Used by:7 200
Symbol 7 MovieClip [Ghosts]Uses:6Used by:21
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [Bomb]Uses:8Used by:21
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [ProjectileGraphic]Uses:10Used by:12 21 46
Symbol 12 MovieClip [Multifire]Uses:11Used by:21
Symbol 13 GraphicUsed by:21
Symbol 14 GraphicUsed by:21
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [Powerups]Uses:7 9 12 13 14 15 16 17 11 18 19 20Used by:37 38 56 225
Symbol 22 GraphicUsed by:37 38
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [VirusShine]Uses:23Used by:37 38
Symbol 25 GraphicUsed by:37 38
Symbol 26 GraphicUsed by:37 38 56
Symbol 27 GraphicUsed by:37 38
Symbol 28 GraphicUsed by:37 38
Symbol 29 GraphicUsed by:37 38
Symbol 30 GraphicUsed by:37 38
Symbol 31 GraphicUsed by:37 38
Symbol 32 GraphicUsed by:37 38
Symbol 33 GraphicUsed by:37 38
Symbol 34 GraphicUsed by:37 38
Symbol 35 GraphicUsed by:37 38
Symbol 36 GraphicUsed by:37 38
Symbol 37 MovieClip [MenuVirus]Uses:21 22 24 25 26 27 28 29 30 31 32 33 34 35 36
Symbol 38 MovieClip [Virus]Uses:21 22 24 25 26 27 28 29 30 31 32 33 34 35 36
Symbol 39 GraphicUsed by:45
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [ProjectileQuadGraphic]Uses:39 40 41 42 43 44Used by:46
Symbol 46 MovieClip [Projectile]Uses:11 45
Symbol 47 GraphicUsed by:56
Symbol 48 GraphicUsed by:56
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:56
Symbol 51 GraphicUsed by:56
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [Spore]Uses:21 26 47 48 49 50 51 52 53 54 55
Symbol 57 FontUsed by:58 60 69 70 71 72 75 76 77 78 79 81 84 85 89 90 93 94 99 100 103 104 128 162 163 174 177 201 202 214 217 218 219 220 221 222 223 238 242 243 244 246 248 256 262 264 265 266 267 268 269
Symbol 58 EditableTextUses:57 68Used by:59
Symbol 59 MovieClip [MessagesInner]Uses:58Used by:61
Symbol 60 TextUses:57Used by:61
Symbol 61 MovieClip [Messages]Uses:59 60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [ArenaMask]Uses:62Used by:98
Symbol 64 GraphicUsed by:67
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [GameLogo]Uses:64 66Used by:98
Symbol 68 FontUsed by:58 69 77 78 81 85 90 94 100 104 162 214 238 242 243 244 246 248 266 267
Symbol 69 TextUses:57 68Used by:98
Symbol 70 TextUses:57Used by:74
Symbol 71 TextUses:57Used by:74
Symbol 72 TextUses:57Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 Button [Start Game]Uses:70 71 72 73Used by:98
Symbol 75 TextUses:57Used by:98
Symbol 76 TextUses:57Used by:98
Symbol 77 EditableTextUses:57 68Used by:98
Symbol 78 EditableTextUses:57 68Used by:98
Symbol 79 TextUses:57Used by:83
Symbol 80 GraphicUsed by:83 87 92 96 102 106 225 247
Symbol 81 EditableTextUses:57 68Used by:83
Symbol 82 GraphicUsed by:83
Symbol 83 Button [MusicOff]Uses:79 80 81 82Used by:88
Symbol 84 TextUses:57Used by:87
Symbol 85 EditableTextUses:57 68Used by:87
Symbol 86 GraphicUsed by:87
Symbol 87 Button [MusicOn]Uses:84 80 85 86Used by:88
Symbol 88 MovieClip [MusicOnOff]Uses:83 87Used by:98  Timeline
Symbol 89 TextUses:57Used by:92
Symbol 90 EditableTextUses:57 68Used by:92
Symbol 91 GraphicUsed by:92
Symbol 92 Button [SoundsOff]Uses:89 80 90 91Used by:97
Symbol 93 TextUses:57Used by:96
Symbol 94 EditableTextUses:57 68Used by:96
Symbol 95 GraphicUsed by:96
Symbol 96 Button [SoundsOn]Uses:93 80 94 95Used by:97
Symbol 97 MovieClip [SoundsOnOff]Uses:92 96Used by:98  Timeline
Symbol 98 MovieClip [MenuOverlay]Uses:63 67 69 74 75 76 77 78 88 97
Symbol 99 TextUses:57Used by:102
Symbol 100 EditableTextUses:57 68Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 Button [AutoFireOff]Uses:99 80 100 101
Symbol 103 TextUses:57Used by:106
Symbol 104 EditableTextUses:57 68Used by:106
Symbol 105 GraphicUsed by:106
Symbol 106 Button [AutoFireOn]Uses:103 80 104 105
Symbol 107 GraphicUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [BeamLaser]Uses:107 108 109 110 111 112
Symbol 114 GraphicUsed by:121
Symbol 115 GraphicUsed by:121
Symbol 116 GraphicUsed by:121
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [AreaOfEffect]Uses:114 115 116 117 118 119 120
Symbol 122 GraphicUsed by:125
Symbol 123 FontUsed by:124
Symbol 124 EditableTextUses:123Used by:125
Symbol 125 MovieClip [moving percentage field]Uses:122 124Used by:129
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [blue loading bar]Uses:126Used by:129
Symbol 128 EditableTextUses:57Used by:129
Symbol 129 MovieClip [Loader]Uses:127 128 125Used by:Timeline
Symbol 272 MovieClip [__Packages.FlowPlayAPI]
Symbol 273 MovieClip [__Packages.mochi.MochiServices]
Symbol 274 MovieClip [__Packages.MochiAd]
Symbol 275 MovieClip [__Packages.mochi.MochiScores]
Symbol 130 GraphicUsed by:160 161
Symbol 131 GraphicUsed by:160 161
Symbol 132 Bitmap [standinggirl-3.png]Used by:133
Symbol 133 GraphicUses:132Used by:134 161
Symbol 134 MovieClip [F1]Uses:133Used by:160
Symbol 135 Bitmap [StandingGuy-1.png]Used by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:160
Symbol 138 Bitmap [standinggirl-1.png]Used by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClip [F2]Uses:139Used by:160
Symbol 141 Bitmap [StandingGuy-2.png]Used by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:160
Symbol 144 FontUsed by:145 147 149 151 154
Symbol 145 TextUses:144Used by:146
Symbol 146 MovieClip [find]Uses:145Used by:160
Symbol 147 TextUses:144Used by:148
Symbol 148 MovieClipUses:147Used by:160
Symbol 149 TextUses:144Used by:150
Symbol 150 MovieClip [friend]Uses:149Used by:160
Symbol 151 TextUses:144Used by:152
Symbol 152 MovieClipUses:151Used by:160
Symbol 153 GraphicUsed by:157 165
Symbol 154 TextUses:144Used by:155 165
Symbol 155 MovieClipUses:154Used by:157
Symbol 156 GraphicUsed by:157 165
Symbol 157 MovieClip [OWlogo]Uses:153 155 156Used by:160 165
Symbol 158 ShapeTweeningUsed by:160
Symbol 159 GraphicUsed by:160 199 203 261
Symbol 160 MovieClip [Splash]Uses:130 131 134 137 140 143 146 148 150 152 157 158 159Used by:161
Symbol 161 Button [SplashContainer]Uses:160 130 131 133Used by:Timeline
Symbol 162 EditableTextUses:57 68Used by:165
Symbol 163 TextUses:57Used by:165
Symbol 164 GraphicUsed by:165
Symbol 165 Button [MoreGames]Uses:162 157 163 164 153 154 156Used by:Timeline
Symbol 166 GraphicUsed by:170 176
Symbol 167 FontUsed by:168 169 172
Symbol 168 TextUses:167Used by:170 176
Symbol 169 TextUses:167Used by:170 176
Symbol 170 MovieClip [NakedDevLogoLeft]Uses:166 168 169Used by:175
Symbol 171 GraphicUsed by:173 176
Symbol 172 TextUses:167Used by:173 176
Symbol 173 MovieClip [NakedDevLogoRight]Uses:171 172Used by:175
Symbol 174 TextUses:57Used by:175 176
Symbol 175 MovieClip [NakedDevLogo]Uses:170 173 174Used by:176
Symbol 176 Button [MainLogoLink]Uses:175 166 168 169 171 172 174Used by:Timeline
Symbol 177 TextUses:57Used by:184 188
Symbol 178 SoundUsed by:184
Symbol 179 SoundUsed by:184
Symbol 180 SoundUsed by:184
Symbol 181 SoundUsed by:184
Symbol 182 SoundUsed by:184
Symbol 183 SoundUsed by:184
Symbol 184 MovieClip [Sounds]Uses:177 178 179 180 181 182 183Used by:Timeline
Symbol 185 SoundUsed by:188
Symbol 186 SoundUsed by:188
Symbol 187 SoundUsed by:188
Symbol 188 MovieClip [ExplosionSounds]Uses:177 185 186 187Used by:Timeline
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClip [Background]Uses:190Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [Arena]Uses:192Used by:Timeline
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [Blobs Inner]Uses:195Used by:197
Symbol 197 MovieClip [Blobs]Uses:196Used by:198
Symbol 198 MovieClip [SwirlyMask]Uses:194 197Used by:Timeline
Symbol 199 MovieClip [TopBandShader]Uses:159Used by:Timeline
Symbol 200 MovieClip [Gun]Uses:6Used by:Timeline
Symbol 201 TextUses:57Used by:Timeline
Symbol 202 TextUses:57Used by:Timeline
Symbol 203 MovieClip [ProgressBackground]Uses:159Used by:210
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [ProgressBarComplete]Uses:204Used by:210
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [ProgressOuter]Uses:206Used by:210
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [ProgressBar]Uses:208Used by:210
Symbol 210 MovieClip [Progress]Uses:203 205 207 209Used by:225  Timeline
Symbol 211 ShapeTweeningUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [Damage]Uses:211 212Used by:Timeline
Symbol 214 EditableTextUses:57 68Used by:225
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [PowerupInstructionsBack]Uses:215Used by:224
Symbol 217 TextUses:57Used by:224
Symbol 218 TextUses:57Used by:224
Symbol 219 TextUses:57Used by:224
Symbol 220 TextUses:57Used by:224
Symbol 221 TextUses:57Used by:224
Symbol 222 TextUses:57Used by:224
Symbol 223 TextUses:57Used by:224
Symbol 224 MovieClip [PowerupInstructions]Uses:216 217 218 219 220 221 222 223Used by:225
Symbol 225 MovieClip [PowerupControl]Uses:210 21 80 214 224Used by:Timeline
Symbol 226 GraphicUsed by:237
Symbol 227 GraphicUsed by:237
Symbol 228 GraphicUsed by:237
Symbol 229 GraphicUsed by:237
Symbol 230 GraphicUsed by:237
Symbol 231 GraphicUsed by:237
Symbol 232 GraphicUsed by:237
Symbol 233 GraphicUsed by:237
Symbol 234 GraphicUsed by:237
Symbol 235 ShapeTweeningUsed by:237
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [FreezeRay]Uses:226 227 228 229 230 231 232 233 234 235 236Used by:Timeline
Symbol 238 EditableTextUses:57 68Used by:239
Symbol 239 MovieClip [Score]Uses:238Used by:Timeline
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip [MainInstructionsBack]Uses:240Used by:247
Symbol 242 TextUses:68 57Used by:247
Symbol 243 EditableTextUses:57 68Used by:247
Symbol 244 EditableTextUses:57 68Used by:247
Symbol 245 GraphicUsed by:247
Symbol 246 EditableTextUses:57 68Used by:247
Symbol 247 MovieClip [MainInstructions]Uses:241 242 80 243 244 245 246Used by:Timeline
Symbol 248 EditableTextUses:57 68Used by:Timeline
Symbol 249 GraphicUsed by:261
Symbol 250 GraphicUsed by:261
Symbol 251 GraphicUsed by:261
Symbol 252 GraphicUsed by:261
Symbol 253 GraphicUsed by:261
Symbol 254 GraphicUsed by:261
Symbol 255 GraphicUsed by:261
Symbol 256 TextUses:57Used by:257
Symbol 257 MovieClip [GameOverText]Uses:256Used by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 ShapeTweeningUsed by:261
Symbol 261 MovieClip [EndGameOverlay]Uses:249 250 251 252 253 254 255 257 258 259 260 159Used by:Timeline
Symbol 262 TextUses:57Used by:263
Symbol 263 MovieClip [LoadingText]Uses:262Used by:Timeline
Symbol 264 TextUses:57Used by:Timeline
Symbol 265 TextUses:57Used by:Timeline
Symbol 266 EditableTextUses:57 68Used by:Timeline
Symbol 267 EditableTextUses:57 68Used by:Timeline
Symbol 268 TextUses:57Used by:271
Symbol 269 TextUses:57Used by:271
Symbol 270 GraphicUsed by:271
Symbol 271 Button [BackToMenu]Uses:268 269 270Used by:Timeline

Instance Names

"o_Loader"Frame 1Symbol 129 MovieClip [Loader]
"o_MoreGames"Frame 3Symbol 165 Button [MoreGames]
"o_Sounds"Frame 3Symbol 184 MovieClip [Sounds]
"o_Explosions"Frame 3Symbol 188 MovieClip [ExplosionSounds]
"o_Arena"Frame 5Symbol 193 MovieClip [Arena]
"o_Arena"Frame 7Symbol 193 MovieClip [Arena]
"o_Gun"Frame 7Symbol 200 MovieClip [Gun]
"o_Gun_120"Frame 7Symbol 200 MovieClip [Gun]
"o_Gun_240"Frame 7Symbol 200 MovieClip [Gun]
"o_ShieldBar"Frame 7Symbol 210 MovieClip [Progress]
"o_Damage"Frame 7Symbol 213 MovieClip [Damage]
"o_SpawnBar"Frame 7Symbol 210 MovieClip [Progress]
"o_Powerup_1"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_Powerup_2"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_Powerup_3"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_Powerup_4"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_Powerup_5"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_Powerup_6"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_Powerup_0"Frame 7Symbol 225 MovieClip [PowerupControl]
"o_FreezeRay"Frame 7Symbol 237 MovieClip [FreezeRay]
"o_MainInstructions"Frame 7Symbol 247 MovieClip [MainInstructions]
"o_WaveNumber"Frame 7Symbol 248 EditableText
"o_EndGameOverlay"Frame 9Symbol 261 MovieClip [EndGameOverlay]
"o_Arena"Frame 11Symbol 193 MovieClip [Arena]
"o_LoadingScores"Frame 11Symbol 263 MovieClip [LoadingText]
"o_FinalScore"Frame 11Symbol 266 EditableText
"o_FinalWave"Frame 11Symbol 267 EditableText
"o_PowerUps"Symbol 37 MovieClip [MenuVirus] Frame 1Symbol 21 MovieClip [Powerups]
"o_PowerUps"Symbol 38 MovieClip [Virus] Frame 1Symbol 21 MovieClip [Powerups]
"o_Powerups"Symbol 56 MovieClip [Spore] Frame 1Symbol 21 MovieClip [Powerups]
"o_Text"Symbol 59 MovieClip [MessagesInner] Frame 1Symbol 58 EditableText
"o_InnerText"Symbol 61 MovieClip [Messages] Frame 1Symbol 59 MovieClip [MessagesInner]
"o_BestScore"Symbol 98 MovieClip [MenuOverlay] Frame 1Symbol 77 EditableText
"o_BestWave"Symbol 98 MovieClip [MenuOverlay] Frame 1Symbol 78 EditableText
"percentDisplay"Symbol 125 MovieClip [moving percentage field] Frame 1Symbol 124 EditableText
"loadingBar"Symbol 129 MovieClip [Loader] Frame 2Symbol 127 MovieClip [blue loading bar]
"bytesDisplay"Symbol 129 MovieClip [Loader] Frame 2Symbol 128 EditableText
"percentClip"Symbol 129 MovieClip [Loader] Frame 2Symbol 125 MovieClip [moving percentage field]
"blobs2"Symbol 198 MovieClip [SwirlyMask] Frame 1Symbol 197 MovieClip [Blobs]
"blobs1"Symbol 198 MovieClip [SwirlyMask] Frame 1Symbol 197 MovieClip [Blobs]
"blobs2"Symbol 198 MovieClip [SwirlyMask] Frame 1Symbol 197 MovieClip [Blobs]
"blobs2"Symbol 198 MovieClip [SwirlyMask] Frame 1Symbol 197 MovieClip [Blobs]
"o_ProgressBorder"Symbol 210 MovieClip [Progress] Frame 1Symbol 207 MovieClip [ProgressOuter]
"o_ProgressBar"Symbol 210 MovieClip [Progress] Frame 3Symbol 209 MovieClip [ProgressBar]
"o_Progress"Symbol 225 MovieClip [PowerupControl] Frame 1Symbol 210 MovieClip [Progress]
"o_Graphic"Symbol 225 MovieClip [PowerupControl] Frame 1Symbol 21 MovieClip [Powerups]
"o_KeyCode"Symbol 225 MovieClip [PowerupControl] Frame 1Symbol 214 EditableText
"o_Instructions"Symbol 225 MovieClip [PowerupControl] Frame 1Symbol 224 MovieClip [PowerupInstructions]
"ScoreText"Symbol 239 MovieClip [Score] Frame 1Symbol 238 EditableText
"o_KeyCode"Symbol 247 MovieClip [MainInstructions] Frame 1Symbol 243 EditableText
"o_KeyCode"Symbol 247 MovieClip [MainInstructions] Frame 1Symbol 244 EditableText
"o_KeyCode"Symbol 247 MovieClip [MainInstructions] Frame 1Symbol 246 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 4 as "SmartBomb"
ExportAssets (56)Timeline Frame 1Symbol 6 as "GunGraphic"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Ghosts"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Bomb"
ExportAssets (56)Timeline Frame 1Symbol 11 as "ProjectileGraphic"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Multifire"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Powerups"
ExportAssets (56)Timeline Frame 1Symbol 24 as "VirusShine"
ExportAssets (56)Timeline Frame 1Symbol 37 as "MenuVirus"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Virus"
ExportAssets (56)Timeline Frame 1Symbol 45 as "ProjectileQuadGraphic"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Projectile"
ExportAssets (56)Timeline Frame 1Symbol 56 as "Spore"
ExportAssets (56)Timeline Frame 1Symbol 59 as "MessagesInner"
ExportAssets (56)Timeline Frame 1Symbol 61 as "Messages"
ExportAssets (56)Timeline Frame 1Symbol 63 as "ArenaMask"
ExportAssets (56)Timeline Frame 1Symbol 67 as "GameLogo"
ExportAssets (56)Timeline Frame 1Symbol 74 as "Start Game"
ExportAssets (56)Timeline Frame 1Symbol 83 as "MusicOff"
ExportAssets (56)Timeline Frame 1Symbol 87 as "MusicOn"
ExportAssets (56)Timeline Frame 1Symbol 88 as "MusicOnOff"
ExportAssets (56)Timeline Frame 1Symbol 92 as "SoundsOff"
ExportAssets (56)Timeline Frame 1Symbol 96 as "SoundsOn"
ExportAssets (56)Timeline Frame 1Symbol 97 as "SoundsOnOff"
ExportAssets (56)Timeline Frame 1Symbol 98 as "MenuOverlay"
ExportAssets (56)Timeline Frame 1Symbol 102 as "AutoFireOff"
ExportAssets (56)Timeline Frame 1Symbol 106 as "AutoFireOn"
ExportAssets (56)Timeline Frame 1Symbol 113 as "BeamLaser"
ExportAssets (56)Timeline Frame 1Symbol 121 as "AreaOfEffect"
ExportAssets (56)Timeline Frame 1Symbol 125 as "moving percentage field"
ExportAssets (56)Timeline Frame 1Symbol 127 as "blue loading bar"
ExportAssets (56)Timeline Frame 1Symbol 129 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 272 as "__Packages.FlowPlayAPI"
ExportAssets (56)Timeline Frame 1Symbol 273 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 274 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 275 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 2Symbol 132 as "standinggirl-3.png"
ExportAssets (56)Timeline Frame 2Symbol 134 as "F1"
ExportAssets (56)Timeline Frame 2Symbol 135 as "StandingGuy-1.png"
ExportAssets (56)Timeline Frame 2Symbol 138 as "standinggirl-1.png"
ExportAssets (56)Timeline Frame 2Symbol 140 as "F2"
ExportAssets (56)Timeline Frame 2Symbol 141 as "StandingGuy-2.png"
ExportAssets (56)Timeline Frame 2Symbol 146 as "find"
ExportAssets (56)Timeline Frame 2Symbol 150 as "friend"
ExportAssets (56)Timeline Frame 2Symbol 157 as "OWlogo"
ExportAssets (56)Timeline Frame 2Symbol 160 as "Splash"
ExportAssets (56)Timeline Frame 2Symbol 161 as "SplashContainer"
ExportAssets (56)Timeline Frame 3Symbol 165 as "MoreGames"
ExportAssets (56)Timeline Frame 3Symbol 170 as "NakedDevLogoLeft"
ExportAssets (56)Timeline Frame 3Symbol 173 as "NakedDevLogoRight"
ExportAssets (56)Timeline Frame 3Symbol 175 as "NakedDevLogo"
ExportAssets (56)Timeline Frame 3Symbol 176 as "MainLogoLink"
ExportAssets (56)Timeline Frame 3Symbol 184 as "Sounds"
ExportAssets (56)Timeline Frame 3Symbol 188 as "ExplosionSounds"
ExportAssets (56)Timeline Frame 5Symbol 191 as "Background"
ExportAssets (56)Timeline Frame 5Symbol 193 as "Arena"
ExportAssets (56)Timeline Frame 5Symbol 196 as "Blobs Inner"
ExportAssets (56)Timeline Frame 5Symbol 197 as "Blobs"
ExportAssets (56)Timeline Frame 5Symbol 198 as "SwirlyMask"
ExportAssets (56)Timeline Frame 7Symbol 199 as "TopBandShader"
ExportAssets (56)Timeline Frame 7Symbol 200 as "Gun"
ExportAssets (56)Timeline Frame 7Symbol 203 as "ProgressBackground"
ExportAssets (56)Timeline Frame 7Symbol 205 as "ProgressBarComplete"
ExportAssets (56)Timeline Frame 7Symbol 207 as "ProgressOuter"
ExportAssets (56)Timeline Frame 7Symbol 209 as "ProgressBar"
ExportAssets (56)Timeline Frame 7Symbol 210 as "Progress"
ExportAssets (56)Timeline Frame 7Symbol 213 as "Damage"
ExportAssets (56)Timeline Frame 7Symbol 216 as "PowerupInstructionsBack"
ExportAssets (56)Timeline Frame 7Symbol 224 as "PowerupInstructions"
ExportAssets (56)Timeline Frame 7Symbol 225 as "PowerupControl"
ExportAssets (56)Timeline Frame 7Symbol 237 as "FreezeRay"
ExportAssets (56)Timeline Frame 7Symbol 239 as "Score"
ExportAssets (56)Timeline Frame 7Symbol 241 as "MainInstructionsBack"
ExportAssets (56)Timeline Frame 7Symbol 247 as "MainInstructions"
ExportAssets (56)Timeline Frame 9Symbol 257 as "GameOverText"
ExportAssets (56)Timeline Frame 9Symbol 261 as "EndGameOverlay"
ExportAssets (56)Timeline Frame 11Symbol 263 as "LoadingText"
ExportAssets (56)Timeline Frame 11Symbol 271 as "BackToMenu"

Labels

"Loader"Frame 1
"Menu"Frame 5
"Start"Frame 7
"EndGame"Frame 9
"HiScores"Frame 11
"Powerup_0"Symbol 21 MovieClip [Powerups] Frame 1
"Powerup_1"Symbol 21 MovieClip [Powerups] Frame 3
"Powerup_2"Symbol 21 MovieClip [Powerups] Frame 5
"Powerup_3"Symbol 21 MovieClip [Powerups] Frame 7
"Powerup_4"Symbol 21 MovieClip [Powerups] Frame 9
"Powerup_5"Symbol 21 MovieClip [Powerups] Frame 11
"Powerup_6"Symbol 21 MovieClip [Powerups] Frame 13
"Powerup_7"Symbol 21 MovieClip [Powerups] Frame 15
"Powerup_8"Symbol 21 MovieClip [Powerups] Frame 17
"Powerup_9"Symbol 21 MovieClip [Powerups] Frame 19
"Powerup_10"Symbol 21 MovieClip [Powerups] Frame 21
"Virus_0"Symbol 37 MovieClip [MenuVirus] Frame 1
"Virus_1"Symbol 37 MovieClip [MenuVirus] Frame 3
"Virus_2"Symbol 37 MovieClip [MenuVirus] Frame 5
"Virus_3"Symbol 37 MovieClip [MenuVirus] Frame 7
"Virus_4"Symbol 37 MovieClip [MenuVirus] Frame 9
"Virus_5"Symbol 37 MovieClip [MenuVirus] Frame 11
"Virus_6"Symbol 37 MovieClip [MenuVirus] Frame 13
"Virus_Die"Symbol 37 MovieClip [MenuVirus] Frame 15
"Virus_0"Symbol 38 MovieClip [Virus] Frame 1
"Virus_1"Symbol 38 MovieClip [Virus] Frame 3
"Virus_2"Symbol 38 MovieClip [Virus] Frame 5
"Virus_3"Symbol 38 MovieClip [Virus] Frame 7
"Virus_4"Symbol 38 MovieClip [Virus] Frame 9
"Virus_5"Symbol 38 MovieClip [Virus] Frame 11
"Virus_6"Symbol 38 MovieClip [Virus] Frame 13
"Virus_Die"Symbol 38 MovieClip [Virus] Frame 15
"Projectile_Normal"Symbol 46 MovieClip [Projectile] Frame 1
"Projectile_Quad"Symbol 46 MovieClip [Projectile] Frame 3
"SporeStart_0"Symbol 56 MovieClip [Spore] Frame 2
"SporeStart_1"Symbol 56 MovieClip [Spore] Frame 16
"Off"Symbol 88 MovieClip [MusicOnOff] Frame 2
"On"Symbol 88 MovieClip [MusicOnOff] Frame 4
"Off"Symbol 97 MovieClip [SoundsOnOff] Frame 2
"On"Symbol 97 MovieClip [SoundsOnOff] Frame 4
"BeamStart"Symbol 113 MovieClip [BeamLaser] Frame 1
"BeamEnd"Symbol 113 MovieClip [BeamLaser] Frame 10
"Looper"Symbol 129 MovieClip [Loader] Frame 2
"End"Symbol 129 MovieClip [Loader] Frame 4
"GameMusic"Symbol 184 MovieClip [Sounds] Frame 3
"Shoot"Symbol 184 MovieClip [Sounds] Frame 5
"Spawn"Symbol 184 MovieClip [Sounds] Frame 7
"BeamLaser"Symbol 184 MovieClip [Sounds] Frame 9
"QuadDamage"Symbol 184 MovieClip [Sounds] Frame 11
"Smartbomb"Symbol 184 MovieClip [Sounds] Frame 13
"VirusExplode"Symbol 188 MovieClip [ExplosionSounds] Frame 3
"SporeHit"Symbol 188 MovieClip [ExplosionSounds] Frame 5
"FreezeRay"Symbol 188 MovieClip [ExplosionSounds] Frame 7
"VirusHit"Symbol 188 MovieClip [ExplosionSounds] Frame 9
"Start"Symbol 200 MovieClip [Gun] Frame 1
"ProgressStart"Symbol 205 MovieClip [ProgressBarComplete] Frame 1
"ProgressStart"Symbol 209 MovieClip [ProgressBar] Frame 1
"Unfinished"Symbol 210 MovieClip [Progress] Frame 1
"ProgressStart"Symbol 210 MovieClip [Progress] Frame 1
"Finished"Symbol 210 MovieClip [Progress] Frame 3
"Instruction_0"Symbol 224 MovieClip [PowerupInstructions] Frame 1
"Instruction_1"Symbol 224 MovieClip [PowerupInstructions] Frame 3
"Instruction_2"Symbol 224 MovieClip [PowerupInstructions] Frame 5
"Instruction_3"Symbol 224 MovieClip [PowerupInstructions] Frame 7
"Instruction_4"Symbol 224 MovieClip [PowerupInstructions] Frame 9
"Instruction_5"Symbol 224 MovieClip [PowerupInstructions] Frame 11
"Instruction_6"Symbol 224 MovieClip [PowerupInstructions] Frame 13
"Instruction_7"Symbol 224 MovieClip [PowerupInstructions] Frame 15
"FreezeAnimation"Symbol 237 MovieClip [FreezeRay] Frame 2
"FreezeStay"Symbol 237 MovieClip [FreezeRay] Frame 18
"KillFreeze"Symbol 237 MovieClip [FreezeRay] Frame 20
"EndGameAnimation"Symbol 261 MovieClip [EndGameOverlay] Frame 2




http://swfchan.com/9/43237/info.shtml
Created: 9/5 -2019 14:31:03 Last modified: 9/5 -2019 14:31:03 Server time: 04/05 -2024 21:56:41