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neave_bounce.swf

This is the info page for
Flash #43975

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//Ball (com.neave.bounce.Ball) package com.neave.bounce { import flash.display.*; public dynamic class Ball extends MovieClip { private var BallAsset:Class; public function Ball(){ super(); try { new BallAsset(); } catch(e:Error) { }; } } }//package com.neave.bounce
Section 2
//BallParticle (com.neave.bounce.BallParticle) package com.neave.bounce { import flash.display.*; import org.cove.ape.*; import com.neave.bounce.*; import flash.geom.*; class BallParticle extends CircleParticle { private var color:Number; function BallParticle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ super(_arg1, _arg2, _arg3, false, Math.sqrt(_arg3), 0.25, 0.01); this.color = _arg4; } override public function init():void{ var b:MovieClip; var ct:ColorTransform; cleanup(); b = new Ball(); b.width = (radius * 2); b.scaleY = b.scaleX; ct = new ColorTransform(); ct.color = color; try { b.getChildByName("color_mc").transform.colorTransform = ct; } catch(e:Error) { super.init(); sprite.transform.colorTransform = ct; return; }; sprite.addChild(b); paint(); } } }//package com.neave.bounce
Section 3
//FloorParticle (com.neave.bounce.FloorParticle) package com.neave.bounce { import org.cove.ape.*; class FloorParticle extends RectangleParticle { function FloorParticle(_arg1:Number, _arg2:Number, _arg3:Number){ super(_arg1, _arg2, _arg3, 100, 0, true, 1, 0.5, 0.1); } override public function init():void{ cleanup(); visible = false; } } }//package com.neave.bounce
Section 4
//MouseParticle (com.neave.bounce.MouseParticle) package com.neave.bounce { import org.cove.ape.*; class MouseParticle extends CircleParticle { function MouseParticle(){ super(0, 0, 24, true, 1, 0.6, 0); collidable = false; } override public function init():void{ cleanup(); visible = false; } } }//package com.neave.bounce
Section 5
//NeaveBounce (com.neave.bounce.NeaveBounce) package com.neave.bounce { import flash.display.*; import flash.media.*; import flash.events.*; import org.cove.ape.*; import flash.utils.*; import flash.geom.*; import com.neave.link.*; public class NeaveBounce { private const TOTAL_BALLS:uint = 40; private const COLORS:Array; private var stage:Stage; private var ballTimer:Timer; private var container:DisplayObjectContainer; private var floor:RectangleParticle; private var floorShade:Sprite; private var canvasHeight:int; private var paused:Boolean;// = false private var mic:Microphone; private var mouseParticle:MouseParticle; private var canvasWidth:int; private var ballCount:uint; private var floorReflection:Bitmap; private var floorMatrix:Matrix; private var link:NeaveLink; private var group:Group; public function NeaveBounce(_arg1:DisplayObjectContainer, _arg2:Microphone, _arg3:int=770, _arg4:int=400){ COLORS = [0xFF0099, 0xFF0000, 0xFFCC00, 0x33CC00, 13260, 0xCCCC, 0x9900FF, 0xFF6600, 0x222222]; paused = false; super(); this.container = _arg1; stage = _arg1.stage; this.mic = _arg2; canvasWidth = _arg3; canvasHeight = _arg4; initStage(); initParticles(); initAPE(); initBalls(); link = new NeaveLink(_arg1, canvasWidth, canvasHeight); } public function destroy():void{ stage.removeEventListener(Event.RESIZE, stageResizeListener); stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveListener); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener); stage.removeEventListener(Event.ENTER_FRAME, update); ballTimer.stop(); ballTimer.removeEventListener(TimerEvent.TIMER, addBall); container.removeChild(floorReflection); container.removeChild(floorShade); container.removeChild(APEngine.container); APEngine.removeGroup(group); APEngine.container = null; link.destroy(); } private function initBalls():void{ ballCount = 0; ballTimer = new Timer(50); ballTimer.addEventListener(TimerEvent.TIMER, addBall); ballTimer.start(); } private function stageResizeListener(_arg1:Event):void{ APEngine.step(); APEngine.paint(); updateFloor(); drawFloor(); } private function drawFloor():void{ var _local1:BitmapData; _local1 = floorReflection.bitmapData; _local1.lock(); _local1.fillRect(_local1.rect, 4278190080); _local1.draw(APEngine.container, floorMatrix); _local1.unlock(); } private function mouseLeaveListener(_arg1:Event):void{ paused = true; mouseParticle.collidable = false; } private function mouseDownListener(_arg1:MouseEvent):void{ var _local2:AbstractParticle; var _local3:Vector; if (((!((_arg1.target == stage))) && (!((_arg1.target == floorShade))))){ return; }; for each (_local2 in group.particles) { if ((_local2 is BallParticle)){ if ((_local2.py + BallParticle(_local2).radius) > ((floor.py - (floor.height / 2)) - 4)){ _local2.addForce(new Vector(((Math.random() * 1000) - 500), -5000)); }; _local3 = _local2.position.minus(mouseParticle.position); if (_local3.magnitude() < 200){ _local2.addForce(_local3.mult(80)); }; }; }; } private function addBall(_arg1:TimerEvent):void{ var _local2:Number; var _local3:uint; var _local4:BallParticle; if (paused){ return; }; if (ballCount == TOTAL_BALLS){ ballTimer.stop(); return; }; ballCount++; _local2 = (ballCount / 6); if (ballCount == TOTAL_BALLS){ _local2 = 64; _local3 = 0xDDDDDD; } else { _local2 = (_local2 * _local2); _local2 = Math.round((_local2 + 4)); _local3 = COLORS[(ballCount % COLORS.length)]; }; _local4 = new BallParticle(((Math.random() * stage.stageWidth) - ((stage.stageWidth - canvasWidth) / 2)), ((((canvasHeight - stage.stageHeight) / 2) - _local2) - 10), _local2, _local3); _local4.addForce(new Vector(((Math.random() * 400) - 200), 0)); group.addParticle(_local4); } private function updateFloor():void{ var _local1:Number; var _local2:Number; _local1 = (stage.stageHeight + (((canvasHeight - stage.stageHeight) + floor.height) / 2)); _local2 = Math.round((_local1 * 0.1)); floor.position = new Vector(floor.position.x, (_local1 - _local2)); floor.width = (stage.stageWidth + 200); if (floorReflection.bitmapData){ floorReflection.bitmapData.dispose(); }; floorReflection.bitmapData = new BitmapData(stage.stageWidth, _local2, false, 4278190080); floorReflection.x = ((canvasWidth - stage.stageWidth) / 2); floorReflection.y = (_local1 - (floor.height / 2)); floorMatrix = new Matrix(); floorMatrix.translate(-(floorReflection.x), (((_local2 * 2) - stage.stageHeight) - ((canvasHeight - stage.stageHeight) / 2))); floorShade.width = stage.stageWidth; floorShade.height = (_local2 + 2); floorShade.x = floorReflection.x; floorShade.y = ((canvasHeight + ((stage.stageHeight - canvasHeight) / 2)) - _local2); } private function update(_arg1:Event):void{ var _local2:AbstractParticle; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (paused){ return; }; for each (_local2 in group.particles) { if ((_local2 is BallParticle)){ _local3 = BallParticle(_local2).radius; _local4 = ((canvasWidth - stage.stageWidth) / 2); _local5 = (_local4 + _local3); _local6 = ((stage.stageWidth + _local4) - _local3); if (((((_local2.py + _local3) > ((floor.py - (floor.height / 2)) - 4))) && ((mic.activityLevel > 15)))){ _local2.addForce(new Vector(((Math.random() * 1000) - 500), (mic.activityLevel * -100))); }; if (_local2.px < _local5){ _local2.px = _local5; }; if (_local2.px > _local6){ _local2.px = _local6; }; if (_local2.py > floor.py){ _local2.py = (floor.py - 100); }; }; }; APEngine.step(); APEngine.paint(); drawFloor(); } private function initStage():void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.addEventListener(Event.RESIZE, stageResizeListener); stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveListener); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener); stage.addEventListener(Event.ENTER_FRAME, update); } private function initFloor():void{ var _local1:Matrix; floor = new FloorParticle((canvasWidth / 2), 2000, canvasWidth); group.addParticle(floor); floorReflection = new Bitmap(); floorReflection.scaleY = -1; container.addChild(floorReflection); _local1 = new Matrix(); _local1.createGradientBox(10, 100, (Math.PI / 2)); floorShade = new Sprite(); floorShade.graphics.beginGradientFill(GradientType.LINEAR, [0, 0], [0.7, 1], [0, 0xFF], _local1); floorShade.graphics.drawRect(0, 0, 10, 100); floorShade.cacheAsBitmap = true; container.addChild(floorShade); updateFloor(); } private function initAPE():void{ APEngine.init(0.25); APEngine.container = new Sprite(); container.addChild(APEngine.container); APEngine.damping = 0.99; APEngine.constraintCollisionCycles = 3; APEngine.addMasslessForce(new Vector(0, 100)); APEngine.addGroup(group); } private function mouseMoveListener(_arg1:MouseEvent):void{ paused = false; mouseParticle.collidable = true; mouseParticle.position = new Vector(container.mouseX, container.mouseY); } private function initMouse():void{ mouseParticle = new MouseParticle(); group.addParticle(mouseParticle); } private function initParticles():void{ group = new Group(true); initFloor(); initMouse(); } } }//package com.neave.bounce
Section 6
//NeaveLink (com.neave.link.NeaveLink) package com.neave.link { import flash.display.*; import flash.events.*; import flash.net.*; public class NeaveLink { private var container:DisplayObjectContainer; private var stage:Stage; private var onSite:Boolean; private var canvasWidth:Number; private var button:NeaveLinkButton; private var canvasHeight:Number; public function NeaveLink(_arg1:DisplayObjectContainer, _arg2:Number, _arg3:Number){ this.container = _arg1; this.stage = _arg1.stage; this.canvasWidth = _arg2; this.canvasHeight = _arg3; onSite = ((((!((stage.loaderInfo.url.indexOf("file:///") == -1))) || (!((stage.loaderInfo.url.indexOf("http://localhost/") == -1))))) || (!((stage.loaderInfo.url.indexOf("http://www.neave.com/") == -1)))); if (onSite){ return; }; button = new NeaveLinkButton(); button.addEventListener(MouseEvent.CLICK, navigateToNeave); _arg1.addChild(button); button.x = (_arg2 / 2); stage.addEventListener(Event.RESIZE, linkResizeListener); linkResizeListener(); } private function linkResizeListener(_arg1:Event=null):void{ button.y = Math.ceil((canvasHeight + (((stage.stageHeight - canvasHeight) - 20) / 2))); } private function navigateToNeave(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.neave.com/"), "_top"); } public function destroy():void{ if (onSite){ return; }; stage.removeEventListener(MouseEvent.CLICK, navigateToNeave); stage.removeEventListener(Event.RESIZE, linkResizeListener); container.removeChild(button); button = null; } } }//package com.neave.link
Section 7
//NeaveLinkButton (com.neave.link.NeaveLinkButton) package com.neave.link { import flash.display.*; import flash.text.*; public class NeaveLinkButton extends SimpleButton { public function NeaveLinkButton(){ var _local1:TextField; var _local2:TextFormat; super(); _local1 = new TextField(); _local1.text = "Made by Paul Neave // www.neave.com"; _local1.autoSize = TextFieldAutoSize.CENTER; _local1.blendMode = BlendMode.INVERT; _local2 = new TextFormat("Verdana", 11, 0xFFFFFF); _local2.align = TextFormatAlign.CENTER; _local1.setTextFormat(_local2); _local1.x = (-(_local1.width) / 2); _local1.y = -(_local1.height); upState = (overState = (downState = (hitTestState = _local1))); useHandCursor = true; } } }//package com.neave.link
Section 8
//NeaveMicrophone (com.neave.media.NeaveMicrophone) package com.neave.media { import flash.media.*; import flash.events.*; import flash.utils.*; import flash.system.*; public class NeaveMicrophone { private static var gainTimer:Timer; private static var mic:Microphone; public static function getMicrophone():Microphone{ if (mic != null){ if (mic.muted){ Security.showSettings(SecurityPanel.PRIVACY); } else { NeaveMicrophone.startAutoGain(); }; return (mic); }; gainTimer = new Timer(100); mic = Microphone.getMicrophone(); if (mic != null){ mic.setLoopBack(true); mic.rate = 44; mic.gain = 25; mic.setSilenceLevel(0); mic.setUseEchoSuppression(true); mic.soundTransform = new SoundTransform(0); mic.addEventListener(StatusEvent.STATUS, NeaveMicrophone.statusListener); return (mic); }; Security.showSettings(SecurityPanel.MICROPHONE); return (new Microphone()); } private static function setGain(_arg1:TimerEvent):void{ if (mic.activityLevel < 15){ mic.gain = 30; } else { if (mic.activityLevel > 90){ mic.gain = 20; } else { mic.gain = 25; }; }; } public static function stopAutoGain():void{ gainTimer.stop(); gainTimer.reset(); gainTimer.removeEventListener(TimerEvent.TIMER, setGain); } private static function statusListener(_arg1:StatusEvent):void{ if (_arg1.code == "Microphone.Unmuted"){ NeaveMicrophone.startAutoGain(); } else { NeaveMicrophone.stopAutoGain(); }; } public static function startAutoGain():void{ gainTimer.start(); if (!gainTimer.hasEventListener(TimerEvent.TIMER)){ gainTimer.addEventListener(TimerEvent.TIMER, setGain); }; } } }//package com.neave.media
Section 9
//AbstractCollection (org.cove.ape.AbstractCollection) package org.cove.ape { import flash.display.*; import flash.utils.*; public class AbstractCollection { private var _sprite:Sprite; private var _isParented:Boolean; private var _particles:Array; private var _constraints:Array; public function AbstractCollection(){ if (getQualifiedClassName(this) == "org.cove.ape::AbstractCollection"){ throw (new ArgumentError("AbstractCollection can't be instantiated directly")); }; _isParented = false; _particles = new Array(); _constraints = new Array(); } public function getAll():Array{ return (particles.concat(constraints)); } function checkCollisionsVsCollection(_arg1:AbstractCollection):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:AbstractParticle; var _local6:int; var _local7:int; var _local8:int; var _local9:AbstractParticle; var _local10:SpringConstraint; var _local11:SpringConstraint; var _local12:int; _local2 = _particles.length; _local3 = 0; while (_local3 < _local2) { _local5 = _particles[_local3]; if (!_local5.collidable){ } else { _local6 = _arg1.particles.length; _local7 = 0; while (_local7 < _local6) { _local9 = _arg1.particles[_local7]; if (_local9.collidable){ CollisionDetector.test(_local5, _local9); }; _local7++; }; _local8 = _arg1.constraints.length; _local7 = 0; while (_local7 < _local8) { _local10 = _arg1.constraints[_local7]; if (((_local10.collidable) && (!(_local10.isConnectedTo(_local5))))){ _local10.scp.updatePosition(); CollisionDetector.test(_local5, _local10.scp); }; _local7++; }; }; _local3++; }; _local4 = _constraints.length; _local3 = 0; while (_local3 < _local4) { _local11 = _constraints[_local3]; if (!_local11.collidable){ } else { _local6 = _arg1.particles.length; _local12 = 0; while (_local12 < _local6) { _local9 = _arg1.particles[_local12]; if (((_local9.collidable) && (!(_local11.isConnectedTo(_local9))))){ _local11.scp.updatePosition(); CollisionDetector.test(_local9, _local11.scp); }; _local12++; }; }; _local3++; }; } public function get sprite():Sprite{ if (_sprite != null){ return (_sprite); }; if (APEngine.container == null){ throw (new Error("The container property of the APEngine class has not been set")); }; _sprite = new Sprite(); APEngine.container.addChild(_sprite); return (_sprite); } function checkInternalCollisions():void{ var _local1:int; var _local2:int; var _local3:AbstractParticle; var _local4:int; var _local5:int; var _local6:int; var _local7:AbstractParticle; var _local8:SpringConstraint; _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { _local3 = _particles[_local2]; if (!_local3.collidable){ } else { _local4 = (_local2 + 1); while (_local4 < _local1) { _local7 = _particles[_local4]; if (_local7.collidable){ CollisionDetector.test(_local3, _local7); }; _local4++; }; _local5 = _constraints.length; _local6 = 0; while (_local6 < _local5) { _local8 = _constraints[_local6]; if (((_local8.collidable) && (!(_local8.isConnectedTo(_local3))))){ _local8.scp.updatePosition(); CollisionDetector.test(_local3, _local8.scp); }; _local6++; }; }; _local2++; }; } public function addParticle(_arg1:AbstractParticle):void{ particles.push(_arg1); if (isParented){ _arg1.init(); }; } public function removeConstraint(_arg1:AbstractConstraint):void{ var _local2:int; _local2 = constraints.indexOf(_arg1); if (_local2 == -1){ return; }; constraints.splice(_local2, 1); _arg1.cleanup(); } function get isParented():Boolean{ return (_isParented); } public function init():void{ var _local1:int; _local1 = 0; while (_local1 < particles.length) { particles[_local1].init(); _local1++; }; _local1 = 0; while (_local1 < constraints.length) { constraints[_local1].init(); _local1++; }; } function satisfyConstraints():void{ var _local1:int; var _local2:int; var _local3:AbstractConstraint; _local1 = _constraints.length; _local2 = 0; while (_local2 < _local1) { _local3 = _constraints[_local2]; _local3.resolve(); _local2++; }; } public function paint():void{ var _local1:AbstractParticle; var _local2:int; var _local3:int; var _local4:SpringConstraint; _local2 = _particles.length; _local3 = 0; while (_local3 < _local2) { _local1 = _particles[_local3]; if (((!(_local1.fixed)) || (_local1.alwaysRepaint))){ _local1.paint(); }; _local3++; }; _local2 = _constraints.length; _local3 = 0; while (_local3 < _local2) { _local4 = _constraints[_local3]; if (((!(_local4.fixed)) || (_local4.alwaysRepaint))){ _local4.paint(); }; _local3++; }; } public function addConstraint(_arg1:AbstractConstraint):void{ constraints.push(_arg1); if (isParented){ _arg1.init(); }; } function set isParented(_arg1:Boolean):void{ _isParented = _arg1; } public function removeParticle(_arg1:AbstractParticle):void{ var _local2:int; _local2 = particles.indexOf(_arg1); if (_local2 == -1){ return; }; particles.splice(_local2, 1); _arg1.cleanup(); } public function cleanup():void{ var _local1:int; _local1 = 0; while (_local1 < particles.length) { particles[_local1].cleanup(); _local1++; }; _local1 = 0; while (_local1 < constraints.length) { constraints[_local1].cleanup(); _local1++; }; } public function get particles():Array{ return (_particles); } function integrate(_arg1:Number):void{ var _local2:int; var _local3:int; var _local4:AbstractParticle; _local2 = _particles.length; _local3 = 0; while (_local3 < _local2) { _local4 = _particles[_local3]; _local4.update(_arg1); _local3++; }; } public function get constraints():Array{ return (_constraints); } } }//package org.cove.ape
Section 10
//AbstractConstraint (org.cove.ape.AbstractConstraint) package org.cove.ape { import flash.utils.*; public class AbstractConstraint extends AbstractItem { private var _stiffness:Number; public function AbstractConstraint(_arg1:Number){ if (getQualifiedClassName(this) == "org.cove.ape::AbstractConstraint"){ throw (new ArgumentError("AbstractConstraint can't be instantiated directly")); }; this.stiffness = _arg1; setStyle(); } public function get stiffness():Number{ return (_stiffness); } public function set stiffness(_arg1:Number):void{ _stiffness = _arg1; } function resolve():void{ } } }//package org.cove.ape
Section 11
//AbstractItem (org.cove.ape.AbstractItem) package org.cove.ape { import flash.display.*; public class AbstractItem { var lineAlpha:Number; var lineColor:uint; var displayObjectOffset:Vector; var lineThickness:Number; var displayObject:DisplayObject; var fillAlpha:Number; private var _sprite:Sprite; var fillColor:uint; private var _visible:Boolean; private var _alwaysRepaint:Boolean; var displayObjectRotation:Number; public function AbstractItem(){ _visible = true; _alwaysRepaint = false; } public function setLine(_arg1:Number=0, _arg2:uint=0, _arg3:Number=1):void{ lineThickness = _arg1; lineColor = _arg2; lineAlpha = _arg3; } public function set visible(_arg1:Boolean):void{ _visible = _arg1; sprite.visible = _arg1; } public function setFill(_arg1:uint=0xFFFFFF, _arg2:Number=1):void{ fillColor = _arg1; fillAlpha = _arg2; } public function init():void{ } public function get sprite():Sprite{ if (_sprite != null){ return (_sprite); }; if (APEngine.container == null){ throw (new Error("The container property of the APEngine class has not been set")); }; _sprite = new Sprite(); APEngine.container.addChild(_sprite); return (_sprite); } public function paint():void{ } public function cleanup():void{ var _local1:int; sprite.graphics.clear(); _local1 = 0; while (_local1 < sprite.numChildren) { sprite.removeChildAt(_local1); _local1++; }; } public function setStyle(_arg1:Number=0, _arg2:uint=0, _arg3:Number=1, _arg4:uint=0xFFFFFF, _arg5:Number=1):void{ setLine(_arg1, _arg2, _arg3); setFill(_arg4, _arg5); } public function get visible():Boolean{ return (_visible); } final public function set alwaysRepaint(_arg1:Boolean):void{ _alwaysRepaint = _arg1; } final public function get alwaysRepaint():Boolean{ return (_alwaysRepaint); } } }//package org.cove.ape
Section 12
//AbstractParticle (org.cove.ape.AbstractParticle) package org.cove.ape { import flash.display.*; import flash.utils.*; public class AbstractParticle extends AbstractItem { private var _collidable:Boolean; private var _multisample:int; private var collision:Collision; var prev:Vector; private var _kfr:Number; var curr:Vector; private var _invMass:Number; var interval:Interval; private var _mass:Number; private var temp:Vector; private var _friction:Number; private var forces:Vector; var samp:Vector; private var _center:Vector; private var _fixed:Boolean; public function AbstractParticle(_arg1:Number, _arg2:Number, _arg3:Boolean, _arg4:Number, _arg5:Number, _arg6:Number){ if (getQualifiedClassName(this) == "org.cove.ape::AbstractParticle"){ throw (new ArgumentError("AbstractParticle can't be instantiated directly")); }; interval = new Interval(0, 0); curr = new Vector(_arg1, _arg2); prev = new Vector(_arg1, _arg2); samp = new Vector(); temp = new Vector(); fixed = _arg3; forces = new Vector(); collision = new Collision(new Vector(), new Vector()); collidable = true; this.mass = _arg4; this.elasticity = _arg5; this.friction = _arg6; setStyle(); _center = new Vector(); _multisample = 0; } public function set friction(_arg1:Number):void{ if ((((_arg1 < 0)) || ((_arg1 > 1)))){ throw (new ArgumentError("Legal friction must be >= 0 and <=1")); }; _friction = _arg1; } public function get px():Number{ return (curr.x); } public function get py():Number{ return (curr.y); } public function set py(_arg1:Number):void{ curr.y = _arg1; prev.y = _arg1; } function getComponents(_arg1:Vector):Collision{ var _local2:Vector; var _local3:Number; _local2 = velocity; _local3 = _arg1.dot(_local2); collision.vn = _arg1.mult(_local3); collision.vt = _local2.minus(collision.vn); return (collision); } public function set mass(_arg1:Number):void{ if (_arg1 <= 0){ throw (new ArgumentError("mass may not be set <= 0")); }; _mass = _arg1; _invMass = (1 / _mass); } public function get fixed():Boolean{ return (_fixed); } public function set px(_arg1:Number):void{ curr.x = _arg1; prev.x = _arg1; } function initDisplay():void{ displayObject.x = displayObjectOffset.x; displayObject.y = displayObjectOffset.y; displayObject.rotation = displayObjectRotation; sprite.addChild(displayObject); } function get invMass():Number{ return ((fixed) ? 0 : _invMass); } public function setDisplay(_arg1:DisplayObject, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):void{ displayObject = _arg1; displayObjectRotation = _arg4; displayObjectOffset = new Vector(_arg2, _arg3); } public function get position():Vector{ return (new Vector(curr.x, curr.y)); } public function get multisample():int{ return (_multisample); } function resolveCollision(_arg1:Vector, _arg2:Vector, _arg3:Vector, _arg4:Number, _arg5:int, _arg6:AbstractParticle):void{ curr.plusEquals(_arg1); velocity = _arg2; } public function set fixed(_arg1:Boolean):void{ _fixed = _arg1; } public function addMasslessForce(_arg1:Vector):void{ forces.plusEquals(_arg1); } public function set velocity(_arg1:Vector):void{ prev = curr.minus(_arg1); } public function set multisample(_arg1:int):void{ _multisample = _arg1; } public function get elasticity():Number{ return (_kfr); } public function set position(_arg1:Vector):void{ curr.copy(_arg1); prev.copy(_arg1); } public function get center():Vector{ _center.setTo(px, py); return (_center); } public function update(_arg1:Number):void{ var _local2:Vector; if (fixed){ return; }; addForce(APEngine.force); addMasslessForce(APEngine.masslessForce); temp.copy(curr); _local2 = velocity.plus(forces.multEquals(_arg1)); curr.plusEquals(_local2.multEquals(APEngine.damping)); prev.copy(temp); forces.setTo(0, 0); } public function set collidable(_arg1:Boolean):void{ _collidable = _arg1; } public function get velocity():Vector{ return (curr.minus(prev)); } public function get collidable():Boolean{ return (_collidable); } public function addForce(_arg1:Vector):void{ forces.plusEquals(_arg1.mult(invMass)); } public function set elasticity(_arg1:Number):void{ _kfr = _arg1; } public function get friction():Number{ return (_friction); } public function get mass():Number{ return (_mass); } } }//package org.cove.ape
Section 13
//APEngine (org.cove.ape.APEngine) package org.cove.ape { import flash.display.*; public final class APEngine { private static var _container:DisplayObjectContainer; private static var _damping:Number; private static var _constraintCollisionCycles:int; private static var groups:Array; static var masslessForce:Vector; private static var _constraintCycles:int; static var force:Vector; private static var timeStep:Number; private static var numGroups:int; public static function get container():DisplayObjectContainer{ return (_container); } public static function get constraintCollisionCycles():int{ return (_constraintCollisionCycles); } public static function set damping(_arg1:Number):void{ _damping = _arg1; } public static function step():void{ var _local1:int; var _local2:int; integrate(); _local1 = 0; while (_local1 < _constraintCycles) { satisfyConstraints(); _local1++; }; _local2 = 0; while (_local2 < _constraintCollisionCycles) { satisfyConstraints(); checkCollisions(); _local2++; }; } public static function init(_arg1:Number=0.25):void{ timeStep = (_arg1 * _arg1); numGroups = 0; groups = new Array(); force = new Vector(0, 0); masslessForce = new Vector(0, 0); damping = 1; _constraintCycles = 0; _constraintCollisionCycles = 1; } public static function get constraintCycles():int{ return (_constraintCycles); } public static function set constraintCollisionCycles(_arg1:int):void{ _constraintCollisionCycles = _arg1; } public static function set constraintCycles(_arg1:int):void{ _constraintCycles = _arg1; } public static function addForce(_arg1:Vector):void{ force.plusEquals(_arg1); } public static function get damping():Number{ return (_damping); } public static function set container(_arg1:DisplayObjectContainer):void{ _container = _arg1; } public static function addGroup(_arg1:Group):void{ groups.push(_arg1); _arg1.isParented = true; numGroups++; _arg1.init(); } public static function removeGroup(_arg1:Group):void{ var _local2:int; _local2 = groups.indexOf(_arg1); if (_local2 == -1){ return; }; groups.splice(_local2, 1); _arg1.isParented = false; numGroups--; _arg1.cleanup(); } public static function paint():void{ var _local1:int; var _local2:Group; _local1 = 0; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.paint(); _local1++; }; } private static function checkCollisions():void{ var _local1:int; var _local2:Group; _local1 = 0; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.checkCollisions(); _local1++; }; } private static function integrate():void{ var _local1:int; var _local2:Group; _local1 = 0; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.integrate(timeStep); _local1++; }; } private static function satisfyConstraints():void{ var _local1:int; var _local2:Group; _local1 = 0; while (_local1 < numGroups) { _local2 = groups[_local1]; _local2.satisfyConstraints(); _local1++; }; } public static function addMasslessForce(_arg1:Vector):void{ masslessForce.plusEquals(_arg1); } } }//package org.cove.ape
Section 14
//CircleParticle (org.cove.ape.CircleParticle) package org.cove.ape { public class CircleParticle extends AbstractParticle { private var _radius:Number; public function CircleParticle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Number=1, _arg6:Number=0.3, _arg7:Number=0){ super(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7); _radius = _arg3; } function getIntervalX():Interval{ interval.min = (curr.x - _radius); interval.max = (curr.x + _radius); return (interval); } function getIntervalY():Interval{ interval.min = (curr.y - _radius); interval.max = (curr.y + _radius); return (interval); } override public function init():void{ cleanup(); if (displayObject != null){ initDisplay(); } else { sprite.graphics.clear(); sprite.graphics.lineStyle(lineThickness, lineColor, lineAlpha); sprite.graphics.beginFill(fillColor, fillAlpha); sprite.graphics.drawCircle(0, 0, radius); sprite.graphics.endFill(); }; paint(); } public function set radius(_arg1:Number):void{ _radius = _arg1; } public function get radius():Number{ return (_radius); } function getProjection(_arg1:Vector):Interval{ var _local2:Number; _local2 = samp.dot(_arg1); interval.min = (_local2 - _radius); interval.max = (_local2 + _radius); return (interval); } override public function paint():void{ sprite.x = curr.x; sprite.y = curr.y; } } }//package org.cove.ape
Section 15
//Collision (org.cove.ape.Collision) package org.cove.ape { import org.cove.ape.*; final class Collision { var vn:Vector; var vt:Vector; function Collision(_arg1:Vector, _arg2:Vector){ this.vn = _arg1; this.vt = _arg2; } } }//package org.cove.ape
Section 16
//CollisionDetector (org.cove.ape.CollisionDetector) package org.cove.ape { import org.cove.ape.*; final class CollisionDetector { private static function testOBBvsCircle(_arg1:RectangleParticle, _arg2:CircleParticle):Boolean{ var _local3:Vector; var _local4:Number; var _local5:Array; var _local6:int; var _local7:Number; var _local8:Vector; var _local9:Number; var _local10:Vector; var _local11:Number; _local4 = Number.POSITIVE_INFINITY; _local5 = new Array(2); _local6 = 0; while (_local6 < 2) { _local8 = _arg1.axes[_local6]; _local9 = testIntervals(_arg1.getProjection(_local8), _arg2.getProjection(_local8)); if (_local9 == 0){ return (false); }; if (Math.abs(_local9) < Math.abs(_local4)){ _local3 = _local8; _local4 = _local9; }; _local5[_local6] = _local9; _local6++; }; _local7 = _arg2.radius; if ((((Math.abs(_local5[0]) < _local7)) && ((Math.abs(_local5[1]) < _local7)))){ _local10 = closestVertexOnOBB(_arg2.samp, _arg1); _local3 = _local10.minus(_arg2.samp); _local11 = _local3.magnitude(); _local4 = (_local7 - _local11); if (_local4 > 0){ _local3.divEquals(_local11); } else { return (false); }; }; CollisionResolver.resolveParticleParticle(_arg1, _arg2, _local3, _local4); return (true); } static function test(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ if (((_arg1.fixed) && (_arg2.fixed))){ return; }; if ((((_arg1.multisample == 0)) && ((_arg2.multisample == 0)))){ normVsNorm(_arg1, _arg2); } else { if ((((_arg1.multisample > 0)) && ((_arg2.multisample == 0)))){ sampVsNorm(_arg1, _arg2); } else { if ((((_arg2.multisample > 0)) && ((_arg1.multisample == 0)))){ sampVsNorm(_arg2, _arg1); } else { if (_arg1.multisample == _arg2.multisample){ sampVsSamp(_arg1, _arg2); } else { normVsNorm(_arg1, _arg2); }; }; }; }; } private static function testIntervals(_arg1:Interval, _arg2:Interval):Number{ var _local3:Number; var _local4:Number; if (_arg1.max < _arg2.min){ return (0); }; if (_arg2.max < _arg1.min){ return (0); }; _local3 = (_arg2.max - _arg1.min); _local4 = (_arg2.min - _arg1.max); return (((Math.abs(_local3))<Math.abs(_local4)) ? _local3 : _local4); } private static function normVsNorm(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ _arg1.samp.copy(_arg1.curr); _arg2.samp.copy(_arg2.curr); testTypes(_arg1, _arg2); } private static function testCirclevsCircle(_arg1:CircleParticle, _arg2:CircleParticle):Boolean{ var _local3:Number; var _local4:Number; var _local5:Vector; var _local6:Number; var _local7:Number; _local3 = testIntervals(_arg1.getIntervalX(), _arg2.getIntervalX()); if (_local3 == 0){ return (false); }; _local4 = testIntervals(_arg1.getIntervalY(), _arg2.getIntervalY()); if (_local4 == 0){ return (false); }; _local5 = _arg1.samp.minus(_arg2.samp); _local6 = _local5.magnitude(); _local7 = ((_arg1.radius + _arg2.radius) - _local6); if (_local7 > 0){ _local5.divEquals(_local6); CollisionResolver.resolveParticleParticle(_arg1, _arg2, _local5, _local7); return (true); }; return (false); } private static function testTypes(_arg1:AbstractParticle, _arg2:AbstractParticle):Boolean{ if ((((_arg1 is RectangleParticle)) && ((_arg2 is RectangleParticle)))){ return (testOBBvsOBB((_arg1 as RectangleParticle), (_arg2 as RectangleParticle))); }; if ((((_arg1 is CircleParticle)) && ((_arg2 is CircleParticle)))){ return (testCirclevsCircle((_arg1 as CircleParticle), (_arg2 as CircleParticle))); }; if ((((_arg1 is RectangleParticle)) && ((_arg2 is CircleParticle)))){ return (testOBBvsCircle((_arg1 as RectangleParticle), (_arg2 as CircleParticle))); }; if ((((_arg1 is CircleParticle)) && ((_arg2 is RectangleParticle)))){ return (testOBBvsCircle((_arg2 as RectangleParticle), (_arg1 as CircleParticle))); }; return (false); } private static function sampVsNorm(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ var _local3:Number; var _local4:Number; var _local5:int; _local3 = (1 / (_arg1.multisample + 1)); _local4 = _local3; _arg2.samp.copy(_arg2.curr); _local5 = 0; while (_local5 <= _arg1.multisample) { _arg1.samp.setTo((_arg1.prev.x + (_local4 * (_arg1.curr.x - _arg1.prev.x))), (_arg1.prev.y + (_local4 * (_arg1.curr.y - _arg1.prev.y)))); if (testTypes(_arg1, _arg2)){ return; }; _local4 = (_local4 + _local3); _local5++; }; } private static function closestVertexOnOBB(_arg1:Vector, _arg2:RectangleParticle):Vector{ var _local3:Vector; var _local4:Vector; var _local5:int; var _local6:Number; _local3 = _arg1.minus(_arg2.samp); _local4 = new Vector(_arg2.samp.x, _arg2.samp.y); _local5 = 0; while (_local5 < 2) { _local6 = _local3.dot(_arg2.axes[_local5]); if (_local6 >= 0){ _local6 = _arg2.extents[_local5]; } else { if (_local6 < 0){ _local6 = -(_arg2.extents[_local5]); }; }; _local4.plusEquals(_arg2.axes[_local5].mult(_local6)); _local5++; }; return (_local4); } private static function testOBBvsOBB(_arg1:RectangleParticle, _arg2:RectangleParticle):Boolean{ var _local3:Vector; var _local4:Number; var _local5:int; var _local6:Vector; var _local7:Number; var _local8:Vector; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Boolean; _local4 = Number.POSITIVE_INFINITY; _local5 = 0; while (_local5 < 2) { _local6 = _arg1.axes[_local5]; _local7 = testIntervals(_arg1.getProjection(_local6), _arg2.getProjection(_local6)); if (_local7 == 0){ return (false); }; _local8 = _arg2.axes[_local5]; _local9 = testIntervals(_arg1.getProjection(_local8), _arg2.getProjection(_local8)); if (_local9 == 0){ return (false); }; _local10 = Math.abs(_local7); _local11 = Math.abs(_local9); if ((((_local10 < Math.abs(_local4))) || ((_local11 < Math.abs(_local4))))){ _local12 = (_local10 < _local11); _local3 = (_local12) ? _local6 : _local8; _local4 = (_local12) ? _local7 : _local9; }; _local5++; }; CollisionResolver.resolveParticleParticle(_arg1, _arg2, _local3, _local4); return (true); } private static function sampVsSamp(_arg1:AbstractParticle, _arg2:AbstractParticle):void{ var _local3:Number; var _local4:Number; var _local5:int; _local3 = (1 / (_arg1.multisample + 1)); _local4 = _local3; _local5 = 0; while (_local5 <= _arg1.multisample) { _arg1.samp.setTo((_arg1.prev.x + (_local4 * (_arg1.curr.x - _arg1.prev.x))), (_arg1.prev.y + (_local4 * (_arg1.curr.y - _arg1.prev.y)))); _arg2.samp.setTo((_arg2.prev.x + (_local4 * (_arg2.curr.x - _arg2.prev.x))), (_arg2.prev.y + (_local4 * (_arg2.curr.y - _arg2.prev.y)))); if (testTypes(_arg1, _arg2)){ return; }; _local4 = (_local4 + _local3); _local5++; }; } } }//package org.cove.ape
Section 17
//CollisionResolver (org.cove.ape.CollisionResolver) package org.cove.ape { import org.cove.ape.*; final class CollisionResolver { static function resolveParticleParticle(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:Vector, _arg4:Number):void{ var _local5:Vector; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Collision; var _local10:Collision; var _local11:Vector; var _local12:Vector; var _local13:Vector; var _local14:Vector; _arg1.curr.copy(_arg1.samp); _arg2.curr.copy(_arg2.samp); _local5 = _arg3.mult(_arg4); _local6 = (_arg1.elasticity + _arg2.elasticity); _local7 = (_arg1.invMass + _arg2.invMass); _local8 = clamp((1 - (_arg1.friction + _arg2.friction)), 0, 1); _local9 = _arg1.getComponents(_arg3); _local10 = _arg2.getComponents(_arg3); _local11 = _local10.vn.mult(((_local6 + 1) * _arg1.invMass)).plus(_local9.vn.mult((_arg2.invMass - (_local6 * _arg1.invMass)))).divEquals(_local7); _local12 = _local9.vn.mult(((_local6 + 1) * _arg2.invMass)).plus(_local10.vn.mult((_arg1.invMass - (_local6 * _arg2.invMass)))).divEquals(_local7); _local9.vt.multEquals(_local8); _local10.vt.multEquals(_local8); _local13 = _local5.mult((_arg1.invMass / _local7)); _local14 = _local5.mult((-(_arg2.invMass) / _local7)); _local11.plusEquals(_local9.vt); _local12.plusEquals(_local10.vt); if (!_arg1.fixed){ _arg1.resolveCollision(_local13, _local11, _arg3, _arg4, -1, _arg2); }; if (!_arg2.fixed){ _arg2.resolveCollision(_local14, _local12, _arg3, _arg4, 1, _arg1); }; } static function clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 > _arg3){ return (_arg3); }; if (_arg1 < _arg2){ return (_arg2); }; return (_arg1); } } }//package org.cove.ape
Section 18
//Composite (org.cove.ape.Composite) package org.cove.ape { public class Composite extends AbstractCollection { private var delta:Vector; public function Composite(){ delta = new Vector(); } private function getRelativeAngle(_arg1:Vector, _arg2:Vector):Number{ delta.setTo((_arg2.x - _arg1.x), (_arg2.y - _arg1.y)); return (Math.atan2(delta.y, delta.x)); } public function rotateByRadian(_arg1:Number, _arg2:Vector):void{ var _local3:AbstractParticle; var _local4:Array; var _local5:int; var _local6:int; var _local7:Number; var _local8:Number; _local4 = particles; _local5 = _local4.length; _local6 = 0; while (_local6 < _local5) { _local3 = _local4[_local6]; _local7 = _local3.center.distance(_arg2); _local8 = (getRelativeAngle(_arg2, _local3.center) + _arg1); _local3.px = ((Math.cos(_local8) * _local7) + _arg2.x); _local3.py = ((Math.sin(_local8) * _local7) + _arg2.y); _local6++; }; } public function rotateByAngle(_arg1:Number, _arg2:Vector):void{ var _local3:Number; _local3 = (_arg1 * MathUtil.PI_OVER_ONE_EIGHTY); rotateByRadian(_local3, _arg2); } public function set fixed(_arg1:Boolean):void{ var _local2:int; _local2 = 0; while (_local2 < particles.length) { particles[_local2].fixed = _arg1; _local2++; }; } public function get fixed():Boolean{ var _local1:int; _local1 = 0; while (_local1 < particles.length) { if (!particles[_local1].fixed){ return (false); }; _local1++; }; return (true); } } }//package org.cove.ape
Section 19
//Group (org.cove.ape.Group) package org.cove.ape { public class Group extends AbstractCollection { private var _collideInternal:Boolean; private var _composites:Array; private var _collisionList:Array; public function Group(_arg1:Boolean=false){ _composites = new Array(); _collisionList = new Array(); this.collideInternal = _arg1; } function checkCollisions():void{ var _local1:int; var _local2:int; var _local3:Group; if (collideInternal){ checkCollisionGroupInternal(); }; _local1 = collisionList.length; _local2 = 0; while (_local2 < _local1) { _local3 = collisionList[_local2]; checkCollisionVsGroup(_local3); _local2++; }; } public function get composites():Array{ return (_composites); } override public function init():void{ var _local1:int; super.init(); _local1 = 0; while (_local1 < composites.length) { composites[_local1].init(); _local1++; }; } public function removeCollidable(_arg1:Group):void{ var _local2:int; _local2 = collisionList.indexOf(_arg1); if (_local2 == -1){ return; }; collisionList.splice(_local2, 1); } private function checkCollisionVsGroup(_arg1:Group):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Composite; var _local6:int; var _local7:Composite; checkCollisionsVsCollection(_arg1); _local2 = _composites.length; _local3 = _arg1.composites.length; _local4 = 0; while (_local4 < _local2) { _local5 = _composites[_local4]; _local5.checkCollisionsVsCollection(_arg1); _local6 = 0; while (_local6 < _local3) { _local7 = _arg1.composites[_local6]; _local5.checkCollisionsVsCollection(_local7); _local6++; }; _local4++; }; _local6 = 0; while (_local6 < _local3) { _local7 = _arg1.composites[_local6]; checkCollisionsVsCollection(_local7); _local6++; }; } override function satisfyConstraints():void{ var _local1:int; var _local2:int; var _local3:Composite; super.satisfyConstraints(); _local1 = _composites.length; _local2 = 0; while (_local2 < _local1) { _local3 = _composites[_local2]; _local3.satisfyConstraints(); _local2++; }; } public function get collideInternal():Boolean{ return (_collideInternal); } public function addCollidableList(_arg1:Array):void{ var _local2:int; var _local3:Group; _local2 = 0; while (_local2 < _arg1.length) { _local3 = _arg1[_local2]; collisionList.push(_local3); _local2++; }; } public function removeComposite(_arg1:Composite):void{ var _local2:int; _local2 = composites.indexOf(_arg1); if (_local2 == -1){ return; }; composites.splice(_local2, 1); _arg1.isParented = false; _arg1.cleanup(); } override public function cleanup():void{ var _local1:int; super.cleanup(); _local1 = 0; while (_local1 < composites.length) { composites[_local1].cleanup(); _local1++; }; } override public function paint():void{ var _local1:int; var _local2:int; var _local3:Composite; super.paint(); _local1 = _composites.length; _local2 = 0; while (_local2 < _local1) { _local3 = _composites[_local2]; _local3.paint(); _local2++; }; } public function addCollidable(_arg1:Group):void{ collisionList.push(_arg1); } override public function getAll():Array{ return (particles.concat(constraints).concat(composites)); } public function get collisionList():Array{ return (_collisionList); } override function integrate(_arg1:Number):void{ var _local2:int; var _local3:int; var _local4:Composite; super.integrate(_arg1); _local2 = _composites.length; _local3 = 0; while (_local3 < _local2) { _local4 = _composites[_local3]; _local4.integrate(_arg1); _local3++; }; } public function addComposite(_arg1:Composite):void{ composites.push(_arg1); _arg1.isParented = true; if (isParented){ _arg1.init(); }; } private function checkCollisionGroupInternal():void{ var _local1:int; var _local2:int; var _local3:Composite; var _local4:int; var _local5:Composite; checkInternalCollisions(); _local1 = _composites.length; _local2 = 0; while (_local2 < _local1) { _local3 = _composites[_local2]; _local3.checkCollisionsVsCollection(this); _local4 = (_local2 + 1); while (_local4 < _local1) { _local5 = _composites[_local4]; _local3.checkCollisionsVsCollection(_local5); _local4++; }; _local2++; }; } public function set collideInternal(_arg1:Boolean):void{ _collideInternal = _arg1; } } }//package org.cove.ape
Section 20
//Interval (org.cove.ape.Interval) package org.cove.ape { final class Interval { var min:Number; var max:Number; function Interval(_arg1:Number, _arg2:Number){ this.min = _arg1; this.max = _arg2; } function toString():String{ return (((min + " : ") + max)); } } }//package org.cove.ape
Section 21
//MathUtil (org.cove.ape.MathUtil) package org.cove.ape { final class MathUtil { static var ONE_EIGHTY_OVER_PI:Number = 57.2957795130823; static var PI_OVER_ONE_EIGHTY:Number = 0.0174532925199433; static function clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 < _arg2){ return (_arg2); }; if (_arg1 > _arg3){ return (_arg3); }; return (_arg1); } static function sign(_arg1:Number):int{ if (_arg1 < 0){ return (-1); }; return (1); } } }//package org.cove.ape
Section 22
//RectangleParticle (org.cove.ape.RectangleParticle) package org.cove.ape { public class RectangleParticle extends AbstractParticle { private var _axes:Array; private var _radian:Number; private var _extents:Array; public function RectangleParticle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Boolean=false, _arg7:Number=1, _arg8:Number=0.3, _arg9:Number=0){ super(_arg1, _arg2, _arg6, _arg7, _arg8, _arg9); _extents = new Array((_arg3 / 2), (_arg4 / 2)); _axes = new Array(new Vector(0, 0), new Vector(0, 0)); radian = _arg5; } override public function init():void{ var _local1:Number; var _local2:Number; cleanup(); if (displayObject != null){ initDisplay(); } else { _local1 = (extents[0] * 2); _local2 = (extents[1] * 2); sprite.graphics.clear(); sprite.graphics.lineStyle(lineThickness, lineColor, lineAlpha); sprite.graphics.beginFill(fillColor, fillAlpha); sprite.graphics.drawRect((-(_local1) / 2), (-(_local2) / 2), _local1, _local2); sprite.graphics.endFill(); }; paint(); } public function set width(_arg1:Number):void{ _extents[0] = (_arg1 / 2); } function get axes():Array{ return (_axes); } public function get height():Number{ return ((_extents[1] * 2)); } function get extents():Array{ return (_extents); } public function set angle(_arg1:Number):void{ radian = (_arg1 * MathUtil.PI_OVER_ONE_EIGHTY); } private function setAxes(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.sin(_arg1); _local3 = Math.cos(_arg1); axes[0].x = _local3; axes[0].y = _local2; axes[1].x = -(_local2); axes[1].y = _local3; } public function get radian():Number{ return (_radian); } public function get width():Number{ return ((_extents[0] * 2)); } public function set height(_arg1:Number):void{ _extents[1] = (_arg1 / 2); } public function get angle():Number{ return ((radian * MathUtil.ONE_EIGHTY_OVER_PI)); } function getProjection(_arg1:Vector):Interval{ var _local2:Number; var _local3:Number; _local2 = ((extents[0] * Math.abs(_arg1.dot(axes[0]))) + (extents[1] * Math.abs(_arg1.dot(axes[1])))); _local3 = samp.dot(_arg1); interval.min = (_local3 - _local2); interval.max = (_local3 + _local2); return (interval); } public function set radian(_arg1:Number):void{ _radian = _arg1; setAxes(_arg1); } override public function paint():void{ sprite.x = curr.x; sprite.y = curr.y; sprite.rotation = angle; } } }//package org.cove.ape
Section 23
//SpringConstraint (org.cove.ape.SpringConstraint) package org.cove.ape { import flash.display.*; public class SpringConstraint extends AbstractConstraint { private var _collidable:Boolean; private var _restLength:Number; private var p1:AbstractParticle; private var p2:AbstractParticle; private var _scp:SpringConstraintParticle; public function SpringConstraint(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:Number=0.5, _arg4:Boolean=false, _arg5:Number=1, _arg6:Number=1, _arg7:Boolean=false){ super(_arg3); this.p1 = _arg1; this.p2 = _arg2; checkParticlesLocation(); _restLength = currLength; setCollidable(_arg4, _arg5, _arg6, _arg7); } public function set rectScale(_arg1:Number):void{ if (scp == null){ return; }; scp.rectScale = _arg1; } override public function init():void{ cleanup(); if (collidable){ scp.init(); } else { if (displayObject != null){ initDisplay(); }; }; paint(); } function initDisplay():void{ if (collidable){ scp.initDisplay(); } else { displayObject.x = displayObjectOffset.x; displayObject.y = displayObjectOffset.y; displayObject.rotation = displayObjectRotation; sprite.addChild(displayObject); }; } private function checkParticlesLocation():void{ if ((((p1.curr.x == p2.curr.x)) && ((p1.curr.y == p2.curr.y)))){ p2.curr.x = (p2.curr.x + 0.0001); }; } public function get radian():Number{ var _local1:Vector; _local1 = delta; return (Math.atan2(_local1.y, _local1.x)); } function get scp():SpringConstraintParticle{ return (_scp); } public function get rectHeight():Number{ return (scp.rectHeight); } public function setDisplay(_arg1:DisplayObject, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):void{ if (collidable){ scp.setDisplay(_arg1, _arg2, _arg3, _arg4); } else { displayObject = _arg1; displayObjectRotation = _arg4; displayObjectOffset = new Vector(_arg2, _arg3); }; } public function set restLength(_arg1:Number):void{ if (_arg1 <= 0){ throw (new ArgumentError("restLength must be greater than 0")); }; _restLength = _arg1; } public function get currLength():Number{ return (p1.curr.distance(p2.curr)); } public function get fixedEndLimit():Number{ return (scp.fixedEndLimit); } public function get rectScale():Number{ return (scp.rectScale); } function get delta():Vector{ return (p1.curr.minus(p2.curr)); } public function get angle():Number{ return ((radian * MathUtil.ONE_EIGHTY_OVER_PI)); } public function get center():Vector{ return (p1.curr.plus(p2.curr).divEquals(2)); } public function set rectHeight(_arg1:Number):void{ if (scp == null){ return; }; scp.rectHeight = _arg1; } public function get restLength():Number{ return (_restLength); } override public function paint():void{ var _local1:Vector; if (collidable){ scp.paint(); } else { if (displayObject != null){ _local1 = center; sprite.x = _local1.x; sprite.y = _local1.y; sprite.rotation = angle; } else { sprite.graphics.clear(); sprite.graphics.lineStyle(lineThickness, lineColor, lineAlpha); sprite.graphics.moveTo(p1.px, p1.py); sprite.graphics.lineTo(p2.px, p2.py); }; }; } public function setCollidable(_arg1:Boolean, _arg2:Number, _arg3:Number, _arg4:Boolean=false):void{ _collidable = _arg1; _scp = null; if (_collidable){ _scp = new SpringConstraintParticle(p1, p2, this, _arg2, _arg3, _arg4); }; } public function get collidable():Boolean{ return (_collidable); } public function isConnectedTo(_arg1:AbstractParticle):Boolean{ return ((((_arg1 == p1)) || ((_arg1 == p2)))); } override function resolve():void{ var _local1:Number; var _local2:Number; var _local3:Vector; if (((p1.fixed) && (p2.fixed))){ return; }; _local1 = currLength; _local2 = ((_local1 - restLength) / (_local1 * (p1.invMass + p2.invMass))); _local3 = delta.mult((_local2 * stiffness)); p1.curr.minusEquals(_local3.mult(p1.invMass)); p2.curr.plusEquals(_local3.mult(p2.invMass)); } public function get fixed():Boolean{ return (((p1.fixed) && (p2.fixed))); } public function set fixedEndLimit(_arg1:Number):void{ if (scp == null){ return; }; scp.fixedEndLimit = _arg1; } } }//package org.cove.ape
Section 24
//SpringConstraintParticle (org.cove.ape.SpringConstraintParticle) package org.cove.ape { import flash.display.*; import org.cove.ape.*; class SpringConstraintParticle extends RectangleParticle { private var _fixedEndLimit:Number; private var _rectScale:Number; private var rca:Vector; private var rcb:Vector; private var s:Number; private var parent:SpringConstraint; private var scaleToLength:Boolean; private var p1:AbstractParticle; private var p2:AbstractParticle; private var lambda:Vector; private var avgVelocity:Vector; private var _rectHeight:Number; function SpringConstraintParticle(_arg1:AbstractParticle, _arg2:AbstractParticle, _arg3:SpringConstraint, _arg4:Number, _arg5:Number, _arg6:Boolean){ super(0, 0, 0, 0, 0, false); this.p1 = _arg1; this.p2 = _arg2; lambda = new Vector(0, 0); avgVelocity = new Vector(0, 0); parent = _arg3; this.rectScale = _arg5; this.rectHeight = _arg4; this.scaleToLength = _arg6; fixedEndLimit = 0; rca = new Vector(); rcb = new Vector(); } private function setCorners(_arg1:RectangleParticle, _arg2:int):void{ var _local3:Number; var _local4:Number; var _local5:Array; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local3 = _arg1.curr.x; _local4 = _arg1.curr.y; _local5 = _arg1.axes; _local6 = _arg1.extents; _local7 = (_local5[0].x * _local6[0]); _local8 = (_local5[0].y * _local6[0]); _local9 = (_local5[1].x * _local6[1]); _local10 = (_local5[1].y * _local6[1]); _local11 = (_local7 - _local9); _local12 = (_local8 - _local10); _local13 = (_local7 + _local9); _local14 = (_local8 + _local10); if (_arg2 == 0){ rca.x = (_local3 - _local13); rca.y = (_local4 - _local14); rcb.x = (_local3 + _local11); rcb.y = (_local4 + _local12); } else { if (_arg2 == 1){ rca.x = (_local3 + _local11); rca.y = (_local4 + _local12); rcb.x = (_local3 + _local13); rcb.y = (_local4 + _local14); } else { if (_arg2 == 2){ rca.x = (_local3 + _local13); rca.y = (_local4 + _local14); rcb.x = (_local3 - _local11); rcb.y = (_local4 - _local12); } else { if (_arg2 == 3){ rca.x = (_local3 - _local11); rca.y = (_local4 - _local12); rcb.x = (_local3 - _local13); rcb.y = (_local4 - _local14); }; }; }; }; } override public function init():void{ var _local1:Sprite; var _local2:Number; var _local3:Number; if (displayObject != null){ initDisplay(); } else { _local1 = new Sprite(); parent.sprite.addChild(_local1); _local1.name = "inner"; _local2 = (parent.currLength * rectScale); _local3 = rectHeight; _local1.graphics.clear(); _local1.graphics.lineStyle(parent.lineThickness, parent.lineColor, parent.lineAlpha); _local1.graphics.beginFill(parent.fillColor, parent.fillAlpha); _local1.graphics.drawRect((-(_local2) / 2), (-(_local3) / 2), _local2, _local3); _local1.graphics.endFill(); }; paint(); } function updatePosition():void{ var _local1:Vector; _local1 = parent.center; curr.setTo(_local1.x, _local1.y); width = (scaleToLength) ? (parent.currLength * rectScale) : (parent.restLength * rectScale); height = rectHeight; radian = parent.radian; } private function closestPtSegmentSegment():Number{ var _local1:Vector; var _local2:Vector; var _local3:Vector; var _local4:Vector; var _local5:Vector; var _local6:Vector; var _local7:Vector; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Vector; var _local16:Vector; var _local17:Vector; _local1 = p1.curr; _local2 = p2.curr; _local3 = rca; _local4 = rcb; _local5 = _local2.minus(_local1); _local6 = _local4.minus(_local3); _local7 = _local1.minus(_local3); _local9 = _local5.dot(_local5); _local10 = _local6.dot(_local6); _local11 = _local6.dot(_local7); _local12 = _local5.dot(_local7); _local13 = _local5.dot(_local6); _local14 = ((_local9 * _local10) - (_local13 * _local13)); if (_local14 != 0){ s = MathUtil.clamp((((_local13 * _local11) - (_local12 * _local10)) / _local14), 0, 1); } else { s = 0.5; }; _local8 = (((_local13 * s) + _local11) / _local10); if (_local8 < 0){ _local8 = 0; s = MathUtil.clamp((-(_local12) / _local9), 0, 1); } else { if (_local8 > 0){ _local8 = 1; s = MathUtil.clamp(((_local13 - _local12) / _local9), 0, 1); }; }; _local15 = _local1.plus(_local5.mult(s)); _local16 = _local3.plus(_local6.mult(_local8)); _local17 = _local15.minus(_local16); return (_local15.minus(_local16).dot(_local17)); } function get rectHeight():Number{ return (_rectHeight); } function get fixedEndLimit():Number{ return (_fixedEndLimit); } private function closestParamPoint(_arg1:Vector):Number{ var _local2:Vector; var _local3:Number; _local2 = p2.curr.minus(p1.curr); _local3 = (_local2.dot(_arg1.minus(p1.curr)) / _local2.dot(_local2)); return (MathUtil.clamp(_local3, 0, 1)); } function set rectHeight(_arg1:Number):void{ _rectHeight = _arg1; } override public function paint():void{ var _local1:Vector; var _local2:Sprite; _local1 = parent.center; _local2 = parent.sprite; if (scaleToLength){ _local2.getChildByName("inner").width = (parent.currLength * rectScale); } else { if (displayObject != null){ _local2.getChildByName("inner").width = (parent.restLength * rectScale); }; }; _local2.x = _local1.x; _local2.y = _local1.y; _local2.rotation = parent.angle; } private function getContactPointParam(_arg1:AbstractParticle):Number{ var _local2:Number; var _local3:Number; var _local4:Array; var _local5:Number; var _local6:int; var _local7:Number; if ((_arg1 is CircleParticle)){ _local2 = closestParamPoint(_arg1.curr); } else { if ((_arg1 is RectangleParticle)){ _local4 = new Array(4); _local5 = Number.POSITIVE_INFINITY; _local6 = 0; while (_local6 < 4) { setCorners((_arg1 as RectangleParticle), _local6); _local7 = closestPtSegmentSegment(); if (_local7 < _local5){ _local5 = _local7; _local3 = _local6; _local4[_local6] = s; }; _local6++; }; _local2 = _local4[_local3]; }; }; return (_local2); } function set fixedEndLimit(_arg1:Number):void{ _fixedEndLimit = _arg1; } override function get invMass():Number{ if (((p1.fixed) && (p2.fixed))){ return (0); }; return ((1 / ((p1.mass + p2.mass) / 2))); } override function initDisplay():void{ var _local1:Sprite; displayObject.x = displayObjectOffset.x; displayObject.y = displayObjectOffset.y; displayObject.rotation = displayObjectRotation; _local1 = new Sprite(); _local1.name = "inner"; _local1.addChild(displayObject); parent.sprite.addChild(_local1); } function set rectScale(_arg1:Number):void{ _rectScale = _arg1; } override function resolveCollision(_arg1:Vector, _arg2:Vector, _arg3:Vector, _arg4:Number, _arg5:int, _arg6:AbstractParticle):void{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:AbstractParticle; _local7 = getContactPointParam(_arg6); _local8 = (1 - _local7); _local9 = _local7; if (p1.fixed){ if (_local9 <= fixedEndLimit){ return; }; lambda.setTo((_arg1.x / _local9), (_arg1.y / _local9)); p2.curr.plusEquals(lambda); p2.velocity = _arg2; } else { if (p2.fixed){ if (_local8 <= fixedEndLimit){ return; }; lambda.setTo((_arg1.x / _local8), (_arg1.y / _local8)); p1.curr.plusEquals(lambda); p1.velocity = _arg2; } else { _local10 = ((_local8 * _local8) + (_local9 * _local9)); if (_local10 == 0){ return; }; lambda.setTo((_arg1.x / _local10), (_arg1.y / _local10)); p1.curr.plusEquals(lambda.mult(_local8)); p2.curr.plusEquals(lambda.mult(_local9)); if (_local7 == 0.5){ p1.velocity = _arg2; p2.velocity = _arg2; } else { _local11 = ((_local7)<0.5) ? p1 : p2; _local11.velocity = _arg2; }; }; }; } override public function get elasticity():Number{ return (((p1.elasticity + p2.elasticity) / 2)); } function get rectScale():Number{ return (_rectScale); } override public function get velocity():Vector{ var _local1:Vector; var _local2:Vector; _local1 = p1.velocity; _local2 = p2.velocity; avgVelocity.setTo(((_local1.x + _local2.x) / 2), ((_local1.y + _local2.y) / 2)); return (avgVelocity); } override public function get friction():Number{ return (((p1.friction + p2.friction) / 2)); } override public function get mass():Number{ return (((p1.mass + p2.mass) / 2)); } } }//package org.cove.ape
Section 25
//Vector (org.cove.ape.Vector) package org.cove.ape { public class Vector { public var x:Number; public var y:Number; public function Vector(_arg1:Number=0, _arg2:Number=0){ x = _arg1; y = _arg2; } public function cross(_arg1:Vector):Number{ return (((x * _arg1.y) - (y * _arg1.x))); } public function magnitude():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function divEquals(_arg1:Number):Vector{ if (_arg1 == 0){ _arg1 = 0.0001; }; x = (x / _arg1); y = (y / _arg1); return (this); } public function times(_arg1:Vector):Vector{ return (new Vector((x * _arg1.x), (y * _arg1.y))); } public function plusEquals(_arg1:Vector):Vector{ x = (x + _arg1.x); y = (y + _arg1.y); return (this); } public function dot(_arg1:Vector):Number{ return (((x * _arg1.x) + (y * _arg1.y))); } public function toString():String{ return (((x + " : ") + y)); } public function normalize():Vector{ var _local1:Number; _local1 = magnitude(); if (_local1 == 0){ _local1 = 0.0001; }; return (mult((1 / _local1))); } public function copy(_arg1:Vector):void{ x = _arg1.x; y = _arg1.y; } public function minusEquals(_arg1:Vector):Vector{ x = (x - _arg1.x); y = (y - _arg1.y); return (this); } public function minus(_arg1:Vector):Vector{ return (new Vector((x - _arg1.x), (y - _arg1.y))); } public function plus(_arg1:Vector):Vector{ return (new Vector((x + _arg1.x), (y + _arg1.y))); } public function distance(_arg1:Vector):Number{ var _local2:Vector; _local2 = this.minus(_arg1); return (_local2.magnitude()); } public function setTo(_arg1:Number, _arg2:Number):void{ x = _arg1; y = _arg2; } public function multEquals(_arg1:Number):Vector{ x = (x * _arg1); y = (y * _arg1); return (this); } public function mult(_arg1:Number):Vector{ return (new Vector((x * _arg1), (y * _arg1))); } } }//package org.cove.ape
Section 26
//Main (Main) package { import flash.display.*; import com.neave.bounce.*; import com.neave.media.*; public class Main extends Sprite { private var bounce:NeaveBounce; public function Main(){ var _local1:Sprite; super(); _local1 = new Sprite(); addChild(_local1); bounce = new NeaveBounce(_local1, NeaveMicrophone.getMicrophone()); stage.showDefaultContextMenu = false; } } }//package

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip {com.neave.bounce.Ball}Uses:1 3 4

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"color_mc"Symbol 5 MovieClip {com.neave.bounce.Ball} Frame 1Symbol 3 MovieClip

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Protect (24)Timeline Frame 10 bytes ""




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Created: 8/5 -2019 12:11:29 Last modified: 8/5 -2019 12:11:29 Server time: 19/04 -2024 18:19:48