STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228026
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5119

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11721355?noj=FRM11721355-19DC" width="1" height="1"></div>

achievement-unlocked.swf

This is the info page for
Flash #44600

(Click the ID number above for more basic data on this flash file.)


Text
Jump the shark

Make it all the way around the world

001

Achievement Name

What is going on with the achievement

Clear!

You Finished in

There was no real point to the game.
But as you know, that's sort of the point.

Congrats!  Bask in your new-found knowledge.

Visit Armor Games

Visit Armor Games

Restart

Restart

632423 Seconds

Programmed by jmtb02

Developed by Armor Games

(c) 2008, Armor Games Inc

ACHIEVEMENT
UNLOCKED

Loading The EXPERIENCE

Play

Play

Version 1.1 - Time-based achievements eased due to looming Tasselfoots.

Don't worry, metagaming is all that matters

Play

Play

Visit Armor Games

Visit Armor Games

4 Beers Polka by Kevin MacLeod (incompetech.com)

Curse Rag Intro Song by Minoff

00

00

01

01

02

02

03

03

04

04

05

05

By Armor Games

Programmed by jmtb02

Quality

Quality

97% Complete

Mute

Mute

Hint?

Hint?

97% Complete

ActionScript [AS1/AS2]

Frame 1
function rotPoint(xPoint1, yPoint1, xPoint2, yPoint2) { degrees = Math.atan(Math.abs(yPoint1 - yPoint2) / Math.abs(xPoint1 - xPoint2)) * 57.2957795130823; if (xPoint1 < xPoint2) { if (yPoint1 < yPoint2) { return(0 + degrees); } if (yPoint1 > yPoint2) { return(-degrees); } } else if (xPoint1 > xPoint2) { if (yPoint1 < yPoint2) { return(180 - degrees); } if (yPoint1 > yPoint2) { return(180 + degrees); } } } function rotMC(mc1, mc2) { rotPoint(mc1._x, mc1._y, mc2._x, mc2._y); } function distPoint(x1, y1, x2, y2) { return(Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2))); } function distMC(mc1, mc2) { distPoint(mc1._x, mc1._y, mc2._x, mc2._y); } function ease(str, mov, num, drift) { switch (str) { case "x" : mov._x = mov._x - (drift * ((mov._x - num) / 2)); break; case "y" : mov._y = mov._y - (drift * ((mov._y - num) / 2)); break; case "xscale" : mov._xscale = mov._xscale - (drift * ((mov._xscale - num) / 2)); break; case "yscale" : mov._yscale = mov._yscale - (drift * ((mov._yscale - num) / 2)); break; case "width" : mov._width = mov._width - (drift * ((mov._width - num) / 2)); break; case "height" : mov._height = mov._height - (drift * ((mov._height - num) / 2)); break; case "alpha" : mov._alpha = mov._alpha - (drift * ((mov._alpha - num) / 2)); break; case "rotation" : mov._rotation = mov._rotation - (drift * ((mov._rotation - num) / 2)); } } function elasticRotation(mc, targt, accel, friction) { if (mc.qrScale == undefined) { mc.qrScale = 0; } mc.qrScale = mc.qrScale + ((targt - mc._rotation) * accel); mc.qrScale = mc.qrScale * friction; mc._rotation = mc._rotation + mc.qrScale; } function elasticScale(mc, targt, accel, friction) { if (mc.qxScale == undefined) { mc.qxScale = 0; } mc.qxScale = mc.qxScale + ((targt - mc._xscale) * accel); mc.qxScale = mc.qxScale * friction; mc._xscale = (mc._yscale = mc._yscale + mc.qxScale); } function elasticX(mc, targt, accel, friction) { if (mc.qxSpeed == undefined) { mc.qxSpeed = 0; } mc.qxSpeed = mc.qxSpeed + ((targt - mc._x) * accel); mc.qxSpeed = mc.qxSpeed * friction; mc._x = mc._x + mc.qxSpeed; } function elasticY(mc, targt, accel, friction) { if (mc.qySpeed == undefined) { mc.qySpeed = 0; } mc.qySpeed = mc.qySpeed + ((targt - mc._y) * accel); mc.qySpeed = mc.qySpeed * friction; mc._y = mc._y + mc.qySpeed; } function elasticH(mc, targt, accel, friction) { if (mc.qhSpeed == undefined) { mc.qhSpeed = 0; } mc.qhSpeed = mc.qhSpeed + ((targt - mc._height) * accel); mc.qhSpeed = mc.qhSpeed * friction; mc._height = mc._height + mc.qhSpeed; } function elasticW(mc, targt, accel, friction) { if (mc.qwSpeed == undefined) { mc.qwSpeed = 0; } mc.qwSpeed = mc.qwSpeed + ((targt - mc._width) * accel); mc.qwSpeed = mc.qwSpeed * friction; mc._width = mc._width + mc.qwSpeed; } function moveAchs() { i = 0; while (i < visibleAchs.length) { curAch = _root["ach" + visibleAchs[i]]; lesserAch = _root["ach" + visibleAchs[i - 1]]; if (i == 0) { tempNum = 380; } else { tempNum = (380 - (i * 21)) - (21 - lesserAch._height); } ease("y", curAch, tempNum, 0.7); ease("x", curAch, 0, 1); i++; } } function addAch(num) { if (gotAch[num] == false) { achievementsDone++; selfScroll = false; gotAch[num] = true; visibleAchs.push(num); shel = attachMovie("achievement", "ach" + num, k++); shel._x = 600; shel._y = 300 - (i * visibleAchs.length); shel.num = num; shel.ach.achName.text = achievements[num][0]; shel.ach.achDesc.text = achievements[num][1]; easePoint = num; } } function achStuff() { if (achScrolling) { achList._y = 10 - ((slider.sliderButton._y / slideHeight) * (achList._height - 200)); } else if (!selfScroll) { ease("y", achList, 10 - (easePoint * 23), 0.7); slider.sliderButton._y = ((-(achList._y - 10)) * slideHeight) / (achList._height - 200); } i = 0; while (i < 100) { shel = achList["achBox" + i]; if (gotAch[i]) { shel.checkBox.gotoAndStop(2); shel.achDesc.text = achievements[i][1]; } else { shel.achDesc.text = " "; } i++; } } function removeAch(mov) { r = 0; while (r < visibleAchs.length) { if (visibleAchs[r] == mov.num) { visibleAchs.splice(r, 1); mov.removeMovieClip(); break; } r++; } } var k = 0; var gotAch = new Array(); i = 0; while (i < 100) { gotAch.push(false); i++; } var achievements = new Array(); var deadElephantCounter = 0; var achievementsDone = 0; var pitCounter = 0; var miniSeconds = 0; var seconds = 0; var globalSound = new Sound(this); var muted = false; achievements.push(["Don't Move a Muscle", "Keep the elephant from moving"]); achievements.push(["It's a Jump to the Left", "Find a way to move westward"]); achievements.push(["And it's a step to the Ri-i-ight!", "Strain yourself to move right"]); achievements.push(["Fight Gravity", "Figure out how to jump upwards"]); achievements.push(["Elephant Skewers", "Hit a spike strip"]); achievements.push(["Ascension", "Be lifted into the sky"]); achievements.push(["Lefty", "Show love to the left wall."]); achievements.push(["Righty", "Show love to the right wall."]); achievements.push(["Purple Ceiling", "Hit the top of the hardest level"]); achievements.push(["Rock Bottom", "Find the bottom of the easiest level"]); achievements.push(["Speedy Downfall", "Fall from the top to bottom without stopping"]); achievements.push(["Escape Velocity", "Go from bottom to top without stopping"]); achievements.push(["Stalactite", "Skewer yourself at high speed on downward facing spikes"]); achievements.push(["Stalagmite", "Skewer yourself at high speed on upward facing spikes"]); achievements.push(["Found Point 0", "Uncovered secret point 0"]); achievements.push(["Found Point 1", "Claimed secret point 1"]); achievements.push(["Found Point 2", "Excavated secret point 2"]); achievements.push(["Found Point 3", "Popped open secret point 3"]); achievements.push(["Found Point 4", "Tripped over secret point 4"]); achievements.push(["Found Point 5", "Visited secret point 5"]); achievements.push(["Bloodhound", "Uncovered all points on level"]); achievements.push(["Floating Corpse", "Get a skeleton stuck in a launcher"]); achievements.push(["I Can Count to 5!", "Visit each point in order"]); achievements.push(["We Have Liftoff", "Visit each point in reverse order"]); achievements.push(["Airwalking", "Stay off the ground for 10 seconds"]); achievements.push(["Hellbound", "Launch corpse to bottom"]); achievements.push(["Heavenbound", "Launch corpse to ceiling"]); achievements.push(["Secret Alcove", "Get surrounded by three sides (1)"]); achievements.push(["Secret Cave", "Get surrounded by three sides (2)"]); achievements.push(["Secret Hideout", "Get surrounded by three sides (3)"]); achievements.push(["Death at 0", "Fire a corpse at Point 0"]); achievements.push(["1 o'clock murder", "Fire a corpse at Point 1"]); achievements.push(["Get Off Your Seats", "Jump for 10 seconds nonstop"]); achievements.push(["Cemetary", "Have 5 live corpses on the screen"]); achievements.push(["Graveyard", "Have 7 live corpses on the screen"]); achievements.push(["Half-Century", "Reach 50 elephant deaths"]); achievements.push(["Century", "Reach 100 elephant deaths"]); achievements.push(["And One More...", "Hit 101 elephant deaths"]); achievements.push(["Stayin' Alive", "Stay alive for 15 seconds"]); achievements.push(["Longevity", "Stay alive for 30 seconds"]); achievements.push(["Gone in a Flash", "Die in less 0.23 seconds"]); achievements.push(["Wrecking Ball", "Hit the center spiked platform"]); achievements.push(["In the Pit", "Land a corpse in the pit"]); achievements.push(["Pit Hat Trick", "Land 3 corpses in the pit"]); achievements.push(["10 Pin Pit", "Land 10 corpses in the pit"]); achievements.push(["Double Play Pit", "Have two corpses in the pit at once"]); achievements.push(["Triple Play Pit", "Have three corpses in the pit at once"]); achievements.push(["Horizontal Confusion", "Hold both the left and right keys"]); achievements.push(["Vertical Confusion", "Hold both the up and down keys"]); achievements.push(["Total Confusion", "Space bar has no purpose, dummy"]); achievements.push(["My Favourite Spot", "Find the developer's favourite spot"]); achievements.push(["10 Seconds", "Play for 10 seconds"]); achievements.push(["30 Seconds", "Play for 30 seconds"]); achievements.push(["60 Seconds", "Play for 1 minute"]); achievements.push(["Pi", "Hit points 3-1-4 in that order"]); achievements.push(["THIS IS SPARTA", "Hit 3-0-0 in that order"]); achievements.push(["Meaning of Life", "Hit 4-2 in that order"]); achievements.push(["(2*125)+3", "Hit 2-5-3 in that order"]); achievements.push(["3*(30/(15-13))", "Hit 4-5 in that order"]); achievements.push(["Paint 10", "Touch 10 blocks"]); achievements.push(["Paint 25", "Touch 25 blocks"]); achievements.push(["Paint 50", "Touch 50 blocks"]); achievements.push(["Paint 75", "Touch 75 blocks"]); achievements.push(["Paint 100", "Touch 100 blocks"]); achievements.push(["Masterpiece", "Touch every touchable block"]); achievements.push(["Jet 5", "Hit 5 launchers"]); achievements.push(["Jet 10", "Hit 10 launchers"]); achievements.push(["Master Jetter", "Hit every launcher"]); achievements.push(["3 Spikes", "Hit 3 stationary spikes"]); achievements.push(["7 Spikes", "Hit 7 stationary spikes"]); achievements.push(["Spikeful", "Hit all stationary spikes"]); achievements.push(["Extreme Makeover", "Recolour all areas"]); achievements.push(["True Blue", "Turn your elephant blue"]); achievements.push(["Shocking Pink", "Turn your elephant Pink"]); achievements.push(["Sweet Orange", "Turn your elephant orange"]); achievements.push(["Stealth Black", "Turn your elephant black"]); achievements.push(["Cheater", "Ask for a Hint"]); achievements.push(["Programmers Credit", "Enter jmtb02 into level"]); achievements.push(["Too Much Contra", "Enter Contra level select code"]); achievements.push(["No Cheese for You", "Click the level area"]); achievements.push(["Bandwidth Exploiter", "Preload the game"]); achievements.push(["You Are El", "Click the Armor Games link"]); achievements.push(["Menu Explorer", "Find the main menu"]); achievements.push(["Quality Snob", "Adjust the quality"]); achievements.push(["Scrolliastic", "Scroll the achievements section"]); achievements.push(["Play the Game", "Start the game"]); achievements.push(["Get to Level 1", "Play Level 1"]); achievements.push(["Not Listening", "Mute the sound"]); achievements.push(["Clink Clash Clink", "Found the sponsor screen"]); achievements.push(["Best Player Ever", "Earned an achievement"]); achievements.push(["10 Percent Done", "Earn 10 achievements"]); achievements.push(["20 Percent Done", "Earn 20 achievements"]); achievements.push(["30 Percent Done", "Earn 30 achievements"]); achievements.push(["40 Percent Done", "Earn 40 achievements"]); achievements.push(["50 Percent Done", "Earn 50 achievements"]); achievements.push(["60 Percent Done", "Earn 60 achievements"]); achievements.push(["70 Percent Done", "Earn 70 achievements"]); achievements.push(["80 Percent Done", "Earn 80 achievements"]); achievements.push(["90 Percent Done", "Earn 90 achievements"]); achievements.push(["Too Much Free Time", "Earn 99 achievements"]); var visibleAchs = new Array(); var achScrolling = false; onEnterFrame = function () { achStuff(); moveAchs(); }; stop(); stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Instance of Symbol 73 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); status.text = framesLoaded + " % completed"; }
Frame 2
stop();
Frame 3
_root.addAch(82); stop();
Frame 4
function sniffEnding() { if (achievementsDone >= 100) { loadEnding(); } } function loadEnding() { clearScreen.removeMovieClip(); shel = attachMovie("clearScreen", "clearScreen", k++); shel._x = 20; shel._y = 20; cStatus = 0; } function colorKeys() { if (Key.isDown(49)) { myColor = 1; addAch(72); } if (Key.isDown(50)) { myColor = 2; addAch(73); } if (Key.isDown(51)) { myColor = 3; addAch(74); } if (Key.isDown(52)) { myColor = 4; addAch(75); } } function myTime() { miniSeconds++; if (miniSeconds == 30) { seconds++; totalTime = seconds + " Seconds"; miniSeconds = 0; } mySeconds = (seconds + ":") + Math.floor((miniSeconds / 30) * 100); if (seconds >= 10) { addAch(51); } if (seconds >= 30) { addAch(52); } if (seconds >= 60) { addAch(53); } } function contra() { if ((contraStage == 0) || (contraStage == 1)) { if (Key.isDown(38)) { contraStage++; } } if ((contraStage == 2) || (contraStage == 3)) { if (Key.isDown(40)) { contraStage++; } } if ((contraStage == 4) || (contraStage == 6)) { if (Key.isDown(37)) { contraStage++; } } if ((contraStage == 5) || (contraStage == 7)) { if (Key.isDown(39)) { contraStage++; } } if (contraStage == 8) { if (Key.isDown(66)) { contraStage++; } } if (contraStage == 9) { if (Key.isDown(65)) { addAch(78); contraStage++; } } if (jmStage == 0) { if (Key.isDown(74)) { jmStage++; } } if (jmStage == 1) { if (Key.isDown(77)) { jmStage++; } } if (jmStage == 2) { if (Key.isDown(84)) { jmStage++; } } if (jmStage == 3) { if (Key.isDown(66)) { jmStage++; } } if (jmStage == 4) { if (Key.isDown(48)) { jmStage++; } } if (jmStage == 5) { if (Key.isDown(50)) { addAch(77); jmStage++; } } } function findPoints() { i = 0; while (i < 6) { if (player.hitTest(_root["point" + i])) { if (_root["fP" + i] == false) { _root["fP" + i] = true; addAch(14 + i); _root["point" + i].gotoAndStop(2); } else if (_root["fP" + i] == true) { _root["point" + i].gotoAndStop(3); } if (lastPoints[5] != i) { lastPoints.push(i); if (lastPoints.length > 6) { lastPoints.splice(0, 1); } } } else if (_root["fP" + i] == false) { _root["point" + i].gotoAndStop(1); } else if (_root["fP" + i] == true) { _root["point" + i].gotoAndStop(2); } i++; } if (((((fP0 && (fP1)) && (fP2)) && (fP3)) && (fP4)) && (fP5)) { addAch(20); } if (player.hitTest(alcove.hitA)) { addAch(27); } if (player.hitTest(alcove2.hitA)) { addAch(28); } if (player.hitTest(alcove3.hitA)) { addAch(29); } if ((((((lastPoints[0] == 0) && (lastPoints[1] == 1)) && (lastPoints[2] == 2)) && (lastPoints[3] == 3)) && (lastPoints[4] == 4)) && (lastPoints[5] == 5)) { addAch(22); } if ((((((lastPoints[5] == 0) && (lastPoints[4] == 1)) && (lastPoints[3] == 2)) && (lastPoints[2] == 3)) && (lastPoints[1] == 4)) && (lastPoints[0] == 5)) { addAch(23); } if (((lastPoints[5] == 4) && (lastPoints[4] == 1)) && (lastPoints[3] == 3)) { addAch(54); } if ((lastPoints[5] == 0) && (lastPoints[4] == 3)) { addAch(55); } if ((lastPoints[5] == 2) && (lastPoints[4] == 4)) { addAch(56); } if (((lastPoints[5] == 3) && (lastPoints[4] == 5)) && (lastPoints[3] == 2)) { addAch(57); } if ((lastPoints[5] == 5) && (lastPoints[4] == 4)) { addAch(58); } } function launchaphant() { i = 0; while (i < launchers.length) { curLauncher = _root["launcher" + launchers[i]]; if (curLauncher.hitTest(player)) { player.yVel--; addAch(5); pass2(curLauncher); } j = 0; while (j < deadElephants.length) { curDead = _root["ele" + deadElephants[j]]; if (curLauncher.hitTest(curDead)) { curDead.yVel--; addAch(21); } if (deadElephants.length == 5) { addAch(33); } if (deadElephants.length == 7) { addAch(34); } j++; } i++; } } function checkValues() { if ((gotAch[64] && (gotAch[67])) && (gotAch[70])) { addAch(71); } if (player.yVel > 19) { addAch(10); } if (player.yVel < -19) { addAch(11); } if (deadElephantCounter >= 50) { addAch(35); } if (deadElephantCounter >= 100) { addAch(36); } if (deadElephantCounter >= 101) { addAch(37); } if (achievementsDone >= 1) { addAch(89); } if (achievementsDone >= 10) { addAch(90); } if (achievementsDone >= 20) { addAch(91); } if (achievementsDone >= 30) { addAch(92); } if (achievementsDone >= 40) { addAch(93); } if (achievementsDone >= 50) { addAch(94); } if (achievementsDone >= 60) { addAch(95); } if (achievementsDone >= 70) { addAch(96); } if (achievementsDone >= 80) { addAch(97); } if (achievementsDone >= 90) { addAch(98); } if (achievementsDone >= 99) { addAch(99); } if (lifeCounter > 900) { addAch(39); } if (lifeCounter > 450) { addAch(38); } } function addSpikes(mov) { spikeCounter++; spikes.push(spikeCounter); mov._name = "spike" + spikeCounter; mov.touched = false; } function watchSpikes() { i = 0; while (i < spikes.length) { curSpike = _root["spike" + spikes[i]]; if (curSpike.hitTest(player)) { addAch(4); pass3(curSpike); if (player.yVel < -16) { addAch(12); } if (player.yVel > 18) { addAch(13); } if (curSpike.type == 2) { addAch(41); } addDeadElephant(); break; } i++; } } function addDeadElephant() { deadElephantCounter++; deadElephants.push(deadElephantCounter); shel = attachMovie("deadElephant", "ele" + deadElephantCounter, k++); if (lifeCounter < 7) { addAch(40); } lifeCounter = 0; shel.pitBound = false; shel._x = elephant._x; shel._y = elephant._y; shel.xVel = player.xVel; shel.yVel = player.yVel; shel.xMax = 100; shel.yMax = 100; shel.counter = 100; player.xVel = 0; player.yVel = 0; player._x = home._x; player._y = home._y; home.gotoAndPlay(2); } function deadElephantDealings() { inPit = 0; i = 0; while (i < deadElephants.length) { curDead = _root["ele" + deadElephants[i]]; normalVertical(curDead); bounding(curDead); curDead.counter--; if (curDead.counter < 10) { curDead._alpha = curDead.counter * 10; } if (curDead.hitTest(point0)) { addAch(30); } if (curDead.hitTest(point1)) { addAch(31); } if (curDead.hitTest(pit)) { inPit++; if (!curDead.pitBound) { pitCounter++; curDead.pitBound = true; } if (pitCounter == 1) { addAch(42); } if (pitCounter == 3) { addAch(43); } if (pitCounter == 10) { addAch(44); } } if (curDead.counter == 0) { deadElephants.splice(i, 1); curDead.removeMovieClip(); } i++; } if (inPit == 2) { addAch(45); } if (inPit == 3) { addAch(46); } } function normalVertical(mc) { mc.yVel = mc.yVel + yGrav; if (mc.yLove == 1) { if (!holdUp) { mc.yVel++; } if (mc.yVel >= 0) { mc.yLove = 2; mc.yVel = 0; } } if ((mc.yLove == 2) || (mc.yLove == 3)) { if (mc.yVel > 0) { mc.yLove = 3; } } if (((mc.yLove == 3) && (mc.yVel == 0)) && (!holdUp)) { mc.yLove = 0; holdCounter = 0; } if ((mc.yLove == 0) && (mc.yVel > 1.5)) { mc.yLove = 3; } if (mc.yLove == 0) { playerJump = false; } } function skinning() { elephant._x = Math.floor(player._x); elephant._y = Math.floor(player._y); if (Key.isDown(37)) { elephant.gotoAndStop(2); elephant._xscale = 100; addAch(1); } else if (Key.isDown(39)) { elephant.gotoAndStop(2); elephant._xscale = -100; addAch(2); } else { elephant.gotoAndStop(1); if (!Key.isDown(38)) { addAch(0); } } if (Key.isDown(37) && (Key.isDown(39))) { addAch(47); } if (Key.isDown(38) && (Key.isDown(40))) { addAch(48); } if (Key.isDown(32)) { addAch(49); } if (player.hitTest(spot)) { addAch(50); } } function movePlayer() { if (Key.isDown(37)) { player.xVel = -7; } else if (Key.isDown(39)) { player.xVel = 7; } else { player.xVel = 0; } if (Key.isDown(38)) { addAch(3); jumpCounter++; if (jumpCounter > 300) { addAch(32); } holdUp = true; if ((player.yLove == 0) && (jumpLevel)) { playerJump = true; jumpLevel = false; player.yVel = hops; player.yLove = 1; bounceSound.start(0, 1); } } else { holdUp = false; jumpCounter = 0; } } function addLauncher(mov) { launcherCounter++; mov._name = "launcher" + launcherCounter; mov.touched = false; launchers.push(launcherCounter); } function naming(mov) { mov._x = Math.round(mov._x); mov._y = Math.round(mov._y); mov.posX = Math.floor(mov._x / _root.tileSize); mov.posY = Math.floor(mov._y / _root.tileSize); mov.touched = false; if (!(mov.type === 1)) { } else { mov._name = (("tile" + mov.posX) + "x") + mov.posY; } } function bounding(mc) { tt = 0; while (tt < spikes.length) { curSpike = _root["spike" + spikes[tt]]; if (curSpike.hitTest(mc)) { pass3(curSpike); } tt++; } if ((mc.xVel * 0) != 0) { mc.xVel = 0; } if ((mc.yVel * 0) != 0) { mc.yVel = 0; } curLevelNum = Math.floor(mc._y / 900) + 1; tempCurLevel = _root; if (mc.yVel < 0) { if (checkCoords(mc, mc._x, mc._y + mc.yVel, 0, tempCurLevel)) { mc._y = mc._y + mc.yVel; } else { mc.xVel = mc.xVel * xF; mc.yVel = mc.yVel * bounce; mc.rotSpeed = mc.rotSpeed * -1; mc._y = ((mc.tr._y + tileSize) + mc._height) + ((curLevelNum - 1) * 900); if (((mc.yVel < thudTresh) && (mc.yVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.yVel = 0; } } } else if (mc.yVel > 0) { if (checkCoords(mc, mc._x, mc._y + mc.yVel, 1, tempCurLevel)) { mc._y = mc._y + mc.yVel; } else { if ((mc._name == "player") && (mc.yVel > bounceTolerance)) { bounceSound.start(0, 1); } else if (mc.yVel > bounceTolerance) { bulletDropSound.start(0, 1); } mc.xVel = mc.xVel * xF; mc.yVel = mc.yVel * bounce; jumping = false; mc._y = mc.br._y + ((curLevelNum - 1) * 900); if (((mc.yVel < thudTresh) && (mc.yVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.yVel = 0; } if (Math.abs(mc.yVel) > 6) { mc.rotSpeed = mc.rotSpeed * (random(8) - 4); } else { mc.rotSpeed = mc.rotSpeed * 0.5; } } } if (mc.xVel < 0) { if (checkCoords(mc, mc._x + mc.xVel, mc._y, 3, tempCurLevel)) { mc._x = mc._x + mc.xVel; } else { mc.yVel = mc.yVel * yF; mc.xVel = mc.xVel * bounce; if ((mc._name == "player") && (mc.xVel < bounceTolerance)) { bounceSound.start(0, 1); } mc._x = (mc.bl._x + (mc._width / 2)) + tileSize; if (((mc.xVel < thudTresh) && (mc.xVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.xVel = 0; } } } else if (mc.xVel > 0) { if (checkCoords(mc, mc._x + mc.xVel, mc._y, 2, tempCurLevel)) { mc._x = mc._x + mc.xVel; } else { mc.yVel = mc.yVel * yF; mc.xVel = mc.xVel * bounce; if ((mc._name == "player") && (mc.xVel > bounceTolerance)) { bounceSound.start(0, 1); } mc._x = mc.br._x - (mc._width / 2); if (((mc.xVel < thudTresh) && (mc.xVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.xVel = 0; } } } if (mc.xVel > mc.xMax) { mc.xVel = mc.xMax; } if (mc.xVel < (-mc.xMax)) { mc.xVel = -mc.xMax; } if (mc.yVel > mc.yMax) { mc.yVel = mc.yMax; } if (mc.yVel < (-mc.yMax)) { mc.yVel = -mc.yMax; } } function checkCoords(mc, x, y, direction, holder) { mc.ctlx = (x - (mc._width / 2)) + 1; mc.ctly = (y - mc._height) + 1; mc.ctrx = (x + (mc._width / 2)) - 1; mc.ctry = (y - mc._height) + 1; mc.cbrx = (x + (mc._width / 2)) - 1; mc.cbry = (y + (mc._height * 0)) - 1; mc.cblx = (x - (mc._width / 2)) + 1; mc.cbly = (y + (mc._height * 0)) - 1; mc.clmx = (x - (mc._width / 2)) + 1; mc.clmy = (y - (mc._height / 2)) + 1; mc.ctmx = x + 1; mc.ctmy = (y - mc._height) + 1; mc.crmx = (x + (mc._width / 2)) - 1; mc.crmy = (y - (mc._height / 2)) + 1; mc.cbmx = x + 1; mc.cbmy = (y + (mc._height * 0)) - 1; mc.cbmx = x + 1; mc.cmx = x + 1; mc.cmy = (y - (mc._height / 2)) + 1; mc.tl = holder[(("tile" + Math.floor(mc.ctlx / tileSize)) + "x") + Math.floor(mc.ctly / tileSize)]; mc.tr = holder[(("tile" + Math.floor(mc.ctrx / tileSize)) + "x") + Math.floor(mc.ctry / tileSize)]; mc.br = holder[(("tile" + Math.floor(mc.cbrx / tileSize)) + "x") + Math.floor(mc.cbry / tileSize)]; mc.bl = holder[(("tile" + Math.floor(mc.cblx / tileSize)) + "x") + Math.floor(mc.cbly / tileSize)]; mc.tm = holder[(("tile" + Math.floor(mc.ctmx / tileSize)) + "x") + Math.floor(mc.ctmy / tileSize)]; mc.lm = holder[(("tile" + Math.floor(mc.clmx / tileSize)) + "x") + Math.floor(mc.clmy / tileSize)]; mc.bm = holder[(("tile" + Math.floor(mc.cbmx / tileSize)) + "x") + Math.floor(mc.cbmy / tileSize)]; mc.rm = holder[(("tile" + Math.floor(mc.crmx / tileSize)) + "x") + Math.floor(mc.crmy / tileSize)]; mc.mb = holder[(("tile" + Math.floor(mc.cbmx / tileSize)) + "x") + Math.floor(mc.cbly / tileSize)]; if ((mc.ctlx == 21) && (mc == player)) { addAch(6); } if ((mc.ctrx == 519) && (mc == player)) { addAch(7); } if ((mc.ctly < 22) && (mc == player)) { addAch(8); } else if ((mc.ctly < 22) && (mc != player)) { addAch(26); } if ((mc.ctly > 366) && (mc == player)) { addAch(9); } else if ((mc.ctly > 366) && (mc != player)) { addAch(25); } if (mc.tl.type == 1) { guyTL = true; foundWhat = mc.tl; pass(mc.tl); } else { guyTL = false; } if (mc.tr.type == 1) { guyTR = true; foundWhat = mc.tr; pass(mc.tr); } else { guyTR = false; } if (mc.br.type == 1) { guyBR = true; foundWhat = mc.br; pass(mc.br); } else if ((mc.br.type == 2) && (mc.yVel > 0)) { guyBR = true; foundWhat = mc.br; } else { guyBR = false; } if (mc.bl.type == 1) { guyBL = true; foundWhat = mc.bl; pass(mc.bl); } else if ((mc.bl.type == 2) && (mc.yVel > 0)) { guyBL = true; foundWhat = mc.bl; } else { guyBL = false; } if (mc.tm.type == 1) { guyTM = true; foundWhat = mc.tm; pass(mc.tm); } else { guyTM = false; } if (mc.bm.type == 1) { guyBM = true; foundWhat = mc.bm; pass(mc.bm); } else { guyBM = false; } if (mc.lm.type == 1) { guyLM = true; foundWhat = mc.lm; pass(mc.lm); } else { guyLM = false; } if (mc.rm.type == 1) { guyRM = true; foundWhat = mc.rm; pass(mc.rm); } else { guyRM = false; } if ((((player == mc) && (guyBM)) || (guyBL)) || (guyBR)) { mc.yLove = 0; holdCounter = 0; } if ((player == mc) && ((guyBM && (guyBL)) || (guyBM && (guyBR)))) { jumpLevel = true; } if ((guyBL || (guyBR)) || (guyBM && (mc == player))) { } else { airCounter++; if (airCounter >= 300) { addAch(24); } } switch (direction) { case 0 : if (guyTL || (guyTR)) { return(false); } case 1 : if (guyBR || (guyBL)) { return(false); } case 2 : if (guyTR || (guyBR)) { return(false); } case 3 : if (!(guyTL || (guyBL))) { break; } return(false); } return(true); } function pass(re) { if (re.touched == false) { re.touched = true; touchedCounter++; if (touchedCounter >= 10) { addAch(59); } if (touchedCounter >= 25) { addAch(60); } if (touchedCounter >= 50) { addAch(61); } if (touchedCounter >= 75) { addAch(62); } if (touchedCounter >= 100) { addAch(63); } if (touchedCounter >= 132) { addAch(64); } re.gotoAndStop(2); } } function pass2(re) { if (re.touched == false) { re.touched = true; touched2Counter++; if (touched2Counter >= 5) { addAch(65); } if (touched2Counter >= 10) { addAch(66); } if (touched2Counter >= 15) { addAch(67); } re.gotoAndStop(2); } } function pass3(re) { if ((re.touched == false) && (re.type != 2)) { re.touched = true; touched3Counter++; if (touched3Counter >= 3) { addAch(68); } if (touched3Counter >= 7) { addAch(69); } if (touched3Counter >= 11) { addAch(70); } re.gotoAndStop(2); } } stop(); var yGrav = 0.6; var xGrav = 0; player.xVel = 0; var tileSize = 20; var bounceSound = new Sound(this); bounceSound.attachSound("jumpSound"); var bounce = -0.3; var thudTresh = 2; var xF = 0.5; var yF = 1; var hops = -10; var cStatus = 1; var launchers = new Array(); var launcherCounter = 0; var spikeCounter = 0; var spikes = new Array(); var deadElephants = new Array(); var easePoint = 0; var airCounter = 0; var jumpCounter = 0; var touchedCounter = 0; var touched2Counter = 0; var touched3Counter = 0; var myColor = 1; i = 0; while (i < 6) { _root["fP" + i] = false; i++; } var lifeCounter = 0; onEnterFrame = function () { if (cStatus == 1) { movePlayer(); normalVertical(player); bounding(player); skinning(); launchaphant(); watchSpikes(); deadElephantDealings(); checkValues(); findPoints(); contra(); myTime(); colorKeys(); sniffEnding(); lifeCounter++; completed = Math.floor((achievementsDone / 100) * 100) + "% Completed"; } moveAchs(); achStuff(); }; onMouseDown = function () { if (_xmouse < 500) { addAch(79); } if (slider.sliderButton.hitTest(_xmouse, _ymouse)) { addAch(84); slider.sliderButton.startDrag(true, slider.sliderButton._x, 0, slider.sliderButton._x, slideHeight); achScrolling = true; selfScroll = true; } else { achScrolling = false; } }; var selfScroll = false; var slideHeight = (slider._height - slider.sliderButton._height); onMouseUp = function () { slider.sliderButton.stopDrag(); achScrolling = false; }; var lastPoints = new Array(8, 8, 8, 8, 8, 8); var contraStage = 0; var jmStage = 0; var totalTime; var mySeconds; player.yVel = 0; player.xVel = 0; player.xMax = 30; player.yMax = 20; player._visible = false; player.yLove = 0; holdUp = false; playerJump = false; jumpLevel = false; i = 0; while (i < 100) { shel = achList.attachMovie("achievementBox", "achBox" + i, _root.k++); shel._x = 0; shel._y = 24 * i; if (i < 10) { shel.num.text = "00" + i; } else if (i < 100) { shel.num.text = "0" + i; } else if (i >= 100) { shel.num.text = i; } shel.achName.text = achievements[i][0]; if (gotAch[i]) { shel.checkBox.gotoAndStop(2); shel.achDesc.text = achievements[i][1]; } else { shel.achDesc.text = " "; } i++; } addAch(85); addAch(86);
Symbol 5 MovieClip Frame 20
stop();
Symbol 6 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 1
function changeColor() { if (_root.myColor == 1) { gotoAndStop (1); } if (_root.myColor == 2) { gotoAndStop (2); } if (_root.myColor == 3) { gotoAndStop (3); } if (_root.myColor == 4) { gotoAndStop (4); } } changeColor(); onEnterFrame = function () { changeColor(); };
Symbol 31 MovieClip [achievement] Frame 100
_root.removeAch(this);
Symbol 42 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 45 Button
on (release) { stopAllSounds(); _root.onEnterFrame = null; _root.gotoAndStop(1); _parent._parent.removeMovieClip(); }
Symbol 55 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 58 MovieClip [clearScreen] Frame 75
stop();
Symbol 72 Button
on (release) { _root.play(); }
Symbol 73 MovieClip Frame 100
stop(); _root.addAch(80);
Symbol 82 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 84 MovieClip Frame 91
_root.addAch(88);
Symbol 84 MovieClip Frame 217
_root.play();
Symbol 88 Button
on (release) { stopAllSounds(); gotoAndStop ("game"); }
Symbol 91 Button
on (release) { addAch(81); getURL ("http://armorgames.com/", "_blank"); }
Symbol 103 MovieClip Frame 1
type = 1; _root.naming(this); stop();
Symbol 106 MovieClip Frame 1
_root.addSpikes(this); stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
_root.addLauncher(this); stop();
Symbol 118 MovieClip Frame 2
stop();
Symbol 124 MovieClip Frame 1
_root.addSpikes(this); type = 2;
Symbol 129 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 1
this._visible = false;
Symbol 152 Button
on (release) { addAch(81); getURL ("http://armorgames.com/", "_blank"); }
Symbol 156 Button
on (release) { addAch(83); if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 164 Button
on (release) { addAch(87); if (!muted) { globalSound.setVolume(0); muted = true; } else { globalSound.setVolume(100); muted = false; } }
Symbol 167 Button
on (release) { addAch(81); addAch(76); getURL ("http://armorgames.com/page/Achievement-Guide", "_blank"); }

Library Items

Symbol 1 Sound [jumpSound]
Symbol 2 GraphicUsed by:6
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClipUses:2 5Used by:12
Symbol 7 FontUsed by:8 27 34 36 37 38 39 40 43 44 46 59 60 61 62 69 70 74 75 86 87 89 90 92 93
Symbol 8 EditableTextUses:7Used by:12
Symbol 9 FontUsed by:10 11 28 151 153 154 155 161 162 163 165 166 168
Symbol 10 EditableTextUses:9Used by:12
Symbol 11 EditableTextUses:9Used by:12
Symbol 12 MovieClip [achievementBox]Uses:6 8 10 11
Symbol 13 BitmapUsed by:14 16 18 20
Symbol 14 GraphicUses:13Used by:22
Symbol 15 GraphicUsed by:22
Symbol 16 GraphicUses:13Used by:17
Symbol 17 MovieClipUses:16Used by:22
Symbol 18 GraphicUses:13Used by:19
Symbol 19 MovieClipUses:18Used by:22
Symbol 20 GraphicUses:13Used by:21
Symbol 21 MovieClipUses:20Used by:22
Symbol 22 MovieClipUses:14 15 17 19 21Used by:24 146
Symbol 23 SoundUsed by:24
Symbol 24 MovieClip [deadElephant]Uses:22 23
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:29
Symbol 27 EditableTextUses:7Used by:29
Symbol 28 EditableTextUses:9Used by:29
Symbol 29 MovieClipUses:26 27 28Used by:31
Symbol 30 SoundUsed by:31
Symbol 31 MovieClip [achievement]Uses:25 29 30
Symbol 32 GraphicUsed by:33 88 91
Symbol 33 MovieClipUses:32Used by:58
Symbol 34 TextUses:7Used by:35
Symbol 35 MovieClipUses:34Used by:58
Symbol 36 TextUses:7Used by:56
Symbol 37 TextUses:7Used by:56
Symbol 38 TextUses:7Used by:56
Symbol 39 TextUses:7Used by:42
Symbol 40 TextUses:7Used by:42
Symbol 41 GraphicUsed by:42 45 156 164 167
Symbol 42 ButtonUses:39 40 41Used by:56
Symbol 43 TextUses:7Used by:45
Symbol 44 TextUses:7Used by:45
Symbol 45 ButtonUses:43 44 41Used by:56
Symbol 46 EditableTextUses:7Used by:56
Symbol 47 GraphicUsed by:54 55
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50 55
Symbol 50 MovieClipUses:49Used by:54
Symbol 51 GraphicUsed by:54 55
Symbol 52 GraphicUsed by:53 55
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:47 50 51 53Used by:55
Symbol 55 ButtonUses:54 47 49 51 52Used by:56  Timeline
Symbol 56 MovieClipUses:36 37 38 42 45 46 55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClip [clearScreen]Uses:33 35 57
Symbol 59 TextUses:7Used by:Timeline
Symbol 60 TextUses:7Used by:Timeline
Symbol 61 TextUses:7Used by:Timeline
Symbol 62 TextUses:7Used by:Timeline
Symbol 63 FontUsed by:64
Symbol 64 TextUses:63Used by:73
Symbol 65 GraphicUsed by:73
Symbol 66 ShapeTweeningUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 TextUses:7Used by:72
Symbol 70 TextUses:7Used by:72
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:69 70 71Used by:73
Symbol 73 MovieClipUses:64 65 66 67 68 72Used by:Timeline
Symbol 74 TextUses:7Used by:Timeline
Symbol 75 TextUses:7Used by:Timeline
Symbol 76 GraphicUsed by:84
Symbol 77 GraphicUsed by:84
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:84
Symbol 80 GraphicUsed by:84
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:81Used by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:76 77 79 80 82 83Used by:Timeline
Symbol 85 SoundUsed by:Timeline
Symbol 86 TextUses:7Used by:88
Symbol 87 TextUses:7Used by:88
Symbol 88 ButtonUses:86 87 32Used by:Timeline
Symbol 89 TextUses:7Used by:91
Symbol 90 TextUses:7Used by:91
Symbol 91 ButtonUses:89 90 32Used by:Timeline
Symbol 92 TextUses:7Used by:Timeline
Symbol 93 TextUses:7Used by:Timeline
Symbol 94 GraphicUsed by:Timeline
Symbol 95 MovieClipUsed by:Timeline
Symbol 96 GraphicUsed by:97 98 129 132 135 138 141 144 150
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:97 96Used by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 SoundUsed by:103
Symbol 103 MovieClipUses:100 101 102Used by:Timeline
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:104 105Used by:Timeline
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:107 109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117 120
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117 120
Symbol 117 MovieClipUses:113 114 116Used by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:114 116 119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 FontUsed by:126 127 130 131 133 134 136 137 139 140 142 143
Symbol 126 TextUses:125Used by:129
Symbol 127 TextUses:125Used by:129
Symbol 128 SoundUsed by:129 132 135 138 141 144
Symbol 129 MovieClipUses:96 126 127 128Used by:Timeline
Symbol 130 TextUses:125Used by:132
Symbol 131 TextUses:125Used by:132
Symbol 132 MovieClipUses:96 130 131 128Used by:Timeline
Symbol 133 TextUses:125Used by:135
Symbol 134 TextUses:125Used by:135
Symbol 135 MovieClipUses:96 133 134 128Used by:Timeline
Symbol 136 TextUses:125Used by:138
Symbol 137 TextUses:125Used by:138
Symbol 138 MovieClipUses:96 136 137 128Used by:Timeline
Symbol 139 TextUses:125Used by:141
Symbol 140 TextUses:125Used by:141
Symbol 141 MovieClipUses:96 139 140 128Used by:Timeline
Symbol 142 TextUses:125Used by:144
Symbol 143 TextUses:125Used by:144
Symbol 144 MovieClipUses:96 142 143 128Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 MovieClipUses:22Used by:147 148
Symbol 147 MovieClipUses:146Used by:149
Symbol 148 MovieClipUses:146Used by:149
Symbol 149 MovieClipUses:147 148Used by:Timeline
Symbol 150 MovieClipUses:96Used by:Timeline
Symbol 151 TextUses:9Used by:152
Symbol 152 ButtonUses:151Used by:Timeline
Symbol 153 TextUses:9Used by:Timeline
Symbol 154 TextUses:9Used by:156
Symbol 155 TextUses:9Used by:156
Symbol 156 ButtonUses:154 155 41Used by:Timeline
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:157 159Used by:Timeline
Symbol 161 EditableTextUses:9Used by:Timeline
Symbol 162 TextUses:9Used by:164
Symbol 163 TextUses:9Used by:164
Symbol 164 ButtonUses:162 163 41Used by:Timeline
Symbol 165 TextUses:9Used by:167
Symbol 166 TextUses:9Used by:167
Symbol 167 ButtonUses:165 166 41Used by:Timeline
Symbol 168 EditableTextUses:9Used by:Timeline
Symbol 169 SoundUsed by:Timeline

Instance Names

"achList"Frame 3Symbol 95 MovieClip
"spot"Frame 4Symbol 98 MovieClip
"home"Frame 4Symbol 110 MovieClip
"player"Frame 4Symbol 112 MovieClip
"movingplat"Frame 4Symbol 124 MovieClip
"point0"Frame 4Symbol 129 MovieClip
"point1"Frame 4Symbol 132 MovieClip
"point2"Frame 4Symbol 135 MovieClip
"point3"Frame 4Symbol 138 MovieClip
"point4"Frame 4Symbol 141 MovieClip
"point5"Frame 4Symbol 144 MovieClip
"elephant"Frame 4Symbol 149 MovieClip
"achList"Frame 4Symbol 95 MovieClip
"pit"Frame 4Symbol 150 MovieClip
"slider"Frame 4Symbol 160 MovieClip
"alcove"Frame 4Symbol 98 MovieClip
"alcove2"Frame 4Symbol 98 MovieClip
"alcove3"Frame 4Symbol 98 MovieClip
"checkBox"Symbol 12 MovieClip [achievementBox] Frame 1Symbol 6 MovieClip
"achName"Symbol 12 MovieClip [achievementBox] Frame 1Symbol 8 EditableText
"achDesc"Symbol 12 MovieClip [achievementBox] Frame 1Symbol 10 EditableText
"num"Symbol 12 MovieClip [achievementBox] Frame 1Symbol 11 EditableText
"achName"Symbol 29 MovieClip Frame 1Symbol 27 EditableText
"achDesc"Symbol 29 MovieClip Frame 1Symbol 28 EditableText
"ach"Symbol 31 MovieClip [achievement] Frame 1Symbol 29 MovieClip
"hitA"Symbol 98 MovieClip Frame 1Symbol 97 MovieClip
"movingPlatform"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"sliderButton"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "jumpSound"
ExportAssets (56)Timeline Frame 1Symbol 12 as "achievementBox"
ExportAssets (56)Timeline Frame 1Symbol 24 as "deadElephant"
ExportAssets (56)Timeline Frame 1Symbol 31 as "achievement"
ExportAssets (56)Timeline Frame 1Symbol 58 as "clearScreen"

Labels

"preloader"Frame 1
"intro"Frame 2
"menu"Frame 3
"game"Frame 4

Dynamic Text Variables

_root.totalTimeSymbol 46 EditableText"632423 Seconds"
completedSymbol 161 EditableText"97% Complete"
mySecondsSymbol 168 EditableText"97% Complete"




http://swfchan.com/9/44600/info.shtml
Created: 11/8 -2019 08:19:39 Last modified: 11/8 -2019 08:19:39 Server time: 19/04 -2024 19:43:55