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Polygon Gmen.swf

This is the info page for
Flash #44812

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="GAMECUBEN" size="96" color="#000000" letterSpacing="0.000000" kerning="1"><b>A</b></font></p>

<p align="center"><font face="MS ゴシック" size="96" color="#000000" letterSpacing="0.000000" kerning="1"><b></b></font></p>

<p align="center"><font face="MS ゴシック" size="96" color="#ffffff" letterSpacing="0.000000" kerning="1"><b></b></font></p>

<p align="left"><font face="GAMECUBEN" size="96" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>A</b></font></p>





GOAL

START

<p align="right"></p>

START

HOW TO PLAY

BBS

OPTION

BACK TO TITLE

PREV

NEXT

BGM VOLUME

SE VOLUME

DEFAULT

STAGE SELECT

RETRY

STAGE

DATA RESET

QUALITY HIGH

QUALITY MID

QUALITY LOW

[右側クリック+ホールド]
で右に進む

[左側クリック+ホールド]
で左に進む

[ぐらびっちょん]をゴールまで進めるとステージクリア。

ぐらびっちょん
↓↓↓

[重力ボタン]をクリックすると、その方向へ重力が働きます。
(ステージによって使用できない場合もあり)

重力ボタン
↓↓↓↓↓

進めなくなった場合は[RETRYボタン]をクリックしてください。
[ぐらびっちょん]は壊れる事がありますが
その際もRETRYしてください。

RETRYボタン
↓↓↓↓↓

STAGE SELECT

clear

まずはここから。ゴールへの橋を架けましょう。

勢いと丁寧さのバランスが大事です。

道が険しければ、別の道を探すのも手です。

パワフルな相手には力では勝てません。

ツルツル滑る氷の床に注意してください。

青いスイッチは、近づくと作動します。

対岸の大物を上手く利用できれば。

ランニングマシーンで転ばないように。

飛びすぎに注意!

パワーに逆らうのではなく、利用しましょう。

ゴンドラで空中遊園をどうぞ。

物理でこんな問題見たことないですか?

サーカスへの入団テストです。

仕掛けられた数々の罠を切り抜けられるでしょうか。

押してダメなら引いてみたりとか。

失敗を恐れずにチャレンジしてみてください。

状況を把握出来た者が勝つ!

どこかに秘められている、強いパワーがあります。

マス目をよく数えてみましょう

ジェットコースター・ロマンス

ドミノのスピードに負けないで!

落ち着いて考えれば分かります

上の棒を利用する事になります

あせらず、のんびり行きましょう。

綺麗に収まる形をしています

いらない子はさっさとポーイしましょう

人に流されない強い気持ちが大事。

引力を人為的に作ることです

あとちょっとです!

最大の難関!?というか根気さえあればなんとかなる!

(C)2008 POLIG ALL RIGHT RESERVED

ぐらびっちょん

ActionScript [AS3]

Section 1
//btDown_23 (abg081015_fla.btDown_23) package abg081015_fla { import flash.display.*; public dynamic class btDown_23 extends MovieClip { public function btDown_23(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package abg081015_fla
Section 2
//btLeft_24 (abg081015_fla.btLeft_24) package abg081015_fla { import flash.display.*; public dynamic class btLeft_24 extends MovieClip { public function btLeft_24(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package abg081015_fla
Section 3
//btRight_21 (abg081015_fla.btRight_21) package abg081015_fla { import flash.display.*; public dynamic class btRight_21 extends MovieClip { public function btRight_21(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package abg081015_fla
Section 4
//btUp_22 (abg081015_fla.btUp_22) package abg081015_fla { import flash.display.*; public dynamic class btUp_22 extends MovieClip { public function btUp_22(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package abg081015_fla
Section 5
//logos__11 (abg081015_fla.logos__11) package abg081015_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class logos__11 extends MovieClip { public var logos2:MovieClip; public var _menu; public var identity:String; public var fl:MovieClip; public var over:Boolean; public function logos__11(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); } public function addEvents():void{ fl.addEventListener(MouseEvent.CLICK, eClick); fl.addEventListener(MouseEvent.MOUSE_OVER, eOver); fl.addEventListener(MouseEvent.MOUSE_OUT, eOut); } public function eClick(_arg1:MouseEvent):void{ _menu.logos_click(identity); } function frame16(){ stop(); } function frame1(){ stop(); over = false; } function frame2(){ stop(); } function frame35(){ stop(); } public function eOut(_arg1:MouseEvent):void{ if (over){ over = false; gotoAndPlay("out"); }; } public function removeEvents():void{ fl.removeEventListener(MouseEvent.CLICK, eClick); fl.removeEventListener(MouseEvent.MOUSE_OVER, eOver); fl.removeEventListener(MouseEvent.MOUSE_OUT, eOut); } public function eOver(_arg1:MouseEvent):void{ if (!over){ over = true; gotoAndPlay("over"); }; } } }//package abg081015_fla
Section 6
//logos_12 (abg081015_fla.logos_12) package abg081015_fla { import flash.display.*; import flash.text.*; public dynamic class logos_12 extends MovieClip { public var txtNo:TextField; } }//package abg081015_fla
Section 7
//pic__15 (abg081015_fla.pic__15) package abg081015_fla { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.net.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class pic__15 extends MovieClip { public var id:uint; public var Clear:MovieClip; public var stageNo:MovieClip; public var menu; public var flm:MovieClip; public var pic:MovieClip; public var over:Boolean; public function pic__15(){ addFrameScript(0, frame1, 1, frame2, 14, frame15, 23, frame24); } public function addEvents():void{ flm.addEventListener(MouseEvent.CLICK, eClick); flm.addEventListener(MouseEvent.MOUSE_OVER, eOver); flm.addEventListener(MouseEvent.MOUSE_OUT, eOut); } public function eClick(_arg1:MouseEvent):void{ menu.pic_click(id); } function frame1(){ stop(); over = false; } function frame2(){ stop(); } function frame24(){ stop(); } function frame15(){ stop(); } public function eOut(_arg1:MouseEvent):void{ if (over){ over = false; gotoAndPlay("out"); menu.slt.msg.gotoAndStop("none"); }; } public function removeEvents():void{ flm.removeEventListener(MouseEvent.CLICK, eClick); flm.removeEventListener(MouseEvent.MOUSE_OVER, eOver); flm.removeEventListener(MouseEvent.MOUSE_OUT, eOut); } public function eOver(_arg1:MouseEvent):void{ if (!over){ over = true; gotoAndPlay("over"); menu.slt.msg.gotoAndStop(id); }; } } }//package abg081015_fla
Section 8
//b2BoxDef (Box2D.Collision.Shapes.b2BoxDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2BoxDef extends b2ShapeDef { public var extents:b2Vec2; public function b2BoxDef(){ type = b2Shape.e_boxShape; extents = new b2Vec2(1, 1); } } }//package Box2D.Collision.Shapes
Section 9
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { public class b2CircleDef extends b2ShapeDef { public var radius:Number; public function b2CircleDef(){ type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 10
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){ var _local4:b2CircleDef; var _local5:Number; var _local6:Number; var _local7:b2AABB; var _local8:b2BroadPhase; m_localPosition = new b2Vec2(); super(_arg1, _arg2); _local4 = (_arg1 as b2CircleDef); m_localPosition.Set((_arg1.localPosition.x - _arg3.x), (_arg1.localPosition.y - _arg3.y)); m_type = b2Shape.e_circleShape; m_radius = _local4.radius; m_R.SetM(m_body.m_R); _local5 = ((m_R.col1.x * m_localPosition.x) + (m_R.col2.x * m_localPosition.y)); _local6 = ((m_R.col1.y * m_localPosition.x) + (m_R.col2.y * m_localPosition.y)); m_position.x = (m_body.m_position.x + _local5); m_position.y = (m_body.m_position.y + _local6); m_maxRadius = (Math.sqrt(((_local5 * _local5) + (_local6 * _local6))) + m_radius); _local7 = new b2AABB(); _local7.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius)); _local7.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius)); _local8 = m_body.m_world.m_broadPhase; if (_local8.InRange(_local7)){ m_proxyId = _local8.CreateProxy(_local7, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function ResetProxy(_arg1:b2BroadPhase):void{ var _local2:b2Proxy; var _local3:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local2 = _arg1.GetProxy(m_proxyId); _arg1.DestroyProxy(m_proxyId); _local2 = null; _local3 = new b2AABB(); _local3.minVertex.Set((m_position.x - m_radius), (m_position.y - m_radius)); _local3.maxVertex.Set((m_position.x + m_radius), (m_position.y + m_radius)); if (_arg1.InRange(_local3)){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ m_R.SetM(_arg2); m_position.x = (((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y)) + _arg1.x); m_position.y = (((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y)) + _arg1.y); } override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ var _local4:Number; _local4 = Math.sqrt(((_arg1 * _arg1) + (_arg2 * _arg2))); _arg1 = (_arg1 / _local4); _arg2 = (_arg2 / _local4); _arg3.Set((m_position.x + (m_radius * _arg1)), (m_position.y + (m_radius * _arg2))); } override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2AABB; var _local12:b2BroadPhase; m_R.SetM(_arg4); m_position.x = (((_arg4.col1.x * m_localPosition.x) + (_arg4.col2.x * m_localPosition.y)) + _arg3.x); m_position.y = (((_arg4.col1.y * m_localPosition.x) + (_arg4.col2.y * m_localPosition.y)) + _arg3.y); if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local5 = (_arg1.x + ((_arg2.col1.x * m_localPosition.x) + (_arg2.col2.x * m_localPosition.y))); _local6 = (_arg1.y + ((_arg2.col1.y * m_localPosition.x) + (_arg2.col2.y * m_localPosition.y))); _local7 = Math.min(_local5, m_position.x); _local8 = Math.min(_local6, m_position.y); _local9 = Math.max(_local5, m_position.x); _local10 = Math.max(_local6, m_position.y); _local11 = new b2AABB(); _local11.minVertex.Set((_local7 - m_radius), (_local8 - m_radius)); _local11.maxVertex.Set((_local9 + m_radius), (_local10 + m_radius)); _local12 = m_body.m_world.m_broadPhase; if (_local12.InRange(_local11)){ _local12.MoveProxy(m_proxyId, _local11); } else { m_body.Freeze(); }; } override public function TestPoint(_arg1:b2Vec2):Boolean{ var _local2:b2Vec2; _local2 = new b2Vec2(); _local2.SetV(_arg1); _local2.Subtract(m_position); return ((b2Math.b2Dot(_local2, _local2) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 11
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ mass = 0; center = new b2Vec2(0, 0); I = 0; super(); } } }//package Box2D.Collision.Shapes
Section 12
//b2PolyDef (Box2D.Collision.Shapes.b2PolyDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolyDef extends b2ShapeDef { public var vertexCount:int; public var vertices:Array; public function b2PolyDef(){ var _local1:int; vertices = new Array(b2Settings.b2_maxPolyVertices); super(); type = b2Shape.e_polyShape; vertexCount = 0; _local1 = 0; while (_local1 < b2Settings.b2_maxPolyVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } } }//package Box2D.Collision.Shapes
Section 13
//b2PolyShape (Box2D.Collision.Shapes.b2PolyShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyShape extends b2Shape { public var m_vertices:Array; public var m_localOBB:b2OBB; public var m_normals:Array; public var m_vertexCount:int; private var syncMat:b2Mat22; public var m_coreVertices:Array; public var m_localCentroid:b2Vec2; private var syncAABB:b2AABB; private static var tempVec:b2Vec2 = new b2Vec2(); private static var tAbsR:b2Mat22 = new b2Mat22(); public function b2PolyShape(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2){ var _local4:int; var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:b2AABB; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:int; var _local16:Number; var _local17:Number; var _local18:b2BroadPhase; var _local19:b2BoxDef; var _local20:Number; var _local21:Number; var _local22:b2PolyDef; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:b2Vec2; syncAABB = new b2AABB(); syncMat = new b2Mat22(); m_localCentroid = new b2Vec2(); m_localOBB = new b2OBB(); super(_arg1, _arg2); _local8 = new b2AABB(); m_vertices = new Array(b2Settings.b2_maxPolyVertices); m_coreVertices = new Array(b2Settings.b2_maxPolyVertices); m_normals = new Array(b2Settings.b2_maxPolyVertices); m_type = b2Shape.e_polyShape; _local9 = new b2Mat22(_arg1.localRotation); if (_arg1.type == b2Shape.e_boxShape){ m_localCentroid.x = (_arg1.localPosition.x - _arg3.x); m_localCentroid.y = (_arg1.localPosition.y - _arg3.y); _local19 = (_arg1 as b2BoxDef); m_vertexCount = 4; _local5 = _local19.extents.x; _local6 = _local19.extents.y; _local20 = Math.max(0, (_local5 - (2 * b2Settings.b2_linearSlop))); _local21 = Math.max(0, (_local6 - (2 * b2Settings.b2_linearSlop))); _local7 = (m_vertices[0] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6)); _local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6)); _local7 = (m_vertices[1] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * _local6)); _local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * _local6)); _local7 = (m_vertices[2] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local5)) + (_local9.col2.x * -(_local6))); _local7.y = ((_local9.col1.y * -(_local5)) + (_local9.col2.y * -(_local6))); _local7 = (m_vertices[3] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local5) + (_local9.col2.x * -(_local6))); _local7.y = ((_local9.col1.y * _local5) + (_local9.col2.y * -(_local6))); _local7 = (m_coreVertices[0] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * _local21)); _local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * _local21)); _local7 = (m_coreVertices[1] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * _local21)); _local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * _local21)); _local7 = (m_coreVertices[2] = new b2Vec2()); _local7.x = ((_local9.col1.x * -(_local20)) + (_local9.col2.x * -(_local21))); _local7.y = ((_local9.col1.y * -(_local20)) + (_local9.col2.y * -(_local21))); _local7 = (m_coreVertices[3] = new b2Vec2()); _local7.x = ((_local9.col1.x * _local20) + (_local9.col2.x * -(_local21))); _local7.y = ((_local9.col1.y * _local20) + (_local9.col2.y * -(_local21))); } else { _local22 = (_arg1 as b2PolyDef); m_vertexCount = _local22.vertexCount; PolyCentroid(_local22.vertices, _local22.vertexCount, tempVec); _local23 = tempVec.x; _local24 = tempVec.y; m_localCentroid.x = ((_arg1.localPosition.x + ((_local9.col1.x * _local23) + (_local9.col2.x * _local24))) - _arg3.x); m_localCentroid.y = ((_arg1.localPosition.y + ((_local9.col1.y * _local23) + (_local9.col2.y * _local24))) - _arg3.y); _local4 = 0; while (_local4 < m_vertexCount) { m_vertices[_local4] = new b2Vec2(); m_coreVertices[_local4] = new b2Vec2(); _local5 = (_local22.vertices[_local4].x - _local23); _local6 = (_local22.vertices[_local4].y - _local24); m_vertices[_local4].x = ((_local9.col1.x * _local5) + (_local9.col2.x * _local6)); m_vertices[_local4].y = ((_local9.col1.y * _local5) + (_local9.col2.y * _local6)); _local25 = m_vertices[_local4].x; _local26 = m_vertices[_local4].y; _local27 = Math.sqrt(((_local25 * _local25) + (_local26 * _local26))); if (_local27 > Number.MIN_VALUE){ _local25 = (_local25 * (1 / _local27)); _local26 = (_local26 * (1 / _local27)); }; m_coreVertices[_local4].x = (m_vertices[_local4].x - ((2 * b2Settings.b2_linearSlop) * _local25)); m_coreVertices[_local4].y = (m_vertices[_local4].y - ((2 * b2Settings.b2_linearSlop) * _local26)); _local4++; }; }; _local10 = Number.MAX_VALUE; _local11 = Number.MAX_VALUE; _local12 = -(Number.MAX_VALUE); _local13 = -(Number.MAX_VALUE); m_maxRadius = 0; _local4 = 0; while (_local4 < m_vertexCount) { _local28 = m_vertices[_local4]; _local10 = Math.min(_local10, _local28.x); _local11 = Math.min(_local11, _local28.y); _local12 = Math.max(_local12, _local28.x); _local13 = Math.max(_local13, _local28.y); m_maxRadius = Math.max(m_maxRadius, _local28.Length()); _local4++; }; m_localOBB.R.SetIdentity(); m_localOBB.center.Set(((_local10 + _local12) * 0.5), ((_local11 + _local13) * 0.5)); m_localOBB.extents.Set(((_local12 - _local10) * 0.5), ((_local13 - _local11) * 0.5)); _local4 = 0; while (_local4 < m_vertexCount) { m_normals[_local4] = new b2Vec2(); _local14 = _local4; _local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0; m_normals[_local4].x = (m_vertices[_local15].y - m_vertices[_local14].y); m_normals[_local4].y = -((m_vertices[_local15].x - m_vertices[_local14].x)); m_normals[_local4].Normalize(); _local4++; }; _local4 = 0; while (_local4 < m_vertexCount) { _local14 = _local4; _local15 = (((_local4 + 1) < m_vertexCount)) ? (_local4 + 1) : 0; _local4++; }; m_R.SetM(m_body.m_R); m_position.x = (m_body.m_position.x + ((m_R.col1.x * m_localCentroid.x) + (m_R.col2.x * m_localCentroid.y))); m_position.y = (m_body.m_position.y + ((m_R.col1.y * m_localCentroid.x) + (m_R.col2.y * m_localCentroid.y))); tAbsR.col1.x = ((m_R.col1.x * m_localOBB.R.col1.x) + (m_R.col2.x * m_localOBB.R.col1.y)); tAbsR.col1.y = ((m_R.col1.y * m_localOBB.R.col1.x) + (m_R.col2.y * m_localOBB.R.col1.y)); tAbsR.col2.x = ((m_R.col1.x * m_localOBB.R.col2.x) + (m_R.col2.x * m_localOBB.R.col2.y)); tAbsR.col2.y = ((m_R.col1.y * m_localOBB.R.col2.x) + (m_R.col2.y * m_localOBB.R.col2.y)); tAbsR.Abs(); _local5 = ((tAbsR.col1.x * m_localOBB.extents.x) + (tAbsR.col2.x * m_localOBB.extents.y)); _local6 = ((tAbsR.col1.y * m_localOBB.extents.x) + (tAbsR.col2.y * m_localOBB.extents.y)); _local16 = (m_position.x + ((m_R.col1.x * m_localOBB.center.x) + (m_R.col2.x * m_localOBB.center.y))); _local17 = (m_position.y + ((m_R.col1.y * m_localOBB.center.x) + (m_R.col2.y * m_localOBB.center.y))); _local8.minVertex.x = (_local16 - _local5); _local8.minVertex.y = (_local17 - _local6); _local8.maxVertex.x = (_local16 + _local5); _local8.maxVertex.y = (_local17 + _local6); _local18 = m_body.m_world.m_broadPhase; if (_local18.InRange(_local8)){ m_proxyId = _local18.CreateProxy(_local8, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } override public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ m_R.SetM(_arg2); m_position.x = (_arg1.x + ((_arg2.col1.x * m_localCentroid.x) + (_arg2.col2.x * m_localCentroid.y))); m_position.y = (_arg1.y + ((_arg2.col1.y * m_localCentroid.x) + (_arg2.col2.y * m_localCentroid.y))); } override public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ var _local4:Number; var _local5:Number; var _local6:int; var _local7:Number; var _local8:int; var _local9:Number; _local4 = ((_arg1 * m_R.col1.x) + (_arg2 * m_R.col1.y)); _local5 = ((_arg1 * m_R.col2.x) + (_arg2 * m_R.col2.y)); _local6 = 0; _local7 = ((m_coreVertices[0].x * _local4) + (m_coreVertices[0].y * _local5)); _local8 = 1; while (_local8 < m_vertexCount) { _local9 = ((m_coreVertices[_local8].x * _local4) + (m_coreVertices[_local8].y * _local5)); if (_local9 > _local7){ _local6 = _local8; _local7 = _local9; }; _local8++; }; _arg3.Set((m_position.x + ((m_R.col1.x * m_coreVertices[_local6].x) + (m_R.col2.x * m_coreVertices[_local6].y))), (m_position.y + ((m_R.col1.y * m_coreVertices[_local6].x) + (m_R.col2.y * m_coreVertices[_local6].y)))); } override public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ var _local5:Number; var _local6:Number; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:b2BroadPhase; m_R.SetM(_arg4); m_position.x = (m_body.m_position.x + ((_arg4.col1.x * m_localCentroid.x) + (_arg4.col2.x * m_localCentroid.y))); m_position.y = (m_body.m_position.y + ((_arg4.col1.y * m_localCentroid.x) + (_arg4.col2.y * m_localCentroid.y))); if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local7 = _arg2.col1; _local8 = _arg2.col2; _local9 = m_localOBB.R.col1; _local10 = m_localOBB.R.col2; syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y)); syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y)); syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y)); syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y)); syncMat.Abs(); _local5 = (m_localCentroid.x + m_localOBB.center.x); _local6 = (m_localCentroid.y + m_localOBB.center.y); _local11 = (_arg1.x + ((_arg2.col1.x * _local5) + (_arg2.col2.x * _local6))); _local12 = (_arg1.y + ((_arg2.col1.y * _local5) + (_arg2.col2.y * _local6))); _local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y)); _local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y)); syncAABB.minVertex.x = (_local11 - _local5); syncAABB.minVertex.y = (_local12 - _local6); syncAABB.maxVertex.x = (_local11 + _local5); syncAABB.maxVertex.y = (_local12 + _local6); _local7 = _arg4.col1; _local8 = _arg4.col2; _local9 = m_localOBB.R.col1; _local10 = m_localOBB.R.col2; syncMat.col1.x = ((_local7.x * _local9.x) + (_local8.x * _local9.y)); syncMat.col1.y = ((_local7.y * _local9.x) + (_local8.y * _local9.y)); syncMat.col2.x = ((_local7.x * _local10.x) + (_local8.x * _local10.y)); syncMat.col2.y = ((_local7.y * _local10.x) + (_local8.y * _local10.y)); syncMat.Abs(); _local5 = (m_localCentroid.x + m_localOBB.center.x); _local6 = (m_localCentroid.y + m_localOBB.center.y); _local11 = (_arg3.x + ((_arg4.col1.x * _local5) + (_arg4.col2.x * _local6))); _local12 = (_arg3.y + ((_arg4.col1.y * _local5) + (_arg4.col2.y * _local6))); _local5 = ((syncMat.col1.x * m_localOBB.extents.x) + (syncMat.col2.x * m_localOBB.extents.y)); _local6 = ((syncMat.col1.y * m_localOBB.extents.x) + (syncMat.col2.y * m_localOBB.extents.y)); syncAABB.minVertex.x = Math.min(syncAABB.minVertex.x, (_local11 - _local5)); syncAABB.minVertex.y = Math.min(syncAABB.minVertex.y, (_local12 - _local6)); syncAABB.maxVertex.x = Math.max(syncAABB.maxVertex.x, (_local11 + _local5)); syncAABB.maxVertex.y = Math.max(syncAABB.maxVertex.y, (_local12 + _local6)); _local13 = m_body.m_world.m_broadPhase; if (_local13.InRange(syncAABB)){ _local13.MoveProxy(m_proxyId, syncAABB); } else { m_body.Freeze(); }; } override public function TestPoint(_arg1:b2Vec2):Boolean{ var _local2:b2Vec2; var _local3:int; var _local4:b2Vec2; var _local5:Number; _local2 = new b2Vec2(); _local2.SetV(_arg1); _local2.Subtract(m_position); _local2.MulTM(m_R); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = new b2Vec2(); _local4.SetV(_local2); _local4.Subtract(m_vertices[_local3]); _local5 = b2Math.b2Dot(m_normals[_local3], _local4); if (_local5 > 0){ return (false); }; _local3++; }; return (true); } override public function ResetProxy(_arg1:b2BroadPhase):void{ var _local2:b2Proxy; var _local3:b2Mat22; var _local4:b2Mat22; var _local5:b2Vec2; var _local6:b2Vec2; var _local7:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return; }; _local2 = _arg1.GetProxy(m_proxyId); _arg1.DestroyProxy(m_proxyId); _local2 = null; _local3 = b2Math.b2MulMM(m_R, m_localOBB.R); _local4 = b2Math.b2AbsM(_local3); _local5 = b2Math.b2MulMV(_local4, m_localOBB.extents); _local6 = b2Math.b2MulMV(m_R, m_localOBB.center); _local6.Add(m_position); _local7 = new b2AABB(); _local7.minVertex.SetV(_local6); _local7.minVertex.Subtract(_local5); _local7.maxVertex.SetV(_local6); _local7.maxVertex.Add(_local5); if (_arg1.InRange(_local7)){ m_proxyId = _arg1.CreateProxy(_local7, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; if (m_proxyId == b2Pair.b2_nullProxy){ m_body.Freeze(); }; } } }//package Box2D.Collision.Shapes
Section 14
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { public var m_body:b2Body; public var m_maxRadius:Number; public var m_next:b2Shape; public var m_R:b2Mat22; public var m_type:int; public var m_friction:Number; public var m_proxyId:uint; public var m_maskBits:uint; public var m_groupIndex:int; public var m_userData;// = null public var m_restitution:Number; public var m_position:b2Vec2; public var m_categoryBits:uint; public static const e_boxShape:int = 1; public static const e_unknownShape:int = -1; public static const e_shapeTypeCount:int = 4; public static const e_circleShape:int = 0; public static const e_meshShape:int = 3; public static const e_polyShape:int = 2; public function b2Shape(_arg1:b2ShapeDef, _arg2:b2Body){ m_R = new b2Mat22(); m_position = new b2Vec2(); m_userData = null; super(); m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_body = _arg2; m_proxyId = b2Pair.b2_nullProxy; m_maxRadius = 0; m_categoryBits = _arg1.categoryBits; m_maskBits = _arg1.maskBits; m_groupIndex = _arg1.groupIndex; } public function GetMaxRadius():Number{ return (m_maxRadius); } public function GetPosition():b2Vec2{ return (m_position); } public function QuickSync(_arg1:b2Vec2, _arg2:b2Mat22):void{ } public function GetNext():b2Shape{ return (m_next); } public function GetType():int{ return (m_type); } public function GetUserData(){ return (m_userData); } public function Support(_arg1:Number, _arg2:Number, _arg3:b2Vec2):void{ } public function Synchronize(_arg1:b2Vec2, _arg2:b2Mat22, _arg3:b2Vec2, _arg4:b2Mat22):void{ } public function DestroyProxy():void{ if (m_proxyId != b2Pair.b2_nullProxy){ m_body.m_world.m_broadPhase.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function GetRotationMatrix():b2Mat22{ return (m_R); } public function GetBody():b2Body{ return (m_body); } public function TestPoint(_arg1:b2Vec2):Boolean{ return (false); } public function ResetProxy(_arg1:b2BroadPhase):void{ } public static function Destroy(_arg1:b2Shape):void{ if (_arg1.m_proxyId != b2Pair.b2_nullProxy){ _arg1.m_body.m_world.m_broadPhase.DestroyProxy(_arg1.m_proxyId); }; } public static function PolyMass(_arg1:b2MassData, _arg2:Array, _arg3:int, _arg4:Number):void{ var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:b2Vec2; var _local9:Number; var _local10:int; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local14:b2Vec2; var _local15:b2Vec2; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local5 = new b2Vec2(); _local5.SetZero(); _local6 = 0; _local7 = 0; _local8 = new b2Vec2(0, 0); _local9 = (1 / 3); _local10 = 0; while (_local10 < _arg3) { _local11 = _local8; _local12 = _arg2[_local10]; _local13 = (((_local10 + 1) < _arg3)) ? _arg2[(_local10 + 1)] : _arg2[0]; _local14 = b2Math.SubtractVV(_local12, _local11); _local15 = b2Math.SubtractVV(_local13, _local11); _local16 = b2Math.b2CrossVV(_local14, _local15); _local17 = (0.5 * _local16); _local6 = (_local6 + _local17); _local18 = new b2Vec2(); _local18.SetV(_local11); _local18.Add(_local12); _local18.Add(_local13); _local18.Multiply((_local9 * _local17)); _local5.Add(_local18); _local19 = _local11.x; _local20 = _local11.y; _local21 = _local14.x; _local22 = _local14.y; _local23 = _local15.x; _local24 = _local15.y; _local25 = ((_local9 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local26 = ((_local9 * ((0.25 * (((_local22 * _local22) + (_local24 * _local22)) + (_local24 * _local24))) + ((_local20 * _local22) + (_local20 * _local24)))) + ((0.5 * _local20) * _local20)); _local7 = (_local7 + (_local16 * (_local25 + _local26))); _local10++; }; _arg1.mass = (_arg4 * _local6); _local5.Multiply((1 / _local6)); _arg1.center = _local5; _local7 = (_arg4 * (_local7 - (_local6 * b2Math.b2Dot(_local5, _local5)))); _arg1.I = _local7; } public static function PolyCentroid(_arg1:Array, _arg2:int, _arg3:b2Vec2):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = (1 / 3); _local10 = 0; while (_local10 < _arg2) { _local11 = _local7; _local12 = _local8; _local13 = _arg1[_local10].x; _local14 = _arg1[_local10].y; _local15 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].x : _arg1[0].x; _local16 = (((_local10 + 1) < _arg2)) ? _arg1[(_local10 + 1)].y : _arg1[0].y; _local17 = (_local13 - _local11); _local18 = (_local14 - _local12); _local19 = (_local15 - _local11); _local20 = (_local16 - _local12); _local21 = ((_local17 * _local20) - (_local18 * _local19)); _local22 = (0.5 * _local21); _local6 = (_local6 + _local22); _local4 = (_local4 + ((_local22 * _local9) * ((_local11 + _local13) + _local15))); _local5 = (_local5 + ((_local22 * _local9) * ((_local12 + _local14) + _local16))); _local10++; }; _local4 = (_local4 * (1 / _local6)); _local5 = (_local5 * (1 / _local6)); _arg3.Set(_local4, _local5); } public static function Create(_arg1:b2ShapeDef, _arg2:b2Body, _arg3:b2Vec2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1, _arg2, _arg3)); case e_boxShape: case e_polyShape: return (new b2PolyShape(_arg1, _arg2, _arg3)); }; return (null); } } }//package Box2D.Collision.Shapes
Section 15
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2ShapeDef { public var groupIndex:int; public var categoryBits:int; public var localRotation:Number; public var restitution:Number; public var userData;// = null public var density:Number; public var maskBits:int; public var type:int; public var localPosition:b2Vec2; public var friction:Number; public function b2ShapeDef(){ userData = null; super(); type = b2Shape.e_unknownShape; userData = null; localPosition = new b2Vec2(0, 0); localRotation = 0; friction = 0.2; restitution = 0; density = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; } public function ComputeMass(_arg1:b2MassData):void{ var _local2:b2CircleDef; var _local3:b2BoxDef; var _local4:b2PolyDef; _arg1.center = new b2Vec2(0, 0); if (density == 0){ _arg1.mass = 0; _arg1.center.Set(0, 0); _arg1.I = 0; }; switch (type){ case b2Shape.e_circleShape: _local2 = (this as b2CircleDef); _arg1.mass = (((density * b2Settings.b2_pi) * _local2.radius) * _local2.radius); _arg1.center.Set(0, 0); _arg1.I = (((0.5 * _arg1.mass) * _local2.radius) * _local2.radius); break; case b2Shape.e_boxShape: _local3 = (this as b2BoxDef); _arg1.mass = (((4 * density) * _local3.extents.x) * _local3.extents.y); _arg1.center.Set(0, 0); _arg1.I = ((_arg1.mass / 3) * b2Math.b2Dot(_local3.extents, _local3.extents)); break; case b2Shape.e_polyShape: _local4 = (this as b2PolyDef); b2Shape.PolyMass(_arg1, _local4.vertices, _local4.vertexCount, density); break; default: _arg1.mass = 0; _arg1.center.Set(0, 0); _arg1.I = 0; break; }; } } }//package Box2D.Collision.Shapes
Section 16
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var minVertex:b2Vec2; public var maxVertex:b2Vec2; public function b2AABB(){ minVertex = new b2Vec2(); maxVertex = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local1 = maxVertex.x; _local2 = maxVertex.y; _local1 = maxVertex.x; _local2 = maxVertex.y; _local1 = (_local1 - minVertex.x); _local2 = (_local2 - minVertex.y); _local3 = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (minVertex.IsValid()))) && (maxVertex.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 17
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var proxyId:uint; public var stabbingCount:uint; public var value:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = value; _local3 = proxyId; _local4 = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 18
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 19
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_bounds:Array; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; _local4 = _arg1.maxVertex.x; _local5 = _arg1.maxVertex.y; _local4 = (_local4 - _arg1.minVertex.x); _local5 = (_local5 - _arg1.minVertex.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local4:Array; var _local5:Array; var _local6:uint; var _local7:uint; var _local8:Array; var _local9:Array; var _local10:int; var _local11:int; var _local12:b2Proxy; _local4 = new Array(); _local5 = new Array(); ComputeBounds(_local4, _local5, _arg1); _local8 = [_local6]; _local9 = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); _local10 = 0; _local11 = 0; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){ return (null); }; return (m_proxyPool[_arg1]); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { m_proxyPool[_local1].timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local8:uint; var _local9:uint; var _local10:uint; var _local11:int; var _local12:int; var _local13:b2Proxy; _local8 = BinarySearch(_arg5, _arg6, _arg3); _local9 = BinarySearch(_arg5, _arg6, _arg4); _local10 = _local8; while (_local10 < _local9) { if (_arg5[_local10].IsLower()){ IncrementOverlapCount(_arg5[_local10].proxyId); }; _local10++; }; if (_local8 > 0){ _local11 = (_local8 - 1); _local12 = _arg5[_local11].stabbingCount; while (_local12) { if (_arg5[_local11].IsLower()){ _local13 = m_proxyPool[_arg5[_local11].proxyId]; if (_local8 <= _local13.upperBounds[_arg7]){ IncrementOverlapCount(_arg5[_local11].proxyId); _local12--; }; }; _local11--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = _arg3.minVertex.x; _local5 = _arg3.minVertex.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.maxVertex.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.maxVertex.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.minVertex.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.minVertex.y); _local6 = _arg3.maxVertex.x; _local7 = _arg3.maxVertex.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.maxVertex.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.maxVertex.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.minVertex.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.minVertex.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.minVertex.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.minVertex.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.minVertex.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.minVertex.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local5:uint; var _local6:uint; var _local7:Array; var _local8:Array; var _local9:int; var _local10:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:int; var _local22:b2Proxy; _local5 = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; _local6 = (2 * m_proxyCount); _local7 = new Array(); _local8 = new Array(); ComputeBounds(_local7, _local8, _arg1); _local9 = 0; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local13 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local12 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local11[_local12].value = _local7[_local9]; _local11[_local12].proxyId = _local5; _local11[_local13].value = _local8[_local9]; _local11[_local13].proxyId = _local5; _local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount; _local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local11[_local3].stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local22 = m_proxyPool[_local11[_local3].proxyId]; if (_local11[_local3].IsLower()){ _local22.lowerBounds[_local9] = _local3; } else { _local22.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; _local10 = 0; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Proxy; var _local3:int; var _local4:int; var _local5:int; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:Array; var _local12:int; var _local13:int; var _local14:b2Bound; var _local15:b2Bound; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; _local2 = m_proxyPool[_arg1]; _local3 = (2 * m_proxyCount); _local4 = 0; while (_local4 < 2) { _local6 = m_bounds[_local4]; _local7 = _local2.lowerBounds[_local4]; _local8 = _local2.upperBounds[_local4]; _local9 = _local6[_local7].value; _local10 = _local6[_local8].value; _local11 = new Array(); _local13 = ((_local8 - _local7) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local7 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = _local7; _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local11 = new Array(); _local13 = ((_local3 - _local8) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local8 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = (_local8 - 1); _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = (_local3 - 2); _local17 = _local7; while (_local17 < _local13) { _local19 = m_proxyPool[_local6[_local17].proxyId]; if (_local6[_local17].IsLower()){ _local19.lowerBounds[_local4] = _local17; } else { _local19.upperBounds[_local4] = _local17; }; _local17++; }; _local13 = (_local8 - 1); _local18 = _local7; while (_local18 < _local13) { _local6[_local18].stabbingCount--; _local18++; }; Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4); _local4++; }; _local5 = 0; while (_local5 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local2.userData = null; _local2.overlapCount = b2_invalid; _local2.lowerBounds[0] = b2_invalid; _local2.lowerBounds[1] = b2_invalid; _local2.upperBounds[0] = b2_invalid; _local2.upperBounds[1] = b2_invalid; _local2.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local5:int; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; _local5 = 0; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.minVertex.x; _local3 = _arg1.minVertex.y; _local2 = (_local2 - m_worldAABB.maxVertex.x); _local3 = (_local3 - m_worldAABB.maxVertex.y); _local4 = m_worldAABB.minVertex.x; _local5 = m_worldAABB.minVertex.y; _local4 = (_local4 - _arg1.maxVertex.x); _local5 = (_local5 - _arg1.maxVertex.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:uint; var _local4:uint; var _local5:b2Bound; var _local6:b2Bound; var _local7:b2Bound; var _local8:uint; var _local9:b2Proxy; var _local10:uint; var _local11:b2Proxy; var _local12:b2BoundValues; var _local13:b2BoundValues; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:int; var _local20:int; var _local21:uint; var _local22:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; _local10 = (2 * m_proxyCount); _local11 = m_proxyPool[_arg1]; _local12 = new b2BoundValues(); ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2); _local13 = new b2BoundValues(); _local3 = 0; while (_local3 < 2) { _local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value; _local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value; _local3++; }; _local3 = 0; while (_local3 < 2) { _local14 = m_bounds[_local3]; _local15 = _local11.lowerBounds[_local3]; _local16 = _local11.upperBounds[_local3]; _local17 = _local12.lowerValues[_local3]; _local18 = _local12.upperValues[_local3]; _local19 = (_local17 - _local14[_local15].value); _local20 = (_local18 - _local14[_local16].value); _local14[_local15].value = _local17; _local14[_local16].value = _local18; if (_local19 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local6.proxyId]; _local6.stabbingCount++; if (_local6.IsUpper() == true){ if (TestOverlap(_local12, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local21); }; var _local23 = _local22.upperBounds; var _local24 = _local3; var _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; if (_local20 > 0){ _local4 = _local16; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount++; if (_local7.IsLower() == true){ if (TestOverlap(_local12, _local9)){ m_pairManager.AddBufferedPair(_arg1, _local8); }; _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local19 > 0){ _local4 = _local15; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount--; if (_local7.IsUpper()){ if (TestOverlap(_local13, _local9)){ m_pairManager.RemoveBufferedPair(_arg1, _local8); }; _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local20 < 0){ _local4 = _local16; while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local21]; _local6.stabbingCount--; if (_local6.IsLower() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local21); }; _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local22.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; _local3++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local4:int; var _local5:int; var _local6:int; _local4 = 0; _local5 = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); if (_arg1[_local6].value > _arg3){ _local5 = (_local6 - 1); } else { if (_arg1[_local6].value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 20
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 21
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolyShape, _arg2:int, _arg3:b2PolyShape):Number{ var _local4:Array; var _local5:int; var _local6:Array; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:int; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:b2Vec2; var _local22:Number; _local4 = _arg1.m_vertices; _local5 = _arg3.m_vertexCount; _local6 = _arg3.m_vertices; _local7 = _arg1.m_normals[_arg2].x; _local8 = _arg1.m_normals[_arg2].y; _local9 = _local7; _local10 = _arg1.m_R; _local7 = ((_local10.col1.x * _local9) + (_local10.col2.x * _local8)); _local8 = ((_local10.col1.y * _local9) + (_local10.col2.y * _local8)); _local11 = _local7; _local12 = _local8; _local10 = _arg3.m_R; _local9 = ((_local11 * _local10.col1.x) + (_local12 * _local10.col1.y)); _local12 = ((_local11 * _local10.col2.x) + (_local12 * _local10.col2.y)); _local11 = _local9; _local13 = 0; _local14 = Number.MAX_VALUE; _local15 = 0; while (_local15 < _local5) { _local21 = _local6[_local15]; _local22 = ((_local21.x * _local11) + (_local21.y * _local12)); if (_local22 < _local14){ _local14 = _local22; _local13 = _local15; }; _local15++; }; _local10 = _arg1.m_R; _local16 = (_arg1.m_position.x + ((_local10.col1.x * _local4[_arg2].x) + (_local10.col2.x * _local4[_arg2].y))); _local17 = (_arg1.m_position.y + ((_local10.col1.y * _local4[_arg2].x) + (_local10.col2.y * _local4[_arg2].y))); _local10 = _arg3.m_R; _local18 = (_arg3.m_position.x + ((_local10.col1.x * _local6[_local13].x) + (_local10.col2.x * _local6[_local13].y))); _local19 = (_arg3.m_position.y + ((_local10.col1.y * _local6[_local13].x) + (_local10.col2.y * _local6[_local13].y))); _local18 = (_local18 - _local16); _local19 = (_local19 - _local17); _local20 = ((_local18 * _local7) + (_local19 * _local8)); return (_local20); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = _arg2.minVertex; _local4 = _arg1.maxVertex; _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local3 = _arg1.minVertex; _local4 = _arg2.maxVertex; _local7 = (_local3.x - _local4.x); _local8 = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolyShape, _arg3:int, _arg4:b2PolyShape):void{ var _local5:int; var _local6:Array; var _local7:int; var _local8:Array; var _local9:int; var _local10:int; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:b2Mat22; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:Number; var _local24:int; var _local25:ClipVertex; var _local26:int; var _local27:int; var _local28:Number; var _local29:Number; var _local30:Number; _local5 = _arg2.m_vertexCount; _local6 = _arg2.m_vertices; _local7 = _arg4.m_vertexCount; _local8 = _arg4.m_vertices; _local9 = _arg3; _local10 = (((_arg3 + 1) == _local5)) ? 0 : (_arg3 + 1); _local11 = _local6[_local10]; _local12 = _local11.x; _local13 = _local11.y; _local11 = _local6[_local9]; _local12 = (_local12 - _local11.x); _local13 = (_local13 - _local11.y); _local14 = _local12; _local12 = _local13; _local13 = -(_local14); _local15 = (1 / Math.sqrt(((_local12 * _local12) + (_local13 * _local13)))); _local12 = (_local12 * _local15); _local13 = (_local13 * _local15); _local16 = _local12; _local17 = _local13; _local14 = _local16; _local18 = _arg2.m_R; _local16 = ((_local18.col1.x * _local14) + (_local18.col2.x * _local17)); _local17 = ((_local18.col1.y * _local14) + (_local18.col2.y * _local17)); _local19 = _local16; _local20 = _local17; _local18 = _arg4.m_R; _local14 = ((_local19 * _local18.col1.x) + (_local20 * _local18.col1.y)); _local20 = ((_local19 * _local18.col2.x) + (_local20 * _local18.col2.y)); _local19 = _local14; _local23 = Number.MAX_VALUE; _local24 = 0; while (_local24 < _local7) { _local26 = _local24; _local27 = (((_local24 + 1) < _local7)) ? (_local24 + 1) : 0; _local11 = _local8[_local27]; _local28 = _local11.x; _local29 = _local11.y; _local11 = _local8[_local26]; _local28 = (_local28 - _local11.x); _local29 = (_local29 - _local11.y); _local14 = _local28; _local28 = _local29; _local29 = -(_local14); _local15 = (1 / Math.sqrt(((_local28 * _local28) + (_local29 * _local29)))); _local28 = (_local28 * _local15); _local29 = (_local29 * _local15); _local30 = ((_local28 * _local19) + (_local29 * _local20)); if (_local30 < _local23){ _local23 = _local30; _local21 = _local26; _local22 = _local27; }; _local24++; }; _local25 = _arg1[0]; _local11 = _local25.v; _local11.SetV(_local8[_local21]); _local11.MulM(_arg4.m_R); _local11.Add(_arg4.m_position); _local25.id.features.referenceFace = _arg3; _local25.id.features.incidentEdge = _local21; _local25.id.features.incidentVertex = _local21; _local25 = _arg1[1]; _local11 = _local25.v; _local11.SetV(_local8[_local22]); _local11.MulM(_arg4.m_R); _local11.Add(_arg4.m_position); _local25.id.features.referenceFace = _arg3; _local25.id.features.incidentEdge = _local21; _local25.id.features.incidentVertex = _local22; } public static function b2CollidePolyAndCircle(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2CircleShape, _arg4:Boolean):void{ var _local5:b2ContactPoint; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:Number; var _local16:int; var _local17:int; var _local18:int; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2Vec2; _arg1.pointCount = 0; _local8 = (_arg3.m_position.x - _arg2.m_position.x); _local9 = (_arg3.m_position.y - _arg2.m_position.y); _local10 = _arg2.m_R; _local11 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local9 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = _local11; _local13 = 0; _local14 = -(Number.MAX_VALUE); _local15 = _arg3.m_radius; _local16 = 0; while (_local16 < _arg2.m_vertexCount) { _local25 = ((_arg2.m_normals[_local16].x * (_local8 - _arg2.m_vertices[_local16].x)) + (_arg2.m_normals[_local16].y * (_local9 - _arg2.m_vertices[_local16].y))); if (_local25 > _local15){ return; }; if (_local25 > _local14){ _local14 = _local25; _local13 = _local16; }; _local16++; }; if (_local14 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local26 = _arg2.m_normals[_local13]; _arg1.normal.x = ((_local10.col1.x * _local26.x) + (_local10.col2.x * _local26.y)); _arg1.normal.y = ((_local10.col1.y * _local26.x) + (_local10.col2.y * _local26.y)); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = _local13; _local5.id.features.incidentVertex = b2_nullFeature; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local14 - _local15); return; }; _local17 = _local13; _local18 = (((_local17 + 1) < _arg2.m_vertexCount)) ? (_local17 + 1) : 0; _local19 = (_arg2.m_vertices[_local18].x - _arg2.m_vertices[_local17].x); _local20 = (_arg2.m_vertices[_local18].y - _arg2.m_vertices[_local17].y); _local21 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20))); _local19 = (_local19 / _local21); _local20 = (_local20 / _local21); if (_local21 < Number.MIN_VALUE){ _local6 = (_local8 - _arg2.m_vertices[_local17].x); _local7 = (_local9 - _arg2.m_vertices[_local17].y); _local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local12); _local7 = (_local7 / _local12); if (_local12 > _local15){ return; }; _arg1.pointCount = 1; _arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7))); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = b2_nullFeature; _local5.id.features.incidentVertex = _local17; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local12 - _local15); return; }; _local22 = (((_local8 - _arg2.m_vertices[_local17].x) * _local19) + ((_local9 - _arg2.m_vertices[_local17].y) * _local20)); _local5 = _arg1.points[0]; _local5.id.features.incidentEdge = b2_nullFeature; _local5.id.features.incidentVertex = b2_nullFeature; _local5.id.features.referenceFace = b2_nullFeature; _local5.id.features.flip = 0; if (_local22 <= 0){ _local23 = _arg2.m_vertices[_local17].x; _local24 = _arg2.m_vertices[_local17].y; _local5.id.features.incidentVertex = _local17; } else { if (_local22 >= _local21){ _local23 = _arg2.m_vertices[_local18].x; _local24 = _arg2.m_vertices[_local18].y; _local5.id.features.incidentVertex = _local18; } else { _local23 = ((_local19 * _local22) + _arg2.m_vertices[_local17].x); _local24 = ((_local20 * _local22) + _arg2.m_vertices[_local17].y); _local5.id.features.incidentEdge = _local17; }; }; _local6 = (_local8 - _local23); _local7 = (_local9 - _local24); _local12 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local12); _local7 = (_local7 / _local12); if (_local12 > _local15){ return; }; _arg1.pointCount = 1; _arg1.normal.Set(((_local10.col1.x * _local6) + (_local10.col2.x * _local7)), ((_local10.col1.y * _local6) + (_local10.col2.y * _local7))); _local5.position.x = (_arg3.m_position.x - (_local15 * _arg1.normal.x)); _local5.position.y = (_arg3.m_position.y - (_local15 * _arg1.normal.y)); _local5.separation = (_local12 - _local15); } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):Number{ var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:Number; var _local12:int; var _local13:Number; var _local14:int; var _local15:Number; var _local16:int; var _local17:Number; var _local18:int; var _local19:Number; var _local20:int; var _local21:Number; _local5 = _arg2.m_vertexCount; _local6 = (_arg3.m_position.x - _arg2.m_position.x); _local7 = (_arg3.m_position.y - _arg2.m_position.y); _local8 = ((_local6 * _arg2.m_R.col1.x) + (_local7 * _arg2.m_R.col1.y)); _local9 = ((_local6 * _arg2.m_R.col2.x) + (_local7 * _arg2.m_R.col2.y)); _local10 = 0; _local11 = -(Number.MAX_VALUE); _local12 = 0; while (_local12 < _local5) { _local21 = ((_arg2.m_normals[_local12].x * _local8) + (_arg2.m_normals[_local12].y * _local9)); if (_local21 > _local11){ _local11 = _local21; _local10 = _local12; }; _local12++; }; _local13 = EdgeSeparation(_arg2, _local10, _arg3); if ((((_local13 > 0)) && ((_arg4 == false)))){ return (_local13); }; _local14 = (((_local10 - 1) >= 0)) ? (_local10 - 1) : (_local5 - 1); _local15 = EdgeSeparation(_arg2, _local14, _arg3); if ((((_local15 > 0)) && ((_arg4 == false)))){ return (_local15); }; _local16 = (((_local10 + 1) < _local5)) ? (_local10 + 1) : 0; _local17 = EdgeSeparation(_arg2, _local16, _arg3); if ((((_local17 > 0)) && ((_arg4 == false)))){ return (_local17); }; if ((((_local15 > _local13)) && ((_local15 > _local17)))){ _local20 = -1; _local18 = _local14; _local19 = _local15; } else { if (_local17 > _local13){ _local20 = 1; _local18 = _local16; _local19 = _local17; } else { _arg1[0] = _local10; return (_local13); }; }; while (true) { if (_local20 == -1){ _local10 = (((_local18 - 1) >= 0)) ? (_local18 - 1) : (_local5 - 1); } else { _local10 = (((_local18 + 1) < _local5)) ? (_local18 + 1) : 0; }; _local13 = EdgeSeparation(_arg2, _local10, _arg3); if ((((_local13 > 0)) && ((_arg4 == false)))){ return (_local13); }; if (_local13 > _local19){ _local18 = _local10; _local19 = _local13; } else { break; }; }; _arg1[0] = _local18; return (_local19); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:int; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; _local5 = 0; _local6 = _arg2[0].v; _local7 = _arg2[1].v; _local8 = (b2Math.b2Dot(_arg3, _arg2[0].v) - _arg4); _local9 = (b2Math.b2Dot(_arg3, _arg2[1].v) - _arg4); if (_local8 <= 0){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local12 = _temp1; _arg1[_local12] = _arg2[0]; }; if (_local9 <= 0){ var _temp2 = _local5; _local5 = (_local5 + 1); _local12 = _temp2; _arg1[_local12] = _arg2[1]; }; if ((_local8 * _local9) < 0){ _local10 = (_local8 / (_local8 - _local9)); _local11 = _arg1[_local5].v; _local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x))); _local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y))); if (_local8 > 0){ _arg1[_local5].id = _arg2[0].id; } else { _arg1[_local5].id = _arg2[1].id; }; _local5++; }; return (_local5); } public static function b2CollidePoly(_arg1:b2Manifold, _arg2:b2PolyShape, _arg3:b2PolyShape, _arg4:Boolean):void{ var _local5:int; var _local6:Array; var _local7:Number; var _local8:int; var _local9:Array; var _local10:Number; var _local11:b2PolyShape; var _local12:b2PolyShape; var _local13:int; var _local14:int; var _local15:Number; var _local16:Number; var _local17:Array; var _local18:int; var _local19:Array; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:b2Mat22; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Array; var _local39:Array; var _local40:int; var _local41:int; var _local42:int; var _local43:b2Vec2; var _local44:Number; var _local45:b2ContactPoint; _arg1.pointCount = 0; _local5 = 0; _local6 = [_local5]; _local7 = FindMaxSeparation(_local6, _arg2, _arg3, _arg4); _local5 = _local6[0]; if ((((_local7 > 0)) && ((_arg4 == false)))){ return; }; _local8 = 0; _local9 = [_local8]; _local10 = FindMaxSeparation(_local9, _arg3, _arg2, _arg4); _local8 = _local9[0]; if ((((_local10 > 0)) && ((_arg4 == false)))){ return; }; _local15 = 0.98; _local16 = 0.001; if (_local10 > ((_local15 * _local7) + _local16)){ _local11 = _arg3; _local12 = _arg2; _local13 = _local8; _local14 = 1; } else { _local11 = _arg2; _local12 = _arg3; _local13 = _local5; _local14 = 0; }; _local17 = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local17, _local11, _local13, _local12); _local18 = _local11.m_vertexCount; _local19 = _local11.m_vertices; _local20 = _local19[_local13]; _local21 = (((_local13 + 1) < _local18)) ? _local19[(_local13 + 1)] : _local19[0]; _local22 = (_local21.x - _local20.x); _local23 = (_local21.y - _local20.y); _local24 = (_local21.x - _local20.x); _local25 = (_local21.y - _local20.y); _local26 = _local24; _local27 = _local11.m_R; _local24 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local25)); _local25 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local25)); _local28 = (1 / Math.sqrt(((_local24 * _local24) + (_local25 * _local25)))); _local24 = (_local24 * _local28); _local25 = (_local25 * _local28); _local29 = _local24; _local30 = _local25; _local26 = _local29; _local29 = _local30; _local30 = -(_local26); _local31 = _local20.x; _local32 = _local20.y; _local26 = _local31; _local27 = _local11.m_R; _local31 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local32)); _local32 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local32)); _local31 = (_local31 + _local11.m_position.x); _local32 = (_local32 + _local11.m_position.y); _local33 = _local21.x; _local34 = _local21.y; _local26 = _local33; _local27 = _local11.m_R; _local33 = ((_local27.col1.x * _local26) + (_local27.col2.x * _local34)); _local34 = ((_local27.col1.y * _local26) + (_local27.col2.y * _local34)); _local33 = (_local33 + _local11.m_position.x); _local34 = (_local34 + _local11.m_position.y); _local35 = ((_local29 * _local31) + (_local30 * _local32)); _local36 = -(((_local24 * _local31) + (_local25 * _local32))); _local37 = ((_local24 * _local33) + (_local25 * _local34)); _local38 = [new ClipVertex(), new ClipVertex()]; _local39 = [new ClipVertex(), new ClipVertex()]; b2CollidePolyTempVec.Set(-(_local24), -(_local25)); _local40 = ClipSegmentToLine(_local38, _local17, b2CollidePolyTempVec, _local36); if (_local40 < 2){ return; }; b2CollidePolyTempVec.Set(_local24, _local25); _local40 = ClipSegmentToLine(_local39, _local38, b2CollidePolyTempVec, _local37); if (_local40 < 2){ return; }; if (_local14){ _arg1.normal.Set(-(_local29), -(_local30)); } else { _arg1.normal.Set(_local29, _local30); }; _local41 = 0; _local42 = 0; while (_local42 < b2Settings.b2_maxManifoldPoints) { _local43 = _local39[_local42].v; _local44 = (((_local29 * _local43.x) + (_local30 * _local43.y)) - _local35); if ((((_local44 <= 0)) || ((_arg4 == true)))){ _local45 = _arg1.points[_local41]; _local45.separation = _local44; _local45.position.SetV(_local39[_local42].v); _local45.id.Set(_local39[_local42].id); _local45.id.features.flip = _local14; _local41++; }; _local42++; }; _arg1.pointCount = _local41; } public static function b2CollideCircle(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2CircleShape, _arg4:Boolean):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2ContactPoint; var _local11:Number; var _local12:Number; _arg1.pointCount = 0; _local5 = (_arg3.m_position.x - _arg2.m_position.x); _local6 = (_arg3.m_position.y - _arg2.m_position.y); _local7 = ((_local5 * _local5) + (_local6 * _local6)); _local8 = (_arg2.m_radius + _arg3.m_radius); if ((((_local7 > (_local8 * _local8))) && ((_arg4 == false)))){ return; }; if (_local7 < Number.MIN_VALUE){ _local9 = -(_local8); _arg1.normal.Set(0, 1); } else { _local11 = Math.sqrt(_local7); _local9 = (_local11 - _local8); _local12 = (1 / _local11); _arg1.normal.x = (_local12 * _local5); _arg1.normal.y = (_local12 * _local6); }; _arg1.pointCount = 1; _local10 = _arg1.points[0]; _local10.id.key = 0; _local10.separation = _local9; _local10.position.x = (_arg3.m_position.x - (_arg3.m_radius * _arg1.normal.x)); _local10.position.y = (_arg3.m_position.y - (_arg3.m_radius * _arg1.normal.y)); } } }//package Box2D.Collision
Section 22
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID; _local1 = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceFace = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 23
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ContactPoint { public var separation:Number; public var position:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 24
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var pointCount:int; public var normal:b2Vec2; public function b2Manifold(){ var _local1:int; super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactPoint(); _local1++; }; normal = new b2Vec2(); } } }//package Box2D.Collision
Section 25
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 26
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = 0xFFFF; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = 0xFFFF; public static var b2_tableCapacity:int = 8192; public function b2Pair(){ userData = null; super(); } public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 27
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 28
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair; m_pairCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:uint; _local4 = m_hashTable[_arg3]; while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) { _local4 = m_pairs[_local4].next; }; if (_local4 == b2Pair.b2_nullPair){ return (null); }; return (m_pairs[_local4]); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:int; var _local2:int; var _local3:Array; var _local4:b2Pair; var _local5:b2Proxy; var _local6:b2Proxy; _local2 = 0; _local3 = m_broadPhase.m_proxyPool; _local1 = 0; while (_local1 < m_pairBufferCount) { _local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local4.ClearBuffered(); _local5 = _local3[_local4.proxyId1]; _local6 = _local3[_local4.proxyId2]; if (_local4.IsRemoved()){ if (_local4.IsFinal() == true){ m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData); }; m_pairBuffer[_local2].proxyId1 = _local4.proxyId1; m_pairBuffer[_local2].proxyId2 = _local4.proxyId2; _local2++; } else { if (_local4.IsFinal() == false){ _local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData); _local4.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:uint; var _local4:uint; var _local5:b2Pair; var _local6:uint; var _local7:uint; var _local8:b2Pair; var _local9:*; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = m_hashTable[_local3]; _local5 = null; while (_local4 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local4], _arg1, _arg2)){ _local7 = _local4; if (_local5){ _local5.next = m_pairs[_local4].next; } else { m_hashTable[_local3] = m_pairs[_local4].next; }; _local8 = m_pairs[_local7]; _local9 = _local8.userData; _local8.next = m_freePair; _local8.proxyId1 = b2Pair.b2_nullProxy; _local8.proxyId2 = b2Pair.b2_nullProxy; _local8.userData = null; _local8.status = 0; m_freePair = _local7; m_pairCount--; return (_local9); } else { _local5 = m_pairs[_local4]; _local4 = _local5.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:b2Pair; var _local5:uint; var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; _local5 = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint; _local3 = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 29
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var lowerBounds:Array; public var upperBounds:Array; public var userData;// = null public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; userData = null; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 30
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 31
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceFace:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceFace():int{ return (_referenceFace); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceFace(_arg1:int):void{ _referenceFace = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF)); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 32
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function Set(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = col1.x; _local3 = col2.x; _local4 = col1.y; _local5 = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = col1.x; _local5 = col2.x; _local6 = col1.y; _local7 = col2.y; _local8 = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:*; _local3 = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22; _local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Mat22; _local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); _local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); _local5 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean; _local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 34
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function SetZero():void{ x = 0; y = 0; } public function CrossVF(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Abs():void{ x = Math.abs(x); y = Math.abs(y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function Normalize():Number{ var _local1:Number; var _local2:Number; _local1 = Length(); if (_local1 < Number.MIN_VALUE){ return (0); }; _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function CrossFV(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 35
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_lengthUnitsPerMeter:Number = 30; public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.3; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.15; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxShapesPerBody:int = 64; public static const b2_maxProxies:int = 0x0400; public static const b2_velocityThreshold:Number = 30; public static const b2_timeToSleep:Number = 0.5; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 8192; public static const b2_maxManifoldPoints:int = 2; public static const b2_massUnitsPerKilogram:Number = 1; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearCorrection:Number = 6; public static const b2_maxPolyVertices:int = 8; public static const b2_timeUnitsPerSecond:Number = 1; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 36
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { public var m_manifold:Array; public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifold = [new b2Manifold()]; super(_arg1, _arg2); m_manifold[0].pointCount = 0; m_manifold[0].points[0].normalImpulse = 0; m_manifold[0].points[0].tangentImpulse = 0; } override public function GetManifolds():Array{ return (m_manifold); } override public function Evaluate():void{ b2Collision.b2CollideCircle(m_manifold[0], (m_shape1 as b2CircleShape), (m_shape2 as b2CircleShape), false); if (m_manifold[0].pointCount > 0){ m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 37
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactNode; public var m_node2:b2ContactNode; public var m_restitution:Number; public var m_flags:uint; public static var s_registers:Array; public static var s_initialized:Boolean = false; public static var e_islandFlag:uint = 1; public static var e_destroyFlag:uint = 2; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactNode(); m_node2 = new b2ContactNode(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetShape1():b2Shape{ return (m_shape1); } public function GetNext():b2Contact{ return (m_next); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Evaluate():void{ } public static function InitializeRegisters():void{ var _local1:int; var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); _local1 = 0; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polyShape, b2Shape.e_circleShape); AddType(b2PolyContact.Create, b2PolyContact.Destroy, b2Shape.e_polyShape, b2Shape.e_polyShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ var _local3:int; var _local4:int; var _local5:*; if (_arg1.GetManifoldCount() > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; _local3 = _arg1.m_shape1.m_type; _local4 = _arg1.m_shape2.m_type; _local5 = s_registers[_local3][_local4].destroyFcn; _local5(_arg1, _arg2); } public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local4:int; var _local5:int; var _local6:*; var _local7:b2Contact; var _local8:int; var _local9:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; _local4 = _arg1.m_type; _local5 = _arg2.m_type; _local6 = s_registers[_local4][_local5].createFcn; if (_local6){ if (s_registers[_local4][_local5].primary){ return (_local6(_arg1, _arg2, _arg3)); }; _local7 = _local6(_arg2, _arg1, _arg3); _local8 = 0; while (_local8 < _local7.GetManifoldCount()) { _local9 = _local7.GetManifolds()[_local8]; _local7.GetManifolds()[_local8].normal = _local9.normal.Negative(); _local8++; }; return (_local7); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var normal:b2Vec2; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ var _local1:int; normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var tangentMass:Number; public var normalMass:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactNode (Box2D.Dynamics.Contacts.b2ContactNode) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactNode { public var next:b2ContactNode; public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactNode; } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn; public var destroyFcn; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public function b2ContactSolver(_arg1:Array, _arg2:int, _arg3){ var _local4:int; var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; var _local8:b2Contact; var _local9:b2Body; var _local10:b2Body; var _local11:int; var _local12:Array; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:int; var _local22:b2Manifold; var _local23:Number; var _local24:Number; var _local25:b2ContactConstraint; var _local26:uint; var _local27:b2ContactPoint; var _local28:b2ContactConstraintPoint; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; m_constraints = new Array(); super(); m_allocator = _arg3; m_constraintCount = 0; _local4 = 0; while (_local4 < _arg2) { m_constraintCount = (m_constraintCount + _arg1[_local4].GetManifoldCount()); _local4++; }; _local4 = 0; while (_local4 < m_constraintCount) { m_constraints[_local4] = new b2ContactConstraint(); _local4++; }; _local7 = 0; _local4 = 0; while (_local4 < _arg2) { _local8 = _arg1[_local4]; _local9 = _local8.m_shape1.m_body; _local10 = _local8.m_shape2.m_body; _local11 = _local8.GetManifoldCount(); _local12 = _local8.GetManifolds(); _local13 = _local8.m_friction; _local14 = _local8.m_restitution; _local15 = _local9.m_linearVelocity.x; _local16 = _local9.m_linearVelocity.y; _local17 = _local10.m_linearVelocity.x; _local18 = _local10.m_linearVelocity.y; _local19 = _local9.m_angularVelocity; _local20 = _local10.m_angularVelocity; _local21 = 0; while (_local21 < _local11) { _local22 = _local12[_local21]; _local23 = _local22.normal.x; _local24 = _local22.normal.y; _local25 = m_constraints[_local7]; _local25.body1 = _local9; _local25.body2 = _local10; _local25.manifold = _local22; _local25.normal.x = _local23; _local25.normal.y = _local24; _local25.pointCount = _local22.pointCount; _local25.friction = _local13; _local25.restitution = _local14; _local26 = 0; while (_local26 < _local25.pointCount) { _local27 = _local22.points[_local26]; _local28 = _local25.points[_local26]; _local28.normalImpulse = _local27.normalImpulse; _local28.tangentImpulse = _local27.tangentImpulse; _local28.separation = _local27.separation; _local29 = (_local27.position.x - _local9.m_position.x); _local30 = (_local27.position.y - _local9.m_position.y); _local31 = (_local27.position.x - _local10.m_position.x); _local32 = (_local27.position.y - _local10.m_position.y); _local5 = _local28.localAnchor1; _local6 = _local9.m_R; _local5.x = ((_local29 * _local6.col1.x) + (_local30 * _local6.col1.y)); _local5.y = ((_local29 * _local6.col2.x) + (_local30 * _local6.col2.y)); _local5 = _local28.localAnchor2; _local6 = _local10.m_R; _local5.x = ((_local31 * _local6.col1.x) + (_local32 * _local6.col1.y)); _local5.y = ((_local31 * _local6.col2.x) + (_local32 * _local6.col2.y)); _local33 = ((_local29 * _local29) + (_local30 * _local30)); _local34 = ((_local31 * _local31) + (_local32 * _local32)); _local35 = ((_local29 * _local23) + (_local30 * _local24)); _local36 = ((_local31 * _local23) + (_local32 * _local24)); _local37 = (_local9.m_invMass + _local10.m_invMass); _local37 = (_local37 + ((_local9.m_invI * (_local33 - (_local35 * _local35))) + (_local10.m_invI * (_local34 - (_local36 * _local36))))); _local28.normalMass = (1 / _local37); _local38 = _local24; _local39 = -(_local23); _local40 = ((_local29 * _local38) + (_local30 * _local39)); _local41 = ((_local31 * _local38) + (_local32 * _local39)); _local42 = (_local9.m_invMass + _local10.m_invMass); _local42 = (_local42 + ((_local9.m_invI * (_local33 - (_local40 * _local40))) + (_local10.m_invI * (_local34 - (_local41 * _local41))))); _local28.tangentMass = (1 / _local42); _local28.velocityBias = 0; if (_local28.separation > 0){ _local28.velocityBias = (-60 * _local28.separation); }; _local43 = (((_local17 + (-(_local20) * _local32)) - _local15) - (-(_local19) * _local30)); _local44 = (((_local18 + (_local20 * _local31)) - _local16) - (_local19 * _local29)); _local45 = ((_local25.normal.x * _local43) + (_local25.normal.y * _local44)); if (_local45 < -(b2Settings.b2_velocityThreshold)){ _local28.velocityBias = (_local28.velocityBias + (-(_local25.restitution) * _local45)); }; _local26++; }; _local7++; _local21++; }; _local4++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:b2ContactConstraintPoint; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; _local2 = 0; _local5 = 0; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_position; _local10 = _local7.m_rotation; _local11 = _local8.m_position; _local12 = _local8.m_rotation; _local13 = _local7.m_invMass; _local14 = _local7.m_invI; _local15 = _local8.m_invMass; _local16 = _local8.m_invI; _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local18; _local20 = -(_local17); _local21 = _local6.pointCount; _local22 = 0; while (_local22 < _local21) { _local23 = _local6.points[_local22]; _local3 = _local7.m_R; _local4 = _local23.localAnchor1; _local24 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local25 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local3 = _local8.m_R; _local4 = _local23.localAnchor2; _local26 = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local27 = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local28 = (_local9.x + _local24); _local29 = (_local9.y + _local25); _local30 = (_local11.x + _local26); _local31 = (_local11.y + _local27); _local32 = (_local30 - _local28); _local33 = (_local31 - _local29); _local34 = (((_local32 * _local17) + (_local33 * _local18)) + _local23.separation); _local2 = b2Math.b2Min(_local2, _local34); _local35 = (_arg1 * b2Math.b2Clamp((_local34 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local36 = (-(_local23.normalMass) * _local35); _local37 = _local23.positionImpulse; _local23.positionImpulse = b2Math.b2Max((_local37 + _local36), 0); _local36 = (_local23.positionImpulse - _local37); _local38 = (_local36 * _local17); _local39 = (_local36 * _local18); _local9.x = (_local9.x - (_local13 * _local38)); _local9.y = (_local9.y - (_local13 * _local39)); _local10 = (_local10 - (_local14 * ((_local24 * _local39) - (_local25 * _local38)))); _local7.m_R.Set(_local10); _local11.x = (_local11.x + (_local15 * _local38)); _local11.y = (_local11.y + (_local15 * _local39)); _local12 = (_local12 + (_local16 * ((_local26 * _local39) - (_local27 * _local38)))); _local8.m_R.Set(_local12); _local22++; }; _local7.m_rotation = _local10; _local8.m_rotation = _local12; _local5++; }; return ((_local2 >= -(b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:b2Mat22; var _local14:b2Vec2; var _local15:int; var _local16:b2ContactConstraint; var _local17:b2Body; var _local18:b2Body; var _local19:Number; var _local20:b2Vec2; var _local21:Number; var _local22:b2Vec2; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:int; var _local32:Number; var _local33:Number; var _local34:Number; _local15 = 0; while (_local15 < m_constraintCount) { _local16 = m_constraints[_local15]; _local17 = _local16.body1; _local18 = _local16.body2; _local19 = _local17.m_angularVelocity; _local20 = _local17.m_linearVelocity; _local21 = _local18.m_angularVelocity; _local22 = _local18.m_linearVelocity; _local23 = _local17.m_invMass; _local24 = _local17.m_invI; _local25 = _local18.m_invMass; _local26 = _local18.m_invI; _local27 = _local16.normal.x; _local28 = _local16.normal.y; _local29 = _local28; _local30 = -(_local27); _local31 = _local16.pointCount; _local1 = 0; while (_local1 < _local31) { _local2 = _local16.points[_local1]; _local13 = _local17.m_R; _local14 = _local2.localAnchor1; _local3 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y)); _local4 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y)); _local13 = _local18.m_R; _local14 = _local2.localAnchor2; _local5 = ((_local13.col1.x * _local14.x) + (_local13.col2.x * _local14.y)); _local6 = ((_local13.col1.y * _local14.x) + (_local13.col2.y * _local14.y)); _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local32 = ((_local7 * _local27) + (_local8 * _local28)); _local9 = (-(_local2.normalMass) * (_local32 - _local2.velocityBias)); _local10 = b2Math.b2Max((_local2.normalImpulse + _local9), 0); _local9 = (_local10 - _local2.normalImpulse); _local11 = (_local9 * _local27); _local12 = (_local9 * _local28); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.normalImpulse = _local10; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local33 = ((_local7 * _local29) + (_local8 * _local30)); _local9 = (_local2.tangentMass * -(_local33)); _local34 = (_local16.friction * _local2.normalImpulse); _local10 = b2Math.b2Clamp((_local2.tangentImpulse + _local9), -(_local34), _local34); _local9 = (_local10 - _local2.tangentImpulse); _local11 = (_local9 * _local29); _local12 = (_local9 * _local30); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.tangentImpulse = _local10; _local1++; }; _local17.m_angularVelocity = _local19; _local18.m_angularVelocity = _local21; _local15++; }; } public function PreSolve():void{ var _local1:b2Vec2; var _local2:b2Vec2; var _local3:b2Mat22; var _local4:int; var _local5:b2ContactConstraint; var _local6:b2Body; var _local7:b2Body; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:int; var _local17:int; var _local18:b2ContactConstraintPoint; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2ContactConstraintPoint; _local4 = 0; while (_local4 < m_constraintCount) { _local5 = m_constraints[_local4]; _local6 = _local5.body1; _local7 = _local5.body2; _local8 = _local6.m_invMass; _local9 = _local6.m_invI; _local10 = _local7.m_invMass; _local11 = _local7.m_invI; _local12 = _local5.normal.x; _local13 = _local5.normal.y; _local14 = _local13; _local15 = -(_local12); if (b2World.s_enableWarmStarting){ _local17 = _local5.pointCount; _local16 = 0; while (_local16 < _local17) { _local18 = _local5.points[_local16]; _local19 = ((_local18.normalImpulse * _local12) + (_local18.tangentImpulse * _local14)); _local20 = ((_local18.normalImpulse * _local13) + (_local18.tangentImpulse * _local15)); _local3 = _local6.m_R; _local1 = _local18.localAnchor1; _local21 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y)); _local22 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y)); _local3 = _local7.m_R; _local1 = _local18.localAnchor2; _local23 = ((_local3.col1.x * _local1.x) + (_local3.col2.x * _local1.y)); _local24 = ((_local3.col1.y * _local1.x) + (_local3.col2.y * _local1.y)); _local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local21 * _local20) - (_local22 * _local19)))); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local19)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local20)); _local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local23 * _local20) - (_local24 * _local19)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local19)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local20)); _local18.positionImpulse = 0; _local16++; }; } else { _local17 = _local5.pointCount; _local16 = 0; while (_local16 < _local17) { _local25 = _local5.points[_local16]; _local25.normalImpulse = 0; _local25.tangentImpulse = 0; _local25.positionImpulse = 0; _local16++; }; }; _local4++; }; } public function PostSolve():void{ var _local1:int; var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ContactPoint; var _local6:b2ContactConstraintPoint; _local1 = 0; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 43
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { public class b2NullContact extends b2Contact { public function b2NullContact():void{ } override public function GetManifolds():Array{ return (null); } override public function Evaluate():void{ } } }//package Box2D.Dynamics.Contacts
Section 44
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { public var m_manifold:Array; public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifold = [new b2Manifold()]; super(_arg1, _arg2); b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polyShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold[0].pointCount = 0; m_manifold[0].points[0].normalImpulse = 0; m_manifold[0].points[0].tangentImpulse = 0; } override public function GetManifolds():Array{ return (m_manifold); } override public function Evaluate():void{ b2Collision.b2CollidePolyAndCircle(m_manifold[0], (m_shape1 as b2PolyShape), (m_shape2 as b2CircleShape), false); if (m_manifold[0].pointCount > 0){ m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2PolyContact (Box2D.Dynamics.Contacts.b2PolyContact) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyContact extends b2Contact { public var m_manifold:Array; private var m0:b2Manifold; public function b2PolyContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifold = [new b2Manifold()]; super(_arg1, _arg2); m_manifold[0].pointCount = 0; } override public function GetManifolds():Array{ return (m_manifold); } override public function Evaluate():void{ var _local1:b2Manifold; var _local2:Array; var _local3:int; var _local4:b2ContactPoint; var _local5:b2ContactPoint; var _local6:Array; var _local7:int; var _local8:b2ContactPoint; var _local9:uint; var _local10:int; var _local11:b2ContactPoint; var _local12:b2ContactID; _local1 = m_manifold[0]; _local2 = m0.points; _local3 = 0; while (_local3 < _local1.pointCount) { _local4 = _local2[_local3]; _local5 = _local1.points[_local3]; _local4.normalImpulse = _local5.normalImpulse; _local4.tangentImpulse = _local5.tangentImpulse; _local4.id = _local5.id.Copy(); _local3++; }; m0.pointCount = _local1.pointCount; b2Collision.b2CollidePoly(_local1, (m_shape1 as b2PolyShape), (m_shape2 as b2PolyShape), false); if (_local1.pointCount > 0){ _local6 = [false, false]; _local7 = 0; while (_local7 < _local1.pointCount) { _local8 = _local1.points[_local7]; _local8.normalImpulse = 0; _local8.tangentImpulse = 0; _local9 = _local8.id.key; _local10 = 0; while (_local10 < m0.pointCount) { if (_local6[_local10] == true){ } else { _local11 = m0.points[_local10]; _local12 = _local11.id; if (_local12.key == _local9){ _local6[_local10] = true; _local8.normalImpulse = _local11.normalImpulse; _local8.tangentImpulse = _local11.tangentImpulse; break; }; }; _local10++; }; _local7++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor2:b2Vec2; public var m_mass:Number; public var m_localAnchor1:b2Vec2; public var m_u:b2Vec2; public var m_impulse:Number; public var m_length:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local3 = (_arg1.anchorPoint2.x - _arg1.anchorPoint1.x); _local4 = (_arg1.anchorPoint2.y - _arg1.anchorPoint1.y); m_length = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); m_impulse = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body1.m_R; _local3 = ((_local2.col1.x * m_localAnchor1.x) + (_local2.col2.x * m_localAnchor1.y)); _local4 = ((_local2.col1.y * m_localAnchor1.x) + (_local2.col2.y * m_localAnchor1.y)); _local2 = m_body2.m_R; _local5 = ((_local2.col1.x * m_localAnchor2.x) + (_local2.col2.x * m_localAnchor2.y)); _local6 = ((_local2.col1.y * m_localAnchor2.x) + (_local2.col2.y * m_localAnchor2.y)); _local7 = (m_body1.m_linearVelocity.x + (-(m_body1.m_angularVelocity) * _local4)); _local8 = (m_body1.m_linearVelocity.y + (m_body1.m_angularVelocity * _local3)); _local9 = (m_body2.m_linearVelocity.x + (-(m_body2.m_angularVelocity) * _local6)); _local10 = (m_body2.m_linearVelocity.y + (m_body2.m_angularVelocity * _local5)); _local11 = ((m_u.x * (_local9 - _local7)) + (m_u.y * (_local10 - _local8))); _local12 = (-(m_mass) * _local11); m_impulse = (m_impulse + _local12); _local13 = (_local12 * m_u.x); _local14 = (_local12 * m_u.y); m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local13)); m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local14)); m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local3 * _local14) - (_local4 * _local13)))); m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local13)); m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local14)); m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); } override public function GetAnchor1():b2Vec2{ return (b2Math.AddVV(m_body1.m_position, b2Math.b2MulMV(m_body1.m_R, m_localAnchor1))); } override public function GetAnchor2():b2Vec2{ return (b2Math.AddVV(m_body2.m_position, b2Math.b2MulMV(m_body2.m_R, m_localAnchor2))); } override public function PrepareVelocitySolver():void{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local1 = m_body1.m_R; _local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)); _local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)); _local1 = m_body2.m_R; _local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)); _local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)); m_u.x = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2); m_u.y = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3); _local6 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local6 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local6)); } else { m_u.SetZero(); }; _local7 = ((_local2 * m_u.y) - (_local3 * m_u.x)); _local8 = ((_local4 * m_u.y) - (_local5 * m_u.x)); m_mass = (((m_body1.m_invMass + ((m_body1.m_invI * _local7) * _local7)) + m_body2.m_invMass) + ((m_body2.m_invI * _local8) * _local8)); m_mass = (1 / m_mass); if (b2World.s_enableWarmStarting){ _local9 = (m_impulse * m_u.x); _local10 = (m_impulse * m_u.y); m_body1.m_linearVelocity.x = (m_body1.m_linearVelocity.x - (m_body1.m_invMass * _local9)); m_body1.m_linearVelocity.y = (m_body1.m_linearVelocity.y - (m_body1.m_invMass * _local10)); m_body1.m_angularVelocity = (m_body1.m_angularVelocity - (m_body1.m_invI * ((_local2 * _local10) - (_local3 * _local9)))); m_body2.m_linearVelocity.x = (m_body2.m_linearVelocity.x + (m_body2.m_invMass * _local9)); m_body2.m_linearVelocity.y = (m_body2.m_linearVelocity.y + (m_body2.m_invMass * _local10)); m_body2.m_angularVelocity = (m_body2.m_angularVelocity + (m_body2.m_invI * ((_local4 * _local10) - (_local5 * _local9)))); } else { m_impulse = 0; }; } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(); _local2.SetV(m_u); _local2.Multiply((m_impulse * _arg1)); return (_local2); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local1 = m_body1.m_R; _local2 = ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y)); _local3 = ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y)); _local1 = m_body2.m_R; _local4 = ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y)); _local5 = ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y)); _local6 = (((m_body2.m_position.x + _local4) - m_body1.m_position.x) - _local2); _local7 = (((m_body2.m_position.y + _local5) - m_body1.m_position.y) - _local3); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local6 = (_local6 / _local8); _local7 = (_local7 / _local8); _local9 = (_local8 - m_length); _local9 = b2Math.b2Clamp(_local9, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local10 = (-(m_mass) * _local9); m_u.Set(_local6, _local7); _local11 = (_local10 * m_u.x); _local12 = (_local10 * m_u.y); m_body1.m_position.x = (m_body1.m_position.x - (m_body1.m_invMass * _local11)); m_body1.m_position.y = (m_body1.m_position.y - (m_body1.m_invMass * _local12)); m_body1.m_rotation = (m_body1.m_rotation - (m_body1.m_invI * ((_local2 * _local12) - (_local3 * _local11)))); m_body2.m_position.x = (m_body2.m_position.x + (m_body2.m_invMass * _local11)); m_body2.m_position.y = (m_body2.m_position.y + (m_body2.m_invMass * _local12)); m_body2.m_rotation = (m_body2.m_rotation + (m_body2.m_invI * ((_local4 * _local12) - (_local5 * _local11)))); m_body1.m_R.Set(m_body1.m_rotation); m_body2.m_R.Set(m_body2.m_rotation); return ((b2Math.b2Abs(_local9) < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 47
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var anchorPoint2:b2Vec2; public var anchorPoint1:b2Vec2; public function b2DistanceJointDef(){ anchorPoint1 = new b2Vec2(); anchorPoint2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; } } }//package Box2D.Dynamics.Joints
Section 48
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_impulse:Number; public var m_mass:Number; public var m_prismatic1:b2PrismaticJoint; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_constant:Number; public var m_revolute1:b2RevoluteJoint; public var m_revolute2:b2RevoluteJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:Number; var _local3:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local2 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local2 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local3 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local3 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local2 + (m_ratio * _local3)); m_impulse = 0; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22; _local1 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22; _local1 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:b2Vec2; var _local11:Number; var _local12:Number; _local1 = m_ground1; _local2 = m_ground2; _local3 = m_body1; _local4 = m_body2; _local12 = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local12 = (_local12 + _local3.m_invI); } else { _local9 = _local1.m_R; _local10 = m_prismatic1.m_localXAxis1; _local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)); _local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)); _local9 = _local3.m_R; _local7 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local8 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local11 = ((_local7 * _local6) - (_local8 * _local5)); m_J.linear1.Set(-(_local5), -(_local6)); m_J.angular1 = -(_local11); _local12 = (_local12 + (_local3.m_invMass + ((_local3.m_invI * _local11) * _local11))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local12 = (_local12 + ((m_ratio * m_ratio) * _local4.m_invI)); } else { _local9 = _local2.m_R; _local10 = m_prismatic2.m_localXAxis1; _local5 = ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)); _local6 = ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)); _local9 = _local4.m_R; _local7 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local8 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local11 = ((_local7 * _local6) - (_local8 * _local5)); m_J.linear2.Set((-(m_ratio) * _local5), (-(m_ratio) * _local6)); m_J.angular2 = (-(m_ratio) * _local11); _local12 = (_local12 + ((m_ratio * m_ratio) * (_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)))); }; m_mass = (1 / _local12); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * m_impulse) * m_J.linear1.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * m_impulse) * m_J.linear1.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * m_impulse) * m_J.angular1)); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear2.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear2.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular2)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2()); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; _local2 = m_body1; _local3 = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; _local6 = (m_constant - (_local4 + (m_ratio * _local5))); _local7 = (-(m_mass) * _local6); _local2.m_position.x = (_local2.m_position.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_position.y = (_local2.m_position.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_rotation = (_local2.m_rotation + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_position.x = (_local3.m_position.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_position.y = (_local3.m_position.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_rotation = (_local3.m_rotation + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.m_R.Set(_local2.m_rotation); _local3.m_R.Set(_local3.m_rotation); return ((_local1 < b2Settings.b2_linearSlop)); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; _local2 = m_body1; _local3 = m_body2; _local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local5 = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 49
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint2:b2Joint; public var joint1:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 50
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular2:Number; public var angular1:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 51
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_collideConnected:Boolean; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_node1:b2JointNode; public var m_node2:b2JointNode; public var m_userData; public var m_body1:b2Body; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointNode(); m_node2 = new b2JointNode(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function GetBody2():b2Body{ return (m_body2); } public function PrepareVelocitySolver():void{ } public function PreparePositionSolver():void{ } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; _local3 = null; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 52
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var collideConnected:Boolean; public var body1:b2Body; public var body2:b2Body; public var userData; public var type:int; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 53
//b2JointNode (Box2D.Dynamics.Joints.b2JointNode) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointNode { public var joint:b2Joint; public var other:b2Body; public var next:b2JointNode; public var prev:b2JointNode; } }//package Box2D.Dynamics.Joints
Section 54
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { public var m_beta:Number; public var m_target:b2Vec2; public var m_impulse:b2Vec2; public var m_ptpMass:b2Mat22; public var m_localAnchor:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K:b2Mat22; public var m_gamma:Number; public var m_C:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_ptpMass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_body2.m_position.x); _local3 = (m_target.y - m_body2.m_position.y); m_localAnchor.x = ((_local2 * m_body2.m_R.col1.x) + (_local3 * m_body2.m_R.col1.y)); m_localAnchor.y = ((_local2 * m_body2.m_R.col2.x) + (_local3 * m_body2.m_R.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); _local4 = m_body2.m_mass; _local5 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); _local6 = (((2 * _local4) * _arg1.dampingRatio) * _local5); _local7 = ((_local4 * _local5) * _local5); m_gamma = (1 / (_local6 + (_arg1.timeStep * _local7))); m_beta = ((_arg1.timeStep * _local7) / (_local6 + (_arg1.timeStep * _local7))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ var _local1:b2Vec2; _local1 = b2Math.b2MulMV(m_body2.m_R, m_localAnchor); _local1.Add(m_body2.m_position); return (_local1); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = m_body2; _local2 = _local1.m_R; _local3 = ((_local2.col1.x * m_localAnchor.x) + (_local2.col2.x * m_localAnchor.y)); _local4 = ((_local2.col1.y * m_localAnchor.x) + (_local2.col2.y * m_localAnchor.y)); _local5 = _local1.m_invMass; _local6 = _local1.m_invI; K1.col1.x = _local5; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local5; K2.col1.x = ((_local6 * _local4) * _local4); K2.col2.x = ((-(_local6) * _local3) * _local4); K2.col1.y = ((-(_local6) * _local3) * _local4); K2.col2.y = ((_local6 * _local3) * _local3); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_ptpMass); m_C.x = ((_local1.m_position.x + _local3) - m_target.x); m_C.y = ((_local1.m_position.y + _local4) - m_target.y); _local1.m_angularVelocity = (_local1.m_angularVelocity * 0.98); _local7 = m_impulse.x; _local8 = m_impulse.y; _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local5 * _local7)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local5 * _local8)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local6 * ((_local3 * _local8) - (_local4 * _local7)))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(); _local2.SetV(m_impulse); _local2.Multiply(_arg1); return (_local2); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ m_body2.WakeUp(); m_target = _arg1; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body2; _local3 = _local2.m_R; _local4 = ((_local3.col1.x * m_localAnchor.x) + (_local3.col2.x * m_localAnchor.y)); _local5 = ((_local3.col1.y * m_localAnchor.x) + (_local3.col2.y * m_localAnchor.y)); _local6 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local5)); _local7 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local4)); _local3 = m_ptpMass; _local8 = ((_local6 + ((m_beta * _arg1.inv_dt) * m_C.x)) + (m_gamma * m_impulse.x)); _local9 = ((_local7 + ((m_beta * _arg1.inv_dt) * m_C.y)) + (m_gamma * m_impulse.y)); _local10 = -(((_local3.col1.x * _local8) + (_local3.col2.x * _local9))); _local11 = -(((_local3.col1.y * _local8) + (_local3.col2.y * _local9))); _local12 = m_impulse.x; _local13 = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); _local14 = m_impulse.Length(); if (_local14 > (_arg1.dt * m_maxForce)){ m_impulse.Multiply(((_arg1.dt * m_maxForce) / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local4 * _local11) - (_local5 * _local10)))); } } }//package Box2D.Dynamics.Joints
Section 55
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var frequencyHz:Number; public var dampingRatio:Number; public var maxForce:Number; public var target:b2Vec2; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 56
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_initialAngle:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_enableLimit:Boolean; public var m_maxMotorForce:Number; public var m_angularMass:Number; public var m_localYAxis1:b2Vec2; public var m_linearImpulse:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_motorMass:Number; public var m_limitState:int; public var m_linearMass:Number; public var m_upperTranslation:Number; public var m_angularImpulse:Number; public var m_motorImpulse:Number; public var m_motorJacobian:b2Jacobian; public var m_limitImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_limitPositionImpulse:Number; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body1.m_position.y); m_localAnchor1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body2.m_position.y); m_localAnchor2.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); _local2 = m_body1.m_R; _local3 = _arg1.axis.x; _local4 = _arg1.axis.y; m_localXAxis1.Set(((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)), ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y))); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_initialAngle = (m_body2.m_rotation - m_body1.m_rotation); m_linearJacobian.SetZero(); m_linearMass = 0; m_linearImpulse = 0; m_angularMass = 0; m_angularImpulse = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_limitImpulse = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.motorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ var _local1:b2Body; var _local2:b2Vec2; _local1 = m_body1; _local2 = new b2Vec2(); _local2.SetV(m_localAnchor1); _local2.MulM(_local1.m_R); _local2.Add(_local1.m_position); return (_local2); } override public function GetAnchor2():b2Vec2{ var _local1:b2Body; var _local2:b2Vec2; _local1 = m_body2; _local2 = new b2Vec2(); _local2.SetV(m_localAnchor2); _local2.MulM(_local1.m_R); _local2.Add(_local1.m_position); return (_local2); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = _local1.m_invMass; _local9 = _local2.m_invMass; _local10 = _local1.m_invI; _local11 = _local2.m_invI; _local3 = _local1.m_R; _local12 = ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y)); _local13 = ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y)); _local14 = ((_local2.m_position.x + _local6) - _local1.m_position.x); _local15 = ((_local2.m_position.y + _local7) - _local1.m_position.y); m_linearJacobian.linear1.x = -(_local12); m_linearJacobian.linear1.y = -(_local13); m_linearJacobian.linear2.x = _local12; m_linearJacobian.linear2.y = _local13; m_linearJacobian.angular1 = -(((_local14 * _local13) - (_local15 * _local12))); m_linearJacobian.angular2 = ((_local6 * _local13) - (_local7 * _local12)); m_linearMass = (((_local8 + ((_local10 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local9) + ((_local11 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (1 / (_local10 + _local11)); if (((m_enableLimit) || (m_enableMotor))){ _local3 = _local1.m_R; _local16 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local17 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local16); m_motorJacobian.linear1.y = -(_local17); m_motorJacobian.linear2.x = _local16; m_motorJacobian.linear2.y = _local17; m_motorJacobian.angular1 = -(((_local14 * _local17) - (_local15 * _local16))); m_motorJacobian.angular2 = ((_local6 * _local17) - (_local7 * _local16)); m_motorMass = (((_local8 + ((_local10 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local9) + ((_local11 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local18 = (_local14 - _local4); _local19 = (_local15 - _local5); _local20 = ((_local16 * _local18) + (_local17 * _local19)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local20 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitImpulse = 0; }; m_limitState = e_atLowerLimit; } else { if (_local20 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitImpulse = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitImpulse = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit == false){ m_limitImpulse = 0; }; if (b2World.s_enableWarmStarting){ _local21 = ((m_linearImpulse * m_linearJacobian.linear1.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.x)); _local22 = ((m_linearImpulse * m_linearJacobian.linear1.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear1.y)); _local23 = ((m_linearImpulse * m_linearJacobian.linear2.x) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.x)); _local24 = ((m_linearImpulse * m_linearJacobian.linear2.y) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.linear2.y)); _local25 = (((m_linearImpulse * m_linearJacobian.angular1) - m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular1)); _local26 = (((m_linearImpulse * m_linearJacobian.angular2) + m_angularImpulse) + ((m_motorImpulse + m_limitImpulse) * m_motorJacobian.angular2)); _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local8 * _local21)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local8 * _local22)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local10 * _local25)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * _local26)); } else { m_linearImpulse = 0; m_angularImpulse = 0; m_limitImpulse = 0; m_motorImpulse = 0; }; m_limitPositionImpulse = 0; } public function GetJointTranslation():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = (_local1.m_position.x + _local4); _local9 = (_local1.m_position.y + _local5); _local10 = (_local2.m_position.x + _local6); _local11 = (_local2.m_position.y + _local7); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local3 = _local1.m_R; _local14 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local15 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); _local16 = ((_local14 * _local12) + (_local15 * _local13)); return (_local16); } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:Number; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local2 = (_arg1 * m_limitImpulse); _local3 = m_body1.m_R; _local4 = (_local2 * ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y))); _local5 = (_local2 * ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y))); _local6 = (_local2 * ((_local3.col1.x * m_localYAxis1.x) + (_local3.col2.x * m_localYAxis1.y))); _local7 = (_local2 * ((_local3.col1.y * m_localYAxis1.x) + (_local3.col2.y * m_localYAxis1.y))); return (new b2Vec2((_local4 + _local6), (_local5 + _local7))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; _local3 = m_body1; _local4 = m_body2; _local5 = _local3.m_invMass; _local6 = _local4.m_invMass; _local7 = _local3.m_invI; _local8 = _local4.m_invI; _local9 = _local3.m_R; _local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local9 = _local4.m_R; _local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local14 = (_local3.m_position.x + _local10); _local15 = (_local3.m_position.y + _local11); _local16 = (_local4.m_position.x + _local12); _local17 = (_local4.m_position.y + _local13); _local18 = (_local16 - _local14); _local19 = (_local17 - _local15); _local9 = _local3.m_R; _local20 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); _local21 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); _local22 = ((_local20 * _local18) + (_local21 * _local19)); _local22 = b2Math.b2Clamp(_local22, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local23 = (-(m_linearMass) * _local22); _local3.m_position.x = (_local3.m_position.x + ((_local5 * _local23) * m_linearJacobian.linear1.x)); _local3.m_position.y = (_local3.m_position.y + ((_local5 * _local23) * m_linearJacobian.linear1.y)); _local3.m_rotation = (_local3.m_rotation + ((_local7 * _local23) * m_linearJacobian.angular1)); _local4.m_position.x = (_local4.m_position.x + ((_local6 * _local23) * m_linearJacobian.linear2.x)); _local4.m_position.y = (_local4.m_position.y + ((_local6 * _local23) * m_linearJacobian.linear2.y)); _local4.m_rotation = (_local4.m_rotation + ((_local8 * _local23) * m_linearJacobian.angular2)); _local24 = b2Math.b2Abs(_local22); _local25 = ((_local4.m_rotation - _local3.m_rotation) - m_initialAngle); _local25 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_angularMass) * _local25); _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local26)); _local3.m_R.Set(_local3.m_rotation); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local26)); _local4.m_R.Set(_local4.m_rotation); _local27 = b2Math.b2Abs(_local25); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_R; _local10 = ((_local9.col1.x * m_localAnchor1.x) + (_local9.col2.x * m_localAnchor1.y)); _local11 = ((_local9.col1.y * m_localAnchor1.x) + (_local9.col2.y * m_localAnchor1.y)); _local9 = _local4.m_R; _local12 = ((_local9.col1.x * m_localAnchor2.x) + (_local9.col2.x * m_localAnchor2.y)); _local13 = ((_local9.col1.y * m_localAnchor2.x) + (_local9.col2.y * m_localAnchor2.y)); _local14 = (_local3.m_position.x + _local10); _local15 = (_local3.m_position.y + _local11); _local16 = (_local4.m_position.x + _local12); _local17 = (_local4.m_position.y + _local13); _local18 = (_local16 - _local14); _local19 = (_local17 - _local15); _local9 = _local3.m_R; _local28 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local29 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local30 = ((_local28 * _local18) + (_local29 * _local19)); _local31 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local30, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local31 = (-(m_motorMass) * _local1); _local24 = b2Math.b2Max(_local24, b2Math.b2Abs(_local25)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local30 - m_lowerTranslation); _local24 = b2Math.b2Max(_local24, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local31 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local31), 0); _local31 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local30 - m_upperTranslation); _local24 = b2Math.b2Max(_local24, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local31 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local31), 0); _local31 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_position.x = (_local3.m_position.x + ((_local5 * _local31) * m_motorJacobian.linear1.x)); _local3.m_position.y = (_local3.m_position.y + ((_local5 * _local31) * m_motorJacobian.linear1.y)); _local3.m_rotation = (_local3.m_rotation + ((_local7 * _local31) * m_motorJacobian.angular1)); _local3.m_R.Set(_local3.m_rotation); _local4.m_position.x = (_local4.m_position.x + ((_local6 * _local31) * m_motorJacobian.linear2.x)); _local4.m_position.y = (_local4.m_position.y + ((_local6 * _local31) * m_motorJacobian.linear2.y)); _local4.m_rotation = (_local4.m_rotation + ((_local8 * _local31) * m_motorJacobian.angular2)); _local4.m_R.Set(_local4.m_rotation); }; return ((((_local24 <= b2Settings.b2_linearSlop)) && ((_local27 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = (_local1.m_position.x + _local4); _local9 = (_local1.m_position.y + _local5); _local10 = (_local2.m_position.x + _local6); _local11 = (_local2.m_position.y + _local7); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local3 = _local1.m_R; _local14 = ((_local3.col1.x * m_localXAxis1.x) + (_local3.col2.x * m_localXAxis1.y)); _local15 = ((_local3.col1.y * m_localXAxis1.x) + (_local3.col2.y * m_localXAxis1.y)); _local16 = _local1.m_linearVelocity; _local17 = _local2.m_linearVelocity; _local18 = _local1.m_angularVelocity; _local19 = _local2.m_angularVelocity; _local20 = (((_local12 * (-(_local18) * _local15)) + (_local13 * (_local18 * _local14))) + ((_local14 * (((_local17.x + (-(_local19) * _local7)) - _local16.x) - (-(_local18) * _local5))) + (_local15 * (((_local17.y + (_local19 * _local6)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function GetMotorForce(_arg1:Number):Number{ return ((_arg1 * m_motorImpulse)); } public function SetMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_angularImpulse)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_invMass; _local5 = _local3.m_invMass; _local6 = _local2.m_invI; _local7 = _local3.m_invI; _local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local10 = (-(m_linearMass) * _local9); m_linearImpulse = (m_linearImpulse + _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local10) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local10) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local10) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local10) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local10) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local10) * m_linearJacobian.angular2)); _local11 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local12 = (-(m_angularMass) * _local11); m_angularImpulse = (m_angularImpulse + _local12); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local12)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local12)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local14 = (-(m_motorMass) * _local13); _local15 = m_motorImpulse; m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), (-(_arg1.dt) * m_maxMotorForce), (_arg1.dt * m_maxMotorForce)); _local14 = (m_motorImpulse - _local15); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local14) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local14) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local14) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local14) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local14) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local14) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local16 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local17 = (-(m_motorMass) * _local16); if (m_limitState == e_equalLimits){ m_limitImpulse = (m_limitImpulse + _local17); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitImpulse; m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local17), 0); _local17 = (m_limitImpulse - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitImpulse; m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local17), 0); _local17 = (m_limitImpulse - _local8); }; }; }; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local17) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local17) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local17) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local17) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local17) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local17) * m_motorJacobian.angular2)); }; } } }//package Box2D.Dynamics.Joints
Section 57
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var anchorPoint:b2Vec2; public var axis:b2Vec2; public var upperTranslation:Number; public var lowerTranslation:Number; public var enableMotor:Boolean; public var motorForce:Number; public var enableLimit:Boolean; public function b2PrismaticJointDef(){ type = b2Joint.e_prismaticJoint; anchorPoint = new b2Vec2(0, 0); axis = new b2Vec2(0, 0); lowerTranslation = 0; upperTranslation = 0; motorForce = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } } }//package Box2D.Dynamics.Joints
Section 58
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_maxLength2:Number; public var m_limitState1:int; public var m_maxLength1:Number; public var m_pulleyImpulse:Number; public var m_limitPositionImpulse1:Number; public var m_constant:Number; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_limitPositionImpulse2:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState2:int; public var m_limitMass2:Number; public var m_limitMass1:Number; public var m_limitImpulse2:Number; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_limitImpulse1:Number; public var m_pulleyMass:Number; public static var b2_minPulleyLength:Number = 30; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundPoint1.x - m_ground.m_position.x); m_groundAnchor1.y = (_arg1.groundPoint1.y - m_ground.m_position.y); m_groundAnchor2.x = (_arg1.groundPoint2.x - m_ground.m_position.x); m_groundAnchor2.y = (_arg1.groundPoint2.y - m_ground.m_position.y); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint1.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint1.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint2.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint2.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); m_ratio = _arg1.ratio; _local3 = (_arg1.groundPoint1.x - _arg1.anchorPoint1.x); _local4 = (_arg1.groundPoint1.y - _arg1.anchorPoint1.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local3 = (_arg1.groundPoint2.x - _arg1.anchorPoint2.x); _local4 = (_arg1.groundPoint2.y - _arg1.anchorPoint2.y); _local6 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local7 = b2Math.b2Max((0.5 * b2_minPulleyLength), _local5); _local8 = b2Math.b2Max((0.5 * b2_minPulleyLength), _local6); m_constant = (_local7 + (m_ratio * _local8)); m_maxLength1 = b2Math.b2Clamp(_arg1.maxLength1, _local7, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Clamp(_arg1.maxLength2, _local8, ((m_constant - b2_minPulleyLength) / m_ratio)); m_pulleyImpulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } public function GetLength1():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.m_R; _local2 = (m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))); _local3 = (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))); _local4 = (_local2 - (m_ground.m_position.x + m_groundAnchor1.x)); _local5 = (_local3 - (m_ground.m_position.y + m_groundAnchor1.y)); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22; _local1 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22; _local1 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = (_local1.m_position.x + _local4); _local9 = (_local1.m_position.y + _local5); _local10 = (_local2.m_position.x + _local6); _local11 = (_local2.m_position.y + _local7); _local12 = (m_ground.m_position.x + m_groundAnchor1.x); _local13 = (m_ground.m_position.y + m_groundAnchor1.y); _local14 = (m_ground.m_position.x + m_groundAnchor2.x); _local15 = (m_ground.m_position.y + m_groundAnchor2.y); m_u1.Set((_local8 - _local12), (_local9 - _local13)); m_u2.Set((_local10 - _local14), (_local11 - _local15)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; if (_local16 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local17 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; _local18 = ((_local4 * m_u1.y) - (_local5 * m_u1.x)); _local19 = ((_local6 * m_u2.y) - (_local7 * m_u2.x)); m_limitMass1 = (_local1.m_invMass + ((_local1.m_invI * _local18) * _local18)); m_limitMass2 = (_local2.m_invMass + ((_local2.m_invI * _local19) * _local19)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); _local20 = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.x); _local21 = ((-(m_pulleyImpulse) - m_limitImpulse1) * m_u1.y); _local22 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.x); _local23 = (((-(m_ratio) * m_pulleyImpulse) - m_limitImpulse2) * m_u2.y); _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x + (_local1.m_invMass * _local20)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y + (_local1.m_invMass * _local21)); _local1.m_angularVelocity = (_local1.m_angularVelocity + (_local1.m_invI * ((_local4 * _local21) - (_local5 * _local20)))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local22)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local23)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local23) - (_local7 * _local22)))); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2()); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local1 = m_body1; _local2 = m_body2; _local4 = (m_ground.m_position.x + m_groundAnchor1.x); _local5 = (m_ground.m_position.y + m_groundAnchor1.y); _local6 = (m_ground.m_position.x + m_groundAnchor2.x); _local7 = (m_ground.m_position.y + m_groundAnchor2.y); _local21 = 0; _local3 = _local1.m_R; _local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local12 = (_local1.m_position.x + _local8); _local13 = (_local1.m_position.y + _local9); _local14 = (_local2.m_position.x + _local10); _local15 = (_local2.m_position.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local21 = b2Math.b2Max(_local21, Math.abs(_local18)); _local18 = b2Math.b2Clamp(_local18, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local19 = (-(m_pulleyMass) * _local18); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12)); _local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13)); _local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14)); _local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15)); _local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.m_R.Set(_local1.m_rotation); _local2.m_R.Set(_local2.m_rotation); if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_R; _local8 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local9 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local12 = (_local1.m_position.x + _local8); _local13 = (_local1.m_position.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local21 = b2Math.b2Max(_local21, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_position.x = (_local1.m_position.x + (_local1.m_invMass * _local12)); _local1.m_position.y = (_local1.m_position.y + (_local1.m_invMass * _local13)); _local1.m_rotation = (_local1.m_rotation + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.m_R.Set(_local1.m_rotation); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_R; _local10 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local11 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local14 = (_local2.m_position.x + _local10); _local15 = (_local2.m_position.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local21 = b2Math.b2Max(_local21, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local20); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_position.x = (_local2.m_position.x + (_local2.m_invMass * _local14)); _local2.m_position.y = (_local2.m_position.y + (_local2.m_invMass * _local15)); _local2.m_rotation = (_local2.m_rotation + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.m_R.Set(_local2.m_rotation); }; return ((_local21 < b2Settings.b2_linearSlop)); } public function GetGroundPoint1():b2Vec2{ return (new b2Vec2((m_ground.m_position.x + m_groundAnchor1.x), (m_ground.m_position.y + m_groundAnchor1.y))); } public function GetGroundPoint2():b2Vec2{ return (new b2Vec2((m_ground.m_position.x + m_groundAnchor2.x), (m_ground.m_position.y + m_groundAnchor2.y))); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body2.m_R; _local2 = (m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))); _local3 = (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))); _local4 = (_local2 - (m_ground.m_position.x + m_groundAnchor2.x)); _local5 = (_local3 - (m_ground.m_position.y + m_groundAnchor2.y)); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_R; _local5 = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y)); _local6 = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y)); _local4 = _local3.m_R; _local7 = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y)); _local8 = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y)); _local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)); _local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)); _local17 = (-(((m_u1.x * _local9) + (m_u1.y * _local10))) - (m_ratio * ((m_u2.x * _local11) + (m_u2.y * _local12)))); _local18 = (-(m_pulleyMass) * _local17); m_pulleyImpulse = (m_pulleyImpulse + _local18); _local13 = (-(_local18) * m_u1.x); _local14 = (-(_local18) * m_u1.y); _local15 = ((-(m_ratio) * _local18) * m_u2.x); _local16 = ((-(m_ratio) * _local18) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15)))); if (m_limitState1 == e_atUpperLimit){ _local9 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local10 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local17 = -(((m_u1.x * _local9) + (m_u1.y * _local10))); _local18 = (-(m_limitMass1) * _local17); _local19 = m_limitImpulse1; m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local18)); _local18 = (m_limitImpulse1 - _local19); _local13 = (-(_local18) * m_u1.x); _local14 = (-(_local18) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local13)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local14)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local14) - (_local6 * _local13)))); }; if (m_limitState2 == e_atUpperLimit){ _local11 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)); _local12 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)); _local17 = -(((m_u2.x * _local11) + (m_u2.y * _local12))); _local18 = (-(m_limitMass2) * _local17); _local19 = m_limitImpulse2; m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local18)); _local18 = (m_limitImpulse2 - _local19); _local15 = (-(_local18) * m_u2.x); _local16 = (-(_local18) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local16) - (_local8 * _local15)))); }; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var groundPoint1:b2Vec2; public var groundPoint2:b2Vec2; public var ratio:Number; public var maxLength1:Number; public var maxLength2:Number; public var anchorPoint1:b2Vec2; public var anchorPoint2:b2Vec2; public function b2PulleyJointDef(){ groundPoint1 = new b2Vec2(); groundPoint2 = new b2Vec2(); anchorPoint1 = new b2Vec2(); anchorPoint2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundPoint1.Set(-1, 1); groundPoint2.Set(1, 1); anchorPoint1.Set(-1, 0); anchorPoint2.Set(1, 0); maxLength1 = (0.5 * b2PulleyJoint.b2_minPulleyLength); maxLength2 = (0.5 * b2PulleyJoint.b2_minPulleyLength); ratio = 1; collideConnected = true; } } }//package Box2D.Dynamics.Joints
Section 60
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; import Box2D.Dynamics.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_intialAngle:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_ptpMass:b2Mat22; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_limitImpulse:Number; public var m_motorImpulse:Number; public var m_enableMotor:Boolean; public var m_lowerAngle:Number; public var m_limitPositionImpulse:Number; public var m_maxMotorTorque:Number; public var m_upperAngle:Number; public var m_motorSpeed:Number; public var m_ptpImpulse:b2Vec2; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_ptpImpulse = new b2Vec2(); m_ptpMass = new b2Mat22(); super(_arg1); _local2 = m_body1.m_R; _local3 = (_arg1.anchorPoint.x - m_body1.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body1.m_position.y); m_localAnchor1.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor1.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); _local2 = m_body2.m_R; _local3 = (_arg1.anchorPoint.x - m_body2.m_position.x); _local4 = (_arg1.anchorPoint.y - m_body2.m_position.y); m_localAnchor2.x = ((_local3 * _local2.col1.x) + (_local4 * _local2.col1.y)); m_localAnchor2.y = ((_local3 * _local2.col2.x) + (_local4 * _local2.col2.y)); m_intialAngle = (m_body2.m_rotation - m_body1.m_rotation); m_ptpImpulse.Set(0, 0); m_motorImpulse = 0; m_limitImpulse = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.motorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ var _local1:b2Mat22; _local1 = m_body1.m_R; return (new b2Vec2((m_body1.m_position.x + ((_local1.col1.x * m_localAnchor1.x) + (_local1.col2.x * m_localAnchor1.y))), (m_body1.m_position.y + ((_local1.col1.y * m_localAnchor1.x) + (_local1.col2.y * m_localAnchor1.y))))); } override public function GetAnchor2():b2Vec2{ var _local1:b2Mat22; _local1 = m_body2.m_R; return (new b2Vec2((m_body2.m_position.x + ((_local1.col1.x * m_localAnchor2.x) + (_local1.col2.x * m_localAnchor2.y))), (m_body2.m_position.y + ((_local1.col1.y * m_localAnchor2.x) + (_local1.col2.y * m_localAnchor2.y))))); } override public function PrepareVelocitySolver():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_R; _local4 = ((_local3.col1.x * m_localAnchor1.x) + (_local3.col2.x * m_localAnchor1.y)); _local5 = ((_local3.col1.y * m_localAnchor1.x) + (_local3.col2.y * m_localAnchor1.y)); _local3 = _local2.m_R; _local6 = ((_local3.col1.x * m_localAnchor2.x) + (_local3.col2.x * m_localAnchor2.y)); _local7 = ((_local3.col1.y * m_localAnchor2.x) + (_local3.col2.y * m_localAnchor2.y)); _local8 = _local1.m_invMass; _local9 = _local2.m_invMass; _local10 = _local1.m_invI; _local11 = _local2.m_invI; K1.col1.x = (_local8 + _local9); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local8 + _local9); K2.col1.x = ((_local10 * _local5) * _local5); K2.col2.x = ((-(_local10) * _local4) * _local5); K2.col1.y = ((-(_local10) * _local4) * _local5); K2.col2.y = ((_local10 * _local4) * _local4); K3.col1.x = ((_local11 * _local7) * _local7); K3.col2.x = ((-(_local11) * _local6) * _local7); K3.col1.y = ((-(_local11) * _local6) * _local7); K3.col2.y = ((_local11 * _local6) * _local6); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_ptpMass); m_motorMass = (1 / (_local10 + _local11)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local12 = ((_local2.m_rotation - _local1.m_rotation) - m_intialAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local12 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitImpulse = 0; }; m_limitState = e_atLowerLimit; } else { if (_local12 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitImpulse = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitImpulse = 0; }; }; }; } else { m_limitImpulse = 0; }; if (b2World.s_enableWarmStarting){ _local1.m_linearVelocity.x = (_local1.m_linearVelocity.x - (_local8 * m_ptpImpulse.x)); _local1.m_linearVelocity.y = (_local1.m_linearVelocity.y - (_local8 * m_ptpImpulse.y)); _local1.m_angularVelocity = (_local1.m_angularVelocity - (_local10 * ((((_local4 * m_ptpImpulse.y) - (_local5 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local9 * m_ptpImpulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local9 * m_ptpImpulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local11 * ((((_local6 * m_ptpImpulse.y) - (_local7 * m_ptpImpulse.x)) + m_motorImpulse) + m_limitImpulse))); } else { m_ptpImpulse.SetZero(); m_motorImpulse = 0; m_limitImpulse = 0; }; m_limitPositionImpulse = 0; } override public function GetReactionForce(_arg1:Number):b2Vec2{ var _local2:b2Vec2; _local2 = m_ptpImpulse.Copy(); _local2.Multiply(_arg1); return (_local2); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local3 = m_body1; _local4 = m_body2; _local5 = 0; _local6 = _local3.m_R; _local7 = ((_local6.col1.x * m_localAnchor1.x) + (_local6.col2.x * m_localAnchor1.y)); _local8 = ((_local6.col1.y * m_localAnchor1.x) + (_local6.col2.y * m_localAnchor1.y)); _local6 = _local4.m_R; _local9 = ((_local6.col1.x * m_localAnchor2.x) + (_local6.col2.x * m_localAnchor2.y)); _local10 = ((_local6.col1.y * m_localAnchor2.x) + (_local6.col2.y * m_localAnchor2.y)); _local11 = (_local3.m_position.x + _local7); _local12 = (_local3.m_position.y + _local8); _local13 = (_local4.m_position.x + _local9); _local14 = (_local4.m_position.y + _local10); _local15 = (_local13 - _local11); _local16 = (_local14 - _local12); _local5 = Math.sqrt(((_local15 * _local15) + (_local16 * _local16))); _local17 = _local3.m_invMass; _local18 = _local4.m_invMass; _local19 = _local3.m_invI; _local20 = _local4.m_invI; K1.col1.x = (_local17 + _local18); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local17 + _local18); K2.col1.x = ((_local19 * _local8) * _local8); K2.col2.x = ((-(_local19) * _local7) * _local8); K2.col1.y = ((-(_local19) * _local7) * _local8); K2.col2.y = ((_local19 * _local7) * _local7); K3.col1.x = ((_local20 * _local10) * _local10); K3.col2.x = ((-(_local20) * _local9) * _local10); K3.col1.y = ((-(_local20) * _local9) * _local10); K3.col2.y = ((_local20 * _local9) * _local9); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local15), -(_local16)); _local21 = tImpulse.x; _local22 = tImpulse.y; _local3.m_position.x = (_local3.m_position.x - (_local3.m_invMass * _local21)); _local3.m_position.y = (_local3.m_position.y - (_local3.m_invMass * _local22)); _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * ((_local7 * _local22) - (_local8 * _local21)))); _local3.m_R.Set(_local3.m_rotation); _local4.m_position.x = (_local4.m_position.x + (_local4.m_invMass * _local21)); _local4.m_position.y = (_local4.m_position.y + (_local4.m_invMass * _local22)); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * ((_local9 * _local22) - (_local10 * _local21)))); _local4.m_R.Set(_local4.m_rotation); _local23 = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local24 = ((_local4.m_rotation - _local3.m_rotation) - m_intialAngle); _local25 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local24, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local25 = (-(m_motorMass) * _local2); _local23 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local24 - m_lowerAngle); _local23 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local25 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local25), 0); _local25 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local24 - m_upperAngle); _local23 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local25 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local25), 0); _local25 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_rotation = (_local3.m_rotation - (_local3.m_invI * _local25)); _local3.m_R.Set(_local3.m_rotation); _local4.m_rotation = (_local4.m_rotation + (_local4.m_invI * _local25)); _local4.m_R.Set(_local4.m_rotation); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local23 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return ((m_body2.m_rotation - m_body1.m_rotation)); } public function GetMotorTorque(_arg1:Number):Number{ return ((_arg1 * m_motorImpulse)); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_limitImpulse)); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_R; _local5 = ((_local4.col1.x * m_localAnchor1.x) + (_local4.col2.x * m_localAnchor1.y)); _local6 = ((_local4.col1.y * m_localAnchor1.x) + (_local4.col2.y * m_localAnchor1.y)); _local4 = _local3.m_R; _local7 = ((_local4.col1.x * m_localAnchor2.x) + (_local4.col2.x * m_localAnchor2.y)); _local8 = ((_local4.col1.y * m_localAnchor2.x) + (_local4.col2.y * m_localAnchor2.y)); _local10 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local8)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local6)); _local11 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local7)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local5)); _local12 = -(((m_ptpMass.col1.x * _local10) + (m_ptpMass.col2.x * _local11))); _local13 = -(((m_ptpMass.col1.y * _local10) + (m_ptpMass.col2.y * _local11))); m_ptpImpulse.x = (m_ptpImpulse.x + _local12); m_ptpImpulse.y = (m_ptpImpulse.y + _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local12)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local13)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local5 * _local13) - (_local6 * _local12)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local12)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local13)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local7 * _local13) - (_local8 * _local12)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local15 = (-(m_motorMass) * _local14); _local16 = m_motorImpulse; m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), (-(_arg1.dt) * m_maxMotorTorque), (_arg1.dt * m_maxMotorTorque)); _local15 = (m_motorImpulse - _local16); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local15)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local15)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local18 = (-(m_motorMass) * _local17); if (m_limitState == e_equalLimits){ m_limitImpulse = (m_limitImpulse + _local18); } else { if (m_limitState == e_atLowerLimit){ _local9 = m_limitImpulse; m_limitImpulse = b2Math.b2Max((m_limitImpulse + _local18), 0); _local18 = (m_limitImpulse - _local9); } else { if (m_limitState == e_atUpperLimit){ _local9 = m_limitImpulse; m_limitImpulse = b2Math.b2Min((m_limitImpulse + _local18), 0); _local18 = (m_limitImpulse - _local9); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * _local18)); }; } } }//package Box2D.Dynamics.Joints
Section 61
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var lowerAngle:Number; public var motorSpeed:Number; public var anchorPoint:b2Vec2; public var motorTorque:Number; public var enableMotor:Boolean; public var enableLimit:Boolean; public function b2RevoluteJointDef(){ type = b2Joint.e_revoluteJoint; anchorPoint = new b2Vec2(0, 0); lowerAngle = 0; upperAngle = 0; motorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } } }//package Box2D.Dynamics.Joints
Section 62
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; public class b2Body { public var m_next:b2Body; public var m_mass:Number; public var m_contactList:b2ContactNode; public var m_angularVelocity:Number; public var m_rotation:Number; public var m_shapeList:b2Shape; public var m_R:b2Mat22; public var m_force:b2Vec2; public var m_torque:Number; public var m_rotation0:Number; public var m_userData; public var m_linearVelocity:b2Vec2; public var m_invMass:Number; public var m_position:b2Vec2; public var m_flags:uint; public var m_invI:Number; public var m_linearDamping:Number; public var m_prev:b2Body; public var m_world:b2World; public var m_angularDamping:Number; public var m_position0:b2Vec2; private var sMat0:b2Mat22; public var m_center:b2Vec2; public var m_sleepTime:Number; public var m_shapeCount:int; public var m_I:Number; public var m_jointList:b2JointNode; public static var e_frozenFlag:uint = 2; public static var e_sleepFlag:uint = 8; public static var e_islandFlag:uint = 4; public static var e_destroyFlag:uint = 32; public static var e_allowSleepFlag:uint = 16; public static var e_staticFlag:uint = 1; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ var _local3:int; var _local4:b2ShapeDef; var _local5:b2MassData; var _local6:Array; var _local7:b2Vec2; var _local8:b2Shape; sMat0 = new b2Mat22(); m_position = new b2Vec2(); m_R = new b2Mat22(0); m_position0 = new b2Vec2(); super(); m_flags = 0; m_position.SetV(_arg1.position); m_rotation = _arg1.rotation; m_R.Set(m_rotation); m_position0.SetV(m_position); m_rotation0 = m_rotation; m_world = _arg2; m_linearDamping = b2Math.b2Clamp((1 - _arg1.linearDamping), 0, 1); m_angularDamping = b2Math.b2Clamp((1 - _arg1.angularDamping), 0, 1); m_force = new b2Vec2(0, 0); m_torque = 0; m_mass = 0; _local6 = new Array(b2Settings.b2_maxShapesPerBody); _local3 = 0; while (_local3 < b2Settings.b2_maxShapesPerBody) { _local6[_local3] = new b2MassData(); _local3++; }; m_shapeCount = 0; m_center = new b2Vec2(0, 0); _local3 = 0; while (_local3 < b2Settings.b2_maxShapesPerBody) { _local4 = _arg1.shapes[_local3]; if (_local4 == null){ break; }; _local5 = _local6[_local3]; _local4.ComputeMass(_local5); m_mass = (m_mass + _local5.mass); m_center.x = (m_center.x + (_local5.mass * (_local4.localPosition.x + _local5.center.x))); m_center.y = (m_center.y + (_local5.mass * (_local4.localPosition.y + _local5.center.y))); m_shapeCount++; _local3++; }; if (m_mass > 0){ m_center.Multiply((1 / m_mass)); m_position.Add(b2Math.b2MulMV(m_R, m_center)); } else { m_flags = (m_flags | e_staticFlag); }; m_I = 0; _local3 = 0; while (_local3 < m_shapeCount) { _local4 = _arg1.shapes[_local3]; _local5 = _local6[_local3]; m_I = (m_I + _local5.I); _local7 = b2Math.SubtractVV(b2Math.AddVV(_local4.localPosition, _local5.center), m_center); m_I = (m_I + (_local5.mass * b2Math.b2Dot(_local7, _local7))); _local3++; }; if (m_mass > 0){ m_invMass = (1 / m_mass); } else { m_invMass = 0; }; if ((((m_I > 0)) && ((_arg1.preventRotation == false)))){ m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_linearVelocity = b2Math.AddVV(_arg1.linearVelocity, b2Math.b2CrossFV(_arg1.angularVelocity, m_center)); m_angularVelocity = _arg1.angularVelocity; m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_shapeList = null; _local3 = 0; while (_local3 < m_shapeCount) { _local4 = _arg1.shapes[_local3]; _local8 = b2Shape.Create(_local4, this, m_center); _local8.m_next = m_shapeList; m_shapeList = _local8; _local3++; }; m_sleepTime = 0; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; if ((((m_flags & e_sleepFlag)) || ((m_invMass == 0)))){ m_linearVelocity.Set(0, 0); m_angularVelocity = 0; }; m_userData = _arg1.userData; } public function SetCenterPosition(_arg1:b2Vec2, _arg2:Number):void{ var _local3:b2Shape; if (IsFrozen()){ return; }; m_rotation = _arg2; m_R.Set(m_rotation); m_position.SetV(_arg1); m_position0.SetV(m_position); m_rotation0 = m_rotation; _local3 = m_shapeList; while (_local3 != null) { _local3.Synchronize(m_position, m_R, m_position, m_R); _local3 = _local3.m_next; }; m_world.m_broadPhase.Commit(); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.AddVV(m_position, b2Math.b2MulMV(m_R, _arg1))); } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function QuickSyncShapes():void{ var _local1:b2Shape; _local1 = m_shapeList; while (_local1 != null) { _local1.QuickSync(m_position, m_R); _local1 = _local1.m_next; }; } public function GetInertia():Number{ return (m_I); } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_R, _arg1)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function GetJointList():b2JointNode{ return (m_jointList); } public function GetRotationMatrix():b2Mat22{ return (m_R); } public function Freeze():void{ var _local1:b2Shape; m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local1 = m_shapeList; while (_local1 != null) { _local1.DestroyProxy(); _local1 = _local1.m_next; }; } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SynchronizeShapes():void{ var _local1:b2Shape; sMat0.Set(m_rotation0); _local1 = m_shapeList; while (_local1 != null) { _local1.Synchronize(m_position0, sMat0, m_position, m_R); _local1 = _local1.m_next; }; } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping() == false){ m_force.Add(_arg1); m_torque = (m_torque + b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1)); }; } public function GetOriginPosition():b2Vec2{ return (b2Math.SubtractVV(m_position, b2Math.b2MulMV(m_R, m_center))); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping() == false){ m_linearVelocity.Add(b2Math.MulFV(m_invMass, _arg1)); m_angularVelocity = (m_angularVelocity + (m_invI * b2Math.b2CrossVV(b2Math.SubtractVV(_arg2, m_position), _arg1))); }; } public function GetContactList():b2ContactNode{ return (m_contactList); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function GetMass():Number{ return (m_mass); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function SetOriginPosition(_arg1:b2Vec2, _arg2:Number):void{ var _local3:b2Shape; if (IsFrozen()){ return; }; m_rotation = _arg2; m_R.Set(m_rotation); m_position = b2Math.AddVV(_arg1, b2Math.b2MulMV(m_R, m_center)); m_position0.SetV(m_position); m_rotation0 = m_rotation; _local3 = m_shapeList; while (_local3 != null) { _local3.Synchronize(m_position, m_R, m_position, m_R); _local3 = _local3.m_next; }; m_world.m_broadPhase.Commit(); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_R, b2Math.SubtractVV(_arg1, m_position))); } public function GetRotation():Number{ return (m_rotation); } public function IsStatic():Boolean{ return (((m_flags & e_staticFlag) == e_staticFlag)); } public function Destroy():void{ var _local1:b2Shape; var _local2:b2Shape; _local1 = m_shapeList; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; b2Shape.Destroy(_local2); }; } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_R, _arg1)); } public function GetNext():b2Body{ return (m_next); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointNode; _local2 = m_jointList; while (_local2 != null) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function GetUserData(){ return (m_userData); } public function GetCenterPosition():b2Vec2{ return (m_position); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping() == false){ m_torque = (m_torque + _arg1); }; } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } } }//package Box2D.Dynamics
Section 63
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2BodyDef { public var angularDamping:Number; public var rotation:Number; public var allowSleep:Boolean; public var userData; public var linearDamping:Number; public var angularVelocity:Number; public var linearVelocity:b2Vec2; public var position:b2Vec2; public var shapes:Array; public var isSleeping:Boolean; public var preventRotation:Boolean; public function b2BodyDef(){ var _local1:int; shapes = new Array(); super(); userData = null; _local1 = 0; while (_local1 < b2Settings.b2_maxShapesPerBody) { shapes[_local1] = null; _local1++; }; position = new b2Vec2(0, 0); rotation = 0; linearVelocity = new b2Vec2(0, 0); angularVelocity = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; preventRotation = false; } public function AddShape(_arg1:b2ShapeDef):void{ var _local2:int; _local2 = 0; while (_local2 < b2Settings.b2_maxShapesPerBody) { if (shapes[_local2] == null){ shapes[_local2] = _arg1; break; }; _local2++; }; } } }//package Box2D.Dynamics
Section 64
//b2CollisionFilter (Box2D.Dynamics.b2CollisionFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2CollisionFilter { public static var b2_defaultFilter:b2CollisionFilter = new (b2CollisionFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:Boolean; if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){ return ((_arg1.m_groupIndex > 0)); }; _local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0)))); return (_local3); } } }//package Box2D.Dynamics
Section 65
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } public function Collide():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2ContactNode; var _local4:b2ContactNode; var _local5:b2Contact; var _local6:int; var _local7:int; _local5 = m_world.m_contactList; while (_local5 != null) { if (((_local5.m_shape1.m_body.IsSleeping()) && (_local5.m_shape2.m_body.IsSleeping()))){ } else { _local6 = _local5.GetManifoldCount(); _local5.Evaluate(); _local7 = _local5.GetManifoldCount(); if ((((_local6 == 0)) && ((_local7 > 0)))){ _local1 = _local5.m_shape1.m_body; _local2 = _local5.m_shape2.m_body; _local3 = _local5.m_node1; _local4 = _local5.m_node2; _local3.contact = _local5; _local3.other = _local2; _local3.prev = null; _local3.next = _local1.m_contactList; if (_local3.next != null){ _local3.next.prev = _local5.m_node1; }; _local1.m_contactList = _local5.m_node1; _local4.contact = _local5; _local4.other = _local1; _local4.prev = null; _local4.next = _local2.m_contactList; if (_local4.next != null){ _local4.next.prev = _local4; }; _local2.m_contactList = _local4; } else { if ((((_local6 > 0)) && ((_local7 == 0)))){ _local1 = _local5.m_shape1.m_body; _local2 = _local5.m_shape2.m_body; _local3 = _local5.m_node1; _local4 = _local5.m_node2; if (_local3.prev){ _local3.prev.next = _local3.next; }; if (_local3.next){ _local3.next.prev = _local3.prev; }; if (_local3 == _local1.m_contactList){ _local1.m_contactList = _local3.next; }; _local3.prev = null; _local3.next = null; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4 == _local2.m_contactList){ _local2.m_contactList = _local4.next; }; _local4.prev = null; _local4.next = null; }; }; }; _local5 = _local5.m_next; }; } public function DestroyContact(_arg1:b2Contact):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactNode; var _local5:b2ContactNode; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.GetManifoldCount() > 0){ _local2 = _arg1.m_shape1.m_body; _local3 = _arg1.m_shape2.m_body; _local4 = _arg1.m_node1; _local5 = _arg1.m_node2; _local2.WakeUp(); _local3.WakeUp(); if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4 == _local2.m_contactList){ _local2.m_contactList = _local4.next; }; _local4.prev = null; _local4.next = null; if (_local5.prev){ _local5.prev.next = _local5.next; }; if (_local5.next){ _local5.next.prev = _local5.prev; }; if (_local5 == _local3.m_contactList){ _local3.m_contactList = _local5.next; }; _local5.prev = null; _local5.next = null; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2Contact; var _local8:b2Shape; var _local9:b2Body; _local3 = (_arg1 as b2Shape); _local4 = (_arg2 as b2Shape); _local5 = _local3.m_body; _local6 = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_filter == null))) && ((m_world.m_filter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; if (_local6.m_invMass == 0){ _local8 = _local3; _local3 = _local4; _local4 = _local8; _local9 = _local5; _local5 = _local6; _local6 = _local9; }; _local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; m_world.m_contactCount++; return (_local7); } public function CleanContactList():void{ var _local1:b2Contact; var _local2:b2Contact; _local1 = m_world.m_contactList; while (_local1 != null) { _local2 = _local1; _local1 = _local1.m_next; if ((_local2.m_flags & b2Contact.e_destroyFlag)){ DestroyContact(_local2); _local2 = null; }; }; } override public function PairRemoved(_arg1, _arg2, _arg3):void{ var _local4:b2Contact; if (_arg3 == null){ return; }; _local4 = (_arg3 as b2Contact); if (_local4 != m_nullContact){ if (m_destroyImmediate == true){ DestroyContact(_local4); _local4 = null; } else { _local4.m_flags = (_local4.m_flags | b2Contact.e_destroyFlag); }; }; } } }//package Box2D.Dynamics
Section 66
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Common.*; public class b2Island { public var m_positionError:Number; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; public static var m_positionIterationCount:uint; public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4):void{ var _local5:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_bodies = new Array(_arg1); _local5 = 0; while (_local5 < _arg1) { m_bodies[_local5] = null; _local5++; }; m_contacts = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { m_contacts[_local5] = null; _local5++; }; m_joints = new Array(_arg3); _local5 = 0; while (_local5 < _arg3) { m_joints[_local5] = null; _local5++; }; m_allocator = _arg4; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2):void{ var _local3:int; var _local4:b2Body; var _local5:b2ContactSolver; var _local6:int; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_linearVelocity.Add(b2Math.MulFV(_arg1.dt, b2Math.AddVV(_arg2, b2Math.MulFV(_local4.m_invMass, _local4.m_force)))); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_arg1.dt * _local4.m_invI) * _local4.m_torque)); _local4.m_linearVelocity.Multiply(_local4.m_linearDamping); _local4.m_angularVelocity = (_local4.m_angularVelocity * _local4.m_angularDamping); _local4.m_position0.SetV(_local4.m_position); _local4.m_rotation0 = _local4.m_rotation; }; _local3++; }; _local5 = new b2ContactSolver(m_contacts, m_contactCount, m_allocator); _local5.PreSolve(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].PrepareVelocitySolver(); _local3++; }; _local3 = 0; while (_local3 < _arg1.iterations) { _local5.SolveVelocityConstraints(); _local6 = 0; while (_local6 < m_jointCount) { m_joints[_local6].SolveVelocityConstraints(_arg1); _local6++; }; _local3++; }; _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_position.x = (_local4.m_position.x + (_arg1.dt * _local4.m_linearVelocity.x)); _local4.m_position.y = (_local4.m_position.y + (_arg1.dt * _local4.m_linearVelocity.y)); _local4.m_rotation = (_local4.m_rotation + (_arg1.dt * _local4.m_angularVelocity)); _local4.m_R.Set(_local4.m_rotation); }; _local3++; }; _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].PreparePositionSolver(); _local3++; }; if (b2World.s_enablePositionCorrection){ m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.iterations) { _local7 = _local5.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local8 = true; _local3 = 0; while (_local3 < m_jointCount) { _local9 = m_joints[_local3].SolvePositionConstraints(); _local8 = ((_local8) && (_local9)); _local3++; }; if (((_local7) && (_local8))){ break; }; m_positionIterationCount++; }; }; _local5.PostSolve(); _local3 = 0; while (_local3 < m_bodyCount) { _local4 = m_bodies[_local3]; if (_local4.m_invMass == 0){ } else { _local4.m_R.Set(_local4.m_rotation); _local4.SynchronizeShapes(); _local4.m_force.Set(0, 0); _local4.m_torque = 0; }; _local3++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function UpdateSleep(_arg1:Number):void{ var _local2:int; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; _local4 = Number.MAX_VALUE; _local5 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local6 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local2 = 0; while (_local2 < m_bodyCount) { _local3 = m_bodies[_local2]; if (_local3.m_invMass == 0){ } else { if ((_local3.m_flags & b2Body.e_allowSleepFlag) == 0){ _local3.m_sleepTime = 0; _local4 = 0; }; if (((((((_local3.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local3.m_angularVelocity * _local3.m_angularVelocity) > _local6)))) || ((b2Math.b2Dot(_local3.m_linearVelocity, _local3.m_linearVelocity) > _local5)))){ _local3.m_sleepTime = 0; _local4 = 0; } else { _local3.m_sleepTime = (_local3.m_sleepTime + _arg1); _local4 = b2Math.b2Min(_local4, _local3.m_sleepTime); }; }; _local2++; }; if (_local4 >= b2Settings.b2_timeToSleep){ _local2 = 0; while (_local2 < m_bodyCount) { _local3 = m_bodies[_local2]; _local3.m_flags = (_local3.m_flags | b2Body.e_sleepFlag); _local2++; }; }; } } }//package Box2D.Dynamics
Section 67
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var iterations:int; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 68
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; public class b2World { public var m_filter:b2CollisionFilter; public var m_blockAllocator; public var m_contactList:b2Contact; public var m_broadPhase:b2BroadPhase; public var m_allowSleep:Boolean; public var m_jointCount:int; public var m_bodyCount:int; public var m_listener:b2WorldListener; private var step:b2TimeStep; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_bodyDestroyList:b2Body; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_gravity:b2Vec2; public var m_jointList:b2Joint; public var m_contactManager:b2ContactManager; public static var s_enableWarmStarting:int = 1; public static var s_enablePositionCorrection:int = 1; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ var _local4:b2BodyDef; step = new b2TimeStep(); m_contactManager = new b2ContactManager(); super(); m_listener = null; m_filter = b2CollisionFilter.b2_defaultFilter; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_bodyDestroyList = null; m_allowSleep = _arg3; m_gravity = _arg2; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); _local4 = new b2BodyDef(); m_groundBody = CreateBody(_local4); } public function SetListener(_arg1:b2WorldListener):void{ m_listener = _arg1; } public function DestroyBody(_arg1:b2Body):void{ if ((_arg1.m_flags & b2Body.e_destroyFlag)){ return; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; _arg1.m_flags = (_arg1.m_flags | b2Body.e_destroyFlag); m_bodyCount--; _arg1.m_prev = null; _arg1.m_next = m_bodyDestroyList; m_bodyDestroyList = _arg1; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array; var _local5:int; var _local6:int; _local4 = new Array(); _local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); _local6 = 0; while (_local6 < _local5) { _arg2[_local6] = (_local4[_local6] as b2Shape); _local6++; }; return (_local5); } public function CleanBodyList():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2JointNode; var _local4:b2JointNode; m_contactManager.m_destroyImmediate = true; _local1 = m_bodyDestroyList; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; _local3 = _local2.m_jointList; while (_local3) { _local4 = _local3; _local3 = _local3.next; if (m_listener){ m_listener.NotifyJointDestroyed(_local4.joint); }; DestroyJoint(_local4.joint); }; _local2.Destroy(); }; m_bodyDestroyList = null; m_contactManager.m_destroyImmediate = false; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetContactList():b2Contact{ return (m_contactList); } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Shape; _local2 = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.ResetProxy(m_broadPhase); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local2:Boolean; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:b2Shape; _local2 = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; _local3 = _arg1.m_body1; _local4 = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.ResetProxy(m_broadPhase); _local6 = _local6.m_next; }; }; } public function SetFilter(_arg1:b2CollisionFilter):void{ m_filter = _arg1; } public function CreateBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; _local2 = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2Body; var _local4:b2Body; var _local5:b2Island; var _local6:b2Contact; var _local7:b2Joint; var _local8:int; var _local9:Array; var _local10:int; var _local11:b2Body; var _local12:int; var _local13:int; var _local14:b2ContactNode; var _local15:b2JointNode; var _local16:uint; step.dt = _arg1; step.iterations = _arg2; if (_arg1 > 0){ step.inv_dt = (1 / _arg1); } else { step.inv_dt = 0; }; m_positionIterationCount = 0; m_contactManager.CleanContactList(); CleanBodyList(); m_contactManager.Collide(); _local5 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator); _local3 = m_bodyList; while (_local3 != null) { _local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag)); _local3 = _local3.m_next; }; _local6 = m_contactList; while (_local6 != null) { _local6.m_flags = (_local6.m_flags & ~(b2Contact.e_islandFlag)); _local6 = _local6.m_next; }; _local7 = m_jointList; while (_local7 != null) { _local7.m_islandFlag = false; _local7 = _local7.m_next; }; _local8 = m_bodyCount; _local9 = new Array(m_bodyCount); _local10 = 0; while (_local10 < m_bodyCount) { _local9[_local10] = null; _local10++; }; _local11 = m_bodyList; while (_local11 != null) { if ((_local11.m_flags & (((b2Body.e_staticFlag | b2Body.e_islandFlag) | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { _local5.Clear(); _local12 = 0; var _temp1 = _local12; _local12 = (_local12 + 1); var _local17 = _temp1; _local9[_local17] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); while (_local12 > 0) { --_local12; _local3 = _local9[_local12]; _local5.AddBody(_local3); _local3.m_flags = (_local3.m_flags & ~(b2Body.e_sleepFlag)); if ((_local3.m_flags & b2Body.e_staticFlag)){ } else { _local14 = _local3.m_contactList; while (_local14 != null) { if ((_local14.contact.m_flags & b2Contact.e_islandFlag)){ } else { _local5.AddContact(_local14.contact); _local14.contact.m_flags = (_local14.contact.m_flags | b2Contact.e_islandFlag); _local4 = _local14.other; if ((_local4.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local12; _local12 = (_local12 + 1); var _local18 = _temp2; _local9[_local18] = _local4; _local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag); }; }; _local14 = _local14.next; }; _local15 = _local3.m_jointList; while (_local15 != null) { if (_local15.joint.m_islandFlag == true){ } else { _local5.AddJoint(_local15.joint); _local15.joint.m_islandFlag = true; _local4 = _local15.other; if ((_local4.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local12; _local12 = (_local12 + 1); _local18 = _temp3; _local9[_local18] = _local4; _local4.m_flags = (_local4.m_flags | b2Body.e_islandFlag); }; }; _local15 = _local15.next; }; }; }; _local5.Solve(step, m_gravity); m_positionIterationCount = b2Math.b2Max(m_positionIterationCount, b2Island.m_positionIterationCount); if (m_allowSleep){ _local5.UpdateSleep(_arg1); }; _local13 = 0; while (_local13 < _local5.m_bodyCount) { _local3 = _local5.m_bodies[_local13]; if ((_local3.m_flags & b2Body.e_staticFlag)){ _local3.m_flags = (_local3.m_flags & ~(b2Body.e_islandFlag)); }; if (((_local3.IsFrozen()) && (m_listener))){ _local16 = m_listener.NotifyBoundaryViolated(_local3); if (_local16 == b2WorldListener.b2_destroyBody){ DestroyBody(_local3); _local3 = null; _local5.m_bodies[_local13] = null; }; }; _local13++; }; }; _local11 = _local11.m_next; }; m_broadPhase.Commit(); } } }//package Box2D.Dynamics
Section 69
//b2WorldListener (Box2D.Dynamics.b2WorldListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; public class b2WorldListener { public static var b2_freezeBody:uint = 0; public static var b2_destroyBody:uint = 1; public function NotifyBoundaryViolated(_arg1:b2Body):uint{ return (b2_freezeBody); } public function NotifyJointDestroyed(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 70
//SoundShortcuts (caurina.transitions.properties.SoundShortcuts) package caurina.transitions.properties { import caurina.transitions.*; import flash.media.*; public class SoundShortcuts { public function SoundShortcuts(){ trace("This is an static class and should not be instantiated."); } public static function init():void{ Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set); Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set); } public static function _sound_pan_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:SoundTransform; _local5 = _arg1.soundTransform; _local5.pan = _arg2; _arg1.soundTransform = _local5; } public static function _sound_volume_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{ var _local5:SoundTransform; _local5 = _arg1.soundTransform; _local5.volume = _arg2; _arg1.soundTransform = _local5; } public static function _sound_pan_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.soundTransform.pan); } public static function _sound_volume_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{ return (_arg1.soundTransform.volume); } } }//package caurina.transitions.properties
Section 71
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local2:Object; var _local3:Object; var _local4:int; var _local5:String; _local2 = {}; _local4 = 0; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint; var _local4:uint; _local3 = _arg2.length; _local4 = 0; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local2:uint; var _local3:String; _local2 = 0; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 72
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; _local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; _local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; _local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; _local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 73
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var originalValueComplete:Object; public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var hasModifier:Boolean; public var valueComplete:Number; public var extra:Object; public var valueStart:Number; public var modifierFunction:Function; public var arrayIndex:Number; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1:String; _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj; _local1 = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 74
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var preProcess:Function; public var setValue:Function; public var getValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 75
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 76
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 77
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ var _local4:SpecialPropertyModifier; if (!_inited){ init(); }; _local4 = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ var _local6:SpecialProperty; if (!_inited){ init(); }; _local6 = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; _local5 = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local6 = (isNaN(_local5.time)) ? 0 : _local5.time; _local7 = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local3:TweenListObj; var _local4:TweenListObj; var _local5:uint; var _local6:String; var _local7:Boolean; _local3 = _tweenList[_arg1]; _local4 = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; var _local3:Number; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; _local3 = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ var _local2:Boolean; updateTime(); updateFrame(); _local2 = false; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var isOver:Boolean; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var cTime:Number; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; isOver = false; cTime = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local7:Object; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Object; var _local12:Object; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; _local7 = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local8 = (isNaN(_local7.time)) ? 0 : _local7.time; _local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay; _local10 = new Array(); _local11 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; _local12 = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local4:Boolean; var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; _local4 = false; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; var _local4:Array; if (!Boolean(_tweenList)){ return ([]); }; _local4 = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; var _local3:Number; if (!Boolean(_tweenList)){ return (0); }; _local3 = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removed:Boolean; var removedLocally:Boolean; var i:uint; var tl:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; removed = false; tl = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ var _local4:SpecialPropertySplitter; if (!_inited){ init(); }; _local4 = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 78
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var onUpdate:Function; public var useFrames:Boolean; public var hasStarted:Boolean; public var onOverwriteParams:Array; public var timeStart:Number; public var count:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var transition:Function; public var timePaused:Number; public var onCompleteParams:Array; public var timesCalled:Number; public var isCaller:Boolean; public var onError:Function; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local2:TweenListObj; var _local3:String; _local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local1:String; var _local2:Boolean; var _local3:String; _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); _local2 = true; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local2:Object; var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 79
//Linear (fl.motion.easing.Linear) package fl.motion.easing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.motion.easing
Section 80
//Sine (fl.motion.easing.Sine) package fl.motion.easing { public class Sine { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } } }//package fl.motion.easing
Section 81
//TweenLite (gs.TweenLite) package gs { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.media.*; public class TweenLite { public var delay:Number; protected var _initted:Boolean; protected var _subTweens:Array; public var startTime:uint; public var target:Object; public var duration:Number; protected var _hst:Boolean; protected var _active:Boolean; public var vars:Object; public var tweens:Object; public var initTime:uint; private static var _timer:Timer = new Timer(2000); private static var _classInitted:Boolean; public static var defaultEase:Function = TweenLite.easeOut; public static var version:Number = 6.11; private static var _sprite:Sprite = new Sprite(); protected static var _all:Dictionary = new Dictionary(); public static var killDelayedCallsTo:Function = killTweensOf; protected static var _curTime:uint; private static var _listening:Boolean; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ if (_arg1 == null){ return; }; if (((((!((_arg3.overwrite == false))) && (!((_arg1 == null))))) || ((_all[_arg1] == undefined)))){ delete _all[_arg1]; _all[_arg1] = new Dictionary(); }; _all[_arg1][this] = this; this.vars = _arg3; this.duration = ((_arg2) || (0.001)); this.delay = ((_arg3.delay) || (0)); this.target = _arg1; if (!(this.vars.ease is Function)){ this.vars.ease = defaultEase; }; if (this.vars.easeParams != null){ this.vars.proxiedEase = this.vars.ease; this.vars.ease = easeProxy; }; if (!isNaN(Number(this.vars.autoAlpha))){ this.vars.alpha = Number(this.vars.autoAlpha); }; this.tweens = {}; _subTweens = []; _hst = (_initted = false); _active = (((_arg2 == 0)) && ((this.delay == 0))); if (!_classInitted){ _curTime = getTimer(); _sprite.addEventListener(Event.ENTER_FRAME, executeAll); _classInitted = true; }; this.initTime = _curTime; if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (_active))){ initTweenVals(); this.startTime = _curTime; if (_active){ render((this.startTime + 1)); } else { render(this.startTime); }; }; if (((!(_listening)) && (!(_active)))){ _timer.addEventListener("timer", killGarbage); _timer.start(); _listening = true; }; } protected function addSubTween(_arg1:Function, _arg2:Object, _arg3:Object, _arg4:Object=null):void{ var _local5:String; _subTweens.push({proxy:_arg1, target:_arg2, info:_arg4}); for (_local5 in _arg3) { if (_arg2.hasOwnProperty(_local5)){ if (typeof(_arg3[_local5]) == "number"){ this.tweens[((("st" + _subTweens.length) + "_") + _local5)] = {o:_arg2, p:_local5, s:_arg2[_local5], c:(_arg3[_local5] - _arg2[_local5])}; } else { this.tweens[((("st" + _subTweens.length) + "_") + _local5)] = {o:_arg2, p:_local5, s:_arg2[_local5], c:Number(_arg3[_local5])}; }; }; }; _hst = true; } public function initTweenVals(_arg1:Boolean=false, _arg2:String=""):void{ var _local3:Boolean; var _local4:String; var _local5:Array; var _local6:int; var _local7:ColorTransform; var _local8:ColorTransform; var _local9:Object; _local3 = (this.target is DisplayObject); if ((this.target is Array)){ _local5 = ((this.vars.endArray) || ([])); _local6 = 0; while (_local6 < _local5.length) { if (((!((this.target[_local6] == _local5[_local6]))) && (!((this.target[_local6] == undefined))))){ this.tweens[_local6.toString()] = {o:this.target, p:_local6.toString(), s:this.target[_local6], c:(_local5[_local6] - this.target[_local6])}; }; _local6++; }; } else { for (_local4 in this.vars) { if ((((((((((((((((((((((((((((((((((_local4 == "ease")) || ((_local4 == "delay")))) || ((_local4 == "overwrite")))) || ((_local4 == "onComplete")))) || ((_local4 == "onCompleteParams")))) || ((_local4 == "onCompleteScope")))) || ((_local4 == "runBackwards")))) || ((_local4 == "onUpdate")))) || ((_local4 == "onUpdateParams")))) || ((_local4 == "onUpdateScope")))) || ((_local4 == "autoAlpha")))) || ((_local4 == "onStart")))) || ((_local4 == "onStartParams")))) || ((_local4 == "onStartScope")))) || ((_local4 == "renderOnStart")))) || ((_local4 == "easeParams")))) || (((_arg1) && (!((_arg2.indexOf(((" " + _local4) + " ")) == -1))))))){ } else { if ((((_local4 == "tint")) && (_local3))){ _local7 = this.target.transform.colorTransform; _local8 = new ColorTransform(); if (this.vars.alpha != undefined){ _local8.alphaMultiplier = this.vars.alpha; delete this.vars.alpha; delete this.tweens.alpha; } else { _local8.alphaMultiplier = this.target.alpha; }; if (((((!((this.vars[_local4] == null))) && (!((this.vars[_local4] == ""))))) || ((this.vars[_local4] == 0)))){ _local8.color = this.vars[_local4]; }; addSubTween(tintProxy, {progress:0}, {progress:1}, {target:this.target, color:_local7, endColor:_local8}); } else { if ((((_local4 == "frame")) && (_local3))){ addSubTween(frameProxy, {frame:this.target.currentFrame}, {frame:this.vars[_local4]}, {target:this.target}); } else { if ((((_local4 == "volume")) && (((_local3) || ((this.target is SoundChannel)))))){ addSubTween(volumeProxy, this.target.soundTransform, {volume:this.vars[_local4]}, {target:this.target}); } else { if (this.target.hasOwnProperty(_local4)){ if (typeof(this.vars[_local4]) == "number"){ this.tweens[_local4] = {o:this.target, p:_local4, s:this.target[_local4], c:(this.vars[_local4] - this.target[_local4])}; } else { this.tweens[_local4] = {o:this.target, p:_local4, s:this.target[_local4], c:Number(this.vars[_local4])}; }; }; }; }; }; }; }; }; if (this.vars.runBackwards == true){ for (_local4 in this.tweens) { _local9 = this.tweens[_local4]; this.tweens[_local4].s = (_local9.s + _local9.c); _local9.c = (_local9.c * -1); }; }; if (typeof(this.vars.autoAlpha) == "number"){ this.target.visible = !((((this.vars.runBackwards == true)) && ((this.target.alpha == 0)))); }; _initted = true; } public function get active():Boolean{ if (_active){ return (true); }; if (((_curTime - this.initTime) / 1000) > this.delay){ _active = true; this.startTime = (this.initTime + (this.delay * 1000)); if (!_initted){ initTweenVals(); } else { if (typeof(this.vars.autoAlpha) == "number"){ this.target.visible = true; }; }; if (this.vars.onStart != null){ this.vars.onStart.apply(this.vars.onStartScope, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; return (true); //unresolved jump }; return (false); } public function render(_arg1:uint):void{ var _local2:Number; var _local3:Number; var _local4:Object; var _local5:String; var _local6:uint; _local2 = ((_arg1 - this.startTime) / 1000); if (_local2 > this.duration){ _local2 = this.duration; }; _local3 = this.vars.ease(_local2, 0, 1, this.duration); for (_local5 in this.tweens) { _local4 = this.tweens[_local5]; _local4.o[_local4.p] = (_local4.s + (_local3 * _local4.c)); }; if (_hst){ _local6 = 0; while (_local6 < _subTweens.length) { _subTweens[_local6].proxy(_subTweens[_local6]); _local6++; }; }; if (this.vars.onUpdate != null){ this.vars.onUpdate.apply(this.vars.onUpdateScope, this.vars.onUpdateParams); }; if (_local2 == this.duration){ complete(true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public function complete(_arg1:Boolean=false):void{ if (!_arg1){ if (!_initted){ initTweenVals(); }; render((this.startTime + (this.duration * 1000))); return; }; if ((((typeof(this.vars.autoAlpha) == "number")) && ((this.target.alpha == 0)))){ this.target.visible = false; }; if (this.vars.onComplete != null){ this.vars.onComplete.apply(this.vars.onCompleteScope, this.vars.onCompleteParams); }; removeTween(this); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function frameProxy(_arg1:Object):void{ _arg1.info.target.gotoAndStop(Math.round(_arg1.target.frame)); } public static function removeTween(_arg1:TweenLite=null):void{ if (((!((_arg1 == null))) && (!((_all[_arg1.target] == undefined))))){ delete _all[_arg1.target][_arg1]; }; } public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{ var _local3:Object; var _local4:*; if (((!((_arg1 == null))) && (!((_all[_arg1] == undefined))))){ if (_arg2){ _local3 = _all[_arg1]; for (_local4 in _local3) { _local3[_local4].complete(false); }; }; delete _all[_arg1]; }; } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4=null):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, onCompleteScope:_arg4, overwrite:false})); } public static function isTweening(_arg1:Object):Boolean{ var _local2:Object; var _local3:Boolean; for each (_local2 in _all[_arg1]) { _local3 = _all[_arg1][_local2]._active; break; }; return (_local3); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ _arg3.runBackwards = true; return (new TweenLite(_arg1, _arg2, _arg3)); } public static function executeAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:uint; var _local4:Object; var _local5:Object; _local2 = _all; _local3 = (_curTime = getTimer()); if (_listening){ for (_local4 in _local2) { for (_local5 in _local2[_local4]) { if (((!((_local2[_local4][_local5] == undefined))) && (_local2[_local4][_local5].active))){ _local2[_local4][_local5].render(_local3); if (_local2[_local4] == undefined){ break; }; }; }; }; }; } public static function volumeProxy(_arg1:Object):void{ _arg1.info.target.soundTransform = _arg1.target; } public static function killGarbage(_arg1:TimerEvent):void{ var _local2:uint; var _local3:Boolean; var _local4:Object; var _local5:Object; var _local6:Object; _local2 = 0; for (_local4 in _all) { _local3 = false; for (_local5 in _all[_local4]) { _local3 = true; break; }; if (!_local3){ delete _all[_local4]; } else { _local2++; }; }; if (_local2 == 0){ _timer.removeEventListener("timer", killGarbage); _timer.stop(); _listening = false; }; } public static function tintProxy(_arg1:Object):void{ var _local2:Number; var _local3:Number; _local2 = _arg1.target.progress; _local3 = (1 - _local2); _arg1.info.target.transform.colorTransform = new ColorTransform(((_arg1.info.color.redMultiplier * _local3) + (_arg1.info.endColor.redMultiplier * _local2)), ((_arg1.info.color.greenMultiplier * _local3) + (_arg1.info.endColor.greenMultiplier * _local2)), ((_arg1.info.color.blueMultiplier * _local3) + (_arg1.info.endColor.blueMultiplier * _local2)), ((_arg1.info.color.alphaMultiplier * _local3) + (_arg1.info.endColor.alphaMultiplier * _local2)), ((_arg1.info.color.redOffset * _local3) + (_arg1.info.endColor.redOffset * _local2)), ((_arg1.info.color.greenOffset * _local3) + (_arg1.info.endColor.greenOffset * _local2)), ((_arg1.info.color.blueOffset * _local3) + (_arg1.info.endColor.blueOffset * _local2)), ((_arg1.info.color.alphaOffset * _local3) + (_arg1.info.endColor.alphaOffset * _local2))); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package gs
Section 82
//Camera3D (org.papervision3d.cameras.Camera3D) package org.papervision3d.cameras { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; public class Camera3D extends CameraObject3D { private var _prevZoom:Number; private var _prevOrthoProjection:Boolean; private var _prevHeight:Number; private var _prevFocus:Number; private var _prevUseProjection:Boolean; private var _focusFix:Matrix3D; private var _prevOrtho:Boolean; private var _prevWidth:Number; private var _projection:Matrix3D; public function Camera3D(_arg1:Number=60, _arg2:Number=10, _arg3:Number=5000, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg2, 40); _prevFocus = 0; _prevZoom = 0; _prevOrtho = false; _prevUseProjection = false; _useCulling = _arg4; _useProjectionMatrix = _arg5; _far = _arg3; _focusFix = Matrix3D.IDENTITY; } override public function set far(_arg1:Number):void{ if (_arg1 > this.focus){ _far = _arg1; this.update(this.viewport); }; } override public function projectVertices(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Matrix3D; var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Vertex3D; var _local25:Vertex3DInstance; var _local26:Number; var _local27:int; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; if (((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))){ return (0); }; _local3 = _arg1.view; _local4 = _arg1.geometry.vertices; _local5 = _local3.n11; _local6 = _local3.n12; _local7 = _local3.n13; _local8 = _local3.n21; _local9 = _local3.n22; _local10 = _local3.n23; _local11 = _local3.n31; _local12 = _local3.n32; _local13 = _local3.n33; _local14 = _local3.n41; _local15 = _local3.n42; _local16 = _local3.n43; _local27 = _local4.length; _local28 = _arg2.camera.focus; _local29 = (_local28 * _arg2.camera.zoom); _local30 = (viewport.width / 2); _local31 = (viewport.height / 2); _local32 = _arg2.camera.far; _local33 = (_local32 - _local28); while ((_local24 = _local4[--_local27])) { _local17 = _local24.x; _local18 = _local24.y; _local19 = _local24.z; _local22 = ((((_local17 * _local11) + (_local18 * _local12)) + (_local19 * _local13)) + _local3.n34); _local25 = _local24.vertex3DInstance; if (_useProjectionMatrix){ _local23 = ((((_local17 * _local14) + (_local18 * _local15)) + (_local19 * _local16)) + _local3.n44); _local22 = (_local22 / _local23); if ((_local25.visible = (((_local22 > 0)) && ((_local22 < 1))))){ _local20 = (((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14) / _local23); _local21 = (((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24) / _local23); _local25.x = (_local20 * _local30); _local25.y = (_local21 * _local31); _local25.z = (_local22 * _local23); }; } else { if ((_local25.visible = ((_local28 + _local22) > 0))){ _local20 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local3.n14); _local21 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local3.n24); _local26 = (_local29 / (_local28 + _local22)); _local25.x = (_local20 * _local26); _local25.y = (_local21 * _local26); _local25.z = _local22; }; }; }; return (0); } override public function transformView(_arg1:Matrix3D=null):void{ if (((((((((((!((ortho == _prevOrtho))) || (!((_prevUseProjection == _useProjectionMatrix))))) || (!((focus == _prevFocus))))) || (!((zoom == _prevZoom))))) || (!((viewport.width == _prevWidth))))) || (!((viewport.height == _prevHeight))))){ update(viewport); }; if (_target){ lookAt(_target); } else { if (_transformDirty){ updateTransform(); }; }; if (_useProjectionMatrix){ super.transformView(); this.eye.calculateMultiply4x4(_projection, this.eye); } else { _focusFix.copy(this.transform); _focusFix.n14 = (_focusFix.n14 + (focus * this.transform.n13)); _focusFix.n24 = (_focusFix.n24 + (focus * this.transform.n23)); _focusFix.n34 = (_focusFix.n34 + (focus * this.transform.n33)); super.transformView(_focusFix); }; if ((culler is FrustumCuller)){ FrustumCuller(culler).transform.copy(this.transform); }; } override public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg4 = ((_arg4) || (_target)); _arg4 = ((_arg4) || (DisplayObject3D.ZERO)); if (_arg3){ _arg1 = (_arg1 * (Math.PI / 180)); _arg2 = (_arg2 * (Math.PI / 180)); }; _local5 = (_arg4.world.n14 - this.x); _local6 = (_arg4.world.n24 - this.y); _local7 = (_arg4.world.n34 - this.z); _local8 = Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7))); _local9 = (Math.cos(_arg2) * Math.sin(_arg1)); _local10 = (Math.sin(_arg2) * Math.sin(_arg1)); _local11 = Math.cos(_arg1); this.x = (_arg4.world.n14 + (_local9 * _local8)); this.y = (_arg4.world.n24 + (_local11 * _local8)); this.z = (_arg4.world.n34 + (_local10 * _local8)); this.lookAt(_arg4); } override public function set near(_arg1:Number):void{ if (_arg1 > 0){ this.focus = _arg1; this.update(this.viewport); }; } public function update(_arg1:Rectangle):void{ if (!_arg1){ throw (new Error(("Camera3D#update: Invalid viewport rectangle! " + _arg1))); }; this.viewport = _arg1; _prevFocus = this.focus; _prevZoom = this.zoom; _prevWidth = this.viewport.width; _prevHeight = this.viewport.height; if (_prevOrtho != this.ortho){ if (this.ortho){ _prevOrthoProjection = this.useProjectionMatrix; this.useProjectionMatrix = true; } else { this.useProjectionMatrix = _prevOrthoProjection; }; } else { if (_prevUseProjection != _useProjectionMatrix){ this.useProjectionMatrix = this._useProjectionMatrix; }; }; _prevOrtho = this.ortho; _prevUseProjection = _useProjectionMatrix; this.useCulling = _useCulling; } override public function set orthoScale(_arg1:Number):void{ super.orthoScale = _arg1; this.useProjectionMatrix = this.useProjectionMatrix; _prevOrtho = !(this.ortho); this.update(this.viewport); } override public function set useProjectionMatrix(_arg1:Boolean):void{ var _local2:Number; var _local3:Number; if (_arg1){ if (this.ortho){ _local2 = (viewport.width / 2); _local3 = (viewport.height / 2); _projection = createOrthoMatrix(-(_local2), _local2, -(_local3), _local3, -(_far), _far); _projection = Matrix3D.multiply(_orthoScaleMatrix, _projection); } else { _projection = createPerspectiveMatrix(fov, (viewport.width / viewport.height), this.focus, this.far); }; } else { if (this.ortho){ _arg1 = true; }; }; super.useProjectionMatrix = _arg1; } override public function set useCulling(_arg1:Boolean):void{ super.useCulling = _arg1; if (_useCulling){ if (!this.culler){ this.culler = new FrustumCuller(); }; FrustumCuller(this.culler).initialize(this.fov, (this.viewport.width / this.viewport.height), (this.focus / this.zoom), _far); } else { this.culler = null; }; } public static function createPerspectiveMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{ var _local5:Number; var _local6:Number; var _local7:Number; _local5 = ((_arg1 / 2) * (Math.PI / 180)); _local6 = Math.tan(_local5); _local7 = (1 / _local6); return (new Matrix3D([(_local7 / _arg2), 0, 0, 0, 0, _local7, 0, 0, 0, 0, -(((_arg3 + _arg4) / (_arg3 - _arg4))), (((2 * _arg4) * _arg3) / (_arg3 - _arg4)), 0, 0, 1, 0])); } public static function createOrthoMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Matrix3D{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Matrix3D; _local7 = ((_arg2 + _arg1) / (_arg2 - _arg1)); _local8 = ((_arg4 + _arg3) / (_arg4 - _arg3)); _local9 = ((_arg6 + _arg5) / (_arg6 - _arg5)); _local10 = new Matrix3D([(2 / (_arg2 - _arg1)), 0, 0, _local7, 0, (2 / (_arg4 - _arg3)), 0, _local8, 0, 0, (-2 / (_arg6 - _arg5)), _local9, 0, 0, 0, 1]); _local10.calculateMultiply(Matrix3D.scaleMatrix(1, 1, -1), _local10); return (_local10); } } }//package org.papervision3d.cameras
Section 83
//CameraType (org.papervision3d.cameras.CameraType) package org.papervision3d.cameras { public class CameraType { public static var TARGET:String = "Target"; public static var DEBUG:String = "Debug"; public static var FREE:String = "Free"; } }//package org.papervision3d.cameras
Section 84
//DebugCamera3D (org.papervision3d.cameras.DebugCamera3D) package org.papervision3d.cameras { import flash.events.*; import org.papervision3d.view.*; import flash.display.*; import flash.geom.*; import flash.text.*; import flash.ui.*; public class DebugCamera3D extends Camera3D { protected var targetRotationX:Number;// = 0 protected var targetRotationY:Number;// = 0 protected var startRotationY:Number; protected var startPoint:Point; protected var startRotationX:Number; protected var rotationYText:TextField; protected var forwardFactor:Number;// = 0 protected var zText:TextField; protected var rotationXText:TextField; protected var farText:TextField; protected var keyRight:Boolean;// = false protected var keyLeft:Boolean;// = false protected var yText:TextField; protected var keyForward:Boolean;// = false protected var keyBackward:Boolean;// = false protected var nearText:TextField; protected var _inertia:Number;// = 3 protected var _propertiesDisplay:Sprite; protected var sideFactor:Number;// = 0 protected var viewport3D:Viewport3D; protected var fovText:TextField; protected var xText:TextField; protected var rotationZText:TextField; protected var viewportStage:Stage; public function DebugCamera3D(_arg1:Viewport3D, _arg2:Number=90, _arg3:Number=10, _arg4:Number=5000){ _inertia = 3; targetRotationY = 0; targetRotationX = 0; keyRight = false; keyLeft = false; keyForward = false; keyBackward = false; forwardFactor = 0; sideFactor = 0; super(_arg2, _arg3, _arg4, true); this.viewport3D = _arg1; this.viewport = _arg1.sizeRectangle; this.focus = ((this.viewport.height / 2) / Math.tan(((_arg2 / 2) * (Math.PI / 180)))); this.zoom = (this.focus / _arg3); this.focus = _arg3; this.far = _arg4; displayProperties(); checkStageReady(); } protected function onEnterFrameHandler(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (keyForward){ forwardFactor = (forwardFactor + 50); }; if (keyBackward){ forwardFactor = (forwardFactor + -50); }; if (keyLeft){ sideFactor = (sideFactor + -50); }; if (keyRight){ sideFactor = (sideFactor + 50); }; _local2 = (this.rotationX + ((targetRotationX - this.rotationX) / _inertia)); _local3 = (this.rotationY + ((targetRotationY - this.rotationY) / _inertia)); this.rotationX = (Math.round((_local2 * 10)) / 10); this.rotationY = (Math.round((_local3 * 10)) / 10); forwardFactor = (forwardFactor + ((0 - forwardFactor) / _inertia)); sideFactor = (sideFactor + ((0 - sideFactor) / _inertia)); if (forwardFactor > 0){ this.moveForward(forwardFactor); } else { this.moveBackward(-(forwardFactor)); }; if (sideFactor > 0){ this.moveRight(sideFactor); } else { this.moveLeft(-(sideFactor)); }; xText.text = ("x:" + int(x)); yText.text = ("y:" + int(y)); zText.text = ("z:" + int(z)); rotationXText.text = ("rotationX:" + int(_local2)); rotationYText.text = ("rotationY:" + int(_local3)); rotationZText.text = ("rotationZ:" + int(rotationZ)); fovText.text = ("fov:" + Math.round(fov)); nearText.text = ("near:" + Math.round(near)); farText.text = ("far:" + Math.round(far)); } protected function mouseMoveHandler(_arg1:MouseEvent):void{ targetRotationY = (startRotationY - ((startPoint.x - viewportStage.mouseX) / 2)); targetRotationX = (startRotationX + ((startPoint.y - viewportStage.mouseY) / 2)); } protected function mouseDownHandler(_arg1:MouseEvent):void{ viewportStage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); startPoint = new Point(viewportStage.mouseX, viewportStage.mouseY); startRotationY = this.rotationY; startRotationX = this.rotationX; } protected function keyDownHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case "W".charCodeAt(): case Keyboard.UP: keyForward = true; keyBackward = false; break; case "S".charCodeAt(): case Keyboard.DOWN: keyBackward = true; keyForward = false; break; case "A".charCodeAt(): case Keyboard.LEFT: keyLeft = true; keyRight = false; break; case "D".charCodeAt(): case Keyboard.RIGHT: keyRight = true; keyLeft = false; break; case "Q".charCodeAt(): rotationZ--; break; case "E".charCodeAt(): rotationZ++; break; case "F".charCodeAt(): fov--; break; case "R".charCodeAt(): fov++; break; case "G".charCodeAt(): near = (near - 10); break; case "T".charCodeAt(): near = (near + 10); break; case "H".charCodeAt(): far = (far - 10); break; case "Y".charCodeAt(): far = (far + 10); break; }; } private function checkStageReady():void{ if (viewport3D.containerSprite.stage == null){ viewport3D.containerSprite.addEventListener(Event.ADDED_TO_STAGE, onAddedToStageHandler); } else { setupEvents(); }; } public function set propsDisplay(_arg1:Sprite):void{ _propertiesDisplay = _arg1; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case "W".charCodeAt(): case Keyboard.UP: keyForward = false; break; case "S".charCodeAt(): case Keyboard.DOWN: keyBackward = false; break; case "A".charCodeAt(): case Keyboard.LEFT: keyLeft = false; break; case "D".charCodeAt(): case Keyboard.RIGHT: keyRight = false; break; }; } public function get inertia():Number{ return (_inertia); } protected function mouseUpHandler(_arg1:MouseEvent):void{ viewportStage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); } public function get propsDisplay():Sprite{ return (_propertiesDisplay); } protected function onAddedToStageHandler(_arg1:Event):void{ setupEvents(); } public function set inertia(_arg1:Number):void{ _inertia = _arg1; } protected function displayProperties():void{ var _local1:TextFormat; var _local2:Array; var _local3:int; var _local4:Number; _propertiesDisplay = new Sprite(); _propertiesDisplay.graphics.beginFill(0); _propertiesDisplay.graphics.drawRect(0, 0, 100, 100); _propertiesDisplay.graphics.endFill(); _propertiesDisplay.x = 0; _propertiesDisplay.y = 0; _local1 = new TextFormat("_sans", 9); xText = new TextField(); yText = new TextField(); zText = new TextField(); rotationXText = new TextField(); rotationYText = new TextField(); rotationZText = new TextField(); fovText = new TextField(); nearText = new TextField(); farText = new TextField(); _local2 = [xText, yText, zText, rotationXText, rotationYText, rotationZText, fovText, nearText, farText]; _local3 = 10; _local4 = 0; while (_local4 < _local2.length) { _local2[_local4].width = 100; _local2[_local4].selectable = false; _local2[_local4].textColor = 0xFFFF00; _local2[_local4].text = ""; _local2[_local4].defaultTextFormat = _local1; _local2[_local4].y = (_local3 * _local4); _propertiesDisplay.addChild(_local2[_local4]); _local4++; }; viewport3D.addChild(_propertiesDisplay); } protected function setupEvents():void{ viewportStage = viewport3D.containerSprite.stage; viewportStage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); viewportStage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); viewportStage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); viewportStage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); viewportStage.addEventListener(Event.ENTER_FRAME, onEnterFrameHandler); } } }//package org.papervision3d.cameras
Section 85
//DefaultLineCuller (org.papervision3d.core.culling.DefaultLineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultLineCuller implements ILineCuller { public function testLine(_arg1:Line3D):Boolean{ return (((_arg1.v0.vertex3DInstance.visible) && (_arg1.v1.vertex3DInstance.visible))); } } }//package org.papervision3d.core.culling
Section 86
//DefaultParticleCuller (org.papervision3d.core.culling.DefaultParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public class DefaultParticleCuller implements IParticleCuller { public function testParticle(_arg1:Particle):Boolean{ if (_arg1.material.invisible == false){ if (_arg1.vertex3D.vertex3DInstance.visible == true){ return (true); }; }; return (false); } } }//package org.papervision3d.core.culling
Section 87
//DefaultTriangleCuller (org.papervision3d.core.culling.DefaultTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; public class DefaultTriangleCuller implements ITriangleCuller { protected static var y2:Number; protected static var y1:Number; protected static var y0:Number; protected static var x0:Number; protected static var x1:Number; protected static var x2:Number; public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ var _local5:MaterialObject3D; if (((((_arg2.visible) && (_arg3.visible))) && (_arg4.visible))){ _local5 = (_arg1.material) ? _arg1.material : _arg1.instance.material; if (_local5.invisible){ return (false); }; x0 = _arg2.x; y0 = _arg2.y; x1 = _arg3.x; y1 = _arg3.y; x2 = _arg4.x; y2 = _arg4.y; if (_local5.oneSide){ if (_local5.opposite){ if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) > 0){ return (false); }; } else { if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) < 0){ return (false); }; }; }; return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 88
//FrustumCuller (org.papervision3d.core.culling.FrustumCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class FrustumCuller implements IObjectCuller { private var _tang:Number; private var _ratio:Number; private var _near:Number; private var _fov:Number; private var _far:Number; private var _nh:Number; private var _fh:Number; public var transform:Matrix3D; private var _sphereY:Number; private var _nw:Number; private var _sphereX:Number; private var _fw:Number; public static const OUTSIDE:int = -1; public static const INSIDE:int = 1; public static const INTERSECT:int = 0; public function FrustumCuller(){ this.transform = Matrix3D.IDENTITY; this.initialize(); } public function get ratio():Number{ return (_ratio); } public function pointInFrustum(_arg1:Number, _arg2:Number, _arg3:Number):int{ var _local4:Matrix3D; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local4 = this.transform; _local5 = (_arg1 - _local4.n14); _local6 = (_arg2 - _local4.n24); _local7 = (_arg3 - _local4.n34); _local8 = (((_local5 * _local4.n13) + (_local6 * _local4.n23)) + (_local7 * _local4.n33)); if ((((_local8 > _far)) || ((_local8 < _near)))){ return (OUTSIDE); }; _local9 = (((_local5 * _local4.n12) + (_local6 * _local4.n22)) + (_local7 * _local4.n32)); _local10 = (_local8 * _tang); if ((((_local9 > _local10)) || ((_local9 < -(_local10))))){ return (OUTSIDE); }; _local11 = (((_local5 * _local4.n11) + (_local6 * _local4.n21)) + (_local7 * _local4.n31)); _local10 = (_local10 * _ratio); if ((((_local11 > _local10)) || ((_local11 < -(_local10))))){ return (OUTSIDE); }; return (INSIDE); } public function initialize(_arg1:Number=60, _arg2:Number=1.333, _arg3:Number=1, _arg4:Number=5000):void{ var _local5:Number; var _local6:Number; _fov = _arg1; _ratio = _arg2; _near = _arg3; _far = _arg4; _local5 = (((Math.PI / 180) * _fov) * 0.5); _tang = Math.tan(_local5); _nh = (_near * _tang); _nw = (_nh * _ratio); _fh = (_far * _tang); _fw = (_fh * _ratio); _local6 = Math.atan((_tang * _ratio)); _sphereX = (1 / Math.cos(_local6)); _sphereY = (1 / Math.cos(_local5)); } public function get fov():Number{ return (_fov); } public function set ratio(_arg1:Number):void{ this.initialize(_fov, _arg1, _near, _far); } public function get far():Number{ return (_far); } public function set fov(_arg1:Number):void{ this.initialize(_arg1, _ratio, _near, _far); } public function get near():Number{ return (_near); } public function set far(_arg1:Number):void{ this.initialize(_fov, _ratio, _near, _arg1); } public function set near(_arg1:Number):void{ this.initialize(_fov, _ratio, _arg1, _far); } public function sphereInFrustum(_arg1:DisplayObject3D, _arg2:BoundingSphere):int{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Matrix3D; var _local10:Number; var _local11:Number; var _local12:Number; _local3 = _arg2.radius; _local8 = INSIDE; _local9 = this.transform; _local10 = (_arg1.world.n14 - _local9.n14); _local11 = (_arg1.world.n24 - _local9.n24); _local12 = (_arg1.world.n34 - _local9.n34); _local7 = (((_local10 * _local9.n13) + (_local11 * _local9.n23)) + (_local12 * _local9.n33)); if ((((_local7 > (_far + _local3))) || ((_local7 < (_near - _local3))))){ return (OUTSIDE); }; if ((((_local7 > (_far - _local3))) || ((_local7 < (_near + _local3))))){ _local8 = INTERSECT; }; _local6 = (((_local10 * _local9.n12) + (_local11 * _local9.n22)) + (_local12 * _local9.n32)); _local4 = (_sphereY * _local3); _local7 = (_local7 * _tang); if ((((_local6 > (_local7 + _local4))) || ((_local6 < (-(_local7) - _local4))))){ return (OUTSIDE); }; if ((((_local6 > (_local7 - _local4))) || ((_local6 < (-(_local7) + _local4))))){ _local8 = INTERSECT; }; _local5 = (((_local10 * _local9.n11) + (_local11 * _local9.n21)) + (_local12 * _local9.n31)); _local7 = (_local7 * _ratio); _local4 = (_sphereX * _local3); if ((((_local5 > (_local7 + _local4))) || ((_local5 < (-(_local7) - _local4))))){ return (OUTSIDE); }; if ((((_local5 > (_local7 - _local4))) || ((_local5 < (-(_local7) + _local4))))){ _local8 = INTERSECT; }; return (_local8); } public function testObject(_arg1:DisplayObject3D):int{ var _local2:int; _local2 = INSIDE; if (((((!(_arg1.geometry)) || (!(_arg1.geometry.vertices)))) || (!(_arg1.geometry.vertices.length)))){ return (_local2); }; switch (_arg1.frustumTestMethod){ case FrustumTestMethod.BOUNDING_SPHERE: _local2 = sphereInFrustum(_arg1, _arg1.geometry.boundingSphere); break; case FrustumTestMethod.BOUNDING_BOX: _local2 = aabbInFrustum(_arg1, _arg1.geometry.aabb); break; case FrustumTestMethod.NO_TESTING: break; default: break; }; return (_local2); } public function aabbInFrustum(_arg1:DisplayObject3D, _arg2:AxisAlignedBoundingBox, _arg3:Boolean=true):int{ var _local4:Vertex3D; var _local5:Number3D; var _local6:int; var _local7:int; var _local8:Array; _local6 = 0; _local7 = 0; _local8 = _arg2.getBoxVertices(); for each (_local4 in _local8) { _local5 = _local4.toNumber3D(); Matrix3D.multiplyVector(_arg1.world, _local5); if (pointInFrustum(_local5.x, _local5.y, _local5.z) == INSIDE){ _local6++; if (_arg3){ return (INSIDE); }; } else { _local7++; }; if (((_local6) && (_local7))){ return (INTERSECT); }; }; if (_local6){ return (((_local6 < 8)) ? INTERSECT : INSIDE); //unresolved jump }; return (OUTSIDE); } } }//package org.papervision3d.core.culling
Section 89
//FrustumTestMethod (org.papervision3d.core.culling.FrustumTestMethod) package org.papervision3d.core.culling { public class FrustumTestMethod { public static const BOUNDING_BOX:int = 1; public static const NO_TESTING:int = -1; public static const BOUNDING_SPHERE:int = 0; } }//package org.papervision3d.core.culling
Section 90
//ILineCuller (org.papervision3d.core.culling.ILineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ILineCuller { function testLine(_arg1:Line3D):Boolean; } }//package org.papervision3d.core.culling
Section 91
//IObjectCuller (org.papervision3d.core.culling.IObjectCuller) package org.papervision3d.core.culling { import org.papervision3d.objects.*; public interface IObjectCuller { function testObject(_arg1:DisplayObject3D):int; } }//package org.papervision3d.core.culling
Section 92
//IParticleCuller (org.papervision3d.core.culling.IParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface IParticleCuller { function testParticle(_arg1:Particle):Boolean; } }//package org.papervision3d.core.culling
Section 93
//ITriangleCuller (org.papervision3d.core.culling.ITriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; public interface ITriangleCuller { function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean; } }//package org.papervision3d.core.culling
Section 94
//RectangleLineCuller (org.papervision3d.core.culling.RectangleLineCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleLineCuller implements ILineCuller { private var rectIntersection:Rectangle; private var lineBoundsRect:Rectangle; private var cullingRectangle:Rectangle; public function RectangleLineCuller(_arg1:Rectangle=null):void{ if (_arg1){ this.cullingRectangle = _arg1; }; lineBoundsRect = new Rectangle(); rectIntersection = new Rectangle(); } public function testLine(_arg1:Line3D):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; if (((!(_arg1.v0.vertex3DInstance.visible)) || (!(_arg1.v1.vertex3DInstance.visible)))){ return (false); }; _local2 = _arg1.v0.vertex3DInstance.x; _local3 = _arg1.v0.vertex3DInstance.y; _local4 = _arg1.v1.vertex3DInstance.x; _local5 = _arg1.v1.vertex3DInstance.y; lineBoundsRect.width = Math.abs((_local4 - _local2)); lineBoundsRect.height = Math.abs((_local5 - _local3)); if (_local2 < _local4){ lineBoundsRect.x = _local2; } else { lineBoundsRect.x = _local4; }; if (_local3 < _local5){ lineBoundsRect.y = _local3; } else { lineBoundsRect.y = _local5; }; if (cullingRectangle.containsRect(lineBoundsRect)){ return (true); }; if (!FastRectangleTools.intersects(lineBoundsRect, cullingRectangle)){ return (false); }; rectIntersection = FastRectangleTools.intersection(lineBoundsRect, cullingRectangle); _local6 = ((_local5 - _local3) / (_local4 - _local2)); _local7 = (_local3 - (_local6 * _local2)); _local8 = ((cullingRectangle.top - _local7) / _local6); if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){ return (true); }; _local8 = ((cullingRectangle.bottom - _local7) / _local6); if ((((_local8 > rectIntersection.left)) && ((_local8 < rectIntersection.right)))){ return (true); }; _local9 = ((_local6 * cullingRectangle.left) + _local7); if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){ return (true); }; _local9 = ((_local6 * cullingRectangle.right) + _local7); if ((((_local9 > rectIntersection.top)) && ((_local9 < rectIntersection.bottom)))){ return (true); }; return (false); } } }//package org.papervision3d.core.culling
Section 95
//RectangleParticleCuller (org.papervision3d.core.culling.RectangleParticleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleParticleCuller implements IParticleCuller { public var cullingRectangle:Rectangle; private static var vInstance:Vertex3DInstance; private static var testPoint:Point; public function RectangleParticleCuller(_arg1:Rectangle=null){ this.cullingRectangle = _arg1; testPoint = new Point(); } public function testParticle(_arg1:Particle):Boolean{ vInstance = _arg1.vertex3D.vertex3DInstance; if (_arg1.material.invisible == false){ if (vInstance.visible){ if (FastRectangleTools.intersects(_arg1.renderRect, cullingRectangle)){ return (true); }; }; }; return (false); } } }//package org.papervision3d.core.culling
Section 96
//RectangleTriangleCuller (org.papervision3d.core.culling.RectangleTriangleCuller) package org.papervision3d.core.culling { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.core.math.util.*; public class RectangleTriangleCuller extends DefaultTriangleCuller implements ITriangleCuller { public var cullingRectangle:Rectangle; private static const DEFAULT_RECT_X:Number = -((DEFAULT_RECT_W / 2)); private static const DEFAULT_RECT_W:Number = 640; private static const DEFAULT_RECT_H:Number = 480; private static const DEFAULT_RECT_Y:Number = -((DEFAULT_RECT_H / 2)); private static var hitRect:Rectangle = new Rectangle(); public function RectangleTriangleCuller(_arg1:Rectangle=null):void{ cullingRectangle = new Rectangle(DEFAULT_RECT_X, DEFAULT_RECT_Y, DEFAULT_RECT_W, DEFAULT_RECT_H); super(); if (_arg1){ this.cullingRectangle = _arg1; }; } override public function testFace(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ if (super.testFace(_arg1, _arg2, _arg3, _arg4)){ hitRect.x = Math.min(_arg4.x, Math.min(_arg3.x, _arg2.x)); hitRect.width = (Math.max(_arg4.x, Math.max(_arg3.x, _arg2.x)) + Math.abs(hitRect.x)); hitRect.y = Math.min(_arg4.y, Math.min(_arg3.y, _arg2.y)); hitRect.height = (Math.max(_arg4.y, Math.max(_arg3.y, _arg2.y)) + Math.abs(hitRect.y)); return (FastRectangleTools.intersects(cullingRectangle, hitRect)); }; return (false); } } }//package org.papervision3d.core.culling
Section 97
//ViewportObjectFilter (org.papervision3d.core.culling.ViewportObjectFilter) package org.papervision3d.core.culling { import org.papervision3d.objects.*; import flash.utils.*; public class ViewportObjectFilter implements IObjectCuller { protected var _mode:int; protected var objects:Dictionary; public function ViewportObjectFilter(_arg1:int):void{ this.mode = _arg1; init(); } public function addObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function removeObject(_arg1:DisplayObject3D):void{ delete objects[_arg1]; } public function set mode(_arg1:int):void{ _mode = _arg1; } public function get mode():int{ return (_mode); } private function init():void{ objects = new Dictionary(true); } public function testObject(_arg1:DisplayObject3D):int{ if (objects[_arg1]){ if (_mode == ViewportObjectFilterMode.INCLUSIVE){ return (1); }; if (_mode == ViewportObjectFilterMode.EXCLUSIVE){ return (0); }; } else { if (_mode == ViewportObjectFilterMode.INCLUSIVE){ return (0); }; if (_mode == ViewportObjectFilterMode.EXCLUSIVE){ return (1); }; }; return (0); } public function destroy():void{ objects = null; } } }//package org.papervision3d.core.culling
Section 98
//ViewportObjectFilterMode (org.papervision3d.core.culling.ViewportObjectFilterMode) package org.papervision3d.core.culling { public class ViewportObjectFilterMode { public static const INCLUSIVE:int = 0; public static const EXCLUSIVE:int = 1; } }//package org.papervision3d.core.culling
Section 99
//UserData (org.papervision3d.core.data.UserData) package org.papervision3d.core.data { public class UserData { public var data; public function UserData(_arg1=null){ this.data = _arg1; } } }//package org.papervision3d.core.data
Section 100
//AbstractRenderable (org.papervision3d.core.geom.renderables.AbstractRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.objects.*; import org.papervision3d.core.data.*; public class AbstractRenderable implements IRenderable { public var _userData:UserData; public var instance:DisplayObject3D; public function getRenderListItem():IRenderListItem{ return (null); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function get userData():UserData{ return (_userData); } } }//package org.papervision3d.core.geom.renderables
Section 101
//IRenderable (org.papervision3d.core.geom.renderables.IRenderable) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; public interface IRenderable { function getRenderListItem():IRenderListItem; } }//package org.papervision3d.core.geom.renderables
Section 102
//Line3D (org.papervision3d.core.geom.renderables.Line3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.core.geom.*; import org.papervision3d.materials.special.*; public class Line3D extends AbstractRenderable implements IRenderable { public var size:Number; public var cV:Vertex3D; public var renderCommand:RenderLine; public var material:LineMaterial; public var v0:Vertex3D; public var v1:Vertex3D; public function Line3D(_arg1:Lines3D, _arg2:LineMaterial, _arg3:Number, _arg4:Vertex3D, _arg5:Vertex3D, _arg6:Vertex3D=null){ this.size = _arg3; this.material = _arg2; this.v0 = _arg4; this.v1 = _arg5; this.cV = _arg5; this.instance = _arg1; this.renderCommand = new RenderLine(this); } public function addControlVertex(_arg1:Number, _arg2:Number, _arg3:Number):void{ cV = new Vertex3D(_arg1, _arg2, _arg3); if (instance.geometry.vertices.indexOf(cV) == -1){ instance.geometry.vertices.push(cV); }; } override public function getRenderListItem():IRenderListItem{ return (this.renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 103
//Particle (org.papervision3d.core.geom.renderables.Particle) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class Particle extends AbstractRenderable implements IRenderable { public var size:Number; public var renderScale:Number; public var vertex3D:Vertex3D; public var renderRect:Rectangle; public var renderCommand:RenderParticle; public var material:ParticleMaterial; public function Particle(_arg1:ParticleMaterial, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ this.material = _arg1; this.size = _arg2; this.renderCommand = new RenderParticle(this); this.renderRect = new Rectangle(); vertex3D = new Vertex3D(_arg3, _arg4, _arg5); } public function get y():Number{ return (vertex3D.y); } public function updateRenderRect():void{ material.updateRenderRect(this); } public function set z(_arg1:Number):void{ vertex3D.z = _arg1; } public function set x(_arg1:Number):void{ vertex3D.x = _arg1; } public function set y(_arg1:Number):void{ vertex3D.y = _arg1; } public function get x():Number{ return (vertex3D.x); } public function get z():Number{ return (vertex3D.z); } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 104
//Triangle3D (org.papervision3d.core.geom.renderables.Triangle3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class Triangle3D extends AbstractRenderable implements IRenderable { public var vertices:Array; public var v1:Vertex3D; public var face3DInstance:Triangle3DInstance; public var _uvArray:Array; public var visible:Boolean; public var id:Number; public var material:MaterialObject3D; public var renderCommand:RenderTriangle; public var screenZ:Number; public var uv0:NumberUV; public var uv1:NumberUV; public var uv2:NumberUV; public var faceNormal:Number3D; public var _materialName:String; public var v0:Vertex3D; public var v2:Vertex3D; private static var _totalFaces:Number = 0; public function Triangle3D(_arg1:DisplayObject3D, _arg2:Array, _arg3:MaterialObject3D=null, _arg4:Array=null){ this.instance = _arg1; this.renderCommand = new RenderTriangle(this); face3DInstance = new Triangle3DInstance(this, _arg1); faceNormal = new Number3D(); if (((_arg2) && ((_arg2.length == 3)))){ this.vertices = _arg2; v0 = _arg2[0]; v1 = _arg2[1]; v2 = _arg2[2]; createNormal(); } else { _arg2 = new Array(); v0 = (_arg2[0] = new Vertex3D()); v1 = (_arg2[1] = new Vertex3D()); v2 = (_arg2[2] = new Vertex3D()); }; this.material = _arg3; this.uv = _arg4; this.id = _totalFaces++; } public function set uv(_arg1:Array):void{ if (((_arg1) && ((_arg1.length == 3)))){ uv0 = NumberUV(_arg1[0]); uv1 = NumberUV(_arg1[1]); uv2 = NumberUV(_arg1[2]); }; _uvArray = _arg1; } public function createNormal():void{ var _local1:Number3D; var _local2:Number3D; var _local3:Number3D; _local1 = v0.getPosition(); _local2 = v1.getPosition(); _local3 = v2.getPosition(); _local2.minusEq(_local1); _local3.minusEq(_local1); faceNormal = Number3D.cross(_local2, _local3, faceNormal); faceNormal.normalize(); } public function get uv():Array{ return (_uvArray); } public function updateVertices():void{ v0 = vertices[0]; v1 = vertices[1]; v2 = vertices[2]; } override public function getRenderListItem():IRenderListItem{ return (renderCommand); } } }//package org.papervision3d.core.geom.renderables
Section 105
//Triangle3DInstance (org.papervision3d.core.geom.renderables.Triangle3DInstance) package org.papervision3d.core.geom.renderables { import flash.display.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class Triangle3DInstance { public var container:Sprite; public var faceNormal:Number3D; public var screenZ:Number; public var visible:Boolean;// = false public var instance:DisplayObject3D; public function Triangle3DInstance(_arg1:Triangle3D, _arg2:DisplayObject3D){ visible = false; super(); this.instance = _arg2; faceNormal = new Number3D(); } } }//package org.papervision3d.core.geom.renderables
Section 106
//Vertex3D (org.papervision3d.core.geom.renderables.Vertex3D) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.render.command.*; import org.papervision3d.core.math.*; import flash.utils.*; public class Vertex3D extends AbstractRenderable implements IRenderable { public var vertex3DInstance:Vertex3DInstance; public var extra:Object; public var normal:Number3D; protected var position:Number3D; public var connectedFaces:Dictionary; public var x:Number; public var y:Number; public var z:Number; public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ position = new Number3D(); super(); this.x = (position.x = _arg1); this.y = (position.y = _arg2); this.z = (position.z = _arg3); this.vertex3DInstance = new Vertex3DInstance(); this.normal = new Number3D(); this.connectedFaces = new Dictionary(); } public function clone():Vertex3D{ var _local1:Vertex3D; _local1 = new Vertex3D(x, y, z); _local1.extra = extra; _local1.vertex3DInstance = vertex3DInstance.clone(); _local1.normal = normal.clone(); return (_local1); } public function getPosition():Number3D{ position.x = x; position.y = y; position.z = z; return (position); } public function toNumber3D():Number3D{ return (new Number3D(x, y, z)); } public function calculateNormal():void{ var _local1:Triangle3D; var _local2:Number; var _local3:Number3D; _local2 = 0; normal.reset(); for each (_local1 in connectedFaces) { if (_local1.faceNormal){ _local2++; normal.plusEq(_local1.faceNormal); }; }; _local3 = getPosition(); _local3.x = (_local3.x / _local2); _local3.y = (_local3.y / _local2); _local3.z = (_local3.z / _local2); _local3.normalize(); normal.plusEq(_local3); normal.normalize(); } override public function getRenderListItem():IRenderListItem{ return (null); } } }//package org.papervision3d.core.geom.renderables
Section 107
//Vertex3DInstance (org.papervision3d.core.geom.renderables.Vertex3DInstance) package org.papervision3d.core.geom.renderables { import org.papervision3d.core.math.*; public class Vertex3DInstance { public var visible:Boolean; public var normal:Number3D; public var extra:Object; public var x:Number; public var y:Number; public var z:Number; public function Vertex3DInstance(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; this.normal = new Number3D(); } public function clone():Vertex3DInstance{ var _local1:Vertex3DInstance; _local1 = new Vertex3DInstance(x, y, z); _local1.visible = visible; _local1.extra = extra; return (_local1); } public static function cross(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.y) - (_arg2.x * _arg1.y))); } public static function dot(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subTo(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance):void{ _arg3.x = (_arg2.x - _arg1.x); _arg3.y = (_arg2.y - _arg1.y); } public static function sub(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance):Vertex3DInstance{ return (new Vertex3DInstance((_arg2.x - _arg1.x), (_arg2.y - _arg1.y))); } } }//package org.papervision3d.core.geom.renderables
Section 108
//Lines3D (org.papervision3d.core.geom.Lines3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import org.papervision3d.materials.special.*; import org.papervision3d.core.render.draw.*; public class Lines3D extends Vertices3D { public var lines:Array; private var _material:ILineDrawer; public function Lines3D(_arg1:LineMaterial, _arg2:String=null){ super(null, _arg2); this.material = _arg1; init(); } private function init():void{ this.lines = new Array(); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Line3D; var _local4:Number; super.project(_arg1, _arg2); for each (_local3 in lines) { if (_arg2.viewPort.lineCuller.testLine(_local3)){ _local3.renderCommand.renderer = _local3.material; _local4 = (_local4 + (_local3.renderCommand.screenDepth = ((_local3.v0.vertex3DInstance.z + _local3.v1.vertex3DInstance.z) / 2))); _arg2.renderer.addToRenderList(_local3.renderCommand); }; }; return ((_local4 / (lines.length + 1))); } public function addLine(_arg1:Line3D):void{ lines.push(_arg1); _arg1.instance = this; if (geometry.vertices.indexOf(_arg1.v0) == -1){ geometry.vertices.push(_arg1.v0); }; if (geometry.vertices.indexOf(_arg1.v1) == -1){ geometry.vertices.push(_arg1.v1); }; if (_arg1.cV){ if (geometry.vertices.indexOf(_arg1.cV) == -1){ geometry.vertices.push(_arg1.cV); }; }; } public function addNewSegmentedLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Line3D; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Number; _local9 = ((_arg6 - _arg3) / _arg2); _local10 = ((_arg7 - _arg4) / _arg2); _local11 = ((_arg8 - _arg5) / _arg2); _local13 = new Vertex3D(_arg3, _arg4, _arg5); _local15 = 0; while (_local15 <= _arg2) { _local14 = new Vertex3D((_arg3 + (_local9 * _local15)), (_arg4 + (_local10 * _local15)), (_arg5 + (_local11 * _local15))); _local12 = new Line3D(this, (material as LineMaterial), _arg1, _local13, _local14); addLine(_local12); _local13 = _local14; _local15++; }; } public function removeAllLines():void{ PaperLogger.warning("Lines3D.removeAllLines not yet implemented"); } public function removeLine(_arg1:Line3D):void{ var _local2:int; _local2 = lines.indexOf(_arg1); if (_local2 > -1){ lines.splice(_local2, 1); } else { PaperLogger.warning("Papervision3D Lines3D.removeLine : WARNING removal of non-existant line attempted. "); }; } public function addNewLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Line3D{ var _local8:Line3D; _local8 = new Line3D(this, (material as LineMaterial), _arg1, new Vertex3D(_arg2, _arg3, _arg4), new Vertex3D(_arg5, _arg6, _arg7)); addLine(_local8); return (_local8); } } }//package org.papervision3d.core.geom
Section 109
//TriangleMesh3D (org.papervision3d.core.geom.TriangleMesh3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.render.command.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; public class TriangleMesh3D extends Vertices3D { public function TriangleMesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null){ super(_arg2, _arg4); this.geometry.faces = ((_arg3) || (new Array())); this.material = ((_arg1) || (MaterialObject3D.DEFAULT)); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Array; var _local4:Number; var _local5:Number; var _local6:ITriangleCuller; var _local7:Vertex3DInstance; var _local8:Vertex3DInstance; var _local9:Vertex3DInstance; var _local10:Triangle3DInstance; var _local11:Triangle3D; var _local12:MaterialObject3D; var _local13:RenderTriangle; super.project(_arg1, _arg2); if (!this.culled){ _local3 = this.geometry.faces; _local4 = 0; _local5 = 0; _local6 = _arg2.triangleCuller; for each (_local11 in _local3) { _local12 = (_local11.material) ? _local11.material : material; _local10 = _local11.face3DInstance; _local7 = _local11.v0.vertex3DInstance; _local8 = _local11.v1.vertex3DInstance; _local9 = _local11.v2.vertex3DInstance; if ((_local10.visible = _local6.testFace(_local11, _local7, _local8, _local9))){ _local4 = (_local4 + (_local10.screenZ = (((_local7.z + _local8.z) + _local9.z) / 3))); _local13 = _local11.renderCommand; _local5++; _local13.renderer = (_local12 as ITriangleDrawer); _local13.screenDepth = _local10.screenZ; _arg2.renderer.addToRenderList(_local13); } else { _arg2.renderStatistics.culledTriangles++; }; }; return ((this.screenZ = (_local4 / _local5))); } else { _arg2.renderStatistics.culledObjects++; }; return (0); } public function mergeVertices():void{ var _local1:Dictionary; var _local2:Array; var _local3:Vertex3D; var _local4:Triangle3D; var _local5:Vertex3D; _local1 = new Dictionary(); _local2 = new Array(); for each (_local3 in this.geometry.vertices) { for each (_local5 in _local1) { if ((((((_local3.x == _local5.x)) && ((_local3.y == _local5.y)))) && ((_local3.z == _local5.z)))){ _local1[_local3] = _local5; break; }; }; if (!_local1[_local3]){ _local1[_local3] = _local3; _local2.push(_local3); }; }; this.geometry.vertices = _local2; for each (_local4 in geometry.faces) { _local4.v0 = _local1[_local4.v0]; _local4.v1 = _local1[_local4.v1]; _local4.v2 = _local1[_local4.v2]; }; } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D; var _local2:TriangleMesh3D; _local1 = super.clone(); _local2 = new TriangleMesh3D(this.material, [], [], _local1.name); if (this.materials){ _local2.materials = this.materials.clone(); }; if (_local1.geometry){ _local2.geometry = _local1.geometry.clone(_local2); }; _local2.copyTransform(this.transform); return (_local2); } override public function set material(_arg1:MaterialObject3D):void{ var _local2:Triangle3D; super.material = _arg1; for each (_local2 in geometry.faces) { _local2.material = _arg1; }; } public function quarterFaces():void{ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:Triangle3D; var _local5:int; var _local6:Vertex3D; var _local7:Vertex3D; var _local8:Vertex3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; var _local12:NumberUV; var _local13:NumberUV; var _local14:NumberUV; var _local15:NumberUV; var _local16:NumberUV; var _local17:NumberUV; var _local18:Triangle3D; var _local19:Triangle3D; var _local20:Triangle3D; var _local21:Triangle3D; _local1 = new Array(); _local2 = new Array(); _local3 = this.geometry.faces; _local5 = _local3.length; while ((_local4 = _local3[--_local5])) { _local6 = _local4.v0; _local7 = _local4.v1; _local8 = _local4.v2; _local9 = new Vertex3D(((_local6.x + _local7.x) / 2), ((_local6.y + _local7.y) / 2), ((_local6.z + _local7.z) / 2)); _local10 = new Vertex3D(((_local7.x + _local8.x) / 2), ((_local7.y + _local8.y) / 2), ((_local7.z + _local8.z) / 2)); _local11 = new Vertex3D(((_local8.x + _local6.x) / 2), ((_local8.y + _local6.y) / 2), ((_local8.z + _local6.z) / 2)); this.geometry.vertices.push(_local9, _local10, _local11); _local12 = _local4.uv[0]; _local13 = _local4.uv[1]; _local14 = _local4.uv[2]; _local15 = new NumberUV(((_local12.u + _local13.u) / 2), ((_local12.v + _local13.v) / 2)); _local16 = new NumberUV(((_local13.u + _local14.u) / 2), ((_local13.v + _local14.v) / 2)); _local17 = new NumberUV(((_local14.u + _local12.u) / 2), ((_local14.v + _local12.v) / 2)); _local18 = new Triangle3D(this, [_local6, _local9, _local11], _local4.material, [_local12, _local15, _local17]); _local19 = new Triangle3D(this, [_local9, _local7, _local10], _local4.material, [_local15, _local13, _local16]); _local20 = new Triangle3D(this, [_local11, _local10, _local8], _local4.material, [_local17, _local16, _local14]); _local21 = new Triangle3D(this, [_local9, _local10, _local11], _local4.material, [_local15, _local16, _local17]); _local2.push(_local18, _local19, _local20, _local21); }; this.geometry.faces = _local2; this.mergeVertices(); this.geometry.ready = true; } public function projectTexture(_arg1:String="x", _arg2:String="y"):void{ var _local3:Array; var _local4:Object; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:MaterialObject3D; var _local10:String; var _local11:Triangle3D; var _local12:Array; var _local13:Vertex3D; var _local14:Vertex3D; var _local15:Vertex3D; var _local16:NumberUV; var _local17:NumberUV; var _local18:NumberUV; _local3 = this.geometry.faces; _local4 = this.boundingBox(); _local5 = _local4.min[_arg1]; _local6 = _local4.size[_arg1]; _local7 = _local4.min[_arg2]; _local8 = _local4.size[_arg2]; _local9 = this.material; for (_local10 in _local3) { _local11 = _local3[Number(_local10)]; _local12 = _local11.vertices; _local13 = _local12[0]; _local14 = _local12[1]; _local15 = _local12[2]; _local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8)); _local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8)); _local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8)); _local11.uv = [_local16, _local17, _local18]; }; } } }//package org.papervision3d.core.geom
Section 110
//Vertices3D (org.papervision3d.core.geom.Vertices3D) package org.papervision3d.core.geom { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import org.papervision3d.core.culling.*; public class Vertices3D extends DisplayObject3D { public function Vertices3D(_arg1:Array, _arg2:String=null){ super(_arg2, new GeometryObject3D()); this.geometry.vertices = ((_arg1) || (new Array())); } public function projectFrustum(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ return (0); } override public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ super.project(_arg1, _arg2); if (this.culled){ return (0); }; if ((_arg2.camera is IObjectCuller)){ return (projectFrustum(_arg1, _arg2)); }; return (_arg2.camera.projectVertices(this, _arg2)); } override public function clone():DisplayObject3D{ var _local1:DisplayObject3D; var _local2:Vertices3D; _local1 = super.clone(); _local2 = new Vertices3D(null, _local1.name); _local2.material = _local1.material; if (_local1.materials){ _local2.materials = _local1.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); }; _local2.copyTransform(this.transform); return (_local2); } public function transformVertices(_arg1:Matrix3D):void{ geometry.transformVertices(_arg1); } public function boundingBox():Object{ var _local1:Array; var _local2:Object; var _local3:Vertex3D; _local1 = this.geometry.vertices; _local2 = new Object(); _local2.min = new Number3D(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE); _local2.max = new Number3D(-(Number.MAX_VALUE), -(Number.MAX_VALUE), -(Number.MAX_VALUE)); _local2.size = new Number3D(); for each (_local3 in _local1) { _local2.min.x = Math.min(_local3.x, _local2.min.x); _local2.min.y = Math.min(_local3.y, _local2.min.y); _local2.min.z = Math.min(_local3.z, _local2.min.z); _local2.max.x = Math.max(_local3.x, _local2.max.x); _local2.max.y = Math.max(_local3.y, _local2.max.y); _local2.max.z = Math.max(_local3.z, _local2.max.z); }; _local2.size.x = (_local2.max.x - _local2.min.x); _local2.size.y = (_local2.max.y - _local2.min.y); _local2.size.z = (_local2.max.z - _local2.min.z); return (_local2); } } }//package org.papervision3d.core.geom
Section 111
//PaperLoggerEvent (org.papervision3d.core.log.event.PaperLoggerEvent) package org.papervision3d.core.log.event { import flash.events.*; import org.papervision3d.core.log.*; public class PaperLoggerEvent extends Event { public var paperLogVO:PaperLogVO; public static const TYPE_LOGEVENT:String = "logEvent"; public function PaperLoggerEvent(_arg1:PaperLogVO){ super(TYPE_LOGEVENT); this.paperLogVO = _arg1; } } }//package org.papervision3d.core.log.event
Section 112
//AbstractPaperLogger (org.papervision3d.core.log.AbstractPaperLogger) package org.papervision3d.core.log { import org.papervision3d.core.log.event.*; public class AbstractPaperLogger implements IPaperLogger { public function registerWithPaperLogger(_arg1:PaperLogger):void{ _arg1.addEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent); } public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } protected function onLogEvent(_arg1:PaperLoggerEvent):void{ var _local2:PaperLogVO; _local2 = _arg1.paperLogVO; switch (_local2.level){ case LogLevel.LOG: log(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.INFO: info(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.ERROR: error(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.DEBUG: debug(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.WARNING: warning(_local2.msg, _local2.object, _local2.arg); break; case LogLevel.FATAL: fatal(_local2.msg, _local2.object, _local2.arg); break; default: log(_local2.msg, _local2.object, _local2.arg); break; }; } public function unregisterFromPaperLogger(_arg1:PaperLogger):void{ _arg1.removeEventListener(PaperLoggerEvent.TYPE_LOGEVENT, onLogEvent); } public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ } } }//package org.papervision3d.core.log
Section 113
//IPaperLogger (org.papervision3d.core.log.IPaperLogger) package org.papervision3d.core.log { public interface IPaperLogger { function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void; } }//package org.papervision3d.core.log
Section 114
//LogLevel (org.papervision3d.core.log.LogLevel) package org.papervision3d.core.log { public class LogLevel { public static const FATAL:int = 5; public static const ERROR:int = 4; public static const LOG:int = 0; public static const INFO:int = 1; public static const DEBUG:int = 2; public static const WARNING:int = 3; } }//package org.papervision3d.core.log
Section 115
//PaperLogger (org.papervision3d.core.log.PaperLogger) package org.papervision3d.core.log { import flash.events.*; import org.papervision3d.core.log.event.*; public class PaperLogger extends EventDispatcher { public var traceLogger:PaperTraceLogger; private static var instance:PaperLogger; public function PaperLogger(){ if (instance){ throw (new Error("Don't call the PaperLogger constructor directly")); }; traceLogger = new PaperTraceLogger(); registerLogger(traceLogger); } public function registerLogger(_arg1:AbstractPaperLogger):void{ _arg1.registerWithPaperLogger(this); } public function warning(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.WARNING, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function log(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.LOG, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function error(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.ERROR, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function info(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.INFO, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public function unregisterLogger(_arg1:AbstractPaperLogger):void{ _arg1.unregisterFromPaperLogger(this); } public function debug(_arg1:String, _arg2:Object=null, ... _args):void{ var _local4:PaperLogVO; var _local5:PaperLoggerEvent; _local4 = new PaperLogVO(LogLevel.DEBUG, _arg1, _arg2, _args); _local5 = new PaperLoggerEvent(_local4); dispatchEvent(_local5); } public static function debug(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().debug(_arg1); } public static function log(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().log(_arg1); } public static function error(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().error(_arg1); } public static function getInstance():PaperLogger{ if (!instance){ instance = new (PaperLogger); }; return (instance); } public static function warning(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().warning(_arg1); } public static function info(_arg1:String, _arg2:Object=null, ... _args):void{ getInstance().info(_arg1); } } }//package org.papervision3d.core.log
Section 116
//PaperLogVO (org.papervision3d.core.log.PaperLogVO) package org.papervision3d.core.log { public class PaperLogVO { public var msg:String; public var level:int; public var arg:Array; public var object:Object; public function PaperLogVO(_arg1:int, _arg2:String, _arg3:Object, _arg4:Array){ this.level = _arg1; this.msg = _arg2; this.object = _arg3; this.arg = _arg4; } } }//package org.papervision3d.core.log
Section 117
//PaperTraceLogger (org.papervision3d.core.log.PaperTraceLogger) package org.papervision3d.core.log { public class PaperTraceLogger extends AbstractPaperLogger implements IPaperLogger { override public function fatal(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("FATAL:", _arg1, _arg3); } override public function error(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("ERROR:", _arg1, _arg3); } override public function debug(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("DEBUG:", _arg1, _arg3); } override public function warning(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("WARNING:", _arg1, _arg3); } override public function log(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("LOG:", _arg1, _arg3); } override public function info(_arg1:String, _arg2:Object=null, _arg3:Array=null):void{ trace("INFO:", _arg1, _arg3); } } }//package org.papervision3d.core.log
Section 118
//TriangleMaterial (org.papervision3d.core.material.TriangleMaterial) package org.papervision3d.core.material { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; public class TriangleMaterial extends MaterialObject3D implements ITriangleDrawer { override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } } }//package org.papervision3d.core.material
Section 119
//FastRectangleTools (org.papervision3d.core.math.util.FastRectangleTools) package org.papervision3d.core.math.util { import flash.geom.*; public class FastRectangleTools { public static function intersection(_arg1:Rectangle, _arg2:Rectangle, _arg3:Rectangle=null):Rectangle{ if (!_arg3){ _arg3 = new Rectangle(); }; if (!intersects(_arg1, _arg2)){ _arg3.x = (_arg3.y = (_arg3.width = (_arg3.height = 0))); return (_arg3); }; _arg3.left = ((_arg1.left)>_arg2.left) ? _arg1.left : _arg2.left; _arg3.right = ((_arg1.right)<_arg2.right) ? _arg1.right : _arg2.right; _arg3.top = ((_arg1.top)>_arg2.top) ? _arg1.top : _arg2.top; _arg3.bottom = ((_arg1.bottom)<_arg2.bottom) ? _arg1.bottom : _arg2.bottom; return (_arg3); } public static function intersects(_arg1:Rectangle, _arg2:Rectangle):Boolean{ if (!(((_arg1.right < _arg2.left)) || ((_arg1.left > _arg2.right)))){ if (!(((_arg1.bottom < _arg2.top)) || ((_arg1.top > _arg2.bottom)))){ return (true); }; }; return (false); } } }//package org.papervision3d.core.math.util
Section 120
//AxisAlignedBoundingBox (org.papervision3d.core.math.AxisAlignedBoundingBox) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class AxisAlignedBoundingBox { public var minX:Number; public var minY:Number; public var minZ:Number; public var maxX:Number; public var maxY:Number; protected var _vertices:Array; public var maxZ:Number; public function AxisAlignedBoundingBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ this.minX = _arg1; this.minY = _arg2; this.minZ = _arg3; this.maxX = _arg4; this.maxY = _arg5; this.maxZ = _arg6; createBoxVertices(); } protected function createBoxVertices():void{ _vertices = new Array(); _vertices.push(new Vertex3D(minX, minY, minZ)); _vertices.push(new Vertex3D(minX, minY, maxZ)); _vertices.push(new Vertex3D(minX, maxY, minZ)); _vertices.push(new Vertex3D(minX, maxY, maxZ)); _vertices.push(new Vertex3D(maxX, minY, minZ)); _vertices.push(new Vertex3D(maxX, minY, maxZ)); _vertices.push(new Vertex3D(maxX, maxY, minZ)); _vertices.push(new Vertex3D(maxX, maxY, maxZ)); } public function getBoxVertices():Array{ return (_vertices); } public function merge(_arg1:AxisAlignedBoundingBox):void{ this.minX = Math.min(this.minX, _arg1.minX); this.minY = Math.min(this.minY, _arg1.minY); this.minZ = Math.min(this.minZ, _arg1.minZ); this.maxX = Math.max(this.maxX, _arg1.maxX); this.maxY = Math.max(this.maxY, _arg1.maxY); this.maxZ = Math.max(this.maxZ, _arg1.maxZ); createBoxVertices(); } public static function createFromVertices(_arg1:Array):AxisAlignedBoundingBox{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Vertex3D; _local2 = Number.MAX_VALUE; _local3 = Number.MAX_VALUE; _local4 = Number.MAX_VALUE; _local5 = -(_local2); _local6 = -(_local3); _local7 = -(_local4); for each (_local8 in _arg1) { _local2 = Math.min(_local2, _local8.x); _local3 = Math.min(_local3, _local8.y); _local4 = Math.min(_local4, _local8.z); _local5 = Math.max(_local5, _local8.x); _local6 = Math.max(_local6, _local8.y); _local7 = Math.max(_local7, _local8.z); }; return (new AxisAlignedBoundingBox(_local2, _local3, _local4, _local5, _local6, _local7)); } } }//package org.papervision3d.core.math
Section 121
//BoundingSphere (org.papervision3d.core.math.BoundingSphere) package org.papervision3d.core.math { import org.papervision3d.core.geom.renderables.*; public class BoundingSphere { public var maxDistance:Number; public var radius:Number; public function BoundingSphere(_arg1:Number){ this.maxDistance = _arg1; this.radius = Math.sqrt(_arg1); } public static function getFromVertices(_arg1:Array):BoundingSphere{ var _local2:Number; var _local3:Number; var _local4:Vertex3D; _local2 = 0; for each (_local4 in _arg1) { _local3 = (((_local4.x * _local4.x) + (_local4.y * _local4.y)) + (_local4.z * _local4.z)); _local2 = ((_local3)>_local2) ? _local3 : _local2; }; return (new BoundingSphere(_local2)); } } }//package org.papervision3d.core.math
Section 122
//Matrix3D (org.papervision3d.core.math.Matrix3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Matrix3D { public var n31:Number; public var n32:Number; public var n11:Number; public var n13:Number; public var n14:Number; public var n33:Number; public var n12:Number; public var n42:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n34:Number; public var n41:Number; public var n43:Number; public var n44:Number; private static var _cos:Function = Math.cos; private static var _sin:Function = Math.sin; private static var temp:Matrix3D = Matrix3D.IDENTITY; private static var n3Di:Number3D = Number3D.ZERO; private static var n3Dj:Number3D = Number3D.ZERO; private static var n3Dk:Number3D = Number3D.ZERO; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Matrix3D(_arg1:Array=null){ reset(_arg1); } public function calculateMultiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); } public function calculateMultiply4x4(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n41; _local10 = _arg2.n41; _local11 = _arg1.n12; _local12 = _arg2.n12; _local13 = _arg1.n22; _local14 = _arg2.n22; _local15 = _arg1.n32; _local16 = _arg2.n32; _local17 = _arg1.n42; _local18 = _arg2.n42; _local19 = _arg1.n13; _local20 = _arg2.n13; _local21 = _arg1.n23; _local22 = _arg2.n23; _local23 = _arg1.n33; _local24 = _arg2.n33; _local25 = _arg1.n43; _local26 = _arg2.n43; _local27 = _arg1.n14; _local28 = _arg2.n14; _local29 = _arg1.n24; _local30 = _arg2.n24; _local31 = _arg1.n34; _local32 = _arg2.n34; _local33 = _arg1.n44; _local34 = _arg2.n44; this.n11 = (((_local3 * _local4) + (_local11 * _local6)) + (_local19 * _local8)); this.n12 = (((_local3 * _local12) + (_local11 * _local14)) + (_local19 * _local16)); this.n13 = (((_local3 * _local20) + (_local11 * _local22)) + (_local19 * _local24)); this.n14 = ((((_local3 * _local28) + (_local11 * _local30)) + (_local19 * _local32)) + _local27); this.n21 = (((_local5 * _local4) + (_local13 * _local6)) + (_local21 * _local8)); this.n22 = (((_local5 * _local12) + (_local13 * _local14)) + (_local21 * _local16)); this.n23 = (((_local5 * _local20) + (_local13 * _local22)) + (_local21 * _local24)); this.n24 = ((((_local5 * _local28) + (_local13 * _local30)) + (_local21 * _local32)) + _local29); this.n31 = (((_local7 * _local4) + (_local15 * _local6)) + (_local23 * _local8)); this.n32 = (((_local7 * _local12) + (_local15 * _local14)) + (_local23 * _local16)); this.n33 = (((_local7 * _local20) + (_local15 * _local22)) + (_local23 * _local24)); this.n34 = ((((_local7 * _local28) + (_local15 * _local30)) + (_local23 * _local32)) + _local31); this.n41 = (((_local9 * _local4) + (_local17 * _local6)) + (_local25 * _local8)); this.n42 = (((_local9 * _local12) + (_local17 * _local14)) + (_local25 * _local16)); this.n43 = (((_local9 * _local20) + (_local17 * _local22)) + (_local25 * _local24)); this.n44 = ((((_local9 * _local28) + (_local17 * _local30)) + (_local25 * _local32)) + _local33); } public function get det():Number{ return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13))); } public function copy(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n14 = _arg1.n14; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n24 = _arg1.n24; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; this.n34 = _arg1.n34; return (this); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ this.n11 = _arg1.n11; this.n12 = _arg1.n12; this.n13 = _arg1.n13; this.n21 = _arg1.n21; this.n22 = _arg1.n22; this.n23 = _arg1.n23; this.n31 = _arg1.n31; this.n32 = _arg1.n32; this.n33 = _arg1.n33; return (this); } public function calculateAdd(_arg1:Matrix3D, _arg2:Matrix3D):void{ this.n11 = (_arg1.n11 + _arg2.n11); this.n12 = (_arg1.n12 + _arg2.n12); this.n13 = (_arg1.n13 + _arg2.n13); this.n14 = (_arg1.n14 + _arg2.n14); this.n21 = (_arg1.n21 + _arg2.n21); this.n22 = (_arg1.n22 + _arg2.n22); this.n23 = (_arg1.n23 + _arg2.n23); this.n24 = (_arg1.n24 + _arg2.n24); this.n31 = (_arg1.n31 + _arg2.n31); this.n32 = (_arg1.n32 + _arg2.n32); this.n33 = (_arg1.n33 + _arg2.n33); this.n34 = (_arg1.n34 + _arg2.n34); } public function calculateMultiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; _local21 = _arg1.n14; _local22 = _arg2.n14; _local23 = _arg1.n24; _local24 = _arg2.n24; _local25 = _arg1.n34; _local26 = _arg2.n34; this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)); this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)); this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)); this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21); this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)); this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)); this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)); this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23); this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)); this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)); this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)); this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25); } public function invert():void{ temp.copy(this); calculateInverse(temp); } public function calculateInverse(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = _arg1.det; if (Math.abs(_local2) > 0.001){ _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n12; _local7 = _arg1.n22; _local8 = _arg1.n32; _local9 = _arg1.n13; _local10 = _arg1.n23; _local11 = _arg1.n33; _local12 = _arg1.n14; _local13 = _arg1.n24; _local14 = _arg1.n34; this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10))); this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9))); this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9))); this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12))))); this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10))); this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9))); this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9))); this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12))))); this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7))); this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6))); this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6))); this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12))))); }; } public function calculateTranspose():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local1 = this.n11; _local2 = this.n21; _local3 = this.n31; _local4 = this.n41; _local5 = this.n12; _local6 = this.n22; _local7 = this.n32; _local8 = this.n42; _local9 = this.n13; _local10 = this.n23; _local11 = this.n33; _local12 = this.n43; _local13 = this.n14; _local14 = this.n24; _local15 = this.n34; _local16 = this.n44; this.n11 = _local1; this.n12 = _local2; this.n13 = _local3; this.n14 = _local4; this.n21 = _local5; this.n22 = _local6; this.n23 = _local7; this.n24 = _local8; this.n31 = _local9; this.n32 = _local10; this.n33 = _local11; this.n34 = _local12; this.n41 = _local13; this.n42 = _local14; this.n43 = _local15; this.n44 = _local16; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((n41 * 1000)) / 1000) + "\t\t") + (int((n42 * 1000)) / 1000)) + "\t\t") + (int((n43 * 1000)) / 1000)) + "\t\t") + (int((n44 * 1000)) / 1000)) + "\n")); return (_local1); } public function reset(_arg1:Array=null):void{ if (((!(_arg1)) || ((_arg1.length < 12)))){ n11 = (n22 = (n33 = (n44 = 1))); n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = (n41 = (n42 = (n43 = 0))))))))))); } else { n11 = _arg1[0]; n12 = _arg1[1]; n13 = _arg1[2]; n14 = _arg1[3]; n21 = _arg1[4]; n22 = _arg1[5]; n23 = _arg1[6]; n24 = _arg1[7]; n31 = _arg1[8]; n32 = _arg1[9]; n33 = _arg1[10]; n34 = _arg1[11]; if (_arg1.length == 16){ n41 = _arg1[12]; n42 = _arg1[13]; n43 = _arg1[14]; n44 = _arg1[15]; } else { n41 = (n42 = (n43 = 0)); n44 = 1; }; }; } public static function rotationMatrixWithReference(_arg1:Number3D, _arg2:Number, _arg3:Number3D):Matrix3D{ var _local4:Matrix3D; _local4 = Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z); Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2)); _local4.calculateMultiply(_local4, Matrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z))); return (_local4); } public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); } public static function multiplyVector4x4(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _local6 = (1 / ((((_local3 * _arg1.n41) + (_local4 * _arg1.n42)) + (_local5 * _arg1.n43)) + _arg1.n44)); _arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14); _arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24); _arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34); _arg2.x = (_arg2.x * _local6); _arg2.y = (_arg2.y * _local6); _arg2.z = (_arg2.z * _local6); } public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateMultiply3x3(_arg1, _arg2); return (_local3); } public static function normalizeQuaternion(_arg1:Object):Object{ var _local2:Number; _local2 = magnitudeQuaternion(_arg1); _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); _arg1.w = (_arg1.w / _local2); return (_arg1); } public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); } public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number; var _local6:Number; var _local7:Object; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); _local7 = new Object(); _local7.x = (_arg1 * _local5); _local7.y = (_arg2 * _local5); _local7.z = (_arg3 * _local5); _local7.w = _local6; return (normalizeQuaternion(_local7)); } public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function magnitudeQuaternion(_arg1:Object):Number{ return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function rotationX(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n22 = _local3; _local2.n23 = -(_local4); _local2.n32 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationY(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function rotationZ(_arg1:Number):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; _local2 = IDENTITY; _local3 = Math.cos(_arg1); _local4 = Math.sin(_arg1); _local2.n11 = _local3; _local2.n12 = -(_local4); _local2.n21 = _local4; _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:Matrix3D):Matrix3D{ return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34])); } public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Matrix3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (!_arg5){ _local6 = IDENTITY; } else { _local6 = _arg5; }; _local7 = Math.cos(_arg4); _local8 = Math.sin(_arg4); _local9 = (1 - _local7); _local10 = ((_arg1 * _arg2) * _local9); _local11 = ((_arg2 * _arg3) * _local9); _local12 = ((_arg1 * _arg3) * _local9); _local13 = (_local8 * _arg3); _local14 = (_local8 * _arg2); _local15 = (_local8 * _arg1); _local6.n11 = (_local7 + ((_arg1 * _arg1) * _local9)); _local6.n12 = (-(_local13) + _local10); _local6.n13 = (_local14 + _local12); _local6.n14 = 0; _local6.n21 = (_local13 + _local10); _local6.n22 = (_local7 + ((_arg2 * _arg2) * _local9)); _local6.n23 = (-(_local15) + _local11); _local6.n24 = 0; _local6.n31 = (-(_local14) + _local12); _local6.n32 = (_local15 + _local11); _local6.n33 = (_local7 + ((_arg3 * _arg3) * _local9)); _local6.n34 = 0; return (_local6); } public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateAdd(_arg1, _arg2); return (_local3); } public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ var _local3:Matrix3D; _local3 = new (Matrix3D); _local3.calculateMultiply(_arg1, _arg2); return (_local3); } public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Quaternion=null):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Quaternion; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); if (!_arg4){ _local13 = new Quaternion(); } else { _local13 = _arg4; }; _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Matrix3D=null):Matrix3D{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix3D; _local6 = (_arg1 * _arg1); _local7 = (_arg1 * _arg2); _local8 = (_arg1 * _arg3); _local9 = (_arg1 * _arg4); _local10 = (_arg2 * _arg2); _local11 = (_arg2 * _arg3); _local12 = (_arg2 * _arg4); _local13 = (_arg3 * _arg3); _local14 = (_arg3 * _arg4); if (!_arg5){ _local15 = IDENTITY; } else { _local15 = _arg5; }; _local15.n11 = (1 - (2 * (_local10 + _local13))); _local15.n12 = (2 * (_local7 - _local14)); _local15.n13 = (2 * (_local8 + _local12)); _local15.n21 = (2 * (_local7 + _local14)); _local15.n22 = (1 - (2 * (_local6 + _local13))); _local15.n23 = (2 * (_local11 - _local9)); _local15.n31 = (2 * (_local8 - _local12)); _local15.n32 = (2 * (_local11 + _local9)); _local15.n33 = (1 - (2 * (_local6 + _local10))); return (_local15); } public static function inverse(_arg1:Matrix3D):Matrix3D{ var _local2:Matrix3D; _local2 = new (Matrix3D); _local2.calculateInverse(_arg1); return (_local2); } public static function euler2matrix(_arg1:Number3D):Matrix3D{ var _local2:Matrix3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; temp.reset(); _local2 = temp; _local2 = temp; _local3 = (_arg1.x * toRADIANS); _local4 = (_arg1.y * toRADIANS); _local5 = (_arg1.z * toRADIANS); _local6 = Math.cos(_local3); _local7 = Math.sin(_local3); _local8 = Math.cos(_local4); _local9 = Math.sin(_local4); _local10 = Math.cos(_local5); _local11 = Math.sin(_local5); _local12 = (_local6 * _local9); _local13 = (_local7 * _local9); _local2.n11 = (_local8 * _local10); _local2.n12 = (-(_local8) * _local11); _local2.n13 = _local9; _local2.n21 = ((_local13 * _local10) + (_local6 * _local11)); _local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10)); _local2.n23 = (-(_local7) * _local8); _local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11)); _local2.n32 = ((_local12 * _local11) + (_local7 * _local10)); _local2.n33 = (_local6 * _local8); return (_local2); } public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{ var _local4:Matrix3D; _local4 = IDENTITY; _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; _arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)); _arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)); _arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)); _arg2.normalize(); } public static function matrix2euler(_arg1:Matrix3D, _arg2:Number3D=null, _arg3:Number3D=null):Number3D{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg2 = ((_arg2) || (new Number3D())); _local4 = (((_arg3) && ((_arg3.x == 1)))) ? 1 : Math.sqrt((((_arg1.n11 * _arg1.n11) + (_arg1.n21 * _arg1.n21)) + (_arg1.n31 * _arg1.n31))); _local5 = (((_arg3) && ((_arg3.y == 1)))) ? 1 : Math.sqrt((((_arg1.n12 * _arg1.n12) + (_arg1.n22 * _arg1.n22)) + (_arg1.n32 * _arg1.n32))); _local6 = (((_arg3) && ((_arg3.z == 1)))) ? 1 : Math.sqrt((((_arg1.n13 * _arg1.n13) + (_arg1.n23 * _arg1.n23)) + (_arg1.n33 * _arg1.n33))); _local7 = (_arg1.n11 / _local4); _local8 = (_arg1.n21 / _local5); _local9 = (_arg1.n31 / _local6); _local10 = (_arg1.n32 / _local6); _local11 = (_arg1.n33 / _local6); _local9 = ((_local9 > 1)) ? 1 : _local9; _local9 = ((_local9 < -1)) ? -1 : _local9; _arg2.y = Math.asin(-(_local9)); _arg2.z = Math.atan2(_local8, _local7); _arg2.x = Math.atan2(_local10, _local11); if (Papervision3D.useDEGREES){ _arg2.x = (_arg2.x * toDEGREES); _arg2.y = (_arg2.y * toDEGREES); _arg2.z = (_arg2.z * toDEGREES); }; return (_arg2); } public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Object; _local3 = _arg1.x; _local4 = _arg1.y; _local5 = _arg1.z; _local6 = _arg1.w; _local7 = _arg2.x; _local8 = _arg2.y; _local9 = _arg2.z; _local10 = _arg2.w; _local11 = new Object(); _local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8)); _local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9)); _local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7)); _local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9)); return (_local11); } public static function get IDENTITY():Matrix3D{ return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1])); } } }//package org.papervision3d.core.math
Section 123
//Number2D (org.papervision3d.core.math.Number2D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number2D { public var x:Number; public var y:Number; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Number2D(_arg1:Number=0, _arg2:Number=0){ this.x = _arg1; this.y = _arg2; } public function divideEq(_arg1:Number):void{ x = (x / _arg1); y = (y / _arg1); } public function copyTo(_arg1:Number2D):void{ _arg1.x = this.x; _arg1.y = this.y; } public function get moduloSquared():Number{ return (((this.x * this.x) + (this.y * this.y))); } public function angle():Number{ if (Papervision3D.useDEGREES){ return ((RADTODEG * Math.atan2(y, x))); }; return (Math.atan2(y, x)); } public function reset(_arg1:Number=0, _arg2:Number=0):void{ this.x = _arg1; this.y = _arg2; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function clone():Number2D{ return (new Number2D(this.x, this.y)); } public function reverse():void{ this.x = -(this.x); this.y = -(this.y); } public function plusEq(_arg1:Number2D):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function rotate(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number2D; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * DEGTORAD); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); _local4 = clone(); this.x = ((_local4.x * _local2) - (_local4.y * _local3)); this.y = ((_local4.x * _local3) + (_local4.y * _local2)); } public function toString():String{ var _local1:Number; var _local2:Number; _local1 = (Math.round((this.x * 1000)) / 1000); _local2 = (Math.round((this.y * 1000)) / 1000); return ((((("[" + _local1) + ", ") + _local2) + "]")); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function normalise():void{ var _local1:Number; _local1 = this.modulo; this.x = (this.x / _local1); this.y = (this.y / _local1); } public function get modulo():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function minusEq(_arg1:Number2D):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function copyFrom(_arg1:Number2D):void{ this.x = _arg1.x; this.y = _arg1.y; } public static function multiplyScalar(_arg1:Number2D, _arg2:Number):Number2D{ return (new Number2D((_arg1.x * _arg2), (_arg1.y * _arg2))); } public static function add(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x = (_arg1.x + _arg2.x)), (_arg1.y + _arg2.y))); } public static function dot(_arg1:Number2D, _arg2:Number2D):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function subtract(_arg1:Number2D, _arg2:Number2D):Number2D{ return (new Number2D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y))); } } }//package org.papervision3d.core.math
Section 124
//Number3D (org.papervision3d.core.math.Number3D) package org.papervision3d.core.math { import org.papervision3d.*; public class Number3D { public var z:Number; public var x:Number; public var y:Number; public static var toDEGREES:Number = 57.2957795130823; private static var temp:Number3D = Number3D.ZERO; public static var toRADIANS:Number = 0.0174532925199433; public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function normalize():void{ var _local1:Number; _local1 = this.modulo; if (((!((_local1 == 0))) && (!((_local1 == 1))))){ this.x = (this.x / _local1); this.y = (this.y / _local1); this.z = (this.z / _local1); }; } public function copyTo(_arg1:Number3D):void{ _arg1.x = x; _arg1.y = y; _arg1.z = z; } public function get moduloSquared():Number{ return ((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ x = _arg1; y = _arg2; z = _arg3; } public function isModuloGreaterThan(_arg1:Number):Boolean{ return ((moduloSquared > (_arg1 * _arg1))); } public function rotateX(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.y = ((temp.y * _local2) - (temp.z * _local3)); this.z = ((temp.y * _local3) + (temp.z * _local2)); } public function rotateY(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) + (temp.z * _local3)); this.z = ((temp.x * -(_local3)) + (temp.z * _local2)); } public function rotateZ(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (Papervision3D.useDEGREES){ _arg1 = (_arg1 * toRADIANS); }; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); temp.copyFrom(this); this.x = ((temp.x * _local2) - (temp.y * _local3)); this.y = ((temp.x * _local3) + (temp.y * _local2)); } public function clone():Number3D{ return (new Number3D(this.x, this.y, this.z)); } public function plusEq(_arg1:Number3D):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function toString():String{ return (((((("x:" + (Math.round((x * 100)) / 100)) + " y:") + (Math.round((y * 100)) / 100)) + " z:") + (Math.round((z * 100)) / 100))); } public function isModuloEqualTo(_arg1:Number):Boolean{ return ((moduloSquared == (_arg1 * _arg1))); } public function multiplyEq(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function get modulo():Number{ return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z)))); } public function isModuloLessThan(_arg1:Number):Boolean{ return ((moduloSquared < (_arg1 * _arg1))); } public function minusEq(_arg1:Number3D):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function copyFrom(_arg1:Number3D):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{ return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D=null):Number3D{ if (!_arg3){ _arg3 = ZERO; }; _arg3.reset(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x))); return (_arg3); } public static function dot(_arg1:Number3D, _arg2:Number3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } public static function get ZERO():Number3D{ return (new Number3D(0, 0, 0)); } } }//package org.papervision3d.core.math
Section 125
//NumberUV (org.papervision3d.core.math.NumberUV) package org.papervision3d.core.math { public class NumberUV { public var u:Number; public var v:Number; public function NumberUV(_arg1:Number=0, _arg2:Number=0){ this.u = _arg1; this.v = _arg2; } public function toString():String{ return (((("u:" + u) + " v:") + v)); } public function clone():NumberUV{ return (new NumberUV(this.u, this.v)); } public static function get ZERO():NumberUV{ return (new NumberUV(0, 0)); } } }//package org.papervision3d.core.math
Section 126
//Quaternion (org.papervision3d.core.math.Quaternion) package org.papervision3d.core.math { public class Quaternion { private var _matrix:Matrix3D; public var w:Number; public var x:Number; public var y:Number; public var z:Number; public static const EPSILON:Number = 1E-6; public static const DEGTORAD:Number = 0.0174532925199433; public static const RADTODEG:Number = 57.2957795130823; public function Quaternion(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=1){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.w = _arg4; _matrix = Matrix3D.IDENTITY; } public function setFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); this.x = ((_local9 * _local11) - (_local10 * _local12)); this.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); this.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); this.w = ((_local10 * _local11) + (_local9 * _local12)); } public function setFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; _local5 = Math.sin((_arg4 / 2)); _local6 = Math.cos((_arg4 / 2)); this.x = (_arg1 * _local5); this.y = (_arg2 * _local5); this.z = (_arg3 * _local5); this.w = _local6; this.normalize(); } public function get matrix():Matrix3D{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local1 = (x * x); _local2 = (x * y); _local3 = (x * z); _local4 = (x * w); _local5 = (y * y); _local6 = (y * z); _local7 = (y * w); _local8 = (z * z); _local9 = (z * w); _matrix.n11 = (1 - (2 * (_local5 + _local8))); _matrix.n12 = (2 * (_local2 - _local9)); _matrix.n13 = (2 * (_local3 + _local7)); _matrix.n21 = (2 * (_local2 + _local9)); _matrix.n22 = (1 - (2 * (_local1 + _local8))); _matrix.n23 = (2 * (_local6 - _local4)); _matrix.n31 = (2 * (_local3 - _local7)); _matrix.n32 = (2 * (_local6 + _local4)); _matrix.n33 = (1 - (2 * (_local1 + _local5))); return (_matrix); } public function calculateMultiply(_arg1:Quaternion, _arg2:Quaternion):void{ this.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); this.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); this.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); this.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); } public function toString():String{ return (((((((("Quaternion: x:" + this.x) + " y:") + this.y) + " z:") + this.z) + " w:") + this.w)); } public function normalize():void{ var _local1:Number; var _local2:Number; _local1 = this.modulo; if (Math.abs(_local1) < EPSILON){ x = (y = (z = 0)); w = 1; } else { _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); z = (z * _local2); w = (w * _local2); }; } public function get modulo():Number{ return (Math.sqrt(((((x * x) + (y * y)) + (z * z)) + (w * w)))); } public function toEuler():Number3D{ var _local1:Number3D; var _local2:Quaternion; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = new Number3D(); _local2 = this; _local3 = ((_local2.x * _local2.y) + (_local2.z * _local2.w)); if (_local3 > 0.499){ _local1.x = (2 * Math.atan2(_local2.x, _local2.w)); _local1.y = (Math.PI / 2); _local1.z = 0; return (_local1); }; if (_local3 < -0.499){ _local1.x = (-2 * Math.atan2(_local2.x, _local2.w)); _local1.y = (-(Math.PI) / 2); _local1.z = 0; return (_local1); }; _local4 = (_local2.x * _local2.x); _local5 = (_local2.y * _local2.y); _local6 = (_local2.z * _local2.z); _local1.x = Math.atan2((((2 * _local2.y) * _local2.w) - ((2 * _local2.x) * _local2.z)), ((1 - (2 * _local5)) - (2 * _local6))); _local1.y = Math.asin((2 * _local3)); _local1.z = Math.atan2((((2 * _local2.x) * _local2.w) - ((2 * _local2.y) * _local2.z)), ((1 - (2 * _local4)) - (2 * _local6))); return (_local1); } public function clone():Quaternion{ return (new Quaternion(this.x, this.y, this.z, this.w)); } public function mult(_arg1:Quaternion):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = this.w; _local3 = this.x; _local4 = this.y; _local5 = this.z; x = ((((_local2 * _arg1.x) + (_local3 * _arg1.w)) + (_local4 * _arg1.z)) - (_local5 * _arg1.y)); y = ((((_local2 * _arg1.y) - (_local3 * _arg1.z)) + (_local4 * _arg1.w)) + (_local5 * _arg1.x)); z = ((((_local2 * _arg1.z) + (_local3 * _arg1.y)) - (_local4 * _arg1.x)) + (_local5 * _arg1.w)); w = ((((_local2 * _arg1.w) - (_local3 * _arg1.x)) - (_local4 * _arg1.y)) - (_local5 * _arg1.z)); } public static function sub(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z), (_arg1.w - _arg2.w))); } public static function add(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ return (new Quaternion((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z), (_arg1.w + _arg2.w))); } public static function createFromEuler(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean=false):Quaternion{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Quaternion; if (_arg4){ _arg1 = (_arg1 * DEGTORAD); _arg2 = (_arg2 * DEGTORAD); _arg3 = (_arg3 * DEGTORAD); }; _local5 = Math.sin((_arg1 * 0.5)); _local6 = Math.cos((_arg1 * 0.5)); _local7 = Math.sin((_arg2 * 0.5)); _local8 = Math.cos((_arg2 * 0.5)); _local9 = Math.sin((_arg3 * 0.5)); _local10 = Math.cos((_arg3 * 0.5)); _local11 = (_local6 * _local8); _local12 = (_local5 * _local7); _local13 = new (Quaternion); _local13.x = ((_local9 * _local11) - (_local10 * _local12)); _local13.y = (((_local10 * _local5) * _local8) + ((_local9 * _local6) * _local7)); _local13.z = (((_local10 * _local6) * _local7) - ((_local9 * _local5) * _local8)); _local13.w = ((_local10 * _local11) + (_local9 * _local12)); return (_local13); } public static function createFromMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion; var _local3:Number; var _local4:Array; var _local5:int; var _local6:int; var _local7:int; var _local8:Number; var _local9:Array; var _local10:Array; _local2 = new (Quaternion); _local4 = new Array(4); _local8 = ((_arg1.n11 + _arg1.n22) + _arg1.n33); if (_local8 > 0){ _local3 = Math.sqrt((_local8 + 1)); _local2.w = (_local3 / 2); _local3 = (0.5 / _local3); _local2.x = ((_arg1.n32 - _arg1.n23) * _local3); _local2.y = ((_arg1.n13 - _arg1.n31) * _local3); _local2.z = ((_arg1.n21 - _arg1.n12) * _local3); } else { _local9 = [1, 2, 0]; _local10 = [[_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14], [_arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24], [_arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]]; _local5 = 0; if (_local10[1][1] > _local10[0][0]){ _local5 = 1; }; if (_local10[2][2] > _local10[_local5][_local5]){ _local5 = 2; }; _local6 = _local9[_local5]; _local7 = _local9[_local6]; _local3 = Math.sqrt(((_local10[_local5][_local5] - (_local10[_local6][_local6] + _local10[_local7][_local7])) + 1)); _local4[_local5] = (_local3 * 0.5); if (_local3 != 0){ _local3 = (0.5 / _local3); }; _local4[3] = ((_local10[_local7][_local6] - _local10[_local6][_local7]) * _local3); _local4[_local6] = ((_local10[_local6][_local5] + _local10[_local5][_local6]) * _local3); _local4[_local7] = ((_local10[_local7][_local5] + _local10[_local5][_local7]) * _local3); _local2.x = _local4[0]; _local2.y = _local4[1]; _local2.z = _local4[2]; _local2.w = _local4[3]; }; return (_local2); } public static function dot(_arg1:Quaternion, _arg2:Quaternion):Number{ return (((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)) + (_arg1.w * _arg2.w))); } public static function multiply(_arg1:Quaternion, _arg2:Quaternion):Quaternion{ var _local3:Quaternion; _local3 = new (Quaternion); _local3.x = ((((_arg1.w * _arg2.x) + (_arg1.x * _arg2.w)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)); _local3.y = ((((_arg1.w * _arg2.y) - (_arg1.x * _arg2.z)) + (_arg1.y * _arg2.w)) + (_arg1.z * _arg2.x)); _local3.z = ((((_arg1.w * _arg2.z) + (_arg1.x * _arg2.y)) - (_arg1.y * _arg2.x)) + (_arg1.z * _arg2.w)); _local3.w = ((((_arg1.w * _arg2.w) - (_arg1.x * _arg2.x)) - (_arg1.y * _arg2.y)) - (_arg1.z * _arg2.z)); return (_local3); } public static function createFromAxisAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Quaternion{ var _local5:Quaternion; _local5 = new (Quaternion); _local5.setFromAxisAngle(_arg1, _arg2, _arg3, _arg4); return (_local5); } public static function slerp(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (_local4 < 0){ _arg1.x = (_arg1.x * -1); _arg1.y = (_arg1.y * -1); _arg1.z = (_arg1.z * -1); _arg1.w = (_arg1.w * -1); _local4 = (_local4 * -1); }; if ((_local4 + 1) > EPSILON){ if ((1 - _local4) >= EPSILON){ _local7 = Math.acos(_local4); _local8 = (1 / Math.sin(_local7)); _local5 = (Math.sin((_local7 * (1 - _arg3))) * _local8); _local6 = (Math.sin((_local7 * _arg3)) * _local8); } else { _local5 = (1 - _arg3); _local6 = _arg3; }; } else { _arg2.y = -(_arg1.y); _arg2.x = _arg1.x; _arg2.w = -(_arg1.w); _arg2.z = _arg1.z; _local5 = Math.sin((Math.PI * (0.5 - _arg3))); _local6 = Math.sin((Math.PI * _arg3)); }; return (new Quaternion(((_local5 * _arg1.x) + (_local6 * _arg2.x)), ((_local5 * _arg1.y) + (_local6 * _arg2.y)), ((_local5 * _arg1.z) + (_local6 * _arg2.z)), ((_local5 * _arg1.w) + (_local6 * _arg2.w)))); } public static function createFromOrthoMatrix(_arg1:Matrix3D):Quaternion{ var _local2:Quaternion; _local2 = new (Quaternion); _local2.w = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) + _arg1.n22) + _arg1.n33))) / 2); _local2.x = (Math.sqrt(Math.max(0, (((1 + _arg1.n11) - _arg1.n22) - _arg1.n33))) / 2); _local2.y = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) + _arg1.n22) - _arg1.n33))) / 2); _local2.z = (Math.sqrt(Math.max(0, (((1 - _arg1.n11) - _arg1.n22) + _arg1.n33))) / 2); _local2.x = (((_arg1.n32 - _arg1.n23) < 0)) ? ((_local2.x < 0)) ? _local2.x : -(_local2.x) : ((_local2.x < 0)) ? -(_local2.x) : _local2.x; _local2.y = (((_arg1.n13 - _arg1.n31) < 0)) ? ((_local2.y < 0)) ? _local2.y : -(_local2.y) : ((_local2.y < 0)) ? -(_local2.y) : _local2.y; _local2.z = (((_arg1.n21 - _arg1.n12) < 0)) ? ((_local2.z < 0)) ? _local2.z : -(_local2.z) : ((_local2.z < 0)) ? -(_local2.z) : _local2.z; return (_local2); } public static function conjugate(_arg1:Quaternion):Quaternion{ var _local2:Quaternion; _local2 = new (Quaternion); _local2.x = -(_arg1.x); _local2.y = -(_arg1.y); _local2.z = -(_arg1.z); _local2.w = _arg1.w; return (_local2); } public static function slerpOld(_arg1:Quaternion, _arg2:Quaternion, _arg3:Number):Quaternion{ var _local4:Quaternion; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local4 = new (Quaternion); _local5 = ((((_arg1.w * _arg2.w) + (_arg1.x * _arg2.x)) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)); if (Math.abs(_local5) >= 1){ _local4.w = _arg1.w; _local4.x = _arg1.x; _local4.y = _arg1.y; _local4.z = _arg1.z; return (_local4); }; _local6 = Math.acos(_local5); _local7 = Math.sqrt((1 - (_local5 * _local5))); if (Math.abs(_local7) < 0.001){ _local4.w = ((_arg1.w * 0.5) + (_arg2.w * 0.5)); _local4.x = ((_arg1.x * 0.5) + (_arg2.x * 0.5)); _local4.y = ((_arg1.y * 0.5) + (_arg2.y * 0.5)); _local4.z = ((_arg1.z * 0.5) + (_arg2.z * 0.5)); return (_local4); }; _local8 = (Math.sin(((1 - _arg3) * _local6)) / _local7); _local9 = (Math.sin((_arg3 * _local6)) / _local7); _local4.w = ((_arg1.w * _local8) + (_arg2.w * _local9)); _local4.x = ((_arg1.x * _local8) + (_arg2.x * _local9)); _local4.y = ((_arg1.y * _local8) + (_arg2.y * _local9)); _local4.z = ((_arg1.z * _local8) + (_arg2.z * _local9)); return (_local4); } } }//package org.papervision3d.core.math
Section 127
//pv3dview (org.papervision3d.core.ns.pv3dview) package org.papervision3d.core.ns { public namespace pv3dview; }//package org.papervision3d.core.ns
Section 128
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D) package org.papervision3d.core.proto { import org.papervision3d.core.render.data.*; import flash.geom.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import org.papervision3d.core.culling.*; import org.papervision3d.*; public class CameraObject3D extends DisplayObject3D { protected var _orthoScale:Number;// = 1 protected var _orthoScaleMatrix:Matrix3D; protected var _useCulling:Boolean; public var eye:Matrix3D; public var culler:IObjectCuller; public var sort:Boolean; public var viewport:Rectangle; protected var _far:Number; protected var _ortho:Boolean; public var zoom:Number; public var yUP:Boolean; protected var _target:DisplayObject3D; public var focus:Number; protected var _useProjectionMatrix:Boolean; public static var DEFAULT_VIEWPORT:Rectangle = new Rectangle(0, 0, 550, 400); public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000); public static var DEFAULT_UP:Number3D = new Number3D(0, 1, 0); private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1); public function CameraObject3D(_arg1:Number=500, _arg2:Number=3){ _orthoScale = 1; super(); this.x = DEFAULT_POS.x; this.y = DEFAULT_POS.y; this.z = DEFAULT_POS.z; this.zoom = _arg2; this.focus = _arg1; this.eye = Matrix3D.IDENTITY; this.viewport = DEFAULT_VIEWPORT; this.sort = true; _ortho = false; _orthoScaleMatrix = Matrix3D.scaleMatrix(1, 1, 1); if (Papervision3D.useRIGHTHANDED){ DEFAULT_UP.y = -1; this.yUP = false; this.lookAt(DisplayObject3D.ZERO); } else { this.yUP = true; }; } public function get far():Number{ return (_far); } public function set target(_arg1:DisplayObject3D):void{ _target = _arg1; } public function set ortho(_arg1:Boolean):void{ _ortho = _arg1; } public function set far(_arg1:Number):void{ if (_arg1 > this.focus){ _far = _arg1; }; } public function get near():Number{ return (this.focus); } override public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ if (this.yUP){ super.lookAt(_arg1, _arg2); } else { super.lookAt(_arg1, ((_arg2) || (DEFAULT_UP))); }; } public function projectVertices(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ return (0); } public function set useProjectionMatrix(_arg1:Boolean):void{ _useProjectionMatrix = _arg1; } public function set useCulling(_arg1:Boolean):void{ _useCulling = _arg1; } public function set near(_arg1:Number):void{ if (_arg1 > 0){ this.focus = _arg1; }; } public function unproject(_arg1:Number, _arg2:Number):Number3D{ var _local3:Number; var _local4:Number3D; _local3 = ((focus * zoom) / focus); _local4 = new Number3D((_arg1 / _local3), (-(_arg2) / _local3), focus); Matrix3D.multiplyVector3x3(transform, _local4); return (_local4); } public function transformView(_arg1:Matrix3D=null):void{ if (this.yUP){ eye.calculateMultiply(((_arg1) || (this.transform)), _flipY); eye.invert(); } else { eye.calculateInverse(((_arg1) || (this.transform))); }; } public function get target():DisplayObject3D{ return (_target); } public function pan(_arg1:Number):void{ } public function set fov(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; if (((!(viewport)) || (viewport.isEmpty()))){ PaperLogger.warning("CameraObject3D#viewport not set, can't set fov!"); return; }; _local2 = 0; _local3 = 0; _local4 = 0; if (_target){ _local2 = _target.world.n14; _local3 = _target.world.n24; _local4 = _target.world.n34; }; _local5 = (this.x - _local2); _local6 = (this.y - _local3); _local7 = (this.z - _local4); _local8 = (viewport.height / 2); _local9 = (Math.sqrt((((_local5 * _local5) + (_local6 * _local6)) + (_local7 * _local7))) + this.focus); _local10 = (180 / Math.PI); _local11 = ((_arg1 / 2) * (Math.PI / 180)); this.focus = ((_local8 / Math.tan(_local11)) / this.zoom); } public function get useProjectionMatrix():Boolean{ return (_useProjectionMatrix); } public function get ortho():Boolean{ return (_ortho); } public function get orthoScale():Number{ return (_orthoScale); } public function tilt(_arg1:Number):void{ } public function get fov():Number{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; if (((!(viewport)) || (viewport.isEmpty()))){ PaperLogger.warning("CameraObject3D#viewport not set, can't calculate fov!"); return (NaN); }; _local1 = 0; _local2 = 0; _local3 = 0; if (_target){ _local1 = _target.world.n14; _local2 = _target.world.n24; _local3 = _target.world.n34; }; _local4 = (this.x - _local1); _local5 = (this.y - _local2); _local6 = (this.z - _local3); _local7 = this.focus; _local8 = this.zoom; _local9 = (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6))) + _local7); _local10 = (viewport.height / 2); _local11 = (180 / Math.PI); return (((Math.atan(((((_local9 / _local7) / _local8) * _local10) / _local9)) * _local11) * 2)); } public function orbit(_arg1:Number, _arg2:Number, _arg3:Boolean=true, _arg4:DisplayObject3D=null):void{ } public function get useCulling():Boolean{ return (_useCulling); } public function set orthoScale(_arg1:Number):void{ _orthoScale = ((_arg1 > 0)) ? _arg1 : 0.0001; _orthoScaleMatrix.n11 = _orthoScale; _orthoScaleMatrix.n22 = _orthoScale; _orthoScaleMatrix.n33 = _orthoScale; } } }//package org.papervision3d.core.proto
Section 129
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.objects.*; import flash.utils.*; public class DisplayObjectContainer3D extends EventDispatcher { protected var _childrenByName:Object; private var _childrenTotal:int; public var root:DisplayObjectContainer3D; protected var _children:Dictionary; public function DisplayObjectContainer3D():void{ this._children = new Dictionary(false); this._childrenByName = new Dictionary(true); this._childrenTotal = 0; } public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._children[_arg1] = _arg2; this._childrenByName[_arg2] = _arg1; this._childrenTotal++; _arg1.parent = this; _arg1.root = this.root; return (_arg1); } private function findChildByName(_arg1:String, _arg2:DisplayObject3D=null):DisplayObject3D{ var _local3:DisplayObject3D; var _local4:DisplayObject3D; _arg2 = ((_arg2) || (DisplayObject3D(this))); if (!_arg2){ return (null); }; if (_arg2.name == _arg1){ return (_arg2); }; for each (_local3 in _arg2.children) { _local4 = findChildByName(_arg1, _local3); if (_local4){ return (_local4); }; }; return (null); } public function getChildByName(_arg1:String, _arg2:Boolean=false):DisplayObject3D{ if (_arg2){ return (findChildByName(_arg1)); }; return (this._childrenByName[_arg1]); } public function get numChildren():int{ return (this._childrenTotal); } public function removeChildByName(_arg1:String):DisplayObject3D{ return (removeChild(getChildByName(_arg1))); } override public function toString():String{ return (childrenList()); } public function addChildren(_arg1:DisplayObject3D):DisplayObjectContainer3D{ var _local2:DisplayObject3D; for each (_local2 in _arg1.children) { _arg1.removeChild(_local2); this.addChild(_local2); }; return (this); } public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ if (_arg1){ delete this._childrenByName[this._children[_arg1]]; delete this._children[_arg1]; _arg1.parent = null; _arg1.root = null; _childrenTotal--; return (_arg1); }; return (null); } public function childrenList():String{ var _local1:String; var _local2:String; _local1 = ""; for (_local2 in this._children) { _local1 = (_local1 + (_local2 + "\n")); }; return (_local1); } public function get children():Object{ return (this._childrenByName); } } }//package org.papervision3d.core.proto
Section 130
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; import flash.utils.*; public class GeometryObject3D extends EventDispatcher { protected var _boundingSphereDirty:Boolean;// = true public var dirty:Boolean; protected var _aabbDirty:Boolean;// = true public var _ready:Boolean;// = false protected var _boundingSphere:BoundingSphere; public var faces:Array; private var _numInstances:uint;// = 0 public var vertices:Array; protected var _aabb:AxisAlignedBoundingBox; public function GeometryObject3D():void{ _boundingSphereDirty = true; _aabbDirty = true; _numInstances = 0; _ready = false; super(); dirty = true; } public function transformVertices(_arg1:Matrix3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:Vertex3D; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local2 = _arg1.n11; _local3 = _arg1.n12; _local4 = _arg1.n13; _local5 = _arg1.n21; _local6 = _arg1.n22; _local7 = _arg1.n23; _local8 = _arg1.n31; _local9 = _arg1.n32; _local10 = _arg1.n33; _local11 = _arg1.n14; _local12 = _arg1.n24; _local13 = _arg1.n34; _local14 = vertices.length; while ((_local15 = vertices[--_local14])) { _local16 = _local15.x; _local17 = _local15.y; _local18 = _local15.z; _local19 = ((((_local16 * _local2) + (_local17 * _local3)) + (_local18 * _local4)) + _local11); _local20 = ((((_local16 * _local5) + (_local17 * _local6)) + (_local18 * _local7)) + _local12); _local21 = ((((_local16 * _local8) + (_local17 * _local9)) + (_local18 * _local10)) + _local13); _local15.x = _local19; _local15.y = _local20; _local15.z = _local21; }; } public function flipFaces():void{ var _local1:Triangle3D; var _local2:Vertex3D; for each (_local1 in this.faces) { _local2 = _local1.v0; _local1.v0 = _local1.v2; _local1.v2 = _local2; _local1.uv = [_local1.uv2, _local1.uv1, _local1.uv0]; _local1.createNormal(); }; this.ready = true; } private function createVertexNormals():void{ var _local1:Dictionary; var _local2:Triangle3D; var _local3:Vertex3D; _local1 = new Dictionary(true); for each (_local2 in faces) { _local2.v0.connectedFaces[_local2] = _local2; _local2.v1.connectedFaces[_local2] = _local2; _local2.v2.connectedFaces[_local2] = _local2; _local1[_local2.v0] = _local2.v0; _local1[_local2.v1] = _local2.v1; _local1[_local2.v2] = _local2.v2; }; for each (_local3 in _local1) { _local3.calculateNormal(); }; } public function transformUV(_arg1:MaterialObject3D):void{ var _local2:String; if (_arg1.bitmap){ for (_local2 in this.faces) { faces[_local2].transformUV(_arg1); }; }; } public function clone(_arg1:DisplayObject3D=null):GeometryObject3D{ var _local2:Dictionary; var _local3:Dictionary; var _local4:GeometryObject3D; var _local5:int; var _local6:MaterialObject3D; var _local7:Vertex3D; var _local8:Triangle3D; var _local9:Vertex3D; var _local10:Vertex3D; var _local11:Vertex3D; _local2 = new Dictionary(true); _local3 = new Dictionary(true); _local4 = new GeometryObject3D(); _local4.vertices = new Array(); _local4.faces = new Array(); _local5 = 0; while (_local5 < this.vertices.length) { _local7 = this.vertices[_local5]; _local3[_local7] = _local7.clone(); _local4.vertices.push(_local3[_local7]); _local5++; }; _local5 = 0; while (_local5 < this.faces.length) { _local8 = this.faces[_local5]; _local9 = _local3[_local8.v0]; _local10 = _local3[_local8.v1]; _local11 = _local3[_local8.v2]; _local4.faces.push(new Triangle3D(_arg1, [_local9, _local10, _local11], _local8.material, _local8.uv)); _local2[_local8.material] = _local8.material; _local5++; }; for each (_local6 in _local2) { _local6.registerObject(_arg1); }; return (_local4); } public function set ready(_arg1:Boolean):void{ if (_arg1){ createVertexNormals(); this.dirty = false; }; _ready = _arg1; } public function get ready():Boolean{ return (_ready); } public function get aabb():AxisAlignedBoundingBox{ if (_aabbDirty){ _aabb = AxisAlignedBoundingBox.createFromVertices(vertices); _aabbDirty = false; }; return (_aabb); } public function get boundingSphere():BoundingSphere{ if (_boundingSphereDirty){ _boundingSphere = BoundingSphere.getFromVertices(vertices); _boundingSphereDirty = false; }; return (_boundingSphere); } } }//package org.papervision3d.core.proto
Section 131
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D) package org.papervision3d.core.proto { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; import org.papervision3d.materials.*; public class MaterialObject3D extends EventDispatcher implements ITriangleDrawer { public var maxV:Number; public var name:String; public var heightOffset:Number;// = 0 public var fillAlpha:Number;// = 0 public var fillColor:Number; public var id:Number; protected var objects:Dictionary; public var invisible:Boolean;// = false public var smooth:Boolean;// = false public var bitmap:BitmapData; public var lineColor:Number; public var lineAlpha:Number;// = 0 public var oneSide:Boolean;// = true public var lineThickness:Number;// = 1 public var interactive:Boolean;// = false public var opposite:Boolean;// = false public var maxU:Number; public var tiled:Boolean;// = false public var widthOffset:Number;// = 0 public static var DEFAULT_COLOR:int = 0; public static var DEBUG_COLOR:int = 0xFF00FF; private static var _totalMaterialObjects:Number = 0; public function MaterialObject3D(){ smooth = false; tiled = false; lineColor = DEFAULT_COLOR; lineAlpha = 0; lineThickness = 1; fillColor = DEFAULT_COLOR; fillAlpha = 0; oneSide = true; invisible = false; opposite = false; widthOffset = 0; heightOffset = 0; interactive = false; super(); this.id = _totalMaterialObjects++; MaterialManager.registerMaterial(this); objects = new Dictionary(true); } public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ } public function get doubleSided():Boolean{ return (!(this.oneSide)); } public function unregisterObject(_arg1:DisplayObject3D):void{ if (((objects) && (!((objects[_arg1] == null))))){ delete objects[_arg1]; }; } public function set doubleSided(_arg1:Boolean):void{ this.oneSide = !(_arg1); } public function registerObject(_arg1:DisplayObject3D):void{ objects[_arg1] = _arg1; } public function updateBitmap():void{ } override public function toString():String{ return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor)); } public function copy(_arg1:MaterialObject3D):void{ this.bitmap = _arg1.bitmap; this.smooth = _arg1.smooth; this.lineColor = _arg1.lineColor; this.lineAlpha = _arg1.lineAlpha; this.fillColor = _arg1.fillColor; this.fillAlpha = _arg1.fillAlpha; this.oneSide = _arg1.oneSide; this.opposite = _arg1.opposite; this.invisible = _arg1.invisible; this.name = _arg1.name; this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } public function destroy():void{ objects = null; bitmap = null; MaterialManager.unRegisterMaterial(this); } public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new MaterialObject3D(); _local1.copy(this); return (_local1); } public static function get DEFAULT():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new WireframeMaterial(); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEFAULT_COLOR; _local1.fillAlpha = 1; _local1.doubleSided = false; return (_local1); } public static function get DEBUG():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = new (MaterialObject3D); _local1.lineColor = (0xFFFFFF * Math.random()); _local1.lineAlpha = 1; _local1.fillColor = DEBUG_COLOR; _local1.fillAlpha = 0.37; _local1.doubleSided = true; return (_local1); } } }//package org.papervision3d.core.proto
Section 132
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D) package org.papervision3d.core.proto { import org.papervision3d.materials.utils.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import org.papervision3d.*; public class SceneObject3D extends DisplayObjectContainer3D { public var objects:Array; public var materials:MaterialsList; public function SceneObject3D(){ this.objects = new Array(); this.materials = new MaterialsList(); PaperLogger.info((((((Papervision3D.NAME + " ") + Papervision3D.VERSION) + " (") + Papervision3D.DATE) + ")\n")); this.root = this; } override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{ var _local2:int; super.removeChild(_arg1); _local2 = 0; while (_local2 < this.objects.length) { if (this.objects[_local2] === _arg1){ this.objects.splice(_local2, 1); return (_arg1); }; _local2++; }; return (_arg1); } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ var _local3:DisplayObject3D; _local3 = super.addChild(_arg1, (_arg2) ? _arg2 : _arg1.name); _arg1.scene = this; _arg1.parent = null; this.objects.push(_local3); return (_local3); } } }//package org.papervision3d.core.proto
Section 133
//AbstractRenderListItem (org.papervision3d.core.render.command.AbstractRenderListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import flash.display.*; public class AbstractRenderListItem implements IRenderListItem { public var screenDepth:Number; public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ } } }//package org.papervision3d.core.render.command
Section 134
//IRenderListItem (org.papervision3d.core.render.command.IRenderListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import flash.display.*; public interface IRenderListItem { function render(_arg1:RenderSessionData, _arg2:Graphics):void; } }//package org.papervision3d.core.render.command
Section 135
//RenderableListItem (org.papervision3d.core.render.command.RenderableListItem) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.geom.*; import org.papervision3d.objects.*; public class RenderableListItem extends AbstractRenderListItem { public var renderableInstance:AbstractRenderable; public var renderable:Class; public var instance:DisplayObject3D; public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ return (_arg2); } } }//package org.papervision3d.core.render.command
Section 136
//RenderLine (org.papervision3d.core.render.command.RenderLine) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.special.*; public class RenderLine extends RenderableListItem implements IRenderListItem { public var renderer:LineMaterial; private var l1:Number2D; private var l2:Number2D; public var line:Line3D; private var v:Number2D; private var cp3d:Number3D; private var p:Number2D; private static var mouseVector:Number3D = Number3D.ZERO; private static var lineVector:Number3D = Number3D.ZERO; public function RenderLine(_arg1:Line3D){ this.renderable = Line3D; this.renderableInstance = _arg1; this.line = _arg1; p = new Number2D(); l1 = new Number2D(); l2 = new Number2D(); v = new Number2D(); cp3d = new Number3D(); } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ renderer.drawLine(line, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ var _local3:Number; var _local4:Number; var _local5:Number; if (renderer.interactive){ _local3 = line.size; p.reset(_arg1.x, _arg1.y); l1.reset(line.v0.vertex3DInstance.x, line.v0.vertex3DInstance.y); l2.reset(line.v1.vertex3DInstance.x, line.v1.vertex3DInstance.y); v.copyFrom(l2); v.minusEq(l1); _local4 = ((((p.x - l1.x) * (l2.x - l1.x)) + ((p.y - l1.y) * (l2.y - l1.y))) / ((v.x * v.x) + (v.y * v.y))); if ((((_local4 > 0)) && ((_local4 < 1)))){ v.multiplyEq(_local4); v.plusEq(l1); v.minusEq(p); _local5 = ((v.x * v.x) + (v.y * v.y)); if (_local5 < (_local3 * _local3)){ _arg2.displayObject3D = line.instance; _arg2.material = renderer; _arg2.renderable = line; _arg2.hasHit = true; cp3d.reset((line.v1.x - line.v0.x), (line.v1.y - line.v0.y), (line.v1.x - line.v0.x)); cp3d.x = (cp3d.x * _local4); cp3d.y = (cp3d.y * _local4); cp3d.z = (cp3d.z * _local4); cp3d.x = (cp3d.x + line.v0.x); cp3d.y = (cp3d.y + line.v0.y); cp3d.z = (cp3d.z + line.v0.z); _arg2.x = cp3d.x; _arg2.y = cp3d.y; _arg2.z = cp3d.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; }; return (_arg2); } } }//package org.papervision3d.core.render.command
Section 137
//RenderParticle (org.papervision3d.core.render.command.RenderParticle) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.materials.special.*; public class RenderParticle extends RenderableListItem implements IRenderListItem { public var particle:Particle; public var renderMat:ParticleMaterial; public function RenderParticle(_arg1:Particle){ this.particle = _arg1; this.renderableInstance = _arg1; this.renderable = Particle; } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ particle.material.drawParticle(particle, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = particle.material; if (renderMat.interactive){ if (particle.renderRect.contains(_arg1.x, _arg1.y)){ _arg2.displayObject3D = particle.instance; _arg2.material = renderMat; _arg2.renderable = particle; _arg2.hasHit = true; _arg2.x = particle.x; _arg2.y = particle.y; _arg2.z = particle.z; _arg2.u = 0; _arg2.v = 0; return (_arg2); }; }; return (_arg2); } } }//package org.papervision3d.core.render.command
Section 138
//RenderTriangle (org.papervision3d.core.render.command.RenderTriangle) package org.papervision3d.core.render.command { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.math.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.materials.*; public class RenderTriangle extends RenderableListItem implements IRenderListItem { public var renderer:ITriangleDrawer; public var triangle:Triangle3D; public var container:Sprite; private var position:Number3D; protected var vx1:Vertex3DInstance; public var renderMat:MaterialObject3D; protected var vx0:Vertex3DInstance; protected var vPoint:Vertex3DInstance; protected var vx2:Vertex3DInstance; protected static var resPA:Vertex3DInstance = new Vertex3DInstance(); protected static var resBA:Vertex3DInstance = new Vertex3DInstance(); protected static var vPoint:Vertex3DInstance = new Vertex3DInstance(); protected static var resRA:Vertex3DInstance = new Vertex3DInstance(); public function RenderTriangle(_arg1:Triangle3D):void{ position = new Number3D(); super(); this.triangle = _arg1; renderableInstance = _arg1; renderable = Triangle3D; } override public function render(_arg1:RenderSessionData, _arg2:Graphics):void{ renderer.drawTriangle(triangle, _arg2, _arg1); } override public function hitTestPoint2D(_arg1:Point, _arg2:RenderHitData):RenderHitData{ renderMat = triangle.material; if (!renderMat){ renderMat = triangle.instance.material; }; if (renderMat.interactive){ vPoint = RenderTriangle.vPoint; vPoint.x = _arg1.x; vPoint.y = _arg1.y; vx0 = triangle.v0.vertex3DInstance; vx1 = triangle.v1.vertex3DInstance; vx2 = triangle.v2.vertex3DInstance; if (sameSide(vPoint, vx0, vx1, vx2)){ if (sameSide(vPoint, vx1, vx0, vx2)){ if (sameSide(vPoint, vx2, vx0, vx1)){ return (deepHitTest(triangle, vPoint, _arg2)); }; }; }; }; return (_arg2); } public function sameSide(_arg1:Vertex3DInstance, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance):Boolean{ Vertex3DInstance.subTo(_arg4, _arg3, resBA); Vertex3DInstance.subTo(_arg1, _arg3, resPA); Vertex3DInstance.subTo(_arg2, _arg3, resRA); return (((Vertex3DInstance.cross(resBA, resPA) * Vertex3DInstance.cross(resBA, resRA)) >= 0)); } private function deepHitTest(_arg1:Triangle3D, _arg2:Vertex3DInstance, _arg3:RenderHitData):RenderHitData{ var _local4:Vertex3DInstance; var _local5:Vertex3DInstance; var _local6:Vertex3DInstance; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Array; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:BitmapData; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:MovieMaterial; var _local45:Rectangle; _local4 = _arg1.v0.vertex3DInstance; _local5 = _arg1.v1.vertex3DInstance; _local6 = _arg1.v2.vertex3DInstance; _local7 = (_local6.x - _local4.x); _local8 = (_local6.y - _local4.y); _local9 = (_local5.x - _local4.x); _local10 = (_local5.y - _local4.y); _local11 = (_arg2.x - _local4.x); _local12 = (_arg2.y - _local4.y); _local13 = ((_local7 * _local7) + (_local8 * _local8)); _local14 = ((_local7 * _local9) + (_local8 * _local10)); _local15 = ((_local7 * _local11) + (_local8 * _local12)); _local16 = ((_local9 * _local9) + (_local10 * _local10)); _local17 = ((_local9 * _local11) + (_local10 * _local12)); _local18 = (1 / ((_local13 * _local16) - (_local14 * _local14))); _local19 = (((_local16 * _local15) - (_local14 * _local17)) * _local18); _local20 = (((_local13 * _local17) - (_local14 * _local15)) * _local18); _local21 = (_arg1.v2.x - _arg1.v0.x); _local22 = (_arg1.v2.y - _arg1.v0.y); _local23 = (_arg1.v2.z - _arg1.v0.z); _local24 = (_arg1.v1.x - _arg1.v0.x); _local25 = (_arg1.v1.y - _arg1.v0.y); _local26 = (_arg1.v1.z - _arg1.v0.z); _local27 = ((_arg1.v0.x + (_local21 * _local19)) + (_local24 * _local20)); _local28 = ((_arg1.v0.y + (_local22 * _local19)) + (_local25 * _local20)); _local29 = ((_arg1.v0.z + (_local23 * _local19)) + (_local26 * _local20)); _local30 = _arg1.uv; _local31 = _local30[0].u; _local32 = _local30[1].u; _local33 = _local30[2].u; _local34 = _local30[0].v; _local35 = _local30[1].v; _local36 = _local30[2].v; _local37 = ((((_local32 - _local31) * _local20) + ((_local33 - _local31) * _local19)) + _local31); _local38 = ((((_local35 - _local34) * _local20) + ((_local36 - _local34) * _local19)) + _local34); if (triangle.material){ renderMat = _arg1.material; } else { renderMat = _arg1.instance.material; }; _local39 = renderMat.bitmap; _local40 = 1; _local41 = 1; _local42 = 0; _local43 = 0; if ((renderMat is MovieMaterial)){ _local44 = (renderMat as MovieMaterial); _local45 = _local44.rect; if (_local45){ _local42 = _local45.x; _local43 = _local45.y; _local40 = _local45.width; _local41 = _local45.height; }; } else { if (_local39){ _local40 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.widthOffset : _local39.width; _local41 = (BitmapMaterial.AUTO_MIP_MAPPING) ? renderMat.heightOffset : _local39.height; }; }; _arg3.displayObject3D = _arg1.instance; _arg3.material = renderMat; _arg3.renderable = _arg1; _arg3.hasHit = true; position.x = _local27; position.y = _local28; position.z = _local29; Matrix3D.multiplyVector(_arg1.instance.world, position); _arg3.x = position.x; _arg3.y = position.y; _arg3.z = position.z; _arg3.u = ((_local37 * _local40) + _local42); _arg3.v = ((_local41 - (_local38 * _local41)) + _local43); return (_arg3); } } }//package org.papervision3d.core.render.command
Section 139
//RenderHitData (org.papervision3d.core.render.data.RenderHitData) package org.papervision3d.core.render.data { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.objects.*; public class RenderHitData { public var y:Number; public var endTime:int;// = 0 public var displayObject3D:DisplayObject3D; public var startTime:int;// = 0 public var hasHit:Boolean;// = false public var material:MaterialObject3D; public var renderable:IRenderable; public var u:Number; public var v:Number; public var x:Number; public var z:Number; public function RenderHitData():void{ startTime = 0; endTime = 0; hasHit = false; super(); } public function clear():void{ startTime = 0; endTime = 0; hasHit = false; displayObject3D = null; material = null; renderable = null; u = 0; v = 0; x = 0; y = 0; z = 0; } public function clone():RenderHitData{ var _local1:RenderHitData; _local1 = new RenderHitData(); _local1.startTime = startTime; _local1.endTime = endTime; _local1.hasHit = hasHit; _local1.displayObject3D = displayObject3D; _local1.material = material; _local1.renderable = renderable; _local1.u = u; _local1.v = v; _local1.x = x; _local1.y = y; _local1.z = z; return (_local1); } public function toString():String{ return (((displayObject3D + " ") + renderable)); } } }//package org.papervision3d.core.render.data
Section 140
//RenderSessionData (org.papervision3d.core.render.data.RenderSessionData) package org.papervision3d.core.render.data { import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import flash.display.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.render.*; public class RenderSessionData { public var renderer:IRenderEngine; public var particleCuller:IParticleCuller; public var viewPort:Viewport3D; public var triangleCuller:ITriangleCuller; public var container:Sprite; public var scene:SceneObject3D; public var renderStatistics:RenderStatistics; public var renderObjects:Array; public var camera:CameraObject3D; public var renderLayers:Array; public var sorted:Boolean; public function RenderSessionData():void{ this.renderStatistics = new RenderStatistics(); } public function destroy():void{ triangleCuller = null; particleCuller = null; viewPort = null; container = null; scene = null; camera = null; renderer = null; renderStatistics = null; renderObjects = null; renderLayers = null; } public function clone():RenderSessionData{ var _local1:RenderSessionData; _local1 = new RenderSessionData(); _local1.triangleCuller = triangleCuller; _local1.particleCuller = particleCuller; _local1.viewPort = viewPort; _local1.container = container; _local1.scene = scene; _local1.camera = camera; _local1.renderer = renderer; _local1.renderStatistics = renderStatistics.clone(); return (_local1); } } }//package org.papervision3d.core.render.data
Section 141
//RenderStatistics (org.papervision3d.core.render.data.RenderStatistics) package org.papervision3d.core.render.data { public class RenderStatistics { public var renderTime:int;// = 0 public var culledObjects:int;// = 0 public var shadedTriangles:int;// = 0 public var culledParticles:int;// = 0 public var culledTriangles:int;// = 0 public var triangles:int;// = 0 public var particles:int;// = 0 public var rendered:int;// = 0 public var projectionTime:int;// = 0 public var filteredObjects:int;// = 0 public var lines:int;// = 0 public function RenderStatistics(){ projectionTime = 0; renderTime = 0; rendered = 0; triangles = 0; culledTriangles = 0; particles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; super(); } public function clone():RenderStatistics{ var _local1:RenderStatistics; _local1 = new RenderStatistics(); _local1.projectionTime = projectionTime; _local1.renderTime = renderTime; _local1.rendered = rendered; _local1.particles = particles; _local1.triangles = triangles; _local1.culledTriangles = culledTriangles; _local1.lines = lines; _local1.shadedTriangles = shadedTriangles; _local1.filteredObjects = filteredObjects; _local1.culledObjects = culledObjects; return (_local1); } public function clear():void{ projectionTime = 0; renderTime = 0; rendered = 0; particles = 0; triangles = 0; culledTriangles = 0; culledParticles = 0; lines = 0; shadedTriangles = 0; filteredObjects = 0; culledObjects = 0; } public function toString():String{ return (new String((((((((((((((((((("ProjectionTime:" + projectionTime) + " RenderTime:") + renderTime) + " Particles:") + particles) + " CulledParticles :") + culledParticles) + " Triangles:") + triangles) + " ShadedTriangles :") + shadedTriangles) + " CulledTriangles:") + culledTriangles) + " FilteredObjects:") + filteredObjects) + " CulledObjects:") + culledObjects) + ""))); } } }//package org.papervision3d.core.render.data
Section 142
//ILineDrawer (org.papervision3d.core.render.draw.ILineDrawer) package org.papervision3d.core.render.draw { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; public interface ILineDrawer { function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 143
//IParticleDrawer (org.papervision3d.core.render.draw.IParticleDrawer) package org.papervision3d.core.render.draw { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; public interface IParticleDrawer { function updateRenderRect(_arg1:Particle):void; function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void; } }//package org.papervision3d.core.render.draw
Section 144
//ITriangleDrawer (org.papervision3d.core.render.draw.ITriangleDrawer) package org.papervision3d.core.render.draw { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; public interface ITriangleDrawer { function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void; } }//package org.papervision3d.core.render.draw
Section 145
//BasicRenderFilter (org.papervision3d.core.render.filter.BasicRenderFilter) package org.papervision3d.core.render.filter { public class BasicRenderFilter implements IRenderFilter { public function filter(_arg1:Array):int{ return (0); } } }//package org.papervision3d.core.render.filter
Section 146
//IRenderFilter (org.papervision3d.core.render.filter.IRenderFilter) package org.papervision3d.core.render.filter { public interface IRenderFilter { function filter(_arg1:Array):int; } }//package org.papervision3d.core.render.filter
Section 147
//IUpdateAfterMaterial (org.papervision3d.core.render.material.IUpdateAfterMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateAfterMaterial { function updateAfterRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 148
//IUpdateBeforeMaterial (org.papervision3d.core.render.material.IUpdateBeforeMaterial) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; public interface IUpdateBeforeMaterial { function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.render.material
Section 149
//MaterialManager (org.papervision3d.core.render.material.MaterialManager) package org.papervision3d.core.render.material { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialManager { private var materials:Dictionary; private static var instance:MaterialManager; public function MaterialManager():void{ if (instance){ throw (new Error("Only 1 instance of materialmanager allowed")); }; init(); } private function init():void{ materials = new Dictionary(true); } private function _unRegisterMaterial(_arg1:MaterialObject3D):void{ delete materials[_arg1]; } public function updateMaterialsAfterRender(_arg1:RenderSessionData):void{ var _local2:IUpdateAfterMaterial; var _local3:MaterialObject3D; for each (_local3 in materials) { if ((_local3 is IUpdateAfterMaterial)){ _local2 = (_local3 as IUpdateAfterMaterial); _local2.updateAfterRender(_arg1); }; }; } private function _registerMaterial(_arg1:MaterialObject3D):void{ materials[_arg1] = _arg1; } public function updateMaterialsBeforeRender(_arg1:RenderSessionData):void{ var _local2:IUpdateBeforeMaterial; var _local3:MaterialObject3D; for each (_local3 in materials) { if ((_local3 is IUpdateBeforeMaterial)){ _local2 = (_local3 as IUpdateBeforeMaterial); _local2.updateBeforeRender(_arg1); }; }; } public static function getInstance():MaterialManager{ if (!instance){ instance = new (MaterialManager); }; return (instance); } public static function unRegisterMaterial(_arg1:MaterialObject3D):void{ getInstance()._unRegisterMaterial(_arg1); } public static function registerMaterial(_arg1:MaterialObject3D):void{ getInstance()._registerMaterial(_arg1); } } }//package org.papervision3d.core.render.material
Section 150
//BasicProjectionPipeline (org.papervision3d.core.render.project.BasicProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; import org.papervision3d.objects.*; public class BasicProjectionPipeline extends ProjectionPipeline { public function BasicProjectionPipeline(){ init(); } protected function init():void{ } protected function projectObject(_arg1:DisplayObject3D, _arg2:RenderSessionData):void{ _arg1.project(_arg2.camera, _arg2); } override public function project(_arg1:RenderSessionData):void{ var _local2:Array; var _local3:DisplayObject3D; var _local4:Number; _arg1.camera.transformView(); _local2 = _arg1.renderObjects; _local4 = _local2.length; if (_arg1.camera.useProjectionMatrix){ for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){ projectObject(_local3, _arg1); } else { _arg1.renderStatistics.filteredObjects++; }; } else { projectObject(_local3, _arg1); }; }; }; } else { for each (_local3 in _local2) { if (_local3.visible){ if (_arg1.viewPort.viewportObjectFilter){ if (_arg1.viewPort.viewportObjectFilter.testObject(_local3)){ projectObject(_local3, _arg1); } else { _arg1.renderStatistics.filteredObjects++; }; } else { projectObject(_local3, _arg1); }; }; }; }; } } }//package org.papervision3d.core.render.project
Section 151
//ProjectionPipeline (org.papervision3d.core.render.project.ProjectionPipeline) package org.papervision3d.core.render.project { import org.papervision3d.core.render.data.*; public class ProjectionPipeline { public function project(_arg1:RenderSessionData):void{ } } }//package org.papervision3d.core.render.project
Section 152
//BasicRenderSorter (org.papervision3d.core.render.sort.BasicRenderSorter) package org.papervision3d.core.render.sort { public class BasicRenderSorter implements IRenderSorter { public function sort(_arg1:Array):void{ _arg1.sortOn("screenDepth", Array.NUMERIC); } } }//package org.papervision3d.core.render.sort
Section 153
//IRenderSorter (org.papervision3d.core.render.sort.IRenderSorter) package org.papervision3d.core.render.sort { public interface IRenderSorter { function sort(_arg1:Array):void; } }//package org.papervision3d.core.render.sort
Section 154
//AbstractRenderEngine (org.papervision3d.core.render.AbstractRenderEngine) package org.papervision3d.core.render { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; public class AbstractRenderEngine extends EventDispatcher implements IRenderEngine { public function AbstractRenderEngine(_arg1:IEventDispatcher=null){ super(_arg1); } public function removeFromRenderList(_arg1:IRenderListItem):int{ return (0); } public function addToRenderList(_arg1:IRenderListItem):int{ return (0); } public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{ return (null); } } }//package org.papervision3d.core.render
Section 155
//IRenderEngine (org.papervision3d.core.render.IRenderEngine) package org.papervision3d.core.render { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; public interface IRenderEngine { function addToRenderList(_arg1:IRenderListItem):int; function removeFromRenderList(_arg1:IRenderListItem):int; function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics; } }//package org.papervision3d.core.render
Section 156
//IVirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.IVirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { public interface IVirtualMouseEvent { } }//package org.papervision3d.core.utils.virtualmouse
Section 157
//VirtualMouse (org.papervision3d.core.utils.virtualmouse.VirtualMouse) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.log.*; import flash.utils.*; public class VirtualMouse extends EventDispatcher { private var _container:Sprite; private var lastDownTarget:DisplayObject; private var target:InteractiveObject; private var updateMouseDown:Boolean;// = false private var eventEvent:Class; private var _lastEvent:Event; private var mouseEventEvent:Class; private var location:Point; private var delta:int;// = 0 private var disabledEvents:Object; private var ignoredInstances:Dictionary; private var isLocked:Boolean;// = false private var lastWithinStage:Boolean;// = true private var lastLocation:Point; private var isDoubleClickEvent:Boolean;// = false private var lastMouseDown:Boolean;// = false private var altKey:Boolean;// = false private var _useNativeEvents:Boolean;// = false private var ctrlKey:Boolean;// = false private var shiftKey:Boolean;// = false private var _stage:Stage; public static const UPDATE:String = "update"; private static var _mouseIsDown:Boolean = false; public function VirtualMouse(_arg1:Stage=null, _arg2:Sprite=null, _arg3:Number=0, _arg4:Number=0){ altKey = false; ctrlKey = false; shiftKey = false; delta = 0; isLocked = false; isDoubleClickEvent = false; disabledEvents = new Object(); ignoredInstances = new Dictionary(true); lastMouseDown = false; updateMouseDown = false; lastWithinStage = true; _useNativeEvents = false; eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; super(); this.stage = _arg1; this.container = _arg2; location = new Point(_arg3, _arg4); lastLocation = location.clone(); addEventListener(UPDATE, handleUpdate); update(); } public function get mouseIsDown():Boolean{ return (_mouseIsDown); } public function get stage():Stage{ return (_stage); } public function get container():Sprite{ return (_container); } public function exitContainer():void{ var _local1:Point; if (!container){ return; }; _local1 = target.globalToLocal(location); if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); container.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (target != container){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); dispatchEvent(new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta)); }; }; target = _stage; } public function release():void{ updateMouseDown = true; _mouseIsDown = false; if (!isLocked){ update(); }; } public function click():void{ press(); release(); } public function disableEvent(_arg1:String):void{ disabledEvents[_arg1] = true; } public function set container(_arg1:Sprite):void{ _container = _arg1; } public function get y():Number{ return (location.y); } public function set x(_arg1:Number):void{ location.x = _arg1; if (!isLocked){ update(); }; } public function get lastEvent():Event{ return (_lastEvent); } private function handleUpdate(_arg1:Event):void{ var _local2:Point; var _local3:Array; var _local4:InteractiveObject; var _local5:DisplayObject; var _local6:int; var _local7:Point; var _local8:Point; var _local9:Boolean; if (!container){ return; }; if (container.scrollRect){ PaperLogger.warning("The container that virtualMouse is trying to test against has a scrollRect defined, and may cause an issue with finding objects under a defined point. Use MovieMaterial.rect to set a rectangle area instead"); }; _local2 = new Point(); _local2.x = container.x; _local2.y = container.y; container.x = (container.y = 0); _local3 = container.getObjectsUnderPoint(location); container.x = _local2.x; container.y = _local2.y; _local6 = _local3.length; while (_local6--) { _local5 = _local3[_local6]; while (_local5) { if (ignoredInstances[_local5]){ _local4 = null; break; }; if (((_local4) && ((_local5 is SimpleButton)))){ _local4 = null; } else { if (((_local4) && (!(DisplayObjectContainer(_local5).mouseChildren)))){ _local4 = null; }; }; if (((((!(_local4)) && ((_local5 is InteractiveObject)))) && (InteractiveObject(_local5).mouseEnabled))){ _local4 = InteractiveObject(_local5); }; _local5 = _local5.parent; }; if (_local4){ break; }; }; if (!_local4){ _local4 = _stage; }; _local7 = target.globalToLocal(location); _local8 = _local4.globalToLocal(location); if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){ _local9 = false; if (stage){ _local9 = (((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= stage.stageWidth)))) && ((location.y <= stage.stageHeight))); }; if (((((!(_local9)) && (lastWithinStage))) && (!(disabledEvents[Event.MOUSE_LEAVE])))){ _lastEvent = new eventEvent(Event.MOUSE_LEAVE, false, false); stage.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((_local9) && (!(disabledEvents[MouseEvent.MOUSE_MOVE])))){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_MOVE, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastWithinStage = _local9; }; if (_local4 != target){ if (!disabledEvents[MouseEvent.MOUSE_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OUT]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local7.x, _local7.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); target.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.MOUSE_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OVER, true, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (!disabledEvents[MouseEvent.ROLL_OVER]){ _lastEvent = new mouseEventEvent(MouseEvent.ROLL_OVER, false, false, _local8.x, _local8.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; }; if (updateMouseDown){ if (_mouseIsDown){ if (!disabledEvents[MouseEvent.MOUSE_DOWN]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_DOWN, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = _local4; updateMouseDown = false; } else { if (!disabledEvents[MouseEvent.MOUSE_UP]){ _lastEvent = new mouseEventEvent(MouseEvent.MOUSE_UP, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (((!(disabledEvents[MouseEvent.CLICK])) && ((_local4 == lastDownTarget)))){ _lastEvent = new mouseEventEvent(MouseEvent.CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastDownTarget = null; updateMouseDown = false; }; }; if (((((isDoubleClickEvent) && (!(disabledEvents[MouseEvent.DOUBLE_CLICK])))) && (_local4.doubleClickEnabled))){ _lastEvent = new mouseEventEvent(MouseEvent.DOUBLE_CLICK, true, false, _local8.x, _local8.y, _local4, ctrlKey, altKey, shiftKey, _mouseIsDown, delta); _local4.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastLocation = location.clone(); lastMouseDown = _mouseIsDown; target = _local4; } public function getLocation():Point{ return (location.clone()); } public function get x():Number{ return (location.x); } public function lock():void{ isLocked = true; } public function get useNativeEvents():Boolean{ return (_useNativeEvents); } public function setLocation(_arg1, _arg2=null):void{ var _local3:Point; if ((_arg1 is Point)){ _local3 = (_arg1 as Point); location.x = _local3.x; location.y = _local3.y; } else { location.x = Number(_arg1); location.y = Number(_arg2); }; if (!isLocked){ update(); }; } private function keyHandler(_arg1:KeyboardEvent):void{ altKey = _arg1.altKey; ctrlKey = _arg1.ctrlKey; shiftKey = _arg1.shiftKey; } public function unignore(_arg1:DisplayObject):void{ if ((_arg1 in ignoredInstances)){ delete ignoredInstances[_arg1]; }; } public function doubleClick():void{ if (isLocked){ release(); } else { click(); press(); isDoubleClickEvent = true; release(); isDoubleClickEvent = false; }; } public function update():void{ dispatchEvent(new Event(UPDATE, false, false)); } public function unlock():void{ isLocked = false; update(); } public function ignore(_arg1:DisplayObject):void{ ignoredInstances[_arg1] = true; } public function enableEvent(_arg1:String):void{ if ((_arg1 in disabledEvents)){ delete disabledEvents[_arg1]; }; } public function press():void{ updateMouseDown = true; _mouseIsDown = true; if (!isLocked){ update(); }; } public function set useNativeEvents(_arg1:Boolean):void{ if (_arg1 == _useNativeEvents){ return; }; _useNativeEvents = _arg1; if (_useNativeEvents){ eventEvent = VirtualMouseEvent; mouseEventEvent = VirtualMouseMouseEvent; } else { eventEvent = Event; mouseEventEvent = MouseEvent; }; } public function set y(_arg1:Number):void{ location.y = _arg1; if (!isLocked){ update(); }; } public function set stage(_arg1:Stage):void{ var _local2:Boolean; if (_stage){ _local2 = true; _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyHandler); } else { _local2 = false; }; _stage = _arg1; if (_stage){ _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler); _stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler); target = _stage; if (!_local2){ update(); }; }; } } }//package org.papervision3d.core.utils.virtualmouse
Section 158
//VirtualMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; public class VirtualMouseEvent extends Event implements IVirtualMouseEvent { public function VirtualMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.papervision3d.core.utils.virtualmouse
Section 159
//VirtualMouseMouseEvent (org.papervision3d.core.utils.virtualmouse.VirtualMouseMouseEvent) package org.papervision3d.core.utils.virtualmouse { import flash.events.*; import flash.display.*; public class VirtualMouseMouseEvent extends MouseEvent implements IVirtualMouseEvent { public function VirtualMouseMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:InteractiveObject=null, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); } } }//package org.papervision3d.core.utils.virtualmouse
Section 160
//InteractiveSceneManager (org.papervision3d.core.utils.InteractiveSceneManager) package org.papervision3d.core.utils { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.core.utils.virtualmouse.*; import org.papervision3d.events.*; import org.papervision3d.materials.*; public class InteractiveSceneManager extends EventDispatcher { public var container:Sprite; public var currentMousePos:Point; public var currentDisplayObject3D:DisplayObject3D; public var lastMousePos:Point; public var viewport:Viewport3D; public var currentMaterial:MaterialObject3D; public var debug:Boolean;// = false public var mouse3D:Mouse3D; public var enableOverOut:Boolean;// = true public var virtualMouse:VirtualMouse; public var _viewportRendered:Boolean;// = false public var renderHitData:RenderHitData; public var currentMouseDO3D:DisplayObject3D;// = null public static var MOUSE_IS_DOWN:Boolean = false; public function InteractiveSceneManager(_arg1:Viewport3D){ virtualMouse = new VirtualMouse(); mouse3D = new Mouse3D(); enableOverOut = true; currentMouseDO3D = null; debug = false; currentMousePos = new Point(); lastMousePos = new Point(); _viewportRendered = false; super(); this.viewport = _arg1; this.container = _arg1.containerSprite; init(); } public function updateAfterRender():void{ _viewportRendered = true; } protected function initVirtualMouse():void{ virtualMouse.stage = container.stage; virtualMouse.container = container; } public function initListeners():void{ if (viewport.interactive){ container.addEventListener(MouseEvent.MOUSE_DOWN, handleMousePress, false, 0, true); container.addEventListener(MouseEvent.MOUSE_UP, handleMouseRelease, false, 0, true); container.addEventListener(MouseEvent.CLICK, handleMouseClick, false, 0, true); container.addEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick, false, 0, true); container.stage.addEventListener(Event.ENTER_FRAME, handleEnterFrame); }; } protected function handleMouseDoubleClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_DOUBLE_CLICK, currentDisplayObject3D); }; } public function updateRenderHitData():void{ resolveRenderHitData(); currentDisplayObject3D = renderHitData.displayObject3D; currentMaterial = renderHitData.material; manageOverOut(); } public function init():void{ if (container){ if (container.stage){ initVirtualMouse(); initListeners(); } else { container.addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage); }; }; } protected function handleMouseClick(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_CLICK, currentDisplayObject3D); }; } protected function handleMouseOut(_arg1:DisplayObject3D):void{ var _local2:MovieMaterial; if (_arg1){ _local2 = (_arg1.material as MovieMaterial); if (_local2){ virtualMouse.exitContainer(); }; }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OUT, _arg1); } protected function manageOverOut():void{ if (!enableOverOut){ return; }; if (((renderHitData) && (renderHitData.hasHit))){ if (((!(currentMouseDO3D)) && (currentDisplayObject3D))){ handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; } else { if (((currentMouseDO3D) && (!((currentMouseDO3D == currentDisplayObject3D))))){ handleMouseOut(currentMouseDO3D); handleMouseOver(currentDisplayObject3D); currentMouseDO3D = currentDisplayObject3D; }; }; } else { if (currentMouseDO3D != null){ handleMouseOut(currentMouseDO3D); currentMouseDO3D = null; }; }; } protected function handleEnterFrame(_arg1:Event):void{ var _local2:Boolean; var _local3:MovieMaterial; currentMousePos.x = container.mouseX; currentMousePos.y = container.mouseY; _local2 = !(currentMousePos.equals(lastMousePos)); if (((_local2) || (_viewportRendered))){ updateRenderHitData(); _viewportRendered = false; if ((_arg1 is IVirtualMouseEvent)){ return; }; if (((virtualMouse) && (renderHitData))){ _local3 = (currentMaterial as MovieMaterial); if (_local3){ virtualMouse.container = (_local3.movie as Sprite); }; if (virtualMouse.container){ virtualMouse.setLocation(renderHitData.u, renderHitData.v); }; if (((((Mouse3D.enabled) && (renderHitData))) && (renderHitData.hasHit))){ mouse3D.updatePosition(renderHitData); }; dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); } else { if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, currentDisplayObject3D); }; }; }; lastMousePos.x = currentMousePos.x; lastMousePos.y = currentMousePos.y; } protected function dispatchObjectEvent(_arg1:String, _arg2:DisplayObject3D):void{ var _local3:Number; var _local4:Number; if (((renderHitData) && (renderHitData.hasHit))){ _local3 = (renderHitData.u) ? renderHitData.u : 0; _local4 = (renderHitData.v) ? renderHitData.v : 0; dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4)); _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container, (renderHitData.renderable as Triangle3D), _local3, _local4)); } else { dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); if (_arg2){ _arg2.dispatchEvent(new InteractiveScene3DEvent(_arg1, _arg2, container)); }; }; } protected function handleMouseOver(_arg1:DisplayObject3D):void{ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OVER, _arg1); } protected function resolveRenderHitData():void{ renderHitData = (viewport.hitTestPoint2D(currentMousePos) as RenderHitData); } protected function handleMousePress(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = true; if (virtualMouse){ virtualMouse.press(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_PRESS, currentDisplayObject3D); }; } protected function handleMouseRelease(_arg1:MouseEvent):void{ if ((_arg1 is IVirtualMouseEvent)){ return; }; MOUSE_IS_DOWN = false; if (virtualMouse){ virtualMouse.release(); }; if (((((Mouse3D.enabled) && (renderHitData))) && (!((renderHitData.renderable == null))))){ mouse3D.updatePosition(renderHitData); }; if (((renderHitData) && (renderHitData.hasHit))){ dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_RELEASE, currentDisplayObject3D); }; } protected function handleAddedToStage(_arg1:Event):void{ initVirtualMouse(); initListeners(); } public function destroy():void{ viewport = null; renderHitData = null; currentDisplayObject3D = null; currentMaterial = null; currentMouseDO3D = null; container.removeEventListener(MouseEvent.MOUSE_DOWN, handleMousePress); container.removeEventListener(MouseEvent.MOUSE_UP, handleMouseRelease); container.removeEventListener(MouseEvent.CLICK, handleMouseClick); container.removeEventListener(MouseEvent.DOUBLE_CLICK, handleMouseDoubleClick); if (container.stage){ container.stage.removeEventListener(Event.ENTER_FRAME, handleEnterFrame); }; container = null; } } }//package org.papervision3d.core.utils
Section 161
//Mouse3D (org.papervision3d.core.utils.Mouse3D) package org.papervision3d.core.utils { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.objects.*; public class Mouse3D extends DisplayObject3D { private var position:Number3D; private var target:Number3D; public static var enabled:Boolean = false; private static var UP:Number3D = new Number3D(0, 1, 0); public function Mouse3D():void{ position = new Number3D(0, 0, 0); target = new Number3D(); super(); } public function updatePosition(_arg1:RenderHitData):void{ var _local2:Triangle3D; var _local3:Number3D; var _local4:Matrix3D; var _local5:Number3D; var _local6:Number3D; var _local7:Matrix3D; _local2 = (_arg1.renderable as Triangle3D); target.x = _local2.faceNormal.x; target.y = _local2.faceNormal.y; target.z = _local2.faceNormal.z; _local3 = Number3D.sub(target, position); _local3.normalize(); if (_local3.modulo > 0.1){ _local5 = Number3D.cross(_local3, UP); _local5.normalize(); _local6 = Number3D.cross(_local3, _local5); _local6.normalize(); _local7 = this.transform; _local7.n11 = _local5.x; _local7.n21 = _local5.y; _local7.n31 = _local5.z; _local7.n12 = -(_local6.x); _local7.n22 = -(_local6.y); _local7.n32 = -(_local6.z); _local7.n13 = _local3.x; _local7.n23 = _local3.y; _local7.n33 = _local3.z; }; _local4 = Matrix3D.IDENTITY; this.transform = Matrix3D.multiply(_local2.instance.world, _local7); x = _arg1.x; y = _arg1.y; z = _arg1.z; } } }//package org.papervision3d.core.utils
Section 162
//StopWatch (org.papervision3d.core.utils.StopWatch) package org.papervision3d.core.utils { import flash.events.*; import flash.utils.*; public class StopWatch extends EventDispatcher { private var startTime:int; private var elapsedTime:int; private var stopTime:int; private var isRunning:Boolean; public function stop():int{ if (isRunning){ stopTime = getTimer(); elapsedTime = (stopTime - startTime); isRunning = false; return (elapsedTime); }; return (0); } public function start():void{ if (!isRunning){ startTime = getTimer(); isRunning = true; }; } public function reset():void{ isRunning = false; } } }//package org.papervision3d.core.utils
Section 163
//IView (org.papervision3d.core.view.IView) package org.papervision3d.core.view { public interface IView { function stopRendering(_arg1:Boolean=false, _arg2:Boolean=false):void; function startRendering():void; function singleRender():void; } }//package org.papervision3d.core.view
Section 164
//IViewport3D (org.papervision3d.core.view.IViewport3D) package org.papervision3d.core.view { import org.papervision3d.core.render.data.*; public interface IViewport3D { function updateAfterRender(_arg1:RenderSessionData):void; function updateBeforeRender(_arg1:RenderSessionData):void; } }//package org.papervision3d.core.view
Section 165
//InteractiveScene3DEvent (org.papervision3d.events.InteractiveScene3DEvent) package org.papervision3d.events { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import org.papervision3d.objects.*; public class InteractiveScene3DEvent extends Event { public var sprite:Sprite;// = null public var displayObject3D:DisplayObject3D;// = null public var face3d:Triangle3D;// = null public var renderHitData:RenderHitData; public var x:Number;// = 0 public var y:Number;// = 0 public static const OBJECT_ADDED:String = "objectAdded"; public static const OBJECT_PRESS:String = "mousePress"; public static const OBJECT_RELEASE:String = "mouseRelease"; public static const OBJECT_CLICK:String = "mouseClick"; public static const OBJECT_RELEASE_OUTSIDE:String = "mouseReleaseOutside"; public static const OBJECT_OUT:String = "mouseOut"; public static const OBJECT_MOVE:String = "mouseMove"; public static const OBJECT_OVER:String = "mouseOver"; public static const OBJECT_DOUBLE_CLICK:String = "mouseDoubleClick"; public function InteractiveScene3DEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:Sprite=null, _arg4:Triangle3D=null, _arg5:Number=0, _arg6:Number=0, _arg7:RenderHitData=null, _arg8:Boolean=false, _arg9:Boolean=false){ displayObject3D = null; sprite = null; face3d = null; x = 0; y = 0; super(_arg1, _arg8, _arg9); this.displayObject3D = _arg2; this.sprite = _arg3; this.face3d = _arg4; this.x = _arg5; this.y = _arg6; this.renderHitData = _arg7; } override public function toString():String{ return (((((((("Type : " + type) + ", DO3D : ") + displayObject3D) + " Sprite : ") + sprite) + " Face : ") + face3d)); } } }//package org.papervision3d.events
Section 166
//RendererEvent (org.papervision3d.events.RendererEvent) package org.papervision3d.events { import flash.events.*; import org.papervision3d.core.render.data.*; public class RendererEvent extends Event { public var renderSessionData:RenderSessionData; public static const PROJECTION_DONE:String = "projectionDone"; public static const RENDER_DONE:String = "renderDone"; public function RendererEvent(_arg1:String, _arg2:RenderSessionData){ super(_arg1); this.renderSessionData = _arg2; } public function clear():void{ renderSessionData = null; } override public function clone():Event{ return (new RendererEvent(type, renderSessionData)); } } }//package org.papervision3d.events
Section 167
//LineMaterial (org.papervision3d.materials.special.LineMaterial) package org.papervision3d.materials.special { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import org.papervision3d.core.render.draw.*; public class LineMaterial extends MaterialObject3D implements ILineDrawer { public function LineMaterial(_arg1:Number=0xFF0000, _arg2:Number=1){ this.lineColor = _arg1; this.lineAlpha = _arg2; } public function drawLine(_arg1:Line3D, _arg2:Graphics, _arg3:RenderSessionData):void{ _arg2.lineStyle(_arg1.size, lineColor, lineAlpha); _arg2.moveTo(_arg1.v0.vertex3DInstance.x, _arg1.v0.vertex3DInstance.y); if (_arg1.cV){ _arg2.curveTo(_arg1.cV.vertex3DInstance.x, _arg1.cV.vertex3DInstance.y, _arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); } else { _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); }; _arg2.moveTo(0, 0); _arg2.lineStyle(); } } }//package org.papervision3d.materials.special
Section 168
//ParticleMaterial (org.papervision3d.materials.special.ParticleMaterial) package org.papervision3d.materials.special { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer { public var shape:int; public static var SHAPE_SQUARE:int = 0; public static var SHAPE_CIRCLE:int = 1; public function ParticleMaterial(_arg1:Number, _arg2:Number, _arg3:int=0){ this.shape = _arg3; this.fillAlpha = _arg2; this.fillColor = _arg1; } public function updateRenderRect(_arg1:Particle):void{ var _local2:Rectangle; _local2 = _arg1.renderRect; if (_arg1.size == 0){ _local2.width = 1; _local2.height = 1; } else { _local2.width = (_arg1.renderScale * _arg1.size); _local2.height = (_arg1.renderScale * _arg1.size); }; _local2.x = (_arg1.vertex3D.vertex3DInstance.x - (_local2.width / 2)); _local2.y = (_arg1.vertex3D.vertex3DInstance.y - (_local2.width / 2)); } public function drawParticle(_arg1:Particle, _arg2:Graphics, _arg3:RenderSessionData):void{ var _local4:Rectangle; _arg2.beginFill(fillColor, fillAlpha); _local4 = _arg1.renderRect; if (shape == SHAPE_SQUARE){ _arg2.drawRect(_local4.x, _local4.y, _local4.width, _local4.height); } else { if (shape == SHAPE_CIRCLE){ _arg2.drawCircle((_local4.x + (_local4.width / 2)), (_local4.y + (_local4.width / 2)), (_local4.width / 2)); } else { PaperLogger.warning("Particle material has no valid shape - Must be ParticleMaterial.SHAPE_SQUARE or ParticleMaterial.SHAPE_CIRCLE"); }; }; _arg2.endFill(); _arg3.renderStatistics.particles++; } } }//package org.papervision3d.materials.special
Section 169
//MaterialsList (org.papervision3d.materials.utils.MaterialsList) package org.papervision3d.materials.utils { import org.papervision3d.core.proto.*; import flash.utils.*; public class MaterialsList { protected var _materials:Dictionary; public var materialsByName:Dictionary; private var _materialsTotal:int; public function MaterialsList(_arg1=null):void{ var _local2:String; var _local3:String; super(); this.materialsByName = new Dictionary(true); this._materials = new Dictionary(false); this._materialsTotal = 0; if (_arg1){ if ((_arg1 is Array)){ for (_local2 in _arg1) { this.addMaterial(_arg1[_local2]); }; } else { if ((_arg1 is Object)){ for (_local3 in _arg1) { this.addMaterial(_arg1[_local3], _local3); }; }; }; }; } public function get numMaterials():int{ return (_materialsTotal); } public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{ _arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id))); this._materials[_arg1] = _arg2; this.materialsByName[_arg2] = _arg1; this._materialsTotal++; return (_arg1); } public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{ if (this._materials[_arg1]){ delete this.materialsByName[this._materials[_arg1]]; delete this._materials[_arg1]; _materialsTotal--; }; return (_arg1); } public function toString():String{ var _local1:String; var _local2:MaterialObject3D; _local1 = ""; for each (_local2 in this.materialsByName) { _local1 = (_local1 + (this._materials[_local2] + "\n")); }; return (_local1); } public function removeMaterialByName(_arg1:String):MaterialObject3D{ return (removeMaterial(getMaterialByName(_arg1))); } public function clone():MaterialsList{ var _local1:MaterialsList; var _local2:MaterialObject3D; _local1 = new MaterialsList(); for each (_local2 in this.materialsByName) { _local1.addMaterial(_local2.clone(), this._materials[_local2]); }; return (_local1); } public function getMaterialByName(_arg1:String):MaterialObject3D{ return ((this.materialsByName[_arg1]) ? this.materialsByName[_arg1] : this.materialsByName["all"]); } } }//package org.papervision3d.materials.utils
Section 170
//RenderRecStorage (org.papervision3d.materials.utils.RenderRecStorage) package org.papervision3d.materials.utils { import org.papervision3d.core.geom.renderables.*; import flash.geom.*; public class RenderRecStorage { public var mat:Matrix; public var v0:Vertex3DInstance; public var v1:Vertex3DInstance; public var v2:Vertex3DInstance; public function RenderRecStorage(){ v0 = new Vertex3DInstance(); v1 = new Vertex3DInstance(); v2 = new Vertex3DInstance(); mat = new Matrix(); super(); } } }//package org.papervision3d.materials.utils
Section 171
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial) package org.papervision3d.materials { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.materials.utils.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; import flash.utils.*; import org.papervision3d.*; import org.papervision3d.core.material.*; public class BitmapMaterial extends TriangleMaterial implements ITriangleDrawer { protected var renderRecStorage:Array; protected var mabz:Number; protected var dcay:Number; protected var dsab:Number; protected var tempTriangleMatrix:Matrix; protected var dsbc:Number; private var b2:Number; protected var _precise:Boolean; protected var faz:Number; public var uvMatrices:Dictionary; protected var dsca:Number; protected var ax:Number; protected var az:Number; protected var ay:Number; protected var mcay:Number; protected var bx:Number; protected var by:Number; protected var fbz:Number; protected var tempPreGrp:Graphics; protected var fcz:Number; public var minimumRenderSize:Number;// = 4 protected var bz:Number; private var c2:Number; protected var mcax:Number; protected var dbcx:Number; protected var cx:Number; protected var cy:Number; protected var cz:Number; protected var dmax:Number; protected var cullRect:Rectangle; private var d2:Number; protected var mcaz:Number; protected var dbcy:Number; protected var dabx:Number; protected var _perPixelPrecision:int;// = 8 protected var daby:Number; private var x0:Number; private var x1:Number; private var x2:Number; protected var mbcy:Number; protected var mbcz:Number; protected var tempPreRSD:RenderSessionData; private var y0:Number; private var y1:Number; private var y2:Number; protected var _texture:Object; protected var focus:Number;// = 200 protected var tempPreBmp:BitmapData; protected var maby:Number; protected var mabx:Number; protected var dcax:Number; protected var mbcx:Number; private var a2:Number; protected var _precision:int;// = 8 protected static const DEFAULT_FOCUS:Number = 200; protected static var _triMatrix:Matrix = new Matrix(); protected static var _triMap:Matrix; public static var AUTO_MIP_MAPPING:Boolean = false; public static var MIP_MAP_DEPTH:Number = 8; protected static var hitRect:Rectangle = new Rectangle(); protected static var _localMatrix:Matrix = new Matrix(); public function BitmapMaterial(_arg1:BitmapData=null, _arg2:Boolean=false){ focus = 200; _precision = 8; _perPixelPrecision = 8; minimumRenderSize = 4; uvMatrices = new Dictionary(); tempTriangleMatrix = new Matrix(); super(); if (_arg1){ texture = _arg1; }; this.precise = _arg2; createRenderRecStorage(); } public function transformUV(_arg1:Triangle3D):Matrix{ var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Matrix; var _local16:Matrix; if (!_arg1.uv){ PaperLogger.error("MaterialObject3D: transformUV() uv not found!"); } else { if (bitmap){ _local2 = _arg1.uv; _local3 = (bitmap.width * maxU); _local4 = (bitmap.height * maxV); _local5 = (_local3 * _arg1.uv0.u); _local6 = (_local4 * (1 - _arg1.uv0.v)); _local7 = (_local3 * _arg1.uv1.u); _local8 = (_local4 * (1 - _arg1.uv1.v)); _local9 = (_local3 * _arg1.uv2.u); _local10 = (_local4 * (1 - _arg1.uv2.v)); if ((((((_local5 == _local7)) && ((_local6 == _local8)))) || ((((_local5 == _local9)) && ((_local6 == _local10)))))){ _local5 = (_local5 - ((_local5)>0.05) ? 0.05 : -0.05); _local6 = (_local6 - ((_local6)>0.07) ? 0.07 : -0.07); }; if ((((_local9 == _local7)) && ((_local10 == _local8)))){ _local9 = (_local9 - ((_local9)>0.05) ? 0.04 : -0.04); _local10 = (_local10 - ((_local10)>0.06) ? 0.06 : -0.06); }; _local11 = (_local7 - _local5); _local12 = (_local8 - _local6); _local13 = (_local9 - _local5); _local14 = (_local10 - _local6); _local15 = new Matrix(_local11, _local12, _local13, _local14, _local5, _local6); if (Papervision3D.useRIGHTHANDED){ _local15.scale(-1, 1); _local15.translate(_local3, 0); }; _local15.invert(); _local16 = (uvMatrices[_arg1]) ? uvMatrices[_arg1] : uvMatrices[_arg1] = _local15.clone(); _local16.a = _local15.a; _local16.b = _local15.b; _local16.c = _local15.c; _local16.d = _local15.d; _local16.tx = _local15.tx; _local16.ty = _local15.ty; } else { PaperLogger.error("MaterialObject3D: transformUV() material.bitmap not found!"); }; }; return (_local16); } protected function renderRec(_arg1:Matrix, _arg2:Vertex3DInstance, _arg3:Vertex3DInstance, _arg4:Vertex3DInstance, _arg5:Number):void{ var _local6:int; var _local7:RenderRecStorage; var _local8:Matrix; az = _arg2.z; bz = _arg3.z; cz = _arg4.z; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; cx = _arg4.x; cy = _arg4.y; bx = _arg3.x; by = _arg3.y; ax = _arg2.x; ay = _arg2.y; if (cullRect){ hitRect.x = ((bx < ax)) ? ((bx < cx)) ? bx : cx : ((ax < cx)) ? ax : cx; hitRect.width = (((bx > ax)) ? ((bx > cx)) ? bx : cx : ((ax > cx)) ? ax : cx + ((hitRect.x < 0)) ? -(hitRect.x) : hitRect.x); hitRect.y = ((by < ay)) ? ((by < cy)) ? by : cy : ((ay < cy)) ? ay : cy; hitRect.height = (((by > ay)) ? ((by > cy)) ? by : cy : ((ay > cy)) ? ay : cy + ((hitRect.y < 0)) ? -(hitRect.y) : hitRect.y); if (!(((hitRect.right < cullRect.left)) || ((hitRect.left > cullRect.right)))){ if (!(((hitRect.bottom < cullRect.top)) || ((hitRect.top > cullRect.bottom)))){ } else { return; }; } else { return; }; }; if ((((((((_arg5 >= 100)) || ((hitRect.width < minimumRenderSize)))) || ((hitRect.height < minimumRenderSize)))) || ((focus == Infinity)))){ a2 = (_arg3.x - _arg2.x); b2 = (_arg3.y - _arg2.y); c2 = (_arg4.x - _arg2.x); d2 = (_arg4.y - _arg2.y); tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2)); tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2)); tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2)); tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2)); tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x); tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y); if (lineAlpha){ tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha); }; tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth); tempPreGrp.moveTo(_arg2.x, _arg2.y); tempPreGrp.lineTo(_arg3.x, _arg3.y); tempPreGrp.lineTo(_arg4.x, _arg4.y); tempPreGrp.endFill(); if (lineAlpha){ tempPreGrp.lineStyle(); }; tempPreRSD.renderStatistics.triangles++; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); mabx = (((ax * faz) + (bx * fbz)) * mabz); maby = (((ay * faz) + (by * fbz)) * mabz); mbcx = (((bx * fbz) + (cx * fcz)) * mbcz); mbcy = (((by * fbz) + (cy * fcz)) * mbcz); mcax = (((cx * fcz) + (ax * faz)) * mcaz); mcay = (((cy * fcz) + (ay * faz)) * mcaz); dabx = ((ax + bx) - mabx); daby = ((ay + by) - maby); dbcx = ((bx + cx) - mbcx); dbcy = ((by + cy) - mbcy); dcax = ((cx + ax) - mcax); dcay = ((cy + ay) - mcay); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); _local6 = (_arg5 + 1); _local7 = RenderRecStorage(renderRecStorage[int(_arg5)]); _local8 = _local7.mat; if ((((((dsab <= _precision)) && ((dsca <= _precision)))) && ((dsbc <= _precision)))){ a2 = (_arg3.x - _arg2.x); b2 = (_arg3.y - _arg2.y); c2 = (_arg4.x - _arg2.x); d2 = (_arg4.y - _arg2.y); tempTriangleMatrix.a = ((_arg1.a * a2) + (_arg1.b * c2)); tempTriangleMatrix.b = ((_arg1.a * b2) + (_arg1.b * d2)); tempTriangleMatrix.c = ((_arg1.c * a2) + (_arg1.d * c2)); tempTriangleMatrix.d = ((_arg1.c * b2) + (_arg1.d * d2)); tempTriangleMatrix.tx = (((_arg1.tx * a2) + (_arg1.ty * c2)) + _arg2.x); tempTriangleMatrix.ty = (((_arg1.tx * b2) + (_arg1.ty * d2)) + _arg2.y); if (lineAlpha){ tempPreGrp.lineStyle(lineThickness, lineColor, lineAlpha); }; tempPreGrp.beginBitmapFill(tempPreBmp, tempTriangleMatrix, tiled, smooth); tempPreGrp.moveTo(_arg2.x, _arg2.y); tempPreGrp.lineTo(_arg3.x, _arg3.y); tempPreGrp.lineTo(_arg4.x, _arg4.y); tempPreGrp.endFill(); if (lineAlpha){ tempPreGrp.lineStyle(); }; tempPreRSD.renderStatistics.triangles++; return; }; if ((((((dsab > _precision)) && ((dsca > _precision)))) && ((dsbc > _precision)))){ _local8.a = (_arg1.a * 2); _local8.b = (_arg1.b * 2); _local8.c = (_arg1.c * 2); _local8.d = (_arg1.d * 2); _local8.tx = (_arg1.tx * 2); _local8.ty = (_arg1.ty * 2); _local7.v0.x = (mabx * 0.5); _local7.v0.y = (maby * 0.5); _local7.v0.z = ((az + bz) * 0.5); _local7.v1.x = (mbcx * 0.5); _local7.v1.y = (mbcy * 0.5); _local7.v1.z = ((bz + cz) * 0.5); _local7.v2.x = (mcax * 0.5); _local7.v2.y = (mcay * 0.5); _local7.v2.z = ((cz + az) * 0.5); renderRec(_local8, _arg2, _local7.v0, _local7.v2, _local6); _local8.tx = (_local8.tx - 1); renderRec(_local8, _local7.v0, _arg3, _local7.v1, _local6); _local8.ty = (_local8.ty - 1); _local8.tx = (_arg1.tx * 2); renderRec(_local8, _local7.v2, _local7.v1, _arg4, _local6); _local8.a = (-(_arg1.a) * 2); _local8.b = (-(_arg1.b) * 2); _local8.c = (-(_arg1.c) * 2); _local8.d = (-(_arg1.d) * 2); _local8.tx = ((-(_arg1.tx) * 2) + 1); _local8.ty = ((-(_arg1.ty) * 2) + 1); renderRec(_local8, _local7.v1, _local7.v2, _local7.v0, _local6); return; }; dmax = ((dsca > dsbc)) ? ((dsca > dsab)) ? dsca : dsab : ((dsbc > dsab)) ? dsbc : dsab; if (dsab == dmax){ _local8.a = (_arg1.a * 2); _local8.b = _arg1.b; _local8.c = (_arg1.c * 2); _local8.d = _arg1.d; _local8.tx = (_arg1.tx * 2); _local8.ty = _arg1.ty; _local7.v0.x = (mabx * 0.5); _local7.v0.y = (maby * 0.5); _local7.v0.z = ((az + bz) * 0.5); renderRec(_local8, _arg2, _local7.v0, _arg4, _local6); _local8.a = ((_arg1.a * 2) + _arg1.b); _local8.c = ((2 * _arg1.c) + _arg1.d); _local8.tx = (((_arg1.tx * 2) + _arg1.ty) - 1); renderRec(_local8, _local7.v0, _arg3, _arg4, _local6); return; }; if (dsca == dmax){ _local8.a = _arg1.a; _local8.b = (_arg1.b * 2); _local8.c = _arg1.c; _local8.d = (_arg1.d * 2); _local8.tx = _arg1.tx; _local8.ty = (_arg1.ty * 2); _local7.v2.x = (mcax * 0.5); _local7.v2.y = (mcay * 0.5); _local7.v2.z = ((cz + az) * 0.5); renderRec(_local8, _arg2, _arg3, _local7.v2, _local6); _local8.b = (_local8.b + _arg1.a); _local8.d = (_local8.d + _arg1.c); _local8.ty = (_local8.ty + (_arg1.tx - 1)); renderRec(_local8, _local7.v2, _arg3, _arg4, _local6); return; }; _local8.a = (_arg1.a - _arg1.b); _local8.b = (_arg1.b * 2); _local8.c = (_arg1.c - _arg1.d); _local8.d = (_arg1.d * 2); _local8.tx = (_arg1.tx - _arg1.ty); _local8.ty = (_arg1.ty * 2); _local7.v1.x = (mbcx * 0.5); _local7.v1.y = (mbcy * 0.5); _local7.v1.z = ((bz + cz) * 0.5); renderRec(_local8, _arg2, _arg3, _local7.v1, _local6); _local8.a = (_arg1.a * 2); _local8.b = (_arg1.b - _arg1.a); _local8.c = (_arg1.c * 2); _local8.d = (_arg1.d - _arg1.c); _local8.tx = (_arg1.tx * 2); _local8.ty = (_arg1.ty - _arg1.tx); renderRec(_local8, _arg2, _local7.v1, _arg4, _local6); } protected function createRenderRecStorage():void{ var _local1:int; this.renderRecStorage = new Array(); _local1 = 0; while (_local1 <= 100) { this.renderRecStorage[_local1] = new RenderRecStorage(); _local1++; }; } public function resetUVS():void{ uvMatrices = new Dictionary(false); } public function get texture():Object{ return (this._texture); } public function set pixelPrecision(_arg1:int):void{ _precision = ((_arg1 * _arg1) * 1.4); _perPixelPrecision = _arg1; } protected function correctBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; _local3 = (1 << MIP_MAP_DEPTH); _local4 = (_arg1.width / _local3); _local4 = ((_local4 == uint(_local4))) ? _local4 : (uint(_local4) + 1); _local5 = (_arg1.height / _local3); _local5 = ((_local5 == uint(_local5))) ? _local5 : (uint(_local5) + 1); _local6 = (_local3 * _local4); _local7 = (_local3 * _local5); _local8 = true; if (_local6 > 2880){ _local6 = _arg1.width; _local8 = false; }; if (_local7 > 2880){ _local7 = _arg1.height; _local8 = false; }; if (!_local8){ PaperLogger.warning((("Material " + this.name) + ": Texture too big for mip mapping. Resizing recommended for better performance and quality.")); }; if (((_arg1) && (((!(((_arg1.width % _local3) == 0))) || (!(((_arg1.height % _local3) == 0))))))){ _local2 = new BitmapData(_local6, _local7, _arg1.transparent, 0); widthOffset = _arg1.width; heightOffset = _arg1.height; this.maxU = (_arg1.width / _local6); this.maxV = (_arg1.height / _local7); _local2.draw(_arg1); extendBitmapEdges(_local2, _arg1.width, _arg1.height); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } protected function createBitmap(_arg1:BitmapData):BitmapData{ var _local2:BitmapData; resetMapping(); if (AUTO_MIP_MAPPING){ _local2 = correctBitmap(_arg1); } else { this.maxU = (this.maxV = 1); _local2 = _arg1; }; return (_local2); } public function get precise():Boolean{ return (_precise); } override public function clone():MaterialObject3D{ var _local1:MaterialObject3D; _local1 = super.clone(); _local1.maxU = this.maxU; _local1.maxV = this.maxV; return (_local1); } override public function toString():String{ return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha)); } override public function copy(_arg1:MaterialObject3D):void{ super.copy(_arg1); this.maxU = _arg1.maxU; this.maxV = _arg1.maxV; } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ if (!_precise){ if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); }; if (bitmap){ _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1))); x0 = _arg1.v0.vertex3DInstance.x; y0 = _arg1.v0.vertex3DInstance.y; x1 = _arg1.v1.vertex3DInstance.x; y1 = _arg1.v1.vertex3DInstance.y; x2 = _arg1.v2.vertex3DInstance.x; y2 = _arg1.v2.vertex3DInstance.y; _triMatrix.a = (x1 - x0); _triMatrix.b = (y1 - y0); _triMatrix.c = (x2 - x0); _triMatrix.d = (y2 - y0); _triMatrix.tx = x0; _triMatrix.ty = y0; _localMatrix.a = _triMap.a; _localMatrix.b = _triMap.b; _localMatrix.c = _triMap.c; _localMatrix.d = _triMap.d; _localMatrix.tx = _triMap.tx; _localMatrix.ty = _triMap.ty; _localMatrix.concat(_triMatrix); _arg2.beginBitmapFill((_arg4) ? _arg4 : bitmap, _localMatrix, tiled, smooth); }; _arg2.moveTo(x0, y0); _arg2.lineTo(x1, y1); _arg2.lineTo(x2, y2); _arg2.lineTo(x0, y0); if (bitmap){ _arg2.endFill(); }; if (lineAlpha){ _arg2.lineStyle(); }; _arg3.renderStatistics.triangles++; } else { if (bitmap){ _triMap = (_arg5) ? _arg5 : ((uvMatrices[_arg1]) || (transformUV(_arg1))); focus = _arg3.camera.focus; tempPreBmp = (_arg4) ? _arg4 : bitmap; tempPreRSD = _arg3; tempPreGrp = _arg2; cullRect = _arg3.viewPort.cullingRectangle; renderRec(_triMap, _arg1.v0.vertex3DInstance, _arg1.v1.vertex3DInstance, _arg1.v2.vertex3DInstance, 0); }; }; } public function resetMapping():void{ uvMatrices = new Dictionary(); } public function set texture(_arg1:Object):void{ if ((_arg1 is BitmapData) == false){ PaperLogger.error("BitmapMaterial.texture requires a BitmapData object for the texture"); return; }; bitmap = createBitmap(BitmapData(_arg1)); _texture = _arg1; } public function get pixelPrecision():int{ return (_perPixelPrecision); } public function set precise(_arg1:Boolean):void{ _precise = _arg1; } public function get precision():int{ return (_precision); } protected function extendBitmapEdges(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ var _local4:Rectangle; var _local5:Point; var _local6:int; _local4 = new Rectangle(); _local5 = new Point(); if (_arg1.width > _arg2){ _local4.x = (_arg2 - 1); _local4.y = 0; _local4.width = 1; _local4.height = _arg3; _local5.y = 0; _local6 = _arg2; while (_local6 < _arg1.width) { _local5.x = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; if (_arg1.height > _arg3){ _local4.x = 0; _local4.y = (_arg3 - 1); _local4.width = _arg1.width; _local4.height = 1; _local5.x = 0; _local6 = _arg3; while (_local6 < _arg1.height) { _local5.y = _local6; _arg1.copyPixels(_arg1, _local4, _local5); _local6++; }; }; } override public function destroy():void{ super.destroy(); if (uvMatrices){ uvMatrices = null; }; if (bitmap){ bitmap.dispose(); }; this.renderRecStorage = null; } public function set precision(_arg1:int):void{ _precision = _arg1; } } }//package org.papervision3d.materials
Section 172
//ColorMaterial (org.papervision3d.materials.ColorMaterial) package org.papervision3d.materials { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class ColorMaterial extends TriangleMaterial implements ITriangleDrawer { public function ColorMaterial(_arg1:Number=0xFF00FF, _arg2:Number=1, _arg3:Boolean=false){ this.fillColor = _arg1; this.fillAlpha = _arg2; this.interactive = _arg3; } override public function toString():String{ return (((("ColorMaterial - color:" + this.fillColor) + " alpha:") + this.fillAlpha)); } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local6 = _arg1.v0.vertex3DInstance.x; _local7 = _arg1.v0.vertex3DInstance.y; _local8 = _arg1.v1.vertex3DInstance.x; _local9 = _arg1.v1.vertex3DInstance.y; _local10 = _arg1.v2.vertex3DInstance.x; _local11 = _arg1.v2.vertex3DInstance.y; _arg2.beginFill(fillColor, fillAlpha); _arg2.moveTo(_local6, _local7); _arg2.lineTo(_local8, _local9); _arg2.lineTo(_local10, _local11); _arg2.lineTo(_local6, _local7); _arg2.endFill(); _arg3.renderStatistics.triangles++; } } }//package org.papervision3d.materials
Section 173
//MovieMaterial (org.papervision3d.materials.MovieMaterial) package org.papervision3d.materials { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.material.*; import org.papervision3d.core.log.*; import org.papervision3d.core.render.draw.*; public class MovieMaterial extends BitmapMaterial implements ITriangleDrawer, IUpdateBeforeMaterial, IUpdateAfterMaterial { public var movieTransparent:Boolean; private var materialIsUsed:Boolean;// = false private var quality:String; private var autoClipRect:Rectangle; public var movie:DisplayObject; private var movieAnimated:Boolean; protected var recreateBitmapInSuper:Boolean; public var allowAutoResize:Boolean;// = false private var stage:Stage; private var userClipRect:Rectangle; public function MovieMaterial(_arg1:DisplayObject=null, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Rectangle=null){ materialIsUsed = false; allowAutoResize = false; super(); movieTransparent = _arg2; this.animated = _arg3; this.precise = _arg4; userClipRect = _arg5; if (_arg1){ texture = _arg1; }; } public function get rect():Rectangle{ var _local1:Rectangle; _local1 = ((userClipRect) || (autoClipRect)); if (((!(_local1)) && (movie))){ _local1 = movie.getBounds(movie); }; return (_local1); } public function updateAfterRender(_arg1:RenderSessionData):void{ if ((((movieAnimated == true)) && ((materialIsUsed == true)))){ drawBitmap(); if (recreateBitmapInSuper){ bitmap = super.createBitmap(bitmap); recreateBitmapInSuper = false; }; }; } public function drawBitmap():void{ var _local1:Rectangle; var _local2:Matrix; var _local3:String; bitmap.fillRect(bitmap.rect, fillColor); if (((stage) && (quality))){ _local3 = stage.quality; stage.quality = quality; }; _local1 = rect; _local2 = new Matrix(1, 0, 0, 1, -(_local1.x), -(_local1.y)); bitmap.draw(movie, _local2, movie.transform.colorTransform, null); if (!userClipRect){ autoClipRect = movie.getBounds(movie); }; if (((stage) && (quality))){ stage.quality = _local3; }; } override public function get texture():Object{ return (this._texture); } public function set animated(_arg1:Boolean):void{ movieAnimated = _arg1; } public function setQuality(_arg1:String, _arg2:Stage, _arg3:Boolean=true):void{ this.quality = _arg1; this.stage = _arg2; if (_arg3){ createBitmapFromSprite(movie); }; } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:int; var _local3:int; materialIsUsed = false; if (movieAnimated){ if (userClipRect){ _local2 = int((userClipRect.width + 0.5)); _local3 = int((userClipRect.height + 0.5)); } else { _local2 = int((movie.width + 0.5)); _local3 = int((movie.height + 0.5)); }; if (((allowAutoResize) && (((!((_local2 == bitmap.width))) || (!((_local3 == bitmap.height))))))){ initBitmap(movie); recreateBitmapInSuper = true; }; }; } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ materialIsUsed = true; super.drawTriangle(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function set texture(_arg1:Object):void{ if ((_arg1 is DisplayObject) == false){ PaperLogger.error("MovieMaterial.texture requires a Sprite to be passed as the object"); return; }; bitmap = createBitmapFromSprite(DisplayObject(_arg1)); _texture = _arg1; } protected function initBitmap(_arg1:DisplayObject):void{ if (bitmap){ bitmap.dispose(); }; if (userClipRect){ bitmap = new BitmapData(int((userClipRect.width + 0.5)), int((userClipRect.height + 0.5)), movieTransparent, fillColor); } else { if ((((_arg1.width == 0)) || ((_arg1.height == 0)))){ bitmap = new BitmapData(0x0100, 0x0100, movieTransparent, fillColor); } else { bitmap = new BitmapData(int((_arg1.width + 0.5)), int((_arg1.height + 0.5)), movieTransparent, fillColor); }; }; } public function get animated():Boolean{ return (movieAnimated); } public function set rect(_arg1:Rectangle):void{ userClipRect = _arg1; createBitmapFromSprite(movie); } protected function createBitmapFromSprite(_arg1:DisplayObject):BitmapData{ movie = _arg1; initBitmap(movie); drawBitmap(); bitmap = super.createBitmap(bitmap); return (bitmap); } } }//package org.papervision3d.materials
Section 174
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial) package org.papervision3d.materials { import org.papervision3d.core.render.data.*; import org.papervision3d.core.geom.renderables.*; import flash.display.*; import flash.geom.*; import org.papervision3d.core.render.draw.*; import org.papervision3d.core.material.*; public class WireframeMaterial extends TriangleMaterial implements ITriangleDrawer { public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100, _arg3:Number=0){ this.lineColor = _arg1; this.lineAlpha = _arg2; this.lineThickness = _arg3; this.doubleSided = false; } override public function toString():String{ return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha)); } override public function drawTriangle(_arg1:Triangle3D, _arg2:Graphics, _arg3:RenderSessionData, _arg4:BitmapData=null, _arg5:Matrix=null):void{ var _local6:Number; var _local7:Number; _local6 = _arg1.v0.vertex3DInstance.x; _local7 = _arg1.v0.vertex3DInstance.y; if (lineAlpha){ _arg2.lineStyle(lineThickness, lineColor, lineAlpha); _arg2.moveTo(_local6, _local7); _arg2.lineTo(_arg1.v1.vertex3DInstance.x, _arg1.v1.vertex3DInstance.y); _arg2.lineTo(_arg1.v2.vertex3DInstance.x, _arg1.v2.vertex3DInstance.y); _arg2.lineTo(_local6, _local7); _arg2.lineStyle(); _arg3.renderStatistics.triangles++; }; } } }//package org.papervision3d.materials
Section 175
//Plane (org.papervision3d.objects.primitives.Plane) package org.papervision3d.objects.primitives { import org.papervision3d.core.proto.*; import org.papervision3d.core.geom.renderables.*; import org.papervision3d.core.math.*; import org.papervision3d.core.geom.*; import org.papervision3d.*; public class Plane extends TriangleMesh3D { public var segmentsH:Number; public var segmentsW:Number; public static var DEFAULT_SCALE:Number = 1; public static var DEFAULT_SEGMENTS:Number = 1; public static var DEFAULT_SIZE:Number = 500; public function Plane(_arg1:MaterialObject3D=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){ var _local6:Number; super(_arg1, new Array(), new Array(), null); this.segmentsW = ((_arg4) || (DEFAULT_SEGMENTS)); this.segmentsH = ((_arg5) || (this.segmentsW)); _local6 = DEFAULT_SCALE; if (!_arg3){ if (_arg2){ _local6 = _arg2; }; if (((_arg1) && (_arg1.bitmap))){ _arg2 = (_arg1.bitmap.width * _local6); _arg3 = (_arg1.bitmap.height * _local6); } else { _arg2 = (DEFAULT_SIZE * _local6); _arg3 = (DEFAULT_SIZE * _local6); }; }; buildPlane(_arg2, _arg3); } private function buildPlane(_arg1:Number, _arg2:Number):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:Array; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:int; var _local14:NumberUV; var _local15:NumberUV; var _local16:NumberUV; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Vertex3D; var _local21:Vertex3D; var _local22:Vertex3D; _local3 = this.segmentsW; _local4 = this.segmentsH; _local5 = (_local3 + 1); _local6 = (_local4 + 1); _local7 = this.geometry.vertices; _local8 = this.geometry.faces; _local9 = (_arg1 / 2); _local10 = (_arg2 / 2); _local11 = (_arg1 / _local3); _local12 = (_arg2 / _local4); _local13 = 0; while (_local13 < (_local3 + 1)) { _local17 = 0; while (_local17 < _local6) { _local18 = ((_local13 * _local11) - _local9); _local19 = ((_local17 * _local12) - _local10); _local7.push(new Vertex3D(_local18, _local19, 0)); _local17++; }; _local13++; }; _local13 = 0; while (_local13 < _local3) { _local17 = 0; while (_local17 < _local4) { _local20 = _local7[((_local13 * _local6) + _local17)]; _local21 = _local7[((_local13 * _local6) + (_local17 + 1))]; _local22 = _local7[(((_local13 + 1) * _local6) + _local17)]; _local14 = new NumberUV((_local13 / _local3), (_local17 / _local4)); _local15 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4)); _local16 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4)); _local8.push(new Triangle3D(this, [_local20, _local22, _local21], material, [_local14, _local16, _local15])); _local20 = _local7[(((_local13 + 1) * _local6) + (_local17 + 1))]; _local21 = _local7[(((_local13 + 1) * _local6) + _local17)]; _local22 = _local7[((_local13 * _local6) + (_local17 + 1))]; _local14 = new NumberUV(((_local13 + 1) / _local3), ((_local17 + 1) / _local4)); _local15 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4)); _local16 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4)); _local8.push(new Triangle3D(this, [_local20, _local22, _local21], material, [_local14, _local16, _local15])); _local17++; }; _local13++; }; this.geometry.ready = true; if (Papervision3D.useRIGHTHANDED){ this.geometry.flipFaces(); }; } } }//package org.papervision3d.objects.primitives
Section 176
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D) package org.papervision3d.objects { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import flash.display.*; import org.papervision3d.core.math.*; import org.papervision3d.materials.utils.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.log.*; import org.papervision3d.core.data.*; import org.papervision3d.core.culling.*; import org.papervision3d.*; public class DisplayObject3D extends DisplayObjectContainer3D { public var filters:Array; public var extra:Object; public var frustumTestMethod:int;// = 0 private var _rot:Quaternion; public var id:int; private var _rotationY:Number; private var _rotationZ:Number; public var meshSort:uint;// = 1 public var materials:MaterialsList; private var _rotationX:Number; private var _qYaw:Quaternion; private var _xAxis:Number3D; private var _zAxis:Number3D; private var _scaleDirty:Boolean;// = false private var _tempScale:Number3D; private var _autoCalcScreenCoords:Boolean;// = false private var _numClones:uint;// = 0 public var alpha:Number;// = 1 public var screen:Number3D; private var _scaleX:Number; public var screenZ:Number; private var _scaleZ:Number; public var geometry:GeometryObject3D; protected var _userData:UserData; private var _scaleY:Number; public var visible:Boolean; private var _qPitch:Quaternion; protected var _useOwnContainer:Boolean;// = false public var name:String; public var transform:Matrix3D; private var _position:Number3D; public var container:ViewportLayer; public var culled:Boolean; public var world:Matrix3D; public var blendMode:String;// = "normal" private var _qRoll:Quaternion; private var _localRotationZ:Number;// = 0 protected var _scene:SceneObject3D;// = null private var _localRotationX:Number;// = 0 private var _material:MaterialObject3D; public var view:Matrix3D; private var _localRotationY:Number;// = 0 public var parent:DisplayObjectContainer3D; private var _target:Number3D; public var faces:Array; private var _yAxis:Number3D; public var flipLightDirection:Boolean;// = false private var _rotation:Number3D; protected var _sorted:Array; protected var _transformDirty:Boolean;// = false private var _rotationDirty:Boolean;// = false public var parentContainer:DisplayObject3D; public static const MESH_SORT_CENTER:uint = 1; private static const LEFT:Number3D = new Number3D(-1, 0, 0); public static const MESH_SORT_CLOSE:uint = 3; private static const BACKWARD:Number3D = new Number3D(0, 0, -1); private static const FORWARD:Number3D = new Number3D(0, 0, 1); public static const MESH_SORT_FAR:uint = 2; private static const DOWN:Number3D = new Number3D(0, -1, 0); private static const UP:Number3D = new Number3D(0, 1, 0); private static const RIGHT:Number3D = new Number3D(1, 0, 0); private static var entry_count:uint = 0; private static var _newID:int = 0; private static var _tempMatrix:Matrix3D = Matrix3D.IDENTITY; public static var sortedArray:Array = new Array(); public static var faceLevelMode:Boolean; private static var _tempQuat:Quaternion = new Quaternion(); private static var toRADIANS:Number = 0.0174532925199433; private static var toDEGREES:Number = 57.2957795130823; public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null):void{ var _local3:Number; faces = new Array(); meshSort = MESH_SORT_CENTER; alpha = 1; blendMode = BlendMode.NORMAL; filters = []; flipLightDirection = false; frustumTestMethod = FrustumTestMethod.BOUNDING_SPHERE; screen = new Number3D(); _transformDirty = false; _useOwnContainer = false; _scene = null; _position = Number3D.ZERO; _target = Number3D.ZERO; _zAxis = Number3D.ZERO; _xAxis = Number3D.ZERO; _yAxis = Number3D.ZERO; _rotation = Number3D.ZERO; _rotationDirty = false; _scaleDirty = false; _numClones = 0; _rot = new Quaternion(); _qPitch = new Quaternion(); _qYaw = new Quaternion(); _qRoll = new Quaternion(); _localRotationX = 0; _localRotationY = 0; _localRotationZ = 0; _autoCalcScreenCoords = false; super(); if (_arg1 != null){ PaperLogger.info(("DisplayObject3D: " + _arg1)); }; this.culled = false; this.transform = Matrix3D.IDENTITY; this.world = Matrix3D.IDENTITY; this.view = Matrix3D.IDENTITY; this.x = 0; this.y = 0; this.z = 0; rotationX = 0; rotationY = 0; rotationZ = 0; _localRotationX = (_localRotationY = (_localRotationZ = 0)); _local3 = (Papervision3D.usePERCENT) ? 100 : 1; scaleX = _local3; scaleY = _local3; scaleZ = _local3; _tempScale = new Number3D(); this.visible = true; this.id = _newID++; this.name = ((_arg1) || (String(this.id))); _numClones = 0; if (_arg2){ addGeometry(_arg2); }; } public function moveDown(_arg1:Number):void{ translate(_arg1, DOWN); } public function project(_arg1:DisplayObject3D, _arg2:RenderSessionData):Number{ var _local3:Number; var _local4:Number; var _local5:DisplayObject3D; if (this._transformDirty){ updateTransform(); }; this.world.calculateMultiply(_arg1.world, this.transform); if (_arg2.camera.culler){ if (this === _arg2.camera){ this.culled = true; } else { this.culled = (_arg2.camera.culler.testObject(this) < 0); }; if (this.culled){ _arg2.renderStatistics.culledObjects++; return (0); }; }; if (_arg1 !== _arg2.camera){ if (_arg2.camera.useProjectionMatrix){ this.view.calculateMultiply4x4(_arg1.view, this.transform); } else { this.view.calculateMultiply(_arg1.view, this.transform); }; } else { if (_arg2.camera.useProjectionMatrix){ this.view.calculateMultiply4x4(_arg2.camera.eye, this.transform); } else { this.view.calculateMultiply(_arg2.camera.eye, this.transform); }; }; if (_autoCalcScreenCoords){ calculateScreenCoords(_arg2.camera); }; _local3 = 0; _local4 = 0; for each (_local5 in this._childrenByName) { if (_local5.visible){ _local3 = (_local3 + _local5.project(this, _arg2)); _local4++; }; }; return ((this.screenZ = (_local3 / _local4))); } public function set scene(_arg1:SceneObject3D):void{ var _local2:DisplayObject3D; _scene = _arg1; for each (_local2 in this._childrenByName) { if (_local2.scene == null){ _local2.scene = _scene; }; }; } public function set z(_arg1:Number):void{ this.transform.n34 = _arg1; } public function get userData():UserData{ return (_userData); } public function get material():MaterialObject3D{ return (_material); } public function set userData(_arg1:UserData):void{ _userData = _arg1; } public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{ var _local3:DisplayObject3D; var _local4:Matrix3D; if ((this is CameraObject3D)){ _position.reset(this.x, this.y, this.z); } else { _local3 = (this.parent as DisplayObject3D); if (_local3){ world.calculateMultiply(_local3.world, transform); } else { world.copy(transform); }; _position.reset(world.n14, world.n24, world.n34); }; if ((_arg1 is CameraObject3D)){ _target.reset(_arg1.x, _arg1.y, _arg1.z); } else { _local3 = (_arg1.parent as DisplayObject3D); if (_local3){ _arg1.world.calculateMultiply(_local3.world, _arg1.transform); } else { _arg1.world.copy(_arg1.transform); }; _target.reset(_arg1.world.n14, _arg1.world.n24, _arg1.world.n34); }; _zAxis.copyFrom(_target); _zAxis.minusEq(_position); _zAxis.normalize(); if (_zAxis.modulo > 0.1){ _xAxis = Number3D.cross(_zAxis, ((_arg2) || (UP)), _xAxis); _xAxis.normalize(); _yAxis = Number3D.cross(_zAxis, _xAxis, _yAxis); _yAxis.normalize(); _local4 = this.transform; _local4.n11 = (_xAxis.x * _scaleX); _local4.n21 = (_xAxis.y * _scaleX); _local4.n31 = (_xAxis.z * _scaleX); _local4.n12 = (-(_yAxis.x) * _scaleY); _local4.n22 = (-(_yAxis.y) * _scaleY); _local4.n32 = (-(_yAxis.z) * _scaleY); _local4.n13 = (_zAxis.x * _scaleZ); _local4.n23 = (_zAxis.y * _scaleZ); _local4.n33 = (_zAxis.z * _scaleZ); _localRotationX = (_localRotationY = (_localRotationZ = 0)); this._transformDirty = false; this._rotationDirty = true; } else { PaperLogger.error("lookAt error"); }; } public function set rotationX(_arg1:Number):void{ this._rotationX = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function calculateScreenCoords(_arg1:CameraObject3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg1.useProjectionMatrix){ _local2 = 0; _local3 = 0; _local4 = 0; _local5 = ((((_local2 * view.n41) + (_local3 * view.n42)) + (_local4 * view.n43)) + view.n44); _local6 = (_arg1.viewport.width / 2); _local7 = (_arg1.viewport.height / 2); screen.x = (((((_local2 * view.n11) + (_local3 * view.n12)) + (_local4 * view.n13)) + view.n14) / _local5); screen.y = (((((_local2 * view.n21) + (_local3 * view.n22)) + (_local4 * view.n23)) + view.n24) / _local5); screen.z = ((((_local2 * view.n31) + (_local3 * view.n32)) + (_local4 * view.n33)) + view.n34); screen.x = (screen.x * _local6); screen.y = (screen.y * _local7); } else { _local8 = ((_arg1.focus * _arg1.zoom) / (_arg1.focus + view.n34)); screen.x = (view.n14 * _local8); screen.y = (view.n24 * _local8); screen.z = view.n34; }; } public function set rotationZ(_arg1:Number):void{ this._rotationZ = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } protected function setParentContainer(_arg1:DisplayObject3D, _arg2:Boolean=true):void{ var _local3:DisplayObject3D; if (((_arg2) && (!((_arg1 == this))))){ parentContainer = _arg1; }; for each (_local3 in children) { _local3.setParentContainer(_arg1, _arg2); }; } public function addGeometry(_arg1:GeometryObject3D=null):void{ if (_arg1){ this.geometry = _arg1; }; } public function get sceneX():Number{ return (this.world.n14); } public function get scaleY():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleY * 100)); }; return (this._scaleY); } public function get scaleZ():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleZ * 100)); }; return (this._scaleZ); } public function moveUp(_arg1:Number):void{ translate(_arg1, UP); } public function get scaleX():Number{ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); } public function distanceTo(_arg1:DisplayObject3D):Number{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (this.x - _arg1.x); _local3 = (this.y - _arg1.y); _local4 = (this.z - _arg1.z); return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)))); } public function get scale():Number{ if ((((this._scaleX == this._scaleY)) && ((this._scaleX == this._scaleZ)))){ if (Papervision3D.usePERCENT){ return ((this._scaleX * 100)); }; return (this._scaleX); //unresolved jump }; return (NaN); } public function set rotationY(_arg1:Number):void{ this._rotationY = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; this._transformDirty = true; } public function clone():DisplayObject3D{ var _local1:String; var _local2:DisplayObject3D; var _local3:DisplayObject3D; _local1 = ((this.name + "_") + _numClones++); _local2 = new DisplayObject3D(_local1); if (this.material){ _local2.material = this.material; }; if (this.materials){ _local2.materials = this.materials.clone(); }; if (this.geometry){ _local2.geometry = this.geometry.clone(_local2); _local2.geometry.ready = true; }; _local2.copyTransform(this.transform); for each (_local3 in this.children) { _local2.addChild(_local3.clone()); }; return (_local2); } public function get sceneZ():Number{ return (this.world.n34); } private function updateRotation():void{ _tempScale.x = (Papervision3D.usePERCENT) ? (_scaleX * 100) : _scaleX; _tempScale.y = (Papervision3D.usePERCENT) ? (_scaleY * 100) : _scaleY; _tempScale.z = (Papervision3D.usePERCENT) ? (_scaleZ * 100) : _scaleZ; _rotation = Matrix3D.matrix2euler(this.transform, _rotation, _tempScale); this._rotationX = (_rotation.x * toRADIANS); this._rotationY = (_rotation.y * toRADIANS); this._rotationZ = (_rotation.z * toRADIANS); this._rotationDirty = false; } public function hitTestObject(_arg1:DisplayObject3D, _arg2:Number=1):Boolean{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = (this.x - _arg1.x); _local4 = (this.y - _arg1.y); _local5 = (this.z - _arg1.z); _local6 = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5)); _local7 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; _local8 = (_arg1.geometry) ? _arg1.geometry.boundingSphere.maxDistance : 0; _local7 = (_local7 * _arg2); return (((_local7 + _local8) > _local6)); } public function set material(_arg1:MaterialObject3D):void{ if (_material){ _material.unregisterObject(this); }; _material = _arg1; _material.registerObject(this); } public function get localRotationZ():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationZ * toDEGREES) : _localRotationZ); } override public function toString():String{ return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z))); } public function get localRotationY():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationY * toDEGREES) : _localRotationY); } public function get z():Number{ return (this.transform.n34); } public function get localRotationX():Number{ return ((Papervision3D.useDEGREES) ? (_localRotationX * toDEGREES) : _localRotationX); } public function get x():Number{ return (this.transform.n14); } public function set autoCalcScreenCoords(_arg1:Boolean):void{ _autoCalcScreenCoords = _arg1; } public function moveLeft(_arg1:Number):void{ translate(_arg1, LEFT); } public function get scene():SceneObject3D{ return (_scene); } public function set useOwnContainer(_arg1:Boolean):void{ _useOwnContainer = _arg1; setParentContainer(this, true); } public function copyTransform(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; if ((_arg1 is DisplayObject3D)){ DisplayObject3D(_arg1).updateTransform(); }; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n11 = _local3.n11; _local2.n12 = _local3.n12; _local2.n13 = _local3.n13; _local2.n14 = _local3.n14; _local2.n21 = _local3.n21; _local2.n22 = _local3.n22; _local2.n23 = _local3.n23; _local2.n24 = _local3.n24; _local2.n31 = _local3.n31; _local2.n32 = _local3.n32; _local2.n33 = _local3.n33; _local2.n34 = _local3.n34; this._transformDirty = false; this._rotationDirty = true; } public function get y():Number{ return (this.transform.n24); } public function roll(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, _arg1); transform.calculateMultiply3x3(_qRoll.matrix, transform); _localRotationZ = (_localRotationZ + _arg1); _rotationDirty = true; } public function set scaleZ(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleZ = (_arg1 / 100); } else { this._scaleZ = _arg1; }; this._transformDirty = true; } public function get rotationY():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationY * toDEGREES) : this._rotationY); } public function get rotationZ():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationZ * toDEGREES) : this._rotationZ); } public function yaw(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, _arg1); transform.calculateMultiply3x3(_qYaw.matrix, transform); _localRotationY = (_localRotationY + _arg1); _rotationDirty = true; } public function get rotationX():Number{ if (this._rotationDirty){ updateRotation(); }; return ((Papervision3D.useDEGREES) ? (this._rotationX * toDEGREES) : this._rotationX); } public function set scaleX(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleX = (_arg1 / 100); } else { this._scaleX = _arg1; }; this._transformDirty = true; } public function set scaleY(_arg1:Number):void{ if (Papervision3D.usePERCENT){ this._scaleY = (_arg1 / 100); } else { this._scaleY = _arg1; }; this._transformDirty = true; } public function createViewportLayer(_arg1:Viewport3D, _arg2:Boolean=true):ViewportLayer{ var _local3:ViewportLayer; _local3 = _arg1.getChildLayer(this, true); if (_arg2){ addChildrenToLayer(this, _local3); }; return (_local3); } public function translate(_arg1:Number, _arg2:Number3D):void{ var _local3:Number3D; _local3 = _arg2.clone(); if (this._transformDirty){ updateTransform(); }; Matrix3D.rotateAxis(transform, _local3); this.x = (this.x + (_arg1 * _local3.x)); this.y = (this.y + (_arg1 * _local3.y)); this.z = (this.z + (_arg1 * _local3.z)); } public function updateTransform():void{ _rot.setFromEuler(_rotationY, _rotationZ, _rotationX); this.transform.copy3x3(_rot.matrix); _tempMatrix.reset(); _tempMatrix.n11 = this._scaleX; _tempMatrix.n22 = this._scaleY; _tempMatrix.n33 = this._scaleZ; this.transform.calculateMultiply(this.transform, _tempMatrix); _transformDirty = false; } public function get autoCalcScreenCoords():Boolean{ return (_autoCalcScreenCoords); } public function addChildrenToLayer(_arg1:DisplayObject3D, _arg2:ViewportLayer):void{ var _local3:DisplayObject3D; for each (_local3 in _arg1.children) { _arg2.addDisplayObject3D(_local3); _local3.addChildrenToLayer(_local3, _arg2); }; } public function copyPosition(_arg1):void{ var _local2:Matrix3D; var _local3:Matrix3D; _local2 = this.transform; _local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1; _local2.n14 = _local3.n14; _local2.n24 = _local3.n24; _local2.n34 = _local3.n34; } public function get useOwnContainer():Boolean{ return (_useOwnContainer); } public function getMaterialByName(_arg1:String):MaterialObject3D{ var _local2:MaterialObject3D; var _local3:DisplayObject3D; _local2 = (this.materials) ? this.materials.getMaterialByName(_arg1) : null; if (_local2){ return (_local2); }; for each (_local3 in this._childrenByName) { _local2 = _local3.getMaterialByName(_arg1); if (_local2){ return (_local2); }; }; return (null); } public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = (this.x - _arg1); _local5 = (this.y - _arg2); _local6 = (this.z - _arg3); _local7 = (((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)); _local8 = (this.geometry) ? this.geometry.boundingSphere.maxDistance : 0; return ((_local8 > _local7)); } public function moveForward(_arg1:Number):void{ translate(_arg1, FORWARD); } public function set scale(_arg1:Number):void{ if (Papervision3D.usePERCENT){ _arg1 = (_arg1 / 100); }; this._scaleX = (this._scaleY = (this._scaleZ = _arg1)); this._transformDirty = true; } public function get sceneY():Number{ return (this.world.n24); } public function moveRight(_arg1:Number):void{ translate(_arg1, RIGHT); } public function moveBackward(_arg1:Number):void{ translate(_arg1, BACKWARD); } public function set localRotationY(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qYaw.setFromAxisAngle(transform.n12, transform.n22, transform.n32, (_localRotationY - _arg1)); transform.calculateMultiply3x3(_qYaw.matrix, transform); _localRotationY = _arg1; _rotationDirty = true; } public function set localRotationZ(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (_transformDirty){ updateTransform(); }; _qRoll.setFromAxisAngle(transform.n13, transform.n23, transform.n33, (_localRotationZ - _arg1)); transform.calculateMultiply3x3(_qRoll.matrix, transform); _localRotationZ = _arg1; _rotationDirty = true; } public function set localRotationX(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (this._transformDirty){ updateTransform(); }; _qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, (_localRotationX - _arg1)); this.transform.calculateMultiply3x3(_qPitch.matrix, transform); _localRotationX = _arg1; _rotationDirty = true; } public function set x(_arg1:Number):void{ this.transform.n14 = _arg1; } public function materialsList():String{ var _local1:String; var _local2:String; var _local3:DisplayObject3D; _local1 = ""; for (_local2 in this.materials) { _local1 = (_local1 + (_local2 + "\n")); }; for each (_local3 in this._childrenByName) { for (_local2 in _local3.materials.materialsByName) { _local1 = (_local1 + (("+ " + _local2) + "\n")); }; }; return (_local1); } public function set y(_arg1:Number):void{ this.transform.n24 = _arg1; } override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{ _arg1 = super.addChild(_arg1, _arg2); if (_arg1.scene == null){ _arg1.scene = scene; }; if (this.useOwnContainer){ _arg1.parentContainer = this; }; return (_arg1); } public function pitch(_arg1:Number):void{ _arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1; if (this._transformDirty){ updateTransform(); }; _qPitch.setFromAxisAngle(transform.n11, transform.n21, transform.n31, _arg1); this.transform.calculateMultiply3x3(_qPitch.matrix, transform); _localRotationX = (_localRotationX + _arg1); _rotationDirty = true; } public static function get ZERO():DisplayObject3D{ return (new (DisplayObject3D)); } } }//package org.papervision3d.objects
Section 177
//BasicRenderEngine (org.papervision3d.render.BasicRenderEngine) package org.papervision3d.render { import org.papervision3d.core.render.data.*; import org.papervision3d.core.proto.*; import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; import flash.geom.*; import org.papervision3d.core.render.material.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.render.*; import org.papervision3d.core.render.sort.*; import org.papervision3d.core.render.filter.*; import org.papervision3d.core.render.project.*; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; public class BasicRenderEngine extends AbstractRenderEngine implements IRenderEngine { public var sorter:IRenderSorter; public var projectionPipeline:ProjectionPipeline; protected var renderStatistics:RenderStatistics; protected var renderDoneEvent:RendererEvent; protected var renderList:Array; protected var renderSessionData:RenderSessionData; protected var stopWatch:StopWatch; protected var projectionDoneEvent:RendererEvent; public var filter:IRenderFilter; protected var cleanRHD:RenderHitData; public function BasicRenderEngine():void{ cleanRHD = new RenderHitData(); super(); init(); } override public function removeFromRenderList(_arg1:IRenderListItem):int{ return (renderList.splice(renderList.indexOf(_arg1), 1)); } protected function doRender(_arg1:RenderSessionData, _arg2:Array=null):RenderStatistics{ var _local3:RenderableListItem; var _local4:Viewport3D; var _local5:ViewportLayer; stopWatch.reset(); stopWatch.start(); MaterialManager.getInstance().updateMaterialsBeforeRender(_arg1); filter.filter(renderList); sorter.sort(renderList); _local4 = _arg1.viewPort; while ((_local3 = renderList.pop())) { _local5 = _local4.accessLayerFor(_local3, true); _local3.render(_arg1, _local5.graphicsChannel); _local4.lastRenderList.push(_local3); _local5.processRenderItem(_local3); }; MaterialManager.getInstance().updateMaterialsAfterRender(_arg1); _arg1.renderStatistics.renderTime = stopWatch.stop(); _arg1.viewPort.updateAfterRender(_arg1); return (renderStatistics); } protected function init():void{ renderStatistics = new RenderStatistics(); projectionPipeline = new BasicProjectionPipeline(); stopWatch = new StopWatch(); sorter = new BasicRenderSorter(); filter = new BasicRenderFilter(); renderList = new Array(); renderSessionData = new RenderSessionData(); renderSessionData.renderer = this; projectionDoneEvent = new RendererEvent(RendererEvent.PROJECTION_DONE, renderSessionData); renderDoneEvent = new RendererEvent(RendererEvent.RENDER_DONE, renderSessionData); } override public function renderScene(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Boolean=true):RenderStatistics{ _arg2.viewport = _arg3.sizeRectangle; renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderObjects = _arg1.objects; renderSessionData.renderLayers = null; renderSessionData.renderStatistics.clear(); _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData, null); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } public function hitTestPoint2D(_arg1:Point, _arg2:Viewport3D):RenderHitData{ return (_arg2.hitTestPoint2D(_arg1)); } override public function addToRenderList(_arg1:IRenderListItem):int{ return (renderList.push(_arg1)); } public function renderLayers(_arg1:SceneObject3D, _arg2:CameraObject3D, _arg3:Viewport3D, _arg4:Array=null, _arg5:Boolean=true):RenderStatistics{ renderSessionData.scene = _arg1; renderSessionData.camera = _arg2; renderSessionData.viewPort = _arg3; renderSessionData.container = _arg3.containerSprite; renderSessionData.triangleCuller = _arg3.triangleCuller; renderSessionData.particleCuller = _arg3.particleCuller; renderSessionData.renderObjects = getLayerObjects(_arg4); renderSessionData.renderLayers = _arg4; renderSessionData.renderStatistics.clear(); _arg3.updateBeforeRender(renderSessionData); projectionPipeline.project(renderSessionData); if (hasEventListener(RendererEvent.PROJECTION_DONE)){ dispatchEvent(projectionDoneEvent); }; doRender(renderSessionData); if (hasEventListener(RendererEvent.RENDER_DONE)){ dispatchEvent(renderDoneEvent); }; return (renderSessionData.renderStatistics); } private function getLayerObjects(_arg1:Array):Array{ var _local2:Array; var _local3:ViewportLayer; _local2 = new Array(); for each (_local3 in _arg1) { _local2 = _local2.concat(_local3.getLayerObjects()); }; return (_local2); } public function destroy():void{ renderDoneEvent = null; projectionDoneEvent = null; projectionPipeline = null; sorter = null; filter = null; renderStatistics = null; renderList = null; renderSessionData.destroy(); renderSessionData = null; cleanRHD = null; stopWatch = null; } } }//package org.papervision3d.render
Section 178
//Scene3D (org.papervision3d.scenes.Scene3D) package org.papervision3d.scenes { import org.papervision3d.core.proto.*; public class Scene3D extends SceneObject3D { } }//package org.papervision3d.scenes
Section 179
//ViewportLayerSortMode (org.papervision3d.view.layer.util.ViewportLayerSortMode) package org.papervision3d.view.layer.util { public class ViewportLayerSortMode { public static var Z_SORT:String = "z"; public static var INDEX_SORT:String = "index"; } }//package org.papervision3d.view.layer.util
Section 180
//ViewportBaseLayer (org.papervision3d.view.layer.ViewportBaseLayer) package org.papervision3d.view.layer { import org.papervision3d.view.*; import org.papervision3d.objects.*; public class ViewportBaseLayer extends ViewportLayer { public function ViewportBaseLayer(_arg1:Viewport3D){ super(_arg1, null); } override public function updateBeforeRender():void{ var _local1:int; clear(); _local1 = (childLayers.length - 1); while (_local1 >= 0) { if (childLayers[_local1].dynamicLayer){ removeLayerAt(_local1); }; _local1--; }; super.updateBeforeRender(); } override public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{ if (layers[_arg1]){ return (layers[_arg1]); }; if (((_arg2) || (_arg1.useOwnContainer))){ return (getChildLayerFor(_arg1, _arg3)); }; return (this); } } }//package org.papervision3d.view.layer
Section 181
//ViewportLayer (org.papervision3d.view.layer.ViewportLayer) package org.papervision3d.view.layer { import org.papervision3d.view.*; import org.papervision3d.core.render.command.*; import flash.display.*; import org.papervision3d.objects.*; import org.papervision3d.core.log.*; import flash.utils.*; import org.papervision3d.view.layer.util.*; public class ViewportLayer extends Sprite { public var layerIndex:Number; public var layers:Dictionary; public var dynamicLayer:Boolean;// = false public var sortMode:String; public var weight:Number;// = 0 public var childLayers:Array; public var forceDepth:Boolean;// = false protected var viewport:Viewport3D; public var screenDepth:Number;// = 0 public var displayObject3D:DisplayObject3D; public var displayObjects:Dictionary; public var graphicsChannel:Graphics; public function ViewportLayer(_arg1:Viewport3D, _arg2:DisplayObject3D, _arg3:Boolean=false){ layers = new Dictionary(true); displayObjects = new Dictionary(true); forceDepth = false; screenDepth = 0; weight = 0; sortMode = ViewportLayerSortMode.Z_SORT; dynamicLayer = false; super(); this.viewport = _arg1; this.displayObject3D = _arg2; this.dynamicLayer = _arg3; this.graphicsChannel = this.graphics; if (_arg3){ this.filters = _arg2.filters; this.blendMode = _arg2.blendMode; this.alpha = _arg2.alpha; }; if (_arg2){ addDisplayObject3D(_arg2); }; init(); } public function getLayerObjects(_arg1:Array=null):Array{ var _local2:DisplayObject3D; var _local3:ViewportLayer; if (!_arg1){ _arg1 = new Array(); }; for each (_local2 in this.displayObjects) { if (((_local2) && ((_local2.parent == null)))){ _arg1.push(_local2); }; }; for each (_local3 in childLayers) { _local3.getLayerObjects(_arg1); }; return (_arg1); } protected function init():void{ childLayers = new Array(); } public function updateInfo():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.updateInfo(); if (!forceDepth){ this.weight = (this.weight + _local1.weight); this.screenDepth = (this.screenDepth + (_local1.screenDepth * _local1.weight)); }; }; if (!forceDepth){ this.screenDepth = (this.screenDepth / this.weight); }; } public function sortChildLayers():void{ if (sortMode == ViewportLayerSortMode.Z_SORT){ childLayers.sortOn("screenDepth", (Array.DESCENDING | Array.NUMERIC)); } else { childLayers.sortOn("layerIndex", Array.NUMERIC); }; orderLayers(); } private function onChildRemoved(_arg1:ViewportLayerEvent):void{ if (_arg1.do3d){ unlinkChild(_arg1.do3d, _arg1); }; } public function removeAllLayers():void{ var _local1:int; _local1 = (childLayers.length - 1); while (_local1 >= 0) { removeLayerAt(_local1); _local1--; }; } public function updateAfterRender():void{ var _local1:ViewportLayer; for each (_local1 in childLayers) { _local1.updateAfterRender(); }; } public function removeLayer(_arg1:ViewportLayer):void{ var _local2:int; _local2 = getChildIndex(_arg1); if (_local2 > -1){ removeLayerAt(_local2); } else { PaperLogger.error("Layer not found for removal."); }; } protected function getChildLayerFor(_arg1:DisplayObject3D, _arg2:Boolean=false):ViewportLayer{ var _local3:ViewportLayer; if (_arg1){ _local3 = new ViewportLayer(viewport, _arg1, _arg1.useOwnContainer); addLayer(_local3); if (_arg2){ _arg1.addChildrenToLayer(_arg1, _local3); }; return (_local3); } else { PaperLogger.warning("Needs to be a do3d"); }; return (null); } public function addLayer(_arg1:ViewportLayer):void{ var _local2:DisplayObject3D; var _local3:ViewportLayer; childLayers.push(_arg1); addChild(_arg1); _arg1.addEventListener(ViewportLayerEvent.CHILD_ADDED, onChildAdded); _arg1.addEventListener(ViewportLayerEvent.CHILD_REMOVED, onChildRemoved); for each (_local2 in _arg1.displayObjects) { linkChild(_local2, _arg1); }; for each (_local3 in _arg1.layers) { for each (_local2 in _local3.displayObjects) { linkChild(_local2, _local3); }; }; } public function childLayerIndex(_arg1:DisplayObject3D):Number{ var _local2:int; _arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1; _local2 = 0; while (_local2 < childLayers.length) { if (childLayers[_local2].hasDisplayObject3D(_arg1)){ return (_local2); }; _local2++; }; return (-1); } protected function orderLayers():void{ var _local1:int; _local1 = 0; while (_local1 < childLayers.length) { this.setChildIndex(childLayers[_local1], _local1); childLayers[_local1].sortChildLayers(); _local1++; }; } public function removeLayerAt(_arg1:Number):void{ var _local2:DisplayObject3D; for each (_local2 in childLayers[_arg1].displayObjects) { unlinkChild(_local2); }; removeChild(childLayers[_arg1]); childLayers.splice(_arg1, 1); } protected function reset():void{ if (!forceDepth){ screenDepth = 0; }; this.weight = 0; } private function linkChild(_arg1:DisplayObject3D, _arg2:ViewportLayer, _arg3:ViewportLayerEvent=null):void{ layers[_arg1] = _arg2; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, _arg2)); } public function updateBeforeRender():void{ var _local1:ViewportLayer; clear(); for each (_local1 in childLayers) { _local1.updateBeforeRender(); }; } private function onChildAdded(_arg1:ViewportLayerEvent):void{ if (_arg1.do3d){ linkChild(_arg1.do3d, _arg1.layer, _arg1); }; } public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=false):ViewportLayer{ _arg1 = (_arg1.parentContainer) ? _arg1.parentContainer : _arg1; if (layers[_arg1]){ return (layers[_arg1]); }; if (_arg2){ return (getChildLayerFor(_arg1, _arg3)); }; return (null); } public function processRenderItem(_arg1:RenderableListItem):void{ if (!forceDepth){ this.screenDepth = (this.screenDepth + _arg1.screenDepth); this.weight++; }; } public function clear():void{ graphicsChannel.clear(); reset(); } public function removeDisplayObject3D(_arg1:DisplayObject3D):void{ displayObjects[_arg1] = null; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1, this)); } private function unlinkChild(_arg1:DisplayObject3D, _arg2:ViewportLayerEvent=null):void{ layers[_arg1] = null; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_REMOVED, _arg1)); } public function addDisplayObject3D(_arg1:DisplayObject3D, _arg2:Boolean=false):void{ if (!_arg1){ return; }; displayObjects[_arg1] = _arg1; dispatchEvent(new ViewportLayerEvent(ViewportLayerEvent.CHILD_ADDED, _arg1, this)); if (_arg2){ _arg1.addChildrenToLayer(_arg1, this); }; } public function hasDisplayObject3D(_arg1:DisplayObject3D):Boolean{ return (!((displayObjects[_arg1] == null))); } } }//package org.papervision3d.view.layer
Section 182
//ViewportLayerEvent (org.papervision3d.view.layer.ViewportLayerEvent) package org.papervision3d.view.layer { import flash.events.*; import org.papervision3d.objects.*; public class ViewportLayerEvent extends Event { public var layer:ViewportLayer; public var do3d:DisplayObject3D; public static const CHILD_REMOVED:String = "childRemoved"; public static const CHILD_ADDED:String = "childAdded"; public function ViewportLayerEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:ViewportLayer=null){ super(_arg1, false, false); this.do3d = _arg2; this.layer = _arg3; } } }//package org.papervision3d.view.layer
Section 183
//AbstractView (org.papervision3d.view.AbstractView) package org.papervision3d.view { import flash.events.*; import org.papervision3d.core.proto.*; import flash.display.*; import org.papervision3d.core.view.*; import org.papervision3d.render.*; import org.papervision3d.scenes.*; public class AbstractView extends Sprite implements IView { protected var _camera:CameraObject3D; protected var _height:Number; public var viewport:Viewport3D; public var scene:Scene3D; public var renderer:BasicRenderEngine; protected var _width:Number; public function singleRender():void{ onRenderTick(); } public function get camera():CameraObject3D{ return (_camera); } public function startRendering():void{ addEventListener(Event.ENTER_FRAME, onRenderTick); viewport.containerSprite.cacheAsBitmap = false; } public function get viewportHeight():Number{ return (_height); } public function set viewportWidth(_arg1:Number):void{ _width = _arg1; viewport.width = _arg1; } protected function onRenderTick(_arg1:Event=null):void{ renderer.renderScene(scene, _camera, viewport); } public function stopRendering(_arg1:Boolean=false, _arg2:Boolean=false):void{ removeEventListener(Event.ENTER_FRAME, onRenderTick); if (_arg1){ onRenderTick(); }; if (_arg2){ viewport.containerSprite.cacheAsBitmap = true; } else { viewport.containerSprite.cacheAsBitmap = false; }; } public function get viewportWidth():Number{ return (_width); } public function set viewportHeight(_arg1:Number):void{ _height = _arg1; viewport.height = _arg1; } } }//package org.papervision3d.view
Section 184
//BasicView (org.papervision3d.view.BasicView) package org.papervision3d.view { import org.papervision3d.objects.*; import org.papervision3d.cameras.*; import org.papervision3d.core.view.*; import org.papervision3d.render.*; import org.papervision3d.scenes.*; public class BasicView extends AbstractView implements IView { public function BasicView(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=true, _arg4:Boolean=false, _arg5:String="Target"){ scene = new Scene3D(); viewport = new Viewport3D(_arg1, _arg2, _arg3, _arg4); addChild(viewport); renderer = new BasicRenderEngine(); switch (_arg5){ case CameraType.DEBUG: _camera = new DebugCamera3D(viewport); break; case CameraType.TARGET: _camera = new Camera3D(60); _camera.target = DisplayObject3D.ZERO; break; case CameraType.FREE: default: _camera = new Camera3D(60); break; }; cameraAsCamera3D.update(viewport.sizeRectangle); } public function get cameraAsCamera3D():Camera3D{ return ((_camera as Camera3D)); } public function get cameraAsDebugCamera3D():DebugCamera3D{ return ((_camera as DebugCamera3D)); } } }//package org.papervision3d.view
Section 185
//Viewport3D (org.papervision3d.view.Viewport3D) package org.papervision3d.view { import flash.events.*; import org.papervision3d.core.render.data.*; import org.papervision3d.core.render.command.*; import flash.display.*; import flash.geom.*; import org.papervision3d.objects.*; import org.papervision3d.view.layer.*; import org.papervision3d.core.log.*; import org.papervision3d.core.culling.*; import org.papervision3d.core.view.*; import org.papervision3d.core.render.*; import flash.utils.*; import org.papervision3d.core.utils.*; public class Viewport3D extends Sprite implements IViewport3D { protected var _interactive:Boolean; public var cullingRectangle:Rectangle; private var stageScaleModeSet:Boolean;// = false protected var _viewportObjectFilter:ViewportObjectFilter; protected var _layerInstances:Dictionary; protected var _hWidth:Number; protected var _autoScaleToStage:Boolean; protected var _lastRenderer:IRenderEngine; protected var _containerSprite:ViewportBaseLayer; protected var _hHeight:Number; public var sizeRectangle:Rectangle; protected var renderHitData:RenderHitData; protected var _autoClipping:Boolean; protected var _height:Number; public var interactiveSceneManager:InteractiveSceneManager; public var lastRenderList:Array; public var lineCuller:ILineCuller; protected var _autoCulling:Boolean; public var particleCuller:IParticleCuller; protected var _width:Number; public var triangleCuller:ITriangleCuller; public function Viewport3D(_arg1:Number=640, _arg2:Number=480, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:Boolean=true, _arg6:Boolean=true){ stageScaleModeSet = false; super(); init(); this.interactive = _arg4; this.viewportWidth = _arg1; this.viewportHeight = _arg2; this.autoClipping = _arg5; this.autoCulling = _arg6; this.autoScaleToStage = _arg3; this._layerInstances = new Dictionary(true); } public function set autoCulling(_arg1:Boolean):void{ if (_arg1){ triangleCuller = new RectangleTriangleCuller(cullingRectangle); particleCuller = new RectangleParticleCuller(cullingRectangle); lineCuller = new RectangleLineCuller(cullingRectangle); } else { if (!_arg1){ triangleCuller = new DefaultTriangleCuller(); particleCuller = new DefaultParticleCuller(); lineCuller = new DefaultLineCuller(); }; }; _autoCulling = _arg1; } protected function onRemovedFromStage(_arg1:Event):void{ stage.removeEventListener(Event.RESIZE, onStageResize); } public function hitTestMouse():RenderHitData{ var _local1:Point; _local1 = new Point(containerSprite.mouseX, containerSprite.mouseY); return (hitTestPoint2D(_local1)); } protected function init():void{ this.renderHitData = new RenderHitData(); lastRenderList = new Array(); sizeRectangle = new Rectangle(); cullingRectangle = new Rectangle(); _containerSprite = new ViewportBaseLayer(this); _containerSprite.doubleClickEnabled = true; addChild(_containerSprite); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage); } protected function onStageResize(_arg1:Event=null):void{ if (_autoScaleToStage){ viewportWidth = stage.stageWidth; viewportHeight = stage.stageHeight; }; } public function set autoClipping(_arg1:Boolean):void{ if (_arg1){ scrollRect = sizeRectangle; } else { scrollRect = null; }; _autoClipping = _arg1; } public function updateAfterRender(_arg1:RenderSessionData):void{ var _local2:ViewportLayer; if (interactive){ interactiveSceneManager.updateAfterRender(); }; if (_arg1.renderLayers){ for each (_local2 in _arg1.renderLayers) { _local2.updateInfo(); _local2.sortChildLayers(); _local2.updateAfterRender(); }; } else { containerSprite.updateInfo(); containerSprite.updateAfterRender(); }; containerSprite.sortChildLayers(); } public function accessLayerFor(_arg1:RenderableListItem, _arg2:Boolean=false):ViewportLayer{ var _local3:DisplayObject3D; if (_arg1.renderableInstance){ _local3 = _arg1.renderableInstance.instance; _local3 = (_local3.parentContainer) ? _local3.parentContainer : _local3; if (containerSprite.layers[_local3]){ if (_arg2){ _local3.container = containerSprite.layers[_local3]; }; return (containerSprite.layers[_local3]); } else { if (_local3.useOwnContainer){ return (containerSprite.getChildLayer(_local3, true, true)); }; }; }; return (containerSprite); } public function get viewportHeight():Number{ return (_height); } public function get autoCulling():Boolean{ return (_autoCulling); } public function updateBeforeRender(_arg1:RenderSessionData):void{ var _local2:ViewportLayer; lastRenderList.length = 0; if (_arg1.renderLayers){ for each (_local2 in _arg1.renderLayers) { _local2.updateBeforeRender(); }; } else { _containerSprite.updateBeforeRender(); }; _layerInstances = new Dictionary(true); } protected function onAddedToStage(_arg1:Event):void{ if (_autoScaleToStage){ setStageScaleMode(); }; stage.addEventListener(Event.RESIZE, onStageResize); onStageResize(); } public function getChildLayer(_arg1:DisplayObject3D, _arg2:Boolean=true, _arg3:Boolean=true):ViewportLayer{ return (containerSprite.getChildLayer(_arg1, _arg2, _arg3)); } public function hitTestPoint2D(_arg1:Point):RenderHitData{ var _local2:RenderableListItem; var _local3:RenderHitData; var _local4:IRenderListItem; var _local5:uint; renderHitData.clear(); if (interactive){ _local3 = renderHitData; _local5 = lastRenderList.length; while ((_local4 = lastRenderList[--_local5])) { if ((_local4 is RenderableListItem)){ _local2 = (_local4 as RenderableListItem); _local3 = _local2.hitTestPoint2D(_arg1, _local3); if (_local3.hasHit){ return (_local3); }; }; }; }; return (renderHitData); } public function get containerSprite():ViewportLayer{ return (_containerSprite); } public function set viewportWidth(_arg1:Number):void{ _width = _arg1; _hWidth = (_arg1 / 2); containerSprite.x = _hWidth; cullingRectangle.x = -(_hWidth); cullingRectangle.width = _arg1; sizeRectangle.width = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function get autoClipping():Boolean{ return (_autoClipping); } protected function setStageScaleMode():void{ if (!stageScaleModeSet){ PaperLogger.info("Viewport autoScaleToStage : Papervision has changed the Stage scale mode."); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stageScaleModeSet = true; }; } public function get viewportWidth():Number{ return (_width); } public function set autoScaleToStage(_arg1:Boolean):void{ _autoScaleToStage = _arg1; if (((_arg1) && (!((stage == null))))){ setStageScaleMode(); onStageResize(); }; } public function set viewportObjectFilter(_arg1:ViewportObjectFilter):void{ _viewportObjectFilter = _arg1; } public function set interactive(_arg1:Boolean):void{ if (_arg1 != _interactive){ if (((_interactive) && (interactiveSceneManager))){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; _interactive = _arg1; if (_arg1){ interactiveSceneManager = new InteractiveSceneManager(this); }; }; } public function set viewportHeight(_arg1:Number):void{ _height = _arg1; _hHeight = (_arg1 / 2); containerSprite.y = _hHeight; cullingRectangle.y = -(_hHeight); cullingRectangle.height = _arg1; sizeRectangle.height = _arg1; if (_autoClipping){ scrollRect = sizeRectangle; }; } public function get viewportObjectFilter():ViewportObjectFilter{ return (_viewportObjectFilter); } public function get autoScaleToStage():Boolean{ return (_autoScaleToStage); } public function get interactive():Boolean{ return (_interactive); } public function destroy():void{ if (interactiveSceneManager){ interactiveSceneManager.destroy(); interactiveSceneManager = null; }; lastRenderList = null; } } }//package org.papervision3d.view
Section 186
//Papervision3D (org.papervision3d.Papervision3D) package org.papervision3d { import org.papervision3d.core.log.*; public class Papervision3D { public static var useDEGREES:Boolean = true; public static var useRIGHTHANDED:Boolean = false; public static var NAME:String = "Papervision3D"; public static var DATE:String = "20.08.08"; public static var AUTHOR:String = "(c) 2006-2008 Copyright by Carlos Ulloa | John Grden | Ralph Hauwert | Tim Knip | Andy Zupko"; public static var PAPERLOGGER:PaperLogger = PaperLogger.getInstance(); public static var usePERCENT:Boolean = false; public static var VERSION:String = "Public Beta 2.0 - Great White"; } }//package org.papervision3d
Section 187
//bgm01 (bgm01) package { import flash.media.*; public dynamic class bgm01 extends Sound { } }//package
Section 188
//bgm02 (bgm02) package { import flash.media.*; public dynamic class bgm02 extends Sound { } }//package
Section 189
//bgm03 (bgm03) package { import flash.media.*; public dynamic class bgm03 extends Sound { } }//package
Section 190
//bgm04 (bgm04) package { import flash.media.*; public dynamic class bgm04 extends Sound { } }//package
Section 191
//bgm05 (bgm05) package { import flash.media.*; public dynamic class bgm05 extends Sound { } }//package
Section 192
//borderLine (borderLine) package { import flash.display.*; public dynamic class borderLine extends MovieClip { } }//package
Section 193
//box2d (box2d) package { import caurina.transitions.*; import flash.display.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class box2d extends Sprite { public var evt:events; public var jointZ:b2RevoluteJoint; public var goal:b2Body; public var pnl:panel; public var m_world:b2World; public var ary:stageArray; public var p:main; public var w; public var gVector:uint; public var ground; public var rdr:render; public var me:b2Body; public function box2d(_arg1:main, _arg2:uint):void{ w = Tweener; super(); p = _arg1; initWorld(); p.snd.setSound(1, 0, 99, 10); ary = new stageArray(this); pnl = new panel(this); evt = new events(this); rdr = new render(this); setFloor(_arg2); switch (_arg2){ case 1: setStage1(); break; case 2: setStage2(); break; case 3: setStage3(); break; case 4: setStage4(); break; case 5: setStage5(); break; case 6: setStage6(); break; case 7: setStage7(); break; case 8: setStage8(); break; case 9: setStage9(); break; case 10: setStage10(); break; case 11: setStage11(); break; case 12: setStage12(); break; case 13: setStage13(); break; case 14: setStage14(); break; case 15: setStage15(); break; case 16: setStage16(); break; case 17: setStage17(); break; case 18: setStage18(); break; case 19: setStage19(); break; case 20: setStage20(); break; case 21: setStage21(); break; case 22: setStage22(); break; case 23: setStage23(); break; case 24: setStage24(); break; case 25: setStage25(); break; case 26: setStage26(); break; case 27: setStage27(); break; case 28: setStage28(); break; case 29: setStage29(); break; case 30: setStage30(); break; case 31: setStage31(); break; case 32: setStage32(); break; case 33: setStage33(); break; case 34: setStage34(); break; case 35: setStage35(); break; case 36: setStage36(); break; case 96: setStage96(); break; case 97: setStage97(); break; case 98: setStage98(); break; case 99: setStage99(); break; default: setStage99(); break; }; switch (_arg2){ case 96: pnl.mp.visible = false; rdr.addEvents("title"); break; case 97: case 98: case 99: evt.addEvents(); rdr.addEvents(); break; default: rdr.addEvents(); p.p3.setReadygo(); break; }; } function setStage6():void{ var _local1:b2BoxDef; _local1 = setBoxDef(100, 10, 0); createBody(_local1, new floorBox01(), 50, 0, ((30 * Math.PI) / 180)); setSwitch(340, 180, 210, 0); createCircle(100, -150, 120, new flexCircle02(), 200, 1, 0.3); pnl.setEnabled(); } function setStage1():void{ createBox(220, 80, 4, 80); pnl.setEnabled(); } function setStage19():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = 0.1; _local2 = 0.1; _local3 = 0; createCircle((8 * 15), (8 * 15), 15, new flexCircle02(), _local1, _local2, _local3); createCircle((8 * 15), (10 * 15), 15, new flexCircle02(), _local1, _local2, _local3); createCircle((13 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3); createCircle((15 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3); createCircle((17 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3); createCircle((19 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3); createCircle((21 * 15), (6 * 15), 15, new flexCircle02(), _local1, _local2, _local3); setSwitch((24 * 15), (8 * 15), ((26 * 15) - 5), (6 * 15)); pnl.setEnabled(true, true, true, true); } function setStage10():void{ createCrank(165, 440, 1, 1, (-0.7 * Math.PI), 150000000, new flexCrank01()); createCrank(285, 440, 1, 1, (-0.7 * Math.PI), 150000000, new flexCrank01()); createCrank(405, 440, 1, 1, (-0.8 * Math.PI), 300000000, new flexCrank01()); createCrank(525, 415, 1, 1, (-0.9 * Math.PI), 500000000, new flexCrank01()); pnl.setEnabled(); } function setStage11():void{ setRound(420, 340, 180, 0.3); pnl.setEnabled(); } function setStage8():void{ var _local1:uint; var _local2:uint; var _local3:uint; var _local4:b2Body; _local1 = 240; while (_local1 <= 400) { _local2 = _local1; _local3 = 140; _local4 = createCircle(_local2, _local3, 10, new flexCircle03()); createJoint(_local2, _local3, ground, _local4, -3, 100000000, true); _local1 = (_local1 + 20); }; _local1 = 330; while (_local1 <= 480) { _local2 = _local1; _local3 = 220; _local4 = createCircle(_local2, _local3, 10, new flexCircle03()); createJoint(_local2, _local3, ground, _local4, 5, 100000000, true); _local1 = (_local1 + 20); }; _local1 = 240; while (_local1 <= 400) { _local2 = _local1; _local3 = 300; _local4 = createCircle(_local2, _local3, 10, new flexCircle03()); createJoint(_local2, _local3, ground, _local4, -6, 100000000, true); _local1 = (_local1 + 20); }; pnl.setEnabled(); } function setStage24():void{ setRound((9 * 30), (21 * 30), 120, -0.3); setRound(((19 * 30) + 10), (18 * 30), 150, 0.3); setRound(((30 * 30) - 5), (14 * 30), 150, -0.3); pnl.setEnabled(); } function setStage20():void{ var _local1:b2CircleDef; createBox(((6 * 30) + 2), (9 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0); createBox((4 * 30), (9 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0); createSrorb(60, (23 * 30), 120, 10, 260); createSrorb(500, (21 * 30), 120, 45, 120); _local1 = setCircleDef(150, 0, 0, 0); createBody(_local1, new flexCircle01(), 295, 800, 0); pnl.setEnabled(); } function setStage25():void{ var setWaku:Function; setWaku = function (_arg1:uint, _arg2:uint, _arg3:uint):void{ var _local4:b2BoxDef; var _local5:b2BoxDef; var _local6:b2BoxDef; var _local7:b2BodyDef; var _local8:b2Body; if (_arg1 == 1){ _local4 = setBoxDef((15 * 6), 15, 2.1, 0.5, 0); _local5 = setBoxDef(15, (15 * 2), 2.1, 0, 0); } else { _local4 = setBoxDef((15 * 5), 15, 2.1, 0, 0); _local4.localPosition.x = -15; _local5 = setBoxDef(15, (15 * 1.8), 2.1, 0, 0); }; _local6 = setBoxDef(15, (15 * 2), 2.1, 0); _local5.localPosition.x = (-15 * 5); _local5.localPosition.y = 45; _local6.localPosition.x = (15 * 5); _local6.localPosition.y = 45; _local7 = new b2BodyDef(); _local7.AddShape(_local4); _local7.AddShape(_local5); _local7.AddShape(_local6); if (_arg1 == 1){ _local7.userData = new waku01(); } else { _local7.userData = new waku02(); _local7.rotation = ((180 * Math.PI) / 180); }; _local7.userData.width = (15 * 12); _local7.userData.height = (15 * 6); _local7.position.Set(_arg2, _arg3); addChild(_local7.userData); _local8 = (m_world.CreateBody(_local7) as b2Body); _local8.AllowSleeping(false); }; createBox((15 * 12), (15 * 27), 15, 30, new flexBox01(), 5.1); createBox((11 * 30), ((9 * 30) - 1), (17 * 20), 15, new floorBox02(), 0, 0, 0); setWaku(1, (30 * 12), (30 * 10)); setWaku(2, (30 * 18), (30 * 12)); pnl.setEnabled(true, true, true, true); } function setStage27():void{ var _local1:uint; var _local2:Number; _local1 = 1; while (_local1 <= 6) { _local2 = (18 + rnd(10)); createCircle((150 + rnd(20)), (150 + rnd(20)), _local2, new flexCircle01(), (0.01 + rnd())); createCircle((150 + rnd(20)), (150 + rnd(20)), _local2, new flexCircle02(), (0.01 + rnd())); createCircle((150 + rnd(20)), (150 + rnd(20)), _local2, new flexCircle08(), (0.01 + rnd())); createBox((150 + rnd(20)), (150 + rnd(20)), _local2, _local2, new flexBox03(), (0.01 + rnd())); _local1++; }; pnl.setEnabled(true, true, true, true); } function setStage28():void{ setSpin((21 * 15), (28 * 15), 30, -3.5); setSpin((19 * 15), (24 * 15), 30, 3.5); setSpin(((10 * 15) - 7), (30 * 15), 50, -0.5); setSpin((25 * 15), (32 * 15), 50, -0.5); setSpin(((30 * 15) - 7), (22 * 15), 50, 0.5); setSwitch(240, 570, 600, 300); pnl.setEnabled(true, true, true, true); } function setStage18():void{ createCrank(300, 160, 2, 2, (0.8 * Math.PI), 900000000000, new flexCrank02()); createBox((20 * 30), (16 * 30), 45, 15, new floorBox01(), 0, 0.2, 0); pnl.setEnabled(); } function setStage22():void{ createBox((14 * 15), (24 * 15), 15, (6 * 15), new flexBox01(), 1); createBox((28 * 15), (24 * 15), 15, ((8 * 15) - 5), new flexBox01(), 1); createBox((42 * 15), (24 * 15), 15, (14 * 15), new flexBox01(), 1); setSwitch(((44 * 15) - 5), ((52 * 15) + 25), (42 * 15), ((54 * 15) + 15)); pnl.setEnabled(true, true, true, true); } function setStage26():void{ createBox((15 * 34), (15 * 30), 44, 44, new flexBox03(), 0.1, 0.1); pnl.setEnabled(true, true, true, true); } function setStage33():void{ pnl.setEnabled(); } function setStage29():void{ createCrank(130, 380, 3, 1.6, (-0.8 * Math.PI), 6000000000, new flexCrank01()); createCrank(240, 400, 3, 1.6, (-1.2 * Math.PI), 6000000000, new flexCrank01()); createCrank(350, 400, 3, 1.6, (-0.9 * Math.PI), 6000000000, new flexCrank01()); setSwitch((16 * 30), (4 * 30), ((1 * 30) + 15), (11 * 30)); pnl.setEnabled(); } function setStage31():void{ createBridge(180, 200, 700); pnl.setEnabled(true, false, true, false); } private function setCross(_arg1:Number, _arg2:Number):void{ var _local3:b2BoxDef; var _local4:b2BoxDef; var _local5:b2BodyDef; var _local6:b2Body; _local3 = setBoxDef((15 * 7), 15, 0.5, 0.1); _local4 = setBoxDef(15, (3 * 15), 0.5, 0.1); _local5 = new b2BodyDef(); _local5.AddShape(_local3); _local5.AddShape(_local4); _local5.userData = new cross01(); _local5.userData.width = ((15 * 7) * 2); _local5.userData.height = ((15 * 3) * 2); _local5.position.Set(_arg1, _arg2); addChild(_local5.userData); _local6 = (m_world.CreateBody(_local5) as b2Body); _local6.AllowSleeping(false); } function setStage34():void{ pnl.setEnabled(); } function setStage0():void{ var _local1:uint; var _local2:*; _local1 = 0; while (_local1 <= 650) { setBlock(_local1, 300); _local1 = (_local1 + 30); }; me = createTank(100, 230); _local2 = createFlag("start", 100, 290); goal = createFlag("goal", 500, 290); pnl.setEnabled(); trace("stage1"); } function setStage30():void{ setSwitch((2 * 30), (1 * 30), (19 * 30), ((1 * 30) + 15)); setSwitch(((1 * 30) + 15), (18 * 30), ((9 * 30) + 15), (6 * 30)); setSwitch(((22 * 30) + 15), ((21 * 30) + 15), ((16 * 30) + 15), (18 * 30)); createBox((21 * 30), (5 * 30), (5 * 15), (5 * 15), new floorBox04(), 0); pnl.setEnabled(true, true, true, true); } private function createCircle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4=null, _arg5:Number=1, _arg6:Number=0.5, _arg7:Number=0.2):b2Body{ var _local8:b2CircleDef; var _local9:b2Body; _local8 = setCircleDef(_arg3, _arg5, _arg6, _arg7); _local9 = createBody(_local8, ((_arg4)==null) ? new flexCircle02() : _arg4, _arg1, _arg2); return (_local9); } function setStage7():void{ createBox(550, 120, 55, 55, new flexBox03(), 0.1, 0.1); pnl.setEnabled(false, false, true, true); } function setStage9():void{ setSpin(490, 55, 50, 0.5); setSpin(587, 85, 50, 0.5); setSpin(684, 55, 50, 0.5); setSpin(620, 750, 100, -9); pnl.setEnabled(); } public function sin(_arg1:Number):Number{ return (Math.sin(((_arg1 * Math.PI) / 180))); } public function setBoxDef(_arg1:Number, _arg2:Number, _arg3:Number=1, _arg4:Number=0.5, _arg5:Number=0.2):b2BoxDef{ var _local6:b2BoxDef; _local6 = new b2BoxDef(); _local6.extents.Set(_arg1, _arg2); _local6.density = _arg3; _local6.friction = _arg4; _local6.restitution = _arg5; return (_local6); } private function createBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5=null, _arg6:Number=1, _arg7:Number=0.5, _arg8:Number=0.2):b2Body{ var _local9:b2BoxDef; var _local10:b2Body; _local9 = setBoxDef(_arg3, _arg4, _arg6, _arg7, _arg8); _local10 = createBody(_local9, ((_arg5)==null) ? new flexBox01() : _arg5, _arg1, _arg2); return (_local10); } public function createTank(_arg1:Number, _arg2:Number):b2Body{ var _local3:b2BoxDef; var _local4:b2Body; var _local5:b2CircleDef; var _local6:b2Body; var _local7:b2RevoluteJointDef; var _local8:b2RevoluteJointDef; var _local9:b2Body; var _local10:b2Body; var _local11:uint; var _local12:Number; var _local13:Number; var _local14:Number; _local3 = setBoxDef(15, 5, 1, 0.3, 0); _local4 = createBody(_local3, new flexBox01(), _arg1, _arg2, 0); _local5 = setCircleDef(12, 1, 5, 0); _local6 = createBody(_local5, new flexCircle05(), (_arg1 - 15), _arg2, 0); _local7 = setRevoluteJointDef((_arg1 - 15), _arg2, _local4, _local6, 0, 10000000, true); jointZ = createRevoluteJoint(_local7); _local6 = createBody(_local5, new flexCircle03(), (_arg1 + 15), _arg2, 0); createJoint((_arg1 + 15), _arg2, _local4, _local6); _local3 = setBoxDef(5, 2, 1, 0.5, 0); _local8 = new b2RevoluteJointDef(); _local8.enableLimit = true; _local8.lowerAngle = (-20 / (180 / Math.PI)); _local8.upperAngle = (20 / (180 / Math.PI)); _local11 = 0; while (_local11 < 16) { _local12 = (((_local11 / 16) * Math.PI) * 2); _local13 = (_arg1 + (Math.sin(_local12) * 22)); _local14 = (_arg2 + (Math.cos(_local12) * 22)); _local6 = createBody(_local3, new flexBox01(), _local13, _local14, -(_local12)); if (_local11 != 0){ _local8.anchorPoint.Set(((_local13 + _local10.m_position.x) / 2), ((_local14 + _local10.m_position.y) / 2)); _local8.body1 = _local10; _local8.body2 = _local6; m_world.CreateJoint(_local8); } else { _local9 = _local6; }; _local10 = _local6; _local11++; }; _local8.anchorPoint.Set(((_local9.m_position.x + _local6.m_position.x) / 2), ((_local9.m_position.y + _local6.m_position.y) / 2)); _local8.body1 = _local6; _local8.body2 = _local9; m_world.CreateJoint(_local8); return (_local4); } function setStage21():void{ var _local1:b2Body; var _local2:b2Body; var _local3:b2PulleyJointDef; var _local4:*; var _local5:b2Body; var _local6:uint; _local1 = createBox(720, 630, 45, 45, new flexBox05(), 0.3); _local2 = createBox(810, 630, 44, 45, new flexBox03(), 0.2); _local3 = new b2PulleyJointDef(); _local3.body1 = _local1; _local3.body2 = _local2; _local3.anchorPoint1.Set(_local1.m_position.x, _local1.m_position.y); _local3.anchorPoint2.Set(_local2.m_position.x, _local2.m_position.y); _local3.groundPoint1.Set(_local1.m_position.x, (_local1.m_position.y - 120)); _local3.groundPoint2.Set(_local2.m_position.x, (_local2.m_position.y - 120)); _local3.ratio = 1; _local3.maxLength1 = 500; _local3.maxLength2 = 120; _local4 = (m_world.CreateJoint(_local3) as b2PulleyJoint); _local5 = createBox(110, 560, 6, 100, new flexBox01(), 0.1); createJoint(110, 520, ground, _local5); _local6 = 145; while (_local6 <= 680) { createBox(_local6, 475, 3, (20 + (_local6 / 100)), new flexBox01(), (0.1 + (_local6 / 100))); _local6 = (_local6 + 30); }; createCircle(727, 450, 45, new flexCircle02(), 1.5, 1, 0.3); createBox((29 * 30), (19 * 30), 15, (15 * 9), new floorBox02(), 0, 0, 0); pnl.setEnabled(); } function setStage23():void{ setCross((15 * 18), (15 * 34)); setCross((15 * 38), (15 * 34)); createBox((15 * 27), (15 * 24), ((15 * 4) - 10), 15, new floorBox02(), 1, 0, 0); setSwitch((15 * 22), (15 * 32), (15 * 27), ((15 * 26) - 5)); pnl.setEnabled(false, false, true, true); } private function setSwitch(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:b2Body; var _local6:b2Body; _local5 = createBox(_arg1, _arg2, 10, 10, new switch01(), 0); _local6 = createBox(_arg3, _arg4, 10, 10, new switch02(), 0); rdr.sArrayS.push(_local5); rdr.sArrayB.push(_local6); } function setStage32():void{ pnl.setEnabled(); } function setStage36():void{ pnl.setEnabled(); } private function setBlock(_arg1:Number, _arg2:Number, _arg3:uint=1, _arg4:uint=15, _arg5:uint=15, _arg6:Number=0):void{ var _local7:b2BoxDef; switch (_arg3){ case 1: _local7 = setBoxDef(_arg4, _arg5, 0, 0.5, 0.2); createBody(_local7, new floorBox01(), _arg1, _arg2, _arg6, "floor"); break; case 2: _local7 = setBoxDef(_arg4, _arg5, 0, 0, 0); createBody(_local7, new floorBox02(), _arg1, _arg2, _arg6, "floor"); break; case 3: _local7 = setBoxDef(_arg4, _arg5, 0, 1, 0.99); createBody(_local7, new floorBox03(), _arg1, _arg2, _arg6, "floor"); break; }; } function setStage35():void{ pnl.setEnabled(); } private function setRound(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0.3):void{ var _local5:b2Body; var _local6:b2Body; var _local7:b2Body; var _local8:b2Body; var _local9:b2Body; _local5 = createCircle(_arg1, _arg2, (_arg3 / 3), new round01(), 3); _local5.m_userData.width = (_local5.m_userData.width * 3); _local5.m_userData.height = (_local5.m_userData.height * 3); createJoint(_arg1, _arg2, ground, _local5, _arg4, 30000000000, true); _local6 = createBox((_arg1 + _arg3), (_arg2 + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1); _local7 = createBox((_arg1 - _arg3), (_arg2 + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1); _local8 = createBox(_arg1, ((_arg2 + _arg3) + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1); _local9 = createBox(_arg1, ((_arg2 - _arg3) + (_arg3 / 3)), (_arg3 / 3), 6, new flexBox02(), 10, 1); createJoint((_arg1 + _arg3), _arg2, _local5, _local6); createJoint((_arg1 - _arg3), _arg2, _local5, _local7); createJoint(_arg1, (_arg2 + _arg3), _local5, _local8); createJoint(_arg1, (_arg2 - _arg3), _local5, _local9); } private function initWorld():void{ var _local1:b2AABB; var _local2:b2Vec2; var _local3:Boolean; var _local4:borderLine; var _local5:borderLine; var _local6:borderLine; var _local7:borderLine; _local1 = new b2AABB(); _local1.minVertex.Set(-650, -500); _local1.maxVertex.Set(1550, 1400); _local2 = new b2Vec2(0, 300); _local3 = true; m_world = new b2World(_local1, _local2, _local3); ground = m_world.m_groundBody; _local4 = new borderLine(); _local4.width = 1; _local4.height = 2000; _local4.x = -300; _local4.y = 350; addChild(_local4); _local5 = new borderLine(); _local5.width = 2200; _local5.height = 1; _local5.x = 300; _local5.y = -300; addChild(_local5); _local6 = new borderLine(); _local6.width = 2200; _local6.height = 1; _local6.x = 300; _local6.y = 1200; addChild(_local6); _local7 = new borderLine(); _local7.width = 1; _local7.height = 2000; _local7.x = 1200; _local7.y = 350; addChild(_local7); } public function moveTank(_arg1:String):void{ switch (_arg1){ case "left": jointZ.SetMotorSpeed(-7); p.snd.stopSound(1); p.snd.setSound(2, 0, 199, 7); break; case "right": jointZ.SetMotorSpeed(7); p.snd.stopSound(1); p.snd.setSound(2, 0, 199, 7); break; case "stop": jointZ.SetMotorSpeed(0); p.snd.stopSound(2); break; }; } public function setCircleDef(_arg1:Number, _arg2:Number=1, _arg3:Number=0.5, _arg4:Number=0.2):b2CircleDef{ var _local5:b2CircleDef; _local5 = new b2CircleDef(); _local5.radius = _arg1; _local5.density = _arg2; _local5.friction = _arg3; _local5.restitution = _arg4; return (_local5); } private function createCrank(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:MovieClip):void{ var _local8:b2Body; var _local9:b2Body; var _local10:b2Body; var _local11:b2PrismaticJointDef; var _local12:*; _local8 = createBox((_arg1 * _arg4), (_arg2 * _arg4), (5 * _arg4), (25 * _arg4), new flexBox02(), 1); createJoint((_arg1 * _arg4), ((_arg2 + 25) * _arg4), ground, _local8, _arg5, _arg6, true); _local9 = createBox((_arg1 * _arg4), ((_arg2 - 70) * _arg4), (5 * _arg4), (45 * _arg4), new flexBox02(), 1); createJoint((_arg1 * _arg4), ((_arg2 - 25) * _arg4), _local8, _local9); _local10 = createBox((_arg1 * _arg4), ((_arg2 - 115) * _arg4), (20 * _arg3), (20 * _arg3), _arg7, 1); createJoint((_arg1 * _arg4), ((_arg2 - 115) * _arg4), _local9, _local10); _local11 = new b2PrismaticJointDef(); _local11.anchorPoint.Set((_arg1 * _arg4), ((_arg2 - 115) * _arg4)); _local11.body1 = ground; _local11.body2 = _local10; _local11.axis.Set(0, 1); _local11.motorSpeed = 0; _local11.motorForce = 100000; _local11.enableMotor = true; _local12 = (m_world.CreateJoint(_local11) as b2PrismaticJoint); } private function createSrorb(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:uint; _local6 = _arg4; while (_local6 <= _arg5) { setBlock((_arg1 + (_arg3 * cos(_local6))), (_arg2 + (_arg3 * sin(_local6))), 2, 15, 45, ((_local6 * Math.PI) / 180)); _local6 = (_local6 + 10); }; } private function createFlag(_arg1:String, _arg2:Number, _arg3:Number):b2Body{ var _local4:b2BoxDef; var _local5:b2BodyDef; var _local6:*; _local4 = new b2BoxDef(); _local4.extents.Set(1, 1); _local4.friction = 0.5; _local5 = new b2BodyDef(); _local5.AddShape(_local4); switch (_arg1){ case "start": _local5.userData = new startFlag(); break; case "goal": _local5.userData = new goalFlag(); break; }; _local5.userData.width = 80; _local5.userData.height = 50; _local5.position.Set(_arg2, _arg3); _local6 = (m_world.CreateBody(_local5) as b2Body); addChild(_local5.userData); return (_local6); } public function setGravity(_arg1:uint):void{ if (((((((((!(pnl.grav1)) && ((_arg1 == 1)))) || (((!(pnl.grav2)) && ((_arg1 == 2)))))) || (((!(pnl.grav3)) && ((_arg1 == 3)))))) || (((!(pnl.grav4)) && ((_arg1 == 4)))))){ return; }; p.snd.setSound(3, 0, 1, 3); pnl.setWaku(("grav" + _arg1.toString())); gVector = _arg1; switch (_arg1){ case 1: m_world.m_gravity = new b2Vec2(0, -300); break; case 2: m_world.m_gravity = new b2Vec2(300, 0); break; case 3: m_world.m_gravity = new b2Vec2(0, 300); break; case 4: m_world.m_gravity = new b2Vec2(-300, 0); break; }; } public function createRevoluteJoint(_arg1:b2RevoluteJointDef):b2RevoluteJoint{ var _local2:b2RevoluteJoint; _local2 = (m_world.CreateJoint(_arg1) as b2RevoluteJoint); return (_local2); } public function cos(_arg1:Number):Number{ return (Math.cos(((_arg1 * Math.PI) / 180))); } private function createBridge(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:b2Body; var _local5:b2Body; var _local6:uint; _local6 = _arg1; while (_local6 <= _arg3) { _local5 = createBox(_local6, _arg2, 15, 5, new floorBox01(), 1); if (_local6 == _arg1){ createJoint((_local6 - 15), _arg2, ground, _local5); } else { createJoint((_local6 - 15), _arg2, _local4, _local5); }; _local4 = _local5; _local6 = (_local6 + 30); }; createJoint(_arg3, _arg2, _local5, ground); } public function rnd(_arg1:Number=1, _arg2:Number=0):Number{ return (((Math.random() * (_arg1 - _arg2)) + _arg2)); } private function setSlobe():void{ } public function setRevoluteJointDef(_arg1:Number, _arg2:Number, _arg3:b2Body, _arg4:b2Body, _arg5:Number=0, _arg6:Number=0, _arg7:Boolean=false):b2RevoluteJointDef{ var _local8:b2RevoluteJointDef; _local8 = new b2RevoluteJointDef(); _local8.anchorPoint.Set(_arg1, _arg2); _local8.body1 = _arg3; _local8.body2 = _arg4; _local8.motorSpeed = _arg5; _local8.motorTorque = _arg6; _local8.enableMotor = _arg7; return (_local8); } private function createBody(_arg1, _arg2, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:String=""):b2Body{ var _local7:b2BodyDef; var _local8:b2Body; _local7 = new b2BodyDef(); _local7.AddShape(_arg1); _local7.userData = _arg2; if (_arg6 != ""){ _local7.userData.id = _arg6; }; switch (_arg1.type){ case b2Shape.e_circleShape: _local7.userData.width = (_arg1.radius * 2); _local7.userData.height = (_arg1.radius * 2); break; case b2Shape.e_boxShape: _local7.userData.width = (_arg1.extents.x * 2); _local7.userData.height = (_arg1.extents.y * 2); break; }; _local7.position.Set(_arg3, _arg4); _local7.rotation = _arg5; addChild(_local7.userData); _local8 = (m_world.CreateBody(_local7) as b2Body); if (_arg1.density != 0){ _local8.AllowSleeping(false); }; return (_local8); } private function setFloor(_arg1:uint):void{ var _local2:Array; var _local3:uint; var _local4:uint; _local2 = ary.getArray(_arg1); _local3 = 0; while (_local3 < 900) { _local4 = 0; while (_local4 < 30) { switch (_local2[(_local3 + _local4)].toString()){ case "1": setBlock((_local4 * 30), _local3, 1); break; case "2": setBlock((_local4 * 30), _local3, 2); break; case "3": setBlock((_local4 * 30), _local3, 3); break; case "Start1": createFlag("start", (_local4 * 30), (_local3 - 10)); me = createTank((_local4 * 30), (_local3 - 50)); setBlock((_local4 * 30), _local3, 1); break; case "End1": goal = createFlag("goal", (_local4 * 30), (_local3 - 10)); setBlock((_local4 * 30), _local3, 1); break; case "Start2": createFlag("start", (_local4 * 30), (_local3 - 10)); me = createTank((_local4 * 30), (_local3 - 50)); setBlock((_local4 * 30), _local3, 2); break; case "End2": goal = createFlag("goal", (_local4 * 30), (_local3 - 10)); setBlock((_local4 * 30), _local3, 2); break; }; _local4++; }; _local3 = (_local3 + 30); }; } private function setSpin(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0.3):void{ var _local5:b2BoxDef; var _local6:b2BoxDef; var _local7:b2CircleDef; var _local8:b2BodyDef; var _local9:b2Body; _local5 = setBoxDef(_arg3, ((_arg3 * 2) / 30), 5); _local6 = setBoxDef(((_arg3 * 2) / 30), _arg3, 5); _local7 = setCircleDef((_arg3 / 3), 5); _local8 = new b2BodyDef(); _local8.AddShape(_local5); _local8.AddShape(_local6); _local8.AddShape(_local7); _local8.userData = new round01(); _local8.userData.width = (_arg3 * 2); _local8.userData.height = (_arg3 * 2); _local8.position.Set(_arg1, _arg2); addChild(_local8.userData); _local9 = (m_world.CreateBody(_local8) as b2Body); createJoint(_arg1, _arg2, ground, _local9, _arg4, 10000000000, true); } public function createJoint(_arg1:Number, _arg2:Number, _arg3:b2Body, _arg4:b2Body, _arg5:Number=0, _arg6:Number=0, _arg7:Boolean=false):b2RevoluteJoint{ var _local8:b2RevoluteJointDef; var _local9:b2RevoluteJoint; _local8 = new b2RevoluteJointDef(); _local8.anchorPoint.Set(_arg1, _arg2); _local8.body1 = _arg3; _local8.body2 = _arg4; _local8.motorSpeed = _arg5; _local8.motorTorque = _arg6; _local8.enableMotor = _arg7; _local9 = (m_world.CreateJoint(_local8) as b2RevoluteJoint); return (_local9); } function setStage96():void{ var _local1:b2BoxDef; var _local2:b2Body; _local1 = setBoxDef(220, 35, 1, 0.7, 0.5); _local2 = createBody(_local1, new gravitcyon(), 300, -50, ((10 * Math.PI) / 180)); createTank(400, -350); } function setStage97():void{ pnl.setEnabled(); } function setStage98():void{ pnl.setEnabled(true, true, true, true); } function setStage12():void{ createBox((15 * 30), (8 * 30), (15 * 20), 15, new floorBox02(), 0, 0, 0); createBox(360, 210, 45, 15, new flexBox01(), 0.1, 0.2, 0.1); pnl.setEnabled(); } function setStage13():void{ createCircle(200, 350, 120, new flexCircle02(), 0.1, 1, 0); pnl.setEnabled(); } function setStage16():void{ var _local1:b2Body; _local1 = createBox(400, 480, 180, 6, new flexBox01(), 0.1); createJoint(400, 480, ground, _local1); setBlock(400, 510, 1, 15, 15, ((45 * Math.PI) / 180)); setSwitch(400, 500, 300, 250); createCircle(300, 100, 100, new flexCircle08(), 200, 1, 0.3); pnl.setEnabled(); } function setStage14():void{ var _local1:*; var _local2:*; setSwitch(650, 540, 650, 340); setSwitch(560, 540, 560, 340); setSwitch(470, 540, 470, 340); setSwitch(360, 540, 250, 571); setSwitch(355, 535, 240, 400); createBox(650, 300, 40, 40, new flexBox05(), 200, 0.2, 0.3); createBox(560, 300, 40, 40, new flexBox03(), 200, 0.2, 0.3); createBox(470, 300, 40, 40, new flexBox06(), 200, 0.2, 0.3); createBox(150, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(180, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(210, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(240, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(270, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(300, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(330, 525, 15, 15, new floorBox01(), 0.1, 0.2, 0.5); createBox(300, 558, 250, 3, new flexBox01(), 0.3, 0.2, 0.5); _local1 = setBoxDef(3, 120, 1); _local2 = createBody(_local1, new flexBox01(), 120, 390, ((5 * Math.PI) / 180)); pnl.setEnabled(); } function setStage17():void{ pnl.setEnabled(true, true, true, true); } function setStage99():void{ pnl.setEnabled(); } function setStage15():void{ createBox((30 * 14), (30 * 10), ((30 * 3) + 15), ((30 * 3) + 15), new flexBox03(), 0.1); pnl.setEnabled(true, true, true, true); } function setStage3():void{ pnl.setEnabled(true, false, true, false); } function setStage5():void{ createBox(((5 * 30) + 2), (7 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0); createBox((3 * 30), (7 * 30), 15, (15 * 14), new floorBox02(), 0, 0, 0); createSrorb(390, 550, 200, 15, 90); createSrorb(390, 450, 300, 90, 180); pnl.setEnabled(false, false, true, true); } function destroy():void{ rdr.removeEvents(); evt.removeEvents(); pnl.remove(); } function setStage2():void{ createBox(200, 90, 14, 14, new flexBox04(), 0.5); createBox(200, 120, 14, 14, new flexBox04(), 0.5); createBox(200, 150, 14, 14, new flexBox04(), 0.5); pnl.setEnabled(); } function setStage4():void{ createBridge(180, 200, 700); createCrank(250, 230, 1.6, 1.6, (-0.6 * Math.PI), 300000000, new flexCrank01()); pnl.setEnabled(); } } }//package
Section 194
//cgiMgr (cgiMgr) package { import flash.net.*; public class cgiMgr { private var p:main; public function cgiMgr(_arg1:main):void{ p = _arg1; } public function sendGoalData(_arg1:uint):void{ var _local2:String; var _local3:URLRequest; var _local4:URLVariables; var _local5:URLLoader; _local2 = "http://polig.daa.jp/material/php/goalGravitcyon.php"; _local3 = new URLRequest(_local2); _local4 = new URLVariables(); _local4.checkNo = "aselDek3fe"; _local4.stageNo = _arg1.toString(); _local3.data = _local4; _local3.method = URLRequestMethod.POST; _local5 = new URLLoader(_local3); } public function sendAccessData():void{ var _local1:String; var _local2:URLRequest; var _local3:URLVariables; var _local4:URLLoader; _local1 = "http://polig.daa.jp/material/php/accessGravitcyon.php"; _local2 = new URLRequest(_local1); _local3 = new URLVariables(); _local3.checkNo = "aselDek3fe"; _local2.data = _local3; _local2.method = URLRequestMethod.POST; _local4 = new URLLoader(_local2); } } }//package
Section 195
//cross01 (cross01) package { import flash.display.*; public dynamic class cross01 extends MovieClip { } }//package
Section 196
//events (events) package { import flash.events.*; public class events { public var onDown:Boolean; private var p:box2d; public function events(_arg1:box2d):void{ p = _arg1; } private function eDown(_arg1:MouseEvent):void{ if (p.p.stage.mouseY > 350){ return; }; if (!onDown){ onDown = true; switch (p.gVector){ case 1: if (p.p.stage.mouseX > 300){ p.moveTank("left"); } else { p.moveTank("right"); }; break; case 2: if (p.p.stage.mouseY > 200){ p.moveTank("left"); } else { p.moveTank("right"); }; break; case 3: if (p.p.stage.mouseX < 300){ p.moveTank("left"); } else { p.moveTank("right"); }; break; case 4: if (p.p.stage.mouseY < 200){ p.moveTank("left"); } else { p.moveTank("right"); }; break; }; }; } private function panel_btn_click(_arg1:MouseEvent=null):void{ switch (_arg1.target.name){ case "grav1": p.setGravity(1); break; case "grav2": p.setGravity(2); break; case "grav3": p.setGravity(3); break; case "grav4": p.setGravity(4); break; }; } private function eUp(_arg1:MouseEvent):void{ onDown = false; p.moveTank("stop"); } public function addEvents():void{ var _local1:uint; p.p.stage.addEventListener(MouseEvent.MOUSE_DOWN, eDown); p.p.stage.addEventListener(MouseEvent.MOUSE_UP, eUp); p.p.stage.addEventListener(KeyboardEvent.KEY_DOWN, eKeyDown); _local1 = 1; while (_local1 <= 4) { if (p.pnl[("grav" + _local1.toString())]){ p.pnl.mp[("grav" + _local1.toString())].addEventListener(MouseEvent.CLICK, panel_btn_click); }; _local1++; }; p.pnl.mp.retry.addEvents(); p.pnl.mp.stageselect.addEvents(); } private function eKeyDown(_arg1:KeyboardEvent):void{ trace(_arg1.keyCode); switch (_arg1.keyCode){ case 38: p.setGravity(1); break; case 40: p.setGravity(3); break; case 37: p.setGravity(4); break; case 39: p.setGravity(2); break; }; } public function removeEvents():void{ var _local1:uint; p.p.stage.removeEventListener(MouseEvent.MOUSE_DOWN, eDown); p.p.stage.removeEventListener(MouseEvent.MOUSE_UP, eUp); p.p.stage.removeEventListener(KeyboardEvent.KEY_DOWN, eKeyDown); _local1 = 1; while (_local1 <= 4) { p.pnl.mp[("grav" + _local1.toString())].removeEventListener(MouseEvent.CLICK, panel_btn_click); _local1++; }; p.pnl.mp.retry.removeEvents(); p.pnl.mp.stageselect.removeEvents(); } } }//package
Section 197
//flexBox01 (flexBox01) package { import flash.display.*; public dynamic class flexBox01 extends MovieClip { } }//package
Section 198
//flexBox02 (flexBox02) package { import flash.display.*; public dynamic class flexBox02 extends MovieClip { } }//package
Section 199
//flexBox03 (flexBox03) package { import flash.display.*; public dynamic class flexBox03 extends MovieClip { } }//package
Section 200
//flexBox04 (flexBox04) package { import flash.display.*; public dynamic class flexBox04 extends MovieClip { } }//package
Section 201
//flexBox05 (flexBox05) package { import flash.display.*; public dynamic class flexBox05 extends MovieClip { } }//package
Section 202
//flexBox06 (flexBox06) package { import flash.display.*; public dynamic class flexBox06 extends MovieClip { } }//package
Section 203
//flexBox07 (flexBox07) package { import flash.display.*; public dynamic class flexBox07 extends MovieClip { } }//package
Section 204
//flexCircle01 (flexCircle01) package { import flash.display.*; public dynamic class flexCircle01 extends MovieClip { } }//package
Section 205
//flexCircle02 (flexCircle02) package { import flash.display.*; public dynamic class flexCircle02 extends MovieClip { } }//package
Section 206
//flexCircle03 (flexCircle03) package { import flash.display.*; public dynamic class flexCircle03 extends MovieClip { } }//package
Section 207
//flexCircle04 (flexCircle04) package { import flash.display.*; public dynamic class flexCircle04 extends MovieClip { } }//package
Section 208
//flexCircle05 (flexCircle05) package { import flash.display.*; public dynamic class flexCircle05 extends MovieClip { } }//package
Section 209
//flexCircle06 (flexCircle06) package { import flash.display.*; public dynamic class flexCircle06 extends MovieClip { } }//package
Section 210
//flexCircle07 (flexCircle07) package { import flash.display.*; public dynamic class flexCircle07 extends MovieClip { } }//package
Section 211
//flexCircle08 (flexCircle08) package { import flash.display.*; public dynamic class flexCircle08 extends MovieClip { } }//package
Section 212
//flexCrank01 (flexCrank01) package { import flash.display.*; public dynamic class flexCrank01 extends MovieClip { } }//package
Section 213
//flexCrank02 (flexCrank02) package { import flash.display.*; public dynamic class flexCrank02 extends MovieClip { } }//package
Section 214
//floorBox01 (floorBox01) package { import flash.display.*; public dynamic class floorBox01 extends MovieClip { } }//package
Section 215
//floorBox02 (floorBox02) package { import flash.display.*; public dynamic class floorBox02 extends MovieClip { } }//package
Section 216
//floorBox03 (floorBox03) package { import flash.display.*; public dynamic class floorBox03 extends MovieClip { } }//package
Section 217
//floorBox04 (floorBox04) package { import flash.display.*; public dynamic class floorBox04 extends MovieClip { } }//package
Section 218
//goalFlag (goalFlag) package { import flash.display.*; public dynamic class goalFlag extends MovieClip { } }//package
Section 219
//gravitcyon (gravitcyon) package { import flash.display.*; public dynamic class gravitcyon extends MovieClip { } }//package
Section 220
//howtoplay (howtoplay) package { import flash.display.*; public dynamic class howtoplay extends MovieClip { public var navi:MovieClip; } }//package
Section 221
//main (main) package { import flash.display.*; public class main extends Sprite { public var pgs:Progress; public var snd:soundMgr; public var sp1:Sprite; public var sp2:Sprite; public var sp3:Sprite; public var sp0:Sprite; public var cgi:cgiMgr; public var mn:menu; public var p3:pv3d; public function main():void{ stage.quality = StageQuality.MEDIUM; cgi = new cgiMgr(this); snd = new soundMgr(this); pgs = new Progress(); sp3 = new Sprite(); stage.addChild(sp3); sp2 = new Sprite(); stage.addChild(sp2); sp0 = new Sprite(); stage.addChild(sp0); sp1 = new Sprite(); stage.addChild(sp1); p3 = new pv3d(this); stage.addChild(p3); mn = new menu(this); cgi.sendAccessData(); mn.setMc("title"); } } }//package
Section 222
//mainPanel (mainPanel) package { import flash.display.*; public dynamic class mainPanel extends MovieClip { public var stageNo:MovieClip; public var stageselect:MovieClip; public var retry:MovieClip; public var waku:MovieClip; public var grav1:MovieClip; public var grav2:MovieClip; public var grav3:MovieClip; public var grav4:MovieClip; } }//package
Section 223
//menu (menu) package { import flash.display.*; public class menu { public var stageNo:uint; public var b2:box2d; private var ttl:title; private var stageSum:uint;// = 30 public var c1:sp2; private var p:main; private var how:howtoplay; public var slt:select; public var c2:sp3; public function menu(_arg1:main):void{ stageSum = 30; super(); p = _arg1; } public function setMc(_arg1:String):void{ var i:uint; var setLogos:Function; var setPic:Function; var playNo:uint; var prmMc = _arg1; setLogos = function (_arg1, _arg2:String):void{ _arg1.logos2.gotoAndStop(_arg2); _arg1.identity = ((prmMc + "_") + _arg2); _arg1._menu = p.mn; _arg1.addEvents(); }; setPic = function (_arg1, _arg2:uint):void{ _arg1.id = _arg2; _arg1.pic.gotoAndStop(i); _arg1.Clear.visible = p.pgs.clearStage[_arg2]; _arg1.stageNo.gotoAndStop("no"); _arg1.stageNo.txtNo.text = _arg2.toString(); _arg1.menu = p.mn; _arg1.addEvents(); }; p.snd.stopAll(); if (ttl){ ttl.start.removeEvents(); ttl.howtoplay.removeEvents(); ttl.quality.removeEvents(); ttl.reset.removeEvents(); p.sp1.removeChild(ttl); ttl = null; }; if (how){ how.navi.removeEvents(); p.sp1.removeChild(how); how = null; }; if (slt){ i = 1; while (i <= stageSum) { slt[("spic" + i.toString())].removeEvents(); i = (i + 1); }; p.sp1.removeChild(slt); slt = null; }; if (b2){ b2.destroy(); p.sp0.removeChild(b2); b2 = null; }; if (c1){ p.sp2.removeChild(c1); c1 = null; }; if (c2){ p.sp3.removeChild(c2); c2 = null; }; switch (prmMc){ case "select": slt = new select(); i = 1; while (i <= stageSum) { setPic(slt[("spic" + i.toString())], i); i = (i + 1); }; slt.msg.gotoAndStop("none"); setLogos(slt.backtotitle, "backtotitle"); p.sp1.addChild(slt); p.p3.reset(); c1 = new sp2(); p.sp2.addChild(c1); c2 = new sp3(); p.sp3.addChild(c2); p.snd.setSound(6, 0, 99, 5, true); break; case "title": ttl = new title(); setLogos(ttl.start, "start"); setLogos(ttl.howtoplay, "howtoplay"); setLogos(ttl.reset, "goaldatareset"); switch (p.stage.quality){ case "HIGH": setLogos(ttl.quality, "qualityhigh"); break; case "MEDIUM": setLogos(ttl.quality, "qualitymid"); break; case "LOW": setLogos(ttl.quality, "qualitylow"); break; }; p.sp1.addChild(ttl); b2 = new box2d(p, 96); p.sp0.addChild(b2); c1 = new sp2(); p.sp2.addChild(c1); c2 = new sp3(); p.sp3.addChild(c2); break; case "how": p.p3.reset(); how = new howtoplay(); switch (stageNo){ case 97: how.gotoAndStop(1); setLogos(how.navi, "next"); break; case 98: how.gotoAndStop(2); setLogos(how.navi, "next"); break; case 99: setLogos(how.navi, "backtotitle2"); how.gotoAndStop(3); break; }; p.sp1.addChild(how); b2 = new box2d(p, stageNo); p.sp0.addChild(b2); c1 = new sp2(); p.sp2.addChild(c1); c2 = new sp3(); p.sp3.addChild(c2); break; case "play": b2 = new box2d(p, stageNo); p.sp0.addChild(b2); c1 = new sp2(); p.sp2.addChild(c1); c2 = new sp3(); p.sp3.addChild(c2); playNo = 5; switch (stageNo){ case 1: playNo = 9; break; case 2: playNo = 5; break; case 3: playNo = 9; break; case 4: playNo = 5; break; case 5: playNo = 9; break; case 6: playNo = 9; break; case 7: playNo = 5; break; case 8: playNo = 9; break; case 9: playNo = 5; break; case 10: playNo = 9; break; case 11: playNo = 5; break; case 12: playNo = 9; break; case 13: playNo = 5; break; case 14: playNo = 9; break; case 15: playNo = 5; break; case 16: playNo = 9; break; case 17: playNo = 5; break; case 18: playNo = 9; break; case 19: playNo = 5; break; case 20: playNo = 9; break; case 21: playNo = 5; break; case 22: playNo = 9; break; case 23: playNo = 5; break; case 24: playNo = 9; break; case 25: playNo = 5; break; case 26: playNo = 9; break; case 27: playNo = 5; break; case 28: playNo = 9; break; case 29: playNo = 5; break; case 30: playNo = 9; break; default: playNo = 5; break; }; p.snd.setSound(playNo, 0, 99, 5, true); p.snd.setSound(10, 0, 1, 4, false); break; }; } public function logos_click(_arg1:String):void{ trace(_arg1); switch (_arg1){ case "title_start": setMc("select"); break; case "title_howtoplay": stageNo = 97; setMc("how"); break; case "title_goaldatareset": p.pgs.initialize(); p.snd.setSound(13, 0, 1, 8); break; case "play_retry": if (stageNo <= 90){ setMc("play"); } else { setMc("how"); }; break; case "play_stageselect": if (stageNo <= 90){ setMc("select"); }; break; case "select_backtotitle": case "how_backtotitle2": setMc("title"); break; case "how_next": stageNo++; setMc("how"); break; case "title_qualityhigh": p.snd.setSound(13, 0, 1, 8); ttl.quality.logos2.gotoAndStop("qualitymid"); ttl.quality.identity = "title_qualitymid"; p.stage.quality = StageQuality.MEDIUM; break; case "title_qualitymid": p.snd.setSound(13, 0, 1, 8); ttl.quality.logos2.gotoAndStop("qualitylow"); ttl.quality.identity = "title_qualitylow"; p.stage.quality = StageQuality.LOW; break; case "title_qualitylow": p.snd.setSound(13, 0, 1, 8); ttl.quality.logos2.gotoAndStop("qualityhigh"); ttl.quality.identity = "title_qualityhigh"; p.stage.quality = StageQuality.HIGH; break; }; } public function pic_click(_arg1:uint):void{ trace(_arg1); stageNo = _arg1; setMc("play"); } } }//package
Section 224
//message (message) package { import flash.display.*; public dynamic class message extends MovieClip { } }//package
Section 225
//moji (moji) package { import flash.display.*; import flash.text.*; public dynamic class moji extends MovieClip { public var txtms2:TextField; public var txtms:TextField; public var txt:TextField; public var txt2:TextField; } }//package
Section 226
//panel (panel) package { public class panel { public var mp:mainPanel; private var p:box2d; public var grav1:Boolean;// = false public var grav2:Boolean;// = false public var grav3:Boolean;// = true public var grav4:Boolean;// = false public function panel(_arg1:box2d):void{ grav1 = false; grav2 = false; grav3 = true; grav4 = false; super(); p = _arg1; mp = new mainPanel(); p.p.sp1.addChild(mp); } public function remove():void{ p.p.sp1.removeChild(mp); mp = null; } public function setOut():void{ p.p.p3.setOutofrange(); p.moveTank("stop"); p.evt.removeEvents(); } public function setGoal():void{ p.p.p3.setGoal(); p.moveTank("stop"); p.evt.removeEvents(); if (p.p.mn.stageNo < 90){ p.p.cgi.sendGoalData(p.p.mn.stageNo); p.p.pgs.clearStage[p.p.mn.stageNo] = true; p.p.pgs.save(); p.p.snd.stopAll(); p.p.snd.setSound(7, 0, 1, 5); p.p.snd.setSound(11, 0, 1, 5); p.p.snd.setSound(12, 0, 1, 2); }; } public function setWaku(_arg1:String):void{ p.w.addTween(mp["waku"], {x:(mp[_arg1].x + 15), time:0.3, transition:"easeOutQuad"}); } public function setEnabled(_arg1:Boolean=false, _arg2:Boolean=false, _arg3:Boolean=true, _arg4:Boolean=false):void{ var setEnabled_sub:Function; var prmGrav1 = _arg1; var prmGrav2 = _arg2; var prmGrav3 = _arg3; var prmGrav4 = _arg4; setEnabled_sub = function (_arg1, _arg2:Boolean):void{ if (_arg2){ _arg1.gotoAndStop(1); } else { _arg1.gotoAndStop(2); }; }; if (p.p.mn.stageNo >= 90){ mp.stageNo.logos2.visible = false; } else { mp.stageNo.logos2.gotoAndStop("stage"); mp.stageNo.logos2.txtNo.text = p.p.mn.stageNo; }; setEnabled_sub(mp.grav1, prmGrav1); setEnabled_sub(mp.grav2, prmGrav2); setEnabled_sub(mp.grav3, prmGrav3); setEnabled_sub(mp.grav4, prmGrav4); p.setGravity(3); grav1 = prmGrav1; grav2 = prmGrav2; grav3 = prmGrav3; grav4 = prmGrav4; mp.retry.logos2.gotoAndStop("retry"); mp.retry.identity = "play_retry"; mp.retry._menu = p.p.mn; mp.stageselect.logos2.gotoAndStop("stageselect"); mp.stageselect.identity = "play_stageselect"; mp.stageselect._menu = p.p.mn; } } }//package
Section 227
//Progress (Progress) package { import flash.net.*; public class Progress { public var clearStage:Array; public var ending:Boolean; private var so:SharedObject; public function Progress(){ so = SharedObject.getLocal("gravitchon_Progress"); clearStage = new Array(); if (so.data.clearStage == undefined){ initialize(); } else { clearStage = so.data.clearStage; ending = so.data.ending; }; save(); } public function save():void{ so.data.clearStage = clearStage; so.data.ending = ending; so.flush(); } public function initialize():void{ var _local1:uint; clearStage = new Array(); so.data.clearStage = new Array(); _local1 = 1; while (_local1 <= 30) { clearStage[_local1] = false; so.data.clearStage[_local1] = false; _local1++; }; ending = false; so.data.ending = false; so.flush(); } } }//package
Section 228
//pv3d (pv3d) package { import caurina.transitions.*; import gs.*; import org.papervision3d.view.*; import org.papervision3d.objects.*; import fl.motion.easing.*; import org.papervision3d.materials.*; import org.papervision3d.objects.primitives.*; public class pv3d extends BasicView { private var word:Array; private var kCnt:uint;// = 0 private var doKm:DisplayObject3D; private var p:main; private var wMax:uint;// = 20 private var kami:Array; private var wCnt:uint;// = 0 private var doWd:DisplayObject3D; private var kMax:uint;// = 90 public function pv3d(_arg1:main):void{ var _local2:uint; var _local3:*; var _local4:*; var _local5:Plane; var _local6:uint; var _local7:*; var _local8:Plane; kCnt = 0; kMax = 90; wCnt = 0; wMax = 20; p = _arg1; super(p.stage.stageWidth, p.stage.stageHeight, false); setPos(_camera, 0, 0, -1000, 0, 0, 0); _camera.zoom = 30; doWd = new DisplayObject3D(); scene.addChild(doWd); doWd.visible = false; word = new Array(); _local2 = 0; while (_local2 < wMax) { _local3 = new moji(); _local3.stop(); _local4 = new MovieMaterial(_local3, true); _local4.doubleSided = true; _local4.precise = true; _local5 = new Plane(_local4, 200, 200, 1, 1); doWd.addChild(_local5); word[_local2] = _local5; _local2++; }; doKm = new DisplayObject3D(); scene.addChild(doKm); kami = new Array(); _local2 = 0; while (_local2 < kMax) { switch (Math.floor(rnd(6))){ case 0: _local6 = 0xFF0000; break; case 1: _local6 = 0xFF00; break; case 2: _local6 = 0xFF; break; case 3: _local6 = 0xFFFF; break; case 4: _local6 = 0xFF00FF; break; case 5: _local6 = 0xFFFF00; break; }; _local7 = new ColorMaterial(_local6); _local7.doubleSided = true; _local8 = new Plane(_local7, 20, 20, 1, 1); doKm.addChild(_local8); _local8.z = -1400; kami[_local2] = _local8; _local2++; }; } private function setRotation(_arg1:DisplayObject3D):void{ var prmObj = _arg1; Tweener.addTween(prmObj, {rotationX:360, rotationY:720, time:5, transition:"linear", onComplete:function ():void{ setRotation(prmObj); }}); } public function setReadygo():void{ var i:uint; reset(); startRendering(); Tweener.addTween(p.p3, {visible:true, time:0, delay:0.01}); setPos(doWd, 0, 0, -100); TweenLite.to(doWd, 1.5, {z:-100, onComplete:function ():void{ p.mn.b2.evt.addEvents(); reset(); }}); setWord("READYGO", "m9(・д・)"); i = 0; while (i <= 4) { setPos(word[i], (-320 + (i * 160)), 200, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.1), ease:Sine.easeOut}); i = (i + 1); }; setPos(word[5], -1100, -180, 0); TweenLite.to(word[5], 0.8, {x:-100, delay:0.3, ease:Sine.easeIn}); setPos(word[6], 1100, -180, 0); TweenLite.to(word[6], 0.8, {x:100, delay:0.3, ease:Sine.easeIn}); i = 7; while (i <= 13) { setPos(word[i], (-900 + (i * 90)), 0, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.01), ease:Sine.easeOut}); i = (i + 1); }; } public function setThankyouforplaying():void{ var i:uint; i = 0; while (i < wMax) { setPos(word[i], 0, 0, -1500, 0, 0, 0); i = (i + 1); }; setPos(doWd, 0, 0, 0); TweenLite.to(doWd, 3, {x:0, onComplete:function ():void{ setEnd(); }}); setWord("THANK_YOUFOR_PLAYING"); i = 0; while (i < 9) { setPos(word[i], (-850 + (i * 150)), 100, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut}); i = (i + 1); }; i = 9; while (i <= 19) { setPos(word[i], (-1900 + (i * 150)), -100, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut}); i = (i + 1); }; Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{ setKami(0, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{ setKami(100, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:2, onComplete:function ():void{ setKami(-100, -137, 0); }}); } private function setKami(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ var _local4:uint; var _local5:*; var _local6:Number; var _local7:Number; _local4 = 0; while (_local4 <= 25) { _local5 = kami[kCnt]; _local6 = (rnd() + 0.8); _local7 = (rnd(700) + 50); setPos(_local5, _arg1, _arg2, 0, 0, 0, 0); Tweener.addTween(_local5, {y:(_local5.y + _local7), time:_local6, delay:_arg3, transition:"easeOutSine"}); Tweener.addTween(_local5, {y:(_local5.y - 1500), time:(rnd(2) + 2), delay:(_arg3 + _local6), transition:"easeInSine"}); TweenLite.to(_local5, 3, {x:(_local5.x + rnd(1200, -1200)), rotationX:rnd(2000, -2000), rotationY:rnd(2000, -2000), delay:_arg3, ease:Linear.easeNone}); kCnt++; if (kCnt == kMax){ kCnt = 0; }; _local4++; }; } public function setEnd():void{ var i:uint; i = 0; while (i < wMax) { setPos(word[i], 0, 0, -1500, 0, 0, 0); i = (i + 1); }; setPos(doWd, 0, 0, 0); TweenLite.to(doWd, 3, {x:0, onComplete:function ():void{ reset(); p.mn.setMc("title"); }}); setWord("E_N_D"); i = 0; while (i < 5) { setPos(word[i], (-300 + (i * 150)), 100, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut}); i = (i + 1); }; Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{ setKami(0, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:0.5, onComplete:function ():void{ setKami(100, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{ setKami(-100, -137, 0); }}); } public function reset():void{ var _local1:uint; doWd.visible = false; _local1 = 0; while (_local1 < wMax) { setPos(word[_local1], 0, 0, -2500, 0, 0, 0); _local1++; }; Tweener.removeAllTweens(); stopRendering(); p.p3.visible = false; _local1 = 0; while (_local1 < kMax) { setPos(kami[_local1], 0, 0, -1400); _local1++; }; } public function setClearallstages():void{ var i:uint; i = 0; while (i < wMax) { setPos(word[i], 0, 0, -1500, 0, 0, 0); i = (i + 1); }; setPos(doWd, 0, 0, 0); TweenLite.to(doWd, 3, {x:0, onComplete:function ():void{ setThankyouforplaying(); }}); setWord("CLEAR_ALL_STAGES"); i = 0; while (i < 5) { setPos(word[i], (-750 + (i * 150)), 100, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut}); i = (i + 1); }; i = 5; while (i <= 15) { setPos(word[i], (-1500 + (i * 150)), -100, -1100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.5, {z:100, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut}); i = (i + 1); }; Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{ setKami(0, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{ setKami(100, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:2.5, onComplete:function ():void{ setKami(-100, -137, 0); }}); } private function cos(_arg1:Number):Number{ return (Math.cos(((_arg1 * Math.PI) / 180))); } private function setPos(_arg1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Boolean=true):void{ Tweener.removeTweens(_arg1); _arg1.rotationX = _arg5; _arg1.rotationY = _arg6; _arg1.rotationZ = _arg7; _arg1.x = _arg2; _arg1.y = _arg3; _arg1.z = _arg4; _arg1.visible = _arg8; } private function rnd(_arg1:Number=1, _arg2:Number=0):Number{ return (((Math.random() * (_arg1 - _arg2)) + _arg2)); } public function setGoal():void{ var i:uint; reset(); startRendering(); Tweener.addTween(p.p3, {visible:true, time:0, delay:0.01}); setPos(doWd, 0, 0, -100); TweenLite.to(doWd, 2.5, {z:-300, onComplete:function ():void{ var _local1:*; var _local2:*; if (p.mn.stageNo >= 90){ doWd.visible = false; return; }; _local1 = true; for each (_local2 in p.pgs.clearStage) { if (!_local2){ _local1 = false; }; }; if (((_local1) && (!(p.pgs.ending)))){ p.pgs.ending = true; p.pgs.save(); p.cgi.sendGoalData(99); setClearallstages(); } else { reset(); p.mn.setMc("select"); }; }}); setWord("GOAL", "ゴ-(゜∀゜)-ル!"); i = 0; while (i <= 3) { setPos(word[i], (-200 + (i * 160)), 300, -700, rnd(1000, -1000), rnd(1000, -1000)); TweenLite.to(word[i], 1, {y:100, z:0, rotationX:0, rotationY:0, delay:(i * 0.1), ease:Sine.easeOut}); i = (i + 1); }; i = 4; while (i <= 13) { switch (i){ case 7: case 9: setPos(word[i], (-660 + (i * 90)), -100, -1100, rnd(600, -600), rnd(600, -600)); break; default: setPos(word[i], (-700 + (i * 90)), -100, -1100, rnd(600, -600), rnd(600, -600)); break; }; TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.03), ease:Sine.easeOut}); i = (i + 1); }; doKm.visible = true; Tweener.addTween(doKm, {x:0, time:0, delay:0, onComplete:function ():void{ setKami(0, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:0.5, onComplete:function ():void{ setKami(100, -137, 0); }}); Tweener.addTween(doKm, {x:0, time:0, delay:1, onComplete:function ():void{ setKami(-100, -137, 0); }}); } public function setOutofrange():void{ var i:uint; reset(); startRendering(); Tweener.addTween(p.p3, {visible:true, time:0, delay:0.01}); setWord("OUT_OF_RANGE", "\(^O^)/"); i = 0; while (i <= 11) { setPos(word[i], (-750 + (i * 150)), 100, -2100, rnd(300, -300), rnd(300, -300)); TweenLite.to(word[i], 0.5, {z:300, rotationX:0, rotationY:0, delay:(i * 0.07), ease:Sine.easeOut}); i = (i + 1); }; i = 12; while (i <= 18) { setPos(word[i], (-1350 + (i * 90)), -100, -2100, rnd(600, -600), rnd(600, -600)); TweenLite.to(word[i], 0.8, {z:0, rotationX:0, rotationY:0, delay:(i * 0.01), ease:Sine.easeOut}); i = (i + 1); }; setPos(doWd, 0, 0, 0); TweenLite.to(doWd, 2, {z:0, onComplete:function ():void{ doWd.visible = false; p.mn.setMc("play"); }}); } private function setWord(_arg1:String, _arg2:String=""):void{ var _local3:uint; _local3 = 0; while (_local3 < _arg1.length) { word[_local3].material.movie.txt.text = _arg1.substr(_local3, 1); word[_local3].material.movie.txt2.text = _arg1.substr(_local3, 1); word[_local3].material.movie.txtms.text = ""; word[_local3].material.movie.txtms2.text = ""; word[_local3].material.drawBitmap(); _local3++; }; _local3 = 0; while (_local3 < _arg2.length) { word[(_local3 + _arg1.length)].material.movie.txtms.text = _arg2.substr(_local3, 1); word[(_local3 + _arg1.length)].material.movie.txtms2.text = _arg2.substr(_local3, 1); word[(_local3 + _arg1.length)].material.movie.txt.text = ""; word[(_local3 + _arg1.length)].material.movie.txt2.text = ""; word[(_local3 + _arg1.length)].material.drawBitmap(); _local3++; }; } private function sin(_arg1:Number):Number{ return (Math.sin(((_arg1 * Math.PI) / 180))); } } }//package
Section 229
//render (render) package { import flash.events.*; import flash.display.*; import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import flash.utils.*; import Box2D.Common.*; public class render { private var flag:Boolean;// = false public var sArrayS; private var p:box2d; public var sArrayB; private var t100:Timer; public function render(_arg1:box2d):void{ flag = false; super(); p = _arg1; t100 = new Timer(100); sArrayB = new Array(); sArrayS = new Array(); } public function eEnter(_arg1:Event):void{ UpdatePhisics(); DrawUserData(); if ((((((((p.me.m_position.x > -300)) && ((p.me.m_position.x < 1200)))) && ((p.me.m_position.y > -300)))) && ((p.me.m_position.y < 1200)))){ p.x = (-(p.me.m_position.x) + 300); p.y = (int(-(p.me.m_position.y)) + 220); p.p.mn.c1.x = (p.x / 2); p.p.mn.c1.y = (p.y / 2); p.p.mn.c2.x = (p.x / 3); p.p.mn.c2.y = (p.y / 3); } else { if (!flag){ flag = true; p.pnl.setOut(); }; }; } public function removeEvents():void{ p.p.stage.removeEventListener(Event.ENTER_FRAME, eEnter_title); p.p.stage.removeEventListener(Event.ENTER_FRAME, eEnter); t100.stop(); t100.removeEventListener(TimerEvent.TIMER, eTimer100); } private function eTimer1000(_arg1:TimerEvent):void{ } public function DrawShape():void{ var bb:b2Body; var DrawShape_sub:Function; var s:b2Shape; DrawShape_sub = function (_arg1:b2Shape):void{ var _local2:b2CircleShape; var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2PolyShape; var _local14:b2Vec2; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local2 = (_arg1 as b2CircleShape); _local3 = _local2.m_position; _local4 = _local2.m_radius; _local5 = 16; _local6 = ((2 * Math.PI) / _local5); p.graphics.lineStyle(1, 0xFFFFFF, 1); p.graphics.moveTo((_local3.x + _local4), _local3.y); _local7 = 0; _local8 = 0; while (_local8 < _local5) { _local11 = new b2Vec2((_local4 * Math.cos(_local7)), (_local4 * Math.sin(_local7))); _local12 = b2Math.AddVV(_local3, _local11); p.graphics.lineTo(_local12.x, _local12.y); _local7 = (_local7 + _local6); _local8++; }; p.graphics.lineTo((_local3.x + _local4), _local3.y); p.graphics.moveTo(_local3.x, _local3.y); _local9 = _local2.m_R.col1; _local10 = new b2Vec2((_local3.x + (_local4 * _local9.x)), (_local3.y + (_local4 * _local9.y))); p.graphics.lineTo(_local10.x, _local10.y); break; case b2Shape.e_polyShape: _local13 = (_arg1 as b2PolyShape); _local14 = b2Math.AddVV(_local13.m_position, b2Math.b2MulMV(_local13.m_R, _local13.m_vertices[_local8])); p.graphics.lineStyle(1, 0xFFFFFF, 1); p.graphics.moveTo(_local14.x, _local14.y); _local8 = 0; while (_local8 < _local13.m_vertexCount) { _local12 = b2Math.AddVV(_local13.m_position, b2Math.b2MulMV(_local13.m_R, _local13.m_vertices[_local8])); p.graphics.lineTo(_local12.x, _local12.y); _local8++; }; p.graphics.lineTo(_local14.x, _local14.y); break; }; }; bb = p.m_world.m_bodyList; while (bb) { s = bb.GetShapeList(); while (s != null) { DrawShape_sub(s); s = s.GetNext(); }; bb = bb.m_next; }; } public function UpdatePhisics():void{ var _local1:Number; var _local2:int; _local1 = (1 / 30); _local2 = 10; p.m_world.Step(_local1, _local2); } private function eTimer100(_arg1:TimerEvent):void{ var _local2:uint; if (!flag){ if ((((((((-15 < (p.me.m_position.x - p.goal.m_position.x))) && (((p.me.m_position.x - p.goal.m_position.x) < 15)))) && ((-50 < (p.me.m_position.y - p.goal.m_position.y))))) && (((p.me.m_position.y - p.goal.m_position.y) < 0)))){ flag = true; p.pnl.setGoal(); }; }; _local2 = 0; while (_local2 < sArrayS.length) { if ((((((((-25 < (p.me.m_position.x - sArrayS[_local2].m_position.x))) && (((p.me.m_position.x - sArrayS[_local2].m_position.x) < 25)))) && ((-50 < (p.me.m_position.y - sArrayS[_local2].m_position.y))))) && (((p.me.m_position.y - sArrayS[_local2].m_position.y) < 50)))){ if (sArrayS[_local2].m_userData.hold){ if (sArrayS[_local2]){ sArrayS[_local2].m_userData.gotoAndStop(2); trace("s[", _local2, "]"); }; if (sArrayB[_local2]){ sArrayB[_local2].m_userData.gotoAndStop(2); p.m_world.DestroyBody(sArrayB[_local2]); sArrayB[_local2] = null; p.p.snd.setSound(13, 0, 1, 8); trace("b[", _local2, "]"); }; }; }; _local2++; }; } public function addEvents(_arg1:String=""):void{ if (_arg1 == "title"){ p.p.stage.addEventListener(Event.ENTER_FRAME, eEnter_title, false, 0, true); } else { p.p.stage.addEventListener(Event.ENTER_FRAME, eEnter, false, 0, true); t100.addEventListener(TimerEvent.TIMER, eTimer100); t100.start(); }; } private function eTimer500(_arg1:TimerEvent):void{ } public function DrawUserData():void{ var _local1:b2Body; _local1 = p.m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = _local1.m_position.x; _local1.m_userData.y = _local1.m_position.y; _local1.m_userData.rotation = (_local1.m_rotation * (180 / Math.PI)); }; _local1 = _local1.m_next; }; } public function eEnter_title(_arg1:Event):void{ UpdatePhisics(); DrawUserData(); } public function DrawJoint():void{ var jj:b2Joint; var DrawJoint_sub:Function; DrawJoint_sub = function (_arg1:b2Joint):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2PulleyJoint; var _local9:b2Vec2; var _local10:b2Vec2; _local2 = _arg1.m_body1; _local3 = _arg1.m_body2; _local4 = _local2.m_position; _local5 = _local3.m_position; _local6 = _arg1.GetAnchor1(); _local7 = _arg1.GetAnchor2(); p.graphics.lineStyle(1, 4500223, (1 / 1)); switch (_arg1.m_type){ case b2Joint.e_distanceJoint: case b2Joint.e_mouseJoint: p.graphics.moveTo(_local6.x, _local6.y); p.graphics.lineTo(_local7.x, _local7.y); break; case b2Joint.e_pulleyJoint: _local8 = (_arg1 as b2PulleyJoint); _local9 = _local8.GetGroundPoint1(); _local10 = _local8.GetGroundPoint2(); p.graphics.moveTo(_local9.x, _local9.y); p.graphics.lineTo(_local6.x, _local6.y); p.graphics.moveTo(_local10.x, _local10.y); p.graphics.lineTo(_local7.x, _local7.y); break; default: if (_local2 == p.m_world.m_groundBody){ p.graphics.moveTo(_local6.x, _local6.y); p.graphics.lineTo(_local5.x, _local5.y); } else { if (_local3 == p.m_world.m_groundBody){ p.graphics.moveTo(_local6.x, _local6.y); p.graphics.lineTo(_local4.x, _local4.y); } else { p.graphics.moveTo(_local4.x, _local4.y); p.graphics.lineTo(_local6.x, _local6.y); p.graphics.lineTo(_local5.x, _local5.y); p.graphics.lineTo(_local7.x, _local7.y); }; }; }; }; jj = p.m_world.m_jointList; while (jj) { DrawJoint_sub(jj); jj = jj.m_next; }; } } }//package
Section 230
//round01 (round01) package { import flash.display.*; public dynamic class round01 extends MovieClip { } }//package
Section 231
//se01 (se01) package { import flash.media.*; public dynamic class se01 extends Sound { } }//package
Section 232
//se02 (se02) package { import flash.media.*; public dynamic class se02 extends Sound { } }//package
Section 233
//se03 (se03) package { import flash.media.*; public dynamic class se03 extends Sound { } }//package
Section 234
//se04 (se04) package { import flash.media.*; public dynamic class se04 extends Sound { } }//package
Section 235
//se05 (se05) package { import flash.media.*; public dynamic class se05 extends Sound { } }//package
Section 236
//select (select) package { import flash.display.*; public dynamic class select extends MovieClip { public var spic3:MovieClip; public var msg:message; public var spic11:MovieClip; public var spic12:MovieClip; public var spic13:MovieClip; public var spic14:MovieClip; public var spic10:MovieClip; public var spic19:MovieClip; public var spic17:MovieClip; public var spic18:MovieClip; public var spic15:MovieClip; public var spic20:MovieClip; public var spic22:MovieClip; public var spic24:MovieClip; public var spic28:MovieClip; public var spic29:MovieClip; public var spic25:MovieClip; public var spic27:MovieClip; public var spic16:MovieClip; public var spic26:MovieClip; public var spic21:MovieClip; public var spic30:MovieClip; public var spic1:MovieClip; public var spic2:MovieClip; public var spic4:MovieClip; public var spic5:MovieClip; public var spic7:MovieClip; public var spic8:MovieClip; public var spic23:MovieClip; public var spic6:MovieClip; public var spic9:MovieClip; public var backtotitle:MovieClip; } }//package
Section 237
//soundMgr (soundMgr) package { import caurina.transitions.*; import caurina.transitions.properties.*; import flash.media.*; public class soundMgr { public var cnl:Array; public var bgmVolume:uint;// = 90 private var _pauseBGMNo; public var seVolume:uint;// = 90 public var snd:Array; public var p:main; private var _pausePosition; public function soundMgr(_arg1:main):void{ var url:String; var prmP = _arg1; bgmVolume = 90; seVolume = 90; super(); p = prmP; cnl = new Array(); snd = new Array(); url = ""; try { snd[1] = new se01(); snd[2] = new se02(); snd[3] = new se03(); snd[4] = new se04(); snd[5] = new bgm01(); snd[6] = new bgm02(); snd[7] = new bgm03(); snd[8] = new bgm04(); snd[9] = new bgm05(); snd[10] = new vc01(); snd[11] = new vc02(); snd[12] = new vc04(); snd[13] = new se05(); SoundShortcuts.init(); } catch(e) { }; } public function restartSound():void{ setSound(_pauseBGMNo, _pausePosition, 9, 10, true); } public function setSound(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:uint, _arg5:Boolean=false){ var prmSound = _arg1; var prmStart = _arg2; var prmLoop = _arg3; var prmVolume = _arg4; var prmBGM = _arg5; try { if (prmBGM){ cnl[prmSound] = snd[prmSound].play(prmStart, prmLoop, new SoundTransform(((prmVolume * 0.004) * bgmVolume), 0)); } else { cnl[prmSound] = snd[prmSound].play(prmStart, prmLoop, new SoundTransform(((prmVolume * 0.004) * seVolume), 0)); }; } catch(e) { }; } public function pauseSound(_arg1:uint):void{ _pausePosition = cnl[_arg1].position; _pauseBGMNo = _arg1; cnl[_arg1].stop(); cnl[_arg1] = null; } public function stopSound(_arg1:uint){ var prmSound = _arg1; try { cnl[prmSound].stop(); } catch(e) { }; } public function fadeSound(_arg1:uint){ var prmNo = _arg1; try { Tweener.addTween(cnl[prmNo], {_sound_volume:5, transition:"linear"}); } catch(e) { }; } public function stopAll():void{ SoundMixer.stopAll(); } } }//package
Section 238
//sp2 (sp2) package { import flash.display.*; public dynamic class sp2 extends MovieClip { } }//package
Section 239
//sp3 (sp3) package { import flash.display.*; public dynamic class sp3 extends MovieClip { } }//package
Section 240
//stageArray (stageArray) package { public class stageArray { private var p:box2d; public function stageArray(_arg1:box2d):void{ p = _arg1; } public function getArray(_arg1:uint):Array{ var _local2:Array; var _local3:String; var _local4:String; var _local5:String; var _local6:String; var _local7:String; _local2 = new Array(); _local3 = "Start1"; _local4 = "End1"; _local5 = "Start2"; _local6 = "End2"; _local7 = "Dummy"; switch (_arg1){ case 1: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 2: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 3: _local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 4: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 5: _local2 = [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, _local5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 6: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 7: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 8: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 9: _local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; break; case 10: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 11: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 12: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 13: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 14: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 15: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 16: _local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 17: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, _local3, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 18: _local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 19: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 20: _local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 21: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 22: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, _local3, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 23: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, _local3, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, _local4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 24: _local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 25: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, _local3, 1, 2, 0, 2, 2, 2, 2, 2, 0, 2, 2, 2, 2, 2, 2, _local4, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 26: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 27: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 28: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, _local4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, _local3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 29: _local2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 30: _local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, _local4, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 31: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 32: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 33: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 34: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 35: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 36: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 96: _local2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 97: _local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 98: _local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 1, 1, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; case 99: _local2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, _local3, 1, 1, 1, 0, 0, 1, 1, _local4, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; break; }; return (_local2); } } }//package
Section 241
//startFlag (startFlag) package { import flash.display.*; public dynamic class startFlag extends MovieClip { } }//package
Section 242
//switch01 (switch01) package { import flash.display.*; public dynamic class switch01 extends MovieClip { public var hold:Boolean; public function switch01(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ hold = true; stop(); } function frame2(){ hold = false; stop(); } } }//package
Section 243
//switch02 (switch02) package { import flash.display.*; public dynamic class switch02 extends MovieClip { public function switch02(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 244
//title (title) package { import flash.display.*; public dynamic class title extends MovieClip { public var start:MovieClip; public var reset:MovieClip; public var howtoplay:MovieClip; public var quality:MovieClip; } }//package
Section 245
//waku01 (waku01) package { import flash.display.*; public dynamic class waku01 extends MovieClip { } }//package
Section 246
//waku02 (waku02) package { import flash.display.*; public dynamic class waku02 extends MovieClip { } }//package
Section 247
//vc01 (vc01) package { import flash.media.*; public dynamic class vc01 extends Sound { } }//package
Section 248
//vc02 (vc02) package { import flash.media.*; public dynamic class vc02 extends Sound { } }//package
Section 249
//vc03 (vc03) package { import flash.media.*; public dynamic class vc03 extends Sound { } }//package
Section 250
//vc04 (vc04) package { import flash.media.*; public dynamic class vc04 extends Sound { } }//package

Library Items

Symbol 1 Sound {vc04}
Symbol 2 Sound {se05}
Symbol 3 Sound {se04}
Symbol 4 Sound {se02}
Symbol 5 Sound {vc01}
Symbol 6 Sound {se01}
Symbol 7 Sound {vc02}
Symbol 8 Sound {bgm04}
Symbol 9 Sound {bgm03}
Symbol 10 Sound {bgm02}
Symbol 11 Sound {bgm01}
Symbol 12 Sound {bgm05}
Symbol 13 Sound {se03}
Symbol 14 Sound {vc03}
Symbol 15 FontUsed by:16 20 82 85 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 132 196
Symbol 16 EditableTextUses:15Used by:22
Symbol 17 FontUsed by:18 19
Symbol 18 EditableTextUses:17Used by:22
Symbol 19 EditableTextUses:17Used by:22
Symbol 20 EditableTextUses:15Used by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {moji}Uses:16 18 19 20 21
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip {switch02}Uses:23
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip {switch01}Uses:25 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {flexBox06}Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {flexBox05}Uses:30
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip {flexBox03}Uses:32 34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip {flexBox04}Uses:36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip {flexCrank02}Uses:38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip {flexCrank01}Uses:40
Symbol 42 GraphicUsed by:43 44
Symbol 43 MovieClip {flexBox07}Uses:42
Symbol 44 MovieClip {flexBox02}Uses:42
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip {borderLine}Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip {floorBox03}Uses:47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip {floorBox02}Uses:49
Symbol 51 GraphicUsed by:54
Symbol 52 FontUsed by:53
Symbol 53 TextUses:52Used by:54
Symbol 54 MovieClip {floorBox04}Uses:51 53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip {floorBox01}Uses:55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip {flexCircle01}Uses:57
Symbol 59 GraphicUsed by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip {flexCircle02}Uses:59 60 61 62 63 64 65
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip {flexCircle08}Uses:67
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip {flexCircle05}Uses:69
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip {flexCircle04}Uses:71
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip {round01}Uses:73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {flexCircle07}Uses:75
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip {flexCircle06}Uses:77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip {flexCircle03}Uses:79
Symbol 81 GraphicUsed by:83
Symbol 82 TextUses:15Used by:83
Symbol 83 MovieClip {goalFlag}Uses:81 82
Symbol 84 GraphicUsed by:86
Symbol 85 TextUses:15Used by:86
Symbol 86 MovieClip {startFlag}Uses:84 85
Symbol 87 GraphicUsed by:119
Symbol 88 EditableTextUses:15Used by:106
Symbol 89 TextUses:15Used by:106
Symbol 90 TextUses:15Used by:106
Symbol 91 TextUses:15Used by:106
Symbol 92 TextUses:15Used by:106
Symbol 93 TextUses:15Used by:106
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Symbol 102 TextUses:15Used by:106
Symbol 103 TextUses:15Used by:106
Symbol 104 TextUses:15Used by:106
Symbol 105 TextUses:15Used by:106
Symbol 106 MovieClip {abg081015_fla.logos_12}Uses:88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105Used by:109 198
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109 198
Symbol 109 MovieClip {abg081015_fla.logos__11}Uses:106 108Used by:119 131 230 232
Symbol 110 GraphicUsed by:112 113 114 115
Symbol 111 GraphicUsed by:112 113 114 115
Symbol 112 MovieClip {abg081015_fla.btRight_21}Uses:110 111Used by:119
Symbol 113 MovieClip {abg081015_fla.btUp_22}Uses:110 111Used by:119
Symbol 114 MovieClip {abg081015_fla.btDown_23}Uses:110 111Used by:119
Symbol 115 MovieClip {abg081015_fla.btLeft_24}Uses:110 111Used by:119
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip {mainPanel}Uses:87 109 112 113 114 115 117 118
Symbol 120 GraphicUsed by:131
Symbol 121 FontUsed by:122 123 124 125 127 128 129 130 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 231 238
Symbol 122 TextUses:121Used by:131
Symbol 123 TextUses:121Used by:131
Symbol 124 TextUses:121Used by:131
Symbol 125 TextUses:121Used by:131
Symbol 126 GraphicUsed by:131 230 232
Symbol 127 TextUses:121Used by:131
Symbol 128 TextUses:121Used by:131
Symbol 129 TextUses:121Used by:131
Symbol 130 TextUses:121Used by:131
Symbol 131 MovieClip {howtoplay}Uses:120 122 123 124 125 126 109 127 128 129 130
Symbol 132 TextUses:15Used by:230
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:193
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:193
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:193
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:193
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:193
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:193
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:193
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:193
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:193
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:193
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:193
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:193
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:193
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:193
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:193
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:193
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:193
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:193
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:193
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:193
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:193
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:193
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:193
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:193
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:193
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:193
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:193
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:193
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:193
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192Used by:198
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:198
Symbol 196 TextUses:15Used by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClip {abg081015_fla.pic__15}Uses:193 108 195 197 106Used by:230
Symbol 199 TextUses:121Used by:229
Symbol 200 TextUses:121Used by:229
Symbol 201 TextUses:121Used by:229
Symbol 202 TextUses:121Used by:229
Symbol 203 TextUses:121Used by:229
Symbol 204 TextUses:121Used by:229
Symbol 205 TextUses:121Used by:229
Symbol 206 TextUses:121Used by:229
Symbol 207 TextUses:121Used by:229
Symbol 208 TextUses:121Used by:229
Symbol 209 TextUses:121Used by:229
Symbol 210 TextUses:121Used by:229
Symbol 211 TextUses:121Used by:229
Symbol 212 TextUses:121Used by:229
Symbol 213 TextUses:121Used by:229
Symbol 214 TextUses:121Used by:229
Symbol 215 TextUses:121Used by:229
Symbol 216 TextUses:121Used by:229
Symbol 217 TextUses:121Used by:229
Symbol 218 TextUses:121Used by:229
Symbol 219 TextUses:121Used by:229
Symbol 220 TextUses:121Used by:229
Symbol 221 TextUses:121Used by:229
Symbol 222 TextUses:121Used by:229
Symbol 223 TextUses:121Used by:229
Symbol 224 TextUses:121Used by:229
Symbol 225 TextUses:121Used by:229
Symbol 226 TextUses:121Used by:229
Symbol 227 TextUses:121Used by:229
Symbol 228 TextUses:121Used by:229
Symbol 229 MovieClip {message}Uses:199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228Used by:230
Symbol 230 MovieClip {select}Uses:126 132 109 198 229
Symbol 231 TextUses:121Used by:232
Symbol 232 MovieClip {title}Uses:126 109 231
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClipUses:234Used by:236 237
Symbol 236 MovieClip {sp3}Uses:235
Symbol 237 MovieClip {sp2}Uses:235
Symbol 238 TextUses:121Used by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip {gravitcyon}Uses:238 239
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip {flexBox01}Uses:241Used by:243 244 245
Symbol 243 MovieClip {cross01}Uses:242
Symbol 244 MovieClip {waku02}Uses:242
Symbol 245 MovieClip {waku01}Uses:242
Symbol 246 GraphicUsed by:Timeline

Instance Names

"txt2"Symbol 22 MovieClip {moji} Frame 1Symbol 16 EditableText
"txtms2"Symbol 22 MovieClip {moji} Frame 1Symbol 18 EditableText
"txtms"Symbol 22 MovieClip {moji} Frame 1Symbol 19 EditableText
"txt"Symbol 22 MovieClip {moji} Frame 1Symbol 20 EditableText
"txtNo"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 1Symbol 88 EditableText
"logos2"Symbol 109 MovieClip {abg081015_fla.logos__11} Frame 1Symbol 106 MovieClip {abg081015_fla.logos_12}
"fl"Symbol 109 MovieClip {abg081015_fla.logos__11} Frame 1Symbol 108 MovieClip
"stageselect"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"retry"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"stageNo"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"grav2"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 112 MovieClip {abg081015_fla.btRight_21}
"grav1"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 113 MovieClip {abg081015_fla.btUp_22}
"grav3"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 114 MovieClip {abg081015_fla.btDown_23}
"grav4"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 115 MovieClip {abg081015_fla.btLeft_24}
"waku"Symbol 119 MovieClip {mainPanel} Frame 1Symbol 117 MovieClip
"navi"Symbol 131 MovieClip {howtoplay} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"pic"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 1Symbol 193 MovieClip
"Clear"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 1Symbol 197 MovieClip
"stageNo"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 1Symbol 106 MovieClip {abg081015_fla.logos_12}
"flm"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 1Symbol 108 MovieClip
"backtotitle"Symbol 230 MovieClip {select} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"spic1"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic2"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic3"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic4"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic5"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic6"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic7"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic8"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic9"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic10"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic11"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic12"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic13"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic14"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic15"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic16"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic17"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic18"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic19"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic20"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic21"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic22"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic23"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic24"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic25"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic26"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic27"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic28"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic29"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"spic30"Symbol 230 MovieClip {select} Frame 1Symbol 198 MovieClip {abg081015_fla.pic__15}
"msg"Symbol 230 MovieClip {select} Frame 1Symbol 229 MovieClip {message}
"start"Symbol 232 MovieClip {title} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"howtoplay"Symbol 232 MovieClip {title} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"reset"Symbol 232 MovieClip {title} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}
"quality"Symbol 232 MovieClip {title} Frame 1Symbol 109 MovieClip {abg081015_fla.logos__11}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"A"Symbol 22 MovieClip {moji} Frame 1
"start"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 1
"howtoplay"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 2
"bbs"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 3
"option"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 4
"backtotitle"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 5
"prev"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 6
"next"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 7
"bgm"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 8
"se"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 9
"default"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 10
"stageselect"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 11
"retry"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 12
"stage"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 13
"no"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 14
"backtotitle2"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 15
"goaldatareset"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 16
"qualityhigh"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 17
"qualitymid"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 18
"qualitylow"Symbol 106 MovieClip {abg081015_fla.logos_12} Frame 19
"init"Symbol 109 MovieClip {abg081015_fla.logos__11} Frame 1
"over"Symbol 109 MovieClip {abg081015_fla.logos__11} Frame 7
"out"Symbol 109 MovieClip {abg081015_fla.logos__11} Frame 17
"init"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 1
"over"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 7
"out"Symbol 198 MovieClip {abg081015_fla.pic__15} Frame 16
"none"Symbol 229 MovieClip {message} Frame 77




http://swfchan.com/9/44812/info.shtml
Created: 6/5 -2019 12:24:04 Last modified: 6/5 -2019 12:24:04 Server time: 29/04 -2024 14:41:48