﻿ACTIONSCRIPT (AS1/AS2) FOR FLASH #267759
https://swfchan.com/54/267759/

********
** Frame 1

	_root.p2upgoor = 1;
	_root.upgoor = 1;

	_root.savefile = SharedObject.getLocal("monster118");
	if (_root.savefile.data.lingola == undefined) {
		_root.savefile.data.lingola = 1;
	}
	_root.sfxoff = false;
	_root.musoff = false;
	_root.qualoff = false;
	_root.remem1 = 1;
	_root.semibossgold = 5;
	_root.bossgold = 10;
	stop();
	_root.alive = true;
	_root.pc = 1;
	_root.divided = 0;
	_root.reached1 = true;
	_root.createEmptyMovieClip("dot1", 450);
	_root.createEmptyMovieClip("dot2", 451);
	_root.createEmptyMovieClip("dot3", 452);
	_root.createEmptyMovieClip("dot4", 453);
	_root.createEmptyMovieClip("dot5", 454);
	_root.createEmptyMovieClip("dot6", 455);
	_root.createEmptyMovieClip("dot7", 456);
	_root.createEmptyMovieClip("dot8", 457);
	_root.createEmptyMovieClip("dot9", 458);
	_root.createEmptyMovieClip("dot10", 459);
	_root.createEmptyMovieClip("dot11", 460);
	_root.createEmptyMovieClip("dot12", 461);
	_root.createEmptyMovieClip("dot13", 462);
	_root.createEmptyMovieClip("dot14", 463);
	_root.createEmptyMovieClip("dot15", 464);
	_root.createEmptyMovieClip("dot16", 465);
	if (_root.savefile.data.monsterlist1 == undefined) {
		_root.savefile.data.monsterlist1 = 1;
		_root.savefile.data.monsterlist2 = 1;
		_root.savefile.data.monsterlist3 = 1;
		_root.savefile.data.monsterlist4 = 1;
		_root.savefile.data.monsterlist5 = 1;
		_root.savefile.data.monsterlist6 = 1;
		_root.savefile.data.monsterlist7 = 1;
		_root.savefile.data.monsterlist8 = 1;
		_root.savefile.data.monsterlist9 = 1;
		_root.savefile.data.monsterlist10 = 1;
		_root.savefile.data.monsterlist11 = 1;
		_root.savefile.data.monsterlist12 = 1;
		_root.savefile.data.monsterlist13 = 1;
		_root.savefile.data.monsterlist14 = 1;
		_root.savefile.data.monsterlist15 = 1;
		_root.savefile.data.monsterlist16 = 1;
	}

	function godlimations() {
		getURL ("http://www.godlimations.com", "_blank");
	}
	function sponsor() {
		getURL ("http://armor.ag/MoreGames", "_blank");
	}
	MovieClip.prototype.tabEnabled = (Button.prototype.tabEnabled = (TextField.prototype.tabEnabled = false));
	ASSetPropFlags(MovieClip.prototype, ["tabEnabled"], 1);
	ASSetPropFlags(Button.prototype, ["tabEnabled"], 1);
	ASSetPropFlags(TextField.prototype, ["tabEnabled"], 1);
	var myMenu = new ContextMenu();
	myMenu.hideBuiltInItems();
	var godlimations = new ContextMenuItem("Godlimations.com", godlimations);
	var sponsor = new ContextMenuItem("ArmorGames.com", sponsor);
	myMenu.customItems.push(godlimations, sponsor);
	_root.menu = myMenu;
	_root.noom1 = 0;
	_root.noom2 = 5;
	_root.nenen1 = 10;
	_root.nenen2 = 1;
	_root.nenen3 = 3;
	_root.p2upgoor = 1;

********
** Frame 2

	stop();
	if ((_root.savefile.data.accumilate1 == undefined) || (_root.savefile.data.tragedyavoid == true)) {
		_root.savefile.data.steggold = 100;
		_root.savefile.data.loser = 0;
		_root.savefile.data.stoneage1 = false;
		_root.savefile.data.stoneage2 = false;
		_root.savefile.data.stoneage3 = false;
		_root.savefile.data.stoneage4 = false;
		_root.savefile.data.mosterlvl1 = 1;
		_root.savefile.data.mosterlvl2 = 1;
		_root.savefile.data.mosterlvl3 = 1;
		_root.savefile.data.mosterlvl4 = 1;
		_root.savefile.data.mosterlvl5 = 1;
		_root.savefile.data.mosterlvl6 = 1;
		_root.savefile.data.mosterlvl7 = 1;
		_root.savefile.data.mosterlvl8 = 1;
		_root.savefile.data.mosterlvl9 = 1;
		_root.savefile.data.mosterlvl10 = 1;
		_root.savefile.data.mosterlvl11 = 1;
		_root.savefile.data.mosterlvl12 = 1;
		_root.savefile.data.mosterlvl13 = 1;
		_root.savefile.data.mosterlvl14 = 1;
		_root.savefile.data.mosterlvl15 = 1;
		_root.savefile.data.mosterlvl16 = 1;
		_root.savefile.data.steglvl = 2;
		_root.savefile.data.steggold = 100;
		_root.savefile.data.accumilate1 = 0;
		_root.savefile.data.accumilate2 = 0;
		_root.savefile.data.accumilate3 = 0;
		_root.savefile.data.accumilate4 = 0;
		_root.savefile.data.accumilate5 = 0;
		_root.savefile.data.accumilate6 = 0;
		_root.savefile.data.accumilate7 = 0;
		_root.savefile.data.accumilate8 = 0;
		_root.savefile.data.accumilate9 = 0;
		_root.savefile.data.accumilate10 = 0;
		_root.savefile.data.accumilate11 = 0;
		_root.savefile.data.accumilate12 = 0;
		_root.savefile.data.accumilate13 = 0;
		_root.savefile.data.accumilate14 = 0;
		_root.savefile.data.accumilate15 = 0;
		_root.savefile.data.accumilate16 = 0;
		_root.savefile.data.monsterlist1 = 1;
		_root.savefile.data.monsterlist2 = 1;
		_root.savefile.data.monsterlist3 = 1;
		_root.savefile.data.monsterlist4 = 1;
		_root.savefile.data.monsterlist5 = 1;
		_root.savefile.data.monsterlist6 = 1;
		_root.savefile.data.monsterlist7 = 1;
		_root.savefile.data.monsterlist8 = 1;
		_root.savefile.data.monsterlist9 = 1;
		_root.savefile.data.monsterlist10 = 1;
		_root.savefile.data.monsterlist11 = 1;
		_root.savefile.data.monsterlist12 = 1;
		_root.savefile.data.monsterlist13 = 1;
		_root.savefile.data.monsterlist14 = 1;
		_root.savefile.data.monsterlist15 = 1;
		_root.savefile.data.monsterlist16 = 1;
	}

********
** Frame 3

	_root.p2mosterlvl1 = 1;
	_root.p2mosterlvl2 = 1;
	_root.p2mosterlvl3 = 1;
	_root.p2mosterlvl4 = 1;
	_root.p2mosterlvl5 = 1;
	_root.p2mosterlvl6 = 1;
	_root.p2mosterlvl7 = 1;
	_root.p2mosterlvl8 = 1;
	_root.p2mosterlvl9 = 1;
	_root.p2mosterlvl10 = 1;
	_root.p2mosterlvl11 = 1;
	_root.p2mosterlvl12 = 1;
	_root.p2mosterlvl13 = 1;
	_root.p2mosterlvl14 = 1;
	_root.p2mosterlvl15 = 1;
	_root.p2mosterlvl16 = 1;
	_root.p2monster1 = 1;
	_root.p2monster2 = 1;
	_root.p2monster3 = 1;
	_root.p2monster4 = 1;
	_root.p2monster5 = 1;
	_root.p2monster6 = 1;
	_root.p2monster7 = 1;
	_root.p2monster8 = 1;
	_root.p2monster9 = 1;
	_root.p2monster10 = 1;
	_root.p2monster11 = 1;
	_root.p2monster12 = 1;
	_root.p2monster13 = 1;
	_root.p2monster14 = 1;
	_root.p2monster15 = 1;
	_root.p2monster16 = 1;
	_root.p2accumilate1 = 0;
	_root.p2accumilate2 = 0;
	_root.p2accumilate3 = 0;
	_root.p2accumilate4 = 0;
	_root.p2accumilate5 = 0;
	_root.p2accumilate6 = 0;
	_root.p2accumilate7 = 0;
	_root.p2accumilate8 = 0;
	_root.p2accumilate9 = 0;
	_root.p2accumilate10 = 0;
	_root.p2accumilate11 = 0;
	_root.p2accumilate12 = 0;
	_root.p2accumilate13 = 0;
	_root.p2accumilate14 = 0;
	_root.p2accumilate15 = 0;
	_root.p2accumilate16 = 0;
	_root.p2monscount = 0;
	_quality  = "MEDIUM";

	_root.okeys = false;
	_root.enemycount = 1;
	_root.enemygoto.swapDepths();
	_root.beegee1.swapDepths();
	_root.tree1.swapDepths();
	_root.tree2.swapDepths();
	_root.tree3.swapDepths();
	_root.monster1.swapDepths();
	_root.monster2.swapDepths();
	_root.monster3.swapDepths();
	_root.monster4.swapDepths();
	_root.monster5.swapDepths();
	_root.monster6.swapDepths();
	_root.monster7.swapDepths();
	_root.monster8.swapDepths();
	_root.monster9.swapDepths();
	_root.monster10.swapDepths();
	_root.monster11.swapDepths();
	_root.monster12.swapDepths();
	_root.monster13.swapDepths();
	_root.monster14.swapDepths();
	_root.monster15.swapDepths();
	_root.monster16.swapDepths();
	_root.enemygoto.removeMovieClip();
	_root.beegee1.removeMovieClip();
	_root.tree1.removeMovieClip();
	_root.tree2.removeMovieClip();
	_root.tree3.removeMovieClip();
	_root.monster1.removeMovieClip();
	_root.monster2.removeMovieClip();
	_root.monster3.removeMovieClip();
	_root.monster4.removeMovieClip();
	_root.monster5.removeMovieClip();
	_root.monster6.removeMovieClip();
	_root.monster7.removeMovieClip();
	_root.monster8.removeMovieClip();
	_root.monster9.removeMovieClip();
	_root.monster10.removeMovieClip();
	_root.monster11.removeMovieClip();
	_root.monster12.removeMovieClip();
	_root.monster13.removeMovieClip();
	_root.monster14.removeMovieClip();
	_root.monster15.removeMovieClip();
	_root.monster16.removeMovieClip();
	delete _root.enemygoto;
	delete _root.beegee1;
	delete _root.tree1;
	delete _root.tree2;
	delete _root.tree3;
	delete _root.monster1;
	delete _root.monster2;
	delete _root.monster3;
	delete _root.monster4;
	delete _root.monster5;
	delete _root.monster6;
	delete _root.monster7;
	delete _root.monster8;
	delete _root.monster9;
	delete _root.monster10;
	delete _root.monster11;
	delete _root.monster12;
	delete _root.monster13;
	delete _root.monster14;
	delete _root.monster15;
	delete _root.monster16;
	_root.enemy1.swapDepths();
	_root.enemy2.swapDepths();
	_root.enemy3.swapDepths();
	_root.enemy4.swapDepths();
	_root.enemy5.swapDepths();
	_root.enemy6.swapDepths();
	_root.enemy7.swapDepths();
	_root.enemy8.swapDepths();
	_root.enemy9.swapDepths();
	_root.enemy10.swapDepths();
	_root.enemy11.swapDepths();
	_root.enemy12.swapDepths();
	_root.enemy13.swapDepths();
	_root.enemy14.swapDepths();
	_root.enemy15.swapDepths();
	_root.enemy16.swapDepths();
	_root.enemy17.swapDepths();
	_root.enemy18.swapDepths();
	_root.enemy19.swapDepths();
	_root.enemy1.removeMovieClip();
	_root.enemy2.removeMovieClip();
	_root.enemy3.removeMovieClip();
	_root.enemy4.removeMovieClip();
	_root.enemy5.removeMovieClip();
	_root.enemy6.removeMovieClip();
	_root.enemy7.removeMovieClip();
	_root.enemy8.removeMovieClip();
	_root.enemy9.removeMovieClip();
	_root.enemy10.removeMovieClip();
	_root.enemy11.removeMovieClip();
	_root.enemy12.removeMovieClip();
	_root.enemy13.removeMovieClip();
	_root.enemy14.removeMovieClip();
	_root.enemy15.removeMovieClip();
	_root.enemy16.removeMovieClip();
	_root.enemy17.removeMovieClip();
	_root.enemy18.removeMovieClip();
	_root.enemy19.removeMovieClip();
	delete _root.enemy1;
	delete _root.enemy2;
	delete _root.enemy3;
	delete _root.enemy4;
	delete _root.enemy5;
	delete _root.enemy6;
	delete _root.enemy7;
	delete _root.enemy8;
	delete _root.enemy9;
	delete _root.enemy10;
	delete _root.enemy11;
	delete _root.enemy12;
	delete _root.enemy13;
	delete _root.enemy14;
	delete _root.enemy15;
	delete _root.enemy16;
	delete _root.enemy17;
	delete _root.enemy18;
	delete _root.enemy19;

********
** Frame 4

	_root.music1.musicintro.gotoAndPlay(61);
	_root.monster1.gotoAndStop(_root.savefile.data.monsterlist1);
	_root.monster2.gotoAndStop(_root.savefile.data.monsterlist2);
	_root.monster3.gotoAndStop(_root.savefile.data.monsterlist3);
	_root.monster4.gotoAndStop(_root.savefile.data.monsterlist4);
	_root.monster5.gotoAndStop(_root.savefile.data.monsterlist5);
	_root.monster6.gotoAndStop(_root.savefile.data.monsterlist6);
	_root.monster7.gotoAndStop(_root.savefile.data.monsterlist7);
	_root.monster8.gotoAndStop(_root.savefile.data.monsterlist8);
	_root.monster9.gotoAndStop(_root.savefile.data.monsterlist9);
	_root.monster10.gotoAndStop(_root.savefile.data.monsterlist10);
	_root.monster11.gotoAndStop(_root.savefile.data.monsterlist11);
	_root.monster12.gotoAndStop(_root.savefile.data.monsterlist12);
	_root.monster13.gotoAndStop(_root.savefile.data.monsterlist13);
	_root.monster14.gotoAndStop(_root.savefile.data.monsterlist14);
	_root.monster15.gotoAndStop(_root.savefile.data.monsterlist15);
	_root.monster16.gotoAndStop(_root.savefile.data.monsterlist16);
	_root.savefile.data.activatt = 1;
	_root.enemygoto.swapDepths(_root.cdepth._y);
	_root.beegee1.swapDepths(_root.vdepth._y);
	_root.house1.swapDepths(_root.zdepth._y);
	_root.monster1.monster1 = true;
	_root.monster2.monster2 = true;
	_root.monster3.monster3 = true;
	_root.monster4.monster4 = true;
	_root.monster5.monster5 = true;
	_root.monster6.monster6 = true;
	_root.monster7.monster7 = true;
	_root.monster8.monster8 = true;
	_root.monster9.monster9 = true;
	_root.monster10.monster10 = true;
	_root.monster11.monster11 = true;
	_root.monster12.monster12 = true;
	_root.monster13.monster13 = true;
	_root.monster14.monster14 = true;
	_root.monster15.monster15 = true;
	_root.monster16.monster16 = true;

	_root.p2monster1 = 1;
	_root.p2monster2 = 1;
	_root.p2monster3 = 1;
	_root.p2monster4 = 1;
	_root.p2monster5 = 1;
	_root.p2monster6 = 1;
	_root.p2monster7 = 1;
	_root.p2monster8 = 1;
	_root.p2monster9 = 1;
	_root.p2monster10 = 1;
	_root.p2monster11 = 1;
	_root.p2monster12 = 1;
	_root.p2monster13 = 1;
	_root.p2monster14 = 1;
	_root.p2monster15 = 1;
	_root.p2monster16 = 1;

********
** Symbol 13 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 14 Button

on (press) {
	getURL ("http://www.godlimations.com", "_blank");
}

********
** Symbol 20 Button

on (press) {
	getURL ("http://armor.ag/MoreGames", "_blank");
}

********
** Symbol 25 Button

on (press) {
	_root.nextFrame();
}

********
** Symbol 26 MovieClip Frame 1

	var percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
	percent_txt.text = percent + "%";

********
** Symbol 26 MovieClip Frame 6

	if (percent == 100) {
		gotoAndStop ("complete");
	} else {
		gotoAndPlay ("loop");
	}

********
** Symbol 26 MovieClip Frame 11

	if (_root.cantgo._currentframe != 5) {
		_root.nextFrame();
	}

********
** Symbol 30 Button

on (press) {
	getURL ("http://envy.newgrounds.com/audio/", "_blank");
}

********
** Symbol 34 MovieClip Frame 1

	urlStart = _url.indexOf("://") + 3;
	urlEnd = _url.indexOf("/", urlStart);
	domain = _url.substring(urlStart, urlEnd);
	LastDot = domain.lastIndexOf(".") - 1;
	domEnd = domain.lastIndexOf(".", LastDot) + 1;
	domain = domain.substring(domEnd, domain.length);
	if (((((((((domain != "2pg.com") && (domain != "armorgames.com")) && (domain != "kongregate.com")) && (domain != "games.armorgames.com")) && (domain != "preview.armorgames.com")) && (domain != "cache.armorgames.com")) && (domain != "cdn.armorgames.com")) && (domain != "gamemedia.armorgames.com")) && (domain != "*.armorgames.com")) {
		gotoAndStop (5);
	}
	stop();

********
** Symbol 34 MovieClip Frame 5

	var CPMStarPoolID = 28526;
	var CPMStarSubPoolID = 9;
	System.security.allowDomain("server.cpmstar.com");
	adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);

********
** Symbol 46 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 47 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 47 MovieClip Frame 8

	if (_parent._currentframe == 5) {
		_parent.gotoAndStop(9);
	} else if (_parent._currentframe == 6) {
		_parent.gotoAndStop(10);
	} else if (_parent._currentframe == 7) {
		_parent.gotoAndStop(11);
	} else if (_parent._currentframe == 8) {
		_parent.gotoAndStop(12);
	}

********
** Symbol 48 MovieClip Frame 41

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (_root["enemy" + c]._currentframe != 13) {
				_root["enemy" + c].elect.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (_root["monster" + b].monstro1.health >= 1) {
				_root["monster" + b].monstro1.elect.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 50 MovieClip Frame 1

	stop();

********
** Symbol 52 MovieClip Frame 17

	stop();

********
** Symbol 59 MovieClip Frame 1

	stop();
	_parent.hit2.gotoAndStop(1);

********
** Symbol 59 MovieClip Frame 2

	_root.sfx.electsound.play();

********
** Symbol 59 MovieClip Frame 13

	_parent.hit2.gotoAndStop(1);

********
** Symbol 62 MovieClip Frame 12

	stop();

********
** Symbol 63 MovieClip Frame 1

	stop();

********
** Symbol 63 MovieClip Frame 2

	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}
	_root.sfx.hitter.play();

********
** Symbol 63 MovieClip Frame 4

	stop();

********
** Symbol 63 MovieClip Frame 5

	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}
	_root.sfx.hitter.play();

********
** Symbol 63 MovieClip Frame 7

	stop();

********
** Symbol 63 MovieClip Frame 8

	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}
	_root.sfx.hitter.play();

********
** Symbol 63 MovieClip Frame 10

	stop();

********
** Symbol 63 MovieClip Frame 11

	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}
	_root.sfx.hitter.play();

********
** Symbol 63 MovieClip Frame 12

	stop();

********
** Symbol 63 MovieClip Frame 13

	gotoAndPlay (2);

********
** Symbol 68 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 68 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);
	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}

	_root.sfx.firesound.play();

********
** Symbol 70 MovieClip Frame 1

	stop();

********
** Symbol 70 MovieClip Frame 2

	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}
	_root.sfx.firesound.play();

********
** Symbol 74 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 74 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);
	if (_parent.teleporter == true) {
		_parent.tele1.play();
	}

	_parent.itscold.play();
	_root.sfx.cold1.play();

********
** Symbol 75 MovieClip Frame 1

	_parent._parent.body1.stop();

********
** Symbol 75 MovieClip Frame 2

	_parent._parent.body1.play();

********
** Symbol 76 MovieClip Frame 1

	stop();
	_parent.body1.play();
	var c = new Color(_parent);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_parent.slow = 1;
	poop = false;

********
** Symbol 76 MovieClip Frame 2

	var c = new Color(_parent);
	var trans = {ra:"20", rb:"0", ga:"150", gb:"0", ba:"150", bb:"0"};
	c.setTransform(trans);
	_parent.slow = 2;
	poop = true;

********
** Symbol 76 MovieClip Frame 35

	if (timer <= 1) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 43

	if (timer <= 2) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 51

	if (timer <= 3) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 59

	if (timer <= 4) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 67

	if (timer <= 5) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 75

	if (timer <= 6) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 83

	if (timer <= 7) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 91

	if (timer <= 8) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 99

	if (timer <= 9) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 107

	if (timer <= 10) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 115

	if (timer <= 11) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 123

	if (timer <= 12) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 131

	if (timer <= 13) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 139

	if (timer <= 14) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 147

	if (timer <= 15) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 155

	if (timer <= 16) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 163

	if (timer <= 17) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 171

	if (timer <= 18) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 179

	if (timer <= 19) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 187

	if (timer <= 20) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 195

	if (timer <= 21) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 203

	if (timer <= 22) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 211

	if (timer <= 23) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 219

	if (timer <= 24) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 227

	if (timer <= 25) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 235

	if (timer <= 26) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 243

	if (timer <= 27) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 251

	if (timer <= 28) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 259

	if (timer <= 29) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 267

	if (timer <= 30) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 275

	if (timer <= 31) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 283

	if (timer <= 32) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 291

	if (timer <= 33) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 299

	if (timer <= 34) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 307

	if (timer <= 35) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 315

	if (timer <= 36) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 323

	if (timer <= 37) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 331

	if (timer <= 38) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 339

	if (timer <= 39) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 347

	if (timer <= 40) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 355

	if (timer <= 41) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 363

	if (timer <= 42) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 371

	if (timer <= 43) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 379

	if (timer <= 44) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 387

	if (timer <= 45) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 395

	if (timer <= 46) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 403

	if (timer <= 47) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 411

	if (timer <= 48) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 419

	if (timer <= 49) {
		gotoAndStop (1);
	}

********
** Symbol 76 MovieClip Frame 427

	gotoAndStop (1);

********
** Symbol 79 MovieClip Frame 1

	stop();
	if (_parent._parent._parent.ally == true) {
		gotoAndStop (2);
	}

********
** Symbol 81 MovieClip Frame 1

	laif._visible = false;
	stop();

********
** Symbol 81 MovieClip Frame 2

	laif._visible = true;

********
** Symbol 82 MovieClip Frame 4

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_parent._y < (_root._y + 50)) {
		_parent._y = _parent._y + 20;
	}
	while (_parent._y > (_root._y + 450)) {
		_parent._y = _parent._y - 20;
	}
	while (_parent._x > (_root._x + 550)) {
		_parent._x = _parent._x - 20;
	}
	while (_parent._x < (_root._x + 50)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 82 MovieClip Frame 5

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_parent._y < (_root._y + 50)) {
		_parent._y = _parent._y + 20;
	}
	while (_parent._y > (_root._y + 450)) {
		_parent._y = _parent._y - 20;
	}
	while (_parent._x > (_root._x + 550)) {
		_parent._x = _parent._x - 20;
	}
	while (_parent._x < (_root._x + 50)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 82 MovieClip Frame 6

	gotoAndPlay (4);

********
** Symbol 83 MovieClip Frame 1

	stop();

********
** Symbol 83 MovieClip Frame 2

	distcode5 = Math.pow(_root.monster1._x - _parent._x, 2) + Math.pow(_root.monster1._y - _parent._y, 2);
	distcode6 = Math.pow(_root.monster2._x - _parent._x, 2) + Math.pow(_root.monster2._y - _parent._y, 2);
	distcode7 = Math.pow(_root.monster3._x - _parent._x, 2) + Math.pow(_root.monster3._y - _parent._y, 2);
	distcode8 = Math.pow(_root.monster4._x - _parent._x, 2) + Math.pow(_root.monster4._y - _parent._y, 2);
	distcode9 = Math.pow(_root.monster5._x - _parent._x, 2) + Math.pow(_root.monster5._y - _parent._y, 2);
	distcode10 = Math.pow(_root.monster6._x - _parent._x, 2) + Math.pow(_root.monster6._y - _parent._y, 2);
	distcode11 = Math.pow(_root.monster7._x - _parent._x, 2) + Math.pow(_root.monster7._y - _parent._y, 2);
	distcode12 = Math.pow(_root.monster8._x - _parent._x, 2) + Math.pow(_root.monster8._y - _parent._y, 2);
	distcode13 = Math.pow(_root.monster9._x - _parent._x, 2) + Math.pow(_root.monster9._y - _parent._y, 2);
	distcode14 = Math.pow(_root.monster10._x - _parent._x, 2) + Math.pow(_root.monster10._y - _parent._y, 2);
	distcode15 = Math.pow(_root.monster11._x - _parent._x, 2) + Math.pow(_root.monster11._y - _parent._y, 2);
	distcode16 = Math.pow(_root.monster12._x - _parent._x, 2) + Math.pow(_root.monster12._y - _parent._y, 2);
	distcode17 = Math.pow(_root.monster13._x - _parent._x, 2) + Math.pow(_root.monster13._y - _parent._y, 2);
	distcode18 = Math.pow(_root.monster14._x - _parent._x, 2) + Math.pow(_root.monster14._y - _parent._y, 2);
	distcode19 = Math.pow(_root.monster15._x - _parent._x, 2) + Math.pow(_root.monster15._y - _parent._y, 2);
	distcode20 = Math.pow(_root.monster16._x - _parent._x, 2) + Math.pow(_root.monster16._y - _parent._y, 2);
	if ((((((((((((((((!_root.monster1.box1.hitTest(_parent.entre)) && (!_root.monster2.box1.hitTest(_parent.entre))) && (!_root.monster3.box1.hitTest(_parent.entre))) && (!_root.monster4.box1.hitTest(_parent.entre))) && (!_root.monster5.box1.hitTest(_parent.entre))) && (!_root.monster6.box1.hitTest(_parent.entre))) && (!_root.monster7.box1.hitTest(_parent.entre))) && (!_root.monster8.box1.hitTest(_parent.entre))) && (!_root.monster9.box1.hitTest(_parent.entre))) && (!_root.monster10.box1.hitTest(_parent.entre))) && (!_root.monster11.box1.hitTest(_parent.entre))) && (!_root.monster12.box1.hitTest(_parent.entre))) && (!_root.monster13.box1.hitTest(_parent.entre))) && (!_root.monster14.box1.hitTest(_parent.entre))) && (!_root.monster15.box1.hitTest(_parent.entre))) && (!_root.monster16.box1.hitTest(_parent.entre))) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode5 < distcode6) && (distcode5 < distcode7)) && (distcode5 < distcode8)) && (distcode5 < distcode9)) && (distcode5 < distcode10)) && (distcode5 < distcode11)) && (distcode5 < distcode12)) && (distcode5 < distcode13)) && (distcode5 < distcode14)) && (distcode5 < distcode15)) && (distcode5 < distcode16)) && (distcode5 < distcode17)) && (distcode5 < distcode18)) && (distcode5 < distcode19)) && (distcode5 < distcode20)) {
		_parent.idle5 = true;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode6 < distcode5) && (distcode6 < distcode7)) && (distcode6 < distcode8)) && (distcode6 < distcode9)) && (distcode6 < distcode10)) && (distcode6 < distcode11)) && (distcode6 < distcode12)) && (distcode6 < distcode13)) && (distcode6 < distcode14)) && (distcode6 < distcode15)) && (distcode6 < distcode16)) && (distcode6 < distcode17)) && (distcode6 < distcode18)) && (distcode6 < distcode19)) && (distcode6 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = true;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode7 < distcode5) && (distcode7 < distcode6)) && (distcode7 < distcode8)) && (distcode7 < distcode9)) && (distcode7 < distcode10)) && (distcode7 < distcode11)) && (distcode7 < distcode12)) && (distcode7 < distcode13)) && (distcode7 < distcode14)) && (distcode7 < distcode15)) && (distcode7 < distcode16)) && (distcode7 < distcode17)) && (distcode7 < distcode18)) && (distcode7 < distcode19)) && (distcode7 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = true;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode8 < distcode5) && (distcode8 < distcode6)) && (distcode8 < distcode7)) && (distcode8 < distcode9)) && (distcode8 < distcode10)) && (distcode8 < distcode11)) && (distcode8 < distcode12)) && (distcode8 < distcode13)) && (distcode8 < distcode14)) && (distcode8 < distcode15)) && (distcode8 < distcode16)) && (distcode8 < distcode17)) && (distcode8 < distcode18)) && (distcode8 < distcode19)) && (distcode8 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = true;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode9 < distcode5) && (distcode9 < distcode6)) && (distcode9 < distcode7)) && (distcode9 < distcode8)) && (distcode9 < distcode10)) && (distcode9 < distcode11)) && (distcode9 < distcode12)) && (distcode9 < distcode13)) && (distcode9 < distcode14)) && (distcode9 < distcode15)) && (distcode9 < distcode16)) && (distcode9 < distcode17)) && (distcode9 < distcode18)) && (distcode9 < distcode19)) && (distcode9 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = true;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode10 < distcode5) && (distcode10 < distcode6)) && (distcode10 < distcode7)) && (distcode10 < distcode8)) && (distcode10 < distcode9)) && (distcode10 < distcode11)) && (distcode10 < distcode12)) && (distcode10 < distcode13)) && (distcode10 < distcode14)) && (distcode10 < distcode15)) && (distcode10 < distcode16)) && (distcode10 < distcode17)) && (distcode10 < distcode18)) && (distcode10 < distcode19)) && (distcode10 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = true;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode11 < distcode5) && (distcode11 < distcode6)) && (distcode11 < distcode7)) && (distcode11 < distcode8)) && (distcode11 < distcode9)) && (distcode11 < distcode10)) && (distcode11 < distcode12)) && (distcode11 < distcode13)) && (distcode11 < distcode14)) && (distcode11 < distcode15)) && (distcode11 < distcode16)) && (distcode11 < distcode17)) && (distcode11 < distcode18)) && (distcode11 < distcode19)) && (distcode11 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = true;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode12 < distcode5) && (distcode12 < distcode6)) && (distcode12 < distcode7)) && (distcode12 < distcode8)) && (distcode12 < distcode9)) && (distcode12 < distcode10)) && (distcode12 < distcode11)) && (distcode12 < distcode13)) && (distcode12 < distcode14)) && (distcode12 < distcode15)) && (distcode12 < distcode16)) && (distcode12 < distcode17)) && (distcode12 < distcode18)) && (distcode12 < distcode19)) && (distcode12 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = true;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode13 < distcode5) && (distcode13 < distcode6)) && (distcode13 < distcode7)) && (distcode13 < distcode8)) && (distcode13 < distcode9)) && (distcode13 < distcode10)) && (distcode13 < distcode11)) && (distcode13 < distcode12)) && (distcode13 < distcode14)) && (distcode13 < distcode15)) && (distcode13 < distcode16)) && (distcode13 < distcode17)) && (distcode13 < distcode18)) && (distcode13 < distcode19)) && (distcode13 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = true;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode14 < distcode5) && (distcode14 < distcode6)) && (distcode14 < distcode7)) && (distcode14 < distcode8)) && (distcode14 < distcode9)) && (distcode14 < distcode10)) && (distcode14 < distcode11)) && (distcode14 < distcode12)) && (distcode14 < distcode13)) && (distcode14 < distcode15)) && (distcode14 < distcode16)) && (distcode14 < distcode17)) && (distcode14 < distcode18)) && (distcode14 < distcode19)) && (distcode14 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = true;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode15 < distcode5) && (distcode15 < distcode6)) && (distcode15 < distcode7)) && (distcode15 < distcode8)) && (distcode15 < distcode9)) && (distcode15 < distcode10)) && (distcode15 < distcode11)) && (distcode15 < distcode12)) && (distcode15 < distcode13)) && (distcode15 < distcode14)) && (distcode15 < distcode16)) && (distcode15 < distcode17)) && (distcode15 < distcode18)) && (distcode15 < distcode19)) && (distcode15 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = true;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode16 < distcode5) && (distcode16 < distcode6)) && (distcode16 < distcode7)) && (distcode16 < distcode8)) && (distcode16 < distcode9)) && (distcode16 < distcode10)) && (distcode16 < distcode11)) && (distcode16 < distcode12)) && (distcode16 < distcode13)) && (distcode16 < distcode14)) && (distcode16 < distcode15)) && (distcode16 < distcode17)) && (distcode16 < distcode18)) && (distcode16 < distcode19)) && (distcode16 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = true;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode17 < distcode5) && (distcode17 < distcode6)) && (distcode17 < distcode7)) && (distcode17 < distcode8)) && (distcode17 < distcode9)) && (distcode17 < distcode10)) && (distcode17 < distcode11)) && (distcode17 < distcode12)) && (distcode17 < distcode13)) && (distcode17 < distcode14)) && (distcode17 < distcode16)) && (distcode17 < distcode16)) && (distcode17 < distcode18)) && (distcode17 < distcode19)) && (distcode17 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = true;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode18 < distcode5) && (distcode18 < distcode6)) && (distcode18 < distcode7)) && (distcode18 < distcode8)) && (distcode18 < distcode9)) && (distcode18 < distcode10)) && (distcode18 < distcode11)) && (distcode18 < distcode12)) && (distcode18 < distcode13)) && (distcode18 < distcode14)) && (distcode18 < distcode16)) && (distcode18 < distcode16)) && (distcode18 < distcode17)) && (distcode18 < distcode19)) && (distcode18 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = true;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode19 < distcode5) && (distcode19 < distcode6)) && (distcode19 < distcode7)) && (distcode19 < distcode8)) && (distcode19 < distcode9)) && (distcode19 < distcode10)) && (distcode19 < distcode11)) && (distcode19 < distcode12)) && (distcode19 < distcode13)) && (distcode19 < distcode14)) && (distcode19 < distcode16)) && (distcode19 < distcode16)) && (distcode19 < distcode17)) && (distcode19 < distcode18)) && (distcode19 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = true;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode20 < distcode5) && (distcode20 < distcode6)) && (distcode20 < distcode7)) && (distcode20 < distcode8)) && (distcode20 < distcode9)) && (distcode20 < distcode10)) && (distcode20 < distcode11)) && (distcode20 < distcode12)) && (distcode20 < distcode13)) && (distcode20 < distcode14)) && (distcode20 < distcode16)) && (distcode20 < distcode16)) && (distcode20 < distcode17)) && (distcode20 < distcode18)) && (distcode20 < distcode19)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = true;
	}
	if (((((((((((((((_parent.boundary.hitTest(_root.monster1.box1) || (_parent.boundary.hitTest(_root.monster2.box1))) || (_parent.boundary.hitTest(_root.monster3.box1))) || (_parent.boundary.hitTest(_root.monster4.box1))) || (_parent.boundary.hitTest(_root.monster5.box1))) || (_parent.boundary.hitTest(_root.monster6.box1))) || (_parent.boundary.hitTest(_root.monster7.box1))) || (_parent.boundary.hitTest(_root.monster8.box1))) || (_parent.boundary.hitTest(_root.monster9.box1))) || (_parent.boundary.hitTest(_root.monster10.box1))) || (_parent.boundary.hitTest(_root.monster11.box1))) || (_parent.boundary.hitTest(_root.monster12.box1))) || (_parent.boundary.hitTest(_root.monster13.box1))) || (_parent.boundary.hitTest(_root.monster14.box1))) || (_parent.boundary.hitTest(_root.monster15.box1))) || (_parent.boundary.hitTest(_root.monster16.box1))) {
	} else if ((((_parent.idle5 == true) && (_parent._x <= _root.monster1._x)) && (_parent.box1.hitTest(_root.monster1.monstro1.spazed))) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle5 == true) && (_parent._x >= _root.monster1._x)) && (_parent.box1.hitTest(_root.monster1.monstro1.spazed))) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle5 == true) && (_parent._y <= _root.monster1._y)) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle5 == true) && (_parent._y >= _root.monster1._y)) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle6 == true) && (_parent._x <= _root.monster2._x)) && (_parent.box1.hitTest(_root.monster2.monstro1.spazed))) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle6 == true) && (_parent._x >= _root.monster2._x)) && (_parent.box1.hitTest(_root.monster2.monstro1.spazed))) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle6 == true) && (_parent._y <= _root.monster2._y)) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle6 == true) && (_parent._y >= _root.monster2._y)) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle7 == true) && (_parent._x <= _root.monster3._x)) && _parent.box1.hitTest(_root.monster3.monstro1.spazed)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle7 == true) && (_parent._x >= _root.monster3._x)) && _parent.box1.hitTest(_root.monster3.monstro1.spazed)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle7 == true) && (_parent._y <= _root.monster3._y)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle7 == true) && (_parent._y >= _root.monster3._y)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle8 == true) && (_parent._x <= _root.monster4._x)) && _parent.box1.hitTest(_root.monster4.monstro1.spazed)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle8 == true) && (_parent._x >= _root.monster4._x)) && _parent.box1.hitTest(_root.monster4.monstro1.spazed)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle8 == true) && (_parent._y <= _root.monster4._y)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle8 == true) && (_parent._y >= _root.monster4._y)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle9 == true) && (_parent._x <= _root.monster5._x)) && _parent.box1.hitTest(_root.monster5.monstro1.spazed)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle9 == true) && (_parent._x >= _root.monster5._x)) && _parent.box1.hitTest(_root.monster5.monstro1.spazed)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle9 == true) && (_parent._y <= _root.monster5._y)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle9 == true) && (_parent._y >= _root.monster5._y)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle10 == true) && (_parent._x <= _root.monster6._x)) && _parent.box1.hitTest(_root.monster6.monstro1.spazed)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle10 == true) && (_parent._x >= _root.monster6._x)) && _parent.box1.hitTest(_root.monster6.monstro1.spazed)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle10 == true) && (_parent._y <= _root.monster6._y)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle10 == true) && (_parent._y >= _root.monster6._y)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle11 == true) && (_parent._x <= _root.monster7._x)) && _parent.box1.hitTest(_root.monster7.monstro1.spazed)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle11 == true) && (_parent._x >= _root.monster7._x)) && _parent.box1.hitTest(_root.monster7.monstro1.spazed)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle11 == true) && (_parent._y <= _root.monster7._y)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle11 == true) && (_parent._y >= _root.monster7._y)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle12 == true) && (_parent._x <= _root.monster8._x)) && _parent.box1.hitTest(_root.monster8.monstro1.spazed)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle12 == true) && (_parent._x >= _root.monster8._x)) && _parent.box1.hitTest(_root.monster8.monstro1.spazed)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle12 == true) && (_parent._y <= _root.monster8._y)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle12 == true) && (_parent._y >= _root.monster8._y)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle13 == true) && (_parent._x <= _root.monster9._x)) && _parent.box1.hitTest(_root.monster9.monstro1.spazed)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle13 == true) && (_parent._x >= _root.monster9._x)) && _parent.box1.hitTest(_root.monster9.monstro1.spazed)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle13 == true) && (_parent._y <= _root.monster9._y)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle13 == true) && (_parent._y >= _root.monster9._y)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle14 == true) && (_parent._x <= _root.monster10._x)) && _parent.box1.hitTest(_root.monster10.monstro1.spazed)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle14 == true) && (_parent._x >= _root.monster10._x)) && _parent.box1.hitTest(_root.monster10.monstro1.spazed)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle14 == true) && (_parent._y <= _root.monster10._y)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle14 == true) && (_parent._y >= _root.monster10._y)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle15 == true) && (_parent._x <= _root.monster11._x)) && _parent.box1.hitTest(_root.monster11.monstro1.spazed)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle15 == true) && (_parent._x >= _root.monster11._x)) && _parent.box1.hitTest(_root.monster11.monstro1.spazed)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle15 == true) && (_parent._y <= _root.monster11._y)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle15 == true) && (_parent._y >= _root.monster11._y)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle16 == true) && (_parent._x <= _root.monster12._x)) && _parent.box1.hitTest(_root.monster12.monstro1.spazed)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle16 == true) && (_parent._x >= _root.monster12._x)) && _parent.box1.hitTest(_root.monster12.monstro1.spazed)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle16 == true) && (_parent._y <= _root.monster12._y)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle16 == true) && (_parent._y >= _root.monster12._y)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle17 == true) && (_parent._x <= _root.monster13._x)) && _parent.box1.hitTest(_root.monster13.monstro1.spazed)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle17 == true) && (_parent._x >= _root.monster13._x)) && _parent.box1.hitTest(_root.monster13.monstro1.spazed)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle17 == true) && (_parent._y <= _root.monster13._y)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle17 == true) && (_parent._y >= _root.monster13._y)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle18 == true) && (_parent._x <= _root.monster14._x)) && _parent.box1.hitTest(_root.monster14.monstro1.spazed)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle18 == true) && (_parent._x >= _root.monster14._x)) && _parent.box1.hitTest(_root.monster14.monstro1.spazed)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle18 == true) && (_parent._y <= _root.monster14._y)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle18 == true) && (_parent._y >= _root.monster14._y)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle19 == true) && (_parent._x <= _root.monster15._x)) && _parent.box1.hitTest(_root.monster15.monstro1.spazed)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle19 == true) && (_parent._x >= _root.monster15._x)) && _parent.box1.hitTest(_root.monster15.monstro1.spazed)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle19 == true) && (_parent._y <= _root.monster15._y)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle19 == true) && (_parent._y >= _root.monster15._y)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if ((((_parent.idle20 == true) && (_parent._x <= _root.monster16._x)) && _parent.box1.hitTest(_root.monster16.monstro1.spazed)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if ((((_parent.idle20 == true) && (_parent._x >= _root.monster16._x)) && _parent.box1.hitTest(_root.monster16.monstro1.spazed)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if (((_parent.idle20 == true) && (_parent._y <= _root.monster16._y)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if (((_parent.idle20 == true) && (_parent._y >= _root.monster16._y)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	}

********
** Symbol 84 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (5);

********
** Symbol 84 MovieClip Frame 5

	lvl = 60;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 85 MovieClip Frame 1

	if (_parent.idle1 == true) {
		xpeed = _root.char1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle2 == true) {
		xpeed = _root.char2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle3 == true) {
		xpeed = _root.dragon1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle4 == true) {
		xpeed = _root.dragon2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 85 MovieClip Frame 2

	if (_parent.idle1 == true) {
		xpeed = _root.char1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle2 == true) {
		xpeed = _root.char2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle3 == true) {
		xpeed = _root.dragon1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle4 == true) {
		xpeed = _root.dragon2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 100 MovieClip Frame 2

	_root.sfx.electsound.play();

********
** Symbol 100 MovieClip Frame 20

	stop();

********
** Symbol 101 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 102 MovieClip [enemy32] Frame 1

	stop();
	monsternumber = 9;

********
** Symbol 102 MovieClip [enemy32] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;
	_root.enemy1.shield1.nextFrame();

********
** Symbol 110 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 110 MovieClip Frame 8

	if (_parent._currentframe == 5) {
		_parent.gotoAndStop(9);
	}

********
** Symbol 112 MovieClip Frame 8

	if (_parent._parent.health < (_parent._parent.mainhealth - 40)) {
		_parent._parent.health = _parent._parent.health + 40;
	}

********
** Symbol 117 MovieClip Frame 36

	stop();

********
** Symbol 118 MovieClip Frame 1

	stop();

********
** Symbol 119 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 119 MovieClip Frame 11

	lvl = 60;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 100;
	_parent.health = lvl * 100;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 126 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 126 MovieClip Frame 8

	if (_parent._currentframe == 6) {
		_parent.gotoAndStop(10);
	}

********
** Symbol 142 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 142 MovieClip Frame 8

	if (_parent._currentframe == 7) {
		_parent.gotoAndStop(11);
	} else if (_parent._currentframe == 8) {
		_parent.gotoAndStop(12);
	}

********
** Symbol 143 MovieClip Frame 1

	if (_root.double == false) {
		_parent.atkspot.gotoAndStop(2);
	}

	if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 143 MovieClip Frame 2

	b = 1;
	while (b < 17) {
		if ((_root.double == true) && (_parent.atkspot.hitTest(_root["monster" + b].monstro1.box1))) {
			if (_parent._currentframe == 5) {
				_parent.gotoAndStop(9);
			} else if (_parent._currentframe == 6) {
				_parent.gotoAndStop(10);
			} else if (_parent._currentframe == 7) {
				_parent.gotoAndStop(11);
			} else if (_parent._currentframe == 8) {
				_parent.gotoAndStop(12);
			}
		}
		b++;
	}

	if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 151 MovieClip Frame 1

	stop();

********
** Symbol 158 MovieClip Frame 2

	_root.sfx.explode1.play();

********
** Symbol 158 MovieClip Frame 13

	stop();

********
** Symbol 159 MovieClip Frame 4

	_root.sfx.canon1.play();

********
** Symbol 159 MovieClip Frame 16

	_root.sfx.canon1.play();

********
** Symbol 159 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 159 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 159 MovieClip Frame 29

	_root.sfx.canon1.play();

********
** Symbol 159 MovieClip Frame 36

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (38);
		}
	}

********
** Symbol 159 MovieClip Frame 37

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 159 MovieClip Frame 48

	_root.sfx.canon1.play();

********
** Symbol 159 MovieClip Frame 49

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (51);
		}
	}

********
** Symbol 159 MovieClip Frame 50

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 159 MovieClip Frame 64

	_root.sfx.canon1.play();

********
** Symbol 159 MovieClip Frame 65

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (67);
		}
	}

********
** Symbol 159 MovieClip Frame 66

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 159 MovieClip Frame 82

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (84);
		}
	}

********
** Symbol 159 MovieClip Frame 83

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 159 MovieClip Frame 87

	_parent.boundary.gotoAndStop(2);

********
** Symbol 159 MovieClip Frame 133

	_parent.gotoAndStop(1);

********
** Symbol 160 MovieClip Frame 46

	stop();

********
** Symbol 161 MovieClip [enemy31] Frame 1

	monsternumber = 5;
	stop();

********
** Symbol 161 MovieClip [enemy31] Frame 9

	goobers.play();

********
** Symbol 161 MovieClip [enemy31] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.bossgold;

	laif._visible = false;

********
** Symbol 165 MovieClip Frame 1

	stop();

********
** Symbol 165 MovieClip Frame 2

	_root.sfx.fissure1.play();

********
** Symbol 165 MovieClip Frame 8

	if (hit.hitTest(_root.enemy2.box33) && (_root.enemy2.ally == true)) {
		_root.sfx.hitter.play();
		_root.enemy2.smack.play();
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.gotoAndStop(2);
	}
	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root["char" + i].fir.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b].monstro1.fir.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 165 MovieClip Frame 13

	if (hit.hitTest(_root.enemy2.box33) && (_root.enemy2.ally == true)) {
		_root.sfx.hitter.play();
		_root.enemy2.smack.play();
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.gotoAndStop(2);
	}
	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root["char" + i].fir.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b].monstro1.fir.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 165 MovieClip Frame 18

	if (hit.hitTest(_root.enemy2.box33) && (_root.enemy2.ally == true)) {
		_root.sfx.hitter.play();
		_root.enemy2.smack.play();
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.gotoAndStop(2);
	}
	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root["char" + i].fir.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b].monstro1.fir.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 165 MovieClip Frame 23

	if (hit.hitTest(_root.enemy2.box33) && (_root.enemy2.ally == true)) {
		_root.sfx.hitter.play();
		_root.enemy2.smack.play();
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.gotoAndStop(2);
	}
	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root["char" + i].fir.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b].monstro1.fir.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 165 MovieClip Frame 28

	if (hit.hitTest(_root.enemy2.box33) && (_root.enemy2.ally == true)) {
		_root.sfx.hitter.play();
		_root.enemy2.smack.play();
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.gotoAndStop(2);
	}
	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root["char" + i].fir.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b].monstro1.fir.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 165 MovieClip Frame 33

	if (hit.hitTest(_root.enemy2.box33) && (_root.enemy2.ally == true)) {
		_root.sfx.hitter.play();
		_root.enemy2.smack.play();
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.health = _root.enemy2.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy2.defense1));
		_root.enemy2.gotoAndStop(2);
	}
	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root["char" + i].fir.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b].monstro1.fir.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 176 MovieClip Frame 1

	i = 1;
	while (i < 3) {
		if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
			_parent.firedown.play();
		}
		if (_parent.fboo.hitTest(_root["char" + i].box1)) {
			_parent.firedown.play();
		}
		if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
			_parent.firedown.play();
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.firedown.play();
		}
		b++;
	}

********
** Symbol 176 MovieClip Frame 8

	_parent.goobers.play();

	i = 1;
	while (i < 3) {
		if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
			_parent.firedown.play();
		}
		if (_parent.fboo.hitTest(_root["char" + i].box1)) {
			_parent.firedown.play();
		}
		if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
			_parent.firedown.play();
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.firedown.play();
		}
		b++;
	}

********
** Symbol 176 MovieClip Frame 16

	if (_parent._currentframe == 5) {
		_parent.gotoAndStop(9);
	}

********
** Symbol 187 MovieClip Frame 1

	_parent._parent.body1.stop();
	_parent._parent.mueve1.stop();

********
** Symbol 187 MovieClip Frame 5

	_parent._parent.body1.stop();
	_parent._parent.mueve1.stop();

********
** Symbol 187 MovieClip Frame 9

	_parent._parent.body1.stop();
	_parent._parent.mueve1.stop();

********
** Symbol 187 MovieClip Frame 14

	_parent._parent.body1.stop();
	_parent._parent.mueve1.stop();

********
** Symbol 187 MovieClip Frame 18

	_parent._parent.body1.stop();
	_parent._parent.mueve1.stop();

********
** Symbol 187 MovieClip Frame 19

	if (_parent._parent._parent.ally == true) {
		_parent._parent._parent.vec1.vec1.play();
		_parent._parent._parent.box1.gotoAndStop(1);
	}
	_parent.monsterstun = false;
	_parent.gotoAndStop(1);

********
** Symbol 188 MovieClip Frame 1

	stop();
	_parent.body1.play();
	_parent.mueve1.play();

********
** Symbol 188 MovieClip Frame 2

	_root.sfx.stun1.play();
	if (_parent._parent.ally == true) {
		_parent._parent.vec1.vec1.stop();
		_parent._parent.box1.gotoAndStop(2);
	}

********
** Symbol 190 MovieClip Frame 1

	stop();

********
** Symbol 191 MovieClip Frame 1

	counter = 0;

********
** Symbol 191 MovieClip Frame 11

	if (_root.enemygoto._currentframe == 1) {
		_parent.gotoAndStop(1);
	}
	if (_root.enemygoto.resultado._currentframe >= 20) {
		_parent.gotoAndStop(1);
	}

********
** Symbol 191 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent.monstro1.health = _parent._parent.monstro1.health - _parent._parent.poisoned;
	} else {
		_parent._parent.health = _parent._parent.health - _parent._parent.poisoned;
	}
	counter = counter + 1;
	if (counter == 20) {
		_parent.gotoAndStop(1);
	}

********
** Symbol 191 MovieClip Frame 13

	gotoAndPlay (2);

********
** Symbol 196 MovieClip Frame 1

	stop();

********
** Symbol 196 MovieClip Frame 2

	_root.sfx.curse3.play();

********
** Symbol 197 MovieClip Frame 4

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_parent._y < (_root._y + 50)) {
		_parent._y = _parent._y + 20;
	}
	while (_parent._y > (_root._y + 450)) {
		_parent._y = _parent._y - 20;
	}
	while (_parent._x > (_root._x + 550)) {
		_parent._x = _parent._x - 20;
	}
	while (_parent._x < (_root._x + 50)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 197 MovieClip Frame 5

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_parent._y < (_root._y + 50)) {
		_parent._y = _parent._y + 20;
	}
	while (_parent._y > (_root._y + 450)) {
		_parent._y = _parent._y - 20;
	}
	while (_parent._x > (_root._x + 550)) {
		_parent._x = _parent._x - 20;
	}
	while (_parent._x < (_root._x + 50)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 197 MovieClip Frame 6

	gotoAndPlay (4);

********
** Symbol 198 MovieClip Frame 1

	_parent.speed = 0.05;
	_parent.gold = 0;
	_parent.slow = 1;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 198 MovieClip Frame 11

	lvl = 65;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 120;
	_parent.health = lvl * 120;
	_parent.damage1 = lvl * 1.1;

********
** Symbol 202 MovieClip Frame 1

	i = 1;
	while (i < 3) {
		if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
			_parent.fireup.play();
		}
		if (_parent.fboo.hitTest(_root["char" + i].box1)) {
			_parent.fireup.play();
		}
		if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
			_parent.fireup.play();
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.fireup.play();
		}
		b++;
	}

********
** Symbol 202 MovieClip Frame 8

	_parent.goobers.play();

	i = 1;
	while (i < 3) {
		if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
			_parent.fireup.play();
		}
		if (_parent.fboo.hitTest(_root["char" + i].box1)) {
			_parent.fireup.play();
		}
		if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
			_parent.fireup.play();
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.fireup.play();
		}
		b++;
	}

********
** Symbol 202 MovieClip Frame 16

	if (_parent._currentframe == 6) {
		_parent.gotoAndStop(10);
	}

********
** Symbol 210 MovieClip Frame 1

	if (_parent._currentframe == 7) {
		i = 1;
		while (i < 3) {
			if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
				_parent.fireleft.play();
			}
			if (_parent.fboo.hitTest(_root["char" + i].box1)) {
				_parent.fireleft.play();
			}
			if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
				_parent.fireleft.play();
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
				_parent.fireleft.play();
			}
			b++;
		}
	} else if (_parent._currentframe == 8) {
		i = 1;
		while (i < 3) {
			if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
				_parent.fireright.play();
			}
			if (_parent.fboo.hitTest(_root["char" + i].box1)) {
				_parent.fireright.play();
			}
			if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
				_parent.fireright.play();
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
				_parent.fireright.play();
			}
			b++;
		}
	}

********
** Symbol 210 MovieClip Frame 8

	_parent.goobers.play();

	if (_parent._currentframe == 7) {
		i = 1;
		while (i < 3) {
			if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
				_parent.fireleft.play();
			}
			if (_parent.fboo.hitTest(_root["char" + i].box1)) {
				_parent.fireleft.play();
			}
			if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
				_parent.fireleft.play();
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
				_parent.fireleft.play();
			}
			b++;
		}
	} else if (_parent._currentframe == 8) {
		i = 1;
		while (i < 3) {
			if (_parent.fboo.hitTest(_root.enemy2.box1) && (_root.enemy2.ally == true)) {
				_parent.fireright.play();
			}
			if (_parent.fboo.hitTest(_root["char" + i].box1)) {
				_parent.fireright.play();
			}
			if (_parent.fboo.hitTest(_root["dragon" + i].box1)) {
				_parent.fireright.play();
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (_parent.fboo.hitTest(_root["monster" + b].monstro1.box1)) {
				_parent.fireright.play();
			}
			b++;
		}
	}

********
** Symbol 210 MovieClip Frame 16

	if (_parent._currentframe == 7) {
		_parent.gotoAndStop(11);
	} else if (_parent._currentframe == 8) {
		_parent.gotoAndStop(12);
	}

********
** Symbol 212 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 212 MovieClip Frame 12

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 212 MovieClip Frame 16

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (18);
		}
	}

********
** Symbol 212 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 212 MovieClip Frame 20

	_parent.boundary.gotoAndStop(2);

********
** Symbol 212 MovieClip Frame 25

	_parent.gotoAndStop(1);

********
** Symbol 213 MovieClip Frame 8

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (10);
		}
	}

********
** Symbol 213 MovieClip Frame 9

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 213 MovieClip Frame 13

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (15);
		}
	}

********
** Symbol 213 MovieClip Frame 14

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 213 MovieClip Frame 19

	_parent.boundary.gotoAndStop(2);

********
** Symbol 213 MovieClip Frame 25

	_parent.gotoAndStop(2);

********
** Symbol 214 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 214 MovieClip Frame 12

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 214 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 214 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 214 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 214 MovieClip Frame 25

	_parent.gotoAndStop(3);

********
** Symbol 215 MovieClip Frame 9

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (11);
		}
	}

********
** Symbol 215 MovieClip Frame 10

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 215 MovieClip Frame 18

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 215 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 215 MovieClip Frame 22

	_parent.boundary.gotoAndStop(2);

********
** Symbol 215 MovieClip Frame 25

	_parent.gotoAndStop(4);

********
** Symbol 216 MovieClip Frame 64

	stop();

********
** Symbol 217 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 217 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 217 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 221 MovieClip Frame 1

	if (_parent.fart == true) {
		gotoAndStop (26);
	}

********
** Symbol 221 MovieClip Frame 25

	gotoAndPlay (1);

********
** Symbol 222 MovieClip [enemy33] Frame 1

	stop();
	monsternumber = 3;
	flyingtype = true;

********
** Symbol 222 MovieClip [enemy33] Frame 9

	goobers.play();

********
** Symbol 222 MovieClip [enemy33] Frame 10

	goobers.play();

********
** Symbol 222 MovieClip [enemy33] Frame 11

	goobers.play();

********
** Symbol 222 MovieClip [enemy33] Frame 12

	goobers.play();

********
** Symbol 222 MovieClip [enemy33] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.bossgold;

********
** Symbol 222 MovieClip [enemy33] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 229 MovieClip Frame 1

	stop();
	if (_parent._parent.ally == true) {
		gotoAndStop (2);
	}

********
** Symbol 232 MovieClip Frame 1

	stop();

********
** Symbol 235 MovieClip Frame 1

	arm2.gotoAndStop(2);

	_parent.goobers.play();

********
** Symbol 235 MovieClip Frame 20

	_parent.goobers.play();

********
** Symbol 236 MovieClip Frame 1

	_parent.speed = 0.05;
	_parent.gold = 0;
	_parent.slow = 1;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 236 MovieClip Frame 11

	lvl = 65;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 100;
	_parent.health = lvl * 100;
	_parent.damage1 = lvl * 1.1;

********
** Symbol 241 MovieClip Frame 1

	arm2.gotoAndStop(2);

	_parent.goobers.play();

********
** Symbol 241 MovieClip Frame 20

	_parent.goobers.play();

********
** Symbol 246 MovieClip Frame 1

	stop();
	if (_parent._parent.ally == true) {
		gotoAndStop (2);
	}

********
** Symbol 247 MovieClip Frame 1

	_parent.goobers.play();

	arm2.gotoAndStop(2);

********
** Symbol 247 MovieClip Frame 20

	_parent.goobers.play();

********
** Symbol 248 MovieClip Frame 1

	arm2.gotoAndStop(2);
	_parent.goobers.play();

********
** Symbol 248 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 248 MovieClip Frame 12

	_parent.gotoAndStop(9);

********
** Symbol 249 MovieClip Frame 1

	if (_parent.ally == true) {
		gotoAndPlay (4);
	}
	if (_parent.idle1 == true) {
		xpeed = _root.char1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle2 == true) {
		xpeed = _root.char2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle3 == true) {
		xpeed = _root.dragon1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle4 == true) {
		xpeed = _root.dragon2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 249 MovieClip Frame 2

	if (_parent.ally == true) {
		gotoAndPlay (4);
	}
	if (_parent.idle1 == true) {
		xpeed = _root.char1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle2 == true) {
		xpeed = _root.char2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.char2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle3 == true) {
		xpeed = _root.dragon1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle4 == true) {
		xpeed = _root.dragon2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.dragon2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 249 MovieClip Frame 3

	gotoAndPlay (1);

********
** Symbol 249 MovieClip Frame 4

	xpeed = _root.enemy1._x - _parent._x;
	_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
	ypeed = _root.enemy1._y - _parent._y;
	_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);

********
** Symbol 249 MovieClip Frame 5

	xpeed = _root.enemy1._x - _parent._x;
	_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
	ypeed = _root.enemy1._y - _parent._y;
	_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);

********
** Symbol 249 MovieClip Frame 6

	gotoAndPlay (4);

********
** Symbol 255 MovieClip Frame 1

	stop();

********
** Symbol 256 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 256 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 256 MovieClip Frame 12

	_parent.gotoAndStop(10);

********
** Symbol 257 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 257 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 257 MovieClip Frame 12

	if (_parent._currentframe == 7) {
		_parent.gotoAndStop(11);
	} else if (_parent._currentframe == 8) {
		_parent.gotoAndStop(12);
	}

********
** Symbol 258 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 258 MovieClip Frame 9

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (11);
		}
	}

********
** Symbol 258 MovieClip Frame 10

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._y = _root.enemy1._y + 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 258 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 258 MovieClip Frame 24

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._y = _root.enemy1._y + 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 258 MovieClip Frame 29

	_parent.gotoAndStop(1);

********
** Symbol 263 MovieClip Frame 1

	stop();

********
** Symbol 264 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 264 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 264 MovieClip Frame 8

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._y = _root.enemy1._y - 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 264 MovieClip Frame 20

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (22);
		}
	}

********
** Symbol 264 MovieClip Frame 21

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._y = _root.enemy1._y - 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 264 MovieClip Frame 26

	_parent.gotoAndStop(2);

********
** Symbol 265 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 265 MovieClip Frame 2

	arm2.gotoAndStop(2);

********
** Symbol 265 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 265 MovieClip Frame 8

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._x = _root.enemy1._x + 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 265 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 265 MovieClip Frame 20

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._x = _root.enemy1._x + 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 265 MovieClip Frame 27

	_parent.gotoAndStop(3);

********
** Symbol 266 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 266 MovieClip Frame 2

	arm2.gotoAndStop(2);

********
** Symbol 266 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 266 MovieClip Frame 8

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._x = _root.enemy1._x - 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 266 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 266 MovieClip Frame 20

	if (_parent.ally == true) {
		if (hit.hitTest(_root.enemy1.box1)) {
			_root.enemy1._x = _root.enemy1._x - 20;
			_root.sfx.hitter.play();
			_root.enemy1.smack.play();
			_root.enemy1.health = _root.enemy1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.enemy1.defense1));
			_root.enemy1.gotoAndStop(2);
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 266 MovieClip Frame 27

	_parent.gotoAndStop(4);

********
** Symbol 267 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 267 MovieClip Frame 23

	stop();

********
** Symbol 268 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 268 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 268 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 279 MovieClip Frame 1

	if (_root.savefile2.data.lingola == 1) {
		gotoAndStop (1);
	} else if (_root.savefile2.data.lingola == 2) {
		gotoAndStop (2);
	} else if (_root.savefile2.data.lingola == 3) {
		gotoAndStop (3);
	} else if (_root.savefile2.data.lingola == 4) {
		gotoAndStop (4);
	}

********
** Symbol 280 Button

on (rollOver) {
	_root.hitting.gotoAndStop(2);
}
on (dragOver) {
	_root.hitting.gotoAndStop(2);
}
on (rollOut) {
	_root.hitting.gotoAndStop(1);
}
on (dragOut) {
	_root.hitting.gotoAndStop(1);
}
on (press) {
	_root.vcam.dialogue1.gotoAndStop(174);
}

********
** Symbol 281 MovieClip Frame 1

	arm2.gotoAndStop(2);

********
** Symbol 281 MovieClip Frame 54

	gotoAndPlay (21);

********
** Symbol 282 MovieClip [enemy34] Frame 1

	stop();
	monsternumber = 7;

********
** Symbol 282 MovieClip [enemy34] Frame 9

	goobers.play();

********
** Symbol 282 MovieClip [enemy34] Frame 10

	goobers.play();

********
** Symbol 282 MovieClip [enemy34] Frame 11

	goobers.play();

********
** Symbol 282 MovieClip [enemy34] Frame 12

	goobers.play();

********
** Symbol 282 MovieClip [enemy34] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.bossgold;
	laif._visible = false;

********
** Symbol 282 MovieClip [enemy34] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 288 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 299 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 310 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 321 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 322 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 322 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 322 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 322 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 322 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 322 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 322 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 323 MovieClip Frame 1

	_parent.speed = 0.01;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 323 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 323 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 334 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 335 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 335 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 335 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 335 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 335 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 335 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 335 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 346 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 347 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 347 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 347 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 347 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 347 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 347 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 347 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 348 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 348 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 348 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 348 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 348 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 349 MovieClip Frame 2

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (_root["enemy" + c].body1.hit.hitTest(_parent.box33)) {
				_root.sfx.shield.play();
				if (_parent._currentframe == 5) {
					_parent._parent._y = _parent._parent._y - 30;
				} else if (_parent._currentframe == 6) {
					_parent._parent._y = _parent._parent._y + 30;
				} else if (_parent._currentframe == 7) {
					_parent._parent._x = _parent._parent._x - 30;
				} else if (_parent._currentframe == 8) {
					_parent._parent._x = _parent._parent._x + 30;
				}
				gotoAndPlay (4);
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 17) {
			if (_root["monster" + i].monstro1.body1.hit.hitTest(_parent.box33)) {
				_root.sfx.shield.play();
				if (_parent._currentframe == 5) {
					_parent._y = _parent._y - 30;
				} else if (_parent._currentframe == 6) {
					_parent._y = _parent._y + 30;
				} else if (_parent._currentframe == 7) {
					_parent._x = _parent._x - 30;
				} else if (_parent._currentframe == 8) {
					_parent._x = _parent._x + 30;
				}
				gotoAndPlay (4);
			}
			i++;
		}
	}

********
** Symbol 349 MovieClip Frame 3

	gotoAndPlay (1);

********
** Symbol 350 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 350 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 350 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 350 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 350 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 351 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 351 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 351 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 351 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 351 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 351 MovieClip Frame 26

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 354 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 354 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 354 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 354 MovieClip Frame 31

	_root.sfx.lazer1.play();

********
** Symbol 354 MovieClip Frame 33

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (35);
		}
	}

********
** Symbol 354 MovieClip Frame 34

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 354 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 354 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 354 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 354 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 354 MovieClip Frame 45

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (47);
		}
	}

********
** Symbol 354 MovieClip Frame 46

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 354 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 354 MovieClip Frame 79

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 355 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 355 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 355 MovieClip Frame 31

	_root.sfx.lazer1.play();

********
** Symbol 355 MovieClip Frame 33

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (35);
		}
	}

********
** Symbol 355 MovieClip Frame 34

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 355 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 355 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 355 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 355 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 355 MovieClip Frame 45

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (47);
		}
	}

********
** Symbol 355 MovieClip Frame 46

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 355 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 355 MovieClip Frame 79

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 356 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 356 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 356 MovieClip Frame 31

	_root.sfx.lazer1.play();

********
** Symbol 356 MovieClip Frame 33

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (35);
		}
	}

********
** Symbol 356 MovieClip Frame 34

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 356 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 356 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 356 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 356 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 356 MovieClip Frame 45

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (47);
		}
	}

********
** Symbol 356 MovieClip Frame 46

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 356 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 356 MovieClip Frame 79

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 357 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 357 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 357 MovieClip Frame 31

	_root.sfx.lazer1.play();

********
** Symbol 357 MovieClip Frame 33

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (35);
		}
	}

********
** Symbol 357 MovieClip Frame 34

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 357 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 357 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 357 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 357 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 357 MovieClip Frame 45

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (47);
		}
	}

********
** Symbol 357 MovieClip Frame 46

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 357 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 357 MovieClip Frame 79

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 358 MovieClip Frame 30

	stop();

********
** Symbol 359 MovieClip Frame 31

	_parent._y = _parent._y + 5000;
	stop();

********
** Symbol 361 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 361 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 361 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 362 MovieClip [enemy15] Frame 1

	stop();
	monsternumber = 47;

********
** Symbol 362 MovieClip [enemy15] Frame 9

	goobers.play();

********
** Symbol 362 MovieClip [enemy15] Frame 10

	goobers.play();

********
** Symbol 362 MovieClip [enemy15] Frame 11

	goobers.play();

********
** Symbol 362 MovieClip [enemy15] Frame 12

	goobers.play();

********
** Symbol 362 MovieClip [enemy15] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 362 MovieClip [enemy15] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 373 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 384 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 385 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 385 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 386 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 386 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 386 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 15;
	_parent.health = lvl * 15;
	_parent.damage1 = lvl * 4;

********
** Symbol 397 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 408 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 409 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 409 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 420 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 431 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 432 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 432 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 433 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 433 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 433 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 434 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 434 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 434 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 435 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 435 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 435 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 436 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 436 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 436 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 437 MovieClip Frame 4

	_root.sfx.canon1.play();

********
** Symbol 437 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 437 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 437 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 437 MovieClip Frame 51

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 438 MovieClip Frame 4

	_root.sfx.canon1.play();

********
** Symbol 438 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 438 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 438 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 438 MovieClip Frame 51

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 439 MovieClip Frame 4

	_root.sfx.canon1.play();

********
** Symbol 439 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 439 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 439 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 439 MovieClip Frame 51

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 440 MovieClip Frame 4

	_root.sfx.canon1.play();

********
** Symbol 440 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 440 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 440 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 440 MovieClip Frame 51

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 441 MovieClip Frame 1

	_parent.timy.stop();

********
** Symbol 441 MovieClip Frame 46

	stop();
	_parent.timy.play();

********
** Symbol 442 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 442 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 442 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 443 MovieClip [enemy16] Frame 1

	stop();
	monsternumber = 48;

********
** Symbol 443 MovieClip [enemy16] Frame 9

	goobers.play();

********
** Symbol 443 MovieClip [enemy16] Frame 10

	goobers.play();

********
** Symbol 443 MovieClip [enemy16] Frame 11

	goobers.play();

********
** Symbol 443 MovieClip [enemy16] Frame 12

	goobers.play();

********
** Symbol 443 MovieClip [enemy16] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 443 MovieClip [enemy16] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 463 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 464 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 464 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 464 MovieClip Frame 8

	if (_parent._currentframe == 5) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(1);
		} else {
			_parent.gotoAndStop(9);
		}
	}

********
** Symbol 465 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 465 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 465 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 0.5;

********
** Symbol 476 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 477 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 477 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 477 MovieClip Frame 8

	if (_parent._currentframe == 6) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(2);
		} else {
			_parent.gotoAndStop(10);
		}
	}

********
** Symbol 488 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 489 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
	}

********
** Symbol 489 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 489 MovieClip Frame 8

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 497 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 497 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].elect.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.elect.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 497 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 497 MovieClip Frame 24

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 503 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 503 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].elect.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.elect.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 503 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 503 MovieClip Frame 24

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 509 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 509 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].elect.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.elect.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 509 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 509 MovieClip Frame 24

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 515 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (23);
		}
	}

********
** Symbol 515 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].elect.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.elect.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 515 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 515 MovieClip Frame 24

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 528 MovieClip Frame 2

	_root.sfx.electsound.play();

********
** Symbol 528 MovieClip Frame 20

	stop();

********
** Symbol 529 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 529 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 529 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 530 MovieClip [enemy17] Frame 1

	stop();
	monsternumber = 49;

********
** Symbol 530 MovieClip [enemy17] Frame 9

	goobers.play();

********
** Symbol 530 MovieClip [enemy17] Frame 10

	goobers.play();

********
** Symbol 530 MovieClip [enemy17] Frame 11

	goobers.play();

********
** Symbol 530 MovieClip [enemy17] Frame 12

	goobers.play();

********
** Symbol 530 MovieClip [enemy17] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 530 MovieClip [enemy17] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 536 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 542 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 548 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 549 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 549 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 549 MovieClip Frame 5

	_parent.goobers.play();

********
** Symbol 549 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 549 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 549 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 549 MovieClip Frame 13

	_parent.goobers.play();
	if (_parent._currentframe == 5) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(1);
		} else {
			_parent.gotoAndStop(9);
		}
	}

********
** Symbol 550 MovieClip Frame 1

	_parent.speed = 0.01;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.versus == true) {
	}

********
** Symbol 550 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 550 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 20;
	_parent.health = lvl * 20;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 556 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 557 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 557 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 557 MovieClip Frame 5

	_parent.goobers.play();

********
** Symbol 557 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 557 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 557 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 557 MovieClip Frame 13

	_parent.goobers.play();
	if (_parent._currentframe == 5) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(2);
		} else {
			_parent.gotoAndStop(10);
		}
	}

********
** Symbol 563 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 564 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 564 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 564 MovieClip Frame 5

	_parent.goobers.play();

********
** Symbol 564 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 564 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 564 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 564 MovieClip Frame 13

	_parent.goobers.play();
	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 567 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 567 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 567 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 567 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 567 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 567 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 567 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 567 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 567 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 567 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 567 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 567 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 567 MovieClip Frame 41

	_parent.boundary.gotoAndStop(2);

********
** Symbol 567 MovieClip Frame 57

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 568 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 568 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 568 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 568 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 568 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 568 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 568 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 568 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 568 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 568 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 568 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 568 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 568 MovieClip Frame 41

	_parent.boundary.gotoAndStop(2);

********
** Symbol 568 MovieClip Frame 57

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 569 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 569 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 569 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 569 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 569 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 569 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 569 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 569 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 569 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 569 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 569 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 569 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].fir.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.fir.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 569 MovieClip Frame 41

	_parent.boundary.gotoAndStop(2);

********
** Symbol 569 MovieClip Frame 57

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	if (_parent._currentframe == 11) {
		_parent.gotoAndStop(3);
	} else if (_parent._currentframe == 12) {
		_parent.gotoAndStop(4);
	}

********
** Symbol 570 MovieClip Frame 29

	stop();

********
** Symbol 571 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 571 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 571 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 572 MovieClip [enemy18] Frame 1

	stop();
	monsternumber = 1;
	flyingtype = true;

********
** Symbol 572 MovieClip [enemy18] Frame 9

	goobers.play();

********
** Symbol 572 MovieClip [enemy18] Frame 10

	goobers.play();

********
** Symbol 572 MovieClip [enemy18] Frame 11

	goobers.play();

********
** Symbol 572 MovieClip [enemy18] Frame 12

	goobers.play();

********
** Symbol 572 MovieClip [enemy18] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 572 MovieClip [enemy18] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 577 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 577 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 577 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 578 MovieClip Frame 1

	stop();

********
** Symbol 579 MovieClip Frame 1

	_parent.speed = 0.05;
	_parent.gold = 0;
	_parent.slow = 1;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (10);

********
** Symbol 579 MovieClip Frame 10

	lvl = 10;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 60;
	_parent.health = lvl * 60;
	_parent.damage1 = lvl * 0.8;
	_parent.gold = 0;

********
** Symbol 581 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 581 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 581 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 584 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 584 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 584 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 585 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 585 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 585 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 586 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 586 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 586 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 587 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 587 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 587 MovieClip Frame 18

	_parent.gotoAndStop(11);

********
** Symbol 588 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 588 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 588 MovieClip Frame 18

	_parent.gotoAndStop(12);

********
** Symbol 589 MovieClip Frame 1

	stop();

********
** Symbol 590 MovieClip Frame 1

	gotoAndPlay([2, 28][random(2)]);

********
** Symbol 590 MovieClip Frame 8

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 590 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 590 MovieClip Frame 12

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 590 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 590 MovieClip Frame 17

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 590 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 590 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 590 MovieClip Frame 27

	_parent.gotoAndStop(1);

********
** Symbol 590 MovieClip Frame 39

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 590 MovieClip Frame 40

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 590 MovieClip Frame 45

	_parent.boundary.gotoAndStop(2);

********
** Symbol 590 MovieClip Frame 51

	_parent.gotoAndStop(1);

********
** Symbol 591 MovieClip Frame 1

	gotoAndPlay([2, 25][random(2)]);

********
** Symbol 591 MovieClip Frame 6

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 591 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 591 MovieClip Frame 10

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 591 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 591 MovieClip Frame 15

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 591 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 591 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 591 MovieClip Frame 24

	_parent.gotoAndStop(2);

********
** Symbol 591 MovieClip Frame 34

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 591 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._y = _root.dragon1._y - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 591 MovieClip Frame 40

	_parent.boundary.gotoAndStop(2);

********
** Symbol 591 MovieClip Frame 45

	_parent.gotoAndStop(2);

********
** Symbol 592 MovieClip Frame 1

	gotoAndPlay([2, 23][random(2)]);

********
** Symbol 592 MovieClip Frame 4

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 592 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 592 MovieClip Frame 8

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 592 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 592 MovieClip Frame 12

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 592 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 592 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 592 MovieClip Frame 22

	_parent.gotoAndStop(4);

********
** Symbol 592 MovieClip Frame 33

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 592 MovieClip Frame 34

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x + 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 592 MovieClip Frame 38

	_parent.boundary.gotoAndStop(2);

********
** Symbol 592 MovieClip Frame 44

	_parent.gotoAndStop(4);

********
** Symbol 593 MovieClip Frame 1

	gotoAndPlay([2, 23][random(2)]);

********
** Symbol 593 MovieClip Frame 4

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 593 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 593 MovieClip Frame 8

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 593 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 593 MovieClip Frame 12

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 593 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 593 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 593 MovieClip Frame 22

	_parent.gotoAndStop(4);

********
** Symbol 593 MovieClip Frame 33

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				hit.gotoAndStop(4);
			}
		}
	}

********
** Symbol 593 MovieClip Frame 34

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.dragon1._x = _root.dragon1._x - 20;
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
			hit.gotoAndStop(4);
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

********
** Symbol 593 MovieClip Frame 37

	_parent.boundary.gotoAndStop(2);

********
** Symbol 593 MovieClip Frame 44

	_parent.gotoAndStop(4);

********
** Symbol 594 MovieClip Frame 45

	stop();

********
** Symbol 595 MovieClip Frame 3

	_root.sfx.freeze.play();

********
** Symbol 595 MovieClip Frame 36

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 39

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 43

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 46

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 50

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 53

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 57

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 60

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 64

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 67

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 71

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 74

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 78

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 81

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 85

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 88

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 92

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 95

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 99

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 102

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 106

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 109

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 113

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 116

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 120

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 123

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 127

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 130

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 134

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 137

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 141

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 144

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 148

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 151

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 155

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 158

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 162

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 165

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 169

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 595 MovieClip Frame 172

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 596 MovieClip [enemy19] Frame 1

	stop();
	monsternumber = 6;

********
** Symbol 596 MovieClip [enemy19] Frame 9

	goobers.play();

********
** Symbol 596 MovieClip [enemy19] Frame 10

	goobers.play();

********
** Symbol 596 MovieClip [enemy19] Frame 11

	goobers.play();

********
** Symbol 596 MovieClip [enemy19] Frame 12

	goobers.play();

********
** Symbol 596 MovieClip [enemy19] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;

	laif._visible = false;
	gold = monsterchoice.lvl * 10;

********
** Symbol 596 MovieClip [enemy19] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 605 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 605 MovieClip Frame 8

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 605 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 605 MovieClip Frame 22

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 605 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 606 MovieClip Frame 1

	stop();

********
** Symbol 606 MovieClip Frame 2

	distcode5 = Math.pow(_root.monster1._x - _parent._x, 2) + Math.pow(_root.monster1._y - _parent._y, 2);
	distcode6 = Math.pow(_root.monster2._x - _parent._x, 2) + Math.pow(_root.monster2._y - _parent._y, 2);
	distcode7 = Math.pow(_root.monster3._x - _parent._x, 2) + Math.pow(_root.monster3._y - _parent._y, 2);
	distcode8 = Math.pow(_root.monster4._x - _parent._x, 2) + Math.pow(_root.monster4._y - _parent._y, 2);
	distcode9 = Math.pow(_root.monster5._x - _parent._x, 2) + Math.pow(_root.monster5._y - _parent._y, 2);
	distcode10 = Math.pow(_root.monster6._x - _parent._x, 2) + Math.pow(_root.monster6._y - _parent._y, 2);
	distcode11 = Math.pow(_root.monster7._x - _parent._x, 2) + Math.pow(_root.monster7._y - _parent._y, 2);
	distcode12 = Math.pow(_root.monster8._x - _parent._x, 2) + Math.pow(_root.monster8._y - _parent._y, 2);
	distcode13 = Math.pow(_root.monster9._x - _parent._x, 2) + Math.pow(_root.monster9._y - _parent._y, 2);
	distcode14 = Math.pow(_root.monster10._x - _parent._x, 2) + Math.pow(_root.monster10._y - _parent._y, 2);
	distcode15 = Math.pow(_root.monster11._x - _parent._x, 2) + Math.pow(_root.monster11._y - _parent._y, 2);
	distcode16 = Math.pow(_root.monster12._x - _parent._x, 2) + Math.pow(_root.monster12._y - _parent._y, 2);
	distcode17 = Math.pow(_root.monster13._x - _parent._x, 2) + Math.pow(_root.monster13._y - _parent._y, 2);
	distcode18 = Math.pow(_root.monster14._x - _parent._x, 2) + Math.pow(_root.monster14._y - _parent._y, 2);
	distcode19 = Math.pow(_root.monster15._x - _parent._x, 2) + Math.pow(_root.monster15._y - _parent._y, 2);
	distcode20 = Math.pow(_root.monster16._x - _parent._x, 2) + Math.pow(_root.monster16._y - _parent._y, 2);
	if ((((((((((((((((!_root.monster1.box1.hitTest(_parent.entre)) && (!_root.monster2.box1.hitTest(_parent.entre))) && (!_root.monster3.box1.hitTest(_parent.entre))) && (!_root.monster4.box1.hitTest(_parent.entre))) && (!_root.monster5.box1.hitTest(_parent.entre))) && (!_root.monster6.box1.hitTest(_parent.entre))) && (!_root.monster7.box1.hitTest(_parent.entre))) && (!_root.monster8.box1.hitTest(_parent.entre))) && (!_root.monster9.box1.hitTest(_parent.entre))) && (!_root.monster10.box1.hitTest(_parent.entre))) && (!_root.monster11.box1.hitTest(_parent.entre))) && (!_root.monster12.box1.hitTest(_parent.entre))) && (!_root.monster13.box1.hitTest(_parent.entre))) && (!_root.monster14.box1.hitTest(_parent.entre))) && (!_root.monster15.box1.hitTest(_parent.entre))) && (!_root.monster16.box1.hitTest(_parent.entre))) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode5 < distcode6) && (distcode5 < distcode7)) && (distcode5 < distcode8)) && (distcode5 < distcode9)) && (distcode5 < distcode10)) && (distcode5 < distcode11)) && (distcode5 < distcode12)) && (distcode5 < distcode13)) && (distcode5 < distcode14)) && (distcode5 < distcode15)) && (distcode5 < distcode16)) && (distcode5 < distcode17)) && (distcode5 < distcode18)) && (distcode5 < distcode19)) && (distcode5 < distcode20)) {
		_parent.idle5 = true;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode6 < distcode5) && (distcode6 < distcode7)) && (distcode6 < distcode8)) && (distcode6 < distcode9)) && (distcode6 < distcode10)) && (distcode6 < distcode11)) && (distcode6 < distcode12)) && (distcode6 < distcode13)) && (distcode6 < distcode14)) && (distcode6 < distcode15)) && (distcode6 < distcode16)) && (distcode6 < distcode17)) && (distcode6 < distcode18)) && (distcode6 < distcode19)) && (distcode6 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = true;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode7 < distcode5) && (distcode7 < distcode6)) && (distcode7 < distcode8)) && (distcode7 < distcode9)) && (distcode7 < distcode10)) && (distcode7 < distcode11)) && (distcode7 < distcode12)) && (distcode7 < distcode13)) && (distcode7 < distcode14)) && (distcode7 < distcode15)) && (distcode7 < distcode16)) && (distcode7 < distcode17)) && (distcode7 < distcode18)) && (distcode7 < distcode19)) && (distcode7 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = true;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode8 < distcode5) && (distcode8 < distcode6)) && (distcode8 < distcode7)) && (distcode8 < distcode9)) && (distcode8 < distcode10)) && (distcode8 < distcode11)) && (distcode8 < distcode12)) && (distcode8 < distcode13)) && (distcode8 < distcode14)) && (distcode8 < distcode15)) && (distcode8 < distcode16)) && (distcode8 < distcode17)) && (distcode8 < distcode18)) && (distcode8 < distcode19)) && (distcode8 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = true;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode9 < distcode5) && (distcode9 < distcode6)) && (distcode9 < distcode7)) && (distcode9 < distcode8)) && (distcode9 < distcode10)) && (distcode9 < distcode11)) && (distcode9 < distcode12)) && (distcode9 < distcode13)) && (distcode9 < distcode14)) && (distcode9 < distcode15)) && (distcode9 < distcode16)) && (distcode9 < distcode17)) && (distcode9 < distcode18)) && (distcode9 < distcode19)) && (distcode9 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = true;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode10 < distcode5) && (distcode10 < distcode6)) && (distcode10 < distcode7)) && (distcode10 < distcode8)) && (distcode10 < distcode9)) && (distcode10 < distcode11)) && (distcode10 < distcode12)) && (distcode10 < distcode13)) && (distcode10 < distcode14)) && (distcode10 < distcode15)) && (distcode10 < distcode16)) && (distcode10 < distcode17)) && (distcode10 < distcode18)) && (distcode10 < distcode19)) && (distcode10 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = true;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode11 < distcode5) && (distcode11 < distcode6)) && (distcode11 < distcode7)) && (distcode11 < distcode8)) && (distcode11 < distcode9)) && (distcode11 < distcode10)) && (distcode11 < distcode12)) && (distcode11 < distcode13)) && (distcode11 < distcode14)) && (distcode11 < distcode15)) && (distcode11 < distcode16)) && (distcode11 < distcode17)) && (distcode11 < distcode18)) && (distcode11 < distcode19)) && (distcode11 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = true;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode12 < distcode5) && (distcode12 < distcode6)) && (distcode12 < distcode7)) && (distcode12 < distcode8)) && (distcode12 < distcode9)) && (distcode12 < distcode10)) && (distcode12 < distcode11)) && (distcode12 < distcode13)) && (distcode12 < distcode14)) && (distcode12 < distcode15)) && (distcode12 < distcode16)) && (distcode12 < distcode17)) && (distcode12 < distcode18)) && (distcode12 < distcode19)) && (distcode12 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = true;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode13 < distcode5) && (distcode13 < distcode6)) && (distcode13 < distcode7)) && (distcode13 < distcode8)) && (distcode13 < distcode9)) && (distcode13 < distcode10)) && (distcode13 < distcode11)) && (distcode13 < distcode12)) && (distcode13 < distcode14)) && (distcode13 < distcode15)) && (distcode13 < distcode16)) && (distcode13 < distcode17)) && (distcode13 < distcode18)) && (distcode13 < distcode19)) && (distcode13 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = true;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode14 < distcode5) && (distcode14 < distcode6)) && (distcode14 < distcode7)) && (distcode14 < distcode8)) && (distcode14 < distcode9)) && (distcode14 < distcode10)) && (distcode14 < distcode11)) && (distcode14 < distcode12)) && (distcode14 < distcode13)) && (distcode14 < distcode15)) && (distcode14 < distcode16)) && (distcode14 < distcode17)) && (distcode14 < distcode18)) && (distcode14 < distcode19)) && (distcode14 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = true;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode15 < distcode5) && (distcode15 < distcode6)) && (distcode15 < distcode7)) && (distcode15 < distcode8)) && (distcode15 < distcode9)) && (distcode15 < distcode10)) && (distcode15 < distcode11)) && (distcode15 < distcode12)) && (distcode15 < distcode13)) && (distcode15 < distcode14)) && (distcode15 < distcode16)) && (distcode15 < distcode17)) && (distcode15 < distcode18)) && (distcode15 < distcode19)) && (distcode15 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = true;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode16 < distcode5) && (distcode16 < distcode6)) && (distcode16 < distcode7)) && (distcode16 < distcode8)) && (distcode16 < distcode9)) && (distcode16 < distcode10)) && (distcode16 < distcode11)) && (distcode16 < distcode12)) && (distcode16 < distcode13)) && (distcode16 < distcode14)) && (distcode16 < distcode15)) && (distcode16 < distcode17)) && (distcode16 < distcode18)) && (distcode16 < distcode19)) && (distcode16 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = true;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode17 < distcode5) && (distcode17 < distcode6)) && (distcode17 < distcode7)) && (distcode17 < distcode8)) && (distcode17 < distcode9)) && (distcode17 < distcode10)) && (distcode17 < distcode11)) && (distcode17 < distcode12)) && (distcode17 < distcode13)) && (distcode17 < distcode14)) && (distcode17 < distcode16)) && (distcode17 < distcode16)) && (distcode17 < distcode18)) && (distcode17 < distcode19)) && (distcode17 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = true;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode18 < distcode5) && (distcode18 < distcode6)) && (distcode18 < distcode7)) && (distcode18 < distcode8)) && (distcode18 < distcode9)) && (distcode18 < distcode10)) && (distcode18 < distcode11)) && (distcode18 < distcode12)) && (distcode18 < distcode13)) && (distcode18 < distcode14)) && (distcode18 < distcode16)) && (distcode18 < distcode16)) && (distcode18 < distcode17)) && (distcode18 < distcode19)) && (distcode18 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = true;
		_parent.idle19 = false;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode19 < distcode5) && (distcode19 < distcode6)) && (distcode19 < distcode7)) && (distcode19 < distcode8)) && (distcode19 < distcode9)) && (distcode19 < distcode10)) && (distcode19 < distcode11)) && (distcode19 < distcode12)) && (distcode19 < distcode13)) && (distcode19 < distcode14)) && (distcode19 < distcode16)) && (distcode19 < distcode16)) && (distcode19 < distcode17)) && (distcode19 < distcode18)) && (distcode19 < distcode20)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = true;
		_parent.idle20 = false;
	} else if (((((((((((((((distcode20 < distcode5) && (distcode20 < distcode6)) && (distcode20 < distcode7)) && (distcode20 < distcode8)) && (distcode20 < distcode9)) && (distcode20 < distcode10)) && (distcode20 < distcode11)) && (distcode20 < distcode12)) && (distcode20 < distcode13)) && (distcode20 < distcode14)) && (distcode20 < distcode16)) && (distcode20 < distcode16)) && (distcode20 < distcode17)) && (distcode20 < distcode18)) && (distcode20 < distcode19)) {
		_parent.idle5 = false;
		_parent.idle6 = false;
		_parent.idle7 = false;
		_parent.idle8 = false;
		_parent.idle9 = false;
		_parent.idle10 = false;
		_parent.idle11 = false;
		_parent.idle12 = false;
		_parent.idle13 = false;
		_parent.idle14 = false;
		_parent.idle15 = false;
		_parent.idle16 = false;
		_parent.idle17 = false;
		_parent.idle18 = false;
		_parent.idle19 = false;
		_parent.idle20 = false;
	}
	if (((((((((((((((_parent.boundary.hitTest(_root.monster1.box1) || (_parent.boundary.hitTest(_root.monster2.box1))) || (_parent.boundary.hitTest(_root.monster3.box1))) || (_parent.boundary.hitTest(_root.monster4.box1))) || (_parent.boundary.hitTest(_root.monster5.box1))) || (_parent.boundary.hitTest(_root.monster6.box1))) || (_parent.boundary.hitTest(_root.monster7.box1))) || (_parent.boundary.hitTest(_root.monster8.box1))) || (_parent.boundary.hitTest(_root.monster9.box1))) || (_parent.boundary.hitTest(_root.monster10.box1))) || (_parent.boundary.hitTest(_root.monster11.box1))) || (_parent.boundary.hitTest(_root.monster12.box1))) || (_parent.boundary.hitTest(_root.monster13.box1))) || (_parent.boundary.hitTest(_root.monster14.box1))) || (_parent.boundary.hitTest(_root.monster15.box1))) || (_parent.boundary.hitTest(_root.monster16.box1))) {
	} else if ((((_parent.idle5 == true) && (_parent._x <= _root.monster1._x)) && (_parent.box1.hitTest(_root.monster1.monstro1.spazed))) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle5 == true) && (_parent._x >= _root.monster1._x)) && (_parent.box1.hitTest(_root.monster1.monstro1.spazed))) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle5 == true) && (_parent._y <= _root.monster1._y)) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle5 == true) && (_parent._y >= _root.monster1._y)) && (_root.monster1.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle6 == true) && (_parent._x <= _root.monster2._x)) && (_parent.box1.hitTest(_root.monster2.monstro1.spazed))) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle6 == true) && (_parent._x >= _root.monster2._x)) && (_parent.box1.hitTest(_root.monster2.monstro1.spazed))) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle6 == true) && (_parent._y <= _root.monster2._y)) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle6 == true) && (_parent._y >= _root.monster2._y)) && (_root.monster2.box1.hitTest(_parent.entre))) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle7 == true) && (_parent._x <= _root.monster3._x)) && _parent.box1.hitTest(_root.monster3.monstro1.spazed)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle7 == true) && (_parent._x >= _root.monster3._x)) && _parent.box1.hitTest(_root.monster3.monstro1.spazed)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle7 == true) && (_parent._y <= _root.monster3._y)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle7 == true) && (_parent._y >= _root.monster3._y)) && _root.monster3.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle8 == true) && (_parent._x <= _root.monster4._x)) && _parent.box1.hitTest(_root.monster4.monstro1.spazed)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle8 == true) && (_parent._x >= _root.monster4._x)) && _parent.box1.hitTest(_root.monster4.monstro1.spazed)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle8 == true) && (_parent._y <= _root.monster4._y)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle8 == true) && (_parent._y >= _root.monster4._y)) && _root.monster4.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle9 == true) && (_parent._x <= _root.monster5._x)) && _parent.box1.hitTest(_root.monster5.monstro1.spazed)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle9 == true) && (_parent._x >= _root.monster5._x)) && _parent.box1.hitTest(_root.monster5.monstro1.spazed)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle9 == true) && (_parent._y <= _root.monster5._y)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle9 == true) && (_parent._y >= _root.monster5._y)) && _root.monster5.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle10 == true) && (_parent._x <= _root.monster6._x)) && _parent.box1.hitTest(_root.monster6.monstro1.spazed)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle10 == true) && (_parent._x >= _root.monster6._x)) && _parent.box1.hitTest(_root.monster6.monstro1.spazed)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle10 == true) && (_parent._y <= _root.monster6._y)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle10 == true) && (_parent._y >= _root.monster6._y)) && _root.monster6.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle11 == true) && (_parent._x <= _root.monster7._x)) && _parent.box1.hitTest(_root.monster7.monstro1.spazed)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle11 == true) && (_parent._x >= _root.monster7._x)) && _parent.box1.hitTest(_root.monster7.monstro1.spazed)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle11 == true) && (_parent._y <= _root.monster7._y)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle11 == true) && (_parent._y >= _root.monster7._y)) && _root.monster7.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle12 == true) && (_parent._x <= _root.monster8._x)) && _parent.box1.hitTest(_root.monster8.monstro1.spazed)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle12 == true) && (_parent._x >= _root.monster8._x)) && _parent.box1.hitTest(_root.monster8.monstro1.spazed)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle12 == true) && (_parent._y <= _root.monster8._y)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle12 == true) && (_parent._y >= _root.monster8._y)) && _root.monster8.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle13 == true) && (_parent._x <= _root.monster9._x)) && _parent.box1.hitTest(_root.monster9.monstro1.spazed)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle13 == true) && (_parent._x >= _root.monster9._x)) && _parent.box1.hitTest(_root.monster9.monstro1.spazed)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle13 == true) && (_parent._y <= _root.monster9._y)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle13 == true) && (_parent._y >= _root.monster9._y)) && _root.monster9.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle14 == true) && (_parent._x <= _root.monster10._x)) && _parent.box1.hitTest(_root.monster10.monstro1.spazed)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle14 == true) && (_parent._x >= _root.monster10._x)) && _parent.box1.hitTest(_root.monster10.monstro1.spazed)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle14 == true) && (_parent._y <= _root.monster10._y)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle14 == true) && (_parent._y >= _root.monster10._y)) && _root.monster10.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle15 == true) && (_parent._x <= _root.monster11._x)) && _parent.box1.hitTest(_root.monster11.monstro1.spazed)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle15 == true) && (_parent._x >= _root.monster11._x)) && _parent.box1.hitTest(_root.monster11.monstro1.spazed)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle15 == true) && (_parent._y <= _root.monster11._y)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle15 == true) && (_parent._y >= _root.monster11._y)) && _root.monster11.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle16 == true) && (_parent._x <= _root.monster12._x)) && _parent.box1.hitTest(_root.monster12.monstro1.spazed)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle16 == true) && (_parent._x >= _root.monster12._x)) && _parent.box1.hitTest(_root.monster12.monstro1.spazed)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle16 == true) && (_parent._y <= _root.monster12._y)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle16 == true) && (_parent._y >= _root.monster12._y)) && _root.monster12.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle17 == true) && (_parent._x <= _root.monster13._x)) && _parent.box1.hitTest(_root.monster13.monstro1.spazed)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle17 == true) && (_parent._x >= _root.monster13._x)) && _parent.box1.hitTest(_root.monster13.monstro1.spazed)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle17 == true) && (_parent._y <= _root.monster13._y)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle17 == true) && (_parent._y >= _root.monster13._y)) && _root.monster13.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle18 == true) && (_parent._x <= _root.monster14._x)) && _parent.box1.hitTest(_root.monster14.monstro1.spazed)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle18 == true) && (_parent._x >= _root.monster14._x)) && _parent.box1.hitTest(_root.monster14.monstro1.spazed)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle18 == true) && (_parent._y <= _root.monster14._y)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle18 == true) && (_parent._y >= _root.monster14._y)) && _root.monster14.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle19 == true) && (_parent._x <= _root.monster15._x)) && _parent.box1.hitTest(_root.monster15.monstro1.spazed)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle19 == true) && (_parent._x >= _root.monster15._x)) && _parent.box1.hitTest(_root.monster15.monstro1.spazed)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle19 == true) && (_parent._y <= _root.monster15._y)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle19 == true) && (_parent._y >= _root.monster15._y)) && _root.monster15.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	} else if ((((_parent.idle20 == true) && (_parent._x <= _root.monster16._x)) && _parent.box1.hitTest(_root.monster16.monstro1.spazed)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(8);
	} else if ((((_parent.idle20 == true) && (_parent._x >= _root.monster16._x)) && _parent.box1.hitTest(_root.monster16.monstro1.spazed)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(7);
	} else if (((_parent.idle20 == true) && (_parent._y <= _root.monster16._y)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(6);
	} else if (((_parent.idle20 == true) && (_parent._y >= _root.monster16._y)) && _root.monster16.box1.hitTest(_parent.entre)) {
		_parent.gotoAndStop(5);
	}

********
** Symbol 607 MovieClip Frame 4

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_parent._y < (_root._y + 50)) {
		_parent._y = _parent._y + 20;
	}
	while (_parent._y > (_root._y + 450)) {
		_parent._y = _parent._y - 20;
	}
	while (_parent._x > (_root._x + 550)) {
		_parent._x = _parent._x - 20;
	}
	while (_parent._x < (_root._x + 50)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 607 MovieClip Frame 5

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_parent._y < (_root._y + 50)) {
		_parent._y = _parent._y + 20;
	}
	while (_parent._y > (_root._y + 450)) {
		_parent._y = _parent._y - 20;
	}
	while (_parent._x > (_root._x + 550)) {
		_parent._x = _parent._x - 20;
	}
	while (_parent._x < (_root._x + 50)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 607 MovieClip Frame 6

	gotoAndPlay (4);

********
** Symbol 608 MovieClip Frame 1

	_parent.speed = 0.03;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 608 MovieClip Frame 11

	lvl = 20;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 45;
	_parent.health = lvl * 45;
	_parent.damage1 = lvl * 1.1;

********
** Symbol 610 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 611 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 611 MovieClip Frame 8

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 611 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 611 MovieClip Frame 22

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 611 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 616 MovieClip Frame 1

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 616 MovieClip Frame 8

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 616 MovieClip Frame 15

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 616 MovieClip Frame 23

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 616 MovieClip Frame 30

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 617 MovieClip Frame 1

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 617 MovieClip Frame 5

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 617 MovieClip Frame 10

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 617 MovieClip Frame 17

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 617 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 618 MovieClip Frame 1

	if (_parent.health < (_parent.mainhealth / 2)) {
		if (_parent.idle5 == true) {
			xpeed = _root.monster1._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster1._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle6 == true) {
			xpeed = _root.monster2._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster2._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle7 == true) {
			xpeed = _root.monster3._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster3._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle8 == true) {
			xpeed = _root.monster4._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster4._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle9 == true) {
			xpeed = _root.monster5._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster5._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle10 == true) {
			xpeed = _root.monster6._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster6._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle11 == true) {
			xpeed = _root.monster7._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster7._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle12 == true) {
			xpeed = _root.monster8._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster8._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle13 == true) {
			xpeed = _root.monster9._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster9._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle14 == true) {
			xpeed = _root.monster10._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster10._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle15 == true) {
			xpeed = _root.monster11._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster11._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle16 == true) {
			xpeed = _root.monster12._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster12._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle17 == true) {
			xpeed = _root.monster13._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster13._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle18 == true) {
			xpeed = _root.monster14._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster14._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle19 == true) {
			xpeed = _root.monster15._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster15._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle20 == true) {
			xpeed = _root.monster16._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster16._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		}
	} else if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 618 MovieClip Frame 2

	if (_parent.health < (_parent.mainhealth / 2)) {
		if (_parent.idle5 == true) {
			xpeed = _root.monster1._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster1._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle6 == true) {
			xpeed = _root.monster2._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster2._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle7 == true) {
			xpeed = _root.monster3._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster3._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle8 == true) {
			xpeed = _root.monster4._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster4._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle9 == true) {
			xpeed = _root.monster5._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster5._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle10 == true) {
			xpeed = _root.monster6._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster6._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle11 == true) {
			xpeed = _root.monster7._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster7._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle12 == true) {
			xpeed = _root.monster8._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster8._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle13 == true) {
			xpeed = _root.monster9._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster9._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle14 == true) {
			xpeed = _root.monster10._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster10._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle15 == true) {
			xpeed = _root.monster11._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster11._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle16 == true) {
			xpeed = _root.monster12._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster12._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle17 == true) {
			xpeed = _root.monster13._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster13._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle18 == true) {
			xpeed = _root.monster14._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster14._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle19 == true) {
			xpeed = _root.monster15._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster15._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		} else if (_parent.idle20 == true) {
			xpeed = _root.monster16._x - _parent._x;
			_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
			ypeed = _root.monster16._y - _parent._y;
			_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
		}
	} else if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 619 MovieClip Frame 6

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 619 MovieClip Frame 15

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 619 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 620 MovieClip Frame 1

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 620 MovieClip Frame 10

	if (_parent.health < (_parent.mainhealth / 2)) {
		_parent.goobers2.play();
	} else {
		_parent.goobers.play();
	}

********
** Symbol 620 MovieClip Frame 20

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 621 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	if (_parent.health < (_parent.mainhealth / 2)) {
		gotoAndPlay (30);
	}

********
** Symbol 621 MovieClip Frame 2

	spede = 10;

********
** Symbol 621 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 2;
	} else {
		_parent._y = _parent._y + 2;
	}

********
** Symbol 621 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 4;
	} else {
		_parent._y = _parent._y + 4;
	}

********
** Symbol 621 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 6;
	} else {
		_parent._y = _parent._y + 6;
	}

********
** Symbol 621 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 17

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 621 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 621 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 621 MovieClip Frame 61

	_parent._x = _root._x + 300;
	_parent._y = _root._y + 250;

********
** Symbol 621 MovieClip Frame 134

	_root.quake1.play();

********
** Symbol 621 MovieClip Frame 137

	_parent.box1.gotoAndStop(1);

********
** Symbol 621 MovieClip Frame 139

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 621 MovieClip Frame 194

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 622 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	if (_parent.health < (_parent.mainhealth / 2)) {
		gotoAndPlay (30);
	}

********
** Symbol 622 MovieClip Frame 2

	spede = 10;

********
** Symbol 622 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 2;
	} else {
		_parent._y = _parent._y - 2;
	}

********
** Symbol 622 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 4;
	} else {
		_parent._y = _parent._y - 4;
	}

********
** Symbol 622 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 6;
	} else {
		_parent._y = _parent._y - 6;
	}

********
** Symbol 622 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 17

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 622 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 622 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 622 MovieClip Frame 60

	_parent._x = _root._x + 300;
	_parent._y = _root._y + 250;

********
** Symbol 622 MovieClip Frame 134

	_root.quake1.play();

********
** Symbol 622 MovieClip Frame 137

	_parent.box1.gotoAndStop(1);

********
** Symbol 622 MovieClip Frame 139

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 622 MovieClip Frame 194

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 623 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	if (_parent.health < (_parent.mainhealth / 2)) {
		gotoAndPlay (30);
	}

********
** Symbol 623 MovieClip Frame 2

	spede = 10;

********
** Symbol 623 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 2;
	} else {
		_parent._x = _parent._x + 2;
	}

********
** Symbol 623 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 4;
	} else {
		_parent._x = _parent._x + 4;
	}

********
** Symbol 623 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 6;
	} else {
		_parent._x = _parent._x + 6;
	}

********
** Symbol 623 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 17

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 623 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 623 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 623 MovieClip Frame 61

	_parent._x = _root._x + 300;
	_parent._y = _root._y + 250;

********
** Symbol 623 MovieClip Frame 134

	_root.quake1.play();

********
** Symbol 623 MovieClip Frame 137

	_parent.box1.gotoAndStop(1);

********
** Symbol 623 MovieClip Frame 139

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 623 MovieClip Frame 194

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 624 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	if (_parent.health < (_parent.mainhealth / 2)) {
		gotoAndPlay (30);
	}

********
** Symbol 624 MovieClip Frame 2

	spede = 10;

********
** Symbol 624 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 2;
	} else {
		_parent._x = _parent._x - 2;
	}

********
** Symbol 624 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 4;
	} else {
		_parent._x = _parent._x - 4;
	}

********
** Symbol 624 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 6;
	} else {
		_parent._x = _parent._x - 6;
	}

********
** Symbol 624 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 17

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 624 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 624 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 624 MovieClip Frame 60

	_parent._x = _root._x + 300;
	_parent._y = _root._y + 250;

********
** Symbol 624 MovieClip Frame 134

	_root.quake1.play();

********
** Symbol 624 MovieClip Frame 137

	_parent.box1.gotoAndStop(1);

********
** Symbol 624 MovieClip Frame 139

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 624 MovieClip Frame 194

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 625 MovieClip Frame 178

	stop();

********
** Symbol 626 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 626 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 626 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 627 MovieClip [enemy20] Frame 1

	stop();
	monsternumber = 5;
	box1.gotoAndStop(1);

********
** Symbol 627 MovieClip [enemy20] Frame 2

	box1.gotoAndStop(1);

********
** Symbol 627 MovieClip [enemy20] Frame 3

	box1.gotoAndStop(1);

********
** Symbol 627 MovieClip [enemy20] Frame 4

	box1.gotoAndStop(1);

********
** Symbol 627 MovieClip [enemy20] Frame 5

	if (health < (mainhealth / 2)) {
		box1.gotoAndStop(2);
		speed = 0.1;
	}

********
** Symbol 627 MovieClip [enemy20] Frame 6

	if (health < (mainhealth / 2)) {
		box1.gotoAndStop(2);
		speed = 0.1;
	}

********
** Symbol 627 MovieClip [enemy20] Frame 7

	if (health < (mainhealth / 2)) {
		box1.gotoAndStop(2);
		speed = 0.1;
	}

********
** Symbol 627 MovieClip [enemy20] Frame 8

	if (health < (mainhealth / 2)) {
		box1.gotoAndStop(2);
		speed = 0.1;
	}

********
** Symbol 627 MovieClip [enemy20] Frame 9

	if (health < (mainhealth / 2)) {
		goobers2.play();
	} else {
		goobers.play();
	}

********
** Symbol 627 MovieClip [enemy20] Frame 10

	if (health < (mainhealth / 2)) {
		goobers2.play();
	} else {
		goobers.play();
	}

********
** Symbol 627 MovieClip [enemy20] Frame 11

	if (health < (mainhealth / 2)) {
		goobers2.play();
	} else {
		goobers.play();
	}

********
** Symbol 627 MovieClip [enemy20] Frame 12

	if (health < (mainhealth / 2)) {
		goobers2.play();
	} else {
		goobers.play();
	}

********
** Symbol 627 MovieClip [enemy20] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;

	laif._visible = false;
	gold = monsterchoice.lvl * _root.bossgold;

********
** Symbol 627 MovieClip [enemy20] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 633 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 633 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 633 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 635 MovieClip Frame 1

	stop();

********
** Symbol 635 MovieClip Frame 4

	if (_parent._parent.ally == true) {
		_parent._parent._x = (random(500) + _root._x) + 50;
		_parent._parent._y = (random(400) + _root._y) + 50;
	} else {
		_parent._x = (random(500) + _root._x) + 50;
		_parent._y = (random(400) + _root._y) + 50;
	}

********
** Symbol 636 MovieClip Frame 1

	_parent.speed = 0.05;
	_parent.gold = 0;
	_parent.slow = 1;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (10);

********
** Symbol 636 MovieClip Frame 10

	if (_parent.fart == true) {
		lvl = 5;
	} else {
		lvl = 15;
	}
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 130;
	_parent.health = lvl * 130;
	_parent.damage1 = lvl * 0.6;

********
** Symbol 639 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 639 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 639 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 641 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 641 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 641 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 642 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 642 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 642 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 643 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 643 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 643 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 644 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 644 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 644 MovieClip Frame 18

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 652 MovieClip Frame 1

	if ((_parent.onetime == true) && (_parent.health < (_parent.mainhealth / 2))) {
		_parent.box1.gotoAndStop(2);
		gotoAndPlay (66);
	} else {
		gotoAndPlay([2, 28][random(2)]);
	}

********
** Symbol 652 MovieClip Frame 4

	_root.sfx.cast1.play();
	_parent.box1.gotoAndStop(1);

********
** Symbol 652 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 652 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 652 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 652 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 652 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 652 MovieClip Frame 27

	_parent.gotoAndStop(1);

********
** Symbol 652 MovieClip Frame 32

	_root.sfx.cast1.play();

********
** Symbol 652 MovieClip Frame 34

	_parent.box1.gotoAndStop(1);

********
** Symbol 652 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 652 MovieClip Frame 41

	_parent.box1.gotoAndStop(1);

********
** Symbol 652 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 652 MovieClip Frame 46

	_parent.boundary.gotoAndStop(2);

********
** Symbol 652 MovieClip Frame 64

	_parent.gotoAndStop(1);

********
** Symbol 652 MovieClip Frame 66

	_parent.onetime = false;
	_parent.box1.gotoAndStop(2);

********
** Symbol 652 MovieClip Frame 67

	_parent.onetime = false;
	_parent.box1.gotoAndStop(2);

********
** Symbol 652 MovieClip Frame 163

	_root.sfx.trans45.play();

********
** Symbol 652 MovieClip Frame 172

	_root.enemygoto.xtra1.play();

********
** Symbol 652 MovieClip Frame 180

	_root.sfx.curse2.play();

********
** Symbol 652 MovieClip Frame 195

	_parent.box1.gotoAndStop(1);
	_parent.gotoAndStop(1);

********
** Symbol 657 MovieClip Frame 1

	gotoAndPlay([2, 28][random(2)]);

********
** Symbol 657 MovieClip Frame 4

	_root.sfx.cast1.play();
	_parent.box1.gotoAndStop(1);

********
** Symbol 657 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 657 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 657 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 657 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 657 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 657 MovieClip Frame 27

	_parent.gotoAndStop(2);

********
** Symbol 657 MovieClip Frame 30

	_root.sfx.cast1.play();

********
** Symbol 657 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 657 MovieClip Frame 36

	_parent.box1.gotoAndStop(1);

********
** Symbol 657 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 657 MovieClip Frame 46

	_parent.boundary.gotoAndStop(2);

********
** Symbol 657 MovieClip Frame 64

	_parent.gotoAndStop(2);

********
** Symbol 659 MovieClip Frame 1

	gotoAndPlay([2, 28][random(2)]);

********
** Symbol 659 MovieClip Frame 4

	_root.sfx.cast1.play();
	_parent.box1.gotoAndStop(1);

********
** Symbol 659 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 659 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 659 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 659 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 659 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 659 MovieClip Frame 27

	_parent.gotoAndStop(3);

********
** Symbol 659 MovieClip Frame 31

	_root.sfx.cast1.play();

********
** Symbol 659 MovieClip Frame 32

	_parent.box1.gotoAndStop(1);

********
** Symbol 659 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 659 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 659 MovieClip Frame 46

	_parent.boundary.gotoAndStop(2);

********
** Symbol 659 MovieClip Frame 64

	_parent.gotoAndStop(3);

********
** Symbol 660 MovieClip Frame 1

	gotoAndPlay([2, 28][random(2)]);

********
** Symbol 660 MovieClip Frame 4

	_root.sfx.cast1.play();

********
** Symbol 660 MovieClip Frame 5

	_parent.box1.gotoAndStop(1);

********
** Symbol 660 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 660 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 660 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 660 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 660 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 660 MovieClip Frame 27

	_parent.gotoAndStop(4);

********
** Symbol 660 MovieClip Frame 30

	_root.sfx.cast1.play();

********
** Symbol 660 MovieClip Frame 31

	_parent.box1.gotoAndStop(1);

********
** Symbol 660 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 660 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
			}
			b++;
		}
	}

********
** Symbol 660 MovieClip Frame 46

	_parent.boundary.gotoAndStop(2);

********
** Symbol 660 MovieClip Frame 64

	_parent.gotoAndStop(4);

********
** Symbol 661 MovieClip Frame 103

	stop();

********
** Symbol 662 MovieClip Frame 3

	_root.sfx.freeze.play();

********
** Symbol 662 MovieClip Frame 36

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 39

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 43

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 46

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 50

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 53

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 57

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 60

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 64

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 67

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 71

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 74

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 78

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 81

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 85

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 88

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 92

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 95

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 99

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 102

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 106

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 109

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 113

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 116

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 120

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 123

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 127

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 130

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 134

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 137

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 141

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 144

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 148

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 151

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 155

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 158

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 162

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 165

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 169

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 662 MovieClip Frame 172

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 663 MovieClip [enemy21] Frame 1

	stop();
	monsternumber = 3;
	teleporter = true;
	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 2

	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 3

	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 4

	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 5

	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 6

	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 7

	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 8

	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	if (fart == true) {
		body1._alpha = 50;
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 9

	goobers.play();
	if (fart == true) {
		body1._alpha = 50;
	}

********
** Symbol 663 MovieClip [enemy21] Frame 10

	goobers.play();
	if (fart == true) {
		body1._alpha = 50;
	}
	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 11

	goobers.play();
	if (fart == true) {
		body1._alpha = 50;
	}
	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 12

	goobers.play();
	if (fart == true) {
		body1._alpha = 50;
	}
	if ((onetime == true) && (health < (mainhealth / 2))) {
		gotoAndStop (9);
	}
	box1.gotoAndStop(1);

********
** Symbol 663 MovieClip [enemy21] Frame 13

	if (fart == true) {
		ded1._alpha = 50;
		drop1.gotoAndStop(25);
	} else {
		if (_root.enemygoto._currentframe <= 35) {
			_root.enemy2.gotoAndStop(13);
			_root.enemy3.gotoAndStop(13);
			_root.enemy4.gotoAndStop(13);
			_root.enemy5.gotoAndStop(13);
			_root.enemy6.gotoAndStop(13);
			_root.enemy7.gotoAndStop(13);
			_root.enemy8.gotoAndStop(13);
			_root.enemy9.gotoAndStop(13);
			_root.enemy10.gotoAndStop(13);
		} else {
			_root.enemy6.gotoAndStop(13);
			_root.enemy7.gotoAndStop(13);
			_root.enemy8.gotoAndStop(13);
			_root.enemy9.gotoAndStop(13);
			_root.enemy10.gotoAndStop(13);
		}
		var c = new Color(this);
		var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
		c.setTransform(trans);
		_root.enemycount = _root.enemycount - 1;
	}
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;

********
** Symbol 663 MovieClip [enemy21] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 666 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 669 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 672 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 673 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 673 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 673 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 673 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 673 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 673 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 673 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 674 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 674 MovieClip Frame 11

	lvl = 15;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 25;
	_parent.health = lvl * 25;
	_parent.damage1 = lvl * 1.1;

********
** Symbol 677 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 678 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 678 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 678 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 678 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 678 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 678 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 678 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 681 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 682 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 682 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 682 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 682 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 682 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 682 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 682 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 683 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 683 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 683 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 683 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 683 MovieClip Frame 21

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 684 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 684 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 684 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 684 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 684 MovieClip Frame 21

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 685 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 685 MovieClip Frame 4

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 685 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 685 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 685 MovieClip Frame 17

	_parent.goobers.play();

********
** Symbol 685 MovieClip Frame 20

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 685 MovieClip Frame 21

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 686 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 686 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 686 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 686 MovieClip Frame 24

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 687 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 687 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(1);
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 687 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 687 MovieClip Frame 24

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 688 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 688 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(4);
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 688 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 688 MovieClip Frame 22

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 689 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 689 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(3);
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 689 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 689 MovieClip Frame 22

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 690 MovieClip Frame 60

	stop();

********
** Symbol 691 MovieClip Frame 3

	_root.sfx.freeze.play();

********
** Symbol 691 MovieClip Frame 36

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 39

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 43

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 46

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 50

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 53

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 57

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 60

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 64

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 67

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 71

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 74

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 78

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 81

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 85

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 88

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 92

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 95

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 99

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 102

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 106

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 109

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 113

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 116

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 120

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 123

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 127

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 130

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 134

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 137

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 141

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 144

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 148

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 151

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 155

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 158

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 162

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 165

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 169

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 691 MovieClip Frame 172

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 692 MovieClip [enemy22] Frame 1

	stop();
	monsternumber = 9;

********
** Symbol 692 MovieClip [enemy22] Frame 9

	goobers.play();

********
** Symbol 692 MovieClip [enemy22] Frame 10

	goobers.play();

********
** Symbol 692 MovieClip [enemy22] Frame 11

	goobers.play();

********
** Symbol 692 MovieClip [enemy22] Frame 12

	goobers.play();

********
** Symbol 692 MovieClip [enemy22] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;

********
** Symbol 692 MovieClip [enemy22] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 697 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 699 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 700 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 700 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 700 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 700 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 700 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 701 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.gold = 0;
	_parent.slow = 1;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 701 MovieClip Frame 11

	lvl = 20;
	_parent.defense1 = lvl * 0.6;
	_parent.mainhealth = lvl * 90;
	_parent.health = lvl * 90;
	_parent.damage1 = lvl * 1.2;

********
** Symbol 702 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 702 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 702 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 702 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 702 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 704 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 705 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 705 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 705 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 705 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 705 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 706 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 706 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 706 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 707 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 707 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 707 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 707 MovieClip Frame 37

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 708 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 708 MovieClip Frame 10

	_parent.goobers.play();

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 708 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 708 MovieClip Frame 29

	_parent.goobers.play();

********
** Symbol 708 MovieClip Frame 37

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 709 MovieClip Frame 1

	gotoAndPlay (64);

********
** Symbol 709 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 29

	_parent.box1.gotoAndStop(1);

********
** Symbol 709 MovieClip Frame 33

	_parent.boundary.gotoAndStop(2);

********
** Symbol 709 MovieClip Frame 63

	_parent.gotoAndStop(1);

********
** Symbol 709 MovieClip Frame 69

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 70

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 71

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 72

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 73

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 74

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 75

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 76

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 77

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 78

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 79

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 80

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 81

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 82

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 83

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 84

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 85

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 86

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 87

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 709 MovieClip Frame 88

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (90);
		}
	}

********
** Symbol 709 MovieClip Frame 89

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 709 MovieClip Frame 91

	_parent.box1.gotoAndStop(1);

********
** Symbol 709 MovieClip Frame 113

	_parent.gotoAndStop(1);

********
** Symbol 709 MovieClip Frame 120

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (122);
		}
	}

********
** Symbol 709 MovieClip Frame 121

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 709 MovieClip Frame 132

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (134);
		}
	}

********
** Symbol 709 MovieClip Frame 133

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 709 MovieClip Frame 142

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (144);
		}
	}

********
** Symbol 709 MovieClip Frame 143

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 709 MovieClip Frame 145

	_parent.box1.gotoAndStop(1);

********
** Symbol 709 MovieClip Frame 150

	_parent.gotoAndStop(1);

********
** Symbol 710 MovieClip Frame 1

	gotoAndPlay (64);

********
** Symbol 710 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 29

	_parent.box1.gotoAndStop(1);

********
** Symbol 710 MovieClip Frame 33

	_parent.boundary.gotoAndStop(2);

********
** Symbol 710 MovieClip Frame 63

	_parent.gotoAndStop(2);

********
** Symbol 710 MovieClip Frame 69

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 70

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 71

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 72

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 73

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 74

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 75

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 76

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 77

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 78

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 79

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 80

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 81

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 82

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 83

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 84

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 85

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 86

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 87

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 710 MovieClip Frame 88

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (90);
		}
	}

********
** Symbol 710 MovieClip Frame 89

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 710 MovieClip Frame 90

	_parent.box1.gotoAndStop(1);

********
** Symbol 710 MovieClip Frame 113

	_parent.gotoAndStop(2);

********
** Symbol 710 MovieClip Frame 120

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (122);
		}
	}

********
** Symbol 710 MovieClip Frame 121

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 710 MovieClip Frame 132

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (134);
		}
	}

********
** Symbol 710 MovieClip Frame 133

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 710 MovieClip Frame 142

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (144);
		}
	}

********
** Symbol 710 MovieClip Frame 143

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 710 MovieClip Frame 144

	_parent.box1.gotoAndStop(1);

********
** Symbol 710 MovieClip Frame 150

	_parent.gotoAndStop(2);

********
** Symbol 711 MovieClip Frame 1

	gotoAndPlay (64);

********
** Symbol 711 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 29

	_parent.box1.gotoAndStop(1);

********
** Symbol 711 MovieClip Frame 33

	_parent.boundary.gotoAndStop(2);

********
** Symbol 711 MovieClip Frame 63

	_parent.gotoAndStop(3);

********
** Symbol 711 MovieClip Frame 69

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 70

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 71

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 72

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 73

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 74

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 75

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 76

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 77

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 78

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 79

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 80

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 81

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 82

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 83

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 84

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 85

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 86

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 87

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 711 MovieClip Frame 88

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (90);
		}
	}

********
** Symbol 711 MovieClip Frame 89

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 711 MovieClip Frame 90

	_parent.box1.gotoAndStop(1);

********
** Symbol 711 MovieClip Frame 113

	_parent.gotoAndStop(3);

********
** Symbol 711 MovieClip Frame 120

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (122);
		}
	}

********
** Symbol 711 MovieClip Frame 121

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 711 MovieClip Frame 132

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (134);
		}
	}

********
** Symbol 711 MovieClip Frame 133

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 711 MovieClip Frame 142

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (144);
		}
	}

********
** Symbol 711 MovieClip Frame 143

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 711 MovieClip Frame 144

	_parent.box1.gotoAndStop(1);

********
** Symbol 711 MovieClip Frame 150

	_parent.gotoAndStop(3);

********
** Symbol 712 MovieClip Frame 1

	gotoAndPlay (64);

********
** Symbol 712 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (114);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 29

	_parent.box1.gotoAndStop(1);

********
** Symbol 712 MovieClip Frame 33

	_parent.boundary.gotoAndStop(2);

********
** Symbol 712 MovieClip Frame 63

	_parent.gotoAndStop(4);

********
** Symbol 712 MovieClip Frame 69

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 70

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 71

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 72

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 73

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 74

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 75

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 76

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 77

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 78

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 79

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 80

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 81

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 82

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 83

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 84

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 85

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 86

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 87

	b = 1;
	while (b < 17) {
		if (_root["monster" + b].monstro1.body1.hit.hitTest(hit)) {
			if (_parent.health < (_parent.mainhealth / 2)) {
				gotoAndPlay (2);
			}
		}
		b++;
	}

********
** Symbol 712 MovieClip Frame 88

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (90);
		}
	}

********
** Symbol 712 MovieClip Frame 89

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 712 MovieClip Frame 90

	_parent.box1.gotoAndStop(1);

********
** Symbol 712 MovieClip Frame 113

	_parent.gotoAndStop(4);

********
** Symbol 712 MovieClip Frame 120

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (122);
		}
	}

********
** Symbol 712 MovieClip Frame 121

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 712 MovieClip Frame 132

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (134);
		}
	}

********
** Symbol 712 MovieClip Frame 133

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 712 MovieClip Frame 142

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (144);
		}
	}

********
** Symbol 712 MovieClip Frame 143

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
				_root["enemy" + c].gotoAndStop(2);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 712 MovieClip Frame 144

	_parent.box1.gotoAndStop(1);

********
** Symbol 712 MovieClip Frame 150

	_parent.gotoAndStop(4);

********
** Symbol 713 MovieClip Frame 2

	pwidth = 1740;
	pheight = 1700;
	randomx = 260;
	randomy = 130;

********
** Symbol 713 MovieClip Frame 3

	_root.attachMovie("enemy45", "enemy13", _root.getNextHighestDepth());
	_root.enemy13._x = random(randomx) + pwidth;
	_root.enemy13._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 5

	_root.attachMovie("enemy45", "enemy14", _root.getNextHighestDepth());
	_root.enemy14._x = random(randomx) + pwidth;
	_root.enemy14._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 7

	_root.attachMovie("enemy45", "enemy15", _root.getNextHighestDepth());
	_root.enemy15._x = random(randomx) + pwidth;
	_root.enemy15._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 9

	_root.attachMovie("enemy45", "enemy16", _root.getNextHighestDepth());
	_root.enemy16._x = random(randomx) + pwidth;
	_root.enemy16._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 11

	_root.attachMovie("enemy45", "enemy17", _root.getNextHighestDepth());
	_root.enemy17._x = random(randomx) + pwidth;
	_root.enemy17._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 13

	_root.attachMovie("enemy45", "enemy18", _root.getNextHighestDepth());
	_root.enemy18._x = random(randomx) + pwidth;
	_root.enemy18._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 15

	_root.attachMovie("enemy45", "enemy19", _root.getNextHighestDepth());
	_root.enemy19._x = random(randomx) + pwidth;
	_root.enemy19._y = random(randomy) + pheight;

********
** Symbol 713 MovieClip Frame 107

	stop();

********
** Symbol 714 MovieClip Frame 3

	_root.sfx.freeze.play();

********
** Symbol 714 MovieClip Frame 36

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 39

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 43

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 46

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 50

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 53

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 57

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 60

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 64

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 67

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 71

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 74

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 78

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 81

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 85

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 88

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 92

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 95

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 99

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 102

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 106

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 109

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 113

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 116

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 120

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 123

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 127

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 130

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 134

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 137

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 141

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 144

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 148

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 151

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 155

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 158

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 162

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 165

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 169

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 714 MovieClip Frame 172

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 715 MovieClip [enemy23] Frame 1

	stop();
	monsternumber = 8;
	flyingtype = true;

	box1.gotoAndStop(2);

********
** Symbol 715 MovieClip [enemy23] Frame 5

	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 6

	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 7

	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 9

	goobers.play();
	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 10

	goobers.play();
	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 11

	goobers.play();
	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 12

	goobers.play();
	box1.gotoAndStop(1);

********
** Symbol 715 MovieClip [enemy23] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.bossgold;

	laif._visible = false;

********
** Symbol 715 MovieClip [enemy23] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 722 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 722 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 722 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 722 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 722 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 723 MovieClip Frame 1

	_parent.slow = 1;
	_parent.gold = 0;
	_parent.speed = 0.05;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (10);

********
** Symbol 723 MovieClip Frame 10

	lvl = 25;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 70;
	_parent.health = lvl * 70;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 726 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 726 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 726 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 726 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 726 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 729 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 729 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 729 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 729 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 729 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 730 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 730 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 730 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 730 MovieClip Frame 16

	_parent.goobers.play();

********
** Symbol 730 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 731 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 731 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 731 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 731 MovieClip Frame 16

	_parent.goobers.play();

********
** Symbol 731 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 732 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 732 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 732 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 732 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 732 MovieClip Frame 26

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 733 MovieClip Frame 1

	gotoAndPlay([2, 166, 194][random(3)]);

********
** Symbol 733 MovieClip Frame 2

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

********
** Symbol 733 MovieClip Frame 23

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (25);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 24

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 29

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (31);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 30

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 35

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (37);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 36

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 41

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (43);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 42

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 47

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (49);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 48

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 53

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (55);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 54

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 59

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (61);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 60

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 65

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (67);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 66

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 71

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (73);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 72

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 77

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (79);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 78

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 83

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (85);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 84

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 89

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (91);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 90

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 95

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (97);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 96

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 101

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (103);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 102

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 107

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (109);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 108

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 113

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (115);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 114

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 119

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (121);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 120

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 125

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (127);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 126

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 131

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (133);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 132

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 137

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (139);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 138

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 142

	_parent.boundary.gotoAndStop(2);
	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 733 MovieClip Frame 165

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);
	_parent.gotoAndStop(1);

********
** Symbol 733 MovieClip Frame 182

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (184);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 183

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 193

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 733 MovieClip Frame 203

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (205);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 204

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 216

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (218);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 217

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 230

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (232);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 231

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 244

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (246);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 245

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 256

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (258);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 257

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 271

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (273);
			}
		}
	}

********
** Symbol 733 MovieClip Frame 272

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 733 MovieClip Frame 287

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 734 MovieClip Frame 1

	gotoAndPlay([2, 166, 194][random(3)]);

********
** Symbol 734 MovieClip Frame 2

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

********
** Symbol 734 MovieClip Frame 23

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (25);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 24

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 29

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (31);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 30

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 35

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (37);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 36

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 41

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (43);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 42

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 47

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (49);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 48

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 53

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (55);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 54

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 59

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (61);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 60

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 65

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (67);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 66

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 71

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (73);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 72

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 77

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (79);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 78

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 83

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (85);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 84

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 89

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (91);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 90

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 95

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (97);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 96

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 101

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (103);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 102

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 107

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (109);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 108

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 113

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (115);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 114

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 119

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (121);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 120

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 125

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (127);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 126

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 131

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (133);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 132

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 137

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (139);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 138

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 142

	_parent.boundary.gotoAndStop(2);
	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 734 MovieClip Frame 165

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 734 MovieClip Frame 182

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (184);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 183

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 193

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 734 MovieClip Frame 203

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (205);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 204

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 216

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (218);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 217

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 230

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (232);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 231

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 244

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (246);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 245

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 256

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (258);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 257

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 271

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (273);
			}
		}
	}

********
** Symbol 734 MovieClip Frame 272

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 734 MovieClip Frame 287

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 735 MovieClip Frame 1

	gotoAndPlay([2, 166, 194][random(3)]);

********
** Symbol 735 MovieClip Frame 2

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

********
** Symbol 735 MovieClip Frame 23

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (25);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 24

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 29

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (31);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 30

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 35

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (37);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 36

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 41

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (43);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 42

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 47

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (49);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 48

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 53

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (55);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 54

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 59

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (61);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 60

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 65

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (67);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 66

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 71

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (73);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 72

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 77

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (79);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 78

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 83

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (85);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 84

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 89

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (91);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 90

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 95

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (97);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 96

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 101

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (103);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 102

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 107

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (109);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 108

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 113

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (115);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 114

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 119

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (121);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 120

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 125

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (127);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 126

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 131

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (133);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 132

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 137

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (139);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 138

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 142

	_parent.boundary.gotoAndStop(2);
	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 735 MovieClip Frame 165

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);
	_parent.gotoAndStop(3);

********
** Symbol 735 MovieClip Frame 182

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (184);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 183

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 193

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 735 MovieClip Frame 203

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (205);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 204

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 216

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (218);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 217

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 230

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (232);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 231

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 244

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (246);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 245

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 256

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (258);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 257

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 271

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (273);
			}
		}
	}

********
** Symbol 735 MovieClip Frame 272

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 735 MovieClip Frame 287

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 736 MovieClip Frame 1

	gotoAndPlay([2, 166, 194][random(3)]);

********
** Symbol 736 MovieClip Frame 2

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

********
** Symbol 736 MovieClip Frame 23

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (25);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (25);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (25);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 24

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 29

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (31);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (31);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (31);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 30

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 35

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (37);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (37);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (37);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 36

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 41

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (43);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (43);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (43);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 42

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 47

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (49);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (49);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (49);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 48

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 53

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (55);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (55);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (55);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 54

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 59

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (61);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (61);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (61);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 60

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 65

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (67);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (67);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (67);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 66

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 71

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (73);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (73);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (73);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 72

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 77

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (79);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (79);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (79);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 78

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 83

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (85);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (85);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (85);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 84

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 89

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (91);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (91);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (91);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 90

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 95

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (97);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 96

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 101

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (103);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (103);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (103);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 102

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 107

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (109);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (109);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (109);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 108

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 113

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (115);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (115);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (115);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 114

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 119

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (121);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 120

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 125

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (127);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (127);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (127);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 126

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 131

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (133);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (133);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (133);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 132

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 137

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (139);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (139);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (139);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 138

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 142

	_parent.boundary.gotoAndStop(2);
	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 736 MovieClip Frame 165

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);
	_parent.gotoAndStop(4);

********
** Symbol 736 MovieClip Frame 182

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (part1.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (part1.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (184);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (184);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (184);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 183

	i = 1;
	while (i < 3) {
		if (part1.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (part1.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (part1.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (part1.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (part1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 193

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 736 MovieClip Frame 203

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (205);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (205);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (205);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 204

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 216

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (218);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (218);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (218);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 217

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 230

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (232);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (232);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (232);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 231

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 244

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (246);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (246);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (246);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 245

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 256

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (258);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (258);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (258);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 257

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 271

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (273);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (273);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (273);
			}
		}
	}

********
** Symbol 736 MovieClip Frame 272

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 736 MovieClip Frame 287

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 737 MovieClip Frame 78

	i = 1;
	while (i < 3) {
		if (hit.hitTest(_root.char1.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
		}
		if (hit.hitTest(_root.char2.box1)) {
			_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
		}
		if (hit.hitTest(_root["char" + i].box1)) {
			_root.sfx.hitter.play();
			_root["char" + i].smack.play();
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
			_root["char" + i].absorb.sorb.gotoAndPlay(2);
			if (_root["char" + i].transpare1 == true) {
				_root["char" + i].transp.play();
			}
		}
		if (hit.hitTest(_root["dragon" + i].box1)) {
			_root.sfx.hitter.play();
			_root["dragon" + i].smack.play();
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
		}
		i++;
	}
	b = 1;
	while (b < 20) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 737 MovieClip Frame 83

	stop();
	if (_root.singleplayer == true) {
		if (_root.char1.person1._currentframe == 6) {
			stop();
		} else {
			_root.enemycount = _root.enemycount - 1;
		}
	} else if (_root.singleplayer == false) {
		if ((_root.char1.person1._currentframe == 6) && (_root.char2.person1._currentframe == 6)) {
			stop();
		} else {
			_root.enemycount = _root.enemycount - 1;
		}
	}

********
** Symbol 737 MovieClip Frame 86

	prevFrame();

********
** Symbol 738 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 738 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 738 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 739 MovieClip [enemy24] Frame 1

	stop();
	monsternumber = 4;

********
** Symbol 739 MovieClip [enemy24] Frame 5

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 739 MovieClip [enemy24] Frame 6

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 739 MovieClip [enemy24] Frame 7

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 739 MovieClip [enemy24] Frame 8

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 739 MovieClip [enemy24] Frame 9

	goobers.play();

********
** Symbol 739 MovieClip [enemy24] Frame 10

	goobers.play();

********
** Symbol 739 MovieClip [enemy24] Frame 11

	goobers.play();

********
** Symbol 739 MovieClip [enemy24] Frame 12

	goobers.play();

********
** Symbol 739 MovieClip [enemy24] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;

********
** Symbol 739 MovieClip [enemy24] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 742 MovieClip Frame 1

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}
	gotoAndPlay([2, 89, 191][random(3)]);

********
** Symbol 742 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 20

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 742 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 31

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (33);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (33);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (33);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (33);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (33);
			}
		}
	}

********
** Symbol 742 MovieClip Frame 32

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 742 MovieClip Frame 39

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 43

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 742 MovieClip Frame 50

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 62

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 88

	gotoAndPlay (1);

********
** Symbol 742 MovieClip Frame 99

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 103

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 742 MovieClip Frame 110

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 119

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (121);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (121);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (121);
			}
		}
	}

********
** Symbol 742 MovieClip Frame 120

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 742 MovieClip Frame 132

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 141

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (143);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (143);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (143);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (143);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (143);
			}
		}
	}

********
** Symbol 742 MovieClip Frame 142

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 742 MovieClip Frame 152

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 160

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (162);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (162);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (162);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (162);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (162);
			}
		}
	}

********
** Symbol 742 MovieClip Frame 161

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 742 MovieClip Frame 168

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 174

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 742 MovieClip Frame 181

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 190

	gotoAndPlay (1);

********
** Symbol 742 MovieClip Frame 203

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 209

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 742 MovieClip Frame 221

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (223);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (223);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (223);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (223);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (223);
			}
		}
	}

********
** Symbol 742 MovieClip Frame 222

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 742 MovieClip Frame 232

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 742 MovieClip Frame 237

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 246

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 742 MovieClip Frame 255

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (257);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (257);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (257);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (257);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (257);
			}
		}
	}

********
** Symbol 742 MovieClip Frame 256

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 742 MovieClip Frame 264

	_parent.goobers.play();

********
** Symbol 742 MovieClip Frame 268

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 743 MovieClip Frame 1

	stop();

********
** Symbol 744 MovieClip Frame 4

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_root.up1.hitTest(_parent._x, _parent._y - 80, true)) {
		_parent._y = _parent._y + 20;
	}
	while (_root.down1.hitTest(_parent._x, _parent._y, true)) {
		_parent._y = _parent._y - 20;
	}
	while (_root.right1.hitTest(_parent._x - 25, _parent._y - 40, true)) {
		_parent._x = _parent._x - 20;
	}
	while (_root.left1.hitTest(_parent._x + 25, _parent._y - 40, true)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 744 MovieClip Frame 5

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	} else if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	while (_root.up1.hitTest(_parent._x, _parent._y - 80, true)) {
		_parent._y = _parent._y + 20;
	}
	while (_root.down1.hitTest(_parent._x, _parent._y, true)) {
		_parent._y = _parent._y - 20;
	}
	while (_root.right1.hitTest(_parent._x - 25, _parent._y - 40, true)) {
		_parent._x = _parent._x - 20;
	}
	while (_root.left1.hitTest(_parent._x + 25, _parent._y - 40, true)) {
		_parent._x = _parent._x + 20;
	}

********
** Symbol 744 MovieClip Frame 6

	gotoAndPlay (4);

********
** Symbol 745 MovieClip Frame 5

	allhealth = (_parent.mainhealth / 100) * _parent.health;
	allhealth2 = (_parent.mainhealth / 100) * _parent.health;

********
** Symbol 745 MovieClip Frame 6

	allhealth = (_parent.mainhealth / 100) * _parent.health;
	_parent.body1._xscale = ((_parent.health / allhealth) * _parent.health) + 10;
	_parent.body1._yscale = ((_parent.health / allhealth) * _parent.health) + 10;
	_parent.box1._xscale = ((_parent.health / allhealth) * _parent.health) + 10;
	_parent.box1._yscale = ((_parent.health / allhealth) * _parent.health) + 10;
	var c = new Color(_parent.body1);
	if (allhealth >= ((allhealth2 / 100) * 99)) {
		var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 95)) {
		var trans = {ra:"150", rb:"0", ga:"100", gb:"0", ba:"50", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 90)) {
		var trans = {ra:"50", rb:"80", ga:"150", gb:"0", ba:"100", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 85)) {
		var trans = {ra:"100", rb:"180", ga:"100", gb:"0", ba:"150", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 80)) {
		var trans = {ra:"100", rb:"0", ga:"100", gb:"100", ba:"100", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 75)) {
		var trans = {ra:"120", rb:"0", ga:"100", gb:"0", ba:"100", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 70)) {
		var trans = {ra:"100", rb:"50", ga:"150", gb:"0", ba:"80", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 65)) {
		var trans = {ra:"100", rb:"0", ga:"150", gb:"50", ba:"100", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 60)) {
		var trans = {ra:"150", rb:"50", ga:"150", gb:"50", ba:"50", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 55)) {
		var trans = {ra:"150", rb:"50", ga:"150", gb:"50", ba:"100", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 50)) {
		var trans = {ra:"150", rb:"50", ga:"150", gb:"50", ba:"0", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 45)) {
		var trans = {ra:"150", rb:"50", ga:"150", gb:"150", ba:"50", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 40)) {
		var trans = {ra:"150", rb:"150", ga:"150", gb:"50", ba:"80", bb:"00"};
	} else if (allhealth >= ((allhealth2 / 100) * 35)) {
		var trans = {ra:"50", rb:"50", ga:"150", gb:"80", ba:"50", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 30)) {
		var trans = {ra:"100", rb:"50", ga:"150", gb:"50", ba:"80", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 25)) {
		var trans = {ra:"150", rb:"80", ga:"50", gb:"80", ba:"50", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 20)) {
		var trans = {ra:"150", rb:"50", ga:"150", gb:"50", ba:"80", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 15)) {
		var trans = {ra:"0", rb:"150", ga:"150", gb:"80", ba:"50", bb:"50"};
	} else if (allhealth >= ((allhealth2 / 100) * 10)) {
		var trans = {ra:"150", rb:"80", ga:"100", gb:"70", ba:"50", bb:"0"};
	} else if (allhealth >= ((allhealth2 / 100) * 5)) {
		var trans = {ra:"100", rb:"50", ga:"150", gb:"50", ba:"150", bb:"0"};
	}
	c.setTransform(trans);

********
** Symbol 745 MovieClip Frame 8

	gotoAndPlay (6);

********
** Symbol 746 MovieClip Frame 1

	xpeed = (_root._x + 300) - _parent._x;
	_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
	ypeed = (_root._y + 250) - _parent._y;
	_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);

********
** Symbol 746 MovieClip Frame 2

	xpeed = (_root._x + 300) - _parent._x;
	_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
	ypeed = (_root._y + 250) - _parent._y;
	_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);

********
** Symbol 747 MovieClip Frame 1

	_parent.speed = 0.01;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 747 MovieClip Frame 11

	lvl = 35;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 80;
	_parent.health = lvl * 80;
	_parent.damage1 = lvl * 0.7;

********
** Symbol 748 MovieClip Frame 46

	_root.attachMovie("enemy26", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy26", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy26", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy26", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy26", "enemy6", _root.getNextHighestDepth());
	_root.enemy2._x = _root.enemy1._x + 200;
	_root.enemy2._y = _root.enemy1._y;
	_root.enemy3._x = _root.enemy1._x;
	_root.enemy3._y = _root.enemy1._y + 200;
	_root.enemy4._x = _root.enemy1._x - 200;
	_root.enemy4._y = _root.enemy1._y;
	_root.enemy5._x = _root.enemy1._x;
	_root.enemy5._y = _root.enemy1._y - 200;
	_root.enemy6._x = _root.enemy1._x + 200;
	_root.enemy6._y = _root.enemy1._y + 200;

********
** Symbol 748 MovieClip Frame 47

	_root.enemy2.enemai2 = true;
	_root.enemy3.enemai2 = true;
	_root.enemy4.enemai2 = true;
	_root.enemy5.enemai2 = true;
	_root.enemy6.enemai2 = true;
	stop();

********
** Symbol 749 MovieClip [enemy25] Frame 1

	stop();
	monsternumber = 8;

********
** Symbol 749 MovieClip [enemy25] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.bossgold;

	laif._visible = false;

********
** Symbol 752 MovieClip Frame 1

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}
	gotoAndPlay([2, 45, 113][random(3)]);

********
** Symbol 752 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 12

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 752 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 19

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (21);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (21);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (21);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (21);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (21);
			}
		}
	}

********
** Symbol 752 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 752 MovieClip Frame 27

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 31

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 752 MovieClip Frame 35

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 37

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 44

	gotoAndPlay (1);

********
** Symbol 752 MovieClip Frame 48

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 52

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 752 MovieClip Frame 59

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 64

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (66);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (66);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (66);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (66);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (66);
			}
		}
	}

********
** Symbol 752 MovieClip Frame 65

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 752 MovieClip Frame 71

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 76

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (78);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (78);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (78);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (78);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (78);
			}
		}
	}

********
** Symbol 752 MovieClip Frame 77

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 752 MovieClip Frame 87

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 95

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (97);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (97);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (97);
			}
		}
	}

********
** Symbol 752 MovieClip Frame 96

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 752 MovieClip Frame 99

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 105

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 752 MovieClip Frame 108

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 112

	gotoAndPlay (1);

********
** Symbol 752 MovieClip Frame 119

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 125

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 752 MovieClip Frame 129

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (131);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (131);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (131);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (131);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (131);
			}
		}
	}

********
** Symbol 752 MovieClip Frame 130

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 752 MovieClip Frame 134

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 752 MovieClip Frame 139

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 143

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

********
** Symbol 752 MovieClip Frame 152

	_root.vcam.db1 = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.dbplus1;
	_root.vcam.chance2 = Math.round((_root.vcam.at5 / 700) * 100) + _root.vcam.poopychance;
	_root.vcam.db2 = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2dbplus1;
	_root.vcam.chance4 = Math.round((_root.vcam.at55 / 700) * 100) + _root.vcam.p2poopychance;
	if (_parent.alle != true) {
		if (hit.hitTest(_root.char1.box1)) {
			if (Math.random() <= (_root.vcam.chance2 / 100)) {
				gotoAndPlay (154);
			} else if ((Math.random() <= (_root.vcam.db1 / 100)) && (_root.vcam.box21.shield1 == true)) {
				if ((_root.savefile.data.sk8 >= 1) && (_root.char1.atal == true)) {
					_parent.health = _parent.health - _root.savefile.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (154);
			}
		}
		if (hit.hitTest(_root.char2.box1)) {
			if (Math.random() <= (_root.vcam.chance4 / 100)) {
				gotoAndPlay (154);
			} else if ((Math.random() <= (_root.vcam.db2 / 100)) && (_root.vcam.p2box21.shield1 == true)) {
				if ((_root.savefilep2.data.sk8 >= 1) && (_root.char2.atal == true)) {
					_parent.health = _parent.health - _root.savefilep2.data.shieldhit;
				}
				_root.sfx.shield.play();
				gotoAndPlay (154);
			}
		}
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndPlay (154);
			}
		}
	}

********
** Symbol 752 MovieClip Frame 153

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 3) {
			if (hit.hitTest(_root.char1.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at2 / 700) * 100) + _root.vcam.drplus1;
			}
			if (hit.hitTest(_root.char2.box1)) {
				_root.vcam["dr" + i] = Math.round((_root.vcam.at22 / 700) * 100) + _root.vcam.p2drplus1;
			}
			if (hit.hitTest(_root["char" + i].box1)) {
				_root.sfx.hitter.play();
				_root["char" + i].smack.play();
				_root["char" + i].life = _root["char" + i].life - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root.vcam["dr" + i]));
				_root["char" + i].absorb.sorb.gotoAndPlay(2);
				if (_root["char" + i].transpare1 == true) {
					_root["char" + i].transp.play();
				}
			}
			if (hit.hitTest(_root["dragon" + i].box1)) {
				_root.sfx.hitter.play();
				_root["dragon" + i].smack.play();
				_root["dragon" + i].health = _root["dragon" + i].health - _parent.damage1;
			}
			i++;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	_root.quake1.play();

********
** Symbol 752 MovieClip Frame 157

	_parent.goobers.play();

********
** Symbol 752 MovieClip Frame 161

	if (_parent.gobcode.allhealth >= ((_parent.gobcode.allhealth2 / 100) * 35)) {
		_parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
		_parent.hit2.gotoAndStop(2);
	}

********
** Symbol 753 MovieClip Frame 1

	if (_parent.enemai2 == true) {
		xpeed = (_root._x + 250) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 350) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai3 == true) {
		xpeed = (_root._x + 300) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 250) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai4 == true) {
		xpeed = (_root._x + 350) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 250) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai5 == true) {
		xpeed = (_root._x + 300) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 300) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai6 == true) {
		xpeed = (_root._x + 300) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 300) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 753 MovieClip Frame 2

	if (_parent.enemai2 == true) {
		xpeed = (_root._x + 250) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 350) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai3 == true) {
		xpeed = (_root._x + 300) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 250) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai4 == true) {
		xpeed = (_root._x + 350) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 250) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai5 == true) {
		xpeed = (_root._x + 300) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 300) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.enemai6 == true) {
		xpeed = (_root._x + 300) - _parent._x;
		_parent._x = _parent._x + ((xpeed * _parent.speed) / _parent.slow);
		ypeed = (_root._y + 300) - _parent._y;
		_parent._y = _parent._y + ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 754 MovieClip Frame 1

	_parent.slow = 1;
	_parent.gold = 0;
	_parent.speed = 0.5;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (7);

********
** Symbol 754 MovieClip Frame 7

	lvl = 30;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 30;
	_parent.health = lvl * 30;
	_parent.damage1 = lvl * 0.4;

********
** Symbol 755 MovieClip Frame 20

	stop();

********
** Symbol 756 MovieClip [enemy26] Frame 1

	stop();
	monsternumber = 8;

********
** Symbol 756 MovieClip [enemy26] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;

********
** Symbol 765 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 765 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 766 MovieClip Frame 1

	_parent.slow = 1;
	_parent.gold = 0;
	_parent.speed = 0.1;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (10);

********
** Symbol 766 MovieClip Frame 10

	lvl = 63;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 70;
	_parent.health = lvl * 70;
	_parent.damage1 = lvl * 1.4;

********
** Symbol 783 MovieClip Frame 1

	stop();

********
** Symbol 783 MovieClip Frame 2

	if (_parent._parent.ally != true) {
		_root.enemycount = _root.enemycount + 1;
	} else if (_parent._parent.ally == true) {
		_root.allycount = _root.allycount + 1;
	}
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	}

********
** Symbol 786 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 786 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 789 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 789 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 790 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 790 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 790 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 791 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 791 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 791 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 792 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 792 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 792 MovieClip Frame 9

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 793 MovieClip Frame 3

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (5);
		}
	}

********
** Symbol 793 MovieClip Frame 4

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 793 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 793 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 793 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 793 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 793 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 793 MovieClip Frame 21

	_parent.mueve1.play();

********
** Symbol 793 MovieClip Frame 45

	_parent.gotoAndStop(1);

********
** Symbol 794 MovieClip Frame 1

	stop();

********
** Symbol 794 MovieClip Frame 2

	if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 794 MovieClip Frame 3

	if (_parent.idle5 == true) {
		xpeed = _root.monster1._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster1._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle6 == true) {
		xpeed = _root.monster2._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster2._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle7 == true) {
		xpeed = _root.monster3._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster3._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle8 == true) {
		xpeed = _root.monster4._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster4._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle9 == true) {
		xpeed = _root.monster5._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster5._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle10 == true) {
		xpeed = _root.monster6._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster6._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle11 == true) {
		xpeed = _root.monster7._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster7._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle12 == true) {
		xpeed = _root.monster8._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster8._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle13 == true) {
		xpeed = _root.monster9._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster9._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle14 == true) {
		xpeed = _root.monster10._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster10._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle15 == true) {
		xpeed = _root.monster11._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster11._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle16 == true) {
		xpeed = _root.monster12._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster12._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle17 == true) {
		xpeed = _root.monster13._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster13._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle18 == true) {
		xpeed = _root.monster14._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster14._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle19 == true) {
		xpeed = _root.monster15._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster15._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	} else if (_parent.idle20 == true) {
		xpeed = _root.monster16._x - _parent._x;
		_parent._x = _parent._x - ((xpeed * _parent.speed) / _parent.slow);
		ypeed = _root.monster16._y - _parent._y;
		_parent._y = _parent._y - ((ypeed * _parent.speed) / _parent.slow);
	}

********
** Symbol 794 MovieClip Frame 4

	gotoAndPlay (2);

********
** Symbol 795 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 795 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 795 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 795 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 795 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 795 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 795 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 795 MovieClip Frame 22

	_parent.mueve1.play();

********
** Symbol 795 MovieClip Frame 46

	_parent.gotoAndStop(2);

********
** Symbol 796 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 796 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 796 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 796 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 796 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 796 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 796 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 796 MovieClip Frame 21

	_parent.mueve1.play();

********
** Symbol 796 MovieClip Frame 46

	_parent.gotoAndStop(3);

********
** Symbol 797 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 797 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 797 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 797 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 797 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 797 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 797 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 797 MovieClip Frame 21

	_parent.mueve1.play();

********
** Symbol 797 MovieClip Frame 46

	_parent.gotoAndStop(4);

********
** Symbol 798 MovieClip Frame 2

	pwidth = 1615;
	pheight = 150;
	randomx = 977;
	randomy = 600;

********
** Symbol 798 MovieClip Frame 9

	_root.sfx.shrumdie.play();
	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy2", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy3", _root.getNextHighestDepth());
		_root.enemy2._x = random(randomx) + pwidth;
		_root.enemy2._y = random(randomy) - pheight;
		_root.enemy3._x = random(randomx) + pwidth;
		_root.enemy3._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 16

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy4", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy5", _root.getNextHighestDepth());
		_root.enemy4._x = random(randomx) + pwidth;
		_root.enemy4._y = random(randomy) - pheight;
		_root.enemy5._x = random(randomx) + pwidth;
		_root.enemy5._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 23

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy6", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy7", _root.getNextHighestDepth());
		_root.enemy6._x = random(randomx) + pwidth;
		_root.enemy6._y = random(randomy) - pheight;
		_root.enemy7._x = random(randomx) + pwidth;
		_root.enemy7._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 30

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy8", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy9", _root.getNextHighestDepth());
		_root.enemy8._x = random(randomx) + pwidth;
		_root.enemy8._y = random(randomy) - pheight;
		_root.enemy9._x = random(randomx) + pwidth;
		_root.enemy9._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 37

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy10", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy11", _root.getNextHighestDepth());
		_root.enemy10._x = random(randomx) + pwidth;
		_root.enemy10._y = random(randomy) - pheight;
		_root.enemy11._x = random(randomx) + pwidth;
		_root.enemy11._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 44

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy12", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy13", _root.getNextHighestDepth());
		_root.enemy12._x = random(randomx) + pwidth;
		_root.enemy12._y = random(randomy) - pheight;
		_root.enemy13._x = random(randomx) + pwidth;
		_root.enemy13._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 51

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy14", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy15", _root.getNextHighestDepth());
		_root.enemy14._x = random(randomx) + pwidth;
		_root.enemy14._y = random(randomy) - pheight;
		_root.enemy15._x = random(randomx) + pwidth;
		_root.enemy15._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 58

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy16", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy17", _root.getNextHighestDepth());
		_root.enemy16._x = random(randomx) + pwidth;
		_root.enemy16._y = random(randomy) - pheight;
		_root.enemy17._x = random(randomx) + pwidth;
		_root.enemy17._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 65

	if (_root.enemygoto._currentframe <= 42) {
		_root.attachMovie("enemy46", "enemy18", _root.getNextHighestDepth());
		_root.attachMovie("enemy46", "enemy19", _root.getNextHighestDepth());
		_root.enemy18._x = random(randomx) + pwidth;
		_root.enemy18._y = random(randomy) - pheight;
		_root.enemy19._x = random(randomx) + pwidth;
		_root.enemy19._y = random(randomy) - pheight;
	}

********
** Symbol 798 MovieClip Frame 71

	stop();

********
** Symbol 799 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 799 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 799 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 800 MovieClip [enemy27] Frame 1

	stop();
	monsternumber = 45;

********
** Symbol 800 MovieClip [enemy27] Frame 9

	goobers.play();

********
** Symbol 800 MovieClip [enemy27] Frame 10

	goobers.play();

********
** Symbol 800 MovieClip [enemy27] Frame 11

	goobers.play();

********
** Symbol 800 MovieClip [enemy27] Frame 12

	goobers.play();

********
** Symbol 800 MovieClip [enemy27] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;

	laif._visible = false;
	gold = monsterchoice.lvl * _root.semibossgold;

********
** Symbol 800 MovieClip [enemy27] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 809 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 809 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 809 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 809 MovieClip Frame 14

	_parent.goobers.play();

********
** Symbol 809 MovieClip Frame 21

	_parent.goobers.play();
	gotoAndPlay (1);

********
** Symbol 810 MovieClip Frame 1

	_parent.slow = 1;
	_parent.gold = 0;
	_parent.speed = 0.03;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (9);

********
** Symbol 810 MovieClip Frame 9

	lvl = 50;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 50;
	_parent.health = lvl * 50;
	_parent.damage1 = lvl * 1.1;

********
** Symbol 814 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 814 MovieClip Frame 2

	_parent.underwater3 = false;

********
** Symbol 814 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 814 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 814 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 814 MovieClip Frame 21

	_parent.goobers.play();
	gotoAndPlay (1);

********
** Symbol 814 MovieClip Frame 23

	_parent.underwater3 = true;

********
** Symbol 814 MovieClip Frame 26

	_parent.goobers.play();

********
** Symbol 814 MovieClip Frame 37

	_parent.goobers.play();

********
** Symbol 814 MovieClip Frame 50

	_parent.goobers.play();
	gotoAndPlay (1);

********
** Symbol 818 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 818 MovieClip Frame 2

	_parent.underwater3 = false;

********
** Symbol 818 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 818 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 818 MovieClip Frame 14

	_parent.goobers.play();

********
** Symbol 818 MovieClip Frame 21

	_parent.goobers.play();
	gotoAndPlay (1);

********
** Symbol 818 MovieClip Frame 23

	_parent.underwater3 = true;

********
** Symbol 818 MovieClip Frame 26

	_parent.goobers.play();

********
** Symbol 818 MovieClip Frame 37

	_parent.goobers.play();

********
** Symbol 818 MovieClip Frame 50

	_parent.goobers.play();
	gotoAndPlay (1);

********
** Symbol 819 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 819 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 819 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 819 MovieClip Frame 16

	_parent.goobers.play();

********
** Symbol 819 MovieClip Frame 21

	_parent.gotoAndStop(9);

********
** Symbol 820 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 820 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 820 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 820 MovieClip Frame 16

	_parent.goobers.play();

********
** Symbol 820 MovieClip Frame 21

	_parent.gotoAndStop(10);

********
** Symbol 821 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 821 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 821 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 821 MovieClip Frame 16

	_parent.goobers.play();

********
** Symbol 821 MovieClip Frame 21

	if (_parent._currentframe == 7) {
		_parent.gotoAndStop(11);
	} else if (_parent._currentframe == 8) {
		_parent.gotoAndStop(12);
	}

********
** Symbol 822 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 822 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 822 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 823 MovieClip Frame 2

	_parent.underwater3 = false;

********
** Symbol 823 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 823 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 823 MovieClip Frame 21

	_parent.gotoAndStop(2);

********
** Symbol 824 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 824 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 824 MovieClip Frame 21

	_parent.gotoAndStop(3);

********
** Symbol 825 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 825 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 825 MovieClip Frame 21

	_parent.gotoAndStop(4);

********
** Symbol 826 MovieClip Frame 46

	stop();

********
** Symbol 827 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 827 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 827 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 828 MovieClip [enemy28] Frame 1

	stop();
	monsternumber = 6;
	tiburon = true;
	underwater = false;

********
** Symbol 828 MovieClip [enemy28] Frame 2

	underwater = false;

********
** Symbol 828 MovieClip [enemy28] Frame 3

	underwater = false;

********
** Symbol 828 MovieClip [enemy28] Frame 9

	goobers.play();

********
** Symbol 828 MovieClip [enemy28] Frame 10

	goobers.play();

********
** Symbol 828 MovieClip [enemy28] Frame 11

	goobers.play();

********
** Symbol 828 MovieClip [enemy28] Frame 12

	goobers.play();

********
** Symbol 828 MovieClip [enemy28] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;

********
** Symbol 828 MovieClip [enemy28] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 838 MovieClip Frame 1

	gotoAndPlay(random(15) + 2);

********
** Symbol 838 MovieClip Frame 17

	gotoAndPlay (2);

********
** Symbol 844 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 844 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 844 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 844 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 844 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 845 MovieClip Frame 4

	b = 1;
	while (b < 17) {
		if (_parent.hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round((_parent.damage1 / 2) - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			gotoAndPlay (7);
		}
		b++;
	}

********
** Symbol 845 MovieClip Frame 5

	b = 1;
	while (b < 17) {
		if (_parent.hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round((_parent.damage1 / 2) - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			gotoAndPlay (7);
		}
		b++;
	}

********
** Symbol 845 MovieClip Frame 6

	gotoAndPlay (4);

********
** Symbol 846 MovieClip Frame 1

	_parent.slow = 1;
	_parent.speed = 0.01;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (11);

********
** Symbol 846 MovieClip Frame 11

	lvl = 60;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 100;
	_parent.health = lvl * 100;
	_parent.damage1 = lvl * 0.4;

********
** Symbol 851 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 851 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 851 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 851 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 851 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 855 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 855 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 855 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 855 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 855 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 856 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 856 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 856 MovieClip Frame 37

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 857 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 857 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 857 MovieClip Frame 37

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 858 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 858 MovieClip Frame 10

	_parent.goobers.play();

********
** Symbol 858 MovieClip Frame 19

	_parent.goobers.play();

********
** Symbol 858 MovieClip Frame 29

	_parent.goobers.play();

********
** Symbol 858 MovieClip Frame 37

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 863 MovieClip Frame 1

	gotoAndPlay([2, 58][random(2)]);

********
** Symbol 863 MovieClip Frame 6

	_root.sfx.transition2.play();

********
** Symbol 863 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 12

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 13

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 14

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 15

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 16

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 29

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 30

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 31

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 32

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 33

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 34

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 35

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 36

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 37

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 57

	_parent.gotoAndStop(1);

********
** Symbol 863 MovieClip Frame 63

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 863 MovieClip Frame 67

	_parent.boundary.gotoAndStop(2);

********
** Symbol 863 MovieClip Frame 79

	_parent.gotoAndStop(1);

********
** Symbol 864 MovieClip Frame 1

	gotoAndPlay([2, 58][random(2)]);

********
** Symbol 864 MovieClip Frame 6

	_root.sfx.transition2.play();

********
** Symbol 864 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 12

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 13

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 14

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 15

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 16

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 29

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 30

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 31

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 32

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 33

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 34

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 35

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 36

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 37

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 57

	_parent.gotoAndStop(2);

********
** Symbol 864 MovieClip Frame 63

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 864 MovieClip Frame 67

	_parent.boundary.gotoAndStop(2);

********
** Symbol 864 MovieClip Frame 79

	_parent.gotoAndStop(2);

********
** Symbol 865 MovieClip Frame 1

	gotoAndPlay([2, 58][random(2)]);

********
** Symbol 865 MovieClip Frame 6

	_root.sfx.transition2.play();

********
** Symbol 865 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 12

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 13

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 14

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 15

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 16

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 29

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 30

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 31

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 32

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 33

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 34

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 35

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 36

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 37

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 57

	_parent.gotoAndStop(3);

********
** Symbol 865 MovieClip Frame 63

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 865 MovieClip Frame 67

	_parent.boundary.gotoAndStop(2);

********
** Symbol 865 MovieClip Frame 79

	_parent.gotoAndStop(3);

********
** Symbol 866 MovieClip Frame 1

	gotoAndPlay([2, 58][random(2)]);

********
** Symbol 866 MovieClip Frame 6

	_root.sfx.transition2.play();

********
** Symbol 866 MovieClip Frame 11

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 12

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 13

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 14

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 15

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 16

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 17

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 18

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 19

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 20

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 21

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 22

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 23

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 24

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 25

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 26

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 27

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 28

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 29

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 30

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 31

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 32

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 33

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 34

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 35

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 36

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 37

	b = 1;
	while (b < 17) {
		if (lure1.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
		}
		if (lure2.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
		}
		if (lure3.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 57

	_parent.gotoAndStop(4);

********
** Symbol 866 MovieClip Frame 63

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			_root["monster" + b].monstro1.stun1.gotoAndStop(2);
			_root["monster" + b].monstro1.stun1.monsterstun = true;
		}
		b++;
	}

********
** Symbol 866 MovieClip Frame 67

	_parent.boundary.gotoAndStop(2);

********
** Symbol 866 MovieClip Frame 79

	_parent.gotoAndStop(4);

********
** Symbol 867 MovieClip Frame 59

	stop();

********
** Symbol 868 MovieClip Frame 3

	_root.sfx.freeze.play();

********
** Symbol 868 MovieClip Frame 36

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 39

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 43

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 46

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 50

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 53

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 57

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 60

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 64

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 67

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 71

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 74

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 78

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 81

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 85

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 88

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 92

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 95

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 99

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 102

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 106

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 109

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 113

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 116

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 120

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 123

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 127

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 130

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 134

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 137

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 141

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 144

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 148

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 151

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 155

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 158

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 162

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 165

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 169

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 868 MovieClip Frame 172

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 869 MovieClip [enemy29] Frame 1

	stop();
	monsternumber = 8;

********
** Symbol 869 MovieClip [enemy29] Frame 9

	goobers.play();

********
** Symbol 869 MovieClip [enemy29] Frame 10

	goobers.play();

********
** Symbol 869 MovieClip [enemy29] Frame 11

	goobers.play();

********
** Symbol 869 MovieClip [enemy29] Frame 12

	goobers.play();

********
** Symbol 869 MovieClip [enemy29] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.bossgold;

	laif._visible = false;

********
** Symbol 869 MovieClip [enemy29] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 873 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 873 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 873 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 874 MovieClip Frame 1

	gotoAndStop(random(4) + 2);

********
** Symbol 874 MovieClip Frame 2

	_parent.body1._alpha = 0;
	_parent.box1.gotoAndStop(2);

********
** Symbol 874 MovieClip Frame 3

	_parent.body1._alpha = 20;
	_parent.box1.gotoAndStop(2);

********
** Symbol 874 MovieClip Frame 4

	_parent.body1._alpha = 100;
	_parent.box1.gotoAndStop(1);

********
** Symbol 874 MovieClip Frame 5

	_parent.body1._alpha = 100;
	_parent.box1.gotoAndStop(1);

********
** Symbol 875 MovieClip Frame 2

	i = 1;
	while (i < 17) {
		if (_root["monster" + i].monstro1.body1.hit.hitTest(_parent.box1)) {
			gotoAndPlay (4);
		}
		i++;
	}

********
** Symbol 875 MovieClip Frame 3

	gotoAndPlay (2);

********
** Symbol 875 MovieClip Frame 4

	_parent._xscale = _parent._xscale + 5;
	_parent._yscale = _parent._yscale + 5;

********
** Symbol 876 MovieClip Frame 1

	_parent.slow = 1;
	_parent.gold = 0;
	_parent.speed = 0.03;
	_parent._xscale = 82;
	_parent._yscale = 82;
	gotoAndStop (9);

********
** Symbol 876 MovieClip Frame 9

	lvl = 65;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 100;
	_parent.health = lvl * 100;
	_parent.damage1 = lvl * 1.1;

********
** Symbol 878 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 878 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 878 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 881 MovieClip Frame 1

	stop();
	if (((_parent._parent._currentframe == 4) || (_parent._parent._currentframe == 8)) || (_parent._parent._currentframe == 12)) {
		gotoAndStop (2);
	}

********
** Symbol 882 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 882 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 882 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 883 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 883 MovieClip Frame 12

	_parent.goobers.play();

********
** Symbol 883 MovieClip Frame 25

	_parent.gotoAndStop(9);

********
** Symbol 884 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 884 MovieClip Frame 12

	_parent.goobers.play();

********
** Symbol 884 MovieClip Frame 24

	_parent.gotoAndStop(10);

********
** Symbol 885 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 885 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 885 MovieClip Frame 26

	_parent.gotoAndStop(11);

********
** Symbol 886 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 886 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 886 MovieClip Frame 26

	_parent.gotoAndStop(12);

********
** Symbol 887 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 887 MovieClip Frame 8

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.health = _parent.health + (_parent.damage1 / 4);
			_root["monster" + b]._y = _root["monster" + b]._y + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 887 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 887 MovieClip Frame 17

	_parent.gotoAndStop(1);

********
** Symbol 888 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 888 MovieClip Frame 8

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.health = _parent.health + (_parent.damage1 / 4);
			_root["monster" + b]._y = _root["monster" + b]._y - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 888 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 888 MovieClip Frame 17

	_parent.gotoAndStop(2);

********
** Symbol 889 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 889 MovieClip Frame 8

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.health = _parent.health + (_parent.damage1 / 4);
			_root["monster" + b]._x = _root["monster" + b]._x + 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 889 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 889 MovieClip Frame 15

	_parent.gotoAndStop(3);

********
** Symbol 890 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 890 MovieClip Frame 8

	b = 1;
	while (b < 17) {
		if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
			_parent.health = _parent.health + (_parent.damage1 / 4);
			_root["monster" + b]._x = _root["monster" + b]._x - 20;
			_root.sfx.hitter.play();
			_root["monster" + b].monstro1.smack.play();
			_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
		}
		b++;
	}

********
** Symbol 890 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 890 MovieClip Frame 13

	_parent.gotoAndStop(4);

********
** Symbol 891 MovieClip Frame 31

	stop();

********
** Symbol 892 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 892 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 892 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 893 MovieClip [enemy30] Frame 1

	stop();
	flyingtype = true;

********
** Symbol 893 MovieClip [enemy30] Frame 9

	_parent.goobers.play();

********
** Symbol 893 MovieClip [enemy30] Frame 10

	_parent.goobers.play();

********
** Symbol 893 MovieClip [enemy30] Frame 11

	_parent.goobers.play();

********
** Symbol 893 MovieClip [enemy30] Frame 12

	_parent.goobers.play();

********
** Symbol 893 MovieClip [enemy30] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	gold = monsterchoice.lvl * _root.semibossgold;

	laif._visible = false;

********
** Symbol 893 MovieClip [enemy30] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 898 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 909 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 916 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 927 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 928 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 928 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 928 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 928 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 928 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 928 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 928 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 929 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 929 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 929 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 940 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 941 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 941 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 941 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 941 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 941 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 941 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 941 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 947 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 958 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 959 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 959 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 959 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 959 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 959 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 959 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 959 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 960 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 960 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 960 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 960 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 960 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 966 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 967 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 967 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 967 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 967 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 967 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 968 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 968 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 968 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 968 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 968 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 968 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 969 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 969 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 969 MovieClip Frame 13

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 969 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 969 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 970 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 970 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.bg1.gold = _root.bg1.gold + Math.round(_parent.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 - Math.round(_parent.lvl / 3);
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.bg1.gold = _root.bg1.gold - Math.round(_parent.monsterchoice.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 + Math.round(_parent.monsterchoice.lvl / 3);
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			b++;
		}
	}

********
** Symbol 970 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 970 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 971 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 971 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.bg1.gold = _root.bg1.gold + Math.round(_parent.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 - Math.round(_parent.lvl / 3);
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.bg1.gold = _root.bg1.gold - Math.round(_parent.monsterchoice.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 + Math.round(_parent.monsterchoice.lvl / 3);
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			b++;
		}
	}

********
** Symbol 971 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 971 MovieClip Frame 28

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 972 MovieClip Frame 12

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (14);
		}
	}

********
** Symbol 972 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.bg1.gold = _root.bg1.gold + Math.round(_parent.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 - Math.round(_parent.lvl / 3);
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.bg1.gold = _root.bg1.gold - Math.round(_parent.monsterchoice.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 + Math.round(_parent.monsterchoice.lvl / 3);
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			b++;
		}
	}

********
** Symbol 972 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 972 MovieClip Frame 26

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 973 MovieClip Frame 12

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (14);
		}
	}

********
** Symbol 973 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.bg1.gold = _root.bg1.gold + Math.round(_parent.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 - Math.round(_parent.lvl / 3);
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.bg1.gold = _root.bg1.gold - Math.round(_parent.monsterchoice.lvl / 3);
				_root.bg1.gold2 = _root.bg1.gold2 + Math.round(_parent.monsterchoice.lvl / 3);
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root.savefile.data.steggold = _root.bg1.gold;
			}
			b++;
		}
	}

********
** Symbol 973 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 973 MovieClip Frame 26

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 974 MovieClip Frame 30

	stop();

********
** Symbol 975 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 975 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 975 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 976 MovieClip [enemy1] Frame 1

	stop();
	monsternumber = 34;

********
** Symbol 976 MovieClip [enemy1] Frame 9

	goobers.play();

********
** Symbol 976 MovieClip [enemy1] Frame 10

	goobers.play();

********
** Symbol 976 MovieClip [enemy1] Frame 11

	goobers.play();

********
** Symbol 976 MovieClip [enemy1] Frame 12

	goobers.play();

********
** Symbol 976 MovieClip [enemy1] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;

	laif._visible = false;
	gold = monsterchoice.lvl;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

********
** Symbol 976 MovieClip [enemy1] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 994 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (6);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (6);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 995 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 995 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 995 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 995 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 995 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 995 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 996 MovieClip Frame 1

	_parent.speed = 0.027;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 996 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 996 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 12;
	_parent.health = lvl * 12;
	_parent.damage1 = lvl * 1.9;

********
** Symbol 997 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 997 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 997 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 997 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 997 MovieClip Frame 19

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 998 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 998 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 998 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 998 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 998 MovieClip Frame 19

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 999 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 999 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 999 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 999 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 999 MovieClip Frame 19

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 1000 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1000 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1000 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1000 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1000 MovieClip Frame 19

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 1001 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 1001 MovieClip Frame 6

	_root.sfx.goopile1.play();

********
** Symbol 1001 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1001 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1001 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1001 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1001 MovieClip Frame 12

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (14);
		}
	}

********
** Symbol 1001 MovieClip Frame 13

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1001 MovieClip Frame 14

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (16);
		}
	}

********
** Symbol 1001 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1001 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1001 MovieClip Frame 22

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 1001 MovieClip Frame 26

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1002 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(6);
	}

********
** Symbol 1002 MovieClip Frame 6

	_root.sfx.goopile1.play();

********
** Symbol 1002 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1002 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1002 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1002 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1002 MovieClip Frame 12

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (14);
		}
	}

********
** Symbol 1002 MovieClip Frame 13

	if (_parent.zombified == true) {
		part1.gotoAndStop(6);
	}

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1002 MovieClip Frame 14

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (16);
		}
	}

********
** Symbol 1002 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1002 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1002 MovieClip Frame 22

	if (_parent.zombified == true) {
		part1.gotoAndStop(6);
	}

********
** Symbol 1002 MovieClip Frame 27

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1003 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 1003 MovieClip Frame 6

	_root.sfx.goopile1.play();

********
** Symbol 1003 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1003 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1003 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1003 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1003 MovieClip Frame 12

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (14);
		}
	}

********
** Symbol 1003 MovieClip Frame 13

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1003 MovieClip Frame 14

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (16);
		}
	}

********
** Symbol 1003 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1003 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1003 MovieClip Frame 22

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 1003 MovieClip Frame 27

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1004 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 1004 MovieClip Frame 6

	_root.sfx.goopile1.play();

********
** Symbol 1004 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1004 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1004 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1004 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1004 MovieClip Frame 12

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (14);
		}
	}

********
** Symbol 1004 MovieClip Frame 13

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1004 MovieClip Frame 14

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (16);
		}
	}

********
** Symbol 1004 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 5;
				_root.sfx.hitter.play();
				_root["enemy" + c].zombified = true;
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit3.gotoAndStop(9);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(9);
			}
			if (hit2.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit2.gotoAndStop(9);
			}
			if (hit3.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 5;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.zombified = true;
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit3.gotoAndStop(9);
			}
			b++;
		}
	}

********
** Symbol 1004 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1004 MovieClip Frame 22

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
	}

********
** Symbol 1004 MovieClip Frame 27

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1005 MovieClip Frame 30

	stop();

********
** Symbol 1006 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1006 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1006 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1007 MovieClip [enemy2] Frame 1

	stop();
	monsternumber = 33;

********
** Symbol 1007 MovieClip [enemy2] Frame 9

	goobers.play();

********
** Symbol 1007 MovieClip [enemy2] Frame 10

	goobers.play();

********
** Symbol 1007 MovieClip [enemy2] Frame 11

	goobers.play();

********
** Symbol 1007 MovieClip [enemy2] Frame 12

	goobers.play();

********
** Symbol 1007 MovieClip [enemy2] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	laif._visible = false;
	gold = monsterchoice.lvl;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

********
** Symbol 1018 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1030 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1034 MovieClip Frame 1

	stop();

********
** Symbol 1045 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1051 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1052 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1052 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1052 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1052 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1052 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1052 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1052 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1053 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1053 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1053 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.8;
	_parent.mainhealth = lvl * 11;
	_parent.health = lvl * 11;
	_parent.damage1 = lvl * 3.2;

********
** Symbol 1064 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1065 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1065 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1065 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1065 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1065 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1065 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1065 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1076 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1077 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1077 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1077 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1077 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1077 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1077 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1077 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1078 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1078 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1078 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1078 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1078 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1079 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1079 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1079 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1079 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1079 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1080 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1080 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1080 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1080 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1080 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1080 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 1081 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1081 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1081 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1081 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1081 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1081 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 1082 MovieClip Frame 16

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (18);
		}
	}

********
** Symbol 1082 MovieClip Frame 17

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 30;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 30;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1082 MovieClip Frame 28

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1082 MovieClip Frame 45

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1083 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1083 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 30;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 30;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1083 MovieClip Frame 25

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1083 MovieClip Frame 45

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1084 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1084 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 30;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 30;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1084 MovieClip Frame 27

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1084 MovieClip Frame 45

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1085 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1085 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 30;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 30;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1085 MovieClip Frame 28

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1085 MovieClip Frame 45

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1086 MovieClip Frame 30

	stop();

********
** Symbol 1087 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1087 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1087 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1088 MovieClip [enemy3] Frame 1

	stop();
	monsternumber = 35;

********
** Symbol 1088 MovieClip [enemy3] Frame 9

	goobers.play();

********
** Symbol 1088 MovieClip [enemy3] Frame 10

	goobers.play();

********
** Symbol 1088 MovieClip [enemy3] Frame 11

	goobers.play();

********
** Symbol 1088 MovieClip [enemy3] Frame 12

	goobers.play();

********
** Symbol 1088 MovieClip [enemy3] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1088 MovieClip [enemy3] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1099 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1110 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1121 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1122 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1122 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1122 MovieClip Frame 5

	_parent.goobers.play();

********
** Symbol 1122 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1122 MovieClip Frame 12

	_parent.goobers.play();

********
** Symbol 1122 MovieClip Frame 14

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1122 MovieClip Frame 15

	_parent.goobers.play();
	if (_parent._currentframe == 5) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(1);
		} else {
			_parent.gotoAndStop(9);
		}
	}

********
** Symbol 1123 MovieClip Frame 1

	_parent.speed = 0.05;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1123 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1123 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.7;

********
** Symbol 1134 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1135 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1135 MovieClip Frame 4

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1135 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 1135 MovieClip Frame 13

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1135 MovieClip Frame 15

	_parent.goobers.play();
	if (_parent._currentframe == 6) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(2);
		} else {
			_parent.gotoAndStop(10);
		}
	}

********
** Symbol 1146 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1147 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1147 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1147 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 1147 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1147 MovieClip Frame 15

	_parent.goobers.play();
	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1158 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1159 MovieClip Frame 1

	spede = 7;

********
** Symbol 1159 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 2;
	} else {
		_parent._y = _parent._y + 2;
	}

********
** Symbol 1159 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 4;
	} else {
		_parent._y = _parent._y + 4;
	}

********
** Symbol 1159 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 6;
	} else {
		_parent._y = _parent._y + 6;
	}

********
** Symbol 1159 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 9

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 25

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1159 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 6;
	} else {
		_parent._y = _parent._y + 6;
	}

********
** Symbol 1159 MovieClip Frame 30

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 4;
	} else {
		_parent._y = _parent._y + 4;
	}

********
** Symbol 1159 MovieClip Frame 31

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 2;
	} else {
		_parent._y = _parent._y + 2;
	}

********
** Symbol 1159 MovieClip Frame 34

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1159 MovieClip Frame 39

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1160 MovieClip Frame 1

	spede = 7;

********
** Symbol 1160 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 2;
	} else {
		_parent._y = _parent._y - 2;
	}

********
** Symbol 1160 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 4;
	} else {
		_parent._y = _parent._y - 4;
	}

********
** Symbol 1160 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 6;
	} else {
		_parent._y = _parent._y - 6;
	}

********
** Symbol 1160 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 9

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 25

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1160 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 6;
	} else {
		_parent._y = _parent._y - 6;
	}

********
** Symbol 1160 MovieClip Frame 30

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 4;
	} else {
		_parent._y = _parent._y - 4;
	}

********
** Symbol 1160 MovieClip Frame 31

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 2;
	} else {
		_parent._y = _parent._y - 2;
	}

********
** Symbol 1160 MovieClip Frame 34

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1160 MovieClip Frame 39

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1161 MovieClip Frame 1

	spede = 7;

********
** Symbol 1161 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 2;
	} else {
		_parent._x = _parent._x + 2;
	}

********
** Symbol 1161 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 4;
	} else {
		_parent._x = _parent._x + 4;
	}

********
** Symbol 1161 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 6;
	} else {
		_parent._x = _parent._x + 6;
	}

********
** Symbol 1161 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 9

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 13

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 19

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 25

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1161 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 6;
	} else {
		_parent._x = _parent._x + 6;
	}

********
** Symbol 1161 MovieClip Frame 30

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 2;
	} else {
		_parent._x = _parent._x + 2;
	}

********
** Symbol 1161 MovieClip Frame 31

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 2;
	} else {
		_parent._x = _parent._x + 2;
	}

********
** Symbol 1161 MovieClip Frame 33

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1161 MovieClip Frame 39

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1162 MovieClip Frame 1

	spede = 7;

********
** Symbol 1162 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 2;
	} else {
		_parent._x = _parent._x - 2;
	}

********
** Symbol 1162 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 4;
	} else {
		_parent._x = _parent._x - 4;
	}

********
** Symbol 1162 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 6;
	} else {
		_parent._x = _parent._x - 6;
	}

********
** Symbol 1162 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 9

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 13

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 19

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 21

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 22

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 25

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			hit.gotoAndStop(4);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				hit.gotoAndStop(4);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				hit.gotoAndStop(4);
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1162 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 6;
	} else {
		_parent._x = _parent._x - 6;
	}

********
** Symbol 1162 MovieClip Frame 30

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 2;
	} else {
		_parent._x = _parent._x - 2;
	}

********
** Symbol 1162 MovieClip Frame 31

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 2;
	} else {
		_parent._x = _parent._x - 2;
	}

********
** Symbol 1162 MovieClip Frame 33

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1162 MovieClip Frame 39

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1163 MovieClip Frame 16

	stop();

********
** Symbol 1164 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1164 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1164 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1165 MovieClip [enemy4] Frame 1

	stop();
	monsternumber = 36;
	flyingtype = true;

********
** Symbol 1165 MovieClip [enemy4] Frame 9

	goobers.play();

********
** Symbol 1165 MovieClip [enemy4] Frame 10

	goobers.play();

********
** Symbol 1165 MovieClip [enemy4] Frame 11

	goobers.play();

********
** Symbol 1165 MovieClip [enemy4] Frame 12

	goobers.play();

********
** Symbol 1165 MovieClip [enemy4] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1165 MovieClip [enemy4] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1176 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1182 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1193 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1194 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1194 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1194 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1194 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1194 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1194 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1194 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1195 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1195 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1195 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.2;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 0.8;
	_parent.psndamage = _parent.damage1;

********
** Symbol 1206 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1207 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1207 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1207 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1207 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1207 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1207 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1207 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1218 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1219 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1219 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1219 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1219 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1219 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1219 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1219 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1220 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1220 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1220 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1220 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1220 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1221 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1221 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1221 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1221 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1221 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1222 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1222 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1222 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1222 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1222 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1222 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 1223 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1223 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1223 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1223 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1223 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1223 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 1226 MovieClip Frame 6

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (8);
		}
	}

********
** Symbol 1226 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.poisoned.play();
				_root["enemy" + c].poison1.gotoAndStop(2);
				_root["enemy" + c].poisoned = _parent.damage1;
				_root["enemy" + c].health = _root["enemy" + c].health - _parent.damage1;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].poison1.gotoAndStop(2);
				_root["monster" + b].poisoned = _parent.damage1;
				_root.sfx.poisoned.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - _parent.damage1;
			}
			b++;
		}
	}

********
** Symbol 1226 MovieClip Frame 14

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1226 MovieClip Frame 30

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1227 MovieClip Frame 6

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (8);
		}
	}

********
** Symbol 1227 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.poisoned.play();
				_root["enemy" + c].poison1.gotoAndStop(2);
				_root["enemy" + c].poisoned = _parent.damage1;
				_root["enemy" + c].health = _root["enemy" + c].health - _parent.damage1;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].poison1.gotoAndStop(2);
				_root["monster" + b].poisoned = _parent.damage1;
				_root.sfx.poisoned.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - _parent.damage1;
			}
			b++;
		}
	}

********
** Symbol 1227 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1227 MovieClip Frame 30

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1228 MovieClip Frame 6

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (8);
		}
	}

********
** Symbol 1228 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.poisoned.play();
				_root["enemy" + c].poison1.gotoAndStop(2);
				_root["enemy" + c].poisoned = _parent.damage1;
				_root["enemy" + c].health = _root["enemy" + c].health - _parent.damage1;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].poison1.gotoAndStop(2);
				_root["monster" + b].poisoned = _parent.damage1;
				_root.sfx.poisoned.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - _parent.damage1;
			}
			b++;
		}
	}

********
** Symbol 1228 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1228 MovieClip Frame 30

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1229 MovieClip Frame 6

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (8);
		}
	}

********
** Symbol 1229 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.poisoned.play();
				_root["enemy" + c].poison1.gotoAndStop(2);
				_root["enemy" + c].poisoned = _parent.damage1;
				_root["enemy" + c].health = _root["enemy" + c].health - _parent.damage1;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].poison1.gotoAndStop(2);
				_root["monster" + b].poisoned = _parent.damage1;
				_root.sfx.poisoned.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - _parent.damage1;
			}
			b++;
		}
	}

********
** Symbol 1229 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1229 MovieClip Frame 30

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1230 MovieClip Frame 30

	stop();

********
** Symbol 1231 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1231 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1231 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1232 MovieClip [enemy5] Frame 1

	stop();
	monsternumber = 37;

********
** Symbol 1232 MovieClip [enemy5] Frame 9

	goobers.play();

********
** Symbol 1232 MovieClip [enemy5] Frame 10

	goobers.play();

********
** Symbol 1232 MovieClip [enemy5] Frame 11

	goobers.play();

********
** Symbol 1232 MovieClip [enemy5] Frame 12

	goobers.play();

********
** Symbol 1232 MovieClip [enemy5] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1232 MovieClip [enemy5] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1243 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1254 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1265 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1266 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1266 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1266 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1266 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1266 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1266 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1266 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1267 MovieClip Frame 1

	_parent.speed = 0.027;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1267 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1267 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2.2;

********
** Symbol 1278 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1279 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1279 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1279 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1279 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1279 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1279 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1279 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1290 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1291 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1291 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1291 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1291 MovieClip Frame 14

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1291 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 1291 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1291 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1291 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1292 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1292 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1292 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 1292 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1292 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 1292 MovieClip Frame 18

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1292 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

	_parent.goobers.play();

********
** Symbol 1293 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1293 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1293 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 1293 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1293 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 1293 MovieClip Frame 18

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1293 MovieClip Frame 20

	_parent.goobers.play();

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1294 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1294 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1294 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 1294 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1294 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 1294 MovieClip Frame 18

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1294 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 1295 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1295 MovieClip Frame 3

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1295 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 1295 MovieClip Frame 10

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1295 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 1295 MovieClip Frame 18

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1295 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 1296 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);

	spede = 7;

********
** Symbol 1296 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 2;
	} else {
		_parent._y = _parent._y + 2;
	}

********
** Symbol 1296 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 4;
	} else {
		_parent._y = _parent._y + 4;
	}

********
** Symbol 1296 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 6;
	} else {
		_parent._y = _parent._y + 6;
	}

********
** Symbol 1296 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1296 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1296 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1297 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);

	spede = 7;

********
** Symbol 1297 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 2;
	} else {
		_parent._y = _parent._y - 2;
	}

********
** Symbol 1297 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 4;
	} else {
		_parent._y = _parent._y - 4;
	}

********
** Symbol 1297 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 6;
	} else {
		_parent._y = _parent._y - 6;
	}

********
** Symbol 1297 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1297 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1297 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1298 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);

	spede = 7;

********
** Symbol 1298 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 2;
	} else {
		_parent._x = _parent._x + 2;
	}

********
** Symbol 1298 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 4;
	} else {
		_parent._x = _parent._x + 4;
	}

********
** Symbol 1298 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 6;
	} else {
		_parent._x = _parent._x + 6;
	}

********
** Symbol 1298 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1298 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1298 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1299 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);

	spede = 7;

********
** Symbol 1299 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 2;
	} else {
		_parent._x = _parent._x - 2;
	}

********
** Symbol 1299 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 4;
	} else {
		_parent._x = _parent._x - 4;
	}

********
** Symbol 1299 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 6;
	} else {
		_parent._x = _parent._x - 6;
	}

********
** Symbol 1299 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1299 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1299 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1300 MovieClip Frame 29

	stop();

********
** Symbol 1301 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1301 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1301 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1302 MovieClip [enemy6] Frame 1

	stop();
	monsternumber = 38;
	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 2

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 3

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 4

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 5

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 6

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 7

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 8

	box1.gotoAndStop(1);

********
** Symbol 1302 MovieClip [enemy6] Frame 9

	goobers.play();

********
** Symbol 1302 MovieClip [enemy6] Frame 10

	goobers.play();

********
** Symbol 1302 MovieClip [enemy6] Frame 11

	goobers.play();

********
** Symbol 1302 MovieClip [enemy6] Frame 12

	goobers.play();

********
** Symbol 1302 MovieClip [enemy6] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1302 MovieClip [enemy6] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1313 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1324 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1335 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1336 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1336 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1336 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1336 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1336 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1336 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1336 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1337 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1337 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1337 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.7;
	_parent.mainhealth = lvl * 13;
	_parent.health = lvl * 13;
	_parent.damage1 = lvl * 2.4;

********
** Symbol 1348 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1349 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1349 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1349 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1349 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1349 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1349 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1349 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1360 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1361 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1361 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1361 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1361 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1361 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1361 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1361 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1362 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1362 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1362 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 1362 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1362 MovieClip Frame 21

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1363 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1363 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1363 MovieClip Frame 11

	_parent.goobers.play();

********
** Symbol 1363 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1363 MovieClip Frame 21

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1364 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1364 MovieClip Frame 4

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1364 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 1364 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1364 MovieClip Frame 17

	_parent.goobers.play();

********
** Symbol 1364 MovieClip Frame 20

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1364 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

	_parent.goobers.play();

********
** Symbol 1365 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1365 MovieClip Frame 4

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1365 MovieClip Frame 6

	_parent.goobers.play();

********
** Symbol 1365 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1365 MovieClip Frame 17

	_parent.goobers.play();

********
** Symbol 1365 MovieClip Frame 20

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1365 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

	_parent.goobers.play();

********
** Symbol 1366 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1366 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1366 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1366 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 50;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 50;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1366 MovieClip Frame 28

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1366 MovieClip Frame 42

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1367 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1367 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1367 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1367 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 50;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 50;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1367 MovieClip Frame 28

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1367 MovieClip Frame 42

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1368 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1368 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1368 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1368 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 50;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 50;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1368 MovieClip Frame 28

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1368 MovieClip Frame 42

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1369 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1369 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(3);
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1369 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1369 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 50;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(3);
				_root["enemy" + c].stun1.gotoAndStop(2);
				_root["enemy" + c].stun1.monsterstun = true;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 50;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.stun1.gotoAndStop(2);
				_root["monster" + b].monstro1.stun1.monsterstun = true;
			}
			b++;
		}
	}

********
** Symbol 1369 MovieClip Frame 28

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1369 MovieClip Frame 42

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1370 MovieClip Frame 30

	stop();

********
** Symbol 1371 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1371 MovieClip Frame 11

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1372 MovieClip [enemy7] Frame 1

	stop();
	monsternumber = 39;

********
** Symbol 1372 MovieClip [enemy7] Frame 9

	goobers.play();

********
** Symbol 1372 MovieClip [enemy7] Frame 10

	goobers.play();

********
** Symbol 1372 MovieClip [enemy7] Frame 11

	goobers.play();

********
** Symbol 1372 MovieClip [enemy7] Frame 12

	goobers.play();

********
** Symbol 1372 MovieClip [enemy7] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1372 MovieClip [enemy7] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1383 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1386 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1397 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1407 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1418 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1419 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1419 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1419 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1419 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1419 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1419 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1419 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1420 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1420 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1420 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 2.1;

********
** Symbol 1431 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1432 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1432 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1432 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1432 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1432 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1432 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1432 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1443 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1444 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1444 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1444 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1444 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1444 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1444 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1444 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1445 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1445 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1445 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1445 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1445 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1446 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1446 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1446 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1446 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1446 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1447 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1447 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1447 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1447 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1447 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1447 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(3);
	} else {
		_parent.gotoAndStop(11);
	}

********
** Symbol 1448 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1448 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1448 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1448 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1448 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1448 MovieClip Frame 26

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(4);
	} else {
		_parent.gotoAndStop(12);
	}

********
** Symbol 1452 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1452 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1452 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1452 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1452 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1452 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1452 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1452 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1452 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1452 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1453 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1453 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1453 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1453 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1453 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1453 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1453 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1453 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1453 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1453 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1454 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1454 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1454 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1454 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1454 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1454 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1454 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1454 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1454 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1454 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1455 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1455 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1455 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1455 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1455 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1455 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1455 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1455 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 8;
				gotoAndPlay (21);
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 8;
				gotoAndPlay (21);
			}
			b++;
		}
	}

********
** Symbol 1455 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1455 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1456 MovieClip Frame 30

	stop();

********
** Symbol 1457 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1457 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1457 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1458 MovieClip [enemy8] Frame 1

	stop();
	monsternumber = 40;
	teleporter = true;

********
** Symbol 1458 MovieClip [enemy8] Frame 9

	goobers.play();

********
** Symbol 1458 MovieClip [enemy8] Frame 10

	goobers.play();

********
** Symbol 1458 MovieClip [enemy8] Frame 11

	goobers.play();

********
** Symbol 1458 MovieClip [enemy8] Frame 12

	goobers.play();

********
** Symbol 1458 MovieClip [enemy8] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1458 MovieClip [enemy8] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1469 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1480 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1491 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1492 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1492 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1492 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1492 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1492 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1492 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1492 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1493 MovieClip Frame 1

	_parent.speed = 0.027;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1493 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1493 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 2;

********
** Symbol 1499 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1510 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1511 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1511 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1511 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1511 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1511 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1511 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1522 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1533 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1534 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1534 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1534 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1534 MovieClip Frame 14

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1534 MovieClip Frame 15

	_parent.goobers.play();

********
** Symbol 1534 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1534 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1534 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1535 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1535 MovieClip Frame 2

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1535 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 1535 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1535 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 1535 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1535 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

	_parent.goobers.play();

********
** Symbol 1536 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1536 MovieClip Frame 2

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1536 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 1536 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1536 MovieClip Frame 9

	_parent.goobers.play();

********
** Symbol 1536 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1536 MovieClip Frame 12

	_parent.goobers.play();

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1537 MovieClip Frame 2

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1537 MovieClip Frame 4

	_parent.goobers.play();

********
** Symbol 1537 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1537 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1537 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
		part6.gotoAndStop(5);
		part7.gotoAndStop(5);
		part8.gotoAndStop(5);
		part9.gotoAndStop(5);
		part10.gotoAndStop(5);
	}

********
** Symbol 1537 MovieClip Frame 12

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1538 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

	spede = 10;

********
** Symbol 1538 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 2;
	} else {
		_parent._y = _parent._y + 2;
	}

********
** Symbol 1538 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 4;
	} else {
		_parent._y = _parent._y + 4;
	}

********
** Symbol 1538 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + 6;
	} else {
		_parent._y = _parent._y + 6;
	}

********
** Symbol 1538 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y + spede;
	} else {
		_parent._y = _parent._y + spede;
	}

********
** Symbol 1538 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1538 MovieClip Frame 32

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1539 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

	spede = 10;

********
** Symbol 1539 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 2;
	} else {
		_parent._y = _parent._y - 2;
	}

********
** Symbol 1539 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 4;
	} else {
		_parent._y = _parent._y - 4;
	}

********
** Symbol 1539 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - 6;
	} else {
		_parent._y = _parent._y - 6;
	}

********
** Symbol 1539 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._y = _parent._parent._y - spede;
	} else {
		_parent._y = _parent._y - spede;
	}

********
** Symbol 1539 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1539 MovieClip Frame 32

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1540 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

	spede = 10;

********
** Symbol 1540 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 2;
	} else {
		_parent._x = _parent._x + 2;
	}

********
** Symbol 1540 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 4;
	} else {
		_parent._x = _parent._x + 4;
	}

********
** Symbol 1540 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + 6;
	} else {
		_parent._x = _parent._x + 6;
	}

********
** Symbol 1540 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x + spede;
	} else {
		_parent._x = _parent._x + spede;
	}

********
** Symbol 1540 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1540 MovieClip Frame 32

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1541 MovieClip Frame 1

	_parent.box1.gotoAndStop(2);
	_parent.hit.gotoAndStop(2);
	_parent.hit2.gotoAndStop(2);

	spede = 10;

********
** Symbol 1541 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 2;
	} else {
		_parent._x = _parent._x - 2;
	}

********
** Symbol 1541 MovieClip Frame 6

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 4;
	} else {
		_parent._x = _parent._x - 4;
	}

********
** Symbol 1541 MovieClip Frame 7

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - 6;
	} else {
		_parent._x = _parent._x - 6;
	}

********
** Symbol 1541 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 9

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 10

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 13

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 14

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 15

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 16

	_parent.box1.gotoAndStop(1);
	_parent.hit.gotoAndStop(1);
	_parent.hit2.gotoAndStop(1);

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 17

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (19);
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 18

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

	if (_parent._parent.ally == true) {
		_parent._parent._x = _parent._parent._x - spede;
	} else {
		_parent._x = _parent._x - spede;
	}

********
** Symbol 1541 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1541 MovieClip Frame 33

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1542 MovieClip Frame 30

	stop();

********
** Symbol 1543 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1543 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1543 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1544 MovieClip [enemy9] Frame 1

	stop();
	monsternumber = 41;
	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 2

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 3

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 4

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 5

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 6

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 7

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 8

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 1544 MovieClip [enemy9] Frame 9

	goobers.play();

********
** Symbol 1544 MovieClip [enemy9] Frame 10

	goobers.play();

********
** Symbol 1544 MovieClip [enemy9] Frame 11

	goobers.play();

********
** Symbol 1544 MovieClip [enemy9] Frame 12

	goobers.play();

********
** Symbol 1544 MovieClip [enemy9] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1544 MovieClip [enemy9] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1547 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1558 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1564 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1568 MovieClip Frame 1

	stop();

********
** Symbol 1574 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1575 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1575 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1575 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1575 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1575 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1575 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1575 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1576 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1576 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1576 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.3;
	_parent.mainhealth = lvl * 9;
	_parent.health = lvl * 9;
	_parent.damage1 = lvl * 1.8;

********
** Symbol 1587 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1588 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1588 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1588 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1588 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1588 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1588 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1588 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1599 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1600 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1600 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1600 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1600 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1600 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1600 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1600 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1601 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1601 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1601 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1601 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1601 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1602 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1602 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1602 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1602 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1602 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1603 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1603 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1603 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1603 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1603 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1603 MovieClip Frame 26

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1604 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1604 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1604 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1604 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1604 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1604 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 1604 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 31

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (33);
		}
	}

********
** Symbol 1604 MovieClip Frame 32

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 35

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (37);
		}
	}

********
** Symbol 1604 MovieClip Frame 36

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1604 MovieClip Frame 39

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1604 MovieClip Frame 41

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1605 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1605 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1605 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1605 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1605 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1605 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 1605 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 31

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (33);
		}
	}

********
** Symbol 1605 MovieClip Frame 32

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 35

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (37);
		}
	}

********
** Symbol 1605 MovieClip Frame 36

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1605 MovieClip Frame 39

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1605 MovieClip Frame 40

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1606 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1606 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1606 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1606 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1606 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1606 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 1606 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 31

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (33);
		}
	}

********
** Symbol 1606 MovieClip Frame 32

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 35

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (37);
		}
	}

********
** Symbol 1606 MovieClip Frame 36

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1606 MovieClip Frame 39

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1606 MovieClip Frame 40

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1607 MovieClip Frame 7

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (9);
		}
	}

********
** Symbol 1607 MovieClip Frame 8

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 11

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (13);
		}
	}

********
** Symbol 1607 MovieClip Frame 12

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1607 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 19

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (21);
		}
	}

********
** Symbol 1607 MovieClip Frame 20

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1607 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 27

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (29);
		}
	}

********
** Symbol 1607 MovieClip Frame 28

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 31

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (33);
		}
	}

********
** Symbol 1607 MovieClip Frame 32

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 35

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (37);
		}
	}

********
** Symbol 1607 MovieClip Frame 36

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1607 MovieClip Frame 39

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1607 MovieClip Frame 40

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1608 MovieClip Frame 30

	stop();

********
** Symbol 1609 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1609 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1609 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1610 MovieClip [enemy10] Frame 1

	stop();
	monsternumber = 42;

********
** Symbol 1610 MovieClip [enemy10] Frame 9

	goobers.play();

********
** Symbol 1610 MovieClip [enemy10] Frame 10

	goobers.play();

********
** Symbol 1610 MovieClip [enemy10] Frame 11

	goobers.play();

********
** Symbol 1610 MovieClip [enemy10] Frame 12

	goobers.play();

********
** Symbol 1610 MovieClip [enemy10] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1610 MovieClip [enemy10] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1616 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1627 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1633 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1639 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1640 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1640 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1640 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1640 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1640 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1641 MovieClip Frame 1

	_parent.speed = 0.1;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1641 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1641 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.1;
	_parent.mainhealth = lvl * 8;
	_parent.health = lvl * 8;
	_parent.damage1 = lvl * 1.3;

********
** Symbol 1652 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1653 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1653 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1653 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1653 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1653 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1654 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1665 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1666 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1666 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1666 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1666 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1666 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1667 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1667 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1667 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1667 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1667 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1673 MovieClip Frame 1

	if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe == 7) {
		gotoAndStop (2);
	} else if (_parent._parent.monsterchoice._currentframe == 8) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe == 9) {
		gotoAndStop (4);
	}
	stop();

********
** Symbol 1674 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1674 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1674 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1674 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1674 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1675 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1675 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1675 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1675 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1675 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1676 MovieClip Frame 3

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (5);
		}
	}

********
** Symbol 1676 MovieClip Frame 4

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1676 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1676 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1676 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1676 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1676 MovieClip Frame 19

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1676 MovieClip Frame 22

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1677 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 1677 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1677 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1677 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1677 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1677 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1677 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1677 MovieClip Frame 21

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1678 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 1678 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1678 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1678 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1678 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1678 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1678 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1678 MovieClip Frame 21

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1679 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 1679 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1679 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1679 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1679 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1679 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1679 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1679 MovieClip Frame 21

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1680 MovieClip Frame 3

	_root.sfx.shrumdie.play();

********
** Symbol 1680 MovieClip Frame 25

	stop();

********
** Symbol 1681 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1681 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1681 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1682 MovieClip [enemy13] Frame 1

	stop();
	monsternumber = 45;

********
** Symbol 1682 MovieClip [enemy13] Frame 9

	goobers.play();

********
** Symbol 1682 MovieClip [enemy13] Frame 10

	goobers.play();

********
** Symbol 1682 MovieClip [enemy13] Frame 11

	goobers.play();

********
** Symbol 1682 MovieClip [enemy13] Frame 12

	goobers.play();

********
** Symbol 1682 MovieClip [enemy13] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1682 MovieClip [enemy13] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1691 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1697 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1698 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1698 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1698 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1698 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1698 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1710 MovieClip Frame 109

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 17) {
			if ((_root["monster" + c]._currentframe == 14) && (_root["monster" + c].monstro1._currentframe == 13)) {
				_root["monster" + c].monstro1.laif.gotoAndStop(1);
				_root["monster" + c].monstro1.fuckyouhard.play();
				_root["monster" + c].monstro1.reviver1.play();
				_root["monster" + c].monstro1.zombified = true;
				_root["monster" + c].interuption = false;
				_root["monster" + c]._x = (random(500) + _root._x) + 50;
				_root["monster" + c]._y = (random(400) + _root._y) + 50;
				_root["monster" + c].gold = 0;
			}
			c++;
		}
	} else {
		i = 1;
		while (i < 20) {
			if ((_root["enemy" + i].monsternumber == 45) && (_root["enemy" + i]._currentframe == 13)) {
				_root["enemy" + i].gotoAndStop(1);
				_root["enemy" + i].laif.gotoAndStop(2);
				_root["enemy" + i].reviver1.play();
				_root["enemy" + i].zombified = true;
				_root["enemy" + i].defense1 = _root["enemy" + i].monsterchoice.lvl * 0.1;
				_root["enemy" + i].mainhealth = _root["enemy" + i].monsterchoice.lvl * 8;
				_root["enemy" + i].health = _root["enemy" + i].monsterchoice.lvl * 8;
				_root["enemy" + i].damage1 = _root["enemy" + i].monsterchoice.lvl * 1.3;
				_root["enemy" + i]._x = (random(500) + _root._x) + 50;
				_root["enemy" + i]._y = (random(400) + _root._y) + 50;
				_root["enemy" + i].gold = 0;
			}
			i++;
		}
	}

********
** Symbol 1711 MovieClip Frame 1

	_parent.speed = 0.05;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1711 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1711 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.5;
	_parent.mainhealth = lvl * 14;
	_parent.health = lvl * 14;
	_parent.damage1 = lvl * 0.8;

********
** Symbol 1722 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1723 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1723 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1723 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1723 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1723 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1734 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1735 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1735 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1735 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1735 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1735 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1736 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1736 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1736 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1736 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1736 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1737 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1737 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1737 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1737 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1737 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1738 MovieClip Frame 1

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1738 MovieClip Frame 3

	_parent.goobers.play();

********
** Symbol 1738 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1738 MovieClip Frame 7

	_parent.goobers.play();

********
** Symbol 1738 MovieClip Frame 9

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1741 MovieClip Frame 3

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (5);
		}
	}

********
** Symbol 1741 MovieClip Frame 4

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1741 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1741 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1741 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1741 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1741 MovieClip Frame 19

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1741 MovieClip Frame 22

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1742 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 1742 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1742 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1742 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1742 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1742 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1742 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1742 MovieClip Frame 21

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1743 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 1743 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1743 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1743 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1743 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1743 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1743 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1743 MovieClip Frame 21

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1744 MovieClip Frame 4

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (6);
		}
	}

********
** Symbol 1744 MovieClip Frame 5

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].__x = _root["enemy" + c].__x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].__x = _root["monster" + b].__x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1744 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1744 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].__x = _root["enemy" + c].__x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].__x = _root["monster" + b].__x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1744 MovieClip Frame 15

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (17);
		}
	}

********
** Symbol 1744 MovieClip Frame 16

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].__x = _root["enemy" + c].__x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].__x = _root["monster" + b].__x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
			}
			b++;
		}
	}

********
** Symbol 1744 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1744 MovieClip Frame 21

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1745 MovieClip Frame 3

	_root.sfx.shrumdie.play();

********
** Symbol 1745 MovieClip Frame 16

	stop();

********
** Symbol 1746 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1746 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1746 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1747 MovieClip [enemy14] Frame 1

	stop();
	monsternumber = 46;

********
** Symbol 1747 MovieClip [enemy14] Frame 9

	goobers.play();

********
** Symbol 1747 MovieClip [enemy14] Frame 10

	goobers.play();

********
** Symbol 1747 MovieClip [enemy14] Frame 11

	goobers.play();

********
** Symbol 1747 MovieClip [enemy14] Frame 12

	goobers.play();

********
** Symbol 1747 MovieClip [enemy14] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1747 MovieClip [enemy14] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1751 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1761 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1765 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1769 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1770 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1770 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1770 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1770 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1770 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1770 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1770 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1771 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1771 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1771 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = lvl * 1.6;

********
** Symbol 1781 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1782 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1782 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1782 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1782 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1782 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1782 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1782 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1792 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1793 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1793 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1793 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1793 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1793 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1793 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1793 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1794 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1794 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1794 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1794 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1794 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1795 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1795 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1795 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1795 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1795 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1796 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1796 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1796 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1796 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1796 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1796 MovieClip Frame 26

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1803 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1803 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1803 MovieClip Frame 28

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (30);
		}
	}

********
** Symbol 1803 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1803 MovieClip Frame 34

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (36);
		}
	}

********
** Symbol 1803 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1803 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 1803 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1803 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 1803 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1803 MovieClip Frame 46

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (48);
		}
	}

********
** Symbol 1803 MovieClip Frame 47

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1803 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1803 MovieClip Frame 52

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1806 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1806 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1806 MovieClip Frame 28

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (30);
		}
	}

********
** Symbol 1806 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1806 MovieClip Frame 34

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (36);
		}
	}

********
** Symbol 1806 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1806 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 1806 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1806 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 1806 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1806 MovieClip Frame 46

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (48);
		}
	}

********
** Symbol 1806 MovieClip Frame 47

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1806 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1806 MovieClip Frame 52

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1808 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1808 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1808 MovieClip Frame 28

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (30);
		}
	}

********
** Symbol 1808 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1808 MovieClip Frame 34

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (36);
		}
	}

********
** Symbol 1808 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1808 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 1808 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1808 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 1808 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1808 MovieClip Frame 46

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (48);
		}
	}

********
** Symbol 1808 MovieClip Frame 47

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1808 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1808 MovieClip Frame 52

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1810 MovieClip Frame 23

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (25);
		}
	}

********
** Symbol 1810 MovieClip Frame 24

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1810 MovieClip Frame 28

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (30);
		}
	}

********
** Symbol 1810 MovieClip Frame 29

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1810 MovieClip Frame 34

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (36);
		}
	}

********
** Symbol 1810 MovieClip Frame 35

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1810 MovieClip Frame 37

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (39);
		}
	}

********
** Symbol 1810 MovieClip Frame 38

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1810 MovieClip Frame 41

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (43);
		}
	}

********
** Symbol 1810 MovieClip Frame 42

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1810 MovieClip Frame 46

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (48);
		}
	}

********
** Symbol 1810 MovieClip Frame 47

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 6;
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.icy.play();
				_root["monster" + b].monstro1.itscold.timer = 6;
			}
			b++;
		}
	}

********
** Symbol 1810 MovieClip Frame 50

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1810 MovieClip Frame 52

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1811 MovieClip Frame 1

	_parent.timy.stop();

********
** Symbol 1811 MovieClip Frame 52

	_parent.timy.play();

********
** Symbol 1811 MovieClip Frame 54

	if (_parent.alle != true) {
		if (_parent.zombified == true) {
			if (Math.random() <= 0.5) {
				gotoAndStop (117);
			}
		}
	}

********
** Symbol 1811 MovieClip Frame 55

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				_root["enemy" + c].gotoAndStop(2);
				_root["enemy" + c].icy.play();
				_root["enemy" + c].itscold.timer = 12;
			}
			c++;
		}
	} else {
		if (hit.hitTest(_root.dragon1.box1)) {
			_root.sfx.hitter.play();
			_root.dragon1.smack.play();
			_root.dragon1.health = _root.dragon1.health - _parent.damage1;
		}
		b = 1;
		while (b < 20) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				_root["monster" + b].icy.play();
				_root["monster" + b].itscold.timer = 12;
			}
			b++;
		}
	}

********
** Symbol 1811 MovieClip Frame 56

	stop();

********
** Symbol 1811 MovieClip Frame 58

	prevFrame();

********
** Symbol 1812 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1812 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1812 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1813 MovieClip [enemy11] Frame 1

	stop();
	monsternumber = 43;

********
** Symbol 1813 MovieClip [enemy11] Frame 9

	goobers.play();

********
** Symbol 1813 MovieClip [enemy11] Frame 10

	goobers.play();

********
** Symbol 1813 MovieClip [enemy11] Frame 11

	goobers.play();

********
** Symbol 1813 MovieClip [enemy11] Frame 12

	goobers.play();

********
** Symbol 1813 MovieClip [enemy11] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1813 MovieClip [enemy11] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1824 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1835 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1846 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1857 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1858 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1858 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1858 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1858 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1858 MovieClip Frame 22

	_parent.goobers.play();

********
** Symbol 1858 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1858 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1859 MovieClip Frame 1

	_parent.speed = 0.02;
	_parent.slow = 1;
	_parent.gold = 0;
	_parent._xscale = 82;
	_parent._yscale = 82;
	if (_root.single == true) {
		gotoAndStop(_root.enemygoto._currentframe);
	} else if (_root.double == true) {
		if (_parent.enemy1 == true) {
			gotoAndStop(_root.p2mosterlvl1 + 1);
		} else if (_parent.enemy2 == true) {
			gotoAndStop(_root.p2mosterlvl2 + 1);
		} else if (_parent.enemy3 == true) {
			gotoAndStop(_root.p2mosterlvl3 + 1);
		} else if (_parent.enemy4 == true) {
			gotoAndStop(_root.p2mosterlvl4 + 1);
		} else if (_parent.enemy5 == true) {
			gotoAndStop(_root.p2mosterlvl5 + 1);
		} else if (_parent.enemy6 == true) {
			gotoAndStop(_root.p2mosterlvl6 + 1);
		} else if (_parent.enemy7 == true) {
			gotoAndStop(_root.p2mosterlvl7 + 1);
		} else if (_parent.enemy8 == true) {
			gotoAndStop(_root.p2mosterlvl8 + 1);
		} else if (_parent.enemy9 == true) {
			gotoAndStop(_root.p2mosterlvl9 + 1);
		} else if (_parent.enemy10 == true) {
			gotoAndStop(_root.p2mosterlvl10 + 1);
		} else if (_parent.enemy11 == true) {
			gotoAndStop(_root.p2mosterlvl11 + 1);
		} else if (_parent.enemy12 == true) {
			gotoAndStop(_root.p2mosterlvl12 + 1);
		} else if (_parent.enemy13 == true) {
			gotoAndStop(_root.p2mosterlvl13 + 1);
		} else if (_parent.enemy14 == true) {
			gotoAndStop(_root.p2mosterlvl14 + 1);
		} else if (_parent.enemy15 == true) {
			gotoAndStop(_root.p2mosterlvl15 + 1);
		} else if (_parent.enemy16 == true) {
			gotoAndStop(_root.p2mosterlvl16 + 1);
		}
	}

********
** Symbol 1859 MovieClip Frame 2

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 3

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 4

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 5

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 6

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 7

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 8

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 9

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 10

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 11

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 12

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 13

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 14

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 15

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 16

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 17

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 18

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 19

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 20

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 21

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 22

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 23

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 24

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 25

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 26

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 27

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 28

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 29

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 30

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 31

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 32

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 33

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 34

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 35

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 36

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 37

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 38

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 39

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 40

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 41

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 42

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 43

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 44

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 45

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 46

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 47

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 48

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 49

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 50

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 51

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 52

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 53

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 54

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 55

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 56

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 57

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 58

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 59

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 60

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 61

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 62

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 63

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 64

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 65

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 66

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 67

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 68

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 69

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 70

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 71

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 72

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 73

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 74

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 75

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 76

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 77

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 78

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 79

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 80

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 81

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 82

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 83

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 84

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 85

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 86

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 87

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 88

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 89

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 90

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 91

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 92

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 93

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 94

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 95

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 96

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 97

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 98

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 99

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 100

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1859 MovieClip Frame 101

	lvl = _currentframe - 1;
	_parent.defense1 = lvl * 0.4;
	_parent.mainhealth = lvl * 10;
	_parent.health = lvl * 10;
	_parent.damage1 = Lvl * 2;

********
** Symbol 1870 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1871 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1871 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1871 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1871 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1871 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1871 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1871 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1882 MovieClip Frame 1

	if (_parent._parent._parent.ally == true) {
		if (_parent._parent.zombified == true) {
			gotoAndStop (5);
		} else if (_parent._parent.lvl >= 60) {
			gotoAndStop (4);
		} else if (_parent._parent.lvl >= 40) {
			gotoAndStop (3);
		} else if (_parent._parent.lvl >= 20) {
			gotoAndStop (2);
		}
	} else if (_parent._parent.zombified == true) {
		gotoAndStop (5);
	} else if (_parent._parent.monsterchoice._currentframe >= 61) {
		gotoAndStop (4);
	} else if (_parent._parent.monsterchoice._currentframe >= 41) {
		gotoAndStop (3);
	} else if (_parent._parent.monsterchoice._currentframe >= 21) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 1883 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1883 MovieClip Frame 5

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1883 MovieClip Frame 8

	_parent.goobers.play();

********
** Symbol 1883 MovieClip Frame 15

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1883 MovieClip Frame 23

	_parent.goobers.play();

********
** Symbol 1883 MovieClip Frame 25

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1883 MovieClip Frame 30

	_parent.goobers.play();

********
** Symbol 1884 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1884 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1884 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1884 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1884 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(9);
	}

********
** Symbol 1885 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1885 MovieClip Frame 6

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1885 MovieClip Frame 11

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1885 MovieClip Frame 16

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1885 MovieClip Frame 21

	if (_parent._parent.ally == true) {
		_parent.gotoAndStop(2);
	} else {
		_parent.gotoAndStop(10);
	}

********
** Symbol 1886 MovieClip Frame 1

	_parent.goobers.play();

********
** Symbol 1886 MovieClip Frame 7

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1886 MovieClip Frame 12

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

********
** Symbol 1886 MovieClip Frame 13

	_parent.goobers.play();

********
** Symbol 1886 MovieClip Frame 19

	if (_parent.zombified == true) {
		part1.gotoAndStop(5);
		part2.gotoAndStop(5);
		part3.gotoAndStop(5);
		part4.gotoAndStop(5);
		part5.gotoAndStop(5);
	}

	_parent.goobers.play();

********
** Symbol 1886 MovieClip Frame 26

	if (_parent._currentframe == 7) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(3);
		} else {
			_parent.gotoAndStop(11);
		}
	} else if (_parent._currentframe == 8) {
		if (_parent._parent.ally == true) {
			_parent.gotoAndStop(4);
		} else {
			_parent.gotoAndStop(12);
		}
	}

********
** Symbol 1887 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1887 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1887 MovieClip Frame 22

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (24);
		}
	}

********
** Symbol 1887 MovieClip Frame 23

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1887 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1887 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(1);

********
** Symbol 1888 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1888 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1888 MovieClip Frame 22

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (24);
		}
	}

********
** Symbol 1888 MovieClip Frame 23

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._y = _root["enemy" + c]._y - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._y = _root["monster" + b]._y - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1888 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1888 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(2);

********
** Symbol 1889 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1889 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1889 MovieClip Frame 22

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (24);
		}
	}

********
** Symbol 1889 MovieClip Frame 23

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x + 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x + 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1889 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1889 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(3);

********
** Symbol 1890 MovieClip Frame 10

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (12);
		}
	}

********
** Symbol 1890 MovieClip Frame 11

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1890 MovieClip Frame 22

	if (_parent.zombified == true) {
		if (Math.random() <= 0.5) {
			gotoAndPlay (24);
		}
	}

********
** Symbol 1890 MovieClip Frame 23

	if (_parent._parent.ally == true) {
		c = 1;
		while (c < 20) {
			if (hit.hitTest(_root["enemy" + c].box1)) {
				_root["enemy" + c]._x = _root["enemy" + c]._x - 20;
				_root.sfx.hitter.play();
				_root["enemy" + c].smack.play();
				_root["enemy" + c].health = _root["enemy" + c].health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["enemy" + c].defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			c++;
		}
	} else {
		b = 1;
		while (b < 17) {
			if (hit.hitTest(_root["monster" + b].monstro1.box1)) {
				_root["monster" + b]._x = _root["monster" + b]._x - 20;
				_root.sfx.hitter.play();
				_root["monster" + b].monstro1.smack.play();
				_root["monster" + b].monstro1.health = _root["monster" + b].monstro1.health - Math.round(_parent.damage1 - ((_parent.damage1 / 100) * _root["monster" + b].monstro1.defense1));
				if (_parent.health < _parent.mainhealth) {
					_parent.health = _parent.health + (_parent.damage1 / 2);
				}
			}
			b++;
		}
	}

********
** Symbol 1890 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 1890 MovieClip Frame 29

	_parent._parent.idle1 = false;
	_parent._parent.interuption = false;
	_parent.gotoAndStop(4);

********
** Symbol 1891 MovieClip Frame 30

	stop();

********
** Symbol 1892 MovieClip Frame 2

	_root.sfx.freeze.play();

********
** Symbol 1892 MovieClip Frame 35

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 1)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 38

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 2)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 42

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 3)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 45

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 4)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 49

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 5)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 52

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 6)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 56

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 7)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 59

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 8)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 63

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 9)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 66

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 10)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 70

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 11)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 73

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 12)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 77

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 13)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 80

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 14)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 84

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 15)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 87

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 16)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 91

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 17)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 94

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 18)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 98

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 19)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 101

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 20)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 105

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 21)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 108

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 22)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 112

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 23)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 115

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 24)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 119

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 25)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 122

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 26)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 126

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 27)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 129

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 28)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 133

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 29)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 136

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 30)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 140

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 31)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 143

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 32)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 147

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 33)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 150

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 34)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 154

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 35)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 157

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 36)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 161

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 37)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 164

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 38)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 168

	if ((_parent.p2ice == true) && (_root.savefilep2.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	} else if ((_parent.p2ice == false) && (_root.savefile.data.sk8 <= 39)) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 1892 MovieClip Frame 171

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 1893 MovieClip [enemy12] Frame 1

	stop();
	monsternumber = 44;

********
** Symbol 1893 MovieClip [enemy12] Frame 5

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 6

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 7

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 8

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 9

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 10

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 11

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 12

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 1893 MovieClip [enemy12] Frame 13

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);
	_root.enemycount = _root.enemycount - 1;
	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 - 1;
	}

	laif._visible = false;
	gold = monsterchoice.lvl;

********
** Symbol 1893 MovieClip [enemy12] Frame 14

	var c = new Color(this);
	var trans = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0"};
	c.setTransform(trans);

********
** Symbol 1894 MovieClip Frame 1

	stop();

********
** Symbol 1905 MovieClip Frame 1

	stop();

********
** Symbol 1909 Button

on (press) {
	getURL ("http://armor.ag/MoreGames", "_blank");
}

********
** Symbol 1923 MovieClip Frame 1

	_root.stop();
	gotoAndPlay (2);

********
** Symbol 1923 MovieClip Frame 166

	_parent.play();

********
** Symbol 1923 MovieClip Frame 198

	stop();

********
** Symbol 1928 MovieClip Frame 61

	_root.nextFrame();

********
** Symbol 1929 MovieClip Frame 65

	stop();

********
** Symbol 1929 MovieClip Frame 67

	_root.music1.musicintro.play();

********
** Symbol 1929 MovieClip Frame 98

	stop();

********
** Symbol 1931 MovieClip Frame 1

	stop();

********
** Symbol 1931 MovieClip Frame 2

	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1931 MovieClip Frame 20

	if (_parent.songloaded1 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong1");
		musicsong1.start(0, 99);
		_parent.songloaded1 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1931 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1931 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1931 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1931 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1931 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1931 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1931 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1931 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1931 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1931 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1931 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1931 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1931 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1931 MovieClip Frame 60

	stop();

********
** Symbol 1931 MovieClip Frame 61

	poop = false;

********
** Symbol 1931 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1931 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1931 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1931 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1931 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1931 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1931 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1931 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1931 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1931 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1931 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1931 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1931 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1933 MovieClip Frame 1

	stop();

********
** Symbol 1933 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1933 MovieClip Frame 20

	if (_parent.songloaded2 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong2");
		musicsong1.start(0, 99);
		_parent.songloaded2 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1933 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1933 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1933 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1933 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1933 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1933 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1933 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1933 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1933 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1933 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1933 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1933 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1933 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1933 MovieClip Frame 60

	stop();

********
** Symbol 1933 MovieClip Frame 61

	poop = false;

********
** Symbol 1933 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1933 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1933 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1933 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1933 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1933 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1933 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1933 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1933 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1933 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1933 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1933 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1933 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1935 MovieClip Frame 1

	stop();

********
** Symbol 1935 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1935 MovieClip Frame 20

	if (_parent.songloaded3 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong3");
		musicsong1.start(0, 99);
		_parent.songloaded3 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1935 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1935 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1935 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1935 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1935 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1935 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1935 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1935 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1935 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1935 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1935 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1935 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1935 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1935 MovieClip Frame 60

	stop();

********
** Symbol 1935 MovieClip Frame 61

	poop = false;

********
** Symbol 1935 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1935 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1935 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1935 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1935 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1935 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1935 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1935 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1935 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1935 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1935 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1935 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1935 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1937 MovieClip Frame 1

	stop();

********
** Symbol 1937 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1937 MovieClip Frame 20

	if (_parent.songloaded4 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong4");
		musicsong1.start(0, 99);
		_parent.songloaded4 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1937 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1937 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1937 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1937 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1937 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1937 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1937 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1937 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1937 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1937 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1937 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1937 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1937 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1937 MovieClip Frame 60

	stop();

********
** Symbol 1937 MovieClip Frame 61

	poop = false;

********
** Symbol 1937 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1937 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1937 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1937 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1937 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1937 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1937 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1937 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1937 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1937 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1937 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1937 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1937 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1939 MovieClip Frame 1

	stop();

********
** Symbol 1939 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1939 MovieClip Frame 20

	if (_parent.songloaded5 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong5");
		musicsong1.start(0, 99);
		_parent.songloaded5 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1939 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1939 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1939 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1939 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1939 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1939 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1939 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1939 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1939 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1939 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1939 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1939 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1939 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1939 MovieClip Frame 60

	stop();

********
** Symbol 1939 MovieClip Frame 61

	poop = false;

********
** Symbol 1939 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1939 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1939 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1939 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1939 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1939 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1939 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1939 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1939 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1939 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1939 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1939 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1939 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1941 MovieClip Frame 1

	stop();

********
** Symbol 1941 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1941 MovieClip Frame 20

	if (_parent.songloaded6 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong6");
		musicsong1.start(0, 99);
		_parent.songloaded6 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1941 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1941 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1941 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1941 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1941 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1941 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1941 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1941 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1941 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1941 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1941 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1941 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1941 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1941 MovieClip Frame 60

	stop();

********
** Symbol 1941 MovieClip Frame 61

	poop = false;

********
** Symbol 1941 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1941 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1941 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1941 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1941 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1941 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1941 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1941 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1941 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1941 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1941 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1941 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1941 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1943 MovieClip Frame 1

	stop();

********
** Symbol 1943 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1943 MovieClip Frame 20

	if (_parent.songloaded7 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong7");
		musicsong1.start(0, 99);
		_parent.songloaded7 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1943 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1943 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1943 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1943 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1943 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1943 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1943 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1943 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1943 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1943 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1943 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1943 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1943 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1943 MovieClip Frame 60

	stop();

********
** Symbol 1943 MovieClip Frame 61

	poop = false;

********
** Symbol 1943 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1943 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1943 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1943 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1943 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1943 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1943 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1943 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1943 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1943 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1943 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1943 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1943 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1945 MovieClip Frame 1

	stop();

********
** Symbol 1945 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1945 MovieClip Frame 20

	if (_parent.songloaded8 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong8");
		musicsong1.start(0, 99);
		_parent.songloaded8 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1945 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1945 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1945 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1945 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1945 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1945 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1945 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1945 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1945 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1945 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1945 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1945 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1945 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1945 MovieClip Frame 60

	stop();

********
** Symbol 1945 MovieClip Frame 61

	poop = false;

********
** Symbol 1945 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1945 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1945 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1945 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1945 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1945 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1945 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1945 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1945 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1945 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1945 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1945 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1945 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1947 MovieClip Frame 1

	stop();

********
** Symbol 1947 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1947 MovieClip Frame 20

	if (_parent.songloaded9 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong9");
		musicsong1.start(0, 99);
		_parent.songloaded9 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1947 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1947 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1947 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1947 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1947 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1947 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1947 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1947 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1947 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1947 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1947 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1947 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1947 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1947 MovieClip Frame 60

	stop();

********
** Symbol 1947 MovieClip Frame 61

	poop = false;

********
** Symbol 1947 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1947 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1947 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1947 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1947 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1947 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1947 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1947 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1947 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1947 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1947 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1947 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1947 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1949 MovieClip Frame 1

	stop();

********
** Symbol 1949 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1949 MovieClip Frame 20

	if (_parent.songloaded10 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong10");
		musicsong1.start(0, 99);
		_parent.songloaded10 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1949 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1949 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1949 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1949 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1949 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1949 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1949 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1949 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1949 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1949 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1949 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1949 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1949 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1949 MovieClip Frame 60

	stop();

********
** Symbol 1949 MovieClip Frame 61

	poop = false;

********
** Symbol 1949 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1949 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1949 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1949 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1949 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1949 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1949 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1949 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1949 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1949 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1949 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1949 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1949 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1951 MovieClip Frame 1

	stop();

********
** Symbol 1951 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1951 MovieClip Frame 20

	if (_parent.songloaded11 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicsong11");
		musicsong1.start(0, 99);
		_parent.songloaded11 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1951 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1951 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1951 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1951 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1951 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1951 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1951 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1951 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1951 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1951 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1951 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1951 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1951 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1951 MovieClip Frame 60

	stop();

********
** Symbol 1951 MovieClip Frame 61

	poop = false;

********
** Symbol 1951 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1951 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1951 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1951 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1951 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1951 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1951 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1951 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1951 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1951 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1951 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1951 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1951 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1953 MovieClip Frame 1

	stop();

********
** Symbol 1953 MovieClip Frame 2

	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}
	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(61);
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(61);
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(61);
	}
	poop = true;

********
** Symbol 1953 MovieClip Frame 20

	if (_parent.songloaded69 == true) {
		musicsong1 = new Sound(this);
		musicsong1.attachSound("musicintro");
		musicsong1.start(0, 99);
		_parent.songloaded69 = false;
		if (_parent._currentframe == 2) {
			musicsong1.setVolume(0);
		}
	}
	if (_parent._currentframe == 1) {
		musicsong1.setVolume(1);
	}

********
** Symbol 1953 MovieClip Frame 23

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1953 MovieClip Frame 26

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1953 MovieClip Frame 29

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1953 MovieClip Frame 32

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1953 MovieClip Frame 35

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1953 MovieClip Frame 38

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1953 MovieClip Frame 41

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1953 MovieClip Frame 44

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1953 MovieClip Frame 47

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1953 MovieClip Frame 50

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1953 MovieClip Frame 53

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1953 MovieClip Frame 56

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1953 MovieClip Frame 59

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(65);
	}

********
** Symbol 1953 MovieClip Frame 60

	stop();

********
** Symbol 1953 MovieClip Frame 61

	poop = false;

********
** Symbol 1953 MovieClip Frame 75

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(60);
	}

********
** Symbol 1953 MovieClip Frame 78

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(55);
	}

********
** Symbol 1953 MovieClip Frame 81

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(50);
	}

********
** Symbol 1953 MovieClip Frame 84

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(45);
	}

********
** Symbol 1953 MovieClip Frame 87

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(40);
	}

********
** Symbol 1953 MovieClip Frame 90

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(35);
	}

********
** Symbol 1953 MovieClip Frame 93

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(30);
	}

********
** Symbol 1953 MovieClip Frame 96

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(25);
	}

********
** Symbol 1953 MovieClip Frame 99

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(20);
	}

********
** Symbol 1953 MovieClip Frame 102

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(15);
	}

********
** Symbol 1953 MovieClip Frame 105

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(10);
	}

********
** Symbol 1953 MovieClip Frame 108

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(5);
	}

********
** Symbol 1953 MovieClip Frame 111

	if (_parent._currentframe == 1) {
		musicsong1.setVolume(0);
	}

********
** Symbol 1956 MovieClip Frame 1

	stop();

********
** Symbol 1956 MovieClip Frame 2

	if (_parent.music9._currentframe != 1) {
		_parent.music9.gotoAndPlay(109);
		_parent.music9.poop = false;
	}
	if (_parent.music10._currentframe != 1) {
		_parent.music10.gotoAndPlay(109);
		_parent.music10.poop = false;
	}
	if (_parent.music11._currentframe != 1) {
		_parent.music11.gotoAndPlay(109);
		_parent.music11.poop = false;
	}
	if (_parent.music1._currentframe != 1) {
		_parent.music1.gotoAndPlay(61);
	}
	if (_parent.music2._currentframe != 1) {
		_parent.music2.gotoAndPlay(61);
	}
	if (_parent.music3._currentframe != 1) {
		_parent.music3.gotoAndPlay(61);
	}
	if (_parent.music4._currentframe != 1) {
		_parent.music4.gotoAndPlay(61);
	}
	if (_parent.music5._currentframe != 1) {
		_parent.music5.gotoAndPlay(61);
	}
	if (_parent.music6._currentframe != 1) {
		_parent.music6.gotoAndPlay(61);
	}
	if (_parent.music7._currentframe != 1) {
		_parent.music7.gotoAndPlay(61);
	}
	if (_parent.music8._currentframe != 1) {
		_parent.music8.gotoAndPlay(61);
	}

********
** Symbol 1956 MovieClip Frame 3

	if (_parent._currentframe == 2) {
		gotoAndStop (1);
	}

********
** Symbol 1957 MovieClip Frame 1

	_parent.songloaded1 = true;
	_parent.songloaded2 = true;
	_parent.songloaded3 = true;
	_parent.songloaded4 = true;
	_parent.songloaded5 = true;
	_parent.songloaded6 = true;
	_parent.songloaded7 = true;
	_parent.songloaded8 = true;
	_parent.songloaded9 = true;
	_parent.songloaded10 = true;
	_parent.songloaded11 = true;
	_parent.songloaded69 = true;

********
** Symbol 1958 MovieClip Frame 1

	stop();

********
** Symbol 1969 MovieClip Frame 1

	stop();

********
** Symbol 1969 MovieClip Frame 2

	if (_root.enemygoto._currentframe == 1) {
		gotoAndPlay (6);
	} else if ((((((((((_root.enemygoto._currentframe == 2) || (_root.enemygoto._currentframe == 3)) || (_root.enemygoto._currentframe == 4)) || (_root.enemygoto._currentframe == 5)) || (_root.enemygoto._currentframe == 6)) || (_root.enemygoto._currentframe == 7)) || (_root.enemygoto._currentframe == 8)) || (_root.enemygoto._currentframe == 9)) || (_root.enemygoto._currentframe == 10)) || (_root.enemygoto._currentframe == 11)) {
		gotoAndPlay (8);
	} else if ((((((((((_root.enemygoto._currentframe == 12) || (_root.enemygoto._currentframe == 13)) || (_root.enemygoto._currentframe == 14)) || (_root.enemygoto._currentframe == 15)) || (_root.enemygoto._currentframe == 16)) || (_root.enemygoto._currentframe == 17)) || (_root.enemygoto._currentframe == 18)) || (_root.enemygoto._currentframe == 19)) || (_root.enemygoto._currentframe == 20)) || (_root.enemygoto._currentframe == 21)) {
		gotoAndPlay (10);
	} else if ((((((((((_root.enemygoto._currentframe == 22) || (_root.enemygoto._currentframe == 23)) || (_root.enemygoto._currentframe == 24)) || (_root.enemygoto._currentframe == 25)) || (_root.enemygoto._currentframe == 26)) || (_root.enemygoto._currentframe == 27)) || (_root.enemygoto._currentframe == 28)) || (_root.enemygoto._currentframe == 29)) || (_root.enemygoto._currentframe == 30)) || (_root.enemygoto._currentframe == 31)) {
		gotoAndPlay (12);
	} else if ((((((((((_root.enemygoto._currentframe == 32) || (_root.enemygoto._currentframe == 33)) || (_root.enemygoto._currentframe == 34)) || (_root.enemygoto._currentframe == 35)) || (_root.enemygoto._currentframe == 36)) || (_root.enemygoto._currentframe == 37)) || (_root.enemygoto._currentframe == 38)) || (_root.enemygoto._currentframe == 39)) || (_root.enemygoto._currentframe == 40)) || (_root.enemygoto._currentframe == 41)) {
		if (player2 == true) {
			if (_root.watergo1.hitTest(_root.char2._x, _root.char2._y, true)) {
				gotoAndPlay (22);
			} else {
				gotoAndPlay (14);
			}
		} else if (_root.watergo1.hitTest(_root.char1._x, _root.char1._y, true)) {
			gotoAndPlay (22);
		} else {
			gotoAndPlay (14);
		}
	} else if ((((((((((_root.enemygoto._currentframe == 42) || (_root.enemygoto._currentframe == 43)) || (_root.enemygoto._currentframe == 44)) || (_root.enemygoto._currentframe == 45)) || (_root.enemygoto._currentframe == 46)) || (_root.enemygoto._currentframe == 47)) || (_root.enemygoto._currentframe == 48)) || (_root.enemygoto._currentframe == 49)) || (_root.enemygoto._currentframe == 50)) || (_root.enemygoto._currentframe == 51)) {
		gotoAndPlay (16);
	} else if ((((((((((_root.enemygoto._currentframe == 52) || (_root.enemygoto._currentframe == 53)) || (_root.enemygoto._currentframe == 54)) || (_root.enemygoto._currentframe == 55)) || (_root.enemygoto._currentframe == 56)) || (_root.enemygoto._currentframe == 57)) || (_root.enemygoto._currentframe == 58)) || (_root.enemygoto._currentframe == 59)) || (_root.enemygoto._currentframe == 60)) || (_root.enemygoto._currentframe == 61)) {
		gotoAndPlay (18);
	} else if ((((((((((_root.enemygoto._currentframe == 62) || (_root.enemygoto._currentframe == 63)) || (_root.enemygoto._currentframe == 64)) || (_root.enemygoto._currentframe == 65)) || (_root.enemygoto._currentframe == 66)) || (_root.enemygoto._currentframe == 67)) || (_root.enemygoto._currentframe == 68)) || (_root.enemygoto._currentframe == 69)) || (_root.enemygoto._currentframe == 70)) || (_root.enemygoto._currentframe == 71)) {
		gotoAndPlay (20);
	}

********
** Symbol 1969 MovieClip Frame 7

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 9

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 11

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 13

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 15

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 17

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 19

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 21

	gotoAndStop (1);

********
** Symbol 1969 MovieClip Frame 23

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 1

	stop();

********
** Symbol 1977 MovieClip Frame 2

	if (_root.enemygoto._currentframe == 1) {
		gotoAndPlay (6);
	} else if ((((((((((_root.enemygoto._currentframe == 2) || (_root.enemygoto._currentframe == 3)) || (_root.enemygoto._currentframe == 4)) || (_root.enemygoto._currentframe == 5)) || (_root.enemygoto._currentframe == 6)) || (_root.enemygoto._currentframe == 7)) || (_root.enemygoto._currentframe == 8)) || (_root.enemygoto._currentframe == 9)) || (_root.enemygoto._currentframe == 10)) || (_root.enemygoto._currentframe == 11)) {
		gotoAndPlay (8);
	} else if ((((((((((_root.enemygoto._currentframe == 12) || (_root.enemygoto._currentframe == 13)) || (_root.enemygoto._currentframe == 14)) || (_root.enemygoto._currentframe == 15)) || (_root.enemygoto._currentframe == 16)) || (_root.enemygoto._currentframe == 17)) || (_root.enemygoto._currentframe == 18)) || (_root.enemygoto._currentframe == 19)) || (_root.enemygoto._currentframe == 20)) || (_root.enemygoto._currentframe == 21)) {
		gotoAndPlay (10);
	} else if ((((((((((_root.enemygoto._currentframe == 22) || (_root.enemygoto._currentframe == 23)) || (_root.enemygoto._currentframe == 24)) || (_root.enemygoto._currentframe == 25)) || (_root.enemygoto._currentframe == 26)) || (_root.enemygoto._currentframe == 27)) || (_root.enemygoto._currentframe == 28)) || (_root.enemygoto._currentframe == 29)) || (_root.enemygoto._currentframe == 30)) || (_root.enemygoto._currentframe == 31)) {
		gotoAndPlay (12);
	} else if ((((((((((_root.enemygoto._currentframe == 32) || (_root.enemygoto._currentframe == 33)) || (_root.enemygoto._currentframe == 34)) || (_root.enemygoto._currentframe == 35)) || (_root.enemygoto._currentframe == 36)) || (_root.enemygoto._currentframe == 37)) || (_root.enemygoto._currentframe == 38)) || (_root.enemygoto._currentframe == 39)) || (_root.enemygoto._currentframe == 40)) || (_root.enemygoto._currentframe == 41)) {
		if (player2 == true) {
			if (_root.watergo1.hitTest(_root.char2._x, _root.char2._y, true)) {
				gotoAndPlay (22);
			} else {
				gotoAndPlay (14);
			}
		} else if (_root.watergo1.hitTest(_root.char1._x, _root.char1._y, true)) {
			gotoAndPlay (22);
		} else {
			gotoAndPlay (14);
		}
	} else if ((((((((((_root.enemygoto._currentframe == 42) || (_root.enemygoto._currentframe == 43)) || (_root.enemygoto._currentframe == 44)) || (_root.enemygoto._currentframe == 45)) || (_root.enemygoto._currentframe == 46)) || (_root.enemygoto._currentframe == 47)) || (_root.enemygoto._currentframe == 48)) || (_root.enemygoto._currentframe == 49)) || (_root.enemygoto._currentframe == 50)) || (_root.enemygoto._currentframe == 51)) {
		gotoAndPlay (16);
	} else if ((((((((((_root.enemygoto._currentframe == 52) || (_root.enemygoto._currentframe == 53)) || (_root.enemygoto._currentframe == 54)) || (_root.enemygoto._currentframe == 55)) || (_root.enemygoto._currentframe == 56)) || (_root.enemygoto._currentframe == 57)) || (_root.enemygoto._currentframe == 58)) || (_root.enemygoto._currentframe == 59)) || (_root.enemygoto._currentframe == 60)) || (_root.enemygoto._currentframe == 61)) {
		gotoAndPlay (18);
	} else if ((((((((((_root.enemygoto._currentframe == 62) || (_root.enemygoto._currentframe == 63)) || (_root.enemygoto._currentframe == 64)) || (_root.enemygoto._currentframe == 65)) || (_root.enemygoto._currentframe == 66)) || (_root.enemygoto._currentframe == 67)) || (_root.enemygoto._currentframe == 68)) || (_root.enemygoto._currentframe == 69)) || (_root.enemygoto._currentframe == 70)) || (_root.enemygoto._currentframe == 71)) {
		gotoAndPlay (20);
	}

********
** Symbol 1977 MovieClip Frame 7

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 9

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 11

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 13

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 15

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 17

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 19

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 21

	gotoAndStop (1);

********
** Symbol 1977 MovieClip Frame 23

	gotoAndStop (1);

********
** Symbol 1985 MovieClip Frame 1

	stop();

********
** Symbol 1985 MovieClip Frame 3

	stop();

********
** Symbol 1985 MovieClip Frame 5

	stop();

********
** Symbol 1985 MovieClip Frame 7

	stop();

********
** Symbol 1985 MovieClip Frame 9

	stop();

********
** Symbol 1985 MovieClip Frame 11

	stop();

********
** Symbol 1985 MovieClip Frame 13

	stop();

********
** Symbol 1992 MovieClip Frame 1

	stop();

********
** Symbol 1992 MovieClip Frame 3

	stop();

********
** Symbol 1992 MovieClip Frame 5

	stop();

********
** Symbol 1992 MovieClip Frame 7

	stop();

********
** Symbol 1992 MovieClip Frame 9

	stop();

********
** Symbol 1998 MovieClip Frame 1

	stop();

********
** Symbol 1998 MovieClip Frame 3

	stop();

********
** Symbol 1998 MovieClip Frame 5

	stop();

********
** Symbol 1998 MovieClip Frame 7

	stop();

********
** Symbol 2001 MovieClip Frame 1

	stop();

********
** Symbol 2004 MovieClip Frame 1

	stop();

********
** Symbol 2007 MovieClip Frame 1

	stop();

********
** Symbol 2010 MovieClip Frame 1

	stop();

********
** Symbol 2013 MovieClip Frame 1

	stop();

********
** Symbol 2017 MovieClip Frame 1

	stop();

********
** Symbol 2020 MovieClip Frame 1

	stop();

********
** Symbol 2023 MovieClip Frame 1

	stop();

********
** Symbol 2026 MovieClip Frame 1

	stop();

********
** Symbol 2029 MovieClip Frame 1

	stop();

********
** Symbol 2032 MovieClip Frame 1

	stop();

********
** Symbol 2035 MovieClip Frame 1

	stop();

********
** Symbol 2038 MovieClip Frame 1

	stop();

********
** Symbol 2041 MovieClip Frame 1

	stop();

********
** Symbol 2044 MovieClip Frame 1

	stop();

********
** Symbol 2047 MovieClip Frame 1

	stop();

********
** Symbol 2050 MovieClip Frame 1

	stop();

********
** Symbol 2053 MovieClip Frame 1

	stop();

********
** Symbol 2056 MovieClip Frame 1

	stop();

********
** Symbol 2059 MovieClip Frame 1

	stop();

********
** Symbol 2062 MovieClip Frame 1

	stop();

********
** Symbol 2065 MovieClip Frame 1

	stop();

********
** Symbol 2068 MovieClip Frame 1

	stop();

********
** Symbol 2071 MovieClip Frame 1

	stop();

********
** Symbol 2074 MovieClip Frame 1

	stop();

********
** Symbol 2077 MovieClip Frame 1

	stop();

********
** Symbol 2080 MovieClip Frame 1

	stop();

********
** Symbol 2083 MovieClip Frame 1

	stop();

********
** Symbol 2086 MovieClip Frame 1

	stop();

********
** Symbol 2089 MovieClip Frame 1

	stop();

********
** Symbol 2089 MovieClip Frame 3

	stop();

********
** Symbol 2093 MovieClip Frame 1

	stop();

********
** Symbol 2093 MovieClip Frame 3

	stop();

********
** Symbol 2096 MovieClip Frame 1

	stop();

********
** Symbol 2099 MovieClip Frame 1

	stop();

********
** Symbol 2102 MovieClip Frame 1

	stop();

********
** Symbol 2105 MovieClip Frame 1

	stop();

********
** Symbol 2108 MovieClip Frame 1

	stop();

********
** Symbol 2112 MovieClip Frame 1

	stop();

********
** Symbol 2115 MovieClip Frame 1

	stop();

********
** Symbol 2118 MovieClip Frame 1

	stop();

********
** Symbol 2121 MovieClip Frame 1

	stop();

********
** Symbol 2124 MovieClip Frame 1

	stop();

********
** Symbol 2127 MovieClip Frame 1

	stop();

********
** Symbol 2129 MovieClip Frame 3

	_parent.gotoAndStop(1);

********
** Symbol 2147 MovieClip Frame 1

	stop();

********
** Symbol 2150 MovieClip Frame 1

	stop();

********
** Symbol 2151 MovieClip Frame 1

	stop();
	step11.player2 = true;
	step22.player2 = true;
	step1.player2 = false;
	step2.player2 = false;

********
** Symbol 2152 MovieClip Frame 19

	_root.sfx.impact1.play();

********
** Symbol 2152 MovieClip Frame 34

	stop();

********
** Symbol 2156 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2157 Button

on (press) {
	_parent.gotoAndStop(46);
}

********
** Symbol 2160 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2161 Button

on (press) {
	if (sox1._currentframe == 2) {
		eraz.gotoAndStop(2);
	}
}

********
** Symbol 2164 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2165 Button

on (press) {
	getURL ("http://armor.ag/MoreGames", "_blank");
}

********
** Symbol 2168 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2169 Button

on (press) {
	_root.savefile.data.tragedyavoid = false;
	_root.nenen1 = 0;
	_root.single = true;
	_root.double = false;
	_root.house1.play();
}

********
** Symbol 2172 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2173 Button

on (press) {
	_root.savefile.data.tragedyavoid = false;
	_root.nenen1 = 0;
	_root.single = true;
	_root.double = false;
	_root.house1.play();
}

********
** Symbol 2174 MovieClip Frame 1

	stop();
	if (_root.savefile.data.activatt != undefined) {
		gotoAndStop (2);
	} else {
		_parent.sox3._alpha = 50;
	}
	sox1.useHandCursor = false;

********
** Symbol 2174 MovieClip Frame 2

	sox1.useHandCursor = false;

********
** Symbol 2178 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2179 Button

on (press) {
	getURL ("http://www.facebook.com/ArmorGames", "_blank");
}

********
** Symbol 2182 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2183 Button

on (press) {
	_root.sfxoff = true;
	_root.sfx.gotoAndStop(2);
	_root.musoff = true;
	_root.music1.gotoAndStop(2);
	if (_root.music1.music1._currentframe != 1) {
		_root.music1.music1.musicsong1.setVolume(0);
	}
	if (_root.music1.music2._currentframe != 1) {
		_root.music1.music2.musicsong1.setVolume(0);
	}
	if (_root.music1.music3._currentframe != 1) {
		_root.music1.music3.musicsong1.setVolume(0);
	}
	if (_root.music1.music4._currentframe != 1) {
		_root.music1.music4.musicsong1.setVolume(0);
	}
	if (_root.music1.music5._currentframe != 1) {
		_root.music1.music5.musicsong1.setVolume(0);
	}
	if (_root.music1.music6._currentframe != 1) {
		_root.music1.music6.musicsong1.setVolume(0);
	}
	if (_root.music1.music7._currentframe != 1) {
		_root.music1.music7.musicsong1.setVolume(0);
	}
	if (_root.music1.music8._currentframe != 1) {
		_root.music1.music8.musicsong1.setVolume(0);
	}
	if (_root.music1.music9._currentframe != 1) {
		_root.music1.music9.musicsong1.setVolume(0);
	}
	if (_root.music1.music10._currentframe != 1) {
		_root.music1.music10.musicsong1.setVolume(0);
	}
	if (_root.music1.music11._currentframe != 1) {
		_root.music1.music11.musicsong1.setVolume(0);
	}
	if (_root.music1.musicintro._currentframe != 1) {
		_root.music1.musicintro.musicsong1.setVolume(0);
	}
	gotoAndStop (2);
}

********
** Symbol 2190 Button

on (press) {
	_root.savefile.data.activatt = undefined;
	_parent.sox1.gotoAndStop(1);
	_root.savefile.clear;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.loser = 0;
	_root.savefile.data.stoneage1 = false;
	_root.savefile.data.stoneage2 = false;
	_root.savefile.data.stoneage3 = false;
	_root.savefile.data.stoneage4 = false;
	_root.savefile.data.mosterlvl1 = 1;
	_root.savefile.data.mosterlvl2 = 1;
	_root.savefile.data.mosterlvl3 = 1;
	_root.savefile.data.mosterlvl4 = 1;
	_root.savefile.data.mosterlvl5 = 1;
	_root.savefile.data.mosterlvl6 = 1;
	_root.savefile.data.mosterlvl7 = 1;
	_root.savefile.data.mosterlvl8 = 1;
	_root.savefile.data.mosterlvl9 = 1;
	_root.savefile.data.mosterlvl10 = 1;
	_root.savefile.data.mosterlvl11 = 1;
	_root.savefile.data.mosterlvl12 = 1;
	_root.savefile.data.mosterlvl13 = 1;
	_root.savefile.data.mosterlvl14 = 1;
	_root.savefile.data.mosterlvl15 = 1;
	_root.savefile.data.mosterlvl16 = 1;
	_root.savefile.data.steglvl = 2;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.accumilate1 = 0;
	_root.savefile.data.accumilate2 = 0;
	_root.savefile.data.accumilate3 = 0;
	_root.savefile.data.accumilate4 = 0;
	_root.savefile.data.accumilate5 = 0;
	_root.savefile.data.accumilate6 = 0;
	_root.savefile.data.accumilate7 = 0;
	_root.savefile.data.accumilate8 = 0;
	_root.savefile.data.accumilate9 = 0;
	_root.savefile.data.accumilate10 = 0;
	_root.savefile.data.accumilate11 = 0;
	_root.savefile.data.accumilate12 = 0;
	_root.savefile.data.accumilate13 = 0;
	_root.savefile.data.accumilate14 = 0;
	_root.savefile.data.accumilate15 = 0;
	_root.savefile.data.accumilate16 = 0;
	_root.savefile.data.monsterlist1 = 1;
	_root.savefile.data.monsterlist2 = 1;
	_root.savefile.data.monsterlist3 = 1;
	_root.savefile.data.monsterlist4 = 1;
	_root.savefile.data.monsterlist5 = 1;
	_root.savefile.data.monsterlist6 = 1;
	_root.savefile.data.monsterlist7 = 1;
	_root.savefile.data.monsterlist8 = 1;
	_root.savefile.data.monsterlist9 = 1;
	_root.savefile.data.monsterlist10 = 1;
	_root.savefile.data.monsterlist11 = 1;
	_root.savefile.data.monsterlist12 = 1;
	_root.savefile.data.monsterlist13 = 1;
	_root.savefile.data.monsterlist14 = 1;
	_root.savefile.data.monsterlist15 = 1;
	_root.savefile.data.monsterlist16 = 1;
	gotoAndStop (1);
}

********
** Symbol 2193 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2194 MovieClip Frame 1

	stop();

********
** Symbol 2194 MovieClip Frame 2

	bum1.useHandCursor = false;
	sox3.useHandCursor = false;
	sox2.useHandCursor = false;

********
** Symbol 2195 Button

on (press) {
	_root.sfxoff = false;
	_root.sfx.gotoAndStop(1);
	_root.musoff = false;
	_root.music1.gotoAndStop(1);
	if ((_root.music1.music1._currentframe != 1) && (_root.music1.music1.poop == true)) {
		_root.music1.music1.musicsong1.setVolume(65);
	}
	if ((_root.music1.music2._currentframe != 1) && (_root.music1.music2.poop == true)) {
		_root.music1.music2.musicsong1.setVolume(65);
	}
	if ((_root.music1.music3._currentframe != 1) && (_root.music1.music3.poop == true)) {
		_root.music1.music3.musicsong1.setVolume(65);
	}
	if ((_root.music1.music4._currentframe != 1) && (_root.music1.music4.poop == true)) {
		_root.music1.music4.musicsong1.setVolume(65);
	}
	if ((_root.music1.music5._currentframe != 1) && (_root.music1.music5.poop == true)) {
		_root.music1.music5.musicsong1.setVolume(65);
	}
	if ((_root.music1.music6._currentframe != 1) && (_root.music1.music6.poop == true)) {
		_root.music1.music6.musicsong1.setVolume(65);
	}
	if ((_root.music1.music7._currentframe != 1) && (_root.music1.music7.poop == true)) {
		_root.music1.music7.musicsong1.setVolume(65);
	}
	if ((_root.music1.music8._currentframe != 1) && (_root.music1.music8.poop == true)) {
		_root.music1.music8.musicsong1.setVolume(65);
	}
	if ((_root.music1.music9._currentframe != 1) && (_root.music1.music9.poop == true)) {
		_root.music1.music9.musicsong1.setVolume(65);
	}
	if ((_root.music1.music10._currentframe != 1) && (_root.music1.music10.poop == true)) {
		_root.music1.music10.musicsong1.setVolume(65);
	}
	if ((_root.music1.music11._currentframe != 1) && (_root.music1.music11.poop == true)) {
		_root.music1.music11.musicsong1.setVolume(65);
	}
	if ((_root.music1.musicintro._currentframe != 1) && (_root.music1.musicintro.poop == true)) {
		_root.music1.musicintro.musicsong1.setVolume(65);
	}
	gotoAndStop (1);
}

********
** Symbol 2197 MovieClip Frame 1

	stop();
	if (_root.sfxoff == true) {
		gotoAndStop (2);
	}
	sox2.useHandCursor = false;
	sox3.useHandCursor = false;
	sox4.useHandCursor = false;
	sox5.useHandCursor = false;
	sox6.useHandCursor = false;
	sox77.useHandCursor = false;

********
** Symbol 2197 MovieClip Frame 2

	sox2.useHandCursor = false;
	sox3.useHandCursor = false;
	sox4.useHandCursor = false;
	sox5.useHandCursor = false;
	sox77.useHandCursor = false;

********
** Symbol 2201 Button

on (press) {
	if (nom1 >= 9) {
		if (nom2 == 0) {
			nom1 = 0;
			nom2 = 1;
		} else {
			nom1 = 0;
		}
	} else {
		nom1 = nom1 + 1;
	}
}

********
** Symbol 2202 Button

on (press) {
	if (nom2 >= 9) {
		if (nom1 == 0) {
			nom2 = 1;
		} else {
			nom2 = 0;
		}
	} else {
		nom2 = nom2 + 1;
	}
}

********
** Symbol 2203 Button

on (press) {
	nn2.prevFrame();
}

********
** Symbol 2204 Button

on (press) {
	nn1.prevFrame();
}

********
** Symbol 2212 MovieClip Frame 2

	gotoAndStop (8);

********
** Symbol 2212 MovieClip Frame 3

	_root.dstage = 1;

********
** Symbol 2212 MovieClip Frame 4

	_root.dstage = 2;

********
** Symbol 2212 MovieClip Frame 5

	_root.dstage = 3;

********
** Symbol 2212 MovieClip Frame 6

	_root.dstage = 4;

********
** Symbol 2212 MovieClip Frame 7

	_root.dstage = 5;

********
** Symbol 2212 MovieClip Frame 8

	_root.dstage = 6;

********
** Symbol 2212 MovieClip Frame 9

	gotoAndStop (3);

********
** Symbol 2229 MovieClip Frame 2

	gotoAndStop (18);

********
** Symbol 2229 MovieClip Frame 3

	_root.dmonster = 1;

********
** Symbol 2229 MovieClip Frame 4

	_root.dmonster = 2;

********
** Symbol 2229 MovieClip Frame 5

	_root.dmonster = 3;

********
** Symbol 2229 MovieClip Frame 6

	_root.dmonster = 4;

********
** Symbol 2229 MovieClip Frame 7

	_root.dmonster = 5;

********
** Symbol 2229 MovieClip Frame 8

	_root.dmonster = 6;

********
** Symbol 2229 MovieClip Frame 9

	_root.dmonster = 7;

********
** Symbol 2229 MovieClip Frame 10

	_root.dmonster = 8;

********
** Symbol 2229 MovieClip Frame 11

	_root.dmonster = 9;

********
** Symbol 2229 MovieClip Frame 12

	_root.dmonster = 10;

********
** Symbol 2229 MovieClip Frame 13

	_root.dmonster = 11;

********
** Symbol 2229 MovieClip Frame 14

	_root.dmonster = 12;

********
** Symbol 2229 MovieClip Frame 15

	_root.dmonster = 13;

********
** Symbol 2229 MovieClip Frame 16

	_root.dmonster = 14;

********
** Symbol 2229 MovieClip Frame 17

	_root.dmonster = 15;

********
** Symbol 2229 MovieClip Frame 18

	_root.dmonster = 16;

********
** Symbol 2229 MovieClip Frame 19

	gotoAndStop (3);

********
** Symbol 2230 Button

on (press) {
	nn2.nextFrame();
}

********
** Symbol 2231 Button

on (press) {
	nn1.nextFrame();
}

********
** Symbol 2236 Button

on (press) {
	_root.savefile.data.tragedyavoid = true;
	_root.savefile.data.activatt = undefined;
	sox1.gotoAndStop(1);
	_root.savefile.clear;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.loser = 0;
	_root.savefile.data.stoneage1 = false;
	_root.savefile.data.stoneage2 = false;
	_root.savefile.data.stoneage3 = false;
	_root.savefile.data.stoneage4 = false;
	_root.savefile.data.mosterlvl1 = 1;
	_root.savefile.data.mosterlvl2 = 1;
	_root.savefile.data.mosterlvl3 = 1;
	_root.savefile.data.mosterlvl4 = 1;
	_root.savefile.data.mosterlvl5 = 1;
	_root.savefile.data.mosterlvl6 = 1;
	_root.savefile.data.mosterlvl7 = 1;
	_root.savefile.data.mosterlvl8 = 1;
	_root.savefile.data.mosterlvl9 = 1;
	_root.savefile.data.mosterlvl10 = 1;
	_root.savefile.data.mosterlvl11 = 1;
	_root.savefile.data.mosterlvl12 = 1;
	_root.savefile.data.mosterlvl13 = 1;
	_root.savefile.data.mosterlvl14 = 1;
	_root.savefile.data.mosterlvl15 = 1;
	_root.savefile.data.mosterlvl16 = 1;
	_root.savefile.data.steglvl = 2;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.accumilate1 = 0;
	_root.savefile.data.accumilate2 = 0;
	_root.savefile.data.accumilate3 = 0;
	_root.savefile.data.accumilate4 = 0;
	_root.savefile.data.accumilate5 = 0;
	_root.savefile.data.accumilate6 = 0;
	_root.savefile.data.accumilate7 = 0;
	_root.savefile.data.accumilate8 = 0;
	_root.savefile.data.accumilate9 = 0;
	_root.savefile.data.accumilate10 = 0;
	_root.savefile.data.accumilate11 = 0;
	_root.savefile.data.accumilate12 = 0;
	_root.savefile.data.accumilate13 = 0;
	_root.savefile.data.accumilate14 = 0;
	_root.savefile.data.accumilate15 = 0;
	_root.savefile.data.accumilate16 = 0;
	_root.savefile.data.monsterlist1 = 1;
	_root.savefile.data.monsterlist2 = 1;
	_root.savefile.data.monsterlist3 = 1;
	_root.savefile.data.monsterlist4 = 1;
	_root.savefile.data.monsterlist5 = 1;
	_root.savefile.data.monsterlist6 = 1;
	_root.savefile.data.monsterlist7 = 1;
	_root.savefile.data.monsterlist8 = 1;
	_root.savefile.data.monsterlist9 = 1;
	_root.savefile.data.monsterlist10 = 1;
	_root.savefile.data.monsterlist11 = 1;
	_root.savefile.data.monsterlist12 = 1;
	_root.savefile.data.monsterlist13 = 1;
	_root.savefile.data.monsterlist14 = 1;
	_root.savefile.data.monsterlist15 = 1;
	_root.savefile.data.monsterlist16 = 1;
	_root.nenen1 = nn1._currentframe - 2;
	_root.nenen2 = nn2._currentframe - 2;
	_root.nenen3 = nn3._currentframe - 2;
	_root.noom1 = nom1;
	_root.noom2 = nom2;
	_root.single = false;
	_root.double = true;
	_root.house1.play();
}

********
** Symbol 2239 Button

on (press) {
	_root.nenen1 = nn1._currentframe - 2;
	_root.nenen2 = nn2._currentframe - 2;
	_root.nenen3 = nn3._currentframe - 2;
	_root.noom1 = nom1;
	_root.noom2 = nom2;
	prevFrame();
}

********
** Symbol 2240 Button

on (press) {
	nn3.prevFrame();
}

********
** Symbol 2250 MovieClip Frame 2

	gotoAndStop (11);

********
** Symbol 2250 MovieClip Frame 3

	_root.dgold = 20;

********
** Symbol 2250 MovieClip Frame 4

	_root.dgold = 50;

********
** Symbol 2250 MovieClip Frame 5

	_root.dgold = 100;

********
** Symbol 2250 MovieClip Frame 6

	_root.dgold = 500;

********
** Symbol 2250 MovieClip Frame 7

	_root.dgold = 1000;

********
** Symbol 2250 MovieClip Frame 8

	_root.dgold = 5000;

********
** Symbol 2250 MovieClip Frame 9

	_root.dgold = 10000;

********
** Symbol 2250 MovieClip Frame 10

	_root.dgold = 50000;

********
** Symbol 2250 MovieClip Frame 11

	_root.dgold = 100000 /* 0x0186A0 */;

********
** Symbol 2250 MovieClip Frame 12

	gotoAndStop (3);

********
** Symbol 2251 Button

on (press) {
	nn3.nextFrame();
}

********
** Symbol 2252 MovieClip Frame 45

	stop();

********
** Symbol 2252 MovieClip Frame 46

	nom1 = _root.noom1;
	nom2 = _root.noom2;
	nn1.gotoAndStop(_root.nenen1 + 2);
	nn2.gotoAndStop(_root.nenen2 + 2);
	nn3.gotoAndStop(_root.nenen3 + 2);
	ll1.useHandCursor = false;
	ll2.useHandCursor = false;
	ll3.useHandCursor = false;
	ll4.useHandCursor = false;
	ll5.useHandCursor = false;
	ll6.useHandCursor = false;
	ll7.useHandCursor = false;
	ll8.useHandCursor = false;
	nn4.useHandCursor = false;
	nn5.useHandCursor = false;
	mk1.selectable = false;
	mk2.selectable = false;

********
** Symbol 2255 MovieClip Frame 21

	_root.sfx.crystal1.play();

********
** Symbol 2255 MovieClip Frame 33

	stop();

********
** Symbol 2262 MovieClip Frame 1

	stop();

********
** Symbol 2262 MovieClip Frame 2

	_root.sfx.lvlup1.play();
	sox5.useHandCursor = false;

********
** Symbol 2262 MovieClip Frame 24

	if ((_root._currentframe == 4) && (_root.double == true)) {
		_root.prevFrame();
	} else if (_root._currentframe == 4) {
		_root.savefile.data.steggold = _root.bg1.gold;
		_root.prevFrame();
	} else {
		_root.nextFrame();
	}

********
** Symbol 2280 MovieClip Frame 1

	stop();
	if (_root.double == true) {
		gotoAndStop (7);
	} else {
		stgno = _root.savefile.data.steglvl - 1;
		stgno1 = "lvl: " + stgno;
		gold = _root.savefile.data.steggold;
	}
	if (_root.double == false) {
		if (stgno >= 51) {
			gotoAndStop (6);
		} else if (stgno >= 41) {
			gotoAndStop (5);
		} else if (stgno >= 31) {
			gotoAndStop (4);
		} else if (stgno >= 21) {
			gotoAndStop (3);
		} else if (stgno >= 11) {
			gotoAndStop (2);
		}
	}
	sox1.selectable = false;
	sox2.selectable = false;
	sox3.selectable = false;
	sox4.selectable = false;
	sox5.selectable = false;
	sox69.selectable = false;

********
** Symbol 2280 MovieClip Frame 2

	_root.weather1.gotoAndStop(4);
	_root.tree2.gotoAndStop(2);
	_root.tree3.gotoAndStop(2);

********
** Symbol 2280 MovieClip Frame 3

	_root.weather1.gotoAndStop(3);
	_root.tree2.gotoAndStop(3);
	_root.tree3.gotoAndStop(3);

********
** Symbol 2280 MovieClip Frame 4

	_root.weather1.gotoAndStop(2);
	_root.tree2.gotoAndStop(4);
	_root.tree3.gotoAndStop(4);

********
** Symbol 2280 MovieClip Frame 5

	_root.weather1.gotoAndStop(3);
	_root.tree2.gotoAndStop(5);
	_root.tree3.gotoAndStop(5);

********
** Symbol 2280 MovieClip Frame 6

	_root.weather1.gotoAndStop(3);
	_root.tree2.gotoAndStop(6);
	_root.tree3.gotoAndStop(6);

********
** Symbol 2280 MovieClip Frame 7

	stop();
	_root.levelcountor = (_root.noom1 * 10) + _root.noom2;
	wins11 = 0;
	wins22 = 0;
	wins1 = "wins: " + wins11;
	wins2 = "wins: " + wins22;
	_root.lvlcounter = 0;
	stgno = _root.lvlcounter;
	stgno1 = "lvl: " + stgno;
	gold = _root.dgold;
	gold2 = _root.dgold;
	gotoAndStop(_root.dstage + 6);
	sox1.selectable = false;
	sox2.selectable = false;
	sox3.selectable = false;
	sox4.selectable = false;
	sox5.selectable = false;
	sox8.selectable = false;
	sox9.selectable = false;
	sox69.selectable = false;

********
** Symbol 2280 MovieClip Frame 8

	_root.weather1.gotoAndStop(4);
	_root.tree2.gotoAndStop(2);
	_root.tree3.gotoAndStop(2);

********
** Symbol 2280 MovieClip Frame 9

	_root.weather1.gotoAndStop(3);
	_root.tree2.gotoAndStop(3);
	_root.tree3.gotoAndStop(3);

********
** Symbol 2280 MovieClip Frame 10

	_root.weather1.gotoAndStop(2);
	_root.tree2.gotoAndStop(4);
	_root.tree3.gotoAndStop(4);

********
** Symbol 2280 MovieClip Frame 11

	_root.weather1.gotoAndStop(3);
	_root.tree2.gotoAndStop(5);
	_root.tree3.gotoAndStop(5);

********
** Symbol 2280 MovieClip Frame 12

	_root.weather1.gotoAndStop(3);
	_root.tree2.gotoAndStop(6);
	_root.tree3.gotoAndStop(6);

********
** Symbol 2287 MovieClip Frame 1

	stop();

********
** Symbol 2287 MovieClip Frame 4

	stop();

********
** Symbol 2294 MovieClip Frame 1

	stop();

********
** Symbol 2294 MovieClip Frame 4

	stop();

********
** Symbol 2295 MovieClip Frame 2

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}
	_root.monster1.monstro1.laif.gotoAndStop(1);
	_root.monster2.monstro1.laif.gotoAndStop(1);
	_root.monster3.monstro1.laif.gotoAndStop(1);
	_root.monster4.monstro1.laif.gotoAndStop(1);
	_root.monster5.monstro1.laif.gotoAndStop(1);
	_root.monster6.monstro1.laif.gotoAndStop(1);
	_root.monster7.monstro1.laif.gotoAndStop(1);
	_root.monster8.monstro1.laif.gotoAndStop(1);
	_root.monster9.monstro1.laif.gotoAndStop(1);
	_root.monster10.monstro1.laif.gotoAndStop(1);
	_root.monster11.monstro1.laif.gotoAndStop(1);
	_root.monster12.monstro1.laif.gotoAndStop(1);
	_root.monster13.monstro1.laif.gotoAndStop(1);
	_root.monster14.monstro1.laif.gotoAndStop(1);
	_root.monster15.monstro1.laif.gotoAndStop(1);
	_root.monster16.monstro1.laif.gotoAndStop(1);

********
** Symbol 2295 MovieClip Frame 15

	if (_root.double == true) {
		_root.bg1.monsnum1 = _root.p2monscount;
	}

********
** Symbol 2295 MovieClip Frame 16

	if ((_root.monster1._currentframe != 1) && (_root.monster1.monstro1._currentframe != 13)) {
		_root.mons1 = 1;
	} else {
		_root.mons1 = 0;
	}
	if ((_root.monster2._currentframe != 1) && (_root.monster2.monstro1._currentframe != 13)) {
		_root.mons2 = 1;
	} else {
		_root.mons2 = 0;
	}
	if ((_root.monster3._currentframe != 1) && (_root.monster3.monstro1._currentframe != 13)) {
		_root.mons3 = 1;
	} else {
		_root.mons3 = 0;
	}
	if ((_root.monster4._currentframe != 1) && (_root.monster4.monstro1._currentframe != 13)) {
		_root.mons4 = 1;
	} else {
		_root.mons4 = 0;
	}
	if ((_root.monster5._currentframe != 1) && (_root.monster5.monstro1._currentframe != 13)) {
		_root.mons5 = 1;
	} else {
		_root.mons5 = 0;
	}
	if ((_root.monster6._currentframe != 1) && (_root.monster6.monstro1._currentframe != 13)) {
		_root.mons6 = 1;
	} else {
		_root.mons6 = 0;
	}
	if ((_root.monster7._currentframe != 1) && (_root.monster7.monstro1._currentframe != 13)) {
		_root.mons7 = 1;
	} else {
		_root.mons7 = 0;
	}
	if ((_root.monster8._currentframe != 1) && (_root.monster8.monstro1._currentframe != 13)) {
		_root.mons8 = 1;
	} else {
		_root.mons8 = 0;
	}
	if ((_root.monster9._currentframe != 1) && (_root.monster9.monstro1._currentframe != 13)) {
		_root.mons9 = 1;
	} else {
		_root.mons9 = 0;
	}
	if ((_root.monster10._currentframe != 1) && (_root.monster10.monstro1._currentframe != 13)) {
		_root.mons10 = 1;
	} else {
		_root.mons10 = 0;
	}
	if ((_root.monster11._currentframe != 1) && (_root.monster11.monstro1._currentframe != 13)) {
		_root.mons11 = 1;
	} else {
		_root.mons11 = 0;
	}
	if ((_root.monster12._currentframe != 1) && (_root.monster12.monstro1._currentframe != 13)) {
		_root.mons12 = 1;
	} else {
		_root.mons12 = 0;
	}
	if ((_root.monster13._currentframe != 1) && (_root.monster13.monstro1._currentframe != 13)) {
		_root.mons13 = 1;
	} else {
		_root.mons13 = 0;
	}
	if ((_root.monster14._currentframe != 1) && (_root.monster14.monstro1._currentframe != 13)) {
		_root.mons14 = 1;
	} else {
		_root.mons14 = 0;
	}
	if ((_root.monster15._currentframe != 1) && (_root.monster15.monstro1._currentframe != 13)) {
		_root.mons15 = 1;
	} else {
		_root.mons15 = 0;
	}
	if ((_root.monster16._currentframe != 1) && (_root.monster16.monstro1._currentframe != 13)) {
		_root.mons16 = 1;
	} else {
		_root.mons16 = 0;
	}
	_root.bg1.monsnum3 = ((((((((((((((_root.mons1 + _root.mons2) + _root.mons3) + _root.mons4) + _root.mons5) + _root.mons6) + _root.mons7) + _root.mons8) + _root.mons9) + _root.mons10) + _root.mons11) + _root.mons12) + _root.mons13) + _root.mons14) + _root.mons15) + _root.mons16;

********
** Symbol 2295 MovieClip Frame 30

	gotoAndPlay (14);

********
** Symbol 2308 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		_parent.gotoAndStop(_root.savefile.data.steglvl);
		gotoAndPlay (26);
	}
}

********
** Symbol 2309 Button

on (press) {
	gotoAndStop (51);
}

********
** Symbol 2314 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		gotoAndStop (52);
	}
}

********
** Symbol 2315 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		gotoAndStop (53);
	}
}

********
** Symbol 2316 Button

on (press) {
	options1.gotoAndStop(2);
}

********
** Symbol 2319 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2320 Button

on (press) {
	_root.music1.musicintro.play();
	_root.savefile.flush();
	_root.house1.play();
}

********
** Symbol 2323 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2324 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2325 Button

on (press) {
	_root.sfxoff = true;
	_root.sfx.gotoAndStop(2);
	_root.musoff = true;
	_root.music1.gotoAndStop(2);
	if (_root.music1.music1._currentframe != 1) {
		_root.music1.music1.musicsong1.setVolume(0);
	}
	if (_root.music1.music2._currentframe != 1) {
		_root.music1.music2.musicsong1.setVolume(0);
	}
	if (_root.music1.music3._currentframe != 1) {
		_root.music1.music3.musicsong1.setVolume(0);
	}
	if (_root.music1.music4._currentframe != 1) {
		_root.music1.music4.musicsong1.setVolume(0);
	}
	if (_root.music1.music5._currentframe != 1) {
		_root.music1.music5.musicsong1.setVolume(0);
	}
	if (_root.music1.music6._currentframe != 1) {
		_root.music1.music6.musicsong1.setVolume(0);
	}
	if (_root.music1.music7._currentframe != 1) {
		_root.music1.music7.musicsong1.setVolume(0);
	}
	if (_root.music1.music8._currentframe != 1) {
		_root.music1.music8.musicsong1.setVolume(0);
	}
	if (_root.music1.music9._currentframe != 1) {
		_root.music1.music9.musicsong1.setVolume(0);
	}
	if (_root.music1.music10._currentframe != 1) {
		_root.music1.music10.musicsong1.setVolume(0);
	}
	if (_root.music1.music11._currentframe != 1) {
		_root.music1.music11.musicsong1.setVolume(0);
	}
	if (_root.music1.musicintro._currentframe != 1) {
		_root.music1.musicintro.musicsong1.setVolume(0);
	}
	gotoAndStop (3);
}

********
** Symbol 2327 Button

on (press) {
	_root.sfxoff = false;
	_root.sfx.gotoAndStop(1);
	_root.musoff = false;
	_root.music1.gotoAndStop(1);
	if ((_root.music1.music1._currentframe != 1) && (_root.music1.music1.poop == true)) {
		_root.music1.music1.musicsong1.setVolume(65);
	}
	if ((_root.music1.music2._currentframe != 1) && (_root.music1.music2.poop == true)) {
		_root.music1.music2.musicsong1.setVolume(65);
	}
	if ((_root.music1.music3._currentframe != 1) && (_root.music1.music3.poop == true)) {
		_root.music1.music3.musicsong1.setVolume(65);
	}
	if ((_root.music1.music4._currentframe != 1) && (_root.music1.music4.poop == true)) {
		_root.music1.music4.musicsong1.setVolume(65);
	}
	if ((_root.music1.music5._currentframe != 1) && (_root.music1.music5.poop == true)) {
		_root.music1.music5.musicsong1.setVolume(65);
	}
	if ((_root.music1.music6._currentframe != 1) && (_root.music1.music6.poop == true)) {
		_root.music1.music6.musicsong1.setVolume(65);
	}
	if ((_root.music1.music7._currentframe != 1) && (_root.music1.music7.poop == true)) {
		_root.music1.music7.musicsong1.setVolume(65);
	}
	if ((_root.music1.music8._currentframe != 1) && (_root.music1.music8.poop == true)) {
		_root.music1.music8.musicsong1.setVolume(65);
	}
	if ((_root.music1.music9._currentframe != 1) && (_root.music1.music9.poop == true)) {
		_root.music1.music9.musicsong1.setVolume(65);
	}
	if ((_root.music1.music10._currentframe != 1) && (_root.music1.music10.poop == true)) {
		_root.music1.music10.musicsong1.setVolume(65);
	}
	if ((_root.music1.music11._currentframe != 1) && (_root.music1.music11.poop == true)) {
		_root.music1.music11.musicsong1.setVolume(65);
	}
	if ((_root.music1.musicintro._currentframe != 1) && (_root.music1.musicintro.poop == true)) {
		_root.music1.musicintro.musicsong1.setVolume(65);
	}
	gotoAndStop (2);
}

********
** Symbol 2329 MovieClip Frame 1

	stop();

********
** Symbol 2329 MovieClip Frame 2

	if (_root.sfxoff == true) {
		gotoAndStop (3);
	}
	sox1.useHandCursor = false;
	sox2.useHandCursor = false;
	sox3.useHandCursor = false;
	sox4.useHandCursor = false;
	sox5.useHandCursor = false;

********
** Symbol 2329 MovieClip Frame 3

	sox1.useHandCursor = false;
	sox2.useHandCursor = false;
	sox3.useHandCursor = false;
	sox4.useHandCursor = false;
	sox5.useHandCursor = false;

********
** Symbol 2330 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2332 MovieClip Frame 1

	stop();
	if (_root.savefile.data.help3 == undefined) {
		gotoAndStop (2);
	}

********
** Symbol 2332 MovieClip Frame 2

	_root.savefile.data.help3 = 1;
	bum1.useHandCursor = false;

********
** Symbol 2333 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		_parent.gotoAndStop(_root.savefile.data.steglvl);
		play();
	}
}

********
** Symbol 2334 Button

on (press) {
	_parent.gotoAndStop(_root.stagelevel1);
}

********
** Symbol 2343 Button

on (press) {
	getURL ("http://armor.ag/MoreGames", "_blank");
}

********
** Symbol 2346 Button

on (press) {
	_parent._parent.gotoAndStop(1);
}

********
** Symbol 2347 MovieClip Frame 24

	stop();

********
** Symbol 2351 Button

on (press) {
	box1.prevFrame();
}

********
** Symbol 2352 Button

on (press) {
	box1.nextFrame();
}

********
** Symbol 2356 Button

on (press) {
	if (_root.bg1.gold < cost1) {
		afford1.play();
	} else if (_root.monster1._currentframe == 1) {
		_root.savefile.data.monsterlist1 = _currentframe + 1;
		_root.sfx.gold1.play();
		_root.monster1.gotoAndStop(_currentframe + 1);
		_root.bg1.gold = _root.bg1.gold - cost1;
	} else if (_root.monster2._currentframe == 1) {
		if (_root.nenen1 == 1) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist2 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster2.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster3._currentframe == 1) {
		if (_root.nenen1 == 2) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist3 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster3.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster4._currentframe == 1) {
		if (_root.nenen1 == 3) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist4 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster4.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster5._currentframe == 1) {
		if (_root.nenen1 == 4) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist5 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster5.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster6._currentframe == 1) {
		if (_root.nenen1 == 5) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist6 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster6.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster7._currentframe == 1) {
		if (_root.nenen1 == 6) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist7 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster7.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster8._currentframe == 1) {
		if (_root.nenen1 == 7) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist8 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster8.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster9._currentframe == 1) {
		if (_root.nenen1 == 8) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist9 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster9.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster10._currentframe == 1) {
		if (_root.nenen1 == 9) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist10 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster10.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster11._currentframe == 1) {
		if (_root.nenen1 == 10) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist11 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster11.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster12._currentframe == 1) {
		if (_root.nenen1 == 11) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist12 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster12.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster13._currentframe == 1) {
		if (_root.nenen1 == 12) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist13 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster13.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster14._currentframe == 1) {
		if (_root.nenen1 == 13) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist14 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster14.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster15._currentframe == 1) {
		if (_root.nenen1 == 14) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist15 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster15.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else if (_root.monster16._currentframe == 1) {
		if (_root.nenen1 == 15) {
			noroom.play();
		} else {
			_root.savefile.data.monsterlist16 = _currentframe + 1;
			_root.sfx.gold1.play();
			_root.monster16.gotoAndStop(_currentframe + 1);
			_root.bg1.gold = _root.bg1.gold - cost1;
		}
	} else {
		_root.sfx.cold1.play();
		noroom.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
}

********
** Symbol 2361 MovieClip Frame 1

	stop();

********
** Symbol 2361 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2367 MovieClip Frame 1

	stop();

********
** Symbol 2371 Button

on (press) {
	if (_root.double == true) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(25);
	}
}

********
** Symbol 2376 MovieClip Frame 1

	stop();

********
** Symbol 2376 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2383 MovieClip Frame 1

	stop();

********
** Symbol 2383 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2390 MovieClip Frame 1

	stop();

********
** Symbol 2390 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2394 Button

on (press) {
	if (_root.bg1.gold >= cost2) {
		_root.bg1.gold = _root.bg1.gold - cost2;
		_root.sfx.gold1.play();
		_root.savefile.data.stoneage1 = true;
		stone1._visible = false;
		des1._visible = true;
		but1._visible = true;
		but2._visible = false;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else {
		afford2.play();
		_root.sfx.cold1.play();
	}
}

********
** Symbol 2398 MovieClip Frame 1

	stop();

********
** Symbol 2398 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2411 MovieClip Frame 1

	stop();

********
** Symbol 2411 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2412 MovieClip Frame 1

	stop();

********
** Symbol 2412 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2421 MovieClip Frame 1

	stop();

********
** Symbol 2421 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2427 Button

on (press) {
	if (_root.bg1.gold >= cost2) {
		_root.bg1.gold = _root.bg1.gold - cost2;
		_root.sfx.gold1.play();
		_root.savefile.data.stoneage2 = true;
		stone1._visible = false;
		des1._visible = true;
		but1._visible = true;
		but2._visible = false;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else {
		afford2.play();
		_root.sfx.cold1.play();
	}
}

********
** Symbol 2431 MovieClip Frame 1

	stop();

********
** Symbol 2431 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2444 MovieClip Frame 1

	stop();

********
** Symbol 2444 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2448 MovieClip Frame 1

	stop();

********
** Symbol 2448 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2457 MovieClip Frame 1

	stop();

********
** Symbol 2457 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2463 Button

on (press) {
	if (_root.bg1.gold >= cost2) {
		_root.bg1.gold = _root.bg1.gold - cost2;
		_root.sfx.gold1.play();
		_root.savefile.data.stoneage3 = true;
		stone1._visible = false;
		des1._visible = true;
		but1._visible = true;
		but2._visible = false;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else {
		afford2.play();
		_root.sfx.cold1.play();
	}
}

********
** Symbol 2464 MovieClip Frame 1

	stop();

********
** Symbol 2464 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2478 MovieClip Frame 1

	stop();

********
** Symbol 2478 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2482 MovieClip Frame 1

	stop();

********
** Symbol 2482 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2491 MovieClip Frame 1

	stop();

********
** Symbol 2491 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2500 MovieClip Frame 1

	stop();

********
** Symbol 2500 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2506 Button

on (press) {
	if (_root.bg1.gold >= cost2) {
		_root.bg1.gold = _root.bg1.gold - cost2;
		_root.sfx.gold1.play();
		_root.savefile.data.stoneage4 = true;
		stone1._visible = false;
		des1._visible = true;
		but1._visible = true;
		but2._visible = false;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else {
		afford2.play();
		_root.sfx.cold1.play();
	}
}

********
** Symbol 2510 MovieClip Frame 1

	stop();

********
** Symbol 2510 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2523 MovieClip Frame 1

	stop();

********
** Symbol 2523 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2527 MovieClip Frame 1

	stop();

********
** Symbol 2527 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2536 MovieClip Frame 1

	stop();

********
** Symbol 2536 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2542 MovieClip Frame 1

	_root.remem1 = 1;
	bik1.useHandCursor = false;
	bek1.useHandCursor = false;

	stop();
	cost1 = 5;

********
** Symbol 2542 MovieClip Frame 2

	_root.remem1 = 2;

	cost1 = 10;

********
** Symbol 2542 MovieClip Frame 3

	_root.remem1 = 3;

	cost1 = 13;

********
** Symbol 2542 MovieClip Frame 4

	_root.remem1 = 4;

	cost1 = 15;

********
** Symbol 2542 MovieClip Frame 5

	_root.remem1 = 5;

	if ((_root.savefile.data.stoneage1 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage1 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 8;
	cost2 = 50;

********
** Symbol 2542 MovieClip Frame 6

	_root.remem1 = 6;

	if ((_root.savefile.data.stoneage1 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage1 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 15;
	cost2 = 50;

********
** Symbol 2542 MovieClip Frame 7

	_root.remem1 = 7;

	if ((_root.savefile.data.stoneage1 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage1 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 20;
	cost2 = 50;

********
** Symbol 2542 MovieClip Frame 8

	_root.remem1 = 8;

	if ((_root.savefile.data.stoneage2 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage2 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 11;
	cost2 = 110;

********
** Instance of Symbol 2431 MovieClip "afford1" in Symbol 2542 MovieClip Frame 8

/* no clip actions */

********
** Symbol 2542 MovieClip Frame 9

	_root.remem1 = 9;

	if ((_root.savefile.data.stoneage2 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage2 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 16;
	cost2 = 110;

********
** Symbol 2542 MovieClip Frame 10

	_root.remem1 = 10;

	if ((_root.savefile.data.stoneage2 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage2 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 19;
	cost2 = 110;

********
** Symbol 2542 MovieClip Frame 11

	_root.remem1 = 11;

	if ((_root.savefile.data.stoneage3 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage3 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 13;
	cost2 = 200;

********
** Symbol 2542 MovieClip Frame 12

	_root.remem1 = 12;

	if ((_root.savefile.data.stoneage3 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage3 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 18;
	cost2 = 200;

********
** Symbol 2542 MovieClip Frame 13

	_root.remem1 = 13;

	if ((_root.savefile.data.stoneage3 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage3 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 24;
	cost2 = 200;

********
** Symbol 2542 MovieClip Frame 14

	_root.remem1 = 14;

	if ((_root.savefile.data.stoneage3 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage3 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 29;
	cost2 = 200;

********
** Symbol 2542 MovieClip Frame 15

	_root.remem1 = 15;

	if ((_root.savefile.data.stoneage4 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage4 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 23;
	cost2 = 400;

********
** Symbol 2542 MovieClip Frame 16

	_root.remem1 = 16;

	if ((_root.savefile.data.stoneage4 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage4 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 32;
	cost2 = 400;

********
** Symbol 2542 MovieClip Frame 17

	_root.remem1 = 17;

	if ((_root.savefile.data.stoneage4 == true) || (_root.double == true)) {
		stone1._visible = false;
		but1._visible = true;
		but2._visible = false;
		des1._visible = true;
		afford1._visible = true;
		afford2._visible = false;
		animal1.gotoAndStop(2);
	} else if (_root.savefile.data.stoneage4 == false) {
		stone1._visible = true;
		but1._visible = false;
		but2._visible = true;
		des1._visible = false;
		afford1._visible = false;
		afford2._visible = true;
		animal1.gotoAndStop(1);
	}

	cost1 = 39;
	cost2 = 400;

********
** Symbol 2543 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2545 MovieClip Frame 1

	stop();
	if (_root.savefile.data.help4 == undefined) {
		gotoAndStop (2);
	}

********
** Symbol 2545 MovieClip Frame 2

	_root.savefile.data.help4 = 1;
	bum1.useHandCursor = false;

********
** Symbol 2619 MovieClip Frame 1

	stop();
	love1.selectable = false;
	love2.selectable = false;
	love3.selectable = false;
	love4.selectable = false;

********
** Symbol 2620 Button

on (press) {
	gotoAndStop (25);
}

********
** Symbol 2622 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 5);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 5);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 5);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 5);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 5);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 5);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 5);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 5);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
			_root.savefile.data.mosterlvl8 = 1;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 5);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 5);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
			_root.savefile.data.mosterlvl10 = 1;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 5);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 5);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 5);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 5);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 5);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 5);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.2;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 8;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 0.8;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.2;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 8;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 0.8;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.2;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 8;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 0.8;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.2;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 8;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 0.8;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.2;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 8;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 0.8;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.2;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 8;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 0.8;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.2;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 8;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 0.8;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.2;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 8;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 0.8;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.2;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 8;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 0.8;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.2;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 8;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 0.8;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.2;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 8;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 0.8;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.2;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 8;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 0.8;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.2;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 8;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 0.8;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.2;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 8;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 0.8;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.2;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 8;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 0.8;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.2;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 8;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 0.8;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 5;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2629 MovieClip Frame 1

	stop();

********
** Symbol 2632 MovieClip Frame 1

	stop();

********
** Symbol 2632 MovieClip Frame 2

	_root.sfx.cold1.play();

********
** Symbol 2633 MovieClip Frame 4

	if ((_root.double == false) || (_parent._parent.p2 == true)) {
		if (_parent.box1 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl1;
		}
		if (_parent.box2 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl2;
		}
		if (_parent.box3 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl3;
		}
		if (_parent.box4 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl4;
		}
		if (_parent.box5 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl5;
		}
		if (_parent.box6 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl6;
		}
		if (_parent.box7 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl7;
		}
		if (_parent.box8 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl8;
		}
		if (_parent.box9 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl9;
		}
		if (_parent.box10 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl10;
		}
		if (_parent.box11 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl11;
		}
		if (_parent.box12 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl12;
		}
		if (_parent.box13 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl13;
		}
		if (_parent.box14 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl14;
		}
		if (_parent.box15 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl15;
		}
		if (_parent.box16 == true) {
			_parent.lev1 = _root.savefile.data.mosterlvl16;
		}
	}

********
** Symbol 2633 MovieClip Frame 7

	if (_parent.lev1 >= 60) {
		_parent._parent.boxbig.faggotry.gotoAndStop(4);
		_parent.faggotry.gotoAndStop(4);
	} else if (_parent.lev1 >= 40) {
		_parent._parent.boxbig.faggotry.gotoAndStop(3);
		_parent.faggotry.gotoAndStop(3);
	} else if (_parent.lev1 >= 20) {
		_parent._parent.boxbig.faggotry.gotoAndStop(2);
		_parent.faggotry.gotoAndStop(2);
	}

********
** Symbol 2636 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 10);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 10);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 10);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 10);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 10);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 10);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 10);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 10);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 10);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 10);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 10);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 10);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 10);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 10);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 10);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 10);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.8;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 11;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 3.2;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 7;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.8;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 11;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 3.2;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 7;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.8;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 11;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 3.2;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 7;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.8;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 11;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 3.2;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 7;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.8;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 11;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 3.2;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 7;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.8;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 11;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 3.2;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 7;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.8;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 11;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 3.2;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 7;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.8;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 11;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 3.2;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 7;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.8;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 11;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 3.2;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 7;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.8;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 11;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 3.2;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 7;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.8;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 11;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 3.2;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 7;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.8;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 11;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 3.2;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 7;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.8;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 11;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 3.2;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 7;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.8;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 11;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 3.2;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 7;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.8;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 11;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 3.2;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 7;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.8;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 11;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 3.2;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 7;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 10;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2642 MovieClip Frame 1

	stop();

********
** Symbol 2642 MovieClip Frame 6

	stop();

********
** Symbol 2643 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 13);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 13);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 13);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 13);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 13);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 13);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 13);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 13);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 13);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 13);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 13);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 13);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 13);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 13);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 13);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 13);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.7;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 3;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.7;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 3;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.7;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 3;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.7;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 3;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.7;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 3;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.7;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 3;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.7;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 3;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.7;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 3;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.7;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 3;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.7;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 3;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.7;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 3;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.7;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 3;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.7;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 3;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.7;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 3;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.7;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 3;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.7;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 3;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 3;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2648 MovieClip Frame 1

	stop();

********
** Symbol 2648 MovieClip Frame 6

	stop();

********
** Symbol 2649 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 15);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 15);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 15);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 15);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 15);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 15);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 15);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 15);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 15);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 15);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 15);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 15);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 15);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 15);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 15);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 15);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.2;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 6;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.2;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 6;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.2;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 6;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.2;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 6;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.2;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 6;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.2;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 6;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.2;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 6;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.2;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 6;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.2;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 6;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.2;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 6;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.2;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 6;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.2;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 6;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.2;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 6;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.2;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 6;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.2;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 6;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.2;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 6;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2655 MovieClip Frame 1

	stop();

********
** Symbol 2655 MovieClip Frame 6

	stop();

********
** Symbol 2656 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 8);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 8);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 8);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 8);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 8);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 8);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 8);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 8);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 8);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 8);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 8);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 8);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 8);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 8);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 8);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 8);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.4;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.4;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.4;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.4;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.4;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.4;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.4;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.4;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.4;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.4;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.4;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.4;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.4;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.4;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.4;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.4;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 8;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2662 MovieClip Frame 1

	stop();

********
** Symbol 2662 MovieClip Frame 6

	stop();

********
** Symbol 2663 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 15);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 15);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 15);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 15);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 15);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 15);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 15);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 15);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 15);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 15);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 15);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 15);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 15);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 15);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 15);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 15);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.1;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 14;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.1;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.1;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 14;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.1;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.1;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 14;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.1;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.1;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 14;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.1;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.1;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 14;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.1;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.1;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 14;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.1;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.1;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 14;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.1;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.1;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 14;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.1;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.1;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 14;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.1;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.1;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 14;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.1;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.1;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 14;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.1;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.1;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 14;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.1;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.1;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 14;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.1;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.1;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 14;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.1;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.1;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 14;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.1;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.1;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 14;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.1;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 15;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2669 MovieClip Frame 1

	stop();

********
** Symbol 2669 MovieClip Frame 6

	stop();

********
** Symbol 2670 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 20);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 20);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 20);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 20);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 20);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 20);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 20);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 20);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 20);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 20);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 20);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 20);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 20);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 20);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 20);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 20);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.7;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 13;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.4;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 8;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.7;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 13;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.4;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 8;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.7;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 13;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.4;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 8;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.7;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 13;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.4;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 8;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.7;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 13;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.4;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 8;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.7;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 13;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.4;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 8;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.7;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 13;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.4;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 8;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.7;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 13;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.4;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 8;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.7;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 13;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.4;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 8;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.7;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 13;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.4;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 8;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.7;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 13;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.4;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 8;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.7;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 13;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.4;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 8;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.7;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 13;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.4;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 8;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.7;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 13;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.4;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 8;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.7;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 13;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.4;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 8;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.7;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 13;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.4;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 8;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 20;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2676 MovieClip Frame 1

	stop();

********
** Symbol 2676 MovieClip Frame 6

	stop();

********
** Symbol 2677 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 11);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 11);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 11);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 11);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 11);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 11);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 11);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 11);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 11);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 11);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 11);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 11);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 11);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 11);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 11);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 11);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.8;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.8;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.8;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.8;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.8;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.8;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.8;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.8;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.8;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.8;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.8;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.8;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.8;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.8;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.8;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.8;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 11;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2683 MovieClip Frame 1

	stop();

********
** Symbol 2683 MovieClip Frame 6

	stop();

********
** Symbol 2684 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 16);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 16);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 16);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 16);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 16);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 16);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 16);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 16);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 16);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 16);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 16);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 16);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 16);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 16);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 16);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 16);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.4;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.6;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.4;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.6;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.4;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.6;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.4;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.6;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.4;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.6;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.4;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.6;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.4;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.6;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.4;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.6;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.4;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.6;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.4;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.6;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.4;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.6;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.4;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.6;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.4;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.6;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.4;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.6;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.4;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.6;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.4;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.6;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 16;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2690 MovieClip Frame 1

	stop();

********
** Symbol 2690 MovieClip Frame 6

	stop();

********
** Symbol 2691 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 19);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 19);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 19);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 19);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 19);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 19);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 19);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 19);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 19);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 19);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 19);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 19);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 19);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 19);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 19);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 19);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.4;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 8;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.4;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 8;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.4;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 8;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.4;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 8;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.4;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 8;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.4;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 8;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.4;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 8;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.4;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 8;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.4;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 8;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.4;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 8;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.4;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 8;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.4;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 8;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.4;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 8;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.4;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 8;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.4;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 8;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.4;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 8;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 19;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 8;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2697 MovieClip Frame 1

	stop();

********
** Symbol 2697 MovieClip Frame 6

	stop();

********
** Symbol 2698 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 13);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 13);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 13);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 13);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 13);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 13);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 13);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 13);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 13);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 13);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 13);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 13);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 13);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 13);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 13);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 13);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 12;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.9;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 6;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 12;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.9;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 6;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 12;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.9;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 6;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 12;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.9;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 6;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 12;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.9;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 6;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 12;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.9;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 6;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 12;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.9;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 6;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 12;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.9;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 6;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 12;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.9;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 6;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 12;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.9;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 6;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 12;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.9;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 6;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 12;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.9;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 6;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 12;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.9;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 6;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 12;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.9;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 6;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 12;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.9;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 6;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 12;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.9;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 6;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 13;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2702 MovieClip Frame 1

	stop();

********
** Symbol 2703 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 18);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 18);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 18);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 18);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 18);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 18);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 18);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 18);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 18);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 18);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 18);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 18);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 18);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 18);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 18);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 18);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.2;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.8;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.2;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.8;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.2;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.8;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.2;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.8;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.2;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.8;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.2;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.8;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.2;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.8;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.2;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.8;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.2;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.8;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.2;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.8;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.2;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.8;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.2;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.8;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.2;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.8;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.2;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.8;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.2;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.8;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.2;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.8;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 18;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2709 MovieClip Frame 1

	stop();

********
** Symbol 2709 MovieClip Frame 6

	stop();

********
** Symbol 2710 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 24);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 24);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 24);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 24);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 24);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 24);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 24);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 24);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 24);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 24);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 24);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 24);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 24);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 24);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 24);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 24);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.1;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 8;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.3;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.1;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 8;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.3;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.1;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 8;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.3;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.1;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 8;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.3;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.1;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 8;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.3;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.1;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 8;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.3;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.1;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 8;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.3;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.1;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 8;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.3;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.1;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 8;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.3;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.1;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 8;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.3;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.1;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 8;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.3;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.1;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 8;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.3;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.1;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 8;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.3;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.1;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 8;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.3;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.1;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 8;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.3;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.1;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 8;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.3;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 24;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2716 MovieClip Frame 1

	stop();

********
** Symbol 2716 MovieClip Frame 6

	stop();

********
** Symbol 2717 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 29);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 29);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 29);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 29);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 29);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 29);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 29);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 29);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 29);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 29);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 29);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 29);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 29);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 29);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 29);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 29);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.5;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 14;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 0.8;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.5;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 14;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 0.8;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.5;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 14;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 0.8;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.5;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 14;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 0.8;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.5;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 14;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 0.8;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.5;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 14;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 0.8;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.5;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 14;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 0.8;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.5;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 14;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 0.8;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.5;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 14;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 0.8;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.5;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 14;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 0.8;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.5;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 14;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 0.8;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.5;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 14;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 0.8;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.5;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 14;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 0.8;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.5;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 14;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 0.8;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.5;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 14;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 0.8;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.5;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 14;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 0.8;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 29;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 5;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2723 MovieClip Frame 1

	stop();

********
** Symbol 2723 MovieClip Frame 6

	stop();

********
** Symbol 2724 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 23);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 23);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 23);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 23);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 23);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 23);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 23);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 23);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 23);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 23);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 23);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 23);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 23);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 23);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 23);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 23);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.5;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 13;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.1;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 6;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.5;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 13;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.1;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 6;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.5;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 13;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.1;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 6;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.5;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 13;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.1;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 6;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.5;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 13;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.1;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 6;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.5;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 13;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.1;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 6;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.5;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 13;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.1;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 6;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.5;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 13;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.1;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 6;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.5;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 13;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.1;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 6;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.5;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 13;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.1;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 6;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.5;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 13;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.1;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 6;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.5;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 13;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.1;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 6;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.5;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 13;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.1;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 6;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.5;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 13;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.1;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 6;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.5;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 13;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.1;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 6;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.5;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 13;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.1;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 6;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 23;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 6;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2730 MovieClip Frame 1

	stop();

********
** Symbol 2730 MovieClip Frame 6

	stop();

********
** Symbol 2731 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 32);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 32);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 32);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 32);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 32);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 32);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 32);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 32);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 32);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 32);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 32);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 32);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 32);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 32);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 32);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 32);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.6;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 15;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 4;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 7;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.6;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 15;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 4;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 7;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.6;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 15;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 4;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 7;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.6;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 15;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 4;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 7;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.6;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 15;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 4;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 7;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.6;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 15;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 4;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 7;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.6;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 15;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 4;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 7;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.6;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 15;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 4;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 7;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.6;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 15;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 4;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 7;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.6;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 15;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 4;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 7;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.6;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 15;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 4;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 7;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.6;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 15;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 4;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 7;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.6;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 15;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 4;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 7;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.6;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 15;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 4;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 7;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.6;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 15;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 4;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 7;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.6;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 15;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 4;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 7;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 32;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2737 MovieClip Frame 1

	stop();

********
** Symbol 2737 MovieClip Frame 6

	stop();

********
** Symbol 2738 Button

on (rollOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (dragOut) {
	_parent.boxbig._visible = false;
	stat._visible = false;
}
on (press) {
	if (_parent.sell1 == true) {
		_root.sfx.gold1.play();
		if (box1 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate1 + 39);
			_root.monster1.gotoAndStop(1);
			_root.savefile.data.mosterlvl1 = 1;
			_root.monster1._x = _root.monster1._x - 2000;
			_root.savefile.data.accumilate1 = 0;
		} else if (box2 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate2 + 39);
			_root.monster2.gotoAndStop(1);
			_root.savefile.data.mosterlvl2 = 1;
			_root.monster2._x = _root.monster2._x - 2000;
			_root.savefile.data.accumilate2 = 0;
		} else if (box3 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate3 + 39);
			_root.monster3.gotoAndStop(1);
			_root.savefile.data.mosterlvl3 = 1;
			_root.monster3._x = _root.monster3._x - 2000;
			_root.savefile.data.accumilate3 = 0;
		} else if (box4 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate4 + 39);
			_root.monster4.gotoAndStop(1);
			_root.savefile.data.mosterlvl4 = 1;
			_root.monster4._x = _root.monster4._x - 2000;
			_root.savefile.data.accumilate4 = 0;
		} else if (box5 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate5 + 39);
			_root.monster5.gotoAndStop(1);
			_root.savefile.data.mosterlvl5 = 1;
			_root.monster5._x = _root.monster5._x - 2000;
			_root.savefile.data.accumilate5 = 0;
		} else if (box6 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate6 + 39);
			_root.monster6.gotoAndStop(1);
			_root.savefile.data.mosterlvl6 = 1;
			_root.monster6._x = _root.monster6._x - 2000;
			_root.savefile.data.accumilate6 = 0;
		} else if (box7 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate7 + 39);
			_root.monster7.gotoAndStop(1);
			_root.savefile.data.mosterlvl7 = 1;
			_root.monster7._x = _root.monster7._x - 2000;
			_root.savefile.data.accumilate7 = 0;
		} else if (box8 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate8 + 39);
			_root.monster8.gotoAndStop(1);
			_root.savefile.data.mosterlvl8 = 1;
			_root.monster8._x = _root.monster8._x - 2000;
			_root.savefile.data.accumilate8 = 0;
		} else if (box9 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate9 + 39);
			_root.monster9.gotoAndStop(1);
			_root.savefile.data.mosterlvl9 = 1;
			_root.monster9._x = _root.monster9._x - 2000;
			_root.savefile.data.accumilate9 = 0;
		} else if (box10 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate10 + 39);
			_root.monster10.gotoAndStop(1);
			_root.savefile.data.mosterlvl10 = 1;
			_root.monster10._x = _root.monster10._x - 2000;
			_root.savefile.data.accumilate10 = 0;
		} else if (box11 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate11 + 39);
			_root.monster11.gotoAndStop(1);
			_root.savefile.data.mosterlvl11 = 1;
			_root.monster11._x = _root.monster11._x - 2000;
			_root.savefile.data.accumilate11 = 0;
		} else if (box12 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate12 + 39);
			_root.monster12.gotoAndStop(1);
			_root.savefile.data.mosterlvl12 = 1;
			_root.monster12._x = _root.monster12._x - 2000;
			_root.savefile.data.accumilate12 = 0;
		} else if (box13 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate13 + 39);
			_root.monster13.gotoAndStop(1);
			_root.savefile.data.mosterlvl13 = 1;
			_root.monster13._x = _root.monster13._x - 2000;
			_root.savefile.data.accumilate13 = 0;
		} else if (box14 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate14 + 39);
			_root.monster14.gotoAndStop(1);
			_root.savefile.data.mosterlvl14 = 1;
			_root.monster14._x = _root.monster14._x - 2000;
			_root.savefile.data.accumilate14 = 0;
		} else if (box15 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate15 + 39);
			_root.monster15.gotoAndStop(1);
			_root.savefile.data.mosterlvl15 = 1;
			_root.monster15._x = _root.monster15._x - 2000;
			_root.savefile.data.accumilate15 = 0;
		} else if (box16 == true) {
			_root.bg1.gold = _root.bg1.gold + (_root.savefile.data.accumilate16 + 39);
			_root.monster16.gotoAndStop(1);
			_root.savefile.data.mosterlvl16 = 1;
			_root.monster16._x = _root.monster16._x - 2000;
			_root.savefile.data.accumilate16 = 0;
		}
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = 1;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = 1;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = 1;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = 1;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = 1;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = 1;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = 1;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = 1;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = 1;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = 1;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = 1;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = 1;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = 1;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = 1;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = 1;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = 1;
		}
		gotoAndStop (1);
	} else if (_root.bg1.gold >= (stat1 * _root.upgoor)) {
		if ((box1 == true) && (_root.savefile.data.mosterlvl1 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl1 = _root.savefile.data.mosterlvl1 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl1 >= 100) {
				_root.savefile.data.mosterlvl1 = 99;
			}
			_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.2;
			_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 8;
			_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 0.5;
			_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
			_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
			_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
			_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
			_root.savefile.data.accumilate1 = _root.savefile.data.accumilate1 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl1 * 7;
		} else if ((box2 == true) && (_root.savefile.data.mosterlvl2 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl2 = _root.savefile.data.mosterlvl2 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl2 >= 100) {
				_root.savefile.data.mosterlvl2 = 99;
			}
			_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.2;
			_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 8;
			_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 0.5;
			_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
			_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
			_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
			_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
			_root.savefile.data.accumilate2 = _root.savefile.data.accumilate2 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl2 * 7;
		} else if ((box3 == true) && (_root.savefile.data.mosterlvl3 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl3 = _root.savefile.data.mosterlvl3 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl3 >= 100) {
				_root.savefile.data.mosterlvl3 = 99;
			}
			_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.2;
			_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 8;
			_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 0.5;
			_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
			_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
			_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
			_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
			_root.savefile.data.accumilate3 = _root.savefile.data.accumilate3 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl3 * 7;
		} else if ((box4 == true) && (_root.savefile.data.mosterlvl4 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl4 = _root.savefile.data.mosterlvl4 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl4 >= 100) {
				_root.savefile.data.mosterlvl4 = 99;
			}
			_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.2;
			_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 8;
			_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 0.5;
			_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
			_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
			_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
			_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
			_root.savefile.data.accumilate4 = _root.savefile.data.accumilate4 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl4 * 7;
		} else if ((box5 == true) && (_root.savefile.data.mosterlvl5 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl5 = _root.savefile.data.mosterlvl5 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl5 >= 100) {
				_root.savefile.data.mosterlvl5 = 99;
			}
			_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.2;
			_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 8;
			_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 0.5;
			_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
			_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
			_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
			_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
			_root.savefile.data.accumilate5 = _root.savefile.data.accumilate5 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl5 * 7;
		} else if ((box6 == true) && (_root.savefile.data.mosterlvl6 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl6 = _root.savefile.data.mosterlvl6 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl6 >= 100) {
				_root.savefile.data.mosterlvl6 = 99;
			}
			_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.2;
			_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 8;
			_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 0.5;
			_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
			_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
			_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
			_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
			_root.savefile.data.accumilate6 = _root.savefile.data.accumilate6 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl6 * 7;
		} else if ((box7 == true) && (_root.savefile.data.mosterlvl7 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl7 = _root.savefile.data.mosterlvl7 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl7 >= 100) {
				_root.savefile.data.mosterlvl7 = 99;
			}
			_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.2;
			_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 8;
			_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 0.5;
			_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
			_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
			_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
			_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
			_root.savefile.data.accumilate7 = _root.savefile.data.accumilate7 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl7 * 7;
		} else if ((box8 == true) && (_root.savefile.data.mosterlvl8 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl8 = _root.savefile.data.mosterlvl8 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl8 >= 100) {
				_root.savefile.data.mosterlvl8 = 99;
			}
			_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.2;
			_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 8;
			_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 0.5;
			_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
			_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
			_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
			_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
			_root.savefile.data.accumilate8 = _root.savefile.data.accumilate8 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl8 * 7;
		} else if ((box9 == true) && (_root.savefile.data.mosterlvl9 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl9 = _root.savefile.data.mosterlvl9 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl9 >= 100) {
				_root.savefile.data.mosterlvl9 = 99;
			}
			_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.2;
			_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 8;
			_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 0.5;
			_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
			_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
			_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
			_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
			_root.savefile.data.accumilate9 = _root.savefile.data.accumilate9 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl9 * 7;
		} else if ((box10 == true) && (_root.savefile.data.mosterlvl10 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl10 = _root.savefile.data.mosterlvl10 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl10 >= 100) {
				_root.savefile.data.mosterlvl10 = 99;
			}
			_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.2;
			_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 8;
			_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 0.5;
			_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
			_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
			_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
			_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
			_root.savefile.data.accumilate10 = _root.savefile.data.accumilate10 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl10 * 7;
		} else if ((box11 == true) && (_root.savefile.data.mosterlvl11 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl11 = _root.savefile.data.mosterlvl11 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl11 >= 100) {
				_root.savefile.data.mosterlvl11 = 99;
			}
			_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.2;
			_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 8;
			_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 0.5;
			_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
			_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
			_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
			_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
			_root.savefile.data.accumilate11 = _root.savefile.data.accumilate11 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl11 * 7;
		} else if ((box12 == true) && (_root.savefile.data.mosterlvl12 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl12 = _root.savefile.data.mosterlvl12 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl12 >= 100) {
				_root.savefile.data.mosterlvl12 = 99;
			}
			_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.2;
			_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 8;
			_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 0.5;
			_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
			_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
			_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
			_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
			_root.savefile.data.accumilate12 = _root.savefile.data.accumilate12 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl12 * 7;
		} else if ((box13 == true) && (_root.savefile.data.mosterlvl13 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl13 = _root.savefile.data.mosterlvl13 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl13 >= 100) {
				_root.savefile.data.mosterlvl13 = 99;
			}
			_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.2;
			_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 8;
			_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 0.5;
			_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
			_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
			_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
			_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
			_root.savefile.data.accumilate13 = _root.savefile.data.accumilate13 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl13 * 7;
		} else if ((box14 == true) && (_root.savefile.data.mosterlvl14 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl14 = _root.savefile.data.mosterlvl14 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl14 >= 100) {
				_root.savefile.data.mosterlvl14 = 99;
			}
			_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.2;
			_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 8;
			_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 0.5;
			_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
			_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
			_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
			_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
			_root.savefile.data.accumilate14 = _root.savefile.data.accumilate14 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl14 * 7;
		} else if ((box15 == true) && (_root.savefile.data.mosterlvl15 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl15 = _root.savefile.data.mosterlvl15 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl15 >= 100) {
				_root.savefile.data.mosterlvl15 = 99;
			}
			_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.2;
			_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 8;
			_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 0.5;
			_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
			_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
			_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
			_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
			_root.savefile.data.accumilate15 = _root.savefile.data.accumilate15 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl15 * 7;
		} else if ((box16 == true) && (_root.savefile.data.mosterlvl16 <= 98)) {
			_root.bg1.gold = _root.bg1.gold - (stat1 * _root.upgoor);
			_root.sfx.gold1.play();
			_root.savefile.data.mosterlvl16 = _root.savefile.data.mosterlvl16 + (1 * _root.upgoor);
			if (_root.savefile.data.mosterlvl16 >= 100) {
				_root.savefile.data.mosterlvl16 = 99;
			}
			_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.2;
			_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 8;
			_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 0.5;
			_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
			_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
			_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
			_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
			_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
			_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
			_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
			_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
			_root.savefile.data.accumilate16 = _root.savefile.data.accumilate16 + (stat1 * _root.upgoor);
			stat1 = _root.savefile.data.mosterlvl16 * 7;
		}
	} else {
		cantafford.play();
	}
	_root.savefile.data.steggold = _root.bg1.gold;
	stat2 = "$" + (stat1 * _root.upgoor);
}
on (rollOver) {
	stat._visible = true;
	_parent.boxbig._visible = true;
	if (_root.double == false) {
		_parent.boxbig.gotoAndStop(_currentframe);
	}
	if (box1 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate1 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl1 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl1;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife1 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam1 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef1 + "%";
	} else if (box2 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate2 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl2 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl2;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife2 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam2 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef2 + "%";
	} else if (box3 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate3 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl3 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl3;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife3 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam3 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef3 + "%";
	} else if (box4 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate4 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl4 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl4;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife4 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam4 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef4 + "%";
	} else if (box5 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate5 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl5 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl5;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife5 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam5 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef5 + "%";
	} else if (box6 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate6 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl6 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl6;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife6 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam6 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef6 + "%";
	} else if (box7 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate7 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl7 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl7;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife7 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam7 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef7 + "%";
	} else if (box8 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate8 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl8 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl8;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife8 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam8 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef8 + "%";
	} else if (box9 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate9 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl9 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl9;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife9 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam9 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef9 + "%";
	} else if (box10 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate10 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl10 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl10;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife10 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam10 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef10 + "%";
	} else if (box11 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate11 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl11 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl11;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife11 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam11 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef11 + "%";
	} else if (box12 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate12 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl12 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl12;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife12 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam12 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef12 + "%";
	} else if (box13 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate13 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl13 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl13;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife13 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam13 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef13 + "%";
	} else if (box14 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate14 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl14 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl14;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife14 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam14 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef14 + "%";
	} else if (box15 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate15 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl15 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl15;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife15 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam15 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef15 + "%";
	} else if (box16 == true) {
		if (_parent.sell1 == true) {
			stat1 = _root.savefile.data.accumilate16 + 39;
		} else {
			stat1 = _root.savefile.data.mosterlvl16 * 7;
		}
		_parent.boxbig.stat1 = _root.savefile.data.mosterlvl16;
		_parent.boxbig.stat2 = _root.savefile.data.mosterlife16 * 10;
		_parent.boxbig.stat3 = _root.savefile.data.mosterdam16 * 10;
		_parent.boxbig.stat4 = _root.savefile.data.mosterdef16 + "%";
	}
	if (_parent.sell1 == true) {
		stat2 = "$" + stat1;
	} else {
		stat2 = "$" + (stat1 * _root.upgoor);
	}
}

********
** Symbol 2743 MovieClip Frame 1

	stop();

********
** Symbol 2743 MovieClip Frame 6

	stop();

********
** Symbol 2744 MovieClip Frame 1

	stop();
	_parent.boxbig.gotoAndStop(1);
	_parent.boxbig._visible = false;

********
** Symbol 2744 MovieClip Frame 2

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 3

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 4

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 5

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 6

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 7

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 8

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 9

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 10

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 11

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 12

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 13

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 14

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 15

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 16

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 17

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2744 MovieClip Frame 18

	descript2.useHandCursor = false;
	love1.selectable = false;
	stat.selectable = false;
	if ((_root.double == false) || (_parent.p2 == true)) {
		if (box1 == true) {
			_root.savefile.data.monsterlist1 = _currentframe;
		} else if (box2 == true) {
			_root.savefile.data.monsterlist2 = _currentframe;
		} else if (box3 == true) {
			_root.savefile.data.monsterlist3 = _currentframe;
		} else if (box4 == true) {
			_root.savefile.data.monsterlist4 = _currentframe;
		} else if (box5 == true) {
			_root.savefile.data.monsterlist5 = _currentframe;
		} else if (box6 == true) {
			_root.savefile.data.monsterlist6 = _currentframe;
		} else if (box7 == true) {
			_root.savefile.data.monsterlist7 = _currentframe;
		} else if (box8 == true) {
			_root.savefile.data.monsterlist8 = _currentframe;
		} else if (box9 == true) {
			_root.savefile.data.monsterlist9 = _currentframe;
		} else if (box10 == true) {
			_root.savefile.data.monsterlist10 = _currentframe;
		} else if (box11 == true) {
			_root.savefile.data.monsterlist11 = _currentframe;
		} else if (box12 == true) {
			_root.savefile.data.monsterlist12 = _currentframe;
		} else if (box13 == true) {
			_root.savefile.data.monsterlist13 = _currentframe;
		} else if (box14 == true) {
			_root.savefile.data.monsterlist14 = _currentframe;
		} else if (box15 == true) {
			_root.savefile.data.monsterlist15 = _currentframe;
		} else if (box16 == true) {
			_root.savefile.data.monsterlist16 = _currentframe;
		}
	}

********
** Symbol 2747 Button

on (press) {
	nextFrame();
}

********
** Symbol 2750 Button

on (press) {
	nextFrame();
}

********
** Symbol 2753 Button

on (press) {
	_root.upgoor = 1;
	gotoAndStop (1);
}

********
** Symbol 2754 MovieClip Frame 1

	if (_parent.p2 == true) {
		if (_root.upgoor == 5) {
			gotoAndStop (2);
		} else if (_root.upgoor == 10) {
			gotoAndStop (3);
		} else {
			stop();
			_root.upgoor = 1;
		}
	} else if (_root.double == false) {
		if (_root.upgoor == 5) {
			gotoAndStop (2);
		} else if (_root.upgoor == 10) {
			gotoAndStop (3);
		} else {
			stop();
			_root.upgoor = 1;
		}
	} else if (_root.p2upgoor == 5) {
		gotoAndStop (2);
	} else if (_root.p2upgoor == 10) {
		gotoAndStop (3);
	} else {
		stop();
		_root.p2upgoor = 1;
	}
	stop();
	bab1.useHandCursor = false;

********
** Symbol 2754 MovieClip Frame 2

	if (_parent.p2 == true) {
		_root.upgoor = 5;
	} else if (_root.double == false) {
		_root.upgoor = 5;
	} else {
		_root.p2upgoor = 5;
	}
	bab1.useHandCursor = false;

********
** Symbol 2754 MovieClip Frame 3

	if (_parent.p2 == true) {
		_root.upgoor = 10;
	} else if (_root.double == false) {
		_root.upgoor = 10;
	} else {
		_root.p2upgoor = 10;
	}
	bab1.useHandCursor = false;

********
** Symbol 2756 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2758 MovieClip Frame 1

	stop();
	if (_root.savefile.data.help2 == undefined) {
		gotoAndStop (2);
	}

********
** Symbol 2758 MovieClip Frame 2

	_root.savefile.data.help2 = 1;
	bum1.useHandCursor = false;

********
** Symbol 2760 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2762 MovieClip Frame 1

	stop();
	if (_root.savefile.data.help1 == undefined) {
		gotoAndStop (2);
	}

********
** Symbol 2762 MovieClip Frame 2

	_root.savefile.data.help1 = 1;
	bum1.useHandCursor = false;

********
** Symbol 2763 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		gotoAndStop (3);
	}
}

********
** Symbol 2766 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		gotoAndStop (5);
	}
}

********
** Symbol 2767 Button

on (press) {
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
	} else {
		gotoAndStop (2);
	}
}

********
** Symbol 2768 Button

on (press) {
	gotoAndStop (4);
}

********
** Symbol 2772 MovieClip Frame 2

	down = Key.isDown(83);
	up = Key.isDown(87);
	trigo = Key.isDown(72);
	if ((up || (down)) || (trigo)) {
		gotoAndPlay (1);
	}

********
** Symbol 2772 MovieClip Frame 3

	down = Key.isDown(83);
	up = Key.isDown(87);
	trigo = Key.isDown(72);
	if (_parent._currentframe == 1) {
		if (up) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (trigo) {
			_parent._parent.gotoAndStop(4);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 2) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (trigo) {
			if (_parent._parent.boob1._alpha != 50) {
				_parent._parent.gotoAndStop(2);
				gotoAndPlay (1);
			}
		}
	} else if (_parent._currentframe == 3) {
		if (up) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		} else if (trigo) {
			if (_parent._parent.boob1._alpha != 50) {
				_parent._parent.gotoAndStop(3);
				gotoAndPlay (1);
			}
		}
	} else if (_parent._currentframe == 4) {
		if (up) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (trigo) {
			if (_parent._parent.boob1._alpha != 50) {
				_parent._parent.gotoAndStop(6);
				gotoAndPlay (1);
			}
		}
	}

********
** Symbol 2772 MovieClip Frame 5

	gotoAndPlay (3);

********
** Symbol 2773 MovieClip Frame 1

	stop();

********
** Symbol 2776 MovieClip Frame 1

	if (_parent.p1 == true) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 2777 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2778 MovieClip Frame 2

	_parent._parent.box1.lev1 = _root.p2mosterlvl1;
	_parent._parent.box2.lev1 = _root.p2mosterlvl2;
	_parent._parent.box3.lev1 = _root.p2mosterlvl3;
	_parent._parent.box4.lev1 = _root.p2mosterlvl4;
	_parent._parent.box5.lev1 = _root.p2mosterlvl5;
	_parent._parent.box6.lev1 = _root.p2mosterlvl6;
	_parent._parent.box7.lev1 = _root.p2mosterlvl7;
	_parent._parent.box8.lev1 = _root.p2mosterlvl8;
	_parent._parent.box9.lev1 = _root.p2mosterlvl9;
	_parent._parent.box10.lev1 = _root.p2mosterlvl10;
	_parent._parent.box11.lev1 = _root.p2mosterlvl11;
	_parent._parent.box12.lev1 = _root.p2mosterlvl12;
	_parent._parent.box13.lev1 = _root.p2mosterlvl13;
	_parent._parent.box14.lev1 = _root.p2mosterlvl14;
	_parent._parent.box15.lev1 = _root.p2mosterlvl15;
	_parent._parent.box16.lev1 = _root.p2mosterlvl16;
	down = Key.isDown(83);
	up = Key.isDown(87);
	left = Key.isDown(65);
	right = Key.isDown(68);
	trigo = Key.isDown(72);
	if ((((left || (right)) || (up)) || (down)) || (trigo)) {
		gotoAndPlay (1);
	}

********
** Symbol 2778 MovieClip Frame 3

	if (_parent._currentframe != 2) {
		_parent._parent.box1.stat._visible = false;
	}
	if (_parent._currentframe != 3) {
		_parent._parent.box2.stat._visible = false;
	}
	if (_parent._currentframe != 4) {
		_parent._parent.box3.stat._visible = false;
	}
	if (_parent._currentframe != 5) {
		_parent._parent.box4.stat._visible = false;
	}
	if (_parent._currentframe != 6) {
		_parent._parent.box5.stat._visible = false;
	}
	if (_parent._currentframe != 7) {
		_parent._parent.box6.stat._visible = false;
	}
	if (_parent._currentframe != 8) {
		_parent._parent.box7.stat._visible = false;
	}
	if (_parent._currentframe != 9) {
		_parent._parent.box8.stat._visible = false;
	}
	if (_parent._currentframe != 10) {
		_parent._parent.box9.stat._visible = false;
	}
	if (_parent._currentframe != 11) {
		_parent._parent.box10.stat._visible = false;
	}
	if (_parent._currentframe != 12) {
		_parent._parent.box11.stat._visible = false;
	}
	if (_parent._currentframe != 13) {
		_parent._parent.box12.stat._visible = false;
	}
	if (_parent._currentframe != 14) {
		_parent._parent.box13.stat._visible = false;
	}
	if (_parent._currentframe != 15) {
		_parent._parent.box14.stat._visible = false;
	}
	if (_parent._currentframe != 16) {
		_parent._parent.box15.stat._visible = false;
	}
	if (_parent._currentframe != 17) {
		_parent._parent.box16.stat._visible = false;
	}

	down = Key.isDown(83);
	up = Key.isDown(87);
	left = Key.isDown(65);
	right = Key.isDown(68);
	trigo = Key.isDown(72);
	if (_parent._currentframe == 1) {
		if (up) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (trigo) {
			if (_parent._parent.laad._currentframe == 3) {
				_root.p2upgoor = 1;
				_parent._parent.laad.gotoAndStop(1);
				gotoAndPlay (1);
			} else {
				_parent._parent.laad.nextFrame();
				gotoAndPlay (1);
			}
		}
	} else if (_parent._currentframe == 2) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(5);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 3) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 4) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(5);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 5) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 6) {
		if (up) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 7) {
		if (up) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 8) {
		if (up) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 9) {
		if (up) {
			_parent.gotoAndStop(5);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 10) {
		if (up) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(14);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 11) {
		if (up) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 12) {
		if (up) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(16);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 13) {
		if (up) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(17);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 14) {
		if (up) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(17);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 15) {
		if (up) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(14);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(16);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 16) {
		if (up) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(17);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 17) {
		if (up) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(16);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(14);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 18) {
		if (up) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (trigo) {
			_parent._parent.gotoAndStop(1);
			gotoAndPlay (1);
		}
	}

********
** Symbol 2778 MovieClip Frame 4

!!!ERROR

********
** Symbol 2778 MovieClip Frame 5

	gotoAndPlay (3);

********
** Symbol 2779 MovieClip Frame 1

	stop();

********
** Symbol 2781 MovieClip Frame 2

	_parent._parent.box1.lev1 = _root.p2mosterlvl1;
	_parent._parent.box2.lev1 = _root.p2mosterlvl2;
	_parent._parent.box3.lev1 = _root.p2mosterlvl3;
	_parent._parent.box4.lev1 = _root.p2mosterlvl4;
	_parent._parent.box5.lev1 = _root.p2mosterlvl5;
	_parent._parent.box6.lev1 = _root.p2mosterlvl6;
	_parent._parent.box7.lev1 = _root.p2mosterlvl7;
	_parent._parent.box8.lev1 = _root.p2mosterlvl8;
	_parent._parent.box9.lev1 = _root.p2mosterlvl9;
	_parent._parent.box10.lev1 = _root.p2mosterlvl10;
	_parent._parent.box11.lev1 = _root.p2mosterlvl11;
	_parent._parent.box12.lev1 = _root.p2mosterlvl12;
	_parent._parent.box13.lev1 = _root.p2mosterlvl13;
	_parent._parent.box14.lev1 = _root.p2mosterlvl14;
	_parent._parent.box15.lev1 = _root.p2mosterlvl15;
	_parent._parent.box16.lev1 = _root.p2mosterlvl16;
	down = Key.isDown(83);
	up = Key.isDown(87);
	left = Key.isDown(65);
	right = Key.isDown(68);
	trigo = Key.isDown(72);
	if ((((left || (right)) || (up)) || (down)) || (trigo)) {
		gotoAndPlay (1);
	}

********
** Symbol 2781 MovieClip Frame 3

	if (_parent._currentframe != 2) {
		_parent._parent.box1.stat._visible = false;
	}
	if (_parent._currentframe != 3) {
		_parent._parent.box2.stat._visible = false;
	}
	if (_parent._currentframe != 4) {
		_parent._parent.box3.stat._visible = false;
	}
	if (_parent._currentframe != 5) {
		_parent._parent.box4.stat._visible = false;
	}
	if (_parent._currentframe != 6) {
		_parent._parent.box5.stat._visible = false;
	}
	if (_parent._currentframe != 7) {
		_parent._parent.box6.stat._visible = false;
	}
	if (_parent._currentframe != 8) {
		_parent._parent.box7.stat._visible = false;
	}
	if (_parent._currentframe != 9) {
		_parent._parent.box8.stat._visible = false;
	}
	if (_parent._currentframe != 10) {
		_parent._parent.box9.stat._visible = false;
	}
	if (_parent._currentframe != 11) {
		_parent._parent.box10.stat._visible = false;
	}
	if (_parent._currentframe != 12) {
		_parent._parent.box11.stat._visible = false;
	}
	if (_parent._currentframe != 13) {
		_parent._parent.box12.stat._visible = false;
	}
	if (_parent._currentframe != 14) {
		_parent._parent.box13.stat._visible = false;
	}
	if (_parent._currentframe != 15) {
		_parent._parent.box14.stat._visible = false;
	}
	if (_parent._currentframe != 16) {
		_parent._parent.box15.stat._visible = false;
	}
	if (_parent._currentframe != 17) {
		_parent._parent.box16.stat._visible = false;
	}

	down = Key.isDown(83);
	up = Key.isDown(87);
	left = Key.isDown(65);
	right = Key.isDown(68);
	trigo = Key.isDown(72);
	if (_parent._currentframe == 2) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(5);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 3) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 4) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(5);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 5) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 6) {
		if (up) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 7) {
		if (up) {
			_parent.gotoAndStop(3);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 8) {
		if (up) {
			_parent.gotoAndStop(4);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 9) {
		if (up) {
			_parent.gotoAndStop(5);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 10) {
		if (up) {
			_parent.gotoAndStop(6);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(14);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 11) {
		if (up) {
			_parent.gotoAndStop(7);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 12) {
		if (up) {
			_parent.gotoAndStop(8);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(16);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 13) {
		if (up) {
			_parent.gotoAndStop(9);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(17);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 14) {
		if (up) {
			_parent.gotoAndStop(10);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(17);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 15) {
		if (up) {
			_parent.gotoAndStop(11);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(14);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(16);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 16) {
		if (up) {
			_parent.gotoAndStop(12);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(17);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 17) {
		if (up) {
			_parent.gotoAndStop(13);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(18);
			gotoAndPlay (1);
		} else if (left) {
			_parent.gotoAndStop(16);
			gotoAndPlay (1);
		} else if (right) {
			_parent.gotoAndStop(14);
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 18) {
		if (up) {
			_parent.gotoAndStop(15);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (trigo) {
			_parent._parent.gotoAndStop(1);
			gotoAndPlay (1);
		}
	}

********
** Symbol 2781 MovieClip Frame 4

!!!ERROR

********
** Symbol 2781 MovieClip Frame 5

	gotoAndPlay (3);

********
** Symbol 2782 MovieClip Frame 1

	if (_parent.p2 == true) {
		gotoAndStop (19);
		_visible  = false;
	} else {
		gotoAndStop (2);
	}

********
** Symbol 2783 MovieClip Frame 2

	down = Key.isDown(83);
	up = Key.isDown(87);
	left = Key.isDown(65);
	right = Key.isDown(68);
	trigo = Key.isDown(72);
	if ((((left || (right)) || (up)) || (down)) || (trigo)) {
		gotoAndPlay (1);
	}

********
** Symbol 2783 MovieClip Frame 3

	down = Key.isDown(83);
	up = Key.isDown(87);
	left = Key.isDown(65);
	right = Key.isDown(68);
	trigo = Key.isDown(72);
	if (_parent._currentframe == 1) {
		if (left) {
			_parent._parent.box1.prevFrame();
			gotoAndPlay (1);
		} else if (right) {
			_parent._parent.box1.nextFrame();
			gotoAndPlay (1);
		} else if (up) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(2);
			gotoAndPlay (1);
		} else if (trigo) {
			if (_root.bg1.gold2 < _parent._parent.box1.cost1) {
				_parent._parent.box1.afford1.play();
			} else if (_root.p2monster1 == 1) {
				_root.sfx.gold1.play();
				_root.p2monscount = _root.p2monscount + 1;
				_root.p2monster1 = _parent._parent.box1._currentframe + 1;
				_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
			} else if (_root.p2monster2 == 1) {
				if (_root.nenen1 == 1) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster2 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster3 == 1) {
				if (_root.nenen1 == 2) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster3 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster4 == 1) {
				if (_root.nenen1 == 3) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster4 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster5 == 1) {
				if (_root.nenen1 == 4) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster5 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster6 == 1) {
				if (_root.nenen1 == 5) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster6 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster7 == 1) {
				if (_root.nenen1 == 6) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster7 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster8 == 1) {
				if (_root.nenen1 == 7) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster8 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster9 == 1) {
				if (_root.nenen1 == 8) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster9 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster10 == 1) {
				if (_root.nenen1 == 9) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster10 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster11 == 1) {
				if (_root.nenen1 == 10) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster11 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster12 == 1) {
				if (_root.nenen1 == 11) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster12 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster13 == 1) {
				if (_root.nenen1 == 12) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster13 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster14 == 1) {
				if (_root.nenen1 == 13) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster14 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster15 == 1) {
				if (_root.nenen1 == 14) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster15 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else if (_root.p2monster16 == 1) {
				if (_root.nenen1 == 15) {
					_parent._parent.box1.noroom.play();
				} else {
					_root.sfx.gold1.play();
					_root.p2monscount = _root.p2monscount + 1;
					_root.p2monster16 = _parent._parent.box1._currentframe + 1;
					_root.bg1.gold2 = _root.bg1.gold2 - _parent._parent.box1.cost1;
				}
			} else {
				_root.sfx.cold1.play();
				_parent._parent.box1.noroom.play();
			}
			gotoAndPlay (1);
		}
	} else if (_parent._currentframe == 2) {
		if (up) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (down) {
			_parent.gotoAndStop(1);
			gotoAndPlay (1);
		} else if (trigo) {
			_parent._parent.gotoAndStop(1);
			gotoAndPlay (1);
		}
	}

********
** Symbol 2783 MovieClip Frame 5

	gotoAndPlay (3);

********
** Symbol 2784 MovieClip Frame 1

	stop();

********
** Symbol 2787 MovieClip Frame 1

	_root.savefile.data.activatt = undefined;
	_parent.boob5._visible = true;
	_root.bg1.sox2._visible = false;

	if (p2 == true) {
		indicat1.gotoAndStop(5);
		indicat1._visible = false;
		if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
			boob1._alpha = 50;
			boob2._alpha = 50;
			boob3._alpha = 50;
		}
	}
	if (p1 == true) {
		if ((((((((((((((((_root.p2monster1 == 1) && (_root.p2monster2 == 1)) && (_root.p2monster3 == 1)) && (_root.p2monster4 == 1)) && (_root.p2monster5 == 1)) && (_root.p2monster6 == 1)) && (_root.p2monster7 == 1)) && (_root.p2monster8 == 1)) && (_root.p2monster9 == 1)) && (_root.p2monster10 == 1)) && (_root.p2monster11 == 1)) && (_root.p2monster12 == 1)) && (_root.p2monster13 == 1)) && (_root.p2monster14 == 1)) && (_root.p2monster15 == 1)) && (_root.p2monster16 == 1)) {
			boob1._alpha = 50;
			boob2._alpha = 50;
			boob3._alpha = 50;
		}
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

	stop();

********
** Symbol 2787 MovieClip Frame 2

	if (p2 == true) {
		indicat1.gotoAndStop(19);
		indicat1._visible = false;
	}
	if (_root.nenen1 == 15) {
		box16._alpha = 50;
	} else if (_root.nenen1 == 14) {
		box16._alpha = 50;
		box15._alpha = 50;
	} else if (_root.nenen1 == 13) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
	} else if (_root.nenen1 == 12) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
	} else if (_root.nenen1 == 11) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
	} else if (_root.nenen1 == 10) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
	} else if (_root.nenen1 == 9) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
	} else if (_root.nenen1 == 8) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
	} else if (_root.nenen1 == 7) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
	} else if (_root.nenen1 == 6) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
	} else if (_root.nenen1 == 5) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
	} else if (_root.nenen1 == 4) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
	} else if (_root.nenen1 == 3) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
		box4._alpha = 50;
	} else if (_root.nenen1 == 2) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
		box4._alpha = 50;
		box3._alpha = 50;
	} else if (_root.nenen1 == 1) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
		box4._alpha = 50;
		box3._alpha = 50;
		box2._alpha = 50;
	}

	sell1 = false;
	bek1.useHandCursor = false;
	box1.box1 = true;
	box2.box2 = true;
	box3.box3 = true;
	box4.box4 = true;
	box5.box5 = true;
	box6.box6 = true;
	box7.box7 = true;
	box8.box8 = true;
	box9.box9 = true;
	box10.box10 = true;
	box11.box11 = true;
	box12.box12 = true;
	box13.box13 = true;
	box14.box14 = true;
	box15.box15 = true;
	box16.box16 = true;
	boxbig._visible = false;
	if (p1 == true) {
		box1.gotoAndStop(_root.p2monster1);
		box2.gotoAndStop(_root.p2monster2);
		box3.gotoAndStop(_root.p2monster3);
		box4.gotoAndStop(_root.p2monster4);
		box5.gotoAndStop(_root.p2monster5);
		box6.gotoAndStop(_root.p2monster6);
		box7.gotoAndStop(_root.p2monster7);
		box8.gotoAndStop(_root.p2monster8);
		box9.gotoAndStop(_root.p2monster9);
		box10.gotoAndStop(_root.p2monster10);
		box11.gotoAndStop(_root.p2monster11);
		box12.gotoAndStop(_root.p2monster12);
		box13.gotoAndStop(_root.p2monster13);
		box14.gotoAndStop(_root.p2monster14);
		box15.gotoAndStop(_root.p2monster15);
		box16.gotoAndStop(_root.p2monster16);
	} else if (p2 == true) {
		box1.gotoAndStop(_root.monster1._currentframe);
		box2.gotoAndStop(_root.monster2._currentframe);
		box3.gotoAndStop(_root.monster3._currentframe);
		box4.gotoAndStop(_root.monster4._currentframe);
		box5.gotoAndStop(_root.monster5._currentframe);
		box6.gotoAndStop(_root.monster6._currentframe);
		box7.gotoAndStop(_root.monster7._currentframe);
		box8.gotoAndStop(_root.monster8._currentframe);
		box9.gotoAndStop(_root.monster9._currentframe);
		box10.gotoAndStop(_root.monster10._currentframe);
		box11.gotoAndStop(_root.monster11._currentframe);
		box12.gotoAndStop(_root.monster12._currentframe);
		box13.gotoAndStop(_root.monster13._currentframe);
		box14.gotoAndStop(_root.monster14._currentframe);
		box15.gotoAndStop(_root.monster15._currentframe);
		box16.gotoAndStop(_root.monster16._currentframe);
	}

********
** Symbol 2787 MovieClip Frame 3

	if (p2 == true) {
		indicat1.gotoAndStop(19);
		indicat1._visible = false;
	}
	if (_root.nenen1 == 15) {
		box16._alpha = 50;
	} else if (_root.nenen1 == 14) {
		box16._alpha = 50;
		box15._alpha = 50;
	} else if (_root.nenen1 == 13) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
	} else if (_root.nenen1 == 12) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
	} else if (_root.nenen1 == 11) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
	} else if (_root.nenen1 == 10) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
	} else if (_root.nenen1 == 9) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
	} else if (_root.nenen1 == 8) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
	} else if (_root.nenen1 == 7) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
	} else if (_root.nenen1 == 6) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
	} else if (_root.nenen1 == 5) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
	} else if (_root.nenen1 == 4) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
	} else if (_root.nenen1 == 3) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
		box4._alpha = 50;
	} else if (_root.nenen1 == 2) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
		box4._alpha = 50;
		box3._alpha = 50;
	} else if (_root.nenen1 == 1) {
		box16._alpha = 50;
		box15._alpha = 50;
		box14._alpha = 50;
		box13._alpha = 50;
		box12._alpha = 50;
		box11._alpha = 50;
		box10._alpha = 50;
		box9._alpha = 50;
		box8._alpha = 50;
		box7._alpha = 50;
		box6._alpha = 50;
		box5._alpha = 50;
		box4._alpha = 50;
		box3._alpha = 50;
		box2._alpha = 50;
	}

	sell1 = true;
	bek1.useHandCursor = false;
	box1.box1 = true;
	box2.box2 = true;
	box3.box3 = true;
	box4.box4 = true;
	box5.box5 = true;
	box6.box6 = true;
	box7.box7 = true;
	box8.box8 = true;
	box9.box9 = true;
	box10.box10 = true;
	box11.box11 = true;
	box12.box12 = true;
	box13.box13 = true;
	box14.box14 = true;
	box15.box15 = true;
	box16.box16 = true;
	boxbig._visible = false;
	if (p1 == true) {
		box1.gotoAndStop(_root.p2monster1);
		box2.gotoAndStop(_root.p2monster2);
		box3.gotoAndStop(_root.p2monster3);
		box4.gotoAndStop(_root.p2monster4);
		box5.gotoAndStop(_root.p2monster5);
		box6.gotoAndStop(_root.p2monster6);
		box7.gotoAndStop(_root.p2monster7);
		box8.gotoAndStop(_root.p2monster8);
		box9.gotoAndStop(_root.p2monster9);
		box10.gotoAndStop(_root.p2monster10);
		box11.gotoAndStop(_root.p2monster11);
		box12.gotoAndStop(_root.p2monster12);
		box13.gotoAndStop(_root.p2monster13);
		box14.gotoAndStop(_root.p2monster14);
		box15.gotoAndStop(_root.p2monster15);
		box16.gotoAndStop(_root.p2monster16);
	} else if (p2 == true) {
		box1.gotoAndStop(_root.monster1._currentframe);
		box2.gotoAndStop(_root.monster2._currentframe);
		box3.gotoAndStop(_root.monster3._currentframe);
		box4.gotoAndStop(_root.monster4._currentframe);
		box5.gotoAndStop(_root.monster5._currentframe);
		box6.gotoAndStop(_root.monster6._currentframe);
		box7.gotoAndStop(_root.monster7._currentframe);
		box8.gotoAndStop(_root.monster8._currentframe);
		box9.gotoAndStop(_root.monster9._currentframe);
		box10.gotoAndStop(_root.monster10._currentframe);
		box11.gotoAndStop(_root.monster11._currentframe);
		box12.gotoAndStop(_root.monster12._currentframe);
		box13.gotoAndStop(_root.monster13._currentframe);
		box14.gotoAndStop(_root.monster14._currentframe);
		box15.gotoAndStop(_root.monster15._currentframe);
		box16.gotoAndStop(_root.monster16._currentframe);
	}

********
** Symbol 2787 MovieClip Frame 4

	if (p2 == true) {
		indicat1.gotoAndStop(3);
		indicat1._visible = false;
	}

	boik1.useHandCursor = false;
	boik2.useHandCursor = false;

********
** Symbol 2787 MovieClip Frame 5

	if (_parent.p1._currentframe == 6) {
		_parent._parent.gotoAndStop(62);
		_parent.p1.gotoAndStop(7);
		gotoAndStop (7);
	}

********
** Symbol 2787 MovieClip Frame 6

	if (_parent.p2._currentframe == 5) {
		_parent._parent.gotoAndStop(62);
		_parent.p2.gotoAndStop(7);
		gotoAndStop (7);
	}

********
** Symbol 2787 MovieClip Frame 7

	_parent.boob5._visible = false;
	_root.bg1.sox2._visible = true;

********
** Symbol 2788 Button

on (press) {
	options1.gotoAndStop(2);
}

********
** Symbol 2791 MovieClip Frame 1

	_root.sfx.but3.play();

********
** Symbol 2792 Button

on (press) {
	_root.music1.musicintro.play();
	_root.savefile.data.activatt = undefined;
	_root.savefile.clear;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.loser = 0;
	_root.savefile.data.stoneage1 = false;
	_root.savefile.data.stoneage2 = false;
	_root.savefile.data.stoneage3 = false;
	_root.savefile.data.stoneage4 = false;
	_root.savefile.data.mosterlvl1 = 1;
	_root.savefile.data.mosterlvl2 = 1;
	_root.savefile.data.mosterlvl3 = 1;
	_root.savefile.data.mosterlvl4 = 1;
	_root.savefile.data.mosterlvl5 = 1;
	_root.savefile.data.mosterlvl6 = 1;
	_root.savefile.data.mosterlvl7 = 1;
	_root.savefile.data.mosterlvl8 = 1;
	_root.savefile.data.mosterlvl9 = 1;
	_root.savefile.data.mosterlvl10 = 1;
	_root.savefile.data.mosterlvl11 = 1;
	_root.savefile.data.mosterlvl12 = 1;
	_root.savefile.data.mosterlvl13 = 1;
	_root.savefile.data.mosterlvl14 = 1;
	_root.savefile.data.mosterlvl15 = 1;
	_root.savefile.data.mosterlvl16 = 1;
	_root.savefile.data.steglvl = 2;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.accumilate1 = 0;
	_root.savefile.data.accumilate2 = 0;
	_root.savefile.data.accumilate3 = 0;
	_root.savefile.data.accumilate4 = 0;
	_root.savefile.data.accumilate5 = 0;
	_root.savefile.data.accumilate6 = 0;
	_root.savefile.data.accumilate7 = 0;
	_root.savefile.data.accumilate8 = 0;
	_root.savefile.data.accumilate9 = 0;
	_root.savefile.data.accumilate10 = 0;
	_root.savefile.data.accumilate11 = 0;
	_root.savefile.data.accumilate12 = 0;
	_root.savefile.data.accumilate13 = 0;
	_root.savefile.data.accumilate14 = 0;
	_root.savefile.data.accumilate15 = 0;
	_root.savefile.data.accumilate16 = 0;
	_root.savefile.data.monsterlist1 = 1;
	_root.savefile.data.monsterlist2 = 1;
	_root.savefile.data.monsterlist3 = 1;
	_root.savefile.data.monsterlist4 = 1;
	_root.savefile.data.monsterlist5 = 1;
	_root.savefile.data.monsterlist6 = 1;
	_root.savefile.data.monsterlist7 = 1;
	_root.savefile.data.monsterlist8 = 1;
	_root.savefile.data.monsterlist9 = 1;
	_root.savefile.data.monsterlist10 = 1;
	_root.savefile.data.monsterlist11 = 1;
	_root.savefile.data.monsterlist12 = 1;
	_root.savefile.data.monsterlist13 = 1;
	_root.savefile.data.monsterlist14 = 1;
	_root.savefile.data.monsterlist15 = 1;
	_root.savefile.data.monsterlist16 = 1;
	_root.house1.play();
}

********
** Symbol 2793 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 2794 Button

on (press) {
	_root.sfxoff = true;
	_root.sfx.gotoAndStop(2);
	_root.musoff = true;
	_root.music1.gotoAndStop(2);
	if (_root.music1.music1._currentframe != 1) {
		_root.music1.music1.musicsong1.setVolume(0);
	}
	if (_root.music1.music2._currentframe != 1) {
		_root.music1.music2.musicsong1.setVolume(0);
	}
	if (_root.music1.music3._currentframe != 1) {
		_root.music1.music3.musicsong1.setVolume(0);
	}
	if (_root.music1.music4._currentframe != 1) {
		_root.music1.music4.musicsong1.setVolume(0);
	}
	if (_root.music1.music5._currentframe != 1) {
		_root.music1.music5.musicsong1.setVolume(0);
	}
	if (_root.music1.music6._currentframe != 1) {
		_root.music1.music6.musicsong1.setVolume(0);
	}
	if (_root.music1.music7._currentframe != 1) {
		_root.music1.music7.musicsong1.setVolume(0);
	}
	if (_root.music1.music8._currentframe != 1) {
		_root.music1.music8.musicsong1.setVolume(0);
	}
	if (_root.music1.music9._currentframe != 1) {
		_root.music1.music9.musicsong1.setVolume(0);
	}
	if (_root.music1.music10._currentframe != 1) {
		_root.music1.music10.musicsong1.setVolume(0);
	}
	if (_root.music1.music11._currentframe != 1) {
		_root.music1.music11.musicsong1.setVolume(0);
	}
	if (_root.music1.musicintro._currentframe != 1) {
		_root.music1.musicintro.musicsong1.setVolume(0);
	}
	gotoAndStop (3);
}

********
** Symbol 2795 Button

on (press) {
	_root.sfxoff = false;
	_root.sfx.gotoAndStop(1);
	_root.musoff = false;
	_root.music1.gotoAndStop(1);
	if ((_root.music1.music1._currentframe != 1) && (_root.music1.music1.poop == true)) {
		_root.music1.music1.musicsong1.setVolume(65);
	}
	if ((_root.music1.music2._currentframe != 1) && (_root.music1.music2.poop == true)) {
		_root.music1.music2.musicsong1.setVolume(65);
	}
	if ((_root.music1.music3._currentframe != 1) && (_root.music1.music3.poop == true)) {
		_root.music1.music3.musicsong1.setVolume(65);
	}
	if ((_root.music1.music4._currentframe != 1) && (_root.music1.music4.poop == true)) {
		_root.music1.music4.musicsong1.setVolume(65);
	}
	if ((_root.music1.music5._currentframe != 1) && (_root.music1.music5.poop == true)) {
		_root.music1.music5.musicsong1.setVolume(65);
	}
	if ((_root.music1.music6._currentframe != 1) && (_root.music1.music6.poop == true)) {
		_root.music1.music6.musicsong1.setVolume(65);
	}
	if ((_root.music1.music7._currentframe != 1) && (_root.music1.music7.poop == true)) {
		_root.music1.music7.musicsong1.setVolume(65);
	}
	if ((_root.music1.music8._currentframe != 1) && (_root.music1.music8.poop == true)) {
		_root.music1.music8.musicsong1.setVolume(65);
	}
	if ((_root.music1.music9._currentframe != 1) && (_root.music1.music9.poop == true)) {
		_root.music1.music9.musicsong1.setVolume(65);
	}
	if ((_root.music1.music10._currentframe != 1) && (_root.music1.music10.poop == true)) {
		_root.music1.music10.musicsong1.setVolume(65);
	}
	if ((_root.music1.music11._currentframe != 1) && (_root.music1.music11.poop == true)) {
		_root.music1.music11.musicsong1.setVolume(65);
	}
	if ((_root.music1.musicintro._currentframe != 1) && (_root.music1.musicintro.poop == true)) {
		_root.music1.musicintro.musicsong1.setVolume(65);
	}
	gotoAndStop (2);
}

********
** Symbol 2796 MovieClip Frame 1

	stop();

********
** Symbol 2796 MovieClip Frame 2

	if (_root.sfxoff == true) {
		gotoAndStop (3);
	}
	sox1.useHandCursor = false;
	sox2.useHandCursor = false;
	sox3.useHandCursor = false;
	sox4.useHandCursor = false;
	sox5.useHandCursor = false;

********
** Symbol 2796 MovieClip Frame 3

	sox1.useHandCursor = false;
	sox2.useHandCursor = false;
	sox3.useHandCursor = false;
	sox4.useHandCursor = false;
	sox5.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 1

	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
		boob1._alpha = 50;
		boob2._alpha = 50;
		boob3._alpha = 50;
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

	if (_root.double == true) {
		gotoAndStop (54);
	}

********
** Symbol 2798 MovieClip Frame 4

	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
		boob1._alpha = 50;
		boob2._alpha = 50;
		boob3._alpha = 50;
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 6

	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
		boob1._alpha = 50;
		boob2._alpha = 50;
		boob3._alpha = 50;
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 11

	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
		boob1._alpha = 50;
		boob2._alpha = 50;
		boob3._alpha = 50;
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 20

	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
		boob1._alpha = 50;
		boob2._alpha = 50;
		boob3._alpha = 50;
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 25

	stop();
	if ((((((((((((((((_root.monster1._currentframe == 1) && (_root.monster2._currentframe == 1)) && (_root.monster3._currentframe == 1)) && (_root.monster4._currentframe == 1)) && (_root.monster5._currentframe == 1)) && (_root.monster6._currentframe == 1)) && (_root.monster7._currentframe == 1)) && (_root.monster8._currentframe == 1)) && (_root.monster9._currentframe == 1)) && (_root.monster10._currentframe == 1)) && (_root.monster11._currentframe == 1)) && (_root.monster12._currentframe == 1)) && (_root.monster13._currentframe == 1)) && (_root.monster14._currentframe == 1)) && (_root.monster15._currentframe == 1)) && (_root.monster16._currentframe == 1)) {
		boob1._alpha = 50;
		boob2._alpha = 50;
		boob3._alpha = 50;
	}
	boob1.useHandCursor = false;
	boob2.useHandCursor = false;
	boob3.useHandCursor = false;
	boob4.useHandCursor = false;
	boob5.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 50

	stop();

********
** Symbol 2798 MovieClip Frame 51

	box1.gotoAndStop(_root.remem1);
	boik1.useHandCursor = false;
	boik2.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 52

	sell1 = false;
	bek1.useHandCursor = false;
	box1.box1 = true;
	box2.box2 = true;
	box3.box3 = true;
	box4.box4 = true;
	box5.box5 = true;
	box6.box6 = true;
	box7.box7 = true;
	box8.box8 = true;
	box9.box9 = true;
	box10.box10 = true;
	box11.box11 = true;
	box12.box12 = true;
	box13.box13 = true;
	box14.box14 = true;
	box15.box15 = true;
	box16.box16 = true;
	boxbig._visible = false;
	box1.gotoAndStop(_root.savefile.data.monsterlist1);
	box2.gotoAndStop(_root.savefile.data.monsterlist2);
	box3.gotoAndStop(_root.savefile.data.monsterlist3);
	box4.gotoAndStop(_root.savefile.data.monsterlist4);
	box5.gotoAndStop(_root.savefile.data.monsterlist5);
	box6.gotoAndStop(_root.savefile.data.monsterlist6);
	box7.gotoAndStop(_root.savefile.data.monsterlist7);
	box8.gotoAndStop(_root.savefile.data.monsterlist8);
	box9.gotoAndStop(_root.savefile.data.monsterlist9);
	box10.gotoAndStop(_root.savefile.data.monsterlist10);
	box11.gotoAndStop(_root.savefile.data.monsterlist11);
	box12.gotoAndStop(_root.savefile.data.monsterlist12);
	box13.gotoAndStop(_root.savefile.data.monsterlist13);
	box14.gotoAndStop(_root.savefile.data.monsterlist14);
	box15.gotoAndStop(_root.savefile.data.monsterlist15);
	box16.gotoAndStop(_root.savefile.data.monsterlist16);

********
** Symbol 2798 MovieClip Frame 53

	sell1 = true;
	bek1.useHandCursor = false;
	box1.box1 = true;
	box2.box2 = true;
	box3.box3 = true;
	box4.box4 = true;
	box5.box5 = true;
	box6.box6 = true;
	box7.box7 = true;
	box8.box8 = true;
	box9.box9 = true;
	box10.box10 = true;
	box11.box11 = true;
	box12.box12 = true;
	box13.box13 = true;
	box14.box14 = true;
	box15.box15 = true;
	box16.box16 = true;
	boxbig._visible = false;
	box1.gotoAndStop(_root.savefile.data.monsterlist1);
	box2.gotoAndStop(_root.savefile.data.monsterlist2);
	box3.gotoAndStop(_root.savefile.data.monsterlist3);
	box4.gotoAndStop(_root.savefile.data.monsterlist4);
	box5.gotoAndStop(_root.savefile.data.monsterlist5);
	box6.gotoAndStop(_root.savefile.data.monsterlist6);
	box7.gotoAndStop(_root.savefile.data.monsterlist7);
	box8.gotoAndStop(_root.savefile.data.monsterlist8);
	box9.gotoAndStop(_root.savefile.data.monsterlist9);
	box10.gotoAndStop(_root.savefile.data.monsterlist10);
	box11.gotoAndStop(_root.savefile.data.monsterlist11);
	box12.gotoAndStop(_root.savefile.data.monsterlist12);
	box13.gotoAndStop(_root.savefile.data.monsterlist13);
	box14.gotoAndStop(_root.savefile.data.monsterlist14);
	box15.gotoAndStop(_root.savefile.data.monsterlist15);
	box16.gotoAndStop(_root.savefile.data.monsterlist16);

********
** Symbol 2798 MovieClip Frame 54

	p1.p1 = true;
	p2.p2 = true;
	boob5.useHandCursor = false;
	nixus1.useHandCursor = false;

********
** Symbol 2798 MovieClip Frame 55

	stop();

********
** Symbol 2801 MovieClip Frame 1

	if (_root.double == true) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 2813 MovieClip Frame 1

	if (_root.double == true) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 2814 MovieClip Frame 1

	gold = 0;
	plop1.selectable = false;
	plop2.selectable = false;
	plop3.selectable = false;
	plop4.selectable = false;
	if (_root.double == true) {
		plop3._visible = false;
		plop4._visible = false;
	}

********
** Symbol 2814 MovieClip Frame 2

	if (_root.double == true) {
		plus1 = _parent.bobv5 * 10;
		plus2 = _parent.bob * 10;
	} else if (_parent._parent._currentframe >= 209) {
		plus1 = _parent.bob;
		plus2 = 0;
		plus3 = 0;
	} else {
		plus1 = _parent.bob;
		plus2 = _parent.bob2;
		plus3 = _parent.bob + _parent.bob2;
	}

********
** Symbol 2814 MovieClip Frame 3

	foog = (plus1 + plus2) + plus3;

********
** Symbol 2814 MovieClip Frame 4

	if (_root.double == true) {
		_parent.cont1._visible = true;
		_root.bg1.gold = _root.bg1.gold + plus2;
		_root.bg1.gold2 = _root.bg1.gold2 + plus1;
		stop();
	}

********
** Symbol 2814 MovieClip Frame 5

	if (gold < foog) {
		if (foog >= 1000) {
			gold = gold + 100;
		} else if (foog >= 100) {
			gold = gold + 10;
		} else {
			gold = gold + 1;
		}
		gotoAndPlay (4);
	} else {
		gold = foog;
		if (_parent._parent._currentframe >= 209) {
			_parent.cont1._visible = true;
			_root.bg1.gold = _root.bg1.gold + plus1;
		} else {
			_parent.cont1._visible = true;
			_root.bg1.gold = foog + _root.bg1.gold;
		}
		stop();
	}

********
** Symbol 2816 Button

on (press) {
	if ((fop == true) && (_parent._currentframe >= 215)) {
		_parent.gotoAndPlay(275);
		fop = false;
	} else if (fop == true) {
		_parent.gotoAndPlay(143);
		fop = false;
	}
}

********
** Symbol 2817 MovieClip Frame 14

	fop = true;

********
** Symbol 2817 MovieClip Frame 15

	if (_root.double == true) {
		if ((_root.monster1._currentframe != 1) && (_root.monster1.monstro1._currentframe == 13)) {
			fag1 = _root.monster1.monstro1.lvl;
		} else {
			fag1 = 0;
		}
		if ((_root.monster2._currentframe != 1) && (_root.monster2.monstro1._currentframe == 13)) {
			fag2 = _root.monster2.monstro1.lvl;
		} else {
			fag2 = 0;
		}
		if ((_root.monster3._currentframe != 1) && (_root.monster3.monstro1._currentframe == 13)) {
			fag3 = _root.monster3.monstro1.lvl;
		} else {
			fag3 = 0;
		}
		if ((_root.monster4._currentframe != 1) && (_root.monster4.monstro1._currentframe == 13)) {
			fag4 = _root.monster4.monstro1.lvl;
		} else {
			fag4 = 0;
		}
		if ((_root.monster5._currentframe != 1) && (_root.monster5.monstro1._currentframe == 13)) {
			fag5 = _root.monster5.monstro1.lvl;
		} else {
			fag5 = 0;
		}
		if ((_root.monster6._currentframe != 1) && (_root.monster6.monstro1._currentframe == 13)) {
			fag6 = _root.monster6.monstro1.lvl;
		} else {
			fag6 = 0;
		}
		if ((_root.monster7._currentframe != 1) && (_root.monster7.monstro1._currentframe == 13)) {
			fag7 = _root.monster7.monstro1.lvl;
		} else {
			fag7 = 0;
		}
		if ((_root.monster8._currentframe != 1) && (_root.monster8.monstro1._currentframe == 13)) {
			fag8 = _root.monster8.monstro1.lvl;
		} else {
			fag8 = 0;
		}
		if ((_root.monster9._currentframe != 1) && (_root.monster9.monstro1._currentframe == 13)) {
			fag9 = _root.monster9.monstro1.lvl;
		} else {
			fag9 = 0;
		}
		if ((_root.monster10._currentframe != 1) && (_root.monster10.monstro1._currentframe == 13)) {
			fag10 = _root.monster10.monstro1.lvl;
		} else {
			fag10 = 0;
		}
		if ((_root.monster11._currentframe != 1) && (_root.monster11.monstro1._currentframe == 13)) {
			fag11 = _root.monster11.monstro1.lvl;
		} else {
			fag11 = 0;
		}
		if ((_root.monster12._currentframe != 1) && (_root.monster12.monstro1._currentframe == 13)) {
			fag12 = _root.monster12.monstro1.lvl;
		} else {
			fag12 = 0;
		}
		if ((_root.monster13._currentframe != 1) && (_root.monster13.monstro1._currentframe == 13)) {
			fag13 = _root.monster13.monstro1.lvl;
		} else {
			fag13 = 0;
		}
		if ((_root.monster14._currentframe != 1) && (_root.monster14.monstro1._currentframe == 13)) {
			fag14 = _root.monster14.monstro1.lvl;
		} else {
			fag14 = 0;
		}
		if ((_root.monster15._currentframe != 1) && (_root.monster15.monstro1._currentframe == 13)) {
			fag15 = _root.monster15.monstro1.lvl;
		} else {
			fag15 = 0;
		}
		if ((_root.monster16._currentframe != 1) && (_root.monster16.monstro1._currentframe == 13)) {
			fag16 = _root.monster16.monstro1.lvl;
		} else {
			fag16 = 0;
		}
		bobv5 = ((((((((((((((fag1 + fag2) + fag3) + fag4) + fag5) + fag6) + fag7) + fag8) + fag9) + fag10) + fag11) + fag12) + fag13) + fag14) + fag15) + fag16;
	}

********
** Symbol 2817 MovieClip Frame 16

	if ((_root.monster1._currentframe != 1) && (_root.monster1.monstro1._currentframe != 13)) {
		fag1 = _root.monster1.monstro1.lvl;
	} else {
		fag1 = 0;
	}
	if ((_root.monster2._currentframe != 1) && (_root.monster2.monstro1._currentframe != 13)) {
		fag2 = _root.monster2.monstro1.lvl;
	} else {
		fag2 = 0;
	}
	if ((_root.monster3._currentframe != 1) && (_root.monster3.monstro1._currentframe != 13)) {
		fag3 = _root.monster3.monstro1.lvl;
	} else {
		fag3 = 0;
	}
	if ((_root.monster4._currentframe != 1) && (_root.monster4.monstro1._currentframe != 13)) {
		fag4 = _root.monster4.monstro1.lvl;
	} else {
		fag4 = 0;
	}
	if ((_root.monster5._currentframe != 1) && (_root.monster5.monstro1._currentframe != 13)) {
		fag5 = _root.monster5.monstro1.lvl;
	} else {
		fag5 = 0;
	}
	if ((_root.monster6._currentframe != 1) && (_root.monster6.monstro1._currentframe != 13)) {
		fag6 = _root.monster6.monstro1.lvl;
	} else {
		fag6 = 0;
	}
	if ((_root.monster7._currentframe != 1) && (_root.monster7.monstro1._currentframe != 13)) {
		fag7 = _root.monster7.monstro1.lvl;
	} else {
		fag7 = 0;
	}
	if ((_root.monster8._currentframe != 1) && (_root.monster8.monstro1._currentframe != 13)) {
		fag8 = _root.monster8.monstro1.lvl;
	} else {
		fag8 = 0;
	}
	if ((_root.monster9._currentframe != 1) && (_root.monster9.monstro1._currentframe != 13)) {
		fag9 = _root.monster9.monstro1.lvl;
	} else {
		fag9 = 0;
	}
	if ((_root.monster10._currentframe != 1) && (_root.monster10.monstro1._currentframe != 13)) {
		fag10 = _root.monster10.monstro1.lvl;
	} else {
		fag10 = 0;
	}
	if ((_root.monster11._currentframe != 1) && (_root.monster11.monstro1._currentframe != 13)) {
		fag11 = _root.monster11.monstro1.lvl;
	} else {
		fag11 = 0;
	}
	if ((_root.monster12._currentframe != 1) && (_root.monster12.monstro1._currentframe != 13)) {
		fag12 = _root.monster12.monstro1.lvl;
	} else {
		fag12 = 0;
	}
	if ((_root.monster13._currentframe != 1) && (_root.monster13.monstro1._currentframe != 13)) {
		fag13 = _root.monster13.monstro1.lvl;
	} else {
		fag13 = 0;
	}
	if ((_root.monster14._currentframe != 1) && (_root.monster14.monstro1._currentframe != 13)) {
		fag14 = _root.monster14.monstro1.lvl;
	} else {
		fag14 = 0;
	}
	if ((_root.monster15._currentframe != 1) && (_root.monster15.monstro1._currentframe != 13)) {
		fag15 = _root.monster15.monstro1.lvl;
	} else {
		fag15 = 0;
	}
	if ((_root.monster16._currentframe != 1) && (_root.monster16.monstro1._currentframe != 13)) {
		fag16 = _root.monster16.monstro1.lvl;
	} else {
		fag16 = 0;
	}
	bob2 = ((((((((((((((fag1 + fag2) + fag3) + fag4) + fag5) + fag6) + fag7) + fag8) + fag9) + fag10) + fag11) + fag12) + fag13) + fag14) + fag15) + fag16;

********
** Symbol 2817 MovieClip Frame 17

	if (_root.enemy1 == undefined) {
		money1 = 0;
	} else {
		money1 = _root.enemy1.gold;
	}
	if (_root.enemy2 == undefined) {
		money2 = 0;
	} else {
		money2 = _root.enemy2.gold;
	}
	if (_root.enemy3 == undefined) {
		money3 = 0;
	} else {
		money3 = _root.enemy3.gold;
	}
	if (_root.enemy4 == undefined) {
		money4 = 0;
	} else {
		money4 = _root.enemy4.gold;
	}
	if (_root.enemy5 == undefined) {
		money5 = 0;
	} else {
		money5 = _root.enemy5.gold;
	}
	if (_root.enemy6 == undefined) {
		money6 = 0;
	} else {
		money6 = _root.enemy6.gold;
	}
	if (_root.enemy7 == undefined) {
		money7 = 0;
	} else {
		money7 = _root.enemy7.gold;
	}
	if (_root.enemy8 == undefined) {
		money8 = 0;
	} else {
		money8 = _root.enemy8.gold;
	}
	if (_root.enemy9 == undefined) {
		money9 = 0;
	} else {
		money9 = _root.enemy9.gold;
	}
	if (_root.enemy10 == undefined) {
		money10 = 0;
	} else {
		money10 = _root.enemy10.gold;
	}
	if (_root.enemy11 == undefined) {
		money11 = 0;
	} else {
		money11 = _root.enemy11.gold;
	}
	if (_root.enemy12 == undefined) {
		money12 = 0;
	} else {
		money12 = _root.enemy12.gold;
	}
	if (_root.enemy13 == undefined) {
		money13 = 0;
	} else {
		money13 = _root.enemy13.gold;
	}
	if (_root.enemy14 == undefined) {
		money14 = 0;
	} else {
		money14 = _root.enemy14.gold;
	}
	if (_root.enemy15 == undefined) {
		money15 = 0;
	} else {
		money15 = _root.enemy15.gold;
	}
	if (_root.enemy16 == undefined) {
		money16 = 0;
	} else {
		money16 = _root.enemy16.gold;
	}
	if (_root.enemy17 == undefined) {
		money17 = 0;
	} else {
		money17 = _root.enemy17.gold;
	}
	if (_root.enemy18 == undefined) {
		money18 = 0;
	} else {
		money18 = _root.enemy18.gold;
	}
	if (_root.enemy19 == undefined) {
		money19 = 0;
	} else {
		money19 = _root.enemy19.gold;
	}
	bob = (((((((((((((((((money1 + money2) + money3) + money4) + money5) + money6) + money7) + money8) + money9) + money10) + money11) + money12) + money13) + money14) + money15) + money16) + money17) + money18) + money19;

********
** Symbol 2817 MovieClip Frame 18

	cont1._visible = false;
	cont1.useHandCursor = false;

	stop();

********
** Symbol 2820 MovieClip Frame 1

	if (_root.double == true) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 2820 MovieClip Frame 2

	_root.sfx.victory1.play();

********
** Symbol 2823 MovieClip Frame 1

	if ((_root.double == true) && (_parent.p1win == true)) {
		gotoAndStop (2);
	}
	stop();

********
** Symbol 2829 MovieClip Frame 1

	if ((_root.double == true) && (_parent.p1win == true)) {
		gotoAndStop (2);
	} else if ((_root.double == true) && (_parent.p2win == true)) {
		gotoAndStop (3);
	}
	stop();

********
** Symbol 2834 Button

on (press) {
	_root.savefile.data.activatt = undefined;
	_root.savefile.clear;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.loser = 0;
	_root.savefile.data.stoneage1 = false;
	_root.savefile.data.stoneage2 = false;
	_root.savefile.data.stoneage3 = false;
	_root.savefile.data.stoneage4 = false;
	_root.savefile.data.mosterlvl1 = 1;
	_root.savefile.data.mosterlvl2 = 1;
	_root.savefile.data.mosterlvl3 = 1;
	_root.savefile.data.mosterlvl4 = 1;
	_root.savefile.data.mosterlvl5 = 1;
	_root.savefile.data.mosterlvl6 = 1;
	_root.savefile.data.mosterlvl7 = 1;
	_root.savefile.data.mosterlvl8 = 1;
	_root.savefile.data.mosterlvl9 = 1;
	_root.savefile.data.mosterlvl10 = 1;
	_root.savefile.data.mosterlvl11 = 1;
	_root.savefile.data.mosterlvl12 = 1;
	_root.savefile.data.mosterlvl13 = 1;
	_root.savefile.data.mosterlvl14 = 1;
	_root.savefile.data.mosterlvl15 = 1;
	_root.savefile.data.mosterlvl16 = 1;
	_root.savefile.data.steglvl = 2;
	_root.savefile.data.steggold = 100;
	_root.savefile.data.accumilate1 = 0;
	_root.savefile.data.accumilate2 = 0;
	_root.savefile.data.accumilate3 = 0;
	_root.savefile.data.accumilate4 = 0;
	_root.savefile.data.accumilate5 = 0;
	_root.savefile.data.accumilate6 = 0;
	_root.savefile.data.accumilate7 = 0;
	_root.savefile.data.accumilate8 = 0;
	_root.savefile.data.accumilate9 = 0;
	_root.savefile.data.accumilate10 = 0;
	_root.savefile.data.accumilate11 = 0;
	_root.savefile.data.accumilate12 = 0;
	_root.savefile.data.accumilate13 = 0;
	_root.savefile.data.accumilate14 = 0;
	_root.savefile.data.accumilate15 = 0;
	_root.savefile.data.accumilate16 = 0;
	_root.savefile.data.monsterlist1 = 1;
	_root.savefile.data.monsterlist2 = 1;
	_root.savefile.data.monsterlist3 = 1;
	_root.savefile.data.monsterlist4 = 1;
	_root.savefile.data.monsterlist5 = 1;
	_root.savefile.data.monsterlist6 = 1;
	_root.savefile.data.monsterlist7 = 1;
	_root.savefile.data.monsterlist8 = 1;
	_root.savefile.data.monsterlist9 = 1;
	_root.savefile.data.monsterlist10 = 1;
	_root.savefile.data.monsterlist11 = 1;
	_root.savefile.data.monsterlist12 = 1;
	_root.savefile.data.monsterlist13 = 1;
	_root.savefile.data.monsterlist14 = 1;
	_root.savefile.data.monsterlist15 = 1;
	_root.savefile.data.monsterlist16 = 1;
	_root.house1.play();
}

********
** Symbol 2836 MovieClip Frame 37

	fort1 = _root.savefile.data.loser;
	fot1.selectable = false;

********
** Symbol 2836 MovieClip Frame 100

	fot2.selectable = false;
	if (fort1 == 0) {
		fort2 = "s";
	} else if (fort1 <= 5) {
		fort2 = "a+";
	} else if (fort1 <= 10) {
		fort2 = "a";
	} else if (fort1 <= 15) {
		fort2 = "a-";
	} else if (fort1 <= 20) {
		fort2 = "b+";
	} else if (fort1 <= 25) {
		fort2 = "b";
	} else if (fort1 <= 30) {
		fort2 = "b-";
	} else if (fort1 <= 35) {
		fort2 = "c+";
	} else if (fort1 <= 40) {
		fort2 = "c";
	} else if (fort1 <= 45) {
		fort2 = "c-";
	} else if (fort1 >= 46) {
		fort2 = "f";
	}

********
** Symbol 2836 MovieClip Frame 127

	stop();
	fot3.selectable = false;
	cont1.useHandCursor = false;
	if (fort1 == 0) {
		fort3 = "perfect score! you've mastered this game!";
	} else if (fort1 <= 5) {
		fort3 = "you did very exceptional!";
	} else if (fort1 <= 10) {
		fort3 = "not bad! can you get perfect?";
	} else if (fort1 <= 15) {
		fort3 = "very decent score! good work.";
	} else if (fort1 <= 20) {
		fort3 = "not a bad effort son.";
	} else if (fort1 <= 25) {
		fort3 = "average score, good try though.";
	} else if (fort1 <= 30) {
		fort3 = "room for improvement son!";
	} else if (fort1 <= 35) {
		fort3 = "you died a bit, wanna try harder?";
	} else if (fort1 <= 40) {
		fort3 = "you died a bit, feel good about yourself?";
	} else if (fort1 <= 45) {
		fort3 = "you died a lot, just wow...";
	} else if (fort1 >= 46) {
		fort3 = "just just wow...";
	}

********
** Symbol 2837 MovieClip Frame 1

	_root.bg1.monsnum2._visible = true;

********
** Symbol 2837 MovieClip Frame 8

	c = 1;
	while (c < 20) {
		if ((_root["enemy" + c]._currentframe != 13) && (_root["enemy" + c]._y < _root._y)) {
			_root["enemy" + c]._y = _root._y + 250;
		}
		if ((_root["enemy" + c]._currentframe != 13) && (_root["enemy" + c]._y > (_root._y + 500))) {
			_root["enemy" + c]._y = _root._y + 250;
		}
		if ((_root["enemy" + c]._currentframe != 13) && (_root["enemy" + c]._x < _root._x)) {
			_root["enemy" + c]._x = _root._x + 300;
		}
		if ((_root["enemy" + c]._currentframe != 13) && (_root["enemy" + c]._x > (_root._x + 600))) {
			_root["enemy" + c]._x = _root._x + 300;
		}
		c++;
	}

********
** Symbol 2837 MovieClip Frame 10

	if ((_root.monster1._currentframe != 1) && (_root.monster1.monstro1._currentframe != 13)) {
		_root.mons1 = 1;
	} else {
		_root.mons1 = 0;
	}
	if ((_root.monster2._currentframe != 1) && (_root.monster2.monstro1._currentframe != 13)) {
		_root.mons2 = 1;
	} else {
		_root.mons2 = 0;
	}
	if ((_root.monster3._currentframe != 1) && (_root.monster3.monstro1._currentframe != 13)) {
		_root.mons3 = 1;
	} else {
		_root.mons3 = 0;
	}
	if ((_root.monster4._currentframe != 1) && (_root.monster4.monstro1._currentframe != 13)) {
		_root.mons4 = 1;
	} else {
		_root.mons4 = 0;
	}
	if ((_root.monster5._currentframe != 1) && (_root.monster5.monstro1._currentframe != 13)) {
		_root.mons5 = 1;
	} else {
		_root.mons5 = 0;
	}
	if ((_root.monster6._currentframe != 1) && (_root.monster6.monstro1._currentframe != 13)) {
		_root.mons6 = 1;
	} else {
		_root.mons6 = 0;
	}
	if ((_root.monster7._currentframe != 1) && (_root.monster7.monstro1._currentframe != 13)) {
		_root.mons7 = 1;
	} else {
		_root.mons7 = 0;
	}
	if ((_root.monster8._currentframe != 1) && (_root.monster8.monstro1._currentframe != 13)) {
		_root.mons8 = 1;
	} else {
		_root.mons8 = 0;
	}
	if ((_root.monster9._currentframe != 1) && (_root.monster9.monstro1._currentframe != 13)) {
		_root.mons9 = 1;
	} else {
		_root.mons9 = 0;
	}
	if ((_root.monster10._currentframe != 1) && (_root.monster10.monstro1._currentframe != 13)) {
		_root.mons10 = 1;
	} else {
		_root.mons10 = 0;
	}
	if ((_root.monster11._currentframe != 1) && (_root.monster11.monstro1._currentframe != 13)) {
		_root.mons11 = 1;
	} else {
		_root.mons11 = 0;
	}
	if ((_root.monster12._currentframe != 1) && (_root.monster12.monstro1._currentframe != 13)) {
		_root.mons12 = 1;
	} else {
		_root.mons12 = 0;
	}
	if ((_root.monster13._currentframe != 1) && (_root.monster13.monstro1._currentframe != 13)) {
		_root.mons13 = 1;
	} else {
		_root.mons13 = 0;
	}
	if ((_root.monster14._currentframe != 1) && (_root.monster14.monstro1._currentframe != 13)) {
		_root.mons14 = 1;
	} else {
		_root.mons14 = 0;
	}
	if ((_root.monster15._currentframe != 1) && (_root.monster15.monstro1._currentframe != 13)) {
		_root.mons15 = 1;
	} else {
		_root.mons15 = 0;
	}
	if ((_root.monster16._currentframe != 1) && (_root.monster16.monstro1._currentframe != 13)) {
		_root.mons16 = 1;
	} else {
		_root.mons16 = 0;
	}
	_root.bg1.monsnum3 = ((((((((((((((_root.mons1 + _root.mons2) + _root.mons3) + _root.mons4) + _root.mons5) + _root.mons6) + _root.mons7) + _root.mons8) + _root.mons9) + _root.mons10) + _root.mons11) + _root.mons12) + _root.mons13) + _root.mons14) + _root.mons15) + _root.mons16;

********
** Symbol 2837 MovieClip Frame 13

	if (_root.bg1.monsnum3 <= 0) {
		gotoAndPlay (173);
	}

********
** Symbol 2837 MovieClip Frame 18

	_root.bg1.monsnum1 = _root.enemycount;

********
** Symbol 2837 MovieClip Frame 19

	if (_root.enemycount <= 0) {
		if (_parent._currentframe == 61) {
			gotoAndPlay (304);
		} else {
			gotoAndPlay (20);
		}
	} else if (((((((((((((((((_root.monster1.monstro1._currentframe == 13) || (_root.monster1._currentframe == 1)) && ((_root.monster2.monstro1._currentframe == 13) || (_root.monster2._currentframe == 1))) && ((_root.monster3.monstro1._currentframe == 13) || (_root.monster3._currentframe == 1))) && ((_root.monster4.monstro1._currentframe == 13) || (_root.monster4._currentframe == 1))) && ((_root.monster5.monstro1._currentframe == 13) || (_root.monster5._currentframe == 1))) && ((_root.monster6.monstro1._currentframe == 13) || (_root.monster6._currentframe == 1))) && ((_root.monster7.monstro1._currentframe == 13) || (_root.monster7._currentframe == 1))) && ((_root.monster8.monstro1._currentframe == 13) || (_root.monster8._currentframe == 1))) && ((_root.monster9.monstro1._currentframe == 13) || (_root.monster9._currentframe == 1))) && ((_root.monster10.monstro1._currentframe == 13) || (_root.monster10._currentframe == 1))) && ((_root.monster11.monstro1._currentframe == 13) || (_root.monster11._currentframe == 1))) && ((_root.monster12monstro1._currentframe == 13) || (_root.monster12._currentframe == 1))) && ((_root.monster13.monstro1._currentframe == 13) || (_root.monster13._currentframe == 1))) && ((_root.monster14.monstro1._currentframe == 13) || (_root.monster14._currentframe == 1))) && ((_root.monster15.monstro1._currentframe == 13) || (_root.monster15._currentframe == 1))) && ((_root.monster16.monstro1._currentframe == 13) || (_root.monster16._currentframe == 1))) {
		gotoAndPlay (173);
	} else {
		gotoAndPlay (2);
	}

********
** Symbol 2837 MovieClip Frame 20

	_root.bg1.wins22 = _root.bg1.wins22 + 1;
	_root.bg1.wins2 = "wins: " + _root.bg1.wins22;
	_parent.intface1.boob1.gotoAndStop(25);
	if ((_root.double == true) && (_root.bg1.wins22 >= _root.levelcountor)) {
		p2win = true;
		p1win = false;
		gotoAndPlay (304);
	}

********
** Symbol 2837 MovieClip Frame 21

	if (_root.double == false) {
		_root.savefile.data.steglvl = _root.savefile.data.steglvl + 1;
	}
	_root.sfx.victory1.play();
	if ((((((((((((((_parent._currentframe == 6) || (_parent._currentframe == 11)) || (_parent._currentframe == 16)) || (_parent._currentframe == 21)) || (_parent._currentframe == 26)) || (_parent._currentframe == 31)) || (_parent._currentframe == 36)) || (_parent._currentframe == 41)) || (_parent._currentframe == 46)) || (_parent._currentframe == 51)) || (_parent._currentframe == 56)) || (_parent._currentframe == 61)) || (_parent._currentframe == 66)) || (_parent._currentframe == 71)) {
		bob = true;
		_root.music1.music14.play();
	} else {
		bob = false;
	}
	_root.bg1.monsnum1 = 0;

********
** Symbol 2837 MovieClip Frame 28

	if (((((_parent._currentframe == 11) || (_parent._currentframe == 21)) || (_parent._currentframe == 31)) || (_parent._currentframe == 41)) || (_parent._currentframe == 51)) {
		_root.bg1.nextFrame();
		_root.tree2.nextFrame();
		_root.tree3.nextFrame();
	}

********
** Symbol 2837 MovieClip Frame 113

	stop();

********
** Symbol 2837 MovieClip Frame 151

	_root.savefile.data.steggold = _root.bg1.gold;
	_root.savefile.flush();

********
** Symbol 2837 MovieClip Frame 172

	_parent.gotoAndStop(1);

********
** Symbol 2837 MovieClip Frame 173

	_parent.intface1.boob1.gotoAndStop(25);

********
** Symbol 2837 MovieClip Frame 174

	_root.bg1.wins11 = _root.bg1.wins11 + 1;
	_root.bg1.wins1 = "wins: " + _root.bg1.wins11;
	if ((_root.double == true) && (_root.bg1.wins11 >= _root.levelcountor)) {
		p2win = false;
		p1win = true;
		gotoAndPlay (304);
	}
	_parent.intface1.boob1.gotoAndStop(25);

********
** Symbol 2837 MovieClip Frame 175

	_parent.intface1.boob1.gotoAndStop(25);

********
** Symbol 2837 MovieClip Frame 176

	_root.bg1.monsnum3 = 0;
	_root.savefile.data.loser = _root.savefile.data.loser + 1;

********
** Symbol 2837 MovieClip Frame 249

	stop();

********
** Symbol 2837 MovieClip Frame 283

	_root.savefile.data.steggold = _root.bg1.gold;
	_root.savefile.flush();

********
** Symbol 2837 MovieClip Frame 303

	_parent.gotoAndStop(1);

********
** Symbol 2837 MovieClip Frame 304

	_parent.intface1.boob1.gotoAndStop(25);

********
** Symbol 2837 MovieClip Frame 305

	_root.sfx.victory1.play();
	_root.music1.music14.play();
	_root.bg1.monsnum1 = 0;
	_parent.intface1.boob1.gotoAndStop(25);

********
** Symbol 2837 MovieClip Frame 460

	if (_root.double == true) {
		_root.savefile.data.activatt = undefined;
		_root.savefile.clear;
		_root.savefile.data.steggold = 100;
		_root.savefile.data.loser = 0;
		_root.savefile.data.stoneage1 = false;
		_root.savefile.data.stoneage2 = false;
		_root.savefile.data.stoneage3 = false;
		_root.savefile.data.stoneage4 = false;
		_root.savefile.data.mosterlvl1 = 1;
		_root.savefile.data.mosterlvl2 = 1;
		_root.savefile.data.mosterlvl3 = 1;
		_root.savefile.data.mosterlvl4 = 1;
		_root.savefile.data.mosterlvl5 = 1;
		_root.savefile.data.mosterlvl6 = 1;
		_root.savefile.data.mosterlvl7 = 1;
		_root.savefile.data.mosterlvl8 = 1;
		_root.savefile.data.mosterlvl9 = 1;
		_root.savefile.data.mosterlvl10 = 1;
		_root.savefile.data.mosterlvl11 = 1;
		_root.savefile.data.mosterlvl12 = 1;
		_root.savefile.data.mosterlvl13 = 1;
		_root.savefile.data.mosterlvl14 = 1;
		_root.savefile.data.mosterlvl15 = 1;
		_root.savefile.data.mosterlvl16 = 1;
		_root.savefile.data.steglvl = 2;
		_root.savefile.data.steggold = 100;
		_root.savefile.data.accumilate1 = 0;
		_root.savefile.data.accumilate2 = 0;
		_root.savefile.data.accumilate3 = 0;
		_root.savefile.data.accumilate4 = 0;
		_root.savefile.data.accumilate5 = 0;
		_root.savefile.data.accumilate6 = 0;
		_root.savefile.data.accumilate7 = 0;
		_root.savefile.data.accumilate8 = 0;
		_root.savefile.data.accumilate9 = 0;
		_root.savefile.data.accumilate10 = 0;
		_root.savefile.data.accumilate11 = 0;
		_root.savefile.data.accumilate12 = 0;
		_root.savefile.data.accumilate13 = 0;
		_root.savefile.data.accumilate14 = 0;
		_root.savefile.data.accumilate15 = 0;
		_root.savefile.data.accumilate16 = 0;
		_root.savefile.data.monsterlist1 = 1;
		_root.savefile.data.monsterlist2 = 1;
		_root.savefile.data.monsterlist3 = 1;
		_root.savefile.data.monsterlist4 = 1;
		_root.savefile.data.monsterlist5 = 1;
		_root.savefile.data.monsterlist6 = 1;
		_root.savefile.data.monsterlist7 = 1;
		_root.savefile.data.monsterlist8 = 1;
		_root.savefile.data.monsterlist9 = 1;
		_root.savefile.data.monsterlist10 = 1;
		_root.savefile.data.monsterlist11 = 1;
		_root.savefile.data.monsterlist12 = 1;
		_root.savefile.data.monsterlist13 = 1;
		_root.savefile.data.monsterlist14 = 1;
		_root.savefile.data.monsterlist15 = 1;
		_root.savefile.data.monsterlist16 = 1;
		_root.house1.play();
		stop();
	}

********
** Symbol 2837 MovieClip Frame 461

	stop();

********
** Symbol 2838 MovieClip Frame 1

	_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;

********
** Symbol 2838 MovieClip Frame 2

	if (_root.enemycount >= 2) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 3

	if (_root.enemycount >= 3) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 4

	if (_root.enemycount >= 4) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 5

	if (_root.enemycount >= 5) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 6

	if (_root.enemycount >= 6) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 7

	if (_root.enemycount >= 7) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 8

	if (_root.enemycount >= 8) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 9

	if (_root.enemycount >= 9) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 10

	if (_root.enemycount >= 10) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 11

	if (_root.enemycount >= 11) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 12

	if (_root.enemycount >= 12) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 13

	if (_root.enemycount >= 13) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 14

	if (_root.enemycount >= 14) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 15

	if (_root.enemycount >= 15) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 16

	if (_root.enemycount >= 16) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 17

	if (_root.enemycount >= 17) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 18

	if (_root.enemycount >= 18) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 19

	if (_root.enemycount >= 19) {
		_root.bg1.monsnum1 = _root.bg1.monsnum1 + 1;
	} else {
		stop();
	}

********
** Symbol 2838 MovieClip Frame 20

	stop();

********
** Symbol 2839 MovieClip Frame 1

	stop();

********
** Symbol 2839 MovieClip Frame 2

	_root.attachMovie("enemy21", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy21", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy21", "enemy4", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 550;
	randomy = 450;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy2.fart = true;
	_root.enemy3.fart = true;
	_root.enemy4.fart = true;

********
** Symbol 2839 MovieClip Frame 4

	prevFrame();

********
** Symbol 2840 MovieClip Frame 1

	stop();

********
** Symbol 2840 MovieClip Frame 2

	_root.attachMovie("enemy23", "enemy6", _root.getNextHighestDepth());
	_root.enemy6._x = 300;
	_root.enemy6._y = 250;

********
** Symbol 2840 MovieClip Frame 4

	prevFrame();

********
** Symbol 2841 MovieClip Frame 1

	if (((((_root.enemy1._currentframe == 13) && (_root.enemy2._currentframe == 13)) && (_root.enemy3._currentframe == 13)) && (_root.enemy4._currentframe == 13)) && (_root.enemy5._currentframe == 13)) {
		gotoAndPlay (10);
	}

********
** Symbol 2841 MovieClip Frame 7

	gotoAndPlay (1);

********
** Symbol 2841 MovieClip Frame 9

	gotoAndPlay (1);

********
** Symbol 2841 MovieClip Frame 85

	_root.quake2.play();

********
** Symbol 2841 MovieClip Frame 98

	_root.sfx.dinosaur1.play();

********
** Symbol 2841 MovieClip Frame 145

	_parent.xtra1.play();

********
** Symbol 2841 MovieClip Frame 151

	prevFrame();

********
** Symbol 2842 MovieClip Frame 1

	stop();

********
** Symbol 2842 MovieClip Frame 2

	_root.attachMovie("enemy29", "enemy6", _root.getNextHighestDepth());
	_root.enemy6._x = 300;
	_root.enemy6._y = 250;

********
** Symbol 2842 MovieClip Frame 4

	prevFrame();

********
** Symbol 2843 MovieClip Frame 1

	stop();

********
** Symbol 2843 MovieClip Frame 2

	_root.attachMovie("enemy21", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy21", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy21", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 550;
	randomy = 450;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy6.fart = true;
	_root.enemy7.fart = true;
	_root.enemy8.fart = true;

********
** Symbol 2843 MovieClip Frame 4

	prevFrame();

********
** Symbol 2844 MovieClip Frame 2

	_root.enemy1.enemy1 = true;
	_root.enemy2.enemy2 = true;
	_root.enemy3.enemy3 = true;
	_root.enemy4.enemy4 = true;
	_root.enemy5.enemy5 = true;
	_root.enemy6.enemy6 = true;
	_root.enemy7.enemy7 = true;
	_root.enemy8.enemy8 = true;
	_root.enemy9.enemy9 = true;
	_root.enemy10.enemy10 = true;
	_root.enemy11.enemy11 = true;
	_root.enemy12.enemy12 = true;
	_root.enemy13.enemy13 = true;
	_root.enemy14.enemy14 = true;
	_root.enemy15.enemy15 = true;
	_root.enemy16.enemy16 = true;

********
** Symbol 2844 MovieClip Frame 3

	_root.enemy1.enemy1 = true;
	_root.enemy2.enemy2 = true;
	_root.enemy3.enemy3 = true;
	_root.enemy4.enemy4 = true;
	_root.enemy5.enemy5 = true;
	_root.enemy6.enemy6 = true;
	_root.enemy7.enemy7 = true;
	_root.enemy8.enemy8 = true;
	_root.enemy9.enemy9 = true;
	_root.enemy10.enemy10 = true;
	_root.enemy11.enemy11 = true;
	_root.enemy12.enemy12 = true;
	_root.enemy13.enemy13 = true;
	_root.enemy14.enemy14 = true;
	_root.enemy15.enemy15 = true;
	_root.enemy16.enemy16 = true;

********
** Symbol 2844 MovieClip Frame 4

	_root.enemy1.enemy1 = true;
	_root.enemy2.enemy2 = true;
	_root.enemy3.enemy3 = true;
	_root.enemy4.enemy4 = true;
	_root.enemy5.enemy5 = true;
	_root.enemy6.enemy6 = true;
	_root.enemy7.enemy7 = true;
	_root.enemy8.enemy8 = true;
	_root.enemy9.enemy9 = true;
	_root.enemy10.enemy10 = true;
	_root.enemy11.enemy11 = true;
	_root.enemy12.enemy12 = true;
	_root.enemy13.enemy13 = true;
	_root.enemy14.enemy14 = true;
	_root.enemy15.enemy15 = true;
	_root.enemy16.enemy16 = true;

********
** Symbol 2844 MovieClip Frame 5

	stop();

********
** Symbol 2845 MovieClip Frame 1

	_root.bg1.monsnum1 = 0;

	if (_root.double == true) {
		_root.monster1._alpha = 0;
		_root.monster2._alpha = 0;
		_root.monster3._alpha = 0;
		_root.monster4._alpha = 0;
		_root.monster5._alpha = 0;
		_root.monster6._alpha = 0;
		_root.monster7._alpha = 0;
		_root.monster8._alpha = 0;
		_root.monster9._alpha = 0;
		_root.monster10._alpha = 0;
		_root.monster11._alpha = 0;
		_root.monster12._alpha = 0;
		_root.monster13._alpha = 0;
		_root.monster14._alpha = 0;
		_root.monster15._alpha = 0;
		_root.monster16._alpha = 0;
	}

	if (_root.music1.music1._currentframe == 1) {
		_root.music1.music1.gotoAndPlay(2);
	}
	c = 1;
	while (c < 17) {
		_root["monster" + c].monstro1.zombified = false;
		c++;
	}
	intface1.gotoAndPlay(1);
	_root.monster1.monstro1.secondrevive = false;
	_root.monster2.monstro1.secondrevive = false;
	_root.monster3.monstro1.secondrevive = false;
	_root.monster4.monstro1.secondrevive = false;
	_root.monster5.monstro1.secondrevive = false;
	_root.monster6.monstro1.secondrevive = false;
	_root.monster7.monstro1.secondrevive = false;
	_root.monster8.monstro1.secondrevive = false;
	_root.monster9.monstro1.secondrevive = false;
	_root.monster10.monstro1.secondrevive = false;
	_root.monster11.monstro1.secondrevive = false;
	_root.monster12.monstro1.secondrevive = false;
	_root.monster13.monstro1.secondrevive = false;
	_root.monster14.monstro1.secondrevive = false;
	_root.monster15.monstro1.secondrevive = false;
	_root.monster16.monstro1.secondrevive = false;
	_root.monster1.monstro1.halo.gotoAndStop(1);
	_root.monster2.monstro1.halo.gotoAndStop(1);
	_root.monster3.monstro1.halo.gotoAndStop(1);
	_root.monster4.monstro1.halo.gotoAndStop(1);
	_root.monster5.monstro1.halo.gotoAndStop(1);
	_root.monster6.monstro1.halo.gotoAndStop(1);
	_root.monster7.monstro1.halo.gotoAndStop(1);
	_root.monster8.monstro1.halo.gotoAndStop(1);
	_root.monster9.monstro1.halo.gotoAndStop(1);
	_root.monster10.monstro1.halo.gotoAndStop(1);
	_root.monster11.monstro1.halo.gotoAndStop(1);
	_root.monster12.monstro1.halo.gotoAndStop(1);
	_root.monster13.monstro1.halo.gotoAndStop(1);
	_root.monster14.monstro1.halo.gotoAndStop(1);
	_root.monster15.monstro1.halo.gotoAndStop(1);
	_root.monster16.monstro1.halo.gotoAndStop(1);
	_root.startcode.boob = true;
	_root.startcode.boob2 = true;

	if ((_root.monster1._currentframe != 1) && (_root.monster1.monstro1._currentframe == 13)) {
		_root.monster1._x = (random(500) + _root._x) + 100;
		_root.monster1._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster2._currentframe != 1) && (_root.monster2.monstro1._currentframe == 13)) {
		_root.monster2._x = (random(500) + _root._x) + 100;
		_root.monster2._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster3._currentframe != 1) && (_root.monster3.monstro1._currentframe == 13)) {
		_root.monster3._x = (random(500) + _root._x) + 100;
		_root.monster3._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster4._currentframe != 1) && (_root.monster4.monstro1._currentframe == 13)) {
		_root.monster4._x = (random(500) + _root._x) + 100;
		_root.monster4._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster5._currentframe != 1) && (_root.monster5.monstro1._currentframe == 13)) {
		_root.monster5._x = (random(500) + _root._x) + 100;
		_root.monster5._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster6._currentframe != 1) && (_root.monster6.monstro1._currentframe == 13)) {
		_root.monster6._x = (random(500) + _root._x) + 100;
		_root.monster6._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster7._currentframe != 1) && (_root.monster7.monstro1._currentframe == 13)) {
		_root.monster7._x = (random(500) + _root._x) + 100;
		_root.monster7._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster8._currentframe != 1) && (_root.monster8.monstro1._currentframe == 13)) {
		_root.monster8._x = (random(500) + _root._x) + 100;
		_root.monster8._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster9._currentframe != 1) && (_root.monster9.monstro1._currentframe == 13)) {
		_root.monster9._x = (random(500) + _root._x) + 100;
		_root.monster9._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster10._currentframe != 1) && (_root.monster10.monstro1._currentframe == 13)) {
		_root.monster10._x = (random(500) + _root._x) + 100;
		_root.monster10._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster11._currentframe != 1) && (_root.monster11.monstro1._currentframe == 13)) {
		_root.monster11._x = (random(500) + _root._x) + 100;
		_root.monster11._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster12._currentframe != 1) && (_root.monster12.monstro1._currentframe == 13)) {
		_root.monster12._x = (random(500) + _root._x) + 100;
		_root.monster12._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster13._currentframe != 1) && (_root.monster13.monstro1._currentframe == 13)) {
		_root.monster13._x = (random(500) + _root._x) + 100;
		_root.monster13._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster14._currentframe != 1) && (_root.monster14.monstro1._currentframe == 13)) {
		_root.monster14._x = (random(500) + _root._x) + 100;
		_root.monster14._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster15._currentframe != 1) && (_root.monster15.monstro1._currentframe == 13)) {
		_root.monster15._x = (random(500) + _root._x) + 100;
		_root.monster15._y = (random(400) + _root._y) + 100;
	}
	if ((_root.monster16._currentframe != 1) && (_root.monster16.monstro1._currentframe == 13)) {
		_root.monster16._x = (random(500) + _root._x) + 100;
		_root.monster16._y = (random(400) + _root._y) + 100;
	}

	_root.monster1.box1.gotoAndStop(1);
	_root.monster2.box1.gotoAndStop(1);
	_root.monster3.box1.gotoAndStop(1);
	_root.monster4.box1.gotoAndStop(1);
	_root.monster5.box1.gotoAndStop(1);
	_root.monster6.box1.gotoAndStop(1);
	_root.monster7.box1.gotoAndStop(1);
	_root.monster8.box1.gotoAndStop(1);
	_root.monster9.box1.gotoAndStop(1);
	_root.monster10.box1.gotoAndStop(1);
	_root.monster11.box1.gotoAndStop(1);
	_root.monster12.box1.gotoAndStop(1);
	_root.monster13.box1.gotoAndStop(1);
	_root.monster14.box1.gotoAndStop(1);
	_root.monster15.box1.gotoAndStop(1);
	_root.monster16.box1.gotoAndStop(1);
	_root.monster1.interuption = false;
	_root.monster2.interuption = false;
	_root.monster3.interuption = false;
	_root.monster4.interuption = false;
	_root.monster5.interuption = false;
	_root.monster6.interuption = false;
	_root.monster7.interuption = false;
	_root.monster8.interuption = false;
	_root.monster9.interuption = false;
	_root.monster10.interuption = false;
	_root.monster11.interuption = false;
	_root.monster12.interuption = false;
	_root.monster13.interuption = false;
	_root.monster14.interuption = false;
	_root.monster15.interuption = false;
	_root.monster16.interuption = false;
	_root.enemycount = 1;
	_root.enemycountess = 8;
	_root.monster1.monstro1.gotoAndStop(1);
	_root.monster2.monstro1.gotoAndStop(1);
	_root.monster3.monstro1.gotoAndStop(1);
	_root.monster4.monstro1.gotoAndStop(1);
	_root.monster5.monstro1.gotoAndStop(1);
	_root.monster6.monstro1.gotoAndStop(1);
	_root.monster7.monstro1.gotoAndStop(1);
	_root.monster8.monstro1.gotoAndStop(1);
	_root.monster9.monstro1.gotoAndStop(1);
	_root.monster10.monstro1.gotoAndStop(1);
	_root.monster11.monstro1.gotoAndStop(1);
	_root.monster12.monstro1.gotoAndStop(1);
	_root.monster13.monstro1.gotoAndStop(1);
	_root.monster14.monstro1.gotoAndStop(1);
	_root.monster15.monstro1.gotoAndStop(1);
	_root.monster16.monstro1.gotoAndStop(1);
	_root.monster1.monstro1.revive = false;
	_root.monster2.monstro1.revive = false;
	_root.monster3.monstro1.revive = false;
	_root.monster4.monstro1.revive = false;
	_root.monster5.monstro1.revive = false;
	_root.monster6.monstro1.revive = false;
	_root.monster7.monstro1.revive = false;
	_root.monster8.monstro1.revive = false;
	_root.monster9.monstro1.revive = false;
	_root.monster10.monstro1.revive = false;
	_root.monster11.monstro1.revive = false;
	_root.monster12.monstro1.revive = false;
	_root.monster13.monstro1.revive = false;
	_root.monster14.monstro1.revive = false;
	_root.monster15.monstro1.revive = false;
	_root.monster16.monstro1.revive = false;

	stop();
	_root.monster1.vec1.vec1.play();
	_root.monster2.vec1.vec1.play();
	_root.monster3.vec1.vec1.play();
	_root.monster4.vec1.vec1.play();
	_root.monster5.vec1.vec1.play();
	_root.monster6.vec1.vec1.play();
	_root.monster7.vec1.vec1.play();
	_root.monster8.vec1.vec1.play();
	_root.monster9.vec1.vec1.play();
	_root.monster10.vec1.vec1.play();
	_root.monster11.vec1.vec1.play();
	_root.monster12.vec1.vec1.play();
	_root.monster13.vec1.vec1.play();
	_root.monster14.vec1.vec1.play();
	_root.monster15.vec1.vec1.play();
	_root.monster16.vec1.vec1.play();
	_root.dot1._x = (random(500) + _root._x) + 50;
	_root.dot1._y = (random(400) + _root._y) + 50;
	_root.dot2._x = (random(500) + _root._x) + 50;
	_root.dot2._y = (random(400) + _root._y) + 50;
	_root.dot3._x = (random(500) + _root._x) + 50;
	_root.dot3._y = (random(400) + _root._y) + 50;
	_root.dot4._x = (random(500) + _root._x) + 50;
	_root.dot4._y = (random(400) + _root._y) + 50;
	_root.dot5._x = (random(500) + _root._x) + 50;
	_root.dot5._y = (random(400) + _root._y) + 50;
	_root.dot6._x = (random(500) + _root._x) + 50;
	_root.dot6._y = (random(400) + _root._y) + 50;
	_root.dot7._x = (random(500) + _root._x) + 50;
	_root.dot7._y = (random(400) + _root._y) + 50;
	_root.dot8._x = (random(500) + _root._x) + 50;
	_root.dot8._y = (random(400) + _root._y) + 50;
	_root.dot9._x = (random(500) + _root._x) + 50;
	_root.dot9._y = (random(400) + _root._y) + 50;
	_root.dot10._x = (random(500) + _root._x) + 50;
	_root.dot10._y = (random(400) + _root._y) + 50;
	_root.dot11._x = (random(500) + _root._x) + 50;
	_root.dot11._y = (random(400) + _root._y) + 50;
	_root.dot12._x = (random(500) + _root._x) + 50;
	_root.dot12._y = (random(400) + _root._y) + 50;
	_root.dot13._x = (random(500) + _root._x) + 50;
	_root.dot13._y = (random(400) + _root._y) + 50;
	_root.dot14._x = (random(500) + _root._x) + 50;
	_root.dot14._y = (random(400) + _root._y) + 50;
	_root.dot15._x = (random(500) + _root._x) + 50;
	_root.dot15._y = (random(400) + _root._y) + 50;
	_root.dot16._x = (random(500) + _root._x) + 50;
	_root.dot16._y = (random(400) + _root._y) + 50;

	_root.enemy1.swapDepths();
	_root.enemy2.swapDepths();
	_root.enemy3.swapDepths();
	_root.enemy4.swapDepths();
	_root.enemy5.swapDepths();
	_root.enemy6.swapDepths();
	_root.enemy7.swapDepths();
	_root.enemy8.swapDepths();
	_root.enemy9.swapDepths();
	_root.enemy10.swapDepths();
	_root.enemy11.swapDepths();
	_root.enemy12.swapDepths();
	_root.enemy13.swapDepths();
	_root.enemy14.swapDepths();
	_root.enemy15.swapDepths();
	_root.enemy16.swapDepths();
	_root.enemy17.swapDepths();
	_root.enemy18.swapDepths();
	_root.enemy19.swapDepths();
	_root.enemy1.removeMovieClip();
	_root.enemy2.removeMovieClip();
	_root.enemy3.removeMovieClip();
	_root.enemy4.removeMovieClip();
	_root.enemy5.removeMovieClip();
	_root.enemy6.removeMovieClip();
	_root.enemy7.removeMovieClip();
	_root.enemy8.removeMovieClip();
	_root.enemy9.removeMovieClip();
	_root.enemy10.removeMovieClip();
	_root.enemy11.removeMovieClip();
	_root.enemy12.removeMovieClip();
	_root.enemy13.removeMovieClip();
	_root.enemy14.removeMovieClip();
	_root.enemy15.removeMovieClip();
	_root.enemy16.removeMovieClip();
	_root.enemy17.removeMovieClip();
	_root.enemy18.removeMovieClip();
	_root.enemy19.removeMovieClip();
	delete _root.enemy1;
	delete _root.enemy2;
	delete _root.enemy3;
	delete _root.enemy4;
	delete _root.enemy5;
	delete _root.enemy6;
	delete _root.enemy7;
	delete _root.enemy8;
	delete _root.enemy9;
	delete _root.enemy10;
	delete _root.enemy11;
	delete _root.enemy12;
	delete _root.enemy13;
	delete _root.enemy14;
	delete _root.enemy15;
	delete _root.enemy16;
	delete _root.enemy17;
	delete _root.enemy18;
	delete _root.enemy19;

********
** Symbol 2845 MovieClip Frame 2

	_root.bg1.stgno = 1;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 4;
	_root.enemycountess = 6;
	_root.attachMovie("enemy4", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy4", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 3

	_root.bg1.stgno = 2;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 5;
	_root.enemycountess = 7;
	_root.attachMovie("enemy4", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy5", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 4

	_root.bg1.stgno = 3;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 5;
	_root.enemycountess = 7;
	_root.attachMovie("enemy5", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy5", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 5

	_root.bg1.stgno = 4;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 5;
	_root.enemycountess = 7;
	_root.attachMovie("enemy3", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy5", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 6

	_root.bg1.stgno = 5;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music9.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 1;
	_root.enemycountess = 3;
	_root.attachMovie("enemy19", "enemy1", _root.getNextHighestDepth());
	_root.enemy1._x = 300;
	_root.enemy1._y = 250;
	_root.enemy1.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 7

	_root.bg1.stgno = 6;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy3", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 8

	_root.bg1.stgno = 7;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy4", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 9

	_root.bg1.stgno = 8;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy3", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);
	_root.enemy9.gotoAndStop(15);
	_root.enemy10.gotoAndStop(15);
	_root.enemy11.gotoAndStop(15);
	_root.enemy12.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 10

	_root.bg1.stgno = 9;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music2.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy3", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);
	_root.enemy9.gotoAndStop(15);
	_root.enemy10.gotoAndStop(15);
	_root.enemy11.gotoAndStop(15);
	_root.enemy12.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 11

	_root.bg1.stgno = 10;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music10.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 1;
	_root.enemycountess = 3;
	_root.attachMovie("enemy20", "enemy1", _root.getNextHighestDepth());
	_root.enemy1._x = 300;
	_root.enemy1._y = 250;
	_root.enemy1.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 12

	_root.bg1.stgno = 11;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy6", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 13

	_root.bg1.stgno = 12;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 14

	_root.bg1.stgno = 13;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 15

	_root.bg1.stgno = 14;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy8", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 16

	_root.bg1.stgno = 15;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music9.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 1;
	_root.enemycountess = 3;
	_root.attachMovie("enemy21", "enemy1", _root.getNextHighestDepth());
	_root.enemy1._x = 300;
	_root.enemy1._y = 250;
	_root.enemy1.onetime = true;
	_root.enemy1.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 17

	_root.bg1.stgno = 16;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 18

	_root.bg1.stgno = 17;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 19

	_root.bg1.stgno = 18;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);
	_root.enemy9.gotoAndStop(15);
	_root.enemy10.gotoAndStop(15);
	_root.enemy11.gotoAndStop(15);
	_root.enemy12.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 20

	_root.bg1.stgno = 19;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music3.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);
	_root.enemy9.gotoAndStop(15);
	_root.enemy10.gotoAndStop(15);
	_root.enemy11.gotoAndStop(15);
	_root.enemy12.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 21

	_root.bg1.stgno = 20;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music10.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy22", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy22", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy22", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy22", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy22", "enemy5", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);

********
** Symbol 2845 MovieClip Frame 22

	_root.bg1.stgno = 21;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy10", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy6", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 23

	_root.bg1.stgno = 22;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy10", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 24

	_root.bg1.stgno = 23;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy10", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 25

	_root.bg1.stgno = 24;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy11", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 26

	_root.bg1.stgno = 25;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music9.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 2;
	_root.enemycountess = 4;
	_root.attachMovie("enemy24", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy24", "enemy2", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 27

	_root.bg1.stgno = 26;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy11", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 28

	_root.bg1.stgno = 27;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy12", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 29

	_root.bg1.stgno = 28;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy10", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 30

	_root.bg1.stgno = 29;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music4.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy10", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 31

	_root.bg1.stgno = 30;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music10.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy25", "enemy1", _root.getNextHighestDepth());
	_root.enemy1._x = 300;
	_root.enemy1._y = 400;

********
** Symbol 2845 MovieClip Frame 32

	_root.bg1.stgno = 31;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy1", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy6", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 33

	_root.bg1.stgno = 32;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 7;
	_root.enemycountess = 9;
	_root.attachMovie("enemy1", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy7", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 34

	_root.bg1.stgno = 33;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 19;
	_root.enemycountess = 21;
	_root.attachMovie("enemy1", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy12", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy13", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy14", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy15", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy16", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy17", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy18", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy19", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy13._x = random(randomx) + pwidth;
	_root.enemy13._y = random(randomy) + pheight;
	_root.enemy14._x = random(randomx) + pwidth;
	_root.enemy14._y = random(randomy) + pheight;
	_root.enemy15._x = random(randomx) + pwidth;
	_root.enemy15._y = random(randomy) + pheight;
	_root.enemy16._x = random(randomx) + pwidth;
	_root.enemy16._y = random(randomy) + pheight;
	_root.enemy17._x = random(randomx) + pwidth;
	_root.enemy17._y = random(randomy) + pheight;
	_root.enemy18._x = random(randomx) + pwidth;
	_root.enemy18._y = random(randomy) + pheight;
	_root.enemy19._x = random(randomx) + pwidth;
	_root.enemy19._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 35

	_root.bg1.stgno = 34;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 19;
	_root.enemycountess = 21;
	_root.attachMovie("enemy2", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy12", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy13", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy14", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy15", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy16", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy17", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy18", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy19", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy13._x = random(randomx) + pwidth;
	_root.enemy13._y = random(randomy) + pheight;
	_root.enemy14._x = random(randomx) + pwidth;
	_root.enemy14._y = random(randomy) + pheight;
	_root.enemy15._x = random(randomx) + pwidth;
	_root.enemy15._y = random(randomy) + pheight;
	_root.enemy16._x = random(randomx) + pwidth;
	_root.enemy16._y = random(randomy) + pheight;
	_root.enemy17._x = random(randomx) + pwidth;
	_root.enemy17._y = random(randomy) + pheight;
	_root.enemy18._x = random(randomx) + pwidth;
	_root.enemy18._y = random(randomy) + pheight;
	_root.enemy19._x = random(randomx) + pwidth;
	_root.enemy19._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 36

	_root.bg1.stgno = 35;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music9.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 1;
	_root.enemycountess = 3;
	_root.attachMovie("enemy27", "enemy1", _root.getNextHighestDepth());
	_root.enemy1._x = 300;
	_root.enemy1._y = 250;

********
** Symbol 2845 MovieClip Frame 37

	_root.bg1.stgno = 36;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy13", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 38

	_root.bg1.stgno = 37;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy13", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 39

	_root.bg1.stgno = 38;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy13", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 40

	_root.bg1.stgno = 39;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music5.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 12;
	_root.enemycountess = 14;
	_root.attachMovie("enemy13", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy10", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy11", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy12", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 41

	_root.bg1.stgno = 40;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music10.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy28", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy28", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy28", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy28", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy28", "enemy5", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 42

	_root.bg1.stgno = 41;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy15", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy6", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 43

	_root.bg1.stgno = 42;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy15", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy6", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 44

	_root.bg1.stgno = 43;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy15", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 45

	_root.bg1.stgno = 44;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy17", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 46

	_root.bg1.stgno = 45;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music9.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 1;
	_root.enemycountess = 3;
	_root.attachMovie("enemy30", "enemy1", _root.getNextHighestDepth());
	_root.enemy1._x = 300;
	_root.enemy1._y = 250;

********
** Symbol 2845 MovieClip Frame 47

	_root.bg1.stgno = 46;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy15", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 48

	_root.bg1.stgno = 47;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 8;
	_root.enemycountess = 10;
	_root.attachMovie("enemy17", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy8", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 49

	_root.bg1.stgno = 48;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy17", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 50

	_root.bg1.stgno = 49;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music6.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy17", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 51

	_root.bg1.stgno = 50;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music10.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 6;
	_root.enemycountess = 8;
	_root.attachMovie("enemy31", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy32", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy32", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy32", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy32", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy32", "enemy6", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 52

	_root.bg1.stgno = 51;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy1", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy1", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 53

	_root.bg1.stgno = 52;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy2", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy2", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 54

	_root.bg1.stgno = 53;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy3", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy5", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy3", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 55

	_root.bg1.stgno = 54;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy4", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 56

	_root.bg1.stgno = 55;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music9.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 5;
	_root.enemycountess = 7;
	_root.attachMovie("enemy19", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy21", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy24", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy27", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy30", "enemy5", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 57

	_root.bg1.stgno = 56;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy15", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 58

	_root.bg1.stgno = 57;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy17", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 59

	_root.bg1.stgno = 58;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 10;
	_root.enemycountess = 12;
	_root.attachMovie("enemy2", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy4", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy6", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy10", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy12", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy14", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy16", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy9", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy10", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 60

	_root.bg1.stgno = 59;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music7.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 9;
	_root.enemycountess = 11;
	_root.attachMovie("enemy5", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy7", "enemy2", _root.getNextHighestDepth());
	_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
	_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
	_root.attachMovie("enemy13", "enemy5", _root.getNextHighestDepth());
	_root.attachMovie("enemy15", "enemy6", _root.getNextHighestDepth());
	_root.attachMovie("enemy17", "enemy7", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy8", _root.getNextHighestDepth());
	_root.attachMovie("enemy18", "enemy9", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 61

	_root.bg1.stgno = 60;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.music1.music10.gotoAndPlay(2);

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	_root.enemycount = 2;
	_root.enemycountess = 4;
	_root.attachMovie("enemy33", "enemy1", _root.getNextHighestDepth());
	_root.attachMovie("enemy34", "enemy2", _root.getNextHighestDepth());
	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;

********
** Symbol 2845 MovieClip Frame 62

	_root.bg1.stgno = _root.bg1.stgno + 1;
	_root.bg1.stgno1 = "lvl: " + _root.bg1.stgno;

	_root.enemycount = 0;
	if (_root.p2monster1 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster1 == 2) {
			_root.attachMovie("enemy5", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 3) {
			_root.attachMovie("enemy3", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 4) {
			_root.attachMovie("enemy4", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 5) {
			_root.attachMovie("enemy6", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 6) {
			_root.attachMovie("enemy9", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 7) {
			_root.attachMovie("enemy8", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 8) {
			_root.attachMovie("enemy7", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 9) {
			_root.attachMovie("enemy10", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 10) {
			_root.attachMovie("enemy11", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 11) {
			_root.attachMovie("enemy12", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 12) {
			_root.attachMovie("enemy2", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 13) {
			_root.attachMovie("enemy1", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 14) {
			_root.attachMovie("enemy13", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 15) {
			_root.attachMovie("enemy14", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 16) {
			_root.attachMovie("enemy15", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 17) {
			_root.attachMovie("enemy16", "enemy1", _root.getNextHighestDepth());
		} else if (_root.p2monster1 == 18) {
			_root.attachMovie("enemy17", "enemy1", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster2 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster2 == 2) {
			_root.attachMovie("enemy5", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 3) {
			_root.attachMovie("enemy3", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 4) {
			_root.attachMovie("enemy4", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 5) {
			_root.attachMovie("enemy6", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 6) {
			_root.attachMovie("enemy9", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 7) {
			_root.attachMovie("enemy8", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 8) {
			_root.attachMovie("enemy7", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 9) {
			_root.attachMovie("enemy10", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 10) {
			_root.attachMovie("enemy11", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 11) {
			_root.attachMovie("enemy12", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 12) {
			_root.attachMovie("enemy2", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 13) {
			_root.attachMovie("enemy1", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 14) {
			_root.attachMovie("enemy13", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 15) {
			_root.attachMovie("enemy14", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 16) {
			_root.attachMovie("enemy15", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 17) {
			_root.attachMovie("enemy16", "enemy2", _root.getNextHighestDepth());
		} else if (_root.p2monster2 == 18) {
			_root.attachMovie("enemy17", "enemy2", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster3 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster3 == 2) {
			_root.attachMovie("enemy5", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 3) {
			_root.attachMovie("enemy3", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 4) {
			_root.attachMovie("enemy4", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 5) {
			_root.attachMovie("enemy6", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 6) {
			_root.attachMovie("enemy9", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 7) {
			_root.attachMovie("enemy8", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 8) {
			_root.attachMovie("enemy7", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 9) {
			_root.attachMovie("enemy10", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 10) {
			_root.attachMovie("enemy11", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 11) {
			_root.attachMovie("enemy12", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 12) {
			_root.attachMovie("enemy2", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 13) {
			_root.attachMovie("enemy1", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 14) {
			_root.attachMovie("enemy13", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 15) {
			_root.attachMovie("enemy14", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 16) {
			_root.attachMovie("enemy15", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 17) {
			_root.attachMovie("enemy16", "enemy3", _root.getNextHighestDepth());
		} else if (_root.p2monster3 == 18) {
			_root.attachMovie("enemy17", "enemy3", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster4 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster4 == 2) {
			_root.attachMovie("enemy5", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 3) {
			_root.attachMovie("enemy3", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 4) {
			_root.attachMovie("enemy4", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 5) {
			_root.attachMovie("enemy6", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 6) {
			_root.attachMovie("enemy9", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 7) {
			_root.attachMovie("enemy8", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 8) {
			_root.attachMovie("enemy7", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 9) {
			_root.attachMovie("enemy10", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 10) {
			_root.attachMovie("enemy11", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 11) {
			_root.attachMovie("enemy12", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 12) {
			_root.attachMovie("enemy2", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 13) {
			_root.attachMovie("enemy1", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 14) {
			_root.attachMovie("enemy13", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 15) {
			_root.attachMovie("enemy14", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 16) {
			_root.attachMovie("enemy15", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 17) {
			_root.attachMovie("enemy16", "enemy4", _root.getNextHighestDepth());
		} else if (_root.p2monster4 == 18) {
			_root.attachMovie("enemy17", "enemy4", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster5 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster5 == 2) {
			_root.attachMovie("enemy5", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 3) {
			_root.attachMovie("enemy3", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 4) {
			_root.attachMovie("enemy4", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 5) {
			_root.attachMovie("enemy6", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 6) {
			_root.attachMovie("enemy9", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 7) {
			_root.attachMovie("enemy8", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 8) {
			_root.attachMovie("enemy7", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 9) {
			_root.attachMovie("enemy10", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 10) {
			_root.attachMovie("enemy11", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 11) {
			_root.attachMovie("enemy12", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 12) {
			_root.attachMovie("enemy2", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 13) {
			_root.attachMovie("enemy1", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 14) {
			_root.attachMovie("enemy13", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 15) {
			_root.attachMovie("enemy14", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 16) {
			_root.attachMovie("enemy15", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 17) {
			_root.attachMovie("enemy16", "enemy5", _root.getNextHighestDepth());
		} else if (_root.p2monster5 == 18) {
			_root.attachMovie("enemy17", "enemy5", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster6 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster6 == 2) {
			_root.attachMovie("enemy5", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 3) {
			_root.attachMovie("enemy3", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 4) {
			_root.attachMovie("enemy4", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 5) {
			_root.attachMovie("enemy6", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 6) {
			_root.attachMovie("enemy9", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 7) {
			_root.attachMovie("enemy8", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 8) {
			_root.attachMovie("enemy7", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 9) {
			_root.attachMovie("enemy10", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 10) {
			_root.attachMovie("enemy11", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 11) {
			_root.attachMovie("enemy12", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 12) {
			_root.attachMovie("enemy2", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 13) {
			_root.attachMovie("enemy1", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 14) {
			_root.attachMovie("enemy13", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 15) {
			_root.attachMovie("enemy14", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 16) {
			_root.attachMovie("enemy15", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 17) {
			_root.attachMovie("enemy16", "enemy6", _root.getNextHighestDepth());
		} else if (_root.p2monster6 == 18) {
			_root.attachMovie("enemy17", "enemy6", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster7 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster7 == 2) {
			_root.attachMovie("enemy5", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 3) {
			_root.attachMovie("enemy3", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 4) {
			_root.attachMovie("enemy4", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 5) {
			_root.attachMovie("enemy6", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 6) {
			_root.attachMovie("enemy9", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 7) {
			_root.attachMovie("enemy8", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 8) {
			_root.attachMovie("enemy7", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 9) {
			_root.attachMovie("enemy10", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 10) {
			_root.attachMovie("enemy11", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 11) {
			_root.attachMovie("enemy12", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 12) {
			_root.attachMovie("enemy2", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 13) {
			_root.attachMovie("enemy1", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 14) {
			_root.attachMovie("enemy13", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 15) {
			_root.attachMovie("enemy14", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 16) {
			_root.attachMovie("enemy15", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 17) {
			_root.attachMovie("enemy16", "enemy7", _root.getNextHighestDepth());
		} else if (_root.p2monster7 == 18) {
			_root.attachMovie("enemy17", "enemy7", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster8 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster8 == 2) {
			_root.attachMovie("enemy5", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 3) {
			_root.attachMovie("enemy3", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 4) {
			_root.attachMovie("enemy4", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 5) {
			_root.attachMovie("enemy6", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 6) {
			_root.attachMovie("enemy9", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 7) {
			_root.attachMovie("enemy8", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 8) {
			_root.attachMovie("enemy7", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 9) {
			_root.attachMovie("enemy10", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 10) {
			_root.attachMovie("enemy11", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 11) {
			_root.attachMovie("enemy12", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 12) {
			_root.attachMovie("enemy2", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 13) {
			_root.attachMovie("enemy1", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 14) {
			_root.attachMovie("enemy13", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 15) {
			_root.attachMovie("enemy14", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 16) {
			_root.attachMovie("enemy15", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 17) {
			_root.attachMovie("enemy16", "enemy8", _root.getNextHighestDepth());
		} else if (_root.p2monster8 == 18) {
			_root.attachMovie("enemy17", "enemy8", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster9 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster9 == 2) {
			_root.attachMovie("enemy5", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 3) {
			_root.attachMovie("enemy3", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 4) {
			_root.attachMovie("enemy4", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 5) {
			_root.attachMovie("enemy6", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 6) {
			_root.attachMovie("enemy9", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 7) {
			_root.attachMovie("enemy8", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 8) {
			_root.attachMovie("enemy7", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 9) {
			_root.attachMovie("enemy10", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 10) {
			_root.attachMovie("enemy11", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 11) {
			_root.attachMovie("enemy12", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 12) {
			_root.attachMovie("enemy2", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 13) {
			_root.attachMovie("enemy1", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 14) {
			_root.attachMovie("enemy13", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 15) {
			_root.attachMovie("enemy14", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 16) {
			_root.attachMovie("enemy15", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 17) {
			_root.attachMovie("enemy16", "enemy9", _root.getNextHighestDepth());
		} else if (_root.p2monster9 == 18) {
			_root.attachMovie("enemy17", "enemy9", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster10 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster10 == 2) {
			_root.attachMovie("enemy5", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 3) {
			_root.attachMovie("enemy3", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 4) {
			_root.attachMovie("enemy4", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 5) {
			_root.attachMovie("enemy6", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 6) {
			_root.attachMovie("enemy9", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 7) {
			_root.attachMovie("enemy8", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 8) {
			_root.attachMovie("enemy7", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 9) {
			_root.attachMovie("enemy10", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 10) {
			_root.attachMovie("enemy11", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 11) {
			_root.attachMovie("enemy12", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 12) {
			_root.attachMovie("enemy2", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 13) {
			_root.attachMovie("enemy1", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 14) {
			_root.attachMovie("enemy13", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 15) {
			_root.attachMovie("enemy14", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 16) {
			_root.attachMovie("enemy15", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 17) {
			_root.attachMovie("enemy16", "enemy10", _root.getNextHighestDepth());
		} else if (_root.p2monster10 == 18) {
			_root.attachMovie("enemy17", "enemy10", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster11 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster11 == 2) {
			_root.attachMovie("enemy5", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 3) {
			_root.attachMovie("enemy3", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 4) {
			_root.attachMovie("enemy4", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 5) {
			_root.attachMovie("enemy6", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 6) {
			_root.attachMovie("enemy9", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 7) {
			_root.attachMovie("enemy8", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 8) {
			_root.attachMovie("enemy7", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 9) {
			_root.attachMovie("enemy10", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 10) {
			_root.attachMovie("enemy11", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 11) {
			_root.attachMovie("enemy12", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 12) {
			_root.attachMovie("enemy2", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 13) {
			_root.attachMovie("enemy1", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 14) {
			_root.attachMovie("enemy13", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 15) {
			_root.attachMovie("enemy14", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 16) {
			_root.attachMovie("enemy15", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 17) {
			_root.attachMovie("enemy16", "enemy11", _root.getNextHighestDepth());
		} else if (_root.p2monster11 == 18) {
			_root.attachMovie("enemy17", "enemy11", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster12 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster12 == 2) {
			_root.attachMovie("enemy5", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 3) {
			_root.attachMovie("enemy3", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 4) {
			_root.attachMovie("enemy4", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 5) {
			_root.attachMovie("enemy6", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 6) {
			_root.attachMovie("enemy9", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 7) {
			_root.attachMovie("enemy8", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 8) {
			_root.attachMovie("enemy7", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 9) {
			_root.attachMovie("enemy10", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 10) {
			_root.attachMovie("enemy11", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 11) {
			_root.attachMovie("enemy12", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 12) {
			_root.attachMovie("enemy2", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 13) {
			_root.attachMovie("enemy1", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 14) {
			_root.attachMovie("enemy13", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 15) {
			_root.attachMovie("enemy14", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 16) {
			_root.attachMovie("enemy15", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 17) {
			_root.attachMovie("enemy16", "enemy12", _root.getNextHighestDepth());
		} else if (_root.p2monster12 == 18) {
			_root.attachMovie("enemy17", "enemy12", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster13 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster13 == 2) {
			_root.attachMovie("enemy5", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 3) {
			_root.attachMovie("enemy3", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 4) {
			_root.attachMovie("enemy4", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 5) {
			_root.attachMovie("enemy6", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 6) {
			_root.attachMovie("enemy9", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 7) {
			_root.attachMovie("enemy8", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 8) {
			_root.attachMovie("enemy7", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 9) {
			_root.attachMovie("enemy10", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 10) {
			_root.attachMovie("enemy11", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 11) {
			_root.attachMovie("enemy12", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 12) {
			_root.attachMovie("enemy2", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 13) {
			_root.attachMovie("enemy1", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 14) {
			_root.attachMovie("enemy13", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 15) {
			_root.attachMovie("enemy14", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 16) {
			_root.attachMovie("enemy15", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 17) {
			_root.attachMovie("enemy16", "enemy13", _root.getNextHighestDepth());
		} else if (_root.p2monster13 == 18) {
			_root.attachMovie("enemy17", "enemy13", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster14 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster14 == 2) {
			_root.attachMovie("enemy5", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 3) {
			_root.attachMovie("enemy3", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 4) {
			_root.attachMovie("enemy4", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 5) {
			_root.attachMovie("enemy6", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 6) {
			_root.attachMovie("enemy9", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 7) {
			_root.attachMovie("enemy8", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 8) {
			_root.attachMovie("enemy7", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 9) {
			_root.attachMovie("enemy10", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 10) {
			_root.attachMovie("enemy11", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 11) {
			_root.attachMovie("enemy12", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 12) {
			_root.attachMovie("enemy2", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 13) {
			_root.attachMovie("enemy1", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 14) {
			_root.attachMovie("enemy13", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 15) {
			_root.attachMovie("enemy14", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 16) {
			_root.attachMovie("enemy15", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 17) {
			_root.attachMovie("enemy16", "enemy14", _root.getNextHighestDepth());
		} else if (_root.p2monster14 == 18) {
			_root.attachMovie("enemy17", "enemy14", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster15 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster15 == 2) {
			_root.attachMovie("enemy5", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 3) {
			_root.attachMovie("enemy3", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 4) {
			_root.attachMovie("enemy4", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 5) {
			_root.attachMovie("enemy6", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 6) {
			_root.attachMovie("enemy9", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 7) {
			_root.attachMovie("enemy8", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 8) {
			_root.attachMovie("enemy7", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 9) {
			_root.attachMovie("enemy10", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 10) {
			_root.attachMovie("enemy11", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 11) {
			_root.attachMovie("enemy12", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 12) {
			_root.attachMovie("enemy2", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 13) {
			_root.attachMovie("enemy1", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 14) {
			_root.attachMovie("enemy13", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 15) {
			_root.attachMovie("enemy14", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 16) {
			_root.attachMovie("enemy15", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 17) {
			_root.attachMovie("enemy16", "enemy15", _root.getNextHighestDepth());
		} else if (_root.p2monster15 == 18) {
			_root.attachMovie("enemy17", "enemy15", _root.getNextHighestDepth());
		}
	}
	if (_root.p2monster16 == 1) {
	} else {
		_root.enemycount = _root.enemycount + 1;
		if (_root.p2monster16 == 2) {
			_root.attachMovie("enemy5", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 3) {
			_root.attachMovie("enemy3", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 4) {
			_root.attachMovie("enemy4", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 5) {
			_root.attachMovie("enemy6", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 6) {
			_root.attachMovie("enemy9", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 7) {
			_root.attachMovie("enemy8", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 8) {
			_root.attachMovie("enemy7", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 9) {
			_root.attachMovie("enemy10", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 10) {
			_root.attachMovie("enemy11", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 11) {
			_root.attachMovie("enemy12", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 12) {
			_root.attachMovie("enemy2", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 13) {
			_root.attachMovie("enemy1", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 14) {
			_root.attachMovie("enemy13", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 15) {
			_root.attachMovie("enemy14", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 16) {
			_root.attachMovie("enemy15", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 17) {
			_root.attachMovie("enemy16", "enemy16", _root.getNextHighestDepth());
		} else if (_root.p2monster16 == 18) {
			_root.attachMovie("enemy17", "enemy16", _root.getNextHighestDepth());
		}
	}
	_root.enemy1.enemy1 = true;
	_root.enemy2.enemy2 = true;
	_root.enemy3.enemy3 = true;
	_root.enemy4.enemy4 = true;
	_root.enemy5.enemy5 = true;
	_root.enemy6.enemy6 = true;
	_root.enemy7.enemy7 = true;
	_root.enemy8.enemy8 = true;
	_root.enemy9.enemy9 = true;
	_root.enemy10.enemy10 = true;
	_root.enemy11.enemy11 = true;
	_root.enemy12.enemy12 = true;
	_root.enemy13.enemy13 = true;
	_root.enemy14.enemy14 = true;
	_root.enemy15.enemy15 = true;
	_root.enemy16.enemy16 = true;
	_root.enemycountess = _root.enemycount + 2;
	_root.lvlcounter = _root.lvlcounter + 1;

	if (_root.bg1._currentframe == 7) {
		_root.music1.music2.gotoAndPlay(2);
	} else if (_root.bg1._currentframe == 8) {
		_root.music1.music3.gotoAndPlay(2);
	} else if (_root.bg1._currentframe == 9) {
		_root.music1.music4.gotoAndPlay(2);
	} else if (_root.bg1._currentframe == 10) {
		_root.music1.music5.gotoAndPlay(2);
	} else if (_root.bg1._currentframe == 11) {
		_root.music1.music6.gotoAndPlay(2);
	} else if (_root.bg1._currentframe == 12) {
		_root.music1.music7.gotoAndPlay(2);
	}
	_root.monster1._alpha = 100;
	_root.monster2._alpha = 100;
	_root.monster3._alpha = 100;
	_root.monster4._alpha = 100;
	_root.monster5._alpha = 100;
	_root.monster6._alpha = 100;
	_root.monster7._alpha = 100;
	_root.monster8._alpha = 100;
	_root.monster9._alpha = 100;
	_root.monster10._alpha = 100;
	_root.monster11._alpha = 100;
	_root.monster12._alpha = 100;
	_root.monster13._alpha = 100;
	_root.monster14._alpha = 100;
	_root.monster15._alpha = 100;
	_root.monster16._alpha = 100;

	if (_root.monster1.monstro1.health < _root.monster1.monstro1.mainhealth) {
		_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	}
	if (_root.monster2.monstro1.health < _root.monster2.monstro1.mainhealth) {
		_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	}
	if (_root.monster3.monstro1.health < _root.monster3.monstro1.mainhealth) {
		_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	}
	if (_root.monster4.monstro1.health < _root.monster4.monstro1.mainhealth) {
		_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	}
	if (_root.monster5.monstro1.health < _root.monster5.monstro1.mainhealth) {
		_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	}
	if (_root.monster6.monstro1.health < _root.monster6.monstro1.mainhealth) {
		_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	}
	if (_root.monster7.monstro1.health < _root.monster7.monstro1.mainhealth) {
		_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	}
	if (_root.monster8.monstro1.health < _root.monster8.monstro1.mainhealth) {
		_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	}
	if (_root.monster9.monstro1.health < _root.monster9.monstro1.mainhealth) {
		_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	}
	if (_root.monster10.monstro1.health < _root.monster10.monstro1.mainhealth) {
		_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	}
	if (_root.monster11.monstro1.health < _root.monster11.monstro1.mainhealth) {
		_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	}
	if (_root.monster12.monstro1.health < _root.monster12.monstro1.mainhealth) {
		_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	}
	if (_root.monster13.monstro1.health < _root.monster13.monstro1.mainhealth) {
		_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	}
	if (_root.monster14.monstro1.health < _root.monster14.monstro1.mainhealth) {
		_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	}
	if (_root.monster15.monstro1.health < _root.monster15.monstro1.mainhealth) {
		_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	}
	if (_root.monster16.monstro1.health < _root.monster16.monstro1.mainhealth) {
		_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	}

	pwidth = 50;
	pheight = 50;
	randomx = 500;
	randomy = 400;
	_root.enemy1._x = random(randomx) + pwidth;
	_root.enemy1._y = random(randomy) + pheight;
	_root.enemy2._x = random(randomx) + pwidth;
	_root.enemy2._y = random(randomy) + pheight;
	_root.enemy3._x = random(randomx) + pwidth;
	_root.enemy3._y = random(randomy) + pheight;
	_root.enemy4._x = random(randomx) + pwidth;
	_root.enemy4._y = random(randomy) + pheight;
	_root.enemy5._x = random(randomx) + pwidth;
	_root.enemy5._y = random(randomy) + pheight;
	_root.enemy6._x = random(randomx) + pwidth;
	_root.enemy6._y = random(randomy) + pheight;
	_root.enemy7._x = random(randomx) + pwidth;
	_root.enemy7._y = random(randomy) + pheight;
	_root.enemy8._x = random(randomx) + pwidth;
	_root.enemy8._y = random(randomy) + pheight;
	_root.enemy9._x = random(randomx) + pwidth;
	_root.enemy9._y = random(randomy) + pheight;
	_root.enemy10._x = random(randomx) + pwidth;
	_root.enemy10._y = random(randomy) + pheight;
	_root.enemy11._x = random(randomx) + pwidth;
	_root.enemy11._y = random(randomy) + pheight;
	_root.enemy12._x = random(randomx) + pwidth;
	_root.enemy12._y = random(randomy) + pheight;
	_root.enemy13._x = random(randomx) + pwidth;
	_root.enemy13._y = random(randomy) + pheight;
	_root.enemy14._x = random(randomx) + pwidth;
	_root.enemy14._y = random(randomy) + pheight;
	_root.enemy15._x = random(randomx) + pwidth;
	_root.enemy15._y = random(randomy) + pheight;
	_root.enemy16._x = random(randomx) + pwidth;
	_root.enemy16._y = random(randomy) + pheight;
	_root.enemy1.gotoAndStop(15);
	_root.enemy2.gotoAndStop(15);
	_root.enemy3.gotoAndStop(15);
	_root.enemy4.gotoAndStop(15);
	_root.enemy5.gotoAndStop(15);
	_root.enemy6.gotoAndStop(15);
	_root.enemy7.gotoAndStop(15);
	_root.enemy8.gotoAndStop(15);
	_root.enemy9.gotoAndStop(15);
	_root.enemy10.gotoAndStop(15);
	_root.enemy11.gotoAndStop(15);
	_root.enemy12.gotoAndStop(15);
	_root.enemy13.gotoAndStop(15);
	_root.enemy14.gotoAndStop(15);
	_root.enemy15.gotoAndStop(15);
	_root.enemy16.gotoAndStop(15);

********
** Symbol 2846 MovieClip Frame 1

	init = function () {
		snowflakes = 200;
		snow_speed = 20;
		snow_wind = -10;
		min_snow_size = 30;
		max_snow_size = 80;
		stop_height = 150;
		Width = 1800;
		Height = 1800;
		i = 0;
		while (i < snowflakes) {
			sf = attachMovie("rain1", "rain1" + i, this.getNextHighestDepth());
			sf._alpha = 20 + (Math.random() * 60);
			sf._x = (-(Width / 2)) + (Math.random() * (1.5 * Width));
			sf._y = (-(Height / 2)) - (Math.random() * (1.5 * Height));
			sf._xscale = (sf._yscale = randRange(min_snow_size, max_snow_size));
			sf.speed = snow_speed + (Math.random() * 2);
			sf.wind = (snow_wind - 4) + (Math.random() * 4.2);
			sf.finished = false;
			sf.stop = randRange((Height * stop_height) / 100, Height);
			sf.onEnterFrame = falling;
			i++;
		}
		count_more = snowflakes;
	};
	falling = function () {
		if (this.finished) {
			return(undefined);
		}
		if ((!((this._y < Height) && (this._y > this.stop))) || (!stop_height)) {
			this._x = this._x + this.wind;
			this._y = this._y + this.speed;
			if (this._y > (Height + 10)) {
				this._y = -20;
			}
			if ((this._x > (Width + 20)) || (this._x < -20)) {
				this._x = (-(Width / 2)) + (Math.random() * (1.5 * Width));
				this._y = -200;
			}
		} else {
			this.finished = true;
			count_more++;
			s = attachMovie("flake", "flake" + count_more, count_more);
			s._alpha = 20 + (Math.random() * 60);
			s._x = (-(Width / 2)) + (Math.random() * (1.5 * Width));
			s._y = (-(Height / 2)) - (Math.random() * (1.5 * Height));
			s._xscale = (s._yscale = randRange(min_snow_size, max_snow_size));
			s.speed = snow_speed + (Math.random() * 2);
			s.wind = (snow_wind - 4) + (Math.random() * 4.2);
			s.finished = false;
			s.stop = randRange((Height * stop_height) / 100, Height);
			s.onEnterFrame = falling;
			this.onEnterFrame = fade_out_snow;
		}
	};
	randRange = function (min, max) {
		randomNum = Math.floor(Math.random() * ((max - min) + 1)) + min;
		return(randomNum);
	};
	fade_out_snow = function () {
		this._alpha = this._alpha - 0.1;
		if (this._alpha < 2) {
			removeMovieClip(this);
		}
	};
	init();

********
** Symbol 2847 MovieClip Frame 1

	init = function () {
		snowflakes = 200;
		snow_speed = 5;
		snow_wind = -3;
		min_snow_size = 30;
		max_snow_size = 80;
		stop_height = 150;
		Width = 1800;
		Height = 1800;
		i = 0;
		while (i < snowflakes) {
			sf = attachMovie("snow", "snow" + i, this.getNextHighestDepth());
			sf._alpha = 20 + (Math.random() * 60);
			sf._x = (-(Width / 2)) + (Math.random() * (1.5 * Width));
			sf._y = (-(Height / 2)) - (Math.random() * (1.5 * Height));
			sf._xscale = (sf._yscale = randRange(min_snow_size, max_snow_size));
			sf.speed = snow_speed + (Math.random() * 2);
			sf.wind = (snow_wind - 4) + (Math.random() * 4.2);
			sf.finished = false;
			sf.stop = randRange((Height * stop_height) / 100, Height);
			sf.onEnterFrame = falling;
			i++;
		}
		count_more = snowflakes;
	};
	falling = function () {
		if (this.finished) {
			return(undefined);
		}
		if ((!((this._y < Height) && (this._y > this.stop))) || (!stop_height)) {
			this._x = this._x + this.wind;
			this._y = this._y + this.speed;
			if (this._y > (Height + 10)) {
				this._y = -20;
			}
			if ((this._x > (Width + 20)) || (this._x < -20)) {
				this._x = (-(Width / 2)) + (Math.random() * (1.5 * Width));
				this._y = -200;
			}
		} else {
			this.finished = true;
			count_more++;
			s = attachMovie("flake", "flake" + count_more, count_more);
			s._alpha = 20 + (Math.random() * 60);
			s._x = (-(Width / 2)) + (Math.random() * (1.5 * Width));
			s._y = (-(Height / 2)) - (Math.random() * (1.5 * Height));
			s._xscale = (s._yscale = randRange(min_snow_size, max_snow_size));
			s.speed = snow_speed + (Math.random() * 2);
			s.wind = (snow_wind - 4) + (Math.random() * 4.2);
			s.finished = false;
			s.stop = randRange((Height * stop_height) / 100, Height);
			s.onEnterFrame = falling;
			this.onEnterFrame = fade_out_snow;
		}
	};
	randRange = function (min, max) {
		randomNum = Math.floor(Math.random() * ((max - min) + 1)) + min;
		return(randomNum);
	};
	fade_out_snow = function () {
		this._alpha = this._alpha - 0.1;
		if (this._alpha < 2) {
			removeMovieClip(this);
		}
	};
	init();

********
** Symbol 2848 MovieClip Frame 1

	stop();

********
** Symbol 2849 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2849 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2849 MovieClip Frame 3

	_parent.speed = 0.02;
	stop();

********
** Symbol 2850 MovieClip Frame 7

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_root.alive == true) {
		_parent._parent.box1.gotoAndStop(1);
		_parent.hit.gotoAndStop(1);
	} else {
		_parent._parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
	}
	if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	}
	while (_parent._parent._y < (_root._y + 50)) {
		_parent._parent._y = _parent._parent._y + 20;
	}
	while (_parent._parent._y > (_root._y + 450)) {
		_parent._parent._y = _parent._parent._y - 20;
	}
	while (_parent._parent._x > (_root._x + 550)) {
		_parent._parent._x = _parent._parent._x - 20;
	}
	while (_parent._parent._x < (_root._x + 50)) {
		_parent._parent._x = _parent._parent._x + 20;
	}

********
** Symbol 2850 MovieClip Frame 8

	_parent.laif.laif._xscale = (100 / _parent.mainhealth) * _parent.health;
	if (_root.alive == true) {
		_parent._parent.box1.gotoAndStop(1);
		_parent.hit.gotoAndStop(1);
	} else {
		_parent._parent.box1.gotoAndStop(2);
		_parent.hit.gotoAndStop(2);
	}
	if (_parent.health < _parent.mainhealth) {
		_parent.laif.gotoAndStop(2);
	}
	if (_parent.health <= 0) {
		_parent.gotoAndStop(13);
		_parent.laif.gotoAndStop(3);
	}
	while (_parent._parent._y < (_root._y + 50)) {
		_parent._parent._y = _parent._parent._y + 20;
	}
	while (_parent._parent._y > (_root._y + 450)) {
		_parent._parent._y = _parent._parent._y - 20;
	}
	while (_parent._parent._x > (_root._x + 550)) {
		_parent._parent._x = _parent._parent._x - 20;
	}
	while (_parent._parent._x < (_root._x + 50)) {
		_parent._parent._x = _parent._parent._x + 20;
	}

********
** Symbol 2850 MovieClip Frame 9

	gotoAndPlay (7);

********
** Symbol 2851 MovieClip Frame 1

	stop();

********
** Symbol 2851 MovieClip Frame 2

	if (_parent._parent.monster1 == true) {
		gotoAndPlay (3);
	} else if (_parent._parent.monster2 == true) {
		gotoAndPlay (6);
	} else if (_parent._parent.monster3 == true) {
		gotoAndPlay (9);
	} else if (_parent._parent.monster4 == true) {
		gotoAndPlay (12);
	} else if (_parent._parent.monster5 == true) {
		gotoAndPlay (3);
	} else if (_parent._parent.monster6 == true) {
		gotoAndPlay (6);
	} else if (_parent._parent.monster7 == true) {
		gotoAndPlay (9);
	} else if (_parent._parent.monster8 == true) {
		gotoAndPlay (12);
	} else if (_parent._parent.monster9 == true) {
		gotoAndPlay (3);
	} else if (_parent._parent.monster10 == true) {
		gotoAndPlay (6);
	} else if (_parent._parent.monster11 == true) {
		gotoAndPlay (9);
	} else if (_parent._parent.monster12 == true) {
		gotoAndPlay (12);
	} else if (_parent._parent.monster13 == true) {
		gotoAndPlay (3);
	} else if (_parent._parent.monster14 == true) {
		gotoAndPlay (6);
	} else if (_parent._parent.monster15 == true) {
		gotoAndPlay (9);
	} else if (_parent._parent.monster16 == true) {
		gotoAndPlay (12);
	}

********
** Symbol 2851 MovieClip Frame 4

	i = 0;
	while (i < _root.enemycountess) {
		if (_parent._parent.box1.hitTest(_root["enemy" + i].box1)) {
			_parent._parent.idle1 = true;
			_parent._parent.interuption = true;
			if ((_root["enemy" + i]._x > _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(11);
			} else if ((_root["enemy" + i]._x < _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(12);
			} else if (_root["enemy" + i]._y > _parent._parent._y) {
				_parent.gotoAndStop(9);
			} else if (_root["enemy" + i]._y < _parent._parent._y) {
				_parent.gotoAndStop(10);
			}
		} else if (_parent.box1.hitTest(_root.enemy1.entre)) {
			if (((_parent._parent._x <= _root.enemy1._x) && (_parent.spazed.hitTest(_root.enemy1.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy1._x) && (_parent.spazed.hitTest(_root.enemy1.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy2.entre)) {
			if (((_parent._parent._x <= _root.enemy2._x) && (_parent.spazed.hitTest(_root.enemy2.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy2._x) && (_parent.spazed.hitTest(_root.enemy2.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy3.entre)) {
			if (((_parent._parent._x <= _root.enemy3._x) && (_parent.spazed.hitTest(_root.enemy3.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy3._x) && (_parent.spazed.hitTest(_root.enemy3.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy4.entre)) {
			if (((_parent._parent._x <= _root.enemy4._x) && (_parent.spazed.hitTest(_root.enemy4.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy4._x) && (_parent.spazed.hitTest(_root.enemy4.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy5.entre)) {
			if (((_parent._parent._x <= _root.enemy5._x) && (_parent.spazed.hitTest(_root.enemy5.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy5._x) && (_parent.spazed.hitTest(_root.enemy5.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy6.entre)) {
			if (((_parent._parent._x <= _root.enemy6._x) && (_parent.spazed.hitTest(_root.enemy6.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy6._x) && _parent.spazed.hitTest(_root.enemy6.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy7.entre)) {
			if (((_parent._parent._x <= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy8.entre)) {
			if (((_parent._parent._x <= _root.enemy8._x) && _parent.spazed.hitTest(_root.enemy8.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy8._x) && _parent.spazed.hitTest(_root.enemy8.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy9.entre)) {
			if (((_parent._parent._x <= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy10.entre)) {
			if (((_parent._parent._x <= _root.enemy10._x) && _parent.spazed.hitTest(_root.enemy10.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy10._x) && _parent.spazed.hitTest(_root.enemy10.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy11.entre)) {
			if (((_parent._parent._x <= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy12.entre)) {
			if (((_parent._parent._x <= _root.enemy12._x) && _parent.spazed.hitTest(_root.enemy12.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy12._x) && _parent.spazed.hitTest(_root.enemy12.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy13.entre)) {
			if (((_parent._parent._x <= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy14.entre)) {
			if (((_parent._parent._x <= _root.enemy14._x) && _parent.spazed.hitTest(_root.enemy14.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy14._x) && _parent.spazed.hitTest(_root.enemy14.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy15.entre)) {
			if (((_parent._parent._x <= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy16.entre)) {
			if (((_parent._parent._x <= _root.enemy16._x) && _parent.spazed.hitTest(_root.enemy16.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy16._x) && _parent.spazed.hitTest(_root.enemy16.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy17.entre)) {
			if (((_parent._parent._x <= _root.enemy17._x) && _parent.spazed.hitTest(_root.enemy17.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy17._x) && _parent.spazed.hitTest(_root.enemy17.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy18.entre)) {
			if (((_parent._parent._x <= _root.enemy18._x) && _parent.spazed.hitTest(_root.enemy18.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy18._x) && _parent.spazed.hitTest(_root.enemy18.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy19.entre)) {
			if (((_parent._parent._x <= _root.enemy19._x) && _parent.spazed.hitTest(_root.enemy19.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy19._x) && _parent.spazed.hitTest(_root.enemy19.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy20.entre)) {
			if (((_parent._parent._x <= _root.enemy20._x) && _parent.spazed.hitTest(_root.enemy20.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy20._x) && _parent.spazed.hitTest(_root.enemy20.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if ((((_parent._parent._x <= (_root._x + 200)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(7);
			_parent._parent.interuption = false;
		} else if ((((_parent._parent._x >= (_root._x + 400)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(8);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y <= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(5);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y >= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(6);
			_parent._parent.interuption = false;
		}
		i++;
	}

********
** Symbol 2851 MovieClip Frame 5

	gotoAndStop (1);

********
** Symbol 2851 MovieClip Frame 7

	i = 0;
	while (i < _root.enemycountess) {
		if (_parent._parent.box1.hitTest(_root["enemy" + i].box1)) {
			_parent._parent.idle1 = true;
			_parent._parent.interuption = true;
			if ((_root["enemy" + i]._x > _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(11);
			} else if ((_root["enemy" + i]._x < _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(12);
			} else if (_root["enemy" + i]._y > _parent._parent._y) {
				_parent.gotoAndStop(9);
			} else if (_root["enemy" + i]._y < _parent._parent._y) {
				_parent.gotoAndStop(10);
			}
		} else if (_parent.box1.hitTest(_root.enemy20.entre)) {
			if (((_parent._parent._x <= _root.enemy20._x) && (_parent.spazed.hitTest(_root.enemy20.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy20._x) && (_parent.spazed.hitTest(_root.enemy20.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy19.entre)) {
			if (((_parent._parent._x <= _root.enemy19._x) && (_parent.spazed.hitTest(_root.enemy19.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy19._x) && (_parent.spazed.hitTest(_root.enemy19.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy18.entre)) {
			if (((_parent._parent._x <= _root.enemy18._x) && (_parent.spazed.hitTest(_root.enemy18.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy18._x) && (_parent.spazed.hitTest(_root.enemy18.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy17.entre)) {
			if (((_parent._parent._x <= _root.enemy17._x) && (_parent.spazed.hitTest(_root.enemy17.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy17._x) && (_parent.spazed.hitTest(_root.enemy17.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy16.entre)) {
			if (((_parent._parent._x <= _root.enemy16._x) && (_parent.spazed.hitTest(_root.enemy16.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy16._x) && (_parent.spazed.hitTest(_root.enemy16.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy15.entre)) {
			if (((_parent._parent._x <= _root.enemy15._x) && (_parent.spazed.hitTest(_root.enemy15.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy14.entre)) {
			if (((_parent._parent._x <= _root.enemy14._x) && _parent.spazed.hitTest(_root.enemy14.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy14._x) && _parent.spazed.hitTest(_root.enemy14.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy13.entre)) {
			if (((_parent._parent._x <= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy12.entre)) {
			if (((_parent._parent._x <= _root.enemy12._x) && _parent.spazed.hitTest(_root.enemy12.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy12._x) && _parent.spazed.hitTest(_root.enemy12.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy11.entre)) {
			if (((_parent._parent._x <= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy10.entre)) {
			if (((_parent._parent._x <= _root.enemy10._x) && _parent.spazed.hitTest(_root.enemy10.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy10._x) && _parent.spazed.hitTest(_root.enemy10.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy9.entre)) {
			if (((_parent._parent._x <= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy8.entre)) {
			if (((_parent._parent._x <= _root.enemy8._x) && _parent.spazed.hitTest(_root.enemy8.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy8._x) && _parent.spazed.hitTest(_root.enemy8.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy7.entre)) {
			if (((_parent._parent._x <= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy6.entre)) {
			if (((_parent._parent._x <= _root.enemy6._x) && _parent.spazed.hitTest(_root.enemy6.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy6._x) && _parent.spazed.hitTest(_root.enemy6.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy5.entre)) {
			if (((_parent._parent._x <= _root.enemy5._x) && _parent.spazed.hitTest(_root.enemy5.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy5._x) && _parent.spazed.hitTest(_root.enemy5.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy4.entre)) {
			if (((_parent._parent._x <= _root.enemy4._x) && _parent.spazed.hitTest(_root.enemy4.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy4._x) && _parent.spazed.hitTest(_root.enemy4.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy3.entre)) {
			if (((_parent._parent._x <= _root.enemy3._x) && _parent.spazed.hitTest(_root.enemy3.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy3._x) && _parent.spazed.hitTest(_root.enemy3.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy2.entre)) {
			if (((_parent._parent._x <= _root.enemy2._x) && _parent.spazed.hitTest(_root.enemy2.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy2._x) && _parent.spazed.hitTest(_root.enemy2.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy1.entre)) {
			if (((_parent._parent._x <= _root.enemy1._x) && _parent.spazed.hitTest(_root.enemy1.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy1._x) && _parent.spazed.hitTest(_root.enemy1.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if ((((_parent._parent._x <= (_root._x + 200)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(7);
			_parent._parent.interuption = false;
		} else if ((((_parent._parent._x >= (_root._x + 400)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(8);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y <= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(5);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y >= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(6);
			_parent._parent.interuption = false;
		}
		i++;
	}

********
** Symbol 2851 MovieClip Frame 8

	gotoAndStop (1);

********
** Symbol 2851 MovieClip Frame 10

	i = 0;
	while (i < _root.enemycountess) {
		if (_parent._parent.box1.hitTest(_root["enemy" + i].box1)) {
			_parent._parent.idle1 = true;
			_parent._parent.interuption = true;
			if ((_root["enemy" + i]._x > _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(11);
			} else if ((_root["enemy" + i]._x < _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(12);
			} else if (_root["enemy" + i]._y > _parent._parent._y) {
				_parent.gotoAndStop(9);
			} else if (_root["enemy" + i]._y < _parent._parent._y) {
				_parent.gotoAndStop(10);
			}
		} else if (_parent.box1.hitTest(_root.enemy18.entre)) {
			if (((_parent._parent._x <= _root.enemy18._x) && (_parent.spazed.hitTest(_root.enemy18.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy18._x) && (_parent.spazed.hitTest(_root.enemy18.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy20.entre)) {
			if (((_parent._parent._x <= _root.enemy20._x) && (_parent.spazed.hitTest(_root.enemy20.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy20._x) && (_parent.spazed.hitTest(_root.enemy20.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy16.entre)) {
			if (((_parent._parent._x <= _root.enemy16._x) && (_parent.spazed.hitTest(_root.enemy16.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy16._x) && (_parent.spazed.hitTest(_root.enemy16.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy14.entre)) {
			if (((_parent._parent._x <= _root.enemy14._x) && (_parent.spazed.hitTest(_root.enemy14.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy14._x) && (_parent.spazed.hitTest(_root.enemy14.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy12.entre)) {
			if (((_parent._parent._x <= _root.enemy12._x) && (_parent.spazed.hitTest(_root.enemy12.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy12._x) && (_parent.spazed.hitTest(_root.enemy12.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy10.entre)) {
			if (((_parent._parent._x <= _root.enemy10._x) && (_parent.spazed.hitTest(_root.enemy10.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy10._x) && _parent.spazed.hitTest(_root.enemy10.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy8.entre)) {
			if (((_parent._parent._x <= _root.enemy8._x) && _parent.spazed.hitTest(_root.enemy8.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy8._x) && _parent.spazed.hitTest(_root.enemy8.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy6.entre)) {
			if (((_parent._parent._x <= _root.enemy6._x) && _parent.spazed.hitTest(_root.enemy6.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy6._x) && _parent.spazed.hitTest(_root.enemy6.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy4.entre)) {
			if (((_parent._parent._x <= _root.enemy4._x) && _parent.spazed.hitTest(_root.enemy4.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy4._x) && _parent.spazed.hitTest(_root.enemy4.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy2.entre)) {
			if (((_parent._parent._x <= _root.enemy2._x) && _parent.spazed.hitTest(_root.enemy2.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy2._x) && _parent.spazed.hitTest(_root.enemy2.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy19.entre)) {
			if (((_parent._parent._x <= _root.enemy10._x) && _parent.spazed.hitTest(_root.enemy19.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy19._x) && _parent.spazed.hitTest(_root.enemy19.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy17.entre)) {
			if (((_parent._parent._x <= _root.enemy17._x) && _parent.spazed.hitTest(_root.enemy17.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy17._x) && _parent.spazed.hitTest(_root.enemy17.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy15.entre)) {
			if (((_parent._parent._x <= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy13.entre)) {
			if (((_parent._parent._x <= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy11.entre)) {
			if (((_parent._parent._x <= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy9.entre)) {
			if (((_parent._parent._x <= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy7.entre)) {
			if (((_parent._parent._x <= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy5.entre)) {
			if (((_parent._parent._x <= _root.enemy5._x) && _parent.spazed.hitTest(_root.enemy5.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy5._x) && _parent.spazed.hitTest(_root.enemy5.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy3.entre)) {
			if (((_parent._parent._x <= _root.enemy3._x) && _parent.spazed.hitTest(_root.enemy3.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy3._x) && _parent.spazed.hitTest(_root.enemy3.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy1.entre)) {
			if (((_parent._parent._x <= _root.enemy1._x) && _parent.spazed.hitTest(_root.enemy1.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy1._x) && _parent.spazed.hitTest(_root.enemy1.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if ((((_parent._parent._x <= (_root._x + 200)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(7);
			_parent._parent.interuption = false;
		} else if ((((_parent._parent._x >= (_root._x + 400)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(8);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y <= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(5);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y >= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(6);
			_parent._parent.interuption = false;
		}
		i++;
	}

********
** Symbol 2851 MovieClip Frame 11

	gotoAndStop (1);

********
** Symbol 2851 MovieClip Frame 13

	i = 0;
	while (i < _root.enemycountess) {
		if (_parent._parent.box1.hitTest(_root["enemy" + i].box1)) {
			_parent._parent.idle1 = true;
			_parent._parent.interuption = true;
			if ((_root["enemy" + i]._x > _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(11);
			} else if ((_root["enemy" + i]._x < _parent._parent._x) && (_root["enemy" + i].box1.hitTest(_parent.spazed))) {
				_parent.gotoAndStop(12);
			} else if (_root["enemy" + i]._y > _parent._parent._y) {
				_parent.gotoAndStop(9);
			} else if (_root["enemy" + i]._y < _parent._parent._y) {
				_parent.gotoAndStop(10);
			}
		} else if (_parent.box1.hitTest(_root.enemy2.entre)) {
			if (((_parent._parent._x <= _root.enemy2._x) && (_parent.spazed.hitTest(_root.enemy2.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy2._x) && (_parent.spazed.hitTest(_root.enemy2.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy2._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy4.entre)) {
			if (((_parent._parent._x <= _root.enemy4._x) && (_parent.spazed.hitTest(_root.enemy4.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy4._x) && (_parent.spazed.hitTest(_root.enemy4.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy4._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy6.entre)) {
			if (((_parent._parent._x <= _root.enemy6._x) && (_parent.spazed.hitTest(_root.enemy6.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy6._x) && (_parent.spazed.hitTest(_root.enemy6.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy6._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy8.entre)) {
			if (((_parent._parent._x <= _root.enemy8._x) && (_parent.spazed.hitTest(_root.enemy8.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy8._x) && (_parent.spazed.hitTest(_root.enemy8.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy8._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy10.entre)) {
			if (((_parent._parent._x <= _root.enemy10._x) && (_parent.spazed.hitTest(_root.enemy10.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy10._x) && (_parent.spazed.hitTest(_root.enemy10.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy10._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy12.entre)) {
			if (((_parent._parent._x <= _root.enemy12._x) && (_parent.spazed.hitTest(_root.enemy12.box1))) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy12._x) && _parent.spazed.hitTest(_root.enemy12.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy12._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy14.entre)) {
			if (((_parent._parent._x <= _root.enemy14._x) && _parent.spazed.hitTest(_root.enemy14.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy14._x) && _parent.spazed.hitTest(_root.enemy14.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy14._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy16.entre)) {
			if (((_parent._parent._x <= _root.enemy16._x) && _parent.spazed.hitTest(_root.enemy16.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy16._x) && _parent.spazed.hitTest(_root.enemy16.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy16._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy18.entre)) {
			if (((_parent._parent._x <= _root.enemy18._x) && _parent.spazed.hitTest(_root.enemy18.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy18._x) && _parent.spazed.hitTest(_root.enemy18.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy18._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy20.entre)) {
			if (((_parent._parent._x <= _root.enemy20._x) && _parent.spazed.hitTest(_root.enemy20.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy20._x) && _parent.spazed.hitTest(_root.enemy20.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy20._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy1.entre)) {
			if (((_parent._parent._x <= _root.enemy1._x) && _parent.spazed.hitTest(_root.enemy1.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy1._x) && _parent.spazed.hitTest(_root.enemy1.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy1._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy3.entre)) {
			if (((_parent._parent._x <= _root.enemy3._x) && _parent.spazed.hitTest(_root.enemy3.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy3._x) && _parent.spazed.hitTest(_root.enemy3.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy3._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy5.entre)) {
			if (((_parent._parent._x <= _root.enemy5._x) && _parent.spazed.hitTest(_root.enemy5.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy5._x) && _parent.spazed.hitTest(_root.enemy5.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy5._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy7.entre)) {
			if (((_parent._parent._x <= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy7._x) && _parent.spazed.hitTest(_root.enemy7.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy7._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy9.entre)) {
			if (((_parent._parent._x <= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy9._x) && _parent.spazed.hitTest(_root.enemy9.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy9._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy11.entre)) {
			if (((_parent._parent._x <= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy11._x) && _parent.spazed.hitTest(_root.enemy11.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy11._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy13.entre)) {
			if (((_parent._parent._x <= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy13._x) && _parent.spazed.hitTest(_root.enemy13.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy13._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy15.entre)) {
			if (((_parent._parent._x <= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy15._x) && _parent.spazed.hitTest(_root.enemy15.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy15._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy17.entre)) {
			if (((_parent._parent._x <= _root.enemy17._x) && _parent.spazed.hitTest(_root.enemy17.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy17._x) && _parent.spazed.hitTest(_root.enemy17.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy17._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if (_parent.box1.hitTest(_root.enemy19.entre)) {
			if (((_parent._parent._x <= _root.enemy19._x) && _parent.spazed.hitTest(_root.enemy19.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(7);
				_parent._parent.interuption = false;
			} else if (((_parent._parent._x >= _root.enemy19._x) && _parent.spazed.hitTest(_root.enemy19.box1)) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(8);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y <= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(5);
				_parent._parent.interuption = false;
			} else if ((_parent._parent._y >= _root.enemy19._y) && (_parent._parent.idle1 == false)) {
				_parent.gotoAndStop(6);
				_parent._parent.interuption = false;
			}
		} else if ((((_parent._parent._x <= (_root._x + 200)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(7);
			_parent._parent.interuption = false;
		} else if ((((_parent._parent._x >= (_root._x + 400)) && (_parent._parent._y <= (_root._y + 400))) && (_parent._parent._y >= (_root._y + 200))) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(8);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y <= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(5);
			_parent._parent.interuption = false;
		} else if ((_parent._parent._y >= (_root._y + 250)) && (_parent._parent.idle1 == false)) {
			_parent.gotoAndStop(6);
			_parent._parent.interuption = false;
		}
		i++;
	}

********
** Symbol 2852 MovieClip Frame 31

	_parent._parent._y = _parent._parent._y - 5000;
	stop();

********
** Symbol 2853 MovieClip Frame 1

	stop();

********
** Symbol 2853 MovieClip Frame 9

	goobers.play();

********
** Symbol 2853 MovieClip Frame 10

	goobers.play();

********
** Symbol 2853 MovieClip Frame 11

	goobers.play();

********
** Symbol 2853 MovieClip Frame 12

	goobers.play();

********
** Symbol 2853 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2857 MovieClip Frame 1

	stop();

********
** Symbol 2858 MovieClip Frame 1

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2858 MovieClip Frame 2

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2859 MovieClip Frame 1

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2859 MovieClip Frame 2

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2860 MovieClip Frame 1

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2860 MovieClip Frame 2

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2861 MovieClip Frame 1

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2861 MovieClip Frame 2

	if (_parent._parent.interuption == false) {
		if (_parent._parent.box1.hitTest(_root.enemy2.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy2._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy2._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy4.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy4._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy4._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy6.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy6._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy6._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy8.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy8._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy8._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy10.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy10._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy10._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy12.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy12._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy12._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy14.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy14._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy14._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy16.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy16._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy16._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy18.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy18._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy18._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy20.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy20._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy20._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy1.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy1._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy1._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy3.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy3._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy3._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy5.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy5._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy5._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy7.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy7._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy7._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy9.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy9._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy9._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy11.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy11._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy11._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy13.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy13._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy13._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy15.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy15._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy15._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy17.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy17._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy17._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(_root.enemy19.entre)) {
			_parent._parent.idle1 = false;
			xpeed = _root.enemy19._x - _parent._parent._x;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			ypeed = _root.enemy19._y - _parent._parent._y;
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		} else if (_parent._parent.box1.hitTest(dork.box1)) {
			_parent._parent.idle1 = true;
			if (_parent._parent.monstro1._currentframe == 5) {
				_parent._parent.monstro1.gotoAndStop(1);
			} else if (_parent._parent.monstro1._currentframe == 6) {
				_parent._parent.monstro1.gotoAndStop(2);
			} else if (_parent._parent.monstro1._currentframe == 7) {
				_parent._parent.monstro1.gotoAndStop(3);
			} else if (_parent._parent.monstro1._currentframe == 8) {
				_parent._parent.monstro1.gotoAndStop(4);
			}
		} else {
			_parent._parent.idle1 = false;
			xpeed = dork._x - _parent._parent._x;
			ypeed = dork._y - _parent._parent._y;
			_parent._parent._x = _parent._parent._x + (xpeed * _parent._parent.monstro1.speed);
			_parent._parent._y = _parent._parent._y + (ypeed * _parent._parent.monstro1.speed);
		}
	}

********
** Symbol 2862 MovieClip Frame 1

	if (_parent.monster1 == true) {
		gotoAndStop (2);
	} else if (_parent.monster2 == true) {
		gotoAndStop (3);
	} else if (_parent.monster3 == true) {
		gotoAndStop (4);
	} else if (_parent.monster4 == true) {
		gotoAndStop (5);
	} else if (_parent.monster5 == true) {
		gotoAndStop (2);
	} else if (_parent.monster6 == true) {
		gotoAndStop (3);
	} else if (_parent.monster7 == true) {
		gotoAndStop (4);
	} else if (_parent.monster8 == true) {
		gotoAndStop (5);
	} else if (_parent.monster9 == true) {
		gotoAndStop (2);
	} else if (_parent.monster10 == true) {
		gotoAndStop (3);
	} else if (_parent.monster11 == true) {
		gotoAndStop (4);
	} else if (_parent.monster12 == true) {
		gotoAndStop (5);
	} else if (_parent.monster13 == true) {
		gotoAndStop (2);
	} else if (_parent.monster14 == true) {
		gotoAndStop (3);
	} else if (_parent.monster15 == true) {
		gotoAndStop (4);
	} else if (_parent.monster16 == true) {
		gotoAndStop (5);
	}

********
** Symbol 2862 MovieClip Frame 2

	if (_parent.monster1 == true) {
		vec1.dork = _root.dot1;
	} else if (_parent.monster2 == true) {
		vec1.dork = _root.dot2;
	} else if (_parent.monster3 == true) {
		vec1.dork = _root.dot3;
	} else if (_parent.monster4 == true) {
		vec1.dork = _root.dot4;
	} else if (_parent.monster5 == true) {
		vec1.dork = _root.dot5;
	} else if (_parent.monster6 == true) {
		vec1.dork = _root.dot6;
	} else if (_parent.monster7 == true) {
		vec1.dork = _root.dot7;
	} else if (_parent.monster8 == true) {
		vec1.dork = _root.dot8;
	} else if (_parent.monster9 == true) {
		vec1.dork = _root.dot9;
	} else if (_parent.monster10 == true) {
		vec1.dork = _root.dot10;
	} else if (_parent.monster11 == true) {
		vec1.dork = _root.dot11;
	} else if (_parent.monster12 == true) {
		vec1.dork = _root.dot12;
	} else if (_parent.monster13 == true) {
		vec1.dork = _root.dot13;
	} else if (_parent.monster14 == true) {
		vec1.dork = _root.dot14;
	} else if (_parent.monster15 == true) {
		vec1.dork = _root.dot15;
	} else if (_parent.monster16 == true) {
		vec1.dork = _root.dot16;
	}

********
** Symbol 2862 MovieClip Frame 3

	if (_parent.monster1 == true) {
		vec1.dork = _root.dot1;
	} else if (_parent.monster2 == true) {
		vec1.dork = _root.dot2;
	} else if (_parent.monster3 == true) {
		vec1.dork = _root.dot3;
	} else if (_parent.monster4 == true) {
		vec1.dork = _root.dot4;
	} else if (_parent.monster5 == true) {
		vec1.dork = _root.dot5;
	} else if (_parent.monster6 == true) {
		vec1.dork = _root.dot6;
	} else if (_parent.monster7 == true) {
		vec1.dork = _root.dot7;
	} else if (_parent.monster8 == true) {
		vec1.dork = _root.dot8;
	} else if (_parent.monster9 == true) {
		vec1.dork = _root.dot9;
	} else if (_parent.monster10 == true) {
		vec1.dork = _root.dot10;
	} else if (_parent.monster11 == true) {
		vec1.dork = _root.dot11;
	} else if (_parent.monster12 == true) {
		vec1.dork = _root.dot12;
	} else if (_parent.monster13 == true) {
		vec1.dork = _root.dot13;
	} else if (_parent.monster14 == true) {
		vec1.dork = _root.dot14;
	} else if (_parent.monster15 == true) {
		vec1.dork = _root.dot15;
	} else if (_parent.monster16 == true) {
		vec1.dork = _root.dot16;
	}

********
** Symbol 2862 MovieClip Frame 4

	if (_parent.monster1 == true) {
		vec1.dork = _root.dot1;
	} else if (_parent.monster2 == true) {
		vec1.dork = _root.dot2;
	} else if (_parent.monster3 == true) {
		vec1.dork = _root.dot3;
	} else if (_parent.monster4 == true) {
		vec1.dork = _root.dot4;
	} else if (_parent.monster5 == true) {
		vec1.dork = _root.dot5;
	} else if (_parent.monster6 == true) {
		vec1.dork = _root.dot6;
	} else if (_parent.monster7 == true) {
		vec1.dork = _root.dot7;
	} else if (_parent.monster8 == true) {
		vec1.dork = _root.dot8;
	} else if (_parent.monster9 == true) {
		vec1.dork = _root.dot9;
	} else if (_parent.monster10 == true) {
		vec1.dork = _root.dot10;
	} else if (_parent.monster11 == true) {
		vec1.dork = _root.dot11;
	} else if (_parent.monster12 == true) {
		vec1.dork = _root.dot12;
	} else if (_parent.monster13 == true) {
		vec1.dork = _root.dot13;
	} else if (_parent.monster14 == true) {
		vec1.dork = _root.dot14;
	} else if (_parent.monster15 == true) {
		vec1.dork = _root.dot15;
	} else if (_parent.monster16 == true) {
		vec1.dork = _root.dot16;
	}

********
** Symbol 2862 MovieClip Frame 5

	if (_parent.monster1 == true) {
		vec1.dork = _root.dot1;
	} else if (_parent.monster2 == true) {
		vec1.dork = _root.dot2;
	} else if (_parent.monster3 == true) {
		vec1.dork = _root.dot3;
	} else if (_parent.monster4 == true) {
		vec1.dork = _root.dot4;
	} else if (_parent.monster5 == true) {
		vec1.dork = _root.dot5;
	} else if (_parent.monster6 == true) {
		vec1.dork = _root.dot6;
	} else if (_parent.monster7 == true) {
		vec1.dork = _root.dot7;
	} else if (_parent.monster8 == true) {
		vec1.dork = _root.dot8;
	} else if (_parent.monster9 == true) {
		vec1.dork = _root.dot9;
	} else if (_parent.monster10 == true) {
		vec1.dork = _root.dot10;
	} else if (_parent.monster11 == true) {
		vec1.dork = _root.dot11;
	} else if (_parent.monster12 == true) {
		vec1.dork = _root.dot12;
	} else if (_parent.monster13 == true) {
		vec1.dork = _root.dot13;
	} else if (_parent.monster14 == true) {
		vec1.dork = _root.dot14;
	} else if (_parent.monster15 == true) {
		vec1.dork = _root.dot15;
	} else if (_parent.monster16 == true) {
		vec1.dork = _root.dot16;
	}

********
** Symbol 2863 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2863 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2863 MovieClip Frame 3

	_parent.speed = 0.02;
	stop();

********
** Symbol 2864 MovieClip Frame 1

	stop();

********
** Symbol 2864 MovieClip Frame 9

	goobers.play();

********
** Symbol 2864 MovieClip Frame 10

	goobers.play();

********
** Symbol 2864 MovieClip Frame 11

	goobers.play();

********
** Symbol 2864 MovieClip Frame 12

	goobers.play();

********
** Symbol 2864 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2865 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2865 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2865 MovieClip Frame 3

	_parent.speed = 0.05;
	stop();

********
** Symbol 2866 MovieClip Frame 1

	stop();
	flyingtype = true;

********
** Symbol 2866 MovieClip Frame 9

	goobers.play();

********
** Symbol 2866 MovieClip Frame 10

	goobers.play();

********
** Symbol 2866 MovieClip Frame 11

	goobers.play();

********
** Symbol 2866 MovieClip Frame 12

	goobers.play();

********
** Symbol 2866 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2867 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2867 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2867 MovieClip Frame 3

	_parent.speed = 0.027;
	stop();

********
** Symbol 2868 MovieClip Frame 1

	stop();
	monsternumber = 38;
	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 2

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 3

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 4

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 5

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 6

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 7

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 8

	box1.gotoAndStop(1);

********
** Symbol 2868 MovieClip Frame 9

	goobers.play();

********
** Symbol 2868 MovieClip Frame 10

	goobers.play();

********
** Symbol 2868 MovieClip Frame 11

	goobers.play();

********
** Symbol 2868 MovieClip Frame 12

	goobers.play();

********
** Symbol 2868 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2869 MovieClip Frame 1

	stop();
	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 2

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 3

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 4

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 5

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 6

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 7

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 8

	box1.gotoAndStop(1);
	hit.gotoAndStop(1);
	hit2.gotoAndStop(1);

********
** Symbol 2869 MovieClip Frame 9

	goobers.play();

********
** Symbol 2869 MovieClip Frame 10

	goobers.play();

********
** Symbol 2869 MovieClip Frame 11

	goobers.play();

********
** Symbol 2869 MovieClip Frame 12

	goobers.play();

********
** Symbol 2869 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2870 MovieClip Frame 1

	stop();
	teleporter = true;

********
** Symbol 2870 MovieClip Frame 9

	goobers.play();

********
** Symbol 2870 MovieClip Frame 10

	goobers.play();

********
** Symbol 2870 MovieClip Frame 11

	goobers.play();

********
** Symbol 2870 MovieClip Frame 12

	goobers.play();

********
** Symbol 2870 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2871 MovieClip Frame 1

	stop();

********
** Symbol 2871 MovieClip Frame 9

	goobers.play();

********
** Symbol 2871 MovieClip Frame 10

	goobers.play();

********
** Symbol 2871 MovieClip Frame 11

	goobers.play();

********
** Symbol 2871 MovieClip Frame 12

	goobers.play();

********
** Symbol 2871 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2872 MovieClip Frame 1

	stop();

********
** Symbol 2872 MovieClip Frame 9

	goobers.play();

********
** Symbol 2872 MovieClip Frame 10

	goobers.play();

********
** Symbol 2872 MovieClip Frame 11

	goobers.play();

********
** Symbol 2872 MovieClip Frame 12

	goobers.play();

********
** Symbol 2872 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2873 MovieClip Frame 1

	stop();

********
** Symbol 2873 MovieClip Frame 9

	goobers.play();

********
** Symbol 2873 MovieClip Frame 10

	goobers.play();

********
** Symbol 2873 MovieClip Frame 11

	goobers.play();

********
** Symbol 2873 MovieClip Frame 12

	goobers.play();

********
** Symbol 2873 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2874 MovieClip Frame 1

	stop();

********
** Symbol 2874 MovieClip Frame 5

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 6

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 7

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 8

	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 9

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 10

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 11

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 12

	goobers.play();
	if (health > mainhealth) {
		health = mainhealth;
	}

********
** Symbol 2874 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2875 MovieClip Frame 1

	stop();

********
** Symbol 2875 MovieClip Frame 9

	goobers.play();

********
** Symbol 2875 MovieClip Frame 10

	goobers.play();

********
** Symbol 2875 MovieClip Frame 11

	goobers.play();

********
** Symbol 2875 MovieClip Frame 12

	goobers.play();

********
** Symbol 2875 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2876 MovieClip Frame 1

	stop();

********
** Symbol 2876 MovieClip Frame 9

	goobers.play();

********
** Symbol 2876 MovieClip Frame 10

	goobers.play();

********
** Symbol 2876 MovieClip Frame 11

	goobers.play();

********
** Symbol 2876 MovieClip Frame 12

	goobers.play();

********
** Symbol 2876 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2880 MovieClip Frame 32

	stop();

********
** Symbol 2881 MovieClip Frame 1

	stop();

********
** Symbol 2882 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2882 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2882 MovieClip Frame 3

	_parent.speed = 0.1;
	stop();

********
** Symbol 2883 MovieClip Frame 1

	stop();

********
** Symbol 2883 MovieClip Frame 2

	_parent.revive = true;
	_parent.gotoAndStop(1);

********
** Symbol 2883 MovieClip Frame 3

	_parent.health = 1;

********
** Symbol 2883 MovieClip Frame 4

	_parent.health = _parent.mainhealth;
	_parent._parent.vec1.vec1.play();
	_parent._parent.box1.gotoAndStop(1);

********
** Symbol 2883 MovieClip Frame 5

	_parent.revive = false;
	_parent.zombified = true;

********
** Symbol 2884 MovieClip Frame 1

	stop();

********
** Symbol 2884 MovieClip Frame 9

	goobers.play();

********
** Symbol 2884 MovieClip Frame 10

	goobers.play();

********
** Symbol 2884 MovieClip Frame 11

	goobers.play();

********
** Symbol 2884 MovieClip Frame 12

	goobers.play();

********
** Symbol 2884 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2885 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2885 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2885 MovieClip Frame 3

	_parent.speed = 0.05;
	stop();

********
** Symbol 2886 MovieClip Frame 1

	stop();

********
** Symbol 2886 MovieClip Frame 9

	goobers.play();

********
** Symbol 2886 MovieClip Frame 10

	goobers.play();

********
** Symbol 2886 MovieClip Frame 11

	goobers.play();

********
** Symbol 2886 MovieClip Frame 12

	goobers.play();

********
** Symbol 2886 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2887 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2887 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2887 MovieClip Frame 3

	_parent.speed = 0.01;
	stop();

********
** Symbol 2888 MovieClip Frame 1

	stop();

********
** Symbol 2888 MovieClip Frame 9

	goobers.play();

********
** Symbol 2888 MovieClip Frame 10

	goobers.play();

********
** Symbol 2888 MovieClip Frame 11

	goobers.play();

********
** Symbol 2888 MovieClip Frame 12

	goobers.play();

********
** Symbol 2888 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2889 MovieClip Frame 1

	stop();
	monsternumber = 48;

********
** Symbol 2889 MovieClip Frame 9

	goobers.play();

********
** Symbol 2889 MovieClip Frame 10

	goobers.play();

********
** Symbol 2889 MovieClip Frame 11

	goobers.play();

********
** Symbol 2889 MovieClip Frame 12

	goobers.play();

********
** Symbol 2889 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2890 MovieClip Frame 1

	_parent.health = 1;

********
** Symbol 2890 MovieClip Frame 2

	_parent.health = 1;

********
** Symbol 2890 MovieClip Frame 3

	_parent.speed = 0.02;
	stop();

********
** Symbol 2891 MovieClip Frame 1

	stop();
	monsternumber = 48;

********
** Symbol 2891 MovieClip Frame 9

	goobers.play();

********
** Symbol 2891 MovieClip Frame 10

	goobers.play();

********
** Symbol 2891 MovieClip Frame 11

	goobers.play();

********
** Symbol 2891 MovieClip Frame 12

	goobers.play();

********
** Symbol 2891 MovieClip Frame 13

	_parent.vec1.vec1.stop();
	_parent.box1.gotoAndStop(2);

********
** Symbol 2892 MovieClip Frame 1

	ally = true;
	interuption = false;
	stop();

********
** Symbol 2892 MovieClip Frame 2

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.2;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.2;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.2;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.2;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.2;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.2;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.2;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.2;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.2;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.2;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.2;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.2;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.2;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.2;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.2;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.2;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}
	monstro1.psndamage = monstro1.damage1 / 2;

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 3

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.8;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 11;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.8;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 11;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.8;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 11;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.8;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 11;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.8;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 11;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.8;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 11;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.8;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 11;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.8;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 11;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.8;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 11;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.8;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 11;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.8;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 11;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.8;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 11;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.8;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 11;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.8;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 11;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.8;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 11;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.8;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 11;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 3.2;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 4

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.7;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 5

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.2;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 6

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.4;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.4;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.4;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.4;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.4;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.4;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.4;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.4;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.4;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.4;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.4;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.4;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.4;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.4;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.4;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.4;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 7

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.1;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 14;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.1;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 14;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.1;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 14;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.1;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 14;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.1;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 14;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.1;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 14;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.1;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 14;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.1;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 14;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.1;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 14;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.1;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 14;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.1;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 14;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.1;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 14;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.1;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 14;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.1;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 14;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.1;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 14;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.1;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 14;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 8

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.7;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 13;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.7;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 13;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.7;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 13;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.7;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 13;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.7;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 13;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.7;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 13;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.7;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 13;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.7;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 13;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.7;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 13;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.7;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 13;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.7;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 13;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.7;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 13;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.7;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 13;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.7;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 13;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.7;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 13;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.7;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 13;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.4;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 9

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 10

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.4;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.4;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.4;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.4;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.4;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.4;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.4;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.4;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.4;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.4;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.4;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.4;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.4;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.4;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.4;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.4;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.6;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 11

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.4;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 10;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.4;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 10;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.4;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 10;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.4;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 10;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.4;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 10;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.4;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 10;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.4;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 10;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.4;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 10;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.4;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 10;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.4;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 10;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.4;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 10;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.4;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 10;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.4;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 10;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.4;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 10;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.4;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 10;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.4;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 10;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 12

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.3;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 12;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.3;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 12;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.3;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 12;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.3;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 12;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.3;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 12;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.3;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 12;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.3;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 12;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.3;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 12;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.3;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 12;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.3;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 12;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.3;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 12;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.3;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 12;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.3;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 12;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.3;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 12;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.3;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 12;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.3;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 12;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.9;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 13

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.2;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 9;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.2;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 9;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.2;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 9;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.2;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 9;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.2;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 9;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.2;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 9;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.2;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 9;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.2;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 9;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.2;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 9;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.2;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 9;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.2;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 9;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.2;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 9;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.2;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 9;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.2;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 9;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.2;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 9;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.2;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 9;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.8;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 14

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.1;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 8;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.1;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 8;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.1;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 8;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.1;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 8;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.1;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 8;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.1;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 8;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.1;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 8;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.1;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 8;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.1;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 8;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.1;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 8;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.1;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 8;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.1;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 8;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.1;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 8;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.1;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 8;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.1;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 8;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.1;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 8;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 1.3;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 15

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.5;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 14;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.5;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 14;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.5;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 14;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.5;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 14;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.5;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 14;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.5;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 14;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.5;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 14;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.5;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 14;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.5;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 14;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.5;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 14;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.5;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 14;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.5;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 14;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.5;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 14;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.5;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 14;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.5;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 14;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.5;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 14;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 0.8;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 16

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.5;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 13;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.5;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 13;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.5;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 13;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.5;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 13;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.5;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 13;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.5;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 13;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.5;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 13;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.5;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 13;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.5;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 13;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.5;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 13;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.5;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 13;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.5;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 13;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.5;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 13;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.5;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 13;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.5;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 13;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.5;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 13;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 2.1;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 17

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.6;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 15;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.6;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 15;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.6;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 15;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.6;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 15;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.6;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 15;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.6;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 15;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.6;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 15;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.6;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 15;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.6;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 15;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.6;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 15;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.6;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 15;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.6;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 15;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.6;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 15;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.6;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 15;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.6;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 15;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.6;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 15;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 4;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2892 MovieClip Frame 18

	if (monster1 == true) {
		_root.savefile.data.mosterdef1 = _root.savefile.data.mosterlvl1 * 0.2;
		_root.savefile.data.mosterlife1 = _root.savefile.data.mosterlvl1 * 8;
		_root.savefile.data.mosterdam1 = _root.savefile.data.mosterlvl1 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl1;
		monstro1.mainhealth = _root.savefile.data.mosterlife1;
		monstro1.defense1 = _root.savefile.data.mosterdef1;
		monstro1.damage1 = _root.savefile.data.mosterdam1;
	} else if (monster2 == true) {
		_root.savefile.data.mosterdef2 = _root.savefile.data.mosterlvl2 * 0.2;
		_root.savefile.data.mosterlife2 = _root.savefile.data.mosterlvl2 * 8;
		_root.savefile.data.mosterdam2 = _root.savefile.data.mosterlvl2 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl2;
		monstro1.mainhealth = _root.savefile.data.mosterlife2;
		monstro1.defense1 = _root.savefile.data.mosterdef2;
		monstro1.damage1 = _root.savefile.data.mosterdam2;
	} else if (monster3 == true) {
		_root.savefile.data.mosterdef3 = _root.savefile.data.mosterlvl3 * 0.2;
		_root.savefile.data.mosterlife3 = _root.savefile.data.mosterlvl3 * 8;
		_root.savefile.data.mosterdam3 = _root.savefile.data.mosterlvl3 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl3;
		monstro1.mainhealth = _root.savefile.data.mosterlife3;
		monstro1.defense1 = _root.savefile.data.mosterdef3;
		monstro1.damage1 = _root.savefile.data.mosterdam3;
	} else if (monster4 == true) {
		_root.savefile.data.mosterdef4 = _root.savefile.data.mosterlvl4 * 0.2;
		_root.savefile.data.mosterlife4 = _root.savefile.data.mosterlvl4 * 8;
		_root.savefile.data.mosterdam4 = _root.savefile.data.mosterlvl4 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl4;
		monstro1.mainhealth = _root.savefile.data.mosterlife4;
		monstro1.defense1 = _root.savefile.data.mosterdef4;
		monstro1.damage1 = _root.savefile.data.mosterdam4;
	} else if (monster5 == true) {
		_root.savefile.data.mosterdef5 = _root.savefile.data.mosterlvl5 * 0.2;
		_root.savefile.data.mosterlife5 = _root.savefile.data.mosterlvl5 * 8;
		_root.savefile.data.mosterdam5 = _root.savefile.data.mosterlvl5 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl5;
		monstro1.mainhealth = _root.savefile.data.mosterlife5;
		monstro1.defense1 = _root.savefile.data.mosterdef5;
		monstro1.damage1 = _root.savefile.data.mosterdam5;
	} else if (monster6 == true) {
		_root.savefile.data.mosterdef6 = _root.savefile.data.mosterlvl6 * 0.2;
		_root.savefile.data.mosterlife6 = _root.savefile.data.mosterlvl6 * 8;
		_root.savefile.data.mosterdam6 = _root.savefile.data.mosterlvl6 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl6;
		monstro1.mainhealth = _root.savefile.data.mosterlife6;
		monstro1.defense1 = _root.savefile.data.mosterdef6;
		monstro1.damage1 = _root.savefile.data.mosterdam6;
	} else if (monster7 == true) {
		_root.savefile.data.mosterdef7 = _root.savefile.data.mosterlvl7 * 0.2;
		_root.savefile.data.mosterlife7 = _root.savefile.data.mosterlvl7 * 8;
		_root.savefile.data.mosterdam7 = _root.savefile.data.mosterlvl7 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl7;
		monstro1.mainhealth = _root.savefile.data.mosterlife7;
		monstro1.defense1 = _root.savefile.data.mosterdef7;
		monstro1.damage1 = _root.savefile.data.mosterdam7;
	} else if (monster8 == true) {
		_root.savefile.data.mosterdef8 = _root.savefile.data.mosterlvl8 * 0.2;
		_root.savefile.data.mosterlife8 = _root.savefile.data.mosterlvl8 * 8;
		_root.savefile.data.mosterdam8 = _root.savefile.data.mosterlvl8 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl8;
		monstro1.mainhealth = _root.savefile.data.mosterlife8;
		monstro1.defense1 = _root.savefile.data.mosterdef8;
		monstro1.damage1 = _root.savefile.data.mosterdam8;
	} else if (monster9 == true) {
		_root.savefile.data.mosterdef9 = _root.savefile.data.mosterlvl9 * 0.2;
		_root.savefile.data.mosterlife9 = _root.savefile.data.mosterlvl9 * 8;
		_root.savefile.data.mosterdam9 = _root.savefile.data.mosterlvl9 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl9;
		monstro1.mainhealth = _root.savefile.data.mosterlife9;
		monstro1.defense1 = _root.savefile.data.mosterdef9;
		monstro1.damage1 = _root.savefile.data.mosterdam9;
	} else if (monster10 == true) {
		_root.savefile.data.mosterdef10 = _root.savefile.data.mosterlvl10 * 0.2;
		_root.savefile.data.mosterlife10 = _root.savefile.data.mosterlvl10 * 8;
		_root.savefile.data.mosterdam10 = _root.savefile.data.mosterlvl10 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl10;
		monstro1.mainhealth = _root.savefile.data.mosterlife10;
		monstro1.defense1 = _root.savefile.data.mosterdef10;
		monstro1.damage1 = _root.savefile.data.mosterdam10;
	} else if (monster11 == true) {
		_root.savefile.data.mosterdef11 = _root.savefile.data.mosterlvl11 * 0.2;
		_root.savefile.data.mosterlife11 = _root.savefile.data.mosterlvl11 * 8;
		_root.savefile.data.mosterdam11 = _root.savefile.data.mosterlvl11 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl11;
		monstro1.mainhealth = _root.savefile.data.mosterlife11;
		monstro1.defense1 = _root.savefile.data.mosterdef11;
		monstro1.damage1 = _root.savefile.data.mosterdam11;
	} else if (monster12 == true) {
		_root.savefile.data.mosterdef12 = _root.savefile.data.mosterlvl12 * 0.2;
		_root.savefile.data.mosterlife12 = _root.savefile.data.mosterlvl12 * 8;
		_root.savefile.data.mosterdam12 = _root.savefile.data.mosterlvl12 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl12;
		monstro1.mainhealth = _root.savefile.data.mosterlife12;
		monstro1.defense1 = _root.savefile.data.mosterdef12;
		monstro1.damage1 = _root.savefile.data.mosterdam12;
	} else if (monster13 == true) {
		_root.savefile.data.mosterdef13 = _root.savefile.data.mosterlvl13 * 0.2;
		_root.savefile.data.mosterlife13 = _root.savefile.data.mosterlvl13 * 8;
		_root.savefile.data.mosterdam13 = _root.savefile.data.mosterlvl13 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl13;
		monstro1.mainhealth = _root.savefile.data.mosterlife13;
		monstro1.defense1 = _root.savefile.data.mosterdef13;
		monstro1.damage1 = _root.savefile.data.mosterdam13;
	} else if (monster14 == true) {
		_root.savefile.data.mosterdef14 = _root.savefile.data.mosterlvl14 * 0.2;
		_root.savefile.data.mosterlife14 = _root.savefile.data.mosterlvl14 * 8;
		_root.savefile.data.mosterdam14 = _root.savefile.data.mosterlvl14 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl14;
		monstro1.mainhealth = _root.savefile.data.mosterlife14;
		monstro1.defense1 = _root.savefile.data.mosterdef14;
		monstro1.damage1 = _root.savefile.data.mosterdam14;
	} else if (monster15 == true) {
		_root.savefile.data.mosterdef15 = _root.savefile.data.mosterlvl15 * 0.2;
		_root.savefile.data.mosterlife15 = _root.savefile.data.mosterlvl15 * 8;
		_root.savefile.data.mosterdam15 = _root.savefile.data.mosterlvl15 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl15;
		monstro1.mainhealth = _root.savefile.data.mosterlife15;
		monstro1.defense1 = _root.savefile.data.mosterdef15;
		monstro1.damage1 = _root.savefile.data.mosterdam15;
	} else if (monster16 == true) {
		_root.savefile.data.mosterdef16 = _root.savefile.data.mosterlvl16 * 0.2;
		_root.savefile.data.mosterlife16 = _root.savefile.data.mosterlvl16 * 8;
		_root.savefile.data.mosterdam16 = _root.savefile.data.mosterlvl16 * 0.5;
		monstro1.lvl = _root.savefile.data.mosterlvl16;
		monstro1.mainhealth = _root.savefile.data.mosterlife16;
		monstro1.defense1 = _root.savefile.data.mosterdef16;
		monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

	monstro1.alle = true;

********
** Symbol 2893 MovieClip Frame 1

	_root.dot9._x = (random(500) + _root._x) + 50;
	_root.dot9._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 12

	_root.dot14._x = (random(500) + _root._x) + 50;
	_root.dot14._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 21

	_root.dot11._x = (random(500) + _root._x) + 50;
	_root.dot11._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 31

	_root.dot16._x = (random(500) + _root._x) + 50;
	_root.dot16._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 37

	_root.dot10._x = (random(500) + _root._x) + 50;
	_root.dot10._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 38

	_root.dot14._x = (random(500) + _root._x) + 50;
	_root.dot14._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 48

	_root.dot11._x = (random(500) + _root._x) + 50;
	_root.dot11._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 50

	_root.dot12._x = (random(500) + _root._x) + 50;
	_root.dot12._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 58

	_root.dot13._x = (random(500) + _root._x) + 50;
	_root.dot13._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 60

	_root.dot9._x = (random(500) + _root._x) + 50;
	_root.dot9._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 71

	_root.dot15._x = (random(500) + _root._x) + 50;
	_root.dot15._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 83

	_root.dot10._x = (random(500) + _root._x) + 50;
	_root.dot10._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 86

	_root.dot9._x = (random(500) + _root._x) + 50;
	_root.dot9._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 89

	_root.dot16._x = (random(500) + _root._x) + 50;
	_root.dot16._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 99

	_root.dot12._x = (random(500) + _root._x) + 50;
	_root.dot12._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 111

	_root.dot14._x = (random(500) + _root._x) + 50;
	_root.dot14._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 114

	_root.dot11._x = (random(500) + _root._x) + 50;
	_root.dot11._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 127

	_root.dot15._x = (random(500) + _root._x) + 50;
	_root.dot15._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 132

	_root.dot13._x = (random(500) + _root._x) + 50;
	_root.dot13._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 139

	_root.dot11._x = (random(500) + _root._x) + 50;
	_root.dot11._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 142

	_root.dot14._x = (random(500) + _root._x) + 50;
	_root.dot14._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 145

	_root.dot9._x = (random(500) + _root._x) + 50;
	_root.dot9._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 147

	_root.dot12._x = (random(500) + _root._x) + 50;
	_root.dot12._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 150

	_root.dot16._x = (random(500) + _root._x) + 50;
	_root.dot16._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 165

	_root.dot13._x = (random(500) + _root._x) + 50;
	_root.dot13._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 182

	_root.dot10._x = (random(500) + _root._x) + 50;
	_root.dot10._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 193

	_root.dot15._x = (random(500) + _root._x) + 50;
	_root.dot15._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 204

	_root.dot14._x = (random(500) + _root._x) + 50;
	_root.dot14._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 206

	_root.dot11._x = (random(500) + _root._x) + 50;
	_root.dot11._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 217

	_root.dot16._x = (random(500) + _root._x) + 50;
	_root.dot16._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 226

	_root.dot12._x = (random(500) + _root._x) + 50;
	_root.dot12._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 234

	_root.dot10._x = (random(500) + _root._x) + 50;
	_root.dot10._y = (random(400) + _root._y) + 50;

********
** Symbol 2893 MovieClip Frame 235

	_root.dot13._x = (random(500) + _root._x) + 50;
	_root.dot13._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 1

	_root.dot1._x = (random(500) + _root._x) + 50;
	_root.dot1._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 11

	_root.dot2._x = (random(500) + _root._x) + 50;
	_root.dot2._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 23

	_root.dot3._x = (random(500) + _root._x) + 50;
	_root.dot3._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 25

	_root.dot8._x = (random(500) + _root._x) + 50;
	_root.dot8._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 37

	_root.dot4._x = (random(500) + _root._x) + 50;
	_root.dot4._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 47

	_root.dot2._x = (random(500) + _root._x) + 50;
	_root.dot2._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 58

	_root.dot5._x = (random(500) + _root._x) + 50;
	_root.dot5._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 71

	_root.dot6._x = (random(500) + _root._x) + 50;
	_root.dot6._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 84

	_root.dot7._x = (random(500) + _root._x) + 50;
	_root.dot7._y = (random(400) + _root._y) + 50;

	_root.dot1._x = (random(500) + _root._x) + 50;
	_root.dot1._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 98

	_root.dot8._x = (random(500) + _root._x) + 50;
	_root.dot8._y = (random(400) + _root._y) + 50;

	_root.dot3._x = (random(500) + _root._x) + 50;
	_root.dot3._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 111

	_root.dot4._x = (random(500) + _root._x) + 50;
	_root.dot4._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 126

	_root.dot5._x = (random(500) + _root._x) + 50;
	_root.dot5._y = (random(400) + _root._y) + 50;

	_root.dot1._x = (random(500) + _root._x) + 50;
	_root.dot1._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 127

	_root.dot8._x = (random(500) + _root._x) + 50;
	_root.dot8._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 138

	_root.dot2._x = (random(500) + _root._x) + 50;
	_root.dot2._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 147

	_root.dot6._x = (random(500) + _root._x) + 50;
	_root.dot6._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 157

	_root.dot7._x = (random(500) + _root._x) + 50;
	_root.dot7._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 158

	_root.dot3._x = (random(500) + _root._x) + 50;
	_root.dot3._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 159

	_root.dot5._x = (random(500) + _root._x) + 50;
	_root.dot5._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 172

	_root.dot8._x = (random(500) + _root._x) + 50;
	_root.dot8._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 175

	_root.dot2._x = (random(500) + _root._x) + 50;
	_root.dot2._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 180

	_root.dot4._x = (random(500) + _root._x) + 50;
	_root.dot4._y = (random(400) + _root._y) + 50;

********
** Symbol 2894 MovieClip Frame 185

	_root.dot7._x = (random(500) + _root._x) + 50;
	_root.dot7._y = (random(400) + _root._y) + 50;

********
** Symbol 2896 MovieClip Frame 1

	stop();

********
** Symbol 2896 MovieClip Frame 2

	_root._y = _root._y + 5;
	_root.sfx.quakesmall.play();

	_root._x = _root._x + 5;

********
** Symbol 2896 MovieClip Frame 3

	_root._x = _root._x - 5;

********
** Symbol 2896 MovieClip Frame 4

	_root._y = _root._y - 5;

********
** Symbol 2896 MovieClip Frame 5

	_root._x = _root._x + 5;

********
** Symbol 2896 MovieClip Frame 6

	_root._y = _root._y + 5;

********
** Symbol 2896 MovieClip Frame 7

	_root._x = _root._x - 5;

********
** Symbol 2896 MovieClip Frame 8

	_root._y = _root._y - 5;

	_root._x = _root._x + 5;

********
** Symbol 2896 MovieClip Frame 9

	_root._y = _root._y + 5;

********
** Symbol 2896 MovieClip Frame 10

	_root._y = _root._y - 5;

	_root._x = _root._x - 5;

********
** Symbol 2898 MovieClip Frame 1

	stop();

********
** Symbol 2898 MovieClip Frame 2

	_root._y = _root._y + 5;

	_root._x = _root._x + 5;

********
** Symbol 2898 MovieClip Frame 3

	_root.sfx.shattering.play();

	_root._x = _root._x - 5;

********
** Symbol 2898 MovieClip Frame 4

	_root._y = _root._y - 5;

********
** Symbol 2898 MovieClip Frame 5

	_root._x = _root._x + 5;

********
** Symbol 2898 MovieClip Frame 6

	_root._y = _root._y + 5;

********
** Symbol 2898 MovieClip Frame 7

	_root._x = _root._x - 5;

********
** Symbol 2898 MovieClip Frame 8

	_root._y = _root._y - 5;

	_root._x = _root._x + 5;

********
** Symbol 2898 MovieClip Frame 9

	_root._y = _root._y + 5;

********
** Symbol 2898 MovieClip Frame 10

	_root._y = _root._y - 5;

	_root._x = _root._x - 5;

********
** Symbol 2898 MovieClip Frame 12

	_root._y = _root._y + 10;

	_root._x = _root._x + 10;

********
** Symbol 2898 MovieClip Frame 13

	_root._x = _root._x - 10;

********
** Symbol 2898 MovieClip Frame 14

	_root._y = _root._y - 10;

********
** Symbol 2898 MovieClip Frame 15

	_root._x = _root._x + 10;

********
** Symbol 2898 MovieClip Frame 16

	_root._y = _root._y + 10;

********
** Symbol 2898 MovieClip Frame 17

	_root._x = _root._x - 10;

********
** Symbol 2898 MovieClip Frame 18

	_root._y = _root._y - 10;

	_root._x = _root._x + 10;

********
** Symbol 2898 MovieClip Frame 19

	_root._y = _root._y + 10;

********
** Symbol 2898 MovieClip Frame 20

	_root._y = _root._y - 10;

	_root._x = _root._x - 10;

********
** Symbol 2898 MovieClip Frame 22

	_root._y = _root._y + 15;

	_root._x = _root._x + 15;

********
** Symbol 2898 MovieClip Frame 23

	_root._x = _root._x - 15;

********
** Symbol 2898 MovieClip Frame 24

	_root._y = _root._y - 15;

********
** Symbol 2898 MovieClip Frame 25

	_root._x = _root._x + 15;

********
** Symbol 2898 MovieClip Frame 26

	_root._y = _root._y + 15;

********
** Symbol 2898 MovieClip Frame 27

	_root._x = _root._x - 15;

********
** Symbol 2898 MovieClip Frame 28

	_root._y = _root._y - 15;

	_root._x = _root._x + 15;

********
** Symbol 2898 MovieClip Frame 29

	_root._y = _root._y + 15;

********
** Symbol 2898 MovieClip Frame 30

	_root._y = _root._y - 15;

	_root._x = _root._x - 15;

********
** Symbol 2898 MovieClip Frame 32

	_root._y = _root._y + 20;

	_root._x = _root._x + 20;

********
** Symbol 2898 MovieClip Frame 33

	_root._x = _root._x - 20;

********
** Symbol 2898 MovieClip Frame 34

	_root._y = _root._y - 20;

********
** Symbol 2898 MovieClip Frame 35

	_root._x = _root._x + 20;

********
** Symbol 2898 MovieClip Frame 36

	_root._y = _root._y + 20;

********
** Symbol 2898 MovieClip Frame 37

	_root._x = _root._x - 20;

********
** Symbol 2898 MovieClip Frame 38

	_root._y = _root._y - 20;

	_root._x = _root._x + 20;

********
** Symbol 2898 MovieClip Frame 39

	_root._y = _root._y + 20;

********
** Symbol 2898 MovieClip Frame 40

	_root._y = _root._y - 20;

	_root._x = _root._x - 20;

********
** Symbol 2898 MovieClip Frame 42

	_root._y = _root._y + 15;

	_root._x = _root._x + 15;

********
** Symbol 2898 MovieClip Frame 43

	_root._x = _root._x - 15;

********
** Symbol 2898 MovieClip Frame 44

	_root._y = _root._y - 15;

********
** Symbol 2898 MovieClip Frame 45

	_root._x = _root._x + 15;

********
** Symbol 2898 MovieClip Frame 46

	_root._y = _root._y + 15;

********
** Symbol 2898 MovieClip Frame 47

	_root._x = _root._x - 15;

********
** Symbol 2898 MovieClip Frame 48

	_root._y = _root._y - 15;

	_root._x = _root._x + 15;

********
** Symbol 2898 MovieClip Frame 49

	_root._y = _root._y + 15;

********
** Symbol 2898 MovieClip Frame 50

	_root._y = _root._y - 15;

	_root._x = _root._x - 15;

********
** Symbol 2898 MovieClip Frame 52

	_root._y = _root._y + 10;

	_root._x = _root._x + 10;

********
** Symbol 2898 MovieClip Frame 53

	_root._x = _root._x - 10;

********
** Symbol 2898 MovieClip Frame 54

	_root._y = _root._y - 10;

********
** Symbol 2898 MovieClip Frame 55

	_root._x = _root._x + 10;

********
** Symbol 2898 MovieClip Frame 56

	_root._y = _root._y + 10;

********
** Symbol 2898 MovieClip Frame 57

	_root._x = _root._x - 10;

********
** Symbol 2898 MovieClip Frame 58

	_root._y = _root._y - 10;

	_root._x = _root._x + 10;

********
** Symbol 2898 MovieClip Frame 59

	_root._y = _root._y + 10;

********
** Symbol 2898 MovieClip Frame 60

	_root._y = _root._y - 10;

	_root._x = _root._x - 10;

********
** Symbol 2898 MovieClip Frame 62

	_root._y = _root._y + 5;

	_root._x = _root._x + 5;

********
** Symbol 2898 MovieClip Frame 63

	_root._x = _root._x - 5;

********
** Symbol 2898 MovieClip Frame 64

	_root._y = _root._y - 5;

********
** Symbol 2898 MovieClip Frame 65

	_root._x = _root._x + 5;

********
** Symbol 2898 MovieClip Frame 66

	_root._y = _root._y + 5;

********
** Symbol 2898 MovieClip Frame 67

	_root._x = _root._x - 5;

********
** Symbol 2898 MovieClip Frame 68

	_root._y = _root._y - 5;

	_root._x = _root._x + 5;

********
** Symbol 2898 MovieClip Frame 69

	_root._y = _root._y + 5;

********
** Symbol 2898 MovieClip Frame 70

	_root._y = _root._y - 5;

	_root._x = _root._x - 5;

********
** Symbol 2899 MovieClip Frame 8

	if (_root.monster1._currentframe != 1) {
		_root.monster1.monstro1.lvl = _root.savefile.data.mosterlvl1;
		_root.monster1.monstro1.mainhealth = _root.savefile.data.mosterlife1;
		_root.monster1.monstro1.defense1 = _root.savefile.data.mosterdef1;
		_root.monster1.monstro1.damage1 = _root.savefile.data.mosterdam1;
	}
	if (_root.monster2._currentframe != 1) {
		_root.monster2.monstro1.lvl = _root.savefile.data.mosterlvl2;
		_root.monster2.monstro1.mainhealth = _root.savefile.data.mosterlife2;
		_root.monster2.monstro1.defense1 = _root.savefile.data.mosterdef2;
		_root.monster2.monstro1.damage1 = _root.savefile.data.mosterdam2;
	}
	if (_root.monster3._currentframe != 1) {
		_root.monster3.monstro1.lvl = _root.savefile.data.mosterlvl3;
		_root.monster3.monstro1.mainhealth = _root.savefile.data.mosterlife3;
		_root.monster3.monstro1.defense1 = _root.savefile.data.mosterdef3;
		_root.monster3.monstro1.damage1 = _root.savefile.data.mosterdam3;
	}
	if (_root.monster4._currentframe != 1) {
		_root.monster4.monstro1.lvl = _root.savefile.data.mosterlvl4;
		_root.monster4.monstro1.mainhealth = _root.savefile.data.mosterlife4;
		_root.monster4.monstro1.defense1 = _root.savefile.data.mosterdef4;
		_root.monster4.monstro1.damage1 = _root.savefile.data.mosterdam4;
	}
	if (_root.monster5._currentframe != 1) {
		_root.monster5.monstro1.lvl = _root.savefile.data.mosterlvl5;
		_root.monster5.monstro1.mainhealth = _root.savefile.data.mosterlife5;
		_root.monster5.monstro1.defense1 = _root.savefile.data.mosterdef5;
		_root.monster5.monstro1.damage1 = _root.savefile.data.mosterdam5;
	}
	if (_root.monster6._currentframe != 1) {
		_root.monster6.monstro1.lvl = _root.savefile.data.mosterlvl6;
		_root.monster6.monstro1.mainhealth = _root.savefile.data.mosterlife6;
		_root.monster6.monstro1.defense1 = _root.savefile.data.mosterdef6;
		_root.monster6.monstro1.damage1 = _root.savefile.data.mosterdam6;
	}
	if (_root.monster7._currentframe != 1) {
		_root.monster7.monstro1.lvl = _root.savefile.data.mosterlvl7;
		_root.monster7.monstro1.mainhealth = _root.savefile.data.mosterlife7;
		_root.monster7.monstro1.defense1 = _root.savefile.data.mosterdef7;
		_root.monster7.monstro1.damage1 = _root.savefile.data.mosterdam7;
	}
	if (_root.monster8._currentframe != 1) {
		_root.monster8.monstro1.lvl = _root.savefile.data.mosterlvl8;
		_root.monster8.monstro1.mainhealth = _root.savefile.data.mosterlife8;
		_root.monster8.monstro1.defense1 = _root.savefile.data.mosterdef8;
		_root.monster8.monstro1.damage1 = _root.savefile.data.mosterdam8;
	}
	if (_root.monster9._currentframe != 1) {
		_root.monster9.monstro1.lvl = _root.savefile.data.mosterlvl9;
		_root.monster9.monstro1.mainhealth = _root.savefile.data.mosterlife9;
		_root.monster9.monstro1.defense1 = _root.savefile.data.mosterdef9;
		_root.monster9.monstro1.damage1 = _root.savefile.data.mosterdam9;
	}
	if (_root.monster10._currentframe != 1) {
		_root.monster10.monstro1.lvl = _root.savefile.data.mosterlvl10;
		_root.monster10.monstro1.mainhealth = _root.savefile.data.mosterlife10;
		_root.monster10.monstro1.defense1 = _root.savefile.data.mosterdef10;
		_root.monster10.monstro1.damage1 = _root.savefile.data.mosterdam10;
	}
	if (_root.monster11._currentframe != 1) {
		_root.monster11.monstro1.lvl = _root.savefile.data.mosterlvl11;
		_root.monster11.monstro1.mainhealth = _root.savefile.data.mosterlife11;
		_root.monster11.monstro1.defense1 = _root.savefile.data.mosterdef11;
		_root.monster11.monstro1.damage1 = _root.savefile.data.mosterdam11;
	}
	if (_root.monster12._currentframe != 1) {
		_root.monster12.monstro1.lvl = _root.savefile.data.mosterlvl12;
		_root.monster12.monstro1.mainhealth = _root.savefile.data.mosterlife12;
		_root.monster12.monstro1.defense1 = _root.savefile.data.mosterdef12;
		_root.monster12.monstro1.damage1 = _root.savefile.data.mosterdam12;
	}
	if (_root.monster13._currentframe != 1) {
		_root.monster13.monstro1.lvl = _root.savefile.data.mosterlvl13;
		_root.monster13.monstro1.mainhealth = _root.savefile.data.mosterlife13;
		_root.monster13.monstro1.defense1 = _root.savefile.data.mosterdef13;
		_root.monster13.monstro1.damage1 = _root.savefile.data.mosterdam13;
	}
	if (_root.monster14._currentframe != 1) {
		_root.monster14.monstro1.lvl = _root.savefile.data.mosterlvl14;
		_root.monster14.monstro1.mainhealth = _root.savefile.data.mosterlife14;
		_root.monster14.monstro1.defense1 = _root.savefile.data.mosterdef14;
		_root.monster14.monstro1.damage1 = _root.savefile.data.mosterdam14;
	}
	if (_root.monster15._currentframe != 1) {
		_root.monster15.monstro1.lvl = _root.savefile.data.mosterlvl15;
		_root.monster15.monstro1.mainhealth = _root.savefile.data.mosterlife15;
		_root.monster15.monstro1.defense1 = _root.savefile.data.mosterdef15;
		_root.monster15.monstro1.damage1 = _root.savefile.data.mosterdam15;
	}
	if (_root.monster16._currentframe != 1) {
		_root.monster16.monstro1.lvl = _root.savefile.data.mosterlvl16;
		_root.monster16.monstro1.mainhealth = _root.savefile.data.mosterlife16;
		_root.monster16.monstro1.defense1 = _root.savefile.data.mosterdef16;
		_root.monster16.monstro1.damage1 = _root.savefile.data.mosterdam16;
	}

********
** Symbol 2899 MovieClip Frame 9

	_root.monster1.monstro1.health = _root.monster1.monstro1.mainhealth;
	_root.monster2.monstro1.health = _root.monster2.monstro1.mainhealth;
	_root.monster3.monstro1.health = _root.monster3.monstro1.mainhealth;
	_root.monster4.monstro1.health = _root.monster4.monstro1.mainhealth;
	_root.monster5.monstro1.health = _root.monster5.monstro1.mainhealth;
	_root.monster6.monstro1.health = _root.monster6.monstro1.mainhealth;
	_root.monster7.monstro1.health = _root.monster7.monstro1.mainhealth;
	_root.monster8.monstro1.health = _root.monster8.monstro1.mainhealth;
	_root.monster9.monstro1.health = _root.monster9.monstro1.mainhealth;
	_root.monster10.monstro1.health = _root.monster10.monstro1.mainhealth;
	_root.monster11.monstro1.health = _root.monster11.monstro1.mainhealth;
	_root.monster12.monstro1.health = _root.monster12.monstro1.mainhealth;
	_root.monster13.monstro1.health = _root.monster13.monstro1.mainhealth;
	_root.monster14.monstro1.health = _root.monster14.monstro1.mainhealth;
	_root.monster15.monstro1.health = _root.monster15.monstro1.mainhealth;
	_root.monster16.monstro1.health = _root.monster16.monstro1.mainhealth;
	_root.monster1.monstro1.laif.gotoAndStop(1);
	_root.monster2.monstro1.laif.gotoAndStop(1);
	_root.monster3.monstro1.laif.gotoAndStop(1);
	_root.monster4.monstro1.laif.gotoAndStop(1);
	_root.monster5.monstro1.laif.gotoAndStop(1);
	_root.monster6.monstro1.laif.gotoAndStop(1);
	_root.monster7.monstro1.laif.gotoAndStop(1);
	_root.monster8.monstro1.laif.gotoAndStop(1);
	_root.monster9.monstro1.laif.gotoAndStop(1);
	_root.monster10.monstro1.laif.gotoAndStop(1);
	_root.monster11.monstro1.laif.gotoAndStop(1);
	_root.monster12.monstro1.laif.gotoAndStop(1);
	_root.monster13.monstro1.laif.gotoAndStop(1);
	_root.monster14.monstro1.laif.gotoAndStop(1);
	_root.monster15.monstro1.laif.gotoAndStop(1);
	_root.monster16.monstro1.laif.gotoAndStop(1);

********
** Symbol 2899 MovieClip Frame 10

	stop();

********
** Symbol 2902 MovieClip Frame 8

	_root.tree1.swapDepths(_root.tree1._y);
	_root.tree2.swapDepths(_root.tree2._y);
	_root.tree3.swapDepths(_root.tree3._y);
	_root.monster1.swapDepths(_root.monster1._y);
	_root.monster2.swapDepths(_root.monster2._y);
	_root.monster3.swapDepths(_root.monster3._y);
	_root.monster4.swapDepths(_root.monster4._y);
	_root.monster5.swapDepths(_root.monster5._y);
	_root.monster6.swapDepths(_root.monster6._y);
	_root.monster7.swapDepths(_root.monster7._y);
	_root.monster8.swapDepths(_root.monster8._y);
	_root.monster9.swapDepths(_root.monster9._y);
	_root.monster10.swapDepths(_root.monster10._y);
	_root.monster11.swapDepths(_root.monster11._y);
	_root.monster12.swapDepths(_root.monster12._y);
	_root.monster13.swapDepths(_root.monster13._y);
	_root.monster14.swapDepths(_root.monster14._y);
	_root.monster15.swapDepths(_root.monster15._y);
	_root.monster16.swapDepths(_root.monster16._y);
	_root.enemy1.swapDepths(_root.enemy1._y);
	_root.enemy2.swapDepths(_root.enemy2._y);
	_root.enemy3.swapDepths(_root.enemy3._y);
	_root.enemy4.swapDepths(_root.enemy4._y);
	_root.enemy5.swapDepths(_root.enemy5._y);
	_root.enemy6.swapDepths(_root.enemy6._y);
	_root.enemy7.swapDepths(_root.enemy7._y);
	_root.enemy8.swapDepths(_root.enemy8._y);
	_root.enemy9.swapDepths(_root.enemy9._y);
	_root.enemy10.swapDepths(_root.enemy10._y);
	_root.enemy11.swapDepths(_root.enemy11._y);
	_root.enemy12.swapDepths(_root.enemy12._y);
	_root.enemy13.swapDepths(_root.enemy13._y);
	_root.enemy14.swapDepths(_root.enemy14._y);
	_root.enemy15.swapDepths(_root.enemy15._y);
	_root.enemy16.swapDepths(_root.enemy16._y);
	_root.enemy17.swapDepths(_root.enemy17._y);
	_root.enemy18.swapDepths(_root.enemy18._y);
	_root.enemy19.swapDepths(_root.enemy19._y);
	_root.enemy20.swapDepths(_root.enemy20._y);
