﻿ACTIONSCRIPT (AS1/AS2) FOR FLASH #267929
https://swfchan.com/54/267929/

********
** Frame 1

	function registerPortal(obj) {
		portalList.push(obj);
	}
	function registerItemDepth(obj) {
		obj.initialDepth = obj.getDepth();
		itemDepthList.push(obj._name);
	}
	function enterPortal(obj) {
		trace("portal to " + obj.targetFrame);
		_root.char1._x = obj.target_x;
		_root.char1._y = obj.target_y;
		_root.char2._x = obj.target_x;
		_root.char2._y = obj.target_y;
		_root.char3._x = obj.target_x;
		_root.char3._y = obj.target_y;
		_root.hitting._x = obj.target_x;
		_root.hitting._y = obj.target_y;
		_root.fire._x = obj.target_x;
		_root.fire._y = obj.target_y;
		trg = obj.targetFrame;
		for (i in itemDepthList) {
			obj = _root[itemDepthList[i]];
			obj.swapDepths(obj.initialDepth);
		}
		_root.gotoAndStop(trg);
	}
	portalList = new Array();
	itemDepthList = new Array();

	urlStart = _url.indexOf("://") + 3;
	urlEnd = _url.indexOf("/", urlStart);
	domain = _url.substring(urlStart, urlEnd);
	LastDot = domain.lastIndexOf(".") - 1;
	domEnd = domain.lastIndexOf(".", LastDot) + 1;
	domain = domain.substring(domEnd, domain.length);
	if ((domain != "armorgames.com") && (domain != "www.armorgames.com")) {
		addicter.nextFrame();
	}

	stop();

	stop();
	_root.death445 = false;
	_root.sokay = false;
	_root.pansy = false;
	_root.easy = true;
	vcam.rein.stop();
	_root.bells = false;
	_root.deduct = 0;
	_root.Ffist = true;
	_root.frozenarmor = 0;
	_focusrect  = false;
	Stage.showMenu = false;
	_root.axe = false;
	_root.sword = false;
	_root.mace = false;
	_root.diag2 = true;
	_root.helm1 = false;
	_root.helm2 = false;
	_root.helm3 = false;
	_root.helm4 = false;
	_root.speed = 4;
	_root.damage = 1;
	_root.damage2 = 1;
	_root.barcode = 0;
	_root.hardship = 0;
	_root.dragonhit = 0;
	_root.firebreath = 0;
	_root.replenisher = 0;
	_root.gold = 0;
	_root.freeze = false;
	_root.gaycode = false;
	_root.lifebar = 100;
	_root.char1life = 100;
	_root.char2life = 140;
	_root.char3life = 50;
	_root.knockback = 8;
	_root.knockback2 = 2;
	_root.lifesteal = 0;
	_root.shieldblock = 0;
	_root.dodge = 0;
	_root.doubledamage = 0;
	_root.defence = 0;
	_root.defence2 = 0;
	_root.defence3 = 0;
	_root.pc = (100 - _root.defence) / 100;
	_root.pc2 = (100 - _root.defence2) / 100;
	_root.pc3 = (100 - _root.defence3) / 100;

	_root.vcam.invent.character.develop1.gotoAndStop(_root.savefile.data.score80);

	onEnterFrame = function () {
		_root.savefile = SharedObject.getLocal("dragonboy100");
		_root.vcam.waypoint.lvl.ep1.gotoAndStop(_root.savefile.data.score1);
		_root.vcam.waypoint.lvl.ep2.gotoAndStop(_root.savefile.data.score2);
		_root.vcam.waypoint.lvl.ep3.gotoAndStop(_root.savefile.data.score3);
		_root.vcam.waypoint.lvl.ep4.gotoAndStop(_root.savefile.data.score4);
		_root.vcam.waypoint.lvl.ep5.gotoAndStop(_root.savefile.data.score5);
		_root.vcam.waypoint.lvl.ep6.gotoAndStop(_root.savefile.data.score6);
		_root.vcam.waypoint.lvl.ep7.gotoAndStop(_root.savefile.data.score7);
		_root.vcam.waypoint.lvl.ep8.gotoAndStop(_root.savefile.data.score8);
		_root.vcam.waypoint.lvl.ep9.gotoAndStop(_root.savefile.data.score9);
		_root.vcam.waypoint.lvl.ep10.gotoAndStop(_root.savefile.data.score10);
		_root.vcam.waypoint.lvl.ep11.gotoAndStop(_root.savefile.data.score11);
		_root.vcam.waypoint.lvl.ep12.gotoAndStop(_root.savefile.data.score12);
		_root.vcam.waypoint.lvl.ep13.gotoAndStop(_root.savefile.data.score13);
		_root.vcam.waypoint.lvl.ep14.gotoAndStop(_root.savefile.data.score14);
		_root.vcam.waypoint.lvl.ep15.gotoAndStop(_root.savefile.data.score15);
		_root.vcam.waypoint.lvl.ep16.gotoAndStop(_root.savefile.data.score16);
		_root.vcam.waypoint.lvl.ep17.gotoAndStop(_root.savefile.data.score17);
		_root.vcam.waypoint.lvl.ep18.gotoAndStop(_root.savefile.data.score18);
		_root.vcam.waypoint.lvl.ep19.gotoAndStop(_root.savefile.data.score19);
		_root.vcam.waypoint.lvl.ep20.gotoAndStop(_root.savefile.data.score20);
		_root.vcam.waypoint.lvl.ep21.gotoAndStop(_root.savefile.data.score21);
		_root.vcam.waypoint.lvl.ep22.gotoAndStop(_root.savefile.data.score22);
		_root.vcam.waypoint.lvl.ep23.gotoAndStop(_root.savefile.data.score23);
		_root.vcam.waypoint.lvl.ep24.gotoAndStop(_root.savefile.data.score24);
		_root.vcam.waypoint.lvl.ep25.gotoAndStop(_root.savefile.data.score25);
		_root.vcam.waypoint.lvl.ep26.gotoAndStop(_root.savefile.data.score26);
		_root.vcam.waypoint.lvl.ep27.gotoAndStop(_root.savefile.data.score27);
		_root.vcam.waypoint.lvl.ep28.gotoAndStop(_root.savefile.data.score28);
		_root.vcam.waypoint.lvl.ep29.gotoAndStop(_root.savefile.data.score29);
		_root.vcam.waypoint.lvl.ep30.gotoAndStop(_root.savefile.data.score30);
		_root.vcam.waypoint.lvl.ep31.gotoAndStop(_root.savefile.data.score31);
		_root.vcam.waypoint.lvl.ep32.gotoAndStop(_root.savefile.data.score32);
		_root.vcam.waypoint.lvl.ep33.gotoAndStop(_root.savefile.data.score33);
		_root.vcam.waypoint.lvl.ep34.gotoAndStop(_root.savefile.data.score34);
		_root.vcam.waypoint.lvl.ep35.gotoAndStop(_root.savefile.data.score35);
		_root.vcam.waypoint.lvl.ep36.gotoAndStop(_root.savefile.data.score36);
		_root.vcam.waypoint.lvl.ep37.gotoAndStop(_root.savefile.data.score37);
		_root.vcam.waypoint.lvl.ep38.gotoAndStop(_root.savefile.data.score38);
		_root.vcam.waypoint.lvl.ep39.gotoAndStop(_root.savefile.data.score39);
		_root.vcam.waypoint.lvl.ep40.gotoAndStop(_root.savefile.data.score40);
		_root.vcam.waypoint.lvl.ep41.gotoAndStop(_root.savefile.data.score41);
		_root.vcam.waypoint.lvl.ep42.gotoAndStop(_root.savefile.data.score42);
		_root.vcam.waypoint.lvl.ep43.gotoAndStop(_root.savefile.data.score43);
		_root.vcam.waypoint.lvl.ep44.gotoAndStop(_root.savefile.data.score44);
		_root.vcam.waypoint.lvl.ep45.gotoAndStop(_root.savefile.data.score45);
		_root.vcam.invent.box1.gotoAndStop(_root.savefile.data.score51);
		_root.vcam.invent.box2.gotoAndStop(_root.savefile.data.score52);
		_root.vcam.invent.box3.gotoAndStop(_root.savefile.data.score53);
		_root.vcam.invent.box4.gotoAndStop(_root.savefile.data.score54);
		_root.vcam.invent.box5.gotoAndStop(_root.savefile.data.score55);
		_root.vcam.invent.box6.gotoAndStop(_root.savefile.data.score56);
		_root.vcam.invent.box7.gotoAndStop(_root.savefile.data.score57);
		_root.vcam.invent.box8.gotoAndStop(_root.savefile.data.score58);
		_root.vcam.invent.box9.gotoAndStop(_root.savefile.data.score59);
		_root.vcam.invent.box10.gotoAndStop(_root.savefile.data.score60);
		_root.vcam.invent.box11.gotoAndStop(_root.savefile.data.score61);
		_root.vcam.invent.box12.gotoAndStop(_root.savefile.data.score62);
		_root.vcam.invent.box13.gotoAndStop(_root.savefile.data.score63);
		_root.vcam.invent.box14.gotoAndStop(_root.savefile.data.score64);
		_root.vcam.invent.box15.gotoAndStop(_root.savefile.data.score65);
		_root.vcam.invent.box16.gotoAndStop(_root.savefile.data.score66);
		_root.vcam.invent.box17.gotoAndStop(_root.savefile.data.score67);
		_root.vcam.invent.box18.gotoAndStop(_root.savefile.data.score68);
		_root.dude3.gotoAndStop(_root.savefile.data.score69);
		_root.ononly.gotoAndStop(_root.savefile.data.score70);
		_root.vcam.invent.stash2.gotoAndStop(_root.savefile.data.score71);
		_root.vcam.invent.skill1.gotoAndStop(_root.savefile.data.score72);
		_root.vcam.invent.skill2.gotoAndStop(_root.savefile.data.score73);
		_root.vcam.invent.skill3.gotoAndStop(_root.savefile.data.score74);
		_root.vcam.invent.skill4.gotoAndStop(_root.savefile.data.score75);
		_root.vcam.invent.skill5.gotoAndStop(_root.savefile.data.score76);
		_root.vcam.invent.stash1.gotoAndStop(_root.savefile.data.score77);
		_root.char2.gotoAndStop(_root.savefile.data.score78);
		_root.harder.gotoAndStop(_root.savefile.data.score89);
		_root.lifebar3 = _root.vcam.invent.inv21._currentframe;
		_root.vcam.invent.inv21.gotoAndStop(_root.savefile.data.score88);
		_root.easyhard.gotoAndStop(_root.savefile.data.score410);
		_root.dude1.gotoAndStop(_root.savefile.data.score501);
		_root.dude2.gotoAndStop(_root.savefile.data.score502);
		_root.dude4.gotoAndStop(_root.savefile.data.score504);
		_root.ach1.gotoAndStop(_root.savefile.data.score651);
		_root.ach2.gotoAndStop(_root.savefile.data.score652);
		_root.ach3.gotoAndStop(_root.savefile.data.score653);
		_root.ach4.gotoAndStop(_root.savefile.data.score654);
		_root.ach5.gotoAndStop(_root.savefile.data.score655);
		_root.ach6.gotoAndStop(_root.savefile.data.score656);
		if (_root.easy == true) {
			_root.robberdamage = 10;
			_root.blobdamage = 2;
			_root.blobdamage2 = 5;
			_root.beedamage = 5;
			_root.boss1damage = 15;
			_root.scorpdamage = 20;
			_root.skeletondamage = 30;
			_root.giantdamage = 40;
			_root.giantdamage2 = 70;
			_root.shrumdamage = 10;
			_root.knightdamage = 60;
			_root.bigknightdamage = 100;
		}
		if (_root.hard == true) {
			_root.robberdamage = 50;
			_root.blobdamage = 30;
			_root.blobdamage2 = 100;
			_root.beedamage = 40;
			_root.boss1damage = 120;
			_root.scorpdamage = 80;
			_root.skeletondamage = 100;
			_root.giantdamage = 150;
			_root.giantdamage2 = 250;
			_root.shrumdamage = 40;
			_root.knightdamage = 300;
			_root.bigknightdamage = 400;
		}
		_root.enemy1.swapDepths(_root.enemy1._y);
		_root.enemy2.swapDepths(_root.enemy2._y);
		_root.enemy3.swapDepths(_root.enemy3._y);
		_root.enemy4.swapDepths(_root.enemy4._y);
		_root.enemy5.swapDepths(_root.enemy5._y);
		_root.enemy6.swapDepths(_root.enemy6._y);
		_root.enemy7.swapDepths(_root.enemy7._y);
		_root.enemy8.swapDepths(_root.enemy8._y);
		_root.enemy9.swapDepths(_root.enemy9._y);
		_root.enemy10.swapDepths(_root.enemy10._y);
		_root.enemy11.swapDepths(_root.enemy11._y);
		_root.enemy12.swapDepths(_root.enemy12._y);
		_root.enemy13.swapDepths(_root.enemy13._y);
		_root.enemy14.swapDepths(_root.enemy14._y);
		_root.enemy15.swapDepths(_root.enemy15._y);
		_root.enemy16.swapDepths(_root.enemy16._y);
		_root.enemy17.swapDepths(_root.enemy17._y);
		_root.enemy18.swapDepths(_root.enemy18._y);
		_root.enemy19.swapDepths(_root.enemy19._y);
		_root.enemy20.swapDepths(_root.enemy20._y);
		_root.enemy21.swapDepths(_root.enemy21._y);
		_root.enemy22.swapDepths(_root.enemy22._y);
		_root.enemy23.swapDepths(_root.enemy23._y);
		_root.enemy24.swapDepths(_root.enemy24._y);
		_root.enemy25.swapDepths(_root.enemy25._y);
		_root.enemy26.swapDepths(_root.enemy26._y);
		_root.enemy27.swapDepths(_root.enemy27._y);
		_root.enemy28.swapDepths(_root.enemy28._y);
		_root.enemy29.swapDepths(_root.enemy29._y);
		_root.enemy30.swapDepths(_root.enemy30._y);
		if (_root.rape == true) {
			gotoAndStop (4);
		}
		if (_root.blobgive < 0) {
			_root.blobgive = 0;
		}
		if (_root.robbergive < 0) {
			_root.robbergive = 0;
		}
		if (_root.beegive < 0) {
			_root.beegive = 0;
		}
		if (_root.scorpgive < 0) {
			_root.scorpgive = 0;
		}
		if (_root.bigblobgive < 0) {
			_root.bigblobgive = 0;
		}
		if (_root.bigrobbergive < 0) {
			_root.bigrobbergive = 0;
		}
		if (_root.giantgive < 0) {
			_root.giantgive = 0;
		}
		if (_root.boss1give < 0) {
			_root.boss1give = 0;
		}
		if (_root.boss2give < 0) {
			_root.boss2give = 0;
		}
		if (_root.shrumgive < 0) {
			_root.shrumgive = 0;
		}
		if (_root.knightgive < 0) {
			_root.knightgive = 0;
		}
		if (_root.vcam.invent.bar1.bar1.hitTest(_root.vcam.invent.bar1.bar2)) {
			_root.vcam.invent.inv21.gotoAndStop(_root.savefile.data.score88 + 5);
			_root.vcam.invent.stash2.nextFrame();
			_root.harder.nextFrame();
			_root.char1life = _root.char1life + 50;
			_root.char2life = _root.char2life + 50;
			_root.char3life = _root.char3life + 50;
			_root.vcam.invent.newskill.gotoAndStop(2);
			_root.barcode = 0;
		}
		if (_root.barcode < 0) {
			_root.barcode = 0;
		}
		if (_root.gold < 0) {
			_root.gold = 0;
		}
		_root.barup = (100 - _root.hardship) / 100;
		_root.vcam.invent.bar1.bar1._xscale = _root.barcode;
		_root.pc = (100 - _root.defence) / 100;
		_root.pc2 = (100 - _root.defence2) / 100;
		_root.pc3 = (100 - _root.defence3) / 100;
		_root.vcam.char1bg._xscale = _root.lifebar;
		_root.vcam.char2bg._xscale = _root.lifebar2;
		_root.vcam.char3bg._xscale = _root.lifebar3;
		_root.vcam.char1mask._xscale = _root.lifebar;
		_root.vcam.char2mask._xscale = _root.lifebar2;
		_root.vcam.char3mask._xscale = _root.lifebar3;
		_root.vcam.char1._xscale = _root.char1life;
		_root.vcam.char2._xscale = _root.char2life;
		_root.vcam.char3._xscale = _root.char3life;
		if (_root.lifebar3 > 600) {
			_root.lifebar3 = 600;
		}
		if (_root.char1life > 1000) {
			_root.char1life = _root.char1life - 100;
		}
		if (_root.char1life > _root.lifebar) {
			_root.char1life = _root.char1life - 1;
		}
		if (_root.char2life > _root.lifebar2) {
			_root.char2life = _root.char2life - 1;
		}
		if (_root.char3life > _root.lifebar3) {
			_root.char3life = _root.char3life - 1;
		}
		_root.vcam.invent.stash1._currentframe = _root.gold;
		_root.vcam.invent.stash1.gotoAndStop(Math.round(_root.gold) + 1);
		_root.vcam.invent.inv1._currentframe = _root.damage;
		_root.vcam.invent.inv1.gotoAndStop(Math.round(_root.damage) + 21);
		_root.vcam.invent.inv2._currentframe = _root.speed;
		_root.vcam.invent.inv2.gotoAndStop(Math.round(_root.speed) + 21);
		_root.vcam.invent.inv3._currentframe = _root.char1life;
		_root.vcam.invent.inv3.gotoAndStop(Math.round(_root.char1life) + 21);
		_root.vcam.invent.inv4._currentframe = _root.lifesteal;
		_root.vcam.invent.inv4.gotoAndStop(Math.round(_root.lifesteal) + 21);
		_root.vcam.invent.inv5._currentframe = _root.defence;
		_root.vcam.invent.inv5.gotoAndStop(Math.round(_root.defence) + 21);
		_root.vcam.invent.inv6._currentframe = _root.shieldblock;
		_root.vcam.invent.inv6.gotoAndStop(Math.round(_root.shieldblock) + 21);
		_root.vcam.invent.inv7._currentframe = _root.dodge;
		_root.vcam.invent.inv7.gotoAndStop(Math.round(_root.dodge) + 21);
		_root.vcam.invent.inv8._currentframe = _root.doubledamage;
		_root.vcam.invent.inv8.gotoAndStop(Math.round(_root.doubledamage) + 21);
		_root.vcam.invent.inv9._currentframe = _root.dragonhit;
		_root.vcam.invent.inv9.gotoAndStop(Math.round(_root.dragonhit) + 21);
		_root.vcam.invent.inv10._currentframe = _root.firebreath;
		_root.vcam.invent.inv10.gotoAndStop(Math.round(_root.firebreath) + 21);
		_root.vcam.invent.inv11._currentframe = _root.char2life;
		_root.vcam.invent.inv11.gotoAndStop(Math.round(_root.char2life) + 21);
		_root.vcam.invent.inv13._currentframe = _root.sorcdamage;
		_root.vcam.invent.inv13.gotoAndStop(Math.round(_root.sorcdamage) + 21);
		_root.vcam.invent.inv14._currentframe = _root.dragondamage;
		_root.vcam.invent.inv14.gotoAndStop(Math.round(_root.dragondamage) + 21);
		_root.vcam.invent.inv15._currentframe = _root.char3life;
		_root.vcam.invent.inv15.gotoAndStop(Math.round(_root.char3life) + 21);
		_root.vcam.invent.inv17._currentframe = _root.damage2;
		_root.vcam.invent.inv17.gotoAndStop(Math.round(_root.damage2) + 21);
		_root.vcam.invent.inv18._currentframe = _root.knockback;
		_root.vcam.invent.inv18.gotoAndStop(Math.round(_root.knockback) + 21);
		_root.vcam.invent.inv19._currentframe = _root.lifebar;
		_root.vcam.invent.inv19.gotoAndStop(Math.round(_root.lifebar) + 21);
		_root.vcam.invent.inv20._currentframe = _root.lifebar2;
		_root.vcam.invent.inv20.gotoAndStop(Math.round(_root.lifebar2) + 21);
		if (_root.char1life <= 0) {
			_root.char1life = 0;
			_root.alive = false;
			_root.alive2 = false;
			_root.vcam.char1.gotoAndStop(2);
			_root.char1.down1.gotoAndStop(6);
		}
		_root.vcam.char1.gotoAndStop(_root.char1life + 2);
		if (_root.char2life <= 0) {
			_root.char2life = 0;
			_root.vcam.char2.gotoAndStop(2);
			_root.char2.down1.gotoAndStop(10);
		}
		_root.vcam.char2.gotoAndStop(_root.char2life + 2);
		if (_root.char3life <= 0) {
			_root.char3life = 0;
			_root.vcam.char3.gotoAndStop(2);
			_root.char3.down1.gotoAndStop(9);
		}
		_root.vcam.char3.gotoAndStop(_root.char3life + 2);
		if (_root.char1.trig.hitTest(_root.raingo)) {
			_root.vcam.gotoAndStop(1);
		} else if (_root.char1.trig.hitTest(_root.rainstop)) {
			_root.vcam.gotoAndStop(2);
		}
		if (_root.char1.trig.hitTest(_root.raingo2)) {
			_root.vcam.gotoAndStop(1);
		} else if (_root.char1.trig.hitTest(_root.rainstop2)) {
			_root.vcam.gotoAndStop(2);
		}
		for (o in _root.itemDepthList) {
			name = _root.itemDepthList[o];
			_root.vcam.swapDepths(_root.prior._y);
			_root.curser1.swapDepths(_root.prior2._y);
			obj = _root[name];
			obj.swapDepths(obj._y);
		}
		if (_root.sorcdead == true) {
			_root.char2.down1.gotoAndStop(10);
		} else if (_root.stay == true) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy1.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy2.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy3.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy4.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy5.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy6.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy7.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy8.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy9.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy10.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy11.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy12.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy13.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy14.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy15.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy16.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy17.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy18.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy19.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy20.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy21.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy22.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy23.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy24.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy25.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy26.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy27.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy28.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy29.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig4.hitTest(_root.enemy30.boundary)) {
			_root.char2.down1.gotoAndStop(9);
		} else if (_root.char2.trig.hitTest(_root.char1.trig2)) {
		} else if (((_root.death445 == true) && (_root.char2._x >= _root.char1._x)) && _root.char2.sider1.hitTest(_root.char1.sider1)) {
			_root.char2.down1.gotoAndStop(6);
			_root.char2.xpeed = _root.char1._x - _root.char2._x;
			_root.char2._x = _root.char2._x + (_root.char2.xpeed * 0.03);
			_root.char2.ypeed = _root.char1._y - _root.char2._y;
			_root.char2._y = _root.char2._y + (_root.char2.ypeed * 0.03);
		} else if (((_root.death445 == true) && (_root.char2._x <= _root.char1._x)) && _root.char2.sider1.hitTest(_root.char1.sider1)) {
			_root.char2.down1.gotoAndStop(7);
			_root.char2.xpeed = _root.char1._x - _root.char2._x;
			_root.char2._x = _root.char2._x + (_root.char2.xpeed * 0.03);
			_root.char2.ypeed = _root.char1._y - _root.char2._y;
			_root.char2._y = _root.char2._y + (_root.char2.ypeed * 0.03);
		} else if ((_root.death445 == true) && (_root.char2._y >= _root.char1._y)) {
			_root.char2.down1.gotoAndStop(8);
			_root.char2.xpeed = _root.char1._x - _root.char2._x;
			_root.char2._x = _root.char2._x + (_root.char2.xpeed * 0.03);
			_root.char2.ypeed = _root.char1._y - _root.char2._y;
			_root.char2._y = _root.char2._y + (_root.char2.ypeed * 0.03);
		} else if ((_root.death445 == true) && (_root.char2._y <= _root.char1._y)) {
			_root.char2.down1.gotoAndStop(5);
			_root.char2.xpeed = _root.char1._x - _root.char2._x;
			_root.char2._x = _root.char2._x + (_root.char2.xpeed * 0.03);
			_root.char2.ypeed = _root.char1._y - _root.char2._y;
			_root.char2._y = _root.char2._y + (_root.char2.ypeed * 0.03);
		}
		if (_root.stay1 == true) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.stay2 == true) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.stay3 == true) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.stay4 == true) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.trig3.hitTest(_root.char1.trig)) {
		} else if (_root.char3.south.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.south.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(5);
		} else if (_root.char3.north.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(6);
		} else if (_root.char3.east.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(7);
		} else if (_root.char3.west.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(8);
		} else if (_root.char3.southfire.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy1.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy2.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy3.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy4.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy5.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy6.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy7.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy8.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy9.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy10.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy11.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy12.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy13.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy14.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy15.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy16.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy17.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy18.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy19.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy20.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy21.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy22.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy23.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy24.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy25.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy26.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy27.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy28.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy29.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (_root.char3.southfire.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.down1.firedown.play();
		} else if (_root.char3.northfire.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.down1.fireup.play();
		} else if (_root.char3.eastfire.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.down1.fireleft.play();
		} else if (_root.char3.westfire.hitTest(_root.enemy30.trig)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.down1.fireright.play();
		} else if (((_root.death446 == true) && (_root.char3._x <= _root.char1._x)) && _root.char3.trig.hitTest(_root.char1.sider2)) {
			_root.char3.down1.gotoAndStop(3);
			_root.char3.xpeed = _root.char1._x - _root.char3._x;
			_root.char3._x = _root.char3._x + (_root.char3.xpeed * 0.015);
			_root.char3.ypeed = _root.char1._y - _root.char3._y;
			_root.char3._y = _root.char3._y + (_root.char3.ypeed * 0.015);
		} else if (((_root.death446 == true) && (_root.char3._x >= _root.char1._x)) && _root.char3.trig.hitTest(_root.char1.sider2)) {
			_root.char3.down1.gotoAndStop(4);
			_root.char3.xpeed = _root.char1._x - _root.char3._x;
			_root.char3._x = _root.char3._x + (_root.char3.xpeed * 0.015);
			_root.char3.ypeed = _root.char1._y - _root.char3._y;
			_root.char3._y = _root.char3._y + (_root.char3.ypeed * 0.015);
		} else if ((_root.death446 == true) && (_root.char3._y <= _root.char1._y)) {
			_root.char3.down1.gotoAndStop(1);
			_root.char3.xpeed = _root.char1._x - _root.char3._x;
			_root.char3._x = _root.char3._x + (_root.char3.xpeed * 0.015);
			_root.char3.ypeed = _root.char1._y - _root.char3._y;
			_root.char3._y = _root.char3._y + (_root.char3.ypeed * 0.015);
		} else if ((_root.death446 == true) && (_root.char3._y >= _root.char1._y)) {
			_root.char3.down1.gotoAndStop(2);
			_root.char3.xpeed = _root.char1._x - _root.char3._x;
			_root.char3._x = _root.char3._x + (_root.char3.xpeed * 0.015);
			_root.char3.ypeed = _root.char1._y - _root.char3._y;
			_root.char3._y = _root.char3._y + (_root.char3.ypeed * 0.015);
		}
	};

	stopAllSounds();

********
** Instance of Symbol 1484 MovieClip "vcam" in Frame 1

onClipEvent (enterFrame) {
	_x  = (_x + ((_root.char1._x - _x) / 10));
	_y  = (_y + ((_root.char1._y - _y) / 10));
}

********
** Frame 2

	stop();

	_quality  = "MEDIUM";

********
** Frame 4

	_root.vcam.revivers.gotoAndStop(1);
	_root.rape = true;
	_root.house20._visible = true;
	_root.death445 = true;
	_root.death446 = true;
	_root.char1life = _root.char1life + 50;
	_root.char2life = _root.char2life + 50;
	_root.char3life = _root.char3life + 50;
	_root.sorcdead = false;
	_root.char3.west.gotoAndStop(1);
	_root.char3.east.gotoAndStop(1);
	_root.char3.north.gotoAndStop(1);
	_root.char3.south.gotoAndStop(1);
	_root.char3.westfire.gotoAndStop(1);
	_root.char3.eastfire.gotoAndStop(1);
	_root.char3.northfire.gotoAndStop(1);
	_root.char3.southfire.gotoAndStop(1);
	_root.char2.trig.gotoAndStop(1);
	_root.char2.trig2.gotoAndStop(1);
	_root.char2.trig3.gotoAndStop(1);
	_root.char3.trig.gotoAndStop(1);
	_root.char3.trig2.gotoAndStop(1);
	_root.char3.trig3.gotoAndStop(1);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2128 MovieClip "char1" in Frame 4

onClipEvent (enterFrame) {
	for (p in _root.portalList) {
		portal = _root.portalList[p];
		if (this.down1.hitTest(portal)) {
			_root.enterPortal(portal);
		}
	}
	if (((((_root.alive == true) && (_root.diag2 == true)) && (Key.isDown(39) || (Key.isDown(68)))) && (Key.isDown(37) || (Key.isDown(65)))) && (Key.isDown(38) || (Key.isDown(87)))) {
		_root.walk = false;
		_root.diag = false;
		this.gotoAndStop(2);
		this.down1.gotoAndStop(2);
		this._y = this._y - _root.speed;
	} else if (((((_root.alive == true) && (_root.diag2 == true)) && (Key.isDown(39) || (Key.isDown(68)))) && (Key.isDown(37) || (Key.isDown(65)))) && (Key.isDown(40) || (Key.isDown(83)))) {
		_root.walk = false;
		_root.diag = false;
		this.gotoAndStop(1);
		this.down1.gotoAndStop(2);
		this._y = this._y + _root.speed;
	} else if ((((_root.alive == true) && (_root.diag2 == true)) && (Key.isDown(37) || (Key.isDown(65)))) && (Key.isDown(38) || (Key.isDown(87)))) {
		_root.walk = false;
		_root.diag = false;
		this.gotoAndStop(2);
		this.down1.gotoAndStop(2);
		this._x = this._x - _root.speed;
		this._y = this._y - _root.speed;
	} else if ((((_root.alive == true) && (_root.diag2 == true)) && (Key.isDown(39) || (Key.isDown(68)))) && (Key.isDown(38) || (Key.isDown(87)))) {
		_root.walk = false;
		_root.diag = false;
		this.gotoAndStop(2);
		this.down1.gotoAndStop(2);
		this._x = this._x + _root.speed;
		this._y = this._y - _root.speed;
	} else if ((((_root.alive == true) && (_root.diag2 == true)) && (Key.isDown(39) || (Key.isDown(68)))) && (Key.isDown(40) || (Key.isDown(83)))) {
		_root.walk = false;
		_root.diag = false;
		this.gotoAndStop(1);
		this.down1.gotoAndStop(2);
		this._x = this._x + _root.speed;
		this._y = this._y + _root.speed;
	} else if ((((_root.alive == true) && (_root.diag2 == true)) && (Key.isDown(37) || (Key.isDown(65)))) && (Key.isDown(40) || (Key.isDown(83)))) {
		_root.walk = false;
		_root.diag = false;
		this.gotoAndStop(1);
		this.down1.gotoAndStop(2);
		this._x = this._x - _root.speed;
		this._y = this._y + _root.speed;
	} else if ((((_root.alive == true) && (_root.diag == true)) && (_root.attack == true)) && (Key.isDown(37) || (Key.isDown(65)))) {
		_root.walk = false;
		this._x = this._x - _root.speed;
		this.gotoAndStop(4);
		this.down1.gotoAndStop(2);
	} else if ((((_root.alive == true) && (_root.diag == true)) && (_root.attack == true)) && (Key.isDown(39) || (Key.isDown(68)))) {
		_root.walk = false;
		this._x = this._x + _root.speed;
		this.gotoAndStop(3);
		this.down1.gotoAndStop(2);
	} else if ((((_root.alive == true) && (_root.diag == true)) && (_root.attack == true)) && (Key.isDown(38) || Key.isDown(87))) {
		_root.walk = false;
		this.gotoAndStop(2);
		this.down1.gotoAndStop(2);
		this._y = this._y - _root.speed;
	} else if ((((_root.alive == true) && (_root.diag == true)) && (_root.attack == true)) && (Key.isDown(40) || Key.isDown(83))) {
		_root.walk = false;
		this.gotoAndStop(1);
		this.down1.gotoAndStop(2);
		this._y = this._y + _root.speed;
	} else {
		_root.diag = true;
		_root.walk = true;
	}
	_y  = _y;
	while (_root.ground.hitTest(_x, _y, true) || (_root.char1.stack.hitTest(_x, _y, true))) {
		_y  = (_y+1);
		_y  = (_y+1);
	}
	_y  = _y;
	while (_root.ground2.hitTest(_x, _y, true) || (_root.char1.stack.hitTest(_x, _y, true))) {
		_y  = (_y-1);
		_y  = (_y-1);
	}
	_x  = _x;
	while (_root.ground4.hitTest(_x, _y, true) || (_root.char1.stack.hitTest(_x, _y, true))) {
		_x  = (_x-1);
		_x  = (_x-1);
	}
	_x  = _x;
	while (_root.ground3.hitTest(_x, _y, true) || (_root.char1.stack.hitTest(_x, _y, true))) {
		_x  = (_x+1);
		_x  = (_x+1);
	}
}

********
** Instance of Symbol 2128 MovieClip "char2" in Frame 4

onClipEvent (enterFrame) {
	if (_root.char2.stack.hitTest(_x, _y, true) || (_root.char1.outsquare.hitTest(_x, _y, true))) {
		_root.ground.gotoAndStop(2);
		_root.ground2.gotoAndStop(2);
		_root.ground3.gotoAndStop(2);
		_root.ground4.gotoAndStop(2);
	} else {
		_root.ground.gotoAndStop(1);
		_root.ground2.gotoAndStop(1);
		_root.ground3.gotoAndStop(1);
		_root.ground4.gotoAndStop(1);
	}
	_y  = _y;
	while (_root.ground.hitTest(_x, _y, true) || (_root.char2.stack.hitTest(_x, _y, true))) {
		_y  = (_y+1);
		_y  = (_y+1);
	}
	_y  = _y;
	while (_root.ground2.hitTest(_x, _y, true) || (_root.char2.stack.hitTest(_x, _y, true))) {
		_y  = (_y-1);
		_y  = (_y-1);
	}
	_x  = _x;
	while (_root.ground4.hitTest(_x, _y, true) || (_root.char2.stack.hitTest(_x, _y, true))) {
		_x  = (_x-1);
		_x  = (_x-1);
	}
	_x  = _x;
	while (_root.ground3.hitTest(_x, _y, true) || (_root.char2.stack.hitTest(_x, _y, true))) {
		_x  = (_x+1);
		_x  = (_x+1);
	}
}

********
** Instance of Symbol 2128 MovieClip "char3" in Frame 4

onClipEvent (enterFrame) {
	if (_root.char3.stack.hitTest(_x, _y, true) || (_root.char1.outsquare.hitTest(_x, _y, true))) {
		_root.ground.gotoAndStop(2);
		_root.ground2.gotoAndStop(2);
		_root.ground3.gotoAndStop(2);
		_root.ground4.gotoAndStop(2);
	} else {
		_root.ground.gotoAndStop(1);
		_root.ground2.gotoAndStop(1);
		_root.ground3.gotoAndStop(1);
		_root.ground4.gotoAndStop(1);
	}
	_y  = _y;
	while (_root.ground.hitTest(_x, _y, true) || (_root.char3.stack.hitTest(_x, _y, true))) {
		_y  = (_y+1);
		_y  = (_y+1);
	}
	_y  = _y;
	while (_root.ground2.hitTest(_x, _y, true) || (_root.char3.stack.hitTest(_x, _y, true))) {
		_y  = (_y-1);
		_y  = (_y-1);
	}
	_x  = _x;
	while (_root.ground4.hitTest(_x, _y, true) || (_root.char3.stack.hitTest(_x, _y, true))) {
		_x  = (_x-1);
		_x  = (_x-1);
	}
	_x  = _x;
	while (_root.ground3.hitTest(_x, _y, true) || (_root.char3.stack.hitTest(_x, _y, true))) {
		_x  = (_x+1);
		_x  = (_x+1);
	}
}

********
** Instance of Symbol 2735 MovieClip "curser1" in Frame 4

onClipEvent (mouseMove) {
	this._x = _root._xmouse;
	this._y = _root._ymouse;
}

********
** Frame 5

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2790 MovieClip "enemy1" in Frame 5

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy3" in Frame 5

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy2" in Frame 5

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 6

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2814 MovieClip "enemy1" in Frame 6

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy2" in Frame 6

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 7

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2814 MovieClip "enemy1" in Frame 7

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy4" in Frame 7

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy3" in Frame 7

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy2" in Frame 7

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 8

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2814 MovieClip "enemy1" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy7" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy6" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy5" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy2" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy3" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy4" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy8" in Frame 8

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 9

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2824 MovieClip "enemy3" in Frame 9

onClipEvent (load) {
	if (_root.easy == true) {
		this.health = 350;
		this.myspeed = 0.005;
	} else if (_root.hard == true) {
		this.health = 2500;
		this.myspeed = 0.01;
	}
}

********
** Frame 10

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2814 MovieClip "enemy1" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy2" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy3" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy4" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy5" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy6" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy7" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy8" in Frame 10

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 11

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2848 MovieClip "enemy3" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy1" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy2" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy4" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy5" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy6" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy7" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy8" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy9" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy10" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy11" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy12" in Frame 11

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 12

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2848 MovieClip "enemy5" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy3" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy1" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy2" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2848 MovieClip "enemy4" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy6" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy7" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy8" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy9" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy10" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2814 MovieClip "enemy11" in Frame 12

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 13

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2790 MovieClip "enemy14" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy2" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy6" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy9" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy10" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy12" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy13" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy15" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy16" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2856 MovieClip "enemy27" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 2790 MovieClip "enemy1" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy3" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy4" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy5" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy8" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2790 MovieClip "enemy17" in Frame 13

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 14

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2955 MovieClip "enemy3" in Frame 14

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 15

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2848 MovieClip "enemy1" in Frame 15

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy2" in Frame 15

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy3" in Frame 15

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy4" in Frame 15

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Frame 16

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = (ball1.onEnterFrame = function () {
				if (_root.bagpoo1 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Mqath.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			});
			ball2.onEnterFrame = function () {
				if (_root.bagpoo2 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball3.onEnterFrame = function () {
				if (_root.bagpoo3 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball4.onEnterFrame = function () {
				if (_root.bagpoo4 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball5.onEnterFrame = function () {
				if (_root.bagpoo5 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball6.onEnterFrame = function () {
				if (_root.bagpoo6 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball7.onEnterFrame = function () {
				if (_root.bagpoo7 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball8.onEnterFrame = function () {
				if (_root.bagpoo8 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball9.onEnterFrame = function () {
				if (_root.bagpoo9 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			ball10.onEnterFrame = function () {
				if (_root.bagpoo10 == true) {
					var _local3 = _root._xmouse;
					var _local4 = _root._ymouse;
					if (Math.abs(_local3 - this._x) < 1) {
						this._x = _local3;
						this._y = _local4;
					} else {
						this._x = this._x - ((this._x - _local3) / 1);
						this._y = this._y - ((this._y - _local4) / 1);
					}
				}
			};
			_root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3057 MovieClip "enemy1" in Frame 16

onClipEvent (load) {
	this.myspeed = 0.018;
}

********
** Instance of Symbol 3057 MovieClip "enemy2" in Frame 16

onClipEvent (load) {
	this.myspeed = 0.018;
}

********
** Instance of Symbol 3057 MovieClip "enemy3" in Frame 16

onClipEvent (load) {
	this.myspeed = 0.018;
}

********
** Instance of Symbol 3057 MovieClip "enemy4" in Frame 16

onClipEvent (load) {
	this.myspeed = 0.018;
}

********
** Instance of Symbol 2848 MovieClip "enemy5" in Frame 16

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy6" in Frame 16

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Frame 17

	_root.vcam.revivers.gotoAndStop(2);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3157 MovieClip "enemy7" in Frame 17

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Frame 18

	_root.vcam.revivers.gotoAndStop(2);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3057 MovieClip "enemy1" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy2" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy3" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy4" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 2848 MovieClip "enemy5" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy6" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.015;
	this.health = 150;
}

********
** Instance of Symbol 3157 MovieClip "enemy7" in Frame 18

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Frame 19

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3160 MovieClip "enemy8" in Frame 19

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 20

	_root.vcam.revivers.gotoAndStop(3);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3157 MovieClip "enemy1" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy2" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3057 MovieClip "enemy3" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy4" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy5" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy6" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy7" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy8" in Frame 20

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 21

	_root.vcam.revivers.gotoAndStop(2);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3057 MovieClip "enemy1" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy2" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy3" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy4" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy5" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy6" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy7" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy8" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy9" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy10" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy11" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3157 MovieClip "enemy12" in Frame 21

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Frame 22

	_root.vcam.revivers.gotoAndStop(9);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3157 MovieClip "enemy1" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy2" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy3" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy4" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy5" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy6" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy7" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy8" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3057 MovieClip "enemy9" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy10" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy11" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy12" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy13" in Frame 22

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 23

	_root.vcam.revivers.gotoAndStop(5);

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3057 MovieClip "enemy1" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy2" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy3" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy4" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy5" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy6" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3057 MovieClip "enemy7" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3157 MovieClip "enemy8" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy9" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy10" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3157 MovieClip "enemy11" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 2848 MovieClip "enemy12" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy13" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy14" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy15" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Instance of Symbol 2848 MovieClip "enemy16" in Frame 23

onClipEvent (load) {
	this.myspeed = 0.015;
	if (_root.easy == true) {
		this.health = 150;
	} else if (_root.hard == true) {
		this.health = 3500;
	}
}

********
** Frame 24

	_root.house20._visible = false;

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3217 MovieClip "enemy1" in Frame 24

onClipEvent (load) {
	this.myspeed = 0.03;
}

********
** Instance of Symbol 3272 MovieClip "enemy3" in Frame 24

onClipEvent (load) {
	this.myspeed = 0.03;
}

********
** Instance of Symbol 3272 MovieClip "enemy2" in Frame 24

onClipEvent (load) {
	this.myspeed = 0.03;
}

********
** Frame 25

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3377 MovieClip "enemy1" in Frame 25

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy2" in Frame 25

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy3" in Frame 25

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Frame 26

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3424 MovieClip "enemy1" in Frame 26

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy2" in Frame 26

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy3" in Frame 26

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3377 MovieClip "enemy4" in Frame 26

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy5" in Frame 26

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Frame 27

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3424 MovieClip "enemy1" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy2" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy3" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy4" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy5" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy6" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3377 MovieClip "enemy7" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy8" in Frame 27

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Frame 28

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3424 MovieClip "enemy1" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy2" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy3" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3377 MovieClip "enemy4" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy5" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy6" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy7" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy8" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy9" in Frame 28

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Frame 29

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3429 MovieClip "enemy3" in Frame 29

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 30

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3541 MovieClip "enemy1" in Frame 30

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy2" in Frame 30

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy3" in Frame 30

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 31

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3541 MovieClip "enemy1" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy2" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy3" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy4" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy5" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3424 MovieClip "enemy6" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy7" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy8" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy9" in Frame 31

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 32

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3377 MovieClip "enemy1" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy2" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy3" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy4" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy5" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy6" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy7" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3377 MovieClip "enemy8" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3424 MovieClip "enemy9" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy10" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy11" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy12" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy13" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy14" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy15" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3541 MovieClip "enemy16" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy17" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy18" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy19" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy20" in Frame 32

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 33

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3541 MovieClip "enemy1" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy2" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy3" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy4" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy5" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy6" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy8" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy9" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy10" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy11" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy14" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy15" in Frame 33

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 34

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3541 MovieClip "enemy7" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy2" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3655 MovieClip "enemy3" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy1" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy5" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy4" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3541 MovieClip "enemy6" in Frame 34

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 35

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3424 MovieClip "enemy1" in Frame 35

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy2" in Frame 35

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy3" in Frame 35

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy4" in Frame 35

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 36

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3424 MovieClip "enemy1" in Frame 36

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy2" in Frame 36

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy3" in Frame 36

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3749 MovieClip "enemy4" in Frame 36

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy5" in Frame 36

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy6" in Frame 36

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Frame 37

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3749 MovieClip "enemy4" in Frame 37

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy1" in Frame 37

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy2" in Frame 37

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy3" in Frame 37

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy5" in Frame 37

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy6" in Frame 37

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3424 MovieClip "enemy7" in Frame 37

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy8" in Frame 37

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy9" in Frame 37

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy10" in Frame 37

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 38

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3749 MovieClip "enemy4" in Frame 38

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy1" in Frame 38

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy2" in Frame 38

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy3" in Frame 38

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy5" in Frame 38

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy6" in Frame 38

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3424 MovieClip "enemy7" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy8" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy9" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy10" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy11" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy12" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy13" in Frame 38

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 39

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3753 MovieClip "enemy6" in Frame 39

onClipEvent (load) {
	this.myspeed = 6;
}

********
** Frame 40

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3800 MovieClip "enemy1" in Frame 40

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy2" in Frame 40

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy3" in Frame 40

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 41

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3800 MovieClip "enemy1" in Frame 41

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy2" in Frame 41

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy3" in Frame 41

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy4" in Frame 41

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3749 MovieClip "enemy5" in Frame 41

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy6" in Frame 41

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy7" in Frame 41

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Frame 42

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3749 MovieClip "enemy1" in Frame 42

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy3" in Frame 42

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy2" in Frame 42

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy4" in Frame 42

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy5" in Frame 42

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3800 MovieClip "enemy6" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy7" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy8" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy9" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3800 MovieClip "enemy10" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3424 MovieClip "enemy11" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy12" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy13" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy14" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3424 MovieClip "enemy15" in Frame 42

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Frame 43

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3749 MovieClip "enemy20" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy1" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy2" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy3" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy4" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy5" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy7" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy8" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy9" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy12" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy15" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy16" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy17" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy18" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Instance of Symbol 3749 MovieClip "enemy19" in Frame 43

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Frame 44

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3823 MovieClip "enemy1" in Frame 44

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Frame 45

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3921 MovieClip "enemy2" in Frame 45

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy1" in Frame 45

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy3" in Frame 45

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy4" in Frame 45

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 46

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3429 MovieClip "enemy7" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3429 MovieClip "enemy8" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3921 MovieClip "enemy2" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy1" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy3" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy4" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy5" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3921 MovieClip "enemy6" in Frame 46

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Frame 47

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 2814 MovieClip "enemy5" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 2856 MovieClip "enemy4" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3377 MovieClip "enemy6" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.05;
}

********
** Instance of Symbol 3424 MovieClip "enemy3" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3157 MovieClip "enemy2" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.025;
}

********
** Instance of Symbol 3057 MovieClip "enemy7" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.02;
}

********
** Instance of Symbol 3800 MovieClip "enemy1" in Frame 47

onClipEvent (load) {
	this.myspeed = 0.008;
}

********
** Instance of Symbol 3749 MovieClip "enemy8" in Frame 47

onClipEvent (load) {
	this.myspeed = 4;
}

********
** Frame 48

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3655 MovieClip "enemy1" in Frame 48

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 2955 MovieClip "enemy2" in Frame 48

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 3217 MovieClip "enemy3" in Frame 48

onClipEvent (load) {
	this.myspeed = 0.03;
}

********
** Frame 49

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 3926 MovieClip "enemy8" in Frame 49

onClipEvent (load) {
	this.myspeed = 0.005;
}

********
** Instance of Symbol 4018 MovieClip "enemy1" in Frame 49

onClipEvent (load) {
	this.myspeed = 0.04;
}

********
** Frame 50

	ball1.onEnterFrame = function () {
		if (_root.bagpoo1 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Mqath.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball2.onEnterFrame = function () {
		if (_root.bagpoo2 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball3.onEnterFrame = function () {
		if (_root.bagpoo3 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball4.onEnterFrame = function () {
		if (_root.bagpoo4 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball5.onEnterFrame = function () {
		if (_root.bagpoo5 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball6.onEnterFrame = function () {
		if (_root.bagpoo6 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball7.onEnterFrame = function () {
		if (_root.bagpoo7 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball8.onEnterFrame = function () {
		if (_root.bagpoo8 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball9.onEnterFrame = function () {
		if (_root.bagpoo9 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};
	ball10.onEnterFrame = function () {
		if (_root.bagpoo10 == true) {
			var _local3 = _root._xmouse;
			var _local4 = _root._ymouse;
			if (Math.abs(_local3 - this._x) < 1) {
				this._x = _local3;
				this._y = _local4;
			} else {
				this._x = this._x - ((this._x - _local3) / 1);
				this._y = this._y - ((this._y - _local4) / 1);
			}
		}
	};

********
** Instance of Symbol 4083 MovieClip "enemy2" in Frame 50

onClipEvent (load) {
	this.myspeed = 0.03;
}

********
** Instance of Symbol 4018 MovieClip "enemy5" in Frame 50

onClipEvent (load) {
	this.myspeed = 0.04;
	if (_root.easy == true) {
		this.health = 6000;
	} else if (_root.hard == true) {
		this.health = 30000;
	}
}

********
** Symbol 13 MovieClip Frame 1

	if (_root.dragondamage == 0) {
		stop();
	}

********
** Symbol 13 MovieClip Frame 9

	gotoAndPlay (2);

********
** Symbol 14 MovieClip [la] Frame 1

	stop();
	_root.kowper = true;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (_root.kowper == true) {
			if (this._x > _root.char2._x) {
				this._x = this._x - 8;
			}
			if (this._x < _root.char2._x) {
				this._x = this._x + 8;
			}
			if (this._y < _root.char2._y) {
				this._y = this._y + 8;
			}
			if (this._y > _root.char2._y) {
				this._y = this._y - 8;
			}
		}
	};

********
** Symbol 14 MovieClip [la] Frame 2

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy1.trig)) {
			_root.enemy1.health = _root.enemy1.health - _root.dragondamage;
			_root.enemy1.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy1._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy1._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy1._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy1._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 3

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy2.trig)) {
			_root.enemy2.health = _root.enemy2.health - _root.dragondamage;
			_root.enemy2.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy2._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy2._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy2._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy2._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 4

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy3.trig)) {
			_root.enemy3.health = _root.enemy3.health - _root.dragondamage;
			_root.enemy3.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy3._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy3._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy3._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy3._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 5

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy4.trig)) {
			_root.enemy4.health = _root.enemy4.health - _root.dragondamage;
			_root.enemy4.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy4._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy4._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy4._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy4._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 6

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy5.trig)) {
			_root.enemy5.health = _root.enemy5.health - _root.dragondamage;
			_root.enemy5.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy5._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy5._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy5._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy5._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 7

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy6.trig)) {
			_root.enemy6.health = _root.enemy6.health - _root.dragondamage;
			_root.enemy6.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy6._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy6._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy6._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy6._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 8

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy7.trig)) {
			_root.enemy7.health = _root.enemy7.health - _root.dragondamage;
			_root.enemy7.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy7._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy7._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy7._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy7._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 9

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy8.trig)) {
			_root.enemy8.health = _root.enemy8.health - _root.dragondamage;
			_root.enemy8.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy8._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy8._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy8._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy8._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 10

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy9.trig)) {
			_root.enemy9.health = _root.enemy9.health - _root.dragondamage;
			_root.enemy9.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy9._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy9._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy9._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy9._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 11

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy10.trig)) {
			_root.enemy10.health = _root.enemy10.health - _root.dragondamage;
			_root.enemy10.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy10._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy10._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy10._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy10._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 12

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy11.trig)) {
			_root.enemy11.health = _root.enemy11.health - _root.dragondamage;
			_root.enemy11.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy11._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy11._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy11._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy11._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 13

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy12.trig)) {
			_root.enemy12.health = _root.enemy12.health - _root.dragondamage;
			_root.enemy12.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy12._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy12._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy12._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy12._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 14

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy13.trig)) {
			_root.enemy13.health = _root.enemy13.health - _root.dragondamage;
			_root.enemy13.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy13._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy13._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy13._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy13._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 15

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy14.trig)) {
			_root.enemy14.health = _root.enemy14.health - _root.dragondamage;
			_root.enemy14.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy14._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy14._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy14._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy14._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 16

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy15.trig)) {
			_root.enemy15.health = _root.enemy15.health - _root.dragondamage;
			_root.enemy15.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy15._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy15._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy15._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy15._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 17

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy16.trig)) {
			_root.enemy16.health = _root.enemy16.health - _root.dragondamage;
			_root.enemy16.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy16._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy16._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy16._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy16._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 18

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy17.trig)) {
			_root.enemy17.health = _root.enemy17.health - _root.dragondamage;
			_root.enemy17.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy17._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy17._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy17._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy17._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 19

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy18.trig)) {
			_root.enemy18.health = _root.enemy18.health - _root.dragondamage;
			_root.enemy18.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy18._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy18._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy18._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy18._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 20

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy19.trig)) {
			_root.enemy19.health = _root.enemy19.health - _root.dragondamage;
			_root.enemy19.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy19._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy19._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy19._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy19._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 21

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy20.trig)) {
			_root.enemy20.health = _root.enemy20.health - _root.dragondamage;
			_root.enemy20.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy20._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy20._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy20._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy20._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 22

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy21.trig)) {
			_root.enemy21.health = _root.enemy21.health - _root.dragondamage;
			_root.enemy21.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy21._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy21._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy21._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy21._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 23

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy22.trig)) {
			_root.enemy22.health = _root.enemy22.health - _root.dragondamage;
			_root.enemy22.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy22._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy22._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy22._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy22._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 24

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy23.trig)) {
			_root.enemy23.health = _root.enemy23.health - _root.dragondamage;
			_root.enemy23.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy23._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy23._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy23._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy23._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 25

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy24.trig)) {
			_root.enemy24.health = _root.enemy24.health - _root.dragondamage;
			_root.enemy24.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy24._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy24._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy24._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy24._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 26

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy25.trig)) {
			_root.enemy25.health = _root.enemy25.health - _root.dragondamage;
			_root.enemy25.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy25._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy25._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy25._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy25._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 27

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy26.trig)) {
			_root.enemy26.health = _root.enemy26.health - _root.dragondamage;
			_root.enemy26.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy26._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy26._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy26._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy26._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 28

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy27.trig)) {
			_root.enemy27.health = _root.enemy27.health - _root.dragondamage;
			_root.enemy27.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy27._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy27._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy27._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy27._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 29

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy28.trig)) {
			_root.enemy28.health = _root.enemy28.health - _root.dragondamage;
			_root.enemy28.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy28._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy28._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy28._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy28._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 30

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy29.trig)) {
			_root.enemy29.health = _root.enemy29.health - _root.dragondamage;
			_root.enemy29.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy29._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy29._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy29._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy29._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 31

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy30.trig)) {
			_root.enemy30.health = _root.enemy30.health - _root.dragondamage;
			_root.enemy30.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy30._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy30._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy30._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy30._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 32

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy31.trig)) {
			_root.enemy31.health = _root.enemy31.health - _root.dragondamage;
			_root.enemy31.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy31._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy31._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy31._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy31._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 33

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy32.trig)) {
			_root.enemy32.health = _root.enemy32.health - _root.dragondamage;
			_root.enemy32.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy32._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy32._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy32._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy32._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 34

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy33.trig)) {
			_root.enemy33.health = _root.enemy33.health - _root.dragondamage;
			_root.enemy33.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy33._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy33._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy33._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy33._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 35

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy34.trig)) {
			_root.enemy34.health = _root.enemy34.health - _root.dragondamage;
			_root.enemy34.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy34._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy34._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy34._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy34._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 14 MovieClip [la] Frame 36

	_root.char2.down1.fire.play();

	_root.kowper = false;
	onEnterFrame = function () {
		if (_root.sorcdead == true) {
			gotoAndStop (1);
		} else if (this.hitTest(_root.enemy35.trig)) {
			_root.enemy35.health = _root.enemy35.health - _root.dragondamage;
			_root.enemy35.fire.play();
			gotoAndStop (1);
		}
		if (this._x > _root.enemy35._x) {
			this._x = this._x - _root.firespeed;
		}
		if (this._x < _root.enemy35._x) {
			this._x = this._x + _root.firespeed;
		}
		if (this._y < _root.enemy35._y) {
			this._y = this._y + _root.firespeed;
		}
		if (this._y > _root.enemy35._y) {
			this._y = this._y - _root.firespeed;
		}
	};

********
** Symbol 24 MovieClip Frame 1

	_root.lifebar2 = 140;
	_root.vcam.invent.laval.gotoAndStop(1);

	_root.blobgive = 3;
	_root.robbergive = 6;
	_root.beegive = 4;
	_root.bigblobgive = 18;
	_root.bigrobbergive = 20;
	_root.scorpgive = 15;
	_root.giantgive = 20;
	_root.boss1give = 50;
	_root.boss2give = 100;
	_root.shrumgive = 40;
	_root.knightgive = 80;
	_root.bigknightgive = 100;

	stop();
	_root.hardship = 0;

********
** Symbol 24 MovieClip Frame 2

	_root.lifebar2 = 145;
	_root.vcam.invent.laval.gotoAndStop(2);

	_root.blobgive = 2.6;
	_root.robbergive = 5.4;
	_root.beegive = 3.5;
	_root.bigblobgive = 17.3;
	_root.bigrobbergive = 19.3;
	_root.scorpgive = 14.2;
	_root.giantgive = 19;
	_root.boss1give = 49;
	_root.boss2give = 98.5;
	_root.shrumgive = 39;
	_root.knightgive = 79;
	_root.bigknightgive = 98;

	_root.hardship = 2;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 3

	_root.lifebar2 = 150;
	_root.vcam.invent.laval.gotoAndStop(3);

	_root.blobgive = 2.2;
	_root.robbergive = 4.8;
	_root.beegive = 3;
	_root.bigblobgive = 16.6;
	_root.bigrobbergive = 18.6;
	_root.scorpgive = 13.4;
	_root.giantgive = 18;
	_root.boss1give = 48;
	_root.boss2give = 97;
	_root.shrumgive = 38;
	_root.knightgive = 78;
	_root.bigknightgive = 97;

	_root.hardship = 4;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 4

	_root.lifebar2 = 155;
	_root.vcam.invent.laval.gotoAndStop(4);

	_root.blobgive = 1.8;
	_root.robbergive = 4.2;
	_root.beegive = 2.5;
	_root.bigblobgive = 15.9;
	_root.bigrobbergive = 17.9;
	_root.scorpgive = 12.6;
	_root.giantgive = 17;
	_root.boss1give = 47;
	_root.shrumgive = 37;
	_root.knightgive = 77;
	_root.boss2give = 95.5;
	_root.bigknightgive = 95;

	_root.hardship = 6;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 5

	_root.lifebar2 = 160;
	_root.vcam.invent.laval.gotoAndStop(5);

	_root.blobgive = 1.4;
	_root.robbergive = 3.6;
	_root.beegive = 2;
	_root.bigblobgive = 15.2;
	_root.bigrobbergive = 17.2;
	_root.scorpgive = 11.8;
	_root.giantgive = 16;
	_root.boss1give = 46;
	_root.shrumgive = 36;
	_root.knightgive = 76;
	_root.boss2give = 94;
	_root.bigknightgive = 94;

	_root.hardship = 8;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 6

	_root.lifebar2 = 165;
	_root.vcam.invent.laval.gotoAndStop(6);

	_root.blobgive = 1;
	_root.robbergive = 3;
	_root.beegive = 1.5;
	_root.bigblobgive = 14.5;
	_root.bigrobbergive = 16.5;
	_root.scorpgive = 11;
	_root.giantgive = 15;
	_root.boss1give = 45;
	_root.shrumgive = 35;
	_root.knightgive = 75;
	_root.boss2give = 92.5;
	_root.bigknightgive = 92;

	_root.hardship = 10;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 7

	_root.lifebar2 = 170;
	_root.vcam.invent.laval.gotoAndStop(7);

	_root.blobgive = 0.6;
	_root.robbergive = 2.4;
	_root.beegive = 1;
	_root.bigblobgive = 13.8;
	_root.bigrobbergive = 15.8;
	_root.scorpgive = 10.2;
	_root.giantgive = 14;
	_root.boss1give = 44;
	_root.shrumgive = 34;
	_root.knightgive = 74;
	_root.boss2give = 91;
	_root.bigknightgive = 91;

	_root.hardship = 12;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 8

	_root.lifebar2 = 175;
	_root.vcam.invent.laval.gotoAndStop(8);

	_root.blobgive = 0.2;
	_root.robbergive = 1.8;
	_root.beegive = 0.5;
	_root.bigblobgive = 13.1;
	_root.bigrobbergive = 15.1;
	_root.scorpgive = 9.4;
	_root.giantgive = 13;
	_root.boss1give = 43;
	_root.shrumgive = 33;
	_root.knightgive = 73;
	_root.boss2give = 89.5;
	_root.bigknightgive = 89;

	_root.hardship = 14;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 9

	_root.lifebar2 = 180;
	_root.vcam.invent.laval.gotoAndStop(9);

	_root.blobgive = 0;
	_root.robbergive = 1.2;
	_root.beegive = 0;
	_root.bigblobgive = 12.4;
	_root.bigrobbergive = 14.4;
	_root.scorpgive = 8.6;
	_root.giantgive = 12;
	_root.boss1give = 42;
	_root.shrumgive = 32;
	_root.knightgive = 72;
	_root.boss2give = 88;
	_root.bigknightgive = 88;

	_root.hardship = 16;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 10

	_root.lifebar2 = 185;
	_root.vcam.invent.laval.gotoAndStop(10);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0.6;
		_root.beegive = 0;
		_root.bigblobgive = 11.7;
		_root.bigrobbergive = 13.7;
		_root.scorpgive = 7.8;
		_root.giantgive = 11;
		_root.boss1give = 41;
		_root.shrumgive = 31;
		_root.knightgive = 71;
		_root.boss2give = 86.5;
		_root.bigknightgive = 86;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 18;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 11

	_root.lifebar2 = 190;
	_root.vcam.invent.laval.gotoAndStop(11);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 11;
		_root.bigrobbergive = 13;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 40;
		_root.shrumgive = 30;
		_root.knightgive = 70;
		_root.boss2give = 85;
		_root.bigknightgive = 85;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 20;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 12

	_root.lifebar2 = 195;
	_root.vcam.invent.laval.gotoAndStop(12);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 10.3;
		_root.bigrobbergive = 12.3;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 39;
		_root.shrumgive = 29;
		_root.knightgive = 69;
		_root.boss2give = 83.5;
		_root.bigknightgive = 83;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 22;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 13

	_root.lifebar2 = 200;
	_root.vcam.invent.laval.gotoAndStop(13);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 9.6;
		_root.bigrobbergive = 11.6;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 38;
		_root.shrumgive = 28;
		_root.knightgive = 68;
		_root.boss2give = 82;
		_root.bigknightgive = 82;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 24;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 14

	_root.lifebar2 = 205;
	_root.vcam.invent.laval.gotoAndStop(14);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 8.9;
		_root.bigrobbergive = 10.9;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 37;
		_root.shrumgive = 27;
		_root.knightgive = 67;
		_root.boss2give = 80.5;
		_root.bigknightgive = 80;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 26;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 15

	_root.lifebar2 = 210;
	_root.vcam.invent.laval.gotoAndStop(15);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 8.2;
		_root.bigrobbergive = 10.2;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 36;
		_root.shrumgive = 26;
		_root.knightgive = 66;
		_root.boss2give = 79;
		_root.bigknightgive = 79;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 28;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 16

	_root.lifebar2 = 215;
	_root.vcam.invent.laval.gotoAndStop(16);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 7.5;
		_root.bigrobbergive = 9.5;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 35;
		_root.shrumgive = 25;
		_root.knightgive = 65;
		_root.boss2give = 77;
		_root.bigknightgive = 77;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 30;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 17

	_root.lifebar2 = 220;
	_root.vcam.invent.laval.gotoAndStop(17);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 7;
		_root.bigrobbergive = 9;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 34;
		_root.shrumgive = 24;
		_root.knightgive = 64;
		_root.boss2give = 76;
		_root.bigknightgive = 76;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 32;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 18

	_root.lifebar2 = 225;
	_root.vcam.invent.laval.gotoAndStop(18);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 33;
		_root.shrumgive = 23;
		_root.knightgive = 63;
		_root.boss2give = 75;
		_root.bigknightgive = 75;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 34;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 19

	_root.lifebar2 = 230;
	_root.vcam.invent.laval.gotoAndStop(19);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 5;
		_root.bigrobbergive = 7;
		_root.scorpgive = 7;
		_root.giantgive = 10;
		_root.boss1give = 32;
		_root.shrumgive = 22;
		_root.knightgive = 62;
		_root.boss2give = 74;
		_root.bigknightgive = 74;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 36;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 20

	_root.lifebar2 = 235;
	_root.vcam.invent.laval.gotoAndStop(20);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 4;
		_root.bigrobbergive = 6;
		_root.scorpgive = 6.5;
		_root.giantgive = 9.5;
		_root.boss1give = 31;
		_root.shrumgive = 20;
		_root.knightgive = 61;
		_root.boss2give = 73;
		_root.bigknightgive = 73;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 38;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 21

	_root.lifebar2 = 240;
	_root.vcam.invent.laval.gotoAndStop(21);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 3;
		_root.bigrobbergive = 5;
		_root.scorpgive = 6;
		_root.giantgive = 9;
		_root.boss1give = 30;
		_root.shrumgive = 18;
		_root.knightgive = 60;
		_root.boss2give = 72;
		_root.bigknightgive = 72;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 40;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 22

	_root.lifebar2 = 245;
	_root.vcam.invent.laval.gotoAndStop(22);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 2;
		_root.bigrobbergive = 4;
		_root.scorpgive = 5.5;
		_root.giantgive = 8.5;
		_root.boss1give = 29;
		_root.shrumgive = 16;
		_root.knightgive = 59;
		_root.boss2give = 71;
		_root.bigknightgive = 71;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 42;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 23

	_root.lifebar2 = 250;
	_root.vcam.invent.laval.gotoAndStop(23);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 1;
		_root.bigrobbergive = 3;
		_root.scorpgive = 5;
		_root.giantgive = 8;
		_root.boss1give = 28;
		_root.shrumgive = 10;
		_root.knightgive = 58;
		_root.boss2give = 70;
		_root.bigknightgive = 70;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 44;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 24

	_root.lifebar2 = 255;
	_root.vcam.invent.laval.gotoAndStop(24);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 2;
		_root.scorpgive = 4.5;
		_root.giantgive = 7.5;
		_root.boss1give = 27;
		_root.shrumgive = 7;
		_root.knightgive = 57;
		_root.boss2give = 69;
		_root.bigknightgive = 69;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 46;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 25

	_root.lifebar2 = 260;
	_root.vcam.invent.laval.gotoAndStop(25);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 4;
		_root.giantgive = 7;
		_root.boss1give = 26;
		_root.shrumgive = 5;
		_root.knightgive = 55;
		_root.boss2give = 68;
		_root.bigknightgive = 68;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 48;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 26

	_root.lifebar2 = 265;
	_root.vcam.invent.laval.gotoAndStop(26);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 3.5;
		_root.giantgive = 6.5;
		_root.boss1give = 25;
		_root.shrumgive = 4;
		_root.knightgive = 54;
		_root.boss2give = 67;
		_root.bigknightgive = 67;
	}
	if (_root.hard == true) {
		_root.blobgive = 6;
		_root.robbergive = 10;
		_root.beegive = 8;
		_root.bigblobgive = 20;
		_root.bigrobbergive = 25;
		_root.scorpgive = 12;
		_root.giantgive = 15;
		_root.boss1give = 50;
		_root.shrumgive = 20;
		_root.knightgive = 40;
		_root.boss2give = 100;
		_root.bigknightgive = 150;
	}

	_root.hardship = 50;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 27

	_root.lifebar2 = 270;
	_root.vcam.invent.laval.gotoAndStop(27);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 3;
		_root.giantgive = 6;
		_root.boss1give = 24;
		_root.shrumgive = 4;
		_root.knightgive = 52;
		_root.boss2give = 66;
		_root.bigknightgive = 66;
	}
	if (_root.hard == true) {
		_root.blobgive = 4;
		_root.robbergive = 8;
		_root.beegive = 6;
		_root.bigblobgive = 10;
		_root.bigrobbergive = 12;
		_root.scorpgive = 15;
		_root.giantgive = 19;
		_root.boss1give = 28;
		_root.shrumgive = 19;
		_root.knightgive = 60;
		_root.boss2give = 80;
		_root.bigknightgive = 90;
	}

	_root.hardship = 52;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 28

	_root.lifebar2 = 275;
	_root.vcam.invent.laval.gotoAndStop(28);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 2;
		_root.giantgive = 5;
		_root.boss1give = 23;
		_root.shrumgive = 3;
		_root.knightgive = 31;
		_root.boss2give = 33;
		_root.bigknightgive = 33;
	}
	if (_root.hard == true) {
		_root.blobgive = 4;
		_root.robbergive = 8;
		_root.beegive = 6;
		_root.bigblobgive = 10;
		_root.bigrobbergive = 12;
		_root.scorpgive = 15;
		_root.giantgive = 19;
		_root.boss1give = 28;
		_root.shrumgive = 19;
		_root.knightgive = 60;
		_root.boss2give = 80;
		_root.bigknightgive = 90;
	}

	_root.hardship = 54;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 29

	_root.lifebar2 = 280;
	_root.vcam.invent.laval.gotoAndStop(29);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 1.5;
		_root.giantgive = 4.5;
		_root.boss1give = 22;
		_root.shrumgive = 3;
		_root.knightgive = 31;
		_root.boss2give = 32;
		_root.bigknightgive = 32;
	}
	if (_root.hard == true) {
		_root.blobgive = 4;
		_root.robbergive = 8;
		_root.beegive = 6;
		_root.bigblobgive = 10;
		_root.bigrobbergive = 12;
		_root.scorpgive = 15;
		_root.giantgive = 19;
		_root.boss1give = 28;
		_root.shrumgive = 19;
		_root.knightgive = 60;
		_root.boss2give = 80;
		_root.bigknightgive = 90;
	}

	_root.hardship = 56;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 30

	_root.lifebar2 = 285;
	_root.vcam.invent.laval.gotoAndStop(30);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 1;
		_root.giantgive = 4;
		_root.boss1give = 21;
		_root.shrumgive = 3;
		_root.knightgive = 30;
		_root.boss2give = 32;
		_root.bigknightgive = 32;
	}
	if (_root.hard == true) {
		_root.blobgive = 4;
		_root.robbergive = 8;
		_root.beegive = 6;
		_root.bigblobgive = 10;
		_root.bigrobbergive = 12;
		_root.scorpgive = 15;
		_root.giantgive = 19;
		_root.boss1give = 28;
		_root.shrumgive = 19;
		_root.knightgive = 60;
		_root.boss2give = 80;
		_root.bigknightgive = 90;
	}

	_root.hardship = 58;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 31

	_root.lifebar2 = 290;
	_root.vcam.invent.laval.gotoAndStop(31);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 2;
		_root.boss1give = 20;
		_root.shrumgive = 3;
		_root.knightgive = 20;
		_root.boss2give = 20;
		_root.bigknightgive = 20;
	}
	if (_root.hard == true) {
		_root.blobgive = 4;
		_root.robbergive = 8;
		_root.beegive = 6;
		_root.bigblobgive = 10;
		_root.bigrobbergive = 12;
		_root.scorpgive = 15;
		_root.giantgive = 19;
		_root.boss1give = 28;
		_root.shrumgive = 19;
		_root.knightgive = 60;
		_root.boss2give = 80;
		_root.bigknightgive = 90;
	}

	_root.hardship = 60;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 32

	_root.lifebar2 = 295;
	_root.vcam.invent.laval.gotoAndStop(32);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 19;
		_root.shrumgive = 3;
		_root.knightgive = 10;
		_root.boss2give = 17;
		_root.bigknightgive = 17;
	}
	if (_root.hard == true) {
		_root.blobgive = 3;
		_root.robbergive = 6;
		_root.beegive = 4;
		_root.bigblobgive = 8;
		_root.bigrobbergive = 10;
		_root.scorpgive = 11;
		_root.giantgive = 13;
		_root.boss1give = 24;
		_root.shrumgive = 17;
		_root.knightgive = 47;
		_root.boss2give = 73;
		_root.bigknightgive = 90;
	}

	_root.hardship = 62;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 33

	_root.lifebar2 = 300;
	_root.vcam.invent.laval.gotoAndStop(33);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 15;
		_root.shrumgive = 3;
		_root.knightgive = 9;
		_root.boss2give = 16;
		_root.bigknightgive = 16;
	}
	if (_root.hard == true) {
		_root.blobgive = 3;
		_root.robbergive = 6;
		_root.beegive = 4;
		_root.bigblobgive = 8;
		_root.bigrobbergive = 10;
		_root.scorpgive = 11;
		_root.giantgive = 13;
		_root.boss1give = 24;
		_root.shrumgive = 17;
		_root.knightgive = 47;
		_root.boss2give = 73;
		_root.bigknightgive = 90;
	}

	_root.hardship = 64;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 34

	_root.lifebar2 = 305;
	_root.vcam.invent.laval.gotoAndStop(34);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 15;
		_root.shrumgive = 2;
		_root.knightgive = 9;
		_root.boss2give = 16;
		_root.bigknightgive = 16;
	}
	if (_root.hard == true) {
		_root.blobgive = 3;
		_root.robbergive = 6;
		_root.beegive = 4;
		_root.bigblobgive = 8;
		_root.bigrobbergive = 10;
		_root.scorpgive = 11;
		_root.giantgive = 13;
		_root.boss1give = 24;
		_root.shrumgive = 17;
		_root.knightgive = 47;
		_root.boss2give = 73;
		_root.bigknightgive = 90;
	}

	_root.hardship = 66;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 35

	_root.lifebar2 = 310;
	_root.vcam.invent.laval.gotoAndStop(35);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 13;
		_root.shrumgive = 2;
		_root.knightgive = 9;
		_root.boss2give = 16;
		_root.bigknightgive = 16;
	}
	if (_root.hard == true) {
		_root.blobgive = 3;
		_root.robbergive = 6;
		_root.beegive = 4;
		_root.bigblobgive = 8;
		_root.bigrobbergive = 10;
		_root.scorpgive = 11;
		_root.giantgive = 13;
		_root.boss1give = 24;
		_root.shrumgive = 17;
		_root.knightgive = 47;
		_root.boss2give = 73;
		_root.bigknightgive = 90;
	}

	_root.hardship = 68;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 36

	_root.lifebar2 = 315;
	_root.vcam.invent.laval.gotoAndStop(36);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 13;
		_root.shrumgive = 1;
		_root.knightgive = 9;
		_root.boss2give = 16;
		_root.bigknightgive = 16;
	}
	if (_root.hard == true) {
		_root.blobgive = 2;
		_root.robbergive = 4;
		_root.beegive = 2.5;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 10;
		_root.giantgive = 12;
		_root.boss1give = 22;
		_root.shrumgive = 15;
		_root.knightgive = 45;
		_root.boss2give = 69;
		_root.bigknightgive = 85;
	}

	_root.hardship = 70;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 37

	_root.lifebar2 = 320;
	_root.vcam.invent.laval.gotoAndStop(37);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 13;
		_root.shrumgive = 1;
		_root.knightgive = 9;
		_root.boss2give = 15;
		_root.bigknightgive = 15;
	}
	if (_root.hard == true) {
		_root.blobgive = 2;
		_root.robbergive = 4;
		_root.beegive = 2.5;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 10;
		_root.giantgive = 12;
		_root.boss1give = 22;
		_root.shrumgive = 15;
		_root.knightgive = 45;
		_root.boss2give = 69;
		_root.bigknightgive = 85;
	}

	_root.hardship = 72;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 38

	_root.lifebar2 = 325;
	_root.vcam.invent.laval.gotoAndStop(38);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 12;
		_root.shrumgive = 0;
		_root.knightgive = 8;
		_root.boss2give = 14;
		_root.bigknightgive = 14;
	}
	if (_root.hard == true) {
		_root.blobgive = 2;
		_root.robbergive = 4;
		_root.beegive = 2.5;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 10;
		_root.giantgive = 12;
		_root.boss1give = 22;
		_root.shrumgive = 15;
		_root.knightgive = 45;
		_root.boss2give = 69;
		_root.bigknightgive = 85;
	}

	_root.hardship = 74;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 39

	_root.lifebar2 = 330;
	_root.vcam.invent.laval.gotoAndStop(39);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 11;
		_root.shrumgive = 0;
		_root.knightgive = 8;
		_root.boss2give = 13;
		_root.bigknightgive = 13;
	}
	if (_root.hard == true) {
		_root.blobgive = 2;
		_root.robbergive = 4;
		_root.beegive = 2.5;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 10;
		_root.giantgive = 12;
		_root.boss1give = 15;
		_root.shrumgive = 9;
		_root.knightgive = 37;
		_root.boss2give = 57;
		_root.bigknightgive = 77;
	}

	_root.hardship = 76;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 40

	_root.lifebar2 = 335;
	_root.vcam.invent.laval.gotoAndStop(40);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 10;
		_root.shrumgive = 0;
		_root.knightgive = 8;
		_root.boss2give = 12;
		_root.bigknightgive = 12;
	}
	if (_root.hard == true) {
		_root.blobgive = 2;
		_root.robbergive = 4;
		_root.beegive = 2.5;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 10;
		_root.giantgive = 12;
		_root.boss1give = 15;
		_root.shrumgive = 9;
		_root.knightgive = 37;
		_root.boss2give = 57;
		_root.bigknightgive = 77;
	}

	_root.hardship = 78;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 41

	_root.lifebar2 = 340;
	_root.vcam.invent.laval.gotoAndStop(41);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 9;
		_root.shrumgive = 0;
		_root.knightgive = 7;
		_root.boss2give = 11;
		_root.bigknightgive = 11;
	}
	if (_root.hard == true) {
		_root.blobgive = 2;
		_root.robbergive = 4;
		_root.beegive = 2.5;
		_root.bigblobgive = 6;
		_root.bigrobbergive = 8;
		_root.scorpgive = 10;
		_root.giantgive = 12;
		_root.boss1give = 15;
		_root.shrumgive = 9;
		_root.knightgive = 37;
		_root.boss2give = 57;
		_root.bigknightgive = 77;
	}

	_root.hardship = 80;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 42

	_root.lifebar2 = 345;
	_root.vcam.invent.laval.gotoAndStop(42);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 8;
		_root.shrumgive = 0;
		_root.knightgive = 7;
		_root.boss2give = 10;
		_root.bigknightgive = 10;
	}
	if (_root.hard == true) {
		_root.blobgive = 1;
		_root.robbergive = 2;
		_root.beegive = 1.3;
		_root.bigblobgive = 4;
		_root.bigrobbergive = 6;
		_root.scorpgive = 5;
		_root.giantgive = 6;
		_root.boss1give = 10;
		_root.shrumgive = 8;
		_root.knightgive = 35;
		_root.boss2give = 55;
		_root.bigknightgive = 75;
	}

	_root.hardship = 82;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 43

	_root.lifebar2 = 350;
	_root.vcam.invent.laval.gotoAndStop(43);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 6;
		_root.shrumgive = 0;
		_root.knightgive = 7;
		_root.boss2give = 6;
		_root.bigknightgive = 6;
	}
	if (_root.hard == true) {
		_root.blobgive = 1;
		_root.robbergive = 2;
		_root.beegive = 1.3;
		_root.bigblobgive = 4;
		_root.bigrobbergive = 6;
		_root.scorpgive = 5;
		_root.giantgive = 6;
		_root.boss1give = 10;
		_root.shrumgive = 8;
		_root.knightgive = 35;
		_root.boss2give = 55;
		_root.bigknightgive = 75;
	}

	_root.hardship = 84;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 44

	_root.lifebar2 = 355;
	_root.vcam.invent.laval.gotoAndStop(44);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 5;
		_root.shrumgive = 0;
		_root.knightgive = 6;
		_root.boss2give = 5;
		_root.bigknightgive = 5;
	}
	if (_root.hard == true) {
		_root.blobgive = 1;
		_root.robbergive = 2;
		_root.beegive = 1.3;
		_root.bigblobgive = 4;
		_root.bigrobbergive = 6;
		_root.scorpgive = 5;
		_root.giantgive = 6;
		_root.boss1give = 10;
		_root.shrumgive = 8;
		_root.knightgive = 35;
		_root.boss2give = 55;
		_root.bigknightgive = 75;
	}

	_root.hardship = 86;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 45

	_root.lifebar2 = 360;
	_root.vcam.invent.laval.gotoAndStop(45);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 4;
		_root.shrumgive = 0;
		_root.knightgive = 5;
		_root.boss2give = 5;
		_root.bigknightgive = 5;
	}
	if (_root.hard == true) {
		_root.blobgive = 1;
		_root.robbergive = 2;
		_root.beegive = 1.3;
		_root.bigblobgive = 4;
		_root.bigrobbergive = 6;
		_root.scorpgive = 5;
		_root.giantgive = 6;
		_root.boss1give = 10;
		_root.shrumgive = 8;
		_root.knightgive = 35;
		_root.boss2give = 55;
		_root.bigknightgive = 75;
	}

	_root.hardship = 88;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 46

	_root.lifebar2 = 365;
	_root.vcam.invent.laval.gotoAndStop(46);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 3;
		_root.shrumgive = 0;
		_root.knightgive = 4;
		_root.boss2give = 4;
		_root.bigknightgive = 4;
	}
	if (_root.hard == true) {
		_root.blobgive = 0.6;
		_root.robbergive = 1.5;
		_root.beegive = 0.8;
		_root.bigblobgive = 3;
		_root.bigrobbergive = 4;
		_root.scorpgive = 3;
		_root.giantgive = 4;
		_root.boss1give = 8;
		_root.shrumgive = 7;
		_root.knightgive = 31;
		_root.boss2give = 51;
		_root.bigknightgive = 71;
	}

	_root.hardship = 90;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 47

	_root.lifebar2 = 370;
	_root.vcam.invent.laval.gotoAndStop(47);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 2;
		_root.shrumgive = 0;
		_root.knightgive = 3;
		_root.boss2give = 4;
		_root.bigknightgive = 4;
	}
	if (_root.hard == true) {
		_root.blobgive = 0.6;
		_root.robbergive = 1.5;
		_root.beegive = 0.8;
		_root.bigblobgive = 3;
		_root.bigrobbergive = 4;
		_root.scorpgive = 3;
		_root.giantgive = 4;
		_root.boss1give = 8;
		_root.shrumgive = 7;
		_root.knightgive = 31;
		_root.boss2give = 51;
		_root.bigknightgive = 71;
	}

	_root.hardship = 92;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 48

	_root.lifebar2 = 375;
	_root.vcam.invent.laval.gotoAndStop(48);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 1;
		_root.shrumgive = 0;
		_root.knightgive = 2;
		_root.boss2give = 4;
		_root.bigknightgive = 4;
	}
	if (_root.hard == true) {
		_root.blobgive = 0.6;
		_root.robbergive = 1.5;
		_root.beegive = 0.8;
		_root.bigblobgive = 3;
		_root.bigrobbergive = 4;
		_root.scorpgive = 3;
		_root.giantgive = 4;
		_root.boss1give = 8;
		_root.shrumgive = 7;
		_root.knightgive = 31;
		_root.boss2give = 51;
		_root.bigknightgive = 71;
	}

	_root.hardship = 94;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 49

	_root.lifebar2 = 380;
	_root.vcam.invent.laval.gotoAndStop(49);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 0;
		_root.shrumgive = 0;
		_root.knightgive = 1;
		_root.boss2give = 3;
		_root.bigknightgive = 3;
	}
	if (_root.hard == true) {
		_root.blobgive = 0.6;
		_root.robbergive = 1.5;
		_root.beegive = 0.8;
		_root.bigblobgive = 3;
		_root.bigrobbergive = 4;
		_root.scorpgive = 3;
		_root.giantgive = 4;
		_root.boss1give = 8;
		_root.shrumgive = 7;
		_root.knightgive = 31;
		_root.boss2give = 51;
		_root.bigknightgive = 71;
	}

	_root.hardship = 96;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 50

	_root.lifebar2 = 385;
	_root.vcam.invent.laval.gotoAndStop(50);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 0;
		_root.shrumgive = 0;
		_root.knightgive = 1;
		_root.boss2give = 3;
		_root.bigknightgive = 3;
	}
	if (_root.hard == true) {
		_root.blobgive = 0.3;
		_root.robbergive = 1;
		_root.beegive = 0.5;
		_root.bigblobgive = 2;
		_root.bigrobbergive = 3;
		_root.scorpgive = 2.5;
		_root.giantgive = 3;
		_root.boss1give = 4;
		_root.shrumgive = 6;
		_root.knightgive = 30;
		_root.boss2give = 50;
		_root.bigknightgive = 70;
	}

	_root.hardship = 98;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 24 MovieClip Frame 51

	_root.lifebar2 = 400;
	_root.vcam.invent.laval.gotoAndStop(51);

	if (_root.easy == true) {
		_root.blobgive = 0;
		_root.robbergive = 0;
		_root.beegive = 0;
		_root.bigblobgive = 0;
		_root.bigrobbergive = 0;
		_root.scorpgive = 0;
		_root.giantgive = 0;
		_root.boss1give = 0;
		_root.shrumgive = 0;
		_root.knightgive = 1;
		_root.boss2give = 2;
		_root.bigknightgive = 2;
	}
	if (_root.hard == true) {
		_root.blobgive = 0.3;
		_root.robbergive = 1;
		_root.beegive = 0.5;
		_root.bigblobgive = 2;
		_root.bigrobbergive = 3;
		_root.scorpgive = 2.5;
		_root.giantgive = 3;
		_root.boss1give = 4;
		_root.shrumgive = 6;
		_root.knightgive = 30;
		_root.boss2give = 50;
		_root.bigknightgive = 70;
	}

	_root.hardship = 100;
	_root.savefile.data.score89 = _currentframe;
	_root.savefile.flush();

********
** Symbol 26 MovieClip Frame 1

	stop();

********
** Symbol 27 MovieClip Frame 1

	stop();

********
** Symbol 27 MovieClip Frame 211

	_root.vcam.gaybaby.gotoAndPlay(2);

********
** Symbol 60 MovieClip Frame 49

	gotoAndPlay (37);

********
** Symbol 64 MovieClip Frame 1

	gotoAndPlay(random(120) + 2);

********
** Symbol 69 Button

on (press) {
	_parent.gotoAndStop(2);
}

********
** Symbol 71 MovieClip Frame 64

	stop();

********
** Symbol 74 MovieClip Frame 1

	stop();

********
** Symbol 78 Button

on (rollOver) {
	_root.poopx = _root.curser1.item1._currentframe;
}
on (press) {
	gotoAndStop(_root.poopx);
	_root.curser1.item1.gotoAndStop(1);
}

********
** Symbol 83 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 10)) {
		_root.gold = _root.gold - 10;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(2);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(2);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(2);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(2);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(2);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(2);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(2);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(2);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(2);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(2);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(2);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(2);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(1);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(1);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(1);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(1);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(1);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 3;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 86 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 17)) {
		_root.gold = _root.gold - 17;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(3);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(3);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(3);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(3);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(3);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(3);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(3);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(3);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(3);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(3);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(3);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(3);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(2);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(2);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(2);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(2);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(2);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 5;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 87 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 75)) {
		_root.gold = _root.gold - 75;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(4);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(4);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(4);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(4);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(4);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(4);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(4);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(4);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(4);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(4);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(4);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(4);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(3);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(3);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(3);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(3);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(3);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 10;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 88 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 150)) {
		_root.gold = _root.gold - 150;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(5);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(5);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(5);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(5);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(5);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(5);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(5);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(5);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(5);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(5);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(5);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(5);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(4);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(4);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(4);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(4);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(4);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 15;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 89 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 300)) {
		_root.gold = _root.gold - 300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(6);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(6);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(6);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(6);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(6);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(6);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(6);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(6);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(6);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(6);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(6);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(6);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(5);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(5);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(5);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(5);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(5);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 50;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 91 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 450)) {
		_root.gold = _root.gold - 450;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(7);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(7);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(7);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(7);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(7);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(7);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(7);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(7);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(7);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(7);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(7);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(7);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(6);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(6);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(6);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(6);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(6);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 70;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 92 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 800)) {
		_root.gold = _root.gold - 800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(8);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(8);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(8);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(8);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(8);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(8);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(8);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(8);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(8);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(8);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(8);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(8);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(7);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(7);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(7);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(7);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(7);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 100;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 93 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1900)) {
		_root.gold = _root.gold - 1900;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(9);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(9);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(9);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(9);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(9);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(9);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(9);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(9);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(9);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(9);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(9);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(9);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(8);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(8);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(8);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(8);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(8);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 94 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 13)) {
		_root.gold = _root.gold - 13;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(10);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(10);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(10);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(10);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(10);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(10);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(10);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(10);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(10);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(10);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(10);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(10);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(9);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(9);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(9);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(9);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(9);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 4;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 97 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 30)) {
		_root.gold = _root.gold - 30;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(11);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(11);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(11);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(11);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(11);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(11);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(11);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(11);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(11);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(11);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(11);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(11);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(10);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(10);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(10);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(10);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(10);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 7;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 98 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 70)) {
		_root.gold = _root.gold - 70;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(12);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(12);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(12);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(12);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(12);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(12);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(12);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(12);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(12);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(12);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(12);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(12);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(11);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(11);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(11);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(11);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(11);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 10;
		_root.clink.play();
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 99 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 205)) {
		_root.gold = _root.gold - 205;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(13);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(13);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(13);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(13);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(13);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(13);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(13);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(13);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(13);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(13);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(13);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(13);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(12);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(12);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(12);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(12);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(12);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 20;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 100 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 350)) {
		_root.gold = _root.gold - 350;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(14);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(14);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(14);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(14);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(14);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(14);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(14);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(14);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(14);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(14);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(14);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(14);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(13);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(13);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(13);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(13);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(13);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 40;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 102 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 550)) {
		_root.gold = _root.gold - 550;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(15);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(15);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(15);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(15);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(15);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(15);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(15);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(15);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(15);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(15);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(15);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(15);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(14);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(14);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(14);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(14);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(14);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 60;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 103 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1005)) {
		_root.gold = _root.gold - 1005;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(16);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(16);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(16);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(16);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(16);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(16);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(16);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(16);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(16);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(16);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(16);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(16);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(15);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(15);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(15);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(15);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(15);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 80;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 104 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1700)) {
		_root.gold = _root.gold - 1700;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(17);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(17);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(17);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(17);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(17);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(17);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(17);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(17);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(17);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(17);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(17);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(17);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(16);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(16);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(16);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(16);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(16);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 105 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 15)) {
		_root.gold = _root.gold - 15;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(18);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(18);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(18);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(18);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(18);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(18);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(18);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(18);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(18);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(18);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(18);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(18);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(17);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(17);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(17);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(17);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(17);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 2;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 107 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 25)) {
		_root.gold = _root.gold - 25;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(19);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(19);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(19);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(19);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(19);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(19);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(19);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(19);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(19);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(19);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(19);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(19);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(18);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(18);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(18);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(18);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(18);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 5;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 108 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 60)) {
		_root.gold = _root.gold - 60;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(20);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(20);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(20);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(20);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(20);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(20);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(20);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(20);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(20);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(20);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(20);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(20);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(19);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(19);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(19);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(19);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(19);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 10;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 109 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 250)) {
		_root.gold = _root.gold - 250;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(21);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(21);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(21);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(21);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(21);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(21);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(21);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(21);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(21);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(21);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(21);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(21);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(20);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(20);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(20);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(20);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(20);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 28;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 110 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 270)) {
		_root.gold = _root.gold - 270;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(22);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(22);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(22);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(22);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(22);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(22);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(22);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(22);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(22);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(22);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(22);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(22);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(21);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(21);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(21);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(21);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(21);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 35;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 112 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 505)) {
		_root.gold = _root.gold - 505;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(23);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(23);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(23);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(23);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(23);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(23);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(23);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(23);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(23);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(23);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(23);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(23);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(22);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(22);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(22);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(22);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(22);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 70;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 113 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 800)) {
		_root.gold = _root.gold - 800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(24);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(24);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(24);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(24);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(24);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(24);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(24);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(24);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(24);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(24);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(24);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(24);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(23);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(23);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(23);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(23);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(23);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 70;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 114 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1800)) {
		_root.gold = _root.gold - 1800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(25);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(25);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(25);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(25);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(25);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(25);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(25);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(25);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(25);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(25);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(25);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(25);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(24);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(24);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(24);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(24);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(24);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if ((_root.available3 == true) && (this.hitTest(_parent.icon3))) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 115 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 5)) {
		_root.gold = _root.gold - 5;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(26);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(26);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(26);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(26);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(26);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(26);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(26);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(26);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(26);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(26);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(26);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(26);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(25);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(25);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(25);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(25);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(25);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 1;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 118 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 6)) {
		_root.gold = _root.gold - 6;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(27);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(27);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(27);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(27);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(27);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(27);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(27);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(27);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(27);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(27);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(27);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(27);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(26);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(26);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(26);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(26);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(26);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 2;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 119 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 8)) {
		_root.gold = _root.gold - 8;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(28);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(28);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(28);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(28);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(28);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(28);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(28);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(28);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(28);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(28);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(28);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(28);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(27);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(27);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(27);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(27);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(27);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 3;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 120 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 30)) {
		_root.gold = _root.gold - 30;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(29);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(29);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(29);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(29);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(29);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(29);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(29);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(29);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(29);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(29);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(29);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(29);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(28);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(28);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(28);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(28);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(28);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 5;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 121 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 45)) {
		_root.gold = _root.gold - 45;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(30);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(30);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(30);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(30);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(30);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(30);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(30);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(30);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(30);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(30);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(30);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(30);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(29);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(29);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(29);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(29);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(29);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 5;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 123 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 55)) {
		_root.gold = _root.gold - 55;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(31);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(31);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(31);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(31);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(31);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(31);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(31);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(31);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(31);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(31);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(31);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(31);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(30);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(30);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(30);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(30);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(30);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 8;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 124 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 80)) {
		_root.gold = _root.gold - 80;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(32);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(32);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(32);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(32);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(32);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(32);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(32);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(32);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(32);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(32);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(32);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(32);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(31);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(31);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(31);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(31);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(31);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 10;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 125 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 100)) {
		_root.gold = _root.gold - 100;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(33);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(33);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(33);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(33);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(33);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(33);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(33);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(33);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(33);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(33);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(33);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(33);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(32);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(32);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(32);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(32);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(32);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 15;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 126 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 150)) {
		_root.gold = _root.gold - 150;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(34);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(34);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(34);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(34);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(34);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(34);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(34);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(34);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(34);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(34);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(34);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(34);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(33);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(33);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(33);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(33);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(33);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 17;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 129 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 170)) {
		_root.gold = _root.gold - 170;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(35);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(35);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(35);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(35);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(35);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(35);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(35);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(35);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(35);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(35);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(35);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(35);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(34);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(34);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(34);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(34);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(34);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 25;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 130 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 180)) {
		_root.gold = _root.gold - 180;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(36);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(36);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(36);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(36);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(36);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(36);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(36);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(36);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(36);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(36);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(36);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(36);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(35);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(35);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(35);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(35);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(35);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 30;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 131 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 250)) {
		_root.gold = _root.gold - 250;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(37);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(37);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(37);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(37);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(37);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(37);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(37);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(37);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(37);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(37);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(37);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(37);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(36);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(36);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(36);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(36);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(36);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 35;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 132 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 230)) {
		_root.gold = _root.gold - 230;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(38);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(38);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(38);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(38);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(38);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(38);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(38);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(38);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(38);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(38);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(38);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(38);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(37);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(37);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(37);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(37);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(37);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 32;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 134 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 240)) {
		_root.gold = _root.gold - 240;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(39);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(39);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(39);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(39);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(39);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(39);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(39);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(39);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(39);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(39);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(39);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(39);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(38);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(38);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(38);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(38);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(38);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 34;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 135 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 280)) {
		_root.gold = _root.gold - 280;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(40);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(40);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(40);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(40);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(40);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(40);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(40);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(40);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(40);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(40);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(40);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(40);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(39);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(39);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(39);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(39);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(39);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 40;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 136 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 470)) {
		_root.gold = _root.gold - 470;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(41);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(41);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(41);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(41);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(41);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(41);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(41);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(41);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(41);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(41);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(41);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(41);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(40);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(40);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(40);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(40);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(40);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 100;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 137 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 380)) {
		_root.gold = _root.gold - 380;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(42);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(42);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(42);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(42);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(42);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(42);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(42);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(42);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(42);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(42);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(42);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(42);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(41);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(41);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(41);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(41);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(41);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 90;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 139 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 420)) {
		_root.gold = _root.gold - 420;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(43);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(43);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(43);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(43);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(43);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(43);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(43);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(43);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(43);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(43);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(43);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(43);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(42);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(42);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(42);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(42);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(42);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 97;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 140 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 490)) {
		_root.gold = _root.gold - 490;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(44);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(44);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(44);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(44);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(44);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(44);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(44);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(44);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(44);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(44);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(44);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(44);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(43);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(43);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(43);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(43);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(43);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 140;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 141 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1600)) {
		_root.gold = _root.gold - 1600;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(45);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(45);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(45);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(45);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(45);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(45);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(45);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(45);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(45);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(45);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(45);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(45);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(44);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(44);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(44);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(44);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(44);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available3 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available2 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 142 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 5)) {
		_root.gold = _root.gold - 5;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(46);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(46);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(46);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(46);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(46);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(46);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(46);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(46);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(46);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(46);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(46);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(46);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(45);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(45);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(45);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(45);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(45);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 1;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 145 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 10)) {
		_root.gold = _root.gold - 10;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(47);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(47);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(47);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(47);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(47);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(47);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(47);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(47);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(47);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(47);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(47);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(47);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(46);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(46);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(46);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(46);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(46);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 3;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 146 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 35)) {
		_root.gold = _root.gold - 35;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(48);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(48);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(48);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(48);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(48);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(48);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(48);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(48);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(48);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(48);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(48);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(48);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(47);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(47);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(47);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(47);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(47);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 15;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 147 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 80)) {
		_root.gold = _root.gold - 80;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(49);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(49);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(49);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(49);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(49);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(49);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(49);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(49);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(49);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(49);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(49);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(49);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(48);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(48);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(48);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(48);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(48);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 20;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 148 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 68)) {
		_root.gold = _root.gold - 68;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(50);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(50);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(50);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(50);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(50);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(50);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(50);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(50);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(50);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(50);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(50);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(50);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(49);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(49);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(49);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(49);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(49);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 17;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 151 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 110)) {
		_root.gold = _root.gold - 110;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(51);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(51);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(51);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(51);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(51);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(51);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(51);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(51);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(51);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(51);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(51);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(51);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(50);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(50);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(50);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(50);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(50);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 23;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 152 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 170)) {
		_root.gold = _root.gold - 170;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(52);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(52);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(52);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(52);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(52);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(52);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(52);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(52);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(52);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(52);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(52);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(52);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(51);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(51);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(51);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(51);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(51);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 26;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 153 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 180)) {
		_root.gold = _root.gold - 180;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(53);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(53);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(53);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(53);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(53);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(53);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(53);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(53);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(53);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(53);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(53);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(53);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(52);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(52);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(52);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(52);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(52);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 36;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 154 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 230)) {
		_root.gold = _root.gold - 230;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(54);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(54);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(54);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(54);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(54);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(54);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(54);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(54);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(54);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(54);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(54);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(54);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(53);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(53);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(53);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(53);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(53);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 40;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 156 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 300)) {
		_root.gold = _root.gold - 300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(55);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(55);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(55);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(55);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(55);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(55);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(55);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(55);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(55);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(55);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(55);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(55);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(54);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(54);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(54);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(54);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(54);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 60;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 157 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 350)) {
		_root.gold = _root.gold - 350;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(56);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(56);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(56);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(56);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(56);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(56);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(56);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(56);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(56);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(56);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(56);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(56);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(55);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(55);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(55);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(55);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(55);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 80;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 158 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 500)) {
		_root.gold = _root.gold - 500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(57);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(57);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(57);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(57);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(57);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(57);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(57);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(57);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(57);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(57);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(57);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(57);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(56);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(56);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(56);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(56);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(56);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 100;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 159 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 5)) {
		_root.gold = _root.gold - 700;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(58);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(58);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(58);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(58);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(58);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(58);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(58);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(58);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(58);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(58);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(58);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(58);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(57);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(57);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(57);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(57);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(57);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 120;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 161 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 900)) {
		_root.gold = _root.gold - 900;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(59);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(59);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(59);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(59);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(59);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(59);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(59);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(59);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(59);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(59);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(59);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(59);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(58);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(58);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(58);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(58);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(58);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 140;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 162 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1400)) {
		_root.gold = _root.gold - 1400;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(60);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(60);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(60);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(60);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(60);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(60);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(60);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(60);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(60);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(60);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(60);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(60);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(59);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(59);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(59);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(59);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(59);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 160;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 163 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1800)) {
		_root.gold = _root.gold - 1800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(61);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(61);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(61);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(61);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(61);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(61);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(61);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(61);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(61);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(61);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(61);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(61);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(60);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(60);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(60);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(60);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(60);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available4 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 164 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 5)) {
		_root.gold = _root.gold - 5;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(62);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(62);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(62);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(62);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(62);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(62);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(62);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(62);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(62);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(62);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(62);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(62);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(61);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(61);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(61);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(61);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(61);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 1;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 167 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 15)) {
		_root.gold = _root.gold - 15;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(63);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(63);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(63);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(63);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(63);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(63);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(63);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(63);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(63);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(63);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(63);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(63);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(62);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(62);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(62);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(62);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(62);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 3;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 168 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 30)) {
		_root.gold = _root.gold - 30;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(64);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(64);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(64);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(64);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(64);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(64);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(64);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(64);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(64);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(64);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(64);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(64);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(63);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(63);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(63);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(63);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(63);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 6;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 169 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 60)) {
		_root.gold = _root.gold - 60;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(65);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(65);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(65);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(65);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(65);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(65);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(65);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(65);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(65);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(65);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(65);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(65);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(64);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(64);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(64);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(64);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(64);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 9;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 170 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 90)) {
		_root.gold = _root.gold - 90;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(66);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(66);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(66);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(66);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(66);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(66);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(66);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(66);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(66);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(66);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(66);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(66);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(65);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(65);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(65);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(65);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(65);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 13;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 172 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 120)) {
		_root.gold = _root.gold - 120;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(67);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(67);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(67);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(67);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(67);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(67);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(67);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(67);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(67);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(67);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(67);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(67);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(66);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(66);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(66);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(66);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(66);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 18;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 173 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 150)) {
		_root.gold = _root.gold - 150;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(68);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(68);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(68);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(68);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(68);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(68);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(68);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(68);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(68);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(68);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(68);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(68);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(67);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(67);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(67);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(67);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(67);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 25;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 174 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 250)) {
		_root.gold = _root.gold - 250;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(69);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(69);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(69);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(69);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(69);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(69);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(69);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(69);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(69);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(69);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(69);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(69);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(68);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(68);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(68);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(68);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(68);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 38;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 175 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 230)) {
		_root.gold = _root.gold - 230;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(70);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(70);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(70);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(70);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(70);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(70);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(70);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(70);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(70);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(70);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(70);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(70);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(69);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(69);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(69);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(69);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(69);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 35;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 178 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 300)) {
		_root.gold = _root.gold - 300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(71);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(71);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(71);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(71);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(71);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(71);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(71);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(71);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(71);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(71);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(71);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(71);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(70);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(70);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(70);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(70);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(70);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 50;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 179 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 500)) {
		_root.gold = _root.gold - 500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(72);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(72);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(72);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(72);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(72);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(72);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(72);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(72);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(72);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(72);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(72);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(72);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(71);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(71);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(71);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(71);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(71);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 67;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 180 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 700)) {
		_root.gold = _root.gold - 700;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(73);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(73);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(73);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(73);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(73);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(73);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(73);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(73);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(73);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(73);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(73);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(73);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(72);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(72);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(72);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(72);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(72);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 80;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 181 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1000)) {
		_root.gold = _root.gold - 1000;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(74);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(74);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(74);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(74);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(74);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(74);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(74);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(74);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(74);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(74);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(74);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(74);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(73);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(73);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(73);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(73);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(73);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 120;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 184 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1200)) {
		_root.gold = _root.gold - 1200;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(75);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(75);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(75);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(75);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(75);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(75);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(75);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(75);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(75);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(75);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(75);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(75);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(74);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(74);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(74);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(74);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(74);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 150;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 185 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1500)) {
		_root.gold = _root.gold - 1500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(76);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(76);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(76);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(76);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(76);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(76);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(76);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(76);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(76);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(76);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(76);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(76);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(75);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(75);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(75);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(75);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(75);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 186 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1700)) {
		_root.gold = _root.gold - 1700;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(77);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(77);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(77);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(77);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(77);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(77);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(77);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(77);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(77);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(77);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(77);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(77);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(76);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(76);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(76);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(76);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(76);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 250;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available5 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 187 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 40)) {
		_root.gold = _root.gold - 40;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(78);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(78);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(78);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(78);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(78);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(78);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(78);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(78);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(78);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(78);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(78);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(78);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(77);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(77);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(77);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(77);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(77);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 7;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 190 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 50)) {
		_root.gold = _root.gold - 50;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(79);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(79);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(79);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(79);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(79);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(79);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(79);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(79);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(79);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(79);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(79);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(79);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(78);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(78);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(78);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(78);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(78);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 15;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 191 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 100)) {
		_root.gold = _root.gold - 100;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(80);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(80);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(80);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(80);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(80);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(80);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(80);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(80);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(80);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(80);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(80);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(80);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(79);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(79);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(79);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(79);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(79);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 18;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 192 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 150)) {
		_root.gold = _root.gold - 150;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(81);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(81);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(81);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(81);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(81);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(81);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(81);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(81);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(81);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(81);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(81);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(81);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(80);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(80);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(80);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(80);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(80);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 25;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 193 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 180)) {
		_root.gold = _root.gold - 180;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(82);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(82);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(82);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(82);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(82);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(82);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(82);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(82);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(82);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(82);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(82);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(82);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(81);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(81);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(81);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(81);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(81);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 17;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 195 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 300)) {
		_root.gold = _root.gold - 300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(83);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(83);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(83);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(83);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(83);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(83);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(83);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(83);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(83);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(83);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(83);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(83);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(82);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(82);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(82);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(82);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(82);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 28;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 196 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 500)) {
		_root.gold = _root.gold - 500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(84);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(84);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(84);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(84);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(84);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(84);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(84);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(84);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(84);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(84);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(84);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(84);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(83);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(83);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(83);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(83);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(83);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 40;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 197 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 800)) {
		_root.gold = _root.gold - 800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(85);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(85);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(85);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(5);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(85);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(85);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(85);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(85);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(85);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(85);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(85);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(85);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(84);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(84);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(84);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(84);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(84);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 70;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 198 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 600)) {
		_root.gold = _root.gold - 600;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(86);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(86);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(86);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(86);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(86);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(86);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(86);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(86);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(86);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(86);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(86);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(86);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(85);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(85);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(85);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(85);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(85);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 100;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 201 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 900)) {
		_root.gold = _root.gold - 900;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(87);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(87);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(87);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(87);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(87);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(87);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(87);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(87);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(87);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(87);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(87);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(87);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(86);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(86);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(86);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(86);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(86);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 130;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 202 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1300)) {
		_root.gold = _root.gold - 1300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(88);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(88);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(88);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(88);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(88);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(88);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(88);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(88);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(88);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(88);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(88);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(88);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(87);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(87);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(87);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(87);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(87);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 160;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 203 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1500)) {
		_root.gold = _root.gold - 1500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(89);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(89);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(89);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(89);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(89);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(89);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(89);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(89);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(89);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(89);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(89);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(89);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(88);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(88);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(88);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(88);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(88);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 204 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1600)) {
		_root.gold = _root.gold - 1600;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(90);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(90);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(90);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(90);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(90);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(90);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(90);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(90);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(90);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(90);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(90);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(90);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(89);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(89);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(89);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(89);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(89);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 230;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 206 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1700)) {
		_root.gold = _root.gold - 1700;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(91);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(91);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(91);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(91);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(91);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(91);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(91);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(91);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(91);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(91);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(91);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(91);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(90);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(90);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(90);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(90);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(90);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 270;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 207 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1800)) {
		_root.gold = _root.gold - 1800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(92);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(92);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(92);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(92);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(92);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(92);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(92);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(92);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(92);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(92);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(92);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(92);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(91);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(91);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(91);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(91);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(91);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 300;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 208 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 2000)) {
		_root.gold = _root.gold - 2000;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(93);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(93);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(93);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(93);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(93);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(93);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(93);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(93);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(93);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(93);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(93);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(93);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(92);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(92);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(92);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(92);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(92);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 360;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available6 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 209 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 5)) {
		_root.gold = _root.gold - 5;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(94);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(94);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(94);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(94);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(94);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(94);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(94);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(94);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(94);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(94);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(94);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(94);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(93);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(93);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(93);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(93);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(93);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 1;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 212 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 15)) {
		_root.gold = _root.gold - 15;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(95);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(95);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(95);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(95);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(95);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(95);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(95);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(95);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(95);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(95);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(95);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(95);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(94);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(94);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(94);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(94);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(94);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 3;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 213 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 40)) {
		_root.gold = _root.gold - 40;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(96);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(96);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(96);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(96);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(96);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(96);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(96);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(96);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(96);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(96);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(96);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(96);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(95);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(95);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(95);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(95);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(95);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 6;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 214 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 100)) {
		_root.gold = _root.gold - 100;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(97);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(97);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(97);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(97);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(97);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(97);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(97);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(97);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(97);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(97);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(97);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(97);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(96);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(96);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(96);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(96);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(96);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 15;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 215 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 150)) {
		_root.gold = _root.gold - 150;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(98);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(98);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(98);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(98);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(98);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(98);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(98);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(98);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(98);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(98);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(98);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(98);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(97);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(97);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(97);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(97);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(97);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 20;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 217 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 150)) {
		_root.gold = _root.gold - 150;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(99);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(99);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(99);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(99);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(99);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(99);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(99);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(99);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(99);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(99);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(99);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(99);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(98);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(98);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(98);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(98);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(98);
			_root.nigga.la5.gotoAndPlay(3);
		}
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 25;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 218 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 210)) {
		_root.gold = _root.gold - 210;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(100);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(100);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(100);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(100);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(100);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(100);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(100);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(100);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(100);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(100);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(100);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(100);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(99);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(99);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(99);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(99);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(99);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 40;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 219 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 300)) {
		_root.gold = _root.gold - 300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(101);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(101);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(101);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(101);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(101);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(101);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(101);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(101);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(101);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(101);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(101);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(101);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(100);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(100);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(100);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(100);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(100);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 60;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 220 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 400)) {
		_root.gold = _root.gold - 400;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(102);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(102);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(102);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(102);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(102);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(102);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(102);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(102);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(102);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(102);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(102);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(102);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(101);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(101);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(101);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(101);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(101);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 55;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 223 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 600)) {
		_root.gold = _root.gold - 600;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(103);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(103);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(103);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(103);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(103);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(103);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(103);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(103);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(103);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(103);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(103);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(103);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(102);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(102);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(102);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(102);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(102);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 70;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 224 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 800)) {
		_root.gold = _root.gold - 800;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(104);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(104);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(104);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(104);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(104);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(104);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(104);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(104);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(104);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(104);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(104);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(104);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(103);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(103);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(103);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(103);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(103);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 100;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 225 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1000)) {
		_root.gold = _root.gold - 1000;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(105);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(105);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(105);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(105);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(105);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(105);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(105);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(105);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(105);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(105);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(105);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(105);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(104);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(104);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(104);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(104);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(104);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 180;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 226 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1100)) {
		_root.gold = _root.gold - 1100;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(106);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(106);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(106);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(106);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(106);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(106);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(106);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(106);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(106);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(106);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(106);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(106);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(105);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(105);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(105);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(105);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(105);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 200;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 229 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 1300)) {
		_root.gold = _root.gold - 1300;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(107);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(107);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(107);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(107);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(107);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(107);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(107);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(107);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(107);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(107);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(107);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(107);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(106);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(106);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(106);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(106);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(106);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 230;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 230 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 5)) {
		_root.gold = _root.gold - 1500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(108);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(108);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(108);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(108);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(108);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(108);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(108);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(108);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(108);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(108);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(108);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(108);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(107);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(107);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(107);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(107);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(107);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 250;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 231 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 2000)) {
		_root.gold = _root.gold - 2000;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(109);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(109);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(109);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(109);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(109);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(109);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(109);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(109);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(109);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(109);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(109);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(109);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(108);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(108);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(108);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(108);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(108);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 300;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available7 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 232 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 15)) {
		_root.gold = _root.gold - 15;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(110);
		} else if (_root.vcam.invent.box2.descript110._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(110);
		} else if (_root.vcam.invent.box3.descript110._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(110);
		} else if (_root.vcam.invent.box4.descript110._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(110);
		} else if (_root.vcam.invent.box5.descript110._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(110);
		} else if (_root.vcam.invent.box6.descript110._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(110);
		} else if (_root.vcam.invent.box7.descript110._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(110);
		} else if (_root.vcam.invent.box8.descript110._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(110);
		} else if (_root.vcam.invent.box9.descript110._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(110);
		} else if (_root.vcam.invent.box10.descript110._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(110);
		} else if (_root.vcam.invent.box11.descript110._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(110);
		} else if (_root.vcam.invent.box12.descript110._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(110);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(109);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(109);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(109);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(109);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(109);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 1;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 234 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 60)) {
		_root.gold = _root.gold - 60;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(111);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(111);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(111);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(111);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(111);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(111);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(111);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(111);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(111);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(111);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(111);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(111);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(110);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(110);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(110);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(110);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(110);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 3;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 236 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 100)) {
		_root.gold = _root.gold - 100;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(112);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(112);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(112);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(112);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(112);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(112);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(112);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(112);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(112);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(112);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(112);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(112);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(111);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(111);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(111);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(111);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(111);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 5;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 238 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 200)) {
		_root.gold = _root.gold - 200;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(113);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(113);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(113);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(113);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(113);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(113);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(113);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(113);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(113);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(113);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(113);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(113);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(112);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(112);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(112);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(112);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(112);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 10;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 240 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 400)) {
		_root.gold = _root.gold - 400;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(114);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(114);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(114);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(114);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(114);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(114);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(114);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(114);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(114);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(114);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(114);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(114);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(113);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(113);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(113);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(113);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(113);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 20;
		_root.clink.play();
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 242 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 500)) {
		_root.gold = _root.gold - 500;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(115);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(115);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(115);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(115);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(115);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(115);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(115);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(115);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(115);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(115);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(115);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(115);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(114);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(114);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(114);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(114);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(114);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 30;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 244 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 600)) {
		_root.gold = _root.gold - 600;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(116);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(116);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(116);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(116);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(116);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(116);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(116);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(116);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(116);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(16);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(116);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(116);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(115);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(115);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(115);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(115);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(115);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 40;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 246 Button

on (rollOver) {
	_root.poopy = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy + 6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.poopy = _currentframe;
	_root.paapy = _root.curser1.item1._currentframe;
	if ((_root.buying == true) && (_root.gold >= 700)) {
		_root.gold = _root.gold - 700;
		if (_root.vcam.invent.box1.descript1._visible == true) {
			_root.vcam.invent.box1.gotoAndStop(117);
		} else if (_root.vcam.invent.box2.descript1._visible == true) {
			_root.vcam.invent.box2.gotoAndStop(117);
		} else if (_root.vcam.invent.box3.descript1._visible == true) {
			_root.vcam.invent.box3.gotoAndStop(117);
		} else if (_root.vcam.invent.box4.descript1._visible == true) {
			_root.vcam.invent.box4.gotoAndStop(117);
		} else if (_root.vcam.invent.box5.descript1._visible == true) {
			_root.vcam.invent.box5.gotoAndStop(117);
		} else if (_root.vcam.invent.box6.descript1._visible == true) {
			_root.vcam.invent.box6.gotoAndStop(117);
		} else if (_root.vcam.invent.box7.descript1._visible == true) {
			_root.vcam.invent.box7.gotoAndStop(117);
		} else if (_root.vcam.invent.box8.descript1._visible == true) {
			_root.vcam.invent.box8.gotoAndStop(117);
		} else if (_root.vcam.invent.box9.descript1._visible == true) {
			_root.vcam.invent.box9.gotoAndStop(117);
		} else if (_root.vcam.invent.box10.descript1._visible == true) {
			_root.vcam.invent.box10.gotoAndStop(117);
		} else if (_root.vcam.invent.box11.descript1._visible == true) {
			_root.vcam.invent.box11.gotoAndStop(117);
		} else if (_root.vcam.invent.box12.descript1._visible == true) {
			_root.vcam.invent.box12.gotoAndStop(117);
		} else if (_root.nigga.la1.pappo._visible == true) {
			_root.nigga.la1.acc1.gotoAndStop(116);
			_root.nigga.la1.gotoAndPlay(3);
		} else if (_root.nigga.la2.pappo._visible == true) {
			_root.nigga.la2.acc1.gotoAndStop(116);
			_root.nigga.la2.gotoAndPlay(3);
		} else if (_root.nigga.la3.pappo._visible == true) {
			_root.nigga.la3.acc1.gotoAndStop(116);
			_root.nigga.la3.gotoAndPlay(3);
		} else if (_root.nigga.la4.pappo._visible == true) {
			_root.nigga.la4.acc1.gotoAndStop(116);
			_root.nigga.la4.gotoAndPlay(3);
		} else if (_root.nigga.la5.pappo._visible == true) {
			_root.nigga.la5.acc1.gotoAndStop(116);
			_root.nigga.la5.gotoAndPlay(3);
		}
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.selling == true) {
		_root.gold = _root.gold + 60;
		_root.clink.play();
		gotoAndStop (1);
		_root.curser1.gotoAndStop(1);
	} else if (_root.sokay == true) {
		_parent.cannot.play();
	} else if (_root.available8 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	} else if (_root.available1 == true) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (1);
	} else if (this.hitTest(_parent.icon12345)) {
		_root.curser1.item1.gotoAndStop(_root.poopy);
		gotoAndStop(_root.paapy);
	}
}

********
** Symbol 248 MovieClip Frame 1

	stop();

********
** Symbol 248 MovieClip Frame 2

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 5;
		_root.Esword1 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 5;
		_root.Fsword1 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 3

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 10;
		_root.Esword1 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 10;
		_root.Fsword1 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 4

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 15;
		_root.lifesteal = _root.lifesteal + 1;
		_root.Esword1 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 3;
		_root.knockback2 = _root.knockback2 + 1;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 15;
		_root.lifesteal = _root.lifesteal + 1;
		_root.Fsword1 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 3;
		_root.knockback2 = _root.knockback2 + 1;
	}

********
** Symbol 248 MovieClip Frame 5

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 20;
		_root.lifebar = _root.lifebar + 20;
		_root.Esword1 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 8;
		_root.knockback2 = _root.knockback2 + 4;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 20;
		_root.lifebar = _root.lifebar + 20;
		_root.Fsword1 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 8;
		_root.knockback2 = _root.knockback2 + 4;
	}

********
** Symbol 248 MovieClip Frame 6

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 35;
		_root.Esword2 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 35;
		_root.Fsword2 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 7

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 50;
		_root.Esword2 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 50;
		_root.Fsword2 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 8

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 70;
		_root.lifebar = _root.lifebar + 10;
		_root.Esword2 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 5;
		_root.knockback2 = _root.knockback2 + 2;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 70;
		_root.lifebar = _root.lifebar + 10;
		_root.Fsword2 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 5;
		_root.knockback2 = _root.knockback2 + 2;
	}

********
** Symbol 248 MovieClip Frame 9

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 100;
		_root.lifesteal = _root.lifesteal + 2;
		_root.speed = _root.speed + 0.4;
		_root.Esword2 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 14;
		_root.knockback2 = _root.knockback2 + 4;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 100;
		_root.lifesteal = _root.lifesteal + 2;
		_root.speed = _root.speed + 0.4;
		_root.Fsword2 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 14;
		_root.knockback2 = _root.knockback2 + 4;
	}

********
** Symbol 248 MovieClip Frame 10

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 10;
		_root.Eaxe1 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 10;
		_root.Faxe1 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 11

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 20;
		_root.Eaxe1 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 20;
		_root.Faxe1 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 12

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 30;
		_root.defence = _root.defence + 5;
		_root.Eaxe1 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 2;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 30;
		_root.defence = _root.defence + 5;
		_root.Faxe1 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 2;
	}

********
** Symbol 248 MovieClip Frame 13

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 40;
		_root.speed = _root.speed - 0.4;
		_root.Eaxe1 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 20;
		_root.knockback2 = _root.knockback2 + 5;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 40;
		_root.speed = _root.speed - 0.4;
		_root.Faxe1 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 20;
		_root.knockback2 = _root.knockback2 + 5;
	}

********
** Symbol 248 MovieClip Frame 14

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 60;
		_root.speed = _root.speed - 0.4;
		_root.Eaxe2 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 60;
		_root.speed = _root.speed - 0.4;
		_root.Faxe2 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 15

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 80;
		_root.speed = _root.speed - 0.4;
		_root.Eaxe2 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 80;
		_root.speed = _root.speed - 0.4;
		_root.Faxe2 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 16

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 100;
		_root.speed = _root.speed - 0.4;
		_root.Eaxe2 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 2;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 100;
		_root.speed = _root.speed - 0.4;
		_root.Faxe2 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 2;
	}

********
** Symbol 248 MovieClip Frame 17

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 150;
		_root.speed = _root.speed - 0.4;
		_root.doubledamage = _root.doubledamage + 10;
		_root.Eaxe2 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 30;
		_root.knockback2 = _root.knockback2 + 10;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 150;
		_root.speed = _root.speed - 0.4;
		_root.doubledamage = _root.doubledamage + 10;
		_root.Faxe2 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 30;
		_root.knockback2 = _root.knockback2 + 10;
	}

********
** Symbol 248 MovieClip Frame 18

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 3;
		_root.Emace1 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 3;
		_root.Fmace1 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 19

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 7;
		_root.Emace1 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 7;
		_root.Fmace1 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 20

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 12;
		_root.Emace1 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 3;
		_root.knockback2 = _root.knockback2 + 1;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 12;
		_root.Fmace1 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 3;
		_root.knockback2 = _root.knockback2 + 1;
	}

********
** Symbol 248 MovieClip Frame 21

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 14;
		_root.speed = _root.speed + 0.6;
		_root.lifesteal = _root.lifesteal + 1;
		_root.Emace1 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 5;
		_root.knockback2 = _root.knockback2 + 2;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 14;
		_root.speed = _root.speed + 0.6;
		_root.lifesteal = _root.lifesteal + 1;
		_root.Fmace1 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 5;
		_root.knockback2 = _root.knockback2 + 2;
	}

********
** Symbol 248 MovieClip Frame 22

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 20;
		_root.Emace2 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 20;
		_root.Fmace2 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 23

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 40;
		_root.Emace2 = true;
		_root.Efist = false;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 40;
		_root.Fmace2 = true;
		_root.Ffist = false;
	}

********
** Symbol 248 MovieClip Frame 24

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 50;
		_root.speed = _root.speed + 0.6;
		_root.Emace2 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 5;
		_root.knockback2 = _root.knockback2 + 2;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 50;
		_root.speed = _root.speed + 0.6;
		_root.Fmace2 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 5;
		_root.knockback2 = _root.knockback2 + 2;
	}

********
** Symbol 248 MovieClip Frame 25

	if (this.hitTest(_parent.icon1)) {
		_root.damage = _root.damage + 70;
		_root.speed = _root.speed + 2;
		_root.lifesteal = _root.lifesteal + 2;
		_root.lifebar = _root.lifebar + 50;
		_root.Emace2 = true;
		_root.Efist = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 4;
	}
	if (this.hitTest(_parent.icon3)) {
		_root.damage2 = _root.damage2 + 70;
		_root.speed = _root.speed + 2;
		_root.lifesteal = _root.lifesteal + 2;
		_root.lifebar = _root.lifebar + 50;
		_root.Fmace2 = true;
		_root.Ffist = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 4;
	}

********
** Symbol 248 MovieClip Frame 26

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 15;
		_root.Eshield1 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 27

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 18;
		_root.Eshield1 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 28

	if (this.hitTest(_parent.icon3)) {
		_root.defence = _root.defence + 1;
		_root.shieldblock = _root.shieldblock + 20;
		_root.Eshield1 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 29

	if (this.hitTest(_parent.icon3)) {
		_root.defence = _root.defence + 2;
		_root.lifebar = _root.lifebar + 10;
		_root.shieldblock = _root.shieldblock + 22;
		_root.Eshield1 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 30

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 24;
		_root.Eshield2 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 31

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 28;
		_root.Eshield2 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 32

	if (this.hitTest(_parent.icon3)) {
		_root.defence = _root.defence + 2;
		_root.shieldblock = _root.shieldblock + 30;
		_root.Eshield2 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 33

	if (this.hitTest(_parent.icon3)) {
		_root.defence = _root.defence + 4;
		_root.lifebar = _root.lifebar + 20;
		_root.shieldblock = _root.shieldblock + 32;
		_root.Eshield2 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 34

	if (this.hitTest(_parent.icon3)) {
		_root.damage = _root.damage + 5;
		_root.shieldblock = _root.shieldblock + 27;
		_root.Eshield3 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 35

	if (this.hitTest(_parent.icon3)) {
		_root.damage = _root.damage + 8;
		_root.shieldblock = _root.shieldblock + 30;
		_root.Eshield3 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 36

	if (this.hitTest(_parent.icon3)) {
		_root.damage = _root.damage + 12;
		_root.shieldblock = _root.shieldblock + 33;
		_root.Eshield3 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 37

	if (this.hitTest(_parent.icon3)) {
		_root.damage = _root.damage + 20;
		_root.lifebar = _root.lifebar + 30;
		_root.defence = _root.defence + 5;
		_root.shieldblock = _root.shieldblock + 40;
		_root.Eshield3 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 38

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 42;
		_root.Eshield4 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 39

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 45;
		_root.Eshield4 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 40

	if (this.hitTest(_parent.icon3)) {
		_root.defence = _root.defence + 4;
		_root.shieldblock = _root.shieldblock + 45;
		_root.Eshield4 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 41

	if (this.hitTest(_parent.icon3)) {
		_root.lifebar = _root.lifebar + 40;
		_root.defence = _root.defence + 7;
		_root.shieldblock = _root.shieldblock + 50;
		_root.Eshield4 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 42

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 52;
		_root.Eshield5 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 43

	if (this.hitTest(_parent.icon3)) {
		_root.shieldblock = _root.shieldblock + 55;
		_root.Eshield5 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 44

	if (this.hitTest(_parent.icon3)) {
		_root.defence = _root.defence + 5;
		_root.shieldblock = _root.shieldblock + 60;
		_root.Eshield5 = true;
		_root.Eshield0 = false;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 45

	if (this.hitTest(_parent.icon3)) {
		_root.lifebar = _root.lifebar + 50;
		_root.defence = _root.defence + 10;
		_root.lifesteal = _root.lifesteal + 1;
		_root.shieldblock = _root.shieldblock + 70;
		_root.Eshield5 = true;
		_root.Eshield0 = false;
		_root.knockback = _root.knockback + 10;
		_root.knockback2 = _root.knockback2 + 4;
		_root.shielda.gotoAndStop(2);
	}

********
** Symbol 248 MovieClip Frame 46

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 5;
		_root.Ehelmet1 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 47

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 10;
		_root.Ehelmet1 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 48

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 15;
		_root.lifesteal = _root.lifesteal + 1;
		_root.Ehelmet1 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 49

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 20;
		_root.lifesteal = _root.lifesteal + 1;
		_root.dodge = _root.dodge + 5;
		_root.Ehelmet1 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 50

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 30;
		_root.Ehelmet2 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 51

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 40;
		_root.Ehelmet2 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 52

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 50;
		_root.defence = _root.defence + 5;
		_root.Ehelmet2 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 53

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 70;
		_root.defence = _root.defence + 5;
		_root.speed = _root.speed + 0.4;
		_root.Ehelmet2 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 54

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 100;
		_root.Ehelmet3 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 55

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 150;
		_root.Ehelmet3 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 56

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 200;
		_root.defence = _root.defence + 3;
		_root.Ehelmet3 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 57

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 250;
		_root.defence = _root.defence + 10;
		_root.lifesteal = _root.lifesteal + 1;
		_root.Ehelmet3 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 58

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 300;
		_root.Ehelmet4 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 59

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 400;
		_root.Ehelmet4 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 60

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 500;
		_root.defence = _root.defence + 5;
		_root.Ehelmet4 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 61

	if (this.hitTest(_parent.icon2)) {
		_root.lifebar = _root.lifebar + 600;
		_root.dodge = _root.dodge + 10;
		_root.lifesteal = _root.lifesteal + 2;
		_root.speed = _root.speed + 1;
		_root.Ehelmet4 = true;
		_root.Ehelmet0 = false;
	}

********
** Symbol 248 MovieClip Frame 62

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 0.2;
		_root.Eboots1 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 63

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 0.4;
		_root.Eboots1 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 64

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 0.6;
		_root.Eboots1 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 65

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 0.8;
		_root.defence = _root.defence + 2;
		_root.dodge = _root.dodge + 5;
		_root.Eboots1 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 66

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 1;
		_root.Eboots2 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 67

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 1.2;
		_root.Eboots2 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 68

	if (this.hitTest(_parent.icon6)) {
		_root.speedleft = _root.speedleft + 1.4;
		_root.dodge = _root.dodge + 5;
		_root.Eboots2 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 69

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 1.6;
		_root.defence = _root.defence + 4;
		_root.dodge = _root.dodge + 10;
		_root.Eboots2 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 70

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 1.8;
		_root.Eboots3 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 71

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 2;
		_root.Eboots3 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 72

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 2.2;
		_root.dodge = _root.dodge + 10;
		_root.Eboots3 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 73

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 2.4;
		_root.defence = _root.defence + 5;
		_root.dodge = _root.dodge + 15;
		_root.Eboots3 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 74

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 2.6;
		_root.Eboots4 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 75

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 2.8;
		_root.Eboots4 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 76

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 3;
		_root.dodge = _root.dodge + 10;
		_root.Eboots4 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 77

	if (this.hitTest(_parent.icon6)) {
		_root.speed = _root.speed + 3.2;
		_root.defence = _root.defence + 7;
		_root.lifebar = _root.lifebar + 20;
		_root.dodge = _root.dodge + 20;
		_root.Eboots4 = true;
		_root.Eboots0 = false;
	}

********
** Symbol 248 MovieClip Frame 78

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 2;
		_root.damage2 = _root.damage2 + 2;
		_root.Egloves1 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 79

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 4;
		_root.damage2 = _root.damage2 + 4;
		_root.Egloves1 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 80

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 6;
		_root.damage2 = _root.damage2 + 6;
		_root.doubledamage = _root.doubledamage + 5;
		_root.Egloves1 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 81

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 8;
		_root.damage2 = _root.damage2 + 8;
		_root.lifesteal = _root.lifesteal + 1;
		_root.doubledamage = _root.doubledamage + 10;
		_root.Egloves1 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 82

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 10;
		_root.damage2 = _root.damage2 + 10;
		_root.Egloves2 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 83

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 12;
		_root.damage2 = _root.damage2 + 12;
		_root.Egloves2 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 84

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 14;
		_root.damage2 = _root.damage2 + 14;
		_root.doubledamage = _root.doubledamage + 10;
		_root.Egloves2 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 85

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 16;
		_root.damage2 = _root.damage2 + 16;
		_root.defence = _root.defence + 2;
		_root.doubledamage = _root.doubledamage + 20;
		_root.Egloves2 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 86

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 18;
		_root.damage2 = _root.damage2 + 18;
		_root.Egloves3 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 87

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 20;
		_root.damage2 = _root.damage2 + 20;
		_root.Egloves3 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 88

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 22;
		_root.damage2 = _root.damage2 + 22;
		_root.doubledamage = _root.doubledamage + 10;
		_root.Egloves3 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 89

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 24;
		_root.damage2 = _root.damage2 + 24;
		_root.defence = _root.defence + 5;
		_root.lifebar = _root.lifebar + 10;
		_root.doubledamage = _root.doubledamage + 30;
		_root.Egloves3 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 90

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 26;
		_root.damage2 = _root.damage2 + 26;
		_root.Egloves4 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 91

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 28;
		_root.damage2 = _root.damage2 + 28;
		_root.Egloves4 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 92

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 30;
		_root.damage2 = _root.damage2 + 30;
		_root.doubledamage = _root.doubledamage + 20;
		_root.Egloves4 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 93

	if (this.hitTest(_parent.icon4)) {
		_root.damage = _root.damage + 40;
		_root.damage2 = _root.damage2 + 40;
		_root.defence = _root.defence + 5;
		_root.lifebar = _root.lifebar + 20;
		_root.lifesteal = _root.lifesteal + 5;
		_root.doubledamage = _root.doubledamage + 40;
		_root.Egloves4 = true;
		_root.Egloves0 = false;
	}

********
** Symbol 248 MovieClip Frame 94

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 2;
		_root.Earmor1 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 95

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 5;
		_root.Earmor1 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 96

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 8;
		_root.lifebar = _root.lifebar + 5;
		_root.Earmor1 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 97

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 10;
		_root.lifebar = _root.lifebar + 20;
		_root.speed = _root.speed + 0.4;
		_root.Earmor1 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 98

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 12;
		_root.Earmor2 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 99

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 14;
		_root.Earmor2 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 100

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 16;
		_root.lifebar = _root.lifebar + 10;
		_root.Earmor2 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 101

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 20;
		_root.lifebar = _root.lifebar + 20;
		_root.speed = _root.speed + 0.8;
		_root.Earmor2 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 102

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 23;
		_root.Earmor3 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 103

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 26;
		_root.Earmor3 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 104

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 30;
		_root.lifebar = _root.lifebar + 30;
		_root.Earmor3 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 105

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 32;
		_root.lifebar = _root.lifebar + 50;
		_root.speed = _root.speed - 1.2;
		_root.dodge = _root.dodge + 10;
		_root.Earmor3 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 106

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 35;
		_root.Earmor4 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 107

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 37;
		_root.Earmor4 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 108

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 30;
		_root.lifebar = _root.lifebar + 60;
		_root.Earmor4 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 248 MovieClip Frame 109

	if (this.hitTest(_parent.icon5)) {
		_root.defence = _root.defence + 40;
		_root.lifebar = _root.lifebar + 100;
		_root.speed = _root.speed - 1.6;
		_root.lifesteal = _root.lifesteal + 2;
		_root.doubledamage = _root.doubledamage + 10;
		_root.dodge = _root.dodge + 10;
		_root.Earmor4 = true;
		_root.Earmor0 = false;
	}

********
** Symbol 265 Button

on (release) {
	if (_root.learnit == true) {
		_parent.stash2.prevFrame();
		nextFrame();
	}
}
on (dragOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 123);
}
on (rollOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 123);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 277 Button

on (dragOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 123);
}
on (rollOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 123);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 279 MovieClip Frame 1

	_root.sorcdamage = 0;

	stop();

********
** Symbol 279 MovieClip Frame 2

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 1;

********
** Symbol 279 MovieClip Frame 3

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 3;

********
** Symbol 279 MovieClip Frame 4

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 8;

********
** Symbol 279 MovieClip Frame 5

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 12;

********
** Symbol 279 MovieClip Frame 6

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 18;

********
** Symbol 279 MovieClip Frame 7

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 25;

********
** Symbol 279 MovieClip Frame 8

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 30;

********
** Symbol 279 MovieClip Frame 9

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 35;

********
** Symbol 279 MovieClip Frame 10

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 40;

********
** Symbol 279 MovieClip Frame 11

	_root.savefile.data.score72 = _currentframe;
	_root.savefile.flush();

	_root.sorcdamage = 50;

	_parent.stash2.larn1.gotoAndStop(2);

********
** Symbol 280 Button

on (release) {
	if (_root.learnit == true) {
		_parent.stash2.prevFrame();
		nextFrame();
	}
}
on (dragOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 134);
}
on (rollOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 134);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 281 Button

on (dragOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 134);
}
on (rollOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 134);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 282 MovieClip Frame 1

	stop();

********
** Symbol 282 MovieClip Frame 2

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 2;

********
** Symbol 282 MovieClip Frame 3

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 4;

********
** Symbol 282 MovieClip Frame 4

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 6;

********
** Symbol 282 MovieClip Frame 5

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 8;

********
** Symbol 282 MovieClip Frame 6

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 10;

********
** Symbol 282 MovieClip Frame 7

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 12;

********
** Symbol 282 MovieClip Frame 8

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 14;

********
** Symbol 282 MovieClip Frame 9

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 16;

********
** Symbol 282 MovieClip Frame 10

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 18;

********
** Symbol 282 MovieClip Frame 11

	_root.freeze = true;
	_root.savefile.data.score73 = _currentframe;
	_root.savefile.flush();

	_root.frozenarmor = 20;

	_parent.stash2.larn2.gotoAndStop(2);

********
** Symbol 283 Button

on (release) {
	if (_root.learnit == true) {
		_parent.stash2.prevFrame();
		nextFrame();
	}
}
on (dragOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 145);
}
on (rollOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 145);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 285 Button

on (dragOver) {
	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 145);
}
on (rollOver) {
	_root.poopy123 = _currentframe;
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********
** Symbol 286 MovieClip Frame 1

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********
** Symbol 286 MovieClip Frame 2

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********
** Symbol 286 MovieClip Frame 3

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********
** Symbol 286 MovieClip Frame 4

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** Symbol 286 MovieClip Frame 5

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********
** Symbol 286 MovieClip Frame 6

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********
** Symbol 286 MovieClip Frame 7

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********
** Symbol 286 MovieClip Frame 8

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********
** Symbol 286 MovieClip Frame 9

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********
** Symbol 286 MovieClip Frame 10

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********
** Symbol 286 MovieClip Frame 11

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	_parent.stash2.larn3.gotoAndStop(2);

********
** Symbol 287 Button

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	if (_root.learnit == true) {
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	_root.poopy123 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy123 + 156);
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	_root.poopy123 = _currentframe;
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********
** Symbol 289 Button

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********
** Symbol 290 MovieClip Frame 1

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	stop();

********
** Symbol 290 MovieClip Frame 2

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********
** Symbol 290 MovieClip Frame 3

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	_root.dragondamage = 2;
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********
** Symbol 290 MovieClip Frame 4

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********
** Symbol 290 MovieClip Frame 5

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	_root.dragondamage = 8;
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********
** Symbol 290 MovieClip Frame 6

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********
** Symbol 290 MovieClip Frame 7

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	_root.dragondamage = 35;
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********
** Symbol 290 MovieClip Frame 8

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	_root.savefile.flush();

	_root.dragondamage = 50;
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********
** Symbol 290 MovieClip Frame 9

	_root.savefile.data.score75 = _currentframe;
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	_root.dragondamage = 60;
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********
** Symbol 290 MovieClip Frame 10

	_root.savefile.data.score75 = _currentframe;
	_root.savefile.flush();

	_root.dragondamage = 80;
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********
** Symbol 290 MovieClip Frame 11

	_root.savefile.data.score75 = _currentframe;
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	_root.dragondamage = 100;
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	_parent.stash2.larn4.gotoAndStop(2);

********
** Symbol 291 Button

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	if (_root.learnit == true) {
		_parent.stash2.prevFrame();
		nextFrame();
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	_root.curser1.gotoAndStop(_root.poopy123 + 167);
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	_root.poopy123 = _currentframe;
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********
** Symbol 293 MovieClip Frame 1

	_root.firespeed = _root.firespeed + 1;
	_root.frozenarmor = _root.frozenarmor + 1;

********
** Symbol 294 Button

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	_root.curser1.gotoAndStop(_root.poopy123 + 167);
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	_root.poopy123 = _currentframe;
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********
** Symbol 295 MovieClip Frame 1

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********
** Symbol 295 MovieClip Frame 2

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********
** Symbol 295 MovieClip Frame 3

	_root.savefile.data.score76 = _currentframe;
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********
** Symbol 295 MovieClip Frame 4

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********
** Symbol 295 MovieClip Frame 5

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********
** Symbol 295 MovieClip Frame 6

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********
** Symbol 295 MovieClip Frame 7

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********
** Symbol 295 MovieClip Frame 8

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********
** Symbol 295 MovieClip Frame 9

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********
** Symbol 295 MovieClip Frame 10

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********
** Symbol 295 MovieClip Frame 11

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********
** Symbol 298 MovieClip Frame 1

	stop();

********
** Symbol 349 MovieClip Frame 1

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = false;

	stop();
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********
** Symbol 349 MovieClip Frame 2

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 3

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 4

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 5

	_root.savefile.data.score71 = _currentframe;
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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 6

	_root.savefile.data.score71 = _currentframe;
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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 7

	_root.savefile.data.score71 = _currentframe;
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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 8

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 9

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 10

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 11

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 12

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 13

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 14

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 15

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 16

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 17

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 18

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 19

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 20

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 21

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 22

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 23

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 24

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 25

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 26

	_root.savefile.data.score71 = _currentframe;
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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 27

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 28

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 29

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
	larn1._visible = true;
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********
** Symbol 349 MovieClip Frame 30

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 31

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 32

	_root.savefile.data.score71 = _currentframe;
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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 33

	_root.savefile.data.score71 = _currentframe;
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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 34

	_root.savefile.data.score71 = _currentframe;
	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 35

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	_root.savefile.flush();

	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 36

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 37

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 38

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 39

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 40

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 41

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 42

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 43

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********
** Symbol 349 MovieClip Frame 44

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********
** Symbol 349 MovieClip Frame 45

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 46

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********
** Symbol 349 MovieClip Frame 47

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********
** Symbol 349 MovieClip Frame 48

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********
** Symbol 349 MovieClip Frame 49

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	_root.learnit = true;
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********
** Symbol 349 MovieClip Frame 50

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********
** Symbol 349 MovieClip Frame 51

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** Symbol 721 MovieClip Frame 21

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** Symbol 721 MovieClip Frame 22

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********
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********
** Symbol 721 MovieClip Frame 30

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********
** Symbol 721 MovieClip Frame 38

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********
** Symbol 721 MovieClip Frame 39

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********
** Symbol 721 MovieClip Frame 40

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********
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********
** Symbol 721 MovieClip Frame 42

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** Symbol 721 MovieClip Frame 43

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********
** Symbol 721 MovieClip Frame 44

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********
** Symbol 721 MovieClip Frame 45

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********
** Symbol 721 MovieClip Frame 46

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********
** Symbol 721 MovieClip Frame 47

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********
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********
** Symbol 721 MovieClip Frame 49

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********
** Symbol 721 MovieClip Frame 50

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********
** Symbol 721 MovieClip Frame 51

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********
** Symbol 721 MovieClip Frame 52

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********
** Symbol 721 MovieClip Frame 53

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********
** Symbol 721 MovieClip Frame 54

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********
** Symbol 721 MovieClip Frame 55

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********
** Symbol 721 MovieClip Frame 56

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********
** Symbol 721 MovieClip Frame 57

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********
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********
** Symbol 721 MovieClip Frame 59

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** Symbol 721 MovieClip Frame 60

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** Symbol 721 MovieClip Frame 62

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********
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** Symbol 721 MovieClip Frame 68

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** Symbol 721 MovieClip Frame 69

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** Symbol 721 MovieClip Frame 70

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********
** Symbol 721 MovieClip Frame 72

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********
** Symbol 721 MovieClip Frame 73

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********
** Symbol 721 MovieClip Frame 74

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********
** Symbol 721 MovieClip Frame 75

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********
** Symbol 721 MovieClip Frame 76

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********
** Symbol 721 MovieClip Frame 77

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********
** Symbol 721 MovieClip Frame 78

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** Symbol 721 MovieClip Frame 79

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** Symbol 721 MovieClip Frame 80

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** Symbol 721 MovieClip Frame 81

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********
** Symbol 721 MovieClip Frame 83

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********
** Symbol 721 MovieClip Frame 84

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********
** Symbol 721 MovieClip Frame 85

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********
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********
** Symbol 721 MovieClip Frame 87

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********
** Symbol 721 MovieClip Frame 88

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********
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********
** Symbol 721 MovieClip Frame 90

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********
** Symbol 721 MovieClip Frame 91

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********
** Symbol 721 MovieClip Frame 92

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********
** Symbol 721 MovieClip Frame 93

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********
** Symbol 721 MovieClip Frame 94

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********
** Symbol 721 MovieClip Frame 95

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********
** Symbol 721 MovieClip Frame 96

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********
** Symbol 721 MovieClip Frame 97

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********
** Symbol 721 MovieClip Frame 98

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********
** Symbol 721 MovieClip Frame 99

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********
** Symbol 721 MovieClip Frame 100

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********
** Symbol 721 MovieClip Frame 101

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********
** Symbol 721 MovieClip Frame 102

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** Symbol 721 MovieClip Frame 103

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********
** Symbol 721 MovieClip Frame 104

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********
** Symbol 721 MovieClip Frame 105

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********
** Symbol 721 MovieClip Frame 106

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********
** Symbol 721 MovieClip Frame 107

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********
** Symbol 721 MovieClip Frame 108

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********
** Symbol 721 MovieClip Frame 109

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********
** Symbol 721 MovieClip Frame 110

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********
** Symbol 721 MovieClip Frame 111

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********
** Symbol 721 MovieClip Frame 112

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********
** Symbol 721 MovieClip Frame 113

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** Symbol 721 MovieClip Frame 114

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********
** Symbol 721 MovieClip Frame 115

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********
** Symbol 721 MovieClip Frame 116

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********
** Symbol 721 MovieClip Frame 117

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********
** Symbol 721 MovieClip Frame 118

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********
** Symbol 721 MovieClip Frame 119

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********
** Symbol 721 MovieClip Frame 120

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********
** Symbol 721 MovieClip Frame 121

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********
** Symbol 721 MovieClip Frame 122

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********
** Symbol 721 MovieClip Frame 123

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********
** Symbol 721 MovieClip Frame 124

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********
** Symbol 721 MovieClip Frame 125

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********
** Symbol 721 MovieClip Frame 126

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********
** Symbol 721 MovieClip Frame 127

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********
** Symbol 721 MovieClip Frame 128

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********
** Symbol 721 MovieClip Frame 129

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********
** Symbol 721 MovieClip Frame 130

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********
** Symbol 721 MovieClip Frame 131

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********
** Symbol 721 MovieClip Frame 132

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********
** Symbol 721 MovieClip Frame 133

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********
** Symbol 721 MovieClip Frame 134

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********
** Symbol 721 MovieClip Frame 135

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********
** Symbol 721 MovieClip Frame 136

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********
** Symbol 721 MovieClip Frame 137

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********
** Symbol 721 MovieClip Frame 138

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********
** Symbol 721 MovieClip Frame 139

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********
** Symbol 721 MovieClip Frame 140

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********
** Symbol 721 MovieClip Frame 141

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********
** Symbol 721 MovieClip Frame 142

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********
** Symbol 721 MovieClip Frame 143

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********
** Symbol 721 MovieClip Frame 144

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********
** Symbol 721 MovieClip Frame 145

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********
** Symbol 721 MovieClip Frame 146

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********
** Symbol 721 MovieClip Frame 147

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********
** Symbol 721 MovieClip Frame 148

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********
** Symbol 721 MovieClip Frame 149

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********
** Symbol 721 MovieClip Frame 150

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********
** Symbol 721 MovieClip Frame 151

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********
** Symbol 721 MovieClip Frame 152

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********
** Symbol 721 MovieClip Frame 153

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********
** Symbol 721 MovieClip Frame 154

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********
** Symbol 721 MovieClip Frame 155

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********
** Symbol 721 MovieClip Frame 156

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********
** Symbol 721 MovieClip Frame 157

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********
** Symbol 721 MovieClip Frame 158

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********
** Symbol 721 MovieClip Frame 159

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********
** Symbol 721 MovieClip Frame 160

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********
** Symbol 721 MovieClip Frame 161

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********
** Symbol 721 MovieClip Frame 162

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********
** Symbol 721 MovieClip Frame 163

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********
** Symbol 721 MovieClip Frame 164

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********
** Symbol 721 MovieClip Frame 165

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********
** Symbol 721 MovieClip Frame 166

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********
** Symbol 721 MovieClip Frame 167

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********
** Symbol 721 MovieClip Frame 168

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********
** Symbol 721 MovieClip Frame 169

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********
** Symbol 721 MovieClip Frame 170

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********
** Symbol 721 MovieClip Frame 171

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********
** Symbol 721 MovieClip Frame 172

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********
** Symbol 721 MovieClip Frame 173

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********
** Symbol 721 MovieClip Frame 174

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********
** Symbol 721 MovieClip Frame 175

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********
** Symbol 721 MovieClip Frame 176

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********
** Symbol 721 MovieClip Frame 177

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********
** Symbol 721 MovieClip Frame 178

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********
** Symbol 721 MovieClip Frame 179

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********
** Symbol 721 MovieClip Frame 180

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********
** Symbol 721 MovieClip Frame 181

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********
** Symbol 721 MovieClip Frame 182

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********
** Symbol 721 MovieClip Frame 183

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********
** Symbol 721 MovieClip Frame 184

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********
** Symbol 721 MovieClip Frame 185

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********
** Symbol 721 MovieClip Frame 186

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********
** Symbol 721 MovieClip Frame 187

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********
** Symbol 721 MovieClip Frame 188

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********
** Symbol 721 MovieClip Frame 189

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********
** Symbol 721 MovieClip Frame 190

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********
** Symbol 721 MovieClip Frame 191

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********
** Symbol 721 MovieClip Frame 192

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********
** Symbol 721 MovieClip Frame 193

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********
** Symbol 721 MovieClip Frame 194

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********
** Symbol 721 MovieClip Frame 195

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********
** Symbol 721 MovieClip Frame 196

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********
** Symbol 721 MovieClip Frame 197

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********
** Symbol 721 MovieClip Frame 198

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********
** Symbol 721 MovieClip Frame 199

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********
** Symbol 721 MovieClip Frame 200

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********
** Symbol 721 MovieClip Frame 201

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********
** Symbol 721 MovieClip Frame 202

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********
** Symbol 721 MovieClip Frame 203

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********
** Symbol 721 MovieClip Frame 204

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********
** Symbol 721 MovieClip Frame 205

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********
** Symbol 721 MovieClip Frame 206

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********
** Symbol 721 MovieClip Frame 207

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********
** Symbol 721 MovieClip Frame 208

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********
** Symbol 721 MovieClip Frame 209

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********
** Symbol 721 MovieClip Frame 210

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********
** Symbol 721 MovieClip Frame 211

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********
** Symbol 721 MovieClip Frame 212

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********
** Symbol 721 MovieClip Frame 213

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********
** Symbol 721 MovieClip Frame 214

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********
** Symbol 721 MovieClip Frame 215

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********
** Symbol 721 MovieClip Frame 216

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********
** Symbol 721 MovieClip Frame 217

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********
** Symbol 721 MovieClip Frame 218

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********
** Symbol 721 MovieClip Frame 219

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********
** Symbol 721 MovieClip Frame 220

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********
** Symbol 721 MovieClip Frame 221

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********
** Symbol 721 MovieClip Frame 222

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********
** Symbol 721 MovieClip Frame 223

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********
** Symbol 721 MovieClip Frame 224

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********
** Symbol 721 MovieClip Frame 225

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********
** Symbol 721 MovieClip Frame 226

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********
** Symbol 721 MovieClip Frame 227

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********
** Symbol 721 MovieClip Frame 228

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********
** Symbol 721 MovieClip Frame 229

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********
** Symbol 721 MovieClip Frame 230

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********
** Symbol 721 MovieClip Frame 231

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********
** Symbol 721 MovieClip Frame 232

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********
** Symbol 721 MovieClip Frame 233

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********
** Symbol 721 MovieClip Frame 234

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********
** Symbol 721 MovieClip Frame 235

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********
** Symbol 721 MovieClip Frame 236

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********
** Symbol 721 MovieClip Frame 237

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********
** Symbol 721 MovieClip Frame 238

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********
** Symbol 721 MovieClip Frame 239

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********
** Symbol 721 MovieClip Frame 240

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********
** Symbol 721 MovieClip Frame 241

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********
** Symbol 721 MovieClip Frame 242

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********
** Symbol 721 MovieClip Frame 243

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********
** Symbol 721 MovieClip Frame 244

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********
** Symbol 721 MovieClip Frame 245

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********
** Symbol 721 MovieClip Frame 246

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********
** Symbol 721 MovieClip Frame 247

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********
** Symbol 721 MovieClip Frame 248

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********
** Symbol 721 MovieClip Frame 249

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********
** Symbol 721 MovieClip Frame 250

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********
** Symbol 721 MovieClip Frame 251

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********
** Symbol 721 MovieClip Frame 252

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********
** Symbol 721 MovieClip Frame 253

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********
** Symbol 721 MovieClip Frame 254

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********
** Symbol 721 MovieClip Frame 255

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********
** Symbol 721 MovieClip Frame 256

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********
** Symbol 721 MovieClip Frame 257

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********
** Symbol 721 MovieClip Frame 258

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********
** Symbol 721 MovieClip Frame 259

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********
** Symbol 721 MovieClip Frame 260

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********
** Symbol 721 MovieClip Frame 261

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********
** Symbol 721 MovieClip Frame 262

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********
** Symbol 721 MovieClip Frame 263

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********
** Symbol 721 MovieClip Frame 264

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********
** Symbol 721 MovieClip Frame 265

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********
** Symbol 721 MovieClip Frame 266

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********
** Symbol 721 MovieClip Frame 267

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********
** Symbol 721 MovieClip Frame 268

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********
** Symbol 721 MovieClip Frame 269

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********
** Symbol 721 MovieClip Frame 270

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********
** Symbol 721 MovieClip Frame 271

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********
** Symbol 721 MovieClip Frame 272

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********
** Symbol 721 MovieClip Frame 273

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********
** Symbol 721 MovieClip Frame 274

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********
** Symbol 721 MovieClip Frame 275

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********
** Symbol 721 MovieClip Frame 276

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********
** Symbol 721 MovieClip Frame 277

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********
** Symbol 721 MovieClip Frame 278

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********
** Symbol 721 MovieClip Frame 279

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********
** Symbol 721 MovieClip Frame 280

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********
** Symbol 721 MovieClip Frame 281

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********
** Symbol 721 MovieClip Frame 282

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********
** Symbol 721 MovieClip Frame 283

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********
** Symbol 721 MovieClip Frame 284

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********
** Symbol 721 MovieClip Frame 285

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********
** Symbol 721 MovieClip Frame 286

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********
** Symbol 721 MovieClip Frame 287

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********
** Symbol 721 MovieClip Frame 288

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********
** Symbol 721 MovieClip Frame 289

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********
** Symbol 721 MovieClip Frame 290

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********
** Symbol 721 MovieClip Frame 291

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********
** Symbol 721 MovieClip Frame 292

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********
** Symbol 721 MovieClip Frame 293

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********
** Symbol 721 MovieClip Frame 294

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********
** Symbol 721 MovieClip Frame 295

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********
** Symbol 721 MovieClip Frame 296

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********
** Symbol 721 MovieClip Frame 297

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********
** Symbol 721 MovieClip Frame 298

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********
** Symbol 721 MovieClip Frame 299

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********
** Symbol 721 MovieClip Frame 300

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********
** Symbol 721 MovieClip Frame 301

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********
** Symbol 721 MovieClip Frame 302

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********
** Symbol 721 MovieClip Frame 303

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********
** Symbol 721 MovieClip Frame 304

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********
** Symbol 721 MovieClip Frame 305

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********
** Symbol 721 MovieClip Frame 306

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********
** Symbol 721 MovieClip Frame 307

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********
** Symbol 721 MovieClip Frame 308

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********
** Symbol 721 MovieClip Frame 309

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********
** Symbol 721 MovieClip Frame 310

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********
** Symbol 721 MovieClip Frame 311

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********
** Symbol 721 MovieClip Frame 312

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********
** Symbol 721 MovieClip Frame 313

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********
** Symbol 721 MovieClip Frame 314

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********
** Symbol 721 MovieClip Frame 315

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********
** Symbol 721 MovieClip Frame 316

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********
** Symbol 721 MovieClip Frame 317

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********
** Symbol 721 MovieClip Frame 318

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********
** Symbol 721 MovieClip Frame 319

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********
** Symbol 721 MovieClip Frame 320

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********
** Symbol 721 MovieClip Frame 321

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********
** Symbol 721 MovieClip Frame 322

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********
** Symbol 721 MovieClip Frame 323

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********
** Symbol 721 MovieClip Frame 324

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********
** Symbol 721 MovieClip Frame 325

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********
** Symbol 721 MovieClip Frame 326

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********
** Symbol 721 MovieClip Frame 327

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********
** Symbol 721 MovieClip Frame 328

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********
** Symbol 721 MovieClip Frame 329

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********
** Symbol 721 MovieClip Frame 330

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********
** Symbol 721 MovieClip Frame 331

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********
** Symbol 721 MovieClip Frame 332

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********
** Symbol 721 MovieClip Frame 333

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********
** Symbol 721 MovieClip Frame 334

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********
** Symbol 721 MovieClip Frame 335

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********
** Symbol 721 MovieClip Frame 336

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********
** Symbol 721 MovieClip Frame 337

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********
** Symbol 721 MovieClip Frame 338

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********
** Symbol 721 MovieClip Frame 339

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********
** Symbol 721 MovieClip Frame 340

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********
** Symbol 721 MovieClip Frame 341

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********
** Symbol 721 MovieClip Frame 342

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********
** Symbol 721 MovieClip Frame 343

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********
** Symbol 721 MovieClip Frame 344

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********
** Symbol 721 MovieClip Frame 345

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********
** Symbol 721 MovieClip Frame 346

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********
** Symbol 721 MovieClip Frame 347

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********
** Symbol 721 MovieClip Frame 348

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********
** Symbol 721 MovieClip Frame 349

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********
** Symbol 721 MovieClip Frame 350

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********
** Symbol 721 MovieClip Frame 351

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********
** Symbol 721 MovieClip Frame 352

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********
** Symbol 721 MovieClip Frame 353

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********
** Symbol 721 MovieClip Frame 354

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********
** Symbol 721 MovieClip Frame 355

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********
** Symbol 721 MovieClip Frame 356

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********
** Symbol 721 MovieClip Frame 357

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********
** Symbol 721 MovieClip Frame 358

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********
** Symbol 721 MovieClip Frame 359

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********
** Symbol 721 MovieClip Frame 360

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********
** Symbol 721 MovieClip Frame 361

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********
** Symbol 721 MovieClip Frame 362

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********
** Symbol 721 MovieClip Frame 363

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********
** Symbol 721 MovieClip Frame 364

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********
** Symbol 721 MovieClip Frame 365

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********
** Symbol 721 MovieClip Frame 366

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********
** Symbol 721 MovieClip Frame 367

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********
** Symbol 721 MovieClip Frame 368

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********
** Symbol 721 MovieClip Frame 369

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********
** Symbol 721 MovieClip Frame 370

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********
** Symbol 721 MovieClip Frame 371

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********
** Symbol 721 MovieClip Frame 372

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********
** Symbol 721 MovieClip Frame 373

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********
** Symbol 721 MovieClip Frame 374

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********
** Symbol 721 MovieClip Frame 375

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********
** Symbol 721 MovieClip Frame 376

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********
** Symbol 721 MovieClip Frame 377

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********
** Symbol 721 MovieClip Frame 378

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********
** Symbol 721 MovieClip Frame 379

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********
** Symbol 721 MovieClip Frame 380

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********
** Symbol 721 MovieClip Frame 381

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********
** Symbol 721 MovieClip Frame 382

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********
** Symbol 721 MovieClip Frame 383

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********
** Symbol 721 MovieClip Frame 384

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********
** Symbol 721 MovieClip Frame 385

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********
** Symbol 721 MovieClip Frame 386

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********
** Symbol 721 MovieClip Frame 387

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********
** Symbol 721 MovieClip Frame 388

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********
** Symbol 721 MovieClip Frame 389

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********
** Symbol 721 MovieClip Frame 390

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********
** Symbol 721 MovieClip Frame 391

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********
** Symbol 721 MovieClip Frame 392

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********
** Symbol 721 MovieClip Frame 393

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********
** Symbol 721 MovieClip Frame 394

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********
** Symbol 721 MovieClip Frame 395

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********
** Symbol 721 MovieClip Frame 396

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********
** Symbol 721 MovieClip Frame 397

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********
** Symbol 721 MovieClip Frame 398

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********
** Symbol 721 MovieClip Frame 399

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********
** Symbol 721 MovieClip Frame 400

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********
** Symbol 721 MovieClip Frame 401

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********
** Symbol 721 MovieClip Frame 402

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********
** Symbol 721 MovieClip Frame 403

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********
** Symbol 721 MovieClip Frame 404

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********
** Symbol 721 MovieClip Frame 405

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********
** Symbol 721 MovieClip Frame 406

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********
** Symbol 721 MovieClip Frame 407

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********
** Symbol 721 MovieClip Frame 408

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********
** Symbol 721 MovieClip Frame 409

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********
** Symbol 721 MovieClip Frame 410

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********
** Symbol 721 MovieClip Frame 411

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********
** Symbol 721 MovieClip Frame 412

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********
** Symbol 721 MovieClip Frame 413

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********
** Symbol 721 MovieClip Frame 414

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********
** Symbol 721 MovieClip Frame 415

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********
** Symbol 721 MovieClip Frame 416

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********
** Symbol 721 MovieClip Frame 417

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********
** Symbol 721 MovieClip Frame 418

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********
** Symbol 721 MovieClip Frame 419

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********
** Symbol 721 MovieClip Frame 420

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********
** Symbol 721 MovieClip Frame 421

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********
** Symbol 721 MovieClip Frame 422

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********
** Symbol 721 MovieClip Frame 423

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********
** Symbol 721 MovieClip Frame 424

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********
** Symbol 721 MovieClip Frame 425

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********
** Symbol 721 MovieClip Frame 426

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********
** Symbol 721 MovieClip Frame 427

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********
** Symbol 721 MovieClip Frame 428

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********
** Symbol 721 MovieClip Frame 429

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********
** Symbol 721 MovieClip Frame 430

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********
** Symbol 721 MovieClip Frame 431

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********
** Symbol 721 MovieClip Frame 432

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********
** Symbol 721 MovieClip Frame 433

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********
** Symbol 721 MovieClip Frame 434

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********
** Symbol 721 MovieClip Frame 435

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********
** Symbol 721 MovieClip Frame 436

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********
** Symbol 721 MovieClip Frame 437

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********
** Symbol 721 MovieClip Frame 438

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********
** Symbol 721 MovieClip Frame 439

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********
** Symbol 721 MovieClip Frame 440

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********
** Symbol 721 MovieClip Frame 441

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********
** Symbol 721 MovieClip Frame 442

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********
** Symbol 721 MovieClip Frame 443

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********
** Symbol 721 MovieClip Frame 444

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********
** Symbol 721 MovieClip Frame 445

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********
** Symbol 721 MovieClip Frame 446

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********
** Symbol 721 MovieClip Frame 447

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********
** Symbol 721 MovieClip Frame 448

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********
** Symbol 721 MovieClip Frame 449

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********
** Symbol 721 MovieClip Frame 450

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********
** Symbol 721 MovieClip Frame 451

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********
** Symbol 721 MovieClip Frame 452

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********
** Symbol 721 MovieClip Frame 453

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********
** Symbol 721 MovieClip Frame 454

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********
** Symbol 721 MovieClip Frame 455

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********
** Symbol 721 MovieClip Frame 456

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********
** Symbol 721 MovieClip Frame 457

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********
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********
** Symbol 721 MovieClip Frame 459

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********
** Symbol 721 MovieClip Frame 460

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********
** Symbol 721 MovieClip Frame 461

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********
** Symbol 721 MovieClip Frame 462

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********
** Symbol 721 MovieClip Frame 463

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********
** Symbol 721 MovieClip Frame 464

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********
** Symbol 721 MovieClip Frame 465

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********
** Symbol 721 MovieClip Frame 466

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********
** Symbol 721 MovieClip Frame 467

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********
** Symbol 721 MovieClip Frame 468

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********
** Symbol 721 MovieClip Frame 469

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********
** Symbol 721 MovieClip Frame 470

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********
** Symbol 721 MovieClip Frame 471

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********
** Symbol 721 MovieClip Frame 472

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********
** Symbol 721 MovieClip Frame 473

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********
** Symbol 721 MovieClip Frame 474

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********
** Symbol 721 MovieClip Frame 475

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********
** Symbol 721 MovieClip Frame 476

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********
** Symbol 721 MovieClip Frame 477

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********
** Symbol 721 MovieClip Frame 478

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********
** Symbol 721 MovieClip Frame 479

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********
** Symbol 721 MovieClip Frame 480

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********
** Symbol 721 MovieClip Frame 481

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********
** Symbol 721 MovieClip Frame 482

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********
** Symbol 721 MovieClip Frame 483

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********
** Symbol 721 MovieClip Frame 484

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********
** Symbol 721 MovieClip Frame 485

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********
** Symbol 721 MovieClip Frame 486

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********
** Symbol 721 MovieClip Frame 487

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********
** Symbol 721 MovieClip Frame 488

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********
** Symbol 721 MovieClip Frame 489

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********
** Symbol 721 MovieClip Frame 490

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********
** Symbol 721 MovieClip Frame 491

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********
** Symbol 721 MovieClip Frame 492

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********
** Symbol 721 MovieClip Frame 493

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********
** Symbol 721 MovieClip Frame 494

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********
** Symbol 721 MovieClip Frame 495

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********
** Symbol 721 MovieClip Frame 496

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********
** Symbol 721 MovieClip Frame 497

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********
** Symbol 721 MovieClip Frame 498

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********
** Symbol 721 MovieClip Frame 499

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********
** Symbol 721 MovieClip Frame 500

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********
** Symbol 721 MovieClip Frame 501

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********
** Symbol 721 MovieClip Frame 502

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********
** Symbol 721 MovieClip Frame 503

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********
** Symbol 721 MovieClip Frame 504

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********
** Symbol 721 MovieClip Frame 505

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********
** Symbol 721 MovieClip Frame 506

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********
** Symbol 721 MovieClip Frame 507

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********
** Symbol 721 MovieClip Frame 508

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********
** Symbol 721 MovieClip Frame 509

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********
** Symbol 721 MovieClip Frame 510

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********
** Symbol 721 MovieClip Frame 511

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********
** Symbol 721 MovieClip Frame 512

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********
** Symbol 721 MovieClip Frame 513

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********
** Symbol 721 MovieClip Frame 514

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********
** Symbol 721 MovieClip Frame 515

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********
** Symbol 721 MovieClip Frame 516

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********
** Symbol 721 MovieClip Frame 517

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********
** Symbol 721 MovieClip Frame 518

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********
** Symbol 721 MovieClip Frame 519

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********
** Symbol 721 MovieClip Frame 520

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********
** Symbol 721 MovieClip Frame 521

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********
** Symbol 721 MovieClip Frame 522

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********
** Symbol 721 MovieClip Frame 523

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********
** Symbol 721 MovieClip Frame 524

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********
** Symbol 721 MovieClip Frame 525

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********
** Symbol 721 MovieClip Frame 526

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********
** Symbol 721 MovieClip Frame 527

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********
** Symbol 721 MovieClip Frame 528

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********
** Symbol 721 MovieClip Frame 529

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********
** Symbol 721 MovieClip Frame 530

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********
** Symbol 721 MovieClip Frame 531

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********
** Symbol 721 MovieClip Frame 532

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********
** Symbol 721 MovieClip Frame 533

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********
** Symbol 721 MovieClip Frame 534

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********
** Symbol 721 MovieClip Frame 535

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********
** Symbol 721 MovieClip Frame 536

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********
** Symbol 721 MovieClip Frame 537

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********
** Symbol 721 MovieClip Frame 538

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********
** Symbol 721 MovieClip Frame 539

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********
** Symbol 721 MovieClip Frame 540

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********
** Symbol 721 MovieClip Frame 541

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********
** Symbol 721 MovieClip Frame 542

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********
** Symbol 721 MovieClip Frame 543

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********
** Symbol 721 MovieClip Frame 544

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********
** Symbol 721 MovieClip Frame 545

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********
** Symbol 721 MovieClip Frame 546

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********
** Symbol 721 MovieClip Frame 547

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********
** Symbol 721 MovieClip Frame 548

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********
** Symbol 721 MovieClip Frame 549

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********
** Symbol 721 MovieClip Frame 550

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********
** Symbol 721 MovieClip Frame 551

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********
** Symbol 721 MovieClip Frame 552

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********
** Symbol 721 MovieClip Frame 553

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********
** Symbol 721 MovieClip Frame 554

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********
** Symbol 721 MovieClip Frame 555

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********
** Symbol 721 MovieClip Frame 556

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********
** Symbol 721 MovieClip Frame 557

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********
** Symbol 721 MovieClip Frame 558

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********
** Symbol 721 MovieClip Frame 559

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********
** Symbol 721 MovieClip Frame 560

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********
** Symbol 721 MovieClip Frame 561

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********
** Symbol 721 MovieClip Frame 562

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********
** Symbol 721 MovieClip Frame 563

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********
** Symbol 721 MovieClip Frame 564

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********
** Symbol 721 MovieClip Frame 565

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********
** Symbol 721 MovieClip Frame 566

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********
** Symbol 721 MovieClip Frame 567

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********
** Symbol 721 MovieClip Frame 568

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********
** Symbol 721 MovieClip Frame 569

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********
** Symbol 721 MovieClip Frame 570

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********
** Symbol 721 MovieClip Frame 571

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 572

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 573

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 574

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 575

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 576

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 577

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 578

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 579

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 580

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 581

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 582

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 583

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 584

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 585

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 586

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 587

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 588

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 589

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 590

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 591

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 592

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 593

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 594

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 595

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 596

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 597

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 598

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 599

	onEnterFrame = function () {
		_root.char3.gotoAndStop(9);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 600

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = _currentframe;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 601

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 602

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 603

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 604

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 605

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 606

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 607

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 608

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 609

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 610

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 611

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 612

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 613

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 614

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 615

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 616

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 617

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 618

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 619

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 620

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 621

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 622

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 623

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 624

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 625

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 626

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 627

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 628

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 629

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 630

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 631

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 632

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 633

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 634

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 635

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 636

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 637

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 638

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 639

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 640

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 641

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 642

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 643

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 644

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 645

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 646

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 647

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 648

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 649

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 650

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 651

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 652

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 653

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 654

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 655

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 656

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 657

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 658

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 659

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 660

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 721 MovieClip Frame 661

	onEnterFrame = function () {
		_root.char3.gotoAndStop(10);
	};

	_root.savefile.data.score88 = 600;
	_root.savefile.flush();

********
** Symbol 723 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if ((_root.bells == true) && (Key.isDown(73))) {
			_parent.gotoAndStop(2);
		}
		if ((_root.bells == true) && (Key.isDown(79))) {
			_parent.gotoAndStop(5);
		}
		if ((_root.bells == true) && (Key.isDown(80))) {
			_parent.gotoAndStop(6);
		}
	};

********
** Symbol 725 MovieClip Frame 1

	stop();

********
** Symbol 731 MovieClip Frame 1

	stop();
	_root.feet1 = true;
	_root.feet2 = false;
	_root.feet3 = false;
	_root.feet4 = false;

********
** Symbol 731 MovieClip Frame 2

	_root.feet1 = false;
	_root.feet2 = true;
	_root.feet3 = false;
	_root.feet4 = false;

********
** Symbol 731 MovieClip Frame 3

	_root.feet1 = false;
	_root.feet2 = false;
	_root.feet3 = true;
	_root.feet4 = false;

********
** Symbol 731 MovieClip Frame 4

	_root.feet1 = false;
	_root.feet2 = false;
	_root.feet3 = true;
	_root.feet4 = false;

********
** Symbol 731 MovieClip Frame 5

	_root.feet1 = false;
	_root.feet2 = false;
	_root.feet3 = false;
	_root.feet4 = true;

********
** Symbol 737 MovieClip Frame 1

	stop();

********
** Symbol 742 MovieClip Frame 1

	stop();

********
** Symbol 751 MovieClip Frame 1

	_root.sword = false;
	_root.axe = false;
	_root.mace = true;
	stop();

********
** Symbol 751 MovieClip Frame 2

	_root.sword = true;
	_root.axe = false;
	_root.mace = false;

********
** Symbol 751 MovieClip Frame 3

	_root.sword = true;
	_root.axe = false;
	_root.mace = false;

********
** Symbol 751 MovieClip Frame 4

	_root.sword = false;
	_root.axe = true;
	_root.mace = false;

********
** Symbol 751 MovieClip Frame 5

	_root.sword = false;
	_root.axe = true;
	_root.mace = false;

********
** Symbol 751 MovieClip Frame 6

	_root.sword = false;
	_root.axe = false;
	_root.mace = true;

********
** Symbol 751 MovieClip Frame 7

	_root.sword = false;
	_root.axe = false;
	_root.mace = true;

********
** Symbol 757 MovieClip Frame 1

	stop();

********
** Symbol 762 MovieClip Frame 1

	stop();

********
** Symbol 763 MovieClip Frame 1

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 3

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 6

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 10

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 12

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 15

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 18

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 20

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 23

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 26

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 29

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 31

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 34

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 36

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 763 MovieClip Frame 39

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 764 MovieClip Frame 1

	if (_root.vcam.invent.inv21._currentframe >= 10) {
		_parent.develop1.initiate1.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 50) {
		_parent.develop1.initiate2.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 150) {
		_parent.develop1.initiate3.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 300) {
		_parent.develop1.initiate4.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 600) {
		_parent.develop1.initiate5.nextFrame();
	}

********
** Symbol 764 MovieClip Frame 2

	if (_root.vcam.invent.inv21._currentframe >= 10) {
		_parent.develop1.initiate1.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 50) {
		_parent.develop1.initiate2.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 150) {
		_parent.develop1.initiate3.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 300) {
		_parent.develop1.initiate4.nextFrame();
	}
	if (_root.vcam.invent.inv21._currentframe >= 600) {
		_parent.develop1.initiate5.nextFrame();
	}

********
** Symbol 768 Button

on (press) {
	nextFrame();
}

********
** Symbol 771 Button

on (press) {
	gotoAndStop (3);
}

********
** Symbol 772 Button

on (press) {
	if (_root.foodage == 1) {
		_root.char1life = _root.char1life + 10;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 2) {
		_root.char1life = _root.char1life + 20;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 5) {
		_root.char1life = _root.char1life + 50;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 10) {
		_root.char1life = _root.char1life + 100;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 20) {
		_root.char1life = _root.char1life + 150;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 30) {
		_root.char1life = _root.char1life + 200;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 40) {
		_root.char1life = _root.char1life + 400;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 60) {
		_root.char1life = _root.char1life + 600;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
}

********
** Symbol 776 MovieClip Frame 1

	stop();

********
** Symbol 776 MovieClip Frame 2

	_parent.play();

********
** Symbol 817 MovieClip Frame 1

	_root.char3.gotoAndStop(11);

	stop();

********
** Symbol 817 MovieClip Frame 45

	stop();
	_root.savefile.data.score80 = _currentframe;
	_root.savefile.flush();

********
** Symbol 817 MovieClip Frame 92

	stop();
	_root.firebreath = 2;
	_root.savefile.data.score80 = _currentframe;
	_root.savefile.flush();

********
** Symbol 817 MovieClip Frame 138

	stop();
	_root.dragonhit = 8;
	_root.firebreath = 4;
	_root.savefile.data.score80 = _currentframe;
	_root.savefile.flush();

********
** Symbol 817 MovieClip Frame 186

	stop();
	_root.dragonhit = 25;
	_root.firebreath = 8;
	_root.savefile.data.score80 = _currentframe;
	_root.savefile.flush();

********
** Symbol 817 MovieClip Frame 189

	_root.ach2.play();

********
** Symbol 817 MovieClip Frame 242

	nextFrame();

********
** Symbol 817 MovieClip Frame 243

	stop();
	_root.dragonhit = 60;
	_root.firebreath = 30;
	_root.savefile.data.score80 = _currentframe;
	_root.savefile.flush();

********
** Symbol 817 MovieClip Frame 244

	prevFrame();

********
** Symbol 830 Button

on (press) {
	prevFrame();
}

********
** Symbol 831 Button

on (press) {
	if (_root.foodage == 1) {
		_root.char2life = _root.char2life + 10;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 2) {
		_root.char2life = _root.char2life + 20;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 5) {
		_root.char2life = _root.char2life + 50;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 10) {
		_root.char2life = _root.char2life + 100;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 20) {
		_root.char2life = _root.char2life + 150;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 30) {
		_root.char2life = _root.char2life + 200;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 40) {
		_root.char2life = _root.char2life + 400;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 60) {
		_root.char2life = _root.char2life + 600;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
}

********
** Symbol 832 Button

on (press) {
	gotoAndStop (1);
}

********
** Symbol 833 Button

on (press) {
	if (_root.foodage == 1) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 1);
		_root.char3life = _root.char3life + 20;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 2) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 2);
		_root.char3life = _root.char3life + 31;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 5) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 5);
		_root.char3life = _root.char3life + 56;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 10) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 10);
		_root.char3life = _root.char3life + 101;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 20) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 20);
		_root.char3life = _root.char3life + 201;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 30) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 30);
		_root.char3life = _root.char3life + 301;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 40) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 40);
		_root.char3life = _root.char3life + 401;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
	if (_root.foodage == 60) {
		_parent.inv21.gotoAndStop(_parent.inv21._currentframe + 60);
		_root.char3life = _root.char3life + 601;
		_root.curser1.item1.gotoAndStop(1);
		_root.crunch1.play();
		shine1.play();
	}
}

********
** Symbol 834 MovieClip Frame 1

	stop();
	develop1._alpha = 0;

********
** Symbol 834 MovieClip Frame 2

	develop1._alpha = 0;

********
** Symbol 834 MovieClip Frame 3

	develop1._alpha = 100;

********
** Symbol 841 MovieClip Frame 1

	stop();

********
** Symbol 841 MovieClip Frame 35

	stop();

********
** Symbol 841 MovieClip Frame 71

	stop();

********
** Symbol 841 MovieClip Frame 109

	stop();

********
** Symbol 844 Button

on (rollOver) {
	_root.curser1.gotoAndStop(2);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (2);
}

********
** Symbol 845 Button

on (rollOver) {
	_root.curser1.gotoAndStop(5);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (5);
}

********
** Symbol 846 Button

on (rollOver) {
	_root.curser1.gotoAndStop(6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (6);
}

********
** Symbol 850 MovieClip Frame 1

	_root.savefile.data.score51 = _parent.box1._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score52 = _parent.box2._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score53 = _parent.box3._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score54 = _parent.box4._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score55 = _parent.box5._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score56 = _parent.box6._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score57 = _parent.box7._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score58 = _parent.box8._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score59 = _parent.box9._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score60 = _parent.box10._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score61 = _parent.box11._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score62 = _parent.box12._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score63 = _parent.box13._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score64 = _parent.box14._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score65 = _parent.box15._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score66 = _parent.box16._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score67 = _parent.box17._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score68 = _parent.box18._currentframe;
	_root.savefile.flush();

********
** Symbol 850 MovieClip Frame 2

	_root.savefile.data.score51 = _parent.box1._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score52 = _parent.box2._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score53 = _parent.box3._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score54 = _parent.box4._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score55 = _parent.box5._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score56 = _parent.box6._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score57 = _parent.box7._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score58 = _parent.box8._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score59 = _parent.box9._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score60 = _parent.box10._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score61 = _parent.box11._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score62 = _parent.box12._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score63 = _parent.box13._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score64 = _parent.box14._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score65 = _parent.box15._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score66 = _parent.box16._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score67 = _parent.box17._currentframe;
	_root.savefile.flush();
	_root.savefile.data.score68 = _parent.box18._currentframe;
	_root.savefile.flush();

********
** Symbol 906 MovieClip Frame 1

	stop();

********
** Symbol 906 MovieClip Frame 51

	_root.ach3.play();

********
** Symbol 917 Button

on (rollOver) {
	_root.curser1.gotoAndStop(7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (1);
}

********
** Symbol 955 MovieClip Frame 21

	stop();

********
** Symbol 959 MovieClip Frame 1

	stop();

********
** Symbol 960 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if (Key.isDown(73)) {
			_parent.gotoAndStop(1);
		}
		if (Key.isDown(79)) {
			_parent.gotoAndStop(5);
		}
		if (Key.isDown(80)) {
			_parent.gotoAndStop(6);
		}
		if (Key.isDown(27)) {
			_parent.gotoAndStop(1);
		}
	};

********
** Symbol 961 MovieClip Frame 1

	if (_root.freeze == true) {
		_parent.gotoAndStop(2);
	}

********
** Symbol 961 MovieClip Frame 2

	if (_root.freeze == true) {
		_parent.gotoAndStop(2);
	}

********
** Symbol 966 MovieClip Frame 1

	stop();

********
** Symbol 967 MovieClip Frame 1

	if (_root.replenisher == 0) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(2);
	}

********
** Symbol 967 MovieClip Frame 2

	if (_root.replenisher == 0) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(2);
	}

********
** Symbol 971 MovieClip Frame 1

	stop();

********
** Symbol 972 Button

on (rollOver) {
	_root.curser1.gotoAndStop(2);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (1);
}

********
** Symbol 973 Button

on (press) {
	nextFrame();
}

********
** Symbol 1007 Button

on (press) {
	_parent.gotoAndStop(5);
}

********
** Symbol 1009 MovieClip Frame 1

	stop();

********
** Symbol 1010 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if (Key.isDown(73)) {
			_parent.gotoAndStop(2);
		}
		if (Key.isDown(79)) {
			_parent.gotoAndStop(5);
		}
		if (Key.isDown(80)) {
			_parent.gotoAndStop(6);
		}
		if (Key.isDown(27)) {
			_parent.gotoAndStop(1);
		}
	};

********
** Symbol 1011 Button

on (rollOver) {
	_root.curser1.gotoAndStop(3);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (1);
}

********
** Symbol 1012 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if (Key.isDown(73)) {
			_parent.gotoAndStop(2);
		}
		if (Key.isDown(79)) {
			_parent.gotoAndStop(5);
		}
		if (Key.isDown(80)) {
			_parent.gotoAndStop(6);
		}
		if (Key.isDown(27)) {
			_parent.gotoAndStop(1);
		}
	};

********
** Symbol 1016 Button

on (press) {
	_root.sounding.gotoAndStop(1);
}

********
** Symbol 1019 Button

on (press) {
	_root.sounding.gotoAndStop(2);
}

********
** Symbol 1023 Button

on (press) {
	_quality  = "LOW";
}

********
** Symbol 1026 Button

on (press) {
	_quality  = "MEDIUM";
}

********
** Symbol 1029 Button

on (press) {
	_quality  = "HIGH";
}

********
** Symbol 1032 Button

on (press) {
	gotoAndStop (3);
}

********
** Symbol 1035 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if (Key.isDown(73)) {
			_parent.gotoAndStop(2);
		}
		if (Key.isDown(79)) {
			_parent.gotoAndStop(1);
		}
		if (Key.isDown(80)) {
			_parent.gotoAndStop(6);
		}
		if (Key.isDown(27)) {
			_parent.gotoAndStop(1);
		}
	};
	stop();

********
** Symbol 1039 Button

on (press) {
	bing.gotoAndPlay(1);
	gotoAndStop (14);
}

********
** Symbol 1040 Button

on (press) {
	bing.gotoAndPlay(1);
	nextFrame();
}

********
** Symbol 1043 MovieClip Frame 175

	_parent.gotoAndStop(random(14) + 1);

********
** Symbol 1045 Button

on (press) {
	bing.gotoAndPlay(1);
	prevFrame();
}

********
** Symbol 1058 Button

on (press) {
	bing.gotoAndPlay(1);
	gotoAndStop (1);
}

********
** Symbol 1061 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if (Key.isDown(73)) {
			_parent.gotoAndStop(2);
		}
		if (Key.isDown(79)) {
			_parent.gotoAndStop(5);
		}
		if (Key.isDown(80)) {
			_parent.gotoAndStop(1);
		}
		if (Key.isDown(27)) {
			_parent.gotoAndStop(1);
		}
	};

********
** Symbol 1062 Button

on (rollOver) {
	_root.curser1.gotoAndStop(6);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (dragOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	gotoAndStop (1);
}

********
** Symbol 1063 MovieClip Frame 1

	inv21._alpha = 0;
	_root.replenish1.gotoAndPlay(3);

	character._visible = false;
	_root.attack = true;
	_root.diag2 = true;
	box1._visible = false;
	box2._visible = false;
	box3._visible = false;
	box4._visible = false;
	box5._visible = false;
	box6._visible = false;
	box7._visible = false;
	box8._visible = false;
	box9._visible = false;
	box10._visible = false;
	box11._visible = false;
	box12._visible = false;
	box13._visible = false;
	box14._visible = false;
	box15._visible = false;
	box16._visible = false;
	box17._visible = false;
	box18._visible = false;
	stash2._visible = false;
	skill1._visible = false;
	skill2._visible = false;
	skill3._visible = false;
	skill4._visible = false;
	skill5._visible = false;
	onEnterFrame = function () {
		_root.bumfart = true;
		_root.bumfart2 = true;
		icon1._visible = false;
		icon2._visible = false;
		icon3._visible = false;
		icon4._visible = false;
		icon5._visible = false;
		icon6._visible = false;
	};
	if (_root.alive2 == true) {
		_root.alive = true;
	}
	_root.char1._visible = true;
	_root.char2._visible = true;
	_root.char3._visible = true;
	_root.fire._visible = true;
	i = 1;
	while (i < 35) {
		_root["enemy" + i]._visible = true;
		i++;
	}

	stop();
	_root.curser1.gotoAndStop(1);

********
** Instance of Symbol 248 MovieClip "box18" in Symbol 1063 MovieClip Frame 1

/* no clip actions */

********
** Symbol 1063 MovieClip Frame 2

	inv21._alpha = 100;
	_root.replenish1.gotoAndStop(2);

	character._visible = true;
	box1._visible = true;
	box2._visible = true;
	box3._visible = true;
	box4._visible = true;
	box5._visible = true;
	box6._visible = true;
	box7._visible = true;
	box8._visible = true;
	box9._visible = true;
	box10._visible = true;
	box11._visible = true;
	box12._visible = true;
	box13._visible = true;
	box14._visible = true;
	box15._visible = true;
	box16._visible = true;
	box17._visible = true;
	box18._visible = true;
	icon1._visible = true;
	icon2._visible = true;
	icon3._visible = true;
	icon4._visible = true;
	icon5._visible = true;
	icon6._visible = true;
	stash2._visible = true;
	skill1._visible = true;
	skill2._visible = true;
	skill3._visible = true;
	skill4._visible = true;
	skill5._visible = true;
	_root.alive = false;
	_root.char1._visible = false;
	_root.char2._visible = false;
	_root.char3._visible = false;
	_root.fire._visible = false;
	i = 1;
	while (i < 35) {
		_root["enemy" + i]._visible = false;
		i++;
	}
	onEnterFrame = function () {
		_root.attack = false;
		_root.diag2 = false;
		_root.bumfart = false;
		_root.bumfart2 = false;
		if (box13.descript2._visible == true) {
			icon1._visible = false;
		} else {
			icon1._visible = true;
		}
		if (box14.descript2._visible == true) {
			icon2._visible = false;
		} else {
			icon2._visible = true;
		}
		if (box15.descript2._visible == true) {
			icon3._visible = false;
		} else {
			icon3._visible = true;
		}
		if (box16.descript2._visible == true) {
			icon4._visible = false;
		} else {
			icon4._visible = true;
		}
		if (box17.descript2._visible == true) {
			icon5._visible = false;
		} else {
			icon5._visible = true;
		}
		if (box18.descript2._visible == true) {
			icon6._visible = false;
		} else {
			icon6._visible = true;
		}
	};

********
** Instance of Symbol 955 MovieClip "inv1" in Symbol 1063 MovieClip Frame 2

/* no clip actions */

********
** Symbol 1063 MovieClip Frame 3

	box1._visible = false;
	box2._visible = false;
	box3._visible = false;
	box4._visible = false;
	box5._visible = false;
	box6._visible = false;
	box7._visible = false;
	box8._visible = false;
	box9._visible = false;
	box10._visible = false;
	box11._visible = false;
	box12._visible = false;
	box13._visible = false;
	box14._visible = false;
	box15._visible = false;
	box16._visible = false;
	box17._visible = false;
	box18._visible = false;
	character._visible = false;
	stash2._visible = false;
	skill1._visible = false;
	skill2._visible = false;
	skill3._visible = false;
	skill4._visible = false;
	skill5._visible = false;
	onEnterFrame = function () {
		_root.attack = false;
		_root.diag2 = false;
		icon1._visible = false;
		icon2._visible = false;
		icon3._visible = false;
		icon4._visible = false;
		icon5._visible = false;
		icon6._visible = false;
	};
	_root.alive = false;
	_root.char1._visible = false;
	_root.char2._visible = false;
	_root.char3._visible = false;
	_root.fire._visible = false;
	i = 1;
	while (i < 35) {
		_root["enemy" + i]._visible = false;
		i++;
	}

********
** Symbol 1063 MovieClip Frame 4

	box1._visible = false;
	box2._visible = false;
	box3._visible = false;
	box4._visible = false;
	box5._visible = false;
	box6._visible = false;
	box7._visible = false;
	box8._visible = false;
	box9._visible = false;
	box10._visible = false;
	box11._visible = false;
	box12._visible = false;
	box13._visible = false;
	box14._visible = false;
	box15._visible = false;
	box16._visible = false;
	box17._visible = false;
	box18._visible = false;
	character._visible = false;
	stash2._visible = false;
	skill1._visible = false;
	skill2._visible = false;
	skill3._visible = false;
	skill4._visible = false;
	skill5._visible = false;
	onEnterFrame = function () {
		_root.attack = false;
		_root.diag2 = false;
		icon1._visible = false;
		icon2._visible = false;
		icon3._visible = false;
		icon4._visible = false;
		icon5._visible = false;
		icon6._visible = false;
	};
	_root.alive = false;
	_root.char1._visible = false;
	_root.char2._visible = false;
	_root.char3._visible = false;
	_root.fire._visible = false;
	i = 1;
	while (i < 35) {
		_root["enemy" + i]._visible = false;
		i++;
	}

********
** Symbol 1063 MovieClip Frame 5

	inv21._alpha = 0;
	_root.replenish1.gotoAndStop(2);

	box1._visible = false;
	box2._visible = false;
	box3._visible = false;
	box4._visible = false;
	box5._visible = false;
	box6._visible = false;
	box7._visible = false;
	box8._visible = false;
	box9._visible = false;
	box10._visible = false;
	box11._visible = false;
	box12._visible = false;
	box13._visible = false;
	box14._visible = false;
	box15._visible = false;
	box16._visible = false;
	box17._visible = false;
	box18._visible = false;
	character._visible = false;
	stash2._visible = false;
	skill1._visible = false;
	skill2._visible = false;
	skill3._visible = false;
	skill4._visible = false;
	skill5._visible = false;
	onEnterFrame = function () {
		_root.attack = false;
		_root.diag2 = false;
		icon1._visible = false;
		icon2._visible = false;
		icon3._visible = false;
		icon4._visible = false;
		icon5._visible = false;
		icon6._visible = false;
	};
	_root.alive = false;
	_root.char1._visible = false;
	_root.char2._visible = false;
	_root.char3._visible = false;
	_root.fire._visible = false;
	i = 1;
	while (i < 35) {
		_root["enemy" + i]._visible = false;
		i++;
	}

********
** Symbol 1063 MovieClip Frame 6

	inv21._alpha = 0;
	_root.replenish1.gotoAndStop(2);

	tippy.gotoAndStop(random(14) + 1);

	box1._visible = false;
	box2._visible = false;
	box3._visible = false;
	box4._visible = false;
	box5._visible = false;
	box6._visible = false;
	box7._visible = false;
	box8._visible = false;
	box9._visible = false;
	box10._visible = false;
	box11._visible = false;
	box12._visible = false;
	box13._visible = false;
	box14._visible = false;
	box15._visible = false;
	box16._visible = false;
	box17._visible = false;
	box18._visible = false;
	character._visible = false;
	stash2._visible = false;
	skill1._visible = false;
	skill2._visible = false;
	skill3._visible = false;
	skill4._visible = false;
	skill5._visible = false;
	onEnterFrame = function () {
		_root.attack = false;
		_root.diag2 = false;
		icon1._visible = false;
		icon2._visible = false;
		icon3._visible = false;
		icon4._visible = false;
		icon5._visible = false;
		icon6._visible = false;
	};
	_root.alive = false;
	_root.char1._visible = false;
	_root.char2._visible = false;
	_root.char3._visible = false;
	_root.fire._visible = false;
	i = 1;
	while (i < 35) {
		_root["enemy" + i]._visible = false;
		i++;
	}

********
** Symbol 1078 Button

on (press) {
	_root.songchange1.gotoAndStop(3);
	nextFrame();
}

********
** Symbol 1120 MovieClip Frame 1

	_parent.stash1.gotoAndStop(_root.gold + 1);

********
** Symbol 1120 MovieClip Frame 2

	_parent.stash1.gotoAndStop(_root.gold + 1);

********
** Symbol 1124 MovieClip Frame 1

	stop();

********
** Symbol 1129 Button

on (press) {
	gotoAndStop (37);
}

********
** Symbol 1132 Button

on (press) {
	gotoAndStop (36);
}

********
** Symbol 1135 Button

on (press) {
	if (_root.gold >= 2) {
		_root.gold = _root.gold - 2;
		gotoAndStop (35);
	} else {
		cannot.play();
	}
}

********
** Symbol 1139 MovieClip Frame 1

	if (Key.isDown(27)) {
		_parent.gotoAndStop(37);
	}

********
** Symbol 1139 MovieClip Frame 2

	if (Key.isDown(27)) {
		_parent.gotoAndStop(37);
	}

********
** Symbol 1141 MovieClip Frame 1

	stop();

********
** Symbol 1145 MovieClip Frame 1

	fargot1 = _parent._parent.invent.box1._currentframe;
	_parent.box1.gotoAndStop(fargot1);
	fargot2 = _parent._parent.invent.box2._currentframe;
	_parent.box2.gotoAndStop(fargot2);
	fargot3 = _parent._parent.invent.box3._currentframe;
	_parent.box3.gotoAndStop(fargot3);
	fargot4 = _parent._parent.invent.box4._currentframe;
	_parent.box4.gotoAndStop(fargot4);
	fargot5 = _parent._parent.invent.box5._currentframe;
	_parent.box5.gotoAndStop(fargot5);
	fargot6 = _parent._parent.invent.box6._currentframe;
	_parent.box6.gotoAndStop(fargot6);
	fargot7 = _parent._parent.invent.box7._currentframe;
	_parent.box7.gotoAndStop(fargot7);
	fargot8 = _parent._parent.invent.box8._currentframe;
	_parent.box8.gotoAndStop(fargot8);
	fargot9 = _parent._parent.invent.box9._currentframe;
	_parent.box9.gotoAndStop(fargot9);
	fargot10 = _parent._parent.invent.box10._currentframe;
	_parent.box10.gotoAndStop(fargot10);
	fargot11 = _parent._parent.invent.box11._currentframe;
	_parent.box11.gotoAndStop(fargot11);
	fargot12 = _parent._parent.invent.box12._currentframe;
	_parent.box12.gotoAndStop(fargot12);
	onEnterFrame = function () {
		figgot1 = _parent.box1._currentframe;
		_parent._parent.invent.box1.gotoAndStop(figgot1);
		figgot2 = _parent.box2._currentframe;
		_parent._parent.invent.box2.gotoAndStop(figgot2);
		figgot3 = _parent.box3._currentframe;
		_parent._parent.invent.box3.gotoAndStop(figgot3);
		figgot4 = _parent.box4._currentframe;
		_parent._parent.invent.box4.gotoAndStop(figgot4);
		figgot5 = _parent.box5._currentframe;
		_parent._parent.invent.box5.gotoAndStop(figgot5);
		figgot6 = _parent.box6._currentframe;
		_parent._parent.invent.box6.gotoAndStop(figgot6);
		figgot7 = _parent.box7._currentframe;
		_parent._parent.invent.box7.gotoAndStop(figgot7);
		figgot8 = _parent.box8._currentframe;
		_parent._parent.invent.box8.gotoAndStop(figgot8);
		figgot9 = _parent.box9._currentframe;
		_parent._parent.invent.box9.gotoAndStop(figgot9);
		figgot10 = _parent.box10._currentframe;
		_parent._parent.invent.box10.gotoAndStop(figgot10);
		figgot11 = _parent.box11._currentframe;
		_parent._parent.invent.box11.gotoAndStop(figgot11);
		figgot12 = _parent.box12._currentframe;
		_parent._parent.invent.box12.gotoAndStop(figgot12);
	};

********
** Symbol 1145 MovieClip Frame 2

	fargot1 = _parent._parent.invent.box1._currentframe;
	_parent.box1.gotoAndStop(fargot1);
	fargot2 = _parent._parent.invent.box2._currentframe;
	_parent.box2.gotoAndStop(fargot2);
	fargot3 = _parent._parent.invent.box3._currentframe;
	_parent.box3.gotoAndStop(fargot3);
	fargot4 = _parent._parent.invent.box4._currentframe;
	_parent.box4.gotoAndStop(fargot4);
	fargot5 = _parent._parent.invent.box5._currentframe;
	_parent.box5.gotoAndStop(fargot5);
	fargot6 = _parent._parent.invent.box6._currentframe;
	_parent.box6.gotoAndStop(fargot6);
	fargot7 = _parent._parent.invent.box7._currentframe;
	_parent.box7.gotoAndStop(fargot7);
	fargot8 = _parent._parent.invent.box8._currentframe;
	_parent.box8.gotoAndStop(fargot8);
	fargot9 = _parent._parent.invent.box9._currentframe;
	_parent.box9.gotoAndStop(fargot9);
	fargot10 = _parent._parent.invent.box10._currentframe;
	_parent.box10.gotoAndStop(fargot10);
	fargot11 = _parent._parent.invent.box11._currentframe;
	_parent.box11.gotoAndStop(fargot11);
	fargot12 = _parent._parent.invent.box12._currentframe;
	_parent.box12.gotoAndStop(fargot12);
	onEnterFrame = function () {
		figgot1 = _parent.box1._currentframe;
		_parent._parent.invent.box1.gotoAndStop(figgot1);
		figgot2 = _parent.box2._currentframe;
		_parent._parent.invent.box2.gotoAndStop(figgot2);
		figgot3 = _parent.box3._currentframe;
		_parent._parent.invent.box3.gotoAndStop(figgot3);
		figgot4 = _parent.box4._currentframe;
		_parent._parent.invent.box4.gotoAndStop(figgot4);
		figgot5 = _parent.box5._currentframe;
		_parent._parent.invent.box5.gotoAndStop(figgot5);
		figgot6 = _parent.box6._currentframe;
		_parent._parent.invent.box6.gotoAndStop(figgot6);
		figgot7 = _parent.box7._currentframe;
		_parent._parent.invent.box7.gotoAndStop(figgot7);
		figgot8 = _parent.box8._currentframe;
		_parent._parent.invent.box8.gotoAndStop(figgot8);
		figgot9 = _parent.box9._currentframe;
		_parent._parent.invent.box9.gotoAndStop(figgot9);
		figgot10 = _parent.box10._currentframe;
		_parent._parent.invent.box10.gotoAndStop(figgot10);
		figgot11 = _parent.box11._currentframe;
		_parent._parent.invent.box11.gotoAndStop(figgot11);
		figgot12 = _parent.box12._currentframe;
		_parent._parent.invent.box12.gotoAndStop(figgot12);
	};

********
** Symbol 1148 Button

on (press) {
	gotoAndStop (41);
}

********
** Symbol 1149 Button

on (press) {
	gotoAndStop (40);
}

********
** Symbol 1150 Button

on (press) {
	if (_root.gold >= 2) {
		_root.gold = _root.gold - 2;
		gotoAndStop (39);
	} else {
		cannot.play();
	}
}

********
** Symbol 1152 Button

on (press) {
	gotoAndStop (45);
}

********
** Symbol 1153 Button

on (press) {
	gotoAndStop (44);
}

********
** Symbol 1154 Button

on (press) {
	if (_root.gold >= 2) {
		_root.gold = _root.gold - 2;
		gotoAndStop (43);
	} else {
		cannot.play();
	}
}

********
** Symbol 1156 Button

on (press) {
	gotoAndStop (49);
}

********
** Symbol 1157 Button

on (press) {
	gotoAndStop (48);
}

********
** Symbol 1158 Button

on (press) {
	if (_root.gold >= 2) {
		_root.gold = _root.gold - 2;
		gotoAndStop (47);
	} else {
		cannot.play();
	}
}

********
** Symbol 1160 Button

on (press) {
	gotoAndStop (53);
}

********
** Symbol 1161 Button

on (press) {
	gotoAndStop (52);
}

********
** Symbol 1162 Button

on (press) {
	if (_root.gold >= 1) {
		_root.gold = _root.gold - 1;
		gotoAndStop (51);
	} else {
		cannot.play();
	}
}

********
** Symbol 1175 MovieClip Frame 1

	stop();

	_root.alive5 = false;

********
** Symbol 1175 MovieClip Frame 2

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 9

	_root.bells = true;
	_root.alive = true;

********
** Symbol 1175 MovieClip Frame 10

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 14

	_root.alive = true;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 15

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 16

	_root.alive = true;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 17

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 21

	_root.alive = true;
	_root.dude2.gotoAndStop(2);
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 22

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 23

	_root.alive = true;
	_root.dude2.gotoAndStop(2);
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 24

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 31

	_root.alive = true;
	_root.dude1.gotoAndStop(3);
	_root.dude2.gotoAndStop(4);
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 32

	_root.alive = false;

********
** Symbol 1175 MovieClip Frame 33

	_root.alive = true;

********
** Symbol 1175 MovieClip Frame 34

	_root.alive = false;
	_root.selling = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 35

	_root.buying = true;
	_root.selling = false;
	_root.sokay = true;
	_root.bells = false;

	if (_root.easy == true) {
		box1.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box2.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box3.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box4.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box5.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box6.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box7.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box8.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box9.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box10.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box11.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
		box12.gotoAndStop([4, 5, 12, 13, 20, 21, 28, 29, 48, 49, 64, 65, 80, 81, 96, 97, 110, 111, 112][random(19)]);
	} else if (_root.hard == true) {
		box1.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box2.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box3.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box4.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box5.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box6.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box7.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box8.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box9.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box10.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box11.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box12.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
	}

********
** Symbol 1175 MovieClip Frame 36

	_root.selling = true;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 37

	_root.alive = true;
	_root.selling = false;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 38

	_root.alive = false;
	_root.selling = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 39

	_root.buying = true;
	_root.selling = false;
	_root.sokay = true;
	_root.bells = false;

	if (_root.easy == true) {
		box1.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box2.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box3.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box4.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box5.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box6.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box7.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box8.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box9.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box10.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box11.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
		box12.gotoAndStop([4, 5, 12, 13, 20, 21, 32, 33, 34, 35, 66, 67, 50, 51, 82, 83, 98, 99, 113][random(19)]);
	} else if (_root.hard == true) {
		box1.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box2.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box3.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box4.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box5.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box6.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box7.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box8.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box9.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box10.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box11.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box12.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
	}

********
** Symbol 1175 MovieClip Frame 40

	_root.selling = true;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 41

	_root.alive = true;
	_root.selling = false;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 42

	_root.alive = false;
	_root.selling = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 43

	_root.buying = true;
	_root.selling = false;
	_root.sokay = true;
	_root.bells = false;

	if (_root.easy == true) {
		box1.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box2.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box3.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box4.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box5.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box6.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box7.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box8.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box9.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box10.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box11.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box12.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
	} else if (_root.hard == true) {
		box1.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box2.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box3.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box4.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box5.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box6.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box7.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box8.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box9.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box10.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box11.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
		box12.gotoAndStop([8, 9, 16, 17, 24, 25, 40, 41, 58, 59, 72, 73, 56, 57, 88, 89, 104, 105, 116][random(19)]);
	}

********
** Symbol 1175 MovieClip Frame 44

	_root.selling = true;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 45

	_root.alive = true;
	_root.selling = false;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 46

	_root.alive = false;
	_root.selling = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 47

	_root.buying = true;
	_root.selling = false;
	_root.sokay = true;
	_root.bells = false;

	if (_root.easy == true) {
		box1.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box2.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box3.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box4.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box5.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box6.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box7.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box8.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box9.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box10.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box11.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
		box12.gotoAndStop([4, 5, 12, 13, 20, 21, 36, 37, 54, 55, 68, 69, 52, 53, 84, 85, 100, 101, 114][random(19)]);
	} else if (_root.hard == true) {
		box1.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box2.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box3.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box4.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box5.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box6.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box7.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box8.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box9.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box10.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box11.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
		box12.gotoAndStop([8, 9, 16, 17, 24, 25, 42, 43, 58, 59, 74, 75, 56, 57, 90, 91, 106, 107, 116][random(19)]);
	}

********
** Symbol 1175 MovieClip Frame 48

	_root.selling = true;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 49

	_root.alive = true;
	_root.selling = false;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 50

	_root.alive = false;
	_root.selling = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 51

	_root.buying = true;
	_root.selling = false;
	_root.sokay = true;
	_root.bells = false;

	if (_root.easy == true) {
		box2.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box2.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box3.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box4.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box5.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box6.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box7.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box8.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box9.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box10.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box11.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
		box12.gotoAndStop([6, 7, 14, 15, 22, 23, 38, 39, 56, 57, 70, 71, 54, 55, 86, 87, 102, 103, 115][random(19)]);
	} else if (_root.hard == true) {
		box1.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box2.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box3.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box4.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box5.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box6.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box7.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box8.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box9.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box10.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box11.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
		box12.gotoAndStop([8, 9, 16, 17, 24, 25, 44, 45, 60, 61, 76, 77, 56, 57, 92, 93, 108, 109, 116][random(19)]);
	}

********
** Symbol 1175 MovieClip Frame 52

	_root.selling = true;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 53

	_root.alive = true;
	_root.selling = false;
	_root.buying = false;
	_root.sokay = false;
	_root.bells = true;

********
** Symbol 1175 MovieClip Frame 54

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1175 MovieClip Frame 61

	_root.bells = true;
	_root.alive = true;

********
** Symbol 1177 Button

on (press) {
	play();
}

********
** Symbol 1182 Button

on (press) {
	_root.song1.play();
	_root.vcam.coverup.play();
	_root.vcam.portal1.play();
	_root.rape = true;
	i = 1;
	while (i < 35) {
		_root["enemy" + i].unloadMovie();
		_root["enemy" + i].removeMovieClip();
		i++;
	}
	play();
}

********
** Symbol 1184 MovieClip Frame 1

	stop();

********
** Symbol 1184 MovieClip Frame 2

	play();

	_root.deduct = _root.deduct + 2;
	_root.barcode = _root.barcode - _root.deduct;

********
** Symbol 1184 MovieClip Frame 10

	stop();

********
** Symbol 1184 MovieClip Frame 12

	_root.char1life = _root.char1life + 100;
	_root.char2life = _root.char2life + 100;
	_root.char3life = _root.char3life + 100;
	_root.char1.down1.gotoAndStop(1);
	_root.song1.play();
	_root.gotoAndStop(4);

********
** Symbol 1184 MovieClip Frame 19

	_root.alive = true;
	_root.alive2 = true;
	_root.diag2 = true;

********
** Symbol 1186 MovieClip Frame 3

	stop();

********
** Symbol 1205 MovieClip Frame 1

	stop();

********
** Symbol 1213 Button

on (press) {
	gotoAndStop (2);
}

********
** Symbol 1214 MovieClip Frame 1

	if (Key.isDown(27)) {
		_parent.gotoAndStop(2);
	}

********
** Symbol 1214 MovieClip Frame 2

	if (Key.isDown(27)) {
		_parent.gotoAndStop(2);
	}

********
** Symbol 1222 Button

on (press) {
	_root.rape = false;
	_root.song5.play();
	_root.vcam.coverup.play();
	_root.vcam.portal2.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(45);
}

********
** Symbol 1223 MovieClip Frame 1

	stop();
	_root.savefile.data.score41 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1223 MovieClip Frame 2

	_parent.wtf.gotoAndStop(2);
	_root.dude3.nextFrame();
	_root.dude2.gotoAndStop(5);
	_root.dude1.gotoAndStop(3);
	_root.savefile.data.score41 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1227 Button

on (press) {
	_root.rape = false;
	_root.song5.play();
	_root.vcam.coverup.play();
	_root.vcam.portal2.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(46);
}

********
** Symbol 1228 MovieClip Frame 1

	stop();
	_root.savefile.data.score42 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1228 MovieClip Frame 2

	_root.savefile.data.score42 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1232 Button

on (press) {
	_root.rape = false;
	_root.song5.play();
	_root.vcam.coverup.play();
	_root.vcam.portal2.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(47);
}

********
** Symbol 1233 MovieClip Frame 1

	stop();
	_root.savefile.data.score43 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1233 MovieClip Frame 2

	_root.savefile.data.score43 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1237 Button

on (press) {
	_root.rape = false;
	_root.bigboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal2.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(48);
}

********
** Symbol 1238 MovieClip Frame 1

	stop();
	_root.savefile.data.score44 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1238 MovieClip Frame 2

	_root.savefile.data.score44 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1242 Button

on (press) {
	_root.rape = false;
	_root.latterboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal2.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(49);
}

********
** Symbol 1243 MovieClip Frame 1

	stop();
	_root.savefile.data.score45 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1243 MovieClip Frame 2

	_root.savefile.data.score45 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1244 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(35);
}

********
** Symbol 1245 MovieClip Frame 1

	stop();
	_root.savefile.data.score31 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1245 MovieClip Frame 2

	_root.dude3.nextFrame();
	_root.savefile.data.score31 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1246 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(36);
}

********
** Symbol 1247 MovieClip Frame 1

	stop();
	_root.savefile.data.score32 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1247 MovieClip Frame 2

	_root.savefile.data.score32 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1251 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(37);
}

********
** Symbol 1252 MovieClip Frame 1

	stop();
	_root.savefile.data.score33 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1252 MovieClip Frame 2

	_root.savefile.data.score33 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1256 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(38);
}

********
** Symbol 1257 MovieClip Frame 1

	stop();
	_root.savefile.data.score34 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1257 MovieClip Frame 2

	_root.savefile.data.score34 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1261 Button

on (press) {
	_root.rape = false;
	_root.songboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(39);
}

********
** Symbol 1262 MovieClip Frame 1

	stop();
	_root.savefile.data.score35 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1262 MovieClip Frame 2

	_root.savefile.data.score35 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1266 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(40);
}

********
** Symbol 1267 MovieClip Frame 1

	stop();
	_root.savefile.data.score36 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1267 MovieClip Frame 2

	_root.savefile.data.score36 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1271 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(41);
}

********
** Symbol 1272 MovieClip Frame 1

	stop();
	_root.savefile.data.score37 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1272 MovieClip Frame 2

	_root.savefile.data.score37 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1276 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(42);
}

********
** Symbol 1277 MovieClip Frame 1

	stop();
	_root.savefile.data.score38 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1277 MovieClip Frame 2

	_root.savefile.data.score38 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1281 Button

on (press) {
	_root.rape = false;
	_root.song4.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(43);
}

********
** Symbol 1282 MovieClip Frame 1

	stop();
	_root.savefile.data.score39 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1282 MovieClip Frame 2

	_root.savefile.data.score39 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1286 Button

on (press) {
	_root.rape = false;
	_root.latterboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal6.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(44);
}

********
** Symbol 1287 MovieClip Frame 1

	stop();
	_root.savefile.data.score40 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1287 MovieClip Frame 2

	_root.savefile.data.score40 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1288 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(25);
}

********
** Symbol 1289 MovieClip Frame 1

	stop();
	_root.savefile.data.score21 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1289 MovieClip Frame 2

	_root.dude3.nextFrame();
	_root.savefile.data.score21 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1290 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(26);
}

********
** Symbol 1291 MovieClip Frame 1

	stop();
	_root.savefile.data.score22 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1291 MovieClip Frame 2

	_root.savefile.data.score22 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1292 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(27);
}

********
** Symbol 1293 MovieClip Frame 1

	stop();
	_root.savefile.data.score23 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1293 MovieClip Frame 2

	_root.savefile.data.score23 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1294 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(28);
}

********
** Symbol 1295 MovieClip Frame 1

	stop();
	_root.savefile.data.score24 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1295 MovieClip Frame 2

	_root.savefile.data.score24 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1299 Button

on (press) {
	_root.rape = false;
	_root.songboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(29);
}

********
** Symbol 1300 MovieClip Frame 1

	stop();
	_root.savefile.data.score25 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1300 MovieClip Frame 2

	_root.savefile.data.score25 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1301 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(30);
}

********
** Symbol 1302 MovieClip Frame 1

	stop();
	_root.savefile.data.score26 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1302 MovieClip Frame 2

	_root.savefile.data.score26 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1303 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(31);
}

********
** Symbol 1304 MovieClip Frame 1

	stop();
	_root.savefile.data.score27 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1304 MovieClip Frame 2

	_root.savefile.data.score27 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1308 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(32);
}

********
** Symbol 1309 MovieClip Frame 1

	stop();
	_root.savefile.data.score28 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1309 MovieClip Frame 2

	_root.savefile.data.score28 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1313 Button

on (press) {
	_root.rape = false;
	_root.song3.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(33);
}

********
** Symbol 1314 MovieClip Frame 1

	stop();
	_root.savefile.data.score29 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1314 MovieClip Frame 2

	_root.savefile.data.score29 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1318 Button

on (press) {
	_root.rape = false;
	_root.latterboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal5.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(34);
}

********
** Symbol 1319 MovieClip Frame 1

	stop();
	_root.savefile.data.score30 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1319 MovieClip Frame 2

	_root.savefile.data.score30 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1320 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(15);
}

********
** Symbol 1321 MovieClip Frame 1

	stop();
	_root.savefile.data.score11 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1321 MovieClip Frame 2

	_root.dude3.nextFrame();
	_root.savefile.data.score11 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1322 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(16);
}

********
** Symbol 1323 MovieClip Frame 1

	stop();
	_root.savefile.data.score12 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1323 MovieClip Frame 2

	_root.savefile.data.score12 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1327 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(17);
}

********
** Symbol 1328 MovieClip Frame 1

	stop();
	_root.savefile.data.score13 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1328 MovieClip Frame 2

	_root.savefile.data.score13 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1329 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(18);
}

********
** Symbol 1330 MovieClip Frame 1

	stop();
	_root.savefile.data.score14 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1330 MovieClip Frame 2

	_root.savefile.data.score14 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1334 Button

on (press) {
	_root.rape = false;
	_root.songboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(19);
}

********
** Symbol 1335 MovieClip Frame 1

	stop();
	_root.savefile.data.score15 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1335 MovieClip Frame 2

	_root.savefile.data.score15 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1336 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(20);
}

********
** Symbol 1337 MovieClip Frame 1

	stop();
	_root.savefile.data.score16 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1337 MovieClip Frame 2

	_root.savefile.data.score16 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1338 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(21);
}

********
** Symbol 1339 MovieClip Frame 1

	stop();
	_root.savefile.data.score17 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1339 MovieClip Frame 2

	_root.savefile.data.score17 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1340 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(22);
}

********
** Symbol 1341 MovieClip Frame 1

	stop();
	_root.savefile.data.score18 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1341 MovieClip Frame 2

	_root.savefile.data.score18 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1345 Button

on (press) {
	_root.rape = false;
	_root.song6.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(23);
}

********
** Symbol 1346 MovieClip Frame 1

	stop();
	_root.savefile.data.score19 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1346 MovieClip Frame 2

	_root.savefile.data.score19 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1350 Button

on (press) {
	_root.rape = false;
	_root.bigboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal4.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(24);
}

********
** Symbol 1351 MovieClip Frame 1

	stop();
	_root.savefile.data.score20 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1351 MovieClip Frame 2

	_root.savefile.data.score20 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1353 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(5);
}

********
** Symbol 1354 MovieClip Frame 1

	stop();
	_root.savefile.data.score1 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1354 MovieClip Frame 2

	_root.savefile.data.score1 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1356 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(6);
}

********
** Symbol 1357 MovieClip Frame 1

	stop();
	_root.savefile.data.score2 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1357 MovieClip Frame 2

	_root.savefile.data.score2 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1359 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(7);
}

********
** Symbol 1360 MovieClip Frame 1

	stop();
	_root.savefile.data.score3 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1360 MovieClip Frame 2

	_root.savefile.data.score3 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1362 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(8);
}

********
** Symbol 1363 MovieClip Frame 1

	stop();
	_root.savefile.data.score4 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1363 MovieClip Frame 2

	_root.savefile.data.score4 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1367 Button

on (press) {
	_root.rape = false;
	_root.songboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(9);
}

********
** Symbol 1368 MovieClip Frame 1

	stop();
	_root.savefile.data.score5 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1368 MovieClip Frame 2

	_root.savefile.data.score5 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1370 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(10);
}

********
** Symbol 1371 MovieClip Frame 1

	stop();
	_root.savefile.data.score6 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1371 MovieClip Frame 2

	_root.savefile.data.score6 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1373 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(11);
}

********
** Symbol 1374 MovieClip Frame 1

	stop();
	_root.savefile.data.score7 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1374 MovieClip Frame 2

	_root.savefile.data.score7 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1376 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(12);
}

********
** Symbol 1377 MovieClip Frame 1

	stop();
	_root.savefile.data.score8 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1377 MovieClip Frame 2

	_root.savefile.data.score8 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1381 Button

on (press) {
	_root.rape = false;
	_root.song2.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(13);
}

********
** Symbol 1382 MovieClip Frame 1

	stop();
	_root.savefile.data.score9 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1382 MovieClip Frame 2

	_root.savefile.data.score9 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1386 Button

on (press) {
	_root.rape = false;
	_root.bigboss.play();
	_root.vcam.coverup.play();
	_root.vcam.portal3.play();
	_parent._parent.gotoAndStop(2);
	_root.gotoAndStop(14);
}

********
** Symbol 1387 MovieClip Frame 1

	stop();
	_root.savefile.data.score10 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1387 MovieClip Frame 2

	_root.savefile.data.score10 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1392 MovieClip Frame 1

	stop();

********
** Symbol 1397 Button

on (press) {
	nextFrame();
}

********
** Symbol 1400 Button

on (press) {
	prevFrame();
}

********
** Symbol 1403 MovieClip Frame 1

	stop();
	ep0.gotoAndStop(2);
	ep1.gotoAndStop(2);

	wtf._visible = false;
	ep0._visible = true;
	ep1._visible = true;
	ep2._visible = true;
	ep3._visible = true;
	ep4._visible = true;
	ep5._visible = true;
	ep6._visible = true;
	ep7._visible = true;
	ep8._visible = true;
	ep9._visible = true;
	ep10._visible = true;
	ep11._visible = false;
	ep12._visible = false;
	ep13._visible = false;
	ep14._visible = false;
	ep15._visible = false;
	ep16._visible = false;
	ep17._visible = false;
	ep18._visible = false;
	ep19._visible = false;
	ep20._visible = false;
	ep21._visible = false;
	ep22._visible = false;
	ep23._visible = false;
	ep24._visible = false;
	ep25._visible = false;
	ep26._visible = false;
	ep27._visible = false;
	ep28._visible = false;
	ep29._visible = false;
	ep30._visible = false;
	ep31._visible = false;
	ep32._visible = false;
	ep33._visible = false;
	ep34._visible = false;
	ep35._visible = false;
	ep36._visible = false;
	ep37._visible = false;
	ep38._visible = false;
	ep39._visible = false;
	ep40._visible = false;
	ep41._visible = false;
	ep42._visible = false;
	ep43._visible = false;
	ep44._visible = false;
	ep45._visible = false;
	ep46._visible = false;
	ep47._visible = false;
	ep48._visible = false;
	ep49._visible = false;
	ep50._visible = false;

********
** Symbol 1403 MovieClip Frame 2

	wtf._visible = false;
	ep0._visible = false;
	ep1._visible = false;
	ep2._visible = false;
	ep3._visible = false;
	ep4._visible = false;
	ep5._visible = false;
	ep6._visible = false;
	ep7._visible = false;
	ep8._visible = false;
	ep9._visible = false;
	ep10._visible = false;
	ep11._visible = true;
	ep12._visible = true;
	ep13._visible = true;
	ep14._visible = true;
	ep15._visible = true;
	ep16._visible = true;
	ep17._visible = true;
	ep18._visible = true;
	ep19._visible = true;
	ep20._visible = true;
	ep21._visible = false;
	ep22._visible = false;
	ep23._visible = false;
	ep24._visible = false;
	ep25._visible = false;
	ep26._visible = false;
	ep27._visible = false;
	ep28._visible = false;
	ep29._visible = false;
	ep30._visible = false;
	ep31._visible = false;
	ep32._visible = false;
	ep33._visible = false;
	ep34._visible = false;
	ep35._visible = false;
	ep36._visible = false;
	ep37._visible = false;
	ep38._visible = false;
	ep39._visible = false;
	ep40._visible = false;
	ep41._visible = false;
	ep42._visible = false;
	ep43._visible = false;
	ep44._visible = false;
	ep45._visible = false;
	ep46._visible = false;
	ep47._visible = false;
	ep48._visible = false;
	ep49._visible = false;
	ep50._visible = false;

********
** Symbol 1403 MovieClip Frame 3

	wtf._visible = false;
	ep0._visible = false;
	ep1._visible = false;
	ep2._visible = false;
	ep3._visible = false;
	ep4._visible = false;
	ep5._visible = false;
	ep6._visible = false;
	ep7._visible = false;
	ep8._visible = false;
	ep9._visible = false;
	ep10._visible = false;
	ep11._visible = false;
	ep12._visible = false;
	ep13._visible = false;
	ep14._visible = false;
	ep15._visible = false;
	ep16._visible = false;
	ep17._visible = false;
	ep18._visible = false;
	ep19._visible = false;
	ep20._visible = false;
	ep21._visible = true;
	ep22._visible = true;
	ep23._visible = true;
	ep24._visible = true;
	ep25._visible = true;
	ep26._visible = true;
	ep27._visible = true;
	ep28._visible = true;
	ep29._visible = true;
	ep30._visible = true;
	ep31._visible = false;
	ep32._visible = false;
	ep33._visible = false;
	ep34._visible = false;
	ep35._visible = false;
	ep36._visible = false;
	ep37._visible = false;
	ep38._visible = false;
	ep39._visible = false;
	ep40._visible = false;
	ep41._visible = false;
	ep42._visible = false;
	ep43._visible = false;
	ep44._visible = false;
	ep45._visible = false;
	ep46._visible = false;
	ep47._visible = false;
	ep48._visible = false;
	ep49._visible = false;
	ep50._visible = false;

********
** Symbol 1403 MovieClip Frame 4

	wtf._visible = false;
	ep0._visible = false;
	ep1._visible = false;
	ep2._visible = false;
	ep3._visible = false;
	ep4._visible = false;
	ep5._visible = false;
	ep6._visible = false;
	ep7._visible = false;
	ep8._visible = false;
	ep9._visible = false;
	ep10._visible = false;
	ep11._visible = false;
	ep12._visible = false;
	ep13._visible = false;
	ep14._visible = false;
	ep15._visible = false;
	ep16._visible = false;
	ep17._visible = false;
	ep18._visible = false;
	ep19._visible = false;
	ep20._visible = false;
	ep21._visible = false;
	ep22._visible = false;
	ep23._visible = false;
	ep24._visible = false;
	ep25._visible = false;
	ep26._visible = false;
	ep27._visible = false;
	ep28._visible = false;
	ep29._visible = false;
	ep30._visible = false;
	ep31._visible = true;
	ep32._visible = true;
	ep33._visible = true;
	ep34._visible = true;
	ep35._visible = true;
	ep36._visible = true;
	ep37._visible = true;
	ep38._visible = true;
	ep39._visible = true;
	ep40._visible = true;
	ep41._visible = false;
	ep42._visible = false;
	ep43._visible = false;
	ep44._visible = false;
	ep45._visible = false;
	ep46._visible = false;
	ep47._visible = false;
	ep48._visible = false;
	ep49._visible = false;
	ep50._visible = false;

********
** Symbol 1403 MovieClip Frame 5

	wtf._visible = true;
	ep0._visible = false;
	ep1._visible = false;
	ep2._visible = false;
	ep3._visible = false;
	ep4._visible = false;
	ep5._visible = false;
	ep6._visible = false;
	ep7._visible = false;
	ep8._visible = false;
	ep9._visible = false;
	ep10._visible = false;
	ep11._visible = false;
	ep12._visible = false;
	ep13._visible = false;
	ep14._visible = false;
	ep15._visible = false;
	ep16._visible = false;
	ep17._visible = false;
	ep18._visible = false;
	ep19._visible = false;
	ep20._visible = false;
	ep21._visible = false;
	ep22._visible = false;
	ep23._visible = false;
	ep24._visible = false;
	ep25._visible = false;
	ep26._visible = false;
	ep27._visible = false;
	ep28._visible = false;
	ep29._visible = false;
	ep30._visible = false;
	ep31._visible = false;
	ep32._visible = false;
	ep33._visible = false;
	ep34._visible = false;
	ep35._visible = false;
	ep36._visible = false;
	ep37._visible = false;
	ep38._visible = false;
	ep39._visible = false;
	ep40._visible = false;
	ep41._visible = true;
	ep42._visible = true;
	ep43._visible = true;
	ep44._visible = true;
	ep45._visible = true;
	ep46._visible = true;
	ep47._visible = true;
	ep48._visible = true;
	ep49._visible = true;
	ep50._visible = true;

********
** Symbol 1405 MovieClip Frame 1

	_root.attack = false;
	_root.diag2 = false;
	_root.alive = false;
	_root.bells = false;
	lvl._visible = true;

********
** Symbol 1405 MovieClip Frame 2

	stop();
	_root.attack = true;
	_root.diag2 = true;
	_root.alive = true;
	_root.bells = true;
	lvl._visible = false;

********
** Symbol 1411 Button

on (press) {
	play();
}

********
** Symbol 1416 Button

on (press) {
	nextFrame();
}

********
** Symbol 1421 MovieClip Frame 38

	stop();

********
** Symbol 1430 Button

on (press) {
	fase1.play();
}

********
** Symbol 1431 MovieClip Frame 1

	stop();

********
** Symbol 1431 MovieClip Frame 38

	_parent.nextFrame();

********
** Symbol 1439 Button

on (press) {
	getURL ("http://www.godlimations.com", "_blank");
}

********
** Symbol 1442 MovieClip Frame 1

	stop();

********
** Symbol 1445 Button

on (press) {
	_root.easyhard.gotoAndStop(2);
	_parent.play();
}

********
** Symbol 1448 Button

on (press) {
	_parent.play();
}

********
** Symbol 1449 MovieClip Frame 1

	stop();

********
** Symbol 1455 Button

on (press) {
	getURL ("http://www.armorgames.com", "_blank");
}

********
** Symbol 1456 MovieClip Frame 1

	stop();

********
** Symbol 1456 MovieClip Frame 2

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1456 MovieClip Frame 27

	stop();

********
** Symbol 1456 MovieClip Frame 28

	_root.alive = true;
	_root.bells = true;
	_root.nextFrame();

********
** Symbol 1456 MovieClip Frame 50

	stop();

********
** Symbol 1456 MovieClip Frame 51

	_root.alive = false;
	_root.bells = false;

********
** Symbol 1456 MovieClip Frame 85

	stop();

********
** Symbol 1456 MovieClip Frame 92

	stop();
	if (_root.hard == true) {
		slect2.gotoAndStop(2);
	}
	if (_root.hard == true) {
		slect1.gotoAndStop(2);
	}

********
** Symbol 1456 MovieClip Frame 93

	_root.alive = true;
	_root.bells = true;
	_root.easyhard.gotoAndStop(2);

********
** Symbol 1456 MovieClip Frame 113

	stop();
	_root.easyhard.gotoAndStop(2);

********
** Symbol 1458 MovieClip Frame 1

	stop();

********
** Symbol 1459 MovieClip Frame 1

	stop();

********
** Symbol 1459 MovieClip Frame 35

	prevFrame();

********
** Symbol 1482 MovieClip Frame 111

	stop();

********
** Symbol 1484 MovieClip Frame 1

	_root.ice.play();
	_root.ice2.play();
	_root.ice3.play();
	_root.ice4.play();
	_root.ice._visible = true;
	_root.ice2._visible = true;
	_root.ice3._visible = true;
	_root.ice4._visible = true;
	stop();

	function camControl() {
		parentColor.setTransform(camColor.getTransform());
		var _local3 = sX / this._width;
		_parent._x = cX - (this._x * _local3);
		_parent._xscale = 100 * _local3;
		var _local4 = sY / this._height;
		_parent._y = cY - (this._y * _local4);
		_parent._yscale = 100 * _local4;
	}
	function resetStage() {
		var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0};
		parentColor.setTransform(_local2);
		_parent._xscale = 100;
		_parent._x = 0;
		_parent._yscale = 100;
		_parent._y = 0;
	}
	parentColor.setTransform(camColor.getTransform());
	var oldMode = Stage.scaleMode;
	Stage.scaleMode = "exactFit";
	var cX = (Stage.width / 2);
	var sX = Stage.width;
	var cY = (Stage.height / 2);
	var sY = Stage.height;
	Stage.scaleMode = oldMode;
	var camColor = new Color(this);
	var parentColor = new Color(_parent);
	this.onEnterFrame = camControl;
	camControl();
	this.onUnload = resetStage;

********
** Instance of Symbol 31 MovieClip "char2mask" in Symbol 1484 MovieClip Frame 1

onClipEvent (enterFrame) {
}

********
** Instance of Symbol 1186 MovieClip "portal1" in Symbol 1484 MovieClip Frame 1

onClipEvent (load) {
	_root.registerPortal(this);
	this.target_x = 160;
	this.target_y = 340;
}

********
** Instance of Symbol 1186 MovieClip "portal2" in Symbol 1484 MovieClip Frame 1

onClipEvent (load) {
	_root.registerPortal(this);
	this.target_x = -76;
	this.target_y = -843;
}

********
** Instance of Symbol 1186 MovieClip "portal3" in Symbol 1484 MovieClip Frame 1

onClipEvent (load) {
	_root.registerPortal(this);
	this.target_x = 1998;
	this.target_y = -49;
}

********
** Instance of Symbol 1186 MovieClip "portal4" in Symbol 1484 MovieClip Frame 1

onClipEvent (load) {
	_root.registerPortal(this);
	this.target_x = 2133;
	this.target_y = 1822;
}

********
** Instance of Symbol 1186 MovieClip "portal5" in Symbol 1484 MovieClip Frame 1

onClipEvent (load) {
	_root.registerPortal(this);
	this.target_x = 2170;
	this.target_y = -1181;
}

********
** Instance of Symbol 1186 MovieClip "portal6" in Symbol 1484 MovieClip Frame 1

onClipEvent (load) {
	_root.registerPortal(this);
	this.target_x = 302;
	this.target_y = 2108;
}

********
** Symbol 1484 MovieClip Frame 2

	stop();

	_root.ice.stop();
	_root.ice2.stop();
	_root.ice3.stop();
	_root.ice4.stop();
	_root.ice._visible = false;
	_root.ice2._visible = false;
	_root.ice3._visible = false;
	_root.ice4._visible = false;

********
** Symbol 1505 MovieClip Frame 40

	stop();

********
** Symbol 1519 Button

on (press) {
	tellTarget (_root) {
		nextFrame();
	};
}

********
** Symbol 1520 Button

on (press) {
	gotoAndStop ("end");
	_root.play();
}

********
** Instance of Symbol 1495 MovieClip in Symbol 1521 MovieClip Frame 1

onClipEvent (load) {
	_root.stop();
	PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
	if (PercentLoaded != 100) {
		_parent.gotoAndStop(PercentLoaded);
	} else {
		_parent.gotoAndStop("lastframe");
	}
}
onClipEvent (enterFrame) {
	PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
	if (PercentLoaded != 100) {
		_parent.gotoAndStop(PercentLoaded);
	} else {
		_parent.gotoAndPlay("loaded");
	}
}

********
** Symbol 1521 MovieClip Frame 101

	play();

********
** Symbol 1521 MovieClip Frame 165

	stop();

********
** Symbol 1525 Button

on (press) {
	getURL ("http://www.newgrounds.com", "_blank");
}

********
** Symbol 1533 Button

on (press) {
	getURL ("http://www.armorgames.com/", "_blank");
}

********
** Symbol 1534 MovieClip Frame 1

	stop();

********
** Symbol 1534 MovieClip Frame 2

	onEnterFrame = function () {
		_root.gotoAndStop(1);
	};

********
** Symbol 1536 MovieClip Frame 30

	stop();

********
** Symbol 1537 MovieClip Frame 30

	stop();

********
** Symbol 1540 MovieClip Frame 1

	stop();

********
** Symbol 1540 MovieClip Frame 50

	gotoAndPlay (37);

********
** Symbol 1552 Button

on (press) {
	getURL ("http://www.armorgames.com", "_blank");
}

********
** Symbol 1555 MovieClip Frame 1

	gotoAndPlay (2);

********
** Symbol 1555 MovieClip Frame 13

	_root.raan.play();

********
** Symbol 1555 MovieClip Frame 154

	stop();
	_root.house1.play();

********
** Symbol 1556 MovieClip Frame 1

	stop();

********
** Symbol 1556 MovieClip Frame 24

	_root.nextFrame();

********
** Symbol 1556 MovieClip Frame 46

	stop();

********
** Symbol 1558 MovieClip Frame 31

	if (_root.reqen == 10) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 35

	if (_root.reqen == 9) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 38

	if (_root.reqen == 8) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 42

	if (_root.reqen == 7) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 46

	if (_root.reqen == 6) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 50

	if (_root.reqen == 5) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 54

	if (_root.reqen == 4) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 58

	if (_root.reqen == 3) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 62

	if (_root.reqen == 2) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 66

	if (_root.reqen == 1) {
		if (_root.char1life < _root.lifebar) {
			_root.char1life = _root.char1life + _root.replenisher;
		}
		if (_root.char2life < _root.lifebar2) {
			_root.char2life = _root.char2life + _root.replenisher;
		}
		if (_root.char3life < _root.lifebar3) {
			_root.char3life = _root.char3life + _root.replenisher;
		}
		gotoAndPlay (1);
	}

********
** Symbol 1558 MovieClip Frame 70

	if (_root.char1life < _root.lifebar) {
		_root.char1life = _root.char1life + _root.replenisher;
	}
	if (_root.char2life < _root.lifebar2) {
		_root.char2life = _root.char2life + _root.replenisher;
	}
	if (_root.char3life < _root.lifebar3) {
		_root.char3life = _root.char3life + _root.replenisher;
	}

********
** Symbol 1561 MovieClip Frame 1

	_root.shielder = true;

********
** Symbol 1561 MovieClip Frame 6

	_root.shielder = false;

********
** Symbol 1561 MovieClip Frame 9

	if (_root.shieldblock >= 70) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 10

	if (_root.shieldblock >= 68) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 11

	if (_root.shieldblock >= 66) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 12

	if (_root.shieldblock >= 64) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 13

	if (_root.shieldblock >= 62) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 14

	if (_root.shieldblock >= 60) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 15

	if (_root.shieldblock >= 58) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 16

	if (_root.shieldblock >= 56) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 17

	if (_root.shieldblock >= 54) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 18

	if (_root.shieldblock >= 52) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 19

	if (_root.shieldblock >= 50) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 20

	if (_root.shieldblock >= 48) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 21

	if (_root.shieldblock >= 46) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 22

	if (_root.shieldblock >= 44) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 23

	if (_root.shieldblock >= 42) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 24

	if (_root.shieldblock >= 40) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 25

	if (_root.shieldblock >= 38) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 26

	if (_root.shieldblock >= 36) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 27

	if (_root.shieldblock >= 34) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 28

	if (_root.shieldblock >= 32) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 29

	if (_root.shieldblock >= 30) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 30

	if (_root.shieldblock >= 28) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 31

	if (_root.shieldblock >= 26) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 32

	if (_root.shieldblock >= 24) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 33

	if (_root.shieldblock >= 22) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 34

	if (_root.shieldblock >= 20) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 35

	if (_root.shieldblock >= 18) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 36

	if (_root.shieldblock >= 16) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 37

	if (_root.shieldblock >= 14) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 38

	if (_root.shieldblock >= 12) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 39

	if (_root.shieldblock >= 10) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 40

	if (_root.shieldblock >= 8) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 41

	if (_root.shieldblock >= 6) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 42

	if (_root.shieldblock >= 4) {
		gotoAndPlay (1);
	}

********
** Symbol 1561 MovieClip Frame 43

	if (_root.shieldblock >= 2) {
		gotoAndPlay (1);
	}

********
** Symbol 1562 MovieClip Frame 1

	stop();
	_root.shielder = false;

********
** Symbol 1565 MovieClip Frame 1

	stop();

********
** Symbol 1567 MovieClip Frame 1

	_root.damage = _root.damage * 2;
	_root.damage2 = _root.damage2 * 2;

********
** Symbol 1567 MovieClip Frame 6

	_root.damage = _root.damage * 0.5;
	_root.damage2 = _root.damage2 * 0.5;

********
** Symbol 1567 MovieClip Frame 9

	if ((_root.bumfart == true) && (_root.doubledamage >= 70)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 10

	if ((_root.bumfart == true) && (_root.doubledamage >= 68)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 11

	if ((_root.bumfart == true) && (_root.doubledamage >= 66)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 12

	if ((_root.bumfart == true) && (_root.doubledamage >= 64)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 13

	if ((_root.bumfart == true) && (_root.doubledamage >= 62)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 14

	if ((_root.bumfart == true) && (_root.doubledamage >= 60)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 15

	if ((_root.bumfart == true) && (_root.doubledamage >= 58)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 16

	if ((_root.bumfart == true) && (_root.doubledamage >= 56)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 17

	if ((_root.bumfart == true) && (_root.doubledamage >= 54)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 18

	if ((_root.bumfart == true) && (_root.doubledamage >= 52)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 19

	if ((_root.bumfart == true) && (_root.doubledamage >= 50)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 20

	if ((_root.bumfart == true) && (_root.doubledamage >= 48)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 21

	if ((_root.bumfart == true) && (_root.doubledamage >= 46)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 22

	if ((_root.bumfart == true) && (_root.doubledamage >= 44)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 23

	if ((_root.bumfart == true) && (_root.doubledamage >= 42)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 24

	if ((_root.bumfart == true) && (_root.doubledamage >= 40)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 25

	if ((_root.bumfart == true) && (_root.doubledamage >= 38)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 26

	if ((_root.bumfart == true) && (_root.doubledamage >= 36)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 27

	if ((_root.bumfart == true) && (_root.doubledamage >= 34)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 28

	if ((_root.bumfart == true) && (_root.doubledamage >= 32)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 29

	if ((_root.bumfart == true) && (_root.doubledamage >= 30)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 30

	if ((_root.bumfart == true) && (_root.doubledamage >= 28)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 31

	if ((_root.bumfart == true) && (_root.doubledamage >= 26)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 32

	if ((_root.bumfart == true) && (_root.doubledamage >= 24)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 33

	if ((_root.bumfart == true) && (_root.doubledamage >= 22)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 34

	if ((_root.bumfart == true) && (_root.doubledamage >= 20)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 35

	if ((_root.bumfart == true) && (_root.doubledamage >= 18)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 36

	if ((_root.bumfart == true) && (_root.doubledamage >= 16)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 37

	if ((_root.bumfart == true) && (_root.doubledamage >= 14)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 38

	if ((_root.bumfart == true) && (_root.doubledamage >= 12)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 39

	if ((_root.bumfart == true) && (_root.doubledamage >= 10)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 40

	if ((_root.bumfart == true) && (_root.doubledamage >= 8)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 41

	if ((_root.bumfart == true) && (_root.doubledamage >= 6)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 42

	if ((_root.bumfart == true) && (_root.doubledamage >= 4)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 43

	if ((_root.bumfart == true) && (_root.doubledamage >= 2)) {
		gotoAndPlay (1);
	}

********
** Symbol 1567 MovieClip Frame 44

	gotoAndPlay (9);

********
** Symbol 1569 MovieClip Frame 1

	_root.avood = true;

********
** Symbol 1569 MovieClip Frame 9

	_root.avood = false;

********
** Symbol 1569 MovieClip Frame 12

	if ((_root.bumfart2 == true) && (_root.dodge >= 70)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 13

	if ((_root.bumfart2 == true) && (_root.dodge >= 68)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 14

	if ((_root.bumfart2 == true) && (_root.dodge >= 66)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 15

	if ((_root.bumfart2 == true) && (_root.dodge >= 64)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 16

	if ((_root.bumfart2 == true) && (_root.dodge >= 62)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 17

	if ((_root.bumfart2 == true) && (_root.dodge >= 60)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 18

	if ((_root.bumfart2 == true) && (_root.dodge >= 58)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 19

	if ((_root.bumfart2 == true) && (_root.dodge >= 56)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 20

	if ((_root.bumfart2 == true) && (_root.dodge >= 54)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 21

	if ((_root.bumfart2 == true) && (_root.dodge >= 52)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 22

	if ((_root.bumfart2 == true) && (_root.dodge >= 50)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 23

	if ((_root.bumfart2 == true) && (_root.dodge >= 48)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 24

	if ((_root.bumfart2 == true) && (_root.dodge >= 46)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 25

	if ((_root.bumfart2 == true) && (_root.dodge >= 44)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 26

	if ((_root.bumfart2 == true) && (_root.dodge >= 42)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 27

	if ((_root.bumfart2 == true) && (_root.dodge >= 40)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 28

	if ((_root.bumfart2 == true) && (_root.dodge >= 38)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 29

	if ((_root.bumfart2 == true) && (_root.dodge >= 36)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 30

	if ((_root.bumfart2 == true) && (_root.dodge >= 34)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 31

	if ((_root.bumfart2 == true) && (_root.dodge >= 32)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 32

	if ((_root.bumfart2 == true) && (_root.dodge >= 30)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 33

	if ((_root.bumfart2 == true) && (_root.dodge >= 28)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 34

	if ((_root.bumfart2 == true) && (_root.dodge >= 26)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 35

	if ((_root.bumfart2 == true) && (_root.dodge >= 24)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 36

	if ((_root.bumfart2 == true) && (_root.dodge >= 22)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 37

	if ((_root.bumfart2 == true) && (_root.dodge >= 20)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 38

	if ((_root.bumfart2 == true) && (_root.dodge >= 18)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 39

	if ((_root.bumfart2 == true) && (_root.dodge >= 16)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 40

	if ((_root.bumfart2 == true) && (_root.dodge >= 14)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 41

	if ((_root.bumfart2 == true) && (_root.dodge >= 12)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 42

	if ((_root.bumfart2 == true) && (_root.dodge >= 10)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 43

	if ((_root.bumfart2 == true) && (_root.dodge >= 8)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 44

	if ((_root.bumfart2 == true) && (_root.dodge >= 6)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 45

	if ((_root.bumfart2 == true) && (_root.dodge >= 4)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 46

	if ((_root.bumfart2 == true) && (_root.dodge >= 2)) {
		gotoAndPlay (1);
	}

********
** Symbol 1569 MovieClip Frame 47

	gotoAndPlay (9);

********
** Symbol 1571 MovieClip Frame 1

	i = 1;
	while (i < 35) {
		if (_root.char2.trig5.hitTest(_root["enemy" + i].dragonfire)) {
			_root.fire.gotoAndStop([i + 1]);
		}
		if (_root["enemy" + i].health <= 0) {
			_root["enemy" + i].gotoAndStop(13);
		}
		i++;
	}

********
** Symbol 1571 MovieClip Frame 2

	i = 1;
	while (i < 35) {
		if (_root.char2.trig5.hitTest(_root["enemy" + i].dragonfire)) {
			_root.fire.gotoAndStop([i + 1]);
		}
		if (_root["enemy" + i].health <= 0) {
			_root["enemy" + i].gotoAndStop(13);
		}
		i++;
	}

********
** Symbol 1576 Button

on (press) {
	nextFrame();
}

********
** Symbol 1579 Button

on (press) {
	getURL ("http://milkman-dan.newgrounds.com/", "_blank");
}

********
** Symbol 1582 Button

on (press) {
	getURL ("mailto:yarathaing@gmail.com");
}

********
** Symbol 1608 Button

on (press) {
	play();
}

********
** Symbol 1612 MovieClip Frame 1

	stop();

********
** Symbol 1612 MovieClip Frame 43

	_quality  = "MEDIUM";
	_root.gotoAndStop(4);

********
** Symbol 1616 MovieClip Frame 1

	stop();

********
** Symbol 1618 Button

on (press) {
	_root.ball.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1619 Button

on (press) {
	_root.ball2.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1620 Button

on (press) {
	_root.ball3.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1621 Button

on (press) {
	_root.ball4.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1622 Button

on (press) {
	_root.ball5.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1623 Button

on (press) {
	_root.ball6.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1624 Button

on (press) {
	_root.ball7.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1625 Button

on (press) {
	_root.ball8.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1626 Button

on (press) {
	_root.ball9.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1627 Button

on (press) {
	_root.ball10.gotoAndPlay(2);
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1628 MovieClip Frame 1

	stop();

********
** Symbol 1628 MovieClip Frame 11

	gotoAndStop (1);

********
** Symbol 1630 Button

on (press) {
	if ((((((_root.Ffist == true) || (_root.Eshield1 == true)) || (_root.Eshield2 == true)) || (_root.Eshield3 == true)) || (_root.Eshield4 == true)) || (_root.Eshield5 == true)) {
		_root.char1.gotoAndStop(4);
		_root.char1.down1.gotoAndStop(3);
	} else if (_root.alive == true) {
		_root.char1.gotoAndStop(4);
		_root.char1.down1.gotoAndStop(4);
	}
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1631 Button

on (press) {
	if ((((((_root.Ffist == true) || (_root.Eshield1 == true)) || (_root.Eshield2 == true)) || (_root.Eshield3 == true)) || (_root.Eshield4 == true)) || (_root.Eshield5 == true)) {
		_root.char1.gotoAndStop(3);
		_root.char1.down1.gotoAndStop(3);
	} else if (_root.alive == true) {
		_root.char1.gotoAndStop(3);
		_root.char1.down1.gotoAndStop(4);
	}
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1632 Button

on (press) {
	if ((((((_root.Ffist == true) || (_root.Eshield1 == true)) || (_root.Eshield2 == true)) || (_root.Eshield3 == true)) || (_root.Eshield4 == true)) || (_root.Eshield5 == true)) {
		_root.char1.gotoAndStop(1);
		_root.char1.down1.gotoAndStop(3);
	} else if (_root.alive == true) {
		_root.char1.gotoAndStop(1);
		_root.char1.down1.gotoAndStop(4);
	}
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1633 Button

on (press) {
	if ((((((_root.Ffist == true) || (_root.Eshield1 == true)) || (_root.Eshield2 == true)) || (_root.Eshield3 == true)) || (_root.Eshield4 == true)) || (_root.Eshield5 == true)) {
		_root.char1.gotoAndStop(2);
		_root.char1.down1.gotoAndStop(3);
	} else if (_root.alive == true) {
		_root.char1.gotoAndStop(2);
		_root.char1.down1.gotoAndStop(4);
	}
}
on (rollOver) {
	_root.curser1.gotoAndStop(1);
}

********
** Symbol 1634 MovieClip Frame 1

	onEnterFrame = function () {
		if (this._x > _root.char1._x) {
			this._x = this._x - 8;
		}
		if (this._x < _root.char1._x) {
			this._x = this._x + 8;
		}
		if (this._y < _root.char1._y) {
			this._y = this._y + 8;
		}
		if (this._y > _root.char1._y) {
			this._y = this._y - 8;
		}
	};

********
** Symbol 1643 MovieClip Frame 19

	_parent.gotoAndStop(1);

********
** Symbol 1643 MovieClip Frame 38

	_parent.gotoAndStop(1);

********
** Symbol 1644 MovieClip Frame 1

	stop();

********
** Symbol 1644 MovieClip Frame 2

	_root.hitter.play();

********
** Symbol 1644 MovieClip Frame 3

	dummy.gotoAndPlay([20, 1][random(2)]);
	stop();

********
** Symbol 1751 Button

on (press) {
	vcam.waypoint.gotoAndStop(1);
}

********
** Symbol 1757 Button

on (press) {
	_root.song1.play();
	_root.vcam.coverup.play();
	_root.vcam.portal1.play();
	_root.rape = true;
	i = 1;
	while (i < 35) {
		_root["enemy" + i].unloadMovie();
		_root["enemy" + i].removeMovieClip();
		i++;
	}
}

********
** Symbol 1759 MovieClip Frame 1

	gotoAndPlay(random(15) + 2);

********
** Symbol 1759 MovieClip Frame 17

	gotoAndPlay (2);

********
** Symbol 1761 MovieClip Frame 1

	stop();

********
** Symbol 1761 MovieClip Frame 2

	_root.vcam.gotoAndStop(2);

********
** Symbol 1764 MovieClip Frame 1

	stop();

********
** Symbol 1767 MovieClip Frame 1

	stop();

********
** Symbol 1770 MovieClip Frame 1

	stop();

********
** Symbol 1770 MovieClip Frame 2

	_root.vcam.gotoAndStop(2);

********
** Symbol 1773 MovieClip Frame 1

	stop();

********
** Symbol 1781 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(17);
}

********
** Symbol 1782 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(22);
}

********
** Symbol 1783 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(24);
}

********
** Symbol 1784 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(32);
}

********
** Symbol 1785 MovieClip Frame 1

	stop();
	_root.savefile.data.score502 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1785 MovieClip Frame 2

	_root.savefile.data.score502 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1785 MovieClip Frame 3

	_root.savefile.data.score502 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1785 MovieClip Frame 4

	_root.savefile.data.score502 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1785 MovieClip Frame 5

	_root.savefile.data.score502 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1791 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(10);
}

********
** Symbol 1792 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(15);
}

********
** Symbol 1793 MovieClip Frame 1

	stop();
	_root.savefile.data.score501 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1793 MovieClip Frame 2

	_root.savefile.data.score501 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1793 MovieClip Frame 3

	_root.savefile.data.score501 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1796 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1801 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1805 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1810 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1812 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1816 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1820 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 1827 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 1829 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 1830 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 1831 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 1832 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 1833 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 6;
	gotoAndStop (189);
}

********
** Symbol 1834 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 7;
	gotoAndStop (189);
}

********
** Symbol 1835 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 8;
	gotoAndStop (189);
}

********
** Symbol 1836 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 9;
	gotoAndStop (189);
}

********
** Symbol 1837 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 1838 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 11;
	gotoAndStop (189);
}

********
** Symbol 1839 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 12;
	gotoAndStop (189);
}

********
** Symbol 1840 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 13;
	gotoAndStop (189);
}

********
** Symbol 1841 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 14;
	gotoAndStop (189);
}

********
** Symbol 1842 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 1843 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 16;
	gotoAndStop (189);
}

********
** Symbol 1844 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 17;
	gotoAndStop (189);
}

********
** Symbol 1846 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 1851 MovieClip Frame 1

	_root.poopi = _root.curser1.item1._currentframe;
	acc1.gotoAndStop(_root.poopi - 1);

********
** Symbol 1851 MovieClip Frame 2

	_root.curser1.item1.gotoAndStop(1);

********
** Symbol 1851 MovieClip Frame 3

	acc1._visible = true;

********
** Symbol 1851 MovieClip Frame 13

	stop();

********
** Symbol 1851 MovieClip Frame 14

	acc1._visible = false;

********
** Symbol 1852 MovieClip Frame 1

	la1.gotoAndStop(14);
	la2.gotoAndStop(14);
	la3.gotoAndStop(14);
	la4.gotoAndStop(14);
	la5.gotoAndStop(14);
	la1.acc1.stop();
	la2.acc1.stop();
	la3.acc1.stop();
	la4.acc1.stop();
	la5.acc1.stop();

********
** Symbol 1857 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(34);
}

********
** Symbol 1858 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(38);
}

********
** Symbol 1859 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(42);
}

********
** Symbol 1860 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(46);
}

********
** Symbol 1861 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(50);
}

********
** Symbol 1862 MovieClip Frame 1

	stop();
	_root.savefile.data.score69 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1862 MovieClip Frame 2

	_root.savefile.data.score69 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1862 MovieClip Frame 3

	_root.savefile.data.score69 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1862 MovieClip Frame 4

	_root.savefile.data.score69 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1862 MovieClip Frame 5

	_root.savefile.data.score69 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1869 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(2);
}

********
** Symbol 1870 Button

on (press) {
	_root.vcam.dialogue1.gotoAndStop(54);
}

********
** Symbol 1871 MovieClip Frame 1

	stop();
	_root.savefile.data.score504 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1871 MovieClip Frame 2

	_root.savefile.data.score504 = _currentframe;
	_root.savefile.flush();

********
** Symbol 1873 MovieClip Frame 1

	_root.bagpoo1 = true;
	stop();

********
** Symbol 1873 MovieClip Frame 2

	_root.bagpoo1 = true;

********
** Symbol 1873 MovieClip Frame 3

	_root.bagpoo1 = false;
	stop();

********
** Symbol 1874 MovieClip Frame 1

	_root.bagpoo2 = true;
	stop();

********
** Symbol 1874 MovieClip Frame 2

	_root.bagpoo2 = true;

********
** Symbol 1874 MovieClip Frame 3

	_root.bagpoo2 = false;
	stop();

********
** Symbol 1875 MovieClip Frame 1

	_root.bagpoo3 = true;
	stop();

********
** Symbol 1875 MovieClip Frame 2

	_root.bagpoo3 = true;

********
** Symbol 1875 MovieClip Frame 3

	_root.bagpoo3 = false;
	stop();

********
** Symbol 1876 MovieClip Frame 1

	_root.bagpoo4 = true;
	stop();

********
** Symbol 1876 MovieClip Frame 2

	_root.bagpoo4 = true;

********
** Symbol 1876 MovieClip Frame 3

	_root.bagpoo4 = false;
	stop();

********
** Symbol 1877 MovieClip Frame 1

	_root.bagpoo5 = true;
	stop();

********
** Symbol 1877 MovieClip Frame 2

	_root.bagpoo5 = true;

********
** Symbol 1877 MovieClip Frame 3

	_root.bagpoo5 = false;
	stop();

********
** Symbol 1878 MovieClip Frame 1

	_root.bagpoo6 = true;
	stop();

********
** Symbol 1878 MovieClip Frame 2

	_root.bagpoo6 = true;

********
** Symbol 1878 MovieClip Frame 3

	_root.bagpoo6 = false;
	stop();

********
** Symbol 1879 MovieClip Frame 1

	_root.bagpoo7 = true;
	stop();

********
** Symbol 1879 MovieClip Frame 2

	_root.bagpoo7 = true;

********
** Symbol 1879 MovieClip Frame 3

	_root.bagpoo7 = false;
	stop();

********
** Symbol 1880 MovieClip Frame 1

	_root.bagpoo8 = true;
	stop();

********
** Symbol 1880 MovieClip Frame 2

	_root.bagpoo8 = true;

********
** Symbol 1880 MovieClip Frame 3

	_root.bagpoo8 = false;
	stop();

********
** Symbol 1881 MovieClip Frame 1

	_root.bagpoo9 = true;
	stop();

********
** Symbol 1881 MovieClip Frame 2

	_root.bagpoo9 = true;

********
** Symbol 1881 MovieClip Frame 3

	_root.bagpoo9 = false;
	stop();

********
** Symbol 1882 MovieClip Frame 1

	_root.bagpoo10 = true;
	stop();

********
** Symbol 1882 MovieClip Frame 2

	_root.bagpoo10 = true;

********
** Symbol 1882 MovieClip Frame 3

	_root.bagpoo10 = false;
	stop();

********
** Symbol 1885 MovieClip Frame 1

	stop();

********
** Symbol 1890 MovieClip Frame 1

	if (_root.feet1 == true) {
		gotoAndPlay (2);
	} else if (_root.feet2 == true) {
		gotoAndPlay (22);
	} else if (_root.feet3 == true) {
		gotoAndPlay (38);
	} else if (_root.feet4 == true) {
		gotoAndPlay (50);
	}

********
** Symbol 1890 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 1890 MovieClip Frame 37

	_parent.gotoAndStop(1);

********
** Symbol 1890 MovieClip Frame 49

	_parent.gotoAndStop(1);

********
** Symbol 1890 MovieClip Frame 57

	_parent.gotoAndStop(1);

********
** Symbol 1894 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1894 MovieClip Frame 15

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 16

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1894 MovieClip Frame 17

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1894 MovieClip Frame 19

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1894 MovieClip Frame 33

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 34

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1894 MovieClip Frame 35

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1894 MovieClip Frame 37

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1894 MovieClip Frame 43

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 45

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1894 MovieClip Frame 46

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1894 MovieClip Frame 47

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1894 MovieClip Frame 61

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 63

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1894 MovieClip Frame 65

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1894 MovieClip Frame 80

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 82

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1894 MovieClip Frame 83

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1894 MovieClip Frame 84

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1894 MovieClip Frame 91

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 93

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1894 MovieClip Frame 95

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1894 MovieClip Frame 98

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1895 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1895 MovieClip Frame 2

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 4

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 6

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 8

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 11

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 13

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 15

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 16

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1895 MovieClip Frame 25

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 27

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 29

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 31

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 33

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 35

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1895 MovieClip Frame 41

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 42

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 43

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 45

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 46

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1895 MovieClip Frame 50

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 52

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 54

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 57

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 59

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 61

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 63

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 65

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1895 MovieClip Frame 74

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 76

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 78

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 81

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 83

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 85

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1895 MovieClip Frame 90

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 91

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 92

	_root.char1._y = _root.char1._y + 1;

********
** Symbol 1895 MovieClip Frame 94

	_root.char1._y = _root.char1._y + 0.5;

********
** Symbol 1895 MovieClip Frame 95

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1895 MovieClip Frame 98

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1896 MovieClip Frame 14

	_parent.gotoAndStop(1);

********
** Symbol 1897 MovieClip Frame 3

	_root.vcam.gameover.gotoAndStop(2);

********
** Symbol 1897 MovieClip Frame 22

	stop();

********
** Symbol 1898 MovieClip Frame 1

	stop();
	_root.attack = true;
	_root.diag2 = true;

********
** Symbol 1898 MovieClip Frame 2

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1898 MovieClip Frame 3

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1898 MovieClip Frame 4

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1898 MovieClip Frame 5

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1898 MovieClip Frame 6

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1907 MovieClip Frame 1

	stop();

********
** Symbol 1907 MovieClip Frame 4

	stop();

********
** Symbol 1907 MovieClip Frame 7

	stop();

********
** Symbol 1907 MovieClip Frame 10

	stop();

********
** Symbol 1908 MovieClip Frame 1

	stop();

********
** Symbol 1914 MovieClip Frame 1

	stop();

********
** Symbol 1920 MovieClip Frame 1

	stop();

********
** Symbol 1921 MovieClip Frame 1

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1921 MovieClip Frame 20

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1926 MovieClip Frame 1

	stop();

********
** Symbol 1927 MovieClip Frame 1

	if (_root.feet1 == true) {
		gotoAndPlay (2);
	} else if (_root.feet2 == true) {
		gotoAndPlay (22);
	} else if (_root.feet3 == true) {
		gotoAndPlay (38);
	} else if (_root.feet4 == true) {
		gotoAndPlay (50);
	}

********
** Symbol 1927 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 1927 MovieClip Frame 37

	_parent.gotoAndStop(1);

********
** Symbol 1927 MovieClip Frame 49

	_parent.gotoAndStop(1);

********
** Symbol 1927 MovieClip Frame 57

	_parent.gotoAndStop(1);

********
** Symbol 1932 MovieClip Frame 1

	stop();

********
** Symbol 1933 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1933 MovieClip Frame 13

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 15

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1933 MovieClip Frame 16

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1933 MovieClip Frame 17

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1933 MovieClip Frame 30

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 32

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1933 MovieClip Frame 34

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1933 MovieClip Frame 41

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 43

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1933 MovieClip Frame 44

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1933 MovieClip Frame 45

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1933 MovieClip Frame 59

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 61

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1933 MovieClip Frame 63

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 65

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1933 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1933 MovieClip Frame 78

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 80

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1933 MovieClip Frame 82

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 83

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1933 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1933 MovieClip Frame 91

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 93

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1933 MovieClip Frame 95

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1933 MovieClip Frame 98

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1934 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay (2);
	} else if (_root.sword == true) {
		gotoAndPlay (25);
	} else if (_root.mace == true) {
		gotoAndPlay (40);
	}

********
** Symbol 1934 MovieClip Frame 2

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 4

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1934 MovieClip Frame 6

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 8

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1934 MovieClip Frame 11

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 13

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1934 MovieClip Frame 15

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 16

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1934 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1934 MovieClip Frame 26

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 28

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1934 MovieClip Frame 29

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1934 MovieClip Frame 30

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 32

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 34

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1934 MovieClip Frame 36

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1934 MovieClip Frame 42

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 44

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._y = _root["enemy" + i]._y - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._y = _root.char1._y - 1;

********
** Symbol 1934 MovieClip Frame 46

	_root.char1._y = _root.char1._y - 0.5;

********
** Symbol 1934 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1935 MovieClip Frame 14

	_parent.gotoAndStop(1);

********
** Symbol 1936 MovieClip Frame 2

	_root.vcam.gameover.gotoAndStop(2);

********
** Symbol 1936 MovieClip Frame 22

	stop();

********
** Symbol 1937 MovieClip Frame 1

	stop();
	_root.run1 = false;
	_root.attack = true;
	_root.diag2 = true;

********
** Symbol 1937 MovieClip Frame 2

	_root.run1 = true;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1937 MovieClip Frame 3

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1937 MovieClip Frame 4

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1937 MovieClip Frame 5

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1937 MovieClip Frame 6

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1939 MovieClip Frame 1

	if (_root.run1 == true) {
		gotoAndPlay (21);
	}

********
** Symbol 1939 MovieClip Frame 6

	if (_root.run1 == true) {
		gotoAndPlay (21);
	}

********
** Symbol 1939 MovieClip Frame 11

	if (_root.run1 == true) {
		gotoAndPlay (21);
	}

********
** Symbol 1939 MovieClip Frame 15

	if (_root.run1 == true) {
		gotoAndPlay (21);
	}

********
** Symbol 1939 MovieClip Frame 20

	gotoAndPlay (1);

********
** Symbol 1939 MovieClip Frame 21

	if (_root.run1 == true) {
		gotoAndPlay (21);
	} else {
		gotoAndPlay (1);
	}

********
** Symbol 1939 MovieClip Frame 29

	gotoAndPlay (21);

********
** Symbol 1947 MovieClip Frame 1

	stop();

********
** Symbol 1953 MovieClip Frame 1

	stop();

********
** Symbol 1954 MovieClip Frame 1

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1954 MovieClip Frame 20

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1955 MovieClip Frame 1

	if (_root.feet1 == true) {
		gotoAndPlay (2);
	} else if (_root.feet2 == true) {
		gotoAndPlay (22);
	} else if (_root.feet3 == true) {
		gotoAndPlay (38);
	} else if (_root.feet4 == true) {
		gotoAndPlay (50);
	}

********
** Symbol 1955 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 1955 MovieClip Frame 37

	_parent.gotoAndStop(1);

********
** Symbol 1955 MovieClip Frame 49

	_parent.gotoAndStop(1);

********
** Symbol 1955 MovieClip Frame 57

	_parent.gotoAndStop(1);

********
** Symbol 1956 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1956 MovieClip Frame 8

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 10

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1956 MovieClip Frame 11

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1956 MovieClip Frame 12

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1956 MovieClip Frame 28

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 30

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1956 MovieClip Frame 32

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1956 MovieClip Frame 41

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 43

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1956 MovieClip Frame 44

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1956 MovieClip Frame 45

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1956 MovieClip Frame 57

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1956 MovieClip Frame 59

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 61

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1956 MovieClip Frame 63

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1956 MovieClip Frame 78

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1956 MovieClip Frame 79

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 81

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1956 MovieClip Frame 83

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1956 MovieClip Frame 90

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 91

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1956 MovieClip Frame 92

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1956 MovieClip Frame 94

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1956 MovieClip Frame 98

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1957 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1957 MovieClip Frame 5

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 6

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1957 MovieClip Frame 7

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 9

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 12

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 14

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 16

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1957 MovieClip Frame 26

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 27

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1957 MovieClip Frame 28

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 30

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 33

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 35

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 37

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1957 MovieClip Frame 42

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 44

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 46

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1957 MovieClip Frame 54

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 56

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 58

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 61

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 63

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 65

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 66

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1957 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1957 MovieClip Frame 75

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 77

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 79

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 82

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 84

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 86

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1957 MovieClip Frame 91

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 93

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 1;

********
** Symbol 1957 MovieClip Frame 95

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x + _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x + 0.5;

********
** Symbol 1957 MovieClip Frame 99

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1958 MovieClip Frame 14

	_parent.gotoAndStop(1);

********
** Symbol 1959 MovieClip Frame 3

	_root.vcam.gameover.gotoAndStop(2);

********
** Symbol 1959 MovieClip Frame 22

	stop();

********
** Symbol 1960 MovieClip Frame 1

	stop();
	_root.attack = true;
	_root.diag2 = true;

********
** Symbol 1960 MovieClip Frame 2

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1960 MovieClip Frame 3

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1960 MovieClip Frame 4

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1960 MovieClip Frame 5

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1960 MovieClip Frame 6

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1968 MovieClip Frame 1

	stop();

********
** Symbol 1969 MovieClip Frame 1

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1969 MovieClip Frame 20

	if (_root.Earmor0 == true) {
		body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		arm1.gotoAndStop(1);
		arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		arm1.gotoAndStop(2);
		arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		arm1.gotoAndStop(3);
		arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		arm1.gotoAndStop(4);
		arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		arm1.gotoAndStop(5);
		arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		leg1.gotoAndStop(1);
		leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		leg1.gotoAndStop(2);
		leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		leg1.gotoAndStop(3);
		leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		leg1.gotoAndStop(4);
		leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		leg1.gotoAndStop(5);
		leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1970 MovieClip Frame 1

	if (_root.feet1 == true) {
		gotoAndPlay (2);
	} else if (_root.feet2 == true) {
		gotoAndPlay (22);
	} else if (_root.feet3 == true) {
		gotoAndPlay (38);
	} else if (_root.feet4 == true) {
		gotoAndPlay (50);
	}

********
** Symbol 1970 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 1970 MovieClip Frame 37

	_parent.gotoAndStop(1);

********
** Symbol 1970 MovieClip Frame 49

	_parent.gotoAndStop(1);

********
** Symbol 1970 MovieClip Frame 57

	_parent.gotoAndStop(1);

********
** Symbol 1971 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1971 MovieClip Frame 9

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 11

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1971 MovieClip Frame 13

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 14

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1971 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1971 MovieClip Frame 30

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 32

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1971 MovieClip Frame 34

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1971 MovieClip Frame 42

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 44

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1971 MovieClip Frame 46

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1971 MovieClip Frame 57

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1971 MovieClip Frame 61

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 63

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1971 MovieClip Frame 65

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1971 MovieClip Frame 78

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 80

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1971 MovieClip Frame 82

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1971 MovieClip Frame 90

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 92

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1971 MovieClip Frame 94

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1971 MovieClip Frame 98

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1972 MovieClip Frame 1

	n = [2, 50];
	m = [25, 74];
	o = [40, 89];
	if (_root.axe == true) {
		gotoAndPlay(n[random(2)]);
	} else if (_root.sword == true) {
		gotoAndPlay(m[random(2)]);
	} else if (_root.mace == true) {
		gotoAndPlay(o[random(2)]);
	}

********
** Symbol 1972 MovieClip Frame 5

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 6

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1972 MovieClip Frame 7

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 9

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 12

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 14

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 16

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 24

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1972 MovieClip Frame 26

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 27

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1972 MovieClip Frame 28

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 30

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 33

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 35

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 37

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 39

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1972 MovieClip Frame 42

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 44

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 46

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 49

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1972 MovieClip Frame 54

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 56

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 58

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 61

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 63

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 65

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 66

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

********
** Symbol 1972 MovieClip Frame 73

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1972 MovieClip Frame 75

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 77

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 79

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 82

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 84

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 86

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 88

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1972 MovieClip Frame 91

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 93

	i = 1;
	while (i < 35) {
		if (arm1.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback2;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm1.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm1.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 1;

********
** Symbol 1972 MovieClip Frame 95

	i = 1;
	while (i < 35) {
		if (arm2.weapon.hit.hitTest(_root["enemy" + i].hit)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.damage2;
			_root["enemy" + i]._x = _root["enemy" + i]._x - _root.knockback;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root.char1life = _root.char1life + _root.lifesteal;
		}
		i++;
	}
	if (arm2.weapon.hit.hitTest(_root.gaga1.hit)) {
		_root.gaga1.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga2.hit)) {
		_root.gaga2.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga3.hit)) {
		_root.gaga3.gotoAndPlay(2);
	}
	if (arm2.weapon.hit.hitTest(_root.gaga4.hit)) {
		_root.gaga4.gotoAndPlay(2);
	}

	_root.char1._x = _root.char1._x - 0.5;

********
** Symbol 1972 MovieClip Frame 99

	_root.diag2 = true;
	_parent.gotoAndStop(1);

********
** Symbol 1973 MovieClip Frame 1

	stop();
	_root.attack = true;
	_root.diag2 = true;

********
** Symbol 1973 MovieClip Frame 2

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1973 MovieClip Frame 3

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1973 MovieClip Frame 4

	_root.attack = false;
	_root.diag2 = false;
	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1973 MovieClip Frame 5

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1973 MovieClip Frame 6

	if (_root.Earmor0 == true) {
		char1.body1.gotoAndStop(1);
	} else if (_root.Earmor1 == true) {
		char1.body1.gotoAndStop(2);
	} else if (_root.Earmor2 == true) {
		char1.body1.gotoAndStop(3);
	} else if (_root.Earmor3 == true) {
		char1.body1.gotoAndStop(4);
	} else if (_root.Earmor4 == true) {
		char1.body1.gotoAndStop(5);
	}
	if (_root.Eshield0 == true) {
		char1.shield1.gotoAndStop(1);
	} else if (_root.Eshield1 == true) {
		char1.shield1.gotoAndStop(2);
	} else if (_root.Eshield2 == true) {
		char1.shield1.gotoAndStop(3);
	} else if (_root.Eshield3 == true) {
		char1.shield1.gotoAndStop(4);
	} else if (_root.Eshield4 == true) {
		char1.shield1.gotoAndStop(5);
	} else if (_root.Eshield5 == true) {
		char1.shield1.gotoAndStop(6);
	}
	if (_root.Egloves0 == true) {
		char1.arm1.gotoAndStop(1);
		char1.arm2.gotoAndStop(1);
	} else if (_root.Egloves1 == true) {
		char1.arm1.gotoAndStop(2);
		char1.arm2.gotoAndStop(2);
	} else if (_root.Egloves2 == true) {
		char1.arm1.gotoAndStop(3);
		char1.arm2.gotoAndStop(3);
	} else if (_root.Egloves3 == true) {
		char1.arm1.gotoAndStop(4);
		char1.arm2.gotoAndStop(4);
	} else if (_root.Egloves4 == true) {
		char1.arm1.gotoAndStop(5);
		char1.arm2.gotoAndStop(5);
	}
	if (_root.Eboots0 == true) {
		char1.leg1.gotoAndStop(1);
		char1.leg2.gotoAndStop(1);
	} else if (_root.Eboots1 == true) {
		char1.leg1.gotoAndStop(2);
		char1.leg2.gotoAndStop(2);
	} else if (_root.Eboots2 == true) {
		char1.leg1.gotoAndStop(3);
		char1.leg2.gotoAndStop(3);
	} else if (_root.Eboots3 == true) {
		char1.leg1.gotoAndStop(4);
		char1.leg2.gotoAndStop(4);
	} else if (_root.Eboots4 == true) {
		char1.leg1.gotoAndStop(5);
		char1.leg2.gotoAndStop(5);
	}
	if (_root.Ehelmet0 == true) {
		char1.head1.gotoAndStop(1);
	} else if (_root.Ehelmet1 == true) {
		char1.head1.gotoAndStop(2);
	} else if (_root.Ehelmet2 == true) {
		char1.head1.gotoAndStop(3);
	} else if (_root.Ehelmet3 == true) {
		char1.head1.gotoAndStop(4);
	} else if (_root.Ehelmet4 == true) {
		char1.head1.gotoAndStop(5);
	}
	if (_root.Efist == true) {
		char1.arm1.weapon.gotoAndStop(1);
	} else if (_root.Esword1 == true) {
		char1.arm1.weapon.gotoAndStop(2);
	} else if (_root.Esword2 == true) {
		char1.arm1.weapon.gotoAndStop(3);
	} else if (_root.Eaxe1 == true) {
		char1.arm1.weapon.gotoAndStop(4);
	} else if (_root.Eaxe2 == true) {
		char1.arm1.weapon.gotoAndStop(5);
	} else if (_root.Emace1 == true) {
		char1.arm1.weapon.gotoAndStop(6);
	} else if (_root.Emace2 == true) {
		char1.arm1.weapon.gotoAndStop(7);
	}
	if (_root.Ffist == true) {
		char1.arm2.weapon.gotoAndStop(1);
	} else if (_root.Fsword1 == true) {
		char1.arm2.weapon.gotoAndStop(2);
	} else if (_root.Fsword2 == true) {
		char1.arm2.weapon.gotoAndStop(3);
	} else if (_root.Faxe1 == true) {
		char1.arm2.weapon.gotoAndStop(4);
	} else if (_root.Faxe2 == true) {
		char1.arm2.weapon.gotoAndStop(5);
	} else if (_root.Fmace1 == true) {
		char1.arm2.weapon.gotoAndStop(6);
	} else if (_root.Fmace2 == true) {
		char1.arm2.weapon.gotoAndStop(7);
	}

********
** Symbol 1979 MovieClip Frame 1

	stop();
	if (_root.sorcdead == true) {
		gotoAndStop (20);
	}
	if (_root.dragondamage == 0) {
		gotoAndStop (20);
	}
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 1979 MovieClip Frame 3

	if (_root.alive == true) {
		gotoAndPlay (5);
	}

********
** Symbol 1989 MovieClip Frame 17

	_parent.gotoAndStop(1);

********
** Symbol 1990 MovieClip Frame 17

	_parent.gotoAndStop(2);

********
** Symbol 1991 MovieClip Frame 17

	_parent.gotoAndStop(3);

********
** Symbol 1996 MovieClip Frame 17

	_parent.gotoAndStop(4);

********
** Symbol 2020 MovieClip Frame 1

	_root.electsound.play();

********
** Symbol 2021 MovieClip Frame 1

	_root.stay = true;

********
** Symbol 2021 MovieClip Frame 3

	if (_root.reqen == 1) {
		gotoAndPlay (6);
	}
	if (_root.reqen == 2) {
		gotoAndPlay (7);
	}
	if (_root.reqen == 3) {
		gotoAndPlay (8);
	}
	if (_root.reqen == 4) {
		gotoAndPlay (9);
	}
	if (_root.reqen == 5) {
		gotoAndPlay (10);
	}
	if (_root.reqen == 6) {
		gotoAndPlay (11);
	}
	if (_root.reqen == 7) {
		gotoAndPlay (12);
	}
	if (_root.reqen == 8) {
		gotoAndPlay (13);
	}
	if (_root.reqen == 9) {
		gotoAndPlay (14);
	}
	if (_root.reqen == 10) {
		gotoAndPlay (15);
	}

********
** Symbol 2021 MovieClip Frame 18

	i = 1;
	while (i < 50) {
		if (light1.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.sorcdamage;
			_root["enemy" + i].elect.play();
			_root.hitter.play();
		}
		i++;
	}

********
** Symbol 2021 MovieClip Frame 20

	i = 1;
	while (i < 50) {
		if (light1.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.sorcdamage;
			_root["enemy" + i].elect.play();
			_root.hitter.play();
		}
		i++;
	}

********
** Symbol 2021 MovieClip Frame 22

	i = 1;
	while (i < 50) {
		if (light1.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.sorcdamage;
			_root["enemy" + i].elect.play();
			_root.hitter.play();
		}
		i++;
	}

********
** Symbol 2021 MovieClip Frame 24

	i = 1;
	while (i < 50) {
		if (light1.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.sorcdamage;
			_root["enemy" + i].elect.play();
			_root.hitter.play();
		}
		i++;
	}

********
** Symbol 2021 MovieClip Frame 26

	i = 1;
	while (i < 50) {
		if (light1.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.sorcdamage;
			_root["enemy" + i].elect.play();
			_root.hitter.play();
		}
		i++;
	}

********
** Symbol 2021 MovieClip Frame 27

	if (_root.reqen == 1) {
		gotoAndPlay (29);
	}
	if (_root.reqen == 2) {
		gotoAndPlay (30);
	}
	if (_root.reqen == 3) {
		gotoAndPlay (31);
	}
	if (_root.reqen == 4) {
		gotoAndPlay (31);
	}
	if (_root.reqen == 5) {
		gotoAndPlay (31);
	}
	if (_root.reqen == 6) {
		gotoAndPlay (31);
	}
	if (_root.reqen == 7) {
		gotoAndPlay (31);
	}
	if (_root.reqen == 8) {
		gotoAndPlay (32);
	}
	if (_root.reqen == 9) {
		gotoAndPlay (33);
	}
	if (_root.reqen == 10) {
		gotoAndPlay (34);
	}

********
** Symbol 2021 MovieClip Frame 35

	_root.stay = false;

********
** Symbol 2021 MovieClip Frame 36

	_parent.gotoAndStop(1);

********
** Symbol 2022 MovieClip Frame 11

	stop();

********
** Symbol 2023 MovieClip Frame 1

	stop();
	_parent.lighto._visible = true;

********
** Symbol 2023 MovieClip Frame 9

	if (_root.sorcdamage == 0) {
		gotoAndStop (1);
	}

********
** Symbol 2023 MovieClip Frame 10

	_parent.lighto._visible = false;
	_root.death445 = false;
	_root.sorcdead = true;
	_root.char2.trig.gotoAndStop(2);
	_root.char2.trig2.gotoAndStop(2);
	_root.char2.trig3.gotoAndStop(2);

********
** Symbol 2024 MovieClip Frame 1

	if (_root.sorcdamage == 0) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(2);
	}

********
** Symbol 2024 MovieClip Frame 2

	if (_root.sorcdamage == 0) {
		_parent.gotoAndStop(1);
	} else {
		_parent.gotoAndStop(2);
	}

********
** Symbol 2038 MovieClip Frame 1

	stop();

********
** Symbol 2042 MovieClip Frame 5

	_parent.gotoAndStop(5);

********
** Symbol 2045 MovieClip Frame 5

	_parent.gotoAndStop(6);

********
** Symbol 2048 MovieClip Frame 5

	_parent.gotoAndStop(7);

********
** Symbol 2051 MovieClip Frame 5

	_parent.gotoAndStop(8);

********
** Symbol 2064 MovieClip Frame 13

	stop();

********
** Symbol 2065 MovieClip Frame 1

	stop();

********
** Symbol 2065 MovieClip Frame 9

	_root.death446 = false;
	_root.char3.westfire.gotoAndStop(2);
	_root.char3.trig.gotoAndStop(2);
	_root.char3.trig2.gotoAndStop(2);
	_root.char3.trig3.gotoAndStop(2);

********
** Symbol 2069 MovieClip Frame 1

	stop();

********
** Symbol 2069 MovieClip Frame 8

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2069 MovieClip Frame 13

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2069 MovieClip Frame 18

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2069 MovieClip Frame 23

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2077 MovieClip Frame 1

	stop();

********
** Symbol 2077 MovieClip Frame 9

	_root.death446 = false;
	_root.char3.westfire.gotoAndStop(2);
	_root.char3.eastfire.gotoAndStop(2);
	_root.char3.northfire.gotoAndStop(2);
	_root.char3.southfire.gotoAndStop(2);
	_root.char3.trig.gotoAndStop(2);
	_root.char3.trig2.gotoAndStop(2);
	_root.char3.trig3.gotoAndStop(2);

********
** Symbol 2079 MovieClip Frame 1

	stop();

********
** Symbol 2079 MovieClip Frame 8

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2079 MovieClip Frame 13

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2079 MovieClip Frame 18

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2079 MovieClip Frame 23

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2079 MovieClip Frame 28

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2079 MovieClip Frame 33

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2088 MovieClip Frame 2

	_root.stay1 = true;

********
** Symbol 2088 MovieClip Frame 7

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y + 10;
		}
		i++;
	}

********
** Symbol 2088 MovieClip Frame 15

	_root.stay1 = false;

********
** Symbol 2088 MovieClip Frame 17

	_parent.gotoAndStop(1);

********
** Symbol 2089 MovieClip Frame 2

	_root.stay2 = true;

********
** Symbol 2089 MovieClip Frame 7

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y - 10;
		}
		i++;
	}

********
** Symbol 2089 MovieClip Frame 18

	_root.stay2 = false;

********
** Symbol 2089 MovieClip Frame 20

	_parent.gotoAndStop(2);

********
** Symbol 2090 MovieClip Frame 2

	_root.stay3 = true;

********
** Symbol 2090 MovieClip Frame 9

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x + 10;
		}
		i++;
	}

********
** Symbol 2090 MovieClip Frame 18

	_root.stay3 = false;

********
** Symbol 2090 MovieClip Frame 20

	_parent.gotoAndStop(3);

********
** Symbol 2091 MovieClip Frame 2

	_root.stay4 = true;

********
** Symbol 2091 MovieClip Frame 9

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x - 10;
		}
		i++;
	}

********
** Symbol 2091 MovieClip Frame 16

	_root.stay4 = false;

********
** Symbol 2091 MovieClip Frame 18

	_parent.gotoAndStop(4);

********
** Symbol 2093 MovieClip Frame 1

	stop();

********
** Symbol 2093 MovieClip Frame 9

	_root.death446 = false;
	_root.char3.west.gotoAndStop(2);
	_root.char3.east.gotoAndStop(2);
	_root.char3.north.gotoAndStop(2);
	_root.char3.south.gotoAndStop(2);
	_root.char3.westfire.gotoAndStop(2);
	_root.char3.eastfire.gotoAndStop(2);
	_root.char3.northfire.gotoAndStop(2);
	_root.char3.southfire.gotoAndStop(2);
	_root.char3.trig.gotoAndStop(2);
	_root.char3.trig2.gotoAndStop(2);
	_root.char3.trig3.gotoAndStop(2);

********
** Symbol 2095 MovieClip Frame 1

	stop();

********
** Symbol 2095 MovieClip Frame 8

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2095 MovieClip Frame 13

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2095 MovieClip Frame 18

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2095 MovieClip Frame 23

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2095 MovieClip Frame 28

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2095 MovieClip Frame 33

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2102 MovieClip Frame 2

	_root.stay1 = true;

********
** Symbol 2102 MovieClip Frame 8

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y + 30;
		}
		i++;
	}

********
** Symbol 2102 MovieClip Frame 19

	_root.stay1 = false;

********
** Symbol 2102 MovieClip Frame 20

	_parent.gotoAndStop(1);

********
** Symbol 2103 MovieClip Frame 2

	_root.stay2 = true;

********
** Symbol 2103 MovieClip Frame 7

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y - 30;
		}
		i++;
	}

********
** Symbol 2103 MovieClip Frame 17

	_root.stay2 = false;

********
** Symbol 2103 MovieClip Frame 18

	_parent.gotoAndStop(2);

********
** Symbol 2104 MovieClip Frame 2

	_root.stay3 = true;

********
** Symbol 2104 MovieClip Frame 7

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x + 30;
		}
		i++;
	}

********
** Symbol 2104 MovieClip Frame 19

	_root.stay3 = false;

********
** Symbol 2104 MovieClip Frame 20

	_parent.gotoAndStop(3);

********
** Symbol 2105 MovieClip Frame 2

	_root.stay4 = true;

********
** Symbol 2105 MovieClip Frame 7

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x - 30;
		}
		i++;
	}

********
** Symbol 2105 MovieClip Frame 17

	_root.stay4 = false;

********
** Symbol 2105 MovieClip Frame 18

	_parent.gotoAndStop(4);

********
** Symbol 2107 MovieClip Frame 1

	stop();

********
** Symbol 2107 MovieClip Frame 9

	_root.death446 = false;
	_root.char3.west.gotoAndStop(2);
	_root.char3.east.gotoAndStop(2);
	_root.char3.north.gotoAndStop(2);
	_root.char3.south.gotoAndStop(2);
	_root.char3.westfire.gotoAndStop(2);
	_root.char3.eastfire.gotoAndStop(2);
	_root.char3.northfire.gotoAndStop(2);
	_root.char3.southfire.gotoAndStop(2);
	_root.char3.trig.gotoAndStop(2);
	_root.char3.trig2.gotoAndStop(2);
	_root.char3.trig3.gotoAndStop(2);

********
** Symbol 2109 MovieClip Frame 1

	stop();

********
** Symbol 2109 MovieClip Frame 8

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2109 MovieClip Frame 13

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2109 MovieClip Frame 18

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2109 MovieClip Frame 23

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2109 MovieClip Frame 28

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2109 MovieClip Frame 33

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.firebreath;
			_root["enemy" + i].fir.play();
		}
		i++;
	}

********
** Symbol 2122 MovieClip Frame 2

	_root.stay1 = true;

********
** Symbol 2122 MovieClip Frame 12

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y + 50;
		}
		i++;
	}

********
** Symbol 2122 MovieClip Frame 16

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y + 50;
		}
		i++;
	}

********
** Symbol 2122 MovieClip Frame 24

	_root.stay1 = false;

********
** Symbol 2122 MovieClip Frame 25

	_parent.gotoAndStop(1);

********
** Symbol 2123 MovieClip Frame 2

	_root.stay2 = true;

********
** Symbol 2123 MovieClip Frame 9

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y - 50;
		}
		i++;
	}

********
** Symbol 2123 MovieClip Frame 14

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._y = _root["enemy" + i]._y - 50;
		}
		i++;
	}

********
** Symbol 2123 MovieClip Frame 24

	_root.stay2 = false;

********
** Symbol 2123 MovieClip Frame 25

	_parent.gotoAndStop(2);

********
** Symbol 2124 MovieClip Frame 2

	_root.stay3 = true;

********
** Symbol 2124 MovieClip Frame 12

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x + 50;
		}
		i++;
	}

********
** Symbol 2124 MovieClip Frame 20

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x + 50;
		}
		i++;
	}

********
** Symbol 2124 MovieClip Frame 24

	_root.stay3 = false;

********
** Symbol 2124 MovieClip Frame 25

	_parent.gotoAndStop(3);

********
** Symbol 2125 MovieClip Frame 2

	_root.stay4 = true;

********
** Symbol 2125 MovieClip Frame 10

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x - 50;
		}
		i++;
	}

********
** Symbol 2125 MovieClip Frame 19

	i = 1;
	while (i < 50) {
		if (that.hitTest(_root["enemy" + i].trig)) {
			_root["enemy" + i].health = _root["enemy" + i].health - _root.dragonhit;
			_root["enemy" + i].smack.play();
			_root.hitter.play();
			_root["enemy" + i]._x = _root["enemy" + i]._x - 50;
		}
		i++;
	}

********
** Symbol 2125 MovieClip Frame 24

	_root.stay4 = false;

********
** Symbol 2125 MovieClip Frame 25

	_parent.gotoAndStop(4);

********
** Symbol 2127 MovieClip Frame 1

	stop();

********
** Symbol 2127 MovieClip Frame 9

	_root.death446 = false;
	_root.char3.west.gotoAndStop(2);
	_root.char3.east.gotoAndStop(2);
	_root.char3.north.gotoAndStop(2);
	_root.char3.south.gotoAndStop(2);
	_root.char3.westfire.gotoAndStop(2);
	_root.char3.eastfire.gotoAndStop(2);
	_root.char3.northfire.gotoAndStop(2);
	_root.char3.southfire.gotoAndStop(2);
	_root.char3.trig.gotoAndStop(2);
	_root.char3.trig2.gotoAndStop(2);
	_root.char3.trig3.gotoAndStop(2);

********
** Symbol 2128 MovieClip Frame 1

	stop();
	_root.headup = false;
	_root.headdown = true;
	_root.headright = false;
	if (_root.char3.westfire._visible == true) {
		egg1._visible = false;
	}

********
** Symbol 2128 MovieClip Frame 2

	_root.headup = true;
	_root.headdown = false;
	_root.headright = false;
	if (_root.char3.westfire._visible == true) {
		egg1._visible = false;
	}

********
** Symbol 2128 MovieClip Frame 3

	stop();
	_root.headup = false;
	_root.headdown = false;
	_root.headright = true;
	if (_root.char3.westfire._visible == true) {
		egg1._visible = false;
	}

********
** Symbol 2128 MovieClip Frame 4

	stop();
	_root.headup = false;
	_root.headdown = false;
	_root.headright = true;
	if (_root.char3.westfire._visible == true) {
		egg1._visible = false;
	}

********
** Symbol 2128 MovieClip Frame 5

	_root.savefile.data.score78 = _currentframe;
	_root.savefile.flush();

********
** Symbol 2128 MovieClip Frame 6

	_root.char1.egg1._visible = false;

********
** Symbol 2134 MovieClip Frame 1

	stop();

********
** Symbol 2134 MovieClip Frame 3

	stop();

********
** Symbol 2134 MovieClip Frame 5

	stop();

********
** Symbol 2134 MovieClip Frame 7

	stop();

********
** Symbol 2139 MovieClip Frame 1

	stop();

********
** Symbol 2139 MovieClip Frame 3

	stop();

********
** Symbol 2139 MovieClip Frame 5

	stop();

********
** Symbol 2139 MovieClip Frame 7

	stop();

********
** Symbol 2147 MovieClip Frame 1

	stop();

********
** Symbol 2147 MovieClip Frame 3

	stop();

********
** Symbol 2147 MovieClip Frame 5

	stop();

********
** Symbol 2147 MovieClip Frame 7

	stop();

********
** Symbol 2147 MovieClip Frame 9

	stop();

********
** Symbol 2147 MovieClip Frame 11

	stop();

********
** Symbol 2147 MovieClip Frame 13

	stop();

********
** Symbol 2149 MovieClip Frame 4

	stop();

********
** Symbol 2157 MovieClip Frame 1

	stop();

********
** Symbol 2157 MovieClip Frame 2

	_root.vcam.gotoAndStop(1);

********
** Symbol 2159 MovieClip Frame 1

	stop();

********
** Symbol 2159 MovieClip Frame 3

	_root.vcam.gotoAndStop(2);

********
** Symbol 2161 MovieClip Frame 1

	stop();

********
** Symbol 2161 MovieClip Frame 3

	_root.vcam.gotoAndStop(2);

********
** Symbol 2163 MovieClip Frame 1

	stop();

********
** Symbol 2165 MovieClip Frame 1

	stop();

********
** Symbol 2167 MovieClip Frame 1

	stop();

********
** Symbol 2167 MovieClip Frame 3

	_root.vcam.gotoAndStop(2);

********
** Symbol 2169 MovieClip Frame 1

	stop();

********
** Symbol 2169 MovieClip Frame 3

	_root.vcam.gotoAndStop(2);

********
** Symbol 2171 MovieClip Frame 1

	stopAllSounds();

********
** Symbol 2171 MovieClip Frame 2

	stopAllSounds();

********
** Symbol 2172 MovieClip Frame 1

	stop();

********
** Symbol 2174 MovieClip Frame 1

	stop();

********
** Symbol 2174 MovieClip Frame 3

	_root.vcam.gotoAndStop(2);

********
** Symbol 2176 MovieClip Frame 1

	stop();

********
** Symbol 2176 MovieClip Frame 3

	_root.vcam.gotoAndStop(2);

********
** Symbol 2178 MovieClip Frame 1

	_root.vcam.blakout.play();
	_root.bells = true;
	_root.vcam.char1mask._xscale = 100;
	_root.vcam.char2mask._xscale = 140;
	_root.vcam.char3mask._xscale = 115;
	_root.vcam.char1bg._xscale = 100;
	_root.vcam.char2bg._xscale = 140;
	_root.vcam.char3bg._xscale = 115;
	_root.alive = true;
	_root.alive2 = true;
	_root.char2.gotoAndStop(5);
	_root.registerItemDepth(_root.bloked);
	_root.registerItemDepth(_root.vcam);
	_root.registerItemDepth(_root.curser1);
	_root.registerItemDepth(_root.char1);
	_root.registerItemDepth(_root.char2);
	_root.registerItemDepth(_root.char3);
	_root.registerItemDepth(_root.house1);
	_root.registerItemDepth(_root.house2);
	_root.registerItemDepth(_root.house3);
	_root.registerItemDepth(_root.house4);
	_root.registerItemDepth(_root.house5);
	_root.registerItemDepth(_root.house6);
	_root.registerItemDepth(_root.house7);
	_root.registerItemDepth(_root.house8);
	_root.registerItemDepth(_root.house9);
	_root.registerItemDepth(_root.house10);
	_root.registerItemDepth(_root.house11);
	_root.registerItemDepth(_root.house12);
	_root.registerItemDepth(_root.house13);
	_root.registerItemDepth(_root.house14);
	_root.registerItemDepth(_root.house15);
	_root.registerItemDepth(_root.house16);
	_root.registerItemDepth(_root.house17);
	_root.registerItemDepth(_root.house18);
	_root.registerItemDepth(_root.house19);
	_root.registerItemDepth(_root.house20);
	_root.registerItemDepth(_root.house21);
	_root.registerItemDepth(_root.house22);
	_root.registerItemDepth(_root.house23);
	_root.registerItemDepth(_root.house24);
	_root.registerItemDepth(_root.house25);
	_root.registerItemDepth(_root.house26);
	_root.registerItemDepth(_root.house27);
	_root.registerItemDepth(_root.house28);
	_root.registerItemDepth(_root.house29);
	_root.registerItemDepth(_root.house30);
	_root.registerItemDepth(_root.house31);
	_root.registerItemDepth(_root.house32);
	_root.registerItemDepth(_root.fire);
	_root.registerItemDepth(_root.dude1);
	_root.registerItemDepth(_root.dude2);
	_root.registerItemDepth(_root.dude3);
	_root.registerItemDepth(_root.dude4);
	_root.registerItemDepth(_root.dude5);
	_root.registerItemDepth(_root.gaga1);
	_root.registerItemDepth(_root.gaga2);
	_root.registerItemDepth(_root.gaga3);
	_root.registerItemDepth(_root.gaga4);

********
** Symbol 2178 MovieClip Frame 3

	if (_root.char3._currentframe == 6) {
		gotoAndStop (5);
	}
	if (_root.char3._currentframe == 7) {
		gotoAndStop (5);
	}
	if (_root.char3._currentframe == 8) {
		gotoAndStop (5);
	}
	if (_root.char3._currentframe == 9) {
		gotoAndStop (5);
	}
	if (_root.char3._currentframe == 10) {
		gotoAndStop (5);
	}

********
** Symbol 2178 MovieClip Frame 4

	_root.char3.gotoAndStop(11);

********
** Symbol 2178 MovieClip Frame 5

	prevFrame();

********
** Symbol 2181 MovieClip Frame 1

	stop();

********
** Symbol 2183 MovieClip Frame 4

	_root.vcam.invent.box13.gotoAndStop(2);
	_root.vcam.invent.box15.gotoAndStop(26);
	_root.vcam.invent.box18.gotoAndStop(62);

********
** Symbol 2183 MovieClip Frame 5

	_root.savefile.data.score70 = _currentframe;
	_root.savefile.flush();
	stop();

********
** Symbol 2185 MovieClip Frame 1

	stop();

********
** Symbol 2185 MovieClip Frame 2

	_root.hard = true;
	_root.easy = false;
	_root.savefile.data.score410 = _currentframe;
	_root.savefile.flush();
	stop();

********
** Symbol 2187 MovieClip Frame 1

	play();

********
** Symbol 2187 MovieClip Frame 2

	_root.harder.prevFrame();
	play();

********
** Symbol 2187 MovieClip Frame 3

	play();

********
** Symbol 2187 MovieClip Frame 4

	_root.harder.nextFrame();
	play();

********
** Symbol 2187 MovieClip Frame 6

	stop();

********
** Symbol 2211 MovieClip Frame 1

	_root.hitting.gotoAndStop(1);

	_root.foodage = 0;

	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box18.descript1._visible = true;

	stop();
	_root.available1 = true;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 2

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 5;
		_root.Esword1 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 5;
		_root.Fsword1 = false;
		_root.Ffist = true;
	}
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 3

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 10;
		_root.Esword1 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 10;
		_root.Fsword1 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 4

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 15;
		_root.lifesteal = _root.lifesteal - 1;
		_root.Esword1 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 3;
		_root.knockback2 = _root.knockback2 - 1;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 15;
		_root.lifesteal = _root.lifesteal - 1;
		_root.Fsword1 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 3;
		_root.knockback2 = _root.knockback2 - 1;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 5

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 20;
		_root.lifebar = _root.lifebar - 20;
		_root.Esword1 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 8;
		_root.knockback2 = _root.knockback2 - 4;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 20;
		_root.lifebar = _root.lifebar - 20;
		_root.Fsword1 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 8;
		_root.knockback2 = _root.knockback2 - 4;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 6

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 35;
		_root.Esword2 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 35;
		_root.Fsword2 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 7

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 50;
		_root.Esword2 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 50;
		_root.Fsword2 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 8

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 70;
		_root.lifebar = _root.lifebar - 10;
		_root.Esword2 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 5;
		_root.knockback2 = _root.knockback2 - 2;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 70;
		_root.lifebar = _root.lifebar - 10;
		_root.Fsword2 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 5;
		_root.knockback2 = _root.knockback2 - 2;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 9

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 100;
		_root.lifesteal = _root.lifesteal - 2;
		_root.speed = _root.speed - 0.4;
		_root.Esword2 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 14;
		_root.knockback2 = _root.knockback2 - 4;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 100;
		_root.lifesteal = _root.lifesteal - 2;
		_root.speed = _root.speed - 0.4;
		_root.Fsword2 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 14;
		_root.knockback2 = _root.knockback2 - 4;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 10

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 10;
		_root.Eaxe1 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 10;
		_root.Faxe1 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 11

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 20;
		_root.Eaxe1 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 20;
		_root.Faxe1 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 12

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 30;
		_root.defence = _root.defence - 5;
		_root.Eaxe1 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 2;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 30;
		_root.defence = _root.defence - 5;
		_root.Faxe1 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 2;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 13

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 40;
		_root.speed = _root.speed + 0.4;
		_root.Eaxe1 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 20;
		_root.knockback2 = _root.knockback2 - 5;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 40;
		_root.speed = _root.speed + 0.4;
		_root.Faxe1 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 20;
		_root.knockback2 = _root.knockback2 - 5;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 14

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 60;
		_root.speed = _root.speed + 0.4;
		_root.Eaxe2 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 60;
		_root.speed = _root.speed + 0.4;
		_root.Faxe2 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 15

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 80;
		_root.speed = _root.speed + 0.4;
		_root.Eaxe2 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 80;
		_root.speed = _root.speed + 0.4;
		_root.Faxe2 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 16

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 100;
		_root.speed = _root.speed + 0.4;
		_root.Eaxe2 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 2;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 100;
		_root.speed = _root.speed + 0.4;
		_root.Faxe2 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 2;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 17

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 150;
		_root.speed = _root.speed + 0.4;
		_root.doubledamage = _root.doubledamage - 10;
		_root.Eaxe2 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 30;
		_root.knockback2 = _root.knockback2 - 10;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 150;
		_root.speed = _root.speed + 0.4;
		_root.doubledamage = _root.doubledamage - 10;
		_root.Faxe2 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 30;
		_root.knockback2 = _root.knockback2 - 10;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 18

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 3;
		_root.Emace1 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 3;
		_root.Fmace1 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 19

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 7;
		_root.Emace1 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 7;
		_root.Fmace1 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 20

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 12;
		_root.Emace1 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 3;
		_root.knockback2 = _root.knockback2 - 1;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 12;
		_root.Fmace1 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 3;
		_root.knockback2 = _root.knockback2 - 1;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 21

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 14;
		_root.speed = _root.speed - 0.6;
		_root.lifesteal = _root.lifesteal - 1;
		_root.Emace1 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 5;
		_root.knockback2 = _root.knockback2 - 2;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 14;
		_root.speed = _root.speed - 0.6;
		_root.lifesteal = _root.lifesteal - 1;
		_root.Fmace1 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 5;
		_root.knockback2 = _root.knockback2 - 2;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 22

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 20;
		_root.Emace2 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 20;
		_root.Fmace2 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 23

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 40;
		_root.Emace2 = false;
		_root.Efist = true;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 40;
		_root.Fmace2 = false;
		_root.Ffist = true;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 24

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 50;
		_root.speed = _root.speed - 0.6;
		_root.Emace2 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 5;
		_root.knockback2 = _root.knockback2 - 2;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 50;
		_root.speed = _root.speed - 0.6;
		_root.Fmace2 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 5;
		_root.knockback2 = _root.knockback2 - 2;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 25

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon1)) {
		_root.damage = _root.damage - 70;
		_root.speed = _root.speed - 2;
		_root.lifesteal = _root.lifesteal - 2;
		_root.lifebar = _root.lifebar - 50;
		_root.Emace2 = false;
		_root.Efist = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 4;
	}
	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage2 = _root.damage2 - 70;
		_root.speed = _root.speed - 2;
		_root.lifesteal = _root.lifesteal - 2;
		_root.lifebar = _root.lifebar - 50;
		_root.Fmace2 = false;
		_root.Ffist = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 4;
	}
	_root.vcam.invent.box13.descript1._visible = true;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box15.descript1._visible = false;
	}

	_root.available1 = false;
	_root.available2 = true;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 26

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 15;
		_root.Eshield1 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 27

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 18;
		_root.Eshield1 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 28

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.defence = _root.defence - 1;
		_root.shieldblock = _root.shieldblock - 20;
		_root.Eshield1 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 29

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.defence = _root.defence - 2;
		_root.lifebar = _root.lifebar - 10;
		_root.shieldblock = _root.shieldblock - 22;
		_root.Eshield1 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 30

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 24;
		_root.Eshield2 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 31

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 28;
		_root.Eshield2 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 32

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.defence = _root.defence - 2;
		_root.shieldblock = _root.shieldblock - 30;
		_root.Eshield2 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 33

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.defence = _root.defence - 4;
		_root.lifebar = _root.lifebar - 20;
		_root.shieldblock = _root.shieldblock - 32;
		_root.Eshield2 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 34

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage = _root.damage - 5;
		_root.shieldblock = _root.shieldblock - 27;
		_root.Eshield3 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 35

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage = _root.damage - 8;
		_root.shieldblock = _root.shieldblock - 30;
		_root.Eshield3 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 36

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage = _root.damage - 12;
		_root.shieldblock = _root.shieldblock - 33;
		_root.Eshield3 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 37

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.damage = _root.damage - 20;
		_root.lifebar = _root.lifebar - 30;
		_root.defence = _root.defence - 5;
		_root.shieldblock = _root.shieldblock - 40;
		_root.Eshield3 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 38

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 42;
		_root.Eshield4 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 39

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 45;
		_root.Eshield4 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 40

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.defence = _root.defence - 4;
		_root.shieldblock = _root.shieldblock - 45;
		_root.Eshield4 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 41

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.lifebar = _root.lifebar - 40;
		_root.defence = _root.defence - 7;
		_root.shieldblock = _root.shieldblock - 50;
		_root.Eshield4 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 42

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 52;
		_root.Eshield5 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 43

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.shieldblock = _root.shieldblock - 55;
		_root.Eshield5 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 44

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.defence = _root.defence - 5;
		_root.shieldblock = _root.shieldblock - 60;
		_root.Eshield5 = false;
		_root.Eshield0 = true;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 45

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon3)) {
		_root.lifebar = _root.lifebar - 50;
		_root.defence = _root.defence - 10;
		_root.lifesteal = _root.lifesteal - 1;
		_root.shieldblock = _root.shieldblock - 70;
		_root.Eshield5 = false;
		_root.Eshield0 = true;
		_root.knockback = _root.knockback - 10;
		_root.knockback2 = _root.knockback2 - 4;
		_root.shielda.gotoAndStop(1);
	}
	_root.vcam.invent.box15.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = true;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 46

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 5;
		_root.Ehelmet1 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 47

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 10;
		_root.Ehelmet1 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 48

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 15;
		_root.lifesteal = _root.lifesteal - 1;
		_root.Ehelmet1 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 49

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 20;
		_root.lifesteal = _root.lifesteal - 1;
		_root.dodge = _root.dodge - 5;
		_root.Ehelmet1 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 50

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 30;
		_root.Ehelmet2 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 51

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 40;
		_root.Ehelmet2 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 52

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 50;
		_root.defence = _root.defence - 5;
		_root.Ehelmet2 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 53

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 70;
		_root.defence = _root.defence - 5;
		_root.speed = _root.speed - 0.4;
		_root.Ehelmet2 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 54

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 100;
		_root.Ehelmet3 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 55

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 150;
		_root.Ehelmet3 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 56

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 200;
		_root.defence = _root.defence - 3;
		_root.Ehelmet3 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 57

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 250;
		_root.defence = _root.defence - 10;
		_root.lifesteal = _root.lifesteal - 1;
		_root.Ehelmet3 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 58

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 300;
		_root.Ehelmet4 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 59

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 400;
		_root.Ehelmet4 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 60

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 500;
		_root.defence = _root.defence - 5;
		_root.Ehelmet4 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 61

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon2)) {
		_root.lifebar = _root.lifebar - 600;
		_root.dodge = _root.dodge - 10;
		_root.lifesteal = _root.lifesteal - 2;
		_root.speed = _root.speed - 1;
		_root.Ehelmet4 = false;
		_root.Ehelmet0 = true;
	}
	_root.vcam.invent.box14.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = true;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 62

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 0.2;
		_root.Eboots1 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 63

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 0.4;
		_root.Eboots1 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 64

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 0.6;
		_root.Eboots1 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 65

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 0.8;
		_root.defence = _root.defence - 2;
		_root.dodge = _root.dodge - 5;
		_root.Eboots1 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 66

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 1;
		_root.Eboots2 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 67

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 1.2;
		_root.Eboots2 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 68

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speedleft = _root.speedleft - 1.4;
		_root.dodge = _root.dodge - 5;
		_root.Eboots2 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 69

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 1.6;
		_root.defence = _root.defence - 4;
		_root.dodge = _root.dodge - 10;
		_root.Eboots2 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 70

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 1.8;
		_root.Eboots3 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 71

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 2;
		_root.Eboots3 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 72

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 2.2;
		_root.dodge = _root.dodge - 10;
		_root.Eboots3 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 73

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 2.4;
		_root.defence = _root.defence - 5;
		_root.dodge = _root.dodge - 15;
		_root.Eboots3 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 74

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 2.6;
		_root.Eboots4 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 75

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 2.8;
		_root.Eboots4 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 76

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 3;
		_root.dodge = _root.dodge - 10;
		_root.Eboots4 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 77

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon6)) {
		_root.speed = _root.speed - 3.2;
		_root.defence = _root.defence - 7;
		_root.lifebar = _root.lifebar - 20;
		_root.dodge = _root.dodge - 20;
		_root.Eboots4 = false;
		_root.Eboots0 = true;
	}
	_root.vcam.invent.box18.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = true;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 78

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 2;
		_root.damage2 = _root.damage2 - 2;
		_root.Egloves1 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 79

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 4;
		_root.damage2 = _root.damage2 - 4;
		_root.Egloves1 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 80

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 6;
		_root.damage2 = _root.damage2 - 6;
		_root.doubledamage = _root.doubledamage - 5;
		_root.Egloves1 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 81

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 8;
		_root.damage2 = _root.damage2 - 8;
		_root.lifesteal = _root.lifesteal - 1;
		_root.doubledamage = _root.doubledamage - 10;
		_root.Egloves1 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 82

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 10;
		_root.damage2 = _root.damage2 - 10;
		_root.Egloves2 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 83

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 12;
		_root.damage2 = _root.damage2 - 12;
		_root.Egloves2 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 84

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 14;
		_root.damage2 = _root.damage2 - 14;
		_root.doubledamage = _root.doubledamage - 10;
		_root.Egloves2 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 85

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 16;
		_root.damage2 = _root.damage2 - 16;
		_root.defence = _root.defence - 2;
		_root.doubledamage = _root.doubledamage - 20;
		_root.Egloves2 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 86

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 18;
		_root.damage2 = _root.damage2 - 18;
		_root.Egloves3 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 87

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 20;
		_root.damage2 = _root.damage2 - 20;
		_root.Egloves3 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 88

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 22;
		_root.damage2 = _root.damage2 - 22;
		_root.doubledamage = _root.doubledamage - 10;
		_root.Egloves3 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 89

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 24;
		_root.damage2 = _root.damage2 - 24;
		_root.defence = _root.defence - 5;
		_root.lifebar = _root.lifebar - 10;
		_root.doubledamage = _root.doubledamage - 30;
		_root.Egloves3 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 90

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 26;
		_root.damage2 = _root.damage2 - 26;
		_root.Egloves4 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 91

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 28;
		_root.damage2 = _root.damage2 - 28;
		_root.Egloves4 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 92

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 30;
		_root.damage2 = _root.damage2 - 30;
		_root.doubledamage = _root.doubledamage - 20;
		_root.Egloves4 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 93

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon4)) {
		_root.damage = _root.damage - 40;
		_root.damage2 = _root.damage2 - 40;
		_root.defence = _root.defence - 5;
		_root.lifebar = _root.lifebar - 20;
		_root.lifesteal = _root.lifesteal - 5;
		_root.doubledamage = _root.doubledamage - 40;
		_root.Egloves4 = false;
		_root.Egloves0 = true;
	}
	_root.vcam.invent.box16.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = true;
	_root.available7 = false;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 94

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 2;
		_root.Earmor1 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 95

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 5;
		_root.Earmor1 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 96

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 8;
		_root.lifebar = _root.lifebar - 5;
		_root.Earmor1 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 97

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 10;
		_root.lifebar = _root.lifebar - 20;
		_root.speed = _root.speed - 0.4;
		_root.Earmor1 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 98

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 12;
		_root.Earmor2 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 99

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 14;
		_root.Earmor2 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 100

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 16;
		_root.lifebar = _root.lifebar - 10;
		_root.Earmor2 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 101

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 20;
		_root.lifebar = _root.lifebar - 20;
		_root.speed = _root.speed - 0.8;
		_root.Earmor2 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 102

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 23;
		_root.Earmor3 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 103

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 26;
		_root.Earmor3 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 104

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 30;
		_root.lifebar = _root.lifebar - 30;
		_root.Earmor3 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 105

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 32;
		_root.lifebar = _root.lifebar - 50;
		_root.speed = _root.speed + 1.2;
		_root.dodge = _root.dodge - 10;
		_root.Earmor3 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 106

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 35;
		_root.Earmor4 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 107

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 37;
		_root.Earmor4 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 108

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 30;
		_root.lifebar = _root.lifebar - 60;
		_root.Earmor4 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 109

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	if (this.hitTest(_root.vcam.invent.icon5)) {
		_root.defence = _root.defence - 40;
		_root.lifebar = _root.lifebar - 100;
		_root.speed = _root.speed + 1.6;
		_root.lifesteal = _root.lifesteal - 2;
		_root.doubledamage = _root.doubledamage - 10;
		_root.dodge = _root.dodge - 10;
		_root.Earmor4 = false;
		_root.Earmor0 = true;
	}
	_root.vcam.invent.box17.descript1._visible = true;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = true;
	_root.available8 = false;

********
** Symbol 2211 MovieClip Frame 110

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 1;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 111

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 2;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 112

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 5;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 113

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 10;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 114

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 20;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 115

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 30;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 116

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 40;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2211 MovieClip Frame 117

	_root.hitting.gotoAndStop(2);
	_root.hitting.gaga.nextFrame();

	_root.foodage = 60;
	_root.vcam.invent.box13.descript1._visible = false;
	_root.vcam.invent.box14.descript1._visible = false;
	_root.vcam.invent.box15.descript1._visible = false;
	_root.vcam.invent.box16.descript1._visible = false;
	_root.vcam.invent.box17.descript1._visible = false;
	_root.vcam.invent.box18.descript1._visible = false;

	_root.available1 = false;
	_root.available2 = false;
	_root.available3 = false;
	_root.available4 = false;
	_root.available5 = false;
	_root.available6 = false;
	_root.available7 = false;
	_root.available8 = true;

********
** Symbol 2233 MovieClip Frame 1

	stop();

********
** Symbol 2237 MovieClip Frame 1

	stop();

********
** Symbol 2242 MovieClip Frame 1

	stop();

********
** Symbol 2247 MovieClip Frame 1

	stop();

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** Symbol 2252 MovieClip Frame 1

	stop();

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** Symbol 2256 MovieClip Frame 1

	stop();

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** Symbol 2261 MovieClip Frame 1

	stop();

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** Symbol 2266 MovieClip Frame 1

	stop();

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** Symbol 2271 MovieClip Frame 1

	stop();

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** Symbol 2275 MovieClip Frame 1

	stop();

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** Symbol 2279 MovieClip Frame 1

	stop();

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** Symbol 2284 MovieClip Frame 1

	stop();

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** Symbol 2289 MovieClip Frame 1

	stop();

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** Symbol 2293 MovieClip Frame 1

	stop();

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** Symbol 2298 MovieClip Frame 1

	stop();

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** Symbol 2302 MovieClip Frame 1

	stop();

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** Symbol 2307 MovieClip Frame 1

	stop();

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** Symbol 2310 MovieClip Frame 1

	stop();

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** Symbol 2314 MovieClip Frame 1

	stop();

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** Symbol 2319 MovieClip Frame 1

	stop();

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** Symbol 2324 MovieClip Frame 1

	stop();

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** Symbol 2327 MovieClip Frame 1

	stop();

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** Symbol 2330 MovieClip Frame 1

	stop();

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** Symbol 2334 MovieClip Frame 1

	stop();

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** Symbol 2339 MovieClip Frame 1

	stop();

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** Symbol 2342 MovieClip Frame 1

	stop();

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** Symbol 2346 MovieClip Frame 1

	stop();

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** Symbol 2349 MovieClip Frame 1

	stop();

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** Symbol 2353 MovieClip Frame 1

	stop();

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** Symbol 2357 MovieClip Frame 1

	stop();

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** Symbol 2361 MovieClip Frame 1

	stop();

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** Symbol 2365 MovieClip Frame 1

	stop();

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	stop();

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** Symbol 2373 MovieClip Frame 1

	stop();

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** Symbol 2378 MovieClip Frame 1

	stop();

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** Symbol 2381 MovieClip Frame 1

	stop();

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** Symbol 2386 MovieClip Frame 1

	stop();

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** Symbol 2390 MovieClip Frame 1

	stop();

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** Symbol 2394 MovieClip Frame 1

	stop();

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** Symbol 2398 MovieClip Frame 1

	stop();

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** Symbol 2403 MovieClip Frame 1

	stop();

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** Symbol 2407 MovieClip Frame 1

	stop();

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** Symbol 2412 MovieClip Frame 1

	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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** Symbol 2428 MovieClip Frame 1

	stop();

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	stop();

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** Symbol 2436 MovieClip Frame 1

	stop();

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** Symbol 2440 MovieClip Frame 1

	stop();

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** Symbol 2444 MovieClip Frame 1

	stop();

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** Symbol 2447 MovieClip Frame 1

	stop();

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** Symbol 2449 MovieClip Frame 1

	stop();

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** Symbol 2452 MovieClip Frame 1

	stop();

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	stop();

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** Symbol 2461 MovieClip Frame 1

	stop();

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** Symbol 2464 MovieClip Frame 1

	stop();

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** Symbol 2470 MovieClip Frame 1

	stop();

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** Symbol 2473 MovieClip Frame 1

	stop();

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** Symbol 2476 MovieClip Frame 1

	stop();

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** Symbol 2478 MovieClip Frame 1

	stop();

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** Symbol 2482 MovieClip Frame 1

	stop();

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** Symbol 2486 MovieClip Frame 1

	stop();

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** Symbol 2491 MovieClip Frame 1

	stop();

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** Symbol 2495 MovieClip Frame 1

	stop();

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** Symbol 2498 MovieClip Frame 1

	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

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	stop();

********
** Symbol 2587 MovieClip Frame 1

	stop();

********
** Symbol 2589 MovieClip Frame 1

	stop();

********
** Symbol 2592 MovieClip Frame 1

	stop();

********
** Symbol 2595 MovieClip Frame 1

	stop();

********
** Symbol 2598 MovieClip Frame 1

	stop();

********
** Symbol 2600 MovieClip Frame 1

	stop();

********
** Symbol 2604 MovieClip Frame 1

	stop();

********
** Symbol 2607 MovieClip Frame 1

	stop();

********
** Symbol 2612 MovieClip Frame 1

	stop();

********
** Symbol 2614 MovieClip Frame 1

	stop();

********
** Symbol 2617 MovieClip Frame 1

	stop();

********
** Symbol 2621 MovieClip Frame 1

	stop();

********
** Symbol 2625 MovieClip Frame 1

	stop();

********
** Symbol 2627 MovieClip Frame 1

	stop();

********
** Symbol 2630 MovieClip Frame 1

	stop();

********
** Symbol 2633 MovieClip Frame 1

	stop();

********
** Symbol 2636 MovieClip Frame 1

	stop();

********
** Symbol 2639 MovieClip Frame 1

	stop();

********
** Symbol 2642 MovieClip Frame 1

	stop();

********
** Symbol 2646 MovieClip Frame 1

	stop();

********
** Symbol 2649 MovieClip Frame 1

	stop();

********
** Symbol 2652 MovieClip Frame 1

	stop();

********
** Symbol 2655 MovieClip Frame 1

	stop();

********
** Symbol 2658 MovieClip Frame 1

	stop();

********
** Symbol 2735 MovieClip Frame 1

	stop();

********
** Symbol 2735 MovieClip Frame 8

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 9

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 10

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 11

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 12

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 13

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 14

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 15

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 16

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 17

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 18

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 19

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 20

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 21

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 22

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 23

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 24

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 25

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 26

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 27

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 28

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 29

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 30

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 31

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 32

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 33

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 34

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 35

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 36

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 37

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 38

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 39

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 40

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 41

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 42

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 43

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 44

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 45

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 46

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 47

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 48

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 49

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 50

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 51

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 52

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 53

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 54

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 55

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 56

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 57

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 58

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 59

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 60

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 61

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 62

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 63

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 64

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 65

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 66

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 67

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 68

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 69

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 70

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 71

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 72

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 73

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 74

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 75

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 76

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 77

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 78

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 79

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 80

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 81

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 82

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 83

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 84

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 85

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 86

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 87

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 88

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 89

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 90

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 91

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 92

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 93

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 94

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 95

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 96

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 97

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 98

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 99

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 100

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 101

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 102

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 103

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 104

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 105

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 106

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 107

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 108

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 109

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 110

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 111

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 112

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 113

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 114

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 115

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 116

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 117

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 118

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 119

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 120

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 121

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 122

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2735 MovieClip Frame 123

	if (_root.selling == true) {
		price.gotoAndStop(1);
	} else if (_root.buying == true) {
		price.gotoAndStop(2);
	} else {
		price.gotoAndStop(3);
	}

********
** Symbol 2737 MovieClip Frame 2

	stop();
	onEnterFrame = function () {
		if (Key.isDown(81)) {
			play();
		}
	};

********
** Symbol 2737 MovieClip Frame 3

	_root.vcam.invent.quali1.gotoAndPlay(2);
	_quality  = "LOW";

********
** Symbol 2737 MovieClip Frame 11

	stop();
	onEnterFrame = function () {
		if (Key.isDown(81)) {
			play();
		}
	};

********
** Symbol 2737 MovieClip Frame 12

	_root.vcam.invent.quali1.gotoAndPlay(36);
	_quality  = "MEDIUM";

********
** Symbol 2737 MovieClip Frame 21

	stop();
	onEnterFrame = function () {
		if (Key.isDown(81)) {
			play();
		}
	};

********
** Symbol 2737 MovieClip Frame 22

	_root.vcam.invent.quali1.gotoAndPlay(72);
	_quality  = "HIGH";

********
** Symbol 2742 MovieClip Frame 1

	stop();

********
** Symbol 2745 MovieClip Frame 1

	stop();

********
** Symbol 2748 MovieClip Frame 1

	stop();

********
** Symbol 2751 MovieClip Frame 1

	stop();

********
** Symbol 2762 MovieClip Frame 1

	stop();

********
** Symbol 2763 MovieClip Frame 1

	stop();

********
** Symbol 2770 MovieClip Frame 1

	stop();

********
** Symbol 2770 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 2772 MovieClip Frame 1

	stop();

********
** Symbol 2775 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 2775 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 2776 MovieClip Frame 19

	_parent.gotoAndStop(9);

********
** Symbol 2777 MovieClip Frame 19

	_parent.gotoAndStop(10);

********
** Symbol 2778 MovieClip Frame 19

	_parent.gotoAndStop(11);

********
** Symbol 2779 MovieClip Frame 19

	_parent.gotoAndStop(12);

********
** Symbol 2780 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2780 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2780 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2780 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2780 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2780 MovieClip Frame 26

	_parent.gotoAndStop(1);

********
** Symbol 2781 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2781 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2781 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2781 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2781 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2781 MovieClip Frame 27

	_parent.gotoAndStop(2);

********
** Symbol 2782 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2782 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2782 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2782 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2782 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2782 MovieClip Frame 27

	_parent.gotoAndStop(3);

********
** Symbol 2783 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2783 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2783 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2783 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage * _root.pc3);
	}

********
** Symbol 2783 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2783 MovieClip Frame 27

	_parent.gotoAndStop(4);

********
** Symbol 2784 MovieClip Frame 46

	stop();

********
** Symbol 2785 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([1, 2, 9, 10, 17, 18, 25, 26, 45, 46, 61, 62, 77, 78, 93, 94, 109, 110, 111, 109, 110, 110, 111, 172, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(33)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([5, 6, 13, 14, 21, 22, 33, 34, 53, 54, 69, 70, 77, 78, 85, 86, 101, 102, 112, 113, 114, 112, 113, 183, 184, 185, 183, 184, 185, 189, 189, 189, 189][random(33)]);
	}

********
** Symbol 2785 MovieClip Frame 13

	stop();

********
** Symbol 2786 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 2789 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2789 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 2790 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 10;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 2000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		}
	};

	stop();

********
** Symbol 2790 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.blobgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 2792 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2792 MovieClip Frame 4

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep2.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2803 MovieClip Frame 21

	_parent.gotoAndStop(9);

********
** Symbol 2804 MovieClip Frame 21

	_parent.gotoAndStop(10);

********
** Symbol 2805 MovieClip Frame 26

	_parent.gotoAndStop(11);

********
** Symbol 2806 MovieClip Frame 26

	_parent.gotoAndStop(12);

********
** Symbol 2808 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2808 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2808 MovieClip Frame 29

	_parent.gotoAndStop(1);

********
** Symbol 2809 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2809 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2809 MovieClip Frame 28

	_parent.gotoAndStop(2);

********
** Symbol 2810 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2810 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2810 MovieClip Frame 26

	_parent.gotoAndStop(3);

********
** Symbol 2811 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2811 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2811 MovieClip Frame 26

	_parent.gotoAndStop(4);

********
** Symbol 2812 MovieClip Frame 45

	stop();

********
** Symbol 2813 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2813 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 2814 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 20;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 3500;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		}
	};

	stop();

********
** Symbol 2814 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.robbergive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 2815 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2815 MovieClip Frame 3

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep3.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2816 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2816 MovieClip Frame 5

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep4.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2817 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2817 MovieClip Frame 9

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep5.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2819 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2819 MovieClip Frame 19

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2819 MovieClip Frame 33

	_parent.gotoAndStop(1);

********
** Symbol 2820 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2820 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2820 MovieClip Frame 25

	_parent.gotoAndStop(2);

********
** Symbol 2821 MovieClip Frame 46

	stop();

********
** Symbol 2822 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([1, 2, 9, 10, 17, 18, 25, 26, 45, 46, 61, 62, 77, 78, 93, 94, 109, 110, 111, 109, 110, 110, 111, 172, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(33)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([5, 6, 13, 14, 21, 22, 33, 34, 53, 54, 69, 70, 77, 78, 85, 86, 101, 102, 112, 113, 114, 112, 113, 183, 184, 185, 183, 184, 185, 189, 189, 189, 189][random(33)]);
	}

********
** Symbol 2822 MovieClip Frame 13

	stop();

********
** Symbol 2823 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 2824 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 20;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 5000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		}
	};

	stop();

********
** Symbol 2824 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.bigrobbergive * _root.barup);
	_root.rape = false;
	_root.prog123.nextFrame();

********
** Symbol 2825 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2825 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep6.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2836 MovieClip Frame 30

	_parent.gotoAndStop(9);

********
** Symbol 2837 MovieClip Frame 30

	_parent.gotoAndStop(10);

********
** Symbol 2838 MovieClip Frame 30

	_parent.gotoAndStop(11);

********
** Symbol 2839 MovieClip Frame 30

	_parent.gotoAndStop(12);

********
** Symbol 2840 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
	}

********
** Symbol 2840 MovieClip Frame 9

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2840 MovieClip Frame 21

	_parent.gotoAndStop(1);

********
** Symbol 2841 MovieClip Frame 5

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
	}

********
** Symbol 2841 MovieClip Frame 7

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2841 MovieClip Frame 20

	_parent.gotoAndStop(2);

********
** Symbol 2843 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
	}

********
** Symbol 2843 MovieClip Frame 9

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2843 MovieClip Frame 18

	_parent.gotoAndStop(3);

********
** Symbol 2844 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.beedamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.beedamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.beedamage * _root.pc3);
	}

********
** Symbol 2844 MovieClip Frame 9

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2844 MovieClip Frame 19

	_parent.gotoAndStop(4);

********
** Symbol 2846 MovieClip Frame 32

	stop();

********
** Symbol 2847 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2847 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 2848 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 15;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 4000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.015);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.015);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.015);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.015);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.015);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.015);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.015);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.015);
		}
	};

	stop();

********
** Symbol 2848 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.beegive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 2849 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2849 MovieClip Frame 9

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep7.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2850 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2850 MovieClip Frame 13

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep8.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2851 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2851 MovieClip Frame 12

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep9.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2852 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2852 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2852 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2852 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2852 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2852 MovieClip Frame 26

	_parent.gotoAndStop(1);

********
** Symbol 2853 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2853 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2853 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2853 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2853 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2853 MovieClip Frame 27

	_parent.gotoAndStop(2);

********
** Symbol 2854 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2854 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2854 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2854 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2854 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2854 MovieClip Frame 27

	_parent.gotoAndStop(3);

********
** Symbol 2855 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2855 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2855 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2855 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.blobdamage2 * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.blobdamage2 * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.blobdamage2 * _root.pc3);
	}

********
** Symbol 2855 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2855 MovieClip Frame 27

	_parent.gotoAndStop(4);

********
** Symbol 2856 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 300;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 3000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		}
	};

	stop();

********
** Symbol 2856 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.bigblobgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 2857 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2857 MovieClip Frame 17

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep10.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2863 MovieClip Frame 1

	stop();

********
** Symbol 2864 MovieClip Frame 1

	stop();

********
** Symbol 2870 MovieClip Frame 1

	stop();

********
** Symbol 2870 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 2877 MovieClip Frame 1

	stop();

********
** Symbol 2877 MovieClip Frame 4

	stop();

********
** Symbol 2877 MovieClip Frame 7

	stop();

********
** Symbol 2877 MovieClip Frame 10

	stop();

********
** Symbol 2878 MovieClip Frame 1

	stop();

********
** Symbol 2883 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 2883 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 2888 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 2889 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 2890 MovieClip Frame 18

	_parent.gotoAndStop(11);

********
** Symbol 2891 MovieClip Frame 18

	_parent.gotoAndStop(12);

********
** Symbol 2893 MovieClip Frame 1

	gotoAndPlay([2, 28][random(2)]);

********
** Symbol 2893 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2893 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2893 MovieClip Frame 18

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2893 MovieClip Frame 20

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2893 MovieClip Frame 27

	_parent.gotoAndStop(1);

********
** Symbol 2893 MovieClip Frame 40

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2894 MovieClip Frame 1

	gotoAndPlay([2, 25][random(2)]);

********
** Symbol 2894 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2894 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2894 MovieClip Frame 16

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2894 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2894 MovieClip Frame 24

	_parent.gotoAndStop(2);

********
** Symbol 2894 MovieClip Frame 35

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2894 MovieClip Frame 45

	_parent.gotoAndStop(2);

********
** Symbol 2895 MovieClip Frame 1

	gotoAndPlay([2, 23][random(2)]);

********
** Symbol 2895 MovieClip Frame 5

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2895 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2895 MovieClip Frame 12

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2895 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2895 MovieClip Frame 22

	_parent.gotoAndStop(4);

********
** Symbol 2895 MovieClip Frame 34

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2895 MovieClip Frame 36

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2895 MovieClip Frame 44

	_parent.gotoAndStop(4);

********
** Symbol 2896 MovieClip Frame 1

	gotoAndPlay([2, 23][random(2)]);

********
** Symbol 2896 MovieClip Frame 5

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2896 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2896 MovieClip Frame 12

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2896 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2896 MovieClip Frame 22

	_parent.gotoAndStop(4);

********
** Symbol 2896 MovieClip Frame 34

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 2896 MovieClip Frame 36

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2896 MovieClip Frame 44

	_parent.gotoAndStop(4);

********
** Symbol 2897 MovieClip Frame 45

	stop();

********
** Symbol 2898 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2904 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2908 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2913 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2915 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2919 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2923 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 2929 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 2931 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 2932 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 2933 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 2934 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 2935 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 2936 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 2937 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 2938 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 2939 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 2940 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 2941 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 2942 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 2943 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 2944 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 2945 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 2946 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 2947 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 2949 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([1, 2, 9, 10, 17, 18, 25, 26, 45, 46, 61, 62, 77, 78, 93, 94, 109, 110, 111, 109, 110, 110, 111, 172, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(33)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([5, 6, 13, 14, 21, 22, 33, 34, 53, 54, 69, 70, 77, 78, 85, 86, 101, 102, 112, 113, 114, 112, 113, 183, 184, 185, 183, 184, 185, 189, 189, 189, 189][random(33)]);
	}

********
** Symbol 2949 MovieClip Frame 13

	stop();

********
** Symbol 2949 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 2950 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 2950 MovieClip Frame 4

	this.unloadMovie();

********
** Symbol 2951 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 2951 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 2955 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 1000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 15000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	stop();

********
** Symbol 2955 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.boss1give * _root.barup);
	_root.dude1.gotoAndStop(2);
	_root.dude2.gotoAndStop(3);
	_root.prog123.nextFrame();

********
** Symbol 2956 MovieClip Frame 1

	stop();
	_root.porta2.gotoAndStop(1);

********
** Symbol 2956 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep11.gotoAndStop(2);
	_root.porta2.gotoAndStop(2);

********
** Symbol 2957 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 2957 MovieClip Frame 5

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep12.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 2963 MovieClip Frame 1

	stop();

********
** Symbol 2964 MovieClip Frame 1

	stop();

********
** Symbol 2966 MovieClip Frame 1

	stop();

********
** Symbol 2966 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 2973 MovieClip Frame 1

	stop();

********
** Symbol 2973 MovieClip Frame 4

	stop();

********
** Symbol 2973 MovieClip Frame 7

	stop();

********
** Symbol 2973 MovieClip Frame 10

	stop();

********
** Symbol 2974 MovieClip Frame 1

	stop();

********
** Symbol 2978 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 2978 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 2984 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 2985 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 2986 MovieClip Frame 14

	_parent.gotoAndStop(11);

********
** Symbol 2987 MovieClip Frame 14

	_parent.gotoAndStop(12);

********
** Symbol 2989 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2989 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2989 MovieClip Frame 24

	_parent.gotoAndStop(1);

********
** Symbol 2990 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2990 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2990 MovieClip Frame 24

	_parent.gotoAndStop(2);

********
** Symbol 2991 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2991 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2991 MovieClip Frame 21

	_parent.gotoAndStop(3);

********
** Symbol 2992 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 2992 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 2992 MovieClip Frame 22

	_parent.gotoAndStop(4);

********
** Symbol 2993 MovieClip Frame 45

	stop();

********
** Symbol 2999 MovieClip Frame 1

	stop();

********
** Symbol 2999 MovieClip Frame 2

	_root.prog123.prevFrame();

********
** Symbol 2999 MovieClip Frame 11

	_parent.gotoAndStop(1);

********
** Symbol 3000 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3005 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3009 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3014 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3016 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3020 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3024 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3031 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3033 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3034 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3035 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3036 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3037 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 6;
	gotoAndStop (189);
}

********
** Symbol 3038 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 7;
	gotoAndStop (189);
}

********
** Symbol 3039 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 8;
	gotoAndStop (189);
}

********
** Symbol 3040 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 9;
	gotoAndStop (189);
}

********
** Symbol 3041 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3042 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 11;
	gotoAndStop (189);
}

********
** Symbol 3043 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 12;
	gotoAndStop (189);
}

********
** Symbol 3044 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 13;
	gotoAndStop (189);
}

********
** Symbol 3045 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 14;
	gotoAndStop (189);
}

********
** Symbol 3046 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3047 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 16;
	gotoAndStop (189);
}

********
** Symbol 3048 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 17;
	gotoAndStop (189);
}

********
** Symbol 3049 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3051 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([1, 2, 9, 10, 17, 18, 25, 26, 45, 46, 61, 62, 77, 78, 93, 94, 109, 110, 111, 109, 110, 110, 111, 172, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(33)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([5, 6, 13, 14, 21, 22, 33, 34, 53, 54, 69, 70, 77, 78, 85, 86, 101, 102, 112, 113, 114, 112, 113, 183, 184, 185, 183, 184, 185, 189, 189, 189, 189][random(33)]);
	}

********
** Symbol 3051 MovieClip Frame 13

	stop();

********
** Symbol 3052 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 3053 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3053 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3057 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 300;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 7000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		}
	};

	stop();
	daid = false;

********
** Symbol 3057 MovieClip Frame 2

	daid = false;

********
** Symbol 3057 MovieClip Frame 3

	daid = false;

********
** Symbol 3057 MovieClip Frame 4

	daid = false;

********
** Symbol 3057 MovieClip Frame 5

	daid = false;

********
** Symbol 3057 MovieClip Frame 6

	daid = false;

********
** Symbol 3057 MovieClip Frame 7

	daid = false;

********
** Symbol 3057 MovieClip Frame 8

	daid = false;

********
** Symbol 3057 MovieClip Frame 9

	daid = false;

********
** Symbol 3057 MovieClip Frame 10

	daid = false;

********
** Symbol 3057 MovieClip Frame 11

	daid = false;

********
** Symbol 3057 MovieClip Frame 12

	daid = false;

********
** Symbol 3057 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.robbergive * _root.barup);
	_root.prog123.nextFrame();

	daid = true;

********
** Symbol 3057 MovieClip Frame 14

	daid = false;

********
** Symbol 3057 MovieClip Frame 15

	daid = false;

********
** Symbol 3058 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3058 MovieClip Frame 7

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep13.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3065 MovieClip Frame 1

	stop();

********
** Symbol 3066 MovieClip Frame 1

	stop();

********
** Symbol 3072 MovieClip Frame 1

	stop();

********
** Symbol 3072 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3078 MovieClip Frame 1

	stop();

********
** Symbol 3078 MovieClip Frame 4

	stop();

********
** Symbol 3078 MovieClip Frame 7

	stop();

********
** Symbol 3078 MovieClip Frame 10

	stop();

********
** Symbol 3079 MovieClip Frame 1

	stop();

********
** Symbol 3084 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3084 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3085 MovieClip Frame 211

	i = 1;
	while (i < 35) {
		if ((_root["enemy" + i].daid == true) && (_root.easy == true)) {
			_root["enemy" + i].health = 300;
			_root["enemy" + i].revive.play();
		} else if ((_root["enemy" + i].daid == true) && (_root.hard == true)) {
			_root["enemy" + i].health = 7000;
			_root["enemy" + i].revive.play();
		}
		i++;
	}

********
** Symbol 3091 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 3092 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 3093 MovieClip Frame 14

	_parent.gotoAndStop(12);

********
** Symbol 3094 MovieClip Frame 14

	_parent.gotoAndStop(11);

********
** Symbol 3096 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 3096 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3096 MovieClip Frame 24

	_parent.gotoAndStop(1);

********
** Symbol 3097 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 3097 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3097 MovieClip Frame 24

	_parent.gotoAndStop(2);

********
** Symbol 3098 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 3098 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3098 MovieClip Frame 21

	_parent.gotoAndStop(3);

********
** Symbol 3099 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.robberdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.robberdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.robberdamage * _root.pc3);
	}

********
** Symbol 3099 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3099 MovieClip Frame 22

	_parent.gotoAndStop(4);

********
** Symbol 3100 MovieClip Frame 45

	stop();

********
** Symbol 3101 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3106 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3110 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3115 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3117 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3121 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3124 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3131 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3133 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3134 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3135 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3136 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3137 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 6;
	gotoAndStop (189);
}

********
** Symbol 3138 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 7;
	gotoAndStop (189);
}

********
** Symbol 3139 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 8;
	gotoAndStop (189);
}

********
** Symbol 3140 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 9;
	gotoAndStop (189);
}

********
** Symbol 3141 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3142 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 11;
	gotoAndStop (189);
}

********
** Symbol 3143 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 12;
	gotoAndStop (189);
}

********
** Symbol 3144 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 13;
	gotoAndStop (189);
}

********
** Symbol 3145 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 14;
	gotoAndStop (189);
}

********
** Symbol 3146 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3147 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 16;
	gotoAndStop (189);
}

********
** Symbol 3148 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 17;
	gotoAndStop (189);
}

********
** Symbol 3149 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3151 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([1, 2, 9, 10, 17, 18, 25, 26, 45, 46, 61, 62, 77, 78, 93, 94, 109, 110, 111, 109, 110, 110, 111, 172, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(33)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([5, 6, 13, 14, 21, 22, 33, 34, 53, 54, 69, 70, 77, 78, 85, 86, 101, 102, 112, 113, 114, 112, 113, 183, 184, 185, 183, 184, 185, 189, 189, 189, 189][random(33)]);
	}

********
** Symbol 3151 MovieClip Frame 13

	stop();

********
** Symbol 3152 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 3153 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3153 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3157 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 300;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 7000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x - (this.xpeed * 0.04);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y - (this.ypeed * 0.04);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x - (this.xpeed * 0.04);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y - (this.ypeed * 0.04);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x - (this.xpeed * 0.04);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y - (this.ypeed * 0.04);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x - (this.xpeed * 0.04);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y - (this.ypeed * 0.04);
		}
	};

	stop();

********
** Symbol 3157 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.robbergive * _root.barup);
	_root.prog123.nextFrame();
	_root.vcam.revivers.prevFrame();

********
** Symbol 3158 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3158 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep14.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3159 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3159 MovieClip Frame 8

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep15.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3160 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 1000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 10000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		}
	};

	stop();
	daid = false;

********
** Symbol 3160 MovieClip Frame 2

	daid = false;

********
** Symbol 3160 MovieClip Frame 3

	daid = false;

********
** Symbol 3160 MovieClip Frame 4

	daid = false;

********
** Symbol 3160 MovieClip Frame 5

	daid = false;

********
** Symbol 3160 MovieClip Frame 6

	daid = false;

********
** Symbol 3160 MovieClip Frame 7

	daid = false;

********
** Symbol 3160 MovieClip Frame 8

	daid = false;

********
** Symbol 3160 MovieClip Frame 9

	daid = false;

********
** Symbol 3160 MovieClip Frame 10

	daid = false;

********
** Symbol 3160 MovieClip Frame 11

	daid = false;

********
** Symbol 3160 MovieClip Frame 12

	daid = false;

********
** Symbol 3160 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.boss1give * _root.barup);
	_root.prog123.nextFrame();

	daid = true;

********
** Symbol 3160 MovieClip Frame 14

	daid = false;

********
** Symbol 3160 MovieClip Frame 15

	daid = false;

********
** Symbol 3161 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3161 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep16.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3162 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3162 MovieClip Frame 9

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep17.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3163 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3163 MovieClip Frame 13

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep18.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3164 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3164 MovieClip Frame 14

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep19.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3165 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3165 MovieClip Frame 17

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep20.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3169 MovieClip Frame 1

	stop();

********
** Symbol 3170 MovieClip Frame 1

	stop();

********
** Symbol 3176 MovieClip Frame 1

	stop();

********
** Symbol 3176 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3183 MovieClip Frame 1

	stop();

********
** Symbol 3183 MovieClip Frame 4

	stop();

********
** Symbol 3183 MovieClip Frame 7

	stop();

********
** Symbol 3183 MovieClip Frame 10

	stop();

********
** Symbol 3184 MovieClip Frame 1

	stop();

********
** Symbol 3189 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3189 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3190 MovieClip Frame 21

	_parent.gotoAndStop(9);

********
** Symbol 3191 MovieClip Frame 21

	_parent.gotoAndStop(10);

********
** Symbol 3192 MovieClip Frame 21

	_parent.gotoAndStop(11);

********
** Symbol 3193 MovieClip Frame 21

	_parent.gotoAndStop(12);

********
** Symbol 3199 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3199 MovieClip Frame 15

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3199 MovieClip Frame 22

	_parent.gotoAndStop(1);

********
** Symbol 3201 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3201 MovieClip Frame 13

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3201 MovieClip Frame 21

	_parent.gotoAndStop(2);

********
** Symbol 3204 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3204 MovieClip Frame 14

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3204 MovieClip Frame 22

	_parent.gotoAndStop(3);

********
** Symbol 3206 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3206 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3206 MovieClip Frame 21

	_parent.gotoAndStop(4);

********
** Symbol 3210 MovieClip Frame 70

	stop();

********
** Symbol 3213 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3213 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3217 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 2000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 16000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	stop();

********
** Symbol 3217 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.knightgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3220 MovieClip Frame 1

	stop();

********
** Symbol 3221 MovieClip Frame 1

	stop();

********
** Symbol 3227 MovieClip Frame 1

	stop();

********
** Symbol 3227 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3234 MovieClip Frame 1

	stop();

********
** Symbol 3234 MovieClip Frame 4

	stop();

********
** Symbol 3234 MovieClip Frame 7

	stop();

********
** Symbol 3234 MovieClip Frame 10

	stop();

********
** Symbol 3235 MovieClip Frame 1

	stop();

********
** Symbol 3240 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3240 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3246 MovieClip Frame 21

	_parent.gotoAndStop(9);

********
** Symbol 3248 MovieClip Frame 21

	_parent.gotoAndStop(10);

********
** Symbol 3250 MovieClip Frame 26

	_parent.gotoAndStop(11);

********
** Symbol 3252 MovieClip Frame 26

	_parent.gotoAndStop(12);

********
** Symbol 3256 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3256 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3256 MovieClip Frame 27

	_parent.gotoAndStop(1);

********
** Symbol 3259 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3259 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3259 MovieClip Frame 28

	_parent.gotoAndStop(2);

********
** Symbol 3262 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3262 MovieClip Frame 18

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3262 MovieClip Frame 26

	_parent.gotoAndStop(3);

********
** Symbol 3264 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.boss1damage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.boss1damage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.boss1damage * _root.pc3);
	}

********
** Symbol 3264 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3264 MovieClip Frame 26

	_parent.gotoAndStop(4);

********
** Symbol 3266 MovieClip Frame 66

	stop();

********
** Symbol 3268 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3268 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3272 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 700;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 6000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		}
	};

	stop();

********
** Symbol 3272 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.robbergive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3273 MovieClip Frame 1

	stop();
	_root.porta3.gotoAndStop(1);

********
** Symbol 3273 MovieClip Frame 4

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep21.gotoAndStop(2);
	_root.porta3.gotoAndStop(2);

********
** Symbol 3280 MovieClip Frame 1

	stop();

********
** Symbol 3281 MovieClip Frame 1

	stop();

********
** Symbol 3287 MovieClip Frame 1

	stop();

********
** Symbol 3287 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3294 MovieClip Frame 1

	stop();

********
** Symbol 3294 MovieClip Frame 4

	stop();

********
** Symbol 3294 MovieClip Frame 7

	stop();

********
** Symbol 3294 MovieClip Frame 10

	stop();

********
** Symbol 3295 MovieClip Frame 1

	stop();

********
** Symbol 3300 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3300 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3306 MovieClip Frame 30

	_parent.gotoAndStop(9);

********
** Symbol 3308 MovieClip Frame 30

	_parent.gotoAndStop(10);

********
** Symbol 3309 MovieClip Frame 30

	_parent.gotoAndStop(11);

********
** Symbol 3310 MovieClip Frame 30

	_parent.gotoAndStop(12);

********
** Symbol 3314 MovieClip Frame 15

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3314 MovieClip Frame 19

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3314 MovieClip Frame 22

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3314 MovieClip Frame 25

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3314 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3314 MovieClip Frame 30

	_parent.gotoAndStop(1);

********
** Symbol 3315 MovieClip Frame 15

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3315 MovieClip Frame 19

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3315 MovieClip Frame 22

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3315 MovieClip Frame 25

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3315 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3315 MovieClip Frame 30

	_parent.gotoAndStop(2);

********
** Symbol 3316 MovieClip Frame 16

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3316 MovieClip Frame 20

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3316 MovieClip Frame 23

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3316 MovieClip Frame 26

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3316 MovieClip Frame 27

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3316 MovieClip Frame 36

	_parent.gotoAndStop(3);

********
** Symbol 3317 MovieClip Frame 16

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3317 MovieClip Frame 20

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3317 MovieClip Frame 23

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3317 MovieClip Frame 26

	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.scorpdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.scorpdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.scorpdamage * _root.pc3);
	}

********
** Symbol 3317 MovieClip Frame 27

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3317 MovieClip Frame 36

	_parent.gotoAndStop(4);

********
** Symbol 3318 MovieClip Frame 32

	stop();

********
** Symbol 3319 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3325 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3329 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3334 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3336 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3340 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3344 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3349 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.medal_popup.unlockMedal("Big Foot");
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3351 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3353 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3354 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3355 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3356 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3357 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3358 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3359 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 3360 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 3361 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 3362 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 3363 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 3364 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 3365 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 3366 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 3367 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 3368 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 3369 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3371 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([109, 110, 110, 111, 112, 113, 189, 189, 189, 189, 189][random(11)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([110, 111, 112, 113, 189, 189, 189][random(7)]);
	}

********
** Symbol 3371 MovieClip Frame 13

	stop();

********
** Symbol 3371 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 3372 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 3372 MovieClip Frame 4

	this.unloadMovie();

********
** Symbol 3373 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3373 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3377 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 200;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 9000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		}
	};

	stop();

********
** Symbol 3377 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.scorpgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3378 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3378 MovieClip Frame 4

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep22.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3384 MovieClip Frame 1

	stop();

********
** Symbol 3384 MovieClip Frame 2

	_root.fire.gotoAndStop(1);

********
** Symbol 3384 MovieClip Frame 87

	if (_root.easy == true) {
		_parent.health = 150;
	} else if (_root.hard == true) {
		_parent.health = 6000;
	}
	_parent.gotoAndStop(1);
	stop();

********
** Symbol 3384 MovieClip Frame 88

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.scorpgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3384 MovieClip Frame 138

	stop();

********
** Symbol 3385 MovieClip Frame 1

	stop();

********
** Symbol 3386 MovieClip Frame 1

	stop();

********
** Symbol 3392 MovieClip Frame 1

	stop();

********
** Symbol 3392 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3399 MovieClip Frame 1

	stop();

********
** Symbol 3399 MovieClip Frame 4

	stop();

********
** Symbol 3399 MovieClip Frame 7

	stop();

********
** Symbol 3399 MovieClip Frame 10

	stop();

********
** Symbol 3400 MovieClip Frame 1

	stop();

********
** Symbol 3405 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3405 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3411 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 3412 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 3413 MovieClip Frame 18

	_parent.gotoAndStop(11);

********
** Symbol 3414 MovieClip Frame 18

	_parent.gotoAndStop(12);

********
** Symbol 3416 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
	}

********
** Symbol 3416 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3416 MovieClip Frame 17

	_parent.gotoAndStop(1);

********
** Symbol 3417 MovieClip Frame 6

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
	}

********
** Symbol 3417 MovieClip Frame 9

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3417 MovieClip Frame 16

	_parent.gotoAndStop(2);

********
** Symbol 3418 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
	}

********
** Symbol 3418 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3418 MovieClip Frame 16

	_parent.gotoAndStop(3);

********
** Symbol 3419 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.skeletondamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.skeletondamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.skeletondamage * _root.pc3);
	}

********
** Symbol 3419 MovieClip Frame 11

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3419 MovieClip Frame 16

	_parent.gotoAndStop(4);

********
** Symbol 3420 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3420 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3424 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 150;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 8000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	ded1._visible = false;

	stop();

********
** Symbol 3424 MovieClip Frame 2

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 3

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 4

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 5

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 6

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 7

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 8

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 9

	ded1._visible = false;

********
** Symbol 3424 MovieClip Frame 13

	ded1._visible = true;
	ded1.play();

********
** Symbol 3424 MovieClip Frame 14

	ded1._visible = false;

********
** Symbol 3425 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3425 MovieClip Frame 6

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep23.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3426 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3426 MovieClip Frame 9

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep24.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3427 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3427 MovieClip Frame 10

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep25.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3428 MovieClip Frame 1

	stop();

********
** Symbol 3428 MovieClip Frame 2

	_root.fire.gotoAndStop(1);

********
** Symbol 3428 MovieClip Frame 87

	if (_root.easy == true) {
		_parent.health = 300;
	} else if (_root.hard == true) {
		_parent.health = 7000;
	}
	_parent.gotoAndStop(1);
	stop();

********
** Symbol 3428 MovieClip Frame 88

	_root.fire.gotoAndStop(1);

********
** Symbol 3428 MovieClip Frame 174

	if (_root.easy == true) {
		_parent.health = 300;
	} else if (_root.hard == true) {
		_parent.health = 7000;
	}
	_parent.gotoAndStop(1);
	stop();

********
** Symbol 3428 MovieClip Frame 175

	_root.fire.gotoAndStop(1);

********
** Symbol 3428 MovieClip Frame 261

	if (_root.easy == true) {
		_parent.health = 300;
	} else if (_root.hard == true) {
		_parent.health = 7000;
	}
	_parent.gotoAndStop(1);
	stop();

********
** Symbol 3428 MovieClip Frame 262

	_root.fire.gotoAndStop(1);

********
** Symbol 3428 MovieClip Frame 348

	if (_root.easy == true) {
		_parent.health = 150;
	} else if (_root.hard == true) {
		_parent.health = 6000;
	}
	_parent.gotoAndStop(1);
	stop();

********
** Symbol 3428 MovieClip Frame 349

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.knightgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3428 MovieClip Frame 399

	stop();

********
** Symbol 3429 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 150;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 8000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	ded1._visible = false;

	stop();

********
** Symbol 3429 MovieClip Frame 2

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 3

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 4

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 5

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 6

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 7

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 8

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 9

	ded1._visible = false;

********
** Symbol 3429 MovieClip Frame 13

	ded1._visible = true;
	ded1.play();

********
** Symbol 3429 MovieClip Frame 14

	ded1._visible = false;

********
** Symbol 3430 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3430 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep26.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3438 MovieClip Frame 1

	stop();

********
** Symbol 3439 MovieClip Frame 1

	stop();

********
** Symbol 3445 MovieClip Frame 1

	stop();

********
** Symbol 3445 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3452 MovieClip Frame 1

	stop();

********
** Symbol 3452 MovieClip Frame 4

	stop();

********
** Symbol 3452 MovieClip Frame 7

	stop();

********
** Symbol 3452 MovieClip Frame 10

	stop();

********
** Symbol 3453 MovieClip Frame 1

	stop();

********
** Symbol 3458 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3458 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3468 MovieClip Frame 29

	_parent.gotoAndStop(9);

********
** Symbol 3469 MovieClip Frame 29

	_parent.gotoAndStop(10);

********
** Symbol 3471 MovieClip Frame 34

	_parent.gotoAndStop(11);

********
** Symbol 3473 MovieClip Frame 34

	_parent.gotoAndStop(12);

********
** Symbol 3476 MovieClip Frame 20

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3476 MovieClip Frame 28

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3476 MovieClip Frame 30

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3476 MovieClip Frame 47

	_parent.gotoAndStop(1);

********
** Symbol 3477 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3477 MovieClip Frame 21

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3477 MovieClip Frame 27

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3477 MovieClip Frame 45

	_parent.gotoAndStop(2);

********
** Symbol 3479 MovieClip Frame 12

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3479 MovieClip Frame 22

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3479 MovieClip Frame 30

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3479 MovieClip Frame 41

	_parent.gotoAndStop(3);

********
** Symbol 3481 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3481 MovieClip Frame 23

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3481 MovieClip Frame 30

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3481 MovieClip Frame 42

	_parent.gotoAndStop(4);

********
** Symbol 3482 MovieClip Frame 45

	stop();

********
** Symbol 3483 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3489 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3493 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3498 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3500 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3504 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3508 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3513 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.ach4.play();
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3515 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3517 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3518 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3519 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3520 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3521 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3522 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3523 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 3524 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 3525 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 3526 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 3527 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 3528 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 3529 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 3530 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 3531 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 3532 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 3533 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3535 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([3, 4, 11, 12, 19, 20, 27, 28, 47, 48, 63, 64, 79, 80, 95, 96, 112, 112, 113, 116, 113, 112, 113, 175, 176, 177, 178, 179, 189, 189, 189, 189, 189][random(33)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([7, 8, 15, 16, 23, 24, 37, 38, 39, 40, 57, 58, 71, 72, 87, 88, 103, 104, 116, 112, 113, 112, 116, 186, 187, 188, 186, 187, 189, 189, 189, 189, 189][random(33)]);
	}

********
** Symbol 3535 MovieClip Frame 13

	stop();

********
** Symbol 3535 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 3536 MovieClip Frame 1

	gotoAndStop(random(5) + 1);

********
** Symbol 3536 MovieClip Frame 5

	this.unloadMovie();

********
** Symbol 3537 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3537 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3541 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 350;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 10500;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.01);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.01);
		}
	};

	stop();

********
** Symbol 3541 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.giantgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3542 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3542 MovieClip Frame 4

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep27.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3543 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3543 MovieClip Frame 10

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep28.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3544 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3544 MovieClip Frame 21

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep29.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3545 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3545 MovieClip Frame 13

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep30.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3552 MovieClip Frame 1

	stop();

********
** Symbol 3553 MovieClip Frame 1

	stop();

********
** Symbol 3559 MovieClip Frame 1

	stop();

********
** Symbol 3559 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3566 MovieClip Frame 1

	stop();

********
** Symbol 3566 MovieClip Frame 4

	stop();

********
** Symbol 3566 MovieClip Frame 7

	stop();

********
** Symbol 3566 MovieClip Frame 10

	stop();

********
** Symbol 3567 MovieClip Frame 1

	stop();

********
** Symbol 3572 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3572 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3582 MovieClip Frame 18

	_parent.gotoAndStop(9);

********
** Symbol 3584 MovieClip Frame 20

	_parent.gotoAndStop(10);

********
** Symbol 3586 MovieClip Frame 24

	_parent.gotoAndStop(11);

********
** Symbol 3588 MovieClip Frame 26

	_parent.gotoAndStop(12);

********
** Symbol 3591 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3591 MovieClip Frame 21

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3591 MovieClip Frame 23

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3591 MovieClip Frame 36

	_parent.gotoAndStop(1);

********
** Symbol 3592 MovieClip Frame 17

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3592 MovieClip Frame 23

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3592 MovieClip Frame 26

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3592 MovieClip Frame 36

	_parent.gotoAndStop(2);

********
** Symbol 3594 MovieClip Frame 10

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3594 MovieClip Frame 18

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3594 MovieClip Frame 24

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3594 MovieClip Frame 32

	_parent.gotoAndStop(3);

********
** Symbol 3596 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3596 MovieClip Frame 19

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 110;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 110;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage2 * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 110;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage2 * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 110;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage2 * _root.pc3);
	}

********
** Symbol 3596 MovieClip Frame 24

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3596 MovieClip Frame 34

	_parent.gotoAndStop(4);

********
** Symbol 3597 MovieClip Frame 45

	stop();

********
** Symbol 3598 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3604 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3608 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3613 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3615 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3619 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3622 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3629 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3631 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3632 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3633 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3634 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3635 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3636 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3637 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 3638 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 3639 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 3640 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 3641 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 3642 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 3643 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 3644 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 3645 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 3646 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 3647 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3649 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([29, 30, 13, 14, 49, 50, 189, 189, 189, 189, 189][random(11)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([71, 72, 87, 88, 103, 104, 23, 24, 189, 189, 189][random(11)]);
	}

********
** Symbol 3649 MovieClip Frame 13

	stop();

********
** Symbol 3649 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 3650 MovieClip Frame 1

	gotoAndStop(random(5) + 1);

********
** Symbol 3650 MovieClip Frame 5

	this.unloadMovie();

********
** Symbol 3651 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3651 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3655 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 2000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 20000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	stop();

********
** Symbol 3655 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.boss2give * _root.barup);
	_root.prog123.nextFrame();
	_root.ach1.play();

********
** Symbol 3656 MovieClip Frame 1

	stop();
	_root.porta6.gotoAndStop(1);

********
** Symbol 3656 MovieClip Frame 8

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep31.gotoAndStop(2);
	_root.porta6.gotoAndStop(2);

********
** Symbol 3657 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3657 MovieClip Frame 5

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep32.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3661 MovieClip Frame 1

	stop();

********
** Symbol 3662 MovieClip Frame 1

	stop();

********
** Symbol 3663 MovieClip Frame 1

	stop();

********
** Symbol 3663 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3669 MovieClip Frame 1

	stop();

********
** Symbol 3669 MovieClip Frame 4

	stop();

********
** Symbol 3669 MovieClip Frame 7

	stop();

********
** Symbol 3669 MovieClip Frame 10

	stop();

********
** Symbol 3670 MovieClip Frame 1

	stop();

********
** Symbol 3674 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3674 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3679 MovieClip Frame 9

	_parent.gotoAndStop(9);

********
** Symbol 3680 MovieClip Frame 9

	_parent.gotoAndStop(10);

********
** Symbol 3681 MovieClip Frame 9

	_parent.gotoAndStop(11);

********
** Symbol 3682 MovieClip Frame 9

	_parent.gotoAndStop(12);

********
** Symbol 3684 MovieClip Frame 4

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3684 MovieClip Frame 10

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3684 MovieClip Frame 15

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3684 MovieClip Frame 16

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3684 MovieClip Frame 20

	_parent.gotoAndStop(1);

********
** Symbol 3685 MovieClip Frame 5

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3685 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3685 MovieClip Frame 16

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3685 MovieClip Frame 17

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3685 MovieClip Frame 21

	_parent.gotoAndStop(2);

********
** Symbol 3686 MovieClip Frame 3

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3686 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3686 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3686 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3686 MovieClip Frame 15

	_parent.gotoAndStop(3);

********
** Symbol 3687 MovieClip Frame 3

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 5;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 5;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 5;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3687 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 10;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 10;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 10;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 10;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3687 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 40;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.shrumdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 40;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.shrumdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 40;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.shrumdamage * _root.pc3);
	}

********
** Symbol 3687 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3687 MovieClip Frame 15

	_parent.gotoAndStop(4);

********
** Symbol 3689 MovieClip Frame 25

	stop();

********
** Symbol 3690 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3696 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3700 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3705 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3707 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3711 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3715 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3722 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3724 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3725 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3726 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3727 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3728 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3729 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3730 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 3731 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 3732 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 3733 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 3734 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 3735 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 3736 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 3737 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 3738 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 3739 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 3740 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3742 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([1, 2, 3, 4, 114, 171, 172, 173, 174, 175, 176, 177, 178, 189, 189, 189, 189, 189][random(18)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([5, 6, 7, 8, 114, 175, 176, 177, 178, 189, 189, 189, 189, 189][random(14)]);
	}

********
** Symbol 3742 MovieClip Frame 13

	stop();

********
** Symbol 3742 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 3743 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 3743 MovieClip Frame 4

	this.unloadMovie();

********
** Symbol 3745 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3745 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3749 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 500;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 3000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.1);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.1);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.1);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.1);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.1);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.1);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.1);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.1);
		}
	};

	stop();

********
** Symbol 3749 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.shrumgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3750 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3750 MovieClip Frame 7

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep33.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3751 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3751 MovieClip Frame 11

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep34.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3752 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3752 MovieClip Frame 14

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep35.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3753 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 700;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 10000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.2);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.2);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.2);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.2);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.2);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.2);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.2);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.2);
		}
	};

	stop();

********
** Symbol 3753 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.shrumgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3754 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3754 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep36.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3760 MovieClip Frame 1

	gotoAndStop(random(3) + 2);

********
** Symbol 3760 MovieClip Frame 2

	_parent.ghot1._alpha = 0;
	_parent.hit.gotoAndStop(2);
	_parent.dragonfire.gotoAndStop(2);
	_parent.trig.gotoAndStop(2);

********
** Symbol 3760 MovieClip Frame 3

	_parent.ghot1._alpha = 20;
	_parent.hit.gotoAndStop(2);
	_parent.dragonfire.gotoAndStop(2);
	_parent.trig.gotoAndStop(2);

********
** Symbol 3760 MovieClip Frame 4

	_parent.ghot1._alpha = 100;
	_parent.hit.gotoAndStop(1);
	_parent.dragonfire.gotoAndStop(1);
	_parent.trig.gotoAndStop(1);

********
** Symbol 3761 MovieClip Frame 1

	stop();

********
** Symbol 3762 MovieClip Frame 1

	stop();

********
** Symbol 3768 MovieClip Frame 1

	stop();

********
** Symbol 3768 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3775 MovieClip Frame 1

	stop();

********
** Symbol 3775 MovieClip Frame 4

	stop();

********
** Symbol 3775 MovieClip Frame 7

	stop();

********
** Symbol 3775 MovieClip Frame 10

	stop();

********
** Symbol 3776 MovieClip Frame 1

	stop();

********
** Symbol 3781 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3781 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3786 MovieClip Frame 25

	_parent.gotoAndStop(9);

********
** Symbol 3787 MovieClip Frame 24

	_parent.gotoAndStop(10);

********
** Symbol 3788 MovieClip Frame 26

	_parent.gotoAndStop(11);

********
** Symbol 3789 MovieClip Frame 26

	_parent.gotoAndStop(12);

********
** Symbol 3791 MovieClip Frame 6

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 50;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 50;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 50;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3791 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3791 MovieClip Frame 15

	_parent.gotoAndStop(1);

********
** Symbol 3792 MovieClip Frame 6

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 50;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 50;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 50;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3792 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3792 MovieClip Frame 15

	_parent.gotoAndStop(2);

********
** Symbol 3793 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 50;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 50;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3793 MovieClip Frame 9

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3793 MovieClip Frame 14

	_parent.gotoAndStop(3);

********
** Symbol 3794 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 50;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 50;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 3794 MovieClip Frame 9

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3794 MovieClip Frame 13

	_parent.gotoAndStop(4);

********
** Symbol 3795 MovieClip Frame 30

	stop();

********
** Symbol 3796 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3796 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3800 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 450;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 13500;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		}
	};

	stop();

********
** Symbol 3800 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.giantgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3801 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3801 MovieClip Frame 4

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep37.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3802 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3802 MovieClip Frame 8

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep38.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3803 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3803 MovieClip Frame 16

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep39.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3804 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3804 MovieClip Frame 16

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep40.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);

********
** Symbol 3810 MovieClip Frame 1

	stop();

********
** Symbol 3810 MovieClip Frame 2

	_root.electsound.play();
	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3817 MovieClip Frame 1

	stop();

********
** Symbol 3817 MovieClip Frame 2

	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3817 MovieClip Frame 4

	stop();

********
** Symbol 3817 MovieClip Frame 5

	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3817 MovieClip Frame 7

	stop();

********
** Symbol 3817 MovieClip Frame 8

	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3817 MovieClip Frame 10

	stop();

********
** Symbol 3817 MovieClip Frame 11

	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3818 MovieClip Frame 1

	stop();

********
** Symbol 3818 MovieClip Frame 2

	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3822 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3822 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

	_root.enemy1._xscale = _root.enemy1._xscale + 5;
	_root.enemy1._yscale = _root.enemy1._yscale + 5;

********
** Symbol 3823 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 10000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 40000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.005);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.005);
		}
	};

	stop();

********
** Symbol 3823 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.giantgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3824 MovieClip Frame 1

	stop();
	_root.porta4.gotoAndStop(1);

********
** Symbol 3824 MovieClip Frame 2

	_root.vcam.victor.play();
	_root.dude1.gotoAndStop(3);
	_root.dude2.gotoAndStop(5);
	_root.vcam.waypoint.lvl.ep41.gotoAndStop(2);
	_root.porta4.gotoAndStop(2);
	_root.vcam.waypoint.lvl.wtf.gotoAndStop(2);
	_root.dude4.gotoAndStop(2);

********
** Symbol 3827 MovieClip Frame 1

	stop();

********
** Symbol 3828 MovieClip Frame 1

	stop();

********
** Symbol 3834 MovieClip Frame 1

	stop();

********
** Symbol 3834 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3841 MovieClip Frame 1

	stop();

********
** Symbol 3841 MovieClip Frame 4

	stop();

********
** Symbol 3841 MovieClip Frame 7

	stop();

********
** Symbol 3841 MovieClip Frame 10

	stop();

********
** Symbol 3842 MovieClip Frame 1

	stop();

********
** Symbol 3847 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3847 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3852 MovieClip Frame 13

	_parent.gotoAndStop(9);

********
** Symbol 3853 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 3855 MovieClip Frame 14

	_parent.gotoAndStop(11);

********
** Symbol 3857 MovieClip Frame 14

	_parent.gotoAndStop(12);

********
** Symbol 3859 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3859 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3859 MovieClip Frame 19

	_parent.gotoAndStop(1);

********
** Symbol 3860 MovieClip Frame 5

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3860 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3860 MovieClip Frame 18

	_parent.gotoAndStop(2);

********
** Symbol 3862 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3862 MovieClip Frame 10

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3862 MovieClip Frame 16

	_parent.gotoAndStop(3);

********
** Symbol 3864 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char2.trig))) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
		_parent.gotoAndStop(14);
	} else if ((_root.freeze == true) && (hit.hitTest(_root.char3.trig))) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
		_parent.gotoAndStop(14);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3864 MovieClip Frame 11

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3864 MovieClip Frame 18

	_parent.gotoAndStop(4);

********
** Symbol 3865 MovieClip Frame 45

	stop();

********
** Symbol 3866 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3871 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3875 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3880 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3882 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3886 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3889 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3895 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3897 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3898 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3899 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3900 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3901 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3902 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 3903 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 3904 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 3905 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 3906 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 3907 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 3908 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 3909 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 3910 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 3911 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 3912 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 3913 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 3915 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([37, 38, 67, 68, 69, 70, 87, 88, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(17)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([43, 44, 23, 24, 90, 91, 115, 175, 176, 177, 178, 189, 189, 189, 189][random(15)]);
	}

********
** Symbol 3915 MovieClip Frame 13

	stop();

********
** Symbol 3915 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 3916 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 3916 MovieClip Frame 4

	this.unloadMovie();

********
** Symbol 3917 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 3917 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 3921 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 1000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 15000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	stop();

********
** Symbol 3921 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.knightgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3922 MovieClip Frame 1

	stop();
	_root.porta5.gotoAndStop(1);

********
** Symbol 3922 MovieClip Frame 5

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep42.gotoAndStop(2);
	_root.porta5.gotoAndStop(2);

********
** Symbol 3923 MovieClip Frame 1

	stop();
	_root.porta5.gotoAndStop(1);

********
** Symbol 3923 MovieClip Frame 9

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep43.gotoAndStop(2);
	_root.porta5.gotoAndStop(2);

********
** Symbol 3924 MovieClip Frame 1

	stop();
	_root.porta5.gotoAndStop(1);

********
** Symbol 3924 MovieClip Frame 9

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep44.gotoAndStop(2);
	_root.porta5.gotoAndStop(2);

********
** Symbol 3925 MovieClip Frame 1

	stop();
	_root.porta5.gotoAndStop(1);

********
** Symbol 3925 MovieClip Frame 4

	_root.vcam.victor.play();
	_root.vcam.waypoint.lvl.ep45.gotoAndStop(2);
	_root.porta5.gotoAndStop(2);

********
** Symbol 3926 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 3000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 20000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	stop();

********
** Symbol 3926 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.bigknightgive * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 3932 MovieClip Frame 1

	stop();

********
** Symbol 3933 MovieClip Frame 1

	stop();

********
** Symbol 3935 MovieClip Frame 1

	stop();

********
** Symbol 3935 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 3941 MovieClip Frame 1

	stop();

********
** Symbol 3941 MovieClip Frame 4

	stop();

********
** Symbol 3941 MovieClip Frame 7

	stop();

********
** Symbol 3941 MovieClip Frame 10

	stop();

********
** Symbol 3942 MovieClip Frame 1

	stop();

********
** Symbol 3946 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 3946 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 3952 MovieClip Frame 12

	_parent.gotoAndStop(9);

********
** Symbol 3953 MovieClip Frame 13

	_parent.gotoAndStop(10);

********
** Symbol 3954 MovieClip Frame 13

	_parent.gotoAndStop(11);

********
** Symbol 3955 MovieClip Frame 18

	_parent.gotoAndStop(12);

********
** Symbol 3957 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3957 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3957 MovieClip Frame 19

	_parent.gotoAndStop(1);

********
** Symbol 3958 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3958 MovieClip Frame 11

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3958 MovieClip Frame 18

	_parent.gotoAndStop(2);

********
** Symbol 3959 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3959 MovieClip Frame 12

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3959 MovieClip Frame 18

	_parent.gotoAndStop(3);

********
** Symbol 3960 MovieClip Frame 9

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 20;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.knightdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 20;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.knightdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 20;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.knightdamage * _root.pc3);
	}

********
** Symbol 3960 MovieClip Frame 11

	_parent.boundary.gotoAndStop(2);

********
** Symbol 3960 MovieClip Frame 14

	_parent.gotoAndStop(4);

********
** Symbol 3961 MovieClip Frame 241

	stop();

********
** Symbol 3962 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box13.descript1._visible == true) {
		_root.vcam.invent.box13.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3967 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box15.descript1._visible == true) {
		_root.vcam.invent.box15.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3971 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box14.descript1._visible == true) {
		_root.vcam.invent.box14.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3976 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box18.descript1._visible == true) {
		_root.vcam.invent.box18.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3978 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box16.descript1._visible == true) {
		_root.vcam.invent.box16.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3982 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box17.descript1._visible == true) {
		_root.vcam.invent.box17.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3986 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	if (_root.vcam.invent.box1.descript1._visible == true) {
		_root.vcam.invent.box1.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box2.descript1._visible == true) {
		_root.vcam.invent.box2.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box3.descript1._visible == true) {
		_root.vcam.invent.box3.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box4.descript1._visible == true) {
		_root.vcam.invent.box4.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box5.descript1._visible == true) {
		_root.vcam.invent.box5.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box6.descript1._visible == true) {
		_root.vcam.invent.box6.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box7.descript1._visible == true) {
		_root.vcam.invent.box7.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box8.descript1._visible == true) {
		_root.vcam.invent.box8.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box9.descript1._visible == true) {
		_root.vcam.invent.box9.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box10.descript1._visible == true) {
		_root.vcam.invent.box10.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box11.descript1._visible == true) {
		_root.vcam.invent.box11.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else if (_root.vcam.invent.box12.descript1._visible == true) {
		_root.vcam.invent.box12.gotoAndStop(_root.poopy3 + 1);
		_root.curser1.gotoAndStop(1);
		gotoAndStop (189);
	} else {
		_parent.gotoAndPlay(2);
	}
}

********
** Symbol 3992 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 1;
	gotoAndStop (189);
}

********
** Symbol 3994 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 2;
	gotoAndStop (189);
}

********
** Symbol 3995 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 3;
	gotoAndStop (189);
}

********
** Symbol 3996 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 4;
	gotoAndStop (189);
}

********
** Symbol 3997 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 5;
	gotoAndStop (189);
}

********
** Symbol 3998 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 10;
	gotoAndStop (189);
}

********
** Symbol 3999 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 15;
	gotoAndStop (189);
}

********
** Symbol 4000 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 20;
	gotoAndStop (189);
}

********
** Symbol 4001 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 25;
	gotoAndStop (189);
}

********
** Symbol 4002 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 30;
	gotoAndStop (189);
}

********
** Symbol 4003 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 40;
	gotoAndStop (189);
}

********
** Symbol 4004 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 50;
	gotoAndStop (189);
}

********
** Symbol 4005 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 60;
	gotoAndStop (189);
}

********
** Symbol 4006 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 70;
	gotoAndStop (189);
}

********
** Symbol 4007 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 80;
	gotoAndStop (189);
}

********
** Symbol 4008 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 90;
	gotoAndStop (189);
}

********
** Symbol 4009 Button

on (rollOver) {
	_root.poopy3 = _currentframe;
	_root.curser1.gotoAndStop(_root.poopy3 + 7);
}
on (rollOut) {
	_root.curser1.gotoAndStop(1);
}
on (press) {
	_root.curser1.gotoAndStop(1);
	_root.gold = _root.gold + 100;
	gotoAndStop (189);
}

********
** Symbol 4010 MovieClip Frame 189

	_parent.gotoAndStop(14);

********
** Symbol 4012 MovieClip Frame 1

	if (_root.easy == true) {
		acc1.gotoAndStop([37, 38, 67, 68, 69, 70, 87, 88, 173, 174, 175, 176, 189, 189, 189, 189, 189][random(17)]);
	} else if (_root.hard == true) {
		acc1.gotoAndStop([43, 44, 23, 24, 90, 91, 115, 175, 176, 177, 178, 189, 189, 189, 189][random(15)]);
	}

********
** Symbol 4012 MovieClip Frame 13

	stop();

********
** Symbol 4012 MovieClip Frame 14

	this.unloadMovie();

********
** Symbol 4013 MovieClip Frame 1

	gotoAndStop(random(4) + 1);

********
** Symbol 4013 MovieClip Frame 4

	this.unloadMovie();

********
** Symbol 4014 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4014 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 4018 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 4000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 20000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.03);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.03);
		}
	};

	stop();

********
** Symbol 4018 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (6 * _root.barup);
	_root.prog123.nextFrame();

********
** Symbol 4019 MovieClip Frame 1

	stop();
	_root.porta5.gotoAndStop(1);

********
** Symbol 4019 MovieClip Frame 3

	_root.vcam.victor2.play();

********
** Symbol 4031 MovieClip Frame 1

	stop();

********
** Symbol 4032 MovieClip Frame 1

	stop();

********
** Symbol 4037 MovieClip Frame 1

	stop();

********
** Symbol 4037 MovieClip Frame 2

	_root.electsound.play();

********
** Symbol 4044 MovieClip Frame 1

	stop();

********
** Symbol 4044 MovieClip Frame 4

	stop();

********
** Symbol 4044 MovieClip Frame 7

	stop();

********
** Symbol 4044 MovieClip Frame 10

	stop();

********
** Symbol 4045 MovieClip Frame 1

	stop();

********
** Symbol 4050 MovieClip Frame 1

	stop();
	_parent.dragonfire.gotoAndStop(1);

********
** Symbol 4050 MovieClip Frame 2

	_parent.dragonfire.gotoAndStop(2);

********
** Symbol 4063 MovieClip Frame 16

	_parent.gotoAndStop(9);

********
** Symbol 4064 MovieClip Frame 16

	_parent.gotoAndStop(10);

********
** Symbol 4065 MovieClip Frame 16

	_parent.gotoAndStop(11);

********
** Symbol 4066 MovieClip Frame 16

	_parent.gotoAndStop(12);

********
** Symbol 4068 MovieClip Frame 5

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4068 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4068 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4068 MovieClip Frame 14

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4068 MovieClip Frame 17

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4068 MovieClip Frame 21

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y + 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y + 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y + 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4068 MovieClip Frame 22

	_parent.boundary.gotoAndStop(2);

********
** Symbol 4068 MovieClip Frame 26

	_parent.gotoAndStop(1);

********
** Symbol 4069 MovieClip Frame 4

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4069 MovieClip Frame 7

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4069 MovieClip Frame 10

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4069 MovieClip Frame 13

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4069 MovieClip Frame 17

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4069 MovieClip Frame 21

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._y = _root.char1._y - 30;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._y = _root.char2._y - 30;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._y = _root.char3._y - 30;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4069 MovieClip Frame 22

	_parent.boundary.gotoAndStop(2);

********
** Symbol 4069 MovieClip Frame 26

	_parent.gotoAndStop(2);

********
** Symbol 4070 MovieClip Frame 4

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4070 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4070 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4070 MovieClip Frame 14

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4070 MovieClip Frame 17

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4070 MovieClip Frame 20

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x + 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x + 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x + 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4070 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 4070 MovieClip Frame 27

	_parent.gotoAndStop(3);

********
** Symbol 4071 MovieClip Frame 4

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4071 MovieClip Frame 8

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4071 MovieClip Frame 11

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4071 MovieClip Frame 14

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4071 MovieClip Frame 17

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4071 MovieClip Frame 20

	if ((_root.shielder == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 50;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit2.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit2.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit2.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit2.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}
	if ((_root.shielder == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.shildblok.play();
	} else if ((_root.avood == true) && (hit3.hitTest(_root.char1.trig))) {
		_root.char1.down1.gotoAndStop(5);
	} else if (hit3.hitTest(_root.char1.trig)) {
		_root.char1._x = _root.char1._x - 70;
		_root.hitter.play();
		_root.char1.smack.play();
		_root.char1life = _root.char1life - (_root.giantdamage * _root.pc);
	} else if (hit3.hitTest(_root.char2.trig)) {
		_root.char2._x = _root.char2._x - 70;
		_root.hitter.play();
		_root.char2.smack.play();
		_root.char2life = _root.char2life - (_root.giantdamage * _root.pc2);
	} else if (hit3.hitTest(_root.char3.trig)) {
		_root.char3._x = _root.char3._x - 70;
		_root.hitter.play();
		_root.char3.smack.play();
		_root.char3life = _root.char3life - (_root.giantdamage * _root.pc3);
	}

********
** Symbol 4071 MovieClip Frame 21

	_parent.boundary.gotoAndStop(2);

********
** Symbol 4071 MovieClip Frame 27

	_parent.gotoAndStop(4);

********
** Symbol 4077 MovieClip Frame 13

	stop();

********
** Symbol 4078 MovieClip Frame 78

	_root.prog123.nextFrame();
	stop();

********
** Symbol 4079 MovieClip Frame 14

	if (_root.frozenarmor == 1) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 21

	if (_root.frozenarmor == 2) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 28

	if (_root.frozenarmor == 3) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 35

	if (_root.frozenarmor == 4) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 42

	if (_root.frozenarmor == 5) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 49

	if (_root.frozenarmor == 6) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 56

	if (_root.frozenarmor == 7) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 63

	if (_root.frozenarmor == 8) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 70

	if (_root.frozenarmor == 9) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 77

	if (_root.frozenarmor == 10) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 84

	if (_root.frozenarmor == 11) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 91

	if (_root.frozenarmor == 12) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 98

	if (_root.frozenarmor == 13) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 105

	if (_root.frozenarmor == 14) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 112

	if (_root.frozenarmor == 15) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 119

	if (_root.frozenarmor == 16) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 126

	if (_root.frozenarmor == 17) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 133

	if (_root.frozenarmor == 18) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 140

	if (_root.frozenarmor == 19) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 147

	if (_root.frozenarmor == 20) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 154

	if (_root.frozenarmor == 21) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 161

	if (_root.frozenarmor == 22) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 168

	if (_root.frozenarmor == 23) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 175

	if (_root.frozenarmor == 24) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 182

	if (_root.frozenarmor == 25) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 189

	if (_root.frozenarmor == 26) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 196

	if (_root.frozenarmor == 27) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 203

	if (_root.frozenarmor == 28) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 210

	if (_root.frozenarmor == 29) {
		_parent.gotoAndStop(random(4) + 9);
	}

********
** Symbol 4079 MovieClip Frame 217

	_parent.gotoAndStop(random(4) + 9);

********
** Symbol 4083 MovieClip Frame 1

	if ((_root.easy == true) && (this.health == undefined)) {
		this.health = 7000;
	} else if ((_root.hard == true) && (this.health == undefined)) {
		this.health = 45000;
	}
	this.onEnterFrame = function () {
		if (_root.alive == true) {
			entre.gotoAndStop(1);
			boundary.gotoAndStop(1);
			trig.gotoAndStop(1);
			hit.gotoAndStop(1);
		} else {
			entre.gotoAndStop(2);
			boundary.gotoAndStop(2);
			trig.gotoAndStop(2);
			hit.gotoAndStop(2);
		}
		_y  = _y;
		while (_root.ground.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y+1);
			_y  = (_y+1);
		}
		_y  = _y;
		while (_root.ground2.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_y  = (_y-1);
			_y  = (_y-1);
		}
		_x  = _x;
		while (_root.ground4.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x-1);
			_x  = (_x-1);
		}
		_x  = _x;
		while (_root.ground3.hitTest(_x, _y, true) || (this.stack.hitTest(_x, _y, true))) {
			_x  = (_x+1);
			_x  = (_x+1);
		}
		if ((this.boundary.hitTest(_root.char1.trig) or this.boundary.hitTest(_root.char2.trig)) or this.boundary.hitTest(_root.char3.trig)) {
		} else if (((this._x <= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(7);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if (((this._x >= _root.char1._x) && (this.trig.hitTest(_root.char1.sider2))) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(8);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y <= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(5);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		} else if ((this._y >= _root.char1._y) && (_root.char1.trig.hitTest(this.entre))) {
			this.gotoAndStop(6);
			this.xpeed = _root.char1._x - this._x;
			this._x = this._x + (this.xpeed * 0.02);
			this.ypeed = _root.char1._y - this._y;
			this._y = this._y + (this.ypeed * 0.02);
		}
	};

	stop();

********
** Symbol 4083 MovieClip Frame 13

	_root.fire.gotoAndStop(1);
	_root.barcode = _root.barcode + (_root.bigknightgive * _root.barup);
	_root.barcode = _root.barcode + (_root.bigknightgive * _root.barup);
	_root.barcode = _root.barcode + (_root.bigknightgive * _root.barup);
	_root.barcode = _root.barcode + (_root.bigknightgive * _root.barup);

********
** Symbol 4084 MovieClip Frame 1

	stop();
	_root.porta5.gotoAndStop(1);

********
** Symbol 4084 MovieClip Frame 3

	if (_root.easy == true) {
		_root.ach5.play();
	}
	if (_root.hard == true) {
		_root.ach6.play();
	}
	_root.vcam.victor.play();
	_root.vcam.gaybaby.play();
	_root.porta5.gotoAndStop(2);
	_root.dude1.gotoAndStop(1);
	_root.dude2.gotoAndStop(1);
	_root.dude3.gotoAndStop(1);
	_root.dude4.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep1.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep2.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep3.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep4.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep5.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep6.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep7.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep8.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep9.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep10.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep11.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep12.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep13.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep14.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep15.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep16.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep17.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep18.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep19.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep20.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep21.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep22.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep23.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep24.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep25.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep26.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep27.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep28.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep29.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep30.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep31.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep32.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep33.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep34.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep35.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep36.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep37.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep38.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep39.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep40.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep41.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep42.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep43.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep44.gotoAndStop(1);
	_root.vcam.waypoint.lvl.ep45.gotoAndStop(1);
	_root.vcam.waypoint.lvl.gotoAndStop(1);
