Frame 1
fscommand ("showmenu", "false");
fscommand ("allowscale", "false");
fscommand ("fullscreen", "false");
i = 1;
while (i < 10) {
_root["word" + i] = 0;
i++;
}
Frame 2
loadedSize = _root.getBytesLoaded();
totalSize = _root.getBytesTotal();
if (loadedSize >= totalSize) {
_root.gotoAndPlay("title");
} else {
parcent = int((loadedSize / totalSize) * 100) + "%";
}
Frame 3
this.gotoAndPlay(_currentframe - 1);
Frame 4
p = 0;
inkey = 0;
starspeed = 2;
hard = 0;
mousestat = 0;
i = 0;
while (i < 48) {
_root.stars.attachMovie("star", "star" + i, 100 + i);
_root.stars["star" + i]._x = int(Math.random() * 256) * 2;
_root.stars["star" + i]._y = int(Math.random() * 192) * 2;
i++;
}
Instance of Symbol 313 MovieClip in Frame 4
onClipEvent (mouseDown) {
_root.gotoAndPlay("initial");
}
onClipEvent (keyDown) {
if (Key.isDown(90)) {
_root.gotoAndPlay("initial");
} else if (Key.isDown(72)) {
if (_root.hard == 0) {
_root.hard = 1;
_root.modedisp.gotoAndPlay("hard");
} else {
_root.hard = 0;
_root.modedisp.gotoAndPlay("norm");
}
}
}
Frame 6
stop();
Frame 9
stop();
Frame 10
function numDisp(getNum) {
var _local2 = 0;
var _local5 = Math.pow(10, keta) - 1;
var _local4 = Math.max(Math.min(getNum, _local5), 0);
var _local3 = "000000" + String(_local4);
_local3 = _local3.substr(_local3.length - keta, keta);
_local2 = 0;
while (_local2 < keta) {
this["numMc" + _local2].gotoAndStop(Number(_local3.charAt(_local2)) + 1);
_local2++;
}
}
p = 0;
inkey = 0;
speed = 0.5;
rank = 1;
backup = 0;
sc = 0;
pow = 0;
atk = 1;
bossnum = 1;
lastboss = 0;
heat = 1;
overheat = 0;
_root.zanki.gotoAndPlay(_root.backup + 1);
var keta = 6;
_root.numDisp(_root.sc);
_root.attachMovie("start", "warning", 6);
_root.warning._x = 256;
_root.warning._y = 192;
Instance of Symbol 361 MovieClip in Frame 10
onClipEvent (enterFrame) {
this.gotoAndStop(_root.heat);
}
Frame 11
var myListener = new Object();
myListener.onKeyDown = function () {
if (Key.getCode() == 37) {
_root.inputKey1 = 4;
} else if (Key.getCode() == 39) {
_root.inputKey1 = 6;
} else if (Key.getCode() == 38) {
_root.inputKey2 = 8;
} else if (Key.getCode() == 40) {
_root.inputKey2 = 2;
} else if (Key.getCode() == 90) {
if (((_root.ship.weapon == 1) and (_root.overheat == 0)) and (_root.p == 0)) {
_root.ship.trig = 1;
if (_root.pow < 3) {
_root.ship.weapon = 2;
} else {
_root.ship.weapon = 3;
}
_root.ship.img.gotoAndStop("norm");
} else if (_root.p == 0) {
_root.atk = _root.pow + 1;
_root.ship.trig = 1;
_root.ship.weapon = 1;
_root.ship.img.gotoAndStop("shot");
}
} else if (Key.getCode() == 77) {
if (_root.mousestat == 0) {
_root.mousestat = 1;
Mouse.hide();
} else {
_root.mousestat = 0;
Mouse.show();
}
}
};
myListener.onKeyUp = function () {
if ((Key.getCode() == 37) or (Key.getCode() == 39)) {
_root.inputKey1 = 10;
}
if ((Key.getCode() == 38) or (Key.getCode() == 40)) {
_root.inputKey2 = 10;
}
};
Key.addListener(myListener);
Frame 13
map = 0;
exp = 0;
bc = 0;
ec = 0;
counterB = 0;
numco = 0;
numcoc = 0;
boss = 0;
defeat = 0;
Instance of Symbol 372 MovieClip "ship" in Frame 13
onClipEvent (load) {
_x = _root._xmouse;
_y = _root._ymouse;
trig = 1;
weapon = 1;
}
onClipEvent (mouseMove) {
if (((_root._ymouse < 384) and (_root._ymouse > 60)) and (_root.p == 0)) {
_y = _root._ymouse;
}
if (((_root._xmouse < 512) and (_root._xmouse > 0)) and (_root.p == 0)) {
_x = _root._xmouse;
}
}
onClipEvent (mouseDown) {
if (((weapon == 1) and (_root.overheat == 0)) and (_root.p == 0)) {
trig = 1;
if (_root.pow < 3) {
weapon = 2;
} else {
weapon = 3;
}
this.img.gotoAndStop("norm");
} else if (_root.p == 0) {
_root.atk = _root.pow + 1;
trig = 1;
weapon = 1;
this.img.gotoAndStop("shot");
}
}
onClipEvent (enterFrame) {
if ((_root.p == 0) and (trig == 1)) {
trig = 0;
this.attachMovie("shot" + weapon, "shot", 77);
}
movementx = 0;
movementy = 0;
if (_root.inputKey1 == 4) {
movementx = -8;
} else if (_root.inputKey1 == 6) {
movementx = 8;
}
if (_root.inputKey2 == 8) {
movementy = -6;
} else if (_root.inputKey2 == 2) {
movementy = 6;
}
if ((((_x + movementx) > 10) and ((_x + movementx) < 502)) and (_root.p == 0)) {
_x = (_x + movementx);
}
if ((((_y + movementy) > 10) and ((_y + movementy) < 374)) and (_root.p == 0)) {
_y = (_y + movementy);
}
}
Instance of Symbol 374 MovieClip in Frame 13
onClipEvent (keyDown) {
if ((_root.inkey == 0) and Key.isDown(80)) {
if (_root.p == 0) {
_root.p = 1;
_root.inkey = 1;
this.gotoAndPlay("p1");
} else {
_root.p = 0;
_root.inkey = 1;
this.gotoAndPlay("p0");
}
}
}
Frame 15
stop();
Frame 16
_root.bossnum++;
if (_root.bossnum >= 15) {
_root.bossnum = 1;
}
Frame 18
if (p == 0) {
gotoAndPlay ("main");
}
Frame 19
heat = 1;
overheat = 0;
_root.atk = _root.pow + 1;
_root.warning.removeMovieClip();
if (_root.bossnum == 14) {
gotoAndPlay ("finalbattle");
}
Frame 21
if (p == 0) {
gotoAndPlay ("main");
}
Frame 22
_root.bossnum = 14;
Frame 24
if (p == 0) {
gotoAndPlay ("main");
}
Frame 27
lastboss = 0;
boss = 0;
bossnum = 1;
hard++;
stop();
Frame 28
_root.numDisp(_root.sc);
Instance of Symbol 393 MovieClip in Frame 28
onClipEvent (load) {
wait = 0;
}
onClipEvent (enterFrame) {
if (wait < 60) {
this.gotoAndPlay(1);
}
wait++;
}
onClipEvent (mouseDown) {
if (wait > 60) {
_root.gotoAndPlay("title");
}
}
onClipEvent (keyDown) {
if (wait > 60) {
_root.gotoAndPlay("title");
}
}
Frame 30
stop();
Symbol 1 MovieClip Frame 1
if (_root.inkey == 1) {
if (_root.p == 1) {
_parent.stop();
}
if (_root.p == 0) {
_parent.play();
}
}
Symbol 7 MovieClip [eshot8] Frame 100
r = 90;
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 50;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 50;
_root.counterB++;
}
Symbol 7 MovieClip [eshot8] Frame 115
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 50;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 50;
_root.counterB++;
}
Symbol 7 MovieClip [eshot8] Frame 130
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 50;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 50;
_root.counterB++;
}
Symbol 7 MovieClip [eshot8] Frame 145
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 50;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 50;
_root.counterB++;
}
Symbol 7 MovieClip [eshot8] Frame 160
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 50;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 50;
_root.counterB++;
}
Symbol 7 MovieClip [eshot8] Frame 175
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 50;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 50;
_root.counterB++;
}
Symbol 9 MovieClip Frame 1
if (_root.hard >= 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 250)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidanr", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 9 MovieClip Frame 60
stop();
Symbol 10 MovieClip Frame 1
hp = 5120;
Symbol 10 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 10 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 10 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 10 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 80;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 25;
Symbol 10 MovieClip Frame 17
stop();
Symbol 12 MovieClip Frame 1
r = int(Math.random() * 25) + 2;
gotoAndPlay(r);
Symbol 12 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 100) and (point.y < 270)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 12 MovieClip Frame 35
if ((point.y > 100) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 12 MovieClip Frame 40
if ((point.y > 100) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 14 MovieClip Frame 1
hp = 8000;
Symbol 14 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 14 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 14 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 14 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 80;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 50;
Symbol 14 MovieClip Frame 17
stop();
Symbol 15 MovieClip Frame 1
hp = 100;
Symbol 15 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 15 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 15 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 15 MovieClip Frame 77
_root.sc = _root.sc + 800;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 17 MovieClip [typeb8] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 17 MovieClip [typeb8] Frame 299
_root.warning.removeMovieClip();
Symbol 17 MovieClip [typeb8] Frame 599
gotoAndPlay (400);
Symbol 24 MovieClip Frame 1
if ((Math.random() * 6) < 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 250)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 26 MovieClip Frame 1
hp = 3500;
Symbol 26 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 26 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 26 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 26 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 500;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent._parent.hp = _parent._parent.hp - 30;
Symbol 26 MovieClip Frame 17
stop();
Symbol 27 MovieClip Frame 320
gotoAndPlay (1);
Symbol 28 MovieClip Frame 1
r = 0;
Symbol 28 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 350)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
r = r + 10;
}
Symbol 28 MovieClip Frame 16
gotoAndPlay (2);
Symbol 29 MovieClip Frame 1
r = 180;
Symbol 29 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 350)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
r = r - 10;
}
Symbol 29 MovieClip Frame 16
gotoAndPlay (2);
Symbol 30 MovieClip Frame 1
hp = 90;
Symbol 30 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 30 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 30 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 60
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 62
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 64
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 66
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 68
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 70
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 72
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 74
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 76
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 78
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 80
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 82
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 84
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 86
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 88
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 90
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 92
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 30 MovieClip Frame 150
_root.sc = _root.sc + 5000;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.lastboss = 1;
_root.defeat = 0;
_root.gotoAndPlay("finalbattle");
_parent.removeMovieClip();
Symbol 31 MovieClip [typeb13] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 31 MovieClip [typeb13] Frame 299
_root.warning.removeMovieClip();
Symbol 31 MovieClip [typeb13] Frame 1049
gotoAndPlay (450);
Symbol 36 MovieClip Frame 1
hp = 10000;
Symbol 36 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 36 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 36 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 36 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 60;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent._parent.hp = _parent._parent.hp - 25;
Symbol 36 MovieClip Frame 17
stop();
Symbol 37 MovieClip Frame 1
r = int(Math.random() * 80) + 2;
gotoAndPlay(r);
Symbol 37 MovieClip Frame 82
gotoAndPlay (2);
Symbol 38 MovieClip Frame 1
hp = 4000;
Symbol 38 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 38 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 38 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 38 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 60;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent._parent.hp = _parent._parent.hp - 25;
Symbol 38 MovieClip Frame 17
stop();
Symbol 39 MovieClip Frame 159
gotoAndPlay (2);
Symbol 40 MovieClip Frame 1
if (_parent.hp <= 50) {
_root.air.attachMovie("type11", "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
n++;
}
Symbol 41 MovieClip Frame 1
hp = 100;
Symbol 41 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 41 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 41 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 41 MovieClip Frame 77
_root.sc = _root.sc + 600;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 42 MovieClip [typeb6] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 42 MovieClip [typeb6] Frame 299
_root.warning.removeMovieClip();
Symbol 42 MovieClip [typeb6] Frame 1049
gotoAndPlay (450);
Symbol 46 MovieClip Frame 1
if ((Math.random() * 4) < 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 48 MovieClip Frame 1
hp = 640;
Symbol 48 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 48 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 48 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 48 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 10;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 25;
Symbol 48 MovieClip Frame 17
stop();
Symbol 49 MovieClip Frame 1
hp = 100;
Symbol 49 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 49 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 49 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 49 MovieClip Frame 77
_root.sc = _root.sc + 100;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 50 MovieClip [typeb1] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 50 MovieClip [typeb1] Frame 299
_root.warning.removeMovieClip();
Symbol 50 MovieClip [typeb1] Frame 408
gotoAndPlay(_currentframe - 1);
Symbol 54 MovieClip [eshot10] Frame 80
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 200)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 5;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 5;
_root.counterB++;
}
Symbol 54 MovieClip [eshot10] Frame 100
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 200)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 5;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 5;
_root.counterB++;
}
Symbol 54 MovieClip [eshot10] Frame 120
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 200)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 5;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 5;
_root.counterB++;
}
Symbol 54 MovieClip [eshot10] Frame 180
gotoAndPlay (80);
Symbol 56 MovieClip Frame 1
hp = 3840;
Symbol 56 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 56 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 56 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 56 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 30;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 50;
Symbol 56 MovieClip Frame 17
stop();
Symbol 57 MovieClip [eshot9] Frame 1
r = Math.random() * 360;
d = int(Math.random() * 2);
if (d == 0) {
dir = 1;
} else {
dir = -1;
}
Symbol 57 MovieClip [eshot9] Frame 100
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 350)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
r = r + (10 * dir);
}
Symbol 57 MovieClip [eshot9] Frame 111
gotoAndPlay (100);
Symbol 58 MovieClip Frame 1
hp = 2560;
Symbol 58 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 58 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 58 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 58 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 30;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 25;
Symbol 58 MovieClip Frame 17
stop();
Symbol 59 MovieClip Frame 1
hp = 100;
Symbol 59 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 59 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 59 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 59 MovieClip Frame 77
_root.sc = _root.sc + 300;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 60 MovieClip [typeb3] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 60 MovieClip [typeb3] Frame 299
_root.warning.removeMovieClip();
Symbol 60 MovieClip [typeb3] Frame 1400
gotoAndPlay (600);
Symbol 63 MovieClip Frame 1
hp = 1280;
Symbol 63 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 63 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 63 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 63 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 20;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 25;
Symbol 63 MovieClip Frame 17
stop();
Symbol 64 MovieClip Frame 1
hp = 3840;
Symbol 64 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 64 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 64 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 64 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 20;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 50;
Symbol 64 MovieClip Frame 17
stop();
Symbol 65 MovieClip Frame 1
hp = 100;
Symbol 65 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 65 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 65 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 65 MovieClip Frame 77
_root.sc = _root.sc + 200;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 66 MovieClip [typeb2] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 66 MovieClip [typeb2] Frame 299
_root.warning.removeMovieClip();
Symbol 66 MovieClip [typeb2] Frame 1199
gotoAndPlay (400);
Symbol 70 MovieClip Frame 1
fire = 0;
Symbol 70 MovieClip Frame 31
if (fire == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 50) and (point.y < 270)) {
fire = 1;
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 70 MovieClip Frame 40
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 70 MovieClip Frame 49
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 70 MovieClip Frame 58
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 70 MovieClip Frame 67
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 70 MovieClip Frame 76
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 70 MovieClip Frame 85
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 70 MovieClip Frame 94
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 72 MovieClip Frame 1
hp = 6400;
Symbol 72 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 72 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 72 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 72 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 50;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 100;
Symbol 72 MovieClip Frame 17
stop();
Symbol 73 MovieClip Frame 1
_root.air.attachMovie("type10", "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
n++;
Symbol 74 MovieClip Frame 1
hp = 100;
Symbol 74 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 74 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 74 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 74 MovieClip Frame 77
_root.sc = _root.sc + 500;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 75 MovieClip [typeb5] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 75 MovieClip [typeb5] Frame 299
_root.warning.removeMovieClip();
Symbol 75 MovieClip [typeb5] Frame 950
gotoAndPlay (480);
Symbol 79 MovieClip Frame 1
rot = 0;
Symbol 79 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (point.y > 30) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 45 + rot;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 135 + rot;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = -45 + rot;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = -135 + rot;
_root.counterB++;
}
if (_parent._parent.hp < 50) {
rot = rot + 10;
}
Symbol 79 MovieClip Frame 16
gotoAndPlay (2);
Symbol 81 MovieClip Frame 1
hp = 6400;
Symbol 81 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 81 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 81 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 81 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 40;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 40;
Symbol 81 MovieClip Frame 17
stop();
Symbol 87 MovieClip Frame 1
hp = 2560;
Symbol 87 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 87 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 87 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 87 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 40;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 15;
Symbol 87 MovieClip Frame 17
stop();
Symbol 88 MovieClip Frame 1
hp = 100;
Symbol 88 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 88 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 88 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 88 MovieClip Frame 77
_root.sc = _root.sc + 400;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 89 MovieClip [typeb4] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 89 MovieClip [typeb4] Frame 299
_root.warning.removeMovieClip();
Symbol 89 MovieClip [typeb4] Frame 1699
gotoAndPlay (500);
Symbol 93 MovieClip Frame 1
fire = 0;
Symbol 93 MovieClip Frame 15
if ((fire == 0) and ((Math.random() * 4) < 1)) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (point.y > 0) {
fire = 1;
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 93 MovieClip Frame 20
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 93 MovieClip Frame 25
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 95 MovieClip Frame 1
hp = 8000;
Symbol 95 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 95 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 95 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 95 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 120;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 30;
Symbol 95 MovieClip Frame 17
stop();
Symbol 98 MovieClip Frame 1
hp = 3500;
Symbol 98 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 98 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 98 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 98 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 120;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 98 MovieClip Frame 17
stop();
Symbol 99 MovieClip Frame 1
fire = 0;
Symbol 99 MovieClip Frame 31
if (fire == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (point.y > 0) {
fire = 1;
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 99 MovieClip Frame 40
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 99 MovieClip Frame 49
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 99 MovieClip Frame 58
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 99 MovieClip Frame 67
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 99 MovieClip Frame 76
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 99 MovieClip Frame 85
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 100 MovieClip Frame 1
hp = 5120;
Symbol 100 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 100 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 100 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 100 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 3000;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 100 MovieClip Frame 17
stop();
Symbol 101 MovieClip Frame 1
if ((Math.random() * 4) < 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 0) and (point.y < 250)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 102 MovieClip Frame 1
hp = 1280;
Symbol 102 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 102 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 102 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 102 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 3000;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 102 MovieClip Frame 17
stop();
Symbol 103 MovieClip Frame 1
hp = 90;
Symbol 103 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 103 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 103 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 60
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 62
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 64
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 66
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 68
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 70
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 72
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 74
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 76
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 78
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 80
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 82
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 84
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 86
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 103 MovieClip Frame 125
_root.sc = _root.sc + 1200;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 104 MovieClip [typeb12] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 104 MovieClip [typeb12] Frame 299
_root.warning.removeMovieClip();
Symbol 104 MovieClip [typeb12] Frame 803
gotoAndPlay(_currentframe - 1);
Symbol 119 MovieClip Frame 15
if ((Math.random() * 200) < _root.rank) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r + 30;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r - 30;
_root.counterB++;
}
}
Symbol 120 MovieClip Frame 1
hp = 1;
Symbol 120 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 120 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 120 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 120 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 3;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 120 MovieClip Frame 17
_root.numco--;
_parent.removeMovieClip();
Symbol 121 MovieClip [type7] Frame 1
_root.numco++;
Symbol 121 MovieClip [type7] Frame 150
_root.numco--;
this.removeMovieClip();
Symbol 124 MovieClip Frame 1
if ((Math.random() * 4) < 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (point.x > 0) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 125 MovieClip Frame 1
hp = 2560;
Symbol 125 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 125 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 125 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 125 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 70;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 10;
Symbol 125 MovieClip Frame 17
stop();
Symbol 126 MovieClip Frame 1
hp = 80;
Symbol 126 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 126 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 126 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 512)) - 256;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 126 MovieClip Frame 77
_root.sc = _root.sc + 700;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 127 MovieClip [typeb7] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 127 MovieClip [typeb7] Frame 299
_root.warning.removeMovieClip();
Symbol 127 MovieClip [typeb7] Frame 404
gotoAndPlay(_currentframe - 1);
Symbol 130 MovieClip Frame 1
hp = 4 + int(Math.random() * 13);
_root.numco++;
Symbol 130 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) and (_root.p == 0)) {
this.gotoAndPlay("hit");
}
Symbol 130 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 130 MovieClip Frame 4
_parent.gotoAndPlay(_parent._currentframe - 2);
Symbol 130 MovieClip Frame 6
hp--;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 130 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb-m", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 4;
_root.exp = _root.exp + 20;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 130 MovieClip Frame 17
_root.numco--;
_parent.removeMovieClip();
Symbol 131 MovieClip [type9] Frame 1
this._rotation = (Math.random() * 60) - 30;
size = ((int(Math.random() * 4) + 1) * 25) + 75;
this._xscale = size;
this._yscale = size;
Symbol 131 MovieClip [type9] Frame 240
_root.numco--;
this.removeMovieClip();
Symbol 134 MovieClip Frame 1
hp = 7200;
Symbol 134 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 134 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 134 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 134 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 90;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 25;
Symbol 134 MovieClip Frame 17
stop();
Symbol 135 MovieClip Frame 1
hp = 100;
Symbol 135 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 135 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 135 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 135 MovieClip Frame 77
_root.sc = _root.sc + 900;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 136 MovieClip [typeb9] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 136 MovieClip [typeb9] Frame 299
_root.warning.removeMovieClip();
Symbol 136 MovieClip [typeb9] Frame 1400
gotoAndPlay (600);
Symbol 138 MovieClip [start] Frame 161
this.removeMovieClip();
Symbol 147 MovieClip Frame 1
hp = 10000;
Symbol 147 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 147 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 147 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 147 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 1000;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 100;
Symbol 147 MovieClip Frame 17
stop();
Symbol 150 MovieClip [elasershot] Frame 1
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 50) and (point.y < 270)) {
gotoAndPlay (3);
}
Symbol 150 MovieClip [elasershot] Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 150 MovieClip [elasershot] Frame 64
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 66
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 68
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 70
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 72
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 74
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 76
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 78
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 150 MovieClip [elasershot] Frame 80
if (_root.p == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("elaser", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
}
Symbol 153 MovieClip Frame 1
hp = 5120;
Symbol 153 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 153 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 153 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 153 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 1000;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 25;
Symbol 153 MovieClip Frame 17
stop();
Symbol 155 MovieClip Frame 1
hp = 100;
Symbol 155 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 155 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 155 MovieClip Frame 4
_parent.gotoAndStop(_parent._currentframe);
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 60
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 62
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 64
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 66
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 68
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 70
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 72
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 74
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 76
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 78
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 80
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 82
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 84
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 86
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 88
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 150)) - 75;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 150)) - 75;
_root.counterB++;
Symbol 155 MovieClip Frame 300
_root.sc = _root.sc + (10000 * (_root.hard + 1));
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.lastboss = 0;
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("ending");
_parent.removeMovieClip();
Symbol 157 MovieClip [typeb14] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 157 MovieClip [typeb14] Frame 299
_root.warning.removeMovieClip();
Symbol 157 MovieClip [typeb14] Frame 599
gotoAndPlay (400);
Symbol 160 MovieClip Frame 1
fire = 0;
Symbol 160 MovieClip Frame 2
if (fire == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 50) and (point.y < 250)) {
fire = 1;
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 160 MovieClip Frame 11
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 160 MovieClip Frame 20
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 160 MovieClip Frame 29
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 160 MovieClip Frame 38
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 160 MovieClip Frame 47
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 160 MovieClip Frame 56
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 160 MovieClip Frame 65
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 161 MovieClip Frame 1
hp = 7200;
Symbol 161 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 161 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 161 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 161 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 110;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 100;
Symbol 161 MovieClip Frame 17
stop();
Symbol 162 MovieClip Frame 1
_root.air.attachMovie("type10", "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
n++;
Symbol 163 MovieClip Frame 1
hp = 100;
Symbol 163 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 163 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 163 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 163 MovieClip Frame 77
_root.sc = _root.sc + 1100;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 164 MovieClip [typeb11] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 164 MovieClip [typeb11] Frame 299
_root.warning.removeMovieClip();
Symbol 164 MovieClip [typeb11] Frame 909
gotoAndPlay (480);
Symbol 167 MovieClip [eshot6] Frame 1
fire = 0;
Symbol 167 MovieClip [eshot6] Frame 31
if (fire == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 50) and (point.y < 270)) {
fire = 1;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 24;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 44;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 75;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 24;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 44;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 105;
_root.counterB++;
}
}
Symbol 167 MovieClip [eshot6] Frame 40
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 24;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 44;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 75;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 24;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 44;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 105;
_root.counterB++;
}
Symbol 167 MovieClip [eshot6] Frame 49
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 24;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 44;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 75;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 24;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 44;
_root.eshot["tekidan" + _root.counterB]._y = point.y + 6;
_root.eshot["tekidan" + _root.counterB]._rotation = 105;
_root.counterB++;
}
Symbol 168 MovieClip Frame 1
_root.numcoc++;
hp = 300;
Symbol 168 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
} else if (_root.shot.hitTest(point.x + 40, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
} else if (_root.shot.hitTest(point.x - 40, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 168 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 168 MovieClip Frame 4
if (_root.p == 1) {
gotoAndPlay (2);
}
Symbol 168 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 168 MovieClip Frame 7
_root.sc = _root.sc + 70;
_root.exp = _root.exp + 50;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 168 MovieClip Frame 8
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 168 MovieClip Frame 10
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 168 MovieClip Frame 14
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 168 MovieClip Frame 18
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 168 MovieClip Frame 22
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 168 MovieClip Frame 26
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 168 MovieClip Frame 30
_root.numcoc--;
_parent.removeMovieClip();
Symbol 169 MovieClip [typec2] Frame 380
_root.numcoc--;
this.removeMovieClip();
Symbol 172 MovieClip [eshot5] Frame 1
fire = 0;
Symbol 172 MovieClip [eshot5] Frame 31
if (fire == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 50) and (point.y < 270)) {
fire = 1;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 60;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 120;
_root.counterB++;
}
}
Symbol 172 MovieClip [eshot5] Frame 40
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 60;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 120;
_root.counterB++;
}
Symbol 172 MovieClip [eshot5] Frame 49
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 60;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 120;
_root.counterB++;
}
Symbol 172 MovieClip [eshot5] Frame 58
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 60;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 120;
_root.counterB++;
}
Symbol 172 MovieClip [eshot5] Frame 67
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 90;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x + 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 60;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x - 34;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 120;
_root.counterB++;
}
Symbol 173 MovieClip Frame 1
_root.numcoc++;
hp = 200;
Symbol 173 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
} else if (_root.shot.hitTest(point.x + 36, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
} else if (_root.shot.hitTest(point.x - 36, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 173 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 173 MovieClip Frame 4
if (_root.p == 1) {
gotoAndPlay (2);
}
Symbol 173 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 173 MovieClip Frame 7
_root.sc = _root.sc + 30;
_root.exp = _root.exp + 50;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 173 MovieClip Frame 8
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 173 MovieClip Frame 9
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 173 MovieClip Frame 13
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 173 MovieClip Frame 17
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 173 MovieClip Frame 21
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 173 MovieClip Frame 25
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 173 MovieClip Frame 29
_root.numcoc--;
_parent.removeMovieClip();
Symbol 174 MovieClip [typec1] Frame 380
_root.numcoc--;
this.removeMovieClip();
Symbol 177 MovieClip Frame 1
if ((Math.random() * 400) < _root.rank) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 45;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = 135;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = -45;
_root.counterB++;
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = -135;
_root.counterB++;
}
}
Symbol 180 MovieClip [object4] Frame 1
hp = 12 + int(_root.rank / 6);
if (hp > 320) {
hp = 320;
}
Symbol 180 MovieClip [object4] Frame 2
if (_root.shot.hitTest(_x, _y + _parent._parent._y, true) and ((_y + _parent._parent._y) > 0)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 180 MovieClip [object4] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 180 MovieClip [object4] Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 180 MovieClip [object4] Frame 7
_root.enemy.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = _x;
_root.enemy["tekidan" + _root.counterB]._y = _y + _parent._parent._y;
_root.counterB++;
_root.sc = _root.sc + 10;
_root.exp = _root.exp + 30;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 180 MovieClip [object4] Frame 17
stop();
Symbol 182 MovieClip Frame 1
if ((Math.random() * 300) < _root.rank) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 185 MovieClip [object3] Frame 1
hp = 8 + int(_root.rank / 6);
if (hp > 240) {
hp = 240;
}
Symbol 185 MovieClip [object3] Frame 2
if (_root.shot.hitTest(_x, _y + _parent._parent._y, true) and ((_y + _parent._parent._y) > 0)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 185 MovieClip [object3] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 185 MovieClip [object3] Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 185 MovieClip [object3] Frame 7
_root.enemy.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = _x;
_root.enemy["tekidan" + _root.counterB]._y = _y + _parent._parent._y;
_root.counterB++;
_root.sc = _root.sc + 5;
_root.exp = _root.exp + 20;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 185 MovieClip [object3] Frame 17
stop();
Symbol 195 MovieClip Frame 1
code = 1;
Symbol 195 MovieClip Frame 51
code = 2;
Symbol 195 MovieClip Frame 101
code = 3;
Symbol 195 MovieClip Frame 151
code = 1;
Symbol 195 MovieClip Frame 201
code = 5;
Symbol 195 MovieClip Frame 251
code = 6;
Symbol 195 MovieClip Frame 301
code = 7;
Symbol 195 MovieClip Frame 351
code = 2;
Symbol 195 MovieClip Frame 401
code = 9;
Symbol 198 MovieClip [object1] Frame 1
hp = 5 + int(_root.rank / 4);
if (hp > 240) {
hp = 240;
}
Symbol 198 MovieClip [object1] Frame 2
if (_root.shot.hitTest(_x, _y + _parent._parent._y, true) and ((_y + _parent._parent._y) > 0)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 198 MovieClip [object1] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 198 MovieClip [object1] Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("item");
} else {
this.gotoAndPlay(2);
}
Symbol 198 MovieClip [object1] Frame 7
_root.enemy.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = _x;
_root.enemy["tekidan" + _root.counterB]._y = _y + _parent._parent._y;
_root.counterB++;
this.item.gotoAndPlay((int((Math.random() * 8) + 1) * 50) + 1);
_root.sc = _root.sc + 2;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 198 MovieClip [object1] Frame 8
if (this.hitTest(_root.ship)) {
this.gotoAndPlay("dead");
}
Symbol 198 MovieClip [object1] Frame 9
gotoAndPlay(_currentframe - 1);
Symbol 198 MovieClip [object1] Frame 10
if (_root["word" + item.code] == 0) {
_root["word" + item.code] = 1;
_root.words["text" + item.code].gotoAndPlay("on");
_root.comp++;
if (_root.comp >= 9) {
_root.words.gotoAndPlay("sorota");
}
} else if ((_root.word4 == 0) and (item.code == 1)) {
_root.word4 = 1;
_root.words.text4.gotoAndPlay("on");
_root.comp++;
if (_root.comp >= 9) {
_root.words.gotoAndPlay("sorota");
}
} else if ((_root.word8 == 0) and (item.code == 2)) {
_root.word8 = 1;
_root.words.text8.gotoAndPlay("on");
_root.comp++;
if (_root.comp >= 9) {
_root.words.gotoAndPlay("sorota");
}
}
Symbol 198 MovieClip [object1] Frame 21
stop();
Symbol 202 MovieClip Frame 1
hp = 1;
_root.numco++;
Symbol 202 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 202 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 202 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 202 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 2;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 202 MovieClip Frame 17
_root.numco--;
_parent.removeMovieClip();
Symbol 203 MovieClip [type4] Frame 140
_root.numco--;
this.removeMovieClip();
Symbol 204 MovieClip [type3] Frame 140
_root.numco--;
this.removeMovieClip();
Symbol 206 MovieClip Frame 1
hp = 8 + int(Math.random() * 32);
Symbol 206 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 206 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 206 MovieClip Frame 4
_parent.gotoAndPlay(_parent._currentframe - 2);
Symbol 206 MovieClip Frame 6
hp--;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 206 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb-m", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 4;
_root.exp = _root.exp + 20;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 206 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 207 MovieClip [type10] Frame 1
this._rotation = (Math.random() * 60) - 30;
size = ((int(Math.random() * 4) + 1) * 25) + 75;
this._xscale = size;
this._yscale = size;
Symbol 207 MovieClip [type10] Frame 241
this.removeMovieClip();
Symbol 210 MovieClip Frame 1
hp = 9600;
Symbol 210 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 210 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 210 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 210 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 100;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 10;
Symbol 210 MovieClip Frame 17
stop();
Symbol 211 MovieClip Frame 1
hp = 6400;
Symbol 211 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true)) {
if (_root.p == 0) {
this.gotoAndPlay("hit");
}
}
Symbol 211 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 211 MovieClip Frame 6
hp = hp - _root.atk;
if (hp < 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 211 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb3", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = point.x;
_root.shot["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 100;
_root.exp = _root.exp + 10;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_parent.hp = _parent.hp - 10;
Symbol 211 MovieClip Frame 17
stop();
Symbol 213 MovieClip Frame 1
hp = 30;
Symbol 213 MovieClip Frame 2
if (hp <= 0) {
this.gotoAndPlay("hit");
}
Symbol 213 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 213 MovieClip Frame 4
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 6
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 8
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 10
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 12
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 14
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 16
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 18
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 20
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 22
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 24
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 26
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 28
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 30
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 32
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 34
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 36
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 38
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 40
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 42
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 44
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 46
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 48
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 50
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 52
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 54
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 56
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 58
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.shot.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.shot["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 300)) - 150;
_root.shot["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 200)) - 100;
_root.counterB++;
Symbol 213 MovieClip Frame 77
_root.sc = _root.sc + 1000;
_root.exp = _root.exp + 100;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
_root.boss = 0;
_root.defeat = 0;
_root.gotoAndPlay("newarea");
_parent.removeMovieClip();
Symbol 214 MovieClip [typeb10] Frame 50
_root.attachMovie("warning", "warning", 8);
_root.warning._x = 256;
_root.warning._y = 192;
Symbol 214 MovieClip [typeb10] Frame 299
_root.warning.removeMovieClip();
Symbol 214 MovieClip [typeb10] Frame 1699
gotoAndPlay (500);
Symbol 217 MovieClip Frame 1
fire = 0;
Symbol 217 MovieClip Frame 31
if (fire == 0) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 50) and (point.y < 270)) {
fire = 1;
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 217 MovieClip Frame 40
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 49
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 58
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 67
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 76
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 85
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 94
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 217 MovieClip Frame 103
if (fire == 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
Symbol 218 MovieClip Frame 1
_root.numcoc++;
hp = 300;
Symbol 218 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) and (_root.p == 0)) {
this.gotoAndPlay("hit");
} else if ((_root.shot.hitTest(point.x + 40, point.y, true) and (point.y > 0)) and (_root.p == 0)) {
this.gotoAndPlay("hit");
} else if ((_root.shot.hitTest(point.x - 40, point.y, true) and (point.y > 0)) and (_root.p == 0)) {
this.gotoAndPlay("hit");
}
Symbol 218 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 218 MovieClip Frame 4
if (_root.p == 1) {
gotoAndPlay (2);
}
Symbol 218 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 218 MovieClip Frame 7
_root.sc = _root.sc + 100;
_root.exp = _root.exp + 50;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 218 MovieClip Frame 8
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 218 MovieClip Frame 10
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 218 MovieClip Frame 14
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 218 MovieClip Frame 18
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 218 MovieClip Frame 22
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 218 MovieClip Frame 26
_root.enemy.attachMovie("bomb-b", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = (point.x + (Math.random() * 100)) - 50;
_root.enemy["tekidan" + _root.counterB]._y = (point.y + (Math.random() * 60)) - 30;
_root.counterB++;
Symbol 218 MovieClip Frame 30
_root.numcoc--;
_parent.removeMovieClip();
Symbol 219 MovieClip [typec3] Frame 510
_root.numcoc--;
this.removeMovieClip();
Symbol 222 MovieClip Frame 1
hp = 1;
_root.numco++;
Symbol 222 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 222 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 222 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 222 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 3;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 222 MovieClip Frame 17
_root.numco--;
_parent.removeMovieClip();
Symbol 223 MovieClip [type8] Frame 120
_root.numco--;
this.removeMovieClip();
Symbol 225 MovieClip Frame 1
hp = 1;
Symbol 225 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 225 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 225 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 225 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 3;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 225 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 226 MovieClip [type11] Frame 150
this.removeMovieClip();
Symbol 232 MovieClip [bomb2] Frame 38
this.removeMovieClip();
Symbol 238 MovieClip [bomb3] Frame 14
this.removeMovieClip();
Symbol 240 MovieClip [bomb-b] Frame 12
this.removeMovieClip();
Symbol 242 MovieClip [bomb-m] Frame 11
this.removeMovieClip();
Symbol 244 MovieClip [bomb] Frame 11
this.removeMovieClip();
Symbol 247 MovieClip [elaser] Frame 3
this.removeMovieClip();
Symbol 251 MovieClip [beam3] Frame 3
this.removeMovieClip();
Symbol 253 MovieClip [beam2] Frame 3
this.removeMovieClip();
Symbol 256 MovieClip [beam] Frame 14
this.removeMovieClip();
Symbol 258 MovieClip [shot3] Frame 13
_root.atk = (_root.pow + 1) * 20;
Symbol 258 MovieClip [shot3] Frame 14
if ((_root.ship.dead == 0) and (_root.p == 0)) {
_root.shot.attachMovie("beam3", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 32;
_root.bc++;
_root.heat = _root.heat + 2;
if (_root.heat > 250) {
_root.heat = 250;
}
}
Symbol 258 MovieClip [shot3] Frame 15
gotoAndPlay(_currentframe - 1);
Symbol 259 MovieClip [shot2] Frame 13
_root.atk = (_root.pow + 1) * 20;
Symbol 259 MovieClip [shot2] Frame 14
if ((_root.ship.dead == 0) and (_root.p == 0)) {
_root.shot.attachMovie("beam2", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 32;
_root.shot["beam" + _root.bc]._xscale = (_root.pow * 150) + 100;
_root.bc++;
_root.heat = _root.heat + 2;
if (_root.heat > 250) {
_root.heat = 250;
}
}
Symbol 259 MovieClip [shot2] Frame 15
gotoAndPlay(_currentframe - 1);
Symbol 260 MovieClip [shot1] Frame 1
if ((_root.ship.dead == 0) and (_root.p == 0)) {
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.bc++;
if (_root.pow >= 2) {
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.shot["beam" + _root.bc]._rotation = 12;
_root.bc++;
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.shot["beam" + _root.bc]._rotation = -12;
_root.bc++;
} else if (_root.pow == 1) {
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.shot["beam" + _root.bc]._rotation = 3;
_root.bc++;
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.shot["beam" + _root.bc]._rotation = -3;
_root.bc++;
}
if (_root.pow >= 3) {
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.shot["beam" + _root.bc]._rotation = 24;
_root.bc++;
_root.shot.attachMovie("beam", "beam" + _root.bc, 5000 + _root.bc);
_root.shot["beam" + _root.bc]._x = _root.ship._x;
_root.shot["beam" + _root.bc]._y = _root.ship._y - 24;
_root.shot["beam" + _root.bc]._rotation = -24;
_root.bc++;
}
if (_root.overheat == 0) {
_root.heat = _root.heat - 3;
} else {
_root.heat--;
}
if (_root.heat < 1) {
_root.heat = 1;
}
}
Symbol 264 MovieClip [tekidanr] Frame 150
this.removeMovieClip();
Symbol 268 MovieClip [tekidan] Frame 220
this.removeMovieClip();
Symbol 269 MovieClip [star] Frame 1
_y = (_y + _root.starspeed);
if (_y > 384) {
_y = 0;
_x = (int(Math.random() * 256) * 2);
}
Symbol 272 MovieClip Frame 1
hp = 1;
_root.numco++;
Symbol 272 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 272 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 272 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 272 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 1;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 272 MovieClip Frame 17
_root.numco--;
_parent._parent.removeMovieClip();
Symbol 274 MovieClip [type2] Frame 300
_root.numco--;
this.removeMovieClip();
Symbol 277 MovieClip Frame 1
hp = 1;
_root.numco++;
Symbol 277 MovieClip Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 277 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 277 MovieClip Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 277 MovieClip Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 2;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 277 MovieClip Frame 17
_root.numco--;
_parent.removeMovieClip();
Symbol 278 MovieClip [type6] Frame 130
_root.numco--;
this.removeMovieClip();
Symbol 279 MovieClip [type5] Frame 130
_root.numco--;
this.removeMovieClip();
Symbol 283 MovieClip Frame 1
if ((Math.random() * 16) < 1) {
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if ((point.y > 30) and (point.y < 270)) {
r = Math.atan2(_root.ship._y - point.y, _root.ship._x - point.x) / (Math.PI/180);
_root.eshot.attachMovie("tekidan", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.eshot["tekidan" + _root.counterB]._x = point.x;
_root.eshot["tekidan" + _root.counterB]._y = point.y;
_root.eshot["tekidan" + _root.counterB]._rotation = r;
_root.counterB++;
}
}
Symbol 284 MovieClip [type1-set] Frame 1
hp = 1;
_root.numco++;
Symbol 284 MovieClip [type1-set] Frame 2
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
if (_root.shot.hitTest(point.x, point.y, true) and (point.y > 0)) {
this.gotoAndPlay("hit");
}
Symbol 284 MovieClip [type1-set] Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 284 MovieClip [type1-set] Frame 6
hp = hp - _root.atk;
if (hp <= 0) {
this.gotoAndPlay("dead");
} else {
this.gotoAndPlay(2);
}
Symbol 284 MovieClip [type1-set] Frame 7
point = {x:this.img._x, y:this.img._y};
this.localToGlobal(point);
_root.enemy.attachMovie("bomb", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root.enemy["tekidan" + _root.counterB]._x = point.x;
_root.enemy["tekidan" + _root.counterB]._y = point.y;
_root.counterB++;
_root.sc = _root.sc + 1;
_root.exp = _root.exp + 1;
if (_root.exp > 100) {
_root.exp = 0;
_root.rank++;
}
_root.numDisp(_root.sc);
Symbol 284 MovieClip [type1-set] Frame 17
_root.numco--;
_parent.removeMovieClip();
Symbol 285 MovieClip [type1] Frame 156
_root.numco--;
this.removeMovieClip();
Symbol 286 MovieClip [tablex4] Frame 1
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 8
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 15
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 22
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 29
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 36
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 43
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 50
r = int(Math.random() * 2);
rr = 3 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 286 MovieClip [tablex4] Frame 57
this.removeMovieClip();
Symbol 287 MovieClip [tablex3] Frame 1
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 8
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 15
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 22
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 29
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 36
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 43
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 50
r = int(Math.random() * 2);
rr = 5 + r;
_root.air.attachMovie("type" + rr, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 287 MovieClip [tablex3] Frame 57
this.removeMovieClip();
Symbol 288 MovieClip [tablex14] Frame 1
r = int(Math.random() * 2) + 1;
xx = int(Math.random() * 412) + 50;
yy = int(Math.random() * 150) + 50;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 57
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 71
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 85
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 99
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 113
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 127
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 141
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 155
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 169
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 183
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 197
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 211
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 225
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 288 MovieClip [tablex14] Frame 240
this.removeMovieClip();
Symbol 289 MovieClip [tablex15] Frame 1
rr = int(Math.random() * 2);
r = 5 + rr;
xx = int(Math.random() * 412) + 50;
yy = int(Math.random() * 200) + 100;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 57
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 71
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 85
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 99
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 113
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 127
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 141
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 155
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 169
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 183
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 197
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 211
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 225
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 289 MovieClip [tablex15] Frame 236
this.removeMovieClip();
Symbol 290 MovieClip [tablex18] Frame 1
r = 7;
xx = 256;
yy = int(Math.random() * 100) + 100;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 44;
_root.air["enemy" + _root.ec]._y = yy + 44;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 44;
_root.air["enemy" + _root.ec]._y = yy - 44;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 44;
_root.air["enemy" + _root.ec]._y = yy - 44;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 44;
_root.air["enemy" + _root.ec]._y = yy + 44;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 88;
_root.air["enemy" + _root.ec]._y = yy + 88;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 88;
_root.air["enemy" + _root.ec]._y = yy - 88;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 88;
_root.air["enemy" + _root.ec]._y = yy - 88;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 88;
_root.air["enemy" + _root.ec]._y = yy + 88;
_root.ec++;
Symbol 290 MovieClip [tablex18] Frame 8
this.removeMovieClip();
Symbol 291 MovieClip [tablex13] Frame 1
rr = int(Math.random() * 2);
r = 7 + rr;
n = 0;
xx = 96;
yy = int(Math.random() * 100) + 50;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
Symbol 291 MovieClip [tablex13] Frame 8
this.removeMovieClip();
Symbol 292 MovieClip [tablex12] Frame 1
rr = int(Math.random() * 2);
r = 3 + rr;
n = 0;
xx = 96;
yy = int(Math.random() * 100) + 50;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
Symbol 292 MovieClip [tablex12] Frame 8
this.removeMovieClip();
Symbol 293 MovieClip [tablex11] Frame 1
r = 1;
n = 0;
xx = 96;
yy = int(Math.random() * 100) + 50;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + (44 * n);
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
n++;
Symbol 293 MovieClip [tablex11] Frame 8
this.removeMovieClip();
Symbol 294 MovieClip [tablex5] Frame 1
r = int(Math.random() * 2) + 1;
xx = int(Math.random() * 412) + 50;
yy = int(Math.random() * 150) + 50;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 57
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 71
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 85
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 99
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 294 MovieClip [tablex5] Frame 106
this.removeMovieClip();
Symbol 295 MovieClip [tablex7] Frame 1
rr = int(Math.random() * 2);
r = 5 + rr;
xx = int(Math.random() * 412) + 50;
yy = int(Math.random() * 200) + 100;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 57
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 71
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 85
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 99
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
Symbol 295 MovieClip [tablex7] Frame 112
this.removeMovieClip();
Symbol 296 MovieClip [tablex20] Frame 1
n = 0;
Symbol 296 MovieClip [tablex20] Frame 2
r = int(Math.random() * 9) + 1;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
n++;
Symbol 296 MovieClip [tablex20] Frame 6
if (n > 72) {
this.removeMovieClip();
} else {
gotoAndPlay (2);
}
Symbol 297 MovieClip [tablex19] Frame 1
r = 9;
n = 0;
Symbol 297 MovieClip [tablex19] Frame 2
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
n++;
Symbol 297 MovieClip [tablex19] Frame 4
if (n > 128) {
this.removeMovieClip();
} else {
gotoAndPlay (2);
}
Symbol 298 MovieClip [tablex9] Frame 1
r = 9;
n = 0;
Symbol 298 MovieClip [tablex9] Frame 2
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
n++;
Symbol 298 MovieClip [tablex9] Frame 10
if (n > 32) {
this.removeMovieClip();
} else {
gotoAndPlay (2);
}
Symbol 299 MovieClip [tablex16] Frame 1
ra = int(Math.random() * 9) + 1;
rb = int(Math.random() * 9) + 1;
if (ra == rb) {
rb = 9;
}
Symbol 299 MovieClip [tablex16] Frame 8
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 15
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 22
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 29
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 36
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 43
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 50
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 57
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 64
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 71
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 78
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 85
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 92
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 99
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 106
_root.air.attachMovie("type" + ra, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 113
_root.air.attachMovie("type" + rb, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 299 MovieClip [tablex16] Frame 120
this.removeMovieClip();
Symbol 300 MovieClip [tablex2] Frame 1
r = 2;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 8
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 22
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 36
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 50
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 300 MovieClip [tablex2] Frame 57
this.removeMovieClip();
Symbol 301 MovieClip [tablex1] Frame 1
r = 1;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 8
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 22
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 36
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 50
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 301 MovieClip [tablex1] Frame 57
this.removeMovieClip();
Symbol 302 MovieClip [tablex8] Frame 1
r = 8;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 302 MovieClip [tablex8] Frame 8
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 302 MovieClip [tablex8] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 302 MovieClip [tablex8] Frame 22
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 302 MovieClip [tablex8] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 302 MovieClip [tablex8] Frame 36
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 200) + 50;
_root.ec++;
Symbol 302 MovieClip [tablex8] Frame 44
this.removeMovieClip();
Symbol 303 MovieClip [tablex6] Frame 1
r = 7;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 8
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 22
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 36
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 50
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 57
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 150) + 50;
_root.ec++;
Symbol 303 MovieClip [tablex6] Frame 65
this.removeMovieClip();
Symbol 304 MovieClip [tablex10] Frame 1
r = int(Math.random() * 6) + 3;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 8
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 15
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 22
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 29
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 36
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 43
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 50
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = int(Math.random() * 512);
_root.air["enemy" + _root.ec]._y = int(Math.random() * 100) + 50;
_root.ec++;
Symbol 304 MovieClip [tablex10] Frame 57
this.removeMovieClip();
Symbol 307 MovieClip [tablex17] Frame 1
r = 8;
xx = 256;
yy = int(Math.random() * 50) + 200;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx;
_root.air["enemy" + _root.ec]._y = yy;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 44;
_root.air["enemy" + _root.ec]._y = yy - 44;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 44;
_root.air["enemy" + _root.ec]._y = yy - 44;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 88;
_root.air["enemy" + _root.ec]._y = yy - 88;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 88;
_root.air["enemy" + _root.ec]._y = yy - 88;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx - 132;
_root.air["enemy" + _root.ec]._y = yy - 132;
_root.ec++;
_root.air.attachMovie("type" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = xx + 132;
_root.air["enemy" + _root.ec]._y = yy - 132;
_root.ec++;
Symbol 307 MovieClip [tablex17] Frame 8
this.removeMovieClip();
Symbol 318 MovieClip Frame 5
stop();
Symbol 318 MovieClip Frame 10
stop();
Symbol 321 MovieClip Frame 3
stop();
Symbol 321 MovieClip Frame 21
stop();
Symbol 323 MovieClip Frame 3
stop();
Symbol 323 MovieClip Frame 21
stop();
Symbol 325 MovieClip Frame 3
stop();
Symbol 325 MovieClip Frame 21
stop();
Symbol 327 MovieClip Frame 3
stop();
Symbol 327 MovieClip Frame 21
stop();
Symbol 329 MovieClip Frame 3
stop();
Symbol 329 MovieClip Frame 21
stop();
Symbol 331 MovieClip Frame 3
stop();
Symbol 331 MovieClip Frame 21
stop();
Symbol 333 MovieClip Frame 3
stop();
Symbol 333 MovieClip Frame 21
stop();
Symbol 344 MovieClip Frame 1
_root.comp = 0;
i = 1;
while (i < 10) {
_root["word" + i] = 0;
i++;
}
Symbol 344 MovieClip Frame 3
stop();
Symbol 344 MovieClip Frame 93
_root.backup++;
_root.zanki.gotoAndPlay(_root.backup + 1);
_root.rank = _root.rank + 5;
_root.sc = _root.sc + 100;
_root.numDisp(_root.sc);
_root.pow++;
if (_root.pow > 2) {
if ((_root.backup >= 9) or (_root.hard >= 1)) {
_root.pow = 3;
} else {
_root.pow = 2;
}
}
Symbol 347 MovieClip Frame 44
stop();
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 2
stop();
Symbol 348 MovieClip Frame 3
stop();
Symbol 348 MovieClip Frame 4
stop();
Symbol 348 MovieClip Frame 5
stop();
Symbol 348 MovieClip Frame 6
stop();
Symbol 348 MovieClip Frame 7
stop();
Symbol 348 MovieClip Frame 8
stop();
Symbol 348 MovieClip Frame 9
stop();
Symbol 348 MovieClip Frame 10
stop();
Symbol 348 MovieClip Frame 11
stop();
Symbol 348 MovieClip Frame 100
stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 2
stop();
Symbol 358 MovieClip Frame 3
stop();
Symbol 358 MovieClip Frame 4
stop();
Symbol 358 MovieClip Frame 5
stop();
Symbol 358 MovieClip Frame 6
stop();
Symbol 358 MovieClip Frame 7
stop();
Symbol 358 MovieClip Frame 8
stop();
Symbol 358 MovieClip Frame 9
stop();
Symbol 358 MovieClip Frame 10
stop();
Symbol 361 MovieClip Frame 1
_root.overheat = 0;
this.overheat.removeMovieClip();
stop();
Symbol 361 MovieClip Frame 250
_root.overheat = 1;
_root.ship.weapon = 1;
_root.atk = _root.pow + 1;
_root.ship.trig = 1;
this.attachMovie("overheat", "overheat", 55);
Symbol 363 MovieClip Frame 1
if (_root.boss == 0) {
c = 0;
this.attachMovie("blank", "obj", 9999);
if (_root.map > 0) {
y = 0;
while (y < 12) {
x = 0;
while (x < 16) {
r = Math.random() * (512 + _root.rank);
if (r < 15) {
this.obj.attachMovie("object1", "block" + c, 10000 + c);
this.obj["block" + c]._x = (x * 32) + 16;
this.obj["block" + c]._y = (y * 32) + 16;
c++;
} else if (r < (25 + (_root.rank / 6))) {
this.obj.attachMovie("object3", "block" + c, 10000 + c);
this.obj["block" + c]._x = (x * 32) + 16;
this.obj["block" + c]._y = (y * 32) + 16;
c++;
} else if (r < (35 + (_root.rank / 6))) {
this.obj.attachMovie("object4", "block" + c, 10000 + c);
this.obj["block" + c]._x = (x * 32) + 16;
this.obj["block" + c]._y = (y * 32) + 16;
c++;
} else if (r < 256) {
this.obj.attachMovie("object2", "block" + c, 10000 + c);
this.obj["block" + c]._x = (x * 32) + 16;
this.obj["block" + c]._y = (y * 32) + 16;
c++;
}
x++;
}
y++;
}
}
}
Symbol 363 MovieClip Frame 2
if (_root.p == 0) {
_y = (_y + _root.speed);
if (_y > 384) {
this.obj.removeMovieClip();
_root.map++;
_root.rank++;
if (_root.map >= 5) {
_root.boss = 1;
}
if (_root.lastboss == 1) {
_root.bossnum = 14;
_root.boss = 1;
}
_y = (-384 + _root.speed);
this.gotoAndPlay(1);
}
}
Symbol 363 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 366 MovieClip Frame 15
if ((_root.numco <= 0) and (_root.boss == 0)) {
max = int(_root.rank / 4) + 2;
if (max > 20) {
max = 20;
}
rrr = int(Math.random() * max) + 1;
this.attachMovie("tablex" + rrr, "enemy" + _root.ec, 1000 + _root.ec);
_root.ec++;
}
Symbol 368 MovieClip Frame 60
if ((_root.boss == 1) and (_root.defeat == 0)) {
_root.defeat = 1;
_root.air.attachMovie("typeb" + _root.bossnum, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = 256;
_root.air["enemy" + _root.ec]._y = 150;
_root.ec++;
} else if ((_root.defeat == 0) and (_root.numcoc == 0)) {
rr = Math.random() * 512;
if (rr < _root.rank) {
r = int(Math.random() * 3) + 1;
_root.air.attachMovie("typec" + r, "enemy" + _root.ec, 1000 + _root.ec);
_root.air["enemy" + _root.ec]._x = (Math.random() * 392) + 60;
_root.air["enemy" + _root.ec]._y = (Math.random() * 100) + 80;
_root.ec++;
}
}
Symbol 371 MovieClip Frame 3
stop();
Symbol 371 MovieClip Frame 6
gotoAndPlay ("shot");
Symbol 372 MovieClip Frame 1
dead = 0;
Symbol 372 MovieClip Frame 2
if (_root.eshot.hitTest(_x, _y - 12, true) or _root.air.hitTest(_x, _y - 12, true)) {
this.gotoAndPlay("dead");
}
Symbol 372 MovieClip Frame 3
gotoAndPlay(_currentframe - 1);
Symbol 372 MovieClip Frame 4
dead = 1;
_root.attachMovie("bomb2", "tekidan" + _root.counterB, 20000 + _root.counterB);
_root["tekidan" + _root.counterB]._x = _root.ship._x;
_root["tekidan" + _root.counterB]._y = _root.ship._y;
_root.counterB++;
Symbol 372 MovieClip Frame 95
_root.backup--;
_root.pow--;
if (_root.pow < 0) {
_root.pow = 0;
}
_root.rank = _root.rank - 50;
if (_root.rank < 1) {
_root.rank = 1;
}
_root.zanki.gotoAndPlay(_root.backup + 1);
if (_root.backup < 0) {
_root.gotoAndPlay("gameover");
} else {
_root.gotoAndPlay("restart");
}
Symbol 374 MovieClip Frame 10
_root.inkey = 0;
stop();
Symbol 374 MovieClip Frame 20
_root.inkey = 0;
stop();
Symbol 377 MovieClip Frame 31
stop();
Symbol 378 MovieClip Frame 233
stop();
Symbol 391 MovieClip Frame 800
_root.gotoAndPlay("restart");