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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

Seventh Sky.swf

This is the info page for
Flash #1373

(Click the ID number above for more basic data on this flash file.)


Text
h
i
t
A
R
E
A

O.K.

訓練

訓練

戦闘テスト

戦闘テスト

中止

中止

SYSTEM OVER

-RESULT-

-RESULT-

OK

戦闘記録一覧は選択・コピーできます

ミッション名:戦闘テスト
機体名称:レッドベリル
戦闘時間:18:20
被弾数 34

撃墜スコア詳細************
ガンフロート 84
SAMフロート 50
駆逐戦闘艦 6

総撃破数 180
総合評価 186000

戦闘テスト結果

ミッション名
機体名称
被弾数
戦闘時間

総撃破数

ガンフロート
SAMフロート
駆逐戦闘艦
ミサイル

総得点

ミッション:

機体名称

戦闘時間:

00:00

戦闘テスト

戦闘記録一覧

ラピス・プロトタイプ

<P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">AWACS:ガン・フロート*5</FONT></P><P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">AWACS:SAM・フロート*5</FONT></P><P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">AWACS:敵機群、戦闘域進入確認</FONT></P><P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">はるかぜ:まずはフロートを掃討するよ、OK?</FONT></P>

殲滅完了

COMPLETE

RESULT

999.99

ランキングにエントリーしますか?

Try ranking entered?

自己最高記録

Your best time!!

機体別自己最高記録

Your best time of frame!!

敵、20部隊を殲滅せよ!

Annihilate 20 units!

TIME ATTACK

READY

GO!

HOST PC

SERVER

000

%

BGM・効果音が再生されます。
音量に注意してください。

Music is played.
Be careful of volume.

Copyright 2004 TANAKA U. All rights reserved

メインメニュー

調整中

MENU

タイムアタック

TIME ATTACK

更新ログ

LOG

xxx

xxx

サイト名をクリックすると新しいウインドウを開き、各サイトへジャンプします。

ゲームデザイン
プログラム
グラフィック

<P ALIGN="CENTER"><FONT FACE="HGPゴシックE" SIZE="25" COLOR="#FFFFFF"><A HREF="http://www.fleshbone.com/" target = "_blank">FLESH&amp;BONE</A></FONT></P>

訓練BGM
ランキングBGM

効果音

<音楽素材、楽曲の拝借元>

<P ALIGN="CENTER"><FONT FACE="HGPゴシックE" SIZE="25" COLOR="#FFFFFF"><A HREF="http://www12.plala.or.jp/nextframe/" target = "_blank">TANAKA U</A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="HGPゴシックE" SIZE="25" COLOR="#FFFFFF"><A HREF="http://kikyou.sakura.ne.jp/~osabisi/" target = "_blank">ザ・マッチメイカァズ</A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="HGPゴシックE" SIZE="25" COLOR="#FFFFFF"><A HREF="http://propan.s17.xrea.com/" target = "_blank">propan_net</A></FONT></P>

フレームセレクトBGM

ランクイン時ジングル

<P ALIGN="CENTER"><FONT FACE="HGPゴシックE" SIZE="25" COLOR="#FFFFFF"><A HREF="http://www.yonao.com/asobeat/" target = "_blank">ASOBEAT</A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="HGPゴシックE" SIZE="25" COLOR="#FFFFFF"><A HREF="http://francois.parfait.ne.jp/" target = "_blank">Fra&apos;s Forum</A></FONT></P>

タイムアタックBGM

設定の変更を行います

Key change

普通

NORMAL

最高

MAX

なし

NON

変更する

KEY CHANGE EXECUTION

エフェクトレベル変更

操作キー変更

Change operation key

Change game effect LV

画質変更

Change graphics quality

NORMAL

HIGH

LOW

変更は次回のプレイ時に自動的に反映されます (AUTO SAVE and AUTO LOAD)

音量調節

Sound volume

100

半自動切り替え

SEMI AUTO

手動

MANUAL

武装変更モード

Change weppon select mode

半自動追尾

SEMI AUTO

完全自動追尾

FULL AUTO

MANUAL

操作モード

Change operation key mode

変更

Change

Attack

攻撃実行

X

?

変更するキーを左から選択してください。

操作キーの変更を行えます

Change operation key

Please choose change key form left table.

キーの割り当て

Choose key

操作キーを変更します
割り当てたいキーを押してください

Key change.
Please choose from '0-9,A-Z,and SPACE KEY'.

割り当てたいキーを押してください

使用できないキーです。
キーは0~1,A~Z,SPACEから選択して
ください

It is the key which cannot be used.
Please choose from '0-9,A-Z,and SPACE KEY'.

Please choose Key.

使用できないキー

Cannot use key

最初の設定に戻す

Load default setting

保存する

Save

タイムアタック

Time attack

20部隊の敵を可能な限り速く全滅させてください。
また、ダメージを受けるとペナルティが付きますの
で注意してください。

Annihilate enemy 20 unit as quickly as possible.
A penalty will be added if suffers damage.

RANKING

TRY

RETURN

挑戦する

ランキングを見る

メニューへ戻る

戦闘テスト

survival

ひたすら敵を撃破し続けるモードです。
耐久度が0になった段階で終了となり、戦績などの
データー覧が出力されます。
操作訓練や、性能チェックに利用してください。

総合戦闘

対パシフィクス戦闘

ー仮実装、現在調整中ですー

更新ログ

04/06/22 敵自動追尾、移動を分離した操作モードを追加
04/06/21 敵自動追尾操作モードを追加
04/06/09 新操作モードを全機体に実装
04/06/07 敵の向き追尾速度を下方修正
04/06/06 操作モードを追加、マウスポインタとの距離で武装変更
04/06/05 敵の行動で、選択武器表示が切り替わってしまった問題を修正
04/06/05 対パシフィクス戦闘の対戦機種にレッドベリル、零32改を追加
04/06/05 対パシフィクス戦闘の対戦機を、一体づつの出現に制限

ハーケルピュアーネ

フレーム名

xxxxx

耐久

xxx

装甲

xx

加速性能

xxx

最高速度

xxx

ダッシュ性能

Frame Name

Durability

Armor

Acceleration

Max speed

Dush Power

xxx
xxx
xxx
xxx
xxx
xxx

Move

移動訓練

射撃訓練

Shoot

近接攻撃訓練

In fight

Gard

防御訓練

End

終了

訓練名称

■中止■

1
1
1

キーで武器を切り替え

キーで攻撃

SPACEキーを押しっぱなしにすることで3回まで連続攻撃可能です
威力が高く、敵の射撃攻撃を切り払う効果もあります

SPACEキーを押しっぱなしにすると連射します
敵が近すぎると当たらないので注意してください

マウス移動で方向を決定、マウス左を押しっぱなしで加速

ダブルクリックでダッシュを行います
Cキーで減速することができます

D

で防御、または近接攻撃で切り払い

敵の射撃攻撃を防御します、ミサイルや近接攻撃は完全に防ぐ
ことができないので、近接攻撃で切り払ってください

xxxxxxxxxx

000000000000000000000

POINT

999.99

NOW CONNECTING

サーバーに接続しています

NOW CONNECTING

サーバーに接続しています

CANCEL

中止

CGI

接続に失敗しました

ERROR

YES

NO

/

再接続しますか?

Retry?

---理由は以下が考えられます---
1.サーバーが混み合っていて、接続できない
 ->しばらく時間を置いて再接続してください
2.ゲームのバージョンが古い
 ->NEXTFRAME(!)で最新のファイルを手に入れてください
3.TANAKA Uのミス
 ->確認しだい修正します

ランクインしました!

Rank in!

エントリー名を入力してください

Entry your name.

ENTRY!

送信する

ランクインできませんでした。

Rank out.

次の挑戦をお待ちしています!

タイムアタックランキング

Time attack ranking

999.99

RANKRANKRANK

laphis-prototype

10

メニューへ戻る

NAME

TIME

DOLL NAME

総合

ActionScript [AS1/AS2]

Frame 1
this.play();
Frame 2
this.stop();
Frame 5
this.gotoAndStop(_currentframe - 2);
Frame 6
this.gotoAndStop(_currentframe - 3);
Frame 10
this.gotoAndStop(_currentframe + 3);
Frame 12
function SoundStop() { trace("\u30B5\u30A6\u30F3\u30C9\u5168\u505C\u6B62"); theSound.stop(); } function ChangeVol(vol) { if (vol == "g") { return(theSound.getVolume()); } so.data.volume = vol; theSound.setVolume(vol); } function AllRemove() { trace("\n_root\u30A2\u30A4\u30C6\u30E0\u5168\u6D88\u53BB\u5B9F\u884C\n"); _root.SoundStop(); var i; i = 0; while (i < 1000) { _root.attachMovie("removeItem", "removeItem", i); i++; } _root.onEnterFrame = null; } _global.cgiAd = "http://cgi35.plala.or.jp/nextfram/ss2/ssTimeAttack101.cgi"; so = SharedObject.getLocal("myCas"); if (so.data.effectLv != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u30A8\u30D5\u30A7\u30AF\u30C8L\uFF56\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); _global.effectLv = so.data.effectLv; } else { _global.effectLv = 1; } _global.enemyLv = 2; if (so.data.quality != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u753B\u8CEA\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); _quality = so.data.quality; } else if (_quality == "HIGH") { _quality = "MEDIUM"; } if (so.data.keyModeChangeWepon != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u6B66\u88C5\u5909\u66F4\u30E2\u30FC\u30C9\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F keyMode=" + so.data.keyModeChangeWepon); _global.keyModeWeponChange = _root.so.data.keyModeChangeWepon; } else { _global.keyModeChangeWepon = 0; } if (so.data.keyModeCon != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u6A5F\u4F53\u64CD\u4F5C\u30E2\u30FC\u30C9\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F keyMode=" + so.data.keyModeCon); _global.keyModeCon = _root.so.data.keyModeCon; } else { _global.keyModeCon = 0; } if (so.data.keyCas != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u30AD\u30FC\u8A2D\u5B9A\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); _global.keyCas = new Array(); i = 0; while (i < so.data.keyCas.length) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u30C7\u30FC\u30BF\u53D6\u5F97"); _global.keyCas[i] = so.data.keyCas[i]; i++; } } else { _global.keyCas = new Array(); _global.keyCas = [0, 32, 83, 68, 69, 90, 65, 67, 70, 0, 0, 49, 50, 51]; } theSound = new Sound(); if (so.data.volume != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u30DC\u30EA\u30E5\u30FC\u30E0\u8A2D\u5B9A\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); theSound.setVolume(so.data.volume); } else { theSound.setVolume(70); } _global.nextStage = null; _global.shotDmg = null; _global.braidDmg = null; _global.extDmg = null; _global.parDmg = null; _global.keyDef = new Array(); _global.keyDef = [0, 32, 83, 68, 69, 90, 65, 67, 0, 0, 0, 49, 50, 51]; charData1 = new Array(); charData1 = ["laphis_prototype", "\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u30E9\u30D4\u30B9\u30D5\u30EC\u30FC\u30E0\u306E\u5148\u884C\u91CF\u7523\u578B\u3002\n\u904B\u52D5\u6027\u3001\u706B\u529B\u3001\u88C5\u7532\u306E\u5168\u3066\u3092\u6E80\u305F\u3059\u5F37\u529B\u306A\u6A5F\u4F53\u3067\u3001\u3042\u3089\u3086\u308B\u8DDD\u96E2\u3067\u6226\u95D8\u3092\u884C\u3046\u4E8B\u304C\u53EF\u80FD\u306A\u4E07\u80FD\u6A5F\u3002\u307E\u305F\u5909\u5F62\u6A5F\u69CB\u3092\u6301\u3061\u9AD8\u901F\u79FB\u52D5\u304C\u53EF\u80FD\u3002", 3, 4, 5, 6, 3800, 0, 45, 230, 160, 30, 8.5, 5.5, 2, 0.1, 0.05, 0.8, 0.01, 350, 1.5, 0, 0, 0, 300, 1000, 1500, 1500, 1000, 0, 1000, 250, 0, 200, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1]; charData2 = new Array(); charData2 = ["laphis", "\u30E9\u30D4\u30B9", "\u30E9\u30D4\u30B9\u30D5\u30EC\u30FC\u30E0\u306E\u91CF\u7523\u578B\u3067\u3001\u6226\u95D8\u6027\u80FD\u7684\u306B\u306F\u5B8C\u5168\u306B\u30D0\u30E9\u30F3\u30B9\u306E\u53D6\u308C\u305F\u4E07\u80FD\u6A5F\u3002\n\u5909\u5F62\u6A5F\u69CB\u3092\u6301\u3061\u9AD8\u901F\u79FB\u52D5\u304C\u53EF\u80FD\u3060\u304C\u3001\u91CF\u7523\u306B\u3042\u305F\u308A\u5909\u5F62\u6642\u306E\u653B\u6483\u529B\u304C\u5F37\u5316\u3055\u308C\u3066\u3044\u308B\u3002", 3, 4, 5, 6, 4000, 0, 55, 200, 150, 30, 10, 5.5, 2, 0.1, 0.05, 0.8, 0.01, 300, 1.5, 0, 0, 0, 300, 1000, 1500, 1500, 1000, 0, 1000, 250, 0, 200, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]; charData3 = new Array(); charData3 = ["laphis_prototype", "\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u5927\u578B\u8266\u306E\u6483\u7834\u3084\u3001\u706B\u529B\u652F\u63F4\u3092\u76EE\u7684\u306B\u958B\u767A\u3055\u308C\u305F\u91CD\u706B\u529B\u30D5\u30EC\u30FC\u30E0\u3002\n\u88C5\u7532\u3082\u539A\u304F\u3001\u751F\u534A\u306A\u653B\u6483\u3067\u306F\u6483\u7834\u3059\u308B\u3053\u3068\u3082\u96E3\u3057\u3044\u3002\u3057\u304B\u3057\u904B\u52D5\u6027\u304C\u4F4E\u3044\u305F\u3081\u3001\u8D85\u6A5F\u52D5\u6226\u95D8\u3067\u306F\u4E0D\u5229\u306B\u306A\u308B\u3002", 3, 4, 5, 6, 4400, 0, 60, 230, 130, 30, 8.5, 4.5, 2, 0.1, 0.05, 0.8, 0.01, 230, 1.5, 0, 0, 0, 200, 0, 1000, 1000, 1200, 0, 0, 150, 100, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1]; charData4 = new Array(); charData4 = ["ZeroType32Custom", "\u96F6\u5F0F32\u578B\u30FB\u6539", "\u65E7\u4E16\u4EE3\u578B\u306E\u30D5\u30EC\u30FC\u30E0\u3067\u3042\u308B\u96F6\u5F0F32\u578B\u306B\u6539\u9020\u3092\u52A0\u3048\u305F\u7279\u6B8A\u30D5\u30EC\u30FC\u30E0\u3002\n\u904B\u52D5\u6027\u3068\u8FD1\u63A5\u6226\u95D8\u80FD\u529B\u306B\u512A\u308C\u308B\u304C\u3001\u9632\u5FA1\u529B\u304C\u4F4E\u304F\u5C04\u6483\u6B66\u5668\u304C\u8CA7\u5F31\u306A\u305F\u3081\u3001\u9060\u8DDD\u96E2\u6226\u95D8\u3068\u6301\u4E45\u6226\u95D8\u3067\u306F\u4E0D\u5229\u3067\u3042\u308B\u3002", 3, 4, 5, 6, 3000, 0, 25, 0, 150, 0, 0, 6.5, 0, 0, 0, 0.8, 0.01, 360, 1.45, 0, 0, 0, 150, 700, 1800, 2500, 500, 0, 0, 500, 200, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1]; this.AllRemove(); this.stop();
Frame 15
this.gotoAndStop(_currentframe - 2);
Frame 16
this.gotoAndStop(_currentframe - 3);
Frame 20
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 1; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.3; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Frame 22
function SetMainChar() { trace("\u4E3B\u4EBA\u516C\u306E\u8A2D\u7F6E\u5B9F\u884C \u540D\u524D\u306F" + _global.mainCharName); _root.attachMovie(_global.mainCharName, "mainChar", 1); _root.mainChar._x = 420; _root.mainChar._y = 300; if (_global.mainCharName == "A_SET_Char4db") { _root.mainChar._xscale = (_root.mainChar._yscale = 30); } else { _root.mainChar._xscale = (_root.mainChar._yscale = 25); } _root.gotoAndStop(_global.firstStage); } this.SoundStop(); this.AllRemove(); this.stop();
Frame 25
this.gotoAndStop(_currentframe - 2);
Frame 26
this.gotoAndStop(_currentframe - 3);
Frame 30
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1001 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 1003 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 1001 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 1003 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 1001 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 1003 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 1001 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 1001 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 1003 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Frame 32
this.stop();
Frame 35
this.gotoAndStop(_currentframe - 2);
Frame 36
this.gotoAndStop(_currentframe - 3);
Frame 40
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1077 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.008; moveY = 0; moveXext = 0.4; moveYext = 0.4; }
Instance of Symbol 1079 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.001; moveY = 0; moveXext = 0.3; moveYext = 0.3; }
Instance of Symbol 1077 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.7; moveY = 0.05; moveXext = 1; moveYext = 1; }
Instance of Symbol 1077 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.3; moveY = 0; moveXext = 1; moveYext = 1; }
Instance of Symbol 1079 MovieClip in Frame 40
onClipEvent (load) { moveX = 2.6; moveY = 0.1; moveXext = 1; moveYext = 1; }
Instance of Symbol 1088 MovieClip in Frame 40
onClipEvent (enterFrame) { this._rotation = _root.mainChar._rotation; this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 42
function AutoSetEnemy() { var pat = setEnemyAry.length; var nowNo = Math.round(Math.random() * (pat - 1)); trace((("\u914D\u5217\u5185\u30D1\u30BF\u30FC\u30F3\u6570=" + pat) + " \u9078\u629E\u3055\u308C\u305FNo=") + nowNo); en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _root.attachMovie(enemyList[i], setI, setI + 250); var tempX = ((Math.random() * 300) + 600); if (Math.random() > 0.5) { tempX = tempX * -1; } var tempY = ((Math.random() * 300) + 600); if (Math.random() > 0.5) { tempY = tempY * -1; } _root[setI]._x = tempX; _root[setI]._y = tempY; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _root.displayMes.AddMes("AWACS", "\u6575\u6A5F\u4EA4\u6226\u57DF\u4FB5\u5165\u78BA\u8A8D", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; trace("tempName = " + this[tempName]); if (this[tempName] > 0) { trace((i + "mes =") + this[tempName]); mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _root.displayMes.AddMes("AWACS", mes, null); } function CheckDeep() { if (_global.extDeep > 240) { trace("\u6DF1\u5EA6=" + _global.extDeep); trace("extDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.extDeep = 221; } if (_global.backEffectDeep > 350) { trace("backEffectDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { trace("enemyShotDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; trace(("EnemyDown\u5B9F\u884C\u3000\u6575\u6483\u7834 \u6B8B\u308A=" + setI) + "\u6A5F"); if (setI == 0) { time0 = getTimer() + 500; setI--; } } _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [3, 0, 0]; setEnemyAry[1] = [3, 1, 0]; setEnemyAry[2] = [0, 3, 0]; setEnemyAry[3] = [5, 1, 0]; setEnemyAry[4] = [5, 2, 0]; setEnemyAry[5] = [2, 2, 0]; setEnemyAry[6] = [7, 0, 0]; setEnemyAry[7] = [7, 1, 0]; setEnemyAry[8] = [2, 0, 1]; setEnemyAry[9] = [0, 2, 1]; setEnemyAry[10] = [3, 2, 0, 1]; setEnemyAry[11] = [0, 3, 0, 1]; setEnemyAry[12] = [5, 1, 0, 1]; setEnemyAry[13] = [2, 2, 0, 1]; setEnemyAry[14] = [3, 2, 0, 2]; setEnemyAry[15] = [1, 3, 0, 2]; setEnemyAry[16] = [5, 1, 0, 2]; setEnemyAry[17] = [2, 2, 0, 2]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8", "SAM\u30D5\u30ED\u30FC\u30C8", "\u99C6\u9010\u6226\u95D8\u8247", "ECM\u30D5\u30ED\u30FC\u30C8"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 260; this.displayMes._y = 400; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 30000; this.AutoSetEnemy(); } }; this.stop();
Frame 45
this.gotoAndStop(_currentframe - 2);
Frame 46
this.gotoAndStop(_currentframe - 3);
Frame 50
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1095 MovieClip in Frame 50
onClipEvent (load) { targetName = "2"; }
Instance of Symbol 1095 MovieClip in Frame 50
onClipEvent (load) { targetName = "3"; }
Instance of Symbol 1095 MovieClip in Frame 50
onClipEvent (load) { targetName = "1"; }
Instance of Symbol 1097 MovieClip in Frame 50
onClipEvent (load) { targetName = null; }
Frame 52
function AutoSetEnemy() { var pat = setEnemyAry.length; var nowNo = Math.round(Math.random() * (pat - 1)); trace((("\u914D\u5217\u5185\u30D1\u30BF\u30FC\u30F3\u6570=" + pat) + " \u9078\u629E\u3055\u308C\u305FNo=") + nowNo); en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; trace(((((("\n\u914D\u7F6E\u6575\n\u914D\u7F6E\u6570 GF=" + en0) + " SAMF=") + en1) + " DES=") + en2) + newline); setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _root.attachMovie(enemyList[i], setI, setI + 250); _root[setI]._xscale = (_root[setI]._yscale = 20); if (Math.random() > 0.5) { tempX = 5000; } else { tempX = -5000; } if (Math.random() > 0.5) { tempY = 5000; } else { tempY = -5000; } _root[setI]._x = tempX; _root[setI]._y = tempY; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _root.displayMes.AddMes("AWACS", "\u6575\u6A5F\u4EA4\u6226\u57DF\u4FB5\u5165\u78BA\u8A8D", 0); _root.displayMes.AddMes("AWACS", "<font color=\"#FF5555\">-ALART- </font>\u4FB5\u5165\u6A5F\u306F\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9", 1); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; trace("tempName = " + this[tempName]); if (this[tempName] > 0) { trace((i + "mes =") + this[tempName]); mes = mes + (((("<font color=\"#FF0000\">PAC</font>" + enemyNameList[i]) + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _root.displayMes.AddMes("AWACS", mes, null); } function CheckDeep() { if (_global.extDeep > 240) { trace("\u6DF1\u5EA6=" + _global.extDeep); trace("extDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.extDeep = 221; } if (_global.backEffectDeep > 350) { trace("backEffectDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { trace("enemyShotDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; trace(("EnemyDown\u5B9F\u884C\u3000\u6575\u6483\u7834 \u6B8B\u308A=" + setI) + "\u6A5F"); if (setI == 0) { time0 = getTimer() + 2000; setI--; } } _global.SetMaxEnemyNo = 5; _global.setMaxMisNo = 0; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [0, 1, 0, 0]; setEnemyAry[1] = [0, 0, 1, 0]; setEnemyAry[2] = [0, 0, 0, 1]; setEnemyAry[3] = [0, 1, 0, 0]; enemyList = ["char1", "char2", "char3", "char4"]; enemyNameList = ["\u30E9\u30D4\u30B9Pr", "\u30E9\u30D4\u30B9", "\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u96F6\u5F0F32\u6539"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 260; this.displayMes._y = 400; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 180000; this.AutoSetEnemy(); } }; this.stop();
Frame 55
this.gotoAndStop(_currentframe - 2);
Frame 56
this.gotoAndStop(_currentframe - 3);
Frame 60
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 1092 MovieClip in Frame 60
onClipEvent (load) { if (_global.keyMode != 1) { _visible = 0; } }
Frame 62
function AutoSetEnemy() { if (nowNo > 19) { _root.timeDis.TimeCon(0); trace("\u5168\u6A5F\u6483\u7834"); _root.displayMes.AddMes("AWACS", "<FONT COLOR='#FFAA00'>\u6575\u90E8\u968A\u6BB2\u6EC5\u5B8C\u4E86 - Enemy annihilate</FONT>", 0); time0 = getTimer() + 999999999999999; this.attachMovie("display_timeAttackCOMPLETE", "dis", 800); this.dis._x = 320; this.dis._y = 230; return(0); } en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _root.attachMovie(enemyList[i], setI, setI + 250); var tempX = ((Math.random() * 300) + 600); if (Math.random() > 0.5) { tempX = tempX * -1; } var tempY = ((Math.random() * 300) + 600); if (Math.random() > 0.5) { tempY = tempY * -1; } _root[setI]._x = tempX; _root[setI]._y = tempY; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _root.displayMes.AddMes("AWACS", ("\u7B2C<FONT COLOR='#FFAA00'>" + (nowNo + 1)) + "</FONT>\u90E8\u968A\u914D\u7F6E", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; trace("tempName = " + this[tempName]); if (this[tempName] > 0) { trace((i + "mes =") + this[tempName]); mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _root.displayMes.AddMes("AWACS", mes, null); nowNo++; } function CheckDeep() { if (_global.extDeep > 240) { trace("\u6DF1\u5EA6=" + _global.extDeep); trace("extDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.extDeep = 221; } if (_global.backEffectDeep > 350) { trace("backEffectDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.backEffectDeep = 51; } if (_global.enemyShotDeep > 400) { trace("enemyShotDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _global.enemyShotDeep = 301; } } function EnemyDown() { setI--; trace(("EnemyDown\u5B9F\u884C\u3000\u6575\u6483\u7834 \u6B8B\u308A=" + setI) + "\u6A5F"); if (setI == 0) { time0 = getTimer() + 500; setI--; } } nowNo = 0; _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 999999999999999; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [1, 0, 0]; setEnemyAry[1] = [2, 0, 0]; setEnemyAry[2] = [3, 0, 0]; setEnemyAry[3] = [5, 0, 0]; setEnemyAry[4] = [0, 1, 0]; setEnemyAry[5] = [0, 2, 0]; setEnemyAry[6] = [0, 3, 0]; setEnemyAry[7] = [5, 1, 0]; setEnemyAry[8] = [5, 1, 0, 1]; setEnemyAry[9] = [2, 2, 0, 0]; setEnemyAry[10] = [4, 2, 0, 0]; setEnemyAry[11] = [5, 2, 0, 0]; setEnemyAry[12] = [3, 2, 0, 1]; setEnemyAry[13] = [2, 0, 1, 1]; setEnemyAry[14] = [0, 4, 0, 1]; setEnemyAry[15] = [0, 4, 0, 2]; setEnemyAry[16] = [5, 0, 0, 1]; setEnemyAry[17] = [3, 2, 0, 1]; setEnemyAry[18] = [4, 2, 0, 2]; setEnemyAry[19] = [1, 1, 1, 1]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8", "SAM\u30D5\u30ED\u30FC\u30C8", "\u99C6\u9010\u6226\u95D8\u8247", "ECM\u30D5\u30ED\u30FC\u30C8"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 260; this.displayMes._y = 400; this.attachMovie("display_timeAttackFirst", "dis", 800); this.dis._x = 320; this.dis._y = 230; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 500000; this.AutoSetEnemy(); } }; this.stop();
Frame 65
this.gotoAndStop(_currentframe - 2);
Frame 66
this.gotoAndStop(_currentframe - 3);
Frame 70
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 1; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.3; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 783 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Frame 72
_root.AllRemove(); this.stop();
Frame 75
this.gotoAndStop(_currentframe - 2);
Frame 76
this.gotoAndStop(_currentframe - 3);
Symbol 12 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 25 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 35 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 44 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 45 MovieClip [UpArrow] Frame 1
stop();
Symbol 45 MovieClip [UpArrow] Frame 2
stop();
Symbol 45 MovieClip [UpArrow] Frame 3
stop();
Symbol 52 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 59 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 64 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 65 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 73 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 81 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 89 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 90 MovieClip [DownArrow] Frame 1
stop();
Symbol 90 MovieClip [DownArrow] Frame 2
stop();
Symbol 90 MovieClip [DownArrow] Frame 3
stop();
Symbol 126 MovieClip Frame 1
Symbol 127 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 131 MovieClip Frame 1
this._visible = false;
Symbol 132 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 133 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 133 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 139 MovieClip Frame 1
if (_parent._parent._parent._name == "mainChar") { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } } else if (this.hitTest(_root.mainChar._x, _root.mainChar._y, true)) { _root.mainChar.damage(100, 0); } _visible = false;
Instance of Symbol 139 MovieClip in Symbol 142 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 0; efType = 0; }
Symbol 144 MovieClip Frame 1
_parent.changeAttackDmg(1);
Symbol 144 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 146 MovieClip Frame 1
if (_parent._parent._name == "mainChar") { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i].char.hitArea_b1)) { trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3000\u6B66\u88C5\u63A5\u89E6"); } else if (this.hitTest(_root[i])) { _root[i].hit(1, 1); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(1, 1); } i++; } } else { trace("\u6575\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9\u3000\u8FD1\u63A5\u5224\u5B9A\u767A\u751F"); if (this.hitTest(_root.mainChar.char.hitArea_b1)) { trace("\u30D6\u30EC\u30FC\u30C9\u3068\u30D6\u30EC\u30FC\u30C9\u304C\u63A5\u89E6"); _parent.hitBraid(); } else if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(700, 1); } } this._visible = false;
Symbol 151 MovieClip Frame 1
if (_parent._parent._name != "mainChar") { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { trace("\u30D6\u30EC\u30FC\u30C9\u3068\u30D6\u30EC\u30FC\u30C9\u304C\u63A5\u89E6"); _parent.hitBraid(); } } this._visible = false;
Symbol 157 MovieClip Frame 1
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { trace("\u30D6\u30EC\u30FC\u30C9\u63A5\u89E6\u5224\u5B9A"); if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { trace("\u505C\u6B62\u4E2D"); } else { stopFlag = 0; this.play(); } }; this.gotoAndPlay(7);
Symbol 157 MovieClip Frame 9
_global.braidDmg = _root.charData4[27];
Symbol 157 MovieClip Frame 13
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 157 MovieClip Frame 17
_parent.gotoAndStop("paci_standing");
Symbol 157 MovieClip Frame 34
_global.braidDmg = _root.charData4[28];
Symbol 157 MovieClip Frame 36
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 157 MovieClip Frame 46
_parent.gotoAndStop("paci_standing");
Symbol 162 MovieClip Frame 1
_parent.style = "equipWepon";
Symbol 162 MovieClip Frame 12
_parent.ChangeAttackDmg(8); _parent.ChangeAttackDmg(3);
Symbol 162 MovieClip Frame 13
Symbol 162 MovieClip Frame 14
thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.extDeep++; shotName = "braidAttack" + _global.extDeep; _root.attachMovie("braidAttack", shotName, _global.extDeep); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 162 MovieClip Frame 23
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 166 MovieClip Frame 1
_rotation = (_rotation + 5);
Symbol 166 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 170 MovieClip Frame 1
this._visible = false;
Symbol 171 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Symbol 171 MovieClip Frame 5
this.stop();
Symbol 174 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 181 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 181 MovieClip Frame 50
this.stop();
Symbol 182 MovieClip [char4] Frame 1
bodyName = "charData4"; score = 80000 /* 0x013880 */; myType = "p4"; if (!userCon) { this.gotoAndStop(7); }
Symbol 182 MovieClip [char4] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + atkNo)); trace((((("s=" + _global.shotDmg) + "\nb=") + _global.braidDmg) + "\ne=") + _global.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var tempKakudo = mousekakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { trace("\u7279\u6B8A\u306A\u5411\u304D\u53D6\u5F97 ModeCon=2"); var tempKakudo = mouseKakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var x = Math.pow(Math.abs(xDis), 2); var y = Math.pow(Math.abs(yDis), 2); var sa = Math.sqrt(x + y); if (sa < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { trace("\n\u6575\u30B5\u30FC\u30C1\u958B\u59CB\u3000\u30E2\u30FC\u30C9=" + searchMode); i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } trace(("nowTarget\u3092ENEMY" + nowTarget) + "\u306B\u5909\u66F4\u3057\u307E\u3057\u305F\u3002"); } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); trace((("\u6575\u4E00\u60C5\u5831=" + xDis) + "-") + yDis); var radian = Math.atan2(yDis, xDis); var nextRo = (radian / (Math.PI/180)); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); var radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var xDis = (_root._xmouse - _x); var yDis = (_root._ymouse - _y); mouseKakudo = Math.atan2(yDis, xDis); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 182 MovieClip [char4] Frame 7
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root[barName].bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(score, myType); _root.lerder.RemoveCoItem(_name); _root.enemyDown(); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var tempKakudo = ((_rotation * Math.PI) / 180); XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var tempKakudo = ((_rotation * Math.PI) / 180); var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (speedMode) { if (Math.random() > dushPar) { trace(_name + "\u30C0\u30C3\u30B7\u30E5\u5B9F\u884C"); boostMode = 1; boostCnt = 6; } if (Math.random() > 0.2) { this.speedUP(); } else { this.SpeedDown(); } } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (shotMode) { this.atkStart(); } else if (shotMode == 0) { this.atkEnd(); } _root.radar.getCo(_name, this._x, this._y, 4); } function AI() { var xDis = (_root.mainChar._x - _x); var yDis = (_root.mainChar._y - _y); var radian = Math.atan2(yDis, xDis); nextRo = radian / (Math.PI/180); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; dushPar = 0.85; } else { ChangeWepon(); nowTac = 1; dushPar = 0.97; } } if (nowTac == 1) { if ((Math.abs(xDis) + Math.abs(yDis)) < 900) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(xDis) + Math.abs(yDis)) < 300) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } this._x = this._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); this._y = this._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); if (speedMode == 0) { this._x = this._x + (xDis / 8); this._y = this._y + (yDis / 8); } } hp = (baseHp = 7000); dushPar = 0.97; roSpeed = 5; en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; temp = Number(_name) + 1000; barName = "hpBar" + temp; trace("NO!!!!??? =" + name); _root.attachMovie("enemyHpBar2", barName, temp); _root[barName].traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { if (mode) { this.AI(); this.MainSystem(); } else { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 182 MovieClip [char4] Frame 11
this.stop();
Symbol 182 MovieClip [char4] Frame 20
this.stop();
Symbol 182 MovieClip [char4] Frame 30
this.stop();
Symbol 182 MovieClip [char4] Frame 40
this.stop();
Symbol 182 MovieClip [char4] Frame 50
this.stop();
Symbol 182 MovieClip [char4] Frame 60
this.stop();
Symbol 182 MovieClip [char4] Frame 70
this.stop();
Symbol 182 MovieClip [char4] Frame 80
this.stop();
Symbol 182 MovieClip [char4] Frame 90
this.stop();
Symbol 182 MovieClip [char4] Frame 100
this.stop();
Symbol 182 MovieClip [char4] Frame 110
this.stop();
Symbol 182 MovieClip [char4] Frame 120
this.stop();
Symbol 182 MovieClip [char4] Frame 130
this.stop();
Symbol 182 MovieClip [char4] Frame 140
this.stop();
Symbol 182 MovieClip [char4] Frame 150
this.stop();
Symbol 182 MovieClip [char4] Frame 160
this.stop();
Symbol 184 MovieClip Frame 1
function DrowMissileSmoke() { i++; var missileLineName = ("missile" + i); _parent.attachMovie(efName, missileLineName, i); _parent[missileLineName]._xscale = this._x - oldX; _parent[missileLineName]._yscale = this._y - oldY; _parent[missileLineName]._x = oldX; _parent[missileLineName]._y = oldY; oldX = this._x; oldY = this._y; } _visible = false; addSpeed = 4 + (Math.random() * 2); ext = 1.3; YnowSpeed = (Math.random() * 60) - 30; XnowSpeed = (Math.random() * 80) - 90; oldX = this._x; oldY = this._y; i = 0; i3 = 0; removeLine = 10; if (_global.effectLv > 0) { efName = "lineLeaesrLine"; } else { efName = "lineLeaserLineLow"; } this.onEnterFrame = function () { i3++; if (i3 < 20) { this.DrowMissileSmoke(); if (i3 == 8) { radian = (Math.random() * 360) - 180; } } else { _parent.removeMovieClip(); } ext = ext * 1.15; XnowSpeed = XnowSpeed + ((addSpeed * Math.cos(radian)) * ext); YnowSpeed = YnowSpeed + ((addSpeed * Math.sin(radian)) * ext); this._x = this._x + XnowSpeed; this._y = this._y + YnowSpeed; i2 = 1; while (i2 < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i2])) { _root[i2].hit(2, 0); } i2++; } i2 = 21; while (i2 < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i2])) { _root[i2].hit(2, 0); } i2++; } }; this.stop();
Symbol 185 MovieClip [lineLeaser] Frame 1
this._rotation = _root.mainChar._rotation; this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 202 MovieClip Frame 1
rand = Math.floor(Math.random() * 3) + 5; this.gotoAndPlay(rand);
Symbol 202 MovieClip Frame 8
this.gotoAndPlay(5);
Symbol 203 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(16)) { this.gotoAndPlay("leaser"); } if (Key.isDown(39)) { this.gotoAndPlay("leaserField"); } }; this.stop();
Symbol 203 MovieClip Frame 10
this.stop();
Symbol 203 MovieClip Frame 42
this.attachMovie("enemy_beam1EF", "beam", 1); this.beam._x = -330; this.beam._yscale = 80; this.beam._xscale = 2000;
Symbol 203 MovieClip Frame 43
this.beam._yscale = 40;
Symbol 203 MovieClip Frame 44
this.beam.removeMovieClip();
Symbol 203 MovieClip Frame 57
this.gotoAndStop("wait");
Symbol 203 MovieClip Frame 75
this.stop();
Symbol 210 MovieClip Frame 10
_parent.gotoAndStop("wToN");
Symbol 214 MovieClip [enemyHpBar2] Frame 1
this.onEnterFrame = function () { this._x = _root[traceName]._x; this._y = _root[traceName]._y - 50; };
Symbol 215 MovieClip Frame 29
_parent.gotoAndStop("normal");
Symbol 217 MovieClip Frame 1
function shot() { _global.enemyShotDeep++; var shotName = ("enemy_shot" + _global.enemyShotDeep); var thePoint = {x:0, y:0}; this.localToGlobal(thePoint); var xDis = (_root.mainChar._x - thePoint.x); var yDis = (_root.mainChar._y - thePoint.y); var radian = Math.atan2(yDis, xDis); var kakudo = (radian / (Math.PI/180)); _root.attachMovie("enemy_shot1EF", shotName, _global.enemyShotDeep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; _root[shotName]._rotation = kakudo; } this._visible = false;
Symbol 217 MovieClip Frame 5
this.shot();
Symbol 217 MovieClip Frame 10
this.shot();
Symbol 217 MovieClip Frame 15
this.shot();
Symbol 217 MovieClip Frame 20
this.shot();
Symbol 217 MovieClip Frame 25
this.shot();
Symbol 217 MovieClip Frame 60
this.gotoAndPlay(5);
Symbol 227 MovieClip Frame 51
this._visible = false; _root.enemyDown(); _root.attachMovie("whiteMask", "whiteMask", 5000); _parent.removeMovieClip();
Symbol 227 MovieClip Frame 52
_parent.removeMovieClip();
Symbol 227 MovieClip Frame 53
_parent.removeMovieClip();
Symbol 227 MovieClip Frame 60
this.stop();
Symbol 228 MovieClip [ship1] Frame 1
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 1000; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.RemoveCoItem(_name); _root.mainHp.AddScore(score, "s1"); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } mode = 1; this._xscale = (this._yscale = 50); score = 15000; baseHp = (hp = 15000); this.hpBar._xscale = (hp / baseHp) * 1000; def = 30; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); xDis = this._x - _root.mainChar._x; yDis = this._y - _root.mainChar._y; _root.radar.getCo(_name, this._x, this._y, 3); if (Key.isDown(38)) { this.gotoAndStop("wToN"); } if (Key.isDown(36)) { this._visible = true; this.gotoAndStop("wait"); } if (Key.isDown(40)) { radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); this._rotation = kakudo; } else { this._rotation = 0; } }; this.stop();
Symbol 228 MovieClip [ship1] Frame 10
this.stop();
Symbol 228 MovieClip [ship1] Frame 20
this.stop();
Symbol 228 MovieClip [ship1] Frame 30
this.stop();
Symbol 264 MovieClip Frame 1
function InBraidOpen(tempMode) { trace("\u30D6\u30EC\u30FC\u30C9\u3001open\u30E1\u30BD\u30C3\u30C9\u5B9F\u884C tempMode =" + tempMode); if (tempMode) { this.gotoAndPlay("open"); } else { this.gotoAndPlay("close"); } } if (_parent._parent._parent._name == "mainChar") { if (_root.mainChar.getBraidmode()) { this.gotoAndPlay("oa"); } else { this.gotoAndStop("open"); } }
Symbol 264 MovieClip Frame 10
this.stop();
Symbol 264 MovieClip Frame 11
Symbol 264 MovieClip Frame 16
this.gotoAndPlay(_currentframe - 2);
Symbol 264 MovieClip Frame 17
Symbol 264 MovieClip Frame 20
this.gotoAndStop("open");
Symbol 273 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 277 MovieClip Frame 5
Symbol 277 MovieClip Frame 7
_parent.style = "s";
Symbol 277 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 279 MovieClip Frame 4
Symbol 279 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 279 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 281 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 282 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 282 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Instance of Symbol 139 MovieClip in Symbol 285 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 0; efType = 0; }
Symbol 287 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 287 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 308 MovieClip Frame 3
_parent.ChangeAttackDmg(3);
Instance of Symbol 146 MovieClip "hitArea_b1" in Symbol 308 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 308 MovieClip Frame 9
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 308 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 308 MovieClip Frame 24
_parent.ChangeAttackDmg(4);
Instance of Symbol 146 MovieClip "hitArea_b1" in Symbol 308 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 308 MovieClip Frame 31
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 308 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 308 MovieClip Frame 53
_parent.ChangeAttackDmg(5);
Instance of Symbol 146 MovieClip "hitArea_b1" in Symbol 308 MovieClip Frame 54
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } }
Instance of Symbol 146 MovieClip "hitArea_b1" in Symbol 308 MovieClip Frame 58
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } }
Symbol 308 MovieClip Frame 65
_parent.gotoAndStop("paci_standing");
Symbol 309 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 309 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 317 MovieClip [openWeponEF1] Frame 6
this.removeMovieClip(); this.stop();
Symbol 318 MovieClip Frame 1
function setWeponSystem1() { thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _root.attachMovie("WeponSystem1_or", WeponName, 5 + i); _root[WeponName]._x = thePoint.x; _root[WeponName]._y = thePoint.y; var randSize = (Math.random() * 2); _root[WeponName]._xscale = BaseSize + randSize; _root[WeponName]._yscale = BaseSize + randSize; } randSizeWidth = 0; BaseSize = _parent._xscale + 10; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 318 MovieClip Frame 7
_parent.changeAttackDmg(10); i = 1; WeponName = "wepon0"; this.setWeponSystem1();
Symbol 318 MovieClip Frame 9
WeponName = "wepon1"; i = 2; this.setWeponSystem1();
Symbol 318 MovieClip Frame 11
WeponName = "wepon2"; i = 3; this.setWeponSystem1();
Symbol 318 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 320 MovieClip Frame 1
_root.textDisplay.mesRecord("\u30AA\u30FC\u30D0\u30FC\u30AC\u30F3\u30E2\u30FC\u30C9\u3078\u79FB\u884C");
Symbol 320 MovieClip Frame 14
_parent.style = "overGun";
Symbol 320 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 320 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 321 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("charge"); }
Symbol 321 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 321 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 321 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1])) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 321 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 321 MovieClip Frame 15
_parent.ChangeAttackDmg(2); name = "shotArea"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 323 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + _parent.ro; };
Symbol 325 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 324 MovieClip in Symbol 325 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 324 MovieClip in Symbol 325 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 325 MovieClip Frame 6
this.stop();
Symbol 326 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 327 MovieClip [char1] Frame 1
bodyName = "charData1"; if (!userCon) { this.gotoAndStop(7); }
Symbol 327 MovieClip [char1] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + atkNo)); trace((((("s=" + _global.shotDmg) + "\nb=") + _global.braidDmg) + "\ne=") + _global.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var tempKakudo = mousekakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { trace("\u7279\u6B8A\u306A\u5411\u304D\u53D6\u5F97 ModeCon=2"); var tempKakudo = mouseKakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var x = Math.pow(Math.abs(xDis), 2); var y = Math.pow(Math.abs(yDis), 2); var sa = Math.sqrt(x + y); if (sa < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { trace("\n\u6575\u30B5\u30FC\u30C1\u958B\u59CB\u3000\u30E2\u30FC\u30C9=" + searchMode); i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } trace(("nowTarget\u3092ENEMY" + nowTarget) + "\u306B\u5909\u66F4\u3057\u307E\u3057\u305F\u3002"); } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); trace((("\u6575\u4E00\u60C5\u5831=" + xDis) + "-") + yDis); var radian = Math.atan2(yDis, xDis); var nextRo = (radian / (Math.PI/180)); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); var radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var xDis = (_root._xmouse - _x); var yDis = (_root._ymouse - _y); mouseKakudo = Math.atan2(yDis, xDis); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 327 MovieClip [char1] Frame 7
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root.hpBar.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(800, "flo"); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function AI() { var xDis = (_root.mainChar._x - _x); var yDis = (_root.mainChar._y - _y); var radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } this._x = this._x - (XnowSpeed + _root.mainChar.XnowSpeed); this._y = this._y - (YnowSpeed + _root.mainChar.YnowSpeed); } en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); hp = (baseHp = 4000); mode = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; _root.attachMovie("enemyHpBar2", "hpBar", 1000); _root.hpBar.traceName = _name; this.onEnterFrame = function () { this.AI(); }; this.gotoAndStop("paci_standing");
Symbol 327 MovieClip [char1] Frame 11
this.stop();
Symbol 327 MovieClip [char1] Frame 20
this.stop();
Symbol 327 MovieClip [char1] Frame 30
this.stop();
Symbol 327 MovieClip [char1] Frame 40
this.stop();
Symbol 327 MovieClip [char1] Frame 50
this.stop();
Symbol 327 MovieClip [char1] Frame 60
this.stop();
Symbol 327 MovieClip [char1] Frame 70
this.stop();
Symbol 327 MovieClip [char1] Frame 80
this.stop();
Symbol 327 MovieClip [char1] Frame 90
this.stop();
Symbol 327 MovieClip [char1] Frame 100
this.stop();
Symbol 327 MovieClip [char1] Frame 110
this.stop();
Symbol 327 MovieClip [char1] Frame 120
this.stop();
Symbol 327 MovieClip [char1] Frame 130
this.stop();
Symbol 327 MovieClip [char1] Frame 140
this.stop();
Symbol 327 MovieClip [char1] Frame 150
this.stop();
Symbol 331 MovieClip Frame 1
speed = 15; i = 0;
Symbol 331 MovieClip Frame 2
this._x = this._x + ((speed = speed - 1)); this._alpha = this._alpha - 6; i++; if (i >= 20) { _parent.removeMovieClip(); }
Symbol 331 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 332 MovieClip [boostEF2] Frame 1
cnt = 6;
Symbol 332 MovieClip [boostEF2] Frame 2
this.onEnterFrame = function () { this._x = this._x - ((_root.mainChar.XnowSpeed + (Math.random() * 20)) - 10); this._y = this._y - ((_root.mainChar.YnowSpeed + (Math.random() * 20)) - 10); cnt--; if (cnt == 0) { trace("\u6D88\u53BB"); this.removeMovieClip(); } };
Symbol 333 MovieClip [boostEF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 349 MovieClip Frame 1
function OpenHeadBraid() { this.play(); } this.stop();
Symbol 349 MovieClip Frame 16
this.stop();
Symbol 349 MovieClip Frame 19
this.stop();
Instance of Symbol 264 MovieClip "braid" in Symbol 378 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } }
Instance of Symbol 380 MovieClip "braid" in Symbol 381 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 382 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 421 MovieClip Frame 5
Symbol 421 MovieClip Frame 7
_parent.style = "s";
Symbol 421 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 423 MovieClip Frame 4
Symbol 423 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 423 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 425 MovieClip Frame 1
function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } this.stop();
Symbol 425 MovieClip Frame 10
this.stop();
Symbol 425 MovieClip Frame 19
this.stop();
Symbol 428 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 429 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 429 MovieClip Frame 7
_parent.gotoAndStop("paci_normal");
Symbol 430 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 430 MovieClip Frame 3
Symbol 430 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 432 MovieClip Frame 1
i = 0;
Symbol 432 MovieClip Frame 3
if (i >= 10) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.mainCharNowEn = _global.mainCharNowEn - _parent.drShot; shotName = "c2re_shot1EF" + i; _root.attachMovie("c2re_shot1EF", shotName, 200 + i); trace("\uFF2E\uFF4F" + (i + 200)); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y - 14;
Symbol 432 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 445 MovieClip Frame 1
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { trace("\u30D6\u30EC\u30FC\u30C9\u63A5\u89E6\u5224\u5B9A"); if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { trace("\u505C\u6B62\u4E2D"); } else { stopFlag = 0; this.play(); } }; this.gotoAndPlay(8);
Symbol 445 MovieClip Frame 10
_parent.changeAttackDmg(3);
Symbol 445 MovieClip Frame 11
Symbol 445 MovieClip Frame 15
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 445 MovieClip Frame 17
this.gotoAndPlay(18);
Symbol 445 MovieClip Frame 23
_parent.gotoAndStop("paci_standing");
Symbol 445 MovieClip Frame 42
_parent.changeAttackDmg(4);
Symbol 445 MovieClip Frame 43
Symbol 445 MovieClip Frame 48
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 445 MovieClip Frame 49
this.gotoAndPlay(50);
Symbol 445 MovieClip Frame 55
_parent.gotoAndStop("paci_standing");
Symbol 445 MovieClip Frame 70
_parent.changeAttackDmg(5);
Symbol 445 MovieClip Frame 71
Symbol 445 MovieClip Frame 86
_parent.gotoAndStop("paci_standing");
Symbol 446 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 446 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 449 MovieClip Frame 1
_parent.ChangeAttackDmg(8); _parent.style = "equipWepon";
Symbol 449 MovieClip Frame 4
i = 0; while (i < 8) { _global.extDeep++; thePoint = {x:-220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + _global.extDeep; _root.attachMovie("lineLeaser", shotName, _global.extDeep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; i++; }
Symbol 449 MovieClip Frame 15
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 454 MovieClip Frame 2
trace("\u30D8\u30C3\u30C9\u30D6\u30EC\u30A4\u30C9\u5C55\u958B\u8981\u6C42"); this.braid.OpenHeadBraid(1);
Symbol 454 MovieClip Frame 16
_parent.style = "overGun";
Symbol 454 MovieClip Frame 18
trace("\u30D8\u30C3\u30C9\u30D6\u30EC\u30A4\u30C9\u5C55\u958B\u8981\u6C42"); this.braid.OpenHeadBraid(0); this.stop(); _parent.gotoAndStop("overGun");
Instance of Symbol 425 MovieClip "braid" in Symbol 454 MovieClip Frame 18
onClipEvent (load) { this.gotoAndStop("close"); }
Symbol 459 MovieClip Frame 1
waitFlag = 0; this.onEnterFrame = function () { if (Key.isDown(_global.keyCas[1]) && (waitFlag == 0)) { waitFlag = 1; this.gotoAndPlay("attack1"); } };
Instance of Symbol 425 MovieClip "braid" in Symbol 459 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 459 MovieClip Frame 30
this.gotoAndPlay("wait");
Symbol 459 MovieClip Frame 40
Instance of Symbol 425 MovieClip "braid" in Symbol 459 MovieClip Frame 40
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 459 MovieClip Frame 49
_parent.changeAttackDmg(3); _parent.changeAttackDmg(9);
Symbol 459 MovieClip Frame 50
any = 8; i = 0; while (i < any) { _global.extDeep++; efName = "effect" + i; _root.attachMovie("effect_baidSarcle", efName, _global.extDeep); tempX = (this._x + 300) + (Math.random() * 500); tempY = (this._y + (Math.random() * 1000)) - 500; tempXY = {x:tempX, y:tempY}; this.localToGlobal(tempXY); _root[efName]._x = tempXY.x; _root[efName]._y = tempXY.y; _root[efName]._xscale = (_root[efName]._yscale = (Math.random() * 100) + 30); _root[efName]._rotation = (_parent._rotation + (Math.random() * 160)) - 80; _root[efName].gotoAndPlay(Math.floor(Math.random() * 5)); i++; }
Symbol 459 MovieClip Frame 69
waitFlag = 0; this.gotoAndPlay("wait");
Symbol 463 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Symbol 463 MovieClip Frame 6
this.stop();
Symbol 464 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 466 MovieClip Frame 14
_parent.style = "overGun";
Symbol 466 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 466 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 467 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 467 MovieClip Frame 50
_parent._parent.removeMovieClip(); this.stop();
Symbol 468 MovieClip [char3] Frame 1
bodyName = "charData3"; score = 100000 /* 0x0186A0 */; myType = "p3"; if (!userCon) { this.gotoAndStop(7); }
Symbol 468 MovieClip [char3] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + atkNo)); trace((((("s=" + _global.shotDmg) + "\nb=") + _global.braidDmg) + "\ne=") + _global.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var tempKakudo = mousekakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { trace("\u7279\u6B8A\u306A\u5411\u304D\u53D6\u5F97 ModeCon=2"); var tempKakudo = mouseKakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var x = Math.pow(Math.abs(xDis), 2); var y = Math.pow(Math.abs(yDis), 2); var sa = Math.sqrt(x + y); if (sa < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { trace("\n\u6575\u30B5\u30FC\u30C1\u958B\u59CB\u3000\u30E2\u30FC\u30C9=" + searchMode); i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } trace(("nowTarget\u3092ENEMY" + nowTarget) + "\u306B\u5909\u66F4\u3057\u307E\u3057\u305F\u3002"); } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); trace((("\u6575\u4E00\u60C5\u5831=" + xDis) + "-") + yDis); var radian = Math.atan2(yDis, xDis); var nextRo = (radian / (Math.PI/180)); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); var radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var xDis = (_root._xmouse - _x); var yDis = (_root._ymouse - _y); mouseKakudo = Math.atan2(yDis, xDis); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 468 MovieClip [char3] Frame 7
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root[barName].bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(score, myType); _root.lerder.RemoveCoItem(_name); _root.enemyDown(); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var tempKakudo = ((_rotation * Math.PI) / 180); XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var tempKakudo = ((_rotation * Math.PI) / 180); var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (speedMode) { if (Math.random() > dushPar) { trace(_name + "\u30C0\u30C3\u30B7\u30E5\u5B9F\u884C"); boostMode = 1; boostCnt = 6; } if (Math.random() > 0.2) { this.speedUP(); } else { this.SpeedDown(); } } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (shotMode) { this.atkStart(); } else if (shotMode == 0) { this.atkEnd(); } _root.radar.getCo(_name, this._x, this._y, 4); } function AI() { var xDis = (_root.mainChar._x - _x); var yDis = (_root.mainChar._y - _y); var radian = Math.atan2(yDis, xDis); nextRo = radian / (Math.PI/180); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; dushPar = 0.85; } else { ChangeWepon(); nowTac = 1; dushPar = 0.97; } } if (nowTac == 1) { if ((Math.abs(xDis) + Math.abs(yDis)) < 900) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(xDis) + Math.abs(yDis)) < 300) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } this._x = this._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); this._y = this._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); if (speedMode == 0) { this._x = this._x + (xDis / 8); this._y = this._y + (yDis / 8); } } hp = (baseHp = 12000); dushPar = 0.97; roSpeed = 5; en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; temp = Number(_name) + 1000; barName = "hpBar" + temp; trace("NO!!!!??? =" + name); _root.attachMovie("enemyHpBar2", barName, temp); _root[barName].traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { if (mode) { this.AI(); this.MainSystem(); } else { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 468 MovieClip [char3] Frame 11
this.stop();
Symbol 468 MovieClip [char3] Frame 20
this.stop();
Symbol 468 MovieClip [char3] Frame 30
this.stop();
Symbol 468 MovieClip [char3] Frame 40
this.stop();
Symbol 468 MovieClip [char3] Frame 50
this.stop();
Symbol 468 MovieClip [char3] Frame 60
this.stop();
Symbol 468 MovieClip [char3] Frame 70
this.stop();
Symbol 468 MovieClip [char3] Frame 80
this.stop();
Symbol 468 MovieClip [char3] Frame 90
this.stop();
Symbol 468 MovieClip [char3] Frame 100
this.stop();
Symbol 468 MovieClip [char3] Frame 110
this.stop();
Symbol 468 MovieClip [char3] Frame 120
this.stop();
Symbol 468 MovieClip [char3] Frame 130
this.stop();
Symbol 468 MovieClip [char3] Frame 140
this.stop();
Symbol 468 MovieClip [char3] Frame 150
this.stop();
Symbol 468 MovieClip [char3] Frame 160
this.stop();
Symbol 468 MovieClip [char3] Frame 170
this.stop();
Symbol 469 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 470 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 471 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 471 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 472 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 472 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 476 MovieClip Frame 1
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { trace("\u30D6\u30EC\u30FC\u30C9\u63A5\u89E6\u5224\u5B9A"); if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { trace("\u505C\u6B62\u4E2D"); } else { stopFlag = 0; this.play(); } };
Symbol 476 MovieClip Frame 3
_parent.ChangeAttackDmg(3);
Symbol 476 MovieClip Frame 8
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); } } else { this.gotoAndPlay("braid2"); }
Symbol 476 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 476 MovieClip Frame 25
_parent.ChangeAttackDmg(4);
Symbol 476 MovieClip Frame 31
if (_parent._name == "mainChar") { if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); } } else { this.gotoAndPlay("braid3"); }
Symbol 476 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 476 MovieClip Frame 53
_parent.ChangeAttackDmg(5);
Symbol 476 MovieClip Frame 70
_parent.gotoAndStop("paci_standing");
Symbol 476 MovieClip Frame 80
function setEffect() { theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; this.attachMovie("ef_btbHit2", efName, i); this[efName]._x = 100 + (Math.random() * 400); this[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; this.attachMovie("ef_btbHit", efName, i); this[efName]._x = 300; i++; } } function hitBraid() { trace("\u30D6\u30EC\u30FC\u30C9\u63A5\u89E6\u5224\u5B9A"); if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { trace("\u505C\u6B62\u4E2D"); } else { stopFlag = 0; this.play(); } };
Symbol 477 MovieClip Frame 1
function setWeponSystem1() { thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _root.attachMovie("WeponSystem1_sb", WeponName, 5 + i); _root[WeponName]._x = thePoint.x; _root[WeponName]._y = thePoint.y; var randSize = (Math.random() * 2); _root[WeponName]._xscale = BaseSize + randSize; _root[WeponName]._yscale = BaseSize + randSize; } randSizeWidth = 0; BaseSize = _parent._xscale + 10; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 477 MovieClip Frame 7
_parent.changeAttackDmg(10); i = 1; WeponName = "wepon0"; this.setWeponSystem1();
Symbol 477 MovieClip Frame 9
WeponName = "wepon1"; i = 2; this.setWeponSystem1();
Symbol 477 MovieClip Frame 11
WeponName = "wepon2"; i = 3; this.setWeponSystem1();
Symbol 477 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 478 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("charge"); }
Symbol 478 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 478 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 478 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1])) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 478 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 478 MovieClip Frame 15
_parent.ChangeAttackDmg(2); name = "shotArea"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 479 MovieClip Frame 1
function setGardEffect() { i2 = 0; while (i2 < 4) { name = "ef" + i; this.attachMovie("ef_shotHitGard", name, i); this[name]._x = 220; this[name]._y = -80 + (Math.random() * 100); this[name]._xscale = Math.random() * 200; this[name]._yscale = (Math.random() * 200) - 100; i++; i2++; } } i = 0; this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 324 MovieClip in Symbol 479 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 324 MovieClip in Symbol 479 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 479 MovieClip Frame 6
this.stop();
Symbol 480 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 486 MovieClip Frame 36
_parent.changeAttackDmg(7);
Symbol 486 MovieClip Frame 57
_parent.gotoAndStop("sky_normal");
Symbol 487 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 487 MovieClip Frame 50
this.stop();
Symbol 488 MovieClip [char2] Frame 1
bodyName = "charData2"; score = 120000 /* 0x01D4C0 */; myType = "p2"; if (!userCon) { this.gotoAndStop(7); }
Symbol 488 MovieClip [char2] Frame 2
function ChangeAttackDmg(atkNo) { if (atkNo < 3) { _global.shotDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 8) { _global.braidDmg = _root[bodyName][24 + atkNo]; } else if (atkNo < 10) { _global.extDmg = _root[bodyName][24 + atkNo]; } else { _global.parDmg = _root[bodyName][24 + atkNo]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + atkNo)); trace((((("s=" + _global.shotDmg) + "\nb=") + _global.braidDmg) + "\ne=") + _global.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; if (_global.keyModeCon == 2) { var tempKakudo = mousekakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } if (_global.keyModeCon == 2) { trace("\u7279\u6B8A\u306A\u5411\u304D\u53D6\u5F97 ModeCon=2"); var tempKakudo = mouseKakudo; } else { var tempKakudo = ((_rotation * Math.PI) / 180); } var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (_global.keyModeChangeWepon == 0) { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } else { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; var x = Math.pow(Math.abs(xDis), 2); var y = Math.pow(Math.abs(yDis), 2); var sa = Math.sqrt(x + y); if (sa < changeWeponRange) { braidMode = 1; } else { braidMode = 0; } if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function searchEnemy(searchMode) { trace("\n\u6575\u30B5\u30FC\u30C1\u958B\u59CB\u3000\u30E2\u30FC\u30C9=" + searchMode); i = 0; if (searchMode == 0) { i = 1; while (i < _global.SetMaxEnemyNo) { if (_root[i] != undefined) { nowTarget = i; break; } i++; } } else if (searchMode == 1) { } trace(("nowTarget\u3092ENEMY" + nowTarget) + "\u306B\u5909\u66F4\u3057\u307E\u3057\u305F\u3002"); } function autoTrace() { if (_root[nowTarget] == undefined) { this.searchEnemy(0); } var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); trace((("\u6575\u4E00\u60C5\u5831=" + xDis) + "-") + yDis); var radian = Math.atan2(yDis, xDis); var nextRo = (radian / (Math.PI/180)); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function lockTrace() { var xDis = (_root[nowTarget]._x - _x); var yDis = (_root[nowTarget]._y - _y); var radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { if (_global.keyModeCon) { this.autoTrace(); } if (speedMode) { this.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { this.atkStart(); } else if (shotMode == "stop") { this.atkEnd(); } } function getMouseRotation() { var xDis = (_root._xmouse - _x); var yDis = (_root._ymouse - _y); mouseKakudo = Math.atan2(yDis, xDis); } function GetAction() { if (Key.isDown(_global[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_global[keyName][2]) && (_global.keyModeChangeWepon == 0)) { if (bCnt) { bCnt = 0; this.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_global[keyName][3])) { this.gard(); } if (Key.isDown(_global[keyName][4])) { this.openWepon1(); } if (Key.isDown(_global[keyName][5])) { this.GunChange(); } if (Key.isDown(_global[keyName][6])) { this.change(); } if (Key.isDown(_global[keyName][7])) { this.SpeedDown(); } if (Key.isDown(_global[keyName][8])) { if (oCnt) { oCnt = 0; _root.attachMovie("ECCM", "ECCM", 800); _root.ECCM._x = this._x; _root.ECCM._y = this._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } nowTarget = 1; roSpeed = 2; changeWeponRange = 80; _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { if (_global.keyModeCon == 0) { this.TraceMouse(); } else if (_global.keyModeCon == 2) { this.getMouseRotation(); } }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 488 MovieClip [char2] Frame 7
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); this.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root[barName].bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(score, myType); _root.lerder.RemoveCoItem(_name); _root.enemyDown(); mode = 0; _name = null; this.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var tempKakudo = ((_rotation * Math.PI) / 180); XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(tempKakudo)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(tempKakudo)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var tempKakudo = ((_rotation * Math.PI) / 180); var tempXspeed = (XnowSpeed + (addSpeed * Math.cos(tempKakudo))); var tempYspeed = (YnowSpeed + (addSpeed * Math.sin(tempKakudo))); var tempnowSpeed = (Math.abs(tempXspeed) + Math.abs(tempYspeed)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = tempXspeed; YnowSpeed = tempYspeed; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { if (style == "s") { this.shot_s1(); } else if (braidMode) { this.braid1(); } else { this.shot_p1(); } } function atkEnd() { if (style == "s") { this.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { this.gotoAndStop("paci_standing"); } else { this.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; this.boostMove(1); } if (boostCnt != 1) { this.boostMove(0); } boostCnt--; } if (speedMode) { roSpeed = 10 - (_global.enemyLv * 2); if (Math.random() > dushPar) { trace(_name + "\u30C0\u30C3\u30B7\u30E5\u5B9F\u884C"); boostMode = 1; boostCnt = 6; } if (Math.random() > 0.2) { this.speedUP(); } else { this.SpeedDown(); } } else { roSpeed = 17 - (_global.enemyLv * 2); if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { this.normal(); } } } if (shotMode) { this.atkStart(); } else if (shotMode == 0) { this.atkEnd(); } _root.radar.getCo(_name, this._x, this._y, 4); } function AI() { var xDis = (_root.mainChar._x - _x); var yDis = (_root.mainChar._y - _y); var radian = Math.atan2(yDis, xDis); nextRo = radian / (Math.PI/180); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - this._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; dushPar = 0.85; } else { ChangeWepon(); nowTac = 1; dushPar = 0.97; } } if (nowTac == 1) { if ((Math.abs(xDis) + Math.abs(yDis)) < 900) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(xDis) + Math.abs(yDis)) < 300) { this.SpeedDown(); shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } this._x = this._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); this._y = this._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); if (speedMode == 0) { this._x = this._x + (xDis / 8); this._y = this._y + (yDis / 8); } } dushPar = 0.98; roSpeed = 17 - (_global.enemyLv * 2); hp = (baseHp = _root[bodyName][7] * 3); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; skyDushFlag = _root[bodyName][43]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; temp = Number(_name) + 1000; barName = "hpBar" + temp; trace("NO!!!!??? =" + name); _root.attachMovie("enemyHpBar2", barName, temp); _root[barName].traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { if (mode) { this.AI(); this.MainSystem(); } else { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 488 MovieClip [char2] Frame 11
this.stop();
Symbol 488 MovieClip [char2] Frame 20
this.stop();
Symbol 488 MovieClip [char2] Frame 30
this.stop();
Symbol 488 MovieClip [char2] Frame 40
this.stop();
Symbol 488 MovieClip [char2] Frame 50
this.stop();
Symbol 488 MovieClip [char2] Frame 60
this.stop();
Symbol 488 MovieClip [char2] Frame 70
this.stop();
Symbol 488 MovieClip [char2] Frame 80
this.stop();
Symbol 488 MovieClip [char2] Frame 90
this.stop();
Symbol 488 MovieClip [char2] Frame 100
this.stop();
Symbol 488 MovieClip [char2] Frame 110
this.stop();
Symbol 488 MovieClip [char2] Frame 120
this.stop();
Symbol 488 MovieClip [char2] Frame 130
this.stop();
Symbol 488 MovieClip [char2] Frame 140
this.stop();
Symbol 488 MovieClip [char2] Frame 150
this.stop();
Symbol 488 MovieClip [char2] Frame 160
this.stop();
Symbol 488 MovieClip [char2] Frame 170
this.stop();
Symbol 488 MovieClip [char2] Frame 180
this.stop();
Symbol 490 MovieClip Frame 1
var total = 0; var speed = 80; var i;
Symbol 490 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1000) { _parent.removeMovieClip(); }
Symbol 490 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 490 MovieClip Frame 11
_parent.removeMovieClip();
Symbol 491 MovieClip [c1sb_shot1EF_enemy] Frame 1
this.onEnterFrame = function () { this._x = this._x + (-_root.mainChar.XnowSpeed); this._y = this._y + (-_root.mainChar.YnowSpeed); if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(dmgPoint, dmgType); this.gotoAndPlay("hit"); } if ((this.hitTest(_root.mainChar.char.hitArea_b1) || (this.hitTest(_root.mainChar.char.overShotEF))) || (this.hitTest(_root.mainChar.char.gardArea))) { this.gotoAndPlay("hit"); } }; this.stop();
Instance of Symbol 490 MovieClip in Symbol 491 MovieClip [c1sb_shot1EF_enemy] Frame 1
onClipEvent (enterFrame) { speed = 120; }
Symbol 491 MovieClip [c1sb_shot1EF_enemy] Frame 2
this.onEnterFrame = function () { this._x = this._x + ((-_root.mainChar.XnowSpeed) / 3); this._y = this._y + ((-_root.mainChar.YnowSpeed) / 3); };
Symbol 491 MovieClip [c1sb_shot1EF_enemy] Frame 11
this.removeMovieClip();
Symbol 493 MovieClip Frame 1
total = 0; speed = 80;
Symbol 493 MovieClip Frame 2
Symbol 493 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 496 MovieClip Frame 1
total = 0; speed = 100;
Symbol 496 MovieClip Frame 2
Symbol 496 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 500 MovieClip [shot1EF2] Frame 1
this.onEnterFrame = function () { this._x = this._x + moveX; this._y = this._y + moveY; };
Symbol 504 MovieClip [floatSAM] Frame 1
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.RemoveCoItem(_name); _root.enemyDown(); _root.mainHp.AddScore(score, "fs"); mode = 0; this.gotoAndPlay("bomb"); } } } function shotMis() { i = 21; while (i < 26) { if (_root[i] == undefined) { break; } i++; } if (i < 26) { _root.attachMovie("missileTypeA", i, i + 250); _root[i]._x = this._x; _root[i]._y = this._y; } } var mode = 1; var i = 10; score = 2000; follow = (Math.random() * 10) + 50; extra = (Math.random() * 300) + 500; if (Math.random() > 0.5) { extra = extra * -1; } extraX = extra; extra = (Math.random() * 300) + 500; if (Math.random() > 0.5) { extra = extra * -1; } extraY = extra; hp = (baseHp = 200); def = 10; shotWait = 5000; shotCnt = getTimer() + shotWait; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { if ((getTimer() > shotCnt) && (mode)) { this.ShotMis(); shotCnt = getTimer() + shotWait; } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 2); }; this.stop();
Symbol 504 MovieClip [floatSAM] Frame 17
this.removeMovieClip();
Symbol 504 MovieClip [floatSAM] Frame 18
this.stop();
Symbol 506 MovieClip [floatECM] Frame 1
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.ChangeAntiRadar(-ecmPower); _root.radar.RemoveCoItem(_name); _root.enemyDown(); _root.mainHp.AddScore(score, "fe"); mode = 0; this.gotoAndPlay("bomb"); } } } var mode = 1; var i = 10; score = 3500; ecmPower = 60; _root.radar.ChangeAntiRadar(ecmPower); follow = (Math.random() * 10) + 50; extra = (Math.random() * 300) + 800; if (Math.random() > 0.5) { extra = extra * -1; } extraX = extra; extra = (Math.random() * 300) + 800; if (Math.random() > 0.5) { extra = extra * -1; } extraY = extra; hp = (baseHp = 500); def = 10; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 5); }; this.stop();
Symbol 506 MovieClip [floatECM] Frame 17
this.removeMovieClip();
Symbol 506 MovieClip [floatECM] Frame 18
this.stop();
Symbol 508 MovieClip [floatGun] Frame 1
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.radar.RemoveCoItem(_name); _root.enemyDown(); _root.mainHp.AddScore(score, "fg"); mode = 0; _root.lerder.RemoveCoItem(_name); _name = null; this.gotoAndPlay("bomb"); } } } function shot() { _global.enemyShotDeep++; var shotName = ("enemy_shot" + _global.enemyShotDeep); var xDis = (_root.mainChar._x - _x); var yDis = (_root.mainChar._y - _y); var radian = Math.atan2(yDis, xDis); var kakudo = (radian / (Math.PI/180)); _root.attachMovie("enemy_shot1EF", shotName, _global.enemyShotDeep); _root[shotName]._x = this._x; _root[shotName]._y = this._y; _root[shotName]._rotation = kakudo; } var mode = 1; var i = 10; var i2 = 0; var wait = 10; var cnt = 0; var shotMode = "-"; score = 1000; follow = (Math.random() * 20) + 10; extraX = (Math.random() * 200) - 100; extraY = (Math.random() * 200) - 100; hp = (baseHp = 300); def = 10; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { if (cnt == 10) { Shotmode = "shot"; } cnt++; if (shotMode == "shot") { i2++; if ((i2 > 7) && (mode)) { i2 = 0; cnt++; this.shot(); if (cnt >= 21) { cnt = 0; shotMode = "-"; } } } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.radar.getCo(_name, this._x, this._y, 1); }; this.stop();
Symbol 508 MovieClip [floatGun] Frame 17
this.removeMovieClip();
Symbol 508 MovieClip [floatGun] Frame 18
this.stop();
Symbol 525 MovieClip [BGEF4] Frame 1
Symbol 525 MovieClip [BGEF4] Frame 100
this.removeMovieClip();
Symbol 536 MovieClip [BGEF3] Frame 10
this.removeMovieClip();
Symbol 539 MovieClip [BGEF2] Frame 40
this.removeMovieClip();
Symbol 540 MovieClip [BGEF1] Frame 40
this.removeMovieClip();
Symbol 543 MovieClip Frame 1
this.stop();
Symbol 544 MovieClip Frame 1
i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } _visible = false;
Instance of Symbol 544 MovieClip "shotArea" in Symbol 548 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 3; efType = 0; }
Symbol 550 MovieClip [WeponSystem1_or] Frame 1
function ChangeMode() { if (attackMode == 3) { attackMode = 1; } else { attackMode++; } } var time0 = getTimer(); var battleTime = 10000; battleTime = battleTime + time0; var mode = 0; var attackMode = 1; var follow = (3 + (Math.random() * 3)); var i = Math.round(Math.random() * 10); extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } this.onEnterFrame = function () { if ((getTimer() > battleTime) && (follow > 2)) { extraX = (extraY = 0); follow = 1.5; this.gotoAndPlay("end"); } if (Key.isDown(16)) { if (bCnt < 1) { bCnt = 1; this.ChangeMode(); } } else { bCnt = 0; } if (Key.isDown(_global.keyCas[1])) { mode = 1; } else { mode = 0; } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); if (attackMode == 1) { this._rotation = _root.mainChar._rotation; } else if (attackMode == 2) { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); } if (mode) { i++; if (i >= 20) { i = 0; if (attackMode == 3) { this._rotation = (Math.random() * 360) - 180; } this.play(); } } };
Symbol 550 MovieClip [WeponSystem1_or] Frame 7
this.stop();
Symbol 550 MovieClip [WeponSystem1_or] Frame 11
this.gotoAndStop(7);
Symbol 550 MovieClip [WeponSystem1_or] Frame 22
this.removeMovieClip(); this.stop();
Symbol 553 MovieClip [WeponSystem1_sb] Frame 1
function ChangeMode() { if (attackMode == 3) { attackMode = 1; } else { attackMode++; } } var time0 = getTimer(); var battleTime = 10000; battleTime = battleTime + time0; var mode = 0; var attackMode = 1; var follow = (3 + (Math.random() * 3)); var i = Math.round(Math.random() * 10); extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } this.onEnterFrame = function () { if ((getTimer() > battleTime) && (follow > 2)) { extraX = (extraY = 0); follow = 1.5; this.gotoAndPlay("end"); } if (Key.isDown(16)) { if (bCnt < 1) { bCnt = 1; this.ChangeMode(); } } else { bCnt = 0; } if (Key.isDown(_global.keyCas[1])) { mode = 1; } else { mode = 0; } this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); if (attackMode == 1) { this._rotation = _root.mainChar._rotation; } else if (attackMode == 2) { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); } if (mode) { i++; if (i >= 20) { i = 0; if (attackMode == 3) { this._rotation = (Math.random() * 360) - 180; } this.play(); } } };
Symbol 553 MovieClip [WeponSystem1_sb] Frame 7
this.stop();
Symbol 553 MovieClip [WeponSystem1_sb] Frame 11
this.gotoAndStop(7);
Symbol 553 MovieClip [WeponSystem1_sb] Frame 22
this.removeMovieClip(); this.stop();
Symbol 556 MovieClip [overShotEF] Frame 1
this.onEnterFrame = function () { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(0, 0); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(0, 0); } i++; } };
Symbol 556 MovieClip [overShotEF] Frame 6
cnt = cnt - 40; if (cnt <= 0) { this._name = "end"; this.gotoAndPlay("end"); }
Symbol 556 MovieClip [overShotEF] Frame 8
this.gotoAndPlay(_currentframe - 2);
Symbol 556 MovieClip [overShotEF] Frame 15
this.onEnterFrame = null;
Symbol 556 MovieClip [overShotEF] Frame 23
_root.mainChar.char.overShotEnd(); this.removeMovieClip();
Symbol 558 MovieClip Frame 1
_visible = false; if (this.hitTest(_root.mainChar._x, _root.mainChar._y, true)) { _parent.Hit(0); } if (this.hitTest(_root.mainChar.char.gardArea)) { _parent.Hit(1); } if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.Hit(2); }
Symbol 560 MovieClip Frame 1
function Hit(param) { trace("\u6575\u5F3E\u5F53\u305F\u308A\u5224\u5B9A\u51E6\u7406"); if (param < 1) { _root.mainChar.damage(dmgPoint, dmgType); this.gotoAndPlay("hit"); } else if (param < 2) { _root.mainHp.AddScore(10, "gos"); this.gotoAndPlay("hit"); } else { _root.mainHp.AddScore(100, "sos"); this.gotoAndPlay("hit"); } } var total = 0; var speed = 50; var dmgPoint = 70;
Symbol 560 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1500) { _parent.removeMovieClip(); }
Symbol 560 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 560 MovieClip Frame 4
EliSound = new Sound(); EliSound.attachSound("noize3"); Elisound.start(0, 1);
Symbol 560 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 561 MovieClip [enemy_shot1EF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 564 MovieClip [dmg] Frame 1
this.dmgC.dmg = 50;
Symbol 564 MovieClip [dmg] Frame 15
this.removeMovieClip();
Symbol 567 MovieClip [effect_baidSarcle] Frame 1
this.onEnterFrame = function () { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i])) { _root[i].hit(2, 0); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(2, 0); } i++; } this._x = this._x - (moveX + _root.mainChar.XnowSpeed); this._y = this._y - (moveY + _root.mainChar.YnowSpeed); };
Symbol 567 MovieClip [effect_baidSarcle] Frame 19
this.onEnterFrame = null;
Symbol 567 MovieClip [effect_baidSarcle] Frame 21
this.removeMovieClip();
Symbol 568 MovieClip [mainCharSmoke] Frame 1
function DrowMissileSmoke() { theLoc = {x:_root[_name]._x, y:_root[_name]._y}; _root.backArea.globalToLocal(theLoc); this._x = theLoc.x; this._y = theLoc.y; ix++; if (ix > setWait) { ix = 0; _global.backEffectDeep++; var missileLineName = ("smokeLine" + _global.backEffectDeep); _parent.attachMovie("smokeLine", missileLineName, _global.backEffectDeep); _parent[missileLineName]._xscale = this._x - oldX; _parent[missileLineName]._yscale = this._y - oldY; _parent[missileLineName]._x = oldX; _parent[missileLineName]._y = oldY; oldX = this._x; oldY = this._y; } } setWait = 0; oldX = this._x; oldY = this._y; ix = 0; this.onEnterFrame = function () { this.DrowMissileSmoke(); };
Symbol 569 MovieClip [missileTypeAsmoke] Frame 1
function DrowMissileSmoke() { theLoc = {x:_root[_name]._x, y:_root[_name]._y}; _root.backArea.globalToLocal(theLoc); this._x = theLoc.x; this._y = theLoc.y; ix++; if (ix > setWait) { ix = 0; _global.backEffectDeep++; var missileLineName = ("missile" + _global.backEffectDeep); _parent.attachMovie("missileLine", missileLineName, _global.backEffectDeep); _parent[missileLineName]._xscale = this._x - oldX; _parent[missileLineName]._yscale = this._y - oldY; _parent[missileLineName]._x = oldX; _parent[missileLineName]._y = oldY; oldX = this._x; oldY = this._y; } } setWait = 1; oldX = this._x; oldY = this._y; ix = 0; this.onEnterFrame = function () { this.DrowMissileSmoke(); };
Symbol 573 MovieClip [missileTypeA] Frame 1
function hit(dmgType, efType) { if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); this.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); this.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _root.mainHp.AddScore(score, "m1"); this.Down(1); } } } function Down(param) { if (mode) { if (param) { _root.mainHp.AddScore(1000, "mis"); } else if (param == 0) { _root.mainChar.damage(dmgPoint, 0); } else { _root.mainChar.damage(dmgPoint / 2, 0); } mode = 0; pas[_name].removeMovieClip(); _root.radar.RemoveCoItem(_name); _root.warningDis.warning(0); this.gotoAndPlay("bomb"); } } function MissileMove() { var xDis = (_root.mainChar._x - this._x); var yDis = (_root.mainChar._y - this._y); var radian = Math.atan2(yDis, xDis); var XaddSpeed = (addSpeed * Math.cos(radian)); var YaddSpeed = (addSpeed * Math.sin(radian)); this._rotation = radian / (Math.PI/180); this._x = this._x + (XaddSpeed - _root.mainChar.XnowSpeed); this._y = this._y + (YaddSpeed - _root.mainChar.YnowSpeed); } function DisplayLerder() { if (mode) { _root.radar.getCo(_name, this._x, this._y, 0); } } function HitCheck() { if (this.hitTest(_root.mainChar.damageArea)) { this.Down(0); } if (this.hitTest(_root.mainChar.char.gardArea)) { this.Down(2); } } mode = 1; pas = eval (_root.backArea); score = 1500; dmgPoint = 200; hp = 10; def = 0; addSpeed = (Math.random() * 10) + 40; _root.warningDis.warning(1); if (_global.effectLv > 0) { pas.attachMovie("missileTypeAsmoke", _name, Number(_name)); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { this.MissileMove(); this.DisplayLerder(); this.HitCheck(); }; this.stop();
Symbol 573 MovieClip [missileTypeA] Frame 17
this.removeMovieClip();
Symbol 575 MovieClip [smokeLineTutorial] Frame 1
trace("Line\u914D\u7F6E");
Symbol 580 MovieClip [smokeLine] Frame 30
this.removeMovieClip();
Symbol 582 MovieClip [lineLeaserLineLow] Frame 9
this.removeMovieClip();
Symbol 585 MovieClip [lineLeaesrLine] Frame 9
this.removeMovieClip();
Symbol 588 MovieClip [missileLine] Frame 19
this.removeMovieClip();
Symbol 590 MovieClip [whiteMask] Frame 50
trace("\u914D\u7F6E\u3055\u308C\u305FwhiteMask\u3092\u6D88\u53BB\u3057\u307E\u3057\u305F"); this.removeMovieClip();
Symbol 592 MovieClip [hitEF1] Frame 5
this.removeMovieClip();
Symbol 602 MovieClip [tutorial_shotItem] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } i = 0; i2 = 0; No = 1; mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = 20; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); };
Symbol 602 MovieClip [tutorial_shotItem] Frame 10
function shot() { i++; if (i >= 30) { i = 0; _root.missileArea.SetMissile(); _root.missileArea.SetMissile(); } thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _root.mainChar._x - _x; yDis = _root.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _root.attachMovie("enemy_shot1EF", shotName, deep); _root[shotName]._x = _x; _root[shotName]._y = _y; _root[shotName]._rotation = (kakudo + (Math.random() * 30)) - 15; } i2++; if (i2 >= 30) { this.gotoAndPlay("remove"); } this.shot();
Instance of Symbol 131 MovieClip "hitArea" in Symbol 602 MovieClip [tutorial_shotItem] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 602 MovieClip [tutorial_shotItem] Frame 12
this.gotoAndPlay(_currentframe - 2);
Symbol 602 MovieClip [tutorial_shotItem] Frame 25
this._x = Math.random() * 800; this._y = Math.random() * 600; this.gotoAndPlay("first");
Symbol 606 MovieClip [tutorial_enemy1] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = (Math.random() * 5) + 2; this.onEnterFrame = function () { this._x = this._x + ((((_root.mainChar._x + extraX) - _x) / follow) - _root.mainChar.XnowSpeed); this._y = this._y + ((((_root.mainChar._y + extraY) - _y) / follow) - _root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); };
Symbol 606 MovieClip [tutorial_enemy1] Frame 10
this.stop();
Instance of Symbol 131 MovieClip "hitArea" in Symbol 606 MovieClip [tutorial_enemy1] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 606 MovieClip [tutorial_enemy1] Frame 28
_root.lerder0.lerder1.RemoveCoItem(_name); _root.menu.inMenu.ResetEnemy(); this.removeMovieClip();
Symbol 606 MovieClip [tutorial_enemy1] Frame 35
_root.lerder0.lerder1.RemoveCoItem(_name); this.removeMovieClip();
Symbol 613 MovieClip [tutorial_moveGoal] Frame 1
_root.attachMovie("tutorial_yajirusi", "yajirusi", 242); _root.yajirusi._x = _root.mainChar._x; _root.yajirusi._y = _root.mainChar._y; this.onEnterFrame = function () { this._x = this._x + (-_root.mainChar.XnowSpeed); this._y = this._y + (-_root.mainChar.YnowSpeed); _root.lerder0.lerder1.getCo(_name, this._x, this._y, 6); _root.attachMovie("smokeLineTutorial", "smokeLineTutorial", 241); _root.smokeLineTutorial._x = this._x; _root.smokeLineTutorial._y = this._y; _root.smokeLineTutorial._xscale = _root.mainChar._x - this._x; _root.smokeLineTutorial._yscale = _root.mainChar._y - this._y; }; this.stop();
Instance of Symbol 131 MovieClip in Symbol 613 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (load) { mode = 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.damageArea) && (mode == 1)) { mode = 0; _parent.gotoAndPlay("ok"); } }
Instance of Symbol 608 MovieClip in Symbol 613 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Instance of Symbol 608 MovieClip in Symbol 613 MovieClip [tutorial_moveGoal] Frame 10
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Symbol 613 MovieClip [tutorial_moveGoal] Frame 25
_root.menu.inMenu.SetMoveTutorial();
Symbol 614 MovieClip [removeItem] Frame 2
this.removeMovieClip();
Symbol 621 Button
on (release) { _global.firstStage = "tutorial"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 624 Button
on (release) { _global.firstStage = "Test"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 627 Button
on (release) { _parent.play(); }
Symbol 629 MovieClip [selectWindow] Frame 8
this.stop();
Symbol 629 MovieClip [selectWindow] Frame 14
this.removeMovieClip();
Symbol 633 MovieClip [tutorial_yajirusi] Frame 1
this.onEnterFrame = function () { xDis = _root.goal._x - _root.mainChar._x; yDis = _root.goal._y - _root.mainChar._y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); this._rotation = kakudo; };
Symbol 635 MovieClip Frame 1
total = 0; speed = 90;
Symbol 635 MovieClip Frame 2
i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i])) { _root[i].hit(2, 1); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(2, 1); } i++; } this._x = this._x + speed; total = total + speed; if (total >= 600) { _parent.removeMovieClip(); }
Symbol 635 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 649 MovieClip Frame 1
this.stop();
Symbol 649 MovieClip Frame 10
_parent.gotoAndPlay("result");
Symbol 654 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 655 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var tmp = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; tmp = Math.min(tmp, this.maxPos); this.setScrollPosition(Math.max(tmp, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var wasEnabled = this.enable; if (enabledFlag && (!wasEnabled)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (wasEnabled)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var delt = this.smallScroll; if (inc != "one") { delt = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var newPos = (this.getScrollPosition() + (mode * delt)); if (newPos > this.maxPos) { newPos = this.maxPos; } else if (newPos < this.minPos) { newPos = this.minPos; } this.setScrollPosition(newPos); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var c = this.controller; c.scrollPosition = Math.round(((c.maxPos - c.minPos) * (this._y - c.scrollTop)) / c.trackHeight) + c.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var pos = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(pos, this.textField.maxhscroll)); } else { var pos = this.textField.scroll; var pageSize = (this.textField.bottomScroll - this.textField.scroll); this.setScrollProperties(pageSize, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(pos, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 666 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); this.removeMovieClip(); }
Instance of Symbol 649 MovieClip in Symbol 675 MovieClip [gameOverDisplay] Frame 41
onClipEvent (load) { this._xscale = 0; par = 0; } onClipEvent (enterFrame) { this._xscale = this._xscale + ((100 - this._xscale) / 5); if (this._xscale > 98) { _parent.textResult.gotoAndStop(1); this._xscale = 100; this.play(); } }
Symbol 675 MovieClip [gameOverDisplay] Frame 42
mes = ((("\u30DF\u30C3\u30B7\u30E7\u30F3\u540D\uFF1A" + missionName) + "\n\u6A5F\u4F53\u540D\u79F0\uFF1A") + charName) + newline; mes = mes + (("\u6226\u95D8\u6642\u9593\uFF1A" + totalTime) + newline); mes = mes + (("\u88AB\u5F3E\u6570 " + dmgCnt) + newline); mes = mes + "\u6483\u589C\u6A5F\u8A73\u7D30--------------\n"; totalDown = (((((((fg + fs) + fe) + s1) + m1) + p1) + p2) + p3) + p4; if (totalDown < 1) { mes = mes + "\u6483\u7834\u306A\u3057"; } if (p1 > 0) { mes = mes + (("\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9 \u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7 x" + p1) + newline); } if (p2 > 0) { mes = mes + (("\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9 \u30E9\u30D4\u30B9 x" + p2) + newline); } if (p3 > 0) { mes = mes + (("\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9 \u30EC\u30C3\u30C9\u30D9\u30EA\u30EB x" + p3) + newline); } if (p4 > 0) { mes = mes + (("\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9 \u96F6\u5F0F32\u578B\u6539 x" + p4) + newline); } if (fg > 0) { mes = mes + (("\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8 x" + fg) + newline); } if (fs > 0) { mes = mes + (("SAM\u30D5\u30ED\u30FC\u30C8 x" + fs) + newline); } if (fe > 0) { mes = mes + (("ECM\u30D5\u30ED\u30FC\u30C8 x" + fe) + newline); } if (s1 > 0) { mes = mes + (("\u99C6\u9010\u6226\u95D8\u8247 x" + s1) + newline); } if (m1 > 0) { mes = mes + (("\u30DF\u30B5\u30A4\u30EB x" + m1) + newline); } mes = mes + ("\n\u7DCF\u6483\u7834\u6570 " + totalDown); mes = mes + ("\n\u7DCF\u5408\u5F97\u70B9 " + score); this.stop();
Instance of Symbol 655 MovieClip [FScrollBarSymbol] in Symbol 675 MovieClip [gameOverDisplay] Frame 56
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_3"; horizontal = false; }
Instance of Symbol 655 MovieClip [FScrollBarSymbol] in Symbol 675 MovieClip [gameOverDisplay] Frame 56
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_3"; horizontal = false; }
Instance of Symbol 655 MovieClip [FScrollBarSymbol] in Symbol 675 MovieClip [gameOverDisplay] Frame 56
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_4"; horizontal = false; }
Symbol 675 MovieClip [gameOverDisplay] Frame 60
this.stop();
Symbol 679 MovieClip [efHitBraid2] Frame 1
this._xscale = (Math.random() * 1200) - 600; this._yscale = (Math.random() * 300) + 100; this._rotation = Math.random() * 360;
Symbol 679 MovieClip [efHitBraid2] Frame 3
this.removeMovieClip();
Symbol 680 MovieClip [efHitBraid] Frame 1
this._xscale = (Math.random() * 300) - 150; this._rotation = Math.random() * 360;
Symbol 680 MovieClip [efHitBraid] Frame 3
this.removeMovieClip();
Symbol 683 MovieClip [efHitShot2] Frame 1
this._xscale = (Math.random() * 1200) - 600; this._yscale = (Math.random() * 1200) - 600; this._rotation = Math.random() * 360;
Symbol 683 MovieClip [efHitShot2] Frame 2
this.removeMovieClip();
Symbol 684 MovieClip [efHitShot] Frame 1
this._xscale = (Math.random() * 300) - 150; this._yscale = (Math.random() * 300) - 150;
Symbol 684 MovieClip [efHitShot] Frame 2
this.removeMovieClip();
Symbol 685 MovieClip [shotHit] Frame 1
this._xscale = (Math.random() * 300) - 150; this._yscale = (Math.random() * 300) - 150;
Symbol 685 MovieClip [shotHit] Frame 2
this.removeMovieClip();
Symbol 688 MovieClip Frame 1
if (_global.effectLv > 0) { this.gotoAndStop(2); } else { this.stop(); }
Symbol 693 Button
on (release) { _root.mainHp.EndGame(); }
Symbol 695 MovieClip [displayMes] Frame 1
function AddMes(name, tempMes, mesType, mesTemp) { theSound.attachSound(getMesSe[mesType]); theSound.start(); mesRecord.pop(); mesRecord.unshift(((name + ":") + tempMes) + newline); mes = ""; i = 0; while (i < 4) { mes = mes + mesRecord[i]; i++; } this.gotoAndPlay(6); } theSound = new Sound(); getMesSe = new Array(); getMesSe = ["SE_getMes1", "SE_getMes2"]; mesRecord = new Array(); i = 0; while (i < 4) { mesRecord[i] = ""; i++; } randomMes = new Array(); randomMes = ["AWACS", "\u30D5\u30ED\u30FC\u30C8\u8B66\u6212", 0, "AWACS", "\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9\u78BA\u8A8D\u3000\u6A5F\u6570 6", 0, "AWACS", "\u30A4\u30FC\u30B8\u30D5\u30EC\u30FC\u30E0\u78BA\u8A8D\u3000\u6A5F\u6570 8", 0, "<FONT COLOR='#FFAAAA'>\u306F\u308B\u304B\u305C(P)</FONT>", "\u8ABF\u5B50\u3069\u3046\uFF1F\u3000\u3044\u3051\u308B\uFF1F", 1, "\u306F\u308B\u304B\u305C(P)", "\u3068\u308A\u3042\u3048\u305A\u52D5\u304F\u4E8B\u3002\u6B62\u307E\u308B\u3068\u3082\u3089\u3063\u3061\u3083\u3046\u3088", 1]; this.AddMes("SYSTEM", "SYSTEMS ALL GREEN", 1);
Symbol 695 MovieClip [displayMes] Frame 5
this.stop();
Symbol 695 MovieClip [displayMes] Frame 64
this.gotoAndStop(5);
Symbol 702 MovieClip [ECCM] Frame 8
this.removeMovieClip();
Symbol 710 Button
on (release) { _root.gotoAndStop("menu"); _root.AllRemove(); this.removeMovieClip(); }
Symbol 711 Button
on (release) { _global.command = "write"; _root.gotoAndStop("ranking"); this.removeMovieClip(); }
Symbol 724 MovieClip [display_timeAttackCOMPLETE] Frame 4
best1 = 0; best2 = 0; time = _root.timeDis.GetTime(); hpPer = _root.mainHp.getHp("per"); pe = Math.floor(10 * (100 - hpPer)) / 100; totalTime = Number(time) + pe; time1 = Math.floor(totalTime * 100); if ((time1 % 10) == 0) { if ((time1 % 100) == 0) { trace("2\u6841\u8DB3\u3059 h=" + time1); totalTime = (time1 / 100) + ".00"; } else { trace("1\u6841\u8DB3\u3059 h=" + time1); totalTime = (time1 / 100) + "0"; } } else { totalTime = time1 / 100; } _global.gTime = totalTime; if ((_global.gTime < _root.so.data.yourBestTime) || (_root.so.data.yourBestTime == null)) { trace("\n\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332\u66F4\u65B0\n"); _root.so.data.yourBestTime = _global.gTime; _root.so.data.yourBestPac = _root.charName; best1 = 1; } tempI = _root.charName; if ((_global.gTime < _root.so.data[("pac" + tempI) + "bestTime"]) || (_root.so.data[("pac" + tempI) + "bestTime"] == null)) { trace(("\n\u6A5F\u4F53\u5225\u6700\u9AD8\u8A18\u9332\u66F4\u65B0 no = " + tempI) + newline); _root.so.data[("pac" + tempI) + "bestTime"] = _global.gTime; best2 = 1; } disMes = (((("(TIME " + time) + ") + (PENALTY ") + pe) + ") = TOTALTIME ") + totalTime; trace((((((("\n\n\u7D4C\u904E\u6642\u9593=" + time) + "\nHP\u6B8B\u91CF=") + hpPer) + "\n\u30DA\u30CA\u30EB\u30C6\u30A3=") + pe) + "\n\u7DCF\u5408=") + totalTime);
Instance of Symbol 720 MovieClip in Symbol 724 MovieClip [display_timeAttackCOMPLETE] Frame 68
onClipEvent (load) { if (!_parent.best1) { this._visible = 0; } }
Instance of Symbol 723 MovieClip in Symbol 724 MovieClip [display_timeAttackCOMPLETE] Frame 68
onClipEvent (load) { if (!_parent.best2) { this._visible = 0; } }
Symbol 724 MovieClip [display_timeAttackCOMPLETE] Frame 69
this.stop();
Symbol 738 MovieClip [display_timeAttackFirst] Frame 112
_root.time0 = 50; _root.timeDis.TimeCon(1); this.removeMovieClip(); this._visible = 0; this.stop();
Symbol 742 MovieClip [ef_btbHit] Frame 1
this._xscale = (Math.random() * 800) - 400; this._yscale = (Math.random() * 800) - 400;
Symbol 742 MovieClip [ef_btbHit] Frame 4
this.removeMovieClip();
Symbol 745 MovieClip [ef_btbHit2] Frame 1
this._xscale = (this._yscale = Math.random() * 150);
Symbol 745 MovieClip [ef_btbHit2] Frame 3
this.removeMovieClip();
Symbol 749 MovieClip [ef_shotHitGard] Frame 4
this.removeMovieClip();
Symbol 771 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 773 MovieClip Frame 1
dwonload = _root.getBytesLoaded;
Symbol 773 MovieClip Frame 2
this.onEnterFrame = function () { loadedSize = _root.getBytesLoaded(); totalSize = _root.getBytesTotal(); if (loadedSize >= totalSize) { this.gotoAndStop(5); this.onEnterFrame = null; } else { downloadParcent = (loadedSize / totalSize) * 100; this.bar._xscale = downloadParcent; } }; this.stop();
Symbol 779 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 783 MovieClip Frame 1
this.onEnterFrame = function () { if (moveX != null) { this._x = this._x + moveX; if (this._x > maxX) { this._x = minX + (this._x - maxX); } if (this._x < minX) { this._x = maxX + this._x; } } if (moveY != null) { this._y = this._y + moveY; if (this._y > maxY) { this._y = minY + (this._y - maxY); } if (this._y < minY) { this._y = maxY + this._y; } } };
Symbol 793 MovieClip Frame 7
this.stop();
Symbol 796 Button
on (release) { _parent.SelectMenu("test"); }
Symbol 798 Button
on (release) { _parent.SelectMenu("option"); }
Symbol 800 Button
on (release) { getURL ("http://www12.plala.or.jp/nextframe", _blank); }
Symbol 802 Button
on (release) { _parent.SelectMenu("credit"); }
Symbol 806 Button
on (release) { _parent.SelectMenu("timeAttack"); }
Symbol 809 Button
on (release) { _parent.SelectMenu("log"); }
Symbol 827 Button
on (release) { this.SelectMenu(0); }
Symbol 839 MovieClip Frame 1
_visible = 0;
Symbol 847 MovieClip Frame 1
if (_global.effectLv > 1) { this.gotoAndStop(3); } else if (_global.effectLv > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(4); }
Symbol 847 MovieClip Frame 2
_global.effectLv = (_root.so.data.effectLv = 1); this.stop();
Symbol 847 MovieClip Frame 3
_global.effectLv = (_root.so.data.effectLv = 2); this.stop();
Symbol 847 MovieClip Frame 4
_global.effectLv = (_root.so.data.effectLv = 0); this.stop();
Symbol 847 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 848 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 851 Button
on (press) { this.play(); }
Symbol 863 MovieClip Frame 1
if (_quality == "HIGH") { this.gotoAndStop(3); } else if (_quality == "LOW") { this.gotoAndStop(4); }
Symbol 863 MovieClip Frame 2
_quality = ((_root.so.data.quality = "MEDIUM")); this.stop();
Symbol 863 MovieClip Frame 3
_quality = ((_root.so.data.quality = "HIGH")); this.stop();
Symbol 863 MovieClip Frame 4
_quality = ((_root.so.data.quality = "LOW")); this.stop();
Symbol 863 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 864 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 870 Button
on (press) { flag = 1; this.gotoAndStop(5); } on (release, releaseOutside) { flag = 0; _root.SoundStop(); this.gotoAndStop(2); }
Symbol 872 MovieClip Frame 1
flag = 0; vol = _root.ChangeVol("g"); trace("\u97F3\u91CF\u306F=" + vol); this._x = vol * 1.4; this.onEnterFrame = function () { if (flag) { this._x = _parent._xmouse; if (this._x > 140) { this._x = 140; } if (this._x < 0) { this._x = 0; } vol = (this._x / 140) * 100; _parent.disVol = Math.floor(vol); _root.ChangeVol(vol); } };
Symbol 872 MovieClip Frame 2
this.stop();
Symbol 872 MovieClip Frame 5
this.stop();
Symbol 873 MovieClip Frame 1
disVol = _root.ChangeVol("g");
Symbol 878 MovieClip Frame 1
if (_global.keyModeChangeWepon == 1) { this.gotoAndStop(2); } else if (_global.keyModeChangeWepon == 0) { this.gotoAndStop(3); }
Symbol 878 MovieClip Frame 2
_global.keyModeChangeWepon = (_root.so.data.keyModeChangeWepon = 1); this.stop();
Symbol 878 MovieClip Frame 3
_global.keyModeChangeWepon = (_root.so.data.keyModeChangeWepon = 0); this.stop();
Symbol 878 MovieClip Frame 4
this.gotoAndStop(2);
Symbol 879 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 887 MovieClip Frame 1
if (_global.keyModeCon == 2) { this.gotoAndStop(2); } else if (_global.keyModeCon == 1) { this.gotoAndStop(3); } else if (_global.keyModeCon == 0) { this.gotoAndStop(4); }
Symbol 887 MovieClip Frame 2
_global.keyModeCon = (_root.so.data.keyModeCon = 2); this.stop();
Symbol 887 MovieClip Frame 3
_global.keyModeCon = (_root.so.data.keyModeCon = 1); this.stop();
Symbol 887 MovieClip Frame 4
_global.keyModeCon = (_root.so.data.keyModeCon = 0); this.stop();
Symbol 887 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 888 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 891 Button
on (release) { this.SelectMenu("option"); }
Symbol 896 Button
on (press) { this.Select(); }
Symbol 903 MovieClip Frame 1
function Select(param) { if (param == 0) { _parent.mainPanel.Select(0); _parent.keyChangeFlag = 1; this.gotoAndStop("normal"); } else if (_parent.keyChangeFlag) { _parent.keyChangeFlag = 0; _parent.mainPanel.Select(1); this.gotoAndStop("lock"); } } function KeyChack(getKey) { trace("\u30AD\u30FC\u30C0\u30A6\u30F3\u5B9F\u884C"); getKey = Key.getCode(); if ((getKey > 47) && (getKey < 91)) { trace("\u4F7F\u7528\u53EF\u80FD\u30AD\u30FC"); _global.keyCas[keyNo] = getKey; this.Select(0); _parent.SetDisKey(); } else if (getKey == 32) { trace("\u4F8B\u5916\u4F7F\u7528\u53EF\u80FD\u30AD\u30FC SPACE"); _global.keyCas[keyNo] = getKey; this.Select(0); _parent.SetDisKey(); } else { trace("\u4F7F\u7528\u4E0D\u53EF\u80FD\u30AD\u30FC"); _parent.mainPanel.Select(2); } }
Symbol 903 MovieClip Frame 2
this.stop();
Symbol 903 MovieClip Frame 10
this.stop();
Instance of Symbol 170 MovieClip in Symbol 903 MovieClip Frame 10
onClipEvent (keyDown) { _parent.KeyChack(); }
Symbol 913 Button
on (release) { this.gotoAndStop("normal"); _parent.SetDisKey(); }
Symbol 920 MovieClip Frame 1
this.stop();
Symbol 920 MovieClip Frame 10
this.stop();
Symbol 920 MovieClip Frame 20
this.stop();
Symbol 923 Button
on (release) { i = 0; while (i < 15) { _global.keyCas[i] = _global.keyDef[i]; i++; } this.SetDisKey(); }
Symbol 927 Button
on (release) { _root.so.data.keyCas = new Array(); i = 0; while (i < _global.keyCas.length) { _root.so.data.keyCas[i] = _global.keyCas[i]; i++; } this.SetDisKey(); }
Symbol 928 MovieClip Frame 1
function SetDisKey() { var i = null; var i2 = 1; var nowKey = null; i = 1; while (i < 12) { this["box" + i].keyJpn = keyCasMes[(i * 2) - 1]; this["box" + i].keyEng = keyCasMes[i * 2]; this["box" + i].Select(0); if (_global.keyCas[i2] == 32) { this["box" + i].nowKey = "SPACE"; } else { this["box" + i].nowKey = chr(_global.keyCas[i2]); } this["box" + i].keyNo = i2; if (i2 == 8) { i2 = 10; } i2++; i++; } } keyChangeFlag = 1; keyCasMes = new Array(); keyCasMes = ["\u30AD\u30FC\u5272\u308A\u5F53\u3066\u540D\u914D\u5217", "\u653B\u6483\u5B9F\u884C", "Attack", "\u6B66\u5668\u5207\u308A\u66FF\u3048", "Wepon change", "\u30AC\u30FC\u30C9", "Gard", "\u7279\u6B8A\u884C\u52D5", "Extra attack", "\u653B\u6483\u5F37\u5316\u5F62\u614B\u79FB\u884C", "Change special mode", "\u5909\u5F62", "Change style", "\u6E1B\u901F", "Brake", "\u8FFD\u52A0\u88C5\u5099\u4F7F\u7528", "Use optional wepon", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u72ED", "Radar range NARROW", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u901A\u5E38", "Radar range NORMAL", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u5E83", "Radar range WIDE"]; mes = _global.keyCas; this.SetDisKey();
Instance of Symbol 920 MovieClip "mainPanel" in Symbol 928 MovieClip Frame 1
onClipEvent (load) { function Select(param) { if (param == 1) { this.gotoAndStop("select"); } else if (param == 2) { this.gotoAndStop("cation"); } else { this.gotoAndStop("normal"); } } }
Instance of Symbol 903 MovieClip in Symbol 928 MovieClip Frame 1
onClipEvent (load) { _visible = 0; }
Symbol 935 Button
on (release) { _global.command = "read"; _root.gotoAndStop("ranking"); }
Symbol 937 Button
on (release) { this.gotoAndPlay("selectCharFirst"); }
Symbol 939 Button
on (release) { this.SelectMenu(0); }
Symbol 947 Button
on (release) { _global.nextStage = "test"; this.gotoAndPlay("selectCharFirst"); }
Symbol 949 Button
on (release) { _global.nextStage = "test2"; this.gotoAndPlay("selectCharFirst"); }
Symbol 961 MovieClip Frame 1
var tempName = ("char" + _parent.charName); this.gotoAndStop(tempName); this.stop();
Symbol 961 MovieClip Frame 10
this.stop();
Symbol 961 MovieClip Frame 20
this.stop();
Symbol 961 MovieClip Frame 30
this.stop();
Symbol 965 MovieClip Frame 1
flag = 0; this.onEnterFrame = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { flag = 1; this.gotoAndStop("hit"); } else { flag = 0; this.gotoAndStop("noHit"); } }; this.onMouseDown = function () { if (flag) { _parent._parent.SelectChar(charName); } };
Symbol 965 MovieClip Frame 2
this.stop();
Symbol 965 MovieClip Frame 10
this.stop();
Symbol 966 MovieClip Frame 1
function SelectChar(charName) { _parent.charDis.CharDisFn(1); }
Instance of Symbol 965 MovieClip in Symbol 966 MovieClip Frame 1
onClipEvent (load) { charName = 4; }
Instance of Symbol 965 MovieClip in Symbol 966 MovieClip Frame 1
onClipEvent (load) { charName = 3; }
Instance of Symbol 965 MovieClip in Symbol 966 MovieClip Frame 1
onClipEvent (load) { charName = 2; }
Instance of Symbol 965 MovieClip in Symbol 966 MovieClip Frame 1
onClipEvent (load) { charName = 1; }
Symbol 966 MovieClip Frame 5
this.stop();
Symbol 971 MovieClip Frame 10
this.stop();
Symbol 991 Button
on (release) { _parent.SelectChar(-1); }
Symbol 992 Button
on (release) { _parent.SelectChar(0); }
Instance of Symbol 380 MovieClip "braid" in Symbol 994 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 997 MovieClip Frame 1
bodyName = "charData" + _parent.charName; name = _root[bodyName][1]; hp = _root[bodyName][7]; def = _root[bodyName][9]; addSpeed = _root[bodyName][14]; maxSpeed = _root[bodyName][11]; dush = _root[bodyName][20]; com = _root[bodyName][2]; trace("charName=" + _parent.charName); this.gotoAndStop("f" + _parent.charName);
Symbol 997 MovieClip Frame 10
this.stop();
Symbol 997 MovieClip Frame 20
this.stop();
Symbol 997 MovieClip Frame 30
this.stop();
Symbol 997 MovieClip Frame 40
this.stop();
Symbol 998 MovieClip Frame 1
function SelectMenu(tempMenu) { trace("\u30E1\u30CB\u30E5\u30FC\u9078\u629E\u5B9F\u884C tempMenu=" + tempMenu); if (tempMenu == 0) { _root.SoundStop(); this.gotoAndPlay("menu"); } if (tempMenu == "practice") { _global.nextStage = "practice"; this.gotoAndPlay("selectCharFirst"); } if (tempMenu == "test") { _root.missionName = "\u6226\u95D8\u30C6\u30B9\u30C8"; this.gotoAndPlay("survival"); } if (tempMenu == "timeAttack") { _root.missionName = "\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF"; _global.nextStage = "timeAttack"; this.gotoAndPlay("timeAttack"); } if (tempMenu == "option") { this.gotoAndPlay("option"); } if (tempMenu == "log") { this.gotoAndPlay("log"); } if (tempMenu == "credit") { this.gotoAndPlay("credit"); } } function SetMainChar(setName) { _root.charName = setName; setName = "char" + setName; trace("\u4E3B\u4EBA\u516C\u306E\u8A2D\u7F6E\u5B9F\u884C \u540D\u524D\u306F" + setName); _root.attachMovie(setName, "mainChar", 1); _root.mainChar._x = 320; _root.mainChar._y = 240; _root.mainChar._xscale = (_root.mainChar._yscale = 20); _root.mainChar.userCon = 1; _root.gotoAndStop(_global.firstStage); } function SelectChar(tempChar) { if (tempChar < 0) { this.SetMainChar(charName); _root.SoundStop(); _root.gotoAndStop(_global.nextStage); } else if (tempChar < 1) { charName = null; this.gotoAndStop("selectChar1"); } else { charName = tempChar; this.gotoAndStop("selectChar2"); } } charName = null;
Symbol 998 MovieClip Frame 8
this.stop();
Instance of Symbol 818 MovieClip in Symbol 998 MovieClip Frame 20
onClipEvent (load) { mainMes = "CREDIT"; mes = "\u5236\u4F5C\u8005\u30FB\u7D20\u6750\u63D0\u4F9B\u5143"; }
Symbol 998 MovieClip Frame 26
this.stop();
Instance of Symbol 818 MovieClip in Symbol 998 MovieClip Frame 30
onClipEvent (load) { mainMes = "OPTION"; mes = "\u8A2D\u5B9A\u5909\u66F4"; }
Instance of Symbol 848 MovieClip in Symbol 998 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 864 MovieClip in Symbol 998 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 879 MovieClip in Symbol 998 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 888 MovieClip in Symbol 998 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Symbol 998 MovieClip Frame 35
this.stop();
Symbol 998 MovieClip Frame 41
this.stop();
Instance of Symbol 818 MovieClip in Symbol 998 MovieClip Frame 45
onClipEvent (load) { mainMes = "TIME ATTACK"; mes = "\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF"; }
Symbol 998 MovieClip Frame 50
this.stop();
Instance of Symbol 818 MovieClip in Symbol 998 MovieClip Frame 55
onClipEvent (load) { mainMes = "SURVIVAL"; mes = "\u6226\u95D8\u30C6\u30B9\u30C8"; }
Symbol 998 MovieClip Frame 60
this.stop();
Instance of Symbol 818 MovieClip in Symbol 998 MovieClip Frame 65
onClipEvent (load) { mainMes = "UP DATE LOG"; mes = "\u66F4\u65B0\u30ED\u30B0"; }
Instance of Symbol 655 MovieClip [FScrollBarSymbol] in Symbol 998 MovieClip Frame 65
//component parameters onClipEvent (initialize) { _targetInstanceName = "InstanceName_0"; horizontal = false; }
Symbol 998 MovieClip Frame 70
this.stop();
Symbol 998 MovieClip Frame 90
this.stop();
Instance of Symbol 818 MovieClip in Symbol 998 MovieClip Frame 90
onClipEvent (load) { mainMes = "FrameSelect"; mes = "\u30D5\u30EC\u30FC\u30E0\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044"; }
Symbol 998 MovieClip Frame 95
this.stop();
Symbol 998 MovieClip Frame 110
this.stop();
Symbol 1001 MovieClip Frame 1
this.onEnterFrame = function () { if (this._y > 480) { this._y = 0 + (this._y - 480); } if (this._y < 0) { this._y = 480 + this._y; } this._y = this._y - ((_root.mainChar.YnowSpeed + 0.5) / moveExt); };
Symbol 1003 MovieClip Frame 1
this.onEnterFrame = function () { if (this._x > 640) { this._x = this._x - 640; } if (this._x < 0) { this._x = 640 + this._x; } this._x = this._x - ((_root.mainChar.XnowSpeed + 0.5) / moveExt); };
Symbol 1004 MovieClip Frame 1
function SetMissile() { if (i >= 10) { i = 0; } i++; rand = Math.random(); if (rand > 0.75) { thePoint = {x:2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.5) { thePoint = {x:-2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.25) { thePoint = {x:(Math.random() * 2000) - 1000, y:2000}; } else { thePoint = {x:(Math.random() * 2000) - 1000, y:-2000}; } this.globalToLocal(thePoint); this.attachMovie("missileTypeA", i, i); this[i]._x = thePoint.x; this[i]._y = thePoint.y; } function SetPointMissile(pointX, pointY) { if (i >= 15) { i = 0; } i++; this.attachMovie("missileTypeA", i, i); thePoint = {x:pointX, y:pointY}; this.globalToLocal(thePoint); this[i]._x = thePoint.x; this[i]._y = thePoint.y; } function SetTraceLine() { if (_global.effectLv > 1) { this.followSmoke1.StartFollow(); this.followSmoke2.StartFollow(); this.followSmoke3.StartFollow(); this.followSmoke4.StartFollow(); } } this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Instance of Symbol 139 MovieClip in Symbol 1004 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 0; efType = 0; }
Symbol 1007 MovieClip Frame 1
function warning(param) { if (param == 1) { misCount++; this.gotoAndPlay(5); } else { misCount--; } } misCount = 0; this.stop();
Symbol 1007 MovieClip Frame 8
if (misCount > 0) { this.gotoAndPlay("warningMisRoop"); } else { this.gotoAndStop(1); }
Symbol 1011 MovieClip Frame 1
if (_global.effectLv < 1) { this.gotoAndStop(2); } this.stop();
Symbol 1011 MovieClip Frame 2
this.stop();
Symbol 1014 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpMove"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("move"); this.ChangeStage("move"); }
Symbol 1017 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpShot"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("shot"); this.ChangeStage("shot"); }
Symbol 1020 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpInFight"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("inFight"); this.ChangeStage("inFight"); }
Symbol 1023 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpGard"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("gard"); this.ChangeStage("gard"); }
Symbol 1026 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpEnd"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { this.ChangeStage("end"); }
Symbol 1027 MovieClip Frame 1
function ShowMes(tempMes) { trace("menu.showMes\u5B9F\u884C"); if (tempMes == "end") { _root.mes.inMes.ShowHelpMes(); } else if (tempMes) { _root.mes.inMes.ShowHelpMes(tempMes); } } function ChangeStage(tempStage) { trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30CB\u30E5\u30FC\uFF1AnextStage=" + nextStage); if (tempStage == "end") { this.RemoveAllEnemy(0); this.RemoveCharMusic(); _root.gotoAndStop("menu"); } else if (tempStage == "move") { _global.tempTutorialName = "\u79FB\u52D5"; this.SetMoveTutorial(); _parent.play(); } else if (tempStage == "shot") { _global.tempTutorialName = "\u5C04\u6483"; this.SetEnemy(tempStage); _parent.play(); } else if (tempStage == "inFight") { _global.tempTutorialName = "\u8FD1\u63A5\u653B\u6483"; this.SetEnemy(tempStage); _parent.play(); } else if (tempStage == "gard") { _global.tempTutorialName = "\u9632\u5FA1"; this.SetGardTutorial(); _parent.play(); } } function RemoveCharMusic() { theSound.stop(); _root.mainChar.removeMovieClip(); } function SetEnemy(tempTMode) { trace("tempTMode =" + tempTMode); if (tempTMode != 0) { _global.SetEnemyTempMode = tempTMode; } else { trace("tempMode=" + SetEnemyTempMode); } _global.setEnemyNo = 8; var i = 1; var setX = 750; var setY = 550; while (i < 9) { enemyName = ("enemy0" + i) + "0"; _root.attachMovie("tutorial_enemy1", enemyName, i + 220); setX = (Math.random() * 300) + 300; if (setX > 400) { setX = setX + 150; } else { setX = setX - 150; } setY = (Math.random() * 300) + 100; if (setY > 300) { setY = setY + 150; } else { setY = setY - 150; } _root[enemyName]._x = setX; _root[enemyName]._y = setY; if (SetEnemyTempMode == "shot") { trace("\u5C04\u6483\u6F14\u7FD2\u7528\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8\u914D\u7F6E"); _root[enemyName].shotHit = 1; _root[enemyName].braidHit = 0; } else if (SetEnemyTempMode == "inFight") { trace("\u8FD1\u63A5\u6F14\u7FD2\u7528\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8\u914D\u7F6E"); _root[enemyName].shotHit = 0; _root[enemyName].braidHit = 1; } else { trace("\u6F14\u7FD2\u7528\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8\u30BF\u30A4\u30D7\u306E\u53D6\u5F97\u306B\u5931\u6557"); } trace("\u914D\u7F6E\u540D" + enemyName); i++; } } function RemoveAllEnemy(raeTemp) { trace("\u4EEE\u60F3\u6575\u3000\u5168\u6D88\u53BB"); if (((raeTemp == 1) && (_global.tempTutorialName != "\u79FB\u52D5")) && (_global.tempTutorialName != "\u9632\u5FA1")) { i = 1; while (i < 9) { enemyName = ("enemy0" + i) + "0"; _root[enemyName].removeMe(); i++; } } else { i = 221; while (i <= 249) { _root.attachMovie("removeItem", "remove", i); i++; } } _root.lerder0.lerder1.RemoveAllCoItem(); } function ResetEnemy() { trace("setEnemyNo=" + setEnemyNo); _global.setEnemyNo--; if (_global.setEnemyNo <= 0) { this.SetEnemy(0); } } function SetMoveTutorial() { _root.attachMovie("tutorial_moveGoal", "goal", 221); goalX = (Math.random() * 3000) - 1500; goalY = (Math.random() * 3000) - 1500; _root.goal._x = _root.mainChar._x + goalX; _root.goal._y = _root.mainChar._y + goalY; } function SetGardTutorial() { _root.attachMovie("tutorial_shotItem", "item", 221); } theSound = new Sound(_root);
Symbol 1032 Button
on (release) { _root.mes.inMes.ShowHelpMes2("normal"); _parent.inMenu.RemoveAllEnemy(1); _parent.play(); }
Symbol 1033 MovieClip Frame 4
tutorialName = _global.tempTutorialName + "\u8A13\u7DF4";
Symbol 1033 MovieClip Frame 10
this.stop();
Symbol 1034 MovieClip Frame 1
function ChangeSWindow(tempMode) { trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30CB\u30E5\u30FC\u30A6\u30A4\u30F3\u30C9\u30A6change\uFF1Amode=" + tempMode); this.play(); }
Symbol 1034 MovieClip Frame 7
this.stop();
Symbol 1034 MovieClip Frame 13
this.stop();
Instance of Symbol 1027 MovieClip "inMenu" in Symbol 1034 MovieClip Frame 13
onClipEvent (load) { this._visible = false; }
Symbol 1034 MovieClip Frame 20
this.gotoAndStop(7);
Symbol 1059 MovieClip Frame 1
function ShowHelpMes(tempMes) { trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30C3\u30BB\u30FC\u30B8wShowMes\u5B9F\u884C\u3055\u308C\u307E\u3057\u305F"); if (tempMes == "helpMove") { mes = "\u57FA\u672C\u7684\u306A\u79FB\u52D5\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpShot") { mes = "\u5C04\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpInFight") { mes = "\u8FD1\u63A5\u653B\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpGard") { mes = "\u9632\u5FA1\u3068\u56DE\u907F\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (tempMes == "helpEnd") { mes = "\u8A13\u7DF4\u3092\u7D42\u4E86\u3057\u307E\u3059"; } else { mes = "\u8A13\u7DF4\u3057\u305F\u3044\u9805\u76EE\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044"; } } function ShowHelpMes2(tempMes) { trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30C3\u30BB\u30FC\u30B8wShowMes2\u5B9F\u884C\u3055\u308C\u307E\u3057\u305F"); this.gotoAndPlay(tempMes); } this.ShowHelpMes();
Symbol 1059 MovieClip Frame 8
this.stop();
Symbol 1059 MovieClip Frame 17
this.stop();
Symbol 1059 MovieClip Frame 27
this.stop();
Symbol 1059 MovieClip Frame 37
this.stop();
Symbol 1059 MovieClip Frame 47
this.stop();
Symbol 1060 MovieClip Frame 7
this.stop();
Symbol 1065 MovieClip Frame 1
function WeponSymbolChange(param) { if (param) { this.gotoAndPlay("b"); } else { this.gotoAndPlay("s"); } } if (_global.keyModeChangeWepon) { this._visible = false; } this.stop();
Symbol 1065 MovieClip Frame 15
this.stop();
Symbol 1065 MovieClip Frame 25
this.stop();
Instance of Symbol 1069 MovieClip in Symbol 1070 MovieClip Frame 1
onClipEvent (load) { function SetSpeedDis() { var Xspeed = (_root.mainChar.YnowSpeed * -1); var Yspeed = _root.mainChar.XnowSpeed; var totalSpeed = Math.atan2(Yspeed, Xspeed); _rotation = (totalSpeed / (Math.PI/180)); _yscale = (Math.abs(Xspeed) + Math.abs(Yspeed)); _xscale = (Math.abs(Xspeed) + Math.abs(Yspeed)); } } onClipEvent (enterFrame) { this.SetSpeedDis(); }
Symbol 1072 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = _root.mainChar._rotation; };
Symbol 1073 MovieClip Frame 1
function ChangeAntiRadar(tempPar) { clearPar = clearPar - (tempPar / 100); if (clearPar < 0.1) { clearPar = 0.1; } else if (clearPar > radarPar) { clearPar = radarPar; } trace((("\u30EC\u30FC\u30C0\u59A8\u5BB3\u5EA6=" + tempPar) + " \u73FE\u5728\u306E\u6709\u52B9\u5EA6=") + clearPar); } function getCo(getName, x, y, symType) { var DisX = (((_root.mainChar._x - x) / cf) * -1); var DisY = (((_root.mainChar._y - y) / cf) * -1); if (((Math.abs(DisX) <= 70) && (Math.abs(DisY) <= 70)) && (Math.random() < clearPar)) { this.attachMovie(symList[symType], getName, getName + 30); this[getName]._x = DisX; this[getName]._y = DisY; } else { this[getName].removeMovieClip(); } } function RemoveCoItem(getName) { this[getName].removeMovieClip(); } function RemoveAllCoItem() { var i; i = 0; while (i < 100) { this.attachMovie("removeItem", "item", i); i++; } } function ChangeLerderArea() { if (Key.isDown(_global.keyCas[11])) { cf = cf1; displaycf = "1 NARROW"; this.changeArea(cf); } else if (Key.isDown(_global.keyCas[12])) { cf = cf2; displaycf = "2 NORMAL"; this.changeArea(cf); } else if (Key.isDown(_global.keyCas[13])) { cf = cf3; displaycf = "3 WIDE"; this.changeArea(cf); } } function changeArea(cfsize) { this.attachMovie("lerderArea", "lerderArea", 100); this.lerderArea._xscale = (this.lerderArea._yscale = 100 / cfsize); } cf1 = 10; cf2 = 20; cf3 = 50; cf = cf2; this.changeArea(cf); displaycf = "2 NORMAL"; radarPar = 1.2; clearPar = radarPar; symList = ["ls_mis", "ls_gunFloat", "ls_SAMFloat", "ls_ship1", "ls_pac", "ls_ECMFloat"]; this.onEnterFrame = function () { this.ChangeLerderArea(); };
Symbol 1077 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= (-this._width)) { this._x = 790 + this._width; } if (this._x >= (800 + this._width)) { this._x = (-this._width) + 10; } if (this._y >= (550 + this._width)) { this._y = (-this._width) + 10; } if (this._y <= (-this._width)) { this._y = 540 + this.width; } };
Symbol 1079 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); this._y = this._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (this._x <= (-this._width)) { this._x = 790 + this._width; } if (this._x >= (800 + this._width)) { this._x = (-this._width) + 10; } if (this._y >= (550 + this._width)) { this._y = (-this._width) + 10; } if (this._y <= (-this._width)) { this._y = 540 + this.width; } };
Symbol 1085 MovieClip Frame 1
function HpSet() { nowHp = (basicHp = _global.hp); } function GetHp(com) { if (com == "per") { per = (nowHp / basicHp) * 1000; per = Math.floor(per) / 10; trace("\u6B8B\u308AHP\u306E\u30D1\u30FC\u30BB\u30F3\u30C6\u30FC\u30B8=" + per); return(per); } } function EndGame() { i = 0; while (i < 600) { _root.attachMovie("removeItem", "removeItem", i); i++; } _root.attachMovie("gameOverDisplay", "gameOverDisplay", 599); _root.gameOverDisplay._x = 320; _root.gameOverDisplay._y = 240; _root.onEnterFrame = null; var time1 = Math.round((getTimer() - time0) / 1000); var s = (time1 % 60); trace("\u7D4C\u904E\u6642\u9593=" + time1); if (s < 10) { s = "0" + s; } var m = ((time1 - s) / 60); if (m < 10) { m = "0" + m; } var totalTime = ((m + ":") + s); trace("\u6226\u95D8\u6642\u9593=" + totalTime); _root.gameOverDisplay.missionName = missionName; _root.gameOverDisplay.totalTime = totalTime; _root.gameOverDisplay.p1 = p1; _root.gameOverDisplay.p2 = p2; _root.gameOverDisplay.p3 = p3; _root.gameOverDisplay.p4 = p4; _root.gameOverDisplay.m1 = m1; _root.gameOverDisplay.fg = fg; _root.gameOverDisplay.fs = fs; _root.gameOverDisplay.fe = fe; _root.gameOverDisplay.s1 = s1; _root.gameOverDisplay.dmgCnt = dmgCnt; _root.gameOverDisplay.score = score; _root.gameOverDisplay.charName = charNameList[_root.charName - 1]; _root.gameOverDisplay.missionName = _root.missionName; } function ChangeHp(damage) { nowHp = nowHp - damage; this.gageHp._xscale = (nowHp / basicHp) * 100; dmgCnt++; if ((nowHp < 0) && (mode == 1)) { this.gageHp._xscale = 0; mode = 0; this.EndGame(); } } function AddScore(param, breakTargetName) { trace(((("\n\n\u5F97\u70B9\u52A0\u7B97" + param) + "\u3000\u30BF\u30A4\u30D7\uFF1A") + breakTargetName) + "\n\n"); this[breakTargetName]++; score = score + param; } mode = 1; charNameList = ["\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u30E9\u30D4\u30B9", "\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u96F6\u5F0F32\u578B\u30FB\u6539"]; missionName = "\u4E0D\u660E"; time0 = getTimer(); score = 0; dmgCnt = 0; p1 = 0; p2 = 0; p3 = 0; p4 = 0; m1 = 0; fg = 0; fs = 0; fe = 0; s1 = 0; this.onEnterFrame = function () { if (Key.isDown(8)) { this.GetHp("per"); } };
Symbol 1087 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + 5; };
Symbol 1092 MovieClip Frame 1
if (_global.keyModeChangeWepon != 1) { _visible = 0; } else { trace("\u5207\u308A\u66FF\u3048\u30EC\u30F3\u30B8=" + _root.mainChar.changeWeponRange); }
Symbol 1092 MovieClip Frame 5
this._xscale = (this._yscale = _root.mainChar.changeWeponRange);
Symbol 1092 MovieClip Frame 7
this.stop();
Symbol 1095 MovieClip Frame 1
this.onEnterFrame = function () { if (_root[targetName] != undefined) { _visible = 1; this._x = _root.mainChar._x; this._y = _root.mainChar._y; xDis = _root[targetName]._x - _x; yDis = _root[targetName]._y - _y; _rotation = (Math.atan2(yDis, xDis) / (Math.PI/180)); } else { _visible = 0; } };
Symbol 1097 MovieClip Frame 1
this.onEnterFrame = function () { if (_root[targetName] != undefined) { _visible = 1; this._x = _root.mainChar._x; this._y = _root.mainChar._y; xDis = -(_root[targetName]._x - _x); yDis = -(_root[targetName]._y - _y); _rotation = (Math.atan2(yDis, xDis) / (Math.PI/180)); } else { _visible = 0; } };
Symbol 1097 MovieClip Frame 4
this.gotoAndPlay(2);
Symbol 1100 MovieClip Frame 1
function TimeCon(tempFlag) { if (tempFlag) { time0 = getTimer(); trace("\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF\u3000\u30BF\u30A4\u30DE\u30FC\u4F5C\u52D5"); } else { time0 = 0; trace("\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF\u3000\u30BF\u30A4\u30DE\u30FC\u505C\u6B62"); } } function GetTime() { return(disTime); } time0 = 0; this.onEnterFrame = function () { if (time0 > 0) { time1 = getTimer() - time0; time1 = Math.floor(time1 / 10); if ((time1 % 10) == 0) { if ((time1 % 100) == 0) { trace("2\u6841\u8DB3\u3059 h=" + time1); disTime = (time1 / 100) + ".00"; } else { trace("1\u6841\u8DB3\u3059 h=" + time1); disTime = (time1 / 100) + "0"; } } else { disTime = time1 / 100; } } };
Symbol 1110 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1118 Button
on (release) { this.gotoAndStop("first"); }
Symbol 1120 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1131 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1133 Button
on (release) { _root.so.data.name = name; this.gotoAndStop("connect"); }
Symbol 1136 Button
on (release) { this.gotoAndStop("connect"); }
Symbol 1139 Button
on (release) { _global.command = "read"; this.gotoAndStop("first"); }
Symbol 1140 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1152 MovieClip Frame 1
_visible = 0; if (_name == 1) { this.play(); } else { this.stop(); }
Symbol 1152 MovieClip Frame 2
_visible = 1;
Symbol 1152 MovieClip Frame 3
nextName = Number(_name); nextName++; trace("\u540D\u524D=" + nextName); _parent[nextName].gotoAndPlay(2);
Symbol 1152 MovieClip Frame 15
this.stop();
Symbol 1153 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1161 Button
on (release) { this.NextData(1); }
Symbol 1162 Button
on (release) { this.NextData(0); }
Instance of Symbol 1114 MovieClip "cgiBox" in Symbol 1165 MovieClip Frame 1
onClipEvent (load) { function Action(com) { if (com == "read") { command = "read"; score = null; pacName = null; name = null; loadVariables (_global.cgiAd, "_root.ranking", "GET"); } else { command = "write"; score = _global.gTime; pacName = _root.charName; name = _parent.name; if ((name == null) || (name == "")) { name = "unknow"; } loadVariables (_global.cgiAd, "_root.ranking", "GET"); } } }
Symbol 1165 MovieClip Frame 2
_root.AllRemove(); command = "read"; this.cgiBox.Action("read"); timeOver = getTimer() + 5000; this.onData = function () { this.onEnterFrame = null; if (_global.command == "read") { if (command == "end") { gotoAndStop (55); } else if (command == "errorchk") { gotoAndStop (10); } } else if (_global.command == "write") { if (command == "end") { score = _global.gTime; temp = this[("score" + _root.charName) + "10"]; if ((score < Number(score10)) || (score10 == null)) { trace((("score=" + score) + "\nscore10=") + score10); this.gotoAndStop("rankIn"); } else if (score < Number(temp)) { trace("\u6A5F\u4F53\u5225\u30E9\u30F3\u30AF\u30A4\u30F3"); this.gotoAndStop("rankIn"); } else { trace((("score=" + score) + "\nscore10=") + score10); trace("\u30E9\u30F3\u30AD\u30F3\u30B0\u5916"); this.gotoAndStop("rankOut"); } } else if (command == "errorchk") { trace("\u30A8\u30E9\u30FC command=" + command); this.gotoAndStop("e1"); } } else { trace("command\u306B\u4E0D\u6B63\u306A\u5024\u304C\u5165\u529B\u3055\u308C\u3066\u3044\u307E\u3059=" + _global.command); this.gotoAndStop("e1"); } }; this.onEnterFrame = function () { if (getTimer() > timeOver) { this.gotoAndStop("e1"); } }; this.stop();
Symbol 1165 MovieClip Frame 10
this.stop();
Symbol 1165 MovieClip Frame 20
if (_root.so.data.name != null) { name = _root.so.data.name; } this.stop();
Symbol 1165 MovieClip Frame 27
this.cgiBox.Action("write"); timeOver = getTimer() + 20000; this.onData = function () { if (command == "end") { _global.command = "read"; this.gotoAndStop("first"); } else if (command == "errorchk") { trace("CGI\u66F8\u304D\u3053\u307F\u51E6\u7406\u6642\u306B\u30A8\u30E9\u30FC"); this.gotoAndStop("e2"); } }; this.onEnterFrame = function () { if (getTimer() > timeOver) { trace("CGI\u66F8\u304D\u3053\u307F\u51E6\u7406\u6642\u306B\u30BF\u30A4\u30E0\u30A2\u30A6\u30C8"); this.gotoAndStop("e2"); } }; this.stop();
Symbol 1165 MovieClip Frame 35
this.stop();
Symbol 1165 MovieClip Frame 45
this.stop();
Symbol 1165 MovieClip Frame 55
function LoadRankingData() { trace("\u30E9\u30F3\u30AD\u30F3\u30B0\u30C7\u30FC\u30BF\u518D\u8868\u793A readCa=" + readCa); this.AllClear(); if (readCa == 0) { this[1].name = "\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332"; this[3].name = "\u6A5F\u4F53\u5225\u6700\u9AD8\u8A18\u9332"; var tempI = 2; this[tempI].no = 1; this[tempI].name = "Your best time"; if (_root.so.data.yourBestTime == null) { this[tempI].time = "noData"; this[tempI].disPacName = "noData"; } else { this[tempI].time = _root.so.data.yourBestTime; this[tempI].disPacName = this.pacNameList[_root.so.data.yourBestPac]; } i = 1; while (i < 5) { this[i + 3].name = pacNameList[i] + "bestTime"; if (_root.so.data[("pac" + i) + "bestTime"] == null) { this[i + 3].no = 1; this[i + 3].name = "Frame best time"; this[i + 3].time = "noData"; this[i + 3].disPacName = pacNameList[i]; } else { this[i + 3].no = 1; this[i + 3].name = "Frame best time"; this[i + 3].time = _root.so.data[("pac" + i) + "bestTime"]; this[i + 3].disPacName = pacNameList[i]; } i++; } } else { i = 1; while (i < 11) { this[i].no = i; if (readCa == 1) { i2 = i; } else { i2 = String(readCa - 1) + i; trace("i2\u306F=" + i2); } this[i].name = this["name" + i2]; this[i].time = this["score" + i2]; tempCa = Number(readCa) + 1; if (readCa == 1) { pName = this["pacName" + i]; this[i].disPacName = this.pacNameList[pName]; } else { this[i].disPacName = this.pacNameList[readCa - 1]; } i++; } } title = titleList[readCa]; } function NextData(temp) { if (temp) { readCa++; if (readCa > 5) { readCa = 0; } } else { readCa--; if (readCa < 0) { readCa = 5; } } this.LoadRankingData(); this["1"].gotoAndPlay(2); } function AllClear() { i = 1; while (i < 11) { this[i].no = ""; this[i].name = ""; this[i].time = ""; this[i].disPacName = ""; title = ""; i++; } } readCa = 1; titleList = ["\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332", "\u7DCF\u5408", "\u6A5F\u4F53\u5225\u3000\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u6A5F\u4F53\u5225\u3000\u30E9\u30D4\u30B9", "\u6A5F\u4F53\u5225\u3000\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u6A5F\u4F53\u5225\u3000\u96F6\u5F0F32\u578B\u30FB\u6539"]; pacNameList = new Array(); pacNameList = ["", "laphis_prototype", "laphis", "redBeryl", "zero32c"]; this.LoadRankingData(); this.stop();

Library Items

Symbol 1 Sound [set_3]
Symbol 2 Sound [set_2]
Symbol 3 Sound [set_1]
Symbol 4 Sound [boostSE3]
Symbol 5 Sound [noize1]
Symbol 6 Sound [SE_getMes2]
Symbol 7 Sound [SE_getMes1]
Symbol 8 Sound [noize3]
Symbol 9 Sound [boostSE2]
Symbol 10 Sound [boostSE1]
Symbol 11 Sound [noize2]Used by:1033 1059
Symbol 12 MovieClip [FUIComponentSymbol]
Symbol 13 GraphicUsed by:14 32 50 51 57 58 60 66 78
Symbol 14 MovieClipUses:13Used by:25
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:25
Symbol 17 GraphicUsed by:18 38 69 84
Symbol 18 MovieClipUses:17Used by:25
Symbol 19 GraphicUsed by:20 39 70 85
Symbol 20 MovieClipUses:19Used by:25
Symbol 21 GraphicUsed by:22 27 37 71 75 83
Symbol 22 MovieClipUses:21Used by:25
Symbol 23 GraphicUsed by:24 26 36 72 74 82
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:14 16 18 20 22 24Used by:45
Symbol 26 MovieClipUses:23Used by:35
Symbol 27 MovieClipUses:21Used by:35
Symbol 28 GraphicUsed by:29 76
Symbol 29 MovieClipUses:28Used by:35
Symbol 30 GraphicUsed by:31 77
Symbol 31 MovieClipUses:30Used by:35
Symbol 32 MovieClipUses:13Used by:35
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:26 27 29 31 32 34Used by:45
Symbol 36 MovieClipUses:23Used by:44
Symbol 37 MovieClipUses:21Used by:44
Symbol 38 MovieClipUses:17Used by:44
Symbol 39 MovieClipUses:19Used by:44
Symbol 40 GraphicUsed by:41 86
Symbol 41 MovieClipUses:40Used by:44
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:36 37 38 39 41 43Used by:45
Symbol 45 MovieClip [UpArrow]Uses:25 35 44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:52
Symbol 48 GraphicUsed by:49 53 54 63
Symbol 49 MovieClipUses:48Used by:52
Symbol 50 MovieClipUses:13Used by:52
Symbol 51 MovieClipUses:13Used by:52
Symbol 52 MovieClipUses:47 49 50 51Used by:65
Symbol 53 MovieClipUses:48Used by:59
Symbol 54 MovieClipUses:48Used by:59
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:59
Symbol 57 MovieClipUses:13Used by:59
Symbol 58 MovieClipUses:13Used by:59
Symbol 59 MovieClipUses:53 54 56 57 58Used by:65
Symbol 60 MovieClipUses:13Used by:64
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:64
Symbol 63 MovieClipUses:48Used by:64
Symbol 64 MovieClipUses:60 62 63Used by:65
Symbol 65 MovieClip [ScrollThumb]Uses:52 59 64
Symbol 66 MovieClipUses:13Used by:73
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:73
Symbol 69 MovieClipUses:17Used by:73
Symbol 70 MovieClipUses:19Used by:73
Symbol 71 MovieClipUses:21Used by:73
Symbol 72 MovieClipUses:23Used by:73
Symbol 73 MovieClipUses:66 68 69 70 71 72Used by:90
Symbol 74 MovieClipUses:23Used by:81
Symbol 75 MovieClipUses:21Used by:81
Symbol 76 MovieClipUses:28Used by:81
Symbol 77 MovieClipUses:30Used by:81
Symbol 78 MovieClipUses:13Used by:81
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:74 75 76 77 78 80Used by:90
Symbol 82 MovieClipUses:23Used by:89
Symbol 83 MovieClipUses:21Used by:89
Symbol 84 MovieClipUses:17Used by:89
Symbol 85 MovieClipUses:19Used by:89
Symbol 86 MovieClipUses:40Used by:89
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClipUses:82 83 84 85 86 88Used by:90
Symbol 90 MovieClip [DownArrow]Uses:73 81 89
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:127 132 133 144 157 162 171 174 181 996
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:127 132 133 144 157 162 171 174 181 996
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:127 132 133 144 157 162 171 174 181 996
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:127 132 133 144 157 162 171 174 181 996
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:113 115 116Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:120 122 123Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127 132 133 144 157 162 171 174 181 960 996
Symbol 127 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126Used by:182
Symbol 128 GraphicUsed by:131
Symbol 129 FontUsed by:130 651 656 667 671 672 674 689 716 763 764 775 785 817 819 837 841 844 846 850 854 855 857 858 860 862 865 867 869 875 877 881 883 885 886 890 895 897 898 899 907 908 910 912 916 917 919 922 925 953 972 974 976 978 980 982 984 985 986 987 988 989 990 1012 1016 1019 1021 1024 1030 1036 1067 1083 1084 1113 1146 1147 1148 1155 1156 1157 1163
Symbol 130 EditableTextUses:129Used by:131
Symbol 131 MovieClipUses:128 130Used by:182 327 468 488 602 606 613
Symbol 132 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126Used by:182
Symbol 133 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126Used by:182
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:144 162 171
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:144 430 432
Symbol 138 GraphicUsed by:139 544
Symbol 139 MovieClipUses:138Used by:142 285 1004
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:139 141Used by:144 430
Symbol 143 SoundUsed by:144 430
Symbol 144 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126 135 137 142 143Used by:182
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:157 162 308 445 459 476 486
Symbol 147 GraphicUsed by:157
Symbol 148 SoundUsed by:157
Symbol 149 GraphicUsed by:157
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:157 445 476
Symbol 152 GraphicUsed by:157
Symbol 153 GraphicUsed by:157
Symbol 154 SoundUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126 146 147 148 149 151 152 153 154 155 156Used by:182
Symbol 158 GraphicUsed by:162
Symbol 159 SoundUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126 135 146 158 159 160 161Used by:182
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:165 310 565 572 592 593
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:163 165Used by:167
Symbol 167 MovieClipUses:166Used by:171
Symbol 168 SoundUsed by:171 325 463 479
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:171 325 463 479 486 903
Symbol 171 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126 135 167 168 170Used by:182
Symbol 172 GraphicUsed by:174 326 464 480
Symbol 173 GraphicUsed by:174 326 464 480
Symbol 174 MovieClipUses:172 173 92 94 96 98 100 102 104 106 108 110 112 117 119 124 126Used by:182
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:181 467 487 504 506 508
Symbol 177 GraphicUsed by:181 467 487
Symbol 178 SoundUsed by:181 227 467 487
Symbol 179 GraphicUsed by:181 467 487
Symbol 180 GraphicUsed by:181 467 487
Symbol 181 MovieClipUses:92 94 96 98 100 102 104 106 108 110 112 117 119 124 126 176 177 178 179 180Used by:182
Symbol 182 MovieClip [char4]Uses:127 131 132 133 144 157 162 171 174 181
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:185
Symbol 185 MovieClip [lineLeaser]Uses:184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [enemy_beam1EF]Uses:186Used by:203
Symbol 188 ShapeTweeningUsed by:210
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:203
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:203
Symbol 193 SoundUsed by:203 349 421
Symbol 194 SoundUsed by:203
Symbol 195 SoundUsed by:203 449 486 556 738
Symbol 196 SoundUsed by:203 486
Symbol 197 SoundUsed by:203 215
Symbol 198 GraphicUsed by:202
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:198 199 200 201Used by:203
Symbol 203 MovieClipUses:190 192 193 187 194 195 196 197 202Used by:210 215 218 227
Symbol 204 GraphicUsed by:205
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Symbol 1147 EditableTextUses:129Used by:1152
Symbol 1148 EditableTextUses:129Used by:1152
Symbol 1149 FontUsed by:1150
Symbol 1150 EditableTextUses:1149Used by:1152
Symbol 1151 ShapeTweeningUsed by:1152
Symbol 1152 MovieClipUses:1145 1146 1147 1148 1150 546 964 1151 209Used by:1165
Symbol 1153 ButtonUses:938 663 770 618 641 620Used by:1165
Symbol 1154 TextUses:611Used by:1165
Symbol 1155 EditableTextUses:129Used by:1165
Symbol 1156 EditableTextUses:129Used by:1165
Symbol 1157 EditableTextUses:129Used by:1165
Symbol 1158 GraphicUsed by:1159
Symbol 1159 MovieClipUses:1158Used by:1161 1162
Symbol 1160 GraphicUsed by:1161 1162
Symbol 1161 ButtonUses:1159 1160Used by:1165
Symbol 1162 ButtonUses:1159 1160Used by:1165
Symbol 1163 EditableTextUses:129Used by:1165
Symbol 1164 SoundUsed by:1165
Symbol 1165 MovieClipUses:1102 1103 1108 1110 1111 1114 641 1115 1116 1118 1120 1121 1122 1123 1124 601 1125 1126 1127 1128 1129 1130 1131 1133 1134 1135 1136 1137 1138 1139 1140 941 942 1141 1142 1143 1144 1152 1153 1154 1155 1156 1157 1161 1162 1163 1164Used by:Timeline

Instance Names

"backArea"Frame 30Symbol 1004 MovieClip
"warningDis"Frame 30Symbol 1007 MovieClip
"menu"Frame 30Symbol 1034 MovieClip
"mes"Frame 30Symbol 1060 MovieClip
"weponSymbol"Frame 30Symbol 1065 MovieClip
"lerder"Frame 30Symbol 1073 MovieClip
"mainHp"Frame 40Symbol 1085 MovieClip
"radar"Frame 40Symbol 1073 MovieClip
"timeDis"Frame 60Symbol 1100 MovieClip
"ranking"Frame 70Symbol 1165 MovieClip
"face_mc"Symbol 25 MovieClip Frame 1Symbol 14 MovieClip
"arrow_mc"Symbol 25 MovieClip Frame 1Symbol 16 MovieClip
"highlight_mc"Symbol 25 MovieClip Frame 1Symbol 18 MovieClip
"shadow_mc"Symbol 25 MovieClip Frame 1Symbol 20 MovieClip
"darkshadow_mc"Symbol 25 MovieClip Frame 1Symbol 22 MovieClip
"highlight3D_mc"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"darkshadow_mc"Symbol 35 MovieClip Frame 1Symbol 26 MovieClip
"highlight3D_mc"Symbol 35 MovieClip Frame 1Symbol 27 MovieClip
"highlight_mc"Symbol 35 MovieClip Frame 1Symbol 29 MovieClip
"shadow_mc"Symbol 35 MovieClip Frame 1Symbol 31 MovieClip
"face_mc"Symbol 35 MovieClip Frame 1Symbol 32 MovieClip
"arrow_mc"Symbol 35 MovieClip Frame 1Symbol 34 MovieClip
"highlight3D_mc"Symbol 44 MovieClip Frame 1Symbol 36 MovieClip
"darkshadow_mc"Symbol 44 MovieClip Frame 1Symbol 37 MovieClip
"highlight_mc"Symbol 44 MovieClip Frame 1Symbol 38 MovieClip
"shadow_mc"Symbol 44 MovieClip Frame 1Symbol 39 MovieClip
"face_mc"Symbol 44 MovieClip Frame 1Symbol 41 MovieClip
"arrow_mc"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"up"Symbol 45 MovieClip [UpArrow] Frame 1Symbol 25 MovieClip
"down"Symbol 45 MovieClip [UpArrow] Frame 2Symbol 35 MovieClip
"disabled"Symbol 45 MovieClip [UpArrow] Frame 3Symbol 44 MovieClip
"highlight3D_mc"Symbol 52 MovieClip Frame 1Symbol 47 MovieClip
"darkshadow_mc"Symbol 52 MovieClip Frame 1Symbol 49 MovieClip
"highlight_mc"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"shadow_mc"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"highlight3D_mc"Symbol 59 MovieClip Frame 1Symbol 53 MovieClip
"darkshadow_mc"Symbol 59 MovieClip Frame 1Symbol 54 MovieClip
"shadow_mc"Symbol 59 MovieClip Frame 1Symbol 56 MovieClip
"face_mc"Symbol 59 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"shadow_mc"Symbol 64 MovieClip Frame 1Symbol 60 MovieClip
"darkshadow_mc"Symbol 64 MovieClip Frame 1Symbol 62 MovieClip
"highlight3D_mc"Symbol 64 MovieClip Frame 1Symbol 63 MovieClip
"mc_sliderTop"Symbol 65 MovieClip [ScrollThumb] Frame 1Symbol 52 MovieClip
"mc_sliderMid"Symbol 65 MovieClip [ScrollThumb] Frame 1Symbol 59 MovieClip
"mc_sliderBot"Symbol 65 MovieClip [ScrollThumb] Frame 1Symbol 64 MovieClip
"face_mc"Symbol 73 MovieClip Frame 1Symbol 66 MovieClip
"arrow_mc"Symbol 73 MovieClip Frame 1Symbol 68 MovieClip
"highlight_mc"Symbol 73 MovieClip Frame 1Symbol 69 MovieClip
"shadow_mc"Symbol 73 MovieClip Frame 1Symbol 70 MovieClip
"darkshadow_mc"Symbol 73 MovieClip Frame 1Symbol 71 MovieClip
"highlight3D_mc"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"darkshadow_mc"Symbol 81 MovieClip Frame 1Symbol 74 MovieClip
"highlight3D_mc"Symbol 81 MovieClip Frame 1Symbol 75 MovieClip
"highlight_mc"Symbol 81 MovieClip Frame 1Symbol 76 MovieClip
"shadow_mc"Symbol 81 MovieClip Frame 1Symbol 77 MovieClip
"face_mc"Symbol 81 MovieClip Frame 1Symbol 78 MovieClip
"arrow_mc"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"highlight3D_mc"Symbol 89 MovieClip Frame 1Symbol 82 MovieClip
"darkshadow_mc"Symbol 89 MovieClip Frame 1Symbol 83 MovieClip
"highlight_mc"Symbol 89 MovieClip Frame 1Symbol 84 MovieClip
"shadow_mc"Symbol 89 MovieClip Frame 1Symbol 85 MovieClip
"face_mc"Symbol 89 MovieClip Frame 1Symbol 86 MovieClip
"arrow_mc"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"up"Symbol 90 MovieClip [DownArrow] Frame 1Symbol 73 MovieClip
"down"Symbol 90 MovieClip [DownArrow] Frame 2Symbol 81 MovieClip
"disabled"Symbol 90 MovieClip [DownArrow] Frame 3Symbol 89 MovieClip
"hitArea_b1"Symbol 157 MovieClip Frame 10Symbol 146 MovieClip
"hitArea_b1"Symbol 157 MovieClip Frame 12Symbol 151 MovieClip
"hitArea_b1"Symbol 157 MovieClip Frame 35Symbol 146 MovieClip
"hitArea_b1"Symbol 157 MovieClip Frame 38Symbol 151 MovieClip
"hitArea_b1"Symbol 162 MovieClip Frame 12Symbol 146 MovieClip
"gardArea"Symbol 171 MovieClip Frame 3Symbol 170 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 1Symbol 127 MovieClip
"damageArea"Symbol 182 MovieClip [char4] Frame 11Symbol 131 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 11Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 20Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 30Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 40Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 50Symbol 127 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 70Symbol 144 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 80Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 90Symbol 157 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 100Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 110Symbol 162 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 120Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 130Symbol 132 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 140Symbol 171 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 150Symbol 174 MovieClip
"damageArea"Symbol 182 MovieClip [char4] Frame 160Symbol 131 MovieClip
"char"Symbol 182 MovieClip [char4] Frame 160Symbol 181 MovieClip
"bar"Symbol 214 MovieClip [enemyHpBar2] Frame 1Symbol 213 MovieClip
"1"Symbol 218 MovieClip Frame 1Symbol 217 MovieClip
"2"Symbol 218 MovieClip Frame 1Symbol 217 MovieClip
"3"Symbol 218 MovieClip Frame 1Symbol 217 MovieClip
"hpBar"Symbol 228 MovieClip [ship1] Frame 1Symbol 214 MovieClip [enemyHpBar2]
"braid"Symbol 266 MovieClip Frame 1Symbol 264 MovieClip
"handF"Symbol 273 MovieClip Frame 1Symbol 266 MovieClip
"armB"Symbol 281 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 281 MovieClip Frame 1Symbol 266 MovieClip
"armB"Symbol 308 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 308 MovieClip Frame 1Symbol 266 MovieClip
"hitArea_b1"Symbol 308 MovieClip Frame 4Symbol 146 MovieClip
"armB"Symbol 308 MovieClip Frame 4Symbol 240 MovieClip
"armB"Symbol 308 MovieClip Frame 11Symbol 240 MovieClip
"handF"Symbol 308 MovieClip Frame 20Symbol 266 MovieClip
"armB"Symbol 308 MovieClip Frame 20Symbol 240 MovieClip
"hitArea_b1"Symbol 308 MovieClip Frame 26Symbol 146 MovieClip
"armB"Symbol 308 MovieClip Frame 26Symbol 240 MovieClip
"armB"Symbol 308 MovieClip Frame 45Symbol 240 MovieClip
"handF"Symbol 308 MovieClip Frame 45Symbol 266 MovieClip
"hitArea_b1"Symbol 308 MovieClip Frame 54Symbol 146 MovieClip
"hitArea_b1"Symbol 308 MovieClip Frame 58Symbol 146 MovieClip
"shotArea"Symbol 309 MovieClip Frame 2Symbol 285 MovieClip
"armB"Symbol 318 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 318 MovieClip Frame 1Symbol 266 MovieClip
"armB"Symbol 320 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 320 MovieClip Frame 1Symbol 266 MovieClip
"armB"Symbol 321 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 321 MovieClip Frame 1Symbol 266 MovieClip
"armB"Symbol 321 MovieClip Frame 7Symbol 240 MovieClip
"handF"Symbol 321 MovieClip Frame 7Symbol 266 MovieClip
"armB"Symbol 321 MovieClip Frame 15Symbol 240 MovieClip
"handF"Symbol 321 MovieClip Frame 15Symbol 266 MovieClip
"armB"Symbol 325 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 325 MovieClip Frame 1Symbol 266 MovieClip
"gardArea"Symbol 325 MovieClip Frame 2Symbol 170 MovieClip
"handF"Symbol 326 MovieClip Frame 3Symbol 266 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 1Symbol 273 MovieClip
"damageArea"Symbol 327 MovieClip [char1] Frame 11Symbol 131 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 11Symbol 273 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 50Symbol 281 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 90Symbol 308 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 100Symbol 309 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 110Symbol 318 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 120Symbol 320 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 130Symbol 321 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 140Symbol 325 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 150Symbol 326 MovieClip
"damageArea"Symbol 327 MovieClip [char1] Frame 160Symbol 131 MovieClip
"char"Symbol 327 MovieClip [char1] Frame 160Symbol 320 MovieClip
"braid"Symbol 378 MovieClip Frame 1Symbol 264 MovieClip
"braid"Symbol 381 MovieClip Frame 1Symbol 380 MovieClip
"handF"Symbol 382 MovieClip Frame 1Symbol 378 MovieClip
"braid"Symbol 412 MovieClip Frame 1Symbol 264 MovieClip
"handF"Symbol 428 MovieClip Frame 1Symbol 378 MovieClip
"handF"Symbol 429 MovieClip Frame 1Symbol 378 MovieClip
"handF"Symbol 430 MovieClip Frame 1Symbol 378 MovieClip
"handF"Symbol 432 MovieClip Frame 1Symbol 378 MovieClip
"handF"Symbol 445 MovieClip Frame 1Symbol 378 MovieClip
"hitArea_b1"Symbol 445 MovieClip Frame 11Symbol 146 MovieClip
"hitArea_b1"Symbol 445 MovieClip Frame 13Symbol 151 MovieClip
"handF"Symbol 445 MovieClip Frame 30Symbol 378 MovieClip
"hitArea_b1"Symbol 445 MovieClip Frame 43Symbol 146 MovieClip
"handF"Symbol 445 MovieClip Frame 60Symbol 378 MovieClip
"hitArea_b1"Symbol 445 MovieClip Frame 71Symbol 146 MovieClip
"hitArea_b1"Symbol 445 MovieClip Frame 73Symbol 151 MovieClip
"shotArea"Symbol 446 MovieClip Frame 2Symbol 285 MovieClip
"handF"Symbol 449 MovieClip Frame 1Symbol 378 MovieClip
"braid"Symbol 454 MovieClip Frame 1Symbol 349 MovieClip
"handF"Symbol 454 MovieClip Frame 1Symbol 378 MovieClip
"braid"Symbol 454 MovieClip Frame 18Symbol 425 MovieClip
"braid"Symbol 459 MovieClip Frame 1Symbol 425 MovieClip
"braid"Symbol 459 MovieClip Frame 40Symbol 425 MovieClip
"hitArea_b1"Symbol 459 MovieClip Frame 50Symbol 146 MovieClip
"handF"Symbol 463 MovieClip Frame 1Symbol 378 MovieClip
"gardArea"Symbol 463 MovieClip Frame 4Symbol 170 MovieClip
"handF"Symbol 464 MovieClip Frame 3Symbol 378 MovieClip
"armB"Symbol 466 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 466 MovieClip Frame 1Symbol 412 MovieClip
"handF"Symbol 467 MovieClip Frame 1Symbol 378 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 1Symbol 382 MovieClip
"damageArea"Symbol 468 MovieClip [char3] Frame 11Symbol 131 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 11Symbol 382 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 50Symbol 428 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 90Symbol 445 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 100Symbol 446 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 110Symbol 449 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 120Symbol 454 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 130Symbol 459 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 140Symbol 463 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 150Symbol 464 MovieClip
"damageArea"Symbol 468 MovieClip [char3] Frame 160Symbol 131 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 160Symbol 466 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 170Symbol 467 MovieClip
"char"Symbol 468 MovieClip [char3] Frame 180Symbol 466 MovieClip
"handF"Symbol 469 MovieClip Frame 1Symbol 412 MovieClip
"armB"Symbol 470 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 470 MovieClip Frame 1Symbol 412 MovieClip
"armB"Symbol 476 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 476 MovieClip Frame 1Symbol 412 MovieClip
"hitArea_b1"Symbol 476 MovieClip Frame 4Symbol 146 MovieClip
"armB"Symbol 476 MovieClip Frame 4Symbol 393 MovieClip
"hitArea_b1"Symbol 476 MovieClip Frame 6Symbol 151 MovieClip
"armB"Symbol 476 MovieClip Frame 11Symbol 393 MovieClip
"handF"Symbol 476 MovieClip Frame 20Symbol 412 MovieClip
"armB"Symbol 476 MovieClip Frame 20Symbol 393 MovieClip
"hitArea_b1"Symbol 476 MovieClip Frame 26Symbol 146 MovieClip
"armB"Symbol 476 MovieClip Frame 26Symbol 393 MovieClip
"hitArea_b1"Symbol 476 MovieClip Frame 28Symbol 151 MovieClip
"armB"Symbol 476 MovieClip Frame 45Symbol 393 MovieClip
"handF"Symbol 476 MovieClip Frame 45Symbol 412 MovieClip
"hitArea_b1"Symbol 476 MovieClip Frame 54Symbol 146 MovieClip
"armB"Symbol 476 MovieClip Frame 80Symbol 393 MovieClip
"handF"Symbol 476 MovieClip Frame 80Symbol 412 MovieClip
"armB"Symbol 477 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 477 MovieClip Frame 1Symbol 412 MovieClip
"armB"Symbol 478 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 478 MovieClip Frame 1Symbol 412 MovieClip
"armB"Symbol 478 MovieClip Frame 7Symbol 393 MovieClip
"handF"Symbol 478 MovieClip Frame 7Symbol 412 MovieClip
"armB"Symbol 478 MovieClip Frame 15Symbol 393 MovieClip
"handF"Symbol 478 MovieClip Frame 15Symbol 412 MovieClip
"armB"Symbol 479 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 479 MovieClip Frame 1Symbol 412 MovieClip
"gardArea"Symbol 479 MovieClip Frame 2Symbol 170 MovieClip
"handF"Symbol 480 MovieClip Frame 3Symbol 412 MovieClip
"gardArea"Symbol 486 MovieClip Frame 26Symbol 170 MovieClip
"hitArea_b1"Symbol 486 MovieClip Frame 37Symbol 146 MovieClip
"armB"Symbol 487 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 487 MovieClip Frame 1Symbol 412 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 1Symbol 469 MovieClip
"damageArea"Symbol 488 MovieClip [char2] Frame 11Symbol 131 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 11Symbol 469 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 50Symbol 470 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 70Symbol 472 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 90Symbol 476 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 100Symbol 446 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 110Symbol 477 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 120Symbol 466 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 130Symbol 478 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 140Symbol 479 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 150Symbol 480 MovieClip
"damageArea"Symbol 488 MovieClip [char2] Frame 160Symbol 131 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 160Symbol 466 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 170Symbol 486 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 180Symbol 487 MovieClip
"char"Symbol 488 MovieClip [char2] Frame 190Symbol 466 MovieClip
"hpBar"Symbol 504 MovieClip [floatSAM] Frame 1Symbol 501 MovieClip
"hpBar"Symbol 506 MovieClip [floatECM] Frame 1Symbol 501 MovieClip
"hpBar"Symbol 508 MovieClip [floatGun] Frame 1Symbol 501 MovieClip
"shotArea"Symbol 548 MovieClip Frame 1Symbol 544 MovieClip
"hitArea"Symbol 602 MovieClip [tutorial_shotItem] Frame 10Symbol 131 MovieClip
"hitArea"Symbol 606 MovieClip [tutorial_enemy1] Frame 10Symbol 131 MovieClip
"track_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"scrollTrack_mc"Symbol 655 MovieClip [FScrollBarSymbol] Frame 1Symbol 654 MovieClip
"textResult"Symbol 675 MovieClip [gameOverDisplay] Frame 41Symbol 645 MovieClip
"InstanceName_4"Symbol 675 MovieClip [gameOverDisplay] Frame 56Symbol 656 EditableText
"InstanceName_3"Symbol 675 MovieClip [gameOverDisplay] Frame 57Symbol 661 MovieClip
"bar"Symbol 773 MovieClip Frame 1Symbol 762 MovieClip
"myHitArea"Symbol 848 MovieClip Frame 1Symbol 839 MovieClip
"inButtan"Symbol 848 MovieClip Frame 1Symbol 847 MovieClip
"myHitArea"Symbol 864 MovieClip Frame 1Symbol 839 MovieClip
"inButtan"Symbol 864 MovieClip Frame 1Symbol 863 MovieClip
"myHitArea"Symbol 879 MovieClip Frame 1Symbol 839 MovieClip
"inButtan"Symbol 879 MovieClip Frame 1Symbol 878 MovieClip
"myHitArea"Symbol 888 MovieClip Frame 1Symbol 839 MovieClip
"inButtan"Symbol 888 MovieClip Frame 1Symbol 887 MovieClip
"box1"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box2"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box7"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box6"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box9"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box4"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box3"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box5"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box8"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"box11"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"mainPanel"Symbol 928 MovieClip Frame 1Symbol 920 MovieClip
"box10"Symbol 928 MovieClip Frame 1Symbol 903 MovieClip
"armB"Symbol 968 MovieClip Frame 1Symbol 240 MovieClip
"handF"Symbol 968 MovieClip Frame 1Symbol 266 MovieClip
"armB"Symbol 993 MovieClip Frame 1Symbol 393 MovieClip
"handF"Symbol 993 MovieClip Frame 1Symbol 412 MovieClip
"braid"Symbol 994 MovieClip Frame 1Symbol 380 MovieClip
"handF"Symbol 995 MovieClip Frame 1Symbol 378 MovieClip
"InstanceName_0"Symbol 998 MovieClip Frame 65Symbol 953 EditableText
"charDis"Symbol 998 MovieClip Frame 110Symbol 997 MovieClip
"inMenu"Symbol 1034 MovieClip Frame 13Symbol 1027 MovieClip
"inMes"Symbol 1060 MovieClip Frame 1Symbol 1059 MovieClip
"gageHp"Symbol 1085 MovieClip Frame 1Symbol 1082 MovieClip
"cgiBox"Symbol 1165 MovieClip Frame 1Symbol 1114 MovieClip
"1"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"7"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"8"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"9"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"10"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"5"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"3"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"2"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"4"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip
"6"Symbol 1165 MovieClip Frame 55Symbol 1152 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "set_3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "set_2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "set_1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boostSE3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "noize1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "SE_getMes2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "SE_getMes1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "noize3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boostSE2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "boostSE1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 45 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 65 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 90 as "DownArrow"
ExportAssets (56)Timeline Frame 1Symbol 182 as "char4"
ExportAssets (56)Timeline Frame 1Symbol 185 as "lineLeaser"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 187 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 228 as "ship1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 327 as "char1"
ExportAssets (56)Timeline Frame 1Symbol 329 as "sarcleEF"
ExportAssets (56)Timeline Frame 1Symbol 332 as "boostEF2"
ExportAssets (56)Timeline Frame 1Symbol 333 as "boostEF"
ExportAssets (56)Timeline Frame 1Symbol 334 as "EF"
ExportAssets (56)Timeline Frame 1Symbol 468 as "char3"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 488 as "char2"
ExportAssets (56)Timeline Frame 1Symbol 491 as "c1sb_shot1EF_enemy"
ExportAssets (56)Timeline Frame 1Symbol 494 as "c2re_shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 497 as "shotEx"
ExportAssets (56)Timeline Frame 1Symbol 498 as "shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 500 as "shot1EF2"
ExportAssets (56)Timeline Frame 1Symbol 504 as "floatSAM"
ExportAssets (56)Timeline Frame 1Symbol 506 as "floatECM"
ExportAssets (56)Timeline Frame 1Symbol 508 as "floatGun"
ExportAssets (56)Timeline Frame 1Symbol 510 as "ls_mis"
ExportAssets (56)Timeline Frame 1Symbol 512 as "ls_ship1"
ExportAssets (56)Timeline Frame 1Symbol 514 as "ls_SAMFloat"
ExportAssets (56)Timeline Frame 1Symbol 516 as "ls_pac"
ExportAssets (56)Timeline Frame 1Symbol 518 as "ls_ECMFloat"
ExportAssets (56)Timeline Frame 1Symbol 520 as "ls_gunFloat"
ExportAssets (56)Timeline Frame 1Symbol 522 as "lerderArea"
ExportAssets (56)Timeline Frame 1Symbol 525 as "BGEF4"
ExportAssets (56)Timeline Frame 1Symbol 536 as "BGEF3"
ExportAssets (56)Timeline Frame 1Symbol 539 as "BGEF2"
ExportAssets (56)Timeline Frame 1Symbol 540 as "BGEF1"
ExportAssets (56)Timeline Frame 1Symbol 550 as "WeponSystem1_or"
ExportAssets (56)Timeline Frame 1Symbol 553 as "WeponSystem1_sb"
ExportAssets (56)Timeline Frame 1Symbol 317 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 556 as "overShotEF"
ExportAssets (56)Timeline Frame 1Symbol 561 as "enemy_shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 564 as "dmg"
ExportAssets (56)Timeline Frame 1Symbol 567 as "effect_baidSarcle"
ExportAssets (56)Timeline Frame 1Symbol 568 as "mainCharSmoke"
ExportAssets (56)Timeline Frame 1Symbol 569 as "missileTypeAsmoke"
ExportAssets (56)Timeline Frame 1Symbol 573 as "missileTypeA"
ExportAssets (56)Timeline Frame 1Symbol 575 as "smokeLineTutorial"
ExportAssets (56)Timeline Frame 1Symbol 580 as "smokeLine"
ExportAssets (56)Timeline Frame 1Symbol 582 as "lineLeaserLineLow"
ExportAssets (56)Timeline Frame 1Symbol 585 as "lineLeaesrLine"
ExportAssets (56)Timeline Frame 1Symbol 588 as "missileLine"
ExportAssets (56)Timeline Frame 1Symbol 590 as "whiteMask"
ExportAssets (56)Timeline Frame 1Symbol 592 as "hitEF1"
ExportAssets (56)Timeline Frame 1Symbol 602 as "tutorial_shotItem"
ExportAssets (56)Timeline Frame 1Symbol 606 as "tutorial_enemy1"
ExportAssets (56)Timeline Frame 1Symbol 613 as "tutorial_moveGoal"
ExportAssets (56)Timeline Frame 1Symbol 614 as "removeItem"
ExportAssets (56)Timeline Frame 1Symbol 629 as "selectWindow"
ExportAssets (56)Timeline Frame 1Symbol 633 as "tutorial_yajirusi"
ExportAssets (56)Timeline Frame 1Symbol 636 as "braidAttack"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 675 as "gameOverDisplay"
ExportAssets (56)Timeline Frame 1Symbol 679 as "efHitBraid2"
ExportAssets (56)Timeline Frame 1Symbol 680 as "efHitBraid"
ExportAssets (56)Timeline Frame 1Symbol 683 as "efHitShot2"
ExportAssets (56)Timeline Frame 1Symbol 684 as "efHitShot"
ExportAssets (56)Timeline Frame 1Symbol 685 as "shotHit"
ExportAssets (56)Timeline Frame 1Symbol 214 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 695 as "displayMes"
ExportAssets (56)Timeline Frame 1Symbol 702 as "ECCM"
ExportAssets (56)Timeline Frame 1Symbol 724 as "display_timeAttackCOMPLETE"
ExportAssets (56)Timeline Frame 1Symbol 738 as "display_timeAttackFirst"
ExportAssets (56)Timeline Frame 1Symbol 742 as "ef_btbHit"
ExportAssets (56)Timeline Frame 1Symbol 745 as "ef_btbHit2"
ExportAssets (56)Timeline Frame 1Symbol 749 as "ef_shotHitGard"
ExportAssets (56)Timeline Frame 1Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 20Symbol 655 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"

Labels

"Title"Frame 12
"menu"Frame 22
"practice"Frame 32
"test"Frame 42
"test2"Frame 52
"timeAttack"Frame 62
"ranking"Frame 72
"Symbol_36"Symbol 12 MovieClip [FUIComponentSymbol] Frame 1
"braid1"Symbol 157 MovieClip Frame 1
"braid2"Symbol 157 MovieClip Frame 32
"braid1"Symbol 181 MovieClip Frame 1
"braid2"Symbol 181 MovieClip Frame 32
"paci_normal"Symbol 182 MovieClip [char4] Frame 11
"change(p->s)"Symbol 182 MovieClip [char4] Frame 20
"change(s->p)"Symbol 182 MovieClip [char4] Frame 30
"sky_normal"Symbol 182 MovieClip [char4] Frame 40
"paci_standing"Symbol 182 MovieClip [char4] Frame 50
"paci(s->n)"Symbol 182 MovieClip [char4] Frame 60
"paci_s(shot1)"Symbol 182 MovieClip [char4] Frame 70
"paci_n(shot1)"Symbol 182 MovieClip [char4] Frame 80
"paci_s(braid1)"Symbol 182 MovieClip [char4] Frame 90
"sky_shot1"Symbol 182 MovieClip [char4] Frame 100
"paci_openWepon1"Symbol 182 MovieClip [char4] Frame 110
"paci(n->over)"Symbol 182 MovieClip [char4] Frame 120
"overGun"Symbol 182 MovieClip [char4] Frame 130
"paci_gard"Symbol 182 MovieClip [char4] Frame 140
"boost"Symbol 182 MovieClip [char4] Frame 150
"bomb"Symbol 182 MovieClip [char4] Frame 160
"wait"Symbol 203 MovieClip Frame 1
"leaser"Symbol 203 MovieClip Frame 10
"leaserField"Symbol 203 MovieClip Frame 60
"wait"Symbol 228 MovieClip [ship1] Frame 1
"wToN"Symbol 228 MovieClip [ship1] Frame 10
"normal"Symbol 228 MovieClip [ship1] Frame 20
"bomb"Symbol 228 MovieClip [ship1] Frame 30
"load"Symbol 264 MovieClip Frame 1
"open"Symbol 264 MovieClip Frame 10
"oa"Symbol 264 MovieClip Frame 14
"close"Symbol 264 MovieClip Frame 17
"braid1"Symbol 308 MovieClip Frame 1
"braid2"Symbol 308 MovieClip Frame 23
"braid3"Symbol 308 MovieClip Frame 49
"charge"Symbol 321 MovieClip Frame 7
"shot"Symbol 321 MovieClip Frame 15
"paci_normal"Symbol 327 MovieClip [char1] Frame 11
"change(p->s)"Symbol 327 MovieClip [char1] Frame 20
"change(s->p)"Symbol 327 MovieClip [char1] Frame 30
"sky_normal"Symbol 327 MovieClip [char1] Frame 40
"paci_standing"Symbol 327 MovieClip [char1] Frame 50
"paci(s->n)"Symbol 327 MovieClip [char1] Frame 60
"paci_s(shot1)"Symbol 327 MovieClip [char1] Frame 70
"paci_n(shot1)"Symbol 327 MovieClip [char1] Frame 80
"paci_s(braid1)"Symbol 327 MovieClip [char1] Frame 90
"sky_shot1"Symbol 327 MovieClip [char1] Frame 100
"paci_openWepon1"Symbol 327 MovieClip [char1] Frame 110
"paci(n->over)"Symbol 327 MovieClip [char1] Frame 120
"overGun"Symbol 327 MovieClip [char1] Frame 130
"paci_gard"Symbol 327 MovieClip [char1] Frame 140
"boost"Symbol 327 MovieClip [char1] Frame 150
"close"Symbol 425 MovieClip Frame 10
"open"Symbol 425 MovieClip Frame 19
"braid1"Symbol 445 MovieClip Frame 1
"braid2"Symbol 445 MovieClip Frame 40
"braid3"Symbol 445 MovieClip Frame 64
"wait"Symbol 459 MovieClip Frame 1
"attack1"Symbol 459 MovieClip Frame 40
"paci_normal"Symbol 468 MovieClip [char3] Frame 11
"change(p->s)"Symbol 468 MovieClip [char3] Frame 20
"change(s->p)"Symbol 468 MovieClip [char3] Frame 30
"sky_normal"Symbol 468 MovieClip [char3] Frame 40
"paci_standing"Symbol 468 MovieClip [char3] Frame 50
"paci(s->n)"Symbol 468 MovieClip [char3] Frame 60
"paci_s(shot1)"Symbol 468 MovieClip [char3] Frame 70
"paci_n(shot1)"Symbol 468 MovieClip [char3] Frame 80
"paci_s(braid1)"Symbol 468 MovieClip [char3] Frame 90
"sky_shot1"Symbol 468 MovieClip [char3] Frame 100
"paci_openWepon1"Symbol 468 MovieClip [char3] Frame 110
"paci(n->over)"Symbol 468 MovieClip [char3] Frame 120
"overGun"Symbol 468 MovieClip [char3] Frame 130
"paci_gard"Symbol 468 MovieClip [char3] Frame 140
"boost"Symbol 468 MovieClip [char3] Frame 150
"braidHit"Symbol 468 MovieClip [char3] Frame 160
"bomb"Symbol 468 MovieClip [char3] Frame 170
"braid1"Symbol 476 MovieClip Frame 1
"braid2"Symbol 476 MovieClip Frame 25
"braid3"Symbol 476 MovieClip Frame 51
"braid1"Symbol 476 MovieClip Frame 80
"charge"Symbol 478 MovieClip Frame 7
"shot"Symbol 478 MovieClip Frame 15
"paci_normal"Symbol 488 MovieClip [char2] Frame 11
"change(p->s)"Symbol 488 MovieClip [char2] Frame 20
"change(s->p)"Symbol 488 MovieClip [char2] Frame 30
"sky_normal"Symbol 488 MovieClip [char2] Frame 40
"paci_standing"Symbol 488 MovieClip [char2] Frame 50
"paci(s->n)"Symbol 488 MovieClip [char2] Frame 60
"paci_s(shot1)"Symbol 488 MovieClip [char2] Frame 70
"paci_n(shot1)"Symbol 488 MovieClip [char2] Frame 80
"paci_s(braid1)"Symbol 488 MovieClip [char2] Frame 90
"sky_shot1"Symbol 488 MovieClip [char2] Frame 100
"paci_openWepon1"Symbol 488 MovieClip [char2] Frame 110
"paci(n->over)"Symbol 488 MovieClip [char2] Frame 120
"overGun"Symbol 488 MovieClip [char2] Frame 130
"paci_gard"Symbol 488 MovieClip [char2] Frame 140
"boost"Symbol 488 MovieClip [char2] Frame 150
"braidHit"Symbol 488 MovieClip [char2] Frame 160
"sky_Ext"Symbol 488 MovieClip [char2] Frame 170
"bomb"Symbol 488 MovieClip [char2] Frame 180
"bomb"Symbol 490 MovieClip Frame 10
"hit"Symbol 491 MovieClip [c1sb_shot1EF_enemy] Frame 2
"bomb"Symbol 504 MovieClip [floatSAM] Frame 10
"bomb"Symbol 506 MovieClip [floatECM] Frame 10
"bomb"Symbol 508 MovieClip [floatGun] Frame 10
"end"Symbol 550 MovieClip [WeponSystem1_or] Frame 15
"end"Symbol 553 MovieClip [WeponSystem1_sb] Frame 15
"loop"Symbol 556 MovieClip [overShotEF] Frame 6
"end"Symbol 556 MovieClip [overShotEF] Frame 15
"hit"Symbol 560 MovieClip Frame 4
"bomb"Symbol 573 MovieClip [missileTypeA] Frame 10
"first"Symbol 602 MovieClip [tutorial_shotItem] Frame 1
"normal"Symbol 602 MovieClip [tutorial_shotItem] Frame 10
"remove"Symbol 602 MovieClip [tutorial_shotItem] Frame 19
"normal"Symbol 606 MovieClip [tutorial_enemy1] Frame 10
"bomb"Symbol 606 MovieClip [tutorial_enemy1] Frame 19
"remove"Symbol 606 MovieClip [tutorial_enemy1] Frame 29
"ok"Symbol 613 MovieClip [tutorial_moveGoal] Frame 10
"result"Symbol 675 MovieClip [gameOverDisplay] Frame 56
"_up"Symbol 848 MovieClip Frame 1
"_over"Symbol 848 MovieClip Frame 10
"_down"Symbol 848 MovieClip Frame 20
"_up"Symbol 864 MovieClip Frame 1
"_over"Symbol 864 MovieClip Frame 10
"_down"Symbol 864 MovieClip Frame 20
"_up"Symbol 879 MovieClip Frame 1
"_over"Symbol 879 MovieClip Frame 10
"_down"Symbol 879 MovieClip Frame 20
"_up"Symbol 888 MovieClip Frame 1
"_over"Symbol 888 MovieClip Frame 10
"_down"Symbol 888 MovieClip Frame 20
"normal"Symbol 903 MovieClip Frame 2
"lock"Symbol 903 MovieClip Frame 10
"normal"Symbol 920 MovieClip Frame 1
"select"Symbol 920 MovieClip Frame 10
"cation"Symbol 920 MovieClip Frame 20
"char1"Symbol 961 MovieClip Frame 1
"char2"Symbol 961 MovieClip Frame 10
"char3"Symbol 961 MovieClip Frame 20
"char4"Symbol 961 MovieClip Frame 30
"noHit"Symbol 965 MovieClip Frame 2
"hit"Symbol 965 MovieClip Frame 10
"f1"Symbol 997 MovieClip Frame 10
"f2"Symbol 997 MovieClip Frame 20
"f3"Symbol 997 MovieClip Frame 30
"f4"Symbol 997 MovieClip Frame 40
"menu"Symbol 998 MovieClip Frame 2
"credit"Symbol 998 MovieClip Frame 20
"option"Symbol 998 MovieClip Frame 30
"timeAttack"Symbol 998 MovieClip Frame 45
"survival"Symbol 998 MovieClip Frame 55
"log"Symbol 998 MovieClip Frame 65
"selectCharFirst"Symbol 998 MovieClip Frame 90
"selectChar1"Symbol 998 MovieClip Frame 95
"selectChar2"Symbol 998 MovieClip Frame 110
"warningMisRoop"Symbol 1007 MovieClip Frame 6
"normal"Symbol 1059 MovieClip Frame 1
"inFight"Symbol 1059 MovieClip Frame 10
"shot"Symbol 1059 MovieClip Frame 20
"move"Symbol 1059 MovieClip Frame 30
"gard"Symbol 1059 MovieClip Frame 40
"b"Symbol 1065 MovieClip Frame 10
"s"Symbol 1065 MovieClip Frame 20
"first"Symbol 1165 MovieClip Frame 2
"e1"Symbol 1165 MovieClip Frame 10
"rankIn"Symbol 1165 MovieClip Frame 20
"connect"Symbol 1165 MovieClip Frame 27
"e2"Symbol 1165 MovieClip Frame 35
"rankOut"Symbol 1165 MovieClip Frame 45
"ranking"Symbol 1165 MovieClip Frame 55

Dynamic Text Variables

mesSymbol 656 EditableText"ミッション名:戦闘テスト 機体名称:レッドベリル 戦闘時間:18:20 被弾数 34 撃墜スコア詳細************ ガンフロート 84 SAMフロート 50 駆逐戦闘艦 6 総撃破数 180 総合評価 186000 "
totalTimeSymbol 671 EditableText"00:00"
missionNameSymbol 672 EditableText"戦闘テスト"
charNameSymbol 674 EditableText"ラピス・プロトタイプ"
mesSymbol 689 EditableText"<P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">AWACS:ガン・フロート*5</FONT></P><P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">AWACS:SAM・フロート*5</FONT></P><P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">AWACS:敵機群、戦闘域進入確認</FONT></P><P ALIGN="LEFT"><FONT FACE="_等幅" SIZE="12" COLOR="#FFFFFF">はるかぜ:まずはフロートを掃討するよ、OK?</FONT></P>"
totalTimeSymbol 713 EditableText"999.99"
disMesSymbol 714 EditableText""
downloadParcentSymbol 763 EditableText"000"
mainMesSymbol 816 EditableText"xxx"
mesSymbol 817 EditableText"xxx"
disVolSymbol 869 EditableText"100"
keyEngSymbol 897 EditableText"Attack"
keyJpnSymbol 898 EditableText"攻撃実行"
nowKeySymbol 899 EditableText"X"
nameSymbol 972 EditableText"ハーケルピュアーネ"
hpSymbol 974 EditableText"xxxxx"
defSymbol 976 EditableText"xxx"
addSpeedSymbol 978 EditableText"xx"
maxSpeedSymbol 980 EditableText"xxx"
dushSymbol 982 EditableText"xxx"
comSymbol 990 EditableText"xxx xxx xxx xxx xxx xxx"
tutorialNameSymbol 1030 EditableText"訓練名称"
mesSymbol 1036 EditableText"1 1 1"
displaycfSymbol 1067 EditableText"xxxxxxxxxx"
scoreSymbol 1083 EditableText"000000000000000000000"
disTimeSymbol 1099 EditableText"999.99"
nameSymbol 1130 EditableText""
timeSymbol 1146 EditableText"999.99"
nameSymbol 1147 EditableText"RANKRANKRANK"
disPacNameSymbol 1148 EditableText"laphis-prototype"
noSymbol 1150 EditableText"10"
titleSymbol 1163 EditableText"総合"




http://swfchan.com/1/1373/info.shtml
Created: 17/6 -2019 22:58:43 Last modified: 17/6 -2019 22:58:43 Server time: 22/12 -2024 04:23:56