Frame 1
function PlayVoice() {
Voice.Master.stop();
this.Voice["V_" + _parent.AniNo].start();
}
function S_PlayVoice() {
S_Voice.Master.stop();
this.S_Voice["S_" + _parent.AniNo].start();
}
Voice.Master = new Sound(Voice);
S_Voice.Master = new Sound(S_Voice);
Voice.Master.setVolume(50);
S_Voice.Master.setVolume(50);
Cnt = 1;
while (Cnt < 8) {
this.Voice["V_" + Cnt] = new Sound(Voice);
this.Voice["V_" + Cnt].attachSound(("V_" + Cnt) + ".mp3");
this.S_Voice["S_" + Cnt] = new Sound(S_Voice);
this.S_Voice["S_" + Cnt].attachSound(("S_" + Cnt) + ".mp3");
Cnt++;
}
this.S_Voice.S_8 = new Sound(S_Voice);
this.S_Voice.S_8.attachSound("S_8.mp3");
Cnt = 2;
while (Cnt < 6) {
this.Voice["V_" + Cnt].onSoundComplete = function () {
PlayVoice(_parent.AniNo);
};
this.S_Voice["S_" + Cnt].onSoundComplete = function () {
S_PlayVoice(_parent.AniNo);
};
Cnt++;
}
this.Voice.V_6.onSoundComplete = function () {
Voice.Master.stop();
Voice.V_7.start();
};
this.S_Voice.S_6.onSoundComplete = function () {
S_Voice.Master.stop();
S_Voice.S_7.start();
};
this.Voice.V_7.onSoundComplete = function () {
Voice.Master.stop();
Voice.V_7.start();
};
this.S_Voice.S_7.onSoundComplete = function () {
S_Voice.Master.stop();
S_Voice.S_8.start();
};
this.S_Voice.S_8.onSoundComplete = function () {
S_Voice.Master.stop();
S_Voice.S_8.start();
};
Symbol 19 MovieClip Frame 55
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 19 MovieClip Frame 67
Rnd = Math.floor(Math.random() * 1) + 3;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 19 MovieClip Frame 120
Rnd = Math.floor(Math.random() * 4) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 19 MovieClip Frame 202
_parent._parent._parent.MenuWin.Main.Set_Btn(2);
_parent._parent._parent.AniNo = 2;
_parent.gotoAndStop("Ani_2");
Symbol 21 MovieClip Frame 10
Rnd = Math.floor(Math.random() * 2) + 7;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 21 MovieClip Frame 20
Rnd = Math.floor(Math.random() * 10) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 21 MovieClip Frame 40
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 23 MovieClip Frame 30
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 23 MovieClip Frame 35
Rnd = Math.floor(Math.random() * 2) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 23 MovieClip Frame 51
Rnd = Math.floor(Math.random() * 3) + 3;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 23 MovieClip Frame 70
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 23 MovieClip Frame 95
Rnd = Math.floor(Math.random() * 4) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 25 MovieClip Frame 9
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 25 MovieClip Frame 15
Rnd = Math.floor(Math.random() * 3) + 7;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 25 MovieClip Frame 38
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 25 MovieClip Frame 45
Rnd = Math.floor(Math.random() * 2) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Got";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 27 MovieClip Frame 4
Rnd = Math.floor(Math.random() * 4) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Spd";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 27 MovieClip Frame 15
Rnd = Math.floor(Math.random() * 3) + 7;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 5
Rnd = Math.floor(Math.random() * 5) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 10
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Got";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 19
Rnd = Math.floor(Math.random() * 4) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 40
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Got";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 65
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Got";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 100
Rnd = Math.floor(Math.random() * 3) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Got";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 116
Rnd = Math.floor(Math.random() * 4) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Out";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 126
Rnd = Math.floor(Math.random() * 4) + 1;
if (Rnd < 10) {
Rnd = "0" + Rnd;
}
sName = "S_Ins";
_parent._parent._parent.Snd[sName + Rnd].start();
Symbol 29 MovieClip Frame 152
_parent.gotoAndStop("Ani_7");
Symbol 34 MovieClip Frame 1
_parent.PlayVoice();
_parent.S_PlayVoice();
stop();
Symbol 34 MovieClip Frame 11
_parent.PlayVoice();
_parent.S_PlayVoice();
Symbol 34 MovieClip Frame 21
_parent.PlayVoice();
_parent.S_PlayVoice();
Symbol 34 MovieClip Frame 31
_parent.PlayVoice();
_parent.S_PlayVoice();
Symbol 34 MovieClip Frame 41
_parent.PlayVoice();
_parent.S_PlayVoice();
Symbol 34 MovieClip Frame 51
_parent.PlayVoice();
_parent.S_PlayVoice();