STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #1801 |
PAUSED Press space again to resume |
PAUSED Press space again to resume |
10 |
10 |
$ |
Menu |
Menu |
Special: |
Special: |
+ |
CANCEL |
Money |
Money |
Money |
Exp: |
Money |
123 |
123 |
Loading |
AX GA ES.com |
Play |
More hot games at: |
Play Instructions Extras Play more games A game by louissi |
The goal of the game is to survive and destroy the ennemy base. The game is divided in 5 ages. To move to the next age, you need Xp points. To gain these points, you have to kill ennemy units. You also gain Xp points when one of your units is killed. You can also build defences. Finding the balance between defence and offence is the key. You will also be able to use a special attack. This attack will need time to be available again after you use it. Each age have its own special attack. You cannot repair your base, but it will gain health points everytime you evolve to the next age. Protect your base at all cost! Click here to return to the menu |
Quality: High Medium Low Click here to return to the menu |
Extras: Here is a sweet drawing I made for the knight: Click here to return to the menu |
Difficulty: Choose a difficulty to start the game: Normal Harder Impossible Click here to return to the menu |
Victory! Congratulations, you won the war and destroyed your ennemy. Play again? Play more games at www.maxgames.com |
Victory! Congratulations, you won the war and destroyed your ennemy. Play again? Play more games at www.maxgames.com |
Defeat! Maybe you didn't tried hard enough? Play again? Play more games at www.maxgames.com |
Defeat! Maybe you didn't tried hard enough? Play again? Play more games at www.maxgames.com |
ActionScript [AS1/AS2]
Frame 2gotoAndPlay (1);Frame 4stop();Instance of Symbol 1030 MovieClip in Frame 7onClipEvent (load) { _root.stop(); }Frame 8stop();Frame 13function create_game() { _root.createEmptyMovieClip("game", 1); _root.game.attachMovie("base_player", "base_player", 10); _root.game.attachMovie("base_comp", "base_comp", 11); _root.game.createEmptyMovieClip("bullets", 12); _root.game.base_comp._x = 1000; _root.game.base_comp._y = 425; _root.game.base_player._y = 425; _root.game.attachMovie("bg", "bg", 1); _root.game.createEmptyMovieClip("ennemies", 100); _root.attachMovie("menu", "menu", 3000); _root.attachMovie("pause", "pause", 4000); _root.attachMovie("cursor", "cursor", 5000); _root.pause._visible = false; _root.ennemies = new Array(); _root.ennemies = [["base1", 0, 1], ["base2", 0, 2]]; _root.game.ennemies.attachMovie("base1", "ennemybase1", 10000000); _root.game.ennemies.attachMovie("base2", "ennemybase2", 10000001); _root.game.ennemies.ennemybase1.health = 500; _root.game.ennemies.ennemybase1.max_health = 500; _root.game.ennemies.ennemybase2.health = 500; _root.game.ennemies.ennemybase2.max_health = 500; _root.game.createEmptyMovieClip("particules", 200); b = 1; base1x = 150; base1y = 425; base2x = 860; base2y = 425; cash = NaN; e_cash = 100; tech_level = 1; etech_level = 1; bi = 0; xp = 9999999999; exp = 0; pi = 0; addons = 3; spot1_turret = 0; spot2_turret = 0; spot3_turret = 0; spot4_turret = 0; spot_turretx = 52; spot1_turrety = -80; spot2_turrety = -125; spot3_turrety = -172; spot4_turrety = -220; eaddons = 0; espot1_turret = 0; espot2_turret = 0; espot3_turret = 0; espot4_turret = 0; espot_turretx = -52; espot1_turrety = -80; espot2_turrety = -125; espot3_turrety = -172; espot4_turrety = -220; PAUSED = false; H1 = 100; H2 = 100; } function end_game(win) { removeMovieClip(_root.game); removeMovieClip(_root.menu); removeMovieClip(_root.pause); removeMovieClip(_root.cursor); Mouse.show(); if (win == true) { _root.gotoAndStop("win"); } else { _root.gotoAndStop("gameover"); } } function create_ennemy(id, side) { Te = _root.game.ennemies.attachMovie("ennemy", "ennemy" + b, b); Te.side = side; Te.id = id; Te.uid = b; if (side == 1) { Te._x = _root.base1x; Te._y = _root.base1y; } else if (side == 2) { Te._x = _root.base2x; Te._y = _root.base2y; } _root.ennemies.push([b, id, side]); b++; } function show_build_buttons() { if (addons == 0) { _root.game.base_player.b1._visible = true; } else if (addons == 1) { _root.game.base_player.b1._visible = true; _root.game.base_player.b2._visible = true; } else if (addons == 2) { _root.game.base_player.b1._visible = true; _root.game.base_player.b2._visible = true; _root.game.base_player.b3._visible = true; } else if (addons == 3) { _root.game.base_player.b1._visible = true; _root.game.base_player.b2._visible = true; _root.game.base_player.b3._visible = true; _root.game.base_player.b4._visible = true; } if (spot1_turret != 0) { _root.game.base_player.b1._visible = false; } if (spot2_turret != 0) { _root.game.base_player.b2._visible = false; } if (spot3_turret != 0) { _root.game.base_player.b3._visible = false; } if (spot4_turret != 0) { _root.game.base_player.b4._visible = false; } } function show_sell_turrets() { if (spot1_turret != 0) { _root.game.base_player.s1._visible = true; } if (spot2_turret != 0) { _root.game.base_player.s2._visible = true; } if (spot3_turret != 0) { _root.game.base_player.s3._visible = true; } if (spot4_turret != 0) { _root.game.base_player.s4._visible = true; } } function hide_build_buttons() { _root.game.base_player.b1._visible = false; _root.game.base_player.b2._visible = false; _root.game.base_player.b3._visible = false; _root.game.base_player.b4._visible = false; } function hide_sell_buttons() { _root.game.base_player.s1._visible = false; _root.game.base_player.s2._visible = false; _root.game.base_player.s3._visible = false; _root.game.base_player.s4._visible = false; } function sell_turret(spot, price) { if (spot == 1) { _root.game.base_player.turret1.removeMovieClip(); _root.spot1_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } if (spot == 2) { _root.game.base_player.turret2.removeMovieClip(); _root.spot2_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } if (spot == 3) { _root.game.base_player.turret3.removeMovieClip(); _root.spot3_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } if (spot == 4) { _root.game.base_player.turret4.removeMovieClip(); _root.spot4_turret = 0; _root.cash = _root.cash + price; _root.menu.stc._visible = false; _root.menu.m1._visible = true; _root.menu._root.hide_sell_buttons(); _root.cursor.mod = 1; _root.menu.mt.text = "Menu"; _root.menu.desc.text = ""; } } function esell_turret(spot) { if (spot == 1) { _root.game.base_comp.turret1.removeMovieClip(); _root.espot1_turret = 0; } if (spot == 2) { _root.game.base_comp.turret2.removeMovieClip(); _root.espot2_turret = 0; } if (spot == 3) { _root.game.base_comp.turret3.removeMovieClip(); _root.espot3_turret = 0; } if (spot == 4) { _root.game.base_comp.turret4.removeMovieClip(); _root.espot4_turret = 0; } } function create_turret(spot, id, side) { if (side == 1) { if ((spot == 1) && (spot1_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret1", 20); Tt._x = spot_turretx; Tt._y = spot1_turrety; Tt.id = id; Tt.side = side; spot1_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } if ((spot == 2) && (spot2_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret2", 21); Tt._x = spot_turretx; Tt._y = spot2_turrety; Tt.id = id; Tt.side = side; spot2_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } if ((spot == 3) && (spot3_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret3", 22); Tt._x = spot_turretx; Tt._y = spot3_turrety; Tt.id = id; Tt.side = side; spot3_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } if ((spot == 4) && (spot4_turret == 0)) { _root.cash = _root.cash - _root.TU[id][1]; _root.hide_build_buttons(); _root.cursor.mod = 1; Tt = _root.game.base_player.attachMovie("turret", "turret4", 23); Tt._x = spot_turretx; Tt._y = spot4_turrety; Tt.id = id; Tt.side = side; spot4_turret = id; _root.menu.m1._visible = true; _root.menu.m2._visible = true; _root.menu.btc._visible = false; _root.menu.desc.text = ""; _root.menu.mt.text = "Menu"; } } else if (side == 2) { if ((spot == 1) && (espot1_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret1", 20); Tt._x = espot_turretx; Tt._y = espot1_turrety; Tt.id = id; Tt.side = side; espot1_turret = id; } if ((spot == 2) && (espot2_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret2", 21); Tt._x = espot_turretx; Tt._y = espot2_turrety; Tt.id = id; Tt.side = side; espot2_turret = id; } if ((spot == 3) && (espot3_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret3", 22); Tt._x = espot_turretx; Tt._y = espot3_turrety; Tt.id = id; Tt.side = side; espot3_turret = id; } if ((spot == 4) && (espot3_turret == 0)) { _root.ecash = _root.ecash - _root.TU[id][1]; Tt = _root.game.base_comp.attachMovie("turret", "turret4", 23); Tt._x = espot_turretx; Tt._y = espot4_turrety; Tt.id = id; Tt.side = side; espot4_turret = id; } } } function create_bullet(x, y, rot, damage, id, side) { Tb = _root.game.bullets.attachMovie("bullet" + id, "bullet" + bi, bi); Tb._x = x; Tb._y = y; Tb._rotation = rot; Tb.damage = damage; Tb.side = side; bi++; } function create_particule(x, y, id, params) { Tp = _root.game.particules.attachMovie("part" + id, "part" + pi, pi); Tp._x = x; Tp._y = y; Tp.params = params; pi++; } EN = new Array(); EN = ["", ["Club man", 15, 40], ["Slingshot man", 25, 40], ["Dino rider", 100, 100], ["Sword man", 50, 70], ["Archer", 75, 50], ["Knight", 500, 100], ["Dueler", 200, 100], ["Mousquettere", 400, 100], ["Canoneer", 1000, 200], ["Melee Infantry", 1500, 100], ["Infantry", 2000, 100], ["Tank", 7000, 300], ["God's Blade", 5000, 100], ["Blaster", 6000, 100], ["War machine", 20000, 300], ["Super Soldier", 150000, 100]]; TU = new Array(); TU = ["", ["Rock slingshot", 100, 20], ["Egg automatic", 200, 30], ["Primitive Catapult", 500, 40], ["Catapult", 500, 20], ["Fire Catapult", 750, 30], ["Oil", 1000, 40], ["Small Cannon", 1500, 20], ["Large Cannon", 3000, 30], ["Explosives Cannon", 6000, 40], ["Single Turret", 7000, 20], ["Rocket Turret", 9000, 30], ["Double Turret", 14000, 40], ["Titanium Shooter", 24000, 20], ["LazerCannon", 40000, 30], ["IonRay", 100000, 40]]; TS = new Array(); TS = ["", [30, 1, 12, 350], [11, 2, 5, 300], [70, 3, 25, 400], [70, 3, 40, 400], [70, 4, 50, 400], [100, 5, 4, 300], [70, 6, 30, 500], [70, 6, 70, 500], [70, 7, 100, 500], [40, 8, 70, 500], [50, 9, 100, 500], [22, 8, 70, 500], [40, 12, 100, 400], [10, 10, 40, 500], [10, 11, 60, 800]]; ES = ["", [55, 16, 0, 20, 0], [42, 10, 8, 20, 100], [160, 40, 0, 45, 0], [100, 35, 0, 20, 0], [80, 20, 9, 20, 130], [300, 60, 0, 60, 0], [200, 79, 0, 25, 0], [160, 40, 20, 25, 130], [600, 120, 0, 25, 0], [350, 100, 0, 25, 0], [300, 60, 30, 25, 130], [1200, 300, 0, 100, 0], [1000, 250, 0, 40, 0], [800, 130, 80, 40, 130], [3000, 600, 0, 100, 0], [4000, 400, 400, 40, 150]]; EV = [4000, 14000, 45000, 200000]; stop(); create_game();Symbol 1 MovieClip [special1] Frame 1timer = 200; cc = 0; this.onEnterFrame = function () { cc++; timer--; if (cc == 9) { _root.create_bullet(_x, _y, rot, 200, "special1", 1); cc = 0; } _root.game._x = _root.game._x + (random(10) - 5); _root.game._y = (0 + random(10)) - 5; if (timer == 0) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 2 MovieClip [special2] Frame 1timer = 200; cc = 0; this.onEnterFrame = function () { cc++; timer--; if (cc == 5) { _root.create_bullet(_x, _y, rot, 200, "special2", 1); cc = 0; } _root.game._x = _root.game._x + (random(4) - 2); _root.game._y = (0 + random(4)) - 2; if (timer == 0) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 6 MovieClip [special5] Frame 1cc = 0; _y = 425; _x = 150; this.onEnterFrame = function () { cc++; timer--; if (cc == 5) { if (_x < 700) { _root.create_bullet(_x + 30, _y - 5, 0, 1000, "special5", 1); _x = (_x + 50); cc = 0; } } _root.game._x = _root.game._x + (random(3) - 1); _root.game._y = (0 + random(3)) - 1; if (_x > 1000) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 6 MovieClip [special5] Frame 57_root.game._y = 0; this.removeMovieClip();Symbol 13 MovieClip [special4] Frame 1cc = 0; _y = 200; _x = -100; this.onEnterFrame = function () { cc++; timer--; if (cc == 15) { if (_x < 700) { _root.create_bullet(_x, _y, 0, 400, "special4", 1); cc = 0; } } _x = (_x + 4); _root.game._x = _root.game._x + (random(3) - 1); _root.game._y = (0 + random(3)) - 1; if (_x > 1000) { _root.game._y = 0; this.removeMovieClip(); } };Symbol 14 MovieClip [special3] Frame 1timer = 300; cc = 0; _root.specialh = true; this.onEnterFrame = function () { timer--; if (timer == 0) { _root.specialh = false; this.removeMovieClip(); } };Symbol 18 MovieClip [pause] Frame 1ad = false; _x = 325; _y = 225; this.onEnterFrame = function () { if (Key.isDown(32)) { if (!ad) { if (_root.PAUSED == true) { _root.PAUSED = false; this._visible = false; _root.menu._visible = true; } else if (_root.PAUSED == false) { _root.PAUSED = true; this._visible = true; _root.menu._visible = false; } ad = true; } } else { ad = false; } };Symbol 34 MovieClip [part1] Frame 1cash = "+ " + params[0]; ymove = 3; this.onEnterFrame = function () { if (!_root.PAUSED) { _y = (_y - ymove); ymove = ymove / 1.1; if (ymove <= 0.2) { _alpha = (_alpha - 2); } if (_alpha <= 0) { this.removeMovieClip(); } } };Symbol 47 MovieClip Frame 1stop();Symbol 48 MovieClip [part2] Frame 1gf = 0.2; f = 0.1; xs = (Math.random() * 2) - 1; g = (Math.random() * 1.5) - 1; _x = (_x + ((Math.random() * 6) - 3)); _y = (_y + ((Math.random() * 6) - 3)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Instance of Symbol 47 MovieClip in Symbol 48 MovieClip [part2] Frame 1onClipEvent (load) { this.gotoAndStop(random(12) + 1); }Symbol 50 MovieClip [part8] Frame 1gf = 0.2; f = 0.1; g = 1; _x = (_x + ((Math.random() * 2) - 1)); _y = (_y + ((Math.random() * 2) - 1)); rot = random(4) - 1.5; damage = params[1]; side = params[0]; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 9, ""); _root.create_particule(_x, _y, 9, ""); _root.create_particule(_x, _y, 9, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } if (_y > 425) { this.removeMovieClip(); } } };Instance of Symbol 47 MovieClip in Symbol 50 MovieClip [part8] Frame 1onClipEvent (load) { this.gotoAndStop(random(12) + 1); }Symbol 67 MovieClip Frame 1gotoAndPlay(random(25));Symbol 67 MovieClip Frame 31gotoAndPlay (3);Symbol 68 MovieClip [part6] Frame 1_x = (_x + ((Math.random() * 6) - 3)); _y = (_y + ((Math.random() * 6) - 3)); this.onEnterFrame = function () { if (!_root.PAUSED) { _alpha = (_alpha - 1); if (_alpha <= 0) { this.removeMovieClip(); } } };Symbol 85 MovieClip [part7] Frame 28this.removeMovieClip();Symbol 86 MovieClip [part12] Frame 28this.removeMovieClip();Symbol 88 MovieClip [part3] Frame 1gf = 0.15; f = 0.1; scale = random(40) + 100; _xscale = scale; _yscale = scale; xs = (Math.random() * 6) - 3; g = ((-Math.random()) * 3) + 1; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Symbol 90 MovieClip [part10] Frame 1gf = 0.15; f = 0.1; scale = random(40) + 100; _xscale = scale; _yscale = scale; xs = (Math.random() * 6) - 3; g = ((-Math.random()) * 3) + 1; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Symbol 92 MovieClip [part9] Frame 1gf = 0.15; f = 0.1; scale = random(40) + 100; _xscale = scale; _yscale = scale; xs = (Math.random() * 6) - 3; g = ((-Math.random()) * 3) + 1; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; xs = xs / (1 + f); _x = (_x + xs); _y = (_y + g); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } } };Symbol 94 MovieClip [part4] Frame 1scale = random(20) + 100; _rotation = params[0]; _xscale = scale; _yscale = scale; _x = (_x + ((Math.random() * 9) - 4)); _y = (_y + ((Math.random() * 9) - 4)); rot = random(4) - 1.5; this.onEnterFrame = function () { if (!_root.PAUSED) { _y = (_y - 1); scale = scale - 4; _alpha = (_alpha - 4); _xscale = scale; _yscale = scale; if (_y > 425) { this.removeMovieClip(); } if (_alpha <= 0) { this.removeMovieClip(); } if (scale <= 0) { this.removeMovieClip(); } } };Symbol 97 MovieClip [base1] Frame 1_y = 425; _x = 50; side = 1;Symbol 98 MovieClip [base2] Frame 1_y = 425; _x = 950; side = 2;Symbol 100 MovieClip [bullet1] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.05; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + 2); if (_y > 425) { _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 102 MovieClip [bullet3] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); if (side == 1) { _y = (_y - (xs * 5)); } else { _y = (_y + (xs * 5)); } g = 0; gf = 0.05; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + 2); if (_y > 425) { _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 104 MovieClip [bullet6] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.02; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 3; while (b >= 0) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(_x, _y, 10, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 106 MovieClip [bullet7] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 3; while (b >= 0) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 7, par); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 11, par); _root.create_particule(_x, _y, 7, par); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 108 MovieClip [bullet8] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 5)); _y = (_y + (ys * 5)); g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 3; while (b >= 0) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 110 MovieClip [bullet9] Frame 1ys = 0.2 * Math.sin(_rotation * 0.01745329); xs = 0.2 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 200)); _y = (_y + (ys * 200)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; if (_y > 425) { _root.create_particule(_x, _y, 7, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 7, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 113 MovieClip [bullet10] Frame 1ys = 0.2 * Math.sin(_rotation * 0.01745329); xs = 0.2 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 42)); _y = (_y + (ys * 42)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { if (xs < 15) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; } if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 117 MovieClip [bullet11] Frame 1ys = 0.2 * Math.sin(_rotation * 0.01745329); xs = 0.2 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 42)); _y = (_y + (ys * 42)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { if (xs < 15) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; } if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 118 MovieClip [bullet12] Frame 1ys = 0.2 * Math.sin(_rotation * 0.01745329); xs = 0.2 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 100)); _y = (_y + (ys * 100)); acc = 1.01; g = 0; gf = 0.02; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { b = 7; while (b >= 0) { if (xs < 15) { _x = (_x + xs); _y = (_y + ys); xs = xs * acc; ys = ys * acc; } if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } b--; } } };Symbol 121 MovieClip [bullet4] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); if (side == 1) { _y = (_y - (xs * 5)); } else { _y = (_y + (xs * 5)); } g = 0; gf = 0.05; par = new Array(); par[0] = side; par[1] = damage; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + 6); if (_y > 425) { _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 6, par); _root.create_particule(_x, _y, 7, par); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 5, par); _root.create_particule(_x, _y, 7, par); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 123 MovieClip [bullet5] Frame 1if (side == 1) { _x = (_x + 116); _y = (_y + 7); } else { _y = (_y + 7); _x = (_x - 116); } g = 0; gf = 0.05; par = new Array(); par[0] = side; par[1] = damage; timer = 40; cc = 0; this.onEnterFrame = function () { if (!_root.PAUSED) { timer--; cc++; if (cc == 2) { _root.create_particule(_x, _y, 8, par); cc = 0; } if (timer <= 0) { this.removeMovieClip(); } } };Symbol 124 MovieClip [part5] Frame 1_rotation = (-90 + (random(60) - 30)); ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); ys = ys + Math.random(); g = 0; gf = 0.2; rot = random(20) - 10; side = params[0]; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if ((ys + g) > 0) { if (_y > 425) { _root.create_particule(_x, _y, 7, ""); _root.create_particule(_x, _y, 6, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - 10; _root.create_particule(_x, _y, 7, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } } };Symbol 126 MovieClip [part11] Frame 1_rotation = (-90 + (random(60) - 30)); ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); ys = ys + Math.random(); g = 0; gf = 0.2; rot = random(20) - 10; side = params[0]; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = 0; if ((ys + g) > 0) { if (_y > 425) { _root.create_particule(_x, _y, 7, ""); _root.create_particule(_x, _y, 6, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - 30; _root.create_particule(_x, _y, 7, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } } };Symbol 128 MovieClip [bulletspecial1] Frame 1_rotation = (80 + random(20)); ys = 10 * Math.sin(_rotation * 0.01745329); xs = 10 * Math.cos(_rotation * 0.01745329); _x = (random(500) + 200); _y = -100; g = 0; gf = 0.05; scale = random(70) + 120; _yscale = scale; _xscale = scale; cc = 0; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); cc++; if (cc == 1) { _root.create_particule(_x, _y, 4, par); cc = 0; } if (_y > 425) { _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); _root.create_particule(_x, _y - 10, 3, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(_x, _y, 3, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 130 MovieClip [bulletspecial2] Frame 1_rotation = (80 + random(20)); ys = 10 * Math.sin(_rotation * 0.01745329); xs = 10 * Math.cos(_rotation * 0.01745329); _x = (random(500) + 200); _y = -100; g = 0; gf = 0.05; scale = random(70) + 120; _yscale = scale; _xscale = scale; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 132 MovieClip [bulletspecial4] Frame 1_rotation = 0; ys = 1; xs = 4 * Math.cos(_rotation * 0.01745329); g = 0; gf = 0.2; rot = random(10) - 5; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { if (g < 15) { g = g + gf; } xs = xs / 1.02; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if (_y > 425) { _root.create_particule(_x, _y, 12, ""); this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(_x, _y, 12, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } } };Symbol 134 MovieClip [bulletspecial5] Frame 1_rotation = 0; ys = 1; xs = 4 * Math.cos(_rotation * 0.01745329); g = 0; gf = 0.2; rot = random(10) - 5; par = new Array(); par[0] = _rotation; this.onEnterFrame = function () { if (!_root.PAUSED) { if (g < 15) { g = g + gf; } xs = xs / 1.02; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { EN = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]; EN.health = EN.health - damage; _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); this.removeMovieClip(); } a--; } this.removeMovieClip(); } };Symbol 136 MovieClip [bullet2] Frame 1ys = 7 * Math.sin(_rotation * 0.01745329); xs = 7 * Math.cos(_rotation * 0.01745329); _x = (_x + (xs * 4)); _y = (_y + (ys * 4)); g = 0; gf = 0.05; rot = random(6) - 3; this.onEnterFrame = function () { if (!_root.PAUSED) { g = g + gf; _x = (_x + xs); _y = (_y + (ys + g)); _rotation = (_rotation + rot); if (_y > 425) { this.removeMovieClip(); } a = _root.ennemies.length - 1; while (a >= 0) { if (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone.hitTest(_x + _root.game._x, _y, false) && (_root.game.ennemies["ennemy" + _root.ennemies[a][0]].side != side)) { _root.game.ennemies["ennemy" + _root.ennemies[a][0]].health = _root.game.ennemies["ennemy" + _root.ennemies[a][0]].health - damage; this.removeMovieClip(); } a--; } } };Symbol 163 MovieClip Frame 1stop();Symbol 163 MovieClip Frame 6_parent._parent.shoot();Symbol 175 MovieClip Frame 1stop();Symbol 175 MovieClip Frame 6_parent._parent.shoot();Symbol 193 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 8_parent._parent.shoot();Symbol 221 MovieClip Frame 1stop();Symbol 221 MovieClip Frame 20_parent._parent.shoot();Symbol 239 MovieClip Frame 1stop();Symbol 239 MovieClip Frame 20_parent._parent.shoot();Symbol 250 MovieClip Frame 1stop();Symbol 250 MovieClip Frame 21_parent._parent.shoot();Symbol 260 MovieClip Frame 1stop();Symbol 260 MovieClip Frame 2_parent._parent.shoot();Symbol 268 MovieClip Frame 1stop();Symbol 268 MovieClip Frame 2_parent._parent.shoot();Symbol 276 MovieClip Frame 1stop();Symbol 276 MovieClip Frame 2_parent._parent.shoot();Symbol 290 MovieClip Frame 1stop();Symbol 290 MovieClip Frame 3_parent._parent.shoot();Symbol 293 MovieClip Frame 1stop();Symbol 293 MovieClip Frame 2_parent._parent.shoot();Symbol 304 MovieClip Frame 1stop(); stop();Symbol 304 MovieClip Frame 2_parent._parent.shoot();Symbol 304 MovieClip Frame 20stop();Symbol 304 MovieClip Frame 21_parent._parent.shoot();Symbol 309 MovieClip Frame 1stop();Symbol 309 MovieClip Frame 2_parent._parent.shoot();Symbol 314 MovieClip Frame 1stop();Symbol 314 MovieClip Frame 2_parent._parent.shoot();Symbol 318 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 2_parent._parent.shoot();Symbol 320 MovieClip [turret] Frame 1function shoot() { _root.create_bullet(rx, ry, _rotation, damage, bullet_id, side); } tu.gotoAndStop(id); rx = _parent._x + _x; ry = _parent._y + _y; ed = 100000 /* 0x0186A0 */; range = _root.TS[id][3]; c = 0; shoot_speed = _root.TS[id][0]; bullet_id = _root.TS[id][1]; damage = _root.TS[id][2]; st = 0; if (side == 2) { tu._yscale = -100; _rotation = -180; } this.onEnterFrame = function () { if (!_root.PAUSED) { c++; if (c == 10) { ed = 100000 /* 0x0186A0 */; a = _root.ennemies.length - 1; while (a >= 0) { xdist = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]._x - rx; ydist = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]._y - ry; dist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if ((_root.ennemies[a][2] != side) && (ed > dist)) { ed = dist; ed_h = _root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._height; ed_id = _root.ennemies[a][0]; } a--; } c = 0; } if (ed < range) { if (id != 6) { targetx = _root.game.ennemies["ennemy" + ed_id]._x; targety = _root.game.ennemies["ennemy" + ed_id]._y - (ed_h / 1.3); myRadians = Math.atan2(targety - ry, targetx - rx); myDegrees = Math.round((myRadians * 180) / 3.141593); _rotation = myDegrees; } st++; if (st >= shoot_speed) { tu.anim.play(); st = 0; } } } };Symbol 326 MovieClip [cursor] Frame 1tu._visible = false; mod = 1; turret = 1; this.onEnterFrame = function () { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); if (mod == 1) { ar._visible = true; tu._visible = false; se._visible = false; } else if (mod == 2) { tu._visible = true; tu.gotoAndStop(turret); } else if (mod == 3) { se._visible = true; } };Symbol 345 MovieClip Frame 43gotoAndPlay (1);Symbol 351 MovieClip Frame 20_parent._parent._parent.hit();Symbol 358 MovieClip Frame 1gotoAndStop((random(5) + 1) + 1);Symbol 359 MovieClip Frame 24stop();Symbol 374 MovieClip Frame 43gotoAndPlay (1);Symbol 377 MovieClip Frame 1gotoAndPlay (15);Symbol 377 MovieClip Frame 20_parent._parent._parent.hit(); gotoAndPlay (15);Symbol 378 MovieClip Frame 24stop();Symbol 392 MovieClip Frame 1gotoAndPlay (26);Symbol 392 MovieClip Frame 26_parent._parent._parent.ranged_hit();Symbol 392 MovieClip Frame 32gotoAndPlay (26);Symbol 394 MovieClip Frame 1gotoAndPlay (26);Symbol 394 MovieClip Frame 30_parent._parent._parent.ranged_hit();Symbol 394 MovieClip Frame 43gotoAndPlay (30);Symbol 453 MovieClip Frame 40gotoAndPlay (1);Symbol 457 MovieClip Frame 21_parent._parent._parent.hit();Symbol 459 MovieClip Frame 50stop();Symbol 467 MovieClip Frame 1stop();Symbol 490 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 490 MovieClip Frame 33_parent._parent._parent.hit();Symbol 490 MovieClip Frame 48this.gotoAndPlay(1);Symbol 490 MovieClip Frame 76_parent._parent._parent.hit();Symbol 490 MovieClip Frame 99this.gotoAndPlay(1);Symbol 491 MovieClip Frame 44stop();Symbol 522 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 522 MovieClip Frame 38_parent._parent._parent.hit();Symbol 522 MovieClip Frame 48this.gotoAndPlay(1);Symbol 522 MovieClip Frame 49gotoAndPlay (1);Symbol 522 MovieClip Frame 79_parent._parent._parent.hit();Symbol 522 MovieClip Frame 99this.gotoAndPlay(1);Symbol 523 MovieClip Frame 44stop();Symbol 534 MovieClip Frame 15_parent._parent._parent.ranged_hit();Symbol 543 MovieClip Frame 16_parent._parent._parent.ranged_hit();Symbol 589 MovieClip Frame 23_parent._parent._parent.hit();Symbol 591 MovieClip Frame 22stop();Symbol 610 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 610 MovieClip Frame 19_parent._parent._parent.hit();Symbol 610 MovieClip Frame 37this.gotoAndPlay(1);Symbol 610 MovieClip Frame 62_parent._parent._parent.hit();Symbol 610 MovieClip Frame 84this.gotoAndPlay(1);Symbol 611 MovieClip Frame 27stop();Symbol 621 MovieClip Frame 13_parent._parent._parent.ranged_hit();Symbol 622 MovieClip Frame 70stop();Symbol 623 MovieClip Frame 1_parent._parent._parent.ranged_hit();Symbol 635 MovieClip Frame 27_parent._parent._parent.hit();Symbol 636 MovieClip Frame 65stop();Symbol 654 MovieClip Frame 14_parent._parent._parent.hit();Symbol 655 MovieClip Frame 26stop();Symbol 670 MovieClip Frame 7_parent._parent._parent.hit();Symbol 671 MovieClip Frame 26stop();Symbol 680 MovieClip Frame 7_parent._parent._parent.ranged_hit();Symbol 689 MovieClip Frame 3_parent._parent._parent.ranged_hit();Symbol 707 MovieClip Frame 10gotoAndPlay (1);Symbol 711 MovieClip Frame 30_parent._parent._parent.hit();Symbol 712 MovieClip Frame 42stop();Symbol 744 MovieClip Frame 23_parent._parent._parent.hit();Symbol 745 MovieClip Frame 65stop();Symbol 773 MovieClip Frame 1anim = random(2) + 1; this.gotoAndPlay("attack" + anim);Symbol 773 MovieClip Frame 21_parent._parent._parent.hit();Symbol 773 MovieClip Frame 32this.gotoAndPlay(1);Symbol 773 MovieClip Frame 44_parent._parent._parent.hit();Symbol 773 MovieClip Frame 56this.gotoAndPlay(1);Symbol 774 MovieClip Frame 46stop();Symbol 780 MovieClip Frame 6_parent._parent._parent.ranged_hit();Symbol 781 MovieClip Frame 21_parent._parent._parent.ranged_hit();Symbol 799 MovieClip Frame 13_parent._parent._parent.hit();Symbol 803 MovieClip Frame 34stop();Symbol 814 Buttonon (rollOver) { if (health > 0) { hb._visible = true; } } on (rollOut) { hb._visible = false; }Symbol 817 MovieClip [ennemy] Frame 1if (side == 1) { speed = 0.7; closest_dist = 300; ed = 300; } hb._visible = false; units.anims.stop(); _x = (_x + Math.random()); if (side == 2) { speed = -0.7; closest_dist = -300; units._xscale = -100; ed = -300; } hitzone.gotoAndStop(id); hb_but.hb_but.gotoAndStop(id); units.gotoAndStop(id); c = 3; closest_id = ""; limit = 100; health = _root.ES[id][0]; rhealth = health; damage = _root.ES[id][1]; range_damage = _root.ES[id][2]; if (side == 2) { if (_root.diff == 2) { health = health * 1.3; rhealth = rhealth * 1.3; damage = damage * 1.3; range_damage = range_damage * 1.3; } else if (_root.diff == 3) { health = health * 2; rhealth = rhealth * 2; damage = damage * 2; range_damage = range_damage * 2; } } infront = side; infront_id = 0; range_shoot = _root.ES[id][4]; range_melee = _root.ES[id][3]; reward = Math.round(_root.EN[id][1] * 1.3); ed_id = 0; dc = 0; dead = false; hit = function () { EN = _root.game.ennemies["ennemy" + ed_id]; type = EN.id; EN.health = EN.health - (damage - (Math.random() * 2)); if (((ed_id != "base1") && (ed_id != "base2")) && (type != 12)) { _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); } }; ranged_hit = function () { EN = _root.game.ennemies["ennemy" + ed_id]; type = EN.id; EN.health = EN.health - (range_damage - (Math.random() * 2)); if (((ed_id != "base1") && (ed_id != "base2")) && (type != 12)) { _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); _root.create_particule(EN._x, EN._y - (EN.hitzone._height / 1.5), 2, ""); } }; this.onEnterFrame = function () { if (!_root.PAUSED) { if (health > 0) { if (_root.specialh == true) { if (side == 1) { if (health < rhealth) { health++; } aura._visible = true; aura._width = hitzone._width; } } else if (aura._visible == true) { aura._visible = false; } hb.hb._xscale = (health / rhealth) * 100; if (Math.abs(closest_dist) > limit) { _x = (_x + speed); moving = true; } else { moving = false; } if (Math.abs(ed) < range_melee) { attack_melee = true; attack_range = false; } else if (Math.abs(ed) < range_shoot) { attack_melee = false; attack_range = true; } else { attack_melee = false; attack_range = false; } if (((!attack_melee) && (!moving)) && (!attack_range)) { units.anims.gotoAndStop("idle"); } else if (attack_melee && (!moving)) { units.anims.gotoAndStop("attack"); } else if (attack_range && (moving)) { units.anims.gotoAndStop("shootwalk"); } else if (attack_range && (!moving)) { units.anims.gotoAndStop("shoot"); } else if (((!attack_melee) && (moving)) && (!attack_range)) { units.anims.gotoAndStop("walk"); } c--; if (c == 0) { ed_id = 0; if (side == 1) { closest_dist = 300; ed = 300; } if (side == 2) { closest_dist = -300; ed = -300; } a = _root.ennemies.length - 1; while (a >= 0) { dist = _root.game.ennemies["ennemy" + _root.ennemies[a][0]]._x - _x; if (side == 1) { if (dist > 0) { if (closest_dist > dist) { closest_dist = dist; limit = (Math.abs(hitzone._width / 2) + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)) + 2; } if ((_root.ennemies[a][2] != side) && (ed > (dist - Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)))) { ed = dist - Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2); ed_id = _root.ennemies[a][0]; } } } if (side == 2) { if (dist < 0) { if (closest_dist < dist) { closest_dist = dist; limit = (Math.abs(hitzone._width / 2) + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)) + 2; } if ((_root.ennemies[a][2] != side) && (ed < (dist + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2)))) { ed = dist + Math.abs(_root.game.ennemies["ennemy" + _root.ennemies[a][0]].hitzone._width / 2); ed_id = _root.ennemies[a][0]; } } } a--; } c = 5; } } else { if (dead == false) { a = _root.ennemies.length - 1; while (a >= 0) { if (_root.ennemies[a][0] == uid) { _root.ennemies.splice(a, 1); } a--; } if (side == 2) { _root.game.base_comp.uof--; _root.cash = _root.cash + reward; _root.xp = _root.xp + (reward * 2); _root.exp = _root.exp + Math.round(reward / 2); par = new Array(); par[0] = reward; _root.create_particule(_x, _y - hitzone._height, 1, par); } else { _root.uof--; _root.e_cash = _root.e_cash + reward; _root.xp = _root.xp + Math.round(reward / 2); _root.exp = _root.exp + (reward * 2); } _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); _root.create_particule(_x, _y - (hitzone._height / 1.5), 2, ""); dead = true; } units.anims.gotoAndStop("die"); dc++; if (dc > 80) { this.removeMovieClip(); } } } else { units.anims.gotoAndStop("idle"); } };Instance of Symbol 330 MovieClip "hb" in Symbol 817 MovieClip [ennemy] Frame 1onClipEvent (enterFrame) { this._y = (-_parent.hitzone._height) - 10; }Symbol 824 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special1", "special1", 99999); timer = 0; } }Symbol 829 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special2", "special2", 99999); timer = 0; } }Symbol 831 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special3", "special3", 99999); timer = 0; } }Symbol 833 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special4", "special4", 99999); timer = 0; } }Symbol 835 Buttonon (press) { if (timer == 2000) { _root.game.attachMovie("special5", "special5", 99999); timer = 0; } }Symbol 836 MovieClip Frame 1timer = 1999; this.onEnterFrame = function () { frame = Math.round(timer / 2); spt.gotoAndStop(frame); if (timer < 2000) { timer++; } };Symbol 841 Buttonon (press) { _parent.m1._visible = true; _parent.m2._visible = true; _parent.bf1._visible = false; _parent.bf2._visible = false; _parent.bf3._visible = false; _parent.bfr._visible = false; _parent.mt.text = "Menu"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Return to previous menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 847 Buttonon (press) { _parent.add_to_tray(1); } on (rollOver) { _parent.unit_info(1); } on (rollOut) { _parent.unit_info_hide(); }Symbol 850 Buttonon (press) { _parent.add_to_tray(2); } on (rollOver) { _parent.unit_info(2); } on (rollOut) { _parent.unit_info_hide(); }Symbol 859 Buttonon (press) { _parent.add_to_tray(3); } on (rollOver) { _parent.unit_info(3); } on (rollOut) { _parent.unit_info_hide(); }Symbol 861 Buttonon (press) { _parent.add_to_tray(4); } on (rollOver) { _parent.unit_info(4); } on (rollOut) { _parent.unit_info_hide(); }Symbol 863 Buttonon (press) { _parent.add_to_tray(5); } on (rollOver) { _parent.unit_info(5); } on (rollOut) { _parent.unit_info_hide(); }Symbol 865 Buttonon (press) { _parent.add_to_tray(6); } on (rollOver) { _parent.unit_info(6); } on (rollOut) { _parent.unit_info_hide(); }Symbol 867 Buttonon (press) { _parent.add_to_tray(7); } on (rollOver) { _parent.unit_info(7); } on (rollOut) { _parent.unit_info_hide(); }Symbol 869 Buttonon (press) { _parent.add_to_tray(8); } on (rollOver) { _parent.unit_info(8); } on (rollOut) { _parent.unit_info_hide(); }Symbol 871 Buttonon (press) { _parent.add_to_tray(9); } on (rollOver) { _parent.unit_info(9); } on (rollOut) { _parent.unit_info_hide(); }Symbol 873 Buttonon (press) { _parent.add_to_tray(10); } on (rollOver) { _parent.unit_info(10); } on (rollOut) { _parent.unit_info_hide(); }Symbol 875 Buttonon (press) { _parent.add_to_tray(11); } on (rollOver) { _parent.unit_info(11); } on (rollOut) { _parent.unit_info_hide(); }Symbol 877 Buttonon (press) { _parent.add_to_tray(12); } on (rollOver) { _parent.unit_info(12); } on (rollOut) { _parent.unit_info_hide(); }Symbol 880 Buttonon (press) { _parent.add_to_tray(13); } on (rollOver) { _parent.unit_info(13); } on (rollOut) { _parent.unit_info_hide(); }Symbol 882 Buttonon (press) { _parent.add_to_tray(14); } on (rollOver) { _parent.unit_info(14); } on (rollOut) { _parent.unit_info_hide(); }Symbol 884 Buttonon (press) { _parent.add_to_tray(15); } on (rollOver) { _parent.unit_info(15); } on (rollOut) { _parent.unit_info_hide(); }Symbol 885 Buttonon (press) { _parent.add_to_tray(16); } on (rollOver) { _parent.unit_info(16); } on (rollOut) { _parent.unit_info_hide(); }Symbol 887 Buttonon (press) { _parent.m1._visible = true; _parent.m2._visible = true; _parent.bt1._visible = false; _parent.bt2._visible = false; _parent.bt3._visible = false; _parent.btr._visible = false; _parent.mt.text = "Menu"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Return to previous menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 889 Buttonon (press) { _parent.build_turret(1); } on (rollOver) { _parent.turret_info(1); } on (rollOut) { _parent.unit_info_hide(); }Symbol 891 Buttonon (press) { _parent.build_turret(2); } on (rollOver) { _parent.turret_info(2); } on (rollOut) { _parent.unit_info_hide(); }Symbol 893 Buttonon (press) { _parent.build_turret(3); } on (rollOver) { _parent.turret_info(3); } on (rollOut) { _parent.unit_info_hide(); }Symbol 895 Buttonon (press) { _parent.build_turret(4); } on (rollOver) { _parent.turret_info(4); } on (rollOut) { _parent.unit_info_hide(); }Symbol 897 Buttonon (press) { _parent.build_turret(5); } on (rollOver) { _parent.turret_info(5); } on (rollOut) { _parent.unit_info_hide(); }Symbol 899 Buttonon (press) { _parent.build_turret(6); } on (rollOver) { _parent.turret_info(6); } on (rollOut) { _parent.unit_info_hide(); }Symbol 901 Buttonon (press) { _parent.build_turret(7); } on (rollOver) { _parent.turret_info(7); } on (rollOut) { _parent.unit_info_hide(); }Symbol 903 Buttonon (press) { _parent.build_turret(8); } on (rollOver) { _parent.turret_info(8); } on (rollOut) { _parent.unit_info_hide(); }Symbol 905 Buttonon (press) { _parent.build_turret(9); } on (rollOver) { _parent.turret_info(9); } on (rollOut) { _parent.unit_info_hide(); }Symbol 907 Buttonon (press) { _parent.build_turret(10); } on (rollOver) { _parent.turret_info(10); } on (rollOut) { _parent.unit_info_hide(); }Symbol 909 Buttonon (press) { _parent.build_turret(11); } on (rollOver) { _parent.turret_info(11); } on (rollOut) { _parent.unit_info_hide(); }Symbol 911 Buttonon (press) { _parent.build_turret(12); } on (rollOver) { _parent.turret_info(12); } on (rollOut) { _parent.unit_info_hide(); }Symbol 913 Buttonon (press) { _parent.build_turret(13); } on (rollOver) { _parent.turret_info(13); } on (rollOut) { _parent.unit_info_hide(); }Symbol 915 Buttonon (press) { _parent.build_turret(14); } on (rollOver) { _parent.turret_info(14); } on (rollOut) { _parent.unit_info_hide(); }Symbol 917 Buttonon (press) { _parent.build_turret(15); } on (rollOver) { _parent.turret_info(15); } on (rollOut) { _parent.unit_info_hide(); }Symbol 920 Buttonon (press) { _parent.bf1._visible = true; _parent.bf2._visible = true; _parent.bf3._visible = true; _parent.bfr._visible = true; _parent.m1._visible = false; _parent.m2._visible = false; _parent.mt.text = "Menu - Units"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Train units menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 922 Buttonon (press) { _parent.bt1._visible = true; _parent.bt2._visible = true; _parent.bt3._visible = true; _parent.btr._visible = true; _parent.m1._visible = false; _parent.m2._visible = false; _parent.mt.text = "Menu - Turrets"; _parent.desc.text = ""; } on (rollOver) { _parent.desc.text = "Build turrets menu"; } on (rollOut) { _parent.desc.text = ""; }Symbol 924 Buttonon (press) { _parent.stc._visible = true; _parent.m1._visible = false; _parent.m2._visible = false; _parent.mt.text = "Sell a turret"; _parent.desc.text = ""; _root.cursor.mod = 3; _root.show_sell_turrets(); } on (rollOver) { _parent.desc.text = "Sell a turret"; } on (rollOut) { _parent.desc.text = ""; }Symbol 926 Buttonon (press) { if (_root.addons == 0) { if (_root.cash >= 1000) { _root.cash = _root.cash - 1000; _root.addons++; } } else if (_root.addons == 1) { if (_root.cash >= 3000) { _root.cash = _root.cash - 3000; _root.addons++; } } else if (_root.addons == 2) { if (_root.cash >= 7500) { _root.cash = _root.cash - 7500; _root.addons++; } } } on (rollOver, release) { if (_root.addons == 0) { price = 1000; } else if (_root.addons == 1) { price = 3000; } else if (_root.addons == 2) { price = 7500; } if (_root.addons != 3) { _parent.desc.text = price + "$ - Add a turret spot"; } else { _parent.desc.text = "Can't build any more"; } } on (rollOut) { _parent.desc.text = ""; }Symbol 928 Buttonon (press) { if (_root.tech_level < 5) { needed = _root.EV[_root.tech_level - 1]; if (_root.xp >= needed) { _root.tech_level++; _root.game.ennemies.ennemybase1.max_health = _root.game.ennemies.ennemybase1.max_health + (300 * _root.tech_level); _root.game.ennemies.ennemybase1.health = _root.game.ennemies.ennemybase1.health + (300 * _root.tech_level); } } } on (rollOver) { if (_root.tech_level < 5) { needed = _root.EV[_root.tech_level - 1]; _parent.desc.text = needed + " Xp - Evolve to next age"; } else { _parent.desc.text = "You cannot evolve anymore"; } } on (rollOut) { _parent.desc.text = ""; }Symbol 935 Buttonon (press) { _root.cursor.mod = 1; m1._visible = true; m2._visible = true; btc._visible = false; _root.hide_build_buttons(); }Symbol 936 Buttonon (press) { _root.cursor.mod = 1; m1._visible = true; m2._visible = true; stc._visible = false; mt.text = "Menu"; _root.hide_sell_buttons(); }Symbol 951 MovieClip Frame 1stop();Symbol 952 MovieClip [menu] Frame 1function add_to_tray(id) { if (_root.cash >= _root.EN[id][1]) { _root.cash = _root.cash - _root.EN[id][1]; if (tray[0] == 0) { tray[0] = id; create_ennemy(id); } else if (tray[1] == 0) { tray[1] = id; } else if (tray[2] == 0) { tray[2] = id; } else if (tray[3] == 0) { tray[3] = id; } else if (tray[4] == 0) { tray[4] = id; } else { _root.cash = _root.cash + _root.EN[id][1]; } trace_tray(); } } function create_ennemy(id) { if (c_id == 0) { timer = _root.EN[id][2]; c_id = id; c_timer = timer; bdesc.text = ("Training " + _root.EN[id][0]) + "..."; } } function build_turret(id) { if (_root.cash >= _root.TU[id][1]) { cursor_turret(id); } } function cursor_turret(id) { _root.cursor.mod = 2; _root.cursor.turret = id; bt1._visible = false; bt2._visible = false; bt3._visible = false; btr._visible = false; btc._visible = true; _root.show_build_buttons(); } function trace_tray() { t1.gotoAndStop(tray[0] + 1); t2.gotoAndStop(tray[1] + 1); t3.gotoAndStop(tray[2] + 1); t4.gotoAndStop(tray[3] + 1); t5.gotoAndStop(tray[4] + 1); } function unit_info(id) { desc.text = (_root.EN[id][1] + "$ - ") + _root.EN[id][0]; } function turret_info(id) { desc.text = (_root.TU[id][1] + "$ - ") + _root.TU[id][0]; } function unit_info_hide() { desc.text = ""; } c_id = 0; prog._xscale = 0; tray = Array(0, 0, 0, 0, 0); bf1._visible = false; bf2._visible = false; bf3._visible = false; bfr._visible = false; bt1._visible = false; bt2._visible = false; bt3._visible = false; btr._visible = false; btc._visible = false; stc._visible = false; this.onEnterFrame = function () { desc_text = desc.text; menu_text = mt.text; if (_ymouse > 120) { if (_root.game._x > -350) { if (_xmouse > 550) { _root.game._x = _root.game._x - ((_xmouse - 550) / 10); } } if (_root.game._x < -350) { _root.game._x = -350; } if (_root.game._x < 0) { if (_xmouse < 100) { _root.game._x = _root.game._x + ((100 - _xmouse) / 10); } } if (_root.game._x > 0) { _root.game._x = 0; } } if (timer > 0) { timer--; prog._xscale = 100 - ((timer / c_timer) * 100); } if (timer == 0) { _root.create_ennemy(c_id, 1); c_id = 0; c_timer = 0; timer = -1; prog._xscale = 0; bdesc.text = ""; tray[0] = 0 + tray[1]; tray[1] = 0 + tray[2]; tray[2] = 0 + tray[3]; tray[3] = 0 + tray[4]; tray[4] = 0; if (tray[0] != 0) { create_ennemy(tray[0]); } trace_tray(); } };Instance of Symbol 836 MovieClip in Symbol 952 MovieClip [menu] Frame 1onClipEvent (enterFrame) { this.gotoAndStop(_root.tech_level); }Instance of Symbol 886 MovieClip "bf1" in Symbol 952 MovieClip [menu] Frame 1onClipEvent (load) { this.gotoAndStop(_root.tech_level); } onClipEvent (enterFrame) { this.gotoAndStop(_root.tech_level); }Instance of Symbol 918 MovieClip "bt1" in Symbol 952 MovieClip [menu] Frame 1onClipEvent (load) { this.gotoAndStop(_root.tech_level); } onClipEvent (enterFrame) { this.gotoAndStop(_root.tech_level); }Symbol 964 MovieClip Frame 1stop();Symbol 990 Buttonon (press) { _root.create_turret(1, _root.cursor.turret, 1); }Symbol 991 Buttonon (press) { _root.create_turret(2, _root.cursor.turret, 1); }Symbol 992 Buttonon (press) { _root.create_turret(3, _root.cursor.turret, 1); }Symbol 993 Buttonon (press) { _root.create_turret(4, _root.cursor.turret, 1); }Symbol 994 Buttonon (press) { _root.sell_turret(1, Math.round(_root.TU[_root.spot1_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot1_turret][0]) + " for ") + Math.round(_root.TU[_root.spot1_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 995 Buttonon (press) { _root.sell_turret(2, Math.round(_root.TU[_root.spot2_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot2_turret][0]) + " for ") + Math.round(_root.TU[_root.spot2_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 996 Buttonon (press) { _root.sell_turret(3, Math.round(_root.TU[_root.spot3_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot3_turret][0]) + " for ") + Math.round(_root.TU[_root.spot3_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 997 Buttonon (press) { _root.sell_turret(4, Math.round(_root.TU[_root.spot4_turret][1] / 2)); } on (rollOver) { _root.menu.desc.text = ((("Sell " + _root.TU[_root.spot4_turret][0]) + " for ") + Math.round(_root.TU[_root.spot4_turret][1] / 2)) + "$"; } on (rollOut) { _root.menu.desc.text = ""; }Symbol 998 MovieClip [base_player] Frame 1e1._visible = false; e2._visible = false; e3._visible = false; b2._visible = false; b3._visible = false; b4._visible = false; b1._visible = false; s2._visible = false; s3._visible = false; s4._visible = false; s1._visible = false; this.onEnterFrame = function () { hr = (_root.game.ennemies.ennemybase1.health / _root.game.ennemies.ennemybase1.max_health) * 100; h = Math.round(_root.game.ennemies.ennemybase1.health); if (h < 0) { _root.end_game(false); } hb._yscale = hr; if (!_root.PAUSED) { base.gotoAndStop(_root.tech_level); e1.gotoAndStop(_root.tech_level); e2.gotoAndStop(_root.tech_level); e3.gotoAndStop(_root.tech_level); if (_root.addons == 0) { e1._visible = false; e2._visible = false; e3._visible = false; } else if (_root.addons == 1) { e1._visible = true; e2._visible = false; e3._visible = false; } else if (_root.addons == 2) { e1._visible = true; e2._visible = true; e3._visible = false; } else if (_root.addons == 3) { e1._visible = true; e2._visible = true; e3._visible = true; } } };Symbol 1000 MovieClip [base_comp] Frame 1timer = 0; u_timer = -1; turn_time = 0; uf = 0.3; step_time = 40; timer = 0; check_action = false; uof = 0; tech_timer = 0; unit_level = 1; turret_level = 0; this.onEnterFrame = function () { if (!_root.PAUSED) { hr = (_root.game.ennemies.ennemybase2.health / _root.game.ennemies.ennemybase2.max_health) * 100; h = Math.round(_root.game.ennemies.ennemybase2.health); if (h < 0) { _root.end_game(true); } hb._yscale = hr; bu.gotoAndStop(_root.etech_level); tech_timer++; if (unit_level == 1) { if (tech_timer == 1500) { unit_level++; } } else if (unit_level == 2) { if (tech_timer == 5000) { unit_level++; } } if (tech_timer == 8000) { if (_root.etech_level != 5) { _root.etech_level++; _root.game.ennemies.ennemybase2.health = _root.game.ennemies.ennemybase2.health + (300 * _root.etech_level); _root.game.ennemies.ennemybase2.max_health = _root.game.ennemies.ennemybase2.max_health + (300 * _root.etech_level); unit_level = 1; tech_timer = 0; } } if (_root.etech_level == 1) { if (tech_timer == 1000) { _root.create_turret(1, 1, 2); turret_level++; } else if (tech_timer == 4000) { _root.esell_turret(1); _root.create_turret(1, 2, 2); turret_level++; } else if (tech_timer == 6000) { _root.esell_turret(1); _root.create_turret(1, 3, 2); } } if (_root.etech_level == 2) { if (tech_timer == 1000) { _root.esell_turret(1); _root.create_turret(1, 4, 2); turret_level++; } else if (tech_timer == 4000) { _root.eaddons = 1; _root.esell_turret(1); _root.create_turret(1, 6, 2); turret_level++; } else if (tech_timer == 6000) { _root.create_turret(2, 5, 2); } } if (_root.etech_level == 3) { if (tech_timer == 1000) { _root.esell_turret(1); _root.create_turret(1, 7, 2); turret_level++; } else if (tech_timer == 4000) { _root.eaddons = 2; _root.esell_turret(2); _root.create_turret(2, 7, 2); turret_level++; } else if (tech_timer == 6000) { _root.esell_turret(2); _root.esell_turret(1); _root.create_turret(3, 9, 2); } } if (_root.etech_level == 4) { if (tech_timer == 5000) { _root.create_turret(1, 10, 2); turret_level++; } else if (tech_timer == 7000) { _root.eaddons = 2; _root.esell_turret(3); _root.esell_turret(1); _root.create_turret(2, 11, 2); turret_level++; } } if (_root.etech_level == 5) { if (tech_timer == 5000) { _root.create_turret(1, 13, 2); turret_level++; } else if (tech_timer == 12000) { _root.esell_turret(2); _root.esell_turret(1); _root.esell_turret(3); _root.create_turret(2, 14, 2); turret_level++; } else if (tech_timer == 20000) { _root.eaddons = 3; _root.esell_turret(2); _root.esell_turret(1); _root.esell_turret(3); _root.create_turret(4, 15, 2); turret_level++; } } timer++; if (step_time == timer) { f = Math.random(); if (f < uf) { action = 1; } else { action = 3; } timer = 0; check_action = true; } if (check_action == true) { if (action == 1) { if (u_timer < -5) { if (uof < 6) { unit_type = random(unit_level) + 1; unit_type = unit_type + ((_root.etech_level - 1) * 3); will_create_unit = unit_type; u_timer = _root.EN[unit_type][2]; u_timer_total = _root.EN[unit_type][2]; uof++; check_action = false; } } } } if (u_timer == 0) { _root.create_ennemy(will_create_unit, 2); } u_timer--; make_unit = Math.random(); bar._yscale = (u_timer / u_timer_total) * 100; if (_root.eaddons == 0) { e1._visible = false; e2._visible = false; e3._visible = false; } else if (_root.eaddons == 1) { e1._visible = true; e2._visible = false; e3._visible = false; } else if (_root.eaddons == 2) { e1._visible = true; e2._visible = true; e3._visible = false; } else if (_root.eaddons == 3) { e1._visible = true; e2._visible = true; e3._visible = true; } e1.gotoAndStop(_root.etech_level); e2.gotoAndStop(_root.etech_level); e3.gotoAndStop(_root.etech_level); } };Symbol 1006 MovieClip Frame 1lb._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (lb._xscale == 100) { _root.gotoAndPlay("loaded"); }Symbol 1006 MovieClip Frame 2gotoAndPlay (1);Symbol 1014 Buttonon (release) { _root.getURL("http://www.maxgames.com", "_blank"); }Symbol 1018 Buttonon (press) { _root.play(); }Symbol 1023 MovieClip Frame 26stop();Symbol 1030 MovieClip Frame 160stop(); _root.play();Symbol 1042 Buttonon (press) { _root.gotoAndStop("sta"); }Symbol 1043 Buttonon (press) { _root.gotoAndStop("ins"); }Symbol 1044 Buttonon (press) { _root.gotoAndStop("ext"); }Symbol 1045 Buttonon (release) { _root.getURL("http://www.maxgames.com", "_blank"); }Symbol 1046 Buttonon (release) { _root.getURL("http://louissi.newgrounds.com", "_blank"); }Symbol 1049 Buttonon (press) { _root.gotoAndStop("menuframe"); }Symbol 1055 Buttonon (press) { _root.diff = 1; _root.gotoAndStop("ingame"); }Symbol 1056 Buttonon (press) { _root.diff = 2; _root.gotoAndStop("ingame"); }Symbol 1057 Buttonon (press) { _root.diff = 3; _root.gotoAndStop("ingame"); }
Library Items
Symbol 1 MovieClip [special1] | ||
Symbol 2 MovieClip [special2] | ||
Symbol 3 Graphic | Used by:6 1004 | |
Symbol 4 Sound | Used by:6 314 318 799 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip [special5] | Uses:3 4 5 | |
Symbol 7 Graphic | Used by:13 | |
Symbol 8 Graphic | Used by:11 | |
Symbol 9 Graphic | Used by:11 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:8 9 10 | Used by:13 |
Symbol 12 Sound | Used by:13 | |
Symbol 13 MovieClip [special4] | Uses:7 11 12 | |
Symbol 14 MovieClip [special3] | ||
Symbol 15 Font | Used by:16 17 1033 1048 1050 1051 1054 1058 1059 1060 1061 | |
Symbol 16 Text | Uses:15 | Used by:18 |
Symbol 17 Text | Uses:15 | Used by:18 |
Symbol 18 MovieClip [pause] | Uses:16 17 | |
Symbol 19 Font | Used by:20 21 937 938 939 942 | |
Symbol 20 EditableText | Uses:19 | Used by:34 |
Symbol 21 EditableText | Uses:19 | Used by:34 |
Symbol 22 ShapeTweening | Used by:33 | |
Symbol 23 ShapeTweening | Used by:33 | |
Symbol 24 Graphic | Used by:33 | |
Symbol 25 Graphic | Used by:33 | |
Symbol 26 Graphic | Used by:33 | |
Symbol 27 ShapeTweening | Used by:33 | |
Symbol 28 ShapeTweening | Used by:33 | |
Symbol 29 Graphic | Used by:33 | |
Symbol 30 Graphic | Used by:33 | |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:22 23 24 25 26 27 28 29 30 31 32 | Used by:34 |
Symbol 34 MovieClip [part1] | Uses:20 21 33 | |
Symbol 35 Graphic | Used by:47 | |
Symbol 36 Graphic | Used by:47 | |
Symbol 37 Graphic | Used by:47 | |
Symbol 38 Graphic | Used by:47 | |
Symbol 39 Graphic | Used by:47 | |
Symbol 40 Graphic | Used by:47 | |
Symbol 41 Graphic | Used by:47 | |
Symbol 42 Graphic | Used by:47 | |
Symbol 43 Graphic | Used by:47 | |
Symbol 44 Graphic | Used by:47 | |
Symbol 45 Graphic | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:35 36 37 38 39 40 41 42 43 44 45 46 | Used by:48 50 |
Symbol 48 MovieClip [part2] | Uses:47 | |
Symbol 49 Graphic | Used by:50 85 86 712 803 1023 | |
Symbol 50 MovieClip [part8] | Uses:47 49 | |
Symbol 51 Graphic | Used by:68 | |
Symbol 52 Graphic | Used by:67 | |
Symbol 53 Graphic | Used by:67 | |
Symbol 54 Graphic | Used by:67 | |
Symbol 55 Graphic | Used by:67 | |
Symbol 56 Graphic | Used by:67 | |
Symbol 57 Graphic | Used by:67 | |
Symbol 58 Graphic | Used by:67 | |
Symbol 59 Graphic | Used by:67 | |
Symbol 60 Graphic | Used by:67 | |
Symbol 61 Graphic | Used by:67 | |
Symbol 62 Graphic | Used by:67 | |
Symbol 63 Graphic | Used by:67 | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | Used by:68 128 130 712 803 1021 |
Symbol 68 MovieClip [part6] | Uses:51 67 | |
Symbol 69 Sound | Used by:85 86 712 803 | |
Symbol 70 Graphic | Used by:85 86 712 803 1023 | |
Symbol 71 Graphic | Used by:85 86 712 803 1023 | |
Symbol 72 Graphic | Used by:85 86 712 803 1023 | |
Symbol 73 Graphic | Used by:85 86 712 803 1023 | |
Symbol 74 Graphic | Used by:85 86 712 803 1023 | |
Symbol 75 Graphic | Used by:85 86 712 803 1023 | |
Symbol 76 Graphic | Used by:85 86 712 803 1023 | |
Symbol 77 Graphic | Used by:85 86 712 803 1023 | |
Symbol 78 Graphic | Used by:85 86 712 803 1023 | |
Symbol 79 Graphic | Used by:85 86 712 803 1023 | |
Symbol 80 Graphic | Used by:85 86 712 803 1023 | |
Symbol 81 Graphic | Used by:85 86 712 803 1023 | |
Symbol 82 Graphic | Used by:85 86 712 803 1023 | |
Symbol 83 Graphic | Used by:85 86 712 803 1023 | |
Symbol 84 Graphic | Used by:85 86 712 803 1023 | |
Symbol 85 MovieClip [part7] | Uses:49 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | |
Symbol 86 MovieClip [part12] | Uses:49 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip [part3] | Uses:87 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip [part10] | Uses:89 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip [part9] | Uses:91 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip [part4] | Uses:93 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:97 98 |
Symbol 97 MovieClip [base1] | Uses:96 | |
Symbol 98 MovieClip [base2] | Uses:96 | |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip [bullet1] | Uses:99 | |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip [bullet3] | Uses:101 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip [bullet6] | Uses:103 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip [bullet7] | Uses:105 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip [bullet8] | Uses:107 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip [bullet9] | Uses:109 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:113 314 |
Symbol 113 MovieClip [bullet10] | Uses:112 | |
Symbol 114 Graphic | Used by:116 917 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:114 115 | Used by:117 118 318 917 |
Symbol 117 MovieClip [bullet11] | Uses:116 | |
Symbol 118 MovieClip [bullet12] | Uses:116 | |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:121 124 239 |
Symbol 121 MovieClip [bullet4] | Uses:120 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip [bullet5] | Uses:122 | |
Symbol 124 MovieClip [part5] | Uses:120 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip [part11] | Uses:125 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip [bulletspecial1] | Uses:127 67 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip [bulletspecial2] | Uses:129 67 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip [bulletspecial4] | Uses:131 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip [bulletspecial5] | Uses:133 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip [bullet2] | Uses:135 | |
Symbol 137 Graphic | Used by:163 | |
Symbol 138 Graphic | Used by:163 | |
Symbol 139 Graphic | Used by:163 | |
Symbol 140 Graphic | Used by:163 | |
Symbol 141 Graphic | Used by:163 | |
Symbol 142 Graphic | Used by:163 | |
Symbol 143 Sound | Used by:163 534 543 | |
Symbol 144 Graphic | Used by:163 | |
Symbol 145 Graphic | Used by:163 | |
Symbol 146 Graphic | Used by:163 | |
Symbol 147 Graphic | Used by:163 | |
Symbol 148 Graphic | Used by:163 | |
Symbol 149 Graphic | Used by:163 | |
Symbol 150 Graphic | Used by:163 | |
Symbol 151 Graphic | Used by:163 | |
Symbol 152 Graphic | Used by:163 | |
Symbol 153 Graphic | Used by:163 | |
Symbol 154 Graphic | Used by:163 | |
Symbol 155 Graphic | Used by:163 | |
Symbol 156 Graphic | Used by:163 | |
Symbol 157 Graphic | Used by:163 | |
Symbol 158 Graphic | Used by:163 | |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Graphic | Used by:163 | |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 | Used by:319 |
Symbol 164 Graphic | Used by:175 | |
Symbol 165 Graphic | Used by:175 | |
Symbol 166 Graphic | Used by:175 | |
Symbol 167 Graphic | Used by:175 | |
Symbol 168 Graphic | Used by:175 | |
Symbol 169 Graphic | Used by:175 | |
Symbol 170 Graphic | Used by:175 | |
Symbol 171 Sound | Used by:175 | |
Symbol 172 Graphic | Used by:175 | |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:164 165 166 167 168 169 170 171 172 173 174 | Used by:319 |
Symbol 176 Graphic | Used by:193 | |
Symbol 177 Graphic | Used by:193 | |
Symbol 178 Graphic | Used by:193 | |
Symbol 179 Graphic | Used by:183 | |
Symbol 180 Bitmap | Used by:181 336 365 1038 | |
Symbol 181 Graphic | Uses:180 | Used by:182 |
Symbol 182 MovieClip | Uses:181 | Used by:183 445 467 502 562 570 594 643 703 723 727 |
Symbol 183 MovieClip | Uses:179 182 | Used by:193 |
Symbol 184 Graphic | Used by:193 | |
Symbol 185 Graphic | Used by:193 | |
Symbol 186 Sound | Used by:193 221 239 | |
Symbol 187 Graphic | Used by:193 | |
Symbol 188 Graphic | Used by:193 | |
Symbol 189 Graphic | Used by:193 | |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:176 177 178 183 184 185 186 187 188 189 190 191 192 | Used by:319 |
Symbol 194 Graphic | Used by:221 | |
Symbol 195 Graphic | Used by:221 | |
Symbol 196 Graphic | Used by:221 | |
Symbol 197 Graphic | Used by:221 | |
Symbol 198 Graphic | Used by:221 | |
Symbol 199 Graphic | Used by:221 | |
Symbol 200 Graphic | Used by:221 | |
Symbol 201 Graphic | Used by:221 | |
Symbol 202 Graphic | Used by:221 | |
Symbol 203 Graphic | Used by:221 | |
Symbol 204 Graphic | Used by:221 | |
Symbol 205 Graphic | Used by:221 | |
Symbol 206 Graphic | Used by:221 | |
Symbol 207 Graphic | Used by:221 | |
Symbol 208 Graphic | Used by:221 | |
Symbol 209 Graphic | Used by:221 | |
Symbol 210 Graphic | Used by:221 | |
Symbol 211 Graphic | Used by:221 | |
Symbol 212 Graphic | Used by:221 | |
Symbol 213 Graphic | Used by:221 | |
Symbol 214 Graphic | Used by:221 | |
Symbol 215 Graphic | Used by:221 | |
Symbol 216 Graphic | Used by:221 | |
Symbol 217 Graphic | Used by:221 | |
Symbol 218 Graphic | Used by:221 | |
Symbol 219 Graphic | Used by:221 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:194 195 196 197 198 199 200 201 202 203 204 205 206 186 207 208 209 210 211 212 213 214 215 216 217 218 219 220 | Used by:319 |
Symbol 222 Graphic | Used by:239 | |
Symbol 223 Graphic | Used by:239 | |
Symbol 224 Graphic | Used by:239 | |
Symbol 225 Graphic | Used by:239 | |
Symbol 226 Graphic | Used by:239 | |
Symbol 227 Graphic | Used by:239 | |
Symbol 228 Graphic | Used by:239 | |
Symbol 229 Graphic | Used by:239 | |
Symbol 230 Graphic | Used by:239 | |
Symbol 231 Graphic | Used by:239 | |
Symbol 232 Graphic | Used by:239 | |
Symbol 233 Graphic | Used by:239 | |
Symbol 234 Graphic | Used by:239 | |
Symbol 235 Graphic | Used by:239 | |
Symbol 236 Graphic | Used by:239 | |
Symbol 237 Graphic | Used by:239 | |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:120 222 223 224 225 226 227 228 229 186 230 231 232 233 234 235 236 237 238 | Used by:319 |
Symbol 240 Graphic | Used by:250 | |
Symbol 241 Graphic | Used by:250 | |
Symbol 242 Graphic | Used by:250 | |
Symbol 243 Graphic | Used by:250 | |
Symbol 244 Graphic | Used by:250 | |
Symbol 245 Graphic | Used by:250 | |
Symbol 246 Graphic | Used by:250 | |
Symbol 247 Graphic | Used by:250 | |
Symbol 248 Graphic | Used by:250 | |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:240 241 242 243 244 245 246 247 248 249 | Used by:319 |
Symbol 251 Graphic | Used by:319 | |
Symbol 252 Graphic | Used by:260 | |
Symbol 253 Graphic | Used by:260 | |
Symbol 254 Graphic | Used by:260 | |
Symbol 255 Sound | Used by:260 268 276 635 711 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:260 268 276 290 293 304 309 |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip | Uses:252 253 254 255 257 258 259 | Used by:319 |
Symbol 261 Graphic | Used by:268 | |
Symbol 262 Graphic | Used by:268 | |
Symbol 263 Graphic | Used by:268 | |
Symbol 264 Graphic | Used by:268 | |
Symbol 265 Graphic | Used by:268 | |
Symbol 266 Graphic | Used by:268 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:261 262 263 264 255 257 265 266 267 | Used by:319 |
Symbol 269 Graphic | Used by:276 | |
Symbol 270 Graphic | Used by:276 | |
Symbol 271 Graphic | Used by:276 | |
Symbol 272 Graphic | Used by:276 | |
Symbol 273 Graphic | Used by:276 | |
Symbol 274 Graphic | Used by:276 | |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:269 270 271 272 255 257 273 274 275 | Used by:319 |
Symbol 277 Graphic | Used by:290 | |
Symbol 278 Graphic | Used by:290 | |
Symbol 279 Graphic | Used by:290 | |
Symbol 280 Graphic | Used by:290 | |
Symbol 281 Graphic | Used by:290 | |
Symbol 282 Graphic | Used by:290 | |
Symbol 283 Sound | Used by:290 293 304 309 | |
Symbol 284 Graphic | Used by:290 | |
Symbol 285 Graphic | Used by:290 | |
Symbol 286 Graphic | Used by:290 | |
Symbol 287 Graphic | Used by:290 | |
Symbol 288 Graphic | Used by:290 | |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:277 278 279 280 281 282 283 257 284 285 286 287 288 289 | Used by:319 |
Symbol 291 Graphic | Used by:293 | |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:291 292 283 257 | Used by:319 |
Symbol 294 Graphic | Used by:304 | |
Symbol 295 Graphic | Used by:304 | |
Symbol 296 Graphic | Used by:304 | |
Symbol 297 Graphic | Used by:304 | |
Symbol 298 Graphic | Used by:304 | |
Symbol 299 Graphic | Used by:304 | |
Symbol 300 Graphic | Used by:304 | |
Symbol 301 Graphic | Used by:304 | |
Symbol 302 Graphic | Used by:304 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:294 295 296 297 283 298 257 299 300 301 302 303 | Used by:319 |
Symbol 305 Graphic | Used by:309 | |
Symbol 306 Graphic | Used by:309 | |
Symbol 307 Graphic | Used by:309 | |
Symbol 308 Graphic | Used by:309 | |
Symbol 309 MovieClip | Uses:305 306 307 308 283 257 | Used by:319 |
Symbol 310 Graphic | Used by:314 | |
Symbol 311 Graphic | Used by:314 318 | |
Symbol 312 Graphic | Used by:314 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:310 112 311 312 313 4 | Used by:319 |
Symbol 315 Graphic | Used by:318 | |
Symbol 316 Graphic | Used by:318 | |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:315 116 311 316 317 4 | Used by:319 |
Symbol 319 MovieClip | Uses:163 175 193 221 239 250 251 260 268 276 290 293 304 309 314 318 | Used by:320 326 |
Symbol 320 MovieClip [turret] | Uses:319 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:326 |
Symbol 323 Font | Used by:324 819 820 821 822 925 948 983 999 | |
Symbol 324 Text | Uses:323 | Used by:325 924 |
Symbol 325 MovieClip | Uses:324 | Used by:326 |
Symbol 326 MovieClip [cursor] | Uses:319 322 325 | |
Symbol 327 Graphic | Used by:330 | |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:330 |
Symbol 330 MovieClip | Uses:327 329 | Used by:817 |
Symbol 331 Graphic | Used by:805 | |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:344 345 351 359 |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 MovieClip | Uses:334 | Used by:344 345 351 359 |
Symbol 336 Graphic | Uses:180 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:344 345 351 359 |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:338 | Used by:344 345 351 359 |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:340 | Used by:344 345 351 359 |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:342 | Used by:344 345 351 359 |
Symbol 344 MovieClip | Uses:333 335 337 339 341 343 | Used by:360 |
Symbol 345 MovieClip | Uses:333 335 337 339 341 343 | Used by:360 1041 |
Symbol 346 Graphic | Used by:347 | |
Symbol 347 MovieClip | Uses:346 | Used by:351 |
Symbol 348 Sound | Used by:351 377 | |
Symbol 349 Sound | Used by:351 377 773 | |
Symbol 350 Graphic | Used by:351 377 | |
Symbol 351 MovieClip | Uses:341 347 333 335 337 339 343 348 349 350 | Used by:360 |
Symbol 352 Graphic | Used by:358 | |
Symbol 353 Sound | Used by:358 | |
Symbol 354 Sound | Used by:358 | |
Symbol 355 Sound | Used by:358 | |
Symbol 356 Sound | Used by:358 | |
Symbol 357 Sound | Used by:358 | |
Symbol 358 MovieClip | Uses:352 353 354 355 356 357 | Used by:359 378 491 523 611 622 636 655 671 745 774 |
Symbol 359 MovieClip | Uses:333 335 337 339 341 343 358 | Used by:360 |
Symbol 360 MovieClip | Uses:344 345 351 359 | Used by:805 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip | Uses:361 | Used by:373 374 377 378 392 394 |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:373 374 377 378 392 394 |
Symbol 365 Graphic | Uses:180 | Used by:366 |
Symbol 366 MovieClip | Uses:365 | Used by:373 374 377 378 392 394 |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:367 | Used by:373 374 377 378 392 394 |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:369 | Used by:373 374 377 378 392 394 |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:371 | Used by:373 374 377 378 392 394 |
Symbol 373 MovieClip | Uses:362 364 366 368 370 372 | Used by:395 |
Symbol 374 MovieClip | Uses:362 364 366 368 370 372 | Used by:395 1041 |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:375 | Used by:377 392 394 |
Symbol 377 MovieClip | Uses:370 376 362 364 366 368 372 348 349 350 | Used by:395 |
Symbol 378 MovieClip | Uses:362 364 366 368 370 372 358 | Used by:395 |
Symbol 379 Graphic | Used by:392 394 | |
Symbol 380 Graphic | Used by:392 394 | |
Symbol 381 Graphic | Used by:392 394 | |
Symbol 382 Graphic | Used by:392 394 | |
Symbol 383 Sound | Used by:392 394 490 610 | |
Symbol 384 Graphic | Used by:392 394 | |
Symbol 385 Graphic | Used by:392 394 | |
Symbol 386 Graphic | Used by:392 394 | |
Symbol 387 Graphic | Used by:392 394 | |
Symbol 388 Graphic | Used by:392 394 | |
Symbol 389 Graphic | Used by:392 | |
Symbol 390 Graphic | Used by:392 394 | |
Symbol 391 Graphic | Used by:392 394 | |
Symbol 392 MovieClip | Uses:370 376 362 364 366 368 372 379 380 381 382 383 384 385 386 387 388 389 390 391 | Used by:395 |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:370 376 362 364 366 368 372 379 380 381 382 384 385 386 383 387 388 393 390 391 | Used by:395 |
Symbol 395 MovieClip | Uses:373 374 377 378 392 394 | Used by:805 |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:452 453 457 459 |
Symbol 398 Graphic | Used by:427 | |
Symbol 399 Graphic | Used by:426 882 885 | |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:426 882 885 |
Symbol 402 Graphic | Used by:426 | |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:426 |
Symbol 405 Graphic | Used by:426 | |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:426 |
Symbol 408 Graphic | Used by:426 | |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:426 |
Symbol 411 Graphic | Used by:426 | |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:426 |
Symbol 414 Graphic | Used by:426 | |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:426 |
Symbol 417 Graphic | Used by:426 | |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:426 |
Symbol 420 Graphic | Used by:426 | |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:426 |
Symbol 423 Graphic | Used by:426 | |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip | Uses:399 401 402 404 405 407 408 410 411 413 414 416 417 419 420 422 423 425 | Used by:427 705 760 |
Symbol 427 MovieClip | Uses:398 426 | Used by:452 453 457 459 |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:452 453 457 459 |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 | Used by:452 453 457 459 |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip | Uses:432 | Used by:452 453 457 459 |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:434 | Used by:452 453 457 459 |
Symbol 436 Graphic | Used by:437 | |
Symbol 437 MovieClip | Uses:436 | Used by:452 453 457 459 |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 MovieClip | Uses:438 | Used by:452 453 457 459 |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:440 | Used by:452 453 457 459 |
Symbol 442 Graphic | Used by:443 | |
Symbol 443 MovieClip | Uses:442 | Used by:452 453 457 459 |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:444 182 | Used by:452 453 457 459 |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:446 | Used by:452 453 457 459 |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:448 | Used by:452 453 457 459 |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip | Uses:450 | Used by:452 453 457 459 |
Symbol 452 MovieClip | Uses:397 427 429 431 433 435 437 439 441 443 445 447 449 451 | Used by:460 |
Symbol 453 MovieClip | Uses:429 431 433 435 437 439 397 427 441 443 445 447 449 451 | Used by:460 1041 |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 | Used by:457 |
Symbol 456 Sound | Used by:457 589 610 773 | |
Symbol 457 MovieClip | Uses:397 427 429 431 433 435 437 439 441 443 445 447 449 451 455 456 | Used by:460 |
Symbol 458 Sound | Used by:459 | |
Symbol 459 MovieClip | Uses:429 431 433 435 437 439 397 427 441 443 445 447 449 451 458 | Used by:460 |
Symbol 460 MovieClip | Uses:452 453 457 459 | Used by:805 |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:461 | Used by:476 477 490 491 |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip | Uses:463 | Used by:476 477 490 491 |
Symbol 465 Graphic | Used by:467 | |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:465 182 466 | Used by:476 477 490 491 |
Symbol 468 Graphic | Used by:469 | |
Symbol 469 MovieClip | Uses:468 | Used by:476 477 490 491 |
Symbol 470 Graphic | Used by:471 | |
Symbol 471 MovieClip | Uses:470 | Used by:476 477 490 491 1018 1042 1043 1044 1045 1046 1049 1055 1056 1057 |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:472 | Used by:476 477 490 491 |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:474 | Used by:476 477 490 491 |
Symbol 476 MovieClip | Uses:462 464 467 469 471 473 475 | Used by:492 |
Symbol 477 MovieClip | Uses:462 464 467 469 471 473 475 | Used by:492 1041 |
Symbol 478 Graphic | Used by:479 | |
Symbol 479 MovieClip | Uses:478 | Used by:490 |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip | Uses:480 | Used by:490 |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip | Uses:482 | Used by:488 490 |
Symbol 484 Sound | Used by:490 | |
Symbol 485 Graphic | Used by:490 | |
Symbol 486 Graphic | Used by:490 522 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip | Uses:487 483 | Used by:490 |
Symbol 489 Sound | Used by:490 654 | |
Symbol 490 MovieClip | Uses:473 479 481 462 464 467 469 471 475 483 383 484 485 486 488 489 | Used by:492 |
Symbol 491 MovieClip | Uses:462 464 467 469 471 473 475 358 | Used by:492 |
Symbol 492 MovieClip | Uses:476 477 490 491 | Used by:805 |
Symbol 493 Graphic | Used by:494 | |
Symbol 494 MovieClip | Uses:493 | Used by:511 512 522 523 534 543 |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 MovieClip | Uses:495 | Used by:511 512 522 534 543 |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip | Uses:497 | Used by:511 512 522 523 534 543 |
Symbol 499 Graphic | Used by:500 | |
Symbol 500 MovieClip | Uses:499 | Used by:511 512 522 523 534 543 |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 MovieClip | Uses:501 182 | Used by:511 512 522 523 534 543 |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 MovieClip | Uses:503 | Used by:511 512 522 523 534 543 |
Symbol 505 Graphic | Used by:506 | |
Symbol 506 MovieClip | Uses:505 | Used by:511 512 522 523 534 543 |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:507 | Used by:511 512 522 523 534 543 |
Symbol 509 Graphic | Used by:510 | |
Symbol 510 MovieClip | Uses:509 | Used by:511 512 534 543 |
Symbol 511 MovieClip | Uses:494 496 498 500 502 504 506 508 510 | Used by:544 |
Symbol 512 MovieClip | Uses:494 496 498 500 502 504 506 508 510 | Used by:544 1041 |
Symbol 513 Graphic | Used by:514 | |
Symbol 514 MovieClip | Uses:513 | Used by:522 |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip | Uses:515 | Used by:521 522 |
Symbol 517 Graphic | Used by:522 | |
Symbol 518 Graphic | Used by:519 | |
Symbol 519 MovieClip | Uses:518 | Used by:522 |
Symbol 520 Graphic | Used by:521 | |
Symbol 521 MovieClip | Uses:520 516 | Used by:522 |
Symbol 522 MovieClip | Uses:494 514 496 498 500 502 504 506 508 516 517 486 519 521 | Used by:544 |
Symbol 523 MovieClip | Uses:498 500 502 504 506 494 508 358 | Used by:544 |
Symbol 524 Graphic | Used by:534 | |
Symbol 525 Graphic | Used by:534 | |
Symbol 526 Graphic | Used by:534 | |
Symbol 527 Graphic | Used by:534 | |
Symbol 528 Graphic | Used by:534 | |
Symbol 529 Graphic | Used by:534 543 | |
Symbol 530 Graphic | Used by:534 | |
Symbol 531 Graphic | Used by:534 543 | |
Symbol 532 Graphic | Used by:534 | |
Symbol 533 Graphic | Used by:534 | |
Symbol 534 MovieClip | Uses:494 496 498 500 502 504 506 508 510 143 524 525 526 527 528 529 530 531 532 533 | Used by:544 |
Symbol 535 Graphic | Used by:543 | |
Symbol 536 Graphic | Used by:543 | |
Symbol 537 Graphic | Used by:543 | |
Symbol 538 Graphic | Used by:543 | |
Symbol 539 Graphic | Used by:543 | |
Symbol 540 Graphic | Used by:543 | |
Symbol 541 Graphic | Used by:543 | |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:494 496 498 500 502 504 506 508 510 143 535 536 537 538 539 529 540 531 541 542 | Used by:544 |
Symbol 544 MovieClip | Uses:511 512 522 523 534 543 | Used by:805 |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip | Uses:545 | Used by:587 588 589 591 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip | Uses:547 | Used by:587 588 589 591 |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:549 | Used by:587 588 589 591 |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 MovieClip | Uses:551 | Used by:587 588 589 591 |
Symbol 553 Graphic | Used by:554 | |
Symbol 554 MovieClip | Uses:553 | Used by:587 588 589 591 |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip | Uses:555 | Used by:587 588 589 591 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:557 | Used by:587 588 589 591 |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:587 588 589 591 |
Symbol 561 Graphic | Used by:562 | |
Symbol 562 MovieClip | Uses:561 182 | Used by:587 588 589 591 |
Symbol 563 Graphic | Used by:564 | |
Symbol 564 MovieClip | Uses:563 | Used by:587 588 589 591 |
Symbol 565 Graphic | Used by:566 | |
Symbol 566 MovieClip | Uses:565 | Used by:587 588 589 591 |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 MovieClip | Uses:567 | Used by:587 588 589 591 |
Symbol 569 Graphic | Used by:570 | |
Symbol 570 MovieClip | Uses:569 182 | Used by:587 588 589 591 |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:571 | Used by:587 588 589 591 |
Symbol 573 Graphic | Used by:574 | |
Symbol 574 MovieClip | Uses:573 | Used by:587 588 589 591 |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip | Uses:575 | Used by:587 588 589 591 |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 MovieClip | Uses:577 | Used by:587 588 589 591 |
Symbol 579 Graphic | Used by:580 | |
Symbol 580 MovieClip | Uses:579 | Used by:587 588 589 591 |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:581 | Used by:587 588 589 591 |
Symbol 583 Graphic | Used by:584 | |
Symbol 584 MovieClip | Uses:583 | Used by:587 588 589 591 |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip | Uses:585 | Used by:587 588 589 591 |
Symbol 587 MovieClip | Uses:546 548 550 552 554 556 558 560 562 564 566 568 570 572 574 576 578 580 582 584 586 | Used by:592 |
Symbol 588 MovieClip | Uses:546 548 550 552 554 556 558 560 562 564 566 568 570 572 574 576 578 580 582 584 586 | Used by:592 1041 |
Symbol 589 MovieClip | Uses:546 548 550 552 554 556 558 560 562 564 566 568 572 570 574 576 578 580 582 584 586 456 | Used by:592 |
Symbol 590 Sound | Used by:591 | |
Symbol 591 MovieClip | Uses:546 548 550 552 554 556 558 560 562 564 566 568 570 572 574 576 578 580 582 584 586 590 | Used by:592 |
Symbol 592 MovieClip | Uses:587 588 589 591 | Used by:805 |
Symbol 593 Graphic | Used by:594 | |
Symbol 594 MovieClip | Uses:593 182 | Used by:607 608 610 611 617 618 621 622 623 633 634 635 636 |
Symbol 595 Graphic | Used by:596 | |
Symbol 596 MovieClip | Uses:595 | Used by:607 608 610 611 617 618 621 622 623 633 634 635 636 |
Symbol 597 Graphic | Used by:598 | |
Symbol 598 MovieClip | Uses:597 | Used by:607 608 610 611 617 618 621 622 623 |
Symbol 599 Graphic | Used by:600 | |
Symbol 600 MovieClip | Uses:599 | Used by:607 608 610 611 617 618 621 622 623 633 634 635 636 |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:601 | Used by:607 608 610 611 617 618 621 622 623 633 634 635 636 |
Symbol 603 Graphic | Used by:604 | |
Symbol 604 MovieClip | Uses:603 | Used by:607 608 610 611 617 618 621 622 623 |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:605 | Used by:607 608 610 611 |
Symbol 607 MovieClip | Uses:594 596 598 600 602 604 606 | Used by:612 |
Symbol 608 MovieClip | Uses:594 596 598 600 602 604 606 | Used by:612 1041 |
Symbol 609 Sound | Used by:610 | |
Symbol 610 MovieClip | Uses:594 596 598 600 602 604 606 456 383 609 | Used by:612 |
Symbol 611 MovieClip | Uses:594 596 598 600 602 604 606 358 | Used by:612 |
Symbol 612 MovieClip | Uses:607 608 610 611 | Used by:805 |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip | Uses:613 | Used by:617 618 621 622 623 |
Symbol 615 Graphic | Used by:616 | |
Symbol 616 MovieClip | Uses:615 | Used by:617 618 621 622 623 |
Symbol 617 MovieClip | Uses:594 596 598 600 602 604 614 616 | Used by:624 |
Symbol 618 MovieClip | Uses:594 596 598 600 602 604 614 616 | Used by:624 1041 |
Symbol 619 Sound | Used by:621 623 | |
Symbol 620 Graphic | Used by:621 623 635 | |
Symbol 621 MovieClip | Uses:594 596 598 600 602 604 614 616 619 620 | Used by:624 |
Symbol 622 MovieClip | Uses:594 596 598 600 602 604 614 616 358 | Used by:624 |
Symbol 623 MovieClip | Uses:594 596 598 600 602 604 614 620 616 619 | Used by:624 |
Symbol 624 MovieClip | Uses:617 618 621 622 623 | Used by:805 |
Symbol 625 Graphic | Used by:626 | |
Symbol 626 MovieClip | Uses:625 | Used by:633 634 635 636 |
Symbol 627 Graphic | Used by:628 | |
Symbol 628 MovieClip | Uses:627 | Used by:633 634 635 636 |
Symbol 629 Graphic | Used by:630 | |
Symbol 630 MovieClip | Uses:629 | Used by:633 634 635 636 |
Symbol 631 Graphic | Used by:632 | |
Symbol 632 MovieClip | Uses:631 | Used by:633 634 635 636 |
Symbol 633 MovieClip | Uses:594 596 626 600 602 628 630 632 | Used by:637 |
Symbol 634 MovieClip | Uses:594 596 626 600 602 628 630 632 | Used by:637 1041 |
Symbol 635 MovieClip | Uses:594 596 626 600 602 628 630 632 620 255 | Used by:637 |
Symbol 636 MovieClip | Uses:594 596 626 600 602 628 630 632 358 | Used by:637 |
Symbol 637 MovieClip | Uses:633 634 635 636 | Used by:805 |
Symbol 638 Graphic | Used by:639 | |
Symbol 639 MovieClip | Uses:638 | Used by:652 653 654 655 659 660 670 671 680 689 |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:640 | Used by:652 653 654 655 659 660 670 671 680 689 |
Symbol 642 Graphic | Used by:643 | |
Symbol 643 MovieClip | Uses:642 182 | Used by:652 653 654 655 659 660 670 671 680 689 |
Symbol 644 Graphic | Used by:645 | |
Symbol 645 MovieClip | Uses:644 | Used by:652 653 654 655 659 660 670 671 680 689 |
Symbol 646 Graphic | Used by:647 | |
Symbol 647 MovieClip | Uses:646 | Used by:652 653 654 655 659 660 670 671 680 689 |
Symbol 648 Graphic | Used by:649 | |
Symbol 649 MovieClip | Uses:648 | Used by:652 653 654 655 659 660 670 671 680 689 |
Symbol 650 Graphic | Used by:651 | |
Symbol 651 MovieClip | Uses:650 | Used by:652 653 654 655 |
Symbol 652 MovieClip | Uses:639 641 643 645 647 649 651 | Used by:656 |
Symbol 653 MovieClip | Uses:639 641 643 645 647 649 651 | Used by:656 1041 |
Symbol 654 MovieClip | Uses:639 641 643 645 647 649 651 489 | Used by:656 |
Symbol 655 MovieClip | Uses:639 641 643 645 647 649 651 358 | Used by:656 |
Symbol 656 MovieClip | Uses:652 653 654 655 | Used by:805 |
Symbol 657 Graphic | Used by:658 | |
Symbol 658 MovieClip | Uses:657 | Used by:659 660 670 671 680 689 |
Symbol 659 MovieClip | Uses:639 641 643 645 647 649 658 | Used by:690 |
Symbol 660 MovieClip | Uses:639 641 643 645 647 649 658 | Used by:690 1041 |
Symbol 661 Graphic | Used by:670 | |
Symbol 662 Sound | Used by:670 680 689 | |
Symbol 663 Graphic | Used by:670 | |
Symbol 664 Graphic | Used by:670 | |
Symbol 665 Graphic | Used by:670 | |
Symbol 666 Graphic | Used by:670 | |
Symbol 667 Graphic | Used by:670 | |
Symbol 668 Graphic | Used by:670 | |
Symbol 669 Graphic | Used by:670 | |
Symbol 670 MovieClip | Uses:639 641 643 645 647 649 658 661 662 663 664 665 666 667 668 669 | Used by:690 |
Symbol 671 MovieClip | Uses:639 641 643 645 647 649 658 358 | Used by:690 |
Symbol 672 Graphic | Used by:680 | |
Symbol 673 Graphic | Used by:680 | |
Symbol 674 Graphic | Used by:680 | |
Symbol 675 Graphic | Used by:680 | |
Symbol 676 Graphic | Used by:680 | |
Symbol 677 Graphic | Used by:680 | |
Symbol 678 Graphic | Used by:680 | |
Symbol 679 Graphic | Used by:680 | |
Symbol 680 MovieClip | Uses:639 641 643 645 647 649 658 672 662 673 674 675 676 677 678 679 | Used by:690 |
Symbol 681 Graphic | Used by:689 | |
Symbol 682 Graphic | Used by:689 | |
Symbol 683 Graphic | Used by:689 | |
Symbol 684 Graphic | Used by:689 | |
Symbol 685 Graphic | Used by:689 | |
Symbol 686 Graphic | Used by:689 | |
Symbol 687 Graphic | Used by:689 | |
Symbol 688 Graphic | Used by:689 | |
Symbol 689 MovieClip | Uses:639 641 643 645 647 649 658 681 662 682 683 684 685 686 687 688 | Used by:690 |
Symbol 690 MovieClip | Uses:659 660 670 671 680 689 | Used by:805 |
Symbol 691 Graphic | Used by:706 707 711 712 | |
Symbol 692 Graphic | Used by:693 | |
Symbol 693 MovieClip | Uses:692 | Used by:706 707 711 712 |
Symbol 694 Graphic | Used by:695 | |
Symbol 695 MovieClip | Uses:694 | Used by:706 707 711 712 |
Symbol 696 Graphic | Used by:697 | |
Symbol 697 MovieClip | Uses:696 | Used by:706 707 711 712 |
Symbol 698 Graphic | Used by:699 | |
Symbol 699 MovieClip | Uses:698 | Used by:706 707 711 712 |
Symbol 700 Graphic | Used by:701 | |
Symbol 701 MovieClip | Uses:700 | Used by:706 707 711 712 |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 MovieClip | Uses:182 702 | Used by:706 707 711 712 |
Symbol 704 Graphic | Used by:705 | |
Symbol 705 MovieClip | Uses:426 704 | Used by:706 707 711 712 |
Symbol 706 MovieClip | Uses:691 693 695 697 699 701 703 705 | Used by:713 |
Symbol 707 MovieClip | Uses:691 693 695 697 699 701 703 705 | Used by:713 1041 |
Symbol 708 Graphic | Used by:711 | |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:711 |
Symbol 711 MovieClip | Uses:691 693 695 697 699 701 703 705 708 255 710 | Used by:713 |
Symbol 712 MovieClip | Uses:67 691 693 695 697 699 701 703 705 49 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | Used by:713 |
Symbol 713 MovieClip | Uses:706 707 711 712 | Used by:805 |
Symbol 714 Graphic | Used by:715 | |
Symbol 715 MovieClip | Uses:714 | Used by:735 736 744 745 |
Symbol 716 Graphic | Used by:717 | |
Symbol 717 MovieClip | Uses:716 | Used by:735 736 744 745 |
Symbol 718 Graphic | Used by:719 | |
Symbol 719 MovieClip | Uses:718 | Used by:735 736 744 745 |
Symbol 720 Graphic | Used by:721 | |
Symbol 721 MovieClip | Uses:720 | Used by:735 736 744 745 |
Symbol 722 Graphic | Used by:723 | |
Symbol 723 MovieClip | Uses:722 182 | Used by:735 736 744 745 |
Symbol 724 Graphic | Used by:725 | |
Symbol 725 MovieClip | Uses:724 | Used by:735 736 744 745 |
Symbol 726 Graphic | Used by:727 | |
Symbol 727 MovieClip | Uses:726 182 | Used by:735 736 744 745 |
Symbol 728 Graphic | Used by:729 | |
Symbol 729 MovieClip | Uses:728 | Used by:735 736 745 |
Symbol 730 Graphic | Used by:734 | |
Symbol 731 Graphic | Used by:734 | |
Symbol 732 Graphic | Used by:734 | |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:730 731 732 733 | Used by:735 736 744 745 |
Symbol 735 MovieClip | Uses:715 717 719 721 723 725 727 729 734 | Used by:746 |
Symbol 736 MovieClip | Uses:715 717 719 721 723 725 727 729 734 | Used by:746 1041 |
Symbol 737 Graphic | Used by:743 | |
Symbol 738 Graphic | Used by:743 | |
Symbol 739 Graphic | Used by:743 | |
Symbol 740 Graphic | Used by:743 | |
Symbol 741 Graphic | Used by:743 | |
Symbol 742 Graphic | Used by:743 | |
Symbol 743 MovieClip | Uses:737 738 739 740 741 742 | Used by:744 |
Symbol 744 MovieClip | Uses:715 717 719 721 723 725 727 734 743 | Used by:746 |
Symbol 745 MovieClip | Uses:715 717 719 721 723 725 727 729 734 358 | Used by:746 |
Symbol 746 MovieClip | Uses:735 736 744 745 | Used by:805 |
Symbol 747 Graphic | Used by:748 882 885 | |
Symbol 748 MovieClip | Uses:747 | Used by:765 766 773 774 780 781 882 885 |
Symbol 749 Graphic | Used by:750 882 885 | |
Symbol 750 MovieClip | Uses:749 | Used by:765 766 773 774 780 781 882 885 |
Symbol 751 Graphic | Used by:752 | |
Symbol 752 MovieClip | Uses:751 | Used by:765 766 773 774 780 781 |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:753 | Used by:765 766 773 774 780 781 |
Symbol 755 Graphic | Used by:756 882 885 | |
Symbol 756 MovieClip | Uses:755 | Used by:765 766 773 774 780 781 882 885 |
Symbol 757 Graphic | Used by:758 882 885 | |
Symbol 758 MovieClip | Uses:757 | Used by:765 766 773 774 780 781 882 885 |
Symbol 759 Graphic | Used by:760 882 885 | |
Symbol 760 MovieClip | Uses:759 426 | Used by:765 766 773 774 780 781 882 885 |
Symbol 761 Graphic | Used by:762 882 885 | |
Symbol 762 MovieClip | Uses:761 | Used by:765 766 773 774 780 781 882 885 |
Symbol 763 Graphic | Used by:764 882 885 | |
Symbol 764 MovieClip | Uses:763 | Used by:765 766 773 774 780 781 882 885 |
Symbol 765 MovieClip | Uses:748 750 752 754 756 758 760 762 764 | Used by:782 |
Symbol 766 MovieClip | Uses:748 750 752 754 756 758 760 762 764 | Used by:782 1041 |
Symbol 767 Graphic | Used by:773 | |
Symbol 768 Graphic | Used by:773 | |
Symbol 769 Graphic | Used by:773 | |
Symbol 770 Graphic | Used by:773 | |
Symbol 771 Graphic | Used by:773 | |
Symbol 772 Graphic | Used by:773 | |
Symbol 773 MovieClip | Uses:748 750 752 754 756 758 760 762 764 456 767 768 769 770 771 772 349 | Used by:782 |
Symbol 774 MovieClip | Uses:748 750 752 754 756 758 760 762 764 358 | Used by:782 |
Symbol 775 Sound | Used by:780 781 | |
Symbol 776 Graphic | Used by:777 | |
Symbol 777 MovieClip | Uses:776 | Used by:780 781 |
Symbol 778 Graphic | Used by:779 | |
Symbol 779 MovieClip | Uses:778 | Used by:780 781 |
Symbol 780 MovieClip | Uses:748 750 752 754 756 758 760 762 764 775 777 779 | Used by:782 |
Symbol 781 MovieClip | Uses:748 750 752 754 756 758 760 762 764 777 775 779 | Used by:782 |
Symbol 782 MovieClip | Uses:765 766 773 774 780 781 | Used by:805 |
Symbol 783 Graphic | Used by:805 | |
Symbol 784 Graphic | Used by:786 | |
Symbol 785 Graphic | Used by:786 | |
Symbol 786 MovieClip | Uses:784 785 | Used by:787 |
Symbol 787 MovieClip | Uses:786 | Used by:788 |
Symbol 788 MovieClip | Uses:787 | Used by:795 799 |
Symbol 789 Graphic | Used by:790 | |
Symbol 790 MovieClip | Uses:789 | Used by:795 799 803 |
Symbol 791 Graphic | Used by:792 | |
Symbol 792 MovieClip | Uses:791 | Used by:795 799 803 |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:795 799 803 |
Symbol 795 MovieClip | Uses:788 790 792 794 | Used by:804 1041 |
Symbol 796 Graphic | Used by:797 | |
Symbol 797 MovieClip | Uses:796 | Used by:798 |
Symbol 798 MovieClip | Uses:797 | Used by:799 |
Symbol 799 MovieClip | Uses:788 790 792 794 798 4 | Used by:804 |
Symbol 800 Graphic | Used by:803 | |
Symbol 801 Graphic | Used by:802 | |
Symbol 802 MovieClip | Uses:801 | Used by:803 |
Symbol 803 MovieClip | Uses:790 792 800 794 802 49 69 70 71 67 72 73 74 75 76 77 78 79 80 81 82 83 84 | Used by:804 |
Symbol 804 MovieClip | Uses:795 799 803 | Used by:805 |
Symbol 805 MovieClip | Uses:331 360 395 460 492 544 592 612 624 637 656 690 713 746 782 783 804 | Used by:817 |
Symbol 806 Graphic | Used by:813 814 | |
Symbol 807 Graphic | Used by:813 | |
Symbol 808 Graphic | Used by:813 | |
Symbol 809 Graphic | Used by:813 | |
Symbol 810 Graphic | Used by:813 | |
Symbol 811 Graphic | Used by:813 | |
Symbol 812 Graphic | Used by:813 | |
Symbol 813 MovieClip | Uses:806 807 808 809 810 811 812 | Used by:814 817 |
Symbol 814 Button | Uses:813 806 | Used by:817 |
Symbol 815 Graphic | Used by:816 | |
Symbol 816 MovieClip | Uses:815 | Used by:817 |
Symbol 817 MovieClip [ennemy] | Uses:330 805 813 814 816 | |
Symbol 818 Graphic | Used by:952 | |
Symbol 819 EditableText | Uses:323 | Used by:952 |
Symbol 820 EditableText | Uses:323 | Used by:952 |
Symbol 821 Text | Uses:323 | Used by:952 |
Symbol 822 Text | Uses:323 | Used by:952 |
Symbol 823 Graphic | Used by:824 | |
Symbol 824 Button | Uses:823 | Used by:836 |
Symbol 825 Graphic | Used by:827 836 | |
Symbol 826 Graphic | Used by:827 | |
Symbol 827 MovieClip | Uses:825 826 | Used by:836 |
Symbol 828 Graphic | Used by:829 | |
Symbol 829 Button | Uses:828 | Used by:836 |
Symbol 830 Graphic | Used by:831 | |
Symbol 831 Button | Uses:830 | Used by:836 |
Symbol 832 Graphic | Used by:833 | |
Symbol 833 Button | Uses:832 | Used by:836 |
Symbol 834 Graphic | Used by:835 | |
Symbol 835 Button | Uses:834 | Used by:836 |
Symbol 836 MovieClip | Uses:824 827 825 829 831 833 835 | Used by:952 |
Symbol 837 Graphic | Used by:841 861 863 865 867 869 871 873 875 877 882 884 885 887 889 891 893 895 897 899 901 903 905 907 909 911 913 915 917 920 922 924 926 928 | |
Symbol 838 Graphic | Used by:841 887 | |
Symbol 839 Graphic | Used by:841 861 863 865 867 869 871 873 875 877 880 882 884 885 887 889 891 893 895 897 899 901 903 905 907 909 911 913 915 917 920 922 924 926 928 | |
Symbol 840 Graphic | Used by:841 861 863 865 867 869 871 873 875 877 880 882 884 885 887 889 891 893 895 897 899 901 903 905 907 909 911 913 915 917 920 922 924 926 928 | |
Symbol 841 Button | Uses:837 838 839 840 | Used by:886 |
Symbol 842 Graphic | Used by:847 | |
Symbol 843 Graphic | Used by:847 | |
Symbol 844 Graphic | Used by:847 | |
Symbol 845 Graphic | Used by:847 850 | |
Symbol 846 Graphic | Used by:847 850 | |
Symbol 847 Button | Uses:842 843 844 845 846 | Used by:886 |
Symbol 848 Graphic | Used by:850 | |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 Button | Uses:848 849 845 846 | Used by:886 |
Symbol 851 Graphic | Used by:859 | |
Symbol 852 Graphic | Used by:859 | |
Symbol 853 Graphic | Used by:859 | |
Symbol 854 Graphic | Used by:859 | |
Symbol 855 Graphic | Used by:859 | |
Symbol 856 Graphic | Used by:859 | |
Symbol 857 Graphic | Used by:859 | |
Symbol 858 Graphic | Used by:859 | |
Symbol 859 Button | Uses:851 852 853 854 855 856 857 858 | Used by:886 |
Symbol 860 Graphic | Used by:861 | |
Symbol 861 Button | Uses:837 860 839 840 | Used by:886 |
Symbol 862 Graphic | Used by:863 | |
Symbol 863 Button | Uses:837 862 839 840 | Used by:886 |
Symbol 864 Graphic | Used by:865 | |
Symbol 865 Button | Uses:837 864 839 840 | Used by:886 |
Symbol 866 Graphic | Used by:867 | |
Symbol 867 Button | Uses:837 866 839 840 | Used by:886 |
Symbol 868 Graphic | Used by:869 | |
Symbol 869 Button | Uses:837 868 839 840 | Used by:886 |
Symbol 870 Graphic | Used by:871 | |
Symbol 871 Button | Uses:837 870 839 840 | Used by:886 |
Symbol 872 Graphic | Used by:873 | |
Symbol 873 Button | Uses:837 872 839 840 | Used by:886 |
Symbol 874 Graphic | Used by:875 | |
Symbol 875 Button | Uses:837 874 839 840 | Used by:886 |
Symbol 876 Graphic | Used by:877 | |
Symbol 877 Button | Uses:837 876 839 840 | Used by:886 |
Symbol 878 Graphic | Used by:880 | |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 Button | Uses:878 879 839 840 | Used by:886 |
Symbol 881 Graphic | Used by:882 885 | |
Symbol 882 Button | Uses:837 881 748 750 756 758 760 762 764 839 840 747 749 755 757 759 399 401 761 763 | Used by:886 |
Symbol 883 Graphic | Used by:884 | |
Symbol 884 Button | Uses:837 883 839 840 | Used by:886 |
Symbol 885 Button | Uses:837 881 748 750 756 758 760 762 764 839 840 747 749 755 757 759 399 401 761 763 | Used by:886 |
Symbol 886 MovieClip | Uses:841 847 850 859 861 863 865 867 869 871 873 875 877 880 882 884 885 | Used by:952 |
Symbol 887 Button | Uses:837 838 839 840 | Used by:918 |
Symbol 888 Graphic | Used by:889 | |
Symbol 889 Button | Uses:837 888 839 840 | Used by:918 |
Symbol 890 Graphic | Used by:891 | |
Symbol 891 Button | Uses:837 890 839 840 | Used by:918 |
Symbol 892 Graphic | Used by:893 | |
Symbol 893 Button | Uses:837 892 839 840 | Used by:918 |
Symbol 894 Graphic | Used by:895 | |
Symbol 895 Button | Uses:837 894 839 840 | Used by:918 |
Symbol 896 Graphic | Used by:897 | |
Symbol 897 Button | Uses:837 896 839 840 | Used by:918 |
Symbol 898 Graphic | Used by:899 | |
Symbol 899 Button | Uses:837 898 839 840 | Used by:918 |
Symbol 900 Graphic | Used by:901 | |
Symbol 901 Button | Uses:837 900 839 840 | Used by:918 |
Symbol 902 Graphic | Used by:903 | |
Symbol 903 Button | Uses:837 902 839 840 | Used by:918 |
Symbol 904 Graphic | Used by:905 | |
Symbol 905 Button | Uses:837 904 839 840 | Used by:918 |
Symbol 906 Graphic | Used by:907 | |
Symbol 907 Button | Uses:837 906 839 840 | Used by:918 |
Symbol 908 Graphic | Used by:909 | |
Symbol 909 Button | Uses:837 908 839 840 | Used by:918 |
Symbol 910 Graphic | Used by:911 | |
Symbol 911 Button | Uses:837 910 839 840 | Used by:918 |
Symbol 912 Graphic | Used by:913 | |
Symbol 913 Button | Uses:837 912 839 840 | Used by:918 |
Symbol 914 Graphic | Used by:915 | |
Symbol 915 Button | Uses:837 914 839 840 | Used by:918 |
Symbol 916 Graphic | Used by:917 | |
Symbol 917 Button | Uses:837 916 116 839 840 114 | Used by:918 |
Symbol 918 MovieClip | Uses:887 889 891 893 895 897 899 901 903 905 907 909 911 913 915 917 | Used by:952 |
Symbol 919 Graphic | Used by:920 | |
Symbol 920 Button | Uses:837 919 839 840 | Used by:929 |
Symbol 921 Graphic | Used by:922 | |
Symbol 922 Button | Uses:837 921 839 840 | Used by:929 |
Symbol 923 Graphic | Used by:924 926 | |
Symbol 924 Button | Uses:837 923 324 839 840 | Used by:929 |
Symbol 925 Text | Uses:323 | Used by:926 |
Symbol 926 Button | Uses:837 923 925 839 840 | Used by:929 |
Symbol 927 Graphic | Used by:928 | |
Symbol 928 Button | Uses:837 927 839 840 | Used by:929 |
Symbol 929 MovieClip | Uses:920 922 924 926 928 | Used by:952 |
Symbol 930 Graphic | Used by:935 936 | |
Symbol 931 Font | Used by:932 947 | |
Symbol 932 Text | Uses:931 | Used by:935 936 |
Symbol 933 Graphic | Used by:935 936 | |
Symbol 934 Graphic | Used by:935 936 | |
Symbol 935 Button | Uses:930 932 933 934 | Used by:952 |
Symbol 936 Button | Uses:930 932 933 934 | Used by:952 |
Symbol 937 EditableText | Uses:19 | Used by:952 |
Symbol 938 EditableText | Uses:19 | Used by:952 |
Symbol 939 EditableText | Uses:19 | Used by:952 |
Symbol 940 Font | Used by:941 | |
Symbol 941 Text | Uses:940 | Used by:952 |
Symbol 942 EditableText | Uses:19 | Used by:952 |
Symbol 943 Graphic | Used by:952 | |
Symbol 944 Graphic | Used by:945 990 991 992 993 994 995 996 997 | |
Symbol 945 MovieClip | Uses:944 | Used by:952 |
Symbol 946 Graphic | Used by:952 | |
Symbol 947 EditableText | Uses:931 | Used by:952 |
Symbol 948 EditableText | Uses:323 | Used by:952 |
Symbol 949 Graphic | Used by:951 | |
Symbol 950 Graphic | Used by:951 | |
Symbol 951 MovieClip | Uses:949 950 | Used by:952 |
Symbol 952 MovieClip [menu] | Uses:818 819 820 821 822 836 886 918 929 935 936 937 938 939 941 942 943 945 946 947 948 951 | |
Symbol 953 Graphic | Used by:956 | |
Symbol 954 Graphic | Used by:955 | |
Symbol 955 MovieClip | Uses:954 | Used by:956 Timeline |
Symbol 956 MovieClip [bg] | Uses:953 955 | |
Symbol 957 Graphic | Used by:964 | |
Symbol 958 Graphic | Used by:964 | |
Symbol 959 Graphic | Used by:960 | |
Symbol 960 MovieClip | Uses:959 | Used by:964 |
Symbol 961 Graphic | Used by:964 | |
Symbol 962 Graphic | Used by:964 | |
Symbol 963 Graphic | Used by:964 | |
Symbol 964 MovieClip | Uses:957 958 960 961 962 963 | Used by:998 1000 |
Symbol 965 Graphic | Used by:970 | |
Symbol 966 Graphic | Used by:970 | |
Symbol 967 Graphic | Used by:970 | |
Symbol 968 Graphic | Used by:970 | |
Symbol 969 Graphic | Used by:970 | |
Symbol 970 MovieClip | Uses:965 966 967 968 969 | Used by:998 1000 |
Symbol 971 Graphic | Used by:976 | |
Symbol 972 Graphic | Used by:976 | |
Symbol 973 Graphic | Used by:976 | |
Symbol 974 Graphic | Used by:976 | |
Symbol 975 Graphic | Used by:976 | |
Symbol 976 MovieClip | Uses:971 972 973 974 975 | Used by:998 1000 |
Symbol 977 Graphic | Used by:982 | |
Symbol 978 Graphic | Used by:982 | |
Symbol 979 Graphic | Used by:982 | |
Symbol 980 Graphic | Used by:982 | |
Symbol 981 Graphic | Used by:982 | |
Symbol 982 MovieClip | Uses:977 978 979 980 981 | Used by:998 1000 |
Symbol 983 EditableText | Uses:323 | Used by:998 |
Symbol 984 Graphic | Used by:998 1000 | |
Symbol 985 Graphic | Used by:986 | |
Symbol 986 MovieClip | Uses:985 | Used by:998 1000 |
Symbol 987 Graphic | Used by:998 1000 | |
Symbol 988 Graphic | Used by:990 991 992 993 994 995 996 997 | |
Symbol 989 Graphic | Used by:990 991 992 993 994 995 996 997 | |
Symbol 990 Button | Uses:988 989 944 | Used by:998 |
Symbol 991 Button | Uses:988 989 944 | Used by:998 |
Symbol 992 Button | Uses:988 989 944 | Used by:998 |
Symbol 993 Button | Uses:988 989 944 | Used by:998 |
Symbol 994 Button | Uses:988 989 944 | Used by:998 |
Symbol 995 Button | Uses:988 989 944 | Used by:998 |
Symbol 996 Button | Uses:988 989 944 | Used by:998 |
Symbol 997 Button | Uses:988 989 944 | Used by:998 |
Symbol 998 MovieClip [base_player] | Uses:964 970 976 982 983 984 986 987 990 991 992 993 994 995 996 997 | |
Symbol 999 EditableText | Uses:323 | Used by:1000 |
Symbol 1000 MovieClip [base_comp] | Uses:964 970 976 982 999 984 986 987 | |
Symbol 1001 Graphic | Used by:Timeline | |
Symbol 1002 Font | Used by:1003 1016 | |
Symbol 1003 Text | Uses:1002 | Used by:1006 |
Symbol 1004 MovieClip | Uses:3 | Used by:1006 |
Symbol 1005 Graphic | Used by:1006 | |
Symbol 1006 MovieClip | Uses:1003 1004 1005 | Used by:Timeline |
Symbol 1007 Graphic | Used by:1008 | |
Symbol 1008 MovieClip | Uses:1007 | Used by:1012 |
Symbol 1009 Font | Used by:1011 | |
Symbol 1010 Font | Used by:1011 1019 | |
Symbol 1011 Text | Uses:1009 1010 | Used by:1012 |
Symbol 1012 MovieClip | Uses:1008 1011 | Used by:1030 Timeline |
Symbol 1013 Graphic | Used by:1014 | |
Symbol 1014 Button | Uses:1013 | Used by:Timeline |
Symbol 1015 Graphic | Used by:Timeline | |
Symbol 1016 Text | Uses:1002 | Used by:Timeline |
Symbol 1017 Graphic | Used by:1018 1042 1043 1044 1045 1046 1049 1055 1056 1057 | |
Symbol 1018 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1019 Text | Uses:1010 | Used by:1030 |
Symbol 1020 Graphic | Used by:1030 | |
Symbol 1021 MovieClip | Uses:67 | Used by:1030 |
Symbol 1022 Graphic | Used by:1030 | |
Symbol 1023 MovieClip | Uses:49 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | Used by:1030 |
Symbol 1024 Sound | Used by:1030 | |
Symbol 1025 Graphic | Used by:1030 | |
Symbol 1026 Graphic | Used by:1030 | |
Symbol 1027 Graphic | Used by:1030 | |
Symbol 1028 Graphic | Used by:1030 | |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip | Uses:1019 1020 1012 1021 1022 1023 1024 1025 1026 1027 1028 1029 SS1 | Used by:Timeline |
Symbol 1031 Graphic | Used by:Timeline | |
Symbol 1032 Graphic | Used by:Timeline | |
Symbol 1033 Text | Uses:15 | Used by:1037 |
Symbol 1034 Graphic | Used by:1037 | |
Symbol 1035 Graphic | Used by:1037 | |
Symbol 1036 Graphic | Used by:1037 | |
Symbol 1037 MovieClip | Uses:1033 1034 1035 1036 | Used by:Timeline |
Symbol 1038 Graphic | Uses:180 | Used by:1041 |
Symbol 1039 Graphic | Used by:1041 | |
Symbol 1040 Graphic | Used by:1041 | |
Symbol 1041 MovieClip | Uses:345 374 453 477 512 588 608 618 634 653 660 707 736 766 795 1038 1039 1040 | Used by:Timeline |
Symbol 1042 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1043 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1044 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1045 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1046 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1047 Graphic | Used by:Timeline | |
Symbol 1048 Text | Uses:15 | Used by:Timeline |
Symbol 1049 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1050 Text | Uses:15 | Used by:Timeline |
Symbol 1051 Text | Uses:15 | Used by:Timeline |
Symbol 1052 Bitmap | Used by:1053 | |
Symbol 1053 Graphic | Uses:1052 | Used by:Timeline |
Symbol 1054 Text | Uses:15 | Used by:Timeline |
Symbol 1055 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1056 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1057 Button | Uses:471 1017 | Used by:Timeline |
Symbol 1058 Text | Uses:15 | Used by:Timeline |
Symbol 1059 Text | Uses:15 | Used by:Timeline |
Symbol 1060 Text | Uses:15 | Used by:Timeline |
Symbol 1061 Text | Uses:15 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 1030 MovieClip |
Instance Names
"hitzone" | Symbol 97 MovieClip [base1] Frame 1 | Symbol 96 MovieClip |
"hitzone" | Symbol 98 MovieClip [base2] Frame 1 | Symbol 96 MovieClip |
"anim" | Symbol 319 MovieClip Frame 1 | Symbol 163 MovieClip |
"anim" | Symbol 319 MovieClip Frame 2 | Symbol 175 MovieClip |
"anim" | Symbol 319 MovieClip Frame 3 | Symbol 193 MovieClip |
"anim" | Symbol 319 MovieClip Frame 4 | Symbol 221 MovieClip |
"anim" | Symbol 319 MovieClip Frame 5 | Symbol 239 MovieClip |
"anim" | Symbol 319 MovieClip Frame 6 | Symbol 250 MovieClip |
"anim" | Symbol 319 MovieClip Frame 7 | Symbol 260 MovieClip |
"anim" | Symbol 319 MovieClip Frame 8 | Symbol 268 MovieClip |
"anim" | Symbol 319 MovieClip Frame 9 | Symbol 276 MovieClip |
"anim" | Symbol 319 MovieClip Frame 10 | Symbol 290 MovieClip |
"anim" | Symbol 319 MovieClip Frame 11 | Symbol 293 MovieClip |
"anim" | Symbol 319 MovieClip Frame 12 | Symbol 304 MovieClip |
"anim" | Symbol 319 MovieClip Frame 13 | Symbol 309 MovieClip |
"anim" | Symbol 319 MovieClip Frame 14 | Symbol 314 MovieClip |
"anim" | Symbol 319 MovieClip Frame 15 | Symbol 318 MovieClip |
"tu" | Symbol 320 MovieClip [turret] Frame 1 | Symbol 319 MovieClip |
"tu" | Symbol 326 MovieClip [cursor] Frame 1 | Symbol 319 MovieClip |
"ar" | Symbol 326 MovieClip [cursor] Frame 1 | Symbol 322 MovieClip |
"se" | Symbol 326 MovieClip [cursor] Frame 1 | Symbol 325 MovieClip |
"hb" | Symbol 330 MovieClip Frame 1 | Symbol 329 MovieClip |
"anims" | Symbol 805 MovieClip Frame 1 | Symbol 360 MovieClip |
"anims" | Symbol 805 MovieClip Frame 2 | Symbol 395 MovieClip |
"anims" | Symbol 805 MovieClip Frame 3 | Symbol 460 MovieClip |
"anims" | Symbol 805 MovieClip Frame 4 | Symbol 492 MovieClip |
"anims" | Symbol 805 MovieClip Frame 5 | Symbol 544 MovieClip |
"anims" | Symbol 805 MovieClip Frame 6 | Symbol 592 MovieClip |
"anims" | Symbol 805 MovieClip Frame 7 | Symbol 612 MovieClip |
"anims" | Symbol 805 MovieClip Frame 8 | Symbol 624 MovieClip |
"anims" | Symbol 805 MovieClip Frame 9 | Symbol 637 MovieClip |
"anims" | Symbol 805 MovieClip Frame 10 | Symbol 656 MovieClip |
"anims" | Symbol 805 MovieClip Frame 11 | Symbol 690 MovieClip |
"anims" | Symbol 805 MovieClip Frame 12 | Symbol 713 MovieClip |
"anims" | Symbol 805 MovieClip Frame 13 | Symbol 746 MovieClip |
"anims" | Symbol 805 MovieClip Frame 14 | Symbol 782 MovieClip |
"anims" | Symbol 805 MovieClip Frame 15 | Symbol 804 MovieClip |
"anims" | Symbol 805 MovieClip Frame 16 | Symbol 782 MovieClip |
"hb" | Symbol 817 MovieClip [ennemy] Frame 1 | Symbol 330 MovieClip |
"units" | Symbol 817 MovieClip [ennemy] Frame 1 | Symbol 805 MovieClip |
"hitzone" | Symbol 817 MovieClip [ennemy] Frame 1 | Symbol 813 MovieClip |
"hb_but" | Symbol 817 MovieClip [ennemy] Frame 1 | Symbol 814 Button |
"aura" | Symbol 817 MovieClip [ennemy] Frame 1 | Symbol 816 MovieClip |
"spt" | Symbol 836 MovieClip Frame 1 | Symbol 827 MovieClip |
"bfr" | Symbol 886 MovieClip Frame 1 | Symbol 841 Button |
"bf1" | Symbol 886 MovieClip Frame 1 | Symbol 847 Button |
"bf2" | Symbol 886 MovieClip Frame 1 | Symbol 850 Button |
"bf3" | Symbol 886 MovieClip Frame 1 | Symbol 859 Button |
"bf1" | Symbol 886 MovieClip Frame 2 | Symbol 861 Button |
"bf2" | Symbol 886 MovieClip Frame 2 | Symbol 863 Button |
"bf3" | Symbol 886 MovieClip Frame 2 | Symbol 865 Button |
"bf1" | Symbol 886 MovieClip Frame 3 | Symbol 867 Button |
"bf2" | Symbol 886 MovieClip Frame 3 | Symbol 869 Button |
"bf3" | Symbol 886 MovieClip Frame 3 | Symbol 871 Button |
"bf1" | Symbol 886 MovieClip Frame 4 | Symbol 873 Button |
"bf2" | Symbol 886 MovieClip Frame 4 | Symbol 875 Button |
"bf3" | Symbol 886 MovieClip Frame 4 | Symbol 877 Button |
"bf1" | Symbol 886 MovieClip Frame 5 | Symbol 880 Button |
"bf2" | Symbol 886 MovieClip Frame 5 | Symbol 882 Button |
"bf3" | Symbol 886 MovieClip Frame 5 | Symbol 884 Button |
"bf2" | Symbol 886 MovieClip Frame 5 | Symbol 885 Button |
"btr" | Symbol 918 MovieClip Frame 1 | Symbol 887 Button |
"bt1" | Symbol 918 MovieClip Frame 1 | Symbol 889 Button |
"bt2" | Symbol 918 MovieClip Frame 1 | Symbol 891 Button |
"bt3" | Symbol 918 MovieClip Frame 1 | Symbol 893 Button |
"bt1" | Symbol 918 MovieClip Frame 2 | Symbol 895 Button |
"bt2" | Symbol 918 MovieClip Frame 2 | Symbol 897 Button |
"bt3" | Symbol 918 MovieClip Frame 2 | Symbol 899 Button |
"bt1" | Symbol 918 MovieClip Frame 3 | Symbol 901 Button |
"bt2" | Symbol 918 MovieClip Frame 3 | Symbol 903 Button |
"bt3" | Symbol 918 MovieClip Frame 3 | Symbol 905 Button |
"bt1" | Symbol 918 MovieClip Frame 4 | Symbol 907 Button |
"bt2" | Symbol 918 MovieClip Frame 4 | Symbol 909 Button |
"bt3" | Symbol 918 MovieClip Frame 4 | Symbol 911 Button |
"bt1" | Symbol 918 MovieClip Frame 5 | Symbol 913 Button |
"bt2" | Symbol 918 MovieClip Frame 5 | Symbol 915 Button |
"bt3" | Symbol 918 MovieClip Frame 5 | Symbol 917 Button |
"m1" | Symbol 929 MovieClip Frame 1 | Symbol 920 Button |
"m2" | Symbol 929 MovieClip Frame 1 | Symbol 922 Button |
"m2" | Symbol 929 MovieClip Frame 1 | Symbol 924 Button |
"m2" | Symbol 929 MovieClip Frame 1 | Symbol 926 Button |
"m2" | Symbol 929 MovieClip Frame 1 | Symbol 928 Button |
"mt" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 820 EditableText |
"bf1" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 886 MovieClip |
"bt1" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 918 MovieClip |
"m1" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 929 MovieClip |
"btc" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 935 Button |
"stc" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 936 Button |
"prog" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 945 MovieClip |
"bdesc" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 947 EditableText |
"desc" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 948 EditableText |
"t1" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 951 MovieClip |
"t2" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 951 MovieClip |
"t3" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 951 MovieClip |
"t4" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 951 MovieClip |
"t5" | Symbol 952 MovieClip [menu] Frame 1 | Symbol 951 MovieClip |
"base" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 964 MovieClip |
"e1" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 970 MovieClip |
"e2" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 976 MovieClip |
"e3" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 982 MovieClip |
"hb" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 986 MovieClip |
"b1" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 990 Button |
"b2" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 991 Button |
"b3" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 992 Button |
"b4" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 993 Button |
"s1" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 994 Button |
"s2" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 995 Button |
"s3" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 996 Button |
"s4" | Symbol 998 MovieClip [base_player] Frame 1 | Symbol 997 Button |
"bu" | Symbol 1000 MovieClip [base_comp] Frame 1 | Symbol 964 MovieClip |
"e1" | Symbol 1000 MovieClip [base_comp] Frame 1 | Symbol 970 MovieClip |
"e2" | Symbol 1000 MovieClip [base_comp] Frame 1 | Symbol 976 MovieClip |
"e3" | Symbol 1000 MovieClip [base_comp] Frame 1 | Symbol 982 MovieClip |
"hb" | Symbol 1000 MovieClip [base_comp] Frame 1 | Symbol 986 MovieClip |
"lb" | Symbol 1006 MovieClip Frame 1 | Symbol 1004 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 1 | Symbol 345 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 59 | Symbol 374 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 118 | Symbol 453 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 187 | Symbol 477 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 263 | Symbol 512 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 337 | Symbol 588 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 414 | Symbol 608 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 491 | Symbol 618 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 592 | Symbol 634 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 676 | Symbol 653 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 759 | Symbol 660 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 835 | Symbol 707 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 937 | Symbol 736 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 1028 | Symbol 766 MovieClip |
"anims" | Symbol 1041 MovieClip Frame 1116 | Symbol 795 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "special1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "special2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "special5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "special4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "special3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "pause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "part1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "part2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "part8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "part6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "part7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "part12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "part3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "part10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "part9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "part4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "base1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "base2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "bullet1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "bullet3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "bullet6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "bullet7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "bullet8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "bullet9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "bullet10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "bullet11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "bullet12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "bullet4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 123 as "bullet5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "part5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 126 as "part11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 128 as "bulletspecial1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "bulletspecial2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 132 as "bulletspecial4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "bulletspecial5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "bullet2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 320 as "turret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 326 as "cursor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 817 as "ennemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 952 as "menu" |
ExportAssets (56) | Timeline Frame 1 | Symbol 956 as "bg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 998 as "base_player" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1000 as "base_comp" |
Labels
"loaded" | Frame 3 |
"menuframe" | Frame 8 |
"ins" | Frame 9 |
"opt" | Frame 10 |
"ext" | Frame 11 |
"sta" | Frame 12 |
"ingame" | Frame 13 |
"win" | Frame 14 |
"gameover" | Frame 15 |
"idle" | Symbol 360 MovieClip Frame 1 |
"walk" | Symbol 360 MovieClip Frame 2 |
"attack" | Symbol 360 MovieClip Frame 3 |
"die" | Symbol 360 MovieClip Frame 4 |
"idle" | Symbol 395 MovieClip Frame 1 |
"walk" | Symbol 395 MovieClip Frame 2 |
"attack" | Symbol 395 MovieClip Frame 3 |
"die" | Symbol 395 MovieClip Frame 4 |
"shoot" | Symbol 395 MovieClip Frame 5 |
"shootwalk" | Symbol 395 MovieClip Frame 6 |
"idle" | Symbol 460 MovieClip Frame 1 |
"walk" | Symbol 460 MovieClip Frame 2 |
"attack" | Symbol 460 MovieClip Frame 3 |
"die" | Symbol 460 MovieClip Frame 4 |
"attack1" | Symbol 490 MovieClip Frame 2 |
"attack2" | Symbol 490 MovieClip Frame 50 |
"idle" | Symbol 492 MovieClip Frame 1 |
"walk" | Symbol 492 MovieClip Frame 2 |
"attack" | Symbol 492 MovieClip Frame 3 |
"die" | Symbol 492 MovieClip Frame 4 |
"attack1" | Symbol 522 MovieClip Frame 2 |
"attack2" | Symbol 522 MovieClip Frame 50 |
"idle" | Symbol 544 MovieClip Frame 1 |
"walk" | Symbol 544 MovieClip Frame 2 |
"attack" | Symbol 544 MovieClip Frame 3 |
"die" | Symbol 544 MovieClip Frame 4 |
"shoot" | Symbol 544 MovieClip Frame 5 |
"shootwalk" | Symbol 544 MovieClip Frame 6 |
"idle" | Symbol 592 MovieClip Frame 1 |
"walk" | Symbol 592 MovieClip Frame 2 |
"attack" | Symbol 592 MovieClip Frame 3 |
"die" | Symbol 592 MovieClip Frame 4 |
"attack1" | Symbol 610 MovieClip Frame 2 |
"attack2" | Symbol 610 MovieClip Frame 39 |
"idle" | Symbol 612 MovieClip Frame 1 |
"walk" | Symbol 612 MovieClip Frame 2 |
"attack" | Symbol 612 MovieClip Frame 3 |
"die" | Symbol 612 MovieClip Frame 4 |
"idle" | Symbol 624 MovieClip Frame 1 |
"walk" | Symbol 624 MovieClip Frame 2 |
"attack" | Symbol 624 MovieClip Frame 3 |
"die" | Symbol 624 MovieClip Frame 4 |
"shoot" | Symbol 624 MovieClip Frame 5 |
"shootwalk" | Symbol 624 MovieClip Frame 6 |
"idle" | Symbol 637 MovieClip Frame 1 |
"walk" | Symbol 637 MovieClip Frame 2 |
"attack" | Symbol 637 MovieClip Frame 3 |
"die" | Symbol 637 MovieClip Frame 4 |
"idle" | Symbol 656 MovieClip Frame 1 |
"walk" | Symbol 656 MovieClip Frame 2 |
"attack" | Symbol 656 MovieClip Frame 3 |
"die" | Symbol 656 MovieClip Frame 4 |
"idle" | Symbol 690 MovieClip Frame 1 |
"walk" | Symbol 690 MovieClip Frame 2 |
"attack" | Symbol 690 MovieClip Frame 3 |
"die" | Symbol 690 MovieClip Frame 4 |
"shoot" | Symbol 690 MovieClip Frame 5 |
"shootwalk" | Symbol 690 MovieClip Frame 6 |
"idle" | Symbol 713 MovieClip Frame 1 |
"walk" | Symbol 713 MovieClip Frame 2 |
"attack" | Symbol 713 MovieClip Frame 3 |
"die" | Symbol 713 MovieClip Frame 4 |
"idle" | Symbol 746 MovieClip Frame 1 |
"walk" | Symbol 746 MovieClip Frame 2 |
"attack" | Symbol 746 MovieClip Frame 3 |
"die" | Symbol 746 MovieClip Frame 4 |
"attack1" | Symbol 773 MovieClip Frame 2 |
"attack2" | Symbol 773 MovieClip Frame 33 |
"idle" | Symbol 782 MovieClip Frame 1 |
"walk" | Symbol 782 MovieClip Frame 2 |
"attack" | Symbol 782 MovieClip Frame 3 |
"die" | Symbol 782 MovieClip Frame 4 |
"shoot" | Symbol 782 MovieClip Frame 5 |
"shootwalk" | Symbol 782 MovieClip Frame 6 |
"idle" | Symbol 804 MovieClip Frame 1 |
"walk" | Symbol 804 MovieClip Frame 2 |
"attack" | Symbol 804 MovieClip Frame 3 |
"die" | Symbol 804 MovieClip Frame 4 |
Dynamic Text Variables
cash | Symbol 20 EditableText | "10" |
cash | Symbol 21 EditableText | "10" |
menu_text | Symbol 819 EditableText | "Menu" |
_root.cash | Symbol 937 EditableText | "Money" |
_root.xp | Symbol 938 EditableText | "Money" |
_root.cash | Symbol 939 EditableText | "Money" |
_root.xp | Symbol 942 EditableText | "Money" |
h | Symbol 983 EditableText | "123" |
h | Symbol 999 EditableText | "123" |
|