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totalgames.swf

This is the info page for
Flash #1845

(Click the ID number above for more basic data on this flash file.)


Text
S u r s a   t a   z i l n i c a   d e   s t i r i   d i n   d o m e n i u l   j o c u r i l o r

ActionScript [AS1/AS2]

Symbol 1 Button
on (release) { getURL ("http://www.totalgames.ro", "_blank"); }
Symbol 5 MovieClip Frame 1
nCharacterCount = 11; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 5 MovieClip Frame 2
fun();
Symbol 5 MovieClip Frame 3
again();
Symbol 28 MovieClip Frame 1
nCharacterCount = 17; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 28 MovieClip Frame 2
fun();
Symbol 28 MovieClip Frame 3
again();
Symbol 63 Button
on (release) { getURL ("http://www.totalgames.ro", "_blank"); }
Symbol 66 MovieClip Frame 1
nCharacterCount = 13; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 66 MovieClip Frame 2
fun();
Symbol 66 MovieClip Frame 3
again();
Symbol 93 Button
on (release) { getURL ("http://www.totalgames.ro", "_blank"); }
Symbol 94 MovieClip Frame 1
nCharacterCount = 12; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 94 MovieClip Frame 2
fun();
Symbol 94 MovieClip Frame 3
again();
Symbol 119 Button
on (release) { getURL ("http://www.totalgames.ro", "_blank"); }
Symbol 120 MovieClip Frame 1
nCharacterCount = 5; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 120 MovieClip Frame 2
fun();
Symbol 120 MovieClip Frame 3
again();
Symbol 131 Button
on (release) { getURL ("http://www.totalgames.ro", "_blank"); }
Symbol 132 MovieClip Frame 1
nCharacterCount = 15; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 132 MovieClip Frame 2
fun();
Symbol 132 MovieClip Frame 3
again();
Symbol 163 Button
on (release) { getURL ("http://www.totalgames.ro", "_blank"); }
Symbol 164 MovieClip Frame 1
nCharacterCount = 9; nFrameCount = 3; nMoveSpeed = 5; nIntervalTime = 1; nAlphaSpeed = 5; nXExcursion = 0; nYExcursion = 50; nPosX = (this.c1._x + ((this["c" + nCharacterCount]._x - this.c1._x) / 2)) + nXExcursion; i = 0; while (i < nCharacterCount) { nHeight = nHeight + this["c" + (i + 1)]._y; i++; } nPosY = int(nHeight / nCharacterCount) + nYExcursion; nOldPosX = new Array(nCharacterCount - 1); nOldPosY = new Array(nCharacterCount - 1); nTempTime = nIntervalTime; nRun = 1; function init() { i = 0; while (i < nCharacterCount) { nOldPosX[i] = this["c" + (i + 1)]._x; nOldPosY[i] = this["c" + (i + 1)]._y; i++; } i = 0; while (i < nCharacterCount) { this["c" + (i + 1)]._x = nPosX; this["c" + (i + 1)]._y = nPosY; this["c" + (i + 1)]._alpha = 0; i++; } } function fun() { if (0 >= nTempTime) { if (nRun < nCharacterCount) { nRun++; } nTempTime = nIntervalTime; } else { nTempTime--; } i = 0; while (i < nRun) { if (this["c" + (i + 1)]._alpha < 100) { this["c" + (i + 1)]._alpha = this["c" + (i + 1)]._alpha + nAlphaSpeed; if (100 < this["c" + (i + 1)]._alpha) { this["c" + (i + 1)]._alpha = 100; } } if (this["c" + (i + 1)]._y != nOldPosY[i]) { if (nOldPosY[i] >= this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y + nMoveSpeed; if (nOldPosY[i] < this["c" + (i + 1)]._y) { this["c" + (i + 1)]._y = nOldPosY[i]; } } else { this["c" + (i + 1)]._y = this["c" + (i + 1)]._y - nMoveSpeed; if (this["c" + (i + 1)]._y < nOldPosY[i]) { this["c" + (i + 1)]._y = nOldPosY[i]; } } this["c" + (i + 1)]._x = (((nPosX - nOldPosX[i]) / (nPosY - nOldPosY[i])) * (this["c" + (i + 1)]._y - nOldPosY[i])) + nOldPosX[i]; } i++; } } function again() { gotoAndPlay (2); } init(); fun();
Symbol 164 MovieClip Frame 2
fun();
Symbol 164 MovieClip Frame 3
again();

Library Items

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Instance Names

"c2"Symbol 5 MovieClip Frame 1Symbol 6 MovieClip
"c3"Symbol 5 MovieClip Frame 1Symbol 8 MovieClip
"c4"Symbol 5 MovieClip Frame 1Symbol 10 MovieClip
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Created: 17/6 -2019 20:00:28 Last modified: 17/6 -2019 20:00:28 Server time: 22/12 -2024 04:54:01