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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/83922565?noj=FRM83922565-30DC" width="1" height="1"></div>

monstermaster.swf

This is the info page for
Flash #1920

(Click the ID number above for more basic data on this flash file.)


Text
Monster

Master

Effect

1 turn

<p align="center"></p>

<p align="center"></p>

1

Summoning...

vs

0

0

<p align="center"></p>

<p align="center"></p>

9

Strength:

Limit:

Cards:

Deck Strength:

Clear

Clear

Clear

Fill

Fill

Fill

Player 1

OK

OK

OK

Cancel

Cancel

Cancel

You must select 40 cards

MENU

MENU

MENU

(Leave current match)

Computer Turns

Animation Speed

Fast

Slow

Restart

Restart

Restart

Change Players

Change Players

Change Players

Resume

Resume

Resume

Instructions

Instructions

Instructions

Try Another Game

Try Another Game

Try Another Game

Player 1 wins

Player 2 was defeated

Enter Name:

Deck Strength:

2000

2000

Use Custom Deck

Use Custom Deck

Use Custom Deck

Player 1

Player 2

Player Setup

Player 1's turn

Ready

Ready

Ready

Instructions

Instructions

Instructions

Play

Play

Play

More Games

More Games

More Games

Monster

Master

2000

Player 1

Computer

Player Setup

Before you begin a match, you must set up
the players. There are a number of options.

Choose a name for
your player.

Choose whether
each player is
controlled by a
human player or the
computer.

Choose what your
player looks like.

Select how strong
each player's deck is.
These decks will be
selected randomly,
but stronger decks
will have better
cards.

Or, choose your own cards to
create a custom deck

Player Setup

Player 1

Player's name,
picture and health.

Graveyard - cards go
here when they are
used or destroyed.

Hand - these cards are
available for you to use.

These monsters are in
play, and can be used to
attack.

Click here when you
have finished your
turn.

If the barrier is
glowing blue, no
attacks can be
made.

Deck - your pile of
cards to draw from.

Bring up the menu
(esc)

Layout

The layout of the game.

Some magic cards are
activated with a double
click, while others must be
dragged onto a monster
card to target their effect.

Some monsters
have special
abilities. Hold
the mouse over
the card to see.

Any special effects that
are currently on a
monster will appear here
when you hold your
mouse over the monster.

Summoning time -
how many turns this
monster must wait
after being played
before it can be used
to attack.

The monster's life
points are shown
here.

Attack and defense ratings.

Monsters with the
same symbol can be
combined into a super
monster with the
'combine' card.

Card Types

There are two types of cards in Monster
Master - Monster cards and magic cards.

Continue...

At the start of a match you
will be dealt five cards from
your deck to your hand, and
one more at the beginning
of each turn.
You will not be able to see
what cards your opponent
has in his hand.

Monsters must be summoned
before they can attack. To do
this, drag the monster from
your hand to the monster area.
You may only begin to
summon one monster each
turn.

Monsters cannot attack while
being summoned. However,
they can still be targetted by
enemy attacks, or have magic
cards used on them.
Powerful monsters can take
more than one turn to
summon, while weak monsters
such as rats have no
summoning time at all.

To give both players a chance to
play a monster to defend
themselves, a barrier between the
players is active for the first turn of
each match, preventing all
monsters from attacking.
The barrier is shown as a blue
glow between the players, and
may reappear later in the game if a
Barrier card is played

Some magic cards such as
Flood are used by double
clicking them. This type of card
has a set effect and does not
need to target a monster. The
Flood card does 1 damage to
each monster that is in play.

Other magic cards such as
Lightning are dragged onto a
monster card to take effect.

To attack with a monster, drag
it onto an enemy monster. This
will bring up a battle screen.

The attacking monster's attack
rating is displayed, along with
the defending monster's
defense rating.
A random roll is then done for
each to determine how well
they do in this battle.

Whoever rolls higher wins the battle
and does damage equal to the
difference in rolls to the losing
monster. If both rolls are equal,
neither monster takes damage.
Some monsters have a special ability
when they win a battle. For example,
rats and spiders poison their enemy.
This ability will work when attacking
or defending, as long as they win the
battle.

When your opponent has no
monsters in play, you can attack
him directly by dragging your
monster onto his portrait, or onto
his empty monster area.

Your monster's entire attack rating
will be used to cause damage, but
most special abilities have no
effect on a player.

When you have finished your turn,
press the end turn button, or hit
the Enter key.

A player loses when they run out
of life points, or use up all the
cards in their deck.

You are now ready to become a

Monster Master!

What happens in a game of Monster Master

How to Play

Done

Done

Done

Player Setup

Layout

Card Types

How to Play

ActionScript [AS1/AS2]

Frame 1
stop(); this.onEnterFrame = function () { ifFrameLoaded (2) { delete this.onEnterFrame; gotoAndStop (2); } }; var rcMenu = new ContextMenu(); rcMenu.hideBuiltInItems(); rcMenu.customItems.push(new ContextMenuItem("Monster Master", function () { })); rcMenu.customItems.push(new ContextMenuItem("Created by Matthew Stradwick", function () { })); rcMenu.customItems.push(new ContextMenuItem("Crazy Monkey Games", function () { getURL ("http://www.crazymonkeygames.com", "_blank"); })); this.menu = rcMenu;
Instance of Symbol 52 MovieClip in Frame 2
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Frame 3
stop();
Instance of Symbol 437 MovieClip [Button] in Frame 3
//component parameters onClipEvent (construct) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 5
function preload() { stageManager = this.createEmptyMovieClip("stageManager", 0); stageManager.onResize = function () { stageManager._x = WIDTH / 2; stageManager._y = HEIGHT / 2; var _local1 = new flash.geom.Rectangle(0, 0, WIDTH, HEIGHT); stageManager._parent.scrollRect = _local1; }; Stage.addListener(stageManager); stageManager.onResize(); var titleScreen = stageManager.attachMovie("Title Screen", "titleScreen", 0); var dispatch = this; titleScreen.playButton.onRelease = function () { dispatch.selectPlayers(); titleScreen.removeMovieClip(); }; titleScreen.instructionsButton.onRelease = function () { var _local1 = titleScreen.createChildAtDepth("Tutorial", mx.managers.DepthManager.kTop); }; titleScreen.moreGamesButton.onRelease = function () { getURL ("http://www.crazymonkeygames.com", "_blank"); }; } function selectPlayers() { var dispatch = this; playerSelect = stageManager.createChildAtDepth("PlayerSelect", mx.managers.DepthManager.kTop, {gameInfo:gameInfo, input:input}); playerSelect.doneFunc = function () { dispatch.startGame(); }; } function startGame() { if (gameInfo.deckStrength[0] != "Custom") { gameInfo.generateDeckList(0); } if (gameInfo.deckStrength[1] != "Custom") { gameInfo.generateDeckList(1); } var dispatch = this; game = stageManager.createChildAtDepth("Game", mx.managers.DepthManager.kTop, {gameInfo:gameInfo, input:input}); Card.game = game; Player.game = game; game.doneFunc = function () { dispatch.selectPlayers(); }; game.startup(); } function onKeyUp() { switch (Key.getCode()) { case 27 : input.keyEscape(); return; case 32 : input.keySpace(); return; case 13 : input.keyEnter(); } } function tallyPoints(counts) { var _local3 = 0; var _local1 = 0; while (_local1 < counts.length) { _local3 = _local3 + (counts[_local1].count * counts[_local1].card.cost); _local1++; } return(_local3); } function findReplacementCard(counts, compareFunc) { var _local3 = new Array(); var _local4 = 0; while (_local4 < counts.length) { _local3.push({from:_local4, to:new Array()}); if (counts[_local4].count > 0) { var _local1 = 0; while (_local1 < counts.length) { if (counts[_local1].viable) { if (compareFunc(counts[_local1].card.cost, counts[_local4].card.cost) && (counts[_local1].count < counts[_local1].card.limit)) { _local3[_local4].to.push(_local1); } } _local1++; } } _local4++; } _local4 = _local3.length - 1; while (_local4 >= 0) { if (_local3[_local4].to.length < 1) { _local3.splice(_local4, 1); } _local4--; } if (_local3.length < 1) { return(false); } var _local8 = Math.floor(Math.random() * _local3.length); var _local9 = Math.floor(Math.random() * _local3[_local8].to.length); counts[_local3[_local8].from].count--; counts[_local3[_local8].to[_local9]].count++; return(true); } function allocateCards(counts, count) { c = 0; while (c < count) { var _local3 = new Array(); var _local1 = 0; while (_local1 < counts.length) { if (counts[_local1].viable && (counts[_local1].count < counts[_local1].card.limit)) { _local3.push(counts[_local1]); } _local1++; } var _local4 = Math.floor(Math.random() * _local3.length); _local3[_local4].count++; c++; } } function testMagicViability(cardName, monsterCounts) { if (cardName == "Necromancy") { var _local1 = 0; while (_local1 < monsterCounts.length) { if ((monsterCounts[_local1].card.cardName == "Skeleton") && (monsterCounts[_local1].count > 0)) { return(true); } _local1++; } return(false); } if (cardName == "Combine") { var _local6 = 0; while (_local6 < Card.combinations.length) { var _local4 = Card.combinations[_local6]; var _local5 = true; var _local3 = 0; while (_local3 < _local4.componentNames.length) { var _local1 = 0; while (_local1 < monsterCounts.length) { if ((monsterCounts[_local1].card.cardName == _local4.componentNames[_local3]) && (monsterCounts[_local1].count < 1)) { _local5 = false; } _local1++; } _local3++; } if (_local5) { return(true); } _local6++; } return(false); } return(true); } _global.WIDTH = 800; _global.HEIGHT = 600; var stageManager; var mask; var playerSelect; var game; var input = {keySpace:null, keyEnter:null, keyEscape:null}; Key.addListener(this); var gameInfo = {playerName:new Array("Player 1", "Computer"), computer:new Array(false, true), avatar:new Array("Player", "Computer"), deckStrength:new Array(2000, 2000), deckList:new Array(null, null), animLength:8, shuffleLength:2, AIThinkTime:15}; input.getState = function () { return({keyEscape:input.keyEscape, keyEnter:input.keyEnter, keySpace:input.keySpace}); }; input.setState = function (state) { input.keyEnter = state.keyEnter; input.keyEscape = state.keyEscape; input.keySpace = state.keySpace; }; input.clear = function () { input.keySpace = (input.keyEnter = (input.keyEscape = null)); }; gameInfo.generateDeckList = function (player) { var _local13 = gameInfo.deckStrength[player]; var _local12 = 18 + Math.round((Math.random() * 6) - 3); var _local7 = 10 * Math.round(((_local12 / 40) * _local13) / 10); var _local14 = 40 - _local12; var _local8 = _local13 - _local7; var _local2 = new Array(); var _local1 = new Array(); var _local3 = 0; while (_local3 < Card.monsterList.length) { _local2.push({count:0, card:Card.monsterList[_local3], viable:true}); _local3++; } _local3 = 0; while (_local3 < Card.magicList.length) { _local1.push({count:0, card:Card.magicList[_local3], viable:true}); _local3++; } allocateCards(_local2, _local12); var _local6 = tallyPoints(_local2); while (_local6 != _local7) { _local6 = tallyPoints(_local2); if (_local6 < _local7) { if (!findReplacementCard(_local2, function (a, b) { return(a > b); })) { trace("Could not meet monster budget"); break; } } else if (!findReplacementCard(_local2, function (a, b) { return(a < b); })) { trace("Could not meet monster budget"); break; } } _local3 = 0; while (_local3 < _local1.length) { _local1[_local3].viable = testMagicViability(_local1[_local3].card.cardName, _local2); _local3++; } allocateCards(_local1, _local14); var _local5 = tallyPoints(_local1); while (_local5 != _local8) { _local5 = tallyPoints(_local1); if (_local5 < _local8) { if (!findReplacementCard(_local1, function (a, b) { return(a > b); })) { trace("Could not meet magic budget"); break; } } else if (!findReplacementCard(_local1, function (a, b) { return(a < b); })) { trace("Could not meet magic budget"); break; } } var _local4 = new Array(); _local3 = 0; while (_local3 < _local2.length) { while (_local2[_local3].count > 0) { _local2[_local3].count--; _local4.push(_local2[_local3].card.cardName); } _local3++; } _local3 = 0; while (_local3 < _local1.length) { while (_local1[_local3].count > 0) { _local1[_local3].count--; _local4.push(_local1[_local3].card.cardName); } _local3++; } gameInfo.deckList[player] = _local4; }; gameInfo.shuffleDeck = function (player) { var _local1 = gameInfo.deckList[player]; var _local3 = new Array(); while (_local1.length > 0) { var _local2 = Math.floor(Math.random() * _local1.length); _local3.push(_local1[_local2]); _local1.splice(_local2, 1); } var _local2 = 0; while (_local2 < _local3.length) { _local1.push(_local3[_local2]); _local2++; } }; preload(); stop();
Symbol 34 Button
on (release) { _parent.gotoAndStop("Game"); }
Symbol 35 MovieClip Frame 1
stop();
Instance of Symbol 23 MovieClip in Symbol 35 MovieClip Frame 1
onClipEvent (enterFrame) { bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (bar._xscale == 100) { _parent.nextFrame(); } }
Symbol 35 MovieClip Frame 2
_parent.gotoAndStop("Loaded");
Symbol 51 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
gotoAndPlay (2);
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip Frame 81
onClipEvent (enterFrame) { chance = random(90); if (chance == 1) { play(); } }
Instance of Symbol 21 MovieClip in Symbol 52 MovieClip Frame 81
on (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }
Symbol 52 MovieClip Frame 95
stop();
Symbol 56 MovieClip Frame 1
spiral._rotation = spiral._rotation + 20;
Symbol 56 MovieClip Frame 2
gotoAndPlay (1);
Symbol 59 MovieClip Frame 1
this._rotation = Math.random() * 360; this.gotoAndPlay(Math.floor(Math.random() * 10)); this.onEnterFrame = function () { this._rotation = this._rotation + 10; };
Symbol 59 MovieClip Frame 11
gotoAndPlay (2);
Symbol 67 MovieClip [Fireball Visual] Frame 18
this.removeMovieClip();
Symbol 79 MovieClip [Flood visual] Frame 15
this.removeMovieClip();
Symbol 83 MovieClip Frame 4
_parent.removeMovieClip();
Symbol 88 MovieClip [Card] Frame 1
#initclip 60 Object.registerClass("Card", Card); #endinitclip
Symbol 97 MovieClip [Effect] Frame 1
#initclip 50 Object.registerClass("Effect", Effect); #endinitclip
Symbol 99 MovieClip [Explosion] Frame 40
this.removeMovieClip();
Symbol 107 MovieClip [HealthBar] Frame 1
#initclip 51 Object.registerClass("HealthBar", HealthBar); #endinitclip stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 40
gotoAndStop ("Wait");
Symbol 138 MovieClip [Summoning] Frame 27
gotoAndPlay (1);
Symbol 139 MovieClip [Game] Frame 1
#initclip 52 Object.registerClass("Game", Game); #endinitclip
Symbol 144 MovieClip [Barrier] Frame 1
stop();
Symbol 144 MovieClip [Barrier] Frame 21
stop();
Symbol 144 MovieClip [Barrier] Frame 41
stop();
Symbol 146 MovieClip [InputBlocker] Frame 1
block.useHandCursor = false; block.onRelease = function () { }; block._width = _global.WIDTH; block._height = _global.HEIGHT;
Symbol 154 MovieClip [BattlePopup] Frame 1
#initclip 53 Object.registerClass("BattlePopup", BattlePopup); #endinitclip
Symbol 167 MovieClip [CardPicker] Frame 1
#initclip 54 Object.registerClass("CardPicker", CardPicker); #endinitclip
Symbol 199 MovieClip [DeckCreator] Frame 1
#initclip 55 Object.registerClass("DeckCreator", DeckCreator); #endinitclip
Instance of Symbol 51 MovieClip in Symbol 241 MovieClip Frame 73
onClipEvent (enterFrame) { chance = random(90); if (chance == 1) { play(); } }
Symbol 272 MovieClip [PlayerSelect] Frame 1
#initclip 56 Object.registerClass("PlayerSelect", PlayerSelect); #endinitclip
Symbol 301 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.crazymonkeygames.com", "_blank"); };
Symbol 302 MovieClip [Title Screen] Frame 1
mino.cacheAsBitmap = true; cmg.cacheAsBitmap = true;
Symbol 302 MovieClip [Title Screen] Frame 15
stop();
Symbol 310 MovieClip [Nav Highlight] Frame 1
this.enabled = false;
Symbol 310 MovieClip [Nav Highlight] Frame 10
stop();
Symbol 355 MovieClip [Slide 2] Frame 1
p1.nameLabel.text = "Player 1"; p2.nameLabel.text = "Computer"; p1.avatar.gotoAndStop(2); p2.avatar.gotoAndStop(1); spiderCard.cardName = "Spider"; spiderCard.init(); spiderCard._xscale = (spiderCard._yscale = 50); spiderCard.setFlipped(true); spiderCard.setInPlay(true); ratCard.cardName = "Rat"; ratCard.init(); ratCard._xscale = (ratCard._yscale = 50); ratCard.setFlipped(true); ratCard.setInPlay(true); minotaurCard.cardName = "Minotaur"; minotaurCard.init(); minotaurCard._xscale = (minotaurCard._yscale = 50); minotaurCard.setFlipped(true); minotaurCard.setInPlay(true); chargeCard.cardName = "Charge!"; chargeCard.init(); chargeCard._xscale = (chargeCard._yscale = 50); chargeCard.setFlipped(true); giftCard.cardName = "Gift"; giftCard.init(); giftCard._xscale = (giftCard._yscale = 50); giftCard.setFlipped(true); summonCard.cardName = "Summon"; summonCard.init(); summonCard._xscale = (summonCard._yscale = 50); summonCard.setFlipped(true);
Symbol 366 MovieClip [Slide 3] Frame 1
monsterCard.cardName = "Rat"; monsterCard.init(); monsterCard._xscale = (monsterCard._yscale = 200); monsterCard.setFlipped(true); monsterCard.setInPlay(false); monsterCard.setActive(false); monsterCard.addEffect("Sword"); monsterCard.overlay.pingAttack._visible = false; magicCard.cardName = "Sword"; magicCard.init(); magicCard._xscale = (magicCard._yscale = 200); magicCard.setFlipped(true); magicCard.setActive(false);
Symbol 367 Button
on (release) { this.play(); }
Symbol 386 MovieClip Frame 1
stop(); divider.barrier.gotoAndStop("Down"); p1.nameLabel.text = "Player 1"; p2.nameLabel.text = "Computer"; p1.avatar.gotoAndStop(2); p2.avatar.gotoAndStop(1); card1.cardName = "Minotaur"; card1.init(); card1.setFlipped(true); card1.setInPlay(false); card2.cardName = "Weaken"; card2.init(); card2.setFlipped(true); card3.cardName = "Rat"; card3.init(); card3.setFlipped(true); card3.setInPlay(false); card4.cardName = "Sacrifice"; card4.init(); card4.setFlipped(true); card5.cardName = "Flood"; card5.init(); card5.setFlipped(true); card6.cardName = "Lightning"; card6.init(); card6.setFlipped(true);
Symbol 386 MovieClip Frame 40
stop();
Symbol 386 MovieClip Frame 60
stop(); card1.setInPlay(true); card1.beginSummon(); card3.setUsable(false);
Symbol 386 MovieClip Frame 61
stop();
Symbol 386 MovieClip Frame 62
stop(); divider.barrier.gotoAndPlay("Down"); card1.summoning._visible = false; card1.summoning.stop(); card1.setUsable(true); card7.cardName = "Ninja"; card7.init(); card7.setFlipped(true); card7.setInPlay(false); card8.cardName = "Spider"; card8.init(); card8.setFlipped(true); card8.setInPlay(false);
Symbol 386 MovieClip Frame 63
card1.damage(1); card7.damage(1); card8.damage(1);
Symbol 386 MovieClip Frame 78
stop();
Symbol 386 MovieClip Frame 89
card7.damage(2);
Symbol 386 MovieClip Frame 108
stop();
Symbol 386 MovieClip Frame 117
battle.battle(card1, card8); battle.pauseAutomation(); stop();
Symbol 386 MovieClip Frame 118
battle.onEnterFrame = function () { battle.randomNumbers(); };
Symbol 386 MovieClip Frame 137
stop(); battle.onEnterFrame = null; battle.attackLabel.text = "4"; battle.defenseLabel.text = "1"; battle.defenderDisplay.overlay.healthBar.explode(3); battle.defenderDisplay.health = battle.defenderDisplay.health - 3; battle.defenderDisplay.updateOverlay();
Symbol 386 MovieClip Frame 138
card8.damage(3);
Symbol 386 MovieClip Frame 152
stop();
Symbol 386 MovieClip Frame 165
p2.healthBar2.explode(6); p2.healthBar2.update(4, 10); stop();
Symbol 386 MovieClip Frame 166
stop();
Symbol 386 MovieClip Frame 167
stop();
Symbol 394 Button
on (release) { this.removeMovieClip(); }
Symbol 395 Button
on (release) { moveTo(1); }
Symbol 396 Button
on (release) { moveTo(2); }
Symbol 397 Button
on (release) { moveTo(3); }
Symbol 398 Button
on (release) { moveTo(4); }
Symbol 403 MovieClip [Tutorial] Frame 1
#initclip 57 Object.registerClass("Tutorial", Tutorial); #endinitclip
Symbol 404 MovieClip [AnimationHandler] Frame 1
#initclip 58 Object.registerClass("AnimationHandler", AnimationHandler); #endinitclip
Symbol 412 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 414 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 417 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 419 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 422 MovieClip [Defaults] Frame 1
#initclip 37 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 423 MovieClip [UIObjectExtensions] Frame 1
#initclip 38 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 424 MovieClip [UIObject] Frame 1
#initclip 39 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 427 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 428 MovieClip Frame 1
#initclip 40 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 429 MovieClip [FocusRect] Frame 1
#initclip 41 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 430 MovieClip [FocusManager] Frame 1
#initclip 42 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 431 MovieClip [UIComponentExtensions] Frame 1
#initclip 43 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 432 MovieClip [UIComponent] Frame 1
#initclip 44 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 433 MovieClip [SimpleButton] Frame 1
#initclip 45 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 434 MovieClip [Border] Frame 1
#initclip 46 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 435 MovieClip [RectBorder] Frame 1
#initclip 47 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 436 MovieClip [ButtonSkin] Frame 1
#initclip 48 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 437 MovieClip [Button] Frame 1
#initclip 49 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 433 MovieClip [SimpleButton] in Symbol 437 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 458 MovieClip [Player] Frame 1
#initclip 59 Object.registerClass("Player", Player); #endinitclip
Symbol 584 MovieClip [__Packages.Effect] Frame 0
class Effect extends MovieClip { var effectName, nameLabel, transform; function Effect () { super(); } static function applicable(effectName, card) { switch (effectName) { case "Fire Sword" : return(scanEffects(effectName, card) == null); case "Ice Shield" : return(scanEffects(effectName, card) == null); case "Sword" : return((scanEffects(effectName, card) == null) && (scanEffects("Fire Sword", card) == null)); case "Shield" : return((scanEffects(effectName, card) == null) && (scanEffects("Ice Shield", card) == null)); case "Curse" : return((scanEffects(effectName, card) == null) && ((card.attack > 0) || (card.defense > 0))); case "Weaken" : return((scanEffects(effectName, card) == null) && (card.attack > 0)); case "Vulnerable" : return((scanEffects(effectName, card) == null) && (card.defense > 0)); case "Poison" : return(card.flesh); case "Reaper" : return(card.attack > 0); case "Psychic" : return(card.sentient && (card.summoningTimeLeft < 1)); } return(true); } static function scanEffects(effectName, card) { var _local1 = 0; while (_local1 < card.effects.length) { if (card.effects[_local1].effectName == effectName) { return(card.effects[_local1]); } _local1++; } return(null); } function apply() { switch (effectName) { case "Fire Sword" : color(COLOR_ORANGE); positive = true; card.removeEffect("Sword"); val = card.upgradeAttack(4, true); break; case "Ice Shield" : color(COLOR_ORANGE); positive = true; card.removeEffect("Shield"); val = card.upgradeDefense(4, true); break; case "Sword" : color(COLOR_YELLOW); positive = true; val = card.upgradeAttack(2, true); break; case "Shield" : color(COLOR_YELLOW); positive = true; val = card.upgradeDefense(2, true); break; case "Curse" : color(COLOR_PURPLE2); positive = false; val = {attack:card.downgradeAttack(1, true), defense:card.downgradeDefense(1, true)}; break; case "Weaken" : color(COLOR_PURPLE); positive = false; val = card.downgradeAttack(3, true); break; case "Vulnerable" : color(COLOR_PURPLE); positive = false; val = card.downgradeDefense(3, true); break; case "Poison" : color(COLOR_GREEN); positive = false; card.healthBar.poison(); break; case "Reaper" : color(COLOR_PURPLE); positive = false; val = card.downgradeAttack(1, true); break; case "Psychic" : color(COLOR_RED); positive = false; val = card.owner; card.owner.removeFromPile(card, Card.game.anim.endTime()); card.owner = card.owner.opponent; card.setActive(true); card.owner.sendTo(card, "Monsters"); } refresh(); } function remove() { switch (effectName) { case "Fire Sword" : card.downgradeAttack(val); break; case "Ice Shield" : card.downgradeDefense(val); break; case "Sword" : card.downgradeAttack(val); break; case "Shield" : card.downgradeDefense(val); break; case "Curse" : card.upgradeAttack(val.attack); card.upgradeDefense(val.defense); break; case "Weaken" : card.upgradeAttack(val); break; case "Vulnerable" : card.upgradeDefense(val); break; case "Poison" : card.healthBar.cure(); break; case "Reaper" : card.upgradeAttack(val); break; case "Psychic" : card.owner.removeFromPile(card, Card.game.anim.endTime()); card.owner = val; card.owner.sendTo(card, "Monsters"); } } function tick() { switch (effectName) { case "Poison" : if (!scanEffects("Psychic", card)) { card.healthBar.poison(); card.damage(stack); } break; case "Psychic" : card.removeEffect(effectName); } } function increaseStack() { stack++; switch (effectName) { case "Poison" : card.healthBar.poison(); break; case "Reaper" : val = val + card.downgradeAttack(1, true); } refresh(); } function refresh() { if (stack != 1) { nameLabel.text = (effectName + ": ") + stack; } else { nameLabel.text = effectName; } } function color(c) { transform.colorTransform = c; } static var COLOR_ORANGE = new flash.geom.ColorTransform(0.9, 0.7, 0, 1, 0, 0, 0, 0); static var COLOR_YELLOW = new flash.geom.ColorTransform(0.8, 0.8, 0, 1, 0, 0, 0, 0); static var COLOR_PURPLE = new flash.geom.ColorTransform(0.4, 0, 0.6, 1, 0, 0, 0, 0); static var COLOR_PURPLE2 = new flash.geom.ColorTransform(0.5, 0, 0.5, 1, 0, 0, 0, 0); static var COLOR_GREEN = new flash.geom.ColorTransform(0, 0.6, 0, 1, 0, 0, 0, 0); static var COLOR_RED = new flash.geom.ColorTransform(0.6, 0, 0, 1, 0, 0, 0, 0); var positive = true; var card = null; var val = null; var stack = 1; }
Symbol 585 MovieClip [__Packages.Card] Frame 0
class Card extends MovieClip { static var game; var x, _x, y, _y, cardName, blurb, cardType, owner, action, effect, effects, use, healthBar, summoning, _flipped, cardBack, _usable, graphic, overlay, _active, onPress, onRelease, onReleaseOutside, useHandCursor, _inPlay, effectsLayer, hitTest, oldDepth, getDepth, onMouseMove, _parent, dragHomeX, dragHomeY, startDrag, stopDrag, swapDepths, onEnterFrame, _droptarget, onDamageDone, createChildAtDepth, hitArea; function Card () { super(); x = _x; y = _y; cardName = ""; blurb = ""; cardType = TYPE_UTILITY; owner = null; action = null; effect = null; effects = new Array(); doubleClickCountdown = 0; use = null; setUsable(false); setActive(false); setInPlay(false); setFlipped(false); } function reset() { while (effects.length > 0) { var _local2 = effects.pop(); _local2.remove(); _local2.removeMovieClip(); } attack = baseAttack; defense = baseDefense; health = maxHealth; healthBar.cure(); setUsable(false); setActive(false); setInPlay(false); setFlipped(false); summoning._visible = false; updateOverlay(); } function ally(card) { return(((card.owner == owner) && (card.isInPlay())) && (card.cardType == TYPE_MONSTER)); } function enemy(card) { return(((card.owner == owner.opponent) && (card.isInPlay())) && (card.cardType == TYPE_MONSTER)); } function setFlipped(b) { _flipped = b; cardBack._visible = !_flipped; } function isFlipped() { return(_flipped); } function setUsable(b) { _usable = b; if (_usable) { graphic.filters = new Array(); overlay.healthBar.filters = new Array(); overlay.summoningTimeLabel.textColor = 12303291 /* 0xBBBBBB */; } else { graphic.filters = new Array(GRAYSCALE); overlay.healthBar.filters = new Array(DESATURATED); overlay.summoningTimeLabel.textColor = 7829367 /* 0x777777 */; } } function isUsable() { return(_usable); } function setActive(b) { b = b && ((!owner.computer) && (owner == Player.currentPlayer)); _active = b; if (_active) { if (cardType == TYPE_UTILITY) { onPress = testDoubleClick; } else { onPress = beginDrag; onRelease = endDrag; onReleaseOutside = endDrag; } useHandCursor = true; } else { onPress = null; onRelease = null; onReleaseOutside = null; useHandCursor = false; } } function isActive() { return(_active); } function setInPlay(b) { _inPlay = b; overlay.summoningTimeLabel._visible = !_inPlay; } function isInPlay() { return(_inPlay); } function beginSummon() { setUsable(false); setActive(false); summoning._visible = true; summoning.play(); summoningTimeLeft = summoningTime; summoning.summoningTimeLabel.text = summoningTimeLeft; overlay.summoningTimeLabel._visible = false; } function summonTick() { if (summoningTimeLeft <= 0) { return(undefined); } summoningTimeLeft--; summoning.summoningTimeLabel.text = summoningTimeLeft; if (summoningTimeLeft <= 0) { summoning._visible = false; summoning.stop(); setUsable(true); setActive(true); } } function show() { if (hidden) { _x = x; _y = y; hidden = false; } } function hide() { if (!hidden) { x = _x; y = _y; _x = offScreen.x; _y = offScreen.y; hidden = true; } } function showMouseover() { effectsLayer._visible = true; if ((overlay.mouseover.blurb.text != "") && ((!isInPlay()) || (summoningTimeLeft <= 0))) { overlay.mouseover._visible = true; } } function hideMouseover() { effectsLayer._visible = false; overlay.mouseover._visible = false; } function disableMouseover() { onRollOver = null; onDragOver = null; onRollOut = null; onDragOut = null; } function onRollOver() { showMouseover(); } function onDragOver() { if (!dragging) { showMouseover(); } } function onRollOut() { hideMouseover(); } function onDragOut() { hideMouseover(); } function hitTestMonsters() { var _local2 = 0; while (_local2 < owner.monsters.length) { if (owner.monsters[_local2] != this) { if (dragging && (hitTest(owner.monsters[_local2]))) { owner.monsters[_local2].showMouseover(); } else { owner.monsters[_local2].hideMouseover(); } } _local2++; } _local2 = 0; while (_local2 < owner.opponent.monsters.length) { if (dragging && (hitTest(owner.opponent.monsters[_local2]))) { owner.opponent.monsters[_local2].showMouseover(); } else { owner.opponent.monsters[_local2].hideMouseover(); } _local2++; } } function beginDrag() { oldDepth = getDepth(); dragging = true; onMouseMove = hitTestMonsters; hideMouseover(); _parent._parent.bringToTop(this); dragHomeX = _x; dragHomeY = _y; if ((cardType == TYPE_MONSTER) && (game.barrierTime > 0)) { var _local3 = (-Stage.height) / 2; var _local2 = Stage.height / 2; if (owner._yscale > 0) { _local3 = _local3 + (((Stage.height / 2) + (HEIGHT / 2)) + 5); } else { _local2 = _local2 - (((Stage.height / 2) + (HEIGHT / 2)) + 5); } startDrag(true, (-Stage.width) / 2, _local3, Stage.width / 2, _local2); } else { startDrag(true, (-Stage.width) / 2, (-Stage.height) / 2, Stage.width / 2, Stage.height / 2); } } function endDrag() { stopDrag(); _x = dragHomeX; _y = dragHomeY; dragging = false; hitTestMonsters(); onMouseMove = null; swapDepths(oldDepth); drop(); } function testDoubleClick() { if (doubleClickCountdown > 0) { if (use()) { setFlipped(true); if (showCombatText) { game.showCombatText(cardName); } discard(); } } else { doubleClickCountdown = DOUBLE_CLICK_TIME; onEnterFrame = function () { this.doubleClickCountdown--; if (this.doubleClickCountdown <= 0) { this.doubleClickCountdown = 0; this.onEnterFrame = null; } }; } } function drop() { if (cardType == TYPE_MONSTER) { if ((!isInPlay()) && (eval (this._droptarget) == owner.monstersMC)) { owner.deploy(this); } if (isInPlay() && (game.barrierTime < 1)) { if (owner.opponent.monsters.length <= 0) { if ((eval (this._droptarget) == owner.opponent.portrait.hit) || (eval (this._droptarget) == owner.opponent.monstersMC)) { attackOpponent(); } } var card = targetCard(); if (card != null) { if (enemy(card) && (isUsable())) { attackMonster(card); } } } } else if (cardType == TYPE_UPGRADE) { var card = targetCard(); if (card != null) { if (ally(card)) { if (use(card)) { setFlipped(true); if (showCombatText) { game.showCombatText(cardName); } discard(); } } } } else if (cardType == TYPE_DOWNGRADE) { var card = targetCard(); if (card != null) { if (enemy(card)) { if (use(card)) { setFlipped(true); if (showCombatText) { game.showCombatText(cardName); } discard(); } } } } } function targetCard() { var card = null; var end = _droptarget.indexOf("/cardLayer"); if (end > -1) { var i = 0; while (i < 3) { end = _droptarget.indexOf("/", end) + 1; i++; } var target = (substring(_droptarget, 0, end)); card = eval (target); } return(card); } function attackMonster(card) { game.battle(this, card); attacksThisTurn--; if (attacksThisTurn < 1) { setUsable(false); setActive(false); } } function attackOpponent() { onDamageDone(null, attack); owner.opponent.damage(attack); attacksThisTurn--; if (attacksThisTurn < 1) { setUsable(false); setActive(false); } } function loadGraphics() { switch (cardType) { case TYPE_MONSTER : graphic = createChildAtDepth("m_" + cardName, mx.managers.DepthManager.kTop); if (graphic == null) { graphic = createChildAtDepth("Default_Monster", mx.managers.DepthManager.kTop); } summoning = createChildAtDepth("Summoning", mx.managers.DepthManager.kTop, {_visible:false}); summoning.stop(); overlay = createChildAtDepth("Overlay_Monster", mx.managers.DepthManager.kTop); overlay.healthBar = createChildAtDepth("HealthBar", mx.managers.DepthManager.kTop, {_x:0, _y:28}); healthBar = overlay.healthBar; overlay.attackMouseover.onRollOver = function () { this._parent._parent.showAttackInfo(); }; overlay.attackMouseover.onDragOut = (overlay.attackMouseover.onRollOut = function () { this._parent._parent.hideAttackInfo(); }); overlay.defenseMouseover.onRollOver = function () { this._parent._parent.showDefenseInfo(); }; overlay.defenseMouseover.onDragOut = (overlay.defenseMouseover.onRollOut = function () { this._parent._parent.hideDefenseInfo(); }); break; case TYPE_UPGRADE : case TYPE_DOWNGRADE : case TYPE_UTILITY : graphic = createChildAtDepth("c_" + cardName, mx.managers.DepthManager.kTop); if (graphic == null) { graphic = createChildAtDepth("Default_Utility", mx.managers.DepthManager.kTop); } overlay = createChildAtDepth("Overlay_Utility", mx.managers.DepthManager.kTop); } cardBack = createChildAtDepth("CardBack", mx.managers.DepthManager.kTop); hitArea = cardBack; effectsLayer._visible = false; if (cardType != TYPE_MONSTER) { disableMouseover(); } overlay.nameLabel.autoSize = "left"; overlay.nameLabel.text = cardName; if (overlay.nameLabel._width > 66) { overlay.nameLabel._xscale = (overlay.nameLabel._yscale = 6200 / overlay.nameLabel._width); overlay.nameLabel._y = overlay.nameLabel._y + (((100 - overlay.nameLabel._yscale) / 100) * 6); } switch (cardType) { case TYPE_MONSTER : if (summoningTime == 1) { overlay.summoningTimeLabel.text = "1 turn"; } else { overlay.summoningTimeLabel.text = summoningTime + " turns"; } overlay.mouseover.blurb.text = blurb; overlay.mouseover.blurb.autoSize = "center"; overlay.mouseover.blurb._y = overlay.mouseover.blurb._y - (overlay.mouseover.blurb._height / 2); overlay.mouseover._visible = false; if (blurb != "") { graphic.createChildAtDepth("Gold_Border", mx.managers.DepthManager.kTop); } break; default : overlay.blurb.text = blurb; overlay.blurb.autoSize = "center"; if (overlay.blurb._height > ((cardBack._height / 2) - (overlay.nameLabel._y + overlay.nameLabel._height))) { overlay.blurb.autoSize = "none"; overlay.blurb._y = overlay.nameLabel._y + overlay.nameLabel._height; overlay.blurb._height = (cardBack._height / 2) - overlay.blurb._y; Mouse.addListener(overlay); onRollOver = function () { this.overlay.onMouseWheel = function (delta) { this.blurb.scroll = this.blurb.scroll - (delta / Math.abs(delta)); }; }; onRollOut = function () { this.overlay.onMouseWheel = null; }; } else { overlay.blurb._y = Math.max((-overlay.blurb._height) / 2, overlay.nameLabel._y + overlay.nameLabel._height); Mouse.removeListener(overlay); overlay.onMouseWheel = null; onRollOver = null; onRollOut = null; } } graphic.cacheAsBitmap = true; } function updateOverlay() { if (cardType == TYPE_MONSTER) { overlay.healthBar.update(health, maxHealth); if (attack > 0) { overlay.attackLabel.text = "" + attack; } else { overlay.attackLabel.text = "-"; } if (attack > baseAttack) { overlay.attackLabel.textColor = 153; } else if (attack < baseAttack) { overlay.attackLabel.textColor = 10027008 /* 0x990000 */; } else { overlay.attackLabel.textColor = 0; } if (defense > 0) { overlay.defenseLabel.text = "" + defense; } else { overlay.defenseLabel.text = "-"; } if (defense > baseDefense) { overlay.defenseLabel.textColor = 153; } else if (defense < baseDefense) { overlay.defenseLabel.textColor = 10027008 /* 0x990000 */; } else { overlay.defenseLabel.textColor = 0; } } } function arrangeEffects() { var _local4 = 0; while (_local4 < effects.length) { var _local2 = _local4; var _local5 = _local4 + 1; while (_local5 < effects.length) { var _local3 = false; if (effects[_local5].positive && (!effects[_local2].positive)) { _local3 = true; } else if (effects[_local5].positive == effects[_local2].positive) { if (effects[_local5].effectName < effects[_local2].effectName) { _local3 = true; } } if (_local3) { _local2 = _local5; } _local5++; } var _local6 = effects[_local4]; effects[_local4] = effects[_local2]; effects[_local2] = _local6; _local4++; } var _local7 = 1; var _local5 = 0; while (_local5 < effects.length) { effects[_local5]._y = _local7; _local7 = _local7 + 10; _local5++; } } function init() { switch (cardName) { case "Hydra" : default : cardType = TYPE_MONSTER; attack = 6; defense = 5; health = 6; summoningTime = 3; attacksPerTurn = 2; blurb = "Attacks twice per turn"; break; case "Dragon" : cardType = TYPE_MONSTER; attack = 8; defense = 4; health = 6; summoningTime = 3; break; case "Ogre" : cardType = TYPE_MONSTER; attack = 7; defense = 3; health = 6; summoningTime = 3; blurb = "Stuns enemy monster on hit"; onDamageDone = function (card, dam) { card.stun(); }; break; case "Robot" : cardType = TYPE_MONSTER; attack = 6; defense = 5; health = 5; summoningTime = 2; flesh = false; sentient = false; blurb = "Immune to heal, poison and psychic"; break; case "Reaper" : cardType = TYPE_MONSTER; attack = 5; defense = 4; health = 4; summoningTime = 2; blurb = "Lowers enemy's attack on hit"; onDamageDone = function (card, dam) { card.addEffect("Reaper"); }; break; case "Minotaur" : cardType = TYPE_MONSTER; attack = 6; defense = 3; health = 6; summoningTime = 2; break; case "Dwarf" : cardType = TYPE_MONSTER; attack = 5; defense = 5; health = 5; summoningTime = 2; break; case "Golem" : cardType = TYPE_MONSTER; attack = 4; defense = 6; health = 5; summoningTime = 2; flesh = false; sentient = false; blurb = "Immune to heal, poison and psychic"; break; case "Knight" : cardType = TYPE_MONSTER; attack = 6; defense = 4; health = 4; summoningTime = 2; break; case "Cerberus" : cardType = TYPE_MONSTER; attack = 4; defense = 3; health = 4; summoningTime = 1; attacksPerTurn = 2; blurb = "Attacks twice per turn"; break; case "Vampire" : cardType = TYPE_MONSTER; attack = 4; defense = 3; health = 5; summoningTime = 1; blurb = "Steals life when dealing damage"; onDamageDone = function (card, dam) { this.heal(dam); }; break; case "Ninja" : cardType = TYPE_MONSTER; attack = 4; defense = 1; health = 3; summoningTime = 1; blurb = "Kills any enemy he hits"; onDamageDone = function (card, dam) { card.damage(Math.max(0, card.health - dam)); }; break; case "Gorilla" : cardType = TYPE_MONSTER; attack = 5; defense = 2; health = 6; blurb = "Stuns enemy monster on hit"; onDamageDone = function (card, dam) { card.stun(); }; break; case "Alien" : cardType = TYPE_MONSTER; attack = 5; defense = 4; health = 5; summoningTime = 2; blurb = "Takes no damage from failed attacks"; noRetaliation = true; break; case "Archer" : cardType = TYPE_MONSTER; attack = 4; defense = 2; health = 4; blurb = "Takes no damage from failed attacks"; noRetaliation = true; break; case "Spider" : cardType = TYPE_MONSTER; attack = 4; defense = 2; health = 4; blurb = "Poisons enemies it bites"; onDamageDone = function (card, dam) { card.addEffect("Poison"); }; break; case "Greebler" : cardType = TYPE_MONSTER; attack = 4; defense = 3; health = 3; break; case "Skeleton" : cardType = TYPE_MONSTER; attack = 3; defense = 2; health = 3; flesh = false; blurb = "Immune to heal and poison"; break; case "Leprechaun" : cardType = TYPE_MONSTER; attack = 2; defense = 1; health = 2; summoningTime = 0; blurb = "Steals a card if attacking the enemy player"; onDamageDone = function (card) { if (card == null) { this.stealCard(1); } }; break; case "Rat" : cardType = TYPE_MONSTER; attack = 2; defense = 1; health = 2; summoningTime = 0; blurb = "Poisons enemies it bites"; onDamageDone = function (card, dam) { card.addEffect("Poison"); }; break; case "Dragon Rider" : cardType = TYPE_MONSTER; attack = 12; defense = 6; health = 7; summoningTime = 2; break; case "Death Knight" : cardType = TYPE_MONSTER; attack = 8; defense = 5; health = 6; summoningTime = 2; attacksPerTurn = 2; blurb = "2 attacks per turn. Lowers enemy's attack"; onDamageDone = function (card, dam) { card.addEffect("Reaper"); }; break; case "Ninja Rat" : cardType = TYPE_MONSTER; attack = 6; defense = 3; health = 5; summoningTime = 1; blurb = "Kills any enemy he hits"; onDamageDone = function (card, dam) { card.damage(Math.max(0, card.health - dam)); }; break; case "Fire Sword" : cardType = TYPE_UPGRADE; blurb = "Increase friendly monster's attack by 4"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Ice Shield" : cardType = TYPE_UPGRADE; blurb = "Increase friendly monster's defense by 4"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Sword" : cardType = TYPE_UPGRADE; blurb = "Increase friendly monster's attack by 2"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Shield" : cardType = TYPE_UPGRADE; blurb = "Increase friendly monster's defense by 2"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Heal" : cardType = TYPE_UPGRADE; blurb = "Heals a friendly monster for 2 points"; use = function (card) { return(card.heal(2)); }; break; case "Cleanse" : cardType = TYPE_UPGRADE; blurb = "Removes all harmful effects from a friendly monster"; use = function (card) { return(card.removeDowngrades()); }; break; case "Antidote" : cardType = TYPE_UPGRADE; blurb = "Removes poison from a friendly monster"; use = function (card) { return(card.removeEffect("Poison")); }; break; case "Charge!" : cardType = TYPE_UPGRADE; blurb = "Gives a friendly monster an extra attack this turn"; use = function (card) { return(card.extraAttack()); }; break; case "Summon" : cardType = TYPE_UPGRADE; blurb = "Instantly finishes summoning a friendly monster"; use = function (card) { return(card.finishSummon()); }; break; case "Sacrifice" : cardType = TYPE_UPGRADE; blurb = "Sacrifice a friendly monster to recover 5 health"; use = function (card) { return(card.sacrifice()); }; break; case "Fireball" : cardType = TYPE_DOWNGRADE; blurb = "Cause 3 damage to an enemy monster"; showCombatText = false; use = function (card) { return(this.fireball(card)); }; break; case "Lightning" : cardType = TYPE_DOWNGRADE; blurb = "Cause 2 damage to an enemy monster"; showCombatText = false; use = function (card) { return(this.lightning(card)); }; break; case "Poison" : cardType = TYPE_DOWNGRADE; blurb = "Causes 1 damage each turn to an enemy monster"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Curse" : cardType = TYPE_DOWNGRADE; blurb = "Reduce enemy monster's attack and defense by 1"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Weaken" : cardType = TYPE_DOWNGRADE; blurb = "Decrease enemy monster's attack by 3"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Vulnerable" : cardType = TYPE_DOWNGRADE; blurb = "Decrease enemy monster's defense by 3"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Strip" : cardType = TYPE_DOWNGRADE; blurb = "Removes helpful effects from an enemy monster"; use = function (card) { return(card.removeUpgrades()); }; break; case "Psychic" : cardType = TYPE_DOWNGRADE; blurb = "Gives you control of an enemy monster for 1 turn"; use = function (card) { return(card.addEffect(this.cardName)); }; break; case "Reinforce" : cardType = TYPE_UTILITY; blurb = "Place an extra monster on the table this turn"; use = function (card) { return(this.owner.reinforce(1)); }; break; case "Black Hole" : cardType = TYPE_UTILITY; blurb = "Destroys all monsters on the table"; showCombatText = false; use = function (card) { return(this.blackHole()); }; break; case "Flood" : cardType = TYPE_UTILITY; blurb = "Causes 1 damage to all monsters on the table"; use = function (card) { return(this.flood()); }; break; case "Doom" : cardType = TYPE_UTILITY; blurb = "Destroys the enemy monster with the lowest attack"; use = function (card) { return(this.doom()); }; break; case "Necromancy" : cardType = TYPE_UTILITY; blurb = "Summons all skeletons directly from your deck, hand, or graveyard"; use = function (card) { return(this.necromancy()); }; break; case "Combine" : cardType = TYPE_UTILITY; blurb = "Combines monsters with the same combiner symbol into a super monster"; use = function (card) { return(this.combine()); }; break; case "Steal" : cardType = TYPE_UTILITY; blurb = "Steal a card from your opponent's hand"; use = function (card) { return(this.stealCard(1)); }; break; case "Forget" : cardType = TYPE_UTILITY; blurb = "Your opponent forgets 2 cards from his hand"; use = function (card) { return(this.discardHand(2)); }; break; case "Telescope" : cardType = TYPE_UTILITY; blurb = "View your opponent's hand"; use = function (card) { return(this.viewOpponentHand()); }; break; case "Barrier" : cardType = TYPE_UTILITY; blurb = "Prevents attacks by all monsters until the end of your next turn"; use = function (card) { return(Card.game.startBarrier(3)); }; break; case "Reborn" : cardType = TYPE_UTILITY; blurb = "Bring the most powerful monster in your graveyard to your hand"; use = function (card) { return(this.grabMostPowerfulFrom(this.owner.graveyard)); }; break; case "Beckon" : cardType = TYPE_UTILITY; blurb = "Bring the most powerful monster in your deck to your hand"; use = function (card) { return(this.grabMostPowerfulFrom(this.owner.deck)); }; break; case "Gift" : cardType = TYPE_UTILITY; blurb = "Instantly draw 2 cards"; use = function (card) { this.owner.deal(2); return(true); }; break; case "Restore" : cardType = TYPE_UTILITY; blurb = "Recover 2 health"; use = function (card) { return(this.owner.heal(2)); }; } baseAttack = attack; baseDefense = defense; maxHealth = health; loadGraphics(); updateOverlay(); } function addEffect(effectName) { if (Effect.applicable(effectName, this)) { var _local3 = null; var _local2 = 0; while (_local2 < effects.length) { if (effects[_local2].effectName == effectName) { _local3 = effects[_local2]; } _local2++; } if (_local3 == null) { _local3 = effectsLayer.createChildAtDepth("Effect", mx.managers.DepthManager.kTop, {effectName:effectName, card:this}); effects.push(_local3); _local3.apply(); arrangeEffects(); updateOverlay(); } else { _local3.increaseStack(); } return(true); } return(false); } function removeEffect(effectName) { var _local4 = false; var _local2 = effects.length - 1; while (_local2 >= 0) { var _local3 = effects[_local2]; if (_local3.effectName == effectName) { _local3.remove(); effects.splice(_local2, 1); _local3.removeMovieClip(); _local4 = true; } _local2--; } arrangeEffects(); return(_local4); } function removeDowngrades() { var _local4 = 0; var _local2 = effects.length - 1; while (_local2 >= 0) { var _local3 = effects[_local2]; if (!_local3.positive) { _local3.remove(); effects.splice(_local2, 1); _local3.removeMovieClip(); _local4++; } _local2--; } arrangeEffects(); return(_local4 > 0); } function removeUpgrades() { var _local4 = 0; var _local2 = effects.length - 1; while (_local2 >= 0) { var _local3 = effects[_local2]; if (_local3.positive) { _local3.remove(); effects.splice(_local2, 1); _local3.removeMovieClip(); _local4++; } _local2--; } arrangeEffects(); return(_local4 > 0); } function upgradeAttack(val, ping) { attack = attack + val; updateOverlay(); if (ping && (val > 0)) { overlay.pingAttack.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0, 1, 0, 0, 0, 0); overlay.pingAttack.gotoAndPlay("Start"); } return(val); } function downgradeAttack(val, ping) { val = Math.min(val, attack); if (val < 1) { return(val); } attack = attack - val; updateOverlay(); if (ping) { overlay.pingAttack.transform.colorTransform = new flash.geom.ColorTransform(0.4, 0, 0.5, 1, 0, 0, 0, 0); overlay.pingAttack.gotoAndPlay("Start"); } return(val); } function upgradeDefense(val, ping) { defense = defense + val; updateOverlay(); if (ping && (val > 0)) { overlay.pingDefense.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 0, 1, 0, 0, 0, 0); overlay.pingDefense.gotoAndPlay("Start"); } return(val); } function downgradeDefense(val, ping) { val = Math.min(val, defense); if (val < 1) { return(val); } defense = defense - val; updateOverlay(); if (ping) { overlay.pingDefense.transform.colorTransform = new flash.geom.ColorTransform(0.4, 0, 0.5, 1, 0, 0, 0, 0); overlay.pingDefense.gotoAndPlay("Start"); } return(val); } function heal(val) { if ((health < maxHealth) && (flesh)) { health = Math.min(maxHealth, health + val); overlay.healthBar.pulse(); updateOverlay(); return(true); } return(false); } function damage(val) { var _local2 = Math.min(val, health); overlay.healthBar.explode(_local2); health = health - _local2; if (health <= 0) { kill(); } updateOverlay(); return(true); } function damageAll(val) { if ((owner.monsters.length < 1) && (owner.opponent.monsters.length < 1)) { return(false); } var _local2 = owner.monsters.length - 1; while (_local2 >= 0) { owner.monsters[_local2].damage(val); _local2--; } _local2 = owner.opponent.monsters.length - 1; while (_local2 >= 0) { owner.opponent.monsters[_local2].damage(val); _local2--; } return(true); } function kill() { removeUpgrades(); removeDowngrades(); attack = baseAttack; defense = baseDefense; health = 0; discard(); return(true); } function killAll() { if ((owner.monsters.length < 1) && (owner.opponent.monsters.length < 1)) { return(false); } while (owner.monsters.length > 0) { owner.monsters[0].kill(); } while (owner.opponent.monsters.length > 0) { owner.opponent.monsters[0].kill(); } return(true); } function discard() { owner.sendToGraveyard(this); return(true); } function discardHand(val) { if (owner.opponent.hand.length < 1) { return(false); } var _local2 = 0; while (_local2 < val) { owner.opponent.hand[Math.floor(Math.random() * owner.opponent.hand.length)].discard(); _local2++; } return(true); } function finishSummon() { if (summoningTimeLeft < 1) { return(false); } summoningTimeLeft = 1; summonTick(); return(true); } function lightning(card) { var _local2 = game.spawnVisual("Lightning Visual"); if (dragging) { _local2._x = dragHomeX; _local2._y = dragHomeY; } else { _local2._x = _x; _local2._y = _y; } _local2._rotation = ((Math.atan2(card._y - _local2._y, card._x - _local2._x) * 180) / Math.PI) - 90; _local2._yscale = (_local2._xscale = Math.sqrt(((card._y - _local2._y) * (card._y - _local2._y)) + ((card._x - _local2._x) * (card._x - _local2._x)))); game.anim.addFunction(function () { card.damage(2); }, 2); return(true); } function fireball(card) { var _local2 = game.spawnVisual("Fireball Visual"); _local2._x = card._x; _local2._y = card._y; var _local4; var _local3; if (dragging) { _local4 = dragHomeX; _local3 = dragHomeY; } else { _local4 = _x; _local3 = _y; } _local2._rotation = (Math.atan2(_local2._y - _local3, _local2._x - _local4) * 180) / Math.PI; var _local5 = Math.sqrt(((_local3 - _local2._y) * (_local3 - _local2._y)) + ((_local4 - _local2._x) * (_local4 - _local2._x))); var _local6 = 1 + Math.ceil(9 * ((500 - _local5) / 500)); _local2.gotoAndPlay(_local6); game.anim.addFunction(function () { card.damage(3); }, 13); return(true); } function blackHole() { if ((owner.monsters.length < 1) && (owner.opponent.monsters.length < 1)) { return(false); } var vis = game.spawnVisual("Black Hole Visual"); killAll(); game.anim.addFunction(function () { vis.onEnterFrame = function () { vis._alpha = vis._alpha - 10; }; }, game.anim.endTime()); game.anim.addFunction(function () { vis.removeMovieClip(); }, game.anim.endTime() + 10); return(true); } function flood() { if ((owner.monsters.length < 1) && (owner.opponent.monsters.length < 1)) { return(false); } var _local2 = game.spawnVisual("Flood Visual"); var card = this; game.anim.addFunction(function () { card.damageAll(1); }, 13); return(true); } function doom() { var weakest = weakestEnemy(); if (weakest == null) { return(false); } var black = weakest.createChildAtDepth("Black Card", mx.managers.DepthManager.kTop); black.onEnterFrame = function () { black._alpha = black._alpha - 5; if (black._alpha < 5) { black.removeMovieClip(); } }; game.anim.addFunction(function () { weakest.kill(); }, 20 - owner.gameInfo.animLength); return(true); } function weakestEnemy() { if (owner.opponent.monsters.length < 1) { return(null); } var _local3 = null; var _local2 = 0; while (_local2 < owner.opponent.monsters.length) { if (_local3 == null) { _local3 = owner.opponent.monsters[_local2]; } else if (owner.opponent.monsters[_local2].attack < _local3.attack) { _local3 = owner.opponent.monsters[_local2]; } _local2++; } var _local4 = new Array(); _local2 = 0; while (_local2 < owner.opponent.monsters.length) { if (owner.opponent.monsters[_local2].attack <= _local3.attack) { _local4.push(owner.opponent.monsters[_local2]); } _local2++; } return(_local4[Math.floor(Math.random() * _local4.length)]); } function viewOpponentHand() { if (owner.opponent.hand.length < 1) { return(false); } var _local2 = 0; while (_local2 < owner.opponent.hand.length) { owner.opponent.hand[_local2].cardBack._visible = false; _local2++; } return(true); } function sacrifice() { if (owner.health >= owner.maxHealth) { return(false); } owner.heal(5); kill(); return(true); } function extraAttack() { if (summoningTimeLeft > 0) { return(false); } attacksThisTurn++; setActive(true); setUsable(true); return(true); } function stun() { if (attacksThisTurn < 1) { return(false); } attacksThisTurn = 0; setUsable(false); setActive(false); return(true); } function stealCard(n) { if (owner.opponent.hand.length < 1) { return(false); } if ((n < 0) || (isNaN(n))) { n = 1; } var _local3 = 0; while (_local3 < n) { var _local2 = owner.opponent.hand[Math.floor(Math.random() * owner.opponent.hand.length)]; _local2.owner.removeFromPile(_local2, game.anim.endTime()); _local2.owner = owner; owner.sendToHand(_local2, "Hand"); _local3++; } return(true); } function grabMostPowerfulFrom(array) { var _local4 = null; var _local2 = 0; while (_local2 < array.length) { if (array[_local2].cardType == TYPE_MONSTER) { if (_local4 == null) { _local4 = array[_local2]; } else if ((((array[_local2].attack * array[_local2].attacksPerTurn) + array[_local2].defense) + array[_local2].maxHealth) > (((_local4.attack * _local4.attacksPerTurn) + _local4.defense) + _local4.maxHealth)) { _local4 = array[_local2]; } } _local2++; } if (_local4 == null) { return(false); } owner.sendToHand(_local4); return(true); } function checkCombination(index) { var _local2 = 0; while (_local2 < combinations[index].componentNames.length) { if (!owner.findCombinerPart(combinations[index].componentNames[_local2])) { return(false); } _local2++; } _local2 = 0; while (_local2 < combinations[index].componentNames.length) { owner.sendToGraveyard(owner.findCombinerPart(combinations[index].componentNames[_local2])); _local2++; } owner.addToDeck(game.addCard(combinations[index].combinerName, owner)); owner.deal(1); return(true); } function combine() { var _local2 = 0; while (_local2 < combinations.length) { if (checkCombination(_local2)) { return(true); } _local2++; } return(false); } function necromancy() { var _local3 = false; var _local2 = 0; while (_local2 < owner.deck.length) { if (owner.deck[_local2].cardName == "Skeleton") { owner.deploy(owner.deck[_local2], true); _local3 = true; } _local2++; } _local2 = 0; while (_local2 < owner.hand.length) { if (owner.hand[_local2].cardName == "Skeleton") { owner.deploy(owner.hand[_local2], true); _local3 = true; } _local2++; } _local2 = 0; while (_local2 < owner.graveyard.length) { if (owner.graveyard[_local2].cardName == "Skeleton") { owner.deploy(owner.graveyard[_local2], true); _local3 = true; } _local2++; } return(_local3); } static var GRAYSCALE = new flash.filters.ColorMatrixFilter([0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0.33, 0.33, 0.33, 0, 0, 0, 0, 0, 1, 0]); static var DESATURATED = new flash.filters.ColorMatrixFilter([0.3, 0.15, 0.15, 0, 0, 0.15, 0.3, 0.15, 0, 0, 0.15, 0.15, 0.3, 0, 0, 0, 0, 0, 1, 0]); static var offScreen = {x:-500, y:-500}; static var DOUBLE_CLICK_TIME = 15; static var TYPE_MONSTER = 0; static var TYPE_UPGRADE = 1; static var TYPE_DOWNGRADE = 2; static var TYPE_UTILITY = 3; static var WIDTH = 70; static var HEIGHT = 100; static var monsterList = new Array({limit:2, cost:90, cardName:"Hydra"}, {limit:2, cost:80, cardName:"Dragon"}, {limit:2, cost:80, cardName:"Ogre"}, {limit:2, cost:70, cardName:"Robot"}, {limit:3, cost:70, cardName:"Ninja"}, {limit:3, cost:60, cardName:"Reaper"}, {limit:3, cost:60, cardName:"Knight"}, {limit:3, cost:60, cardName:"Alien"}, {limit:3, cost:50, cardName:"Minotaur"}, {limit:3, cost:50, cardName:"Golem"}, {limit:3, cost:50, cardName:"Dwarf"}, {limit:3, cost:50, cardName:"Gorilla"}, {limit:3, cost:45, cardName:"Cerberus"}, {limit:3, cost:40, cardName:"Vampire"}, {limit:3, cost:35, cardName:"Archer"}, {limit:3, cost:30, cardName:"Spider"}, {limit:3, cost:30, cardName:"Greebler"}, {limit:3, cost:20, cardName:"Skeleton"}, {limit:3, cost:20, cardName:"Leprechaun"}, {limit:3, cost:15, cardName:"Rat"}); static var magicList = new Array({limit:1, cost:70, cardName:"Fire Sword"}, {limit:1, cost:70, cardName:"Ice Shield"}, {limit:3, cost:30, cardName:"Sword"}, {limit:3, cost:30, cardName:"Shield"}, {limit:3, cost:50, cardName:"Heal"}, {limit:3, cost:50, cardName:"Cleanse"}, {limit:3, cost:20, cardName:"Antidote"}, {limit:3, cost:50, cardName:"Charge!"}, {limit:3, cost:60, cardName:"Summon"}, {limit:3, cost:40, cardName:"Sacrifice"}, {limit:3, cost:50, cardName:"Fireball"}, {limit:3, cost:35, cardName:"Lightning"}, {limit:3, cost:40, cardName:"Poison"}, {limit:3, cost:20, cardName:"Curse"}, {limit:3, cost:30, cardName:"Weaken"}, {limit:3, cost:30, cardName:"Vulnerable"}, {limit:3, cost:30, cardName:"Strip"}, {limit:3, cost:80, cardName:"Psychic"}, {limit:1, cost:100, cardName:"Necromancy"}, {limit:3, cost:50, cardName:"Combine"}, {limit:3, cost:60, cardName:"Steal"}, {limit:3, cost:40, cardName:"Reinforce"}, {limit:2, cost:100, cardName:"Black Hole"}, {limit:3, cost:30, cardName:"Flood"}, {limit:3, cost:60, cardName:"Doom"}, {limit:3, cost:70, cardName:"Forget"}, {limit:3, cost:30, cardName:"Telescope"}, {limit:3, cost:30, cardName:"Barrier"}, {limit:3, cost:70, cardName:"Reborn"}, {limit:3, cost:70, cardName:"Beckon"}, {limit:3, cost:50, cardName:"Gift"}, {limit:3, cost:70, cardName:"Restore"}); static var combinations = new Array({componentNames:new Array("Dragon", "Knight"), combinerName:"Dragon Rider"}, {componentNames:new Array("Reaper", "Cerberus"), combinerName:"Death Knight"}, {componentNames:new Array("Rat", "Ninja"), combinerName:"Ninja Rat"}); var hidden = false; var attack = 0; var baseAttack = 0; var defense = 0; var baseDefense = 0; var health = 10; var maxHealth = 10; var summoningTime = 1; var summoningTimeLeft = 0; var attacksPerTurn = 1; var attacksThisTurn = 1; var flesh = true; var sentient = true; var noRetaliation = false; var showCombatText = true; var dragging = false; var doubleClickCountdown = 0; }
Symbol 586 MovieClip [__Packages.Player] Frame 0
class Player extends MovieClip { static var game; var playerName, playerIndex, gameInfo, computer, backgroundMC, deckMC, handMC, monstersMC, graveyardMC, portrait, deck, hand, monsters, graveyard, opponent, deploysLeft, health, maxHealth, onEnterFrame, _yscale, AIStage; function Player () { super(); playerName = gameInfo.playerName[playerIndex]; computer = gameInfo.computer[playerIndex]; backgroundMC.cacheAsBitmap = true; deckMC.cacheAsBitmap = true; handMC.cacheAsBitmap = true; monstersMC.cacheAsBitmap = true; graveyardMC.cacheAsBitmap = true; portrait.avatar.cacheAsBitmap = true; deck = new Array(); hand = new Array(); monsters = new Array(); graveyard = new Array(); opponent = null; deploysLeft = 1; health = 20; maxHealth = 20; updateHealth(); gameInfo.shuffleDeck(playerIndex); createDeck(); game.anim.addListener(this); onEnterFrame = AITurn; } function reset() { while (deck.length > 0) { deck.pop().removeMovieClip(); } while (hand.length > 0) { hand.pop().removeMovieClip(); } while (monsters.length > 0) { monsters.pop().removeMovieClip(); } while (graveyard.length > 0) { graveyard.pop().removeMovieClip(); } if (gameInfo.deckStrength[playerIndex] != "Custom") { gameInfo.generateDeckList(playerIndex); } gameInfo.shuffleDeck(playerIndex); createDeck(); deploysLeft = 1; health = 20; maxHealth = 20; updateHealth(); } function setPortrait(p, frame) { var _local2 = {x:portrait._x, y:portrait._y}; portrait = p; portrait._x = _local2.x; portrait._y = (_local2.y * _yscale) / 100; portrait.nameLabel.text = playerName; portrait.healthBar.update(health, maxHealth); portrait.avatar.gotoAndStop(frame); } function createDeck() { var _local2 = 0; while (_local2 < gameInfo.deckList[playerIndex].length) { addToDeck(game.addCard(gameInfo.deckList[playerIndex][_local2], this)); _local2++; } } function addToDeck(card) { deck.push(card); card.pile = "Deck"; var _local3 = pileCoords("Deck"); card._x = _local3.x; card._y = _local3.y; if (deck.length > 1) { deck[deck.length - 2].hide(); } } function endTurn() { var _local2 = 0; while (_local2 < hand.length) { hand[_local2].setUsable(true); hand[_local2].setActive(false); hand[_local2].setFlipped(opponent.computer); _local2++; } _local2 = monsters.length - 1; while (_local2 >= 0) { monsters[_local2].attacksThisTurn = monsters[_local2].attacksPerTurn; if (monsters[_local2].summoningTimeLeft > 0) { monsters[_local2].summonTick(); } else { monsters[_local2].setUsable(true); } monsters[_local2].setActive(false); var _local3 = 0; while (_local3 < monsters[_local2].effects.length) { monsters[_local2].effects[_local3].tick(); _local3++; } _local2--; } portrait.bg._alpha = 0; currentPlayer = opponent; game.barrierTick(); game.readyCheck(); } function newTurn() { currentPlayer = this; var _local2 = 0; while (_local2 < hand.length) { hand[_local2].setActive(true); hand[_local2].setFlipped((!computer) || (opponent.computer)); _local2++; } _local2 = 0; while (_local2 < monsters.length) { monsters[_local2].setActive(monsters[_local2].isUsable()); _local2++; } portrait.bg._alpha = 100; deploysLeft = 1; AIStage = AI_FIRST_RUN; deal(1); } function deal(n) { if (n < 1) { return(undefined); } if (isNaN(n)) { n = 1; } while (n > 0) { if (deck.length > 0) { n--; var _local2 = deck[deck.length - 1]; sendTo(_local2, "Hand"); var _local3 = (_local2.cardType != Card.TYPE_MONSTER) || (deploysLeft > 0); _local2.setActive(_local3); _local2.setUsable(_local3); } else { n = 0; game.endGame(this, " ran out of cards"); } } } function deploy(card, free) { if (card == null) { return(undefined); } if ((card.isInPlay() || (card.cardType != Card.TYPE_MONSTER)) || (deploysLeft < 1)) { return(undefined); } if (!free) { deploysLeft--; } card.health = card.maxHealth; card.updateOverlay(); sendTo(card, "Monsters"); if (deploysLeft < 1) { var _local2 = 0; while (_local2 < hand.length) { if (hand[_local2].cardType == Card.TYPE_MONSTER) { hand[_local2].setUsable(false); hand[_local2].setActive(false); } _local2++; } } card.setInPlay(true); if (card.summoningTime > 0) { card.beginSummon(); } card.attacksThisTurn = card.attacksPerTurn; } function sendToGraveyard(card) { if (card == null) { return(undefined); } sendTo(card, "Graveyard"); card.finishSummon(); card.setInPlay(false); card.setUsable(true); card.setActive(false); } function sendToHand(card) { if (card == null) { return(undefined); } sendTo(card, "Hand"); card.health = card.maxHealth; card.updateOverlay(); var _local3 = (card.cardType != Card.TYPE_MONSTER) || (deploysLeft > 0); card.setInPlay(false); card.setActive(_local3); card.setUsable(_local3); } function sendTo(card, pile) { if (card == null) { return(undefined); } card.show(); var _local2 = game.anim.endTime(); var _local4 = false; if ((pile == "Graveyard") || (pile == "Monsters")) { _local4 = true; } if ((pile == "Hand") && (((!card.owner.computer) && (card.owner == currentPlayer)) || (card.owner.opponent.computer))) { _local4 = true; } removeFromPile(card, _local2); var g = game; game.anim.addFunction(function () { g.bringToTop(card); }, _local2); game.anim.addAnim(new Animation(card, pileCoords(pile, true), gameInfo.animLength, _local2, _local4)); _local2 = _local2 + gameInfo.animLength; card.pile = pile; if (pile == "Deck") { deck.push(card); if (deck.length > 1) { var c2 = deck[deck.length - 2]; game.anim.addFunction(function () { c2.hide(); }, _local2); } } else if (pile == "Hand") { hand.push(card); adjustHand(_local2); if (hand.length > 1) { var c2 = hand[hand.length - 2]; game.anim.addFunction(function () { g.putBelow(card, c2); }, _local2); } } else if (pile == "Monsters") { monsters.push(card); adjustMonsters(_local2); if (monsters.length > 1) { var c2 = monsters[monsters.length - 2]; game.anim.addFunction(function () { g.putBelow(card, c2); }, _local2); } } else if (pile == "Graveyard") { graveyard.push(card); if (graveyard.length > 1) { var c2 = graveyard[graveyard.length - 2]; game.anim.addFunction(function () { c2.hide(); }, _local2); } } } function removeFromPile(card, delayTime) { if (card.pile == "Deck") { var _local2 = 0; while (_local2 < deck.length) { if (card == deck[_local2]) { deck.splice(_local2, 1); } _local2++; } if (deck.length > 0) { deck[deck.length - 1].show(); } } else if (card.pile == "Hand") { var _local2 = 0; while (_local2 < hand.length) { if (card == hand[_local2]) { hand.splice(_local2, 1); } _local2++; } adjustHand(delayTime); } else if (card.pile == "Monsters") { var _local2 = 0; while (_local2 < monsters.length) { if (card == monsters[_local2]) { monsters.splice(_local2, 1); } _local2++; } adjustMonsters(delayTime); } else if (card.pile == "Graveyard") { var _local2 = 0; while (_local2 < graveyard.length) { if (card == graveyard[_local2]) { graveyard.splice(_local2, 1); } _local2++; } if (graveyard.length > 0) { graveyard[graveyard.length - 1].show(); } } } function adjustHand(delay) { if (hand.length < 1) { return(undefined); } var _local4 = hand.length; var _local8 = Math.min(Card.WIDTH + 4, handMC._width / (hand.length + 1)); var _local5 = pileCoords("Hand"); var _local2 = 0; while (_local2 < _local4) { var _local3 = {x:_local5.x + (_local8 * (((_local4 - 1) / 2) - _local2)), y:_local5.y}; game.anim.addAnim(new Animation(hand[_local2], _local3, gameInfo.shuffleLength, delay)); _local2++; } } function adjustMonsters(delay) { if (monsters.length < 1) { return(undefined); } var _local4 = monsters.length; var _local8 = Math.min(Card.WIDTH + 4, monstersMC._width / (monsters.length + 1)); var _local5 = pileCoords("Monsters"); var _local2 = 0; while (_local2 < _local4) { var _local3 = {x:_local5.x + (_local8 * (((_local4 - 1) / 2) - _local2)), y:_local5.y}; game.anim.addAnim(new Animation(monsters[_local2], _local3, gameInfo.shuffleLength, delay)); _local2++; } } function pileCoords(pile, adjusted) { var _local2 = null; if (pile == "Deck") { _local2 = deckMC; } else if (pile == "Hand") { _local2 = handMC; } else if (pile == "Monsters") { _local2 = monstersMC; } else if (pile == "Graveyard") { _local2 = graveyardMC; } var _local4 = {x:_local2._x, y:(_local2._y * _yscale) / 100}; if (adjusted) { if ((pile == "Hand") && (hand.length > 0)) { var _local5 = hand.length; var _local6 = Math.min(Card.WIDTH + 4, handMC._width / (hand.length + 1)); _local4.x = _local4.x + (_local6 * (((_local5 - 1) / 2) - hand.length)); } else if ((pile == "Monsters") && (monsters.length > 0)) { var _local5 = monsters.length; var _local6 = Math.min(Card.WIDTH + 4, monstersMC._width / (monsters.length + 1)); _local4.x = _local4.x + (_local6 * (((_local5 - 1) / 2) - monsters.length)); } } return(_local4); } function damage(val) { var _local2 = Math.min(val, health); var _local3 = Math.max(0, Math.min(10, Math.min(_local2, health - 10))); var _local4 = Math.max(0, Math.min(10, _local2 - _local3)); portrait.healthBar1.explode(_local4); portrait.healthBar2.explode(_local3); health = health - _local2; updateHealth(); if (health < 1) { game.endGame(this, " was defeated"); } return(_local2 > 0); } function heal(val) { if ((val < 1) || (health >= maxHealth)) { return(false); } var _local2 = Math.min(val, maxHealth - health); health = health + _local2; updateHealth(); portrait.healthBar1.pulse(); portrait.healthBar2.pulse(); return(true); } function updateHealth() { portrait.healthBar1.update(Math.min(10, Math.max(health, 0)), 10); portrait.healthBar2.update(Math.min(10, Math.max(health - 10, 0)), maxHealth - 10); } function reinforce(n) { if (isNaN(n)) { n = 1; } if (deploysLeft >= monstersInHand()) { return(false); } if (deploysLeft < 1) { var _local2 = 0; while (_local2 < hand.length) { if (hand[_local2].cardType == Card.TYPE_MONSTER) { hand[_local2].setUsable(true); hand[_local2].setActive(true); } _local2++; } } deploysLeft = deploysLeft + n; return(true); } function pauseAI() { AIPaused = true; } function resumeAI() { AIPaused = false; } function AITurn() { if ((!computer) || (this != currentPlayer)) { return(undefined); } if ((AIPaused || (game.automationPaused)) || (game.anim.animating > 0)) { return(undefined); } AITime++; if (AITime < gameInfo.AIThinkTime) { return(undefined); } if (AIAction()) { AITime = 0; } } function AIAction() { switch (AIStage) { case AI_FIRST_RUN : case AI_SECOND_RUN : case AI_LAST_RUN : var _local5 = 0; while (_local5 < hand.length) { if (AITryCard(hand[_local5])) { return(true); } _local5++; } AIStage++; break; case AI_DEPLOY : if ((deploysLeft > 0) && (monstersInHand() > 0)) { var _local6 = null; _local5 = 0; while (_local5 < hand.length) { if (hand[_local5].cardType == Card.TYPE_MONSTER) { if (_local6 == null) { _local6 = hand[_local5]; } else if (((hand[_local5].attack + hand[_local5].defense) + hand[_local5].health) > ((_local6.attack + _local6.defense) + _local6.health)) { _local6 = hand[_local5]; } } _local5++; } if (_local6 != null) { deploy(_local6); return(true); } } AIStage++; break; case AI_ATTACK : if (game.barrierTime > 0) { AIStage++; break; } var _local2 = new Array(); _local5 = 0; while (_local5 < monsters.length) { if (monsters[_local5].isUsable() && (monsters[_local5].attacksThisTurn > 0)) { _local2.push(monsters[_local5]); } _local5++; } if (_local2.length > 0) { if (opponent.monsters.length < 1) { _local2[0].attackOpponent(); return(true); } var _local3 = null; if (_local2.length == 1) { _local3 = _local2[0]; } else { _local5 = 0; while (_local5 < _local2.length) { if (_local3 == null) { _local3 = _local2[_local5]; } else if (_local2[_local5].attack > _local3.attack) { _local3 = _local2[_local5]; } _local5++; } if (!_local3.noRetaliation) { _local5 = 0; while (_local5 < _local2.length) { if (_local2[_local5].noRetaliation) { if ((!_local3.noRetaliation) || (_local2[_local5].attack > _local3.attack)) { _local3 = _local2[_local5]; } } _local5++; } } if (!Effect.scanEffects("Psychic", _local3)) { _local5 = 0; while (_local5 < _local2.length) { if (Effect.scanEffects("Psychic", _local2[_local5])) { if ((!Effect.scanEffects("Psychic", _local3)) || (_local2[_local5].attack > _local3.attack)) { _local3 = _local2[_local5]; } } _local5++; } } } var _local8 = _local3.noRetaliation || (Effect.scanEffects("Psychic", _local3)); var _local4 = null; var _local7 = null; _local5 = 0; while (_local5 < opponent.monsters.length) { if (_local4 == null) { if (_local8 || (wouldAttack(_local3, opponent.monsters[_local5]))) { _local4 = opponent.monsters[_local5]; } } else if ((opponent.monsters[_local5].attack / (((opponent.monsters[_local5].defense * 2) + opponent.monsters[_local5].health) + opponent.monsters[_local5].summoningTimeLeft)) > (_local4.attack / (((_local4.defense * 2) + _local4.health) + _local4.summoningTimeLeft))) { if (_local8 || (wouldAttack(_local3, opponent.monsters[_local5]))) { _local4 = opponent.monsters[_local5]; } } if (_local7 == null) { _local7 = opponent.monsters[_local5]; } else if (opponent.monsters[_local5].attack > _local7.attack) { _local7 = opponent.monsters[_local5]; } _local5++; } if (_local4 != null) { if (_local7 == _local4) { _local3.attackMonster(_local4); return(true); } var _local9 = (_local4.defense + _local4.health) * 1.5; var _local10 = _local3; _local5 = 0; while (_local5 < _local2.length) { if ((_local2[_local5].attack < _local3.attack) && (_local2[_local5].attack > _local9)) { _local3 = _local2[_local5]; } _local5++; } _local10.attackMonster(_local4); return(true); } } AIStage++; break; case AI_FINISHED : default : endTurn(); } return(false); } function wouldAttack(attacker, defender) { var _local2 = Math.max(1, Math.sqrt(monsters.length / opponent.monsters.length)); return((attacker.attack * _local2) > defender.defense); } function AITryCard(card) { switch (card.cardName) { case "Fire Sword" : if (AIStage != AI_SECOND_RUN) { return(false); } var _local18 = topScorer(monsters, function (card) { if (!Effect.applicable("Fire Sword", card)) { return(-1); } return((((card.attack * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Ice Shield" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(monsters, function (card) { if (!Effect.applicable("Ice Shield", card)) { return(-1); } return((((card.attack * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Sword" : if (AIStage != AI_SECOND_RUN) { return(false); } _local18 = topScorer(monsters, function (card) { if (!Effect.applicable("Sword", card)) { return(-1); } return((((card.attack * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Shield" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(monsters, function (card) { if (!Effect.applicable("Shield", card)) { return(-1); } return((((card.attack * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Heal" : if (AIStage == AI_FIRST_RUN) { return(false); } _local18 = topScorer(monsters, function (card) { if (((card.maxHealth - card.health) < 2) || (!card.flesh)) { return(-1); } return((card.attack * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Cure" : if (AIStage != AI_SECOND_RUN) { return(false); } _local18 = topScorer(monsters, function (card) { var _local3 = 0; var _local1 = 0; while (_local1 < card.effects.length) { if (!card.effects[_local1].positive) { _local3++; } _local1++; } if (_local3 < 1) { return(-1); } return(((((_local3 * card.attack) * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Antidote" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(monsters, function (card) { var _local3 = 0; var _local1 = 0; while (_local1 < card.effects.length) { if (card.effects[_local1].effectName == "Poison") { _local3 = card.effects[_local1].stack; } _local1++; } if (_local3 < 1) { return(-1); } return(((((_local3 * card.attack) * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Charge!" : if (AIStage != AI_LAST_RUN) { return(false); } if (game.barrierTime > 0) { return(false); } _local18 = topScorer(monsters, function (card) { if ((card.summoningTimeLeft > 0) || (card.attacksThisTurn > 0)) { return(-1); } return(((card.attack * card.health) / card.maxHealth) - 3.5); }); var _local16 = topScorer(opponent.monsters, function (card) { return(999 - card.defense); }); if ((_local18 != null) && ((_local16 == null) || (wouldAttack(_local18, _local16)))) { AIStage--; return(useCard(card, _local18)); } break; case "Summon" : if (AIStage != AI_SECOND_RUN) { return(false); } if (game.barrierTime > 0) { return(false); } _local18 = topScorer(monsters, function (card) { if (card.summoningTimeLeft < 1) { return(-1); } return(((((card.summoningTimeLeft * card.attack) * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); _local16 = topScorer(opponent.monsters, function (card) { return(999 - card.defense); }); if ((_local18 != null) && ((_local16 == null) || (wouldAttack(_local18, _local16)))) { return(useCard(card, _local18)); } break; case "Sacrifice" : if (AIStage != AI_LAST_RUN) { return(false); } if ((maxHealth - health) >= 5) { return(false); } if (monsters.length < 2) { return(false); } var _local14 = 1; var _local4 = 0; while (_local4 < monsters.length) { _local14 = _local14 + ((monsters[_local4].attack + monsters[_local4].defense) + monsters[_local4].health); _local4++; } var _local12 = 1; _local4 = 0; while (_local4 < opponent.monsters.length) { _local12 = _local12 + (((opponent.monsters[_local4].attack * opponent.monsters[_local4].attacksPerTurn) + opponent.monsters[_local4].defense) + opponent.monsters[_local4].health); _local4++; } if ((_local12 / _local14) > 2) { return(false); } var _local13 = new Array(); _local4 = 0; while (_local4 < monsters.length) { if (monsters[_local4].health <= (maxHealth - health)) { _local13.push(monsters[_local4]); } _local4++; } _local18 = topScorer(_local13, function (card) { return(8 - ((((card.attack * card.attacksPerTurn) + card.defense) * card.health) / card.maxHealth)); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Fireball" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { return((((((card.attack * card.attacksPerTurn) + card.defense) / 3) / Math.sqrt(Math.max(1, card.summoningTimeLeft + 1))) / (1 + (Math.abs(3 - card.health) * 2))) - 1); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Lightning" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { return((((((card.attack * card.attacksPerTurn) + card.defense) / 3) / Math.sqrt(Math.max(1, card.summoningTimeLeft + 1))) / (1 + (Math.abs(2 - card.health) * 2))) - 1); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Poison" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { if (!card.flesh) { return(-1); } return((((card.attack * card.attacksPerTurn) + (card.defense * 2)) + (card.health * 3)) - 20); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Curse" : if (AIStage != AI_SECOND_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { if (!Effect.applicable("Curse", card)) { return(-1); } return(((((card.attack * card.attacksPerTurn) + card.defense) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Weaken" : if (AIStage != AI_LAST_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { if (!Effect.applicable("Weaken", card)) { return(-1); } return((((card.attack * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Vulnerable" : if (AIStage != AI_SECOND_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { if (!Effect.applicable("Vulnerable", card)) { return(-1); } return(((card.defense / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Strip" : if (AIStage != AI_SECOND_RUN) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { var _local3 = 0; var _local1 = 0; while (_local1 < card.effects.length) { if (card.effects[_local1].positive) { _local3++; } _local1++; } if (_local3 < 1) { return(-1); } return(((((_local3 * card.attack) * card.attacksPerTurn) / Math.max(1, card.summoningTimeLeft + 1)) * card.health) / card.maxHealth); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Necromancy" : if (AIStage != AI_FIRST_RUN) { return(false); } return(useCard(card)); case "Combine" : if (AIStage != AI_FIRST_RUN) { return(false); } _local4 = 0; while (_local4 < Card.combinations.length) { var _local6 = false; var _local3 = 0; while (_local3 < Card.combinations[_local4].componentNames.length) { if (!findCombinerPart(Card.combinations[_local4].componentNames[_local3])) { _local6 = true; } _local3++; } if (_local6 == false) { return(useCard(card)); } _local4++; } break; case "Psychic" : if (AIStage != AI_SECOND_RUN) { return(false); } if (game.barrierTime > 0) { return(false); } _local18 = topScorer(opponent.monsters, function (card) { if ((!card.flesh) || (card.summoningTimeLeft > 0)) { return(-1); } return((card.attack * card.attacksPerTurn) - 3.5); }); if (_local18 != null) { return(useCard(card, _local18)); } break; case "Steal" : if (opponent.hand.length < 1) { return(false); } return(useCard(card)); case "Reinforce" : if (deploysLeft >= monstersInHand()) { return(false); } return(useCard(card)); case "Black Hole" : if (AIStage != AI_FIRST_RUN) { return(false); } if (opponent.monsters.length < 1) { return(false); } if (opponent.monsters.length == 1) { _local4 = 0; while (_local4 < hand.length) { if (hand[_local4].cardName == "Doom") { return(false); } _local4++; } } _local14 = 1; _local4 = 0; while (_local4 < monsters.length) { _local14 = _local14 + (((monsters[_local4].attack * monsters[_local4].attacksPerTurn) + monsters[_local4].defense) + monsters[_local4].health); _local4++; } _local12 = 1; _local4 = 0; while (_local4 < opponent.monsters.length) { _local12 = _local12 + (((opponent.monsters[_local4].attack * opponent.monsters[_local4].attacksPerTurn) + opponent.monsters[_local4].defense) + opponent.monsters[_local4].health); _local4++; } if (((_local12 / _local14) > 2) && (_local12 > 10)) { return(useCard(card)); } break; case "Flood" : if (AIStage != AI_FIRST_RUN) { return(false); } if (opponent.monsters.length < 1) { return(false); } var _local15 = 1; _local4 = 0; while (_local4 < monsters.length) { _local15 = _local15 + (((monsters[_local4].attack * monsters[_local4].attacksPerTurn) + monsters[_local4].defense) / monsters[_local4].health); _local4++; } var _local11 = 1; _local4 = 0; while (_local4 < opponent.monsters.length) { _local11 = _local11 + (((opponent.monsters[_local4].attack * opponent.monsters[_local4].attacksPerTurn) + opponent.monsters[_local4].defense) / opponent.monsters[_local4].health); _local4++; } if (((_local11 / _local15) > 2) && (_local11 > 5)) { return(useCard(card)); } break; case "Doom" : if (opponent.monsters.length < 1) { return(false); } if (AIStage != AI_FIRST_RUN) { return(false); } if (opponent.monsters.length == 1) { return(useCard(card, opponent.monsters[0])); } var _local7 = null; _local4 = 0; while (_local4 < opponent.monsters.length) { if (_local7 == null) { _local7 = opponent.monsters[_local4]; } else if (opponent.monsters[_local4].attack < _local7.attack) { _local7 = opponent.monsters[_local4]; } _local4++; } if (((_local7.attack + _local7.defense) + _local7.health) > 8) { return(useCard(card)); } break; case "Forget" : if (opponent.hand.length < 2) { return(false); } return(useCard(card)); case "Telescope" : return(useCard(card)); case "Barrier" : if (AIStage != AI_LAST_RUN) { return(false); } if (monsters.length < 1) { return(useCard(card)); } if (opponent.monsters.length < 1) { return(false); } _local14 = 1; _local4 = 0; while (_local4 < monsters.length) { _local14 = _local14 + (((monsters[_local4].attack * monsters[_local4].attacksPerTurn) + monsters[_local4].defense) + monsters[_local4].health); _local4++; } _local12 = 1; _local4 = 0; while (_local4 < opponent.monsters.length) { _local12 = _local12 + (((opponent.monsters[_local4].attack * opponent.monsters[_local4].attacksPerTurn) + opponent.monsters[_local4].defense) + opponent.monsters[_local4].health); _local4++; } if (((_local12 / _local14) > 2) && (_local12 > 10)) { return(useCard(card)); } break; case "Reborn" : if (deploysLeft < 1) { return(false); } _local18 = topScorer(graveyard, function (card) { var _local2 = ((card.attack * card.attacksPerTurn) + card.defense) + card.maxHealth; if (_local2 >= 15) { return(_local2); } return(-1); }); if (_local18 != null) { return(useCard(card)); } break; case "Beckon" : if (deploysLeft < 1) { return(false); } return(useCard(card)); case "Gift" : if (deck.length < 2) { return(false); } return(useCard(card)); case "Restore" : if ((maxHealth - health) < 2) { return(false); } return(useCard(card)); } return(false); } function useCard(card, target) { if (card.use(target)) { card.setFlipped(true); if (card.showCombatText) { game.showCombatText(card.cardName); } card.discard(); return(true); } return(false); } function monstersInHand() { var _local3 = 0; var _local2 = 0; while (_local2 < hand.length) { if (hand[_local2].cardType == Card.TYPE_MONSTER) { _local3++; } _local2++; } return(_local3); } function topScorer(array, scoreFunc) { if (array.length < 1) { return(null); } var _local5 = null; var _local4 = 0; var _local1 = 0; while (_local1 < array.length) { var _local2 = scoreFunc(array[_local1]); if ((_local2 > _local4) && (_local2 >= 0)) { _local5 = array[_local1]; _local4 = _local2; } _local1++; } return(_local5); } function findCombinerPart(cardName) { var _local2 = 0; while (_local2 < hand.length) { if (cardName == hand[_local2].cardName) { return(hand[_local2]); } _local2++; } var _local3 = null; _local2 = 0; while (_local2 < monsters.length) { if (cardName == monsters[_local2].cardName) { if (_local3 == null) { _local3 = monsters[_local2]; } else if (monsters[_local2].health < _local3.health) { _local3 = monsters[_local2]; } else if (monsters[_local2].health == _local3.health) { if (monsters[_local2].summoningTimeLeft > _local3.summoningTimeLeft) { _local3 = monsters[_local2]; } } } _local2++; } return(_local3); } static var AI_FIRST_RUN = 0; static var AI_DEPLOY = 1; static var AI_SECOND_RUN = 2; static var AI_ATTACK = 3; static var AI_LAST_RUN = 4; static var AI_FINISHED = 5; static var currentPlayer = null; var AITime = 0; var AIPaused = false; }
Symbol 587 MovieClip [__Packages.Animation] Frame 0
class Animation { var card, destination, frames, totalFrames, delay, showCard, flip, finished, flipped; function Animation (Card, Destination, Frames, Delay, ShowCard) { card = Card; destination = Destination; frames = Frames; totalFrames = frames; if (Delay != undefined) { delay = Delay; } else { delay = 0; } showCard = ShowCard; flip = (showCard != undefined) && (showCard != card.isFlipped()); finished = false; flipped = false; } function animate() { if (finished) { return(undefined); } if (delay > 0) { delay--; return(undefined); } if (flip) { card._xscale = (Math.abs((totalFrames / 2) - frames) / (totalFrames / 2)) * 100; } if ((!flipped) && (frames <= (totalFrames / 2))) { if (showCard != undefined) { card.setFlipped(showCard); } flipped = true; } card._x = Math.round(card._x + ((destination.x - card._x) / frames)); card._y = Math.round(card._y + ((destination.y - card._y) / frames)); frames--; if (frames < 1) { card._xscale = 100; finished = true; } } function skip() { delay = Math.min(0, delay); frames = Math.min(1, frames); animate(); } }
Symbol 447 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local5 = "down"; if (depthFlag == kBottom) { _local5 = "up"; } var _local6; if (_local3[_local2] != undefined) { _local6 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local5); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local6 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local6, _local3, _local5); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local5 = "down"; if (depthFlag == kBottom) { _local5 = "up"; } var _local6; if (_local3[_local2] != undefined) { _local6 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local5); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local6 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local6, _local3, _local5); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(MovieClip(this), _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local1 = targetDepth; var _local2 = targetDepth; if (direction == "down") { while (depthTable[_local2] != undefined) { _local2--; } return(_local2); } while (depthTable[_local1] != undefined) { _local1++; } return(_local1); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 405 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local3 = __width; var _local2 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local3, oldHeight:_local2}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = mx.core.UIObject(createObject(className.symbolOwner.symbolName, id, depth, initobj)); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 438 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 439 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 441 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 440 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 588 MovieClip [__Packages.HealthBar] Frame 0
class HealthBar extends MovieClip { var w, mask, maxMask, _parent, _y, _x, pulseTime, onEnterFrame, gotoAndStop; function HealthBar () { super(); w = mask._width; } function update(current, max) { mask._width = (w * current) / 10; maxMask._width = (w * max) / 10; } function explode(damage) { var _local3 = (((-w) / 2) + mask._width) - (w / 20); var _local2 = 0; while (_local2 < damage) { _parent.createChildAtDepth("Explosion", mx.managers.DepthManager.kTop, {_x:_x + _local3, _y:_y, _rotation:Math.random() * 360}); _local3 = _local3 - (w / 10); _local2++; } } function pulse() { pulseTime = PULSE_LENGTH; onEnterFrame = function () { var _local2 = ((HealthBar.PULSE_LENGTH - this.pulseTime) / HealthBar.PULSE_LENGTH) * 100; this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); this.pulseTime--; if (this.pulseTime <= 0) { this.pulseTime = HealthBar.PULSE_LENGTH; this.onEnterFrame = function () { var _local2 = (this.pulseTime / HealthBar.PULSE_LENGTH) * 100; this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); this.pulseTime--; if (this.pulseTime <= 0) { this.onEnterFrame = null; } }; } }; } function poison() { gotoAndStop("Poisoned"); pulseTime = PULSE_LENGTH; onEnterFrame = function () { this.pulseTime--; var _local2 = ((HealthBar.PULSE_LENGTH - this.pulseTime) / HealthBar.PULSE_LENGTH) * 255; this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); if (this.pulseTime < 1) { this.pulseTime = HealthBar.PULSE_LENGTH; this.onEnterFrame = function () { this.pulseTime--; var _local2 = (this.pulseTime / HealthBar.PULSE_LENGTH) * 255; this.transform.colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); if (this.pulseTime < 1) { this.onEnterFrame = null; } }; } }; } function cure() { gotoAndStop("Normal"); } static var PULSE_LENGTH = 8; }
Symbol 589 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { var anim, createChildAtDepth, divider, combatText, cardLayer, createEmptyMovieClip, player1, gameInfo, player2, inputBlocker, readyPopup, newGamePopup, battlePopup, menuPopup, input, defaultInput, started, barrierTime, doneFunc, removeMovieClip; function Game () { super(); } function startup() { var _local6 = this; anim = createChildAtDepth("AnimationHandler", mx.managers.DepthManager.kTop); anim.addListener(this); divider = createChildAtDepth("Divider", mx.managers.DepthManager.kTop); combatText = createChildAtDepth("CombatText", mx.managers.DepthManager.kTop, {_visible:false}); cardLayer = createEmptyMovieClip("cardLayer", mx.managers.DepthManager.kTop); player1 = createChildAtDepth("Player", mx.managers.DepthManager.kBottom, {playerIndex:0, gameInfo:gameInfo}); player1.transform.colorTransform = new flash.geom.ColorTransform(0.5, 0.5, 1, 1, 0, 0, 0, 0); player1.setPortrait(createChildAtDepth("Portrait", mx.managers.DepthManager.kBottom), gameInfo.avatar[0]); player1.portrait.setDepthAbove(player1); player2 = createChildAtDepth("Player", mx.managers.DepthManager.kBottom, {playerIndex:1, gameInfo:gameInfo, _yscale:-100}); player2.transform.colorTransform = new flash.geom.ColorTransform(1, 0.5, 0.5, 1, 0, 0, 0, 0); player2.setPortrait(createChildAtDepth("Portrait", mx.managers.DepthManager.kBottom), gameInfo.avatar[1]); player2.portrait.setDepthAbove(player2); player1.opponent = player2; player2.opponent = player1; inputBlocker = createChildAtDepth("InputBlocker", mx.managers.DepthManager.kTop, {_visible:false}); readyPopup = createChildAtDepth("ReadyPopup", mx.managers.DepthManager.kTopmost, {_visible:false}); newGamePopup = createChildAtDepth("NewGamePopup", mx.managers.DepthManager.kTopmost, {_visible:false}); battlePopup = createChildAtDepth("BattlePopup", mx.managers.DepthManager.kTopmost, {_visible:false}); menuPopup = createChildAtDepth("MenuPopup", mx.managers.DepthManager.kTopmost, {_visible:false}); startGame(); } function startGame() { var game = this; input.keySpace = function () { game.anim.skip(); }; input.keyEnter = (divider.button.onRelease = function () { if (!Player.currentPlayer.computer) { Player.currentPlayer.endTurn(); } }); input.keyEscape = (divider.menuButton.onRelease = function () { game.escapeMenu(); }); defaultInput = input.getState(); menuPopup._visible = false; newGamePopup._visible = false; battlePopup._visible = false; readyPopup._visible = false; started = false; Player.currentPlayer = null; barrierTime = 0; player1.deal(5); player2.deal(5); var game = this; anim.addFunction(function () { game.startBarrier(2); }, anim.endTime()); } function pauseAutomation() { automationPaused = true; anim.pauseAnimation(); battlePopup.pause(); } function resumeAutomation() { automationPaused = false; anim.resumeAnimation(); battlePopup.resume(); } function changePlayers() { if (gameInfo.deckStrength[0] != "Custom") { gameInfo.deckList[0] = new Array(); } if (gameInfo.deckStrength[1] != "Custom") { gameInfo.deckList[1] = new Array(); } doneFunc(); removeMovieClip(); } function escapeMenu() { var game = this; var inputState = input.getState(); menuPopup.resumeButton.onRelease = (input.keySpace = (input.keyEnter = (input.keyEscape = function () { game.input.setState(inputState); game.menuPopup._visible = false; game.resumeAutomation(); Player.currentPlayer.resumeAI(); }))); var menuInputState = input.getState(); menuPopup.instructionsButton.onRelease = function () { var instructions = game.menuPopup.createChildAtDepth("Tutorial", mx.managers.DepthManager.kTop); instructions.doneButton.onRelease = (game.input.keySpace = (game.input.keyEnter = (game.input.keyEscape = function () { game.input.setState(menuInputState); instructions.removeMovieClip(); }))); }; menuPopup.settingsButton.onRelease = function () { game.changePlayers(); }; menuPopup.restartButton.onRelease = function () { game.input.setState(inputState); game.menuPopup._visible = false; game.resumeAutomation(); Player.currentPlayer.resumeAI(); game.player1.reset(); game.player2.reset(); game.startGame(); }; menuPopup.cmgButton.onRelease = function () { _root.getURL("http://www.crazymonkeygames.com", "_blank"); }; menuPopup._visible = true; pauseAutomation(); Player.currentPlayer.pauseAI(); var sliderLength = 150; var sliderMin = ((-sliderLength) / 2); menuPopup.animSlider._x = sliderMin + (sliderLength * ((gameInfo.animLength - 4) / 16)); menuPopup.compSlider._x = sliderMin + (sliderLength * ((gameInfo.AIThinkTime - 5) / 50)); var as = menuPopup.animSlider; var _local4 = menuPopup.animArea; as.onPress = (_local4.onPress = function () { as.startDrag(true, sliderMin, as._y, sliderMin + sliderLength, as._y); as.onEnterFrame = function () { game.gameInfo.animLength = Math.round((((as._x - sliderMin) / sliderLength) * 16) + 4); game.gameInfo.shuffleLength = Math.round(game.gameInfo.animLength / 4); }; }); as.onRelease = (as.onReleaseOutside = (_local4.onRelease = (_local4.onReleaseOutside = function () { as.stopDrag(); as.onEnterFrame = null; }))); var cs = menuPopup.compSlider; var _local3 = menuPopup.compArea; cs.onPress = (_local3.onPress = function () { cs.startDrag(true, sliderMin, cs._y, sliderMin + sliderLength, cs._y); cs.onEnterFrame = function () { game.gameInfo.AIThinkTime = Math.round((((cs._x - sliderMin) / sliderLength) * 50) + 5); }; }); cs.onRelease = (cs.onReleaseOutside = (_local3.onRelease = (_local3.onReleaseOutside = function () { cs.stopDrag(); cs.onEnterFrame = null; }))); } function endGame(loser, loserText) { var game = this; var inputState = input.getState(); newGamePopup.settingsButton.onRelease = function () { game.changePlayers(); }; newGamePopup.restartButton.onRelease = (input.keySpace = (input.keyEnter = function () { game.input.setState(inputState); game.newGamePopup._visible = false; game.resumeAutomation(); Player.currentPlayer.resumeAI(); game.player1.reset(); game.player2.reset(); game.startGame(); })); newGamePopup.cmgButton.onRelease = function () { _root.getURL("http://www.crazymonkeygames.com", "_blank"); }; newGamePopup.winnerLabel.text = loser.opponent.playerName + " wins!"; newGamePopup.loserLabel.text = loser.playerName + loserText; newGamePopup._visible = true; pauseAutomation(); Player.currentPlayer.pauseAI(); } function readyCheck() { if (Player.currentPlayer.computer) { inputBlocker._visible = true; Player.currentPlayer.newTurn(); return(undefined); } inputBlocker._visible = false; var game = this; var inputState = input.getState(); var ready = function () { game.input.setState(inputState); game.readyPopup._visible = false; Player.currentPlayer.newTurn(); }; readyPopup.readyButton.onRelease = (input.keySpace = (input.keyEnter = function () { ready(); })); readyPopup.playerLabel.text = Player.currentPlayer.playerName + "'s turn"; readyPopup._visible = true; } function battle(attacker, defender) { var game = this; var inputState = input.getState(); battlePopup.doneFunc = function () { game.input.setState(inputState); game.battlePopup._visible = false; Player.currentPlayer.resumeAI(); }; input.keySpace = (input.keyEnter = function () { game.battlePopup.skip(); }); battlePopup._visible = true; Player.currentPlayer.pauseAI(); battlePopup.battle(attacker, defender); } function onStartAnimating() { var _local2 = this; input.keyEnter = null; inputBlocker._visible = true; } function onStopAnimating() { var _local2 = this; input.setState(defaultInput); inputBlocker._visible = Player.currentPlayer.computer; if (!started) { started = true; Player.currentPlayer = player1; readyCheck(); } } function bringToTop(c) { c.setDepthTo(mx.managers.DepthManager.kTop); } function sendToBottom(c) { c.setDepthTo(mx.managers.DepthManager.kBottom); } function bringAbove(c1, c2) { c1.setDepthAbove(c2); } function putBelow(c1, c2) { c1.setDepthBelow(c2); } function addCard(cardName, player) { var _local2 = cardLayer.createChildAtDepth("Card", mx.managers.DepthManager.kTop); _local2.cardName = cardName; _local2.owner = player; _local2.init(); return(_local2); } function showCombatText(text) { var ct = combatText; ct.nameLabel.text = text; ct._visible = true; ct._alpha = 100; ct.count = 0; ct.onEnterFrame = function () { ct.count++; ct._alpha = ct._alpha - Math.min(ct._alpha, ct.count / 2); if (ct._alpha <= 0) { ct.onEnterFrame = null; ct._visible = false; } }; } function startBarrier(turns) { if ((turns <= barrierTime) || (turns < 1)) { return(false); } barrierTime = turns; divider.barrier.gotoAndPlay("Up"); anim.addFunction(anim.endTime() + 20, function () { }); return(true); } function barrierTick() { if (barrierTime <= 0) { return(undefined); } barrierTime--; if (barrierTime <= 0) { divider.barrier.gotoAndPlay("Down"); } } function spawnVisual(linkageName) { return(createChildAtDepth(linkageName, mx.managers.DepthManager.kTop)); } var automationPaused = false; }
Symbol 590 MovieClip [__Packages.BattlePopup] Frame 0
class BattlePopup extends MovieClip { var attackerBlurb, scroller, defenderBlurb, automationPaused, attacker, defender, attackerDisplay, defenderDisplay, attackLabel, defenseLabel, attack, defense, counter, onEnterFrame, doneFunc; function BattlePopup () { super(); attackerBlurb = scroller.attackerBlurb; defenderBlurb = scroller.defenderBlurb; attackerBlurb.autoSize = "center"; defenderBlurb.autoSize = "center"; } function battle(Attacker, Defender) { automationPaused = false; attacker = Attacker; defender = Defender; if (attackerDisplay != null) { attackerDisplay.removeMovieClip(); } if (defenderDisplay != null) { defenderDisplay.removeMovieClip(); } attackerDisplay = scroller.createChildAtDepth("Card", mx.managers.DepthManager.kTopmost, {_x:-120, _y:Card.HEIGHT / 2}); defenderDisplay = scroller.createChildAtDepth("Card", mx.managers.DepthManager.kTopmost, {_x:120, _y:Card.HEIGHT / 2}); setupCard(attackerDisplay, attacker); setupCard(defenderDisplay, defender); attackLabel.text = "" + Math.max(0, attackerDisplay.attack); defenseLabel.text = "" + Math.max(0, defenderDisplay.defense); positionBlurbs(); scroller._y = Math.floor(((-Card.HEIGHT) / 2) - ((scroller._height - Card.HEIGHT) / 4)); attack = attackerDisplay.attack; defense = defenderDisplay.defense; counter = 0; onEnterFrame = sequence; } function positionBlurbs() { attackerBlurb.text = attacker.blurb; if (attacker.blurb == "") { attackerBlurb._y = 0; } else { Math.floor((attackerBlurb._y = ((attackerDisplay._y + attackerDisplay.effectsLayer._y) + attackerDisplay.effectsLayer._height) - 2)); if (attacker.effects.length > 0) { attackerBlurb._y = attackerBlurb._y - 1; } } defenderBlurb.text = defender.blurb; if (defender.blurb == "") { defenderBlurb._y = 0; } else { Math.floor((defenderBlurb._y = ((defenderDisplay._y + defenderDisplay.effectsLayer._y) + defenderDisplay.effectsLayer._height) - 2)); if (defender.effects.length > 0) { defenderBlurb._y = defenderBlurb._y - 1; } } } function setupCard(to, from) { to.cardName = from.cardName; to.init(); to.setFlipped(true); to.setUsable(from.isUsable()); to.setActive(false); to.setInPlay(true); to.disableMouseover(); to.attack = from.attack; to.defense = from.defense; to.health = from.health; to.healthBar.gotoAndStop(from.healthBar._currentframe); to.updateOverlay(); var _local2 = 0; while (_local2 < from.effects.length) { var _local3 = from.effects[_local2]; to.effects.push(to.effectsLayer.createChildAtDepth("Effect", mx.managers.DepthManager.kTopmost, {effectName:_local3.effectName, card:null, stack:_local3.stack})); to.effects[_local2].apply(); to.effects[_local2].card = to; _local2++; } to.arrangeEffects(); to.effectsLayer._visible = true; to.effectsLayer._y = to.effectsLayer._y + 5; } function sequence() { if (automationPaused) { return(undefined); } counter++; if ((counter > RANDOM_TIME) and (counter < DAMAGE_TIME)) { randomNumbers(); } if (counter == DAMAGE_TIME) { doDamage(); } if (counter > FINISH_TIME) { finish(); } } function skip() { if (counter < DAMAGE_TIME) { doDamage(); counter = DAMAGE_TIME; return(undefined); } finish(); } function pauseAutomation() { automationPaused = true; } function resumeAutomation() { automationPaused = false; } function randomNumbers() { if (attackerDisplay.attack > 0) { var _local3 = attack; while (_local3 == attack) { attack = Math.floor(Math.random() * (attackerDisplay.attack + 1)); } attackLabel.text = "" + attack; } if (defenderDisplay.defense > 0) { var _local2 = defense; while (_local2 == defense) { defense = Math.floor(Math.random() * (defenderDisplay.defense + 1)); } defenseLabel.text = "" + defense; } } function doDamage() { attack = Math.max(0, Math.floor(Math.random() * (attackerDisplay.attack + 1))); defense = Math.max(0, Math.floor(Math.random() * (defenderDisplay.defense + 1))); attackLabel.text = "" + attack; defenseLabel.text = "" + defense; if (attack > defense) { var _local2 = Math.min(attack - defense, defender.health); attackerDisplay.onDamageDone(defenderDisplay, _local2); defenderDisplay.overlay.healthBar.explode(_local2); defenderDisplay.health = defenderDisplay.health - _local2; defenderDisplay.updateOverlay(); } else if ((defense > attack) && (!attacker.noRetaliation)) { var _local2 = Math.min(defense - attack, attacker.health); defenderDisplay.onDamageDone(attackerDisplay, _local2); attackerDisplay.overlay.healthBar.explode(_local2); attackerDisplay.health = attackerDisplay.health - _local2; attackerDisplay.updateOverlay(); } positionBlurbs(); } function finish() { onEnterFrame = null; if (attack > defense) { var _local2 = Math.min(attack - defense, defender.health); attacker.onDamageDone(defender, _local2); defender.damage(_local2); } else if ((defense > attack) && (!attacker.noRetaliation)) { var _local2 = Math.min(defense - attack, attacker.health); defender.onDamageDone(attacker, _local2); attacker.damage(_local2); } attackerDisplay.removeMovieClip(); defenderDisplay.removeMovieClip(); doneFunc(); } static var RANDOM_TIME = 20; static var DAMAGE_TIME = 50; static var FINISH_TIME = 100; }
Symbol 591 MovieClip [__Packages.CardPicker] Frame 0
class CardPicker extends MovieClip { var cardInfo, strengthLabel, limitLabel, card, createChildAtDepth, leftButton, rightButton, countLabel; function CardPicker () { super(); } function onLoad() { var picker = this; strengthLabel.text = "Value: " + cardInfo.card.cost; limitLabel.text = "Limit: " + cardInfo.card.limit; updateText(); card = createChildAtDepth("Card", mx.managers.DepthManager.kTop); card.cardName = cardInfo.card.cardName; card.init(); card.setFlipped(true); card.setUsable(true); card.setActive(false); card.setInPlay(false); card.useHandCursor = true; card.cardBack.cacheAsBitmap = false; leftButton.onRelease = function () { picker.deckCreator.decrease(picker.cardInfo); picker.updateText(); }; card.onRelease = (rightButton.onRelease = function () { picker.deckCreator.increase(picker.cardInfo); picker.updateText(); }); } function updateText() { countLabel.text = cardInfo.count; } }
Symbol 592 MovieClip [__Packages.DeckCreator] Frame 0
class DeckCreator extends MovieClip { var inputBlocker, cardCountPopup, counts, scroller, pickers, sliderMin, sliderMax, scrollHeight, slider, sliderArea, okButton, backButton, clearButton, fillButton, input, player, gameInfo, nameLabel, _ymouse, _xmouse, localToGlobal, countLabel, strengthLabel; function DeckCreator () { super(); } function onLoad() { Mouse.addListener(this); inputBlocker.useHandCursor = false; inputBlocker._visible = false; cardCountPopup._visible = false; counts = new Array(); var _local2 = 0; while (_local2 < Card.monsterList.length) { counts.push({count:0, card:Card.monsterList[_local2]}); _local2++; } _local2 = 0; while (_local2 < Card.magicList.length) { counts.push({count:0, card:Card.magicList[_local2]}); _local2++; } fillCounts(); var _local11 = new flash.geom.Rectangle(0, 0, scroller._width, scroller._height); scroller.scrollRect = _local11; pickers = new Array(); var _local4 = 0; var _local3 = 0; _local2 = 0; while (_local2 < counts.length) { pickers.push(scroller.createChildAtDepth("CardPicker", mx.managers.DepthManager.kTop, {_x:50 + (100 * _local3), _y:70 + (_local4 * 165), cardInfo:counts[_local2], deckCreator:this})); _local3++; if ((_local3 > 6) || (_local2 == (Card.monsterList.length - 1))) { _local3 = 0; _local4++; } _local2++; } scroller.bg._height = Math.max(_local11.height, scroller._height + 30); sliderMin = -190; sliderMax = 190; scrollHeight = scroller._height - _local11.height; scroller.cacheAsBitmap = true; var screen = this; var s = slider; s.onPress = function () { s.startDrag(true, s._x, screen.sliderMin, s._x, screen.sliderMax); s.onEnterFrame = function () { screen.updateScroller(); }; }; s.onRelease = (s.onReleaseOutside = function () { s.stopDrag(); s.onEnterFrame = null; }); sliderArea.onPress = function () { s.onPress(); }; sliderArea.onRelease = function () { s.onRelease(); }; sliderArea.onReleaseOutside = function () { s.onRelease(); }; okButton.onRelease = function () { if (screen.cardCount < 40) { screen.cardCountError(); } else { screen.writeArray(); screen.input.clear(); screen.doneFunc(); screen.removeMovieClip(); } }; backButton.onRelease = function () { screen.input.clear(); screen.cancelFunc(); screen.removeMovieClip(); }; clearButton.onRelease = function () { screen.clearCounts(); }; fillButton.onRelease = function () { screen.randomCounts(); }; input.keyEnter = function () { screen.okButton.onRelease(); }; input.keyEscape = function () { screen.backButton.onRelease(); }; if (gameInfo.computer[player]) { nameLabel.text = "Create deck for " + gameInfo.playerName[player]; } else { nameLabel.text = gameInfo.playerName[player] + ", create your deck"; } updateLabels(); } function writeArray() { gameInfo.deckList[player] = new Array(); var _local4 = gameInfo.deckList[player]; var _local3 = 0; while (_local3 < counts.length) { var _local2 = 0; while (_local2 < counts[_local3].count) { _local4.push(counts[_local3].card.cardName); _local2++; } _local3++; } } function fillCounts() { var _local4 = gameInfo.deckList[player]; if (_local4 == null) { return(undefined); } var _local3 = 0; while (_local3 < _local4.length) { var _local2 = 0; while (_local2 < counts.length) { if (counts[_local2].card.cardName == _local4[_local3]) { counts[_local2].count++; cardCount++; strength = strength + counts[_local2].card.cost; } _local2++; } _local3++; } } function clearCounts() { var _local2 = 0; while (_local2 < counts.length) { counts[_local2].count = 0; pickers[_local2].updateText(); _local2++; } cardCount = 0; strength = 0; updateLabels(); } function randomCounts() { var _local4 = new Array(); var _local2 = 0; while (_local2 < counts.length) { var _local3 = counts[_local2].count; while (_local3 < counts[_local2].card.limit) { _local4.push(_local2); _local3++; } _local2++; } while (cardCount < 40) { cardCount++; var _local6 = Math.floor(Math.random() * _local4.length); var _local5 = _local4[_local6]; counts[_local5].count++; strength = strength + counts[_local5].card.cost; pickers[_local5].updateText(); _local4.splice(_local6, 1); } updateLabels(); } function updateScroller() { var _local3 = (slider._y - sliderMin) / (sliderMax - sliderMin); var _local2 = scroller.scrollRect; _local2.y = _local3 * scrollHeight; scroller.scrollRect = _local2; } function onMouseWheel(delta) { var _local3 = {x:_xmouse, y:_ymouse}; localToGlobal(_local3); if (!scroller.hitTest(_local3.x, _local3.y, false)) { return(undefined); } var _local2 = scroller.scrollRect; _local2.y = Math.min(scrollHeight, Math.max(0, _local2.y - (delta * 5))); var _local4 = _local2.y / scrollHeight; slider._y = sliderMin + ((sliderMax - sliderMin) * _local4); scroller.scrollRect = _local2; } function increase(cardInfo) { if ((cardCount < 40) && (cardInfo.count < cardInfo.card.limit)) { cardInfo.count++; cardCount++; strength = strength + cardInfo.card.cost; updateLabels(); } } function decrease(cardInfo) { if ((cardCount > 0) && (cardInfo.count > 0)) { cardInfo.count--; cardCount--; strength = strength - cardInfo.card.cost; updateLabels(); } } function updateLabels() { countLabel.text = ("Cards: " + cardCount) + "/40"; strengthLabel.text = "Deck Strength: " + strength; } function cardCountError() { inputBlocker._visible = true; cardCountPopup._visible = true; var creator = this; var inputState = input.saveState(); var closeCardCountError = function () { creator.inputBlocker._visible = false; creator.cardCountPopup._visible = false; creator.input.loadState(inputState); }; cardCountPopup.okButton.onRelease = (input.keySpace = (input.keyEnter = (input.keyEscape = function () { closeCardCountError(); }))); } var doneFunc = null; var cancelFunc = null; var cardCount = 0; var strength = 0; }
Symbol 593 MovieClip [__Packages.PlayerSelect] Frame 0
class PlayerSelect extends MovieClip { var p1Avatar, createChildAtDepth, p2Avatar, nameLabel, p1NameLabel, p2NameLabel, avatar, deckStrengthLabel, p1DeckStrengthLabel, p2DeckStrengthLabel, deckSlider, p1DeckSlider, p2DeckSlider, deckSliderArea, p1DeckSliderArea, p2DeckSliderArea, customDeckButton, p1CustomDeckButton, p2CustomDeckButton, sliderMin, p1Left, p1Right, p2Left, p2Right, p1ComputerButton, p1PlayerButton, p2ComputerButton, p2PlayerButton, gameInfo, okButton, input; function PlayerSelect () { super(); } function onLoad() { var selectScreen = this; p1Avatar = createChildAtDepth("Avatar", mx.managers.DepthManager.kTop, {_x:-190, _y:0, _xscale:175, _yscale:175}); p2Avatar = createChildAtDepth("Avatar", mx.managers.DepthManager.kTop, {_x:190, _y:0, _xscale:175, _yscale:175}); nameLabel = new Array(p1NameLabel, p2NameLabel); avatar = new Array(p1Avatar, p2Avatar); deckStrengthLabel = new Array(p1DeckStrengthLabel, p2DeckStrengthLabel); deckSlider = new Array(p1DeckSlider, p2DeckSlider); deckSliderArea = new Array(p1DeckSliderArea, p2DeckSliderArea); customDeckButton = new Array(p1CustomDeckButton, p2CustomDeckButton); sliderMin = new Array(-290, 90); p1Left.onRelease = function () { selectScreen.setAvatar(0, selectScreen.p1Avatar._currentframe - 1); }; p1Right.onRelease = function () { selectScreen.setAvatar(0, selectScreen.p1Avatar._currentframe + 1); }; p2Left.onRelease = function () { selectScreen.setAvatar(1, selectScreen.p2Avatar._currentframe - 1); }; p2Right.onRelease = function () { selectScreen.setAvatar(1, selectScreen.p2Avatar._currentframe + 1); }; p1ComputerButton.onRelease = function () { selectScreen.setController(0, true); }; p1PlayerButton.onRelease = function () { selectScreen.setController(0, false); }; p2ComputerButton.onRelease = function () { selectScreen.setController(1, true); }; p2PlayerButton.onRelease = function () { selectScreen.setController(1, false); }; updateNameLabel(0); updateNameLabel(1); setName(0, gameInfo.playerName[0]); setName(1, gameInfo.playerName[1]); setAvatar(0, gameInfo.avatar[0]); setAvatar(1, gameInfo.avatar[1]); setupDeckControls(0); setupDeckControls(1); okButton.onRelease = function () { selectScreen.gameInfo.playerName[0] = selectScreen.nameLabel[0].text; selectScreen.gameInfo.playerName[1] = selectScreen.nameLabel[1].text; selectScreen.input.clear(); selectScreen.doneFunc(); selectScreen.removeMovieClip(); }; } function setupDeckControls(i) { var selectScreen = this; var s = deckSlider[i]; updateDeckSlider(i); deckSlider[i].onPress = function () { s.startDrag(true, selectScreen.sliderMin[i], s._y, selectScreen.sliderMin[i] + PlayerSelect.SLIDER_WIDTH, s._y); s.onEnterFrame = function () { selectScreen.updateDeckStrength(i); }; }; deckSlider[i].onRelease = (deckSlider[i].onReleaseOutside = function () { s.stopDrag(); selectScreen.updateDeckStrength(i); s.onEnterFrame = null; }); deckSliderArea[i].onPress = function () { s.onPress(); }; deckSliderArea[i].onRelease = function () { s.onRelease(); }; deckSliderArea[i].onReleaseOutside = function () { s.onRelease(); }; customDeckButton[i].onRelease = function () { selectScreen.customDeck(i); }; } function updateDeckSlider(player) { if (gameInfo.deckStrength[player] == "Custom") { deckSlider[player]._visible = false; } else { deckSlider[player]._visible = true; deckSlider[player]._x = sliderMin[player] + ((SLIDER_WIDTH * (gameInfo.deckStrength[player] - MIN_DECK_STRENGTH)) / (MAX_DECK_STRENGTH - MIN_DECK_STRENGTH)); } deckStrengthLabel[player].text = gameInfo.deckStrength[player]; } function updateDeckStrength(player) { gameInfo.deckStrength[player] = MIN_DECK_STRENGTH + (100 * Math.floor((((deckSlider[player]._x - sliderMin[player]) / SLIDER_WIDTH) * (MAX_DECK_STRENGTH - MIN_DECK_STRENGTH)) / 100)); deckStrengthLabel[player].text = gameInfo.deckStrength[player]; deckSlider[player]._visible = true; } function customDeck(player) { var oldStrength = gameInfo.deckStrength[player]; gameInfo.deckStrength[player] = "Custom"; deckStrengthLabel[player].text = gameInfo.deckStrength[player]; deckSlider[player]._visible = false; var inputState = input.getState(); input.clear(); var playerSelect = this; var _local2 = createChildAtDepth("DeckCreator", mx.managers.DepthManager.kTop, {player:player, gameInfo:gameInfo, input:input}); _local2.doneFunc = function () { playerSelect.input.setState(inputState); }; _local2.cancelFunc = function () { playerSelect.input.setState(inputState); playerSelect.gameInfo.deckStrength[player] = oldStrength; playerSelect.updateDeckStrength(player); }; } function setName(player, n) { gameInfo.playerName[player] = n; nameLabel[player].text = gameInfo.playerName[player]; } function setAvatar(player, f) { gameInfo.avatar[player] = f; avatar[player].gotoAndStop(f); } function setController(player, computer) { gameInfo.computer[player] = computer; if (computer) { setName(player, "Computer"); setAvatar(player, "Computer"); } else { setName(player, "Player " + (player + 1)); setAvatar(player, "Player"); if (avatar[0]._currentframe == avatar[1]._currentframe) { setAvatar(player, avatar[player]._currentframe + 1); } } updateNameLabel(player); } function updateNameLabel(player) { nameLabel[player].selectable = !gameInfo.computer[player]; if (gameInfo.computer[player]) { nameLabel[player].textColor = 10066329 /* 0x999999 */; } else { nameLabel[player].textColor = 16777215 /* 0xFFFFFF */; } } static var MAX_DECK_STRENGTH = 2500; static var MIN_DECK_STRENGTH = 1500; static var SLIDER_WIDTH = 200; }
Symbol 594 MovieClip [__Packages.Tutorial] Frame 0
class Tutorial extends MovieClip { var slideViewer, navHighlight; function Tutorial () { super(); } function onLoad() { slideViewer.slide1.cacheAsBitmap = true; slideViewer.slide2.cacheAsBitmap = true; slideViewer.slide3.cacheAsBitmap = true; slideViewer.slide4.cacheAsBitmap = true; var _local2 = new flash.geom.Rectangle(0, 0, 800, 600); slideViewer.scrollRect = _local2; moveTo(1); } function moveTo(slide) { var _local2 = slideViewer.scrollRect; _local2.x = (slide - 1) * _local2.width; slideViewer.scrollRect = _local2; slideViewer.slide4.gotoAndStop(1); navHighlight._y = -310 + (30 * slide); navHighlight.gotoAndPlay(1); } static var WIDTH = 800; static var FADE_TIME = 1; }
Symbol 595 MovieClip [__Packages.AnimationHandler] Frame 0
class AnimationHandler extends MovieClip { var registered, animations, functions, animating, animationPaused, onEnterFrame; function AnimationHandler () { super(); registered = new Array(); animations = new Array(); functions = new Array(); animating = false; animationPaused = false; } function addListener(listener) { registered.push(listener); } function removeListener(listener) { var _local2 = 0; while (_local2 < registered.length) { if (registered[_local2] == listener) { registered.splice(_local2, 1); _local2--; } _local2++; } } function startAnimating() { if (!animating) { animating = true; onEnterFrame = update; var _local2 = 0; while (_local2 < registered.length) { registered[_local2].onStartAnimating(); _local2++; } } } function stopAnimating() { if (animating) { animating = false; onEnterFrame = null; var _local2 = 0; while (_local2 < registered.length) { registered[_local2].onStopAnimating(); _local2++; } } } function pauseAnimation() { animationPaused = true; } function resumeAnimation() { animationPaused = false; } function update() { if (animationPaused) { return(undefined); } var _local2 = animations.length - 1; while (_local2 >= 0) { animations[_local2].animate(); if (animations[_local2].finished) { removeAnim(_local2); } _local2--; } _local2 = functions.length - 1; while (_local2 >= 0) { functions[_local2].delay--; if (functions[_local2].delay <= 0) { functions[_local2].func(); removeFunction(_local2); } _local2--; } } function skip() { if (animationPaused) { return(undefined); } while ((animations.length > 0) || (functions.length > 0)) { var _local2 = -1; var _local3 = -1; var _local4 = 0; while (_local4 < animations.length) { if (_local2 == -1) { _local2 = _local4; } else if ((animations[_local4].delay + animations[_local4].frames) < (animations[_local2].delay + animations[_local2].frames)) { _local2 = _local4; } _local4++; } _local4 = 0; while (_local4 < functions.length) { if (_local3 == -1) { _local3 = _local4; } else if (functions[_local4].delay < functions[_local3].delay) { _local3 = _local4; } _local4++; } if (_local2 < 0) { functions[_local3].func(); removeFunction(_local3); } else if (_local3 < 0) { animations[_local2].skip(); removeAnim(_local2); } else if ((animations[_local2].delay + animations[_local2].frames) < functions[_local3].delay) { animations[_local2].skip(); removeAnim(_local2); } else { functions[_local3].func(); removeFunction(_local3); } } } function addAnim(a) { animations.push(a); startAnimating(); } function removeAnim(index) { animations.splice(index, 1); if ((animations.length < 1) && (functions.length < 1)) { stopAnimating(); } } function addFunction(func, delay) { functions.push(new Object({delay:delay, func:func})); startAnimating(); } function removeFunction(index) { functions.splice(index, 1); if ((animations.length < 1) && (functions.length < 1)) { stopAnimating(); } } function endTime() { var _local3 = 0; var _local2 = 0; while (_local2 < animations.length) { var _local4 = animations[_local2].delay + animations[_local2].frames; if (_local4 > _local3) { _local3 = _local4; } _local2++; } _local2 = 0; while (_local2 < functions.length) { if (functions[_local2].delay > _local3) { _local3 = functions[_local2].delay; } _local2++; } return(_local3); } }
Symbol 406 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 407 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 408 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.126"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 442 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 443 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 444 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 445 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 446 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 448 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 449 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 450 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 451 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 452 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 453 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 454 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 455 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 456 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 457 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:18
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:18
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:18
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:18
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:18
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:18
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:18
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:3 5 7 9 11 13 15 17Used by:35
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:23 52
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:19 21 22Used by:35
Symbol 24 GraphicUsed by:34
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:25 26 29 30Used by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 ButtonUses:24 31 32 33Used by:35
Symbol 35 MovieClipUses:18 23 34Used by:Timeline
Symbol 36 GraphicUsed by:52
Symbol 37 GraphicUsed by:52 241 244
Symbol 38 GraphicUsed by:52
Symbol 39 GraphicUsed by:52
Symbol 40 SoundUsed by:52
Symbol 41 SoundUsed by:52
Symbol 42 GraphicUsed by:52
Symbol 43 GraphicUsed by:52 241
Symbol 44 GraphicUsed by:52 241
Symbol 45 SoundUsed by:52
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52 241
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:48 49 50Used by:52 241
Symbol 52 MovieClipUses:36 37 38 39 40 41 42 43 44 45 46 47 51 21Used by:Timeline
Symbol 53 GraphicUsed by:60
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:60
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:57 58Used by:60
Symbol 60 MovieClip [Black Hole Visual]Uses:53 56 59Used by:Timeline
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:61 62 63Used by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClip [Fireball Visual]Uses:64 66Used by:Timeline
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 ShapeTweeningUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [Flood visual]Uses:68 69 70 71 72 73 74 75 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:84
Symbol 84 MovieClip [Lightning Visual]Uses:83Used by:386  Timeline
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [Black Card]Uses:85Used by:Timeline
Symbol 87 MovieClip [EmptyMC]Used by:88 355 386 458  Timeline
Symbol 88 MovieClip [Card]Uses:87Used by:355 366 386  Timeline
Symbol 89 GraphicUsed by:93
Symbol 90 FontUsed by:91 92 293 294
Symbol 91 TextUses:90Used by:93
Symbol 92 TextUses:90Used by:93
Symbol 93 MovieClip [CardBack]Uses:89 91 92Used by:355 386  Timeline
Symbol 94 GraphicUsed by:97
Symbol 95 FontUsed by:96 109 119 125 132 148 149 150 164 165 166 172 173 175 176 177 179 180 181 183 188 189 190 192 193 194 197 207 208 209 215 216 217 218 219 221 222 223 225 226 227 229 230 231 233 234 235 238 242 243 247 248 260 261 262 263 265 266 267 269 270 271 273 275 276 277 280 281 282 285 286 287 289 290 291 312 313 314 315 324 335 353 364 388 391 392 393
Symbol 96 EditableTextUses:95Used by:97
Symbol 97 MovieClip [Effect]Uses:94 96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [Explosion]Uses:98Used by:Timeline
Symbol 100 GraphicUsed by:123  Timeline
Symbol 101 GraphicUsed by:102 145
Symbol 102 MovieClipUses:101Used by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [HealthBar]Uses:102 103 104 105 106Used by:343  Timeline
Symbol 108 GraphicUsed by:124
Symbol 109 EditableTextUses:95Used by:124
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:124
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:124 154
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:124 154
Symbol 116 FontUsed by:117 118 157
Symbol 117 EditableTextUses:116Used by:124
Symbol 118 EditableTextUses:116Used by:124
Symbol 119 EditableTextUses:95Used by:124
Symbol 120 GraphicUsed by:123
Symbol 121 FontUsed by:122 126 133 151 152 318 319 320 321 322 323 345 346 347 348 349 350 351 352 354 357 358 359 360 361 362 363 365 368 369 370 371 372 373 374 375 376 377 378 379 381 382 383 387 399 400 401 402
Symbol 122 EditableTextUses:121Used by:123
Symbol 123 MovieClipUses:120 122 100Used by:124
Symbol 124 MovieClip [Overlay_Monster]Uses:108 109 111 113 115 117 118 119 123Used by:Timeline
Symbol 125 EditableTextUses:95Used by:128
Symbol 126 EditableTextUses:121Used by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [Overlay_Utility]Uses:125 126 127Used by:Timeline
Symbol 129 ShapeTweeningUsed by:138
Symbol 130 ShapeTweeningUsed by:138
Symbol 131 ShapeTweeningUsed by:138
Symbol 132 EditableTextUses:95Used by:138
Symbol 133 TextUses:121Used by:138
Symbol 134 ShapeTweeningUsed by:138
Symbol 135 ShapeTweeningUsed by:138
Symbol 136 ShapeTweeningUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [Summoning]Uses:129 130 131 132 133 134 135 136 137Used by:Timeline
Symbol 139 MovieClip [Game]Used by:Timeline
Symbol 140 ShapeTweeningUsed by:144
Symbol 141 GraphicUsed by:144
Symbol 142 ShapeTweeningUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClip [Barrier]Uses:140 141 142 143Used by:213  Timeline
Symbol 145 MovieClip [Block]Uses:101Used by:146 199 245 272 325 343 386  Timeline
Symbol 146 MovieClip [InputBlocker]Uses:145Used by:154 198 199 245 249 279 325 355 389  Timeline
Symbol 147 GraphicUsed by:154
Symbol 148 TextUses:95Used by:154
Symbol 149 EditableTextUses:95Used by:154
Symbol 150 EditableTextUses:95Used by:154
Symbol 151 EditableTextUses:121Used by:153
Symbol 152 EditableTextUses:121Used by:153
Symbol 153 MovieClipUses:151 152Used by:154
Symbol 154 MovieClip [BattlePopup]Uses:146 147 148 113 115 149 150 153Used by:386  Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:158
Symbol 157 EditableTextUses:116Used by:158
Symbol 158 MovieClip [CombatText]Uses:156 157Used by:Timeline
Symbol 159 GraphicUsed by:167
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 ButtonUses:160 161 162Used by:167 272 325
Symbol 164 EditableTextUses:95Used by:167
Symbol 165 EditableTextUses:95Used by:167
Symbol 166 EditableTextUses:95Used by:167
Symbol 167 MovieClip [CardPicker]Uses:159 163 164 165 166Used by:Timeline
Symbol 168 GraphicUsed by:199 297 302
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 MovieClipUses:170Used by:199
Symbol 172 EditableTextUses:95Used by:199
Symbol 173 EditableTextUses:95Used by:199
Symbol 174 GraphicUsed by:178 182 195
Symbol 175 TextUses:95Used by:178
Symbol 176 TextUses:95Used by:178
Symbol 177 TextUses:95Used by:178
Symbol 178 ButtonUses:174 175 176 177Used by:199
Symbol 179 TextUses:95Used by:182
Symbol 180 TextUses:95Used by:182
Symbol 181 TextUses:95Used by:182
Symbol 182 ButtonUses:174 179 180 181Used by:199
Symbol 183 EditableTextUses:95Used by:199
Symbol 184 GraphicUsed by:199
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:199 245 272 325
Symbol 187 GraphicUsed by:191 394
Symbol 188 TextUses:95Used by:191
Symbol 189 TextUses:95Used by:191
Symbol 190 TextUses:95Used by:191
Symbol 191 ButtonUses:187 188 189 190Used by:198 199 272 325
Symbol 192 TextUses:95Used by:195
Symbol 193 TextUses:95Used by:195
Symbol 194 TextUses:95Used by:195
Symbol 195 ButtonUses:174 192 193 194Used by:199
Symbol 196 GraphicUsed by:198 279
Symbol 197 EditableTextUses:95Used by:198
Symbol 198 MovieClipUses:146 196 197 191Used by:199
Symbol 199 MovieClip [DeckCreator]Uses:146 168 171 172 173 178 182 183 184 186 145 191 195 198Used by:Timeline
Symbol 200 GraphicUsed by:213
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 ButtonUses:201 202 203 204Used by:213
Symbol 206 GraphicUsed by:213
Symbol 207 TextUses:95Used by:211
Symbol 208 TextUses:95Used by:211
Symbol 209 TextUses:95Used by:211
Symbol 210 GraphicUsed by:211
Symbol 211 ButtonUses:207 208 209 210Used by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [Divider]Uses:144 200 205 206 211 212Used by:355 386  Timeline
Symbol 214 GraphicUsed by:245
Symbol 215 TextUses:95Used by:245
Symbol 216 TextUses:95Used by:245
Symbol 217 TextUses:95Used by:245
Symbol 218 TextUses:95Used by:245
Symbol 219 TextUses:95Used by:245
Symbol 220 GraphicUsed by:224 228 232 236
Symbol 221 TextUses:95Used by:224
Symbol 222 TextUses:95Used by:224
Symbol 223 TextUses:95Used by:224
Symbol 224 ButtonUses:220 221 222 223Used by:245 249
Symbol 225 TextUses:95Used by:228
Symbol 226 TextUses:95Used by:228
Symbol 227 TextUses:95Used by:228
Symbol 228 ButtonUses:220 225 226 227Used by:245 249
Symbol 229 TextUses:95Used by:232
Symbol 230 TextUses:95Used by:232
Symbol 231 TextUses:95Used by:232
Symbol 232 ButtonUses:220 229 230 231Used by:245
Symbol 233 TextUses:95Used by:236
Symbol 234 TextUses:95Used by:236
Symbol 235 TextUses:95Used by:236
Symbol 236 ButtonUses:220 233 234 235Used by:245
Symbol 237 GraphicUsed by:244
Symbol 238 TextUses:95Used by:244
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:37 239 43 44 240 47 51Used by:244 301
Symbol 242 TextUses:95Used by:244
Symbol 243 TextUses:95Used by:244
Symbol 244 ButtonUses:237 238 241 242 243 37Used by:245 249
Symbol 245 MovieClip [MenuPopup]Uses:146 214 215 216 217 145 218 219 224 228 232 186 236 244Used by:Timeline
Symbol 246 GraphicUsed by:249
Symbol 247 EditableTextUses:95Used by:249
Symbol 248 EditableTextUses:95Used by:249
Symbol 249 MovieClip [NewGamePopup]Uses:146 246 247 248 224 228 244Used by:Timeline
Symbol 250 GraphicUsed by:272
Symbol 251 GraphicUsed by:256
Symbol 252 GraphicUsed by:256
Symbol 253 GraphicUsed by:256 259
Symbol 254 GraphicUsed by:256 259
Symbol 255 GraphicUsed by:256 259
Symbol 256 ButtonUses:251 252 253 254 255Used by:272 325
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 ButtonUses:257 258 253 254 255Used by:272 325
Symbol 260 TextUses:95Used by:272 325
Symbol 261 TextUses:95Used by:272 325
Symbol 262 EditableTextUses:95Used by:272
Symbol 263 EditableTextUses:95Used by:272
Symbol 264 GraphicUsed by:268
Symbol 265 TextUses:95Used by:268
Symbol 266 TextUses:95Used by:268
Symbol 267 TextUses:95Used by:268
Symbol 268 ButtonUses:264 265 266 267Used by:272 325
Symbol 269 EditableTextUses:95Used by:272
Symbol 270 EditableTextUses:95Used by:272
Symbol 271 EditableTextUses:95Used by:272
Symbol 272 MovieClip [PlayerSelect]Uses:250 145 163 256 259 260 261 186 262 263 268 269 270 191 271Used by:Timeline
Symbol 273 EditableTextUses:95Used by:279
Symbol 274 GraphicUsed by:278
Symbol 275 TextUses:95Used by:278
Symbol 276 TextUses:95Used by:278
Symbol 277 TextUses:95Used by:278
Symbol 278 ButtonUses:274 275 276 277Used by:279
Symbol 279 MovieClip [ReadyPopup]Uses:146 196 273 278Used by:Timeline
Symbol 280 TextUses:95Used by:284
Symbol 281 TextUses:95Used by:284
Symbol 282 TextUses:95Used by:284
Symbol 283 GraphicUsed by:284 288 292
Symbol 284 ButtonUses:280 281 282 283Used by:302
Symbol 285 TextUses:95Used by:288
Symbol 286 TextUses:95Used by:288
Symbol 287 TextUses:95Used by:288
Symbol 288 ButtonUses:285 286 287 283Used by:302
Symbol 289 TextUses:95Used by:292
Symbol 290 TextUses:95Used by:292
Symbol 291 TextUses:95Used by:292
Symbol 292 ButtonUses:289 290 291 283Used by:302
Symbol 293 TextUses:90Used by:302
Symbol 294 TextUses:90Used by:302
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:302
Symbol 297 MovieClipUses:168Used by:302
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:241 299 300Used by:302
Symbol 302 MovieClip [Title Screen]Uses:168 284 288 292 293 294 296 297 301Used by:Timeline
Symbol 303 GraphicUsed by:307 367 395 396 397 398
Symbol 304 GraphicUsed by:307 367 395 396 397 398
Symbol 305 GraphicUsed by:307 367 395 396 397 398
Symbol 306 GraphicUsed by:307 367 395 396 397 398
Symbol 307 MovieClipUses:303 304 305 306Used by:Timeline
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClip [Nav Highlight]Uses:309Used by:403  Timeline
Symbol 311 GraphicUsed by:325
Symbol 312 TextUses:95Used by:325
Symbol 313 TextUses:95Used by:325
Symbol 314 TextUses:95Used by:325
Symbol 315 TextUses:95Used by:325
Symbol 316 GraphicUsed by:325
Symbol 317 GraphicUsed by:325
Symbol 318 TextUses:121Used by:325
Symbol 319 TextUses:121Used by:325
Symbol 320 TextUses:121Used by:325
Symbol 321 TextUses:121Used by:325
Symbol 322 TextUses:121Used by:325
Symbol 323 TextUses:121Used by:325
Symbol 324 TextUses:95Used by:325
Symbol 325 MovieClip [Slide 1]Uses:311 145 163 256 259 260 261 186 312 268 313 314 191 315 316 146 317 318 319 320 321 322 323 324Used by:390  Timeline
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Symbol 330 MovieClipUses:329Used by:355 386 458
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Symbol 332 MovieClipUses:331Used by:355 386 458
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Symbol 334 MovieClipUses:333Used by:343
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Symbol 336 GraphicUsed by:342
Symbol 337 GraphicUsed by:342
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClip [Avatar]Uses:336 337 338 339 340 341Used by:343  Timeline
Symbol 343 MovieClip [Portrait]Uses:334 107 335 342 145Used by:355 386  Timeline
Symbol 344 GraphicUsed by:355
Symbol 345 TextUses:121Used by:355
Symbol 346 TextUses:121Used by:355
Symbol 347 TextUses:121Used by:355
Symbol 348 TextUses:121Used by:355
Symbol 349 TextUses:121Used by:355
Symbol 350 TextUses:121Used by:355
Symbol 351 TextUses:121Used by:355
Symbol 352 TextUses:121Used by:355
Symbol 353 TextUses:95Used by:355
Symbol 354 TextUses:121Used by:355
Symbol 355 MovieClip [Slide 2]Uses:326 328 330 332 87 213 343 88 93 344 345 346 347 348 349 350 351 352 146 353 354Used by:390  Timeline
Symbol 356 GraphicUsed by:366
Symbol 357 TextUses:121Used by:366
Symbol 358 TextUses:121Used by:366
Symbol 359 TextUses:121Used by:366
Symbol 360 TextUses:121Used by:366
Symbol 361 TextUses:121Used by:366
Symbol 362 TextUses:121Used by:366
Symbol 363 TextUses:121Used by:366
Symbol 364 TextUses:95Used by:366
Symbol 365 TextUses:121Used by:366
Symbol 366 MovieClip [Slide 3]Uses:326 88 356 357 358 359 360 361 362 363 364 365Used by:390  Timeline
Symbol 367 ButtonUses:303 304 305 306Used by:386
Symbol 368 TextUses:121Used by:386
Symbol 369 TextUses:121Used by:386
Symbol 370 TextUses:121Used by:386
Symbol 371 TextUses:121Used by:386
Symbol 372 TextUses:121Used by:386
Symbol 373 TextUses:121Used by:386
Symbol 374 TextUses:121Used by:386
Symbol 375 TextUses:121Used by:386
Symbol 376 TextUses:121Used by:386
Symbol 377 TextUses:121Used by:386
Symbol 378 TextUses:121Used by:386
Symbol 379 TextUses:121Used by:386
Symbol 380 GraphicUsed by:386
Symbol 381 TextUses:121Used by:386
Symbol 382 TextUses:121Used by:386
Symbol 383 TextUses:121Used by:386
Symbol 384 FontUsed by:385
Symbol 385 TextUses:384Used by:386
Symbol 386 MovieClipUses:145 328 330 332 87 213 343 93 88 367 368 369 370 371 372 373 374 84 375 154 376 377 378 379 380 381 382 383 385Used by:389
Symbol 387 TextUses:121Used by:389
Symbol 388 TextUses:95Used by:389
Symbol 389 MovieClip [Slide 4]Uses:326 146 386 387 388Used by:390  Timeline
Symbol 390 MovieClipUses:325 355 366 389Used by:403
Symbol 391 TextUses:95Used by:394
Symbol 392 TextUses:95Used by:394
Symbol 393 TextUses:95Used by:394
Symbol 394 ButtonUses:187 391 392 393Used by:403
Symbol 395 ButtonUses:303 304 305 306Used by:403
Symbol 396 ButtonUses:303 304 305 306Used by:403
Symbol 397 ButtonUses:303 304 305 306Used by:403
Symbol 398 ButtonUses:303 304 305 306Used by:403
Symbol 399 TextUses:121Used by:403
Symbol 400 TextUses:121Used by:403
Symbol 401 TextUses:121Used by:403
Symbol 402 TextUses:121Used by:403
Symbol 403 MovieClip [Tutorial]Uses:390 394 395 396 397 398 310 399 400 401 402Used by:Timeline
Symbol 404 MovieClip [AnimationHandler]Used by:Timeline
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClip [BoundingBox]Uses:409Used by:429 433 437
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClip [BrdrShdw]Uses:411Used by:415 420 421
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip [BrdrFace]Uses:413Used by:415 420 421
Symbol 415 MovieClip [SimpleButtonDown]Uses:412 414Used by:433
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClip [BrdrBlk]Uses:416Used by:420 421
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClip [BrdrHilght]Uses:418Used by:420 421
Symbol 420 MovieClip [SimpleButtonIn]Uses:417 419 412 414Used by:433
Symbol 421 MovieClip [SimpleButtonUp]Uses:417 414 412 419Used by:433
Symbol 422 MovieClip [Defaults]Used by:424
Symbol 423 MovieClip [UIObjectExtensions]Used by:424
Symbol 424 MovieClip [UIObject]Uses:422 423Used by:430 432 434
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 ButtonUses:425 426Used by:430
Symbol 428 MovieClipUsed by:430
Symbol 429 MovieClip [FocusRect]Uses:410Used by:430
Symbol 430 MovieClip [FocusManager]Uses:427 428 429 424Used by:432
Symbol 431 MovieClip [UIComponentExtensions]Used by:432
Symbol 432 MovieClip [UIComponent]Uses:424 430 431Used by:433
Symbol 433 MovieClip [SimpleButton]Uses:410 415 420 421 432Used by:437
Symbol 434 MovieClip [Border]Uses:424Used by:435 437
Symbol 435 MovieClip [RectBorder]Uses:434Used by:437
Symbol 436 MovieClip [ButtonSkin]Used by:437
Symbol 437 MovieClip [Button]Uses:410 433 434 435 436Used by:Timeline
Symbol 458 MovieClip [Player]Uses:328 330 332 87Used by:Timeline
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClip [c_Antidote]Uses:459Used by:Timeline
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClip [c_Barrier]Uses:461Used by:Timeline
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClip [c_Beckon]Uses:463Used by:Timeline
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClip [c_Black Hole]Uses:465Used by:Timeline
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClip [c_Charge!]Uses:467Used by:Timeline
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClip [c_Cleanse]Uses:469Used by:Timeline
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClip [c_Combine]Uses:471Used by:Timeline
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClip [c_Curse]Uses:473Used by:Timeline
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClip [c_Doom]Uses:475Used by:Timeline
Symbol 477 GraphicUsed by:483 498
Symbol 478 ShapeTweeningUsed by:483
Symbol 479 GraphicUsed by:483
Symbol 480 ShapeTweeningUsed by:483
Symbol 481 ShapeTweeningUsed by:483
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClip [c_Fire Sword]Uses:477 478 479 480 481 482Used by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClip [c_Fireball]Uses:484Used by:Timeline
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClip [c_Flood]Uses:486Used by:Timeline
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClip [c_Forget]Uses:488Used by:Timeline
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClip [c_Gift]Uses:490Used by:Timeline
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClip [c_Heal]Uses:492Used by:Timeline
Symbol 494 ShapeTweeningUsed by:498
Symbol 495 GraphicUsed by:498
Symbol 496 ShapeTweeningUsed by:498
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [c_Ice Shield]Uses:477 494 495 496 497Used by:Timeline
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [c_Lightning]Uses:499Used by:Timeline
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip [c_Poison]Uses:501Used by:Timeline
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip [c_Psychic]Uses:503Used by:Timeline
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClip [c_Reborn]Uses:505Used by:Timeline
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClip [c_Reinforce]Uses:507Used by:Timeline
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClip [c_Sacrifice]Uses:509Used by:Timeline
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClip [c_Shield]Uses:511Used by:Timeline
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip [c_Steal]Uses:513Used by:Timeline
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClip [c_Strip]Uses:515Used by:Timeline
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClip [c_Summon]Uses:517Used by:Timeline
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClip [c_Sword]Uses:519Used by:Timeline
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClip [c_Telescope]Uses:521Used by:Timeline
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClip [c_Vulnerable]Uses:523Used by:Timeline
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClip [c_Weaken]Uses:525Used by:Timeline
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClip [Default_Monster]Uses:527Used by:Timeline
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClip [Default_Utility]Uses:529Used by:Timeline
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClip [m_Dragon]Uses:531Used by:Timeline
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClip [m_Golem]Uses:533Used by:Timeline
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClip [m_Gorilla]Uses:535Used by:Timeline
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClip [m_Greebler]Uses:537Used by:Timeline
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClip [m_Hydra]Uses:539Used by:Timeline
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClip [m_Knight]Uses:541Used by:Timeline
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClip [m_Dragon Rider]Uses:543Used by:Timeline
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClip [m_Minotaur]Uses:545Used by:Timeline
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClip [m_Ninja]Uses:547Used by:Timeline
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClip [m_Ninja Rat]Uses:549Used by:Timeline
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClip [m_Rat]Uses:551Used by:Timeline
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClip [m_Reaper]Uses:553Used by:Timeline
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClip [m_Robot]Uses:555Used by:Timeline
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClip [m_spider]Uses:557Used by:Timeline
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClip [m_Vampire]Uses:559Used by:Timeline
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClip [m_Ogre]Uses:561Used by:Timeline
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClip [m_Dwarf]Uses:563Used by:Timeline
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClip [m_Skeleton]Uses:565Used by:Timeline
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClip [m_Archer]Uses:567Used by:Timeline
Symbol 569 ShapeTweeningUsed by:573
Symbol 570 GraphicUsed by:573
Symbol 571 ShapeTweeningUsed by:573
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClip [c_Necromancy]Uses:569 570 571 572Used by:Timeline
Symbol 574 GraphicUsed by:575
Symbol 575 MovieClip [c_Restore]Uses:574Used by:Timeline
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClip [m_Leprechaun]Uses:576Used by:Timeline
Symbol 578 GraphicUsed by:579
Symbol 579 MovieClip [m_Cerberus]Uses:578Used by:Timeline
Symbol 580 GraphicUsed by:581
Symbol 581 MovieClip [m_Death Knight]Uses:580Used by:Timeline
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClip [m_Alien]Uses:582Used by:Timeline
Symbol 584 MovieClip [__Packages.Effect]
Symbol 585 MovieClip [__Packages.Card]
Symbol 586 MovieClip [__Packages.Player]
Symbol 587 MovieClip [__Packages.Animation]
Symbol 447 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 405 MovieClip [__Packages.mx.core.UIObject]
Symbol 438 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 439 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 441 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 440 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 588 MovieClip [__Packages.HealthBar]
Symbol 589 MovieClip [__Packages.Game]
Symbol 590 MovieClip [__Packages.BattlePopup]
Symbol 591 MovieClip [__Packages.CardPicker]
Symbol 592 MovieClip [__Packages.DeckCreator]
Symbol 593 MovieClip [__Packages.PlayerSelect]
Symbol 594 MovieClip [__Packages.Tutorial]
Symbol 595 MovieClip [__Packages.AnimationHandler]
Symbol 406 MovieClip [__Packages.mx.core.UIComponent]
Symbol 407 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 408 MovieClip [__Packages.mx.controls.Button]
Symbol 442 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 443 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 444 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 445 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 446 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 448 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 449 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 450 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 451 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 452 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 453 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 454 MovieClip [__Packages.mx.skins.Border]
Symbol 455 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 456 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 457 MovieClip [__Packages.mx.skins.halo.ButtonSkin]

Instance Names

"bar"Symbol 23 MovieClip Frame 1Symbol 21 MovieClip
"spiral"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"effectsLayer"Symbol 88 MovieClip [Card] Frame 1Symbol 87 MovieClip [EmptyMC]
"nameLabel"Symbol 97 MovieClip [Effect] Frame 1Symbol 96 EditableText
"maxMask"Symbol 107 MovieClip [HealthBar] Frame 1Symbol 102 MovieClip
"mask"Symbol 107 MovieClip [HealthBar] Frame 1Symbol 102 MovieClip
"blurb"Symbol 123 MovieClip Frame 1Symbol 122 EditableText
"nameLabel"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 109 EditableText
"pingAttack"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 111 MovieClip
"pingDefense"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 111 MovieClip
"attackLabel"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 117 EditableText
"defenseLabel"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 118 EditableText
"summoningTimeLabel"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 119 EditableText
"mouseover"Symbol 124 MovieClip [Overlay_Monster] Frame 1Symbol 123 MovieClip
"nameLabel"Symbol 128 MovieClip [Overlay_Utility] Frame 1Symbol 125 EditableText
"blurb"Symbol 128 MovieClip [Overlay_Utility] Frame 1Symbol 126 EditableText
"summoningTimeLabel"Symbol 138 MovieClip [Summoning] Frame 1Symbol 132 EditableText
"block"Symbol 146 MovieClip [InputBlocker] Frame 1Symbol 145 MovieClip [Block]
"attackerBlurb"Symbol 153 MovieClip Frame 1Symbol 151 EditableText
"defenderBlurb"Symbol 153 MovieClip Frame 1Symbol 152 EditableText
"attackLabel"Symbol 154 MovieClip [BattlePopup] Frame 1Symbol 149 EditableText
"defenseLabel"Symbol 154 MovieClip [BattlePopup] Frame 1Symbol 150 EditableText
"scroller"Symbol 154 MovieClip [BattlePopup] Frame 1Symbol 153 MovieClip
"background"Symbol 158 MovieClip [CombatText] Frame 1Symbol 156 MovieClip
"nameLabel"Symbol 158 MovieClip [CombatText] Frame 1Symbol 157 EditableText
"rightButton"Symbol 167 MovieClip [CardPicker] Frame 1Symbol 163 Button
"leftButton"Symbol 167 MovieClip [CardPicker] Frame 1Symbol 163 Button
"countLabel"Symbol 167 MovieClip [CardPicker] Frame 1Symbol 164 EditableText
"strengthLabel"Symbol 167 MovieClip [CardPicker] Frame 1Symbol 165 EditableText
"limitLabel"Symbol 167 MovieClip [CardPicker] Frame 1Symbol 166 EditableText
"bg"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"playerLabel"Symbol 198 MovieClip Frame 1Symbol 197 EditableText
"okButton"Symbol 198 MovieClip Frame 1Symbol 191 Button
"scroller"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 171 MovieClip
"countLabel"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 172 EditableText
"strengthLabel"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 173 EditableText
"clearButton"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 178 Button
"fillButton"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 182 Button
"nameLabel"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 183 EditableText
"slider"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 186 MovieClip
"sliderArea"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 145 MovieClip [Block]
"okButton"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 191 Button
"backButton"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 195 Button
"cardCountPopup"Symbol 199 MovieClip [DeckCreator] Frame 1Symbol 198 MovieClip
"barrier"Symbol 213 MovieClip [Divider] Frame 1Symbol 144 MovieClip [Barrier]
"button"Symbol 213 MovieClip [Divider] Frame 1Symbol 205 Button
"menuButton"Symbol 213 MovieClip [Divider] Frame 1Symbol 211 Button
"animArea"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 145 MovieClip [Block]
"compArea"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 145 MovieClip [Block]
"restartButton"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 224 Button
"settingsButton"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 228 Button
"resumeButton"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 232 Button
"animSlider"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 186 MovieClip
"compSlider"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 186 MovieClip
"instructionsButton"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 236 Button
"cmgButton"Symbol 245 MovieClip [MenuPopup] Frame 1Symbol 244 Button
"winnerLabel"Symbol 249 MovieClip [NewGamePopup] Frame 1Symbol 247 EditableText
"loserLabel"Symbol 249 MovieClip [NewGamePopup] Frame 1Symbol 248 EditableText
"restartButton"Symbol 249 MovieClip [NewGamePopup] Frame 1Symbol 224 Button
"settingsButton"Symbol 249 MovieClip [NewGamePopup] Frame 1Symbol 228 Button
"cmgButton"Symbol 249 MovieClip [NewGamePopup] Frame 1Symbol 244 Button
"p1DeckSliderArea"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 145 MovieClip [Block]
"p2DeckSliderArea"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 145 MovieClip [Block]
"p1Right"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 163 Button
"p2Right"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 163 Button
"p2Left"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 163 Button
"p1Left"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 163 Button
"p1PlayerButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 256 Button
"p1ComputerButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 259 Button
"p2PlayerButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 256 Button
"p2ComputerButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 259 Button
"p1DeckSlider"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 186 MovieClip
"p2DeckSlider"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 186 MovieClip
"p1DeckStrengthLabel"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 262 EditableText
"p2DeckStrengthLabel"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 263 EditableText
"p1CustomDeckButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 268 Button
"p2CustomDeckButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 268 Button
"p1NameLabel"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 269 EditableText
"p2NameLabel"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 270 EditableText
"okButton"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 191 Button
"nameLabel"Symbol 272 MovieClip [PlayerSelect] Frame 1Symbol 271 EditableText
"playerLabel"Symbol 279 MovieClip [ReadyPopup] Frame 1Symbol 273 EditableText
"readyButton"Symbol 279 MovieClip [ReadyPopup] Frame 1Symbol 278 Button
"instructionsButton"Symbol 302 MovieClip [Title Screen] Frame 1Symbol 284 Button
"playButton"Symbol 302 MovieClip [Title Screen] Frame 1Symbol 288 Button
"moreGamesButton"Symbol 302 MovieClip [Title Screen] Frame 1Symbol 292 Button
"mino"Symbol 302 MovieClip [Title Screen] Frame 1Symbol 296 MovieClip
"blocker"Symbol 302 MovieClip [Title Screen] Frame 1Symbol 297 MovieClip
"cmg"Symbol 302 MovieClip [Title Screen] Frame 3Symbol 301 MovieClip
"p1DeckSliderArea"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 145 MovieClip [Block]
"p2DeckSliderArea"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 145 MovieClip [Block]
"p1Right"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 163 Button
"p2Right"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 163 Button
"p2Left"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 163 Button
"p1Left"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 163 Button
"p1PlayerButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 256 Button
"p1ComputerButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 259 Button
"p2PlayerButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 256 Button
"p2ComputerButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 259 Button
"p1DeckSlider"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 186 MovieClip
"p2DeckSlider"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 186 MovieClip
"p1CustomDeckButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 268 Button
"p2CustomDeckButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 268 Button
"okButton"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 191 Button
"blocker"Symbol 325 MovieClip [Slide 1] Frame 1Symbol 146 MovieClip [InputBlocker]
"bg"Symbol 343 MovieClip [Portrait] Frame 1Symbol 334 MovieClip
"healthBar1"Symbol 343 MovieClip [Portrait] Frame 1Symbol 107 MovieClip [HealthBar]
"nameLabel"Symbol 343 MovieClip [Portrait] Frame 1Symbol 335 EditableText
"healthBar2"Symbol 343 MovieClip [Portrait] Frame 1Symbol 107 MovieClip [HealthBar]
"avatar"Symbol 343 MovieClip [Portrait] Frame 1Symbol 342 MovieClip [Avatar]
"hit"Symbol 343 MovieClip [Portrait] Frame 1Symbol 145 MovieClip [Block]
"backgroundMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 328 MovieClip
"graveyardMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 330 MovieClip
"deckMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 330 MovieClip
"handMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 332 MovieClip
"monstersMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 332 MovieClip
"portrait"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 87 MovieClip [EmptyMC]
"backgroundMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 328 MovieClip
"graveyardMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 330 MovieClip
"deckMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 330 MovieClip
"handMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 332 MovieClip
"monstersMC"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 332 MovieClip
"portrait"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 87 MovieClip [EmptyMC]
"p1"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 343 MovieClip [Portrait]
"p2"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 343 MovieClip [Portrait]
"spiderCard"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 88 MovieClip [Card]
"minotaurCard"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 88 MovieClip [Card]
"ratCard"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 88 MovieClip [Card]
"chargeCard"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 88 MovieClip [Card]
"giftCard"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 88 MovieClip [Card]
"summonCard"Symbol 355 MovieClip [Slide 2] Frame 1Symbol 88 MovieClip [Card]
"monsterCard"Symbol 366 MovieClip [Slide 3] Frame 1Symbol 88 MovieClip [Card]
"magicCard"Symbol 366 MovieClip [Slide 3] Frame 1Symbol 88 MovieClip [Card]
"backgroundMC"Symbol 386 MovieClip Frame 1Symbol 328 MovieClip
"graveyardMC"Symbol 386 MovieClip Frame 1Symbol 330 MovieClip
"deckMC"Symbol 386 MovieClip Frame 1Symbol 330 MovieClip
"handMC"Symbol 386 MovieClip Frame 1Symbol 332 MovieClip
"monstersMC"Symbol 386 MovieClip Frame 1Symbol 332 MovieClip
"portrait"Symbol 386 MovieClip Frame 1Symbol 87 MovieClip [EmptyMC]
"backgroundMC"Symbol 386 MovieClip Frame 1Symbol 328 MovieClip
"graveyardMC"Symbol 386 MovieClip Frame 1Symbol 330 MovieClip
"deckMC"Symbol 386 MovieClip Frame 1Symbol 330 MovieClip
"handMC"Symbol 386 MovieClip Frame 1Symbol 332 MovieClip
"monstersMC"Symbol 386 MovieClip Frame 1Symbol 332 MovieClip
"portrait"Symbol 386 MovieClip Frame 1Symbol 87 MovieClip [EmptyMC]
"divider"Symbol 386 MovieClip Frame 1Symbol 213 MovieClip [Divider]
"p1"Symbol 386 MovieClip Frame 1Symbol 343 MovieClip [Portrait]
"p2"Symbol 386 MovieClip Frame 1Symbol 343 MovieClip [Portrait]
"card1"Symbol 386 MovieClip Frame 1Symbol 88 MovieClip [Card]
"card2"Symbol 386 MovieClip Frame 1Symbol 88 MovieClip [Card]
"card3"Symbol 386 MovieClip Frame 1Symbol 88 MovieClip [Card]
"card4"Symbol 386 MovieClip Frame 1Symbol 88 MovieClip [Card]
"card5"Symbol 386 MovieClip Frame 1Symbol 88 MovieClip [Card]
"card6"Symbol 386 MovieClip Frame 1Symbol 88 MovieClip [Card]
"card7"Symbol 386 MovieClip Frame 62Symbol 88 MovieClip [Card]
"card8"Symbol 386 MovieClip Frame 62Symbol 88 MovieClip [Card]
"battle"Symbol 386 MovieClip Frame 117Symbol 154 MovieClip [BattlePopup]
"slide1"Symbol 390 MovieClip Frame 1Symbol 325 MovieClip [Slide 1]
"slide2"Symbol 390 MovieClip Frame 1Symbol 355 MovieClip [Slide 2]
"slide3"Symbol 390 MovieClip Frame 1Symbol 366 MovieClip [Slide 3]
"slide4"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip [Slide 4]
"slideViewer"Symbol 403 MovieClip [Tutorial] Frame 1Symbol 390 MovieClip
"doneButton"Symbol 403 MovieClip [Tutorial] Frame 1Symbol 394 Button
"navHighlight"Symbol 403 MovieClip [Tutorial] Frame 1Symbol 310 MovieClip [Nav Highlight]
"b"Symbol 415 MovieClip [SimpleButtonDown] Frame 1Symbol 412 MovieClip [BrdrShdw]
"face"Symbol 415 MovieClip [SimpleButtonDown] Frame 1Symbol 414 MovieClip [BrdrFace]
"b"Symbol 420 MovieClip [SimpleButtonIn] Frame 1Symbol 417 MovieClip [BrdrBlk]
"it"Symbol 420 MovieClip [SimpleButtonIn] Frame 1Symbol 419 MovieClip [BrdrHilght]
"g"Symbol 420 MovieClip [SimpleButtonIn] Frame 1Symbol 412 MovieClip [BrdrShdw]
"face"Symbol 420 MovieClip [SimpleButtonIn] Frame 1Symbol 414 MovieClip [BrdrFace]
"ob"Symbol 421 MovieClip [SimpleButtonUp] Frame 1Symbol 417 MovieClip [BrdrBlk]
"ol"Symbol 421 MovieClip [SimpleButtonUp] Frame 1Symbol 414 MovieClip [BrdrFace]
"ib"Symbol 421 MovieClip [SimpleButtonUp] Frame 1Symbol 412 MovieClip [BrdrShdw]
"il"Symbol 421 MovieClip [SimpleButtonUp] Frame 1Symbol 419 MovieClip [BrdrHilght]
"face"Symbol 421 MovieClip [SimpleButtonUp] Frame 1Symbol 414 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 429 MovieClip [FocusRect] Frame 1Symbol 410 MovieClip [BoundingBox]
"tabCapture"Symbol 430 MovieClip [FocusManager] Frame 1Symbol 427 Button
"boundingBox_mc"Symbol 433 MovieClip [SimpleButton] Frame 1Symbol 410 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 437 MovieClip [Button] Frame 1Symbol 410 MovieClip [BoundingBox]
"backgroundMC"Symbol 458 MovieClip [Player] Frame 1Symbol 328 MovieClip
"graveyardMC"Symbol 458 MovieClip [Player] Frame 1Symbol 330 MovieClip
"deckMC"Symbol 458 MovieClip [Player] Frame 1Symbol 330 MovieClip
"handMC"Symbol 458 MovieClip [Player] Frame 1Symbol 332 MovieClip
"monstersMC"Symbol 458 MovieClip [Player] Frame 1Symbol 332 MovieClip
"portrait"Symbol 458 MovieClip [Player] Frame 1Symbol 87 MovieClip [EmptyMC]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 3Symbol 60 as "Black Hole Visual"
ExportAssets (56)Timeline Frame 3Symbol 67 as "Fireball Visual"
ExportAssets (56)Timeline Frame 3Symbol 79 as "Flood visual"
ExportAssets (56)Timeline Frame 3Symbol 84 as "Lightning Visual"
ExportAssets (56)Timeline Frame 3Symbol 86 as "Black Card"
ExportAssets (56)Timeline Frame 3Symbol 87 as "EmptyMC"
ExportAssets (56)Timeline Frame 3Symbol 88 as "Card"
ExportAssets (56)Timeline Frame 3Symbol 93 as "CardBack"
ExportAssets (56)Timeline Frame 3Symbol 97 as "Effect"
ExportAssets (56)Timeline Frame 3Symbol 99 as "Explosion"
ExportAssets (56)Timeline Frame 3Symbol 107 as "HealthBar"
ExportAssets (56)Timeline Frame 3Symbol 124 as "Overlay_Monster"
ExportAssets (56)Timeline Frame 3Symbol 128 as "Overlay_Utility"
ExportAssets (56)Timeline Frame 3Symbol 138 as "Summoning"
ExportAssets (56)Timeline Frame 3Symbol 139 as "Game"
ExportAssets (56)Timeline Frame 3Symbol 144 as "Barrier"
ExportAssets (56)Timeline Frame 3Symbol 145 as "Block"
ExportAssets (56)Timeline Frame 3Symbol 146 as "InputBlocker"
ExportAssets (56)Timeline Frame 3Symbol 154 as "BattlePopup"
ExportAssets (56)Timeline Frame 3Symbol 158 as "CombatText"
ExportAssets (56)Timeline Frame 3Symbol 167 as "CardPicker"
ExportAssets (56)Timeline Frame 3Symbol 199 as "DeckCreator"
ExportAssets (56)Timeline Frame 3Symbol 213 as "Divider"
ExportAssets (56)Timeline Frame 3Symbol 245 as "MenuPopup"
ExportAssets (56)Timeline Frame 3Symbol 249 as "NewGamePopup"
ExportAssets (56)Timeline Frame 3Symbol 272 as "PlayerSelect"
ExportAssets (56)Timeline Frame 3Symbol 279 as "ReadyPopup"
ExportAssets (56)Timeline Frame 3Symbol 302 as "Title Screen"
ExportAssets (56)Timeline Frame 3Symbol 310 as "Nav Highlight"
ExportAssets (56)Timeline Frame 3Symbol 325 as "Slide 1"
ExportAssets (56)Timeline Frame 3Symbol 342 as "Avatar"
ExportAssets (56)Timeline Frame 3Symbol 343 as "Portrait"
ExportAssets (56)Timeline Frame 3Symbol 355 as "Slide 2"
ExportAssets (56)Timeline Frame 3Symbol 366 as "Slide 3"
ExportAssets (56)Timeline Frame 3Symbol 389 as "Slide 4"
ExportAssets (56)Timeline Frame 3Symbol 403 as "Tutorial"
ExportAssets (56)Timeline Frame 3Symbol 404 as "AnimationHandler"
ExportAssets (56)Timeline Frame 3Symbol 410 as "BoundingBox"
ExportAssets (56)Timeline Frame 3Symbol 412 as "BrdrShdw"
ExportAssets (56)Timeline Frame 3Symbol 414 as "BrdrFace"
ExportAssets (56)Timeline Frame 3Symbol 415 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 3Symbol 417 as "BrdrBlk"
ExportAssets (56)Timeline Frame 3Symbol 419 as "BrdrHilght"
ExportAssets (56)Timeline Frame 3Symbol 420 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 3Symbol 421 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 3Symbol 422 as "Defaults"
ExportAssets (56)Timeline Frame 3Symbol 423 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 3Symbol 424 as "UIObject"
ExportAssets (56)Timeline Frame 3Symbol 429 as "FocusRect"
ExportAssets (56)Timeline Frame 3Symbol 430 as "FocusManager"
ExportAssets (56)Timeline Frame 3Symbol 431 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 3Symbol 432 as "UIComponent"
ExportAssets (56)Timeline Frame 3Symbol 433 as "SimpleButton"
ExportAssets (56)Timeline Frame 3Symbol 434 as "Border"
ExportAssets (56)Timeline Frame 3Symbol 435 as "RectBorder"
ExportAssets (56)Timeline Frame 3Symbol 436 as "ButtonSkin"
ExportAssets (56)Timeline Frame 3Symbol 437 as "Button"
ExportAssets (56)Timeline Frame 3Symbol 458 as "Player"
ExportAssets (56)Timeline Frame 3Symbol 460 as "c_Antidote"
ExportAssets (56)Timeline Frame 3Symbol 462 as "c_Barrier"
ExportAssets (56)Timeline Frame 3Symbol 464 as "c_Beckon"
ExportAssets (56)Timeline Frame 3Symbol 466 as "c_Black Hole"
ExportAssets (56)Timeline Frame 3Symbol 468 as "c_Charge!"
ExportAssets (56)Timeline Frame 3Symbol 470 as "c_Cleanse"
ExportAssets (56)Timeline Frame 3Symbol 472 as "c_Combine"
ExportAssets (56)Timeline Frame 3Symbol 474 as "c_Curse"
ExportAssets (56)Timeline Frame 3Symbol 476 as "c_Doom"
ExportAssets (56)Timeline Frame 3Symbol 483 as "c_Fire Sword"
ExportAssets (56)Timeline Frame 3Symbol 485 as "c_Fireball"
ExportAssets (56)Timeline Frame 3Symbol 487 as "c_Flood"
ExportAssets (56)Timeline Frame 3Symbol 489 as "c_Forget"
ExportAssets (56)Timeline Frame 3Symbol 491 as "c_Gift"
ExportAssets (56)Timeline Frame 3Symbol 493 as "c_Heal"
ExportAssets (56)Timeline Frame 3Symbol 498 as "c_Ice Shield"
ExportAssets (56)Timeline Frame 3Symbol 500 as "c_Lightning"
ExportAssets (56)Timeline Frame 3Symbol 502 as "c_Poison"
ExportAssets (56)Timeline Frame 3Symbol 504 as "c_Psychic"
ExportAssets (56)Timeline Frame 3Symbol 506 as "c_Reborn"
ExportAssets (56)Timeline Frame 3Symbol 508 as "c_Reinforce"
ExportAssets (56)Timeline Frame 3Symbol 510 as "c_Sacrifice"
ExportAssets (56)Timeline Frame 3Symbol 512 as "c_Shield"
ExportAssets (56)Timeline Frame 3Symbol 514 as "c_Steal"
ExportAssets (56)Timeline Frame 3Symbol 516 as "c_Strip"
ExportAssets (56)Timeline Frame 3Symbol 518 as "c_Summon"
ExportAssets (56)Timeline Frame 3Symbol 520 as "c_Sword"
ExportAssets (56)Timeline Frame 3Symbol 522 as "c_Telescope"
ExportAssets (56)Timeline Frame 3Symbol 524 as "c_Vulnerable"
ExportAssets (56)Timeline Frame 3Symbol 526 as "c_Weaken"
ExportAssets (56)Timeline Frame 3Symbol 528 as "Default_Monster"
ExportAssets (56)Timeline Frame 3Symbol 530 as "Default_Utility"
ExportAssets (56)Timeline Frame 3Symbol 532 as "m_Dragon"
ExportAssets (56)Timeline Frame 3Symbol 534 as "m_Golem"
ExportAssets (56)Timeline Frame 3Symbol 536 as "m_Gorilla"
ExportAssets (56)Timeline Frame 3Symbol 538 as "m_Greebler"
ExportAssets (56)Timeline Frame 3Symbol 540 as "m_Hydra"
ExportAssets (56)Timeline Frame 3Symbol 542 as "m_Knight"
ExportAssets (56)Timeline Frame 3Symbol 544 as "m_Dragon Rider"
ExportAssets (56)Timeline Frame 3Symbol 546 as "m_Minotaur"
ExportAssets (56)Timeline Frame 3Symbol 548 as "m_Ninja"
ExportAssets (56)Timeline Frame 3Symbol 550 as "m_Ninja Rat"
ExportAssets (56)Timeline Frame 3Symbol 552 as "m_Rat"
ExportAssets (56)Timeline Frame 3Symbol 554 as "m_Reaper"
ExportAssets (56)Timeline Frame 3Symbol 556 as "m_Robot"
ExportAssets (56)Timeline Frame 3Symbol 558 as "m_spider"
ExportAssets (56)Timeline Frame 3Symbol 560 as "m_Vampire"
ExportAssets (56)Timeline Frame 3Symbol 562 as "m_Ogre"
ExportAssets (56)Timeline Frame 3Symbol 564 as "m_Dwarf"
ExportAssets (56)Timeline Frame 3Symbol 566 as "m_Skeleton"
ExportAssets (56)Timeline Frame 3Symbol 568 as "m_Archer"
ExportAssets (56)Timeline Frame 3Symbol 573 as "c_Necromancy"
ExportAssets (56)Timeline Frame 3Symbol 575 as "c_Restore"
ExportAssets (56)Timeline Frame 3Symbol 577 as "m_Leprechaun"
ExportAssets (56)Timeline Frame 3Symbol 579 as "m_Cerberus"
ExportAssets (56)Timeline Frame 3Symbol 581 as "m_Death Knight"
ExportAssets (56)Timeline Frame 3Symbol 583 as "m_Alien"
ExportAssets (56)Timeline Frame 3Symbol 584 as "__Packages.Effect"
ExportAssets (56)Timeline Frame 3Symbol 585 as "__Packages.Card"
ExportAssets (56)Timeline Frame 3Symbol 586 as "__Packages.Player"
ExportAssets (56)Timeline Frame 3Symbol 587 as "__Packages.Animation"
ExportAssets (56)Timeline Frame 3Symbol 447 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 3Symbol 405 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 3Symbol 438 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 3Symbol 439 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 3Symbol 441 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 3Symbol 440 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 3Symbol 588 as "__Packages.HealthBar"
ExportAssets (56)Timeline Frame 3Symbol 589 as "__Packages.Game"
ExportAssets (56)Timeline Frame 3Symbol 590 as "__Packages.BattlePopup"
ExportAssets (56)Timeline Frame 3Symbol 591 as "__Packages.CardPicker"
ExportAssets (56)Timeline Frame 3Symbol 592 as "__Packages.DeckCreator"
ExportAssets (56)Timeline Frame 3Symbol 593 as "__Packages.PlayerSelect"
ExportAssets (56)Timeline Frame 3Symbol 594 as "__Packages.Tutorial"
ExportAssets (56)Timeline Frame 3Symbol 595 as "__Packages.AnimationHandler"
ExportAssets (56)Timeline Frame 3Symbol 406 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 3Symbol 407 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 3Symbol 408 as "__Packages.mx.controls.Button"
ExportAssets (56)Timeline Frame 3Symbol 442 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 443 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 444 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 3Symbol 445 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 3Symbol 446 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 3Symbol 448 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 3Symbol 449 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 3Symbol 450 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 3Symbol 451 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 3Symbol 452 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 3Symbol 453 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 3Symbol 454 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 3Symbol 455 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 3Symbol 456 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 3Symbol 457 as "__Packages.mx.skins.halo.ButtonSkin"

Labels

"Loaded"Frame 4
"Game"Frame 5
"Normal"Symbol 107 MovieClip [HealthBar] Frame 1
"Poisoned"Symbol 107 MovieClip [HealthBar] Frame 2
"Wait"Symbol 111 MovieClip Frame 1
"Start"Symbol 111 MovieClip Frame 2
"Up"Symbol 144 MovieClip [Barrier] Frame 2
"Down"Symbol 144 MovieClip [Barrier] Frame 22
"Computer"Symbol 342 MovieClip [Avatar] Frame 1
"Player"Symbol 342 MovieClip [Avatar] Frame 2




http://swfchan.com/1/1920/info.shtml
Created: 17/6 -2019 18:36:14 Last modified: 17/6 -2019 18:36:14 Server time: 30/10 -2024 00:36:50