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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77310121?noj=FRM77310121-21DC" width="1" height="1"></div>

Ninja%20728x90.swf

This is the info page for
Flash #1933

(Click the ID number above for more basic data on this flash file.)


Text
complimentary
ringtones!

<p align="right"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

AND get your

SHOOT 3 NINJAs!

ActionScript [AS1/AS2]

Frame 1
function expire(Void) { clearInterval(expireTimer); hit = false; } function killNinja(n) { killNinjaTimes++; die.start(); if (n == 2) { var _local3 = ninjitsu[n]; _root[_local3].gotoAndStop("dieleft"); } else { var _local3 = ninjitsu[n]; _root[_local3].gotoAndStop("dieright"); } } function getLink(Void) { killNinjaTimes = 0; if (clickTAG.substr(0, 5) == "http:") { getURL (clickTAG, "_blank"); } soundTimer = setInterval(stopSounds, 600); } function stopSounds(Void) { clearInterval(soundTimer); stopAllSounds(); } function showNinja(Void) { var _local4 = random(4); var _local3 = 0; while (_local3 < len) { var _local2 = ninjitsu[_local3]; if (_root[_local2]._currentframe != 1) { if (_root[_local2]._currentframe >= 34) { return(undefined); } if (_local4 == 2) { if (myPos == 0) { fr = 2; max = 0; } else { fr = 3; max = 20; } _root[_local2].ninj.gotoAndStop(fr); weapon._x = _root[_local2]._x + max; weapon._y = _root[_local2]._y + 10; weapon.gotoAndPlay(2); } return(undefined); } _local3++; } var _local5 = ninjitsu[random(len)]; myPos = random(2); _root[_local5].gotoAndPlay(pos[myPos]); } Stage.showMenu = false; Stage.scaleMode = "noScale"; System.useCodepage = true; Mouse.hide(); var hit = false; var expireTimer; var cur = new Object(); var shoot = 100; Mouse.addListener(cur); cur.onMouseMove = function (Void) { cursor._x = _xmouse; cursor._y = _ymouse; updateAfterEvent(); }; onMouseDown = function (Void) { expireTimer = setInterval(expire, 200); hit = true; }; onMouseUp = function (Void) { clearInterval(expireTimer); hit = false; }; var shot = new Sound(); shot.attachSound("fire"); cur.onMouseDown = function (Void) { shot.start(); }; var killNinjaTimes = 0; var die = new Sound(); die.attachSound("die"); var ninjitsu = ["n_one", "n_two", "n_three", "n_four", "n_five", "n_six"]; var pos = ["left", "right"]; var len = ninjitsu.length; var interval; interval = setInterval(showNinja, 600); onEnterFrame = function () { var _local2 = 0; while (_local2 < len) { var _local3 = ninjitsu[_local2]; if (_root[_local3].ninj.hitTest(_xmouse, _ymouse, true) && (hit)) { killNinja(_local2); hit = false; return(undefined); } _local2++; } if (hit) { shoot++; var _local4 = random(70) + 30; _root.attachMovie("shotwound", "newshot" + shoot, shoot, {_x:_xmouse, _y:_ymouse, _xscale:_local4, _yscale:_local4}); } }; area.onRollOut = function () { cursor._alpha = 0; }; area.onRollOver = function () { cursor._alpha = 100; };
Symbol 29 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 1
play();
Symbol 39 MovieClip Frame 11
if (_root.killNinjaTimes == 3) { _root.getLink(); }
Symbol 39 MovieClip Frame 30
_parent.gotoAndStop(1); stop();
Symbol 40 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 2
play();
Symbol 40 MovieClip Frame 17
gotoAndStop (1);
Symbol 40 MovieClip Frame 18
play();
Symbol 40 MovieClip Frame 33
gotoAndStop (1);
Symbol 40 MovieClip Frame 34
stop();
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 2
play();
Symbol 42 MovieClip Frame 17
gotoAndStop (1);
Symbol 42 MovieClip Frame 18
play();
Symbol 42 MovieClip Frame 33
gotoAndStop (1);
Symbol 42 MovieClip Frame 34
stop();
Symbol 53 MovieClip Frame 1
play();
Symbol 53 MovieClip Frame 11
if (_root.killNinjaTimes == 3) { _root.getLink(); }
Symbol 53 MovieClip Frame 30
_parent.gotoAndStop(1); stop();
Symbol 56 MovieClip Frame 1
play();
Symbol 56 MovieClip Frame 11
if (_root.killNinjaTimes == 3) { _root.getLink(); }
Symbol 56 MovieClip Frame 30
_parent.gotoAndStop(1); stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 2
play();
Symbol 57 MovieClip Frame 17
gotoAndStop (1);
Symbol 57 MovieClip Frame 18
play();
Symbol 57 MovieClip Frame 33
gotoAndStop (1);
Symbol 57 MovieClip Frame 34
stop();
Symbol 57 MovieClip Frame 35
stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
play();
Symbol 68 MovieClip Frame 22
gotoAndStop (1);

Library Items

Symbol 1 Sound [fire]
Symbol 2 Sound [die]
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [shotwound]Uses:3
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:40 57
Symbol 23 GraphicUsed by:29 37
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:29
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:23 25 27 28Used by:40 42 57
Symbol 30 GraphicUsed by:40 42 57
Symbol 31 GraphicUsed by:40 42 57
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:36 38 55
Symbol 36 MovieClipUses:32 35Used by:39 53 56
Symbol 37 MovieClipUses:23Used by:38
Symbol 38 MovieClipUses:37 35Used by:39 53 56
Symbol 39 MovieClipUses:36 38Used by:40 42
Symbol 40 MovieClipUses:22 29 30 31 39Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41 29 30 31 39Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 FontUsed by:48 51 52
Symbol 48 EditableTextUses:47Used by:Timeline
Symbol 49 FontUsed by:50
Symbol 50 EditableTextUses:49Used by:Timeline
Symbol 51 EditableTextUses:47Used by:Timeline
Symbol 52 EditableTextUses:47Used by:Timeline
Symbol 53 MovieClipUses:36 38Used by:57
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54 35Used by:56
Symbol 56 MovieClipUses:55 38 36Used by:57
Symbol 57 MovieClipUses:22 29 30 31 53 56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:62 63 64 65 66 67Used by:Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:Timeline
Symbol 71 SoundUsed by:Timeline

Instance Names

"n_one"Frame 1Symbol 40 MovieClip
"n_two"Frame 1Symbol 42 MovieClip
"n_four"Frame 1Symbol 40 MovieClip
"n_five"Frame 1Symbol 42 MovieClip
"n_three"Frame 1Symbol 57 MovieClip
"n_six"Frame 1Symbol 57 MovieClip
"cursor"Frame 1Symbol 59 MovieClip
"area"Frame 1Symbol 61 MovieClip
"weapon"Frame 1Symbol 68 MovieClip
"point"Symbol 29 MovieClip Frame 1Symbol 25 MovieClip
"ninj"Symbol 40 MovieClip Frame 2Symbol 29 MovieClip
"ninj"Symbol 40 MovieClip Frame 18Symbol 29 MovieClip
"ninj"Symbol 42 MovieClip Frame 2Symbol 29 MovieClip
"ninj"Symbol 42 MovieClip Frame 18Symbol 29 MovieClip
"ninj"Symbol 57 MovieClip Frame 2Symbol 29 MovieClip
"ninj"Symbol 57 MovieClip Frame 18Symbol 29 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 2 as "die"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shotwound"

Labels

"left"Symbol 40 MovieClip Frame 2
"right"Symbol 40 MovieClip Frame 18
"dieright"Symbol 40 MovieClip Frame 34
"left"Symbol 42 MovieClip Frame 2
"right"Symbol 42 MovieClip Frame 18
"dieright"Symbol 42 MovieClip Frame 34
"left"Symbol 57 MovieClip Frame 2
"right"Symbol 57 MovieClip Frame 18
"dieright"Symbol 57 MovieClip Frame 34
"dieleft"Symbol 57 MovieClip Frame 35




http://swfchan.com/1/1933/info.shtml
Created: 12/8 -2019 07:32:23 Last modified: 12/8 -2019 07:32:23 Server time: 21/12 -2024 17:52:37