Frame 1
function getUrl() {
}
function getUrl2() {
getURL ("http://www.rustyarcade.com", _blank);
}
function getQual1() {
_quality = "MEDIUM";
_global.blood = true;
}
function getQual2() {
_quality = "LOW";
_global.blood = true;
}
function getQual3() {
_quality = "LOW";
_global.blood = false;
}
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(undefined);
}
stop();
MENU.customItems.push(Functioned2);
MENU = new ContextMenu();
MENU.hideBuiltInItems();
Functioned = new ContextMenuItem("Erik Sombroek & Eduardo Mojica \u00A9", getUrl);
Functioned2 = new ContextMenuItem("Play more games!", getUrl2);
Functioned3 = new ContextMenuItem("set Quality High", getQual1);
Functioned4 = new ContextMenuItem("set Quality Medium", getQual2);
Functioned5 = new ContextMenuItem("set Quality Low", getQual3);
MENU.customItems.push(Functioned);
MENU.customItems.push(Functioned2);
MENU.customItems.push(Functioned3);
MENU.customItems.push(Functioned4);
MENU.customItems.push(Functioned5);
_root.menu = MENU;
__com_mochibot__("f6668a5c", this, 10301, true);
Instance of Symbol 34 MovieClip "bar" in Frame 1
onClipEvent (enterFrame) {
var per = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
this.bar._xscale = per;
if (per == 100) {
this.gotoAndStop(2);
}
}
Frame 2
stop();
Frame 3
stop();
_global.profiles = SharedObject.getLocal("getuf2007profiles");
if (_global.profiles.data.users == undefined) {
_global.profiles.data.users = [{}, {}, {}];
trace(_global.profiles.data.users);
}
var ra_loader = new MovieClipLoader();
ra_loader.loadClip("http://www.rustyarcade.com/permalinks/unreal2007/banner.swf?random=" + Math.random(), ra_unreal_banner);
var ra_loader_listener = new Object();
ra_loader_listener.onLoadComplete = function () {
var _local1 = new LoadVars();
_local1.url = _url;
_local1.sendAndLoad("http://www.rustyarcade.com/permalinks/unreal2007/bannertrack.php", _local1, "post");
_local1.onLoad = function () {
ra_unreal_banner._x = 0;
ra_unreal_banner._y = Stage.height - ra_unreal_banner._height;
};
};
ra_loader.addListener(ra_loader_listener);
Instance of Symbol 471 MovieClip in Frame 3
onClipEvent (enterFrame) {
if (_global.profiles.data.users[_global.profileSelected].name == undefined) {
this.name.text = "Not selected";
} else {
this.name.text = _global.profiles.data.users[_global.profileSelected].name;
}
}
Frame 4
if ((_global.grx == undefined) && (_global.profileSelected == undefined)) {
_global.grx = ["HIGH", 1, 1];
}
Frame 6
if (_global.profileSelected == undefined) {
if (_global.grx == undefined) {
this.options.gawe._alpha = 100;
this.options.mon._alpha = 100;
this.options.son._alpha = 100;
} else {
var profile = _global.grx;
if (profile[0] == "LOW") {
this.options.glow._alpha = 100;
} else if (profile[0] == "MED") {
this.options.gave._alpha = 100;
} else if (profile[0] == "HIGH") {
this.options.gawe._alpha = 100;
}
if (profile[1]) {
this.options.mon._alpha = 100;
} else {
this.options.moff._alpha = 100;
}
if (profile[2]) {
this.options.son._alpha = 100;
} else {
this.options.soff._alpha = 100;
}
}
} else {
var profile = _global.profiles.data.users[_global.profileSelected].grx;
if (profile[0] == "LOW") {
this.options.glow._alpha = 100;
} else if (profile[0] == "MED") {
this.options.gave._alpha = 100;
} else if (profile[0] == "HIGH") {
this.options.gawe._alpha = 100;
}
if (profile[1]) {
this.options.mon._alpha = 100;
} else {
this.options.moff._alpha = 100;
}
if (profile[2]) {
this.options.son._alpha = 100;
} else {
this.options.soff._alpha = 100;
}
}
Frame 8
Selection.setFocus("name");
if (_global.profiles.data.users[_global.profileSelected].name != undefined) {
name.text = _global.profiles.data.users[_global.profileSelected].name;
}
Instance of Symbol 1263 MovieClip "chars" in Frame 8
onClipEvent (load) {
this.mainSkin = 1;
}
Instance of Symbol 1385 MovieClip "logo" in Frame 8
onClipEvent (load) {
this.gotoAndStop((_parent.chars.mainSkin + 4) / 5);
}
onClipEvent (enterFrame) {
this.gotoAndStop((_parent.chars.mainSkin + 4) / 5);
}
Instance of Symbol 1406 MovieClip "dragger" in Frame 9
onClipEvent (load) {
this.mainSkin = 1;
drag1sx = this.drag1._x;
drag1sy = this.drag1._y;
drag2sx = this.drag2._x;
drag2sy = this.drag2._y;
drag3sx = this.drag3._x;
drag3sy = this.drag3._y;
drag4sx = this.drag4._x;
drag4sy = this.drag4._y;
drag5sx = this.drag5._x;
drag5sy = this.drag5._y;
drag6sx = this.drag6._x;
drag6sy = this.drag6._y;
drag7sx = this.drag7._x;
drag7sy = this.drag7._y;
drag8sx = this.drag8._x;
drag8sy = this.drag8._y;
}
onClipEvent (mouseUp) {
if ((((((((this.drag1._y != drag1sy) || (this.drag2._y != drag2sy)) || (this.drag3._y != drag3sy)) || (this.drag4._y != drag4sy)) || (this.drag5._y != drag5sy)) || (this.drag6._y != drag6sy)) || (this.drag7._y != drag7sy)) || (this.drag8._y != drag8sy)) {
if (_parent.paster.char1.hitTest(_root._xmouse, _root._ymouse, true)) {
_parent.paster.char1.skin = dragSkin;
_global.profiles.data.users[_global.profileSelected].teamSkin[0] = dragSkin;
trace((_global.profiles.data.users[_global.profileSelected].teamSkin[0] + " ") + _global.profiles.data.users[_global.profileSelected].teamSkin[1]);
}
if (_parent.paster.char2.hitTest(_root._xmouse, _root._ymouse, true)) {
_parent.paster.char2.skin = dragSkin;
_global.profiles.data.users[_global.profileSelected].teamSkin[1] = dragSkin;
}
if (_parent.paster.char3.hitTest(_root._xmouse, _root._ymouse, true)) {
_parent.paster.char3.skin = dragSkin;
_global.profiles.data.users[_global.profileSelected].teamSkin[2] = dragSkin;
}
if (_parent.paster.char4.hitTest(_root._xmouse, _root._ymouse, true)) {
_parent.paster.char4.skin = dragSkin;
_global.profiles.data.users[_global.profileSelected].teamSkin[3] = dragSkin;
}
if (_parent.paster.char5.hitTest(_root._xmouse, _root._ymouse, true)) {
_parent.paster.char5.skin = dragSkin;
_global.profiles.data.users[_global.profileSelected].teamSkin[4] = dragSkin;
}
_parent.paster.char1.char.play();
_parent.paster.char2.char.play();
_parent.paster.char3.char.play();
_parent.paster.char4.char.play();
_parent.paster.char5.char.play();
}
this.drag1._x = drag1sx;
this.drag1._y = drag1sy;
this.drag1.stopDrag();
this.drag2._x = drag2sx;
this.drag2._y = drag2sy;
this.drag2.stopDrag();
this.drag3._x = drag3sx;
this.drag3._y = drag3sy;
this.drag3.stopDrag();
this.drag4._x = drag4sx;
this.drag4._y = drag4sy;
this.drag4.stopDrag();
this.drag5._x = drag5sx;
this.drag5._y = drag5sy;
this.drag5.stopDrag();
this.drag6._x = drag6sx;
this.drag6._y = drag6sy;
this.drag6.stopDrag();
this.drag7._x = drag7sx;
this.drag7._y = drag7sy;
this.drag7.stopDrag();
this.drag8._x = drag8sx;
this.drag8._y = drag8sy;
this.drag8.stopDrag();
}
Instance of Symbol 1385 MovieClip "logo" in Frame 9
onClipEvent (load) {
this.gotoAndStop(_global.profiles.data.users[_global.profileSelected].logo);
}
Frame 10
goto = function (where) {
switch (where) {
case "DeathMatch" :
gotoAndStop (22);
break;
case "CaptureTheFlag" :
gotoAndStop (24);
break;
case "LastManStanding" :
gotoAndStop (23);
break;
case "InstaGib" :
gotoAndStop (25);
break;
case "ZombieInvasion" :
gotoAndStop (26);
break;
case "KingOfTheHill" :
gotoAndStop (27);
break;
case "Tutorial" :
gotoAndStop (21);
}
};
_global.grx = _global.profiles.data.users[_global.profileSelected].grx;
Instance of Symbol 1471 MovieClip in Frame 10
onClipEvent (load) {
var lvldone = _global.profiles.data.users[_global.profileSelected].mapsdone;
trace(lvldone + " LEVELS DONE");
var l = 0;
while (l < (lvldone + 1)) {
this.lvlscroll["level" + l]._alpha = 0;
l++;
}
}
Instance of Symbol 1652 MovieClip [ComboBox] in Frame 11
//component parameters
onClipEvent (construct) {
editable = false;
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 1706 MovieClip [CheckBox] in Frame 11
//component parameters
onClipEvent (construct) {
label = "CheckBox";
labelPlacement = "right";
selected = false;
}
Instance of Symbol 1576 MovieClip [Button] in Frame 11
//component parameters
onClipEvent (construct) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Frame 12
stop();
Instance of Symbol 1652 MovieClip [ComboBox] "diff" in Frame 13
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = "very easy";
labels[1] = "easy";
labels[2] = "normal";
labels[3] = "hard";
labels[4] = "very hard";
labels[5] = "godlike";
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "scorem" in Frame 13
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = 5;
labels[1] = 10;
labels[2] = 15;
labels[3] = 20;
labels[4] = 25;
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "map" in Frame 13
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = "Space";
labels[1] = "DarkCity";
labels[2] = "Sewer";
labels[3] = "Shootingfield";
labels[4] = "Gladiator";
labels[5] = "Lavaland";
labels[6] = "Chaincastle";
labels[7] = "Temple";
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "scorem" in Frame 16
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = 5;
labels[1] = 10;
labels[2] = 15;
labels[3] = 20;
labels[4] = 25;
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "map" in Frame 17
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = "Space";
labels[1] = "DarkCity";
labels[2] = "Sewer";
labels[3] = "Shootingfield";
labels[4] = "Gladiator";
labels[5] = "Lavaland";
labels[6] = "Chaincastle";
labels[7] = "Temple";
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "diff" in Frame 18
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = "very easy";
labels[1] = "easy";
labels[2] = "normal";
labels[3] = "hard";
labels[4] = "very hard";
labels[5] = "godlike";
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "scorem" in Frame 18
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = 5;
labels[1] = 10;
labels[2] = 15;
labels[3] = 20;
labels[4] = 25;
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Instance of Symbol 1652 MovieClip [ComboBox] "map" in Frame 18
//component parameters
onClipEvent (construct) {
editable = false;
labels = [];
labels[0] = "Space";
labels[1] = "DarkCity";
labels[2] = "Sewer";
labels[3] = "Shootingfield";
labels[4] = "Gladiator";
labels[5] = "Lavaland";
labels[6] = "Chaincastle";
labels[7] = "Temple";
rowCount = 5;
restrict = "";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
//component parameters
onClipEvent (initialize) {
backgroundColor = 5131854 /* 0x4E4E4E */;
color = 65535;
}
Frame 19
stop();
goto = function () {
if (_global.levelDoing != "NaN") {
if (_global.profiles.data.users[_global.profileSelected].mapsdone == _global.levelDoing) {
_global.profiles.data.users[_global.profileSelected].mapsdone++;
}
gotoAndStop (10);
} else {
gotoAndStop (3);
}
};
Frame 20
stop();
this.skin = _global.winLoseAni[0];
goto = function () {
if (_global.levelDoing != "NaN") {
gotoAndStop (10);
} else {
gotoAndStop (3);
}
};
Frame 21
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = false;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:0, B:0, C:0, D:0};
scoreMax = _global.scoreMax;
trace((scoreMax + " ") + score);
if (_global.map == "Tutorial") {
_root.gh.gotoAndStop(9);
_root.bg.gotoAndStop(9);
_root.g.gotoAndStop(9);
var distances = [];
var wayPoints = ["A"];
var returnPoints = {};
var r = new RoutePlanner(1, distances);
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
var returnPoints = {};
var r = new RoutePlanner(4, distances);
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
var returnPoints = {};
var r = new RoutePlanner(7, distances);
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = -1;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 100;
_local3.life = 100;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
trace((("DIT IS DE WAAAAYPOINT VERDOMMEEEE " + w) + " ") + _local3.name);
_local3._x = _root.gh[w + "P"]._x;
_local3._y = _root.gh[w + "P"]._y;
_local3.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "B") {
totPlayers.B.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "C") {
totPlayers.C.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "D") {
totPlayers.D.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
var _local4 = random(_root.wayPoints.length);
var _local3 = _root.gh[_root.wayPoints[_local4] + "P"];
c._x = _local3._x;
c._y = _local3._y;
trace(((((((((((("WTF IS DIT +" + _local3) + " ") + _root.wayPoints[_local4]) + " ") + _local4) + " WTF IS HET NOU @*&^$&^&*@^$&^&$") + " ") + c.name) + " ") + c._x) + " ") + c._y);
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = -1;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
};
procesSound = function (n, x, y) {
if (_global.grx[2]) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local8 = _root.cameraObject._x;
var _local7 = _root.cameraObject._y;
var _local6 = _local8 - x;
var _local5 = _local7 - y;
var _local3 = Math.sqrt((_local6 * _local6) + (_local5 * _local5));
_local3 = 800 - _local3;
if ((_local3 <= 800) && (_local3 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local3 / 8));
}
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
trace((_root._y + "Space") + _root._x);
if (_global.map == "Tutorial") {
if (_root._y < -17) {
_root._y = -17;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 14) {
_root._y = 14;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < 0) {
_root._x = 0;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 0) {
_root._x = 0;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
updateAfterEvent();
};
printText = function (occ, player, enemy, a, b) {
if (_root.Hud.endtimer._currentframe == 1) {
if (occ == "kill") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "headshot") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "explo") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "suicide") {
var _local7 = ("--- '" + player) + "' shot himself.. loser..";
score[a]--;
} else if (occ == "drop") {
var _local7 = ("--- '" + player) + "' thought he could fly";
score[a]--;
} else if (occ == "yell") {
}
if (player == undefined) {
var _local7 = ("--- '" + enemy) + "' was killed";
}
var _local5 = _root.Hud.killprint;
_local5.reverse();
_local5.push(_local7);
_local5.reverse();
_local5.pop;
}
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A >= scoreMax) {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (19);
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (Key.isDown(80)) {
pauze = true;
}
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
cameraFocus();
if (score.A >= scoreMax) {
endGame();
} else if (score.B >= scoreMax) {
endGame();
} else if (score.C >= scoreMax) {
endGame();
} else if (score.D >= scoreMax) {
endGame();
}
} else if (Key.isDown(79)) {
pauze = false;
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[0 + random(1)]);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[2 + random(1)]);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 4) + random(1));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, _global.enemySuit + _local3);
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:32};
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
var _local2 = _root.cameraObject;
if ((_local2.lookRange == undefined) && (!_local2.dead)) {
if (delta > 0) {
var _local3 = _local2.sW + 1;
while (_local3 < 11) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
if (_local3 == 10) {
_local2.sW = 0;
}
_local3++;
}
} else if (delta < 0) {
if (_local2.sW != 0) {
var _local3 = _local2.sW - 1;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
} else {
var _local3 = 10;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
}
}
}
};
Mouse.addListener(mouseListener);
onMouseDown = function () {
mouseD = true;
};
playerF = function (c) {
if (!c.dead) {
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local4 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local4 < 181) {
_local4 = 181;
}
}
c.fa.gotoAndStop(_local4);
c.ba.gotoAndStop(_local4);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local5 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local5] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local5];
}
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
if ((Key.isDown(1) || (c.autoUzi)) || (mouseD)) {
if (((!c.dead) && (c.reload == 0)) && (!_root.pauze)) {
var w = c.wL[c.sW].name;
var _local3 = c.wL[c.sW].ammo;
if (w != "Uzi") {
c.autoUzi = false;
}
if (w == "Pistol") {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 10;
}
} else if (w == "ShockRifle") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 15;
} else {
fireWeapon(c, w, 1);
c.reload = 20;
}
}
} else if (w == "Shotgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 20;
} else {
fireWeapon(c, w, 1);
c.reload = 30;
}
}
} else if (w == "GrenadeLauncher") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 30;
} else {
fireWeapon(c, w, 1);
c.reload = 40;
}
}
} else if (w == "Sniper") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 40;
} else {
fireWeapon(c, w, 1);
c.reload = 80;
}
}
} else if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || c.autoUzi) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
c.ba.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 40;
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.ba.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
c.ba.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
} else {
fireWeapon(c, w, 1);
c.reload = 0;
}
}
}
}
}
onMouseUp = function () {
mouseD = false;
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
c.autoUzi = true;
}
};
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
if (c.da._currentframe == 20) {
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
c.status = "Standing";
c.gotoAndStop("Standing");
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (c.xs > 0) {
var _local3 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local3 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local3 = 20;
} else {
var _local3 = -20;
}
if (((checkHit(c._x + _local3, c._y + 47) < 30) && (checkHit(c._x + _local3, c._y - 40) < 30)) && (checkHit(c._x + _local3, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.da._currentframe == 20) {
c.dead = false;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g != "Sawgun") {
p.wL[p.sW].ammo--;
}
if (g == "Pistol") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 30;
b.dust = "pD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.dust = "pD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Uzi") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "uD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0, 0, "green");
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
p.filters = filterArray;
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "uD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "AssaultRifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "arD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "arD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "ShockRifle") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Ball");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b._x = _local31;
b._y = _local30;
b.linc = 0;
b.p = p;
b.myPlayer = p;
b.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 30, 0, 1, "purple") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
for (var _local5 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local5].hitTest(_local4, _local3, true)) {
_root.plasmaBalls[_local5].play();
_root.plasmaBalls[_local5].bs = 0;
_root.plasmaBalls.splice(_local5, 1);
this.s._width = this.l + this.linc;
this.end = true;
}
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21._x = _local31;
_local21._y = _local30;
_local21.linc = 0;
_local21.p = p;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
} else {
var b = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(b);
b._x = _local31;
b._y = _local30;
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 10;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 120) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local5, _local4, true) || (bulletCheckImpact(this, _local5, _local4, 40, 0, 1, "purple") == "hit")) {
for (var _local6 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local6] == this) {
_root.plasmaBalls[_local6].splice(_local6, 1);
}
}
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
_local3 = _local3 + 10;
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Ball");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(_local21);
_local21._x = _local31;
_local21._y = _local30;
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 10;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
}
}
if (g == "Shotgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Flak");
} else {
p.fa.g.g.play();
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local19 = 0;
while (_local19 < 4) {
var b = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 30;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.dust = "sgD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 10, 0);
if (_root.g.hitTest(_local11, _local10, true)) {
if (this.bounce) {
var d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
d._x = _local11;
d._y = _local10;
d._rotation = this._rotation;
removeMovieClip(this);
} else {
_root.procesSound("reflect", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
this.bounce = true;
}
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Flak");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.dust = "sgD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
_local19++;
}
} else {
var b = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 60, 50);
if (_root.g.hitTest(_local5, _local4, true)) {
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "GrenadeLauncher") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Spike");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
if (!a) {
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
} else {
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
}
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.b._rotation = this.b._rotation + this.bs;
this.d = _root.game.attachMovie("glD", "glD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation + this.b._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this.tmr++;
if (this.tmr > 120) {
delete this.onEnterFrame;
this.play();
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.6;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = _local21._rotation + 180;
_local21.bs = 25;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local19 = 0;
while (_local19 < 6) {
var b = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
var _local25 = 4;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = random(5) + 10;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0 + random(40);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("glsD", "glsD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.tmr++;
if (this.tmr > 120) {
this.play();
delete this.onEnterFrame;
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
if (p._xscale > 0) {
b._x = _local31 + (10 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 + (10 * Math.sin((b._rotation - 90) / 57.2957795130823));
} else {
b._x = _local31 - (5 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 - (5 * Math.sin((b._rotation - 90) / 57.2957795130823));
}
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Spike");
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
_local25 = 4;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = random(5) + 10;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0 + random(40);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
if (p._xscale > 0) {
_local21._x = _local31 + (10 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 + (10 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
} else {
_local21._x = _local31 - (5 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 - (5 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
}
}
_local19++;
}
}
}
if (g == "Bazooka") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 5;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.bs < 30) {
this.bs++;
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
var r = 1;
while (r <= 4) {
var b = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = b._rotation + 180;
b.bs = 5;
b.totShift = 12 - ((roc / 10) * 2);
b.totInc = b.totShift;
b.curShift = 0;
b.r = r;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.shift == undefined) {
if (this.r == 1) {
this.shift = -this.totShift;
this.inc = false;
} else if (this.r == 2) {
this.shift = this.totShift / 2;
this.inc = true;
} else if (this.r == 3) {
this.shift = this.totShift;
this.inc = true;
} else {
this.shift = (-this.totShift) / 2;
this.inc = false;
}
}
if (this.bs < 30) {
this.bs++;
}
var _local7 = (this._rotation - 90) / 57.2957795130823;
if (this.inc) {
this._x = this._x + (this.totInc * Math.cos(_local7));
this._y = this._y + (this.totInc * Math.sin(_local7));
} else {
this._x = this._x - (this.totInc * Math.cos(_local7));
this._y = this._y - (this.totInc * Math.sin(_local7));
}
if (this.curShift < this.shift) {
this.inc = true;
this.curShift++;
if ((this.curShift + 1) > this.shift) {
this.shift = -this.totShift;
}
}
if (this.curShift > this.shift) {
this.inc = false;
this.curShift--;
if ((this.curShift - 1) < this.shift) {
this.shift = this.totShift;
}
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.totShift = 12 - ((roc / 10) * 2);
_local21.totInc = _local21.totShift;
_local21.curShift = 0;
_local21.r = r;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
r++;
}
}
}
if (g == "Biorifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 80;
b.dmg = roc;
b._xscale = 100 + (roc * 2);
b._yscale = 100 + (roc * 2);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
var _local5 = 0;
while (_local5 < this.bs) {
var _local4 = this._x + (_local5 * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + (_local5 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
if (!this.soundplayed) {
_root.procesSound("bioriflehit", this._x, this._y);
}
this.soundplayed = true;
maxer = 0;
while (_root.g.hitTest(_local4, _local3, true) && (maxer < 100)) {
maxer++;
_local4 = _local4 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
}
if (maxer > 100) {
removeMovieClip(this);
}
this._x = _local4 - (2 * Math.cos(this._rotation / 57.2957795130823));
this._y = _local3 - (2 * Math.sin(this._rotation / 57.2957795130823));
this.bs = 0;
this.xs = 0;
this.ys = 0;
this.gotoAndStop("stick");
break;
}
bulletCheckImpact(this, _local4, _local3, this.dmg, 0, 0, "green");
_local5 = _local5 + 10;
}
this.tmr--;
if (this.tmr < 0) {
removeMovieClip(this);
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 80;
_local21.dmg = roc;
_local21._xscale = 100 + (roc * 2);
_local21._yscale = 100 + (roc * 2);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Sniper") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("ghost");
}
p.filc = 4;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 60, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var b = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snsD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 20, undefined, undefined, undefined, 1);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.fa.g.g.gotoAndPlay("ghost");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snsD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "Sawgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Saw");
} else {
p.fa.g.g.play();
p.wL[p.sW].ammo--;
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
} else {
var b = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
}
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
if (!a) {
p.recoil = 10;
p.recangle = b._rotation + 180;
b.myPlayer = p;
b.onEnterFrame = function () {
var _local3 = this._x;
var _local2 = this._y;
bulletCheckImpact(this, _local3, _local2, 20, 0);
removeMovieClip(this);
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 1)) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Saw");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
} else {
p.recoil = 25;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 20, undefined, undefined, undefined, 1);
if (_root.g.hitTest(_local5, _local4, true)) {
this.bs = 0;
this.xs = 0;
this.ys = 0;
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.gotoAndStop("Get");
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 5;
}
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 0)) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 22
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = false;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:0, B:0, C:0, D:0};
scoreMax = _global.scoreMax;
trace((scoreMax + " ") + score);
if (_global.map == "Space") {
var distances = [[0, 5, 5, 0, 0, 0], [5, 0, 5, 5, 0, 0], [5, 5, 0, 0, 0, 0], [0, 5, 0, 0, 5, 5], [0, 0, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {CP:"XX", DP:"E", FP:"D"};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
var returnPoints = {};
var r = new RoutePlanner(4, distances);
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
var returnPoints = {};
var r = new RoutePlanner(7, distances);
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = 0;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 100;
_local3.life = 100;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
trace((("DIT IS DE WAAAAYPOINT VERDOMMEEEE " + w) + " ") + _local3.name);
_local3._x = _root.gh[w + "P"]._x;
_local3._y = _root.gh[w + "P"]._y;
_local3.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "B") {
totPlayers.B.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "C") {
totPlayers.C.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "D") {
totPlayers.D.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters", "Laupan", "Smmr", "PullYourPantsUp", "PofferKoning", "Bommel", "Rubber", "Matt", "Erik", "Eduardo", "R\u00E1mon", "Scuba"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
var _local4 = random(_root.wayPoints.length);
var _local3 = _root.gh[_root.wayPoints[_local4] + "P"];
c._x = _local3._x;
c._y = _local3._y;
trace(((((((((((("WTF IS DIT +" + _local3) + " ") + _root.wayPoints[_local4]) + " ") + _local4) + " WTF IS HET NOU @*&^$&^&*@^$&^&$") + " ") + c.name) + " ") + c._x) + " ") + c._y);
c._xscale = Math.abs(c._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = 0;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
};
procesSound = function (n, x, y) {
if (_global.grx[2]) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local8 = _root.cameraObject._x;
var _local7 = _root.cameraObject._y;
var _local6 = _local8 - x;
var _local5 = _local7 - y;
var _local3 = Math.sqrt((_local6 * _local6) + (_local5 * _local5));
_local3 = 800 - _local3;
if ((_local3 <= 800) && (_local3 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local3 / 8));
}
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
if (_global.map == "Space") {
if (_root._y < -485) {
_root._y = -485;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -4280) {
_root._x = -4280;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 3750) {
_root._x = 3750;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
updateAfterEvent();
};
printText = function (occ, player, enemy, a, b) {
if (_root.Hud.endtimer._currentframe == 1) {
if (occ == "kill") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "headshot") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "explo") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "suicide") {
var _local7 = ("--- '" + player) + "' shot himself.. loser..";
score[a]--;
} else if (occ == "drop") {
var _local7 = ("--- '" + player) + "' thought he could fly";
score[a]--;
} else if (occ == "yell") {
}
if (player == undefined) {
var _local7 = ("--- '" + enemy) + "' was killed";
}
var _local5 = _root.Hud.killprint;
_local5.reverse();
_local5.push(_local7);
_local5.reverse();
_local5.pop;
}
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A >= scoreMax) {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
if (_global.levelDoing != 20) {
gotoAndStop (19);
} else {
gotoAndStop (28);
}
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (Key.isDown(80)) {
pauze = true;
}
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
cameraFocus();
if (score.A >= scoreMax) {
endGame();
} else if (score.B >= scoreMax) {
endGame();
} else if (score.C >= scoreMax) {
endGame();
} else if (score.D >= scoreMax) {
endGame();
}
} else if (Key.isDown(79)) {
pauze = false;
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[0 + random(1)]);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[2 + random(1)]);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 4) + random(1));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, _global.enemySuit + _local3);
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:32};
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
var _local2 = _root.cameraObject;
if ((_local2.lookRange == undefined) && (!_local2.dead)) {
if (delta > 0) {
var _local3 = _local2.sW + 1;
while (_local3 < 11) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
if (_local3 == 10) {
_local2.sW = 0;
}
_local3++;
}
} else if (delta < 0) {
if (_local2.sW != 0) {
var _local3 = _local2.sW - 1;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
} else {
var _local3 = 10;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
}
}
}
};
Mouse.addListener(mouseListener);
onMouseDown = function () {
mouseD = true;
};
playerF = function (c) {
if (!c.dead) {
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local4 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local4 < 181) {
_local4 = 181;
}
}
c.fa.gotoAndStop(_local4);
c.ba.gotoAndStop(_local4);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local5 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local5] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local5];
}
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
if ((Key.isDown(1) || (c.autoUzi)) || (mouseD)) {
if (((!c.dead) && (c.reload == 0)) && (!_root.pauze)) {
var w = c.wL[c.sW].name;
var _local3 = c.wL[c.sW].ammo;
if (w != "Uzi") {
c.autoUzi = false;
}
if (w == "Pistol") {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 10;
}
} else if (w == "ShockRifle") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 15;
} else {
fireWeapon(c, w, 1);
c.reload = 20;
}
}
} else if (w == "Shotgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 20;
} else {
fireWeapon(c, w, 1);
c.reload = 30;
}
}
} else if (w == "GrenadeLauncher") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 30;
} else {
fireWeapon(c, w, 1);
c.reload = 40;
}
}
} else if (w == "Sniper") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 40;
} else {
fireWeapon(c, w, 1);
c.reload = 80;
}
}
} else if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || c.autoUzi) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
c.ba.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 40;
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.ba.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
c.ba.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
} else {
fireWeapon(c, w, 1);
c.reload = 0;
}
}
}
}
}
onMouseUp = function () {
mouseD = false;
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
c.autoUzi = true;
}
};
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
if (c.da._currentframe == 20) {
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
trace(((((((((((c.name + " ") + c._x) + " ") + c._y) + " ") + c.currentWayPoint) + " ") + c.ys) + " ") + c.status) + " HBHDBAHDBHADBHHWBH32453^%^&%&%^&%^&%");
if (c.ys > 50) {
randomRespawn(c);
}
var _local4 = "NaN";
for (var _local18 in totPlayers.all) {
var _local3 = totPlayers.all[_local18];
if ((!_local3.dead) && (_local3.team != c.team)) {
var _local8 = _local3._x - c._x;
var _local7 = _local3._y - c._y;
var _local14 = Math.sqrt((_local8 * _local8) + (_local7 * _local7));
if (_local4 == "NaN") {
_local4 = _local3;
} else {
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (_local14 < _local16) {
_local4 = _local3;
}
}
}
}
if (_local4 != "NaN") {
for (var _local18 in wayPoints) {
var _local11 = _root.gh[wayPoints[_local18] + "H"];
if (_local11.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local18];
}
}
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, _local4.currentWayPoint);
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (Math.abs(_local16) < c.lookRange) {
var _local15 = false;
var _local25 = Math.atan2(_local21, _local22);
var _local5 = 0;
while (_local5 < Math.abs(_local16)) {
var _local13 = c._x + (_local5 * Math.cos(_local25));
var _local12 = c._y + (_local5 * Math.sin(_local25));
if (_root.g.hitTest(_local13, _local12, true)) {
_local15 = true;
break;
}
_local5 = _local5 + 20;
}
if (!_local15) {
c.attackMode = true;
} else {
c.attackMode = false;
}
} else {
c.attackMode = false;
}
c.lifegen._alpha = 0;
if (!c.attackMode) {
thon = c.wL[c.sW].ani;
var _local17 = 90 + (180 * thon);
if (thon == 1) {
if (_local17 < 181) {
_local17 = 181;
}
}
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (c.currentWayPoint == c.nextWayPoint) {
if (c._x < _local4._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else {
var _local23 = _root.gh[c.nextWayPoint + "P"];
if (((returnPoints[c.currentWayPoint + "P"] == c.nextWayPoint) || (returnPoints[c.currentWayPoint + "P"] == "XX")) && (c.returnedTo == false)) {
_local23 = _root.gh[c.currentWayPoint + "P"];
if (_local23.hitTest(c._x, c._y, true)) {
c.returnedTo = true;
}
}
if (c._x < _local23._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
}
c.ranxShift = undefined;
if (c.healCtr == undefined) {
c.healCtr = 0;
}
c.healCtr++;
if (c.healCtr > c.healRange) {
c.lifegen._alpha = 100;
c.sW = 0;
}
} else {
c.healCtr = 0;
var _local6 = c.wL.length;
while (_local6 >= 0) {
var _local9 = c.wL[_local6];
if (_local6 == 9) {
if (c.wL[c.sW].ani == 2) {
if (_local9.ammo > 1) {
c.sW = _local6;
break;
}
}
}
if (_local9.ammo > 0) {
c.sW = _local6;
break;
}
_local6--;
}
if (_local4.life < 40) {
if (((((c.sW == 9) || (c.sW == 8)) || (c.sW == 7)) || (c.sW == 5)) || (c.sW == 2)) {
if (c.wL[4] != undefined) {
c.sW = 4;
} else if (c.wL[2] != undefined) {
c.sW = 2;
} else if (c.wL[5] != undefined) {
c.sW = 5;
} else if (c.wL[7] != undefined) {
c.sW = 7;
}
}
}
var _local25 = Math.atan2(_local4._y - c._y, _local4._x - c._x);
var _local19 = _local25 * 57.2957795130823;
c.ra = _local19;
c.ra = c.ra + (random(c.accRange * 2) - c.accRange);
thon = c.wL[c.sW].ani;
if (c._x < _local4._x) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
var _local17 = 180 - (_local19 + 90);
} else {
c.ra = 180 - _local19;
var _local17 = _local19 + 270;
if (_local17 > 360) {
_local17 = _local17 - 360;
}
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
var _local27 = random(c.dodgeRange);
if (_local27 == 0) {
if (c.ranxShift == undefined) {
if (c.sW == 9) {
c.ranxShift = (random(c.lookRange * 2) - c.lookRange) / 10;
} else {
c.ranxShift = random(c.lookRange * 2) - c.lookRange;
}
c.origX = _local4._x + c.ranxShift;
}
}
if (c.ranxShift != undefined) {
if (c._x < c.origX) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x > _local4._x) && (c.xs > 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) > c.origX) {
c.ranxShift = undefined;
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x < _local4._x) && (c.xs < 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) < c.origX) {
c.ranxShift = undefined;
}
}
} else if ((c.status != "Jumping") && (c.status != "Falling")) {
c.gotoAndStop("Standing");
}
var _local24 = random(c.jumpRange);
if (_local24 == 0) {
if ((c.ys == 0) && (c.status != "Jumping")) {
c.ys = -15;
}
}
var _local17 = Math.floor(_local17) + (180 * thon);
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local28 = random(c.shootRange);
if ((c.reload == 0) && (_local28 == 0)) {
_local6 = c.wL[c.sW].name;
var _local10 = c.wL[c.sW].ammo;
if (_local6 == "Pistol") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 10;
}
} else if (_local6 == "Uzi") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 8;
}
} else if (_local6 == "Shotgun") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 20;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 30;
}
} else if (_local6 == "AssaultRifle") {
var _local26 = random(2);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else {
c.fa.g.g.gotoAndStop("Shield");
}
} else if (_local6 == "ShockRifle") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 15;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 20;
}
} else if (_local6 == "GrenadeLauncher") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 30;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 40;
}
} else if (_local6 == "Biorifle") {
if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 10);
c.reload = 15;
}
} else if (_local6 == "Bazooka") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 5);
c.reload = 40;
}
} else if (_local6 == "Sniper") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 80;
}
} else if (_local6 == "Sawgun") {
var _local26 = random(8);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
}
}
}
}
} else {
c.status = "Standing";
c.gotoAndStop("Standing");
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.reload > 0) {
c.reload--;
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (c.xs > 0) {
var _local20 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local20 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local20 = 20;
} else {
var _local20 = -20;
}
if (((checkHit(c._x + _local20, c._y + 47) < 30) && (checkHit(c._x + _local20, c._y - 40) < 30)) && (checkHit(c._x + _local20, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.da._currentframe == 20) {
c.dead = false;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g != "Sawgun") {
p.wL[p.sW].ammo--;
}
if (g == "Pistol") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 30;
b.dust = "pD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.dust = "pD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Uzi") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "uD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0, 0, "green");
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
p.filters = filterArray;
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "uD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "AssaultRifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "arD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "arD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "ShockRifle") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Ball");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b._x = _local31;
b._y = _local30;
b.linc = 0;
b.p = p;
b.myPlayer = p;
b.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 30, 0, 1, "purple") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
for (var _local5 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local5].hitTest(_local4, _local3, true)) {
_root.plasmaBalls[_local5].play();
_root.plasmaBalls[_local5].bs = 0;
_root.plasmaBalls.splice(_local5, 1);
this.s._width = this.l + this.linc;
this.end = true;
}
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21._x = _local31;
_local21._y = _local30;
_local21.linc = 0;
_local21.p = p;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
} else {
var b = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(b);
b._x = _local31;
b._y = _local30;
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 10;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 120) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local5, _local4, true) || (bulletCheckImpact(this, _local5, _local4, 40, 0, 1, "purple") == "hit")) {
for (var _local6 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local6] == this) {
_root.plasmaBalls[_local6].splice(_local6, 1);
}
}
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
_local3 = _local3 + 10;
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Ball");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(_local21);
_local21._x = _local31;
_local21._y = _local30;
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 10;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
}
}
if (g == "Shotgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Flak");
} else {
p.fa.g.g.play();
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local19 = 0;
while (_local19 < 4) {
var b = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 30;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.dust = "sgD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 10, 0);
if (_root.g.hitTest(_local11, _local10, true)) {
if (this.bounce) {
var d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
d._x = _local11;
d._y = _local10;
d._rotation = this._rotation;
removeMovieClip(this);
} else {
_root.procesSound("reflect", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
this.bounce = true;
}
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Flak");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.dust = "sgD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
_local19++;
}
} else {
var b = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 60, 50);
if (_root.g.hitTest(_local5, _local4, true)) {
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "GrenadeLauncher") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Spike");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
if (!a) {
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
} else {
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
}
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.b._rotation = this.b._rotation + this.bs;
this.d = _root.game.attachMovie("glD", "glD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation + this.b._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this.tmr++;
if (this.tmr > 120) {
delete this.onEnterFrame;
this.play();
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.6;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = _local21._rotation + 180;
_local21.bs = 25;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local19 = 0;
while (_local19 < 6) {
var b = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
var _local25 = 4;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = random(5) + 10;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0 + random(40);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("glsD", "glsD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.tmr++;
if (this.tmr > 120) {
this.play();
delete this.onEnterFrame;
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
if (p._xscale > 0) {
b._x = _local31 + (10 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 + (10 * Math.sin((b._rotation - 90) / 57.2957795130823));
} else {
b._x = _local31 - (5 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 - (5 * Math.sin((b._rotation - 90) / 57.2957795130823));
}
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Spike");
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
_local25 = 4;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = random(5) + 10;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0 + random(40);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
if (p._xscale > 0) {
_local21._x = _local31 + (10 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 + (10 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
} else {
_local21._x = _local31 - (5 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 - (5 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
}
}
_local19++;
}
}
}
if (g == "Bazooka") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 5;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.bs < 30) {
this.bs++;
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
var r = 1;
while (r <= 4) {
var b = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = b._rotation + 180;
b.bs = 5;
b.totShift = 12 - ((roc / 10) * 2);
b.totInc = b.totShift;
b.curShift = 0;
b.r = r;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.shift == undefined) {
if (this.r == 1) {
this.shift = -this.totShift;
this.inc = false;
} else if (this.r == 2) {
this.shift = this.totShift / 2;
this.inc = true;
} else if (this.r == 3) {
this.shift = this.totShift;
this.inc = true;
} else {
this.shift = (-this.totShift) / 2;
this.inc = false;
}
}
if (this.bs < 30) {
this.bs++;
}
var _local7 = (this._rotation - 90) / 57.2957795130823;
if (this.inc) {
this._x = this._x + (this.totInc * Math.cos(_local7));
this._y = this._y + (this.totInc * Math.sin(_local7));
} else {
this._x = this._x - (this.totInc * Math.cos(_local7));
this._y = this._y - (this.totInc * Math.sin(_local7));
}
if (this.curShift < this.shift) {
this.inc = true;
this.curShift++;
if ((this.curShift + 1) > this.shift) {
this.shift = -this.totShift;
}
}
if (this.curShift > this.shift) {
this.inc = false;
this.curShift--;
if ((this.curShift - 1) < this.shift) {
this.shift = this.totShift;
}
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.totShift = 12 - ((roc / 10) * 2);
_local21.totInc = _local21.totShift;
_local21.curShift = 0;
_local21.r = r;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
r++;
}
}
}
if (g == "Biorifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 80;
b.dmg = roc;
b._xscale = 100 + (roc * 2);
b._yscale = 100 + (roc * 2);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
var _local5 = 0;
while (_local5 < this.bs) {
var _local4 = this._x + (_local5 * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + (_local5 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
if (!this.soundplayed) {
_root.procesSound("bioriflehit", this._x, this._y);
}
this.soundplayed = true;
maxer = 0;
while (_root.g.hitTest(_local4, _local3, true) && (maxer < 100)) {
maxer++;
_local4 = _local4 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
}
if (maxer > 100) {
removeMovieClip(this);
}
this._x = _local4 - (2 * Math.cos(this._rotation / 57.2957795130823));
this._y = _local3 - (2 * Math.sin(this._rotation / 57.2957795130823));
this.bs = 0;
this.xs = 0;
this.ys = 0;
this.gotoAndStop("stick");
break;
}
bulletCheckImpact(this, _local4, _local3, this.dmg, 0, 0, "green");
_local5 = _local5 + 10;
}
this.tmr--;
if (this.tmr < 0) {
removeMovieClip(this);
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 80;
_local21.dmg = roc;
_local21._xscale = 100 + (roc * 2);
_local21._yscale = 100 + (roc * 2);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Sniper") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("ghost");
}
p.filc = 4;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 60, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var b = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snsD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 20, undefined, undefined, undefined, 1);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.fa.g.g.gotoAndPlay("ghost");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snsD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "Sawgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Saw");
} else {
p.fa.g.g.play();
p.wL[p.sW].ammo--;
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
} else {
var b = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
}
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
if (!a) {
p.recoil = 10;
p.recangle = b._rotation + 180;
b.myPlayer = p;
b.onEnterFrame = function () {
var _local3 = this._x;
var _local2 = this._y;
bulletCheckImpact(this, _local3, _local2, 20, 0);
removeMovieClip(this);
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 1)) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Saw");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
} else {
p.recoil = 25;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 20, undefined, undefined, undefined, 1);
if (_root.g.hitTest(_local5, _local4, true)) {
this.bs = 0;
this.xs = 0;
this.ys = 0;
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.gotoAndStop("Get");
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 5;
}
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 0)) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 23
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = false;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:0, B:0, C:0, D:0};
scoreMax = _global.scoreMax;
if (_global.map == "Space") {
var distances = [[0, 5, 5, 0, 0, 0], [5, 0, 5, 5, 0, 0], [5, 5, 0, 0, 0, 0], [0, 5, 0, 0, 5, 5], [0, 0, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {CP:"XX", DP:"E", FP:"D"};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
var returnPoints = {};
var r = new RoutePlanner(4, distances);
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
var returnPoints = {};
var r = new RoutePlanner(7, distances);
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = 0;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 1000;
_local3.life = 1000;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
_local3._x = _root.gh[w + "P"]._x;
_local3._y = _root.gh[w + "P"]._y;
_local3.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
score.A++;
} else if (t == "B") {
totPlayers.B.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
score.B++;
} else if (t == "C") {
totPlayers.C.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
score.C++;
} else if (t == "D") {
totPlayers.D.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
score.D++;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters", "Laupan", "Smmr", "PullYourPantsUp", "PofferKoning", "Bommel", "Rubber", "Matt", "Erik", "Eduardo", "R\u00E1mon", "Scuba"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
if (!c.respawned) {
var _local4 = random(_root.wayPoints.length);
var _local3 = _root.gh[_root.wayPoints[_local4] + "P"];
c._x = _local3._x;
c._y = _local3._y;
c._xscale = Math.abs(c._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = 0;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
} else {
score[c.team] = 0;
}
};
procesSound = function (n, x, y) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local7 = _root.cameraObject._x;
var _local6 = _root.cameraObject._y;
var _local5 = _local7 - x;
var _local4 = _local6 - y;
var _local2 = Math.sqrt((_local5 * _local5) + (_local4 * _local4));
_local2 = 800 - _local2;
if ((_local2 <= 800) && (_local2 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local2 / 8));
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
trace(((_root._x + " THIS IS THE X!!! ") + _root._y) + " THIS IS THE Y");
if (_global.map == "Space") {
if (_root._y < -485) {
_root._y = -485;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -4280) {
_root._x = -4280;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 3750) {
_root._x = 3750;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
};
printText = function (occ, player, enemy, a, b) {
if (occ == "kill") {
if (a != b) {
var _local6 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
} else {
var _local6 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
}
} else if (occ == "headshot") {
if (a != b) {
var _local6 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
} else {
var _local6 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
}
} else if (occ == "explo") {
if (a != b) {
var _local6 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
} else {
var _local6 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
}
} else if (occ == "suicide") {
var _local6 = ("--- '" + player) + "' shot himself.. loser..";
} else if (occ == "drop") {
var _local6 = ("--- '" + player) + "' thought he could fly";
} else if (occ == "yell") {
}
if (player == undefined) {
var _local6 = ("--- '" + enemy) + "' was killed";
}
var _local4 = _root.Hud.killprint;
_local4.reverse();
_local4.push(_local6);
_local4.reverse();
_local4.pop;
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A == 1) {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (19);
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
cameraFocus();
if ((((score.A + score.B) + score.C) + score.D) == 1) {
endGame();
}
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[0 + random(1)]);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[2 + random(1)]);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 4) + random(1));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, _global.enemySuit + _local3);
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:32};
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
var _local2 = _root.cameraObject;
if ((_local2.lookRange == undefined) && (!_local2.dead)) {
if (delta > 0) {
var _local3 = _local2.sW + 1;
while (_local3 < 11) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
if (_local3 == 10) {
_local2.sW = 0;
}
_local3++;
}
} else if (delta < 0) {
if (_local2.sW != 0) {
var _local3 = _local2.sW - 1;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
} else {
var _local3 = 10;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
}
}
}
};
Mouse.addListener(mouseListener);
onMouseDown = function () {
mouseD = true;
};
playerF = function (c) {
if (!c.dead) {
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local4 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local4 < 181) {
_local4 = 181;
}
}
c.fa.gotoAndStop(_local4);
c.ba.gotoAndStop(_local4);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local5 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local5] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local5];
}
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
if ((Key.isDown(1) || (c.autoUzi)) || (mouseD)) {
if (((!c.dead) && (c.reload == 0)) && (!_root.pauze)) {
var w = c.wL[c.sW].name;
var _local3 = c.wL[c.sW].ammo;
if (w != "Uzi") {
c.autoUzi = false;
}
if (w == "Pistol") {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 10;
}
} else if (w == "ShockRifle") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 15;
} else {
fireWeapon(c, w, 1);
c.reload = 20;
}
}
} else if (w == "Shotgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 20;
} else {
fireWeapon(c, w, 1);
c.reload = 30;
}
}
} else if (w == "GrenadeLauncher") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 30;
} else {
fireWeapon(c, w, 1);
c.reload = 40;
}
}
} else if (w == "Sniper") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 40;
} else {
fireWeapon(c, w, 1);
c.reload = 80;
}
}
} else if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || c.autoUzi) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
c.ba.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 40;
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.ba.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
c.ba.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
} else {
fireWeapon(c, w, 1);
c.reload = 0;
}
}
}
}
}
onMouseUp = function () {
mouseD = false;
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
c.autoUzi = true;
}
};
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.respawned) {
score[c.team] = 0;
}
c.respawned = true;
if (c.da._currentframe == 20) {
score[c.team] = 1;
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
if (c.ys > 50) {
randomRespawn(c);
}
var _local4 = "NaN";
for (var _local18 in totPlayers.all) {
var _local3 = totPlayers.all[_local18];
if ((!_local3.dead) && (_local3.team != c.team)) {
var _local8 = _local3._x - c._x;
var _local7 = _local3._y - c._y;
var _local14 = Math.sqrt((_local8 * _local8) + (_local7 * _local7));
if (_local4 == "NaN") {
_local4 = _local3;
} else {
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (_local14 < _local16) {
_local4 = _local3;
}
}
}
}
if (_local4 != "NaN") {
for (var _local18 in wayPoints) {
var _local11 = _root.gh[wayPoints[_local18] + "H"];
if (_local11.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local18];
}
}
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, _local4.currentWayPoint);
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (Math.abs(_local16) < c.lookRange) {
var _local15 = false;
var _local25 = Math.atan2(_local21, _local22);
var _local5 = 0;
while (_local5 < Math.abs(_local16)) {
var _local13 = c._x + (_local5 * Math.cos(_local25));
var _local12 = c._y + (_local5 * Math.sin(_local25));
if (_root.g.hitTest(_local13, _local12, true)) {
_local15 = true;
break;
}
_local5 = _local5 + 20;
}
if (!_local15) {
c.attackMode = true;
} else {
c.attackMode = false;
}
} else {
c.attackMode = false;
}
c.lifegen._alpha = 0;
if (!c.attackMode) {
thon = c.wL[c.sW].ani;
var _local17 = 90 + (180 * thon);
if (thon == 1) {
if (_local17 < 181) {
_local17 = 181;
}
}
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (c.currentWayPoint == c.nextWayPoint) {
if (c._x < _local4._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else {
var _local23 = _root.gh[c.nextWayPoint + "P"];
if (((returnPoints[c.currentWayPoint + "P"] == c.nextWayPoint) || (returnPoints[c.currentWayPoint + "P"] == "XX")) && (c.returnedTo == false)) {
_local23 = _root.gh[c.currentWayPoint + "P"];
if (_local23.hitTest(c._x, c._y, true)) {
c.returnedTo = true;
}
}
if (c._x < _local23._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
}
c.ranxShift = undefined;
if (c.healCtr == undefined) {
c.healCtr = 0;
}
c.healCtr++;
if (c.healCtr > c.healRange) {
c.lifegen._alpha = 100;
c.sW = 0;
}
} else {
c.healCtr = 0;
var _local6 = c.wL.length;
while (_local6 >= 0) {
var _local9 = c.wL[_local6];
if (_local6 == 9) {
if (c.wL[c.sW].ani == 2) {
if (_local9.ammo > 1) {
c.sW = _local6;
break;
}
}
}
if (_local9.ammo > 0) {
c.sW = _local6;
break;
}
_local6--;
}
if (_local4.life < 40) {
if (((((c.sW == 9) || (c.sW == 8)) || (c.sW == 7)) || (c.sW == 5)) || (c.sW == 2)) {
if (c.wL[4] != undefined) {
c.sW = 4;
} else if (c.wL[2] != undefined) {
c.sW = 2;
} else if (c.wL[5] != undefined) {
c.sW = 5;
} else if (c.wL[7] != undefined) {
c.sW = 7;
}
}
}
var _local25 = Math.atan2(_local4._y - c._y, _local4._x - c._x);
var _local19 = _local25 * 57.2957795130823;
c.ra = _local19;
c.ra = c.ra + (random(c.accRange * 2) - c.accRange);
thon = c.wL[c.sW].ani;
if (c._x < _local4._x) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
var _local17 = 180 - (_local19 + 90);
} else {
c.ra = 180 - _local19;
var _local17 = _local19 + 270;
if (_local17 > 360) {
_local17 = _local17 - 360;
}
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
var _local27 = random(c.dodgeRange);
if (_local27 == 0) {
if (c.ranxShift == undefined) {
if (c.sW == 9) {
c.ranxShift = (random(c.lookRange * 2) - c.lookRange) / 10;
} else {
c.ranxShift = random(c.lookRange * 2) - c.lookRange;
}
c.origX = _local4._x + c.ranxShift;
}
}
if (c.ranxShift != undefined) {
if (c._x < c.origX) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x > _local4._x) && (c.xs > 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) > c.origX) {
c.ranxShift = undefined;
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x < _local4._x) && (c.xs < 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) < c.origX) {
c.ranxShift = undefined;
}
}
} else if ((c.status != "Jumping") && (c.status != "Falling")) {
c.gotoAndStop("Standing");
}
var _local24 = random(c.jumpRange);
if (_local24 == 0) {
if ((c.ys == 0) && (c.status != "Jumping")) {
c.ys = -15;
}
}
var _local17 = Math.floor(_local17) + (180 * thon);
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local28 = random(c.shootRange);
if ((c.reload == 0) && (_local28 == 0)) {
_local6 = c.wL[c.sW].name;
var _local10 = c.wL[c.sW].ammo;
if (_local6 == "Pistol") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 10;
}
} else if (_local6 == "Uzi") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 8;
}
} else if (_local6 == "Shotgun") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 20;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 30;
}
} else if (_local6 == "AssaultRifle") {
var _local26 = random(2);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else {
c.fa.g.g.gotoAndStop("Shield");
}
} else if (_local6 == "ShockRifle") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 15;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 20;
}
} else if (_local6 == "GrenadeLauncher") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 30;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 40;
}
} else if (_local6 == "Biorifle") {
if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 10);
c.reload = 15;
}
} else if (_local6 == "Bazooka") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 5);
c.reload = 40;
}
} else if (_local6 == "Sniper") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 80;
}
} else if (_local6 == "Sawgun") {
var _local26 = random(8);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
}
}
}
}
} else {
c.status = "Standing";
c.gotoAndStop("Standing");
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.reload > 0) {
c.reload--;
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (c.xs > 0) {
var _local20 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local20 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local20 = 20;
} else {
var _local20 = -20;
}
if (((checkHit(c._x + _local20, c._y + 47) < 30) && (checkHit(c._x + _local20, c._y - 40) < 30)) && (checkHit(c._x + _local20, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.respawned) {
score[c.team] = 0;
}
c.respawned = true;
if (c.da._currentframe == 20) {
score[c.team] = 1;
c.dead = false;
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g != "Sawgun") {
p.wL[p.sW].ammo--;
}
if (g == "Pistol") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 30;
b.dust = "pD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.dust = "pD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Uzi") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "uD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0, 0, "green");
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
p.filters = filterArray;
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "uD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "AssaultRifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "arD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "arD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "ShockRifle") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Ball");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b._x = _local31;
b._y = _local30;
b.linc = 0;
b.p = p;
b.myPlayer = p;
b.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 30, 0, 1, "purple") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
for (var _local5 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local5].hitTest(_local4, _local3, true)) {
_root.plasmaBalls[_local5].play();
_root.plasmaBalls[_local5].bs = 0;
_root.plasmaBalls.splice(_local5, 1);
this.s._width = this.l + this.linc;
this.end = true;
}
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21._x = _local31;
_local21._y = _local30;
_local21.linc = 0;
_local21.p = p;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
} else {
var b = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(b);
b._x = _local31;
b._y = _local30;
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 10;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 120) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local5, _local4, true) || (bulletCheckImpact(this, _local5, _local4, 40, 0, 1, "purple") == "hit")) {
for (var _local6 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local6] == this) {
_root.plasmaBalls[_local6].splice(_local6, 1);
}
}
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
_local3 = _local3 + 10;
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Ball");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(_local21);
_local21._x = _local31;
_local21._y = _local30;
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 10;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
}
}
if (g == "Shotgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Flak");
} else {
p.fa.g.g.play();
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local19 = 0;
while (_local19 < 4) {
var b = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 30;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.dust = "sgD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 10, 0);
if (_root.g.hitTest(_local11, _local10, true)) {
if (this.bounce) {
var d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
d._x = _local11;
d._y = _local10;
d._rotation = this._rotation;
removeMovieClip(this);
} else {
_root.procesSound("reflect", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
this.bounce = true;
}
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Flak");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.dust = "sgD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
_local19++;
}
} else {
var b = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 60, 50);
if (_root.g.hitTest(_local5, _local4, true)) {
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "GrenadeLauncher") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Spike");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
if (!a) {
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
} else {
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
}
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.b._rotation = this.b._rotation + this.bs;
this.d = _root.game.attachMovie("glD", "glD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation + this.b._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this.tmr++;
if (this.tmr > 120) {
delete this.onEnterFrame;
this.play();
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.6;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = _local21._rotation + 180;
_local21.bs = 25;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local19 = 0;
while (_local19 < 6) {
var b = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
var _local25 = 4;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = random(5) + 10;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0 + random(40);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("glsD", "glsD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.tmr++;
if (this.tmr > 120) {
this.play();
delete this.onEnterFrame;
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
if (p._xscale > 0) {
b._x = _local31 + (10 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 + (10 * Math.sin((b._rotation - 90) / 57.2957795130823));
} else {
b._x = _local31 - (5 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 - (5 * Math.sin((b._rotation - 90) / 57.2957795130823));
}
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Spike");
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
_local25 = 4;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = random(5) + 10;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0 + random(40);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
if (p._xscale > 0) {
_local21._x = _local31 + (10 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 + (10 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
} else {
_local21._x = _local31 - (5 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 - (5 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
}
}
_local19++;
}
}
}
if (g == "Bazooka") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 5;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.bs < 30) {
this.bs++;
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
var r = 1;
while (r <= 4) {
var b = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = b._rotation + 180;
b.bs = 5;
b.totShift = 12 - ((roc / 10) * 2);
b.totInc = b.totShift;
b.curShift = 0;
b.r = r;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.shift == undefined) {
if (this.r == 1) {
this.shift = -this.totShift;
this.inc = false;
} else if (this.r == 2) {
this.shift = this.totShift / 2;
this.inc = true;
} else if (this.r == 3) {
this.shift = this.totShift;
this.inc = true;
} else {
this.shift = (-this.totShift) / 2;
this.inc = false;
}
}
if (this.bs < 30) {
this.bs++;
}
var _local7 = (this._rotation - 90) / 57.2957795130823;
if (this.inc) {
this._x = this._x + (this.totInc * Math.cos(_local7));
this._y = this._y + (this.totInc * Math.sin(_local7));
} else {
this._x = this._x - (this.totInc * Math.cos(_local7));
this._y = this._y - (this.totInc * Math.sin(_local7));
}
if (this.curShift < this.shift) {
this.inc = true;
this.curShift++;
if ((this.curShift + 1) > this.shift) {
this.shift = -this.totShift;
}
}
if (this.curShift > this.shift) {
this.inc = false;
this.curShift--;
if ((this.curShift - 1) < this.shift) {
this.shift = this.totShift;
}
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.totShift = 12 - ((roc / 10) * 2);
_local21.totInc = _local21.totShift;
_local21.curShift = 0;
_local21.r = r;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
r++;
}
}
}
if (g == "Biorifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 80;
b.dmg = roc;
b._xscale = 100 + (roc * 2);
b._yscale = 100 + (roc * 2);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
var _local5 = 0;
while (_local5 < this.bs) {
var _local4 = this._x + (_local5 * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + (_local5 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
if (!this.soundplayed) {
_root.procesSound("bioriflehit", this._x, this._y);
}
this.soundplayed = true;
maxer = 0;
while (_root.g.hitTest(_local4, _local3, true) && (maxer < 100)) {
maxer++;
_local4 = _local4 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
}
if (maxer > 100) {
removeMovieClip(this);
}
this._x = _local4 - (2 * Math.cos(this._rotation / 57.2957795130823));
this._y = _local3 - (2 * Math.sin(this._rotation / 57.2957795130823));
this.bs = 0;
this.xs = 0;
this.ys = 0;
this.gotoAndStop("stick");
break;
}
bulletCheckImpact(this, _local4, _local3, this.dmg, 0, 0, "green");
_local5 = _local5 + 10;
}
this.tmr--;
if (this.tmr < 0) {
removeMovieClip(this);
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 80;
_local21.dmg = roc;
_local21._xscale = 100 + (roc * 2);
_local21._yscale = 100 + (roc * 2);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Sniper") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("ghost");
}
p.filc = 4;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 60, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var b = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snsD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 20, undefined, undefined, undefined, 1);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.fa.g.g.gotoAndPlay("ghost");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snsD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "Sawgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Saw");
} else {
p.fa.g.g.play();
p.wL[p.sW].ammo--;
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
} else {
var b = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
}
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
if (!a) {
p.recoil = 10;
p.recangle = b._rotation + 180;
b.myPlayer = p;
b.onEnterFrame = function () {
var _local3 = this._x;
var _local2 = this._y;
bulletCheckImpact(this, _local3, _local2, 20, 0);
removeMovieClip(this);
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 1)) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Saw");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
} else {
p.recoil = 25;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 20, undefined, undefined, undefined, 1);
if (_root.g.hitTest(_local5, _local4, true)) {
this.bs = 0;
this.xs = 0;
this.ys = 0;
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.gotoAndStop("Get");
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 5;
}
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 0)) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 24
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = false;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:0, B:0, C:0, D:0};
scoreMax = _global.scoreMax;
trace(scoreMax + " SCorer");
Aflagtaken = false;
Bflagtaken = false;
hillPoint = undefined;
if (_global.map == "Space") {
var distances = [[0, 5, 5, 0, 0, 0], [5, 0, 5, 5, 0, 0], [5, 5, 0, 0, 0, 0], [0, 5, 0, 0, 5, 5], [0, 0, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
Apoint = "A";
Bpoint = "E";
var returnPoints = {CP:"XX", DP:"E", FP:"D"};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
Apoint = "D";
Bpoint = "B";
var returnPoints = {};
var r = new RoutePlanner(4, distances);
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
Apoint = "A";
Bpoint = "E";
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
Apoint = "A";
Bpoint = "D";
var returnPoints = {};
var r = new RoutePlanner(7, distances);
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
Apoint = "E";
Bpoint = "A";
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
Apoint = "A";
Bpoint = "H";
var returnPoints = {};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
Apoint = "B";
Bpoint = "D";
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
Apoint = "A";
Bpoint = "F";
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = 0;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 100;
_local3.life = 100;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
if (t == "A") {
mw = Apoint;
_local3._x = _root.gh[mw + "P"]._x + (random(100) - 50);
_local3._y = _root.gh[mw + "P"]._y;
} else {
mw = Bpoint;
_local3._x = _root.gh[mw + "P"]._x + (random(100) - 50);
_local3._y = _root.gh[mw + "P"]._y;
}
_local3.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "B") {
totPlayers.B.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "C") {
totPlayers.C.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "D") {
totPlayers.D.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters", "Laupan", "Smmr", "PullYourPantsUp", "PofferKoning", "Bommel", "Rubber", "Matt", "Erik", "Eduardo", "R\u00E1mon", "Scuba"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
var _local3 = random(_root.wayPoints.length);
var _local7 = _root.gh[_root.wayPoints[_local3] + "P"];
if (c.team == "A") {
mw = Apoint;
c._x = _root.gh[mw + "P"]._x + (random(100) - 50);
c._y = _root.gh[mw + "P"]._y;
} else {
mw = Bpoint;
c._x = _root.gh[mw + "P"]._x + (random(100) - 50);
c._y = _root.gh[mw + "P"]._y;
}
c._xscale = Math.abs(c._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = 0;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:1}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
};
procesSound = function (n, x, y) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local7 = _root.cameraObject._x;
var _local6 = _root.cameraObject._y;
var _local5 = _local7 - x;
var _local4 = _local6 - y;
var _local2 = Math.sqrt((_local5 * _local5) + (_local4 * _local4));
_local2 = 800 - _local2;
if ((_local2 <= 800) && (_local2 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local2 / 8));
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
trace(((_root._x + " THIS IS THE X!!! ") + _root._y) + " THIS IS THE Y");
if (_global.map == "Space") {
if (_root._y < -485) {
_root._y = -485;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -4280) {
_root._x = -4280;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 3750) {
_root._x = 3750;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
_root.MM._x = -_root._x;
_root.MM._y = -_root._y;
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
};
printText = function (occ, player, enemy, a, b) {
if (occ == "kill") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
} else {
var _local7 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
}
} else if (occ == "headshot") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
} else {
var _local7 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
}
} else if (occ == "explo") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
} else {
var _local7 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
}
} else if (occ == "suicide") {
var _local7 = ("--- '" + player) + "' shot himself.. loser..";
} else if (occ == "drop") {
var _local7 = ("--- '" + player) + "' thought he could fly";
} else if (occ == "yell") {
} else if (occ == "flagtaken") {
if (a == "A") {
var _local7 = ("---' '[Blue] Flag taken by '" + player) + "'";
} else {
var _local7 = ("---' '[Red] Flag taken by '" + player) + "'";
}
} else if (occ == "flagreturned") {
if (a == "A") {
var _local7 = "---' '[Blue] Flag was returned";
} else {
var _local7 = "---' '[Red] Flag was returned";
}
} else if (occ == "flagscored") {
if (a == "A") {
score.A++;
var _local7 = "---' '[Red] team scored!";
} else {
score.B++;
var _local7 = "---' '[Blue] team scored";
}
}
if (player == undefined) {
var _local7 = ("--- '" + enemy) + "' was killed";
}
var _local6 = _root.Hud.killprint;
_local6.reverse();
_local6.push(_local7);
_local6.reverse();
_local6.pop;
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A >= scoreMax) {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (19);
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
cameraFocus();
if (score.A >= scoreMax) {
endGame();
} else if (score.B >= scoreMax) {
endGame();
}
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[0 + random(1)]);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[2 + random(1)]);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 4) + random(1));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, _global.enemySuit + _local3);
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:32};
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
var _local2 = _root.cameraObject;
if ((_local2.lookRange == undefined) && (!_local2.dead)) {
if (delta > 0) {
var _local3 = _local2.sW + 1;
while (_local3 < 11) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
if (_local3 == 10) {
_local2.sW = 0;
}
_local3++;
}
} else if (delta < 0) {
if (_local2.sW != 0) {
var _local3 = _local2.sW - 1;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
} else {
var _local3 = 10;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
}
}
}
};
Mouse.addListener(mouseListener);
onMouseDown = function () {
mouseD = true;
};
playerF = function (c) {
if (!c.dead) {
if (c.gotFlag && (_root.gh[Apoint + "P"].hitTest(c.hb))) {
c.gotFlag = false;
Bflagtaken = false;
_root.game.bflag.gotoAndStop(2);
_root.printText("flagscored", c.name, "", c.team, "");
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local4 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local4 < 181) {
_local4 = 181;
}
}
c.fa.gotoAndStop(_local4);
c.ba.gotoAndStop(_local4);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local5 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local5] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local5];
}
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
if ((Key.isDown(1) || (c.autoUzi)) || (mouseD)) {
if (((!c.dead) && (c.reload == 0)) && (!_root.pauze)) {
var w = c.wL[c.sW].name;
var _local3 = c.wL[c.sW].ammo;
if (w != "Uzi") {
c.autoUzi = false;
}
if (w == "Pistol") {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 10;
}
} else if (w == "ShockRifle") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 15;
} else {
fireWeapon(c, w, 1);
c.reload = 20;
}
}
} else if (w == "Shotgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 20;
} else {
fireWeapon(c, w, 1);
c.reload = 30;
}
}
} else if (w == "GrenadeLauncher") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 30;
} else {
fireWeapon(c, w, 1);
c.reload = 40;
}
}
} else if (w == "Sniper") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 40;
} else {
fireWeapon(c, w, 1);
c.reload = 80;
}
}
} else if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || c.autoUzi) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
c.ba.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 40;
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.ba.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
c.ba.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
} else {
fireWeapon(c, w, 1);
c.reload = 0;
}
}
}
}
}
onMouseUp = function () {
mouseD = false;
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
c.autoUzi = true;
}
};
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
if (c.gotFlag) {
if (c.team == "A") {
c.gotFlag = false;
Bflagtaken = false;
_root.printText("flagreturned", c.name, "", c.team, "");
} else {
c.gotFlag = false;
Aflagtaken = false;
_root.printText("flagreturned", c.name, "", c.team, "");
}
}
if (c.da._currentframe == 20) {
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
if (c.ys > 50) {
randomRespawn(c);
}
var _local4 = "NaN";
for (var _local18 in totPlayers.all) {
var _local3 = totPlayers.all[_local18];
if ((!_local3.dead) && (_local3.team != c.team)) {
var _local8 = _local3._x - c._x;
var _local7 = _local3._y - c._y;
var _local14 = Math.sqrt((_local8 * _local8) + (_local7 * _local7));
if (_local4 == "NaN") {
_local4 = _local3;
} else {
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (_local14 < _local16) {
_local4 = _local3;
}
}
}
}
for (var _local18 in wayPoints) {
var _local11 = _root.gh[wayPoints[_local18] + "H"];
if (_local11.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local18];
}
}
if (c.team == "A") {
if (!Bflagtaken) {
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, Bpoint);
} else {
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, Apoint);
if (c.gotFlag && (_root.gh[Apoint + "P"].hitTest(c.hb))) {
c.gotFlag = false;
Bflagtaken = false;
_root.printText("flagscored", c.name, "", c.team, "");
}
}
} else if (!Aflagtaken) {
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, Apoint);
} else {
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, Bpoint);
if (c.gotFlag && (_root.gh[Bpoint + "P"].hitTest(c.hb))) {
c.gotFlag = false;
Aflagtaken = false;
_root.printText("flagscored", c.name, "", c.team, "");
}
}
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (Math.abs(_local16) < c.lookRange) {
var _local15 = false;
var _local25 = Math.atan2(_local21, _local22);
var _local5 = 0;
while (_local5 < Math.abs(_local16)) {
var _local13 = c._x + (_local5 * Math.cos(_local25));
var _local12 = c._y + (_local5 * Math.sin(_local25));
if (_root.g.hitTest(_local13, _local12, true)) {
_local15 = true;
break;
}
_local5 = _local5 + 20;
}
if (!_local15) {
c.attackMode = true;
} else {
c.attackMode = false;
}
} else {
c.attackMode = false;
}
c.lifegen._alpha = 0;
if (!c.attackMode) {
thon = c.wL[c.sW].ani;
var _local17 = 90 + (180 * thon);
if (thon == 1) {
if (_local17 < 181) {
_local17 = 181;
}
}
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local23 = _root.gh[c.nextWayPoint + "P"];
if (((returnPoints[c.currentWayPoint + "P"] == c.nextWayPoint) || (returnPoints[c.currentWayPoint + "P"] == "XX")) && (c.returnedTo == false)) {
_local23 = _root.gh[c.currentWayPoint + "P"];
if (_local23.hitTest(c._x, c._y, true)) {
c.returnedTo = true;
}
}
if ((((c.team == "A") && (_root.gh[Apoint + "P"].hitTest(c.hb))) && (Bflagtaken)) || (((c.team == "B") && (_root.gh[Bpoint + "P"].hitTest(c.hb))) && (Aflagtaken))) {
c.status = "Standing";
c.gotoAndStop("Standing");
} else if (c._x < _local23._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
c.ranxShift = undefined;
if (c.healCtr == undefined) {
c.healCtr = 0;
}
c.healCtr++;
if (c.healCtr > c.healRange) {
c.lifegen._alpha = 100;
c.sW = 0;
}
} else {
c.healCtr = 0;
var _local6 = c.wL.length;
while (_local6 >= 0) {
var _local9 = c.wL[_local6];
if (_local6 == 9) {
if (c.wL[c.sW].ani == 2) {
if (_local9.ammo > 1) {
c.sW = _local6;
break;
}
}
}
if (_local9.ammo > 0) {
c.sW = _local6;
break;
}
_local6--;
}
if (_local4.life < 40) {
if (((((c.sW == 9) || (c.sW == 8)) || (c.sW == 7)) || (c.sW == 5)) || (c.sW == 2)) {
if (c.wL[4] != undefined) {
c.sW = 4;
} else if (c.wL[2] != undefined) {
c.sW = 2;
} else if (c.wL[5] != undefined) {
c.sW = 5;
} else if (c.wL[7] != undefined) {
c.sW = 7;
}
}
}
var _local25 = Math.atan2(_local4._y - c._y, _local4._x - c._x);
var _local19 = _local25 * 57.2957795130823;
c.ra = _local19;
c.ra = c.ra + (random(c.accRange * 2) - c.accRange);
thon = c.wL[c.sW].ani;
if (c._x < _local4._x) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
var _local17 = 180 - (_local19 + 90);
} else {
c.ra = 180 - _local19;
var _local17 = _local19 + 270;
if (_local17 > 360) {
_local17 = _local17 - 360;
}
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
var _local27 = random(c.dodgeRange);
if (_local27 == 0) {
if (c.ranxShift == undefined) {
if (c.sW == 9) {
c.ranxShift = (random(c.lookRange * 2) - c.lookRange) / 10;
} else {
c.ranxShift = random(c.lookRange * 2) - c.lookRange;
}
c.origX = _local4._x + c.ranxShift;
}
}
if (c.ranxShift != undefined) {
if (c._x < c.origX) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x > _local4._x) && (c.xs > 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) > c.origX) {
c.ranxShift = undefined;
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x < _local4._x) && (c.xs < 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) < c.origX) {
c.ranxShift = undefined;
}
}
} else if ((c.status != "Jumping") && (c.status != "Falling")) {
c.gotoAndStop("Standing");
}
var _local24 = random(c.jumpRange);
if (_local24 == 0) {
if ((c.ys == 0) && (c.status != "Jumping")) {
c.ys = -15;
}
}
var _local17 = Math.floor(_local17) + (180 * thon);
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local28 = random(c.shootRange);
if ((c.reload == 0) && (_local28 == 0)) {
_local6 = c.wL[c.sW].name;
var _local10 = c.wL[c.sW].ammo;
if (_local6 == "Pistol") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 10;
}
} else if (_local6 == "Uzi") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 8;
}
} else if (_local6 == "Shotgun") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 20;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 30;
}
} else if (_local6 == "AssaultRifle") {
var _local26 = random(2);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else {
c.fa.g.g.gotoAndStop("Shield");
}
} else if (_local6 == "ShockRifle") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 15;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 20;
}
} else if (_local6 == "GrenadeLauncher") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 30;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 40;
}
} else if (_local6 == "Biorifle") {
if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 10);
c.reload = 15;
}
} else if (_local6 == "Bazooka") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 5);
c.reload = 40;
}
} else if (_local6 == "Sniper") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 80;
}
} else if (_local6 == "Sawgun") {
var _local26 = random(8);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
}
}
}
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.reload > 0) {
c.reload--;
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (_root.g.hitTest(c._x, (c._y - 47) + c.ys, true)) {
c._y = c._y + 5;
}
if (c.xs > 0) {
var _local20 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local20 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local20 = 20;
} else {
var _local20 = -20;
}
if (((checkHit(c._x + _local20, c._y + 47) < 30) && (checkHit(c._x + _local20, c._y - 40) < 30)) && (checkHit(c._x + _local20, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.da._currentframe == 20) {
c.dead = false;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
if (c.gotFlag) {
if (c.team == "A") {
_root.printText("flagreturned", c.name, "", c.team, "");
c.gotFlag = false;
Bflagtaken = false;
} else {
c.gotFlag = false;
Aflagtaken = false;
}
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
var aflag = _root.game.attachMovie("ctfflag", "aflag" + bullD, bullD++);
aflag._x = _root.gh[Apoint + "P"]._x;
aflag._y = _root.gh[Apoint + "P"]._y + 40;
aflag._xscale = (aflag._yscale = 30);
aflag.gotoAndStop(1);
aflag.onEnterFrame = function () {
if (this._currentframe != 3) {
for (i in totPlayers.all) {
var _local3 = totPlayers.all[i];
if (this.hitTest(_local3.hb)) {
if (_local3.team == "B") {
_root.printText("flagtaken", _local3.name, "", _local3.team, "");
_local3.gotFlag = true;
_root.Aflagtaken = true;
this.gotoAndStop(3);
break;
}
}
}
} else if (!Aflagtaken) {
this.gotoAndStop(1);
}
};
var bflag = _root.game.attachMovie("ctfflag", "bflag", bullD++);
bflag._x = _root.gh[Bpoint + "P"]._x;
bflag._y = _root.gh[Bpoint + "P"]._y + 40;
bflag._xscale = (bflag._yscale = 30);
bflag.gotoAndStop(2);
bflag.onEnterFrame = function () {
if (this._currentframe != 3) {
for (i in totPlayers.all) {
var _local3 = totPlayers.all[i];
if (this.hitTest(_local3.hb)) {
if (_local3.team == "A") {
_root.printText("flagtaken", _local3.name, "", _local3.team, "");
_local3.gotFlag = true;
_root.Bflagtaken = true;
this.gotoAndStop(3);
break;
}
}
}
} else if (!Bflagtaken) {
this.gotoAndStop(2);
}
};
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g != "Sawgun") {
p.wL[p.sW].ammo--;
}
if (g == "Pistol") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 30;
b.dust = "pD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.dust = "pD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Uzi") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "uD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0, 0, "green");
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
p.filters = filterArray;
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "uD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "AssaultRifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "arD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "arD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "ShockRifle") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Ball");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b._x = _local31;
b._y = _local30;
b.linc = 0;
b.p = p;
b.myPlayer = p;
b.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 30, 0, 1, "purple") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
for (var _local5 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local5].hitTest(_local4, _local3, true)) {
_root.plasmaBalls[_local5].play();
_root.plasmaBalls[_local5].bs = 0;
_root.plasmaBalls.splice(_local5, 1);
this.s._width = this.l + this.linc;
this.end = true;
}
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21._x = _local31;
_local21._y = _local30;
_local21.linc = 0;
_local21.p = p;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
} else {
var b = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(b);
b._x = _local31;
b._y = _local30;
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 10;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 120) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local5, _local4, true) || (bulletCheckImpact(this, _local5, _local4, 40, 0, 1, "purple") == "hit")) {
for (var _local6 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local6] == this) {
_root.plasmaBalls[_local6].splice(_local6, 1);
}
}
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
_local3 = _local3 + 10;
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Ball");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(_local21);
_local21._x = _local31;
_local21._y = _local30;
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 10;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
}
}
if (g == "Shotgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Flak");
} else {
p.fa.g.g.play();
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local19 = 0;
while (_local19 < 4) {
var b = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 30;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.dust = "sgD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 10, 0);
if (_root.g.hitTest(_local11, _local10, true)) {
if (this.bounce) {
var d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
d._x = _local11;
d._y = _local10;
d._rotation = this._rotation;
removeMovieClip(this);
} else {
_root.procesSound("reflect", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
this.bounce = true;
}
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Flak");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.dust = "sgD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
_local19++;
}
} else {
var b = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 60, 50);
if (_root.g.hitTest(_local5, _local4, true)) {
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "GrenadeLauncher") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Spike");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
if (!a) {
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
} else {
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
}
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.b._rotation = this.b._rotation + this.bs;
this.d = _root.game.attachMovie("glD", "glD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation + this.b._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this.tmr++;
if (this.tmr > 120) {
delete this.onEnterFrame;
this.play();
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.6;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = _local21._rotation + 180;
_local21.bs = 25;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local19 = 0;
while (_local19 < 6) {
var b = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
var _local25 = 4;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = random(5) + 10;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0 + random(40);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("glsD", "glsD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.tmr++;
if (this.tmr > 120) {
this.play();
delete this.onEnterFrame;
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
if (p._xscale > 0) {
b._x = _local31 + (10 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 + (10 * Math.sin((b._rotation - 90) / 57.2957795130823));
} else {
b._x = _local31 - (5 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 - (5 * Math.sin((b._rotation - 90) / 57.2957795130823));
}
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Spike");
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
_local25 = 4;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = random(5) + 10;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0 + random(40);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
if (p._xscale > 0) {
_local21._x = _local31 + (10 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 + (10 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
} else {
_local21._x = _local31 - (5 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 - (5 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
}
}
_local19++;
}
}
}
if (g == "Bazooka") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 5;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.bs < 30) {
this.bs++;
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
var r = 1;
while (r <= 4) {
var b = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = b._rotation + 180;
b.bs = 5;
b.totShift = 12 - ((roc / 10) * 2);
b.totInc = b.totShift;
b.curShift = 0;
b.r = r;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.shift == undefined) {
if (this.r == 1) {
this.shift = -this.totShift;
this.inc = false;
} else if (this.r == 2) {
this.shift = this.totShift / 2;
this.inc = true;
} else if (this.r == 3) {
this.shift = this.totShift;
this.inc = true;
} else {
this.shift = (-this.totShift) / 2;
this.inc = false;
}
}
if (this.bs < 30) {
this.bs++;
}
var _local7 = (this._rotation - 90) / 57.2957795130823;
if (this.inc) {
this._x = this._x + (this.totInc * Math.cos(_local7));
this._y = this._y + (this.totInc * Math.sin(_local7));
} else {
this._x = this._x - (this.totInc * Math.cos(_local7));
this._y = this._y - (this.totInc * Math.sin(_local7));
}
if (this.curShift < this.shift) {
this.inc = true;
this.curShift++;
if ((this.curShift + 1) > this.shift) {
this.shift = -this.totShift;
}
}
if (this.curShift > this.shift) {
this.inc = false;
this.curShift--;
if ((this.curShift - 1) < this.shift) {
this.shift = this.totShift;
}
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.totShift = 12 - ((roc / 10) * 2);
_local21.totInc = _local21.totShift;
_local21.curShift = 0;
_local21.r = r;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
r++;
}
}
}
if (g == "Biorifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 80;
b.dmg = roc;
b._xscale = 100 + (roc * 2);
b._yscale = 100 + (roc * 2);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
var _local5 = 0;
while (_local5 < this.bs) {
var _local4 = this._x + (_local5 * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + (_local5 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
if (!this.soundplayed) {
_root.procesSound("bioriflehit", this._x, this._y);
}
this.soundplayed = true;
maxer = 0;
while (_root.g.hitTest(_local4, _local3, true) && (maxer < 100)) {
maxer++;
_local4 = _local4 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
}
if (maxer > 100) {
removeMovieClip(this);
}
this._x = _local4 - (2 * Math.cos(this._rotation / 57.2957795130823));
this._y = _local3 - (2 * Math.sin(this._rotation / 57.2957795130823));
this.bs = 0;
this.xs = 0;
this.ys = 0;
this.gotoAndStop("stick");
break;
}
bulletCheckImpact(this, _local4, _local3, this.dmg, 0, 0, "green");
_local5 = _local5 + 10;
}
this.tmr--;
if (this.tmr < 0) {
removeMovieClip(this);
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 80;
_local21.dmg = roc;
_local21._xscale = 100 + (roc * 2);
_local21._yscale = 100 + (roc * 2);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Sniper") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("ghost");
}
p.filc = 4;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 60, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var b = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snsD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 20, undefined, undefined, undefined, 1);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.fa.g.g.gotoAndPlay("ghost");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snsD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "Sawgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Saw");
} else {
p.fa.g.g.play();
p.wL[p.sW].ammo--;
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
} else {
var b = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
}
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
if (!a) {
p.recoil = 10;
p.recangle = b._rotation + 180;
b.myPlayer = p;
b.onEnterFrame = function () {
var _local3 = this._x;
var _local2 = this._y;
bulletCheckImpact(this, _local3, _local2, 20, 0);
removeMovieClip(this);
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 1)) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Saw");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
} else {
p.recoil = 25;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 20, undefined, undefined, undefined, 1);
if (_root.g.hitTest(_local5, _local4, true)) {
this.bs = 0;
this.xs = 0;
this.ys = 0;
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.gotoAndStop("Get");
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 5;
}
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 0)) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 25
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = true;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:0, B:0, C:0, D:0};
scoreMax = _global.scoreMax;
if (_global.map == "Space") {
var distances = [[0, 5, 5, 0, 0, 0], [5, 0, 5, 5, 0, 0], [5, 5, 0, 0, 0, 0], [0, 5, 0, 0, 5, 5], [0, 0, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {CP:"XX", DP:"E", FP:"D"};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
var returnPoints = {};
var r = new RoutePlanner(4, distances);
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
var returnPoints = {};
var r = new RoutePlanner(7, distances);
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = 0;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 100;
_local3.life = 100;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
_local3._x = _root.gh[w + "P"]._x;
_local3._y = _root.gh[w + "P"]._y;
_local3.wL = [{name:"InstaGun", ammo:"", ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "B") {
totPlayers.B.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "C") {
totPlayers.C.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "D") {
totPlayers.D.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters", "Laupan", "Smmr", "PullYourPantsUp", "PofferKoning", "Bommel", "Rubber", "Matt", "Erik", "Eduardo", "R\u00E1mon", "Scuba"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
var _local4 = random(_root.wayPoints.length);
var _local3 = _root.gh[_root.wayPoints[_local4] + "P"];
c._x = _local3._x;
c._y = _local3._y;
c._xscale = Math.abs(c._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = 0;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"InstaGun", ammo:"", ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
};
procesSound = function (n, x, y) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local7 = _root.cameraObject._x;
var _local6 = _root.cameraObject._y;
var _local5 = _local7 - x;
var _local4 = _local6 - y;
var _local2 = Math.sqrt((_local5 * _local5) + (_local4 * _local4));
_local2 = 800 - _local2;
if ((_local2 <= 800) && (_local2 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local2 / 8));
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
trace(((_root._x + " THIS IS THE X!!! ") + _root._y) + " THIS IS THE Y");
if (_global.map == "Space") {
if (_root._y < -485) {
_root._y = -485;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -4280) {
_root._x = -4280;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 3750) {
_root._x = 3750;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
};
printText = function (occ, player, enemy, a, b) {
if (_root.Hud.endtimer._currentframe == 1) {
if (occ == "kill") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "headshot") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "explo") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "suicide") {
var _local7 = ("--- '" + player) + "' shot himself.. loser..";
score[a]--;
} else if (occ == "drop") {
var _local7 = ("--- '" + player) + "' thought he could fly";
score[a]--;
} else if (occ == "yell") {
}
if (player == undefined) {
var _local7 = ("--- '" + enemy) + "' was killed";
}
var _local5 = _root.Hud.killprint;
_local5.reverse();
_local5.push(_local7);
_local5.reverse();
_local5.pop;
}
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A >= scoreMax) {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (19);
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
cameraFocus();
if (score.A >= scoreMax) {
endGame();
} else if (score.B >= scoreMax) {
endGame();
} else if (score.C >= scoreMax) {
endGame();
} else if (score.D >= scoreMax) {
endGame();
}
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[0 + random(1)]);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[2 + random(1)]);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 4) + random(1));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, _global.enemySuit + _local3);
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:70, ent:69};
playerF = function (c) {
if (!c.dead) {
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local3 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local3 < 181) {
_local3 = 181;
}
}
c.fa.gotoAndStop(_local3);
c.ba.gotoAndStop(_local3);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local4 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local4] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local4];
}
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
onMouseDown = function () {
if (((!c.dead) && (c.reload == 0)) && (!pauze)) {
var _local1 = c.wL[c.sW].name;
var _local2 = c.wL[c.sW].ammo;
if (_local1 == "InstaGun") {
fireWeapon(c, _local1, 0);
c.reload = 20;
}
}
};
onMouseUp = function () {
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
c.autoFire = false;
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
};
if (c.autoFire && (c.reload == 0)) {
var w = c.wL[c.sW].name;
var _local5 = c.wL[c.sW].ammo;
if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local5 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || (c.autoUzi)) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local5 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local5 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
}
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
if (c.da._currentframe == 20) {
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
if (c.ys > 50) {
randomRespawn(c);
}
var _local4 = "NaN";
for (var _local16 in totPlayers.all) {
var _local3 = totPlayers.all[_local16];
if ((!_local3.dead) && (_local3.team != c.team)) {
var _local7 = _local3._x - c._x;
var _local6 = _local3._y - c._y;
var _local12 = Math.sqrt((_local7 * _local7) + (_local6 * _local6));
if (_local4 == "NaN") {
_local4 = _local3;
} else {
var _local20 = _local4._x - c._x;
var _local19 = _local4._y - c._y;
var _local14 = Math.sqrt((_local20 * _local20) + (_local19 * _local19));
if (_local12 < _local14) {
_local4 = _local3;
}
}
}
}
if (_local4 != "NaN") {
for (var _local16 in wayPoints) {
var _local9 = _root.gh[wayPoints[_local16] + "H"];
if (_local9.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local16];
}
}
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, _local4.currentWayPoint);
var _local20 = _local4._x - c._x;
var _local19 = _local4._y - c._y;
var _local14 = Math.sqrt((_local20 * _local20) + (_local19 * _local19));
if (Math.abs(_local14) < c.lookRange) {
var _local13 = false;
var _local24 = Math.atan2(_local19, _local20);
var _local5 = 0;
while (_local5 < Math.abs(_local14)) {
var _local11 = c._x + (_local5 * Math.cos(_local24));
var _local10 = c._y + (_local5 * Math.sin(_local24));
if (_root.g.hitTest(_local11, _local10, true)) {
_local13 = true;
break;
}
_local5 = _local5 + 20;
}
if (!_local13) {
c.attackMode = true;
} else {
c.attackMode = false;
}
} else {
c.attackMode = false;
}
c.lifegen._alpha = 0;
if (!c.attackMode) {
thon = c.wL[c.sW].ani;
var _local15 = 90 + (180 * thon);
if (thon == 1) {
if (_local15 < 181) {
_local15 = 181;
}
}
c.fa.gotoAndStop(_local15);
c.ba.gotoAndStop(_local15);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (c.currentWayPoint == c.nextWayPoint) {
if (c._x < _local4._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else {
var _local21 = _root.gh[c.nextWayPoint + "P"];
if (((returnPoints[c.currentWayPoint + "P"] == c.nextWayPoint) || (returnPoints[c.currentWayPoint + "P"] == "XX")) && (c.returnedTo == false)) {
_local21 = _root.gh[c.currentWayPoint + "P"];
if (_local21.hitTest(c._x, c._y, true)) {
c.returnedTo = true;
}
}
if (c._x < _local21._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
}
c.ranxShift = undefined;
if (c.healCtr == undefined) {
c.healCtr = 0;
}
c.healCtr++;
if (c.healCtr > c.healRange) {
c.lifegen._alpha = 100;
c.sW = 0;
}
} else {
c.healCtr = 0;
var _local22 = c.wL.length;
while (_local22 >= 0) {
var _local8 = c.wL[_local22];
if (_local22 == 9) {
if (c.wL[c.sW].ani == 2) {
if (_local8.ammo > 1) {
c.sW = _local22;
break;
}
}
}
if (_local8.ammo > 0) {
c.sW = _local22;
break;
}
_local22--;
}
if (_local4.life < 40) {
if (((((c.sW == 9) || (c.sW == 8)) || (c.sW == 7)) || (c.sW == 5)) || (c.sW == 2)) {
if (c.wL[4] != undefined) {
c.sW = 4;
} else if (c.wL[2] != undefined) {
c.sW = 2;
} else if (c.wL[5] != undefined) {
c.sW = 5;
} else if (c.wL[7] != undefined) {
c.sW = 7;
}
}
}
var _local24 = Math.atan2(_local4._y - c._y, _local4._x - c._x);
var _local17 = _local24 * 57.2957795130823;
c.ra = _local17;
c.ra = c.ra + (random(c.accRange * 2) - c.accRange);
thon = c.wL[c.sW].ani;
if (c._x < _local4._x) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
var _local15 = 180 - (_local17 + 90);
} else {
c.ra = 180 - _local17;
var _local15 = _local17 + 270;
if (_local15 > 360) {
_local15 = _local15 - 360;
}
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
var _local25 = random(c.dodgeRange);
if (_local25 == 0) {
if (c.ranxShift == undefined) {
if (c.sW == 9) {
c.ranxShift = (random(c.lookRange * 2) - c.lookRange) / 10;
} else {
c.ranxShift = random(c.lookRange * 2) - c.lookRange;
}
c.origX = _local4._x + c.ranxShift;
}
}
if (c.ranxShift != undefined) {
if (c._x < c.origX) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x > _local4._x) && (c.xs > 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) > c.origX) {
c.ranxShift = undefined;
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x < _local4._x) && (c.xs < 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) < c.origX) {
c.ranxShift = undefined;
}
}
} else if ((c.status != "Jumping") && (c.status != "Falling")) {
c.gotoAndStop("Standing");
}
var _local23 = random(c.jumpRange);
if (_local23 == 0) {
if ((c.ys == 0) && (c.status != "Jumping")) {
c.ys = -15;
}
}
var _local15 = Math.floor(_local15) + (180 * thon);
c.fa.gotoAndStop(_local15);
c.ba.gotoAndStop(_local15);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local26 = random(c.shootRange);
if ((c.reload == 0) && (_local26 == 0)) {
_local22 = c.wL[c.sW].name;
var _local27 = c.wL[c.sW].ammo;
if (_local22 == "InstaGun") {
fireWeapon(c, _local22, 0);
c.reload = 10;
}
}
}
} else {
c.status = "Standing";
c.gotoAndStop("Standing");
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.reload > 0) {
c.reload--;
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (c.xs > 0) {
var _local18 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local18 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local18 = 20;
} else {
var _local18 = -20;
}
if (((checkHit(c._x + _local18, c._y + 47) < 30) && (checkHit(c._x + _local18, c._y - 40) < 30)) && (checkHit(c._x + _local18, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.da._currentframe == 20) {
c.dead = false;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / 10;
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g == "InstaGun") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local8 = p.fa.g._rotation / 57.2957795130823;
var _local9 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local4 = p._x + (((p.fa._x + p.fa.g._x) + (_local9 * Math.cos(_local8))) * (p._xscale / 100));
var _local3 = p._y + (((p.fa._y + p.fa.g._y) + (_local9 * Math.sin(_local8))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local6 = _root.game.attachMovie("igB", "igB" + bullD, bullD++);
var _local7 = 1;
var _local10 = (Math.random() * (_local7 * 2)) - _local7;
if (p._xscale > 0) {
_local6._rotation = p.ra + _local10;
} else {
_local6._rotation = (180 - p.ra) + _local10;
}
p.recoil = 30;
p.recangle = _local6._rotation + 180;
_local6._x = _local4;
_local6._y = _local3;
_local6.linc = 0;
_local6.p = p;
_local6.myPlayer = p;
_local6.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 100, 0, 1, "red") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 26
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = false;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:0, B:0, C:0, D:0};
scoreMax = _global.scoreMax;
playerKilled = 0;
if (_global.map == "Space") {
var distances = [[0, 5, 5, 0, 0, 0], [5, 0, 5, 5, 0, 0], [5, 5, 0, 0, 0, 0], [0, 5, 0, 0, 5, 5], [0, 0, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {CP:"XX", DP:"E", FP:"D"};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
var returnPoints = {};
var r = new RoutePlanner(4, distances);
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
var returnPoints = {};
var r = new RoutePlanner(7, distances);
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {};
var r = new RoutePlanner(8, distances);
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = 0;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 100;
_local3.life = 100;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
_local3._x = _root.gh[w + "P"]._x;
_local3._y = _root.gh[w + "P"]._y;
_local3.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "B") {
totPlayers.all.push(_local3);
_local3.team = t;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters", "Laupan", "Smmr", "PullYourPantsUp", "PofferKoning", "Bommel", "Rubber", "Matt", "Erik", "Eduardo", "R\u00E1mon", "Scuba"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
var _local5 = random(_root.wayPoints.length);
var _local4 = _root.gh[_root.wayPoints[_local5] + "P"];
c._x = _local4._x;
c._y = _local4._y;
c._xscale = Math.abs(c._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = 0;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
if (c.team != "A") {
if (_root.score.A < 5) {
var _local3 = 0;
} else if (score.A < 10) {
var _local3 = 1;
} else if (score.A < 15) {
var _local3 = 2;
} else if (score.A < 20) {
var _local3 = 3;
} else if (score.A < 25) {
var _local3 = 4;
} else if (score.A < 30) {
var _local3 = 5;
} else if (score.A < 35) {
var _local3 = 6;
}
if (_local3 == 0) {
c.lookRange = 250;
c.jumpRange = 100;
c.dodgeRange = 100;
c.shootRange = 60;
c.accRange = 50;
c.healRange = 150;
} else if (_local3 == 1) {
c.lookRange = 300;
c.jumpRange = 75;
c.dodgeRange = 75;
c.shootRange = 40;
c.accRange = 40;
c.healRange = 125;
} else if (_local3 == 2) {
c.lookRange = 350;
c.jumpRange = 50;
c.dodgeRange = 50;
c.shootRange = 30;
c.accRange = 30;
c.healRange = 100;
} else if (_local3 == 3) {
c.lookRange = 400;
c.jumpRange = 25;
c.dodgeRange = 25;
c.shootRange = 20;
c.accRange = 20;
c.healRange = 75;
} else if (_local3 == 4) {
c.lookRange = 475;
c.jumpRange = 10;
c.dodgeRange = 10;
c.shootRange = 10;
c.accRange = 15;
c.healRange = 50;
} else if (_local3 == 5) {
c.lookRange = 550;
c.jumpRange = 5;
c.dodgeRange = 5;
c.shootRange = 5;
c.accRange = 5;
c.healRange = 40;
} else if (_local3 == 6) {
c.lookRange = 650;
c.jumpRange = 0;
c.dodgeRange = 0;
c.shootRange = 0;
c.accRange = 0;
c.healRange = 20;
}
}
};
procesSound = function (n, x, y) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local7 = _root.cameraObject._x;
var _local6 = _root.cameraObject._y;
var _local5 = _local7 - x;
var _local4 = _local6 - y;
var _local2 = Math.sqrt((_local5 * _local5) + (_local4 * _local4));
_local2 = 800 - _local2;
if ((_local2 <= 800) && (_local2 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local2 / 8));
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
trace(((_root._x + " THIS IS THE X!!! ") + _root._y) + " THIS IS THE Y");
if (_global.map == "Space") {
if (_root._y < -485) {
_root._y = -485;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -4280) {
_root._x = -4280;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 3750) {
_root._x = 3750;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
};
printText = function (occ, player, enemy, a, b) {
if (occ == "kill") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "headshot") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "explo") {
if (a != b) {
var _local7 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
score[a]++;
} else {
var _local7 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
score[a]--;
}
} else if (occ == "suicide") {
var _local7 = ("--- '" + player) + "' shot himself.. loser..";
score[a]--;
} else if (occ == "drop") {
var _local7 = ("--- '" + player) + "' thought he could fly";
score[a]--;
} else if (occ == "yell") {
}
if (player == undefined) {
var _local7 = ("--- '" + enemy) + "' was killed";
}
var _local5 = _root.Hud.killprint;
_local5.reverse();
_local5.push(_local7);
_local5.reverse();
_local5.pop;
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A == "NOT POSSIBLE :D:D:D:D") {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (19);
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
cameraFocus();
if (_root.Hud.endtimer._currentframe == 2) {
endGame();
}
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], 6, random(50) + 1);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], 6, random(50) + 1);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], 6, random(50) + 1);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, 36 + random(5));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, 36 + random(5));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, 36 + random(5));
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, 36 + random(5));
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:32};
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
var _local2 = _root.cameraObject;
if ((_local2.lookRange == undefined) && (!_local2.dead)) {
if (delta > 0) {
var _local3 = _local2.sW + 1;
while (_local3 < 11) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
if (_local3 == 10) {
_local2.sW = 0;
}
_local3++;
}
} else if (delta < 0) {
if (_local2.sW != 0) {
var _local3 = _local2.sW - 1;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
} else {
var _local3 = 10;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
}
}
}
};
Mouse.addListener(mouseListener);
onMouseDown = function () {
mouseD = true;
};
playerF = function (c) {
if (!c.dead) {
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local4 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local4 < 181) {
_local4 = 181;
}
}
c.fa.gotoAndStop(_local4);
c.ba.gotoAndStop(_local4);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local5 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local5] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local5];
}
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
if ((Key.isDown(1) || (c.autoUzi)) || (mouseD)) {
if (((!c.dead) && (c.reload == 0)) && (!_root.pauze)) {
var w = c.wL[c.sW].name;
var _local3 = c.wL[c.sW].ammo;
if (w != "Uzi") {
c.autoUzi = false;
}
if (w == "Pistol") {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 10;
}
} else if (w == "ShockRifle") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 15;
} else {
fireWeapon(c, w, 1);
c.reload = 20;
}
}
} else if (w == "Shotgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 20;
} else {
fireWeapon(c, w, 1);
c.reload = 30;
}
}
} else if (w == "GrenadeLauncher") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 30;
} else {
fireWeapon(c, w, 1);
c.reload = 40;
}
}
} else if (w == "Sniper") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 40;
} else {
fireWeapon(c, w, 1);
c.reload = 80;
}
}
} else if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || c.autoUzi) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
c.ba.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 40;
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.ba.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
c.ba.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
} else {
fireWeapon(c, w, 1);
c.reload = 0;
}
}
}
}
}
onMouseUp = function () {
mouseD = false;
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
c.autoUzi = true;
}
};
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
if (playerKilled == 1) {
endGame();
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
playerKilled++;
}
if (c.da._currentframe == 20) {
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
if (c.ys > 50) {
randomRespawn(c);
}
var _local4 = "NaN";
for (var _local18 in totPlayers.all) {
var _local3 = totPlayers.all[_local18];
if ((!_local3.dead) && (_local3.team != c.team)) {
var _local8 = _local3._x - c._x;
var _local7 = _local3._y - c._y;
var _local14 = Math.sqrt((_local8 * _local8) + (_local7 * _local7));
if (_local4 == "NaN") {
_local4 = _local3;
} else {
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (_local14 < _local16) {
_local4 = _local3;
}
}
}
}
if (_local4 != "NaN") {
for (var _local18 in wayPoints) {
var _local11 = _root.gh[wayPoints[_local18] + "H"];
if (_local11.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local18];
}
}
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, _local4.currentWayPoint);
var _local22 = _local4._x - c._x;
var _local21 = _local4._y - c._y;
var _local16 = Math.sqrt((_local22 * _local22) + (_local21 * _local21));
if (Math.abs(_local16) < c.lookRange) {
var _local15 = false;
var _local25 = Math.atan2(_local21, _local22);
var _local5 = 0;
while (_local5 < Math.abs(_local16)) {
var _local13 = c._x + (_local5 * Math.cos(_local25));
var _local12 = c._y + (_local5 * Math.sin(_local25));
if (_root.g.hitTest(_local13, _local12, true)) {
_local15 = true;
break;
}
_local5 = _local5 + 20;
}
if (!_local15) {
c.attackMode = true;
} else {
c.attackMode = false;
}
} else {
c.attackMode = false;
}
c.lifegen._alpha = 0;
if (!c.attackMode) {
thon = c.wL[c.sW].ani;
var _local17 = 90 + (180 * thon);
if (thon == 1) {
if (_local17 < 181) {
_local17 = 181;
}
}
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (c.currentWayPoint == c.nextWayPoint) {
if (c._x < _local4._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else {
var _local23 = _root.gh[c.nextWayPoint + "P"];
if (((returnPoints[c.currentWayPoint + "P"] == c.nextWayPoint) || (returnPoints[c.currentWayPoint + "P"] == "XX")) && (c.returnedTo == false)) {
_local23 = _root.gh[c.currentWayPoint + "P"];
if (_local23.hitTest(c._x, c._y, true)) {
c.returnedTo = true;
}
}
if (c._x < _local23._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
}
c.ranxShift = undefined;
} else {
c.healCtr = 0;
var _local6 = c.wL.length;
while (_local6 >= 0) {
var _local9 = c.wL[_local6];
if (_local6 == 9) {
if (c.wL[c.sW].ani == 2) {
if (_local9.ammo > 1) {
c.sW = _local6;
break;
}
}
}
if (_local9.ammo > 0) {
c.sW = _local6;
break;
}
_local6--;
}
if (_local4.life < 40) {
if (((((c.sW == 9) || (c.sW == 8)) || (c.sW == 7)) || (c.sW == 5)) || (c.sW == 2)) {
if (c.wL[4] != undefined) {
c.sW = 4;
} else if (c.wL[2] != undefined) {
c.sW = 2;
} else if (c.wL[5] != undefined) {
c.sW = 5;
} else if (c.wL[7] != undefined) {
c.sW = 7;
}
}
}
var _local25 = Math.atan2(_local4._y - c._y, _local4._x - c._x);
var _local19 = _local25 * 57.2957795130823;
c.ra = _local19;
c.ra = c.ra + (random(c.accRange * 2) - c.accRange);
thon = c.wL[c.sW].ani;
if (c._x < _local4._x) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
var _local17 = 180 - (_local19 + 90);
} else {
c.ra = 180 - _local19;
var _local17 = _local19 + 270;
if (_local17 > 360) {
_local17 = _local17 - 360;
}
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
var _local27 = random(c.dodgeRange);
if (_local27 == 0) {
if (c.ranxShift == undefined) {
if (c.sW == 9) {
c.ranxShift = (random(c.lookRange * 2) - c.lookRange) / 10;
} else {
c.ranxShift = random(c.lookRange * 2) - c.lookRange;
}
c.origX = _local4._x + c.ranxShift;
}
}
if (c.ranxShift != undefined) {
if (c._x < c.origX) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x > _local4._x) && (c.xs > 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) > c.origX) {
c.ranxShift = undefined;
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x < _local4._x) && (c.xs < 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) < c.origX) {
c.ranxShift = undefined;
}
}
} else if ((c.status != "Jumping") && (c.status != "Falling")) {
c.gotoAndStop("Standing");
}
var _local24 = random(c.jumpRange);
if (_local24 == 0) {
if ((c.ys == 0) && (c.status != "Jumping")) {
c.ys = -15;
}
}
var _local17 = Math.floor(_local17) + (180 * thon);
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local28 = random(c.shootRange);
if ((c.reload == 0) && (_local28 == 0)) {
_local6 = c.wL[c.sW].name;
var _local10 = c.wL[c.sW].ammo;
if (_local6 == "Pistol") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 10;
}
} else if (_local6 == "Uzi") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 8;
}
} else if (_local6 == "Shotgun") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 20;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 30;
}
} else if (_local6 == "AssaultRifle") {
var _local26 = random(2);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else {
c.fa.g.g.gotoAndStop("Shield");
}
} else if (_local6 == "ShockRifle") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 15;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 20;
}
} else if (_local6 == "GrenadeLauncher") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 30;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 40;
}
} else if (_local6 == "Biorifle") {
if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 10);
c.reload = 15;
}
} else if (_local6 == "Bazooka") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 5);
c.reload = 40;
}
} else if (_local6 == "Sniper") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 80;
}
} else if (_local6 == "Sawgun") {
var _local26 = random(8);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
}
}
}
}
} else {
c.status = "Standing";
c.gotoAndStop("Standing");
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.reload > 0) {
c.reload--;
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (c.xs > 0) {
var _local20 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local20 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local20 = 20;
} else {
var _local20 = -20;
}
if (((checkHit(c._x + _local20, c._y + 47) < 30) && (checkHit(c._x + _local20, c._y - 40) < 30)) && (checkHit(c._x + _local20, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (c.da._currentframe == 20) {
c.dead = false;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
if (playerKilled == 1) {
if (_root.cameraObject == c) {
endGame();
}
}
if (c.da == undefined) {
c.deathTimer++;
if (c.deathTimer > 5) {
if (_root.cameraObject == c) {
playerKilled++;
}
randomRespawn(c);
c.deathTimer = 0;
}
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g != "Sawgun") {
p.wL[p.sW].ammo--;
}
if (g == "Pistol") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 30;
b.dust = "pD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.dust = "pD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Uzi") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "uD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0, 0, "green");
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
p.filters = filterArray;
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "uD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "AssaultRifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "arD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "arD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "ShockRifle") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Ball");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b._x = _local31;
b._y = _local30;
b.linc = 0;
b.p = p;
b.myPlayer = p;
b.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 30, 0, 1, "purple") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
for (var _local5 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local5].hitTest(_local4, _local3, true)) {
_root.plasmaBalls[_local5].play();
_root.plasmaBalls[_local5].bs = 0;
_root.plasmaBalls.splice(_local5, 1);
this.s._width = this.l + this.linc;
this.end = true;
}
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21._x = _local31;
_local21._y = _local30;
_local21.linc = 0;
_local21.p = p;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
} else {
var b = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(b);
b._x = _local31;
b._y = _local30;
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 10;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 120) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local5, _local4, true) || (bulletCheckImpact(this, _local5, _local4, 40, 0, 1, "purple") == "hit")) {
for (var _local6 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local6] == this) {
_root.plasmaBalls[_local6].splice(_local6, 1);
}
}
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
_local3 = _local3 + 10;
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Ball");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(_local21);
_local21._x = _local31;
_local21._y = _local30;
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 10;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
}
}
if (g == "Shotgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Flak");
} else {
p.fa.g.g.play();
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local19 = 0;
while (_local19 < 4) {
var b = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 30;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.dust = "sgD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 10, 0);
if (_root.g.hitTest(_local11, _local10, true)) {
if (this.bounce) {
var d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
d._x = _local11;
d._y = _local10;
d._rotation = this._rotation;
removeMovieClip(this);
} else {
_root.procesSound("reflect", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
this.bounce = true;
}
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Flak");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.dust = "sgD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
_local19++;
}
} else {
var b = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 60, 50);
if (_root.g.hitTest(_local5, _local4, true)) {
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "GrenadeLauncher") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Spike");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
if (!a) {
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
} else {
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
}
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.b._rotation = this.b._rotation + this.bs;
this.d = _root.game.attachMovie("glD", "glD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation + this.b._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this.tmr++;
if (this.tmr > 120) {
delete this.onEnterFrame;
this.play();
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.6;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = _local21._rotation + 180;
_local21.bs = 25;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local19 = 0;
while (_local19 < 6) {
var b = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
var _local25 = 4;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = random(5) + 10;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0 + random(40);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("glsD", "glsD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.tmr++;
if (this.tmr > 120) {
this.play();
delete this.onEnterFrame;
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
if (p._xscale > 0) {
b._x = _local31 + (10 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 + (10 * Math.sin((b._rotation - 90) / 57.2957795130823));
} else {
b._x = _local31 - (5 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 - (5 * Math.sin((b._rotation - 90) / 57.2957795130823));
}
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Spike");
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
_local25 = 4;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = random(5) + 10;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0 + random(40);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
if (p._xscale > 0) {
_local21._x = _local31 + (10 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 + (10 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
} else {
_local21._x = _local31 - (5 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 - (5 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
}
}
_local19++;
}
}
}
if (g == "Bazooka") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 5;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.bs < 30) {
this.bs++;
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
var r = 1;
while (r <= 4) {
var b = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = b._rotation + 180;
b.bs = 5;
b.totShift = 12 - ((roc / 10) * 2);
b.totInc = b.totShift;
b.curShift = 0;
b.r = r;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.shift == undefined) {
if (this.r == 1) {
this.shift = -this.totShift;
this.inc = false;
} else if (this.r == 2) {
this.shift = this.totShift / 2;
this.inc = true;
} else if (this.r == 3) {
this.shift = this.totShift;
this.inc = true;
} else {
this.shift = (-this.totShift) / 2;
this.inc = false;
}
}
if (this.bs < 30) {
this.bs++;
}
var _local7 = (this._rotation - 90) / 57.2957795130823;
if (this.inc) {
this._x = this._x + (this.totInc * Math.cos(_local7));
this._y = this._y + (this.totInc * Math.sin(_local7));
} else {
this._x = this._x - (this.totInc * Math.cos(_local7));
this._y = this._y - (this.totInc * Math.sin(_local7));
}
if (this.curShift < this.shift) {
this.inc = true;
this.curShift++;
if ((this.curShift + 1) > this.shift) {
this.shift = -this.totShift;
}
}
if (this.curShift > this.shift) {
this.inc = false;
this.curShift--;
if ((this.curShift - 1) < this.shift) {
this.shift = this.totShift;
}
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.totShift = 12 - ((roc / 10) * 2);
_local21.totInc = _local21.totShift;
_local21.curShift = 0;
_local21.r = r;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
r++;
}
}
}
if (g == "Biorifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 80;
b.dmg = roc;
b._xscale = 100 + (roc * 2);
b._yscale = 100 + (roc * 2);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
var _local5 = 0;
while (_local5 < this.bs) {
var _local4 = this._x + (_local5 * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + (_local5 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
if (!this.soundplayed) {
_root.procesSound("bioriflehit", this._x, this._y);
}
this.soundplayed = true;
maxer = 0;
while (_root.g.hitTest(_local4, _local3, true) && (maxer < 100)) {
maxer++;
_local4 = _local4 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
}
if (maxer > 100) {
removeMovieClip(this);
}
this._x = _local4 - (2 * Math.cos(this._rotation / 57.2957795130823));
this._y = _local3 - (2 * Math.sin(this._rotation / 57.2957795130823));
this.bs = 0;
this.xs = 0;
this.ys = 0;
this.gotoAndStop("stick");
break;
}
bulletCheckImpact(this, _local4, _local3, this.dmg, 0, 0, "green");
_local5 = _local5 + 10;
}
this.tmr--;
if (this.tmr < 0) {
removeMovieClip(this);
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 80;
_local21.dmg = roc;
_local21._xscale = 100 + (roc * 2);
_local21._yscale = 100 + (roc * 2);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Sniper") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("ghost");
}
p.filc = 4;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 60, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var b = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snsD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 20, undefined, undefined, undefined, 1);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.fa.g.g.gotoAndPlay("ghost");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snsD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "Sawgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Saw");
} else {
p.fa.g.g.play();
p.wL[p.sW].ammo--;
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
} else {
var b = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
}
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
if (!a) {
p.recoil = 10;
p.recangle = b._rotation + 180;
b.myPlayer = p;
b.onEnterFrame = function () {
var _local3 = this._x;
var _local2 = this._y;
bulletCheckImpact(this, _local3, _local2, 20, 0);
removeMovieClip(this);
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 1)) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Saw");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
} else {
p.recoil = 25;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 20, undefined, undefined, undefined, 1);
if (_root.g.hitTest(_local5, _local4, true)) {
this.bs = 0;
this.xs = 0;
this.ys = 0;
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.gotoAndStop("Get");
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 5;
}
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 0)) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 27
function createRagdoll(t, v, p, r) {
var _local2 = _root.game.attachMovie("raghuman", "raghuman" + bullD, bullD++);
_local2.orig = t;
_local2.initVel = v;
_local2.initPart = p;
_local2.initRot = r;
return(_local2);
}
function runRag(t) {
for (var _local2 in t.handles) {
t.handles[_local2].yAccel = t.handles[_local2].yAccel + 1;
}
for (var _local2 in t.handles) {
t.handles[_local2].tick();
}
for (var _local2 in t.handles) {
t.handles[_local2].resetAccel();
}
applyConstraints(t);
drawConstraints(t);
}
function applyConstraints(t) {
var _local16 = 0;
var _local17 = 3;
while (_local16 < _local17) {
for (c in t.constraints) {
var _local2 = t.constraints[c];
var _local9 = t.handles[_local2.p1].x - t.handles[_local2.p2].x;
var _local8 = t.handles[_local2.p1].y - t.handles[_local2.p2].y;
var _local15 = (_local9 * _local9) + (_local8 * _local8);
var _local12 = (_local2.restLengthSquared / (_local15 + _local2.restLengthSquared)) - 0.5;
var _local10 = _local9 * _local12;
var _local11 = _local8 * _local12;
t.handles[_local2.p1].x = t.handles[_local2.p1].x + (_local10 / 2);
t.handles[_local2.p1].y = t.handles[_local2.p1].y + (_local11 / 2);
t.handles[_local2.p2].x = t.handles[_local2.p2].x - (_local10 / 2);
t.handles[_local2.p2].y = t.handles[_local2.p2].y - (_local11 / 2);
}
for (p in t.handles) {
var _local2 = t.handles[p];
var _local14 = _local2.x - _local2.xOld;
var _local13 = _local2.y - _local2.yOld;
var _local7 = Math.atan2(_local13, _local14);
_local2.r._rotation = _local7 * 57.2957795130823;
sMax = 50;
if (_root.g.hitTest(_local2.x, _local2.y, true)) {
var _local4 = 0;
while (_local4 < sMax) {
var _local6 = _local2.x - (_local4 * Math.cos(_local7));
var _local5 = _local2.y - (_local4 * Math.sin(_local7));
if (!_root.g.hitTest(_local6, _local5, true)) {
_local2.setPos(_local2.xOld, _local2.yOld);
if (_local16 == 0) {
_local2.xOld = _local6;
_local2.yOld = _local5;
}
break;
}
_local4 = _local4 + 1;
}
}
}
_local16++;
}
}
function drawConstraints(t) {
var _local3 = t;
_local3.clear();
_local3.lineStyle(1, 0, 100);
for (var _local4 in t.constraints) {
var _local2 = t.constraints[_local4];
_local3.moveTo(t.handles[_local2.p1].x, t.handles[_local2.p1].y);
_local3.lineTo(t.handles[_local2.p2].x, t.handles[_local2.p2].y);
}
}
profile = _global.profiles.data.users[_global.profileSelected];
pauze = false;
if (_global.grx == undefined) {
_global.grx = profile.grx;
}
if (_global.grx[0] == "HIGH") {
_quality = "MEDIUM";
_global.blood = true;
var quality = 1;
} else if (_global.grx[0] == "MED") {
_quality = "LOW";
_global.blood = true;
var quality = 0;
} else if (_global.grx[0] == "LOW") {
_quality = "LOW";
_global.blood = false;
var quality = 0;
}
instagib = false;
var blurX = 8;
var blurY = 8;
var filter = (new flash.filters.BlurFilter(blurX, blurY, quality));
var filterArray = new Array();
filterArray.push(filter);
shootableObjects = new Array();
cameraObject = undefined;
totPlayers = {A:[], B:[], C:[], D:[], all:[]};
totRagdolls = {players:[]};
score = {A:_global.scoreMax, B:_global.scoreMax, C:_global.scoreMax, D:_global.scoreMax};
if (_global.map == "Space") {
var distances = [[0, 5, 5, 0, 0, 0], [5, 0, 5, 5, 0, 0], [5, 5, 0, 0, 0, 0], [0, 5, 0, 0, 5, 5], [0, 0, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {CP:"XX", DP:"E", FP:"D"};
var r = new RoutePlanner(6, distances);
var hillPoint = "B";
} else if (_global.map == "DarkCity") {
_root.gh.gotoAndStop(2);
_root.bg.gotoAndStop(2);
_root.g.gotoAndStop(2);
var distances = [[0, 0, 0, 5], [5, 0, 5, 0], [0, 5, 0, 0], [5, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D"];
var returnPoints = {};
var r = new RoutePlanner(4, distances);
var hillPoint = "D";
} else if (_global.map == "Sewer") {
_root.gh.gotoAndStop(3);
_root.bg.gotoAndStop(3);
_root.g.gotoAndStop(3);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 0, 5, 5], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {GP:"E", HP:"E"};
var r = new RoutePlanner(8, distances);
var hillPoint = "E";
} else if (_global.map == "Shootingfield") {
_root.gh.gotoAndStop(4);
_root.bg.gotoAndStop(4);
_root.g.gotoAndStop(4);
var distances = [[0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0], [0, 5, 0, 5, 0, 0, 5], [0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 5, 0, 0, 0], [0, 5, 0, 0, 0, 0, 5], [5, 0, 5, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G"];
var returnPoints = {};
var r = new RoutePlanner(7, distances);
var hillPoint = "C";
} else if (_global.map == "Gladiator") {
_root.gh.gotoAndStop(5);
_root.bg.gotoAndStop(5);
_root.g.gotoAndStop(5);
var distances = [[0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 5], [0, 0, 0, 0, 5, 5], [5, 0, 0, 0, 0, 5], [0, 0, 5, 0, 0, 0], [0, 5, 5, 5, 0, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
var hillPoint = "D";
} else if (_global.map == "Lavaland") {
_root.gh.gotoAndStop(6);
_root.bg.gotoAndStop(6);
_root.g.gotoAndStop(6);
var distances = [[0, 5, 0, 0, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 0, 0, 0], [0, 0, 5, 0, 5, 0, 0, 0], [0, 0, 0, 5, 0, 5, 0, 0], [0, 0, 0, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F", "G", "H"];
var returnPoints = {};
var r = new RoutePlanner(8, distances);
var hillPoint = "E";
} else if (_global.map == "Chaincastle") {
_root.gh.gotoAndStop(7);
_root.bg.gotoAndStop(7);
_root.g.gotoAndStop(7);
var distances = [[0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 5, 0], [5, 0, 0, 5, 0, 0], [0, 0, 5, 0, 0, 5], [0, 5, 0, 0, 0, 5], [0, 0, 0, 5, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {};
var r = new RoutePlanner(6, distances);
var hillPoint = "C";
} else if (_global.map == "Temple") {
_root.gh.gotoAndStop(8);
_root.bg.gotoAndStop(8);
_root.g.gotoAndStop(8);
var distances = [[0, 5, 0, 0, 0, 0], [5, 0, 5, 0, 0, 0], [0, 5, 0, 5, 0, 0], [0, 0, 5, 0, 5, 0], [0, 0, 0, 5, 0, 5], [0, 0, 0, 0, 5, 0]];
var wayPoints = ["A", "B", "C", "D", "E", "F"];
var returnPoints = {FP:"XX"};
var r = new RoutePlanner(6, distances);
var hillPoint = "F";
}
r.bepaalAfstanden();
r.printRoutes();
createPlayer = function (n, t, p, w, d, s) {
var _local3 = _root.game.attachMovie("model", "m" + _root.game.getNextHighestDepth(), _root.game.getNextHighestDepth());
_local3.xs = 0;
_local3.xsM = 8;
_local3.ys = 0;
_local3.status = "Standing";
_local3.tlife = 100;
_local3.life = 100;
_local3.killStack = [];
_local3.killCount = 0;
_local3.dead = true;
if (s == undefined) {
_local3.skin = random(45) + 1;
} else {
_local3.skin = s;
}
if (_local3.skin < 20) {
_local3.spawnAni = "SpawnNormal";
} else if (_local3.skin < 30) {
_local3.spawnAni = "SpawnRobot";
} else {
_local3.spawnAni = "SpawnDead";
}
_local3.gotoAndStop(_local3.spawnAni);
_local3.name = n;
if (n == "randomAI") {
_local3.name = randomName();
}
_local3._xscale = 78.249;
_local3._yscale = 78.249;
_local3._x = _root.gh[w + "P"]._x;
_local3._y = _root.gh[w + "P"]._y;
_local3.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
_local3.sW = 0;
_local3.reload = 0;
if (d == 0) {
_local3.lookRange = 250;
_local3.jumpRange = 100;
_local3.dodgeRange = 100;
_local3.shootRange = 60;
_local3.accRange = 50;
_local3.healRange = 150;
} else if (d == 1) {
_local3.lookRange = 300;
_local3.jumpRange = 75;
_local3.dodgeRange = 75;
_local3.shootRange = 40;
_local3.accRange = 40;
_local3.healRange = 125;
} else if (d == 2) {
_local3.lookRange = 350;
_local3.jumpRange = 50;
_local3.dodgeRange = 50;
_local3.shootRange = 30;
_local3.accRange = 30;
_local3.healRange = 100;
} else if (d == 3) {
_local3.lookRange = 400;
_local3.jumpRange = 25;
_local3.dodgeRange = 25;
_local3.shootRange = 20;
_local3.accRange = 20;
_local3.healRange = 75;
} else if (d == 4) {
_local3.lookRange = 475;
_local3.jumpRange = 10;
_local3.dodgeRange = 10;
_local3.shootRange = 10;
_local3.accRange = 15;
_local3.healRange = 50;
} else if (d == 5) {
_local3.lookRange = 550;
_local3.jumpRange = 5;
_local3.dodgeRange = 5;
_local3.shootRange = 5;
_local3.accRange = 5;
_local3.healRange = 40;
} else if (d == 6) {
_local3.lookRange = 650;
_local3.jumpRange = 0;
_local3.dodgeRange = 0;
_local3.shootRange = 0;
_local3.accRange = 0;
_local3.healRange = 20;
}
if (t == "A") {
totPlayers.A.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "B") {
totPlayers.B.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "C") {
totPlayers.C.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
} else if (t == "D") {
totPlayers.D.push(_local3);
totPlayers.all.push(_local3);
_local3.team = t;
}
if (p) {
_root.cameraObject = _local3;
_local3.onEnterFrame = function () {
if (!pauze) {
_root.playerF(this);
}
};
} else {
if (_root.cameraObject == undefined) {
_root.cameraObject = _local3;
}
_local3.onEnterFrame = function () {
if (!pauze) {
_root.AIF(this);
}
};
}
};
randomName = function () {
var _local1 = ["Donkey", "assKicker", "huh", "yourDad", "Lamer", "RoflCopter", " :) ", "Gangster", "killa", "nightmare", "niceyear2007", "christmas", "ImCool", "Not me !", "RabbyTheRabbit", "WarriorWhale", "Naughtyboy", "playbot", "CrazyDude", "Bastard", "yourWEAK", "MissMe", "CantTouchThis", "Dude", "Duck", "Doing", "EATme", "Ratelbeer", "Vetpan", "Hamster", "Swine", "Hunk", "pancake", "Sissy", "Butters", "Laupan", "Smmr", "PullYourPantsUp", "PofferKoning", "Bommel", "Rubber", "Matt", "Erik", "Eduardo", "R\u00E1mon", "Scuba"];
var _local2 = _local1[random(_local1.length)];
var _local3 = false;
while (!_local3) {
allowed = true;
for (i in totPlayers.all) {
if (totPlayers.all[i].name == _local2) {
_local2 = _local1[random(_local1.length)];
var allowed = false;
break;
}
}
if (allowed) {
_local3 = true;
}
}
return(_local2);
};
randomRespawn = function (c) {
var _local4 = random(_root.wayPoints.length);
var _local3 = _root.gh[_root.wayPoints[_local4] + "P"];
c._x = _local3._x;
c._y = _local3._y;
c._xscale = Math.abs(c._xscale);
c.filters = undefined;
c.gotoAndStop(c.spawnAni);
c.xs = 0;
c.ys = 0;
c.life = 100;
c.killStack = [];
c.killCount = 0;
c.wL = [{name:"Pistol", ammo:100, ammoT:100, ani:0}, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined];
c.sW = 0;
c.reload = 0;
c.status = "Standing";
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.lookRange == undefined) {
_root.cameraObject = c;
}
};
procesSound = function (n, x, y) {
if (_root["Sobj" + n] == undefined) {
_root["Sobj" + n] = new Sound();
_root["Sobj" + n].attachSound(n);
}
var _local7 = _root.cameraObject._x;
var _local6 = _root.cameraObject._y;
var _local5 = _local7 - x;
var _local4 = _local6 - y;
var _local2 = Math.sqrt((_local5 * _local5) + (_local4 * _local4));
_local2 = 800 - _local2;
if ((_local2 <= 800) && (_local2 >= 0)) {
_root["Sobj" + n].start();
_root["Sobj" + n].setVolume(Math.round(_local2 / 8));
}
};
cameraFocus = function () {
var _local3 = _root.cameraObject;
if (_local3.recoil > 0) {
_local3.recoil = _local3.recoil * 0.8;
var _local5 = _local3.recoil * Math.cos(_local3.recangle / 57.2957795130823);
var _local4 = _local3.recoil * Math.sin(_local3.recangle / 57.2957795130823);
} else {
var _local5 = 0;
var _local4 = 0;
}
var _local5 = (((-_local3._x) - _local3._parent._parent._x) + _root._x) + _local5;
var _local4 = (((-_local3._y) - _local3._parent._parent._y) + _root._y) + _local4;
_root._x = (_local5 + 375) - (((_xmouse - 400) + _root._x) * 0.8);
_root._y = (_local4 + 200) - (((_ymouse - 200) + _root._y) * 0.8);
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
_root.game._x = 0;
_root.game._y = 0;
trace(((_root._x + " THIS IS THE X!!! ") + _root._y) + " THIS IS THE Y");
if (_global.map == "Space") {
if (_root._y < -485) {
_root._y = -485;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -4280) {
_root._x = -4280;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 3750) {
_root._x = 3750;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "DarkCity") {
if (_root._y < -370) {
_root._y = -370;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 70) {
_root._y = 70;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -350) {
_root._x = -350;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 378) {
_root._x = 378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Sewer") {
if (_root._y < -241) {
_root._y = -241;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 275) {
_root._y = 275;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -28) {
_root._x = -28;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 15) {
_root._x = 15;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Shootingfield") {
if (_root._y < -10) {
_root._y = -10;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 186) {
_root._y = 186;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1975) {
_root._x = -1975;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1622) {
_root._x = 1622;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Gladiator") {
if (_root._y < -451) {
_root._y = -451;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1230) {
_root._x = -1230;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 820) {
_root._x = 820;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Lavaland") {
if (_root._y < -3) {
_root._y = -3;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 71) {
_root._y = 71;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -1534) {
_root._x = -1534;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 1150) {
_root._x = 1150;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Chaincastle") {
if (_root._y < -244) {
_root._y = -244;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 306) {
_root._y = 306;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -968) {
_root._x = -968;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 318) {
_root._x = 318;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
} else if (_global.map == "Temple") {
if (_root._y < -378) {
_root._y = -378;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._y > 384) {
_root._y = 384;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
if (_root._x < -140) {
_root._x = -140;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
} else if (_root._x > 80) {
_root._x = 80;
_root.bg._x = -_root._x;
_root.bg._y = -_root._y;
_root.Hud._x = -_root._x;
_root.Hud._y = -_root._y;
}
}
_root.MM._x = -_root._x;
_root.MM._y = -_root._y;
if (_local3.killCount > 0) {
_local3.killCount--;
} else {
_local3.killStack = [];
}
if (_local3.killCount == 59) {
if (_local3.killStack.length == 2) {
procesSound("doublekill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 3) {
procesSound("multikill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 4) {
procesSound("ultrakill", _local3._x, _local3._y);
} else if (_local3.killStack.length == 5) {
procesSound("monsterkill", _local3._x, _local3._y);
}
}
};
printText = function (occ, player, enemy, a, b) {
if (occ == "kill") {
if (a != b) {
var _local6 = ((("--- '" + player) + "' killed '") + enemy) + "'";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
} else {
var _local6 = ((("--- '" + player) + "' shot teammate '") + enemy) + "'";
}
} else if (occ == "headshot") {
if (a != b) {
var _local6 = ((("--- '" + player) + "' gave '") + enemy) + "' a headshot!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
if (_root.cameraObject.killStack.length < 2) {
procesSound("headshot", _root.cameraObject._x, _root.cameraObject._y);
}
}
} else {
var _local6 = ((("--- '" + player) + "' decapitated teammate '") + enemy) + "'";
}
} else if (occ == "explo") {
if (a != b) {
var _local6 = ((("--- '" + player) + "' blowed '") + enemy) + "' to pieces!";
if (_root.cameraObject.name == player) {
_root.cameraObject.killStack.push(enemy);
_root.cameraObject.killCount = 60;
}
} else {
var _local6 = ((("--- '" + player) + "' blew up teammate '") + enemy) + "'";
}
} else if (occ == "suicide") {
var _local6 = ("--- '" + player) + "' shot himself.. loser..";
} else if (occ == "drop") {
var _local6 = ("--- '" + player) + "' thought he could fly";
} else if (occ == "yell") {
}
if (player == undefined) {
var _local6 = ("--- '" + enemy) + "' was killed";
}
var _local4 = _root.Hud.killprint;
_local4.reverse();
_local4.push(_local6);
_local4.reverse();
_local4.pop;
};
endGame = function () {
_root.Hud.endtimer.gotoAndStop(2);
if (Number(_root.Hud.endtimer.time.text) == 0) {
removeMovieClip(_root.game);
removeMovieClip(_root.Hud);
stopAllSounds();
(_root._x = 0);
(_root._y = 0);
if (score.A == 0) {
_global.winLoseAni = [totPlayers.A[0].skin, totPlayers.B[0].skin];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (19);
} else {
_global.winLoseAni = [totPlayers.A[0].skin, "NaN"];
_global.endScore = [score.A, score.B, "NaN", "NaN"];
if (totPlayers.C[0] != undefined) {
_global.endScore[2] = score.C;
}
if (totPlayers.D[0] != undefined) {
_global.endScore[3] = score.D;
}
gotoAndStop (20);
}
delete this.onEnterFrame;
}
};
_root.onEnterFrame = function () {
if (!pauze) {
if (_root.cameraObject == undefined) {
_root.cameraObject = _root.totPlayers.all[0];
}
if (_root.hillCharger != undefined) {
_root.score[_root.hillCharger.team]--;
}
cameraFocus();
if (score.A <= 0) {
score.A = 0;
endGame();
} else if (score.B <= 0) {
score.B = 0;
endGame();
} else if (score.C <= 0) {
score.C = 0;
endGame();
} else if (score.D <= 0) {
score.D = 0;
endGame();
}
}
};
beginGame = function () {
var _local3 = 0;
while (_local3 < _global.players[0]) {
if ((_local3 == 0) && (_global.playerEnabled)) {
if (profile.name != undefined) {
createPlayer(profile.name, "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
} else {
createPlayer("randomAI", "A", 1, _root.wayPoints[random(_root.wayPoints.length)], "NaN", profile.skin);
}
} else if (profile.name != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[0 + random(1)]);
} else if (_local3 == 2) {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, profile.teamSkin[2 + random(1)]);
}
} else {
createPlayer("randomAI", "A", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[1]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 4) + random(1));
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, _global.enemySuit + _local3);
}
} else {
createPlayer("randomAI", "B", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[2]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 5) + 4) + random(1));
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 5) + _local3);
}
} else {
createPlayer("randomAI", "C", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
_local3 = 0;
while (_local3 < _global.players[3]) {
if (_global.enemySuit != undefined) {
if (_local3 == 1) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 2) + random(1));
} else if (_local3 == 2) {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, ((_global.enemySuit + 10) + 4) + random(1));
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity, (_global.enemySuit + 10) + _local3);
}
} else {
createPlayer("randomAI", "D", 0, _root.wayPoints[random(_root.wayPoints.length)], _global.difficulity);
}
_local3++;
}
};
beginGame();
ctrls = {u:87, d:83, l:65, r:68, af:32};
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
var _local2 = _root.cameraObject;
if ((_local2.lookRange == undefined) && (!_local2.dead)) {
if (delta > 0) {
var _local3 = _local2.sW + 1;
while (_local3 < 11) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
if (_local3 == 10) {
_local2.sW = 0;
}
_local3++;
}
} else if (delta < 0) {
if (_local2.sW != 0) {
var _local3 = _local2.sW - 1;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
} else {
var _local3 = 10;
while (_local3 >= 0) {
if (_local2.wL[_local3] != undefined) {
_local2.sW = _local3;
break;
}
_local3--;
}
}
}
}
};
Mouse.addListener(mouseListener);
onMouseDown = function () {
mouseD = true;
};
playerF = function (c) {
if (!c.dead) {
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
var _local9 = c._xscale / 100;
var _local10 = c._yscale / 100;
var _local8 = Math.atan2(c._ymouse - c.fa._y, c._xmouse - c.fa._x);
var _local7 = _local8 * 57.2957795130823;
c.ra = _local7;
thon = c.wL[c.sW].ani;
var _local4 = (180 - Math.floor(_local7 + 90)) + (180 * thon);
if (thon == 1) {
if (_local4 < 181) {
_local4 = 181;
}
}
c.fa.gotoAndStop(_local4);
c.ba.gotoAndStop(_local4);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
if (_xmouse < c._x) {
if (c._xscale == Math.abs(c._xscale)) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
} else if (c._xscale == (-Math.abs(c._xscale))) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
c.filters = filterArray;
c.filc = 2;
}
for (var _local5 in wayPoints) {
var _local2 = _root.gh[wayPoints[_local5] + "H"];
if (_local2.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local5];
}
}
if (c.currentWayPoint == _root.hillPoint) {
if (_root.hillCharger == undefined) {
_root.hillCharger = c;
}
} else if (_root.hillCharger == c) {
_root.hillCharger = undefined;
}
if (c.reload > 0) {
c.reload--;
}
if (c.wL[c.sW].name == "Pistol") {
if (Key.isDown(ctrls.af)) {
c.lifegen._alpha = 100;
} else {
c.lifegen._alpha = 0;
}
} else if (c.lifegen._alpha == 100) {
c.lifegen._alpha = 0;
}
if (c.wL[c.sW].name == "AssaultRifle") {
if (Key.isDown(ctrls.af)) {
c.fa.g.g.gotoAndStop("Shield");
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop("Shield");
}
} else if (c.fa.g.g._currentframe == 10) {
c.fa.g.g.gotoAndStop(1);
if (c.wL[c.sW].ani == 2) {
c.ba.g.g.gotoAndStop(1);
}
}
}
if ((Key.isDown(1) || (c.autoUzi)) || (mouseD)) {
if (((!c.dead) && (c.reload == 0)) && (!_root.pauze)) {
var w = c.wL[c.sW].name;
var _local3 = c.wL[c.sW].ammo;
if (w != "Uzi") {
c.autoUzi = false;
}
if (w == "Pistol") {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 10;
}
} else if (w == "ShockRifle") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 15;
} else {
fireWeapon(c, w, 1);
c.reload = 20;
}
}
} else if (w == "Shotgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 20;
} else {
fireWeapon(c, w, 1);
c.reload = 30;
}
}
} else if (w == "GrenadeLauncher") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 30;
} else {
fireWeapon(c, w, 1);
c.reload = 40;
}
}
} else if (w == "Sniper") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 40;
} else {
fireWeapon(c, w, 1);
c.reload = 80;
}
}
} else if (w == "AssaultRifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 5;
}
}
} else if (w == "Uzi") {
if ((!Key.isDown(ctrls.af)) || c.autoUzi) {
if (c.uziCharge > 1) {
c.uziCharge = c.uziCharge - 3;
if (c.uziCharge == 3) {
c.uziCharge = c.uziCharge + 1;
}
if (c.uziCharge == 2) {
c.uziCharge = c.uziCharge + 2;
}
c.autoUzi = true;
} else if (c.uziCharge == 1) {
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
}
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 8;
if (c.uziCharge > 1) {
c.reload = 4;
}
}
} else {
if (c.uziCharge == undefined) {
c.uziCharge = 0;
c.autoUzi = false;
}
c.uziCharge++;
c.fa.g.g.gotoAndStop("Charge");
c.ba.g.g.gotoAndStop("Charge");
if (c.uziCharge > 30) {
c.autoUzi = true;
}
}
} else if (w == "Bazooka") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 0);
c.reload = 40;
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe < 19) {
c.fa.g.g.gotoAndPlay(19);
c.ba.g.g.gotoAndPlay(19);
c.rocketShift = 0;
}
c.rocketShift++;
c.filc = 2;
c.filters = filterArray;
if (c.fa.g.g._currentframe == 70) {
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.fa.g.g.gotoAndPlay(71);
c.rocketShift = 0;
_root.Sobjbazookal.stop();
}
}
} else if (w == "Biorifle") {
if (!Key.isDown(ctrls.af)) {
if (_local3 > 0) {
fireWeapon(c, w, 1, 0, 10);
c.reload = 15;
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else if (_local3 > 0) {
if (c.fa.g.g._currentframe == 1) {
c.fa.g.g.gotoAndPlay("charge");
c.ba.g.g.gotoAndPlay("charge");
}
if (c.fa.g.g._currentframe == 60) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
}
}
if (w == "Sawgun") {
if (_local3 > 0) {
if (!Key.isDown(ctrls.af)) {
fireWeapon(c, w, 0);
c.reload = 5;
} else {
fireWeapon(c, w, 1);
c.reload = 0;
}
}
}
}
}
onMouseUp = function () {
mouseD = false;
if ((c.uziCharge == 0) || (c.uziCharge == undefined)) {
if ((c.wL[c.sW].name == "Bazooka") && (c.fa.g.g._currentframe > 19)) {
c.fa.g.g.gotoAndPlay(71);
fireWeapon(c, w, 1, 0, c.rocketShift);
c.reload = 40;
c.rocketShift = 0;
_root.Sobjbazookal.stop();
} else if ((c.wL[c.sW].name == "Biorifle") && (c.fa.g.g._currentframe >= 10)) {
fireWeapon(c, w, 1, 0, c.fa.g.g._currentframe - 10);
c.reload = c.fa.g.g._currentframe - 10;
c.ammo = c.ammo - Math.round((c.fa.g.g._currentframe - 10) / 10);
if (c.ammo < 0) {
c.ammo = 0;
}
c.fa.g.g.gotoAndPlay(2);
}
} else {
c.autoUzi = true;
}
};
if (Key.isDown(49) && (c.wL[0] != undefined)) {
c.sW = 0;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(50) && (c.wL[1] != undefined)) {
c.sW = 1;
} else if (Key.isDown(51) && (c.wL[2] != undefined)) {
c.sW = 2;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(52) && (c.wL[3] != undefined)) {
c.sW = 3;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(53) && (c.wL[4] != undefined)) {
c.sW = 4;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(54) && (c.wL[5] != undefined)) {
c.sW = 5;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(55) && (c.wL[6] != undefined)) {
c.sW = 6;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(56) && (c.wL[7] != undefined)) {
c.sW = 7;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(57) && (c.wL[8] != undefined)) {
c.sW = 8;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
} else if (Key.isDown(48) && (c.wL[9] != undefined)) {
c.sW = 9;
c.autoUzi = false;
c.autoFire = false;
c.uziCharge = 0;
if (c.wL[c.sW].ammo < 1) {
c.fa.g.g.gotoAndStop(18);
}
if ((c.wL[c.sW].ani == 2) && (c.wL[c.sW].ammo < 2)) {
c.ba.g.g.gotoAndStop(18);
}
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
c.status = "Standing";
c.dj = false;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
if (c.ys > 25) {
c.ys = 25;
}
} else {
c.xs = c.xs * 0.85;
}
if (((c.status != "Jumping") && (c.status != "Falling")) && (Key.isDown(ctrls.u))) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
}
if (c.status == "Standing") {
if (Key.isDown(ctrls.d)) {
c.status = "Ducking";
c.gotoAndStop("Ducking");
}
}
if (c.status == "Ducking") {
if (c.m._currentframe < 21) {
if (!Key.isDown(ctrls.d)) {
c.m.gotoAndPlay(21);
}
}
if (c.m._currentframe == 25) {
c.status = "Standing";
}
}
if ((c.status == "Jumping") || (c.status == "Falling")) {
if ((c.m._currentframe == 4) && (c.status == "Jumping")) {
c.ys = -15;
}
if (!Key.isDown(ctrls.u)) {
c.allowed = true;
}
if ((((c.m._currentframe > 5) && (c.ys > -5)) && (!c.dj)) && (c.allowed)) {
if (Key.isDown(ctrls.u)) {
c.status = "Jumping";
c.ys = -15;
c.gotoAndStop("Djumping");
c.dj = true;
}
}
if (Key.isDown(ctrls.u)) {
c.allowed = false;
}
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
}
if (Key.isDown(ctrls.l)) {
if (c._xscale > 0) {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (Key.isDown(ctrls.r)) {
if (c._xscale > 0) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
} else {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
}
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Brunning");
}
}
} else if (((c.status != "Jumping") && (c.status != "Falling")) && (c.status != "Ducking")) {
c.status = "Standing";
c.gotoAndStop("Standing");
}
if (c.xs > 0) {
var _local6 = 20;
} else if (c.xs < 0) {
var _local6 = -20;
} else if ((checkHit(c._x + 20, c._y + 47) < 20) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 20)) {
var _local6 = 20;
} else {
var _local6 = -20;
}
if (((checkHit(c._x + _local6, c._y + 47) < 20) && (checkHit(c._x + _local6, c._y - 40) < 20)) && (checkHit(c._x + _local6, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (_root.hillCharger == c) {
_root.hillCharger = undefined;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
if (c.da._currentframe == 20) {
c.dead = false;
}
}
};
AIF = function (c) {
if (!c.dead) {
if (c.ys > 50) {
randomRespawn(c);
}
var _local4 = "NaN";
for (var _local18 in totPlayers.all) {
var _local3 = totPlayers.all[_local18];
if ((!_local3.dead) && (_local3.team != c.team)) {
var _local8 = _local3._x - c._x;
var _local7 = _local3._y - c._y;
var _local14 = Math.sqrt((_local8 * _local8) + (_local7 * _local7));
if (_local4 == "NaN") {
_local4 = _local3;
} else {
var _local23 = _local4._x - c._x;
var _local22 = _local4._y - c._y;
var _local16 = Math.sqrt((_local23 * _local23) + (_local22 * _local22));
if (_local14 < _local16) {
_local4 = _local3;
}
}
}
}
if (c.currentWayPoint == _root.hillPoint) {
if (_root.hillCharger == undefined) {
_root.hillCharger = c;
}
} else if (_root.hillCharger == c) {
_root.hillCharger = undefined;
}
if (_local4 != "NaN") {
for (var _local18 in wayPoints) {
var _local11 = _root.gh[wayPoints[_local18] + "H"];
if (_local11.hitTest(c._x, c._y, true)) {
c.currentWayPoint = wayPoints[_local18];
}
}
c.nextWayPoint = r.geefKnooppunt(c.currentWayPoint, _root.hillPoint);
var _local23 = _local4._x - c._x;
var _local22 = _local4._y - c._y;
var _local16 = Math.sqrt((_local23 * _local23) + (_local22 * _local22));
if (Math.abs(_local16) < c.lookRange) {
var _local15 = false;
var _local25 = Math.atan2(_local22, _local23);
var _local5 = 0;
while (_local5 < Math.abs(_local16)) {
var _local13 = c._x + (_local5 * Math.cos(_local25));
var _local12 = c._y + (_local5 * Math.sin(_local25));
if (_root.g.hitTest(_local13, _local12, true)) {
_local15 = true;
break;
}
_local5 = _local5 + 20;
}
if (!_local15) {
c.attackMode = true;
} else {
c.attackMode = false;
}
} else {
c.attackMode = false;
}
c.lifegen._alpha = 0;
if (!c.attackMode) {
thon = c.wL[c.sW].ani;
var _local17 = 90 + (180 * thon);
if (thon == 1) {
if (_local17 < 181) {
_local17 = 181;
}
}
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local20 = _root.gh[c.nextWayPoint + "P"];
if (((returnPoints[c.currentWayPoint + "P"] == c.nextWayPoint) || (returnPoints[c.currentWayPoint + "P"] == "XX")) && (c.returnedTo == false)) {
_local20 = _root.gh[c.currentWayPoint + "P"];
if (_local20.hitTest(c._x, c._y, true)) {
c.returnedTo = true;
}
}
if (_local20.hitTest(c._x, c._y, true)) {
c.status = "Standing";
c.gotoAndStop("Standing");
} else if (c._x < _local20._x) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
} else if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
c.gotoAndStop("Running");
}
}
c.ranxShift = undefined;
if (c.healCtr == undefined) {
c.healCtr = 0;
}
c.healCtr++;
if (c.healCtr > c.healRange) {
c.lifegen._alpha = 100;
c.sW = 0;
}
} else {
c.healCtr = 0;
var _local6 = c.wL.length;
while (_local6 >= 0) {
var _local9 = c.wL[_local6];
if (_local6 == 9) {
if (c.wL[c.sW].ani == 2) {
if (_local9.ammo > 1) {
c.sW = _local6;
break;
}
}
}
if (_local9.ammo > 0) {
c.sW = _local6;
break;
}
_local6--;
}
if (_local4.life < 40) {
if (((((c.sW == 9) || (c.sW == 8)) || (c.sW == 7)) || (c.sW == 5)) || (c.sW == 2)) {
if (c.wL[4] != undefined) {
c.sW = 4;
} else if (c.wL[2] != undefined) {
c.sW = 2;
} else if (c.wL[5] != undefined) {
c.sW = 5;
} else if (c.wL[7] != undefined) {
c.sW = 7;
}
}
}
var _local25 = Math.atan2(_local4._y - c._y, _local4._x - c._x);
var _local19 = _local25 * 57.2957795130823;
c.ra = _local19;
c.ra = c.ra + (random(c.accRange * 2) - c.accRange);
thon = c.wL[c.sW].ani;
if (c._x < _local4._x) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
var _local17 = 180 - (_local19 + 90);
} else {
c.ra = 180 - _local19;
var _local17 = _local19 + 270;
if (_local17 > 360) {
_local17 = _local17 - 360;
}
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
var _local27 = random(c.dodgeRange);
if (_local27 == 0) {
if (c.ranxShift == undefined) {
if (c.sW == 9) {
c.ranxShift = (random(c.lookRange * 2) - c.lookRange) / 10;
} else {
c.ranxShift = random(c.lookRange * 2) - c.lookRange;
}
c.origX = _local4._x + c.ranxShift;
}
}
if (c.ranxShift != undefined) {
if (c._x < c.origX) {
if (c.xs < c.xsM) {
c.xs = c.xs + 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x > _local4._x) && (c.xs > 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) > c.origX) {
c.ranxShift = undefined;
}
} else {
if (c.xs > (-c.xsM)) {
c.xs = c.xs - 1.5;
if ((c.status != "Jumping") && (c.status != "Falling")) {
c.status = "Running";
if ((c._x < _local4._x) && (c.xs < 0)) {
c.gotoAndStop("Brunning");
} else {
c.gotoAndStop("Running");
}
}
}
if ((c._x + c.xs) < c.origX) {
c.ranxShift = undefined;
}
}
} else if ((c.status != "Jumping") && (c.status != "Falling")) {
c.gotoAndStop("Standing");
}
var _local24 = random(c.jumpRange);
if (_local24 == 0) {
if ((c.ys == 0) && (c.status != "Jumping")) {
c.ys = -15;
}
}
var _local17 = Math.floor(_local17) + (180 * thon);
c.fa.gotoAndStop(_local17);
c.ba.gotoAndStop(_local17);
c.fa.g.gotoAndStop(c.wL[c.sW].name);
c.ba.g.gotoAndStop(c.wL[c.sW].name);
var _local28 = random(c.shootRange);
if ((c.reload == 0) && (_local28 == 0)) {
_local6 = c.wL[c.sW].name;
var _local10 = c.wL[c.sW].ammo;
if (_local6 == "Pistol") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 10;
}
} else if (_local6 == "Uzi") {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 8;
}
} else if (_local6 == "Shotgun") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 20;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 30;
}
} else if (_local6 == "AssaultRifle") {
var _local26 = random(2);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else {
c.fa.g.g.gotoAndStop("Shield");
}
} else if (_local6 == "ShockRifle") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 15;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 20;
}
} else if (_local6 == "GrenadeLauncher") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 30;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 40;
}
} else if (_local6 == "Biorifle") {
if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 10);
c.reload = 15;
}
} else if (_local6 == "Bazooka") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1, 0, 5);
c.reload = 40;
}
} else if (_local6 == "Sniper") {
var _local26 = random(4);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 40;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
c.reload = 80;
}
} else if (_local6 == "Sawgun") {
var _local26 = random(8);
if (_local26 != 0) {
if (_local10 > 0) {
fireWeapon(c, _local6, 0);
c.reload = 5;
}
} else if (_local10 > 0) {
fireWeapon(c, _local6, 1);
}
}
}
}
} else {
c.status = "Standing";
c.gotoAndStop("Standing");
}
c.hud.bar.bar._xscale = (c.life / c.tlife) * 100;
c.hud.bar.gotoAndStop(c.team);
c.hud.bar.bar.gotoAndStop(c.team);
c.hud.name.text = c.name;
c.hud.namebg._xscale = c.name.length * 10;
if (c.reload > 0) {
c.reload--;
}
if (c.filc > 0) {
c.filc--;
} else {
c.filters = undefined;
}
if (!_root.g.hitTest(c._x, c._y + 48, true)) {
c.ys = c.ys + 0.3;
if (c.ys > 0) {
c.ys = c.ys * 1.1;
} else {
c.ys = c.ys * 0.9;
}
} else {
c.xs = c.xs * 0.85;
}
if (_root.g.hitTest(c._x, c._y - 48, true)) {
c._y = c._y + 5;
}
if (c.ys > 5) {
c.status = "Falling";
c.gotoAndStop("Falling");
} else if (c.status == "Falling") {
c.status = "Standing";
}
if (c.ys < -5) {
c.status = "Jumping";
c.gotoAndStop("Jumping");
} else if (c.status == "Jumping") {
c.status = "Standing";
}
if (_root.g.hitTest(c._x, (c._y + 47) + c.ys, true)) {
c._y = c._y + c.ys;
c._y = c._y - checkHit(c._x, c._y + 47);
c.ys = 0;
}
if (c.xs > 0) {
var _local21 = 20;
if (!c.attackMode) {
c._xscale = Math.abs(c._xscale);
c.hud._xscale = Math.abs(c.hud._xscale);
}
} else if (c.xs < 0) {
var _local21 = -20;
if (!c.attackMode) {
c._xscale = -Math.abs(c._xscale);
c.hud._xscale = -Math.abs(c.hud._xscale);
}
} else if ((checkHit(c._x + 20, c._y + 47) < 30) && (checkHit(c._x + 20, (c._y - 40) + c.ys) < 30)) {
var _local21 = 20;
} else {
var _local21 = -20;
}
if (((checkHit(c._x + _local21, c._y + 47) < 30) && (checkHit(c._x + _local21, c._y - 40) < 30)) && (checkHit(c._x + _local21, c._y) < 1)) {
c._x = c._x + c.xs;
} else {
c.ranxShift = undefined;
c.xs = 0;
}
if ((checkHit(c._x, (c._y + 47) + c.ys) < 20) && (checkHit(c._x, (c._y - 40) + c.ys) < 20)) {
c._y = c._y + c.ys;
} else {
c.ys = c.ys * -0.7;
}
} else {
if (_root.hillCharger == c) {
_root.hillCharger = undefined;
}
if (c.da._currentframe == 20) {
c.dead = false;
}
if (c.deathTimer == undefined) {
c.deathTimer = 0;
}
c.deathTimer++;
if (c.deathTimer > 100) {
randomRespawn(c);
c.deathTimer = 0;
}
}
};
bulletCheckImpact = function (b, x, y, dmg, expl, plasm, glow, ghost) {
for (j in totPlayers.all) {
var _local5 = totPlayers.all[j];
if (_local5.fa.g.g.hit.hitTest(x, y, true)) {
removeMovieClip(b);
break;
}
if (((!_local5.dead) && (_local5.hb.hitTest(x, y, true))) && (b._name != undefined)) {
_root.procesSound("bodyHit", b._x, b._y);
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
if ((expl == 0) || (expl == undefined)) {
_local5.life = _local5.life - dmg;
_local5.xs = _local5.xs + ((dmg * 0.2) * Math.cos(b._rotation / 57.2957795130823));
_local5.ys = _local5.ys + ((dmg * 0.2) * Math.sin(b._rotation / 57.2957795130823));
if (_local5.hh.hitTest(x, y, true)) {
_local5.life = _local5.life - dmg;
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 10, "head", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("headshot", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hbb.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "body", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
} else if (_local5.hl.hitTest(x, y, true)) {
if (_local5.life <= 0) {
_local5.dead = true;
totRagdolls.players.push(createRagdoll(_local5, 40, "legs", (b._rotation + 180) / 57.2957795130823));
if (b.myPlayer.name != _local5.name) {
printText("kill", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else if (dmg < 100) {
printText("suicide", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
} else {
printText("drop", b.myPlayer.name, _local5.name, b.myPlayer.team, _local5.team);
}
if (_root.cameraObject == _local5) {
_root.cameraObject = b.myPlayer;
}
}
}
if ((_global.blood && (glow == undefined)) && (_root.bg.hitTest(x, y, true))) {
var _local12 = 0;
while (_local12 < 7) {
var _local6 = _root.game.attachMovie("blS", "blS" + bullD, bullD++);
_local6._x = b._x + (b.bs * Math.cos(b._rotation / 57.2957795130823));
_local6._y = b._y + (b.bs * Math.sin(b._rotation / 57.2957795130823));
_local6.a = b._rotation / 57.2957795130823;
_local6.xm = (5 + (random(20) / 10)) * Math.cos(_local6.a);
_local6.ym = (5 * Math.sin(_local6.a)) + (random(20) / 10);
_local6.tmr = 0;
if (_local5.spawnAni == "SpawnNormal") {
_local6.gotoAndStop(1);
} else if (_local5.spawnAni == "SpawnDead") {
_local6.gotoAndStop(2);
} else if (_local5.spawnAni == "SpawnRobot") {
_local6.gotoAndStop(3);
}
_local6.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local12++;
}
} else if (glow) {
_local5.Glow.gotoAndPlay(glow);
}
}
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (plasm) {
return("hit");
}
if (!ghost) {
removeMovieClip(b);
}
}
}
}
for (j in totRagdolls.players) {
var _local5 = totRagdolls.players[j];
if (_local5.hitTest(x, y, true) && (b._rotation != undefined)) {
if (b.dust != undefined) {
var _local14 = _root.game.attachMovie(b.dust, b.dust + dustD, dustD++);
_local14._x = x;
_local14._y = y;
_local14._rotation = b._rotation;
}
_root.procesSound("bulletbody", b._x, b._y);
if ((expl != 0) && (expl != undefined)) {
delete b.onEnterFrame;
b.play();
} else {
if (_local5.head.hitTest(x, y, true)) {
_local5.handles[0].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[0].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.body.hitTest(x, y, true)) {
_local5.handles[2].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[2].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luarm.hitTest(x, y, true)) {
_local5.handles[7].xOld = _local5.handles[7].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[7].yOld = _local5.handles[7].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldarm.hitTest(x, y, true)) {
_local5.handles[8].xOld = _local5.handles[8].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[8].yOld = _local5.handles[8].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruarm.hitTest(x, y, true)) {
_local5.handles[9].xOld = _local5.handles[9].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[9].yOld = _local5.handles[9].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdarm.hitTest(x, y, true)) {
_local5.handles[10].xOld = _local5.handles[10].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[10].yOld = _local5.handles[10].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ruleg.hitTest(x, y, true)) {
_local5.handles[5].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[5].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.rdleg.hitTest(x, y, true)) {
_local5.handles[6].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[6].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.luleg.hitTest(x, y, true)) {
_local5.handles[3].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[3].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
// unexpected jump
}
return("hit");
}
if (_local5.ldleg.hitTest(x, y, true)) {
_local5.handles[4].xOld = _local5.handles[2].x - ((dmg * 2) * Math.cos(b._rotation / 57.2957795130823));
_local5.handles[4].yOld = _local5.handles[2].y - ((dmg * 2) * Math.sin(b._rotation / 57.2957795130823));
if (!plasm) {
if (!ghost) {
removeMovieClip(b);
}
} else {
return("hit");
}
}
}
}
}
};
addExplosion = function (b, r, dmg) {
var _local3 = _root.game.attachMovie("exploadd", "exploadd" + bullD, bullD++);
_local3._x = b._x;
_local3._y = b._y;
_local3._width = r * 2;
_local3._height = r * 2;
for (j in totPlayers.all) {
var _local2 = totPlayers.all[j];
if (((_local3.hitTest(_local2._x, _local2._y, true) || (_local3.hitTest(_local2._x, _local2._y - 40, true))) || (_local3.hitTest(_local2._x, _local2._y + 40, true))) && (!_local2.dead)) {
_local2.xs = _local2.xs + ((dmg * 0.1) * Math.cos(b._rotation / 57.2957795130823));
_local2.ys = _local2.ys + ((dmg * 0.1) * Math.sin(b._rotation / 57.2957795130823));
var _local15 = _local3._x - _local2._x;
var _local13 = _local3._y - _local2._y;
var _local19 = Math.abs(Math.sqrt((_local15 * _local15) + (_local13 * _local13)));
var _local14 = _local3._x - _local2._x;
var _local10 = (_local3._y - _local2._y) - 40;
var _local8 = Math.abs(Math.sqrt((_local14 * _local14) + (_local10 * _local10)));
var _local11 = _local3._x - _local2._x;
var _local9 = (_local3._y - _local2._y) + 40;
var _local7 = Math.abs(Math.sqrt((_local11 * _local11) + (_local9 * _local9)));
if ((_local8 < _local19) && (_local8 < _local7)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) - 40;
} else if ((_local7 < _local19) && (_local7 < _local8)) {
var _local17 = _local3._x - _local2._x;
var _local16 = (_local3._y - _local2._y) + 40;
} else {
var _local17 = _local3._x - _local2._x;
var _local16 = _local3._y - _local2._y;
}
var _local22 = Math.abs(Math.sqrt((_local17 * _local17) + (_local16 * _local16)));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = dmg * _local20;
var _local12 = Math.atan2(_local3._y - _local2._y, _local3._x - _local2._x);
_local2.life = _local2.life - _local18;
if (_local2.life <= 0) {
_local2.dead = true;
if (b.myPlayer.name != _local2.name) {
printText("explo", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
} else {
printText("suicide", b.myPlayer.name, _local2.name, b.myPlayer.team, _local2.team);
}
if (_root.cameraObject == _local2) {
_root.cameraObject = b.myPlayer;
}
if (_local2.hitTest(b._x, b._y, true)) {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", (b._rotation + 180) / 57.2957795130823));
} else {
totRagdolls.players.push(createRagdoll(_local2, 10, "all", _local12));
}
}
}
}
for (j in totRagdolls.players) {
var _local2 = totRagdolls.players[j];
if (_local2.head.hitTest(_local3)) {
var _local17 = _local3._x - _local2.head._x;
var _local16 = _local3._y - _local2.head._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.head._y, _local3._x - _local2.head._x);
_local2.handles[0].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[0].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.body.hitTest(_local3)) {
var _local17 = _local3._x - _local2.body._x;
var _local16 = _local3._y - _local2.body._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.body._y, _local3._x - _local2.body._x);
_local2.handles[2].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[2].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.luarm._x;
var _local16 = _local3._y - _local2.luarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luarm._y, _local3._x - _local2.luarm._x);
_local2.handles[7].xOld = _local2.handles[7].x - (_local18 * _local12);
_local2.handles[7].yOld = _local2.handles[7].y - (_local18 * _local12);
} else if (_local2.ldarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ldarm._x;
var _local16 = _local3._y - _local2.ldarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldarm._y, _local3._x - _local2.ldarm._x);
_local2.handles[8].xOld = _local2.handles[8].x - (_local18 * _local12);
_local2.handles[8].yOld = _local2.handles[8].y - (_local18 * _local12);
} else if (_local2.ruarm.hitTest(_local3)) {
var _local17 = _local3._x - _local2.ruarm._x;
var _local16 = _local3._y - _local2.ruarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruarm._y, _local3._x - _local2.ruarm._x);
_local2.handles[9].xOld = _local2.handles[9].x - (_local18 * _local12);
_local2.handles[9].yOld = _local2.handles[9].y - (_local18 * _local12);
} else if (_local2.rdarm.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdarm._x;
var _local16 = _local3._y - _local2.rdarm._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdarm._y, _local3._x - _local2.rdarm._x);
_local2.handles[10].xOld = _local2.handles[10].x - (_local18 * _local12);
_local2.handles[10].yOld = _local2.handles[10].y - (_local18 * _local12);
} else if (_local2.ruleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ruleg._x;
var _local16 = _local3._y - _local2.ruleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ruleg._y, _local3._x - _local2.ruleg._x);
_local2.handles[5].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[5].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.rdleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.rdleg._x;
var _local16 = _local3._y - _local2.rdleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.rdleg._y, _local3._x - _local2.rdleg._x);
_local2.handles[6].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[6].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.luleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.luleg._x;
var _local16 = _local3._y - _local2.luleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.luleg._y, _local3._x - _local2.luleg._x);
_local2.handles[3].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[3].yOld = _local2.handles[2].y - (_local18 * _local12);
} else if (_local2.ldleg.hitTest(x, y, true)) {
var _local17 = _local3._x - _local2.ldleg._x;
var _local16 = _local3._y - _local2.ldleg._y;
var _local22 = Math.sqrt((_local17 * _local17) + (_local16 * _local16));
var _local21 = 100 / r;
var _local20 = ((r - _local22) * _local21) / 100;
var _local18 = (dmg * _local20) / (random(3) + 7);
var _local12 = Math.atan2(_local3._y - _local2.ldleg._y, _local3._x - _local2.ldleg._x);
_local2.handles[4].xOld = _local2.handles[2].x - (_local18 * _local12);
_local2.handles[4].yOld = _local2.handles[2].y - (_local18 * _local12);
}
}
};
bullD = 10000;
dustD = 100;
var KOTHpf = _root.gh.attachMovie("KOTHpf", "KOTHpf" + _root.gh.getNextHighestDepth(), _root.gh.getNextHighestDepth());
KOTHpf._x = _root.gh[hillPoint + "P"]._x;
KOTHpf._y = _root.gh[hillPoint + "P"]._y + 60;
KOTHpf.onEnterFrame = function () {
if (_root.hillCharger.team != undefined) {
this.gotoAndStop(_root.hillCharger.team);
} else {
this.gotoAndStop(1);
}
};
fireWeapon = function (p, g, a, o, roc) {
if (dustD > 1000) {
dustD = 100;
}
if (g != "Sawgun") {
p.wL[p.sW].ammo--;
}
if (g == "Pistol") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 30;
b.dust = "pD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("pD", "pD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.dust = "pD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Uzi") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "uD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("uD", "uD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0, 0, "green");
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
p.filters = filterArray;
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("uB", "uB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "uD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "AssaultRifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 40;
b.dust = "arD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("arD", "arD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 10, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("arB", "arB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 40;
_local21.dust = "arD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "ShockRifle") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Ball");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b._x = _local31;
b._y = _local30;
b.linc = 0;
b.p = p;
b.myPlayer = p;
b.onEnterFrame = function () {
if (!this.end) {
this.l = 0;
while (this.l < 500) {
var _local4 = this._x + ((this.l + this.linc) * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + ((this.l + this.linc) * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
if (bulletCheckImpact(this, _local4, _local3, 30, 0, 1, "purple") == "hit") {
this.s._width = this.l + this.linc;
this.end = true;
break;
}
for (var _local5 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local5].hitTest(_local4, _local3, true)) {
_root.plasmaBalls[_local5].play();
_root.plasmaBalls[_local5].bs = 0;
_root.plasmaBalls.splice(_local5, 1);
this.s._width = this.l + this.linc;
this.end = true;
}
}
if (this.end) {
break;
}
this.l = this.l + 10;
}
if (this.linc > 500) {
this.s._width = this.l + this.linc;
this.end = true;
}
if (!this.end) {
this.linc = this.linc + 500;
}
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("srB", "srB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21._x = _local31;
_local21._y = _local30;
_local21.linc = 0;
_local21.p = p;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
} else {
var b = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(b);
b._x = _local31;
b._y = _local30;
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = 10;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 120) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local5, _local4, true) || (bulletCheckImpact(this, _local5, _local4, 40, 0, 1, "purple") == "hit")) {
for (var _local6 in _root.plasmaBalls) {
if (_root.plasmaBalls[_local6] == this) {
_root.plasmaBalls[_local6].splice(_local6, 1);
}
}
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
_local3 = _local3 + 10;
}
};
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Ball");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sr2B", "sr2B" + bullD, bullD++);
if (_root.plasmaBalls == undefined) {
_root.plasmaBalls = new Array();
}
_root.plasmaBalls.push(_local21);
_local21._x = _local31;
_local21._y = _local30;
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = 10;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
}
}
}
if (g == "Shotgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Flak");
} else {
p.fa.g.g.play();
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var _local19 = 0;
while (_local19 < 4) {
var b = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 30;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.dust = "sgD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 10, 0);
if (_root.g.hitTest(_local11, _local10, true)) {
if (this.bounce) {
var d = _root.game.attachMovie("sgD", "sgD" + dustD, dustD++);
d._x = _local11;
d._y = _local10;
d._rotation = this._rotation;
removeMovieClip(this);
} else {
_root.procesSound("reflect", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
this.bounce = true;
}
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Flak");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgB", "sgB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 30;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.dust = "sgD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
_local19++;
}
} else {
var b = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 60, 50);
if (_root.g.hitTest(_local5, _local4, true)) {
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sgfD", "sgfD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sgfB", "sgfB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "GrenadeLauncher") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("Spike");
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
if (!a) {
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
} else {
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
}
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.b._rotation = this.b._rotation + this.bs;
this.d = _root.game.attachMovie("glD", "glD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation + this.b._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this.tmr++;
if (this.tmr > 120) {
delete this.onEnterFrame;
this.play();
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.6;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glB", "glB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 20;
p.recangle = _local21._rotation + 180;
_local21.bs = 25;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local19 = 0;
while (_local19 < 6) {
var b = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
var _local25 = 4;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = b._rotation + 180;
b.bs = random(5) + 10;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 0 + random(40);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.3;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("glsD", "glsD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.tmr++;
if (this.tmr > 120) {
this.play();
delete this.onEnterFrame;
}
var _local9 = 0;
while (_local9 < this.bs) {
var _local11 = this._x + (_local9 * Math.cos(this._rotation / 57.2957795130823));
var _local10 = this._y + (_local9 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local11, _local10, 60, 50);
if (_root.g.hitTest(_local11, _local10, true)) {
_root.procesSound("grenhit", this._x, this._y);
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local11;
this._y = _local10;
var _local15 = (this._rotation - 90) / 57.2957795130823;
var _local6 = this._x + (5 * Math.cos(_local15));
var _local4 = this._y + (5 * Math.sin(_local15));
var _local8 = 0;
while (_root.g.hitTest(_local6, _local4, true) && (_local8 < 50)) {
_local6 = _local6 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local6, _local4, true)) && (_local8 < 50)) {
_local6 = _local6 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local4 = _local4 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local14 = (this._rotation + 90) / 57.2957795130823;
var _local5 = this._x + (5 * Math.cos(_local14));
var _local3 = this._y + (5 * Math.sin(_local14));
_local8 = 0;
while (_root.g.hitTest(_local5, _local3, true) && (_local8 < 50)) {
_local5 = _local5 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
_local8 = 0;
while ((!_root.g.hitTest(_local5, _local3, true)) && (_local8 < 50)) {
_local5 = _local5 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local8++;
}
var _local16 = Math.atan2(_local3 - _local4, _local5 - _local6);
var _local7 = (_local16 * 57.2957795130823) + 180;
var _local20 = this._x + (10 * Math.cos((_local7 - 90) / 57.2957795130823));
var _local18 = this._y + (10 * Math.sin((_local7 - 90) / 57.2957795130823));
var _local19 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local17 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local13 = Math.atan2(_local17 - _local18, _local19 - _local20);
_local13 = (_local7 - 90) - (this._rotation - 180);
var _local12 = (_local7 + _local13) - 90;
this.bs = this.tbs * 0.8;
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local7 + _local13) - 90;
}
_local9 = _local9 + 10;
}
};
if (p._xscale > 0) {
b._x = _local31 + (10 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 + (10 * Math.sin((b._rotation - 90) / 57.2957795130823));
} else {
b._x = _local31 - (5 * Math.cos((b._rotation - 90) / 57.2957795130823));
b._y = _local30 - (5 * Math.sin((b._rotation - 90) / 57.2957795130823));
}
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Spike");
_local27 = p.ba.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp2._x * p.fa.g.bp2._x) + (p.fa.g.bp2._y * p.fa.g.bp2._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("glsB", "glsB" + bullD, bullD++);
_local25 = 4;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 30;
p.recangle = _local21._rotation + 180;
_local21.bs = random(5) + 10;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 0 + random(40);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
if (p._xscale > 0) {
_local21._x = _local31 + (10 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 + (10 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
} else {
_local21._x = _local31 - (5 * Math.cos((_local21._rotation - 90) / 57.2957795130823));
_local21._y = _local30 - (5 * Math.sin((_local21._rotation - 90) / 57.2957795130823));
}
}
_local19++;
}
}
}
if (g == "Bazooka") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = b._rotation + 180;
b.bs = 5;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.bs < 30) {
this.bs++;
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("baD", "baD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("baB", "baB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 100;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
var r = 1;
while (r <= 4) {
var b = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = b._rotation + 180;
b.bs = 5;
b.totShift = 12 - ((roc / 10) * 2);
b.totInc = b.totShift;
b.curShift = 0;
b.r = r;
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
if (this.shift == undefined) {
if (this.r == 1) {
this.shift = -this.totShift;
this.inc = false;
} else if (this.r == 2) {
this.shift = this.totShift / 2;
this.inc = true;
} else if (this.r == 3) {
this.shift = this.totShift;
this.inc = true;
} else {
this.shift = (-this.totShift) / 2;
this.inc = false;
}
}
if (this.bs < 30) {
this.bs++;
}
var _local7 = (this._rotation - 90) / 57.2957795130823;
if (this.inc) {
this._x = this._x + (this.totInc * Math.cos(_local7));
this._y = this._y + (this.totInc * Math.sin(_local7));
} else {
this._x = this._x - (this.totInc * Math.cos(_local7));
this._y = this._y - (this.totInc * Math.sin(_local7));
}
if (this.curShift < this.shift) {
this.inc = true;
this.curShift++;
if ((this.curShift + 1) > this.shift) {
this.shift = -this.totShift;
}
}
if (this.curShift > this.shift) {
this.inc = false;
this.curShift--;
if ((this.curShift - 1) < this.shift) {
this.shift = this.totShift;
}
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local6, _local5, 60, 50);
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("basD", "basD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
this.play();
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("basB", "basB" + bullD, bullD++);
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 300;
p.recangle = _local21._rotation + 180;
_local21.bs = 5;
_local21.totShift = 12 - ((roc / 10) * 2);
_local21.totInc = _local21.totShift;
_local21.curShift = 0;
_local21.r = r;
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
r++;
}
}
}
if (g == "Biorifle") {
p.fa.g.g.play();
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var b = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
var _local25 = 3;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
var _local26 = 20;
var _local32 = Math.random(_local26 * 2) - _local26;
p.recangle = b._rotation + 180;
b.bs = 20;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.tmr = 80;
b.dmg = roc;
b._xscale = 100 + (roc * 2);
b._yscale = 100 + (roc * 2);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
var _local5 = 0;
while (_local5 < this.bs) {
var _local4 = this._x + (_local5 * Math.cos(this._rotation / 57.2957795130823));
var _local3 = this._y + (_local5 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local4, _local3, true)) {
if (!this.soundplayed) {
_root.procesSound("bioriflehit", this._x, this._y);
}
this.soundplayed = true;
maxer = 0;
while (_root.g.hitTest(_local4, _local3, true) && (maxer < 100)) {
maxer++;
_local4 = _local4 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local3 = _local3 - (1 * Math.sin(this._rotation / 57.2957795130823));
}
if (maxer > 100) {
removeMovieClip(this);
}
this._x = _local4 - (2 * Math.cos(this._rotation / 57.2957795130823));
this._y = _local3 - (2 * Math.sin(this._rotation / 57.2957795130823));
this.bs = 0;
this.xs = 0;
this.ys = 0;
this.gotoAndStop("stick");
break;
}
bulletCheckImpact(this, _local4, _local3, this.dmg, 0, 0, "green");
_local5 = _local5 + 10;
}
this.tmr--;
if (this.tmr < 0) {
removeMovieClip(this);
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("brB", "brB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 10;
_local26 = 20;
_local32 = Math.random(_local26 * 2) - _local26;
p.recangle = _local21._rotation + 180;
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.tmr = 80;
_local21.dmg = roc;
_local21._xscale = 100 + (roc * 2);
_local21._yscale = 100 + (roc * 2);
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
if (g == "Sniper") {
if (!a) {
p.fa.g.g.play();
} else {
p.fa.g.g.gotoAndPlay("ghost");
}
p.filc = 4;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snD", "snD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 60, 0);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snB", "snB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
} else {
var b = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = b._rotation + 180;
b.bs = 60;
b.dust = "snsD";
b.removeTimer = 0;
b.myPlayer = p;
b.onEnterFrame = function () {
this.removeTimer++;
if (this.removeTimer > 80) {
removeMovieClip(this);
}
this._x = this._x + (this.bs * Math.cos(this._rotation / 57.2957795130823));
this._y = this._y + (this.bs * Math.sin(this._rotation / 57.2957795130823));
var _local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = this._x;
_local4._y = this._y;
_local4._rotation = this._rotation;
var _local3 = 0;
while (_local3 < this.bs) {
var _local6 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local5 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local6, _local5, true)) {
_local4 = _root.game.attachMovie("snsD", "snsD" + dustD, dustD++);
_local4._x = _local6;
_local4._y = _local5;
_local4._rotation = this._rotation;
_root.procesSound("bulletHit", this._x, this._y);
removeMovieClip(this);
}
bulletCheckImpact(this, _local6, _local5, 20, undefined, undefined, undefined, 1);
_local3 = _local3 + 10;
}
};
b._x = _local31;
b._y = _local30;
if (p.wL[p.sW].ani == 2) {
p.wL[p.sW].ammo--;
p.fa.g.g.gotoAndPlay("ghost");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("snsB", "snsB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
p.recoil = 200;
p.recangle = _local21._rotation + 180;
_local21.bs = 60;
_local21.dust = "snsD";
_local21.removeTimer = 0;
_local21.myPlayer = p;
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
}
}
}
if (g == "Sawgun") {
if (!a) {
p.fa.g.g.gotoAndPlay("Saw");
} else {
p.fa.g.g.play();
p.wL[p.sW].ammo--;
}
p.filc = 2;
p.filters = filterArray;
var _local27 = p.fa.g._rotation / 57.2957795130823;
var _local28 = Math.sqrt((p.fa.g.bp._x * p.fa.g.bp._x) + (p.fa.g.bp._y * p.fa.g.bp._y));
var _local31 = p._x + (((p.fa._x + p.fa.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
var _local30 = p._y + (((p.fa._y + p.fa.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
if (!a) {
var b = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
} else {
var b = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
}
var _local25 = 1;
var _local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
b._rotation = p.ra + _local29;
} else {
b._rotation = (180 - p.ra) + _local29;
}
if (!a) {
p.recoil = 10;
p.recangle = b._rotation + 180;
b.myPlayer = p;
b.onEnterFrame = function () {
var _local3 = this._x;
var _local2 = this._y;
bulletCheckImpact(this, _local3, _local2, 20, 0);
removeMovieClip(this);
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 1)) {
p.wL[p.sW].ammo--;
p.ba.g.g.gotoAndPlay("Saw");
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("pB", "pB" + bullD, bullD++);
_local25 = 1;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
} else {
p.recoil = 25;
p.recangle = b._rotation + 180;
b.bs = 25;
b.xs = b.bs * Math.cos(b._rotation / 57.2957795130823);
b.ys = b.bs * Math.sin(b._rotation / 57.2957795130823);
b.myPlayer = p;
b.onEnterFrame = function () {
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.97;
this.ys = this.ys + 0.5;
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
this.d._x = this._x;
this.d._y = this._y;
this.d._rotation = this._rotation;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
var _local3 = 0;
while (_local3 < this.bs) {
var _local5 = this._x + (_local3 * Math.cos(this._rotation / 57.2957795130823));
var _local4 = this._y + (_local3 * Math.sin(this._rotation / 57.2957795130823));
bulletCheckImpact(this, _local5, _local4, 20, undefined, undefined, undefined, 1);
if (_root.g.hitTest(_local5, _local4, true)) {
this.bs = 0;
this.xs = 0;
this.ys = 0;
this._x = _local5;
this._y = _local4;
var d = _root.game.attachMovie("sawD", "sawD" + dustD, dustD++);
d._x = _local5;
d._y = _local4;
d._rotation = this._rotation;
this.gotoAndStop("Get");
delete this.onEnterFrame;
break;
}
_local3 = _local3 + 5;
}
};
b._x = _local31;
b._y = _local30;
if ((p.wL[p.sW].ani == 2) && (p.wL[p.sW].ammo > 0)) {
p.wL[p.sW].ammo--;
p.ba.g.g.play();
_local27 = p.ba.g._rotation / 57.2957795130823;
_local28 = Math.sqrt((p.ba.g.bp._x * p.ba.g.bp._x) + (p.ba.g.bp._y * p.ba.g.bp._y));
_local31 = p._x + (((p.ba._x + p.ba.g._x) + (_local28 * Math.cos(_local27))) * (p._xscale / 100));
_local30 = p._y + (((p.ba._y + p.ba.g._y) + (_local28 * Math.sin(_local27))) * (Math.abs(p._xscale) / 100));
var _local21 = _root.game.attachMovie("sawB", "sawB" + bullD, bullD++);
_local25 = 3;
_local29 = (Math.random() * (_local25 * 2)) - _local25;
if (p._xscale > 0) {
_local21._rotation = p.ra + _local29;
} else {
_local21._rotation = (180 - p.ra) + _local29;
}
_local21.bs = 20;
_local21.xs = _local21.bs * Math.cos(_local21._rotation / 57.2957795130823);
_local21.ys = _local21.bs * Math.sin(_local21._rotation / 57.2957795130823);
_local21.onEnterFrame = b.onEnterFrame;
_local21._x = _local31;
_local21._y = _local30;
_local21.myPlayer = p;
}
}
}
};
checkHit = function (x, y) {
var _local2 = 0;
while (_local2 < 30) {
if (!_root.g.hitTest(x, y - _local2, true)) {
return(_local2);
}
_local2++;
}
return(20);
};
Frame 28
stop();
skin = _global.winLoseAni[0];
goto = function () {
gotoAndStop (3);
};
Symbol 5 MovieClip [mechBL] Frame 5
stop();
if (this.bs == 0) {
this.play();
}
Symbol 5 MovieClip [mechBL] Frame 8
removeMovieClip(this);
Symbol 33 Button
on (release) {
_root.nextFrame();
}
Symbol 34 MovieClip Frame 1
stop();
Symbol 45 Button
on (release) {
getURL ("http://www.rustyarcade.com", _blank);
}
Symbol 52 Button
on (release) {
getURL ("http://www.rustyarcade.com/permalinks/unreal2007/cheats.php", _blank);
}
Symbol 56 Button
on (release) {
getURL ("http://www.rustyarcade.com/goodies.php", _blank);
}
Symbol 2640 MovieClip [__Packages.RoutePlanner] Frame 0
class RoutePlanner
{
var _nPunten, _aaAfstanden, _aaRoutes, _aaRouteTekst, _aaRouteLengtes;
function RoutePlanner (aantalpunten, afstanden) {
_nPunten = aantalpunten;
_aaAfstanden = afstanden;
_aaRoutes = new Array(aantalpunten);
_aaRouteTekst = new Array(aantalpunten);
_aaRouteLengtes = new Array(aantalpunten);
var _local3 = 0;
while (_local3 < aantalpunten) {
_aaRoutes[_local3] = new Array(aantalpunten);
_aaRouteTekst[_local3] = new Array(aantalpunten);
_aaRouteLengtes[_local3] = new Array(aantalpunten);
var _local2 = 0;
while (_local2 < aantalpunten) {
_aaRoutes[_local3][_local2] = 0;
_aaRouteTekst[_local3][_local2] = "";
_aaRouteLengtes[_local3][_local2] = 0;
_local2++;
}
_local3++;
}
}
function inPad(pad, padlengte, punt) {
var _local1 = 0;
while (_local1 < padlengte) {
if (pad[_local1] == punt) {
return(true);
}
_local1++;
}
return(false);
}
function berekenAfstand(pad, padlengte) {
if (padlengte < 2) {
return(0);
}
var _local4 = 0;
var _local2 = 0;
while (_local2 < (padlengte - 1)) {
_local4 = _local4 + _aaAfstanden[pad[_local2]][pad[_local2 + 1]];
_local2++;
}
return(_local4);
}
function padNaarTekst(pad, padlengte) {
var _local3 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
var _local2 = "";
var _local1 = 0;
while (_local1 < padlengte) {
_local2 = _local2 + _local3.substr(pad[_local1], 1);
_local1++;
}
return(_local2);
}
function verken(pad, diepte) {
var _local3 = 0;
while (_local3 < _nPunten) {
if ((diepte == 0) || ((_aaAfstanden[pad[diepte - 1]][_local3] != 0) && (!inPad(pad, diepte, _local3)))) {
pad[diepte] = _local3;
if ((diepte >= 1) && ((berekenAfstand(pad, diepte + 1) < _aaRouteLengtes[pad[0]][_local3]) || (_aaRouteLengtes[pad[0]][_local3] == 0))) {
_aaRouteLengtes[pad[0]][_local3] = berekenAfstand(pad, diepte + 1);
_aaRouteTekst[pad[0]][_local3] = padNaarTekst(pad, diepte + 1);
_aaRoutes[pad[0]][_local3] = pad[1];
}
verken(pad, diepte + 1);
}
_local3++;
}
}
function bepaalAfstanden() {
var _local4;
var _local3 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
_local4 = new Array(_nPunten);
var _local2 = 0;
while (_local2 < _nPunten) {
_aaRoutes[_local2][_local2] = _local2;
_aaRouteTekst[_local2][_local2] = _local3.substr(_local2, 1);
_local2++;
}
verken(_local4, 0);
}
function geefKnooppunt(van, naar) {
var _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
trace(_local2.indexOf(van));
return(_local2.substr(_aaRoutes[_local2.indexOf(van)][_local2.indexOf(naar)], 1));
}
function geefAfstand(van, naar) {
var _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
return(_aaRouteLengtes[_local2.indexOf(van)][_local2.indexOf(naar)]);
}
function printRoutes() {
trace("[");
var _local5 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
var _local4 = 0;
while (_local4 < _nPunten) {
var _local3 = "[";
var _local2 = 0;
while (_local2 < _nPunten) {
if (_local2 > 0) {
_local3 = _local3 + ",";
}
_local3 = _local3 + _local5.substr(_aaRoutes[_local4][_local2], 1);
_local2++;
}
_local3 = _local3 + "]";
if (_local4 != (_nPunten - 1)) {
_local3 = _local3 + ",";
}
trace(_local3);
_local4++;
}
trace("]");
}
}
Symbol 1536 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.2.126";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 1537 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 1538 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object
{
var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows;
function DataSelector () {
super();
}
static function Initialize(obj) {
var _local3 = mixinProps;
var _local4 = _local3.length;
obj = obj.prototype;
var _local1 = 0;
while (_local1 < _local4) {
obj[_local3[_local1]] = mixins[_local3[_local1]];
_local1++;
}
mixins.createProp(obj, "dataProvider", true);
mixins.createProp(obj, "length", false);
mixins.createProp(obj, "value", false);
mixins.createProp(obj, "selectedIndex", true);
mixins.createProp(obj, "selectedIndices", true);
mixins.createProp(obj, "selectedItems", false);
mixins.createProp(obj, "selectedItem", true);
return(true);
}
function createProp(obj, propName, setter) {
var p = (propName.charAt(0).toUpperCase() + propName.substr(1));
var _local2 = null;
var _local4 = function (Void) {
return(this["get" + p]());
};
if (setter) {
_local2 = function (val) {
this["set" + p](val);
};
}
obj.addProperty(propName, _local4, _local2);
}
function setDataProvider(dP) {
if (__vPosition != 0) {
setVPosition(0);
}
clearSelected();
__dataProvider.removeEventListener(this);
__dataProvider = dP;
dP.addEventListener("modelChanged", this);
dP.addView(this);
modelChanged({eventName:"updateAll"});
}
function getDataProvider(Void) {
return(__dataProvider);
}
function addItemAt(index, label, data) {
if ((index < 0) || (!enabled)) {
return(undefined);
}
var _local2 = __dataProvider;
if (_local2 == undefined) {
_local2 = (__dataProvider = new Array());
_local2.addEventListener("modelChanged", this);
index = 0;
}
if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) {
_local2.addItemAt(index, label);
} else {
_local2.addItemAt(index, {label:label, data:data});
}
}
function addItem(label, data) {
addItemAt(__dataProvider.length, label, data);
}
function removeItemAt(index) {
return(__dataProvider.removeItemAt(index));
}
function removeAll(Void) {
__dataProvider.removeAll();
}
function replaceItemAt(index, newLabel, newData) {
if (typeof(newLabel) == "object") {
__dataProvider.replaceItemAt(index, newLabel);
} else {
__dataProvider.replaceItemAt(index, {label:newLabel, data:newData});
}
}
function sortItemsBy(fieldName, order) {
lastSelID = __dataProvider.getItemID(lastSelected);
__dataProvider.sortItemsBy(fieldName, order);
}
function sortItems(compareFunc, order) {
lastSelID = __dataProvider.getItemID(lastSelected);
__dataProvider.sortItems(compareFunc, order);
}
function getLength(Void) {
return(__dataProvider.length);
}
function getItemAt(index) {
return(__dataProvider.getItemAt(index));
}
function modelChanged(eventObj) {
var _local3 = eventObj.firstItem;
var _local6 = eventObj.lastItem;
var _local7 = eventObj.eventName;
if (_local7 == undefined) {
_local7 = eventObj.event;
_local3 = eventObj.firstRow;
_local6 = eventObj.lastRow;
if (_local7 == "addRows") {
_local7 = (eventObj.eventName = "addItems");
} else if (_local7 == "deleteRows") {
_local7 = (eventObj.eventName = "removeItems");
} else if (_local7 == "updateRows") {
_local7 = (eventObj.eventName = "updateItems");
}
}
if (_local7 == "addItems") {
for (var _local2 in selected) {
var _local5 = selected[_local2];
if ((_local5 != undefined) && (_local5 >= _local3)) {
selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1);
}
}
} else if (_local7 == "removeItems") {
if (__dataProvider.length == 0) {
delete selected;
} else {
var _local9 = eventObj.removedIDs;
var _local10 = _local9.length;
var _local2 = 0;
while (_local2 < _local10) {
var _local4 = _local9[_local2];
if (selected[_local4] != undefined) {
delete selected[_local4];
}
_local2++;
}
for (_local2 in selected) {
if (selected[_local2] >= _local3) {
selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1);
}
}
}
} else if (_local7 == "sort") {
if (typeof(__dataProvider.getItemAt(0)) != "object") {
delete selected;
} else {
var _local10 = __dataProvider.length;
var _local2 = 0;
while (_local2 < _local10) {
if (isSelected(_local2)) {
var _local4 = __dataProvider.getItemID(_local2);
if (_local4 == lastSelID) {
lastSelected = _local2;
}
selected[_local4] = _local2;
}
_local2++;
}
}
} else if (_local7 == "filterModel") {
setVPosition(0);
}
invUpdateControl = true;
invalidate();
}
function getValue(Void) {
var _local2 = getSelectedItem();
if (typeof(_local2) != "object") {
return(_local2);
}
return(((_local2.data == undefined) ? (_local2.label) : (_local2.data)));
}
function getSelectedIndex(Void) {
for (var _local3 in selected) {
var _local2 = selected[_local3];
if (_local2 != undefined) {
return(_local2);
}
}
}
function setSelectedIndex(index) {
if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) {
delete selected;
selectItem(index, true);
lastSelected = index;
invUpdateControl = true;
invalidate();
} else if (index == undefined) {
clearSelected();
}
}
function getSelectedIndices(Void) {
var _local2 = new Array();
for (var _local3 in selected) {
_local2.push(selected[_local3]);
}
_local2.reverse();
return(((_local2.length > 0) ? (_local2) : undefined));
}
function setSelectedIndices(indexArray) {
if (multipleSelection != true) {
return(undefined);
}
delete selected;
var _local3 = 0;
while (_local3 < indexArray.length) {
var _local2 = indexArray[_local3];
if ((_local2 >= 0) && (_local2 < __dataProvider.length)) {
selectItem(_local2, true);
}
_local3++;
}
invUpdateControl = true;
updateControl();
}
function getSelectedItems(Void) {
var _local3 = getSelectedIndices();
var _local4 = new Array();
var _local2 = 0;
while (_local2 < _local3.length) {
_local4.push(getItemAt(_local3[_local2]));
_local2++;
}
return(((_local4.length > 0) ? (_local4) : undefined));
}
function getSelectedItem(Void) {
return(__dataProvider.getItemAt(getSelectedIndex()));
}
function selectItem(index, selectedFlag) {
if (selected == undefined) {
selected = new Object();
}
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(undefined);
}
if (selectedFlag && (!isSelected(index))) {
selected[_local2] = index;
} else if (!selectedFlag) {
delete selected[_local2];
}
}
function isSelected(index) {
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(false);
}
return(selected[_local2] != undefined);
}
function clearSelected(transition) {
var _local3 = 0;
for (var _local4 in selected) {
var _local2 = selected[_local4];
if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) {
rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0));
}
_local3++;
}
delete selected;
}
static var mixins = new mx.controls.listclasses.DataSelector();
static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"];
}
Symbol 1539 MovieClip [__Packages.mx.controls.ComboBase] Frame 0
class mx.controls.ComboBase extends mx.core.UIComponent
{
var getValue, tabEnabled, tabChildren, boundingBox_mc, downArrow_mc, createClassObject, onDownArrow, border_mc, __border, text_mc, focusTextField, __width, __height, getFocusManager, __get__height, height, _parent;
function ComboBase () {
super();
getValue = _getValue;
}
function init() {
super.init();
tabEnabled = !_editable;
tabChildren = _editable;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function createChildren() {
var _local3 = new Object();
_local3.styleName = this;
if (downArrow_mc == undefined) {
_local3.falseUpSkin = downArrowUpName;
_local3.falseOverSkin = downArrowOverName;
_local3.falseDownSkin = downArrowDownName;
_local3.falseDisabledSkin = downArrowDisabledName;
_local3.validateNow = true;
_local3.tabEnabled = false;
createClassObject(mx.controls.SimpleButton, "downArrow_mc", 19, _local3);
downArrow_mc.buttonDownHandler = onDownArrow;
downArrow_mc.useHandCursor = false;
downArrow_mc.onPressWas = downArrow_mc.onPress;
downArrow_mc.onPress = function () {
this.trackAsMenuWas = this.trackAsMenu;
this.trackAsMenu = true;
if (!this._editable) {
this._parent.text_mc.trackAsMenu = this.trackAsMenu;
}
this.onPressWas();
};
downArrow_mc.onDragOutWas = downArrow_mc.onDragOut;
downArrow_mc.onDragOut = function () {
this.trackAsMenuWas = this.trackAsMenu;
this.trackAsMenu = false;
if (!this._editable) {
this._parent.text_mc.trackAsMenu = this.trackAsMenu;
}
this.onDragOutWas();
};
downArrow_mc.onDragOverWas = downArrow_mc.onDragOver;
downArrow_mc.onDragOver = function () {
this.trackAsMenu = this.trackAsMenuWas;
if (!this._editable) {
this._parent.text_mc.trackAsMenu = this.trackAsMenu;
}
this.onDragOverWas();
};
}
if (border_mc == undefined) {
_local3.tabEnabled = false;
createClassObject(_global.styles.rectBorderClass, "border_mc", 17, _local3);
border_mc.move(0, 0);
__border = border_mc;
}
_local3.borderStyle = "none";
_local3.readOnly = !_editable;
_local3.tabEnabled = _editable;
if (text_mc == undefined) {
createClassObject(mx.controls.TextInput, "text_mc", 18, _local3);
text_mc.move(0, 0);
text_mc.addEnterEvents();
text_mc.enterHandler = _enterHandler;
text_mc.changeHandler = _changeHandler;
text_mc.oldOnSetFocus = text_mc.onSetFocus;
text_mc.onSetFocus = function () {
this.oldOnSetFocus();
this._parent.onSetFocus();
};
text_mc.__set__restrict("^\x1B");
text_mc.oldOnKillFocus = text_mc.onKillFocus;
text_mc.onKillFocus = function (n) {
this.oldOnKillFocus(n);
this._parent.onKillFocus(n);
};
text_mc.drawFocus = function (b) {
this._parent.drawFocus(b);
};
delete text_mc.borderStyle;
}
focusTextField = text_mc;
text_mc.owner = this;
layoutChildren(__width, __height);
}
function onKillFocus() {
super.onKillFocus();
Key.removeListener(text_mc);
getFocusManager().defaultPushButtonEnabled = true;
}
function onSetFocus() {
super.onSetFocus();
getFocusManager().defaultPushButtonEnabled = false;
Key.addListener(text_mc);
}
function setFocus() {
if (_editable) {
Selection.setFocus(text_mc);
} else {
Selection.setFocus(this);
}
}
function setSize(w, h, noEvent) {
super.setSize(w, ((h == undefined) ? (__get__height()) : (h)), noEvent);
}
function setEnabled(enabledFlag) {
super.setEnabled(enabledFlag);
downArrow_mc.enabled = enabledFlag;
text_mc.enabled = enabledFlag;
}
function setEditable(e) {
_editable = e;
if (wrapDownArrowButton == false) {
if (e) {
border_mc.borderStyle = "inset";
text_mc.borderStyle = "inset";
symbolName = "ComboBox";
invalidateStyle();
} else {
border_mc.borderStyle = "comboNonEdit";
text_mc.borderStyle = "dropDown";
symbolName = "DropDown";
invalidateStyle();
}
}
tabEnabled = !e;
tabChildren = e;
text_mc.tabEnabled = e;
if (e) {
delete text_mc.onPress;
delete text_mc.onRelease;
delete text_mc.onReleaseOutside;
delete text_mc.onDragOut;
delete text_mc.onDragOver;
delete text_mc.onRollOver;
delete text_mc.onRollOut;
} else {
text_mc.onPress = function () {
this._parent.downArrow_mc.onPress();
};
text_mc.onRelease = function () {
this._parent.downArrow_mc.onRelease();
};
text_mc.onReleaseOutside = function () {
this._parent.downArrow_mc.onReleaseOutside();
};
text_mc.onDragOut = function () {
this._parent.downArrow_mc.onDragOut();
};
text_mc.onDragOver = function () {
this._parent.downArrow_mc.onDragOver();
};
text_mc.onRollOver = function () {
this._parent.downArrow_mc.onRollOver();
};
text_mc.onRollOut = function () {
this._parent.downArrow_mc.onRollOut();
};
text_mc.useHandCursor = false;
}
}
function get editable() {
return(_editable);
}
function set editable(e) {
setEditable(e);
//return(editable);
}
function _getValue() {
return((_editable ? (text_mc.getText()) : (DSgetValue())));
}
function draw() {
downArrow_mc.draw();
border_mc.draw();
}
function size() {
layoutChildren(__width, __height);
}
function setTheme(t) {
downArrowUpName = (t + "downArrow") + "Up_mc";
downArrowDownName = (t + "downArrow") + "Down_mc";
downArrowDisabledName = (t + "downArrow") + "Disabled_mc";
}
function get text() {
return(text_mc.getText());
}
function set text(t) {
setText(t);
//return(text);
}
function setText(t) {
text_mc.setText(t);
}
function get textField() {
return(text_mc);
}
function get restrict() {
return(text_mc.__get__restrict());
}
function set restrict(w) {
text_mc.__set__restrict(w);
//return(restrict);
}
function invalidateStyle() {
downArrow_mc.invalidateStyle();
text_mc.invalidateStyle();
border_mc.invalidateStyle();
}
function layoutChildren(w, h) {
if (downArrow_mc == undefined) {
return(undefined);
}
if (wrapDownArrowButton) {
var _local2 = border_mc.__get__borderMetrics();
downArrow_mc._width = (downArrow_mc._height = (h - _local2.top) - _local2.bottom);
downArrow_mc.move((w - downArrow_mc._width) - _local2.right, _local2.top);
border_mc.setSize(w, h);
text_mc.setSize(w - downArrow_mc._width, h);
} else {
downArrow_mc.move(w - downArrow_mc._width, 0);
border_mc.setSize(w - downArrow_mc.width, h);
text_mc.setSize(w - downArrow_mc._width, h);
downArrow_mc._height = height;
}
}
function _changeHandler(obj) {
}
function _enterHandler(obj) {
var _local2 = _parent;
obj.target = _local2;
_local2.dispatchEvent(obj);
}
function get tabIndex() {
return(text_mc.__get__tabIndex());
}
function set tabIndex(w) {
text_mc.__set__tabIndex(w);
//return(tabIndex);
}
static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.ComboBase);
static var symbolName = "ComboBase";
static var symbolOwner = mx.controls.ComboBase;
static var version = "2.0.2.126";
var _editable = false;
var downArrowUpName = "ScrollDownArrowUp";
var downArrowDownName = "ScrollDownArrowDown";
var downArrowOverName = "ScrollDownArrowOver";
var downArrowDisabledName = "ScrollDownArrowDisabled";
var wrapDownArrowButton = true;
var DSgetValue = mx.controls.listclasses.DataSelector.prototype.getValue;
var multipleSelection = false;
}
Symbol 1540 MovieClip [__Packages.mx.controls.ComboBox] Frame 0
class mx.controls.ComboBox extends mx.controls.ComboBase
{
var __set__editable, editable, __labels, data, __dropdownWidth, __width, _editable, selectedIndex, __dropdown, dataProvider, __labelFunction, createObject, border_mc, mask, text_mc, dispatchValueChangedEvent, getValue, length, selectedItem, _y, isPressed, owner, __set__visible, height, localToGlobal, __selectedIndexOnDropdown, __initialSelectedIndexOnDropdown, __get__height, getStyle, _parent, width, __dataProvider, selected, dispatchEvent;
function ComboBox () {
super();
}
function init() {
super.init();
}
function createChildren() {
super.createChildren();
__set__editable(editable);
if (__labels.length > 0) {
var _local6 = new Array();
var _local3 = 0;
while (_local3 < labels.length) {
_local6.addItem({label:labels[_local3], data:data[_local3]});
_local3++;
}
setDataProvider(_local6);
}
dropdownWidth = (((typeof(__dropdownWidth) == "number") ? (__dropdownWidth) : (__width)));
if (!_editable) {
selectedIndex = 0;
}
initializing = false;
}
function onKillFocus(n) {
if (_showingDropdown && (n != null)) {
displayDropdown(false);
}
super.onKillFocus();
}
function getDropdown() {
if (initializing) {
return(undefined);
}
if (!hasDropdown()) {
var _local3 = new Object();
_local3.styleName = this;
if (dropdownBorderStyle != undefined) {
_local3.borderStyle = dropdownBorderStyle;
}
_local3._visible = false;
__dropdown = mx.managers.PopUpManager.createPopUp(this, mx.controls.List, false, _local3, true);
__dropdown.scroller.mask.removeMovieClip();
if (dataProvider == undefined) {
dataProvider = new Array();
}
__dropdown.setDataProvider(dataProvider);
__dropdown.selectMultiple = false;
__dropdown.rowCount = __rowCount;
__dropdown.selectedIndex = selectedIndex;
__dropdown.vScrollPolicy = "auto";
__dropdown.labelField = __labelField;
__dropdown.labelFunction = __labelFunction;
__dropdown.owner = this;
__dropdown.changeHandler = _changeHandler;
__dropdown.scrollHandler = _scrollHandler;
__dropdown.itemRollOverHandler = _itemRollOverHandler;
__dropdown.itemRollOutHandler = _itemRollOutHandler;
__dropdown.resizeHandler = _resizeHandler;
__dropdown.mouseDownOutsideHandler = function (eventObj) {
var _local3 = this.owner;
var _local4 = new Object();
_local4.x = _local3._root._xmouse;
_local4.y = _local3._root._ymouse;
_local3._root.localToGlobal(_local4);
if (_local3.hitTest(_local4.x, _local4.y, false)) {
} else if ((!this.wrapDownArrowButton) && (this.owner.downArrow_mc.hitTest(_root._xmouse, _root._ymouse, false))) {
} else {
_local3.displayDropdown(false);
}
};
__dropdown.onTweenUpdate = function (v) {
this._y = v;
};
__dropdown.setSize(__dropdownWidth, __dropdown.height);
createObject("BoundingBox", "mask", 20);
mask._y = border_mc.height;
mask._width = __dropdownWidth;
mask._height = __dropdown.height;
mask._visible = false;
__dropdown.setMask(mask);
}
return(__dropdown);
}
function setSize(w, h, noEvent) {
super.setSize(w, h, noEvent);
__dropdownWidth = w;
__dropdown.rowHeight = h;
__dropdown.setSize(__dropdownWidth, __dropdown.height);
}
function setEditable(e) {
super.setEditable(e);
if (e) {
text_mc.setText("");
} else {
text_mc.setText(selectedLabel);
}
}
function get labels() {
return(__labels);
}
function set labels(lbls) {
__labels = lbls;
setDataProvider(lbls);
//return(labels);
}
function getLabelField() {
return(__labelField);
}
function get labelField() {
return(getLabelField());
}
function setLabelField(s) {
__dropdown.labelField = (__labelField = s);
text_mc.setText(selectedLabel);
}
function set labelField(s) {
setLabelField(s);
//return(labelField);
}
function getLabelFunction() {
return(__labelFunction);
}
function get labelFunction() {
return(getLabelFunction());
}
function set labelFunction(f) {
__dropdown.labelFunction = (__labelFunction = f);
text_mc.setText(selectedLabel);
//return(labelFunction);
}
function setSelectedItem(v) {
super.setSelectedItem(v);
__dropdown.selectedItem = v;
text_mc.setText(selectedLabel);
}
function setSelectedIndex(v) {
super.setSelectedIndex(v);
__dropdown.selectedIndex = v;
if (v != undefined) {
text_mc.setText(selectedLabel);
}
dispatchValueChangedEvent(getValue());
}
function setRowCount(count) {
if (isNaN(count)) {
return(undefined);
}
__rowCount = count;
__dropdown.setRowCount(count);
}
function get rowCount() {
return(Math.max(1, Math.min(length, __rowCount)));
}
function set rowCount(v) {
setRowCount(v);
//return(rowCount);
}
function setDropdownWidth(w) {
__dropdownWidth = w;
__dropdown.setSize(w, __dropdown.height);
}
function get dropdownWidth() {
return(__dropdownWidth);
}
function set dropdownWidth(v) {
setDropdownWidth(v);
//return(dropdownWidth);
}
function get dropdown() {
return(getDropdown());
}
function setDataProvider(dp) {
super.setDataProvider(dp);
__dropdown.setDataProvider(dp);
if (!_editable) {
selectedIndex = 0;
}
}
function open() {
displayDropdown(true);
}
function close() {
displayDropdown(false);
}
function get selectedLabel() {
var _local2 = selectedItem;
if (_local2 == undefined) {
return("");
}
if (labelFunction != undefined) {
return(labelFunction(_local2));
}
if (typeof(_local2) != "object") {
return(_local2);
}
if (_local2[labelField] != undefined) {
return(_local2[labelField]);
}
if (_local2.label != undefined) {
return(_local2.label);
}
var _local3 = " ";
for (var _local4 in _local2) {
if (_local4 != "__ID__") {
_local3 = (_local2[_local4] + ", ") + _local3;
}
}
_local3 = _local3.substring(0, _local3.length - 3);
return(_local3);
}
function hasDropdown() {
return((__dropdown != undefined) && (__dropdown.valueOf() != undefined));
}
function tweenEndShow(value) {
_y = value;
isPressed = true;
owner.dispatchEvent({type:"open", target:owner});
}
function tweenEndHide(value) {
_y = value;
__set__visible(false);
owner.dispatchEvent({type:"close", target:owner});
}
function displayDropdown(show) {
if (show == _showingDropdown) {
return(undefined);
}
var _local3 = new Object();
_local3.x = 0;
_local3.y = height;
localToGlobal(_local3);
if (show) {
__selectedIndexOnDropdown = selectedIndex;
__initialSelectedIndexOnDropdown = selectedIndex;
getDropdown();
var _local2 = __dropdown;
_local2.isPressed = true;
_local2.rowCount = rowCount;
_local2.visible = show;
_local2._parent.globalToLocal(_local3);
_local2.onTweenEnd = tweenEndShow;
var _local5;
var _local8;
if ((_local3.y + _local2.height) > Stage.height) {
_local5 = _local3.y - __get__height();
_local8 = _local5 - _local2.height;
mask._y = -_local2.height;
} else {
_local5 = _local3.y - _local2.height;
_local8 = _local3.y;
mask._y = border_mc.height;
}
var _local6 = _local2.selectedIndex;
if (_local6 == undefined) {
_local6 = 0;
}
var _local4 = _local2.vPosition;
_local4 = _local6 - 1;
_local4 = Math.min(Math.max(_local4, 0), _local2.length - _local2.rowCount);
_local2.vPosition = _local4;
_local2.move(_local3.x, _local5);
_local2.tween = new mx.effects.Tween(__dropdown, _local5, _local8, getStyle("openDuration"));
} else {
__dropdown._parent.globalToLocal(_local3);
delete __dropdown.dragScrolling;
__dropdown.onTweenEnd = tweenEndHide;
__dropdown.tween = new mx.effects.Tween(__dropdown, __dropdown._y, _local3.y - __dropdown.height, getStyle("openDuration"));
if (__initialSelectedIndexOnDropdown != selectedIndex) {
dispatchChangeEvent(undefined, __initialSelectedIndexOnDropdown, selectedIndex);
}
}
var _local9 = getStyle("openEasing");
if (_local9 != undefined) {
__dropdown.tween.easingEquation = _local9;
}
_showingDropdown = show;
}
function onDownArrow() {
_parent.displayDropdown(!_parent._showingDropdown);
}
function keyDown(e) {
if (e.ctrlKey && (e.code == 40)) {
displayDropdown(true);
} else if (e.ctrlKey && (e.code == 38)) {
displayDropdown(false);
dispatchChangeEvent(undefined, __selectedIndexOnDropdown, selectedIndex);
} else if (e.code == 27) {
displayDropdown(false);
} else if (e.code == 13) {
if (_showingDropdown) {
selectedIndex = __dropdown.selectedIndex;
displayDropdown(false);
}
} else if (((((!_editable) || (e.code == 38)) || (e.code == 40)) || (e.code == 33)) || (e.code == 34)) {
selectedIndex = 0 + selectedIndex;
bInKeyDown = true;
var _local3 = dropdown;
_local3.keyDown(e);
bInKeyDown = false;
selectedIndex = __dropdown.selectedIndex;
}
}
function invalidateStyle(styleProp) {
__dropdown.invalidateStyle(styleProp);
super.invalidateStyle(styleProp);
}
function changeTextStyleInChildren(styleProp) {
if (dropdown.stylecache != undefined) {
delete dropdown.stylecache[styleProp];
delete dropdown.stylecache.tf;
}
__dropdown.changeTextStyleInChildren(styleProp);
super.changeTextStyleInChildren(styleProp);
}
function changeColorStyleInChildren(sheetName, styleProp, newValue) {
if (dropdown.stylecache != undefined) {
delete dropdown.stylecache[styleProp];
delete dropdown.stylecache.tf;
}
__dropdown.changeColorStyleInChildren(sheetName, styleProp, newValue);
super.changeColorStyleInChildren(sheetName, styleProp, newValue);
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
if (dropdown.stylecache != undefined) {
delete dropdown.stylecache[styleProp];
delete dropdown.stylecache.tf;
}
__dropdown.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
super.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
}
function onUnload() {
__dropdown.removeMovieClip();
}
function _resizeHandler() {
var _local2 = owner;
_local2.mask._width = width;
_local2.mask._height = height;
}
function _changeHandler(obj) {
var _local2 = owner;
var _local3 = _local2.selectedIndex;
obj.target = _local2;
if (this == owner.text_mc) {
_local2.selectedIndex = undefined;
_local2.dispatchChangeEvent(obj, -1, -2);
} else {
_local2.selectedIndex = selectedIndex;
if (!_local2._showingDropdown) {
_local2.dispatchChangeEvent(obj, _local3, _local2.selectedIndex);
} else if (!_local2.bInKeyDown) {
_local2.displayDropdown(false);
}
}
}
function _scrollHandler(obj) {
var _local2 = owner;
obj.target = _local2;
_local2.dispatchEvent(obj);
}
function _itemRollOverHandler(obj) {
var _local2 = owner;
obj.target = _local2;
_local2.dispatchEvent(obj);
}
function _itemRollOutHandler(obj) {
var _local2 = owner;
obj.target = _local2;
_local2.dispatchEvent(obj);
}
function modelChanged(eventObj) {
super.modelChanged(eventObj);
if (0 == __dataProvider.length) {
text_mc.setText("");
delete selected;
} else if ((__dataProvider.length == ((eventObj.lastItem - eventObj.firstItem) + 1)) && (eventObj.eventName == "addItems")) {
selectedIndex = 0;
}
}
function dispatchChangeEvent(obj, prevValue, newValue) {
var _local2;
if (prevValue != newValue) {
if ((obj != undefined) && (obj.type == "change")) {
_local2 = obj;
} else {
_local2 = {type:"change"};
}
dispatchEvent(_local2);
}
}
static var symbolName = "ComboBox";
static var symbolOwner = mx.controls.ComboBox;
static var version = "2.0.2.126";
var clipParameters = {labels:1, data:1, editable:1, rowCount:1, dropdownWidth:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.ComboBox.prototype.clipParameters, mx.controls.ComboBase.prototype.clipParameters);
var className = "ComboBox";
var _showingDropdown = false;
var __rowCount = 5;
var dropdownBorderStyle = undefined;
var initializing = true;
var __labelField = "label";
var bInKeyDown = false;
}
Symbol 1653 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 1654 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 1655 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 1656 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 1657 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 1658 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.2.126";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 1659 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
if (enterListener == undefined) {
enterListener = new Object();
enterListener.owner = this;
enterListener.onKeyDown = enterOnKeyDown;
}
}
function init(Void) {
super.init();
label.styleName = this;
tabChildren = true;
tabEnabled = false;
focusTextField = label;
_color = mx.core.UIObject.textColorList;
label.onSetFocus = function () {
this._parent.onSetFocus();
};
label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
_parent.dispatchEvent({type:"change"});
_parent.dispatchValueChangedEvent(text);
}
function createChildren(Void) {
super.createChildren();
if (border_mc == undefined) {
createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this});
}
border_mc.swapDepths(label);
label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
if (label.html == true) {
return(label.htmlText);
}
return(label.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
}
dispatchValueChangedEvent(t);
}
function size(Void) {
border_mc.setSize(__get__width(), __get__height());
var _local2 = border_mc.__get__borderMetrics();
var _local6 = _local2.left + _local2.right;
var _local3 = _local2.top + _local2.bottom;
var _local5 = _local2.left;
var _local4 = _local2.top;
tfx = _local5;
tfy = _local4;
tfw = __get__width() - _local6;
tfh = __get__height() - _local3;
label.move(tfx, tfy);
label.setSize(tfw, tfh + 1);
}
function setEnabled(enable) {
label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic");
label.selectable = enable;
var _local2 = getStyle((enable ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (enable ? 0 : 8947848);
}
setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
if (enterListener != undefined) {
Key.removeListener(enterListener);
}
if (bind != undefined) {
updateModel(text);
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = false;
_local2.wordWrap = false;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic");
size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.2.126";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 1660 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.2.126";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 1661 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 1662 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 1663 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 1664 MovieClip [__Packages.mx.managers.PopUpManager] Frame 0
class mx.managers.PopUpManager
{
var popUp, setSize, move, modalWindow, _parent, _name, _visible, owner;
function PopUpManager () {
}
static function createModalWindow(parent, o, broadcastOutsideEvents) {
var _local2 = parent.createChildAtDepth("Modal", mx.managers.DepthManager.kTopmost);
_local2.setDepthBelow(o);
o.modalID = _local2._name;
_local2._alpha = _global.style.modalTransparency;
_local2.tabEnabled = false;
if (broadcastOutsideEvents) {
_local2.onPress = mixins.onPress;
} else {
_local2.onPress = mixins.nullFunction;
}
_local2.onRelease = mixins.nullFunction;
_local2.resize = mixins.resize;
mx.managers.SystemManager.init();
mx.managers.SystemManager.addEventListener("resize", _local2);
_local2.resize();
_local2.useHandCursor = false;
_local2.popUp = o;
o.modalWindow = _local2;
o.deletePopUp = mixins.deletePopUp;
o.setVisible = mixins.setVisible;
o.getVisible = mixins.getVisible;
o.addProperty("visible", o.getVisible, o.setVisible);
}
static function createPopUp(parent, className, modal, initobj, broadcastOutsideEvents) {
if (mixins == undefined) {
mixins = new mx.managers.PopUpManager();
}
if (broadcastOutsideEvents == undefined) {
broadcastOutsideEvents = false;
}
var _local5 = parent._root;
if (_local5 == undefined) {
_local5 = _root;
}
while (parent != _local5) {
parent = parent._parent;
}
initobj.popUp = true;
var _local4 = parent.createClassChildAtDepth(className, ((broadcastOutsideEvents || (modal)) ? (mx.managers.DepthManager.kTopmost) : (mx.managers.DepthManager.kTop)), initobj);
var _local2 = _root;
var _local6 = _local2.focusManager != undefined;
while (_local2._parent != undefined) {
_local2 = _local2._parent._root;
if (_local2.focusManager != undefined) {
_local6 = true;
break;
}
}
if (_local6) {
_local4.createObject("FocusManager", "focusManager", -1);
if (_local4._visible == false) {
mx.managers.SystemManager.deactivate(_local4);
}
}
if (modal) {
createModalWindow(parent, _local4, broadcastOutsideEvents);
} else {
if (broadcastOutsideEvents) {
_local4.mouseListener = new Object();
_local4.mouseListener.owner = _local4;
_local4.mouseListener.onMouseDown = mixins.onMouseDown;
Mouse.addListener(_local4.mouseListener);
}
_local4.deletePopUp = mixins.deletePopUp;
}
return(_local4);
}
function onPress(Void) {
var _local3 = popUp._root;
if (_local3 == undefined) {
_local3 = _root;
}
if (popUp.hitTest(_local3._xmouse, _local3._ymouse, false)) {
return(undefined);
}
popUp.dispatchEvent({type:"mouseDownOutside"});
}
function nullFunction(Void) {
}
function resize(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
setSize(_local2.width, _local2.height);
move(_local2.x, _local2.y);
}
function deletePopUp(Void) {
if (modalWindow != undefined) {
_parent.destroyObject(modalWindow._name);
}
_parent.destroyObject(_name);
}
function setVisible(v, noEvent) {
super.setVisible(v, noEvent);
modalWindow._visible = v;
}
function getVisible(Void) {
return(_visible);
}
function onMouseDown(Void) {
var _local3 = owner._root;
if (_local3 == undefined) {
_local3 = _root;
}
var _local4 = new Object();
_local4.x = _local3._xmouse;
_local4.y = _local3._ymouse;
_local3.localToGlobal(_local4);
if (owner.hitTest(_local4.x, _local4.y, false)) {
} else {
owner.mouseDownOutsideHandler(owner);
}
}
static var version = "2.0.2.126";
static var mixins = undefined;
}
Symbol 1665 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent
{
var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater;
function View () {
super();
}
function init() {
super.init();
tabChildren = true;
tabEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function size() {
border_mc.move(0, 0);
border_mc.setSize(__get__width(), __get__height());
doLayout();
}
function draw() {
size();
}
function get numChildren() {
var _local3 = childNameBase;
var _local2 = 0;
while (true) {
if (this[_local3 + _local2] == undefined) {
return(_local2);
}
_local2++;
}
}
function get tabIndex() {
return((tabEnabled ? (__tabIndex) : undefined));
}
function addLayoutObject(object) {
}
function createChild(className, instanceName, initProps) {
if (depth == undefined) {
depth = 1;
}
var _local2;
if (typeof(className) == "string") {
_local2 = createObject(className, instanceName, depth++, initProps);
} else {
_local2 = createClassObject(className, instanceName, depth++, initProps);
}
if (_local2 == undefined) {
_local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps);
} else {
this[childNameBase + numChildren] = _local2;
_local2._complete = true;
childLoaded(_local2);
}
addLayoutObject(_local2);
return(_local2);
}
function getChildAt(childIndex) {
return(this[childNameBase + childIndex]);
}
function destroyChildAt(childIndex) {
if (!((childIndex >= 0) && (childIndex < numChildren))) {
return(undefined);
}
var _local4 = childNameBase + childIndex;
var _local6 = numChildren;
var _local3;
for (_local3 in this) {
if (_local3 == _local4) {
_local4 = "";
destroyObject(_local3);
break;
}
}
var _local2 = Number(childIndex);
while (_local2 < (_local6 - 1)) {
this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)];
_local2++;
}
delete this[childNameBase + (_local6 - 1)];
depth--;
}
function initLayout() {
if (!hasBeenLayedOut) {
doLayout();
}
}
function doLayout() {
hasBeenLayedOut = true;
}
function createChildren() {
if (border_mc == undefined) {
border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this});
}
doLater(this, "initLayout");
}
function convertToUIObject(obj) {
}
function childLoaded(obj) {
convertToUIObject(obj);
}
static function extension() {
mx.core.ExternalContent.enableExternalContent();
}
static var symbolName = "View";
static var symbolOwner = mx.core.View;
static var version = "2.0.2.126";
var className = "View";
static var childNameBase = "_child";
var hasBeenLayedOut = false;
var _loadExternalClass = "UIComponent";
}
Symbol 1666 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 1667 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent
{
var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded;
function ExternalContent () {
}
function loadExternal(url, placeholderClassName, instanceName, depth, initProps) {
var _local2;
_local2 = createObject(placeholderClassName, instanceName, depth, initProps);
this[mx.core.View.childNameBase + numChildren] = _local2;
if (prepList == undefined) {
prepList = new Object();
}
prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps};
prepareToLoadMovie(_local2);
return(_local2);
}
function prepareToLoadMovie(obj) {
obj.unloadMovie();
doLater(this, "waitForUnload");
}
function waitForUnload() {
var _local3;
for (_local3 in prepList) {
var _local2 = prepList[_local3];
if (_local2.obj.getBytesTotal() == 0) {
if (loadList == undefined) {
loadList = new Object();
}
loadList[_local3] = _local2;
_local2.obj.loadMovie(_local2.url);
delete prepList[_local3];
doLater(this, "checkLoadProgress");
} else {
doLater(this, "waitForUnload");
}
}
}
function checkLoadProgress() {
var _local8 = false;
var _local3;
for (_local3 in loadList) {
var _local2 = loadList[_local3];
_local2.loaded = _local2.obj.getBytesLoaded();
_local2.total = _local2.obj.getBytesTotal();
if (_local2.total > 0) {
_local2.obj._visible = false;
dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total});
if (_local2.loaded == _local2.total) {
if (loadedList == undefined) {
loadedList = new Object();
}
loadedList[_local3] = _local2;
delete loadList[_local3];
doLater(this, "contentLoaded");
}
} else if (_local2.total == -1) {
if (_local2.failedOnce != undefined) {
_local2.failedOnce++;
if (_local2.failedOnce > 3) {
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadList[_local3];
}
} else {
_local2.failedOnce = 0;
}
}
_local8 = true;
}
if (_local8) {
doLater(this, "checkLoadProgress");
}
}
function contentLoaded() {
var _local4;
for (_local4 in loadedList) {
var _local2 = loadedList[_local4];
_local2.obj._visible = true;
_local2.obj._complete = true;
var _local3;
for (_local3 in _local2.initProps) {
_local2.obj[_local3] = _local2.initProps[_local3];
}
childLoaded(_local2.obj);
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadedList[_local4];
}
}
function convertToUIObject(obj) {
if (obj.setSize == undefined) {
var _local2 = mx.core.UIObject.prototype;
obj.addProperty("width", _local2.__get__width, null);
obj.addProperty("height", _local2.__get__height, null);
obj.addProperty("left", _local2.__get__left, null);
obj.addProperty("x", _local2.__get__x, null);
obj.addProperty("top", _local2.__get__top, null);
obj.addProperty("y", _local2.__get__y, null);
obj.addProperty("right", _local2.__get__right, null);
obj.addProperty("bottom", _local2.__get__bottom, null);
obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible);
obj.move = mx.core.UIObject.prototype.move;
obj.setSize = mx.core.UIObject.prototype.setSize;
obj.size = mx.core.UIObject.prototype.size;
mx.events.UIEventDispatcher.initialize(obj);
}
}
static function enableExternalContent() {
}
static function classConstruct() {
var _local1 = mx.core.View.prototype;
var _local2 = mx.core.ExternalContent.prototype;
_local1.loadExternal = _local2.loadExternal;
_local1.prepareToLoadMovie = _local2.prepareToLoadMovie;
_local1.waitForUnload = _local2.waitForUnload;
_local1.checkLoadProgress = _local2.checkLoadProgress;
_local1.contentLoaded = _local2.contentLoaded;
_local1.convertToUIObject = _local2.convertToUIObject;
return(true);
}
static var classConstructed = classConstruct();
static var ViewDependency = mx.core.View;
}
Symbol 1668 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border
{
var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc;
function CustomBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function createChildren(Void) {
}
function draw(Void) {
if (l_mc == undefined) {
var _local2 = setSkin(tagL, leftSkin);
if (horizontal) {
minHeight = l_mc._height;
minWidth = l_mc._width;
} else {
minHeight = l_mc._height;
minWidth = l_mc._width;
}
}
if (m_mc == undefined) {
setSkin(tagM, middleSkin);
if (horizontal) {
minHeight = m_mc._height;
minWidth = minWidth + m_mc._width;
} else {
minHeight = minHeight + m_mc._height;
minWidth = m_mc._width;
}
}
if (r_mc == undefined) {
setSkin(tagR, rightSkin);
if (horizontal) {
minHeight = r_mc._height;
minWidth = minWidth + r_mc._width;
} else {
minHeight = minHeight + r_mc._height;
minWidth = r_mc._width;
}
}
size();
}
function size(Void) {
l_mc.move(0, 0);
if (horizontal) {
r_mc.move(width - r_mc.width, 0);
m_mc.move(l_mc.width, 0);
m_mc.setSize(r_mc.x - m_mc.x, m_mc.height);
} else {
r_mc.move(0, height - r_mc.height, 0);
m_mc.move(0, l_mc.height);
m_mc.setSize(m_mc.width, r_mc.y - m_mc.y);
}
}
static var symbolName = "CustomBorder";
static var symbolOwner = mx.skins.CustomBorder;
static var version = "2.0.2.126";
var className = "CustomBorder";
static var tagL = 0;
static var tagM = 1;
static var tagR = 2;
var idNames = new Array("l_mc", "m_mc", "r_mc");
var leftSkin = "F3PieceLeft";
var middleSkin = "F3PieceMiddle";
var rightSkin = "F3PieceRight";
var horizontal = true;
}
Symbol 1669 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder
{
var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height;
function ScrollThumb () {
super();
}
function createChildren(Void) {
super.createChildren();
useHandCursor = false;
}
function setRange(_ymin, _ymax, _datamin, _datamax) {
ymin = _ymin;
ymax = _ymax;
datamin = _datamin;
datamax = _datamax;
}
function dragThumb(Void) {
scrollMove = _ymouse - lastY;
scrollMove = scrollMove + _y;
if (scrollMove < ymin) {
scrollMove = ymin;
} else if (scrollMove > ymax) {
scrollMove = ymax;
}
_parent.isScrolling = true;
_y = scrollMove;
var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin;
_parent.scrollPosition = _local2;
_parent.dispatchScrollEvent("ThumbTrack");
updateAfterEvent();
}
function stopDragThumb(Void) {
_parent.isScrolling = false;
_parent.dispatchScrollEvent("ThumbPosition");
_parent.dispatchScrollChangedEvent();
delete onMouseMove;
}
function onPress(Void) {
_parent.pressFocus();
lastY = _ymouse;
onMouseMove = dragThumb;
super.onPress();
}
function onRelease(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onRelease();
}
function onReleaseOutside(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onReleaseOutside();
}
function draw() {
super.draw();
if (grip_mc == undefined) {
setSkin(3, gripSkin);
}
}
function size() {
super.size();
grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2);
}
static var symbolOwner = mx.skins.CustomBorder.symbolOwner;
var className = "ScrollThumb";
var btnOffset = 0;
var horizontal = false;
var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc");
}
Symbol 1670 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent
{
var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse;
function ScrollBar () {
super();
}
function get scrollPosition() {
return(_scrollPosition);
}
function set scrollPosition(pos) {
_scrollPosition = pos;
if (isScrolling != true) {
pos = Math.min(pos, maxPos);
pos = Math.max(pos, minPos);
var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top;
scrollThumb_mc.move(0, _local3);
}
//return(scrollPosition);
}
function get pageScrollSize() {
return(largeScroll);
}
function set pageScrollSize(lScroll) {
largeScroll = lScroll;
//return(pageScrollSize);
}
function set lineScrollSize(sScroll) {
smallScroll = sScroll;
//return(lineScrollSize);
}
function get lineScrollSize() {
return(smallScroll);
}
function get virtualHeight() {
return(__height);
}
function init(Void) {
super.init();
_scrollPosition = 0;
tabEnabled = false;
focusEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function createChildren(Void) {
if (scrollTrack_mc == undefined) {
setSkin(skinIDTrack, scrollTrackName);
}
scrollTrack_mc.visible = false;
var _local3 = new Object();
_local3.enabled = false;
_local3.preset = mx.controls.SimpleButton.falseDisabled;
_local3.initProperties = 0;
_local3.autoRepeat = true;
_local3.tabEnabled = false;
var _local2;
if (upArrow_mc == undefined) {
_local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3);
}
_local2.buttonDownHandler = onUpArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _local2.height;
_minWidth = _local2.width;
if (downArrow_mc == undefined) {
_local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3);
}
_local2.buttonDownHandler = onDownArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _minHeight + _local2.height;
}
function createButton(linkageName, id, skinID, o) {
if (skinID == skinIDUpArrow) {
o.falseUpSkin = upArrowUpName;
o.falseDownSkin = upArrowDownName;
o.falseOverSkin = upArrowOverName;
} else {
o.falseUpSkin = downArrowUpName;
o.falseDownSkin = downArrowDownName;
o.falseOverSkin = downArrowOverName;
}
var _local3 = createObject(linkageName, id, skinID, o);
this[id].visible = false;
this[id].useHandCursor = false;
return(_local3);
}
function createThumb(Void) {
var _local2 = new Object();
_local2.validateNow = true;
_local2.tabEnabled = false;
_local2.leftSkin = thumbTopName;
_local2.middleSkin = thumbMiddleName;
_local2.rightSkin = thumbBottomName;
_local2.gripSkin = thumbGripName;
createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2);
}
function setScrollProperties(pSize, mnPos, mxPos, ls) {
var _local4;
var _local2 = scrollTrack_mc;
pageSize = pSize;
largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize));
minPos = Math.max(mnPos, 0);
maxPos = Math.max(mxPos, 0);
_scrollPosition = Math.max(minPos, _scrollPosition);
_scrollPosition = Math.min(maxPos, _scrollPosition);
if (((maxPos - minPos) > 0) && (enabled)) {
var _local5 = _scrollPosition;
if (!initializing) {
upArrow_mc.enabled = true;
downArrow_mc.enabled = true;
}
_local2.onPress = (_local2.onDragOver = startTrackScroller);
_local2.onRelease = releaseScrolling;
_local2.onDragOut = (_local2.stopScrolling = stopScrolling);
_local2.onReleaseOutside = releaseScrolling;
_local2.useHandCursor = false;
if (scrollThumb_mc == undefined) {
createThumb();
}
var _local3 = scrollThumb_mc;
if (scrollTrackOverName.length > 0) {
_local2.onRollOver = trackOver;
_local2.onRollOut = trackOut;
}
_local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height;
if (_local4 < _local3.minHeight) {
if (_local2.height < _local3.minHeight) {
_local3.__set__visible(false);
} else {
_local4 = _local3.minHeight;
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local3.minHeight + 0);
}
} else {
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local4);
}
_local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos);
_local5 = Math.min(_local5, maxPos);
scrollPosition = (Math.max(_local5, minPos));
} else {
scrollThumb_mc.__set__visible(false);
if (!initializing) {
upArrow_mc.enabled = false;
downArrow_mc.enabled = false;
}
delete _local2.onPress;
delete _local2.onDragOver;
delete _local2.onRelease;
delete _local2.onDragOut;
delete _local2.onRollOver;
delete _local2.onRollOut;
delete _local2.onReleaseOutside;
}
if (initializing) {
scrollThumb_mc.__set__visible(false);
}
}
function setEnabled(enabledFlag) {
super.setEnabled(enabledFlag);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function draw(Void) {
if (initializing) {
initializing = false;
scrollTrack_mc.visible = true;
upArrow_mc.__set__visible(true);
downArrow_mc.__set__visible(true);
}
size();
}
function size(Void) {
if (_height == 1) {
return(undefined);
}
if (upArrow_mc == undefined) {
return(undefined);
}
var _local3 = upArrow_mc.__get__height();
var _local2 = downArrow_mc.__get__height();
upArrow_mc.move(0, 0);
var _local4 = scrollTrack_mc;
_local4._y = _local3;
_local4._height = (virtualHeight - _local3) - _local2;
downArrow_mc.move(0, virtualHeight - _local2);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll", detail:detail});
}
function isScrollBarKey(k) {
if (k == 36) {
if (scrollPosition != 0) {
scrollPosition = (0);
dispatchScrollEvent(minMode);
}
return(true);
}
if (k == 35) {
if (scrollPosition < maxPos) {
scrollPosition = (maxPos);
dispatchScrollEvent(maxMode);
}
return(true);
}
return(false);
}
function scrollIt(inc, mode) {
var _local3 = smallScroll;
if (inc != "Line") {
_local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll));
}
var _local2 = _scrollPosition + (mode * _local3);
if (_local2 > maxPos) {
_local2 = maxPos;
} else if (_local2 < minPos) {
_local2 = minPos;
}
if (scrollPosition != _local2) {
scrollPosition = (_local2);
var _local4 = ((mode < 0) ? (minusMode) : (plusMode));
dispatchScrollEvent(inc + _local4);
}
}
function startTrackScroller(Void) {
_parent.pressFocus();
if (_parent.scrollTrackDownName.length > 0) {
if (_parent.scrollTrackDown_mc == undefined) {
_parent.setSkin(skinIDTrackDown, scrollTrackDownName);
} else {
_parent.scrollTrackDown_mc.visible = true;
}
}
_parent.trackScroller();
_parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1);
}
function scrollInterval(inc, mode) {
clearInterval(scrolling);
if (inc == "Page") {
trackScroller();
} else {
scrollIt(inc, mode);
}
scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode);
}
function trackScroller(Void) {
if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) {
scrollIt("Page", 1);
} else if (scrollThumb_mc._y > _ymouse) {
scrollIt("Page", -1);
}
}
function dispatchScrollChangedEvent(Void) {
dispatchEvent({type:"scrollChanged"});
}
function stopScrolling(Void) {
clearInterval(_parent.scrolling);
_parent.scrollTrackDown_mc.visible = false;
}
function releaseScrolling(Void) {
_parent.releaseFocus();
stopScrolling();
_parent.dispatchScrollChangedEvent();
}
function trackOver(Void) {
if (_parent.scrollTrackOverName.length > 0) {
if (_parent.scrollTrackOver_mc == undefined) {
_parent.setSkin(skinIDTrackOver, scrollTrackOverName);
} else {
_parent.scrollTrackOver_mc.visible = true;
}
}
}
function trackOut(Void) {
_parent.scrollTrackOver_mc.visible = false;
}
function onUpArrow(Void) {
_parent.scrollIt("Line", -1);
}
function onDownArrow(Void) {
_parent.scrollIt("Line", 1);
}
function onScrollChanged(Void) {
_parent.dispatchScrollChangedEvent();
}
static var symbolOwner = mx.core.UIComponent;
var className = "ScrollBar";
var minPos = 0;
var maxPos = 0;
var pageSize = 0;
var largeScroll = 0;
var smallScroll = 1;
var _scrollPosition = 0;
var scrollTrackName = "ScrollTrack";
var scrollTrackOverName = "";
var scrollTrackDownName = "";
var upArrowName = "BtnUpArrow";
var upArrowUpName = "ScrollUpArrowUp";
var upArrowOverName = "ScrollUpArrowOver";
var upArrowDownName = "ScrollUpArrowDown";
var downArrowName = "BtnDownArrow";
var downArrowUpName = "ScrollDownArrowUp";
var downArrowOverName = "ScrollDownArrowOver";
var downArrowDownName = "ScrollDownArrowDown";
var thumbTopName = "ScrollThumbTopUp";
var thumbMiddleName = "ScrollThumbMiddleUp";
var thumbBottomName = "ScrollThumbBottomUp";
var thumbGripName = "ScrollThumbGripUp";
static var skinIDTrack = 0;
static var skinIDTrackOver = 1;
static var skinIDTrackDown = 2;
static var skinIDUpArrow = 3;
static var skinIDDownArrow = 4;
static var skinIDThumb = 5;
var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc");
var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var initializing = true;
}
Symbol 1671 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View
{
var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent;
function ScrollView () {
super();
}
function getHScrollPolicy(Void) {
return(__hScrollPolicy);
}
function setHScrollPolicy(policy) {
__hScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get hScrollPolicy() {
return(getHScrollPolicy());
}
function set hScrollPolicy(policy) {
setHScrollPolicy(policy);
//return(hScrollPolicy);
}
function getVScrollPolicy(Void) {
return(__vScrollPolicy);
}
function setVScrollPolicy(policy) {
__vScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get vScrollPolicy() {
return(getVScrollPolicy());
}
function set vScrollPolicy(policy) {
setVScrollPolicy(policy);
//return(vScrollPolicy);
}
function get hPosition() {
return(getHPosition());
}
function set hPosition(pos) {
setHPosition(pos);
//return(hPosition);
}
function getHPosition(Void) {
return(__hPosition);
}
function setHPosition(pos) {
hScroller.__set__scrollPosition(pos);
__hPosition = pos;
}
function get vPosition() {
return(getVPosition());
}
function set vPosition(pos) {
setVPosition(pos);
//return(vPosition);
}
function getVPosition(Void) {
return(__vPosition);
}
function setVPosition(pos) {
vScroller.__set__scrollPosition(pos);
__vPosition = pos;
}
function get maxVPosition() {
var _local2 = vScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function get maxHPosition() {
return(getMaxHPosition());
}
function set maxHPosition(pos) {
setMaxHPosition(pos);
//return(maxHPosition);
}
function getMaxHPosition(Void) {
if (__maxHPosition != undefined) {
return(__maxHPosition);
}
var _local2 = hScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function setMaxHPosition(pos) {
__maxHPosition = pos;
}
function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) {
var _local3 = getViewMetrics();
if (hPadding == undefined) {
hPadding = 0;
}
if (wPadding == undefined) {
wPadding = 0;
}
propsInited = true;
delete scrollAreaChanged;
heightPadding = hPadding;
widthPadding = wPadding;
if (colWidth == 0) {
colWidth = 1;
}
if (rwHeight == 0) {
rwHeight = 1;
}
var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth);
if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) {
if ((hScroller == undefined) || (specialHScrollCase)) {
delete specialHScrollCase;
hScroller = createObject("HScrollBar", "hSB", 1001);
hScroller.__set__lineScrollSize(20);
hScroller.scrollHandler = scrollProxy;
hScroller.__set__scrollPosition(__hPosition);
scrollAreaChanged = true;
}
if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) {
hScroller.setScrollProperties(_local5, 0, colCount - _local5);
viewableColumns = _local5;
numberOfCols = colCount;
columnWidth = colWidth;
}
} else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) {
hScroller.removeMovieClip();
delete hScroller;
scrollAreaChanged = true;
}
if (heightPadding == undefined) {
heightPadding = 0;
}
var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight);
var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0;
if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) {
if (vScroller == undefined) {
vScroller = createObject("VScrollBar", "vSB", 1002);
vScroller.scrollHandler = scrollProxy;
vScroller.__set__scrollPosition(__vPosition);
scrollAreaChanged = true;
rowH = 0;
}
if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) {
vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8);
viewableRows = _local4;
rowC = rwCount;
rowH = rwHeight;
oldRndUp = _local8;
}
} else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) {
vScroller.removeMovieClip();
delete vScroller;
scrollAreaChanged = true;
}
numberOfCols = colCount;
columnWidth = colWidth;
if (scrollAreaChanged) {
doLayout();
var _local2 = __viewMetrics;
var _local12 = ((owner != undefined) ? (owner) : this);
_local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom);
}
if (!enabled) {
setEnabled(false);
}
}
function getViewMetrics(Void) {
var _local2 = __viewMetrics;
var _local3 = border_mc.__get__borderMetrics();
_local2.left = _local3.left;
_local2.right = _local3.right;
if (vScroller != undefined) {
_local2.right = _local2.right + vScroller.minWidth;
}
_local2.top = _local3.top;
if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) {
hScroller = createObject("FHScrollBar", "hSB", 1001);
specialHScrollCase = true;
}
_local2.bottom = _local3.bottom;
if (hScroller != undefined) {
_local2.bottom = _local2.bottom + hScroller.minHeight;
}
return(_local2);
}
function doLayout(Void) {
var _local10 = __get__width();
var _local8 = __get__height();
delete invLayout;
var _local3 = (__viewMetrics = getViewMetrics());
var _local2 = _local3.left;
var _local9 = _local3.right;
var _local5 = _local3.top;
var _local11 = _local3.bottom;
var _local7 = hScroller;
var _local6 = vScroller;
_local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0);
_local7.move(_local2, _local8 - _local11);
_local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11);
_local6.move(_local10 - _local9, _local5);
var _local4 = mask_mc;
_local4._width = (_local10 - _local2) - _local9;
_local4._height = (_local8 - _local5) - _local11;
_local4._x = _local2;
_local4._y = _local5;
}
function createChild(id, name, props) {
var _local2 = super.createChild(id, name, props);
return(_local2);
}
function init(Void) {
super.init();
__viewMetrics = new Object();
if (_global.__SVMouseWheelManager == undefined) {
var _local4 = (_global.__SVMouseWheelManager = new Object());
_local4.onMouseWheel = __onMouseWheel;
Mouse.addListener(_local4);
}
}
function __onMouseWheel(delta, scrollTarget) {
var _local4 = scrollTarget;
var _local1;
while (_local4 != undefined) {
if (_local4 instanceof mx.core.ScrollView) {
_local1 = _local4;
}
_local4 = _local4._parent;
}
if (_local1 != undefined) {
_local4 = ((delta <= 0) ? 1 : -1);
var _local2 = _local1.vScroller.lineScrollSize;
if (_local2 == undefined) {
_local2 = 0;
}
_local2 = Math.max(Math.abs(delta), _local2);
var _local3 = _local1.vPosition + (_local2 * _local4);
_local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition));
_local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition});
}
}
function createChildren(Void) {
super.createChildren();
if (mask_mc == undefined) {
mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH);
}
mask_mc._visible = false;
}
function invalidate(Void) {
super.invalidate();
}
function draw(Void) {
size();
}
function size(Void) {
super.size();
}
function scrollProxy(docObj) {
_parent.onScroll(docObj);
}
function onScroll(docObj) {
var _local3 = docObj.target;
var _local2 = _local3.scrollPosition;
if (_local3 == vScroller) {
var _local4 = "vertical";
var _local5 = "__vPosition";
} else {
var _local4 = "horizontal";
var _local5 = "__hPosition";
}
this[_local5] = _local2;
dispatchEvent({type:"scroll", direction:_local4, position:_local2});
}
function setEnabled(v) {
vScroller.enabled = (hScroller.enabled = v);
}
function childLoaded(obj) {
super.childLoaded(obj);
obj.setMask(mask_mc);
}
static var symbolName = "ScrollView";
static var symbolOwner = mx.core.ScrollView;
static var version = "2.0.2.126";
var className = "ScrollView";
var __vScrollPolicy = "auto";
var __hScrollPolicy = "off";
var __vPosition = 0;
var __hPosition = 0;
var numberOfCols = 0;
var rowC = 0;
var columnWidth = 1;
var rowH = 0;
var heightPadding = 0;
var widthPadding = 0;
var MASK_DEPTH = 10000;
}
Symbol 1672 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object
{
var length, splice, dispatchEvent, sortOn, reverse, sort;
function DataProvider (obj) {
super();
}
static function Initialize(obj) {
var _local4 = mixinProps;
var _local6 = _local4.length;
obj = obj.prototype;
var _local3 = 0;
while (_local3 < _local6) {
obj[_local4[_local3]] = mixins[_local4[_local3]];
_global.ASSetPropFlags(obj, _local4[_local3], 1);
_local3++;
}
mx.events.EventDispatcher.initialize(obj);
_global.ASSetPropFlags(obj, "addEventListener", 1);
_global.ASSetPropFlags(obj, "removeEventListener", 1);
_global.ASSetPropFlags(obj, "dispatchEvent", 1);
_global.ASSetPropFlags(obj, "dispatchQueue", 1);
Object.prototype.LargestID = 0;
Object.prototype.getID = function () {
if (this.__ID__ == undefined) {
this.__ID__ = Object.prototype.LargestID++;
_global.ASSetPropFlags(this, "__ID__", 1);
}
return(this.__ID__);
};
_global.ASSetPropFlags(Object.prototype, "LargestID", 1);
_global.ASSetPropFlags(Object.prototype, "getID", 1);
return(true);
}
function addItemAt(index, value) {
if (index < length) {
splice(index, 0, value);
} else if (index > length) {
trace("Cannot add an item past the end of the DataProvider");
return(undefined);
}
this[index] = value;
updateViews("addItems", index, index);
}
function addItem(value) {
addItemAt(length, value);
}
function addItemsAt(index, newItems) {
index = Math.min(length, index);
newItems.unshift(index, 0);
splice.apply(this, newItems);
newItems.splice(0, 2);
updateViews("addItems", index, (index + newItems.length) - 1);
}
function removeItemsAt(index, len) {
var _local3 = new Array();
var _local2 = 0;
while (_local2 < len) {
_local3.push(getItemID(index + _local2));
_local2++;
}
var _local6 = splice(index, len);
dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3});
}
function removeItemAt(index) {
var _local2 = this[index];
removeItemsAt(index, 1);
return(_local2);
}
function removeAll(Void) {
splice(0);
updateViews("removeItems", 0, length - 1);
}
function replaceItemAt(index, itemObj) {
if ((index < 0) || (index >= length)) {
return(undefined);
}
var _local3 = getItemID(index);
this[index] = itemObj;
this[index].__ID__ = _local3;
updateViews("updateItems", index, index);
}
function getItemAt(index) {
return(this[index]);
}
function getItemID(index) {
var _local2 = this[index];
if ((typeof(_local2) != "object") && (_local2 != undefined)) {
return(index);
}
return(_local2.getID());
}
function sortItemsBy(fieldName, order) {
if (typeof(order) == "string") {
sortOn(fieldName);
if (order.toUpperCase() == "DESC") {
reverse();
}
} else {
sortOn(fieldName, order);
}
updateViews("sort");
}
function sortItems(compareFunc, optionFlags) {
sort(compareFunc, optionFlags);
updateViews("sort");
}
function editField(index, fieldName, newData) {
this[index][fieldName] = newData;
dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName});
}
function getEditingData(index, fieldName) {
return(this[index][fieldName]);
}
function updateViews(event, first, last) {
dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last});
}
static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"];
static var evtDipatcher = mx.events.EventDispatcher;
static var mixins = new mx.controls.listclasses.DataProvider();
}
Symbol 1673 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView
{
var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc;
function ScrollSelectList () {
super();
}
function layoutContent(x, y, w, h) {
delete invLayoutContent;
var _local4 = Math.ceil(h / __rowHeight);
roundUp = (h % __rowHeight) != 0;
var _local12 = _local4 - __rowCount;
if (_local12 < 0) {
var _local3 = _local4;
while (_local3 < __rowCount) {
rows[_local3].removeMovieClip();
delete rows[_local3];
_local3++;
}
topRowZ = topRowZ + _local12;
} else if (_local12 > 0) {
if (rows == undefined) {
rows = new Array();
}
var _local3 = __rowCount;
while (_local3 < _local4) {
var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3}));
_local2._x = x;
_local2._y = Math.round((_local3 * __rowHeight) + y);
_local2.setSize(w, __rowHeight);
_local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3));
_local2.lastY = _local2._y;
_local3++;
}
}
if (w != tW) {
var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4));
var _local3 = 0;
while (_local3 < _local11) {
rows[_local3].setSize(w, __rowHeight);
_local3++;
}
}
if ((layoutX != x) || (layoutY != y)) {
var _local3 = 0;
while (_local3 < _local4) {
rows[_local3]._x = x;
rows[_local3]._y = Math.round((_local3 * __rowHeight) + y);
_local3++;
}
}
__rowCount = _local4;
layoutX = x;
layoutY = y;
tW = w;
tH = h;
}
function getRowHeight(Void) {
return(__rowHeight);
}
function setRowHeight(v) {
__rowHeight = v;
invRowHeight = true;
invalidate();
}
function get rowHeight() {
return(getRowHeight());
}
function set rowHeight(w) {
setRowHeight(w);
//return(rowHeight);
}
function setRowCount(v) {
__rowCount = v;
}
function getRowCount(Void) {
var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount));
return(_local2);
}
function get rowCount() {
return(getRowCount());
}
function set rowCount(w) {
setRowCount(w);
//return(rowCount);
}
function setEnabled(v) {
super.setEnabled(v);
invUpdateControl = true;
invalidate();
}
function setCellRenderer(cR) {
__cellRenderer = cR;
var _local2 = 0;
while (_local2 < rows.length) {
rows[_local2].setCellRenderer(true);
_local2++;
}
invUpdateControl = true;
invalidate();
}
function set cellRenderer(cR) {
setCellRenderer(cR);
//return(cellRenderer);
}
function get cellRenderer() {
return(__cellRenderer);
}
function set labelField(field) {
setLabelField(field);
//return(labelField);
}
function setLabelField(field) {
__labelField = field;
invUpdateControl = true;
invalidate();
}
function get labelField() {
return(__labelField);
}
function set labelFunction(func) {
setLabelFunction(func);
//return(labelFunction);
}
function setLabelFunction(func) {
__labelFunction = func;
invUpdateControl = true;
invalidate();
}
function get labelFunction() {
return(__labelFunction);
}
function set iconField(field) {
setIconField(field);
//return(iconField);
}
function setIconField(field) {
__iconField = field;
invUpdateControl = true;
invalidate();
}
function get iconField() {
return(__iconField);
}
function set iconFunction(func) {
setIconFunction(func);
//return(iconFunction);
}
function setIconFunction(func) {
__iconFunction = func;
invUpdateControl = true;
invalidate();
}
function get iconFunction() {
return(__iconFunction);
}
function setVPosition(pos) {
if (pos < 0) {
return(undefined);
}
if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) {
return(undefined);
}
var _local8 = pos - __vPosition;
if (_local8 == 0) {
return(undefined);
}
__vPosition = pos;
var _local10 = _local8 > 0;
_local8 = Math.abs(_local8);
if (_local8 >= __rowCount) {
updateControl();
} else {
var _local4 = new Array();
var _local9 = __rowCount - _local8;
var _local12 = _local8 * __rowHeight;
var _local11 = _local9 * __rowHeight;
var _local6 = (_local10 ? 1 : -1);
var _local3 = 0;
while (_local3 < __rowCount) {
if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) {
rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11);
var _local5 = _local3 + (_local6 * _local9);
var _local7 = __vPosition + _local5;
_local4[_local5] = rows[_local3];
_local4[_local5].rowIndex = _local5;
_local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false);
} else {
rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12);
var _local5 = _local3 - (_local6 * _local8);
_local4[_local5] = rows[_local3];
_local4[_local5].rowIndex = _local5;
}
_local3++;
}
rows = _local4;
_local3 = 0;
while (_local3 < __rowCount) {
rows[_local3].swapDepths(baseRowZ + _local3);
_local3++;
}
}
lastPosition = pos;
super.setVPosition(pos);
}
function setPropertiesAt(index, obj) {
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(undefined);
}
if (propertyTable == undefined) {
propertyTable = new Object();
}
propertyTable[_local2] = obj;
rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index));
}
function getPropertiesAt(index) {
var _local2 = __dataProvider.getItemID(index);
if (_local2 == undefined) {
return(undefined);
}
return(propertyTable[_local2]);
}
function getPropertiesOf(obj) {
var _local2 = obj.getID();
if (_local2 == undefined) {
return(undefined);
}
return(propertyTable[_local2]);
}
function getStyle(styleProp) {
var _local2 = super.getStyle(styleProp);
var _local3 = mx.styles.StyleManager.colorNames[_local2];
if (_local3 != undefined) {
_local2 = _local3;
}
return(_local2);
}
function updateControl(Void) {
var _local2 = 0;
while (_local2 < __rowCount) {
rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition));
_local2++;
}
delete invUpdateControl;
}
function getStateAt(index) {
return((isSelected(index) ? "selected" : "normal"));
}
function selectRow(rowIndex, transition, allowChangeEvent) {
if (!selectable) {
return(undefined);
}
var _local3 = __vPosition + rowIndex;
var _local8 = __dataProvider.getItemAt(_local3);
var _local5 = rows[rowIndex];
if (_local8 == undefined) {
return(undefined);
}
if (transition == undefined) {
transition = true;
}
if (allowChangeEvent == undefined) {
allowChangeEvent = wasKeySelected;
}
changeFlag = true;
if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) {
clearSelected(transition);
selectItem(_local3, true);
lastSelected = _local3;
_local5.drawRow(_local5.item, getStateAt(_local3), transition);
} else if (Key.isDown(16) && (multipleSelection)) {
if (lastSelected == undefined) {
lastSelected = _local3;
}
var _local4 = ((lastSelected < _local3) ? 1 : -1);
clearSelected(false);
var _local2 = lastSelected;
while (_local2 != _local3) {
selectItem(_local2, true);
if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) {
rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false);
}
_local2 = _local2 + _local4;
}
selectItem(_local3, true);
_local5.drawRow(_local5.item, "selected", transition);
} else if (Key.isDown(17)) {
var _local7 = isSelected(_local3);
if ((!multipleSelection) || (wasKeySelected)) {
clearSelected(transition);
}
if (!((!multipleSelection) && (_local7))) {
selectItem(_local3, !_local7);
var _local9 = ((!_local7) ? "selected" : "normal");
_local5.drawRow(_local5.item, _local9, transition);
}
lastSelected = _local3;
}
if (allowChangeEvent) {
dispatchEvent({type:"change"});
}
delete wasKeySelected;
}
function dragScroll(Void) {
clearInterval(dragScrolling);
if (_ymouse < 0) {
setVPosition(__vPosition - 1);
selectRow(0, false);
var _local2 = Math.min((-_ymouse) - 30, 0);
scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval;
dragScrolling = setInterval(this, "dragScroll", scrollInterval);
dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition});
} else if (_ymouse > __height) {
var _local3 = __vPosition;
setVPosition(__vPosition + 1);
if (_local3 != __vPosition) {
selectRow((__rowCount - 1) - roundUp, false);
}
var _local2 = Math.min((_ymouse - __height) - 30, 0);
scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval;
dragScrolling = setInterval(this, "dragScroll", scrollInterval);
dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition});
} else {
dragScrolling = setInterval(this, "dragScroll", 15);
}
updateAfterEvent();
}
function __onMouseUp(Void) {
clearInterval(dragScrolling);
delete dragScrolling;
delete dragScrolling;
delete isPressed;
delete onMouseUp;
if (!selectable) {
return(undefined);
}
if (changeFlag) {
dispatchEvent({type:"change"});
}
delete changeFlag;
}
function moveSelBy(incr) {
if (!selectable) {
setVPosition(__vPosition + incr);
return(undefined);
}
var _local3 = getSelectedIndex();
if (_local3 == undefined) {
_local3 = -1;
}
var _local2 = _local3 + incr;
_local2 = Math.max(0, _local2);
_local2 = Math.min(getLength() - 1, _local2);
if (_local2 == _local3) {
return(undefined);
}
if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) {
setVPosition(_local3);
}
if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) {
setVPosition(__vPosition + incr);
}
wasKeySelected = true;
selectRow(_local2 - __vPosition, false);
}
function keyDown(e) {
if (selectable) {
if (findInputText()) {
return(undefined);
}
}
if (e.code == 40) {
moveSelBy(1);
} else if (e.code == 38) {
moveSelBy(-1);
} else if (e.code == 34) {
if (selectable) {
var _local3 = getSelectedIndex();
if (_local3 == undefined) {
_local3 = 0;
}
setVPosition(_local3);
}
moveSelBy((__rowCount - 1) - roundUp);
} else if (e.code == 33) {
if (selectable) {
var _local3 = getSelectedIndex();
if (_local3 == undefined) {
_local3 = 0;
}
setVPosition(_local3);
}
moveSelBy((1 - __rowCount) + roundUp);
} else if (e.code == 36) {
moveSelBy(-__dataProvider.length);
} else if (e.code == 35) {
moveSelBy(__dataProvider.length);
}
}
function findInputText(Void) {
var _local2 = Key.getAscii();
if ((_local2 >= 33) && (_local2 <= 126)) {
findString(String.fromCharCode(_local2));
return(true);
}
}
function findString(str) {
if (__dataProvider.length == 0) {
return(undefined);
}
var _local4 = getSelectedIndex();
if (_local4 == undefined) {
_local4 = 0;
}
var _local6 = 0;
var _local3 = _local4 + 1;
while (_local3 != _local4) {
var _local2 = __dataProvider.getItemAt(_local3);
if (_local2 instanceof XMLNode) {
_local2 = _local2.attributes[__labelField];
} else if (typeof(_local2) != "string") {
_local2 = String(_local2[__labelField]);
}
_local2 = _local2.substring(0, str.length);
if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) {
_local6 = _local3 - _local4;
break;
}
if (_local3 >= (getLength() - 1)) {
_local3 = -1;
}
_local3++;
}
if (_local6 != 0) {
moveSelBy(_local6);
}
}
function onRowPress(rowIndex) {
if (!enabled) {
return(undefined);
}
isPressed = true;
dragScrolling = setInterval(this, "dragScroll", 15);
onMouseUp = __onMouseUp;
if (!selectable) {
return(undefined);
}
selectRow(rowIndex);
}
function onRowRelease(rowIndex) {
}
function onRowRollOver(rowIndex) {
if (!enabled) {
return(undefined);
}
var _local2 = rows[rowIndex].item;
if (getStyle("useRollOver") && (_local2 != undefined)) {
rows[rowIndex].drawRow(_local2, "highlighted", false);
}
dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition});
}
function onRowRollOut(rowIndex) {
if (!enabled) {
return(undefined);
}
if (getStyle("useRollOver")) {
rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false);
}
dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition});
}
function onRowDragOver(rowIndex) {
if (((!enabled) || (isPressed != true)) || (!selectable)) {
return(undefined);
}
if (dropEnabled) {
} else if (dragScrolling) {
selectRow(rowIndex, false);
} else {
onMouseUp = __onMouseUp;
onRowPress(rowIndex);
}
}
function onRowDragOut(rowIndex) {
if (!enabled) {
return(undefined);
}
if (dragEnabled) {
} else {
onRowRollOut(rowIndex);
}
}
function init(Void) {
super.init();
tabEnabled = true;
tabChildren = false;
if (__dataProvider == undefined) {
__dataProvider = new Array();
__dataProvider.addEventListener("modelChanged", this);
}
baseRowZ = (topRowZ = 10);
}
function createChildren(Void) {
super.createChildren();
listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH);
invLayoutContent = true;
invalidate();
}
function draw(Void) {
if (invRowHeight) {
delete invRowHeight;
__rowCount = 0;
listContent.removeMovieClip();
listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH);
}
if (invUpdateControl) {
updateControl();
}
border_mc.draw();
}
function invalidateStyle(propName) {
if (isRowStyle[propName]) {
invUpdateControl = true;
invalidate();
} else {
var _local3 = 0;
while (_local3 < __rowCount) {
rows[_local3].invalidateStyle(propName);
_local3++;
}
}
super.invalidateStyle(propName);
}
static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList);
static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array);
var CONTENTDEPTH = 100;
var __hPosition = 0;
var __rowRenderer = "SelectableRow";
var __rowHeight = 22;
var __rowCount = 0;
var __labelField = "label";
var minScrollInterval = 30;
var dropEnabled = false;
var dragEnabled = false;
var className = "ScrollSelectList";
var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true};
var roundUp = 0;
var selectable = true;
var multipleSelection = false;
}
Symbol 1674 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList
{
var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth;
function List () {
super();
}
function setEnabled(v) {
super.setEnabled(v);
border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor");
border_mc.invalidate();
}
function get labels() {
return(__labels);
}
function set labels(lbls) {
__labels = lbls;
setDataProvider(lbls);
//return(labels);
}
function setVPosition(pos) {
pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos);
pos = Math.max(0, pos);
super.setVPosition(pos);
}
function setHPosition(pos) {
pos = Math.max(Math.min(__maxHPosition, pos), 0);
super.setHPosition(pos);
hScroll(pos);
}
function setMaxHPosition(pos) {
__maxHPosition = pos;
invScrollProps = true;
invalidate();
}
function setHScrollPolicy(policy) {
if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) {
return(undefined);
}
super.setHScrollPolicy(policy);
if (policy == "off") {
setHPosition(0);
setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition));
}
}
function setRowCount(rC) {
if (isNaN(rC)) {
return(undefined);
}
var _local2 = getViewMetrics();
setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom);
}
function layoutContent(x, y, tW, tH, dW, dH) {
totalWidth = tW;
totalHeight = tH;
displayWidth = dW;
var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW));
super.layoutContent(x, y, _local4, dH);
}
function modelChanged(eventObj) {
super.modelChanged(eventObj);
var _local3 = eventObj.eventName;
if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) {
invScrollProps = true;
invalidate("invScrollProps");
}
}
function onScroll(eventObj) {
var _local3 = eventObj.target;
if (_local3 == vScroller) {
setVPosition(_local3.scrollPosition);
} else {
hScroll(_local3.scrollPosition);
}
super.onScroll(eventObj);
}
function hScroll(pos) {
__hPosition = pos;
listContent._x = -pos;
}
function init(Void) {
super.init();
if (labels.length > 0) {
var _local6 = new Array();
var _local3 = 0;
while (_local3 < labels.length) {
_local6.addItem({label:labels[_local3], data:data[_local3]});
_local3++;
}
setDataProvider(_local6);
}
__maxHPosition = 0;
}
function createChildren(Void) {
super.createChildren();
listContent.setMask(mask_mc);
border_mc.move(0, 0);
border_mc.setSize(__width, __height);
}
function getRowCount(Void) {
var _local2 = getViewMetrics();
return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount)));
}
function size(Void) {
super.size();
configureScrolling();
var _local3 = getViewMetrics();
layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom);
}
function draw(Void) {
if (invRowHeight) {
invScrollProps = true;
super.draw();
listContent.setMask(mask_mc);
invLayoutContent = true;
}
if (invScrollProps) {
configureScrolling();
delete invScrollProps;
}
if (invLayoutContent) {
var _local3 = getViewMetrics();
layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom);
}
super.draw();
}
function configureScrolling(Void) {
var _local2 = __dataProvider.length;
if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) {
setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition)));
}
var _local3 = getViewMetrics();
var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right));
if (_local2 == undefined) {
_local2 = 0;
}
setScrollProperties(_local4, 1, _local2, __rowHeight);
if (oldVWidth != _local4) {
invLayoutContent = true;
}
oldVWidth = _local4;
}
static var symbolOwner = mx.controls.List;
static var symbolName = "List";
var className = "List";
static var version = "2.0.2.126";
var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1};
var scrollDepth = 1;
var __vScrollPolicy = "on";
var autoHScrollAble = false;
}
Symbol 1675 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object
{
static var IntervalToken;
var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID;
function Tween (listenerObj, init, end, dur) {
super();
if (listenerObj == undefined) {
return;
}
if (typeof(init) != "number") {
arrayMode = true;
}
listener = listenerObj;
initVal = init;
endVal = end;
if (dur != undefined) {
duration = dur;
}
startTime = getTimer();
if (duration == 0) {
endTween();
} else {
AddTween(this);
}
}
static function AddTween(tween) {
tween.ID = ActiveTweens.length;
ActiveTweens.push(tween);
if (IntervalToken == undefined) {
Dispatcher.DispatchTweens = DispatchTweens;
IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval);
}
}
static function RemoveTweenAt(index) {
var _local2 = ActiveTweens;
if (((index >= _local2.length) || (index < 0)) || (index == undefined)) {
return(undefined);
}
_local2.splice(index, 1);
var _local4 = _local2.length;
var _local1 = index;
while (_local1 < _local4) {
_local2[_local1].ID--;
_local1++;
}
if (_local4 == 0) {
clearInterval(IntervalToken);
delete IntervalToken;
}
}
static function DispatchTweens(Void) {
var _local2 = ActiveTweens;
var _local3 = _local2.length;
var _local1 = 0;
while (_local1 < _local3) {
_local2[_local1].doInterval();
_local1++;
}
updateAfterEvent();
}
function doInterval() {
var _local2 = getTimer() - startTime;
var _local3 = getCurVal(_local2);
if (_local2 >= duration) {
endTween();
} else if (updateFunc != undefined) {
listener[updateFunc](_local3);
} else {
listener.onTweenUpdate(_local3);
}
}
function getCurVal(curTime) {
if (arrayMode) {
var _local3 = new Array();
var _local2 = 0;
while (_local2 < initVal.length) {
_local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration);
_local2++;
}
return(_local3);
}
return(easingEquation(curTime, initVal, endVal - initVal, duration));
}
function endTween() {
if (endFunc != undefined) {
listener[endFunc](endVal);
} else {
listener.onTweenEnd(endVal);
}
RemoveTweenAt(ID);
}
function setTweenHandlers(update, end) {
updateFunc = update;
endFunc = end;
}
function easingEquation(t, b, c, d) {
return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b);
}
static var ActiveTweens = new Array();
static var Interval = 10;
static var Dispatcher = new Object();
var duration = 3000;
}
Symbol 1676 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 1677 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 1678 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 1679 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.2.126";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 1680 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 1681 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 1682 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 1683 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 1684 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.2.126";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 1685 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent
{
var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner;
function SelectableRow () {
super();
}
function setValue(itmObj, state) {
var _local7 = __height;
var _local2 = cell;
var _local5 = owner;
var _local8 = itemToString(itmObj);
if (_local2.getValue() != _local8) {
_local2.setValue(_local8, itmObj, state);
}
var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon;
if (_local4 == undefined) {
_local4 = _local5.__iconFunction(itmObj);
if (_local4 == undefined) {
_local4 = itmObj[_local5.__iconField];
if (_local4 == undefined) {
_local4 = _local5.getStyle("defaultIcon");
}
}
}
var _local3 = icon_mc;
if ((_local4 != undefined) && (itmObj != undefined)) {
_local3 = createObject(_local4, "icon_mc", 20);
_local3._x = 2;
_local3._y = (_local7 - _local3._height) / 2;
_local2._x = 4 + _local3._width;
} else {
_local3.removeMovieClip();
_local2._x = 2;
}
var _local9 = ((_local3 == undefined) ? 0 : (_local3._width));
_local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight()));
_local2._y = (_local7 - _local2._height) / 2;
}
function size(Void) {
var _local3 = backGround;
var _local2 = cell;
var _local4 = __height;
var _local5 = __width;
var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width));
_local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight()));
_local2._y = (_local4 - _local2._height) / 2;
icon_mc._y = (_local4 - icon_mc._height) / 2;
_local3._x = 0;
_local3._width = _local5;
_local3._height = _local4;
drawRowFill(_local3, normalColor);
drawRowFill(highlight, highlightColor);
}
function setCellRenderer(forceSizing) {
var _local3 = owner.__cellRenderer;
var _local4;
if (cell != undefined) {
_local4 = cell._x;
cell.removeMovieClip();
cell.removeTextField();
}
var _local2;
if (_local3 == undefined) {
_local2 = (cell = createLabel("cll", 0, {styleName:this}));
_local2.styleName = owner;
_local2.selectable = false;
_local2.tabEnabled = false;
_local2.background = false;
_local2.border = false;
} else if (typeof(_local3) == "string") {
_local2 = (cell = createObject(_local3, "cll", 0, {styleName:this}));
} else {
_local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this}));
}
_local2.owner = this;
_local2.listOwner = owner;
_local2.getCellIndex = getCellIndex;
_local2.getDataLabel = getDataLabel;
if (_local4 != undefined) {
_local2._x = _local4;
}
if (forceSizing) {
size();
}
}
function getCellIndex(Void) {
return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition});
}
function getDataLabel() {
return(listOwner.labelField);
}
function init(Void) {
super.init();
tabEnabled = false;
}
function createChildren(Void) {
setCellRenderer(false);
setupBG();
setState(state, false);
}
function drawRow(itmObj, state, transition) {
item = itmObj;
setState(state, transition);
setValue(itmObj, state, transition);
}
function itemToString(itmObj) {
if (itmObj == undefined) {
return(" ");
}
var _local2 = owner.__labelFunction(itmObj);
if (_local2 == undefined) {
_local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField]));
if (_local2 == undefined) {
_local2 = " ";
if (typeof(itmObj) == "object") {
for (var _local4 in itmObj) {
if (_local4 != "__ID__") {
_local2 = (itmObj[_local4] + ", ") + _local2;
}
}
_local2 = _local2.substring(0, _local2.length - 2);
} else {
_local2 = itmObj;
}
}
}
return(_local2);
}
function setupBG(Void) {
var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH));
drawRowFill(_local2, normalColor);
highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10);
_local2.owner = this;
_local2.grandOwner = owner;
_local2.onPress = bGOnPress;
_local2.onRelease = bGOnRelease;
_local2.onRollOver = bGOnRollOver;
_local2.onRollOut = bGOnRollOut;
_local2.onDragOver = bGOnDragOver;
_local2.onDragOut = bGOnDragOut;
_local2.useHandCursor = false;
_local2.trackAsMenu = true;
_local2.drawRect = drawRect;
highlight.drawRect = drawRect;
}
function drawRowFill(mc, newClr) {
mc.clear();
mc.beginFill(newClr);
mc.drawRect(1, 0, __width, __height);
mc.endFill();
mc._width = __width;
mc._height = __height;
}
function setState(newState, transition) {
var _local2 = highlight;
var _local8 = backGround;
var _local4 = __height;
var _local3 = owner;
if (!_local3.enabled) {
if ((newState == "selected") || (state == "selected")) {
highlightColor = _local3.getStyle("selectionDisabledColor");
drawRowFill(_local2, highlightColor);
_local2._visible = true;
_local2._y = 0;
_local2._height = _local4;
} else {
_local2._visible = false;
normalColor = _local3.getStyle("backgroundDisabledColor");
drawRowFill(_local8, normalColor);
}
cell.__enabled = false;
cell.setColor(_local3.getStyle("disabledColor"));
} else {
cell.__enabled = true;
if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) {
isChangedToSelected = true;
return(undefined);
}
var _local6 = _local3.getStyle("selectionDuration");
var _local7 = 0;
if (isChangedToSelected && (newState == "selected")) {
transition = false;
}
var _local10 = transition && (_local6 != 0);
if (newState == "normal") {
_local7 = _local3.getStyle("color");
normalColor = getNormalColor();
drawRowFill(_local8, normalColor);
if (_local10) {
_local6 = _local6 / 2;
_local2._height = _local4;
_local2._width = __width;
_local2._y = 0;
bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5);
} else {
_local2._visible = false;
}
delete isChangedToSelected;
} else {
highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor"));
drawRowFill(_local2, highlightColor);
_local2._visible = true;
_local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor"));
if (_local10) {
_local2._height = _local4 * 0.5;
_local2._y = (_local4 - _local2._height) / 2;
bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5);
var _local9 = _local3.getStyle("selectionEasing");
if (_local9 != undefined) {
bGTween.easingEquation = _local9;
}
} else {
_local2._y = 0;
_local2._height = _local4;
}
}
cell.setColor(_local7);
}
state = newState;
}
function onTweenUpdate(val) {
highlight._height = val;
highlight._y = (__height - val) / 2;
}
function onTweenEnd(val) {
onTweenUpdate(val);
highlight._visible = state != "normal";
}
function getNormalColor(Void) {
var _local3;
var _local2 = owner;
if (!owner.enabled) {
_local3 = _local2.getStyle("backgroundDisabledColor");
} else {
var _local5 = rowIndex + _local2.__vPosition;
if (rowIndex == undefined) {
_local3 = _local2.getPropertiesOf(item).backgroundColor;
} else {
_local3 = _local2.getPropertiesAt(_local5).backgroundColor;
}
if (_local3 == undefined) {
var _local4 = _local2.getStyle("alternatingRowColors");
if (_local4 == undefined) {
_local3 = _local2.getStyle("backgroundColor");
} else {
_local3 = _local4[_local5 % _local4.length];
}
}
}
return(_local3);
}
function invalidateStyle(propName) {
cell.invalidateStyle(propName);
super.invalidateStyle(propName);
}
function bGOnPress(Void) {
grandOwner.pressFocus();
grandOwner.onRowPress(owner.rowIndex);
}
function bGOnRelease(Void) {
grandOwner.releaseFocus();
grandOwner.onRowRelease(owner.rowIndex);
}
function bGOnRollOver(Void) {
grandOwner.onRowRollOver(owner.rowIndex);
}
function bGOnRollOut(Void) {
grandOwner.onRowRollOut(owner.rowIndex);
}
function bGOnDragOver(Void) {
grandOwner.onRowDragOver(owner.rowIndex);
}
function bGOnDragOut(Void) {
grandOwner.onRowDragOut(owner.rowIndex);
}
static var LOWEST_DEPTH = -16384;
var state = "normal";
var disabledColor = 15263976;
var normalColor = 16777215;
}
Symbol 1686 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt;
function HScrollBar () {
super();
}
function getMinWidth(Void) {
return(_minHeight);
}
function getMinHeight(Void) {
return(_minWidth);
}
function init(Void) {
super.init();
_xscale = -100;
_rotation = -90;
}
function get virtualHeight() {
return(__width);
}
function isScrollBarKey(k) {
if (k == 37) {
scrollIt("Line", -1);
return(true);
}
if (k == 39) {
scrollIt("Line", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "HScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
var className = "HScrollBar";
var minusMode = "Left";
var plusMode = "Right";
var minMode = "AtLeft";
var maxMode = "AtRight";
}
Symbol 1687 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton
{
var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject;
function Button () {
super();
}
function init(Void) {
super.init();
}
function draw() {
if (initializing) {
labelPath.visible = true;
}
super.draw();
if (initIcon != undefined) {
_setIcon(initIcon);
}
delete initIcon;
}
function onRelease(Void) {
super.onRelease();
}
function createChildren(Void) {
super.createChildren();
}
function setSkin(tag, linkageName, initobj) {
return(super.setSkin(tag, linkageName, initobj));
}
function viewSkin(varName) {
var _local3 = (getState() ? "true" : "false");
_local3 = _local3 + (enabled ? (phase) : "disabled");
super.viewSkin(varName, {styleName:this, borderStyle:_local3});
}
function invalidateStyle(c) {
labelPath.invalidateStyle(c);
super.invalidateStyle(c);
}
function setColor(c) {
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]].redraw(true);
_local2++;
}
}
function setEnabled(enable) {
labelPath.enabled = enable;
super.setEnabled(enable);
}
function calcSize(tag, ref) {
if ((__width == undefined) || (__height == undefined)) {
return(undefined);
}
if (tag < 7) {
ref.setSize(__width, __height, true);
}
}
function size(Void) {
setState(getState());
setHitArea(__width, __height);
var _local3 = 0;
while (_local3 < 8) {
var _local4 = idNames[_local3];
if (typeof(this[_local4]) == "movieclip") {
this[_local4].setSize(__width, __height, true);
}
_local3++;
}
super.size();
}
function set labelPlacement(val) {
__labelPlacement = val;
invalidate();
//return(labelPlacement);
}
function get labelPlacement() {
return(__labelPlacement);
}
function getLabelPlacement(Void) {
return(__labelPlacement);
}
function setLabelPlacement(val) {
__labelPlacement = val;
invalidate();
}
function getBtnOffset(Void) {
if (getState()) {
var _local2 = btnOffset;
} else if (phase == "down") {
var _local2 = btnOffset;
} else {
var _local2 = 0;
}
return(_local2);
}
function setView(offset) {
var _local16 = (offset ? (btnOffset) : 0);
var _local12 = getLabelPlacement();
var _local7 = 0;
var _local6 = 0;
var _local9 = 0;
var _local8 = 0;
var _local5 = 0;
var _local4 = 0;
var _local3 = labelPath;
var _local2 = iconName;
var _local15 = _local3.textWidth;
var _local14 = _local3.textHeight;
var _local10 = (__width - borderW) - borderW;
var _local11 = (__height - borderW) - borderW;
if (_local2 != undefined) {
_local7 = _local2._width;
_local6 = _local2._height;
}
if ((_local12 == "left") || (_local12 == "right")) {
if (_local3 != undefined) {
_local9 = Math.min(_local10 - _local7, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11, _local14 + 5);
_local3._height = _local8;
}
if (_local12 == "right") {
_local5 = _local7;
if (centerContent) {
_local5 = _local5 + (((_local10 - _local9) - _local7) / 2);
}
_local2._x = _local5 - _local7;
} else {
_local5 = (_local10 - _local9) - _local7;
if (centerContent) {
_local5 = _local5 / 2;
}
_local2._x = _local5 + _local9;
}
_local4 = 0;
_local2._y = _local4;
if (centerContent) {
_local2._y = (_local11 - _local6) / 2;
_local4 = (_local11 - _local8) / 2;
}
if (!centerContent) {
_local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2);
}
} else {
if (_local3 != undefined) {
_local9 = Math.min(_local10, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11 - _local6, _local14 + 5);
_local3._height = _local8;
}
_local5 = (_local10 - _local9) / 2;
_local2._x = (_local10 - _local7) / 2;
if (_local12 == "top") {
_local4 = (_local11 - _local8) - _local6;
if (centerContent) {
_local4 = _local4 / 2;
}
_local2._y = _local4 + _local8;
} else {
_local4 = _local6;
if (centerContent) {
_local4 = _local4 + (((_local11 - _local8) - _local6) / 2);
}
_local2._y = _local4 - _local6;
}
}
var _local13 = borderW + _local16;
_local3._x = _local5 + _local13;
_local3._y = _local4 + _local13;
_local2._x = _local2._x + _local13;
_local2._y = _local2._y + _local13;
}
function set label(lbl) {
setLabel(lbl);
//return(label);
}
function setLabel(label) {
if (label == "") {
labelPath.removeTextField();
refresh();
return(undefined);
}
if (labelPath == undefined) {
var _local2 = createLabel("labelPath", 200, label);
_local2._width = _local2.textWidth + 5;
_local2._height = _local2.textHeight + 5;
if (initializing) {
_local2.visible = false;
}
} else {
delete labelPath.__text;
labelPath.text = label;
refresh();
}
}
function getLabel(Void) {
return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text)));
}
function get label() {
return(getLabel());
}
function _getIcon(Void) {
return(_iconLinkageName);
}
function get icon() {
if (initializing) {
return(initIcon);
}
return(_iconLinkageName);
}
function _setIcon(linkage) {
if (initializing) {
if (linkage == "") {
return(undefined);
}
initIcon = linkage;
} else {
if (linkage == "") {
removeIcons();
return(undefined);
}
super.changeIcon(0, linkage);
super.changeIcon(1, linkage);
super.changeIcon(3, linkage);
super.changeIcon(4, linkage);
super.changeIcon(5, linkage);
_iconLinkageName = linkage;
refresh();
}
}
function set icon(linkage) {
_setIcon(linkage);
//return(icon);
}
function setHitArea(w, h) {
if (hitArea_mc == undefined) {
createEmptyObject("hitArea_mc", 100);
}
var _local2 = hitArea_mc;
_local2.clear();
_local2.beginFill(16711680);
_local2.drawRect(0, 0, w, h);
_local2.endFill();
_local2.setVisible(false);
}
static var symbolName = "Button";
static var symbolOwner = mx.controls.Button;
var className = "Button";
static var version = "2.0.2.126";
var btnOffset = 0;
var _color = "buttonColor";
var __label = "default value";
var __labelPlacement = "right";
var falseUpSkin = "ButtonSkin";
var falseDownSkin = "ButtonSkin";
var falseOverSkin = "ButtonSkin";
var falseDisabledSkin = "ButtonSkin";
var trueUpSkin = "ButtonSkin";
var trueDownSkin = "ButtonSkin";
var trueOverSkin = "ButtonSkin";
var trueDisabledSkin = "ButtonSkin";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters);
var centerContent = true;
var borderW = 1;
}
Symbol 1688 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder
{
var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y;
function ButtonSkin () {
super();
}
function init() {
super.init();
}
function size() {
drawHaloRect(__get__width(), __get__height());
}
function drawHaloRect(w, h) {
var _local6 = getStyle("borderStyle");
var _local4 = getStyle("themeColor");
var _local5 = _parent.emphasized;
clear();
switch (_local6) {
case "falseup" :
if (_local5) {
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
} else {
drawRoundRect(0, 0, w, h, 5, 9542041, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial");
drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial");
drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100);
}
break;
case "falsedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "falserollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "falsedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
break;
case "trueup" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100);
break;
case "truedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "truerollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "truedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.skinRegistry.ButtonSkin = true;
return(true);
}
static var symbolName = "ButtonSkin";
static var symbolOwner = mx.skins.halo.ButtonSkin;
var className = "ButtonSkin";
var backgroundColorName = "buttonColor";
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 1689 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var scrollIt;
function VScrollBar () {
super();
}
function init(Void) {
super.init();
}
function isScrollBarKey(k) {
if (k == 38) {
scrollIt("Line", -1);
return(true);
}
if (k == 40) {
scrollIt("Line", 1);
return(true);
}
if (k == 33) {
scrollIt("Page", -1);
return(true);
}
if (k == 34) {
scrollIt("Page", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "VScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
var className = "VScrollBar";
var minusMode = "Up";
var plusMode = "Down";
var minMode = "AtTop";
var maxMode = "AtBottom";
}
Symbol 1690 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button
{
var _getTextFormat, labelPath, iconName;
function CheckBox () {
super();
}
function onRelease() {
super.onRelease();
}
function init() {
super.init();
}
function size() {
super.size();
}
function get emphasized() {
return(undefined);
}
function calcPreferredHeight() {
var _local5 = _getTextFormat();
var _local3 = _local5.getTextExtent2(labelPath.text).height;
var _local4 = iconName._height;
var _local2 = 0;
if ((__labelPlacement == "left") || (__labelPlacement == "right")) {
_local2 = Math.max(_local3, _local4);
} else {
_local2 = _local3 + _local4;
}
return(Math.max(14, _local2));
}
function set toggle(v) {
//return(toggle);
}
function get toggle() {
}
function set icon(v) {
//return(icon);
}
function get icon() {
}
static var symbolName = "CheckBox";
static var symbolOwner = mx.controls.CheckBox;
static var version = "2.0.2.126";
var className = "CheckBox";
var ignoreClassStyleDeclaration = {Button:1};
var btnOffset = 0;
var __toggle = true;
var __selected = false;
var __labelPlacement = "right";
var __label = "CheckBox";
var falseUpSkin = "";
var falseDownSkin = "";
var falseOverSkin = "";
var falseDisabledSkin = "";
var trueUpSkin = "";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "";
var falseUpIcon = "CheckFalseUp";
var falseDownIcon = "CheckFalseDown";
var falseOverIcon = "CheckFalseOver";
var falseDisabledIcon = "CheckFalseDisabled";
var trueUpIcon = "CheckTrueUp";
var trueDownIcon = "CheckTrueDown";
var trueOverIcon = "CheckTrueOver";
var trueDisabledIcon = "CheckTrueDisabled";
var clipParameters = {label:1, labelPlacement:1, selected:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters);
var centerContent = false;
var borderW = 0;
}
Symbol 77 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 114 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 117 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 120 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 123 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 126 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 130 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 133 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 136 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 256 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 272 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 297 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 316 MovieClip Frame 1
stop();
Symbol 330 Button
on (release) {
_root.nextFrame();
}
Symbol 433 MovieClip Frame 958
_root.nextFrame();
Symbol 444 Button
on (release) {
getURL ("http://www.rustyarcade.com", _blank);
}
Symbol 450 Button
on (release) {
_root.gotoAndStop(4);
}
Symbol 456 Button
on (release) {
_root.gotoAndStop(5);
}
Symbol 457 Button
on (release) {
_root.gotoAndStop(7);
}
Symbol 462 Button
on (release) {
_root.gotoAndStop(6);
}
Symbol 485 Button
on (release) {
if (_global.profileSelected != undefined) {
_root.gotoAndStop(10);
} else {
_root.gotoAndStop(5);
}
}
Symbol 490 Button
on (release) {
_global.enemySuit = undefined;
_global.levelDoing = "NaN";
_global.teamLogos = "NaN";
stopAllSounds();
gotoAndStop (13);
}
Symbol 494 Button
on (release) {
_global.enemySuit = undefined;
_global.levelDoing = "NaN";
_global.teamLogos = "NaN";
stopAllSounds();
gotoAndStop (14);
}
Symbol 498 Button
on (release) {
_global.enemySuit = undefined;
_global.levelDoing = "NaN";
_global.teamLogos = "NaN";
stopAllSounds();
gotoAndStop (16);
}
Symbol 502 Button
on (release) {
_global.enemySuit = undefined;
_global.levelDoing = "NaN";
_global.teamLogos = "NaN";
stopAllSounds();
gotoAndStop (15);
}
Symbol 506 Button
on (release) {
_global.enemySuit = undefined;
_global.levelDoing = "NaN";
_global.teamLogos = "NaN";
stopAllSounds();
gotoAndStop (18);
}
Symbol 510 Button
on (release) {
_global.enemySuit = undefined;
_global.levelDoing = "NaN";
_global.teamLogos = "NaN";
stopAllSounds();
gotoAndStop (17);
}
Symbol 515 Button
on (release) {
_root.gotoAndStop(3);
}
Symbol 526 Button
on (release) {
if (Key.isDown(46)) {
_global.profiles.data.users[0] = {};
pro1.text = "New Game";
} else if (_global.profiles.data.users[0].name == undefined) {
_global.profileSelected = 0;
_global.profiles.data.users[0].mapsdone = 1;
_global.profiles.data.users[0].grx = ["HIGH", 1, 1];
_root.gotoAndStop(8);
} else {
_global.profileSelected = 0;
_root.gotoAndStop(3);
}
}
Symbol 528 Button
on (release) {
if (Key.isDown(46)) {
_global.profiles.data.users[1] = {};
pro2.text = "New Game";
} else if (_global.profiles.data.users[1].name == undefined) {
_global.profileSelected = 1;
_global.profiles.data.users[1].mapsdone = 1;
_global.profiles.data.users[1].grx = ["HIGH", 1, 1];
_root.gotoAndStop(8);
} else {
_global.profileSelected = 1;
_root.gotoAndStop(3);
}
}
Symbol 530 Button
on (release) {
if (Key.isDown(46)) {
_global.profiles.data.users[2] = {};
pro3.text = "New Game";
} else if (_global.profiles.data.users[2].name == undefined) {
_global.profileSelected = 2;
_global.profiles.data.users[2].mapsdone = 1;
_global.profiles.data.users[2].grx = ["HIGH", 1, 1];
_root.gotoAndStop(8);
} else {
_global.profileSelected = 2;
_root.gotoAndStop(3);
}
}
Symbol 532 MovieClip Frame 1
if (_global.profiles.data.users[0].name == undefined) {
pro1.text = "New Game";
} else {
pro1.text = _global.profiles.data.users[0].name;
}
if (_global.profiles.data.users[1].name == undefined) {
pro2.text = "New Game";
} else {
pro2.text = _global.profiles.data.users[1].name;
}
if (_global.profiles.data.users[2].name == undefined) {
pro3.text = "New Game";
} else {
pro3.text = _global.profiles.data.users[2].name;
}
Symbol 549 Button
on (release) {
if (glow._alpha == 100) {
qual = "LOW";
} else if (gave._alpha == 100) {
qual = "MED";
} else if (gawe._alpha == 100) {
qual = "HIGH";
}
if (mon._alpha == 100) {
musicon = true;
} else {
musicon = false;
}
if (son._alpha == 100) {
soundon = true;
} else {
soundon = false;
}
if (_global.profileSelected != undefined) {
_global.profiles.data.users[_global.profileSelected].grx = [qual, musicon, soundon];
} else {
_global.grx = [qual, musicon, soundon];
}
_root.gotoAndStop(3);
}
Symbol 555 Button
on (release) {
this.glow._alpha = 100;
this.gave._alpha = 0;
this.gawe._alpha = 0;
}
Symbol 559 Button
on (release) {
this.glow._alpha = 0;
this.gave._alpha = 100;
this.gawe._alpha = 0;
}
Symbol 563 Button
on (release) {
this.glow._alpha = 0;
this.gave._alpha = 0;
this.gawe._alpha = 100;
}
Symbol 569 Button
on (release) {
this.mon._alpha = 100;
this.moff._alpha = 0;
}
Symbol 573 Button
on (release) {
this.mon._alpha = 0;
this.moff._alpha = 100;
}
Symbol 574 Button
on (release) {
this.son._alpha = 100;
this.soff._alpha = 0;
}
Symbol 575 Button
on (release) {
this.son._alpha = 0;
this.soff._alpha = 100;
}
Symbol 577 Button
on (release) {
if (cheat.text == "unlockthemasters") {
_global.unlockthemasters = true;
cheatWindow.gotoAndStop(2);
} else if (cheat.text == "imtolousy") {
if (_global.profiles.data.users[_global.profileSelected].mapsdone != undefined) {
_global.profiles.data.users[_global.profileSelected].mapsdone = 20;
cheatWindow.gotoAndStop(3);
} else {
cheatWindow.gotoAndStop(4);
}
}
}
Symbol 581 MovieClip Frame 1
stop();
Symbol 587 Button
on (release) {
getURL ("http://www.rustyarcade.com/permalinks/unreal2007/cheats.php", _blank);
}
Symbol 589 Button
on (release) {
getURL ("http://www.rustyarcade.com/permalinks/unreal2007/walkthrough.php", _blank);
}
Symbol 594 Button
on (release) {
if ((chars.skinSelected != undefined) && (name.text != "type name here")) {
var obj = _global.profiles.data.users[_global.profileSelected];
obj.name = name.text;
obj.skin = chars.skinSelected;
obj.logo = logo._currentframe;
error.gotoAndStop(1);
if ((obj.skin % 5) == 1) {
obj.teamSkin = [obj.skin + 1, obj.skin + 2, obj.skin + 3, obj.skin + 4];
} else if ((obj.skin % 5) == 2) {
obj.teamSkin = [obj.skin - 1, obj.skin + 1, obj.skin + 2, obj.skin + 3];
} else if ((obj.skin % 5) == 3) {
obj.teamSkin = [obj.skin - 2, obj.skin - 1, obj.skin + 1, obj.skin + 2];
} else if ((obj.skin % 5) == 4) {
obj.teamSkin = [obj.skin - 3, obj.skin - 2, obj.skin - 1, obj.skin + 1];
} else if ((obj.skin % 5) == 0) {
obj.teamSkin = [obj.skin - 4, obj.skin - 3, obj.skin - 2, obj.skin - 1];
}
_root.gotoAndStop(4);
} else {
error.gotoAndStop(2);
}
}
Symbol 600 MovieClip Frame 1
stop();
Symbol 605 Button
on (release) {
if (_parent._name != "dragger") {
_parent.char1.glow.gotoAndStop(1);
_parent.char2.glow.gotoAndStop(1);
_parent.char3.glow.gotoAndStop(1);
_parent.char4.glow.gotoAndStop(1);
_parent.char5.glow.gotoAndStop(1);
this.glow.gotoAndStop(2);
_parent.skinSelected = this.skin;
}
}
on (press) {
if (_parent._name == "dragger") {
startDrag (this);
this.swapDepths(_parent.getNextHighestDepth());
_parent.dragSkin = this.skin;
}
}
Symbol 672 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 765 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 767 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 1
stop();
Symbol 787 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 999 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 1052 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 1151 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 1157 MovieClip Frame 1
stop();
Symbol 1159 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1163 MovieClip Frame 1
stop();
Symbol 1165 MovieClip Frame 1
stop();
Symbol 1168 MovieClip Frame 1
stop();
Symbol 1171 MovieClip Frame 1
stop();
Symbol 1174 MovieClip Frame 1
stop();
Symbol 1177 MovieClip Frame 1
stop();
Symbol 1180 MovieClip Frame 1
stop();
Symbol 1192 MovieClip Frame 1
stop();
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1219 MovieClip Frame 1
stop();
Symbol 1223 MovieClip Frame 1
stop();
Symbol 1225 MovieClip Frame 1
stop();
Symbol 1227 MovieClip Frame 1
stop();
Symbol 1229 MovieClip Frame 1
stop();
Symbol 1231 MovieClip Frame 1
stop();
Symbol 1235 MovieClip Frame 1
stop();
Symbol 1241 MovieClip Frame 1
stop();
Symbol 1243 MovieClip Frame 1
stop();
Symbol 1247 MovieClip Frame 1
stop();
Symbol 1251 MovieClip Frame 1
stop();
Symbol 1257 MovieClip Frame 1
stop();
Symbol 1260 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent.skin);
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1262 MovieClip Frame 1
stop();
Instance of Symbol 1262 MovieClip "char3" in Symbol 1263 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 2;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 2;
}
Instance of Symbol 1262 MovieClip "char4" in Symbol 1263 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 3;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 3;
}
Instance of Symbol 1262 MovieClip "char1" in Symbol 1263 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 0;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 0;
trace(_parent.mainSkin);
}
Instance of Symbol 1262 MovieClip "char5" in Symbol 1263 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 4;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 4;
}
Instance of Symbol 1262 MovieClip "char2" in Symbol 1263 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 1;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 1;
}
Symbol 1268 Button
on (release) {
if ((chars.skinSelected != undefined) && (name.text != "type name here")) {
var obj = _global.profiles.data.users[_global.profileSelected];
obj.name = name.text;
obj.skin = chars.skinSelected;
obj.logo = logo._currentframe;
error.gotoAndStop(1);
if ((obj.skin % 5) == 1) {
obj.teamSkin = [obj.skin + 1, obj.skin + 2, obj.skin + 3, obj.skin + 4];
} else if ((obj.skin % 5) == 2) {
obj.teamSkin = [obj.skin - 1, obj.skin + 1, obj.skin + 2, obj.skin + 3];
} else if ((obj.skin % 5) == 3) {
obj.teamSkin = [obj.skin - 2, obj.skin - 1, obj.skin + 1, obj.skin + 2];
} else if ((obj.skin % 5) == 4) {
obj.teamSkin = [obj.skin - 3, obj.skin - 2, obj.skin - 1, obj.skin + 1];
} else if ((obj.skin % 5) == 0) {
obj.teamSkin = [obj.skin - 4, obj.skin - 3, obj.skin - 2, obj.skin - 1];
}
_root.gotoAndStop(9);
} else {
error.gotoAndStop(2);
}
}
Symbol 1271 MovieClip Frame 1
stop();
Symbol 1292 Button
on (release) {
_parent.chars.mainSkin = 1;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1293 Button
on (release) {
_parent.chars.mainSkin = 6;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1294 Button
on (release) {
_parent.chars.mainSkin = 11;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1295 Button
on (release) {
_parent.chars.mainSkin = 31;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1296 Button
on (release) {
_parent.chars.mainSkin = 36;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1297 Button
on (release) {
_parent.chars.mainSkin = 41;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1298 Button
on (release) {
_parent.chars.mainSkin = 21;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1299 Button
on (release) {
_parent.chars.mainSkin = 26;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1300 Button
on (release) {
_parent.chars.mainSkin = 16;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1301 Button
on (release) {
_parent.chars.mainSkin = 46;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
Symbol 1302 Button
on (release) {
if (_global.unlockthemasters == true) {
_parent.chars.mainSkin = 51;
_parent.chars.char1.char.play();
_parent.chars.char2.char.play();
_parent.chars.char3.char.play();
_parent.chars.char4.char.play();
_parent.chars.char5.char.play();
}
}
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 2
stop();
Symbol 1385 MovieClip Frame 3
stop();
Symbol 1385 MovieClip Frame 4
stop();
Symbol 1385 MovieClip Frame 5
stop();
Symbol 1385 MovieClip Frame 6
stop();
Symbol 1385 MovieClip Frame 7
stop();
Symbol 1385 MovieClip Frame 8
stop();
Symbol 1385 MovieClip Frame 9
stop();
Symbol 1385 MovieClip Frame 10
stop();
Symbol 1385 MovieClip Frame 11
stop();
Symbol 1385 MovieClip Frame 12
stop();
Symbol 1386 Button
on (release) {
_global.profiles.data.users[_global.profileSelected].logo = logo._currentframe;
_global.profiles.data.users[_global.profileSelected].skin = paster.char1.skin;
_global.profiles.data.users[_global.profileSelected].teamSkin = [paster.char2.skin, paster.char3.skin, paster.char4.skin, paster.char5.skin];
_root.gotoAndStop(4);
}
Symbol 1387 Button
on (release) {
_root.gotoAndStop(8);
}
Instance of Symbol 1390 MovieClip "char3" in Symbol 1392 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.profiles.data.users[_global.profileSelected].teamSkin[1];
}
Instance of Symbol 1390 MovieClip "char4" in Symbol 1392 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.profiles.data.users[_global.profileSelected].teamSkin[2];
}
Instance of Symbol 1390 MovieClip "char1" in Symbol 1392 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.profiles.data.users[_global.profileSelected].skin;
}
Instance of Symbol 1390 MovieClip "char5" in Symbol 1392 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.profiles.data.users[_global.profileSelected].teamSkin[3];
}
Instance of Symbol 1390 MovieClip "char2" in Symbol 1392 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.profiles.data.users[_global.profileSelected].teamSkin[0];
}
Symbol 1400 Button
on (press) {
logo.nextFrame();
if (logo._currentframe >= logo._totalframes) {
logo.gotoAndStop(1);
}
}
Symbol 1402 Button
on (press) {
logo.prevFrame();
if (logo._currentframe == 1) {
logo.gotoAndStop(logo._totalframes);
}
}
Symbol 1404 Button
on (press) {
if (!_global.unlockthemasters) {
if (this.mainSkin < 43) {
this.mainSkin++;
}
} else if (this.mainSkin < 49) {
this.mainSkin++;
}
this.drag1.char.play();
this.drag2.char.play();
this.drag3.char.play();
this.drag4.char.play();
this.drag5.char.play();
this.drag6.char.play();
this.drag7.char.play();
this.drag8.char.play();
}
Symbol 1405 Button
on (press) {
if (this.mainSkin > 1) {
this.mainSkin--;
}
this.drag1.char.play();
this.drag2.char.play();
this.drag3.char.play();
this.drag4.char.play();
this.drag5.char.play();
this.drag6.char.play();
this.drag7.char.play();
this.drag8.char.play();
}
Instance of Symbol 1262 MovieClip "drag3" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 2;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 2;
}
Instance of Symbol 1262 MovieClip "drag4" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 3;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 3;
}
Instance of Symbol 1262 MovieClip "drag1" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 0;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 0;
}
Instance of Symbol 1262 MovieClip "drag5" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 4;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 4;
}
Instance of Symbol 1262 MovieClip "drag2" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 1;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 1;
}
Instance of Symbol 1262 MovieClip "drag6" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 5;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 5;
}
Instance of Symbol 1262 MovieClip "drag7" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 6;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 6;
}
Instance of Symbol 1262 MovieClip "drag8" in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
this.skin = _parent.mainSkin + 7;
}
onClipEvent (enterFrame) {
this.skin = _parent.mainSkin + 7;
}
Symbol 1416 Button
on (release) {
gotoAndStop (3);
}
Symbol 1422 Button
on (rollOver) {
this.drag = true;
}
on (press) {
this.drag = true;
}
on (rollOut) {
this.drag = false;
}
Symbol 1426 Button
on (rollOver) {
this.drag = true;
}
on (press) {
this.drag = true;
}
on (rollOut) {
this.drag = false;
}
Symbol 1449 Button
on (rollOver) {
if (_parent.lvldone >= 1) {
_parent._parent.lvlname.text = "TRAINING GROUND";
_parent._parent.details.text = "Training";
_parent._parent.mapSel.gotoAndStop(10);
}
}
on (release) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 1;
_global.map = "Tutorial";
_global.scoreMax = 99;
_global.enemySuit = 1;
_global.teamLogos = [1, 0, 0];
_global.levelDoing = 1;
_parent._parent.goto("Tutorial");
}
Symbol 1450 Button
on (rollOver) {
if (_parent.lvldone >= 2) {
_parent._parent.lvlname.text = "SPACE";
_parent._parent.details.text = "1 VS 1 DM Max-kills 5";
_parent._parent.mapSel.gotoAndStop(2);
}
}
on (release) {
if (_parent.lvldone >= 2) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 1;
_global.map = "Space";
_global.scoreMax = 5;
_global.enemySuit = 1;
_global.teamLogos = [1, 0, 0];
_global.levelDoing = 2;
_parent._parent.goto("DeathMatch");
}
}
Symbol 1451 Button
on (rollOver) {
if (_parent.lvldone >= 3) {
_parent._parent.lvlname.text = "LAVALAND";
_parent._parent.details.text = "2 VS 2 CTF Max-score 3";
_parent._parent.mapSel.gotoAndStop(7);
}
}
on (release) {
if (_parent.lvldone >= 3) {
stopAllSounds();
_global.players = [2, 2, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 3;
_global.map = "Lavaland";
_global.scoreMax = 3;
_global.enemySuit = 1;
_global.teamLogos = [1, 0, 0];
_global.levelDoing = 3;
_parent._parent.goto("CaptureTheFlag");
}
}
Symbol 1452 Button
on (rollOver) {
if (_parent.lvldone >= 4) {
_parent._parent.lvlname.text = "SEWER";
_parent._parent.details.text = "1 VS 1 KOTH Timer 500";
_parent._parent.mapSel.gotoAndStop(4);
}
}
on (release) {
if (_parent.lvldone >= 4) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 2;
_global.map = "Sewer";
_global.scoreMax = 500;
_global.enemySuit = 6;
_global.teamLogos = [2, 0, 0];
_global.levelDoing = 4;
_parent._parent.goto("KingOfTheHill");
}
}
Symbol 1453 Button
on (rollOver) {
if (_parent.lvldone >= 5) {
_parent._parent.lvlname.text = "SEWER";
_parent._parent.details.text = "1 VS 1 VS 1 LMS stay alive";
_parent._parent.mapSel.gotoAndStop(4);
}
}
on (release) {
if (_parent.lvldone >= 5) {
stopAllSounds();
_global.players = [1, 1, 1, 0];
_global.playerEnabled = 1;
_global.difficulity = 2;
_global.map = "Sewer";
_global.scoreMax = 0;
_global.enemySuit = 6;
_global.teamLogos = [2, 3, 0];
_global.levelDoing = 5;
_parent._parent.goto("LastManStanding");
}
}
Symbol 1454 Button
on (rollOver) {
if (_parent.lvldone >= 6) {
_parent._parent.lvlname.text = "SEWER";
_parent._parent.details.text = "1 VS 1 IG Max-kills 10";
_parent._parent.mapSel.gotoAndStop(4);
}
}
on (release) {
if (_parent.lvldone >= 6) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 2;
_global.map = "Sewer";
_global.scoreMax = 10;
_global.enemySuit = 11;
_global.teamLogos = [3, 0, 0];
_global.levelDoing = 6;
_parent._parent.goto("InstaGib");
}
}
Symbol 1455 Button
on (rollOver) {
if (_parent.lvldone >= 7) {
_parent._parent.lvlname.text = "SHOOTINGFIELD";
_parent._parent.details.text = "3 VS 3 CTF Max-score 2";
_parent._parent.mapSel.gotoAndStop(5);
}
}
on (release) {
if (_parent.lvldone >= 7) {
stopAllSounds();
_global.players = [3, 3, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "Shootingfield";
_global.scoreMax = 2;
_global.enemySuit = 11;
_global.teamLogos = [3, 0, 0];
_global.levelDoing = 7;
_parent._parent.goto("CaptureTheFlag");
}
}
Symbol 1456 Button
on (rollOver) {
if (_parent.lvldone >= 8) {
_parent._parent.lvlname.text = "SHOOTINGFIELD";
_parent._parent.details.text = "2 VS 2 DM Max-kills 10";
_parent._parent.mapSel.gotoAndStop(5);
}
}
on (release) {
if (_parent.lvldone >= 8) {
stopAllSounds();
_global.players = [2, 2, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 2;
_global.map = "Shootingfield";
_global.scoreMax = 10;
_global.enemySuit = 16;
_global.teamLogos = [4, 0, 0];
_global.levelDoing = 8;
_parent._parent.goto("DeathMatch");
}
}
Symbol 1457 Button
on (rollOver) {
if (_parent.lvldone >= 9) {
_parent._parent.lvlname.text = "SHOOTINGFIELD";
_parent._parent.details.text = "2 VS 2 KOTH Timer 750";
_parent._parent.mapSel.gotoAndStop(5);
}
}
on (release) {
if (_parent.lvldone >= 9) {
stopAllSounds();
_global.players = [2, 2, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 3;
_global.map = "Shootingfield";
_global.scoreMax = 750;
_global.enemySuit = 16;
_global.teamLogos = [4, 5, 6];
_global.levelDoing = 9;
_parent._parent.goto("KingOfTheHill");
}
}
Symbol 1458 Button
on (rollOver) {
if (_parent.lvldone >= 10) {
_parent._parent.lvlname.text = "DARKCITY";
_parent._parent.details.text = "1 VS 1 IG Max-kills 10";
_parent._parent.mapSel.gotoAndStop(3);
}
}
on (release) {
if (_parent.lvldone >= 10) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 3;
_global.map = "DarkCity";
_global.scoreMax = 10;
_global.enemySuit = 21;
_global.teamLogos = [5, 0, 0];
_global.levelDoing = 10;
_parent._parent.goto("InstaGib");
}
}
Symbol 1459 Button
on (rollOver) {
if (_parent.lvldone >= 11) {
_parent._parent.lvlname.text = "DARKCITY";
_parent._parent.details.text = "3 VS 3 DM Max-kills 20";
_parent._parent.mapSel.gotoAndStop(3);
}
}
on (release) {
if (_parent.lvldone >= 11) {
stopAllSounds();
_global.players = [3, 3, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "DarkCity";
_global.scoreMax = 20;
_global.enemySuit = 26;
_global.teamLogos = [5, 0, 0];
_global.levelDoing = 11;
_parent._parent.goto("DeathMatch");
}
}
Symbol 1460 Button
on (rollOver) {
if (_parent.lvldone >= 12) {
_parent._parent.lvlname.text = "LAVALAND";
_parent._parent.details.text = "3 VS 3 CTF Max-kills 3";
_parent._parent.mapSel.gotoAndStop(7);
}
}
on (release) {
if (_parent.lvldone >= 12) {
stopAllSounds();
_global.players = [3, 3, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "Lavaland";
_global.scoreMax = 3;
_global.enemySuit = 26;
_global.teamLogos = [5, 0, 0];
_global.levelDoing = 12;
_parent._parent.goto("CaptureTheFlag");
}
}
Symbol 1461 Button
on (rollOver) {
if (_parent.lvldone >= 13) {
_parent._parent.lvlname.text = "LAVALAND";
_parent._parent.details.text = "3 VS 3 KOTH Timer 1000";
_parent._parent.mapSel.gotoAndStop(7);
}
}
on (release) {
if (_parent.lvldone >= 13) {
stopAllSounds();
_global.players = [2, 2, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "Lavaland";
_global.scoreMax = 1000;
_global.enemySuit = 31;
_global.teamLogos = [6, 0, 0];
_global.levelDoing = 13;
_parent._parent.goto("KingOfTheHill");
}
}
Symbol 1462 Button
on (rollOver) {
if (_parent.lvldone >= 14) {
_parent._parent.lvlname.text = "GLADIATOR";
_parent._parent.details.text = "2 VS 2 DM Max-kills 15";
_parent._parent.mapSel.gotoAndStop(6);
}
}
on (release) {
if (_parent.lvldone >= 14) {
stopAllSounds();
_global.players = [2, 2, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "Gladiator";
_global.scoreMax = 15;
_global.enemySuit = 31;
_global.teamLogos = [6, 0, 0];
_global.levelDoing = 14;
_parent._parent.goto("DeathMatch");
}
}
Symbol 1463 Button
on (rollOver) {
if (_parent.lvldone >= 15) {
_parent._parent.lvlname.text = "GLADIATOR";
_parent._parent.details.text = "1 VS 1 LMS stay alive";
_parent._parent.mapSel.gotoAndStop(6);
}
}
on (release) {
if (_parent.lvldone >= 15) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "Gladiator";
_global.scoreMax = 0;
_global.enemySuit = 36;
_global.teamLogos = [6, 0, 0];
_global.levelDoing = 15;
_parent._parent.goto("LastManStanding");
}
}
Symbol 1464 Button
on (rollOver) {
if (_parent.lvldone >= 16) {
_parent._parent.lvlname.text = "GLADIATOR";
_parent._parent.details.text = "1 VS 1 VS 1 VS 1 IG Max-kills 20";
_parent._parent.mapSel.gotoAndStop(6);
}
}
on (release) {
if (_parent.lvldone >= 16) {
stopAllSounds();
_global.players = [1, 1, 1, 1];
_global.playerEnabled = 1;
_global.difficulity = 3;
_global.map = "Gladiator";
_global.scoreMax = 20;
_global.enemySuit = 41;
_global.teamLogos = [7, 8, 9];
_global.levelDoing = 16;
_parent._parent.goto("InstaGib");
}
}
Symbol 1465 Button
on (rollOver) {
if (_parent.lvldone >= 17) {
_parent._parent.lvlname.text = "CHAINCASTLE";
_parent._parent.details.text = "2 VS 2 CTF Max-score 3";
_parent._parent.mapSel.gotoAndStop(8);
}
}
on (release) {
if (_parent.lvldone >= 17) {
stopAllSounds();
_global.players = [2, 2, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 5;
_global.map = "Chaincastle";
_global.scoreMax = 3;
_global.enemySuit = 41;
_global.teamLogos = [7, 0, 0];
_global.levelDoing = 17;
_parent._parent.goto("CaptureTheFlag");
}
}
Symbol 1466 Button
on (rollOver) {
if (_parent.lvldone >= 18) {
_parent._parent.lvlname.text = "CHAINCASTLE";
_parent._parent.details.text = "2 VS 2 VS 2 DM Max-score 15";
_parent._parent.mapSel.gotoAndStop(8);
}
}
on (release) {
if (_parent.lvldone >= 18) {
stopAllSounds();
_global.players = [2, 2, 2, 0];
_global.playerEnabled = 1;
_global.difficulity = 5;
_global.map = "Chaincastle";
_global.scoreMax = 15;
_global.enemySuit = 46;
_global.teamLogos = [9, 8, 0];
_global.levelDoing = 18;
_parent._parent.goto("DeathMatch");
}
}
Symbol 1467 Button
on (rollOver) {
if (_parent.lvldone >= 19) {
_parent._parent.lvlname.text = "CHAINCASTLE";
_parent._parent.details.text = "1 VS 1 IG Max-kills 10";
_parent._parent.mapSel.gotoAndStop(8);
}
}
on (release) {
if (_parent.lvldone >= 19) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 4;
_global.map = "Chaincastle";
_global.scoreMax = 10;
_global.enemySuit = 51;
_global.teamLogos = [10, 0, 0];
_global.levelDoing = 19;
_parent._parent.goto("InstaGib");
}
}
Symbol 1468 Button
on (rollOver) {
if (_parent.lvldone >= 20) {
_parent._parent.lvlname.text = "TEMPLE";
_parent._parent.details.text = "1 VS 1 DM Max-score 10";
_parent._parent.mapSel.gotoAndStop(9);
}
}
on (release) {
if (_parent.lvldone >= 20) {
stopAllSounds();
_global.players = [1, 1, 0, 0];
_global.playerEnabled = 1;
_global.difficulity = 6;
_global.map = "Temple";
_global.scoreMax = 10;
_global.enemySuit = 56;
_global.teamLogos = [30, 0, 0];
_global.levelDoing = 20;
_parent._parent.goto("DeathMatch");
}
}
Instance of Symbol 1423 MovieClip in Symbol 1471 MovieClip Frame 1
onClipEvent (enterFrame) {
if (drag == true) {
if (_parent.lvlscroll._y < _parent.lvlscroll.sy) {
_parent.lvlscroll._y = _parent.lvlscroll._y + 5;
} else {
_parent.lvlscroll._y = _parent.lvlscroll.sy;
}
}
}
Instance of Symbol 1427 MovieClip in Symbol 1471 MovieClip Frame 1
onClipEvent (enterFrame) {
if (drag == true) {
if (_parent.lvlscroll._y > _parent.lvlscroll.ey) {
_parent.lvlscroll._y = _parent.lvlscroll._y - 5;
} else {
_parent.lvlscroll._y = _parent.lvlscroll.ey;
}
}
}
Instance of Symbol 1470 MovieClip "lvlscroll" in Symbol 1471 MovieClip Frame 1
onClipEvent (load) {
this.sy = this._y;
this.ey = -228.5;
}
Symbol 1501 MovieClip Frame 1
stop();
Symbol 1505 MovieClip [arD] Frame 10
removeMovieClip(this);
Symbol 1521 MovieClip [baB] Frame 1
stop();
Symbol 1521 MovieClip [baB] Frame 2
_rotation = 0;
_root.procesSound("rocketnorexpl", this._x, this._y);
_root.addExplosion(this, 50, 60);
delete this.onEnterFrame;
Symbol 1521 MovieClip [baB] Frame 15
removeMovieClip(this);
Symbol 1523 MovieClip [basB] Frame 1
stop();
Symbol 1523 MovieClip [basB] Frame 2
_rotation = 0;
_root.procesSound("rocketsecexpl", this._x, this._y);
_root.addExplosion(this, 50, 60);
delete this.onEnterFrame;
Symbol 1523 MovieClip [basB] Frame 15
removeMovieClip(this);
Symbol 1526 MovieClip [baD] Frame 1
this._rotation = random(360);
Symbol 1526 MovieClip [baD] Frame 10
removeMovieClip(this);
Symbol 1528 MovieClip [basD] Frame 1
this._rotation = random(360);
Symbol 1528 MovieClip [basD] Frame 10
removeMovieClip(this);
Symbol 1534 MovieClip [brB] Frame 11
gotoAndPlay (1);
Symbol 1534 MovieClip [brB] Frame 12
stop();
Symbol 1543 MovieClip [Defaults] Frame 1
#initclip 45
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 1544 MovieClip [UIObjectExtensions] Frame 1
#initclip 46
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 1545 MovieClip [UIObject] Frame 1
#initclip 47
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 1548 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 1549 MovieClip Frame 1
#initclip 48
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 1550 MovieClip [FocusRect] Frame 1
#initclip 49
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 1551 MovieClip [FocusManager] Frame 1
#initclip 50
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 1552 MovieClip [UIComponentExtensions] Frame 1
#initclip 51
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 1553 MovieClip [UIComponent] Frame 1
#initclip 52
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 1555 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 1557 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 1560 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 1562 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 1565 MovieClip [SimpleButton] Frame 1
#initclip 53
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 1568 MovieClip [Border] Frame 1
#initclip 54
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 1569 MovieClip [RectBorder] Frame 1
#initclip 55
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 1570 MovieClip [TextInput] Frame 1
#initclip 56
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 1571 MovieClip [ComboBase] Frame 1
#initclip 57
mx.controls.listclasses.DataSelector.Initialize(Object(mx.controls.ComboBase).prototype);
Object.registerClass("ComboBase", mx.controls.ComboBase);
#endinitclip
stop();
Instance of Symbol 1565 MovieClip [SimpleButton] in Symbol 1571 MovieClip [ComboBase] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 1570 MovieClip [TextInput] in Symbol 1571 MovieClip [ComboBase] Frame 2
//component parameters
onClipEvent (initialize) {
editable = true;
password = false;
text = "";
maxChars = null;
restrict = "null";
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1572 MovieClip [DataProvider] Frame 1
#initclip 58
Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider);
#endinitclip
stop();
Symbol 1573 MovieClip [DataSelector] Frame 1
#initclip 59
Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector);
#endinitclip
stop();
Symbol 1574 MovieClip [SelectableRow] Frame 1
#initclip 60
Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow);
#endinitclip
stop();
Symbol 1575 MovieClip [ButtonSkin] Frame 1
#initclip 61
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 1576 MovieClip [Button] Frame 1
#initclip 62
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 1565 MovieClip [SimpleButton] in Symbol 1576 MovieClip [Button] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1577 MovieClip [CustomBorder] Frame 1
#initclip 63
Object.registerClass("CustomBorder", mx.skins.CustomBorder);
mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder);
#endinitclip
Symbol 1589 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1591 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1602 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1604 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1611 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1632 MovieClip [BtnDownArrow] Frame 1
#initclip 64
Object.registerClass("BtnDownArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 1633 MovieClip [BtnUpArrow] Frame 1
#initclip 65
Object.registerClass("BtnUpArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 1635 MovieClip [HScrollBar] Frame 1
#initclip 66
Object.registerClass("HScrollBar", mx.controls.HScrollBar);
#endinitclip
stop();
Instance of Symbol 1576 MovieClip [Button] in Symbol 1635 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 1565 MovieClip [SimpleButton] in Symbol 1635 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1636 MovieClip [VScrollBar] Frame 1
#initclip 67
Object.registerClass("VScrollBar", mx.controls.VScrollBar);
#endinitclip
stop();
Instance of Symbol 1576 MovieClip [Button] in Symbol 1636 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 1565 MovieClip [SimpleButton] in Symbol 1636 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1637 MovieClip [View] Frame 1
#initclip 68
Object.registerClass("View", mx.core.View);
#endinitclip
stop();
Symbol 1638 MovieClip [ScrollView] Frame 1
#initclip 69
Object.registerClass("ScrollView", mx.core.ScrollView);
#endinitclip
stop();
Instance of Symbol 1635 MovieClip [HScrollBar] in Symbol 1638 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 1636 MovieClip [VScrollBar] in Symbol 1638 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1639 MovieClip [ScrollSelectList] Frame 1
#initclip 70
Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList);
#endinitclip
stop();
Symbol 1640 MovieClip [List] Frame 1
#initclip 71
Object.registerClass("List", mx.controls.List);
#endinitclip
stop();
Symbol 1646 MovieClip [ComboDownArrowDisabled] Frame 1
#initclip 72
Object.registerClass("ComboDownArrowDisabled", mx.controls.SimpleButton);
#endinitclip
Symbol 1648 MovieClip [ComboThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1651 MovieClip [ComboAssets] Frame 1
#initclip 73
mx.controls.ComboBox.prototype.downArrowUpName = "ComboDownArrowUp";
mx.controls.ComboBox.prototype.downArrowDownName = "ComboDownArrowDown";
mx.controls.ComboBox.prototype.downArrowOverName = "ComboDownArrowOver";
mx.controls.ComboBox.prototype.downArrowDisabledName = "ComboDownArrowDisabled";
mx.controls.ComboBox.prototype.wrapDownArrowButton = false;
mx.controls.ComboBox.prototype.dropDownBorderStyle = "solid";
mx.controls.ComboBox.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, {bl:0, tl:0, tr:5, br:5}, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
#endinitclip
Symbol 1652 MovieClip [ComboBox] Frame 1
#initclip 74
Object.registerClass("ComboBox", mx.controls.ComboBox);
#endinitclip
stop();
Instance of Symbol 1640 MovieClip [List] in Symbol 1652 MovieClip [ComboBox] Frame 2
//component parameters
onClipEvent (initialize) {
multipleSelection = false;
rowHeight = 20;
}
Symbol 1694 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 1705 MovieClip [CheckBoxAssets] Frame 1
#initclip 75
mx.controls.CheckBox.prototype.adjustFocusRect = function () {
var _local4 = this._parent.focus_mc;
var _local2 = this.iconName;
var _local3 = this.getStyle("themeColor");
if (_local3 == undefined) {
_local3 = 8453965 /* 0x80FF4D */;
}
var _local8 = _local2._width + 4;
var _local5 = _local2._height + 4;
_local4.setSize(_local8, _local5, 0, 100, _local3);
var _local7 = _local2._x;
var _local6 = _local2._y;
_local4.move((this.x - 2) + _local7, (this.y + _local6) - 2);
};
#endinitclip
Symbol 1706 MovieClip [CheckBox] Frame 1
#initclip 76
Object.registerClass("CheckBox", mx.controls.CheckBox);
#endinitclip
stop();
Instance of Symbol 1576 MovieClip [Button] in Symbol 1706 MovieClip [CheckBox] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1726 MovieClip [ctfflag] Frame 1
stop();
Symbol 1732 MovieClip [ctf_hill] Frame 1
stop();
Symbol 1737 MovieClip [ctf_mp] Frame 1
stop();
Symbol 1742 MovieClip [ctf_fl] Frame 1
stop();
Symbol 1749 MovieClip [Erik_bExplo] Frame 8
removeMovieClip(this);
Symbol 1750 MovieClip [Erik_Blood] Frame 1
name = this._name;
var i = 1;
while (i < (random(2) + 2)) {
this.attachMovie("Erik_Splat", "Erik_Splat" + i, i);
this["Erik_Splat" + i]._width = random(5) + 3;
this["Erik_Splat" + i]._height = this["Erik_Splat" + i]._width;
this["Erik_Splat" + i].xmov = random(5) + 5;
this["Erik_Splat" + i].ymov = random(3) + 3;
this["Erik_Splat" + i].Depthlvl = i * 100;
if (this.color == "Green") {
this["Erik_Splat" + i].gotoAndStop(random(4) + 5);
} else if (this.color == "Black") {
this["Erik_Splat" + i].gotoAndStop(random(4) + 9);
} else {
this["Erik_Splat" + i].gotoAndStop(random(4) + 1);
}
this["Erik_Splat" + i].onEnterFrame = function () {
var _local4 = this;
var _local3 = _root.game;
_local4.xmov = _local4.xmov - 0.05;
_local4.ymov = _local4.ymov - 0.4;
_local4._alpha = _local4._alpha - 0.1;
if (_local4.ymov < 0) {
_local4.ymov = _local4.ymov * 1.1;
}
_local4._x = _local4._x + _local4.xmov;
_local4._y = _local4._y - _local4.ymov;
_local3[name].attachMovie("Erik_Splat", "Erik_Splat" + _local4.Depthlvl, _local4.Depthlvl++);
_local3[name]["Erik_Splat" + _local4.Depthlvl]._x = _local4._x;
_local3[name]["Erik_Splat" + _local4.Depthlvl]._y = _local4._y;
_local3[name]["Erik_Splat" + _local4.Depthlvl]._width = _local4._width;
_local3[name]["Erik_Splat" + _local4.Depthlvl]._height = _local4._width;
if (_local3[name].color == "Green") {
_local3[name]["Erik_Splat" + _local4.Depthlvl].gotoAndStop(random(4) + 5);
} else if (_local3[name].color == "Black") {
_local3[name]["Erik_Splat" + _local4.Depthlvl].gotoAndStop(random(4) + 9);
} else {
_local3[name]["Erik_Splat" + _local4.Depthlvl].gotoAndStop(random(4) + 1);
}
_local3[name]["Erik_Splat" + _local4.Depthlvl].onEnterFrame = function () {
var _local2 = this;
_local2._alpha = _local2._alpha - 5;
_local2._xscale = _local2._xscale - 5;
_local2._yscale = _local2._yscale - 5;
if (_local2._xscale < 0) {
removeMovieClip(_local2);
}
};
_local3[name].attachMovie("Erik_Splat", "Erik_Splat" + _local4.Depthlvl, _local4.Depthlvl++);
_local3[name]["Erik_Splat" + _local4.Depthlvl]._x = _local4._x + (_local4.xmov / 2);
_local3[name]["Erik_Splat" + _local4.Depthlvl]._y = _local4._y;
_local3[name]["Erik_Splat" + _local4.Depthlvl]._width = _local4._width;
_local3[name]["Erik_Splat" + _local4.Depthlvl]._height = _local4._width;
if (_local3[name].color == "Green") {
_local3[name]["Erik_Splat" + _local4.Depthlvl].gotoAndStop(random(4) + 5);
} else if (_local3[name].color == "Black") {
_local3[name]["Erik_Splat" + _local4.Depthlvl].gotoAndStop(random(4) + 9);
} else {
_local3[name]["Erik_Splat" + _local4.Depthlvl].gotoAndStop(random(4) + 1);
}
_local3[name]["Erik_Splat" + _local4.Depthlvl].onEnterFrame = function () {
var _local2 = this;
_local2._alpha = _local2._alpha - 5;
_local2._xscale = _local2._xscale - 5;
_local2._yscale = _local2._yscale - 5;
if (_local2._xscale < 0) {
removeMovieClip(_local2);
}
};
if (_local4.ymov < -3) {
removeMovieClip(_local4);
}
};
i++;
}
Symbol 1767 MovieClip Frame 1
stop();
Symbol 1767 MovieClip Frame 2
_root.procesSound("pistolshoot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1776 MovieClip Frame 1
_root.procesSound("uzicharge", _parent._parent._parent._parent._x, _parent._parent._parent._parent._y);
Symbol 1777 MovieClip Frame 1
stop();
Symbol 1777 MovieClip Frame 2
_root.procesSound("uzishoot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1777 MovieClip Frame 4
gotoAndStop (1);
Symbol 1787 MovieClip Frame 1
stop();
Symbol 1787 MovieClip Frame 2
_root.procesSound("asrshoot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1787 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1800 MovieClip Frame 1
stop();
Symbol 1800 MovieClip Frame 2
_root.procesSound("shockshoot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1800 MovieClip Frame 6
gotoAndStop (1);
Symbol 1800 MovieClip Frame 10
_root.procesSound("shockshoot2", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1814 MovieClip Frame 1
stop();
Symbol 1814 MovieClip Frame 2
_root.procesSound("shotgun", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1814 MovieClip Frame 6
gotoAndStop (1);
Symbol 1814 MovieClip Frame 7
_root.procesSound("shotgunS", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1826 MovieClip Frame 1
stop();
Symbol 1826 MovieClip Frame 2
_root.procesSound("grenades", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1826 MovieClip Frame 10
gotoAndStop (1);
Symbol 1826 MovieClip Frame 11
_root.procesSound("spikes", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1841 MovieClip Frame 1
stop();
Symbol 1841 MovieClip Frame 2
_root.procesSound("bazookas", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1841 MovieClip Frame 18
gotoAndStop (1);
Symbol 1841 MovieClip Frame 19
_root.procesSound("bazookal", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1841 MovieClip Frame 71
_root.procesSound("bazookass", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1841 MovieClip Frame 87
gotoAndStop (1);
Symbol 1855 MovieClip Frame 1
stop();
Symbol 1855 MovieClip Frame 2
_root.procesSound("bioriflefire", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1855 MovieClip Frame 7
gotoAndStop (1);
Symbol 1870 MovieClip Frame 1
stop();
Symbol 1870 MovieClip Frame 2
_root.procesSound("snipershot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1870 MovieClip Frame 10
gotoAndStop (1);
Symbol 1870 MovieClip Frame 11
_root.procesSound("snipershotsec", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1870 MovieClip Frame 19
gotoAndStop (1);
Symbol 1881 MovieClip Frame 1
stop();
Symbol 1881 MovieClip Frame 2
_root.procesSound("sawshoot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1881 MovieClip Frame 18
stop();
Symbol 1881 MovieClip Frame 26
gotoAndStop (1);
Symbol 1881 MovieClip Frame 27
_root.procesSound("sawfire", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1889 MovieClip Frame 1
stop();
Symbol 1889 MovieClip Frame 2
_root.procesSound("shockshoot", _parent._parent._parent._x, _parent._parent._parent._y);
Symbol 1890 MovieClip Frame 1
stop();
Symbol 1898 MovieClip Frame 1
if ((_alpha == 100) && (_parent.life < 100)) {
_parent.life++;
}
Symbol 1898 MovieClip Frame 5
if ((_alpha == 100) && (_parent.life < 100)) {
_parent.life++;
}
Symbol 1898 MovieClip Frame 10
if ((_alpha == 100) && (_parent.life < 100)) {
_parent.life++;
}
Symbol 1898 MovieClip Frame 14
if ((_alpha == 100) && (_parent.life < 100)) {
_parent.life++;
}
Symbol 1898 MovieClip Frame 18
if ((_alpha == 100) && (_parent.life < 100)) {
_parent.life++;
}
Symbol 1906 MovieClip Frame 1
stop();
Symbol 1906 MovieClip Frame 6
gotoAndStop (1);
Symbol 1906 MovieClip Frame 15
gotoAndStop (1);
Symbol 1920 MovieClip Frame 15
gotoAndPlay (10);
Symbol 1921 MovieClip Frame 20
gotoAndPlay (5);
Symbol 1922 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1923 MovieClip Frame 17
stop();
Symbol 1931 MovieClip [model] Frame 1
stop();
Instance of Symbol 1726 MovieClip [ctfflag] in Symbol 1931 MovieClip [model] Frame 1
onClipEvent (load) {
_x = (_parent.m.ap._x + _parent.m._x);
_y = (_parent.m.ap._y + _parent.m._y);
_rotation = (_parent.m.body._rotation - 50);
this._alpha = 0;
if (_parent.team == "A") {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_parent.gotFlag) {
this._alpha = 100;
_x = (_parent.m.ap._x + _parent.m._x);
_y = (_parent.m.ap._y + _parent.m._y);
_rotation = (_parent.m.body._rotation - 50);
} else {
this._alpha = 0;
}
}
Instance of Symbol 1891 MovieClip "ba" in Symbol 1931 MovieClip [model] Frame 1
onClipEvent (load) {
_x = (_parent.m.ap._x + _parent.m._x);
_y = (_parent.m.ap._y + _parent.m._y);
}
onClipEvent (enterFrame) {
_x = (_parent.m.ap._x + _parent.m._x);
_y = (_parent.m.ap._y + _parent.m._y);
}
Instance of Symbol 1895 MovieClip "fa" in Symbol 1931 MovieClip [model] Frame 1
onClipEvent (load) {
_x = (_parent.m.ap._x + _parent.m._x);
_y = (_parent.m.ap._y + _parent.m._y);
}
onClipEvent (enterFrame) {
_x = (_parent.m.ap._x + _parent.m._x);
_y = (_parent.m.ap._y + _parent.m._y);
}
Instance of Symbol 1917 MovieClip "hud" in Symbol 1931 MovieClip [model] Frame 1
onClipEvent (enterFrame) {
if (_parent._xscale < 0) {
this._xscale = -Math.abs(this._xscale);
}
}
Symbol 1933 MovieClip [glsD] Frame 5
removeMovieClip(this);
Symbol 1954 MovieClip [glB] Frame 1
stop();
Symbol 1954 MovieClip [glB] Frame 2
_root.procesSound("grenex", _x, _y);
_root.addExplosion(this, 50, 60);
delete this.onEnterFrame;
_rotation = 0;
Symbol 1954 MovieClip [glB] Frame 21
removeMovieClip(this);
Symbol 1959 MovieClip [glsB] Frame 1
stop();
Symbol 1959 MovieClip [glsB] Frame 2
_root.procesSound("spikeex", _x, _y);
_root.addExplosion(this, 50, 60);
delete this.onEnterFrame;
_rotation = 0;
Symbol 1959 MovieClip [glsB] Frame 15
removeMovieClip(this);
Symbol 1961 MovieClip [glD] Frame 10
removeMovieClip(this);
Symbol 1966 MovieClip [attachGun] Frame 1
stop();
Symbol 1972 MovieClip [igB] Frame 9
removeMovieClip(this);
Symbol 1983 MovieClip [KOTHpf] Frame 1
stop();
Symbol 1988 MovieClip [pD] Frame 7
removeMovieClip(this);
Symbol 1991 MovieClip [ragskelet] Frame 1
myBones = [{name:"head", connects:"master"}, {name:"body", connects:"head"}, {name:"luleg", connects:"body"}, {name:"ldleg", connects:"luleg"}, {name:"ruleg", connects:"body"}, {name:"rdleg", connects:"ruleg"}, {name:"luarm", connects:"head"}, {name:"ldarm", connects:"luarm"}, {name:"ruarm", connects:"head"}, {name:"rdarm", connects:"ruarm"}];
i = 0;
while (i < myBones.length) {
var p = ("p" + String(Number(i) + 1));
trace(myBones[i].connects);
_root.addBone(this, myBones[i].name, myBones[i].connects, this[p]._x, this[p]._y, Math.sqrt((this[p]._width * this[p]._width) + (this[p]._height * this[p]._height)), this[p]._rotation);
i++;
}
onEnterFrame = function () {
this.heads._x = this.head._x;
this.heads._y = this.head._y;
this.heads._rotation = this.head._rotation - 90;
this.bodys._x = this.body._x;
this.bodys._y = this.body._y;
this.bodys._rotation = this.body._rotation + 90;
this.luarms._x = this.luarm._x;
this.luarms._y = this.luarm._y;
this.luarms._rotation = this.luarm._rotation + 90;
this.ldarms._x = this.ldarm._x;
this.ldarms._y = this.ldarm._y;
this.ldarms._rotation = this.ldarm._rotation + 90;
this.ruarms._x = this.ruarm._x;
this.ruarms._y = this.ruarm._y;
this.ruarms._rotation = this.ruarm._rotation + 90;
this.rdarms._x = this.rdarm._x;
this.rdarms._y = this.rdarm._y;
this.rdarms._rotation = this.rdarm._rotation + 90;
this.lulegs._x = this.luleg._x;
this.lulegs._y = this.luleg._y;
this.lulegs._rotation = this.luleg._rotation + 90;
this.ldlegs._x = this.ldleg._x;
this.ldlegs._y = this.ldleg._y;
this.ldlegs._rotation = this.ldleg._rotation + 90;
this.rulegs._x = this.ruleg._x;
this.rulegs._y = this.ruleg._y;
this.rulegs._rotation = this.ruleg._rotation + 90;
this.rdlegs._x = this.rdleg._x;
this.rdlegs._y = this.rdleg._y;
this.rdlegs._rotation = this.rdleg._rotation + 90;
};
Symbol 2002 MovieClip [raghuman] Frame 1
this.handle1._x = this.orig._x;
this.handle1._y = this.orig._y;
this.handle2._x = this.orig._x;
this.handle2._y = this.orig._y;
this.handle3._x = this.orig._x;
this.handle3._y = this.orig._y;
this.handle4._x = this.orig._x;
this.handle4._y = this.orig._y;
this.handle5._x = this.orig._x;
this.handle5._y = this.orig._y;
this.handle6._x = this.orig._x;
this.handle6._y = this.orig._y;
this.handle7._x = this.orig._x;
this.handle7._y = this.orig._y;
this.handle8._x = this.orig._x;
this.handle8._y = this.orig._y;
this.handle9._x = this.orig._x;
this.handle9._y = this.orig._y;
this.handle10._x = this.orig._x;
this.handle10._y = this.orig._y;
this.handle11._x = this.orig._x;
this.handle11._y = this.orig._y;
var xys = 0.78249;
var mo = this.orig.m;
var mox = (this.orig._x + (this.orig.m._x * xys));
var moy = (this.orig._y + (this.orig.m._y * xys));
var ba = this.orig.ba;
var bax = (this.orig._x + (this.orig.ba._x * xys));
var bay = (this.orig._y + (this.orig.ba._y * xys));
var fa = this.orig.fa;
var fax = (this.orig._x + (this.orig.fa._x * xys));
var fay = (this.orig._y + (this.orig.fa._y * xys));
var dis = Math.sqrt((mo.head.cp._x * mo.head.cp._x) + (mo.head.cp._y * mo.head.cp._y));
var a = ((mo.head._rotation / 57.2957795130823) + Math.atan2(mo.head.cp._y, mo.head.cp._x));
var x = ((dis * Math.cos(a)) + mo.head._x);
var y = ((dis * Math.sin(a)) + mo.head._y);
this.handle1._x = mox + (x * xys);
this.handle1._y = moy + (y * xys);
var dis = Math.sqrt((mo.body.cp._x * mo.body.cp._x) + (mo.body.cp._y * mo.body.cp._y));
var a = ((mo.body._rotation / 57.2957795130823) + Math.atan2(mo.body.cp._y, mo.body.cp._x));
var x = ((dis * Math.cos(a)) + mo.body._x);
var y = ((dis * Math.sin(a)) + mo.body._y);
this.handle3._x = mox + (x * xys);
this.handle3._y = moy + (y * xys);
var dis = Math.sqrt((mo.uplleg.cp._x * mo.uplleg.cp._x) + (mo.uplleg.cp._y * mo.uplleg.cp._y));
var a = ((mo.uplleg._rotation / 57.2957795130823) + Math.atan2(mo.uplleg.cp._y, mo.uplleg.cp._x));
var x = ((dis * Math.cos(a)) + mo.uplleg._x);
var y = ((dis * Math.sin(a)) + mo.uplleg._y);
this.handle4._x = mox + (x * xys);
this.handle4._y = moy + (y * xys);
var dis = Math.sqrt((mo.lowlleg.cp._x * mo.lowlleg.cp._x) + (mo.lowlleg.cp._y * mo.lowlleg.cp._y));
var a = ((mo.lowlleg._rotation / 57.2957795130823) + Math.atan2(mo.lowlleg.cp._y, mo.lowlleg.cp._x));
var x = ((dis * Math.cos(a)) + mo.lowlleg._x);
var y = ((dis * Math.sin(a)) + mo.lowlleg._y);
this.handle5._x = mox + (x * xys);
this.handle5._y = moy + (y * xys);
var dis = Math.sqrt((mo.uprleg.cp._x * mo.uprleg.cp._x) + (mo.uprleg.cp._y * mo.uprleg.cp._y));
var a = ((mo.uprleg._rotation / 57.2957795130823) + Math.atan2(mo.uprleg.cp._y, mo.uprleg.cp._x));
var x = ((dis * Math.cos(a)) + mo.uprleg._x);
var y = ((dis * Math.sin(a)) + mo.uprleg._y);
this.handle6._x = mox + (x * xys);
this.handle6._y = moy + (y * xys);
var dis = Math.sqrt((mo.lowrleg.cp._x * mo.lowrleg.cp._x) + (mo.lowrleg.cp._y * mo.lowrleg.cp._y));
var a = ((mo.lowrleg._rotation / 57.2957795130823) + Math.atan2(mo.lowrleg.cp._y, mo.lowrleg.cp._x));
var x = ((dis * Math.cos(a)) + mo.lowrleg._x);
var y = ((dis * Math.sin(a)) + mo.lowrleg._y);
this.handle7._x = mox + (x * xys);
this.handle7._y = moy + (y * xys);
var dis = Math.sqrt((ba.uprarm.cp._x * ba.uprarm.cp._x) + (ba.uprarm.cp._y * ba.uprarm.cp._y));
var a = ((ba.uprarm._rotation / 57.2957795130823) + Math.atan2(ba.uprarm.cp._y, ba.uprarm.cp._x));
var x = ((dis * Math.cos(a)) + ba.uprarm._x);
var y = ((dis * Math.sin(a)) + ba.uprarm._y);
this.handle8._x = bax + (x * xys);
this.handle8._y = bay + (y * xys);
var dis = Math.sqrt((ba.lowrarm.cp._x * ba.lowrarm.cp._x) + (ba.lowrarm.cp._y * ba.lowrarm.cp._y));
var a = ((ba.lowrarm._rotation / 57.2957795130823) + Math.atan2(ba.lowrarm.cp._y, ba.lowrarm.cp._x));
var x = ((dis * Math.cos(a)) + ba.lowrarm._x);
var y = ((dis * Math.sin(a)) + ba.lowrarm._y);
this.handle9._x = bax + (x * xys);
this.handle9._y = bay + (y * xys);
var dis = Math.sqrt((fa.uprarm.cp._x * fa.uprarm.cp._x) + (fa.uprarm.cp._y * fa.uprarm.cp._y));
var a = ((fa.uprarm._rotation / 57.2957795130823) + Math.atan2(fa.uprarm.cp._y, fa.uprarm.cp._x));
var x = ((dis * Math.cos(a)) + fa.uprarm._x);
var y = ((dis * Math.sin(a)) + fa.uprarm._y);
this.handle10._x = fax + (x * xys);
this.handle10._y = fay + (y * xys);
var dis = Math.sqrt((fa.lowrarm.cp._x * fa.lowrarm.cp._x) + (fa.lowrarm.cp._y * fa.lowrarm.cp._y));
var a = ((fa.lowrarm._rotation / 57.2957795130823) + Math.atan2(fa.lowrarm.cp._y, fa.lowrarm.cp._x));
var x = ((dis * Math.cos(a)) + fa.lowrarm._x);
var y = ((dis * Math.sin(a)) + fa.lowrarm._y);
this.handle11._x = fax + (x * xys);
this.handle11._y = fay + (y * xys);
handles = new Array(4);
handles[0] = this.handle1;
handles[1] = this.handle2;
handles[2] = this.handle3;
handles[3] = this.handle4;
handles[4] = this.handle5;
handles[5] = this.handle6;
handles[6] = this.handle7;
handles[7] = this.handle8;
handles[8] = this.handle9;
handles[9] = this.handle10;
handles[10] = this.handle11;
this.orig.gotoAndStop("dead");
constraints = [{p1:0, p2:2, restLength:22}, {p1:2, p2:3, restLength:20}, {p1:3, p2:4, restLength:20}, {p1:2, p2:5, restLength:20}, {p1:5, p2:6, restLength:20}, {p1:0, p2:7, restLength:18}, {p1:7, p2:8, restLength:15}, {p1:0, p2:9, restLength:18}, {p1:9, p2:10, restLength:15}];
for (var c in constraints) {
constraints[c].restLengthSquared = constraints[c].restLength * constraints[c].restLength;
}
for (var p in handles) {
var bone = handles[p];
bone.x = bone._x;
bone.y = bone._y;
bone.xOld = bone.x;
bone.yOld = bone.y;
trace(this.initRot + " initrot");
if (this.initPart == "all") {
bone.xOld = bone.x + ((this.initVel + random(3)) * Math.cos(this.initRot));
bone.yOld = bone.y + ((this.initVel + random(3)) * Math.sin(this.initRot));
}
if ((this.initPart == "head") && (!this.headadded)) {
bone.xOld = bone.x + ((3 + random(3)) * -0.598460069057858);
bone.yOld = bone.y + ((3 + random(3)) * -0.80115263573383);
this.headadded = true;
var rh = _root.game.attachMovie("raghead", "raghead" + _root.bullD, _root.bullD++);
rh._x = handles[0]._x;
rh._y = handles[0]._y;
rh.head.gotoAndStop(orig.skin);
rh.bs = this.initVel;
rh.xs = (-rh.bs) * Math.cos(this.initRot);
rh.ys = (-rh.bs) * Math.sin(this.initRot);
rh.endTimer = 0;
rh.endTimerTotal = 150;
rh.bloodadd = 0;
rh.spawnAni = this.orig.spawnAni;
rh.onEnterFrame = function () {
this.endTimer++;
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this.xs = this.xs * 0.98;
this.ys = this.ys + 0.5;
this.bs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys));
this._rotation = Math.atan2(this.ys, this.xs) * 57.2957795130823;
this.head._rotation = this.head._rotation + this.bs;
if (this.endTimer >= this.endTimerTotal) {
trace("YEAAAH");
var _local24 = ((this.endTimer - this.endTimerTotal) * 2) / 100;
this.ys = -2;
var _local25 = {ra:100, rb:0, ga:100, gb:_local24 * 150, ba:100, bb:0, aa:100 - (100 * _local24), ab:0};
var _local26 = new Color(this);
_local26.setTransform(_local25);
if (_local24 >= 1) {
removeMovieClip(this);
}
} else {
if (_global.blood) {
var _local13 = 0;
while (_local13 < 3) {
trace("WTFTWFYWFUWFHIOWNFING NKLN INWING INOPNG ");
var _local4 = _root.game.attachMovie("blS", "blS" + _root.bullD, _root.bullD++);
_local4._x = this._x;
_local4._y = this._y;
_local4.a = this._rotation / 57.2957795130823;
_local4.xm = (5 + (random(20) / 10)) * Math.cos(_local4.a);
_local4.ym = (5 * Math.sin(_local4.a)) + (random(20) / 10);
_local4.tmr = 0;
if (player.spawnAni == "SpawnNormal") {
_local4.gotoAndStop(1);
} else if (player.spawnAni == "SpawnDead") {
_local4.gotoAndStop(2);
} else if (player.spawnAni == "SpawnRobot") {
_local4.gotoAndStop(3);
}
_local4.onEnterFrame = function () {
this.tmr++;
this._x = this._x + this.xm;
this._y = this._y + this.ym;
if (this.ym < 0) {
this.ym = this.ym * 0.97;
}
if ((this.xm > 3) || (this.xm < -3)) {
this.xm = this.xm * 0.95;
}
this.ym = this.ym + 0.5;
if (_root.g.hitTest(this._x, this._y, true) || (this.tmr > 80)) {
removeMovieClip(this);
}
};
_local13++;
}
}
var _local11 = 0;
while (_local11 < this.bs) {
var _local18 = this._x + (_local11 * Math.cos(this._rotation / 57.2957795130823));
var _local17 = this._y + (_local11 * Math.sin(this._rotation / 57.2957795130823));
if (_root.g.hitTest(_local18, _local17, true)) {
(this.tbs = Math.sqrt((this.xs * this.xs) + (this.ys * this.ys)));
(this.xs = 0);
(this.ys = "a");
(this.bs = 0);
this._x = _local18;
this._y = _local17;
var _local16 = (this._rotation - 90) / 57.2957795130823;
var _local8 = this._x + (5 * Math.cos(_local16));
var _local6 = this._y + (5 * Math.sin(_local16));
var _local10 = 0;
while (_root.g.hitTest(_local8, _local6, true) && (_local10 < 50)) {
_local8 = _local8 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local6 = _local6 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local10++;
}
_local10 = 0;
while ((!_root.g.hitTest(_local8, _local6, true)) && (_local10 < 50)) {
_local8 = _local8 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local6 = _local6 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local10++;
}
var _local15 = (this._rotation + 90) / 57.2957795130823;
var _local7 = this._x + (5 * Math.cos(_local15));
var _local5 = this._y + (5 * Math.sin(_local15));
_local10 = 0;
while (_root.g.hitTest(_local7, _local5, true) && (_local10 < 50)) {
_local7 = _local7 - (1 * Math.cos(this._rotation / 57.2957795130823));
_local5 = _local5 - (1 * Math.sin(this._rotation / 57.2957795130823));
_local10++;
}
_local10 = 0;
while ((!_root.g.hitTest(_local7, _local5, true)) && (_local10 < 50)) {
_local7 = _local7 + (1 * Math.cos(this._rotation / 57.2957795130823));
_local5 = _local5 + (1 * Math.sin(this._rotation / 57.2957795130823));
_local10++;
}
var _local19 = Math.atan2(_local5 - _local6, _local7 - _local8);
var _local9 = (_local19 * 57.2957795130823) + 180;
var _local23 = this._x + (10 * Math.cos((_local9 - 90) / 57.2957795130823));
var _local21 = this._y + (10 * Math.sin((_local9 - 90) / 57.2957795130823));
var _local22 = this._x + (10 * Math.cos((this._rotation - 180) / 57.2957795130823));
var _local20 = this._y + (10 * Math.sin((this._rotation - 180) / 57.2957795130823));
var _local14 = Math.atan2(_local20 - _local21, _local22 - _local23);
_local14 = (_local9 - 90) - (this._rotation - 180);
var _local12 = (_local9 + _local14) - 90;
this.bs = this.tbs * 0.6;
if (this.xs < 1) {
this._rotation = -90;
}
this.xs = this.bs * Math.cos(_local12 / 57.2957795130823);
this.ys = this.bs * Math.sin(_local12 / 57.2957795130823);
this._x = this._x + this.xs;
this._y = this._y + this.ys;
this._rotation = (_local9 + _local14) - 90;
}
_local11 = _local11 + 10;
}
}
};
this.head._alpha = 0;
}
if ((this.initPart == "legs") && ((((p == 4) || (p == 5)) || (p == 6)) || (p == 7))) {
bone.xOld = bone.x + (this.initVel * Math.cos(this.initRot));
bone.yOld = bone.y + (this.initVel * Math.sin(this.initRot));
}
if ((this.initPart == "body") && ((p == 0) || (p == 2))) {
bone.xOld = bone.x + (this.initVel * Math.cos(this.initRot));
bone.yOld = bone.y + (this.initVel * Math.sin(this.initRot));
}
bone.xAccel = 0;
bone.yAccel = 0;
bone.timeStep = 0.5;
bone.timeStepSquared = bone.timeStep * bone.timeStep;
bone.resetAccel = function () {
this.xAccel = (this.yAccel = 0);
};
bone.tick = function () {
if (!this.isDragging) {
var _local3 = ((2 * this.x) - this.xOld) + (this.xAccel * this.timeStepSquared);
var _local2 = ((2 * this.y) - this.yOld) + (this.yAccel * this.timeStepSquared);
this.xOld = this.x;
this.yOld = this.y;
this.x = _local3;
this.y = _local2;
this._x = this.x;
this._y = this.y;
} else {
this.updatePos();
this.xOld = this.x;
this.yOld = this.y;
}
};
bone.setPos = function (x, y) {
this.x = x;
this.y = y;
this._x = this.x;
this._y = this.y;
};
bone.onPress = function () {
this.startDrag(false);
this.onMouseMove = this.updatePos;
this.onMouseUp = this.releaseDrag;
this.isDragging = true;
};
bone.releaseDrag = function () {
this.stopDrag();
delete this.onMouseMove;
delete this.onMouseUp;
this.isDragging = false;
};
bone.updatePos = function () {
this.x = this._x;
this.y = this._y;
};
}
this.head._x = this.handles[0].x;
this.head._y = this.handles[0].y;
this.head._rotation = (Math.atan2(this.handles[2].y - this.handles[0].y, this.handles[2].x - this.handles[0].x) * 57.2957795130823) - 90;
this.body._x = this.handles[0].x;
this.body._y = this.handles[0].y;
this.body._rotation = (Math.atan2(this.handles[2].y - this.handles[0].y, this.handles[2].x - this.handles[0].x) * 57.2957795130823) - 90;
this.luarm._x = this.handles[0].x;
this.luarm._y = this.handles[0].y;
this.luarm._rotation = (Math.atan2(this.handles[7].y - this.handles[0].y, this.handles[7].x - this.handles[0].x) * 57.2957795130823) - 90;
this.ldarm._x = this.handles[7].x;
this.ldarm._y = this.handles[7].y;
this.ldarm._rotation = (Math.atan2(this.handles[8].y - this.handles[7].y, this.handles[8].x - this.handles[7].x) * 57.2957795130823) - 90;
this.ruarm._x = this.handles[0].x;
this.ruarm._y = this.handles[0].y;
this.ruarm._rotation = (Math.atan2(this.handles[9].y - this.handles[0].y, this.handles[9].x - this.handles[0].x) * 57.2957795130823) - 90;
this.rdarm._x = this.handles[9].x;
this.rdarm._y = this.handles[9].y;
this.rdarm._rotation = (Math.atan2(this.handles[10].y - this.handles[9].y, this.handles[10].x - this.handles[9].x) * 57.2957795130823) - 90;
this.luleg._x = this.handles[2].x;
this.luleg._y = this.handles[2].y;
this.luleg._rotation = (Math.atan2(this.handles[3].y - this.handles[2].y, this.handles[3].x - this.handles[2].x) * 57.2957795130823) + 90;
this.ldleg._x = this.handles[3].x;
this.ldleg._y = this.handles[3].y;
this.ldleg._rotation = (Math.atan2(this.handles[4].y - this.handles[3].y, this.handles[4].x - this.handles[3].x) * 57.2957795130823) - 90;
this.ruleg._x = this.handles[2].x;
this.ruleg._y = this.handles[2].y;
this.ruleg._rotation = (Math.atan2(this.handles[5].y - this.handles[2].y, this.handles[5].x - this.handles[2].x) * 57.2957795130823) - 90;
this.rdleg._x = this.handles[5].x;
this.rdleg._y = this.handles[5].y;
this.rdleg._rotation = (Math.atan2(this.handles[6].y - this.handles[5].y, this.handles[6].x - this.handles[5].x) * 57.2957795130823) - 90;
var endTimer = 0;
var endTimerTotal = 120;
var thiscolor = new Color(this);
onEnterFrame = function () {
_root.runRag(this);
this.head._x = this.handles[0].x;
this.head._y = this.handles[0].y;
this.head._rotation = (Math.atan2(this.handles[2].y - this.handles[0].y, this.handles[2].x - this.handles[0].x) * 57.2957795130823) - 90;
this.body._x = this.handles[0].x;
this.body._y = this.handles[0].y;
this.body._rotation = (Math.atan2(this.handles[2].y - this.handles[0].y, this.handles[2].x - this.handles[0].x) * 57.2957795130823) - 90;
this.luarm._x = this.handles[0].x;
this.luarm._y = this.handles[0].y;
this.luarm._rotation = (Math.atan2(this.handles[7].y - this.handles[0].y, this.handles[7].x - this.handles[0].x) * 57.2957795130823) - 90;
this.ldarm._x = this.handles[7].x;
this.ldarm._y = this.handles[7].y;
this.ldarm._rotation = (Math.atan2(this.handles[8].y - this.handles[7].y, this.handles[8].x - this.handles[7].x) * 57.2957795130823) - 90;
this.ruarm._x = this.handles[0].x;
this.ruarm._y = this.handles[0].y;
this.ruarm._rotation = (Math.atan2(this.handles[9].y - this.handles[0].y, this.handles[9].x - this.handles[0].x) * 57.2957795130823) - 90;
this.rdarm._x = this.handles[9].x;
this.rdarm._y = this.handles[9].y;
this.rdarm._rotation = (Math.atan2(this.handles[10].y - this.handles[9].y, this.handles[10].x - this.handles[9].x) * 57.2957795130823) - 90;
this.luleg._x = this.handles[2].x;
this.luleg._y = this.handles[2].y;
this.luleg._rotation = (Math.atan2(this.handles[3].y - this.handles[2].y, this.handles[3].x - this.handles[2].x) * 57.2957795130823) + 90;
this.ldleg._x = this.handles[3].x;
this.ldleg._y = this.handles[3].y;
this.ldleg._rotation = (Math.atan2(this.handles[4].y - this.handles[3].y, this.handles[4].x - this.handles[3].x) * 57.2957795130823) - 90;
this.ruleg._x = this.handles[2].x;
this.ruleg._y = this.handles[2].y;
this.ruleg._rotation = (Math.atan2(this.handles[5].y - this.handles[2].y, this.handles[5].x - this.handles[2].x) * 57.2957795130823) - 90;
this.rdleg._x = this.handles[5].x;
this.rdleg._y = this.handles[5].y;
this.rdleg._rotation = (Math.atan2(this.handles[6].y - this.handles[5].y, this.handles[6].x - this.handles[5].x) * 57.2957795130823) - 90;
endTimer++;
if (endTimer == endTimerTotal) {
for (i in _root.totRagdolls.players) {
if (_root.totRagdolls.players[i] == this) {
trace("yes");
_root.totRagdolls.players.splice(i, 1);
}
}
}
if (endTimer >= endTimerTotal) {
var _local3 = ((endTimer - endTimerTotal) * 2) / 100;
handles[0].yOld = handles[0].yOld + 2;
handles[2].yOld = handles[2].yOld + 2;
var _local4 = {ra:100, rb:0, ga:100, gb:_local3 * 150, ba:100, bb:0, aa:100 - (100 * _local3), ab:0};
thiscolor.setTransform(_local4);
if (_local3 >= 1) {
trace("this" + this);
removeMovieClip(this);
trace("not this" + this);
}
}
};
Instance of Symbol 1992 MovieClip "ruleg" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.uplleg.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1993 MovieClip "rdleg" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.lowlleg.gotoAndStop(_parent.orig.skin);
this.foot.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1994 MovieClip "ruarm" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.uplarm.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1995 MovieClip "rdarm" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.lowlarm.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1996 MovieClip "body" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.body.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1997 MovieClip "head" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.head.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1998 MovieClip "luleg" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.uprleg.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 1999 MovieClip "ldleg" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.lowrleg.gotoAndStop(_parent.orig.skin);
this.foot.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 2000 MovieClip "luarm" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.uprarm.gotoAndStop(_parent.orig.skin);
}
Instance of Symbol 2001 MovieClip "ldarm" in Symbol 2002 MovieClip [raghuman] Frame 1
onClipEvent (load) {
this.lowrarm.gotoAndStop(_parent.orig.skin);
}
Symbol 2004 MovieClip [sawB] Frame 1
stop();
Symbol 2004 MovieClip [sawB] Frame 2
onEnterFrame = function () {
for (var _local4 in _root.totPlayers.all) {
var _local3 = _root.totPlayers.all[_local4];
if (_local3.hb.hitTest(this) && (_local3.wL[_local3.sW].ammo < 2)) {
if (_local3.wL[_local3.sW].ani == 2) {
if (_local3.wL[_local3.sW].ammo == 1) {
_local3.ba.g.g.gotoAndPlay("return");
_local3.wL[_local3.sW].ammo++;
removeMovieClip(this);
}
}
if (_local3.wL[_local3.sW].ammo == 0) {
_local3.fa.g.g.gotoAndPlay("return");
_local3.wL[_local3.sW].ammo++;
removeMovieClip(this);
}
}
}
};
Symbol 2007 MovieClip [sawD] Frame 8
removeMovieClip(this);
Symbol 2024 MovieClip [sr2B] Frame 1
stop();
Symbol 2024 MovieClip [sr2B] Frame 2
_root.addExplosion(this, 150, 200);
Symbol 2024 MovieClip [sr2B] Frame 16
removeMovieClip(this);
Symbol 2025 MovieClip [srB] Frame 9
removeMovieClip(this);
Symbol 2027 MovieClip [sgfB] Frame 1
stop();
Symbol 2027 MovieClip [sgfB] Frame 2
_rotation = 0;
_root.procesSound("flakgunexpl", this._x, this._y);
_root.addExplosion(this, 50, 60);
delete this.onEnterFrame;
Symbol 2027 MovieClip [sgfB] Frame 15
removeMovieClip(this);
Symbol 2031 MovieClip [sgD] Frame 7
removeMovieClip(this);
Symbol 2033 MovieClip [sgfD] Frame 1
this._rotation = random(360);
Symbol 2033 MovieClip [sgfD] Frame 10
removeMovieClip(this);
Symbol 2041 MovieClip [snD] Frame 7
removeMovieClip(this);
Symbol 2044 MovieClip [snsD] Frame 7
removeMovieClip(this);
Symbol 2057 MovieClip [uD] Frame 10
removeMovieClip(this);
Symbol 2095 MovieClip Frame 1
stop();
Symbol 2101 Button
on (release) {
gotoAndStop (13);
}
Symbol 2103 Button
on (release) {
gotoAndStop (14);
}
Symbol 2105 Button
on (release) {
gotoAndStop (16);
}
Symbol 2107 Button
on (release) {
gotoAndStop (15);
}
Symbol 2109 Button
on (release) {
gotoAndStop (17);
}
Symbol 2111 Button
on (release) {
gotoAndStop (18);
}
Symbol 2120 Button
on (release) {
_global.players = [1, 1, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2123 Button
on (release) {
_global.players = [2, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2126 Button
on (release) {
_global.players = [3, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2129 Button
on (release) {
_global.players = [1, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2132 Button
on (release) {
_global.players = [2, 2, 2, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2135 Button
on (release) {
_global.players = [3, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2138 Button
on (release) {
_global.players = [1, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2141 Button
on (release) {
_global.players = [2, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2144 Button
on (release) {
_global.players = [1, 1, 1, 1];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (22);
}
Symbol 2148 Button
on (release) {
gotoAndStop (3);
}
Symbol 2153 Button
on (release) {
if (ple._alpha == 100) {
ple._alpha = 0;
} else if (ple._alpha == 0) {
ple._alpha = 100;
}
}
Symbol 2154 Button
on (release) {
_global.players = [1, 1, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2155 Button
on (release) {
_global.players = [2, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2156 Button
on (release) {
_global.players = [1, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2157 Button
on (release) {
_global.players = [3, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2158 Button
on (release) {
_global.players = [3, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2159 Button
on (release) {
_global.players = [1, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2160 Button
on (release) {
_global.players = [2, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (24);
}
Symbol 2161 Button
on (release) {
_global.players = [1, 1, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
gotoAndStop (23);
}
Symbol 2164 Button
on (release) {
_global.players = [1, 1, 1, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
gotoAndStop (23);
}
Symbol 2165 Button
on (release) {
_global.players = [1, 1, 1, 1];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
gotoAndStop (23);
}
Symbol 2166 Button
on (release) {
_global.players = [1, 1, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2167 Button
on (release) {
_global.players = [2, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2168 Button
on (release) {
_global.players = [3, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2169 Button
on (release) {
_global.players = [1, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2170 Button
on (release) {
_global.players = [2, 2, 2, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2171 Button
on (release) {
_global.players = [3, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2172 Button
on (release) {
_global.players = [1, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2173 Button
on (release) {
_global.players = [2, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2174 Button
on (release) {
_global.players = [1, 1, 1, 1];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value);
gotoAndStop (25);
}
Symbol 2175 Button
on (release) {
_global.players = [1, 5, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = 0;
_global.map = _root.map.value;
_global.scoreMax = "\u221E";
gotoAndStop (26);
}
Symbol 2177 Button
on (release) {
_global.players = [1, 1, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2178 Button
on (release) {
_global.players = [2, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2179 Button
on (release) {
_global.players = [3, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2180 Button
on (release) {
_global.players = [1, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2181 Button
on (release) {
_global.players = [2, 2, 2, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2182 Button
on (release) {
_global.players = [3, 2, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2183 Button
on (release) {
_global.players = [1, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2184 Button
on (release) {
_global.players = [2, 3, 0, 0];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2185 Button
on (release) {
_global.players = [1, 1, 1, 1];
_global.playerEnabled = _root.ple._alpha == 100;
_global.difficulity = _root.diff.selectedIndex;
_global.map = _root.map.value;
_global.scoreMax = Number(_root.scorem.value) * 100;
gotoAndStop (27);
}
Symbol 2191 MovieClip Frame 119
stop();
Symbol 2193 MovieClip Frame 119
stop();
Symbol 2252 Button
on (release) {
_root.goto();
}
Symbol 2259 MovieClip Frame 1
logoA.gotoAndStop(_global.profiles.data.users[_global.profileSelected].logo);
teamA.text = endScore[0];
if (_global.teamLogos != "NaN") {
logoB.gotoAndStop(_global.teamLogos[0]);
} else {
logoB.gotoAndStop(random(10) + 1);
}
teamB.text = endScore[1];
if (_global.teamLogos != "NaN") {
logoC.gotoAndStop(_global.teamLogos[1]);
} else {
logoC.gotoAndStop(random(10) + 1);
}
teamC.text = endScore[2];
if (_global.teamLogos != "NaN") {
logoD.gotoAndStop(_global.teamLogos[2]);
} else {
logoD.gotoAndStop(random(10) + 1);
}
teamD.text = endScore[3];
if (_global.endScore[2] == "NaN") {
logoC._alpha = 0;
teamC.text = "";
logoD._alpha = 0;
teamD.text = "";
} else if (_global.endScore[3] == "NaN") {
logoD._alpha = 0;
teamD.text = "";
}
Instance of Symbol 2192 MovieClip "char1" in Symbol 2260 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.winLoseAni[0];
}
Instance of Symbol 2194 MovieClip "char2" in Symbol 2260 MovieClip Frame 1
onClipEvent (load) {
this.skin = _global.winLoseAni[1];
}
Symbol 2260 MovieClip Frame 119
stop();
Symbol 2272 MovieClip Frame 119
stop();
Symbol 2294 MovieClip Frame 1
stop();
Symbol 2318 MovieClip Frame 1
tmr = 200;
ranG = ["Uzi", "Uzi", "Uzi", "Uzi", "Uzi", "Shotgun", "Shotgun", "Shotgun", "Shotgun", "Shotgun", "AssaultRifle", "AssaultRifle", "AssaultRifle", "AssaultRifle", "ShockRifle", "ShockRifle", "ShockRifle", "ShockRifle", "GrenadeLauncher", "GrenadeLauncher", "GrenadeLauncher", "Biorifle", "Biorifle", "Biorifle", "Bazooka", "Bazooka", "Sniper", "Sniper", "Sawgun"];
this.gotoAndStop(_global.map);
onEnterFrame = function () {
if ((_root.instagib == undefined) || ((!_root.instagib) && (!_root.pauze))) {
tmr--;
if (tmr == 1) {
tmr = 0;
var _local5 = _root.bullD;
var _local3 = _root.game.attachMovie("attachGun", "attachGun" + _local5, _local5);
_root.bullD++;
var _local4 = ranG[random(ranG.length)];
(_local3._x = this._x);
(_local3._y = this._y);
_local3.gotoAndStop(_local4);
_local3.atacreator = this;
if (_local4 == "Pistol") {
_local3.passwher = 0;
_local3.passon = {name:"Pistol", ammo:100, ammoT:100, ani:0};
_local3.ammoAdd = 40;
} else if (_local4 == "Uzi") {
_local3.passwher = 1;
_local3.passon = {name:"Uzi", ammo:20, ammoT:100, ani:0};
_local3.ammoAdd = 40;
} else if (_local4 == "Shotgun") {
_local3.passwher = 2;
_local3.passon = {name:"Shotgun", ammo:20, ammoT:60, ani:1};
_local3.ammoAdd = 20;
} else if (_local4 == "AssaultRifle") {
_local3.passwher = 3;
_local3.passon = {name:"AssaultRifle", ammo:20, ammoT:100, ani:1};
_local3.ammoAdd = 30;
} else if (_local4 == "ShockRifle") {
_local3.passwher = 4;
_local3.passon = {name:"ShockRifle", ammo:10, ammoT:50, ani:1};
_local3.ammoAdd = 20;
} else if (_local4 == "GrenadeLauncher") {
_local3.passwher = 5;
_local3.passon = {name:"GrenadeLauncher", ammo:10, ammoT:50, ani:1};
_local3.ammoAdd = 20;
} else if (_local4 == "Biorifle") {
_local3.passwher = 6;
_local3.passon = {name:"Biorifle", ammo:15, ammoT:60, ani:0};
_local3.ammoAdd = 30;
} else if (_local4 == "Bazooka") {
_local3.passwher = 7;
_local3.passon = {name:"Bazooka", ammo:10, ammoT:40, ani:1};
_local3.ammoAdd = 10;
} else if (_local4 == "Sniper") {
_local3.passwher = 8;
_local3.passon = {name:"Sniper", ammo:5, ammoT:50, ani:1};
_local3.ammoAdd = 10;
} else if (_local4 == "Sawgun") {
_local3.passwher = 9;
_local3.passon = {name:"Sawgun", ammo:1, ammoT:2, ani:0};
_local3.ammoAdd = 1;
}
_local3.onEnterFrame = function () {
for (i in _root.totPlayers.all) {
player = _root.totPlayers.all[i];
if (this.hitTest(player) && (!player.dead)) {
if (player.wL[this.passwher] == undefined) {
player.wL[this.passwher] = this.passon;
if (player.sW < this.passwher) {
player.sW = this.passwher;
}
} else {
if ((player.wL[this.passwher].ani == 0) || (player.wL[this.passwher].ani == 1)) {
player.wL[this.passwher].ani = 2;
}
player.wL[this.passwher].ammo = player.wL[this.passwher].ammo + this.ammoAdd;
if (player.wL[this.passwher].ammo > player.wL[this.passwher].ammoT) {
player.wL[this.passwher].ammo = player.wL[this.passwher].ammoT;
}
}
this.atacreator.tmr = 200;
removeMovieClip(this);
break;
}
}
};
}
} else if (!_root.pauze) {
_alpha = 0;
}
};
Symbol 2320 MovieClip Frame 1
onEnterFrame = function () {
for (i in _root.totPlayers.all) {
player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player)) {
var _local4 = _root.attachMovie("pB", "pB" + _root.bullD, _root.bullD++);
_local4.myPlayer = player;
_local4._x = player._x;
_local4._y = player._y;
_local4._rotation = 90;
_local4.onEnterFrame = function () {
var _local5 = this._x;
var _local4 = this._y;
if (player.life <= 100) {
if (_global.map == "Lavaland") {
_root.bulletCheckImpact(this, _local5, _local4, 1, 0);
} else {
_root.bulletCheckImpact(this, _local5, _local4, 100, 0);
}
} else if (_global.map == "Lavaland") {
_root.bulletCheckImpact(this, _local5, _local4, 1, 0);
} else {
_root.bulletCheckImpact(this, _local5, _local4, 1000, 0);
}
removeMovieClip(this);
};
}
}
}
};
Symbol 2415 MovieClip Frame 1
stop();
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
trace(player);
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
trace(player);
player.ys = -35;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) && (player.returnedTo == true)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
trace(player);
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && ((player.nextWayPoint == "A") || (player.nextWayPoint == "B"))) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 1
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 2
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && ((player.nextWayPoint == "A") || (player.nextWayPoint == "D"))) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 2
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 2
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 2
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && ((player.nextWayPoint == "C") || (player.nextWayPoint == "D"))) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 2
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 2
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "F")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
trace(player);
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
trace(player);
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 3
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && ((player.nextWayPoint == "B") || (player.nextWayPoint == "C"))) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 4
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 5
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 5
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 5
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint != "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "F")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "G")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "F")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -15;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "H")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "G")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = player.lookRange / 10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ranxShift = -(player.lookRange / 10);
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
var b = _root.attachMovie("pB", "pB" + _root.bullD, _root.bullD++);
b.myPlayer = player;
b._x = player._x;
b._y = player._y;
b._rotation = 90;
b.onEnterFrame = function () {
var _local4 = this._x;
var _local3 = this._y;
if (player.life <= 100) {
_root.bulletCheckImpact(this, _local4, _local3, 10, 0);
}
removeMovieClip(this);
};
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 6
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 7
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 7
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -30;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 7
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 7
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 7
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 7
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "E")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "D")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "C")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -25;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "B")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (((!player.dead) && (player.lookRange != undefined)) && (player.nextWayPoint == "A")) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -20;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if (!player.dead) {
if (this.hitTest(player._x, player._y, true)) {
player.returnedTo = false;
}
}
}
}
Instance of Symbol 2296 MovieClip in Symbol 2415 MovieClip Frame 8
onClipEvent (enterFrame) {
for (i in _root.totPlayers.all) {
var player = _root.totPlayers.all[i];
if ((!player.dead) && (player.lookRange != undefined)) {
if (this.hitTest(player._x, player._y, true)) {
player.ys = -10;
}
}
}
}
Symbol 2425 MovieClip Frame 1
stop();
Symbol 2433 Button
on (release) {
nextFrame();
}
Symbol 2434 Button
on (release) {
prevFrame();
}
Symbol 2447 MovieClip Frame 1
stop();
Symbol 2462 Button
on (release) {
_root.score.A = 99;
}
Symbol 2463 MovieClip Frame 1
stop();
Instance of Symbol 2447 MovieClip in Symbol 2463 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.cameraObject.sW + 1);
}
Symbol 2469 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[1] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[1] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2472 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[3] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[3] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2475 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[4] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[4] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2478 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[2] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[2] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2481 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[5] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[5] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2484 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[6] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[6] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2487 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[8] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[8] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2490 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[9] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[9] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2493 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[7] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
if (_local3.wL[7] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2515 MovieClip Frame 1
stop();
Symbol 2529 MovieClip Frame 1
stop();
var c = _root.cameraObject;
if (c.wL[0] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this.onEnterFrame = function () {
var _local3 = _parent._parent.c;
if (_local3.wL[0] != undefined) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
Symbol 2556 MovieClip Frame 1
onEnterFrame = function () {
gotoAndStop(_root.cameraObject.sW + 1);
var _local3 = "";
this.ammo1.text = ((_root.cameraObject.wL[0].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[0].ammo));
this.ammo2.text = ((_root.cameraObject.wL[1].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[1].ammo));
this.ammo3.text = ((_root.cameraObject.wL[2].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[2].ammo));
this.ammo4.text = ((_root.cameraObject.wL[3].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[3].ammo));
this.ammo5.text = ((_root.cameraObject.wL[4].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[4].ammo));
this.ammo6.text = ((_root.cameraObject.wL[5].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[5].ammo));
this.ammo7.text = ((_root.cameraObject.wL[6].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[6].ammo));
this.ammo8.text = ((_root.cameraObject.wL[7].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[7].ammo));
this.ammo9.text = ((_root.cameraObject.wL[8].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[8].ammo));
this.ammo10.text = ((_root.cameraObject.wL[9].ammo == undefined) ? (_local3) : (_root.cameraObject.wL[9].ammo));
};
stop();
Instance of Symbol 2501 MovieClip "bar1" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 0;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar2" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 1;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar3" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 2;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar4" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 3;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar5" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 4;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar6" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 5;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar7" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 6;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar8" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 7;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar9" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 8;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2501 MovieClip "bar10" in Symbol 2556 MovieClip Frame 1
onClipEvent (load) {
this.n = 9;
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
onClipEvent (enterFrame) {
this.ammo = _root.cameraObject.wL[n].ammo;
this.ammoT = _root.cameraObject.wL[n].ammoT;
if (this.ammo == undefined) {
this._alpha = 0;
} else {
this._alpha = 100;
}
this.bar._xscale = (this.ammo / this.ammoT) * 100;
}
Instance of Symbol 2515 MovieClip in Symbol 2556 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.cameraObject.wL[_root.cameraObject.sW].ani == 2) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 2562 Button
on (press) {
_parent.play();
}
Symbol 2566 MovieClip Frame 1
this.txt1.text = _parent._parent.killprint1;
this.txt2.text = _parent._parent.killprint2;
this.txt3.text = _parent._parent.killprint3;
onEnterFrame = function () {
my_fmt = new TextFormat();
my_fmt.color = 65280;
this.txt1.text = _parent._parent.killprint1;
var _local7 = _parent._parent.killprint1.indexOf("'");
var _local6 = _parent._parent.killprint1.indexOf("'", _local7 + 1);
var _local5 = _parent._parent.killprint1.indexOf("'", _local6 + 1);
var _local8 = _parent._parent.killprint1.indexOf("'", _local5 + 1);
this.txt1.setTextFormat(_local7, _local6 + 1, my_fmt);
this.txt1.setTextFormat(_local5, _local8 + 1, my_fmt);
var _local3 = _parent._parent.killprint1.indexOf("[");
var _local4 = _parent._parent.killprint1.indexOf("]");
if (_local3 != -1) {
if (_parent._parent.killprint1.charAt(_local3 + 1) == "B") {
my_fmt.color = 255;
this.txt1.setTextFormat(_local3, _local4 + 1, my_fmt);
} else {
my_fmt.color = 16711680 /* 0xFF0000 */;
this.txt1.setTextFormat(_local3, _local4 + 1, my_fmt);
}
}
my_fmt.color = 65280;
this.txt2.text = _parent._parent.killprint2;
_local7 = _parent._parent.killprint2.indexOf("'");
_local6 = _parent._parent.killprint2.indexOf("'", _local7 + 1);
_local5 = _parent._parent.killprint2.indexOf("'", _local6 + 1);
_local8 = _parent._parent.killprint2.indexOf("'", _local5 + 1);
this.txt2.setTextFormat(_local7, _local6 + 1, my_fmt);
this.txt2.setTextFormat(_local5, _local8 + 1, my_fmt);
_local3 = _parent._parent.killprint2.indexOf("[");
_local4 = _parent._parent.killprint2.indexOf("]");
if (_local3 != -1) {
if (_parent._parent.killprint2.charAt(_local3 + 1) == "B") {
my_fmt.color = 255;
this.txt2.setTextFormat(_local3, _local4 + 1, my_fmt);
} else {
my_fmt.color = 16711680 /* 0xFF0000 */;
this.txt2.setTextFormat(_local3, _local4 + 1, my_fmt);
}
}
my_fmt.color = 65280;
this.txt3.text = _parent._parent.killprint3;
_local7 = _parent._parent.killprint3.indexOf("'");
_local6 = _parent._parent.killprint3.indexOf("'", _local7 + 1);
_local5 = _parent._parent.killprint3.indexOf("'", _local6 + 1);
_local8 = _parent._parent.killprint3.indexOf("'", _local5 + 1);
this.txt3.setTextFormat(_local7, _local6 + 1, my_fmt);
this.txt3.setTextFormat(_local5, _local8 + 1, my_fmt);
_local3 = _parent._parent.killprint3.indexOf("[");
_local4 = _parent._parent.killprint3.indexOf("]");
if (_local3 != -1) {
if (_parent._parent.killprint3.charAt(_local3 + 1) == "B") {
my_fmt.color = 255;
this.txt3.setTextFormat(_local3, _local4 + 1, my_fmt);
} else {
my_fmt.color = 16711680 /* 0xFF0000 */;
this.txt3.setTextFormat(_local3, _local4 + 1, my_fmt);
}
}
};
Symbol 2569 Button
on (release) {
gotoAndStop (1);
stopAllSounds();
}
Symbol 2571 Button
on (release) {
stopAllSounds();
if (_currentframe == 6) {
gotoAndStop (2);
} else {
nextFrame();
}
}
Symbol 2574 MovieClip Frame 4822
stopAllSounds();
_parent.nextFrame();
Symbol 2579 MovieClip Frame 4802
stopAllSounds();
_parent.nextFrame();
Symbol 2583 MovieClip Frame 5882
stopAllSounds();
_parent.nextFrame();
Symbol 2587 MovieClip Frame 5588
stopAllSounds();
_parent.nextFrame();
Symbol 2591 MovieClip Frame 5270
stopAllSounds();
_parent.gotoAndStop(2);
Symbol 2592 MovieClip Frame 1
stop();
Symbol 2598 Button
on (press) {
play();
}
Symbol 2599 MovieClip Frame 1
stop();
Instance of Symbol 2592 MovieClip in Symbol 2599 MovieClip Frame 1
onClipEvent (load) {
var ransong = random(5);
if (_global.grx[1]) {
var i = 0;
while (i <= ransong) {
stopAllSounds();
this.nextFrame();
i++;
}
}
}
Symbol 2599 MovieClip Frame 26
stop();
Symbol 2599 MovieClip Frame 52
gotoAndStop (1);
Symbol 2606 MovieClip Frame 1
stop();
Symbol 2609 MovieClip Frame 1
stop();
Symbol 2609 MovieClip Frame 2
timer = 100;
this.onEnterFrame = function () {
this.time.text = timer / 100;
if (timer > 0) {
timer--;
} else {
timer = 0;
this.time.text = 0;
_root.endGame();
}
};
Symbol 2613 Button
on (release) {
_root.pauze = false;
this.gotoAndStop(1);
}
Symbol 2615 Button
on (release) {
_root.endGame();
_root.pauze = false;
this.gotoAndStop(1);
}
Symbol 2616 MovieClip Frame 1
stop();
Symbol 2617 MovieClip Frame 1
var c = _root.cameraObject;
var killprint = [[""], [""], [""]];
this.killprint1 = killprint[0];
this.killprint2 = killprint[1];
this.killprint3 = killprint[2];
this.swapDepths(99999);
this.onEnterFrame = function () {
var _local3 = _root.cameraObject;
this.killprint1 = killprint[2];
this.killprint2 = killprint[1];
this.killprint3 = killprint[0];
};
Instance of Symbol 2556 MovieClip "wpn" in Symbol 2617 MovieClip Frame 1
onClipEvent (load) {
if (_root.instagib) {
_alpha = 0;
} else {
_alpha = 100;
}
}
Instance of Symbol 2606 MovieClip "AK" in Symbol 2617 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.cameraObject.team);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.cameraObject.team);
my_fmt = new TextFormat();
my_fmt.color = 65280;
this.txt.text = (_root.score[_root.cameraObject.team] + "/") + _global.scoreMax;
if (_global.scoreMax > 100) {
this.txt.text = (_root.score[_root.cameraObject.team] + "/") + 0;
}
var s1 = this.txt.text.indexOf("/");
var s2 = this.txt.text.length;
this.txt.setTextFormat(s1, s2 + 1, my_fmt);
}
Instance of Symbol 2606 MovieClip "BK" in Symbol 2617 MovieClip Frame 1
onClipEvent (load) {
if (_parent.AK._currentframe == 2) {
if (_root.totPlayers.A.length > 0) {
this.gotoAndStop(1);
this._alpha = 100;
} else {
this._alpha = 0;
}
} else if (_root.totPlayers.B.length > 0) {
this.gotoAndStop(2);
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_parent.AK._currentframe == 2) {
if (_root.totPlayers.A.length > 0) {
this.gotoAndStop(1);
this.txt.text = _root.score.A;
this._alpha = 100;
} else {
this._alpha = 0;
}
} else if (_root.totPlayers.B.length > 0) {
this.gotoAndStop(2);
this.txt.text = _root.score.B;
this._alpha = 100;
} else {
this._alpha = 0;
}
}
Instance of Symbol 2606 MovieClip "CK" in Symbol 2617 MovieClip Frame 1
onClipEvent (load) {
if (_parent.AK._currentframe == 3) {
if (_root.totPlayers.A.length > 0) {
this.gotoAndStop(1);
this._alpha = 100;
} else {
this._alpha = 0;
}
} else if (_root.totPlayers.C.length > 0) {
this.gotoAndStop(3);
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_parent.AK._currentframe == 3) {
if (_root.totPlayers.A.length > 0) {
this.gotoAndStop(1);
this.txt.text = _root.score.A;
this._alpha = 100;
} else {
this._alpha = 0;
}
} else if (_root.totPlayers.C.length > 0) {
this.gotoAndStop(3);
this.txt.text = _root.score.C;
this._alpha = 100;
} else {
this._alpha = 0;
}
}
Instance of Symbol 2606 MovieClip "DK" in Symbol 2617 MovieClip Frame 1
onClipEvent (load) {
if (_parent.AK._currentframe == 4) {
if (_root.totPlayers.A.length > 0) {
this.gotoAndStop(1);
this._alpha = 100;
} else {
this._alpha = 0;
}
} else if (_root.totPlayers.D.length > 0) {
this.gotoAndStop(4);
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_parent.AK._currentframe == 4) {
if (_root.totPlayers.A.length > 0) {
this.gotoAndStop(1);
this.txt.text = _root.score.A;
this._alpha = 100;
} else {
this._alpha = 0;
}
} else if (_root.totPlayers.D.length > 0) {
this.gotoAndStop(4);
this.txt.text = _root.score.D;
this._alpha = 100;
} else {
this._alpha = 0;
}
}
Instance of Symbol 2616 MovieClip in Symbol 2617 MovieClip Frame 1
onClipEvent (enterFrame) {
if (Key.isDown(80)) {
_root.pauze = true;
this.gotoAndStop(2);
}
}
Symbol 2622 MovieClip Frame 1
onEnterFrame = function () {
this.gotoAndStop(_root.bg._currentframe);
this.gh.gotoAndStop(_root.bg._currentframe);
if (_root.hillPoint == undefined) {
removeMovieClip(this.flagred);
removeMovieClip(this.flagblue);
for (i in _root.totPlayers.all) {
var _local3 = _root.totPlayers.all[i];
if (!_local3.dead) {
var _local4 = this.attachMovie("ctf_mp", _local3._name + i, i);
_local4._x = this.gh._x + (_local3._x * (this.gh._xscale / 100));
_local4._y = this.gh._y + (_local3._y * (this.gh._yscale / 100));
if (_local3.team == "B") {
_local4.gotoAndStop(2);
}
_local4.onEnterFrame = function () {
removeMovieClip(this);
};
if (_local3.gotFlag) {
if (_local3.team == "A") {
var _local5 = this.attachMovie("ctf_fl", "flagblue", 101);
_local5.gotoAndStop(4);
_local5._x = this.gh._x + (_local3._x * (this.gh._xscale / 100));
_local5._y = this.gh._y + (_local3._y * (this.gh._yscale / 100));
} else {
var _local5 = this.attachMovie("ctf_fl", "flagred", 100);
_local5.gotoAndStop(3);
_local5._x = this.gh._x + (_local3._x * (this.gh._xscale / 100));
_local5._y = this.gh._y + (_local3._y * (this.gh._yscale / 100));
}
}
}
}
if (this.flagred == undefined) {
var _local5 = this.attachMovie("ctf_fl", "flagred", 100);
_local5._x = this.gh._x + (_root.gh[_root.Apoint + "P"]._x * (this.gh._xscale / 100));
_local5._y = this.gh._y + ((_root.gh[_root.Apoint + "P"]._y + 40) * (this.gh._yscale / 100));
_local5.gotoAndStop(1);
}
if (this.flagblue == undefined) {
var _local5 = this.attachMovie("ctf_fl", "flagblue", 101);
_local5._x = this.gh._x + (_root.gh[_root.Bpoint + "P"]._x * (this.gh._xscale / 100));
_local5._y = this.gh._y + ((_root.gh[_root.Bpoint + "P"]._y + 40) * (this.gh._yscale / 100));
_local5.gotoAndStop(2);
}
} else {
removeMovieClip(this.hill);
var _local5 = this.attachMovie("ctf_hill", "hill", 100);
_local5._x = this.gh._x + (_root.gh[_root.hillPoint + "P"]._x * (this.gh._xscale / 100));
_local5._y = this.gh._y + ((_root.gh[_root.hillPoint + "P"]._y + 40) * (this.gh._yscale / 100));
if (_root.hillCharger.team == "A") {
_local5.gotoAndStop(1);
} else if (_root.hillCharger.team == "B") {
_local5.gotoAndStop(2);
} else if (_root.hillCharger.team == "C") {
_local5.gotoAndStop(3);
} else if (_root.hillCharger.team == "D") {
_local5.gotoAndStop(4);
} else {
_local5.gotoAndStop(5);
}
for (i in _root.totPlayers.all) {
var _local3 = _root.totPlayers.all[i];
if (!_local3.dead) {
var _local4 = this.attachMovie("ctf_mp", _local3._name + i, i);
_local4._x = this.gh._x + (_local3._x * (this.gh._xscale / 100));
_local4._y = this.gh._y + (_local3._y * (this.gh._yscale / 100));
if (_local3.team == "B") {
_local4.gotoAndStop(2);
} else if (_local3.team == "C") {
_local4.gotoAndStop(3);
} else if (_local3.team == "D") {
_local4.gotoAndStop(4);
}
_local4.onEnterFrame = function () {
removeMovieClip(this);
};
}
}
}
};
Symbol 2638 Button
on (release) {
_root.goto();
}
Symbol 2639 MovieClip Frame 88
stop();