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dice.swf

This is the info page for
Flash #2320

(Click the ID number above for more basic data on this flash file.)


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Players

Copyright 2001-2006 GAMEDESIGN

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mcMapmake

Do you play this one?

Yes

No

Back to Title

88

1.Click your area.       2.Click neighbor to attack.

End Turn

00

00

mcSupply

GAMEOVER

Title

History

mcHistory

www.gamedesign.jp

www.gamedesign.jp

ActionScript [AS1/AS2]

Frame 2
function after_load() { gotoAndStop ("game"); } stop();
Frame 7
stop();
Symbol 171 MovieClip [__Packages.dw.Game] Frame 0
class dw.Game { var AREA_MAX, adat, player, jun, cel_max, cel, num, rcel, join, ban, his, his_c, his_arm, his_dice, chk, next_f, tc, list_from, list_to, area_from, area_to; function Game () { var _local2; var _local3; AREA_MAX = 32; adat = new Array(32); player = new Array(8); jun = new Array(8); cel_max = XMAX * YMAX; cel = new Array(cel_max); num = new Array(cel_max); rcel = new Array(cel_max); _local2 = 0; while (_local2 < cel_max) { num[_local2] = _local2; _local2++; } join = new Array(cel_max); _local2 = 0; while (_local2 < cel_max) { join[_local2] = new dw.JoinData(); _local3 = 0; while (_local3 < 6) { join[_local2].dir[_local3] = next_cel(_local2, _local3); _local3++; } _local2++; } } function start_game() { var _local2; _local2 = 0; while (_local2 < 8) { jun[_local2] = _local2; _local2++; } _local2 = 0; while (_local2 < pmax) { var _local3 = Math.floor(Math.random() * pmax); var _local4 = jun[_local2]; jun[_local2] = jun[_local3]; jun[_local3] = _local4; _local2++; } ban = 0; _local2 = 0; while (_local2 < 8) { player[_local2] = new dw.PlayerData(); _local2++; } _local2 = 0; while (_local2 < 8) { set_area_tc(_local2); _local2++; } his = new Array(); his_c = 0; his_arm = new Array(AREA_MAX); his_dice = new Array(AREA_MAX); _local2 = 0; while (_local2 < AREA_MAX) { his_arm[_local2] = adat[_local2].arm; his_dice[_local2] = adat[_local2].dice; _local2++; } } function get_pn() { return(jun[ban]); } function make_map() { var _local2; var _local3; var _local6; var _local12; var _local22; _local2 = 0; while (_local2 < cel_max) { var _local19 = Math.floor(Math.random() * cel_max); var _local23 = num[_local2]; num[_local2] = num[_local19]; num[_local19] = _local23; _local2++; } _local2 = 0; while (_local2 < cel_max) { cel[_local2] = 0; rcel[_local2] = 0; _local2++; } _local22 = 1; rcel[Math.floor(Math.random() * cel_max)] = 1; do { var _local4; var _local14 = 9999; _local2 = 0; while (_local2 < cel_max) { if (cel[_local2] > 0) { } else if (num[_local2] > _local14) { } else if (rcel[_local2] == 0) { } else { _local14 = num[_local2]; _local4 = _local2; } _local2++; } if (_local14 == 9999) { break; } var _local21 = percolate(_local4, 8, _local22); if (_local21 == 0) { break; } _local22++; } while (_local22 < AREA_MAX); _local2 = 0; while (_local2 < cel_max) { if (cel[_local2] > 0) { } else { var _local10 = 0; var _local16 = 0; _local6 = 0; while (_local6 < 6) { _local4 = join[_local2].dir[_local6]; if (_local4 < 0) { } else if (cel[_local4] == 0) { _local10 = 1; } else { _local16 = cel[_local4]; } _local6++; } if (_local10 == 0) { cel[_local2] = _local16; } } _local2++; } _local2 = 0; while (_local2 < AREA_MAX) { adat[_local2] = new dw.AreaData(); _local2++; } _local2 = 0; while (_local2 < cel_max) { _local22 = cel[_local2]; if (_local22 > 0) { adat[_local22].size++; } _local2++; } _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size <= 5) { adat[_local2].size = 0; } _local2++; } _local2 = 0; while (_local2 < cel_max) { _local22 = cel[_local2]; if (adat[_local22].size == 0) { cel[_local2] = 0; } _local2++; } _local2 = 1; while (_local2 < AREA_MAX) { adat[_local2].left = XMAX; adat[_local2].right = -1; adat[_local2].top = YMAX; adat[_local2].bottom = -1; adat[_local2].len_min = 9999; _local2++; } _local12 = 0; _local2 = 0; while (_local2 < YMAX) { _local3 = 0; while (_local3 < XMAX) { _local22 = cel[_local12]; if (_local22 > 0) { if (_local3 < adat[_local22].left) { adat[_local22].left = _local3; } if (_local3 > adat[_local22].right) { adat[_local22].right = _local3; } if (_local2 < adat[_local22].top) { adat[_local22].top = _local2; } if (_local2 > adat[_local22].bottom) { adat[_local22].bottom = _local2; } } _local12++; _local3++; } _local2++; } _local2 = 1; while (_local2 < AREA_MAX) { adat[_local2].cx = Math.floor((adat[_local2].left + adat[_local2].right) / 2); adat[_local2].cy = Math.floor((adat[_local2].top + adat[_local2].bottom) / 2); _local2++; } _local12 = 0; var _local8; var _local7; var _local11; _local2 = 0; while (_local2 < YMAX) { _local3 = 0; while (_local3 < XMAX) { _local22 = cel[_local12]; if (_local22 > 0) { _local8 = adat[_local22].cx - _local3; if (_local8 < 0) { _local8 = -_local8; } _local7 = adat[_local22].cy - _local2; if (_local7 < 0) { _local7 = -_local7; } _local11 = _local8 + _local7; var _local10 = 0; _local6 = 0; while (_local6 < 6) { _local4 = join[_local12].dir[_local6]; if (_local4 > 0) { var _local5 = cel[_local4]; if (_local5 != _local22) { _local10 = 1; adat[_local22].join[_local5] = 1; } } _local6++; } if (_local10) { _local11 = _local11 + 4; } if (_local11 < adat[_local22].len_min) { adat[_local22].len_min = _local11; adat[_local22].cpos = (_local2 * XMAX) + _local3; } } _local12++; _local3++; } _local2++; } _local2 = 0; while (_local2 < AREA_MAX) { adat[_local2].arm = -1; _local2++; } var _local18 = 0; var _local20 = new Array(AREA_MAX); while (true) { _local12 = 0; _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size == 0) { } else if (adat[_local2].arm >= 0) { } else { _local20[_local12] = _local2; _local12++; } _local2++; } if (_local12 == 0) { break; } _local22 = _local20[Math.floor(Math.random() % _local12)]; adat[_local22].arm = _local18; _local18++; if (_local18 >= pmax) { _local18 = 0; } } chk = new Array(AREA_MAX); _local2 = 0; while (_local2 < AREA_MAX) { chk[_local2] = 0; _local2++; } _local2 = 0; while (_local2 < cel_max) { var _local9 = cel[_local2]; if (_local9 == 0) { } else if (chk[_local9]) { } else { _local6 = 0; while (_local6 < 6) { if (chk[_local9]) { break; } var _local13 = join[_local2].dir[_local6]; if (_local13 >= 0) { if (cel[_local13] != _local9) { set_area_line(_local2, _local6); chk[_local9] = 1; } } _local6++; } } _local2++; } var _local24 = 0; _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size > 0) { _local24++; adat[_local2].dice = 1; } _local2++; } _local24 = _local24 * (put_dice - 1); var _local15 = 0; _local2 = 0; while (_local2 < _local24) { var _local17 = new Array(AREA_MAX); _local12 = 0; _local3 = 1; while (_local3 < AREA_MAX) { if (adat[_local3].size == 0) { } else if (adat[_local3].arm != _local15) { } else if (adat[_local3].dice >= 8) { } else { _local17[_local12] = _local3; _local12++; } _local3++; } if (_local12 == 0) { break; } _local22 = _local17[Math.floor(Math.random() * _local12)]; adat[_local22].dice++; _local15++; if (_local15 >= pmax) { _local15 = 0; } _local2++; } _local2 = 0; while (_local2 < AREA_MAX) { _local2++; } } function percolate(pt, cmax, an) { if (cmax < 3) { cmax = 3; } var _local2; var _local11; var _local3; var _local6 = pt; next_f = new Array(cel_max); _local2 = 0; while (_local2 < cel_max) { next_f[_local2] = 0; _local2++; } var _local7 = 0; do { cel[_local6] = an; _local7++; _local2 = 0; while (_local2 < 6) { var _local4 = join[_local6].dir[_local2]; if (_local4 < 0) { } else { next_f[_local4] = 1; } _local2++; } var _local5 = 9999; _local2 = 0; while (_local2 < cel_max) { if (next_f[_local2] == 0) { } else if (cel[_local2] > 0) { } else if (num[_local2] > _local5) { } else { _local5 = num[_local2]; _local6 = _local2; } _local2++; } if (_local5 == 9999) { break; } } while (_local7 < cmax); _local2 = 0; while (_local2 < cel_max) { if (next_f[_local2] == 0) { } else if (cel[_local2] > 0) { } else { cel[_local2] = an; _local7++; _local3 = 0; while (_local3 < 6) { var _local4 = join[_local2].dir[_local3]; if (_local4 < 0) { } else { rcel[_local4] = 1; } _local3++; } } _local2++; } return(_local7); } function set_area_line(old_cel, old_dir) { var _local4 = old_cel; var _local2 = old_dir; var _local7 = cel[_local4]; var _local6 = 0; adat[_local7].line_cel[_local6] = _local4; adat[_local7].line_dir[_local6] = _local2; _local6++; var _local5 = 0; while (_local5 < 100) { _local2++; if (_local2 >= 6) { _local2 = 0; } var _local3 = join[_local4].dir[_local2]; if (_local3 >= 0) { if (cel[_local3] == _local7) { _local4 = _local3; _local2 = _local2 - 2; if (_local2 < 0) { _local2 = _local2 + 6; } } } adat[_local7].line_cel[_local6] = _local4; adat[_local7].line_dir[_local6] = _local2; _local6++; if ((_local4 == old_cel) && (_local2 == old_dir)) { break; } _local5++; } } function next_cel(opos, dir) { var _local8 = opos % XMAX; var _local7 = Math.floor(opos / XMAX); var _local4 = _local7 % 2; var _local2 = 0; var _local3 = 0; switch (dir) { case 0 : _local2 = (_local4 ? 1 : 0); _local3 = -1; break; case 1 : _local2 = 1; break; case 2 : _local2 = (_local4 ? 1 : 0); _local3 = 1; break; case 3 : _local2 = (_local4 ? 0 : -1); _local3 = 1; break; case 4 : _local2 = -1; break; case 5 : _local2 = (_local4 ? 0 : -1); _local3 = -1; } var _local6 = _local8 + _local2; var _local5 = _local7 + _local3; if ((((_local6 < 0) || (_local5 < 0)) || (_local6 >= XMAX)) || (_local5 >= YMAX)) { return(-1); } return((_local5 * XMAX) + _local6); } function set_area_tc(pn) { player[pn].area_tc = 0; var _local2; var _local3; chk = new Array(AREA_MAX); _local2 = 0; while (_local2 < AREA_MAX) { chk[_local2] = _local2; _local2++; } do { var _local4 = 0; _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size == 0) { } else if (adat[_local2].arm != pn) { } else { _local3 = 1; while (_local3 < AREA_MAX) { if (adat[_local3].size == 0) { } else if (adat[_local3].arm != pn) { } else if (adat[_local2].join[_local3] == 0) { } else if (chk[_local3] == chk[_local2]) { } else { if (chk[_local2] > chk[_local3]) { chk[_local2] = chk[_local3]; } else { chk[_local3] = chk[_local2]; } _local4 = 1; break; } _local3++; } if (_local4) { break; } } _local2++; } } while (_local4 != 0); tc = new Array(AREA_MAX); _local2 = 0; while (_local2 < AREA_MAX) { tc[_local2] = 0; _local2++; } _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size == 0) { } else if (adat[_local2].arm != pn) { } else { tc[chk[_local2]]++; } _local2++; } var _local6 = 0; _local2 = 0; while (_local2 < AREA_MAX) { if (tc[_local2] > _local6) { _local6 = tc[_local2]; } _local2++; } player[pn].area_tc = _local6; } function com_thinking() { var _local2; var _local3; _local2 = 0; while (_local2 < 8) { player[_local2].area_c = 0; player[_local2].dice_c = 0; _local2++; } var _local11 = 0; _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size == 0) { } else { var _local10 = adat[_local2].arm; player[_local10].area_c++; player[_local10].dice_c = player[_local10].dice_c + adat[_local2].dice; _local11 = _local11 + adat[_local2].dice; } _local2++; } _local2 = 0; while (_local2 < 8) { player[_local2].dice_jun = _local2; _local2++; } _local2 = 0; while (_local2 < 7) { _local3 = _local2 + 1; while (_local3 < 8) { if (player[_local2].dice_c < player[_local3].dice_c) { var _local7 = player[_local2].dice_jun; player[_local2].dice_jun = player[_local3].dice_jun; player[_local3].dice_jun = _local7; } _local3++; } _local2++; } var _local5 = -1; _local2 = 0; while (_local2 < 8) { if (player[_local2].dice_c > ((_local11 * 2) / 5)) { _local5 = _local2; } _local2++; } list_from = new Array(AREA_MAX * AREA_MAX); list_to = new Array(AREA_MAX * AREA_MAX); var _local6 = 0; var _local9 = jun[ban]; _local2 = 1; while (_local2 < AREA_MAX) { if (adat[_local2].size == 0) { } else if (adat[_local2].arm != _local9) { } else if (adat[_local2].dice <= 1) { } else { _local3 = 1; for ( ; _local3 < AREA_MAX ; _local3++) { if (adat[_local3].size == 0) { } else if (adat[_local3].arm == _local9) { } else if (adat[_local2].join[_local3] == 0) { } else if (_local5 >= 0) { if ((adat[_local2].arm != _local5) && (adat[_local3].arm != _local5)) { continue; } } else if (adat[_local3].dice > adat[_local2].dice) { } else if (adat[_local3].dice == adat[_local2].dice) { var _local8 = adat[_local3].arm; var _local4 = 0; if (player[_local9].dice_jun == 0) { _local4 = 1; } if (player[_local8].dice_jun == 0) { _local4 = 1; } if ((Math.random() * 10) > 1) { _local4 = 1; } if (_local4 == 0) { continue; } } else { list_from[_local6] = _local2; list_to[_local6] = _local3; _local6++; } } } _local2++; } if (_local6 == 0) { return(0); } var _local12 = Math.floor(Math.random() * _local6); area_from = list_from[_local12]; area_to = list_to[_local12]; } function set_his(from, to, res) { his[his_c] = new dw.HistoryData(); his[his_c].from = from; his[his_c].to = to; his[his_c].res = res; his_c++; } var XMAX = 32; var YMAX = 28; var pmax = 7; var user = 0; var put_dice = 3; var STOCK_MAX = 64; }
Symbol 172 MovieClip [__Packages.dw.JoinData] Frame 0
class dw.JoinData { var dir; function JoinData () { dir = new Array(6); } }
Symbol 173 MovieClip [__Packages.dw.PlayerData] Frame 0
class dw.PlayerData { function PlayerData () { } var area_c = 0; var area_tc = 0; var dice_c = 0; var dice_jun = 0; var stock = 0; }
Symbol 174 MovieClip [__Packages.dw.AreaData] Frame 0
class dw.AreaData { var line_cel, line_dir, join; function AreaData () { line_cel = new Array(100); line_dir = new Array(100); join = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } var size = 0; var cpos = 0; var arm = 0; var dice = 0; var left = 0; var right = 0; var top = 0; var bottom = 0; var cx = 0; var cy = 0; var len_min = 0; }
Symbol 175 MovieClip [__Packages.dw.HistoryData] Frame 0
class dw.HistoryData { function HistoryData () { } }
Symbol 11 MovieClip Frame 1
Symbol 11 MovieClip Frame 2
ld = _parent.getBytesLoaded(); tt = _parent.getBytesTotal(); per = (100 * ld) / tt; bar._xscale = per; tf.text = Math.floor(per) + "%"; if (per < 100) { gotoAndPlay (1); }
Symbol 11 MovieClip Frame 4
stop(); _alpha = 100; onEnterFrame = function () { _alpha = (_alpha - 20); if (_alpha <= 0) { delete onEnterFrame; _parent.after_load(); } };
Symbol 16 Button
on (release) { _parent.gotoAndStop("map"); }
Symbol 19 Button
on (release) { getURL ("http://www.gamedesign.jp/"); }
Symbol 43 MovieClip Frame 1
this.stop();
Symbol 44 MovieClip Frame 1
stop(); dl = [0, 1, 2, 3, 4, 5, 6, 7]; i = 0; while (i < 8) { r = Math.floor(Math.random() * 8); tmp = dl[i]; dl[i] = dl[r]; dl[r] = tmp; i++; } i = 0; while (i < 3) { mc = eval ("mc" + i); col = dl[i]; n = Math.floor(Math.random() * 6); mc.gotoAndStop((1 + (col * 10)) + n); i++; }
Symbol 48 Button
on (release) { _parent.click_button(Number(this._name.slice(1))); }
Symbol 50 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
function select_num(n) { i = 0; while (i < 7) { mc = eval ("p" + i); col = ((i == n) ? 13369344 : 10066329); mc.tf.textColor = col; i++; } } function click_button(n) { select_num(n); _parent._parent.game.pmax = n + 2; } stop(); i = 0; while (i < 7) { mc = eval ("p" + i); mc.tf.text = i + 2; i++; } select_num(_parent._parent.game.pmax - 2);
Symbol 54 MovieClip Frame 1
this.stop();
Symbol 55 MovieClip Frame 1
_visible = false;
Symbol 124 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 2
_parent.new_map();
Symbol 134 MovieClip Frame 3
this.stop(); btYes.onRelease = function () { _parent.start_game(); }; btNo.onRelease = function () { gotoAndPlay (1); };
Symbol 137 Button
on (release) { gotoAndStop ("title"); }
Symbol 141 MovieClip Frame 1
this.stop();
Symbol 147 MovieClip Frame 1
stop(); ban = 0; dn = [0, 0]; arm = [0, 0]; arm[0] = _parent.game.adat[_parent.game.area_from].arm; arm[1] = _parent.game.adat[_parent.game.area_to].arm; dmax = [0, 0]; dmax[0] = _parent.game.adat[_parent.game.area_from].dice; dmax[1] = _parent.game.adat[_parent.game.area_to].dice; deme = [[0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0]]; sum = [0, 0]; i = 0; while (i < 2) { sum[i] = 0; j = 0; while (j < dmax[i]) { deme[i][j] = Math.floor(Math.random() * 6); sum[i] = sum[i] + (1 + deme[i][j]); j++; } i++; } i = 0; while (i < 2) { j = 0; while (j < 8) { mc = eval ((("dice" + i) + "_") + j); mc._visible = false; j++; } i++; } tf0.text = ""; tf1.text = ""; cnt = 0; wait = 0; onEnterFrame = function () { cnt++; if (cnt <= wait) { return(undefined); } cnt = 0; if (ban >= 2) { delete onEnterFrame; gotoAndStop ("end"); } var i; var mc; if (dn[ban] < dmax[ban]) { _parent.sndDice.start(); i = 0; while (i < dmax[ban]) { mc = eval ((("dice" + ban) + "_") + i); if (i <= dn[ban]) { pat = (arm[ban] * 10) + deme[ban][i]; } else { pat = (arm[ban] * 10) + Math.floor(Math.random() * 6); } mc.gotoAndStop(1 + pat); mc._visible = true; i++; } dn[ban]++; wait = 1; if (_parent.game.get_pn() != _parent.game.user) { wait = 0; } } else { eval ("tf" + ban).text = sum[ban]; if (ban == 0) { tf0._x = 418 + (35 * dmax[0]); } else { tf1._x = 322 - (35 * dmax[1]); } ban++; wait = 12; if (_parent.game.get_pn() != _parent.game.user) { wait = 2; } } };
Symbol 147 MovieClip Frame 15
stop(); defeat = 0; if (sum[0] > sum[1]) { defeat = 1; } _parent.after_battle(defeat);
Symbol 149 MovieClip Frame 1
_parent.start_supply();
Symbol 149 MovieClip Frame 2
if (_parent.supply_dice()) { gotoAndPlay ("wait"); }
Symbol 149 MovieClip Frame 4
gotoAndPlay ("supply");
Symbol 149 MovieClip Frame 23
_parent.end_supply();
Symbol 155 Button
on (release) { _parent.gotoAndStop("title"); }
Symbol 157 Button
on (release) { _parent.gotoAndStop("history"); }
Symbol 159 MovieClip Frame 50
this.stop();
Symbol 163 MovieClip Frame 11
mcWinlogo._visible = true;
Symbol 163 MovieClip Frame 13
mcWinlogo._visible = false;
Symbol 163 MovieClip Frame 14
mcWinlogo._visible = true;
Symbol 163 MovieClip Frame 16
mcWinlogo._visible = false;
Symbol 163 MovieClip Frame 17
mcWinlogo._visible = true;
Symbol 163 MovieClip Frame 19
mcWinlogo._visible = false;
Symbol 163 MovieClip Frame 20
mcWinlogo._visible = true;
Symbol 163 MovieClip Frame 40
this.stop();
Symbol 168 Button
on (release) { getURL ("http://www.gamedesign.jp/"); }
Symbol 169 MovieClip Frame 1
mcBar.mcSlider._x = (400 * _parent.replay_c) / _parent.game.his_c; mcBar.mcSlider._y = 0; if (_parent.his_is_battle()) { gotoAndPlay ("battle"); } else { gotoAndPlay ("supply"); }
Symbol 169 MovieClip Frame 5
_parent.his_from();
Symbol 169 MovieClip Frame 7
_parent.his_to();
Symbol 169 MovieClip Frame 12
_parent.his_res();
Symbol 169 MovieClip Frame 14
if (_parent.his_next()) { gotoAndStop ("end"); } else { gotoAndPlay (1); }
Symbol 169 MovieClip Frame 15
_parent.his_supply();
Symbol 169 MovieClip Frame 16
if (_parent.his_next()) { gotoAndStop ("end"); } else { gotoAndPlay (1); }
Symbol 169 MovieClip Frame 20
this.stop(); mcReplay.gotoAndStop(1);
Symbol 170 MovieClip Frame 1
function set_dice_anime(n) { dice_anime = n; } function new_map() { var i; var j; game.make_map(); i = 0; while (i < 32) { mc = eval ("mcArea" + i); mcd = eval ("mcAreaDice" + i); if ((i > 0) && (game.adat[i].size > 0)) { mc._visible = true; mc.clear(); mc._x = (400 - ((game.XMAX * cel_w) / 2)) - (cel_w / 4); mc._y = ((300 - ((game.YMAX * cel_h) / 2)) - (cel_h / 4)) - 32; delete mc.onPress; mcd._visible = true; cn = game.adat[i].cpos; mcd._x = mc._x + cpos_x[cn]; mcd._y = mc._y + cpos_y[cn]; delete mcd.onPress; draw_area(i, 0); } else { mc._visible = false; mcd._visible = false; } i++; } var prio = new Array(game.AREA_MAX); i = 0; while (i < game.AREA_MAX) { prio[i] = i; i++; } i = 1; while (i < (game.AREA_MAX - 1)) { j = i + 1; while (j < game.AREA_MAX) { var p1 = prio[i]; var p2 = prio[j]; if (game.adat[p1].size == 0) { } else if (game.adat[p2].size == 0) { } else if (game.adat[p1].cpos > game.adat[p2].cpos) { var tmp = prio[i]; prio[i] = prio[j]; prio[j] = tmp; } j++; } i++; } i = 1; while (i < (game.AREA_MAX - 1)) { var a1 = prio[i]; if (game.adat[a1].size == 0) { } else { mc1 = eval ("mcAreaDice" + a1); j = i + 1; while (j < game.AREA_MAX) { var a2 = prio[j]; if (game.adat[a2].size == 0) { } else { var d1 = mc1.getDepth(); mc2 = eval ("mcAreaDice" + a2); var d2 = mc2.getDepth(); if (d1 > d2) { mc1.swapDepths(mc2); } } j++; } } i++; } } function draw_area(area, paint_mode) { if (game.adat[area].size == 0) { return(undefined); } var i; var j; var cnt = 0; var c = game.adat[area].line_cel[cnt]; var d = game.adat[area].line_dir[cnt]; col = [11763710, 11796225, 37634, 16744446, 16744193, 11796478, 16776961, 16734296]; ax = [cel_w / 2, cel_w, cel_w, cel_w / 2, 0, 0, cel_w / 2]; ax_left = [cel_w / 2, cel_w, cel_w, cel_w / 2, (-cel_w) / 2, (-cel_w) / 2, cel_w / 2]; s = 3; ay = [-s, s, cel_h - s, cel_h + s, cel_h - s, s, -s]; ay_top = [(-cel_h) / 2, (-cel_h) / 2, cel_h - s, cel_h + s, cel_h - s, (-cel_h) / 2, (-cel_h) / 2]; var mc = eval ("mcArea" + area); mc.clear(); var line_color = 2236996; if (paint_mode) { line_color = 16711680 /* 0xFF0000 */; } mc.lineStyle(4, line_color, 100); var color = col[game.adat[area].arm]; if (paint_mode) { color = 0; } mc.beginFill(color, 100); var px = ax[d]; var py = ay[d]; mc.moveTo(cpos_x[c] + px, cpos_y[c] + py); var i = 0; while (i < 100) { var px = ax[d + 1]; var py = ay[d + 1]; mc.lineTo(cpos_x[c] + px, cpos_y[c] + py); cnt++; c = game.adat[area].line_cel[cnt]; d = game.adat[area].line_dir[cnt]; if ((c == game.adat[area].line_cel[0]) && (d == game.adat[area].line_dir[0])) { break; } i++; } i = 0; while (i < 32) { var c = game.adat[i].arm; if (game.adat[i].dice == 0) { } else { mc = eval ("mcAreaDice" + i); mc.gotoAndStop((c * 10) + game.adat[i].dice); } i++; } } function swap_area_mc(area) { var max = -16384; var i = 0; while (i < game.AREA_MAX) { if (i == old_area) { } else { mc = eval ("mcArea" + i); var d = mc.getDepth(); if (d > max) { max = d; } } i++; } mc = eval ("mcArea" + area); mc.swapDepths(max); old_area = area; } function enable_area_click() { var i = 0; while (i < 32) { mc = eval ("mcArea" + i); delete mc.onPress; mcd = eval ("mcAreaDice" + i); delete mcd.onPress; i++; } } function draw_player_data() { var i; var pnum = 0; i = 0; while (i < 8) { mc = eval ("mcPlayer" + i); mc._visible = false; var p = game.jun[i]; if (game.player[p].area_tc > 0) { mc._visible = true; pnum++; } i++; } var c = 0; i = 0; while (i < 8) { var p = game.jun[i]; if (game.player[p].area_tc == 0) { } else { mc = eval ("mcPlayer" + i); w = 100; mc._x = (400 - (((pnum - 1) * w) / 2)) + (c * w); mc._y = 568; mc.gotoAndStop(1); mc.area_tc_txt = game.player[p].area_tc; mc.gotoAndStop(((i == game.ban) ? 2 : 1)); mcp = eval (("mcPlayer" + i) + ".mcDice"); mcp.gotoAndStop((p * 10) + 1); c++; } i++; } } function start_game() { game.start_game(); gotoAndStop ("start_player"); } function next_player() { do { game.ban++; if (game.ban >= game.pmax) { game.ban = 0; } var _local1 = game.jun[game.ban]; } while (!game.player[_local1].area_tc); if (game.get_pn() == game.user) { sndTurn.start(); } gotoAndStop ("start_player"); } game = new dw.Game(); dice_anime = 0; cpos_x = new Array(game.XMAX); cpos_y = new Array(game.YMAX); cel_w = 23; cel_h = 14; old_area = 0; c = 0; i = 0; while (i < game.YMAX) { j = 0; while (j < game.XMAX) { cpos_x[c] = j * cel_w; if (i % 2) { cpos_x[c] = cpos_x[c] + (cel_w / 2); } cpos_y[c] = i * cel_h; c++; j++; } i++; }
Symbol 170 MovieClip Frame 2
sndTurn = new Sound(); sndTurn.attachSound("myturn.wav"); sndClick = new Sound(); sndClick.attachSound("click.wav"); sndSuccess = new Sound(); sndSuccess.attachSound("success.wav"); sndFail = new Sound(); sndFail.attachSound("fail.wav"); sndDice = new Sound(); sndDice.attachSound("dice.wav");
Symbol 170 MovieClip Frame 3
gotoAndStop ("title");
Symbol 170 MovieClip Frame 5
this.stop(); enable_area_click();
Symbol 170 MovieClip Frame 10
this.stop(); i = 0; while (i < game.AREA_MAX) { eval ("mcArea" + i)._visible = false; eval ("mcAreaDice" + i)._visible = false; i++; } enable_area_click(); mcMakeMap.gotoAndPlay(1);
Symbol 170 MovieClip Frame 15
draw_player_data(); if (game.jun[game.ban] == game.user) { gotoAndStop ("man"); } else { gotoAndPlay ("com"); }
Symbol 170 MovieClip Frame 21
function start_first_click() { var i = 1; while (i < 32) { mc = eval ("mcArea" + i); mcd = eval ("mcAreaDice" + i); var f = 0; if (game.adat[i].arm == game.jun[game.ban]) { f = 1; var c = 0; var j = 1; while (j < 32) { if (game.adat[j].size == 0) { } else if (game.adat[j].arm == game.adat[i].arm) { } else if (game.adat[i].join[j]) { c++; } j++; } if (c == 0) { f = 0; } } if (game.adat[i].dice < 2) { f = 0; } if (f) { mc.onPress = function () { var _local2 = Number(this._name.slice(6)); first_click(_local2); }; mcd.onPress = function () { var _local2 = Number(this._name.slice(10)); first_click(_local2); }; } else { delete mc.onPress; delete mcd.onPress; } i++; } } function first_click(an) { sndClick.start(); draw_area(an, 1); old_area = 0; swap_area_mc(an); game.area_from = an; start_second_click(); } function start_second_click() { var i = 1; while (i < 32) { mc = eval ("mcArea" + i); mcd = eval ("mcAreaDice" + i); delete mc.onPress; delete mcd.onPress; if (i == game.area_from) { mc.onPress = function () { var _local2 = Number(this._name.slice(6)); click_cancel(_local2); }; mcd.onPress = function () { var _local2 = Number(this._name.slice(10)); click_cancel(_local2); }; } if (game.adat[game.area_from].join[i] && (game.adat[i].arm != game.jun[game.ban])) { mc.onPress = function () { var _local2 = Number(this._name.slice(6)); second_click(_local2); }; mcd.onPress = function () { var _local2 = Number(this._name.slice(10)); second_click(_local2); }; } i++; } } function click_cancel(an) { sndClick.start(); draw_area(an, 0); swap_area_mc(an); start_first_click(); } function second_click(an) { sndClick.start(); draw_area(an, 1); swap_area_mc(an); var i = 1; while (i < 32) { mc = eval ("mcArea" + i); mcd = eval ("mcAreaDice" + i); delete mc.onPress; delete mcd.onPress; i++; } game.area_to = an; gotoAndStop ("battle"); } this.stop(); start_first_click(); btEndTurn.onRelease = function () { var i = 1; while (i < 32) { mc = eval ("mcArea" + i); mcd = eval ("mcAreaDice" + i); delete mc.onPress; delete mcd.onPress; i++; } draw_area(game.area_from, 0); gotoAndPlay ("supply"); };
Symbol 170 MovieClip Frame 26
if (game.com_thinking() == 0) { gotoAndPlay ("supply"); }
Symbol 170 MovieClip Frame 27
an = game.area_from; draw_area(an, 1); old_area = 0; swap_area_mc(an);
Symbol 170 MovieClip Frame 30
an = game.area_to; draw_area(an, 1); swap_area_mc(an);
Symbol 170 MovieClip Frame 33
gotoAndStop ("battle");
Symbol 170 MovieClip Frame 34
function after_battle(defeat) { if (defeat) { sndSuccess.start(); } else { sndFail.start(); } var _local3 = game.adat[game.area_from].arm; var _local5 = game.adat[game.area_to].arm; if (defeat) { game.adat[game.area_to].dice = game.adat[game.area_from].dice - 1; game.adat[game.area_from].dice = 1; game.adat[game.area_to].arm = _local3; game.set_area_tc(_local3); game.set_area_tc(_local5); } else { game.adat[game.area_from].dice = 1; } draw_area(game.area_from, 0); draw_area(game.area_to, 0); game.set_his(game.area_from, game.area_to, defeat); if (game.player[game.user].area_tc == 0) { draw_player_data(); gotoAndStop ("gameover"); } else { var _local2 = 0; var _local1 = 0; while (_local1 < game.pmax) { if (game.player[_local1].area_tc > 0) { _local2++; } _local1++; } if (_local2 == 1) { draw_player_data(); gotoAndStop ("youwin"); } else { gotoAndStop ("start_player"); } } } this.stop(); mcBattle.gotoAndPlay(1);
Symbol 170 MovieClip Frame 41
function start_supply() { var pn = game.jun[game.ban]; game.set_area_tc(pn); game.player[pn].stock = game.player[pn].stock + game.player[pn].area_tc; if (game.player[pn].stock > game.STOCK_MAX) { game.player[pn].stock = game.STOCK_MAX; } var i = 0; while (i < game.STOCK_MAX) { mc = eval ("mcSupply.mcStock" + i); if (i < game.player[pn].stock) { mc._visible = true; mc.gotoAndStop((pn * 10) + 2); mc._x = 20 + ((i % 32) * 24); mc._y = 490 + (Math.floor(i / 32) * 28); } else { mc._visible = false; } i++; } } function supply_dice() { var pn = game.jun[game.ban]; list = new Array(game.AREA_MAX); c = 0; var i = 0; while (i < game.AREA_MAX) { if (game.adat[i].size == 0) { } else if (game.adat[i].arm != pn) { } else if (game.adat[i].dice >= 8) { } else { list[c] = i; c++; } i++; } if ((c == 0) || (game.player[pn].stock <= 0)) { return(1); } game.player[pn].stock--; var an = list[Math.floor(Math.random() * c)]; game.adat[an].dice++; draw_area(an, 0); i = 0; while (i < game.STOCK_MAX) { mc = eval ("mcSupply.mcStock" + i); if (i < game.player[pn].stock) { mc._visible = true; } else { mc._visible = false; } i++; } game.set_his(an, 0, 0); return(0); } function end_supply() { next_player(); } this.stop(); mcSupply.gotoAndPlay(1);
Symbol 170 MovieClip Frame 47
this.stop(); mcGameover.gotoAndPlay(1);
Symbol 170 MovieClip Frame 56
this.stop(); mcYouwin.gotoAndPlay(1);
Symbol 170 MovieClip Frame 63
function start_history() { i = 0; while (i < game.AREA_MAX) { if (adat[i].size == 0) { } else { game.adat[i].dice = game.his_dice[i]; game.adat[i].arm = game.his_arm[i]; draw_area(i, 0); } i++; } replay_c = 0; enable_area_click(); mcHistory.gotoAndPlay(1); } function his_is_battle() { return(game.his[replay_c].to); } function his_from() { var _local1 = game.his[replay_c].from; draw_area(_local1, 1); old_area = 0; swap_area_mc(_local1); } function his_to() { var _local1 = game.his[replay_c].to; draw_area(_local1, 1); swap_area_mc(_local1); } function his_res() { var _local1 = game.his[replay_c].from; var _local2 = game.his[replay_c].to; if (game.his[replay_c].res) { game.adat[_local2].dice = game.adat[_local1].dice - 1; game.adat[_local1].dice = 1; game.adat[_local2].arm = game.adat[_local1].arm; sndSuccess.start(); } else { game.adat[_local1].dice = 1; sndFail.start(); } draw_area(_local1, 0); draw_area(_local2, 0); } function his_supply() { var _local1 = game.his[replay_c].from; game.adat[_local1].dice++; draw_area(_local1, 0); } function his_next() { replay_c++; if (replay_c > game.his_c) { return(1); } return(0); } this.stop(); start_history();

Library Items

Symbol 1 Sound [success.wav]
Symbol 2 Sound [myturn.wav]
Symbol 3 Sound [fail.wav]
Symbol 4 Sound [dice.wav]
Symbol 5 Sound [click.wav]
Symbol 171 MovieClip [__Packages.dw.Game]
Symbol 172 MovieClip [__Packages.dw.JoinData]
Symbol 173 MovieClip [__Packages.dw.PlayerData]
Symbol 174 MovieClip [__Packages.dw.AreaData]
Symbol 175 MovieClip [__Packages.dw.HistoryData]
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Instance Names

"bar"Symbol 11 MovieClip Frame 1Symbol 8 MovieClip
"tf"Symbol 11 MovieClip Frame 1Symbol 10 EditableText
"mc2"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"mc1"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"mc0"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"tf"Symbol 50 MovieClip Frame 1Symbol 49 EditableText
"p0"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"p1"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"p2"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"p3"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"p4"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"p5"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"p6"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"d0"Symbol 124 MovieClip Frame 81Symbol 43 MovieClip
"d1"Symbol 124 MovieClip Frame 82Symbol 43 MovieClip
"d2"Symbol 124 MovieClip Frame 83Symbol 43 MovieClip
"d3"Symbol 124 MovieClip Frame 84Symbol 43 MovieClip
"d4"Symbol 124 MovieClip Frame 85Symbol 43 MovieClip
"d5"Symbol 124 MovieClip Frame 86Symbol 43 MovieClip
"d6"Symbol 124 MovieClip Frame 87Symbol 43 MovieClip
"d7"Symbol 124 MovieClip Frame 88Symbol 43 MovieClip
"btNo"Symbol 134 MovieClip Frame 3Symbol 130 Button
"btYes"Symbol 134 MovieClip Frame 3Symbol 130 Button
"mcDice"Symbol 141 MovieClip Frame 1Symbol 43 MovieClip
"dice0_0"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_1"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_2"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_3"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_4"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_5"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_6"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice0_7"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_7"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_6"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_5"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_4"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_3"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_2"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_1"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"dice1_0"Symbol 147 MovieClip Frame 1Symbol 43 MovieClip
"tf0"Symbol 147 MovieClip Frame 1Symbol 145 EditableText
"tf1"Symbol 147 MovieClip Frame 1Symbol 146 EditableText
"mcStock0"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock1"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock2"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock3"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock4"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock5"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock6"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock7"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock8"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock9"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock10"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock11"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock12"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock13"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock14"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock15"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock16"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock17"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock18"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock19"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock20"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock21"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock22"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock23"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock24"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock25"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock26"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock27"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock28"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock29"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock30"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock31"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock32"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
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"mcStock34"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock35"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock36"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
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"mcStock41"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock42"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock43"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock44"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock45"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock46"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock47"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock48"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock49"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock50"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock51"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock52"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock53"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock54"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock55"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock56"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock57"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock58"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock59"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock60"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock61"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock62"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcStock63"Symbol 149 MovieClip Frame 1Symbol 43 MovieClip
"mcGameoverLogo"Symbol 159 MovieClip Frame 8Symbol 154 MovieClip
"mcWinlogo"Symbol 163 MovieClip Frame 11Symbol 162 MovieClip
"mcArea0"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea1"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea2"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea3"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea4"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea5"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea6"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea7"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea8"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea9"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea10"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea11"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea12"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea13"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea14"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea15"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea16"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea17"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea18"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea19"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea20"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea21"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea22"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea23"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea24"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea25"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea26"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea27"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea28"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea29"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea30"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcArea31"Symbol 170 MovieClip Frame 10Symbol 55 MovieClip
"mcAreaDice0"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice1"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice2"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice3"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice4"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice5"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice6"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice7"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice8"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice9"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice10"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice11"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice12"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice13"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice14"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice15"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice16"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice17"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice18"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice19"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice20"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice21"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice22"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice23"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice24"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice25"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice26"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice27"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice28"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice29"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice30"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcAreaDice31"Symbol 170 MovieClip Frame 10Symbol 124 MovieClip
"mcMapmake"Symbol 170 MovieClip Frame 10Symbol 134 MovieClip
"mcPlayer0"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer1"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer2"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer3"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer4"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer5"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer6"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"mcPlayer7"Symbol 170 MovieClip Frame 15Symbol 141 MovieClip
"btEndTurn"Symbol 170 MovieClip Frame 21Symbol 130 Button
"mcSupply"Symbol 170 MovieClip Frame 41Symbol 149 MovieClip
"mcGameover"Symbol 170 MovieClip Frame 47Symbol 159 MovieClip
"mcYouwin"Symbol 170 MovieClip Frame 56Symbol 163 MovieClip
"mcHistory"Symbol 170 MovieClip Frame 63Symbol 169 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "success.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "myturn.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "fail.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "dice.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "click.wav"
ExportAssets (56)Timeline Frame 1Symbol 171 as "__Packages.dw.Game"
ExportAssets (56)Timeline Frame 1Symbol 172 as "__Packages.dw.JoinData"
ExportAssets (56)Timeline Frame 1Symbol 173 as "__Packages.dw.PlayerData"
ExportAssets (56)Timeline Frame 1Symbol 174 as "__Packages.dw.AreaData"
ExportAssets (56)Timeline Frame 1Symbol 175 as "__Packages.dw.HistoryData"

Labels

"load"Frame 2
"game"Frame 7
"青紫"Symbol 43 MovieClip Frame 1
"黄緑"Symbol 43 MovieClip Frame 11
"濃緑"Symbol 43 MovieClip Frame 21
"マゼンタ"Symbol 43 MovieClip Frame 31
"オレンジ"Symbol 43 MovieClip Frame 41
"シアン"Symbol 43 MovieClip Frame 51
"黄色"Symbol 43 MovieClip Frame 61
"赤"Symbol 43 MovieClip Frame 71
"MCのダイス"Symbol 124 MovieClip Frame 81
"end"Symbol 147 MovieClip Frame 15
"supply"Symbol 149 MovieClip Frame 2
"wait"Symbol 149 MovieClip Frame 11
"battle"Symbol 169 MovieClip Frame 5
"supply"Symbol 169 MovieClip Frame 15
"end"Symbol 169 MovieClip Frame 20
"init"Symbol 170 MovieClip Frame 1
"title"Symbol 170 MovieClip Frame 5
"map"Symbol 170 MovieClip Frame 10
"start_player"Symbol 170 MovieClip Frame 15
"man"Symbol 170 MovieClip Frame 21
"com"Symbol 170 MovieClip Frame 26
"battle"Symbol 170 MovieClip Frame 34
"supply"Symbol 170 MovieClip Frame 41
"gameover"Symbol 170 MovieClip Frame 47
"youwin"Symbol 170 MovieClip Frame 56
"history"Symbol 170 MovieClip Frame 63

Dynamic Text Variables

area_tc_txtSymbol 139 EditableText"88"




http://swfchan.com/1/2320/info.shtml
Created: 17/6 -2019 16:01:24 Last modified: 17/6 -2019 16:01:24 Server time: 31/10 -2024 23:31:22