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CyberShota_-_Pok.swf

This is the info page for
Flash #2507

(Click the ID number above for more basic data on this flash file.)


Text
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2007 Cybershota

<p align="left"><font face="Agency FB" size="12" color="#ffffff" letterSpacing="1.000000" kerning="1">http://yaoi.y-gallery.net/user/cybershota/</font></p>

Safari  Zone

Welcome to:

Help

Start

Shota

1.05

Disclaimer

Pokemon belongs to Nintendo,  Creatures Inc. and Game Freak Inc.

You have to defeat all the
pokeboys that you encounter. each
attack has a limited amount of
power points (pp), when you run
out of pp the game its over.
move the main character in the
stage using the arrow keys.
when in  battle you can choose an
attack by clicking on it's name.

Back

Pokedex

Main Menu

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Weight:

Height:

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Description:

YOU HAVE SEEN

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Defeated

<p align="left"></p><p align="left"></p>

PP
RUN

VINE WHIP           TAKE DOWN
LICK                    HELPING HAND

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<p align="left"></p>

HP

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Lv

<p align="left"></p><p align="left"></p>

Skip

<p align="left"><font face="Agency FB" size="12" color="#ffffff" letterSpacing="1.000000" kerning="1">http://yaoi.y-gallery.net/user/cybershota/</font></p>

Game  Over

start Again

ActionScript [AS1/AS2]

Frame 1
x = Math.floor((_root.getBytesLoaded() * 100) / _root.getBytesTotal()); loaded = x + "%"; _root.loadback.pokeball.gotoAndStop(Math.floor(x / 2));
Frame 6
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay ("main"); }
Frame 7
gotoAndPlay ("preloader");
Frame 8
fscommand ("allowscale", "true"); fscommand ("showmenu", "false"); ppTotal = [8, 6, 10, 8]; ppLeft = [8, 6, 10, 8]; attackPower = [20, 35, 15, 12]; failProb = [2, 4, 2, 1]; playerMaxHealth = 80; playerHealth = playerMaxHealth; playerName = "IVYSAUR \u2642"; enemyNumber = 2; enemyNames = ["METAPOD \u2642", "KAKUNA \u2642", "CUBONE \u2642"]; enemyAttackLabel = [["harden", "kiss"], ["harden", "kiss"], ["lickEnemy"]]; enemyAttackNames = [["HARDEN", "SWEET KISS"], ["HARDEN", "SWEET KISS"], ["LICK"]]; enemyAttackProb = [[6, 10], [6, 10]]; enemyAttackPower = [[0, 7], [0, 7]]; enemyBaseHealth = [45, 45, 60]; rpgX = -200; rpgY = -100; defeated = 0; pokeFound = [1, 0, 0]; stop();
Frame 9
if ((((ppLeft[0] == 0) and (ppLeft[1] == 0)) and (ppLeft[2] == 0)) and (ppLeft[3] == 0)) { gotoAndPlay ("noMoves"); } defeatedGraphic = defeated;
Frame 15
gotoAndPlay ("start");
Frame 16
enemyLevel = random(4) + 3; enemyType = random(enemyNumber); pokeFound[enemyType + 1] = 1; enemyMaxHealth = enemyBaseHealth[enemyType] + (enemyLevel * 5); enemyHealth = enemyMaxHealth; enemyName = enemyNames[enemyType]; attackUsed = ("WILD " + enemyName) + " APPEARED"; harden = 0;
Instance of Symbol 121 MovieClip in Frame 21
onClipEvent (load) { gotoAndStop(_root.enemyType + 1); }
Frame 31
attackUsed = ("Go " + playerName) + " !";
Frame 59
_root.enemyBox.nameGraphic = enemyName; _root.enemyBox.levelGraphic = enemyLevel; _root.playerBox.nameGraphic = playerName; _root.playerBox.levelGraphic = 6; _root.typeGraphic = ""; _root.ppGraphic = ""; if (playerHealth == 0) { gotoAndPlay ("youFainted"); } else { frame = (((enemyMaxHealth - enemyHealth) * 50) / enemyMaxHealth) + 1; with (_root.enemyBox.hp.hpBar) { gotoAndStop(Math.floor(frame)); } frame = (((playerMaxHealth - playerHealth) * 50) / playerMaxHealth) + 1; with (_root.playerBox.hp.hpBar) { gotoAndStop(Math.floor(frame)); } stop(); if ((((ppLeft[0] == 0) and (ppLeft[1] == 0)) and (ppLeft[2] == 0)) and (ppLeft[3] == 0)) { gotoAndPlay ("noMoves"); } }
Frame 68
_root.enemyBox.nameGraphic = enemyName; _root.enemyBox.levelGraphic = enemyLevel; _root.playerBox.nameGraphic = playerName; _root.playerBox.levelGraphic = 6; if (enemyHealth <= 0) { with (_root) { gotoAndPlay("fainted"); } } else { frame = (((enemyMaxHealth - enemyHealth) * 50) / enemyMaxHealth) + 1; with (_root.enemyBox.hp.hpBar) { gotoAndStop(Math.floor(frame)); } frame = (((playerMaxHealth - playerHealth) * 50) / playerMaxHealth) + 1; with (_root.playerBox.hp.hpBar) { gotoAndStop(Math.floor(frame)); } } attackUsed = "";
Frame 77
if (random(30) == 8) { gotoAndPlay ("enemyRun"); } else { if (random(10) < enemyAttackProb[enemyType][0]) { enemyAttack = 0; } else { enemyAttack = 1; } attackUsed = (("Wild " + enemyName) + " used\n") + enemyAttackNames[enemyType][enemyAttack]; }
Frame 88
if (random(10) < enemyFailProb[enemyAttack]) { gotoAndPlay ("enemyFail"); } else { gotoAndPlay(enemyAttackLabel[enemyType][enemyAttack]); }
Frame 89
attackUsed = "But he FAILED";
Frame 102
gotoAndPlay ("enemyAttack");
Frame 103
attackUsed = "But he FAILED";
Frame 116
gotoAndStop ("playerAttack");
Frame 117
attackUsed = ("Wild " + enemyName) + " RAN AWAY";
Frame 128
stopAllSounds(); gotoAndPlay ("start");
Frame 129
if (enemyLevel >= 5) { attackUsed = "You can't ESCAPE!"; run = 0; } else if (random(30) == 8) { attackUsed = "You failed to ESCAPE!"; run = 0; } else { attackUsed = "You ESCAPED"; run = 1; }
Instance of Symbol 121 MovieClip in Frame 129
onClipEvent (load) { gotoAndStop(_root.enemyType + 1); }
Frame 139
if (run == 1) { stopAllSounds(); gotoAndPlay ("start"); } else { gotoAndPlay ("enemyAttack"); }
Frame 140
enemyHealth = (enemyHealth - attackPower[0]) + harden; if (enemyHealth < 0) { enemyHealth = 0; } attackUsed = playerName + " used\nVINE WHIP";
Instance of Symbol 369 MovieClip in Frame 140
onClipEvent (load) { this.gotoAndStop(_root.enemyType + 1); }
Frame 196
gotoAndPlay ("enemyAttack");
Frame 197
enemyHealth = (enemyHealth - attackPower[1]) + harden; if (enemyHealth < 0) { enemyHealth = 0; } attackUsed = playerName + " used\nTAKE DOWN";
Instance of Symbol 393 MovieClip in Frame 197
onClipEvent (load) { this.take.hair.gotoAndStop(_root.enemyType + 1); }
Frame 254
gotoAndPlay ("enemyAttack");
Frame 255
enemyHealth = (enemyHealth - attackPower[2]) + harden; if (enemyHealth < 0) { enemyHealth = 0; } attackUsed = playerName + " used\nLICK";
Instance of Symbol 420 MovieClip "lick" in Frame 255
onClipEvent (load) { this.enemyLick.enemy.enemyface.gotoAndStop(_root.enemyType + 1); }
Frame 301
gotoAndPlay ("enemyAttack");
Frame 302
enemyHealth = (enemyHealth - attackPower[3]) + harden; if (enemyHealth < 0) { enemyHealth = 0; } attackUsed = playerName + " used\nHELPING HAND";
Instance of Symbol 446 MovieClip in Frame 302
onClipEvent (load) { this.handFull.hair.gotoAndStop(_root.enemyType + 1); }
Frame 352
gotoAndPlay ("enemyAttack");
Frame 353
if (harden < 6) { harden++; attackUsed = ("Wild " + enemyName) + " got HARDER"; } else { attackUsed = "But he can't get HARDER"; }
Frame 407
gotoAndStop ("playerAttack");
Frame 408
playerHealth = playerHealth - (enemyLevel + enemyAttackPower[enemyType][enemyAttack]); if (playerHealth < 0) { playerHealth = 0; } with (this.kiss) { gotoAndStop(enemyType + 1); } attackUsed = ("Wild " + enemyName) + " used\nSWEET KISS";
Frame 475
gotoAndStop ("playerAttack");
Frame 476
attackUsed = playerName + " FAINTED!";
Instance of Symbol 531 MovieClip in Frame 476
onClipEvent (load) { this.enemyFaint.hair.gotoAndStop(3); }
Frame 515
gotoAndStop ("again");
Frame 516
attackUsed = "YOU don't have any PP left\nYOU Lose!";
Frame 561
gotoAndStop ("again");
Frame 562
attackUsed = ("Wild " + enemyName) + " FAINTED!"; defeated++;
Instance of Symbol 531 MovieClip in Frame 562
onClipEvent (load) { this.enemyFaint.hair.gotoAndStop(_root.enemyType + 1); }
Frame 601
stopAllSounds(); gotoAndPlay ("start");
Frame 602
stopAllSounds();
Symbol 11 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 1
with (grass) { gotoAndStop(random(4) + 1); }
Symbol 18 MovieClip Frame 8
stop();
Symbol 34 Button
on (press, keyPress "h") { gotoAndStop (2); }
Symbol 35 Button
on (press, keyPress "s") { _root.gotoAndPlay("start"); }
Symbol 43 MovieClip Frame 9
stop();
Symbol 51 Button
on (press) { gotoAndStop (1); }
Symbol 54 MovieClip Frame 1
stop();
Symbol 57 Button
on (release) { gotoAndStop (2); }
Symbol 59 Button
on (release) { gotoAndStop (1); }
Symbol 60 MovieClip Frame 1
s = new Sound(); s.attachSound("mysound"); s.setVolume(50); s.start(0, 0); stop();
Symbol 60 MovieClip Frame 2
s = new Sound(); s.attachSound("mysound"); s.setVolume(0); s.start(0, 0); stop();
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (keyDown) { if (this.hitTest(this._parent._parent.trainerRPG)) { if (random(500) < 30) { _root.gotoAndPlay("startBattle"); } } }
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (keyDown) { if (this.hitTest(this._parent._parent.trainerRPG)) { if (random(500) < 60) { _root.gotoAndPlay("startBattle"); } } }
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (keyDown) { if (this.hitTest(this._parent._parent.trainerRPG)) { if (random(500) < 45) { _root.gotoAndPlay("startBattle"); } } }
Symbol 72 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 1
stop();
Instance of Symbol 75 MovieClip in Symbol 77 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 75 MovieClip in Symbol 77 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 75 MovieClip in Symbol 77 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 75 MovieClip in Symbol 77 MovieClip Frame 1
/* no clip actions */
Symbol 84 Button
on (release) { gotoAndStop (2); }
Symbol 89 Button
on (release) { _root.gotoAndStop("main"); }
Symbol 104 Button
on (press) { pokeName = pokeNames[0]; description = descriptions[0]; pokeWeight = pokeWeights[0]; pokeHeight = pokeHeights[0]; pokeImage.gotoAndStop(2); }
Symbol 105 Button
on (press) { if (_root.pokeFound[1] == 1) { pokeName = pokeNames[1]; description = descriptions[1]; pokeWeight = pokeWeights[1]; pokeHeight = pokeHeights[1]; pokeImage.gotoAndStop(3); } else { pokeName = "?"; description = ""; pokeWeight = ""; pokeHeight = ""; pokeImage.gotoAndStop(1); } }
Symbol 106 Button
on (press) { if (_root.pokeFound[2] == 1) { pokeName = pokeNames[2]; description = descriptions[2]; pokeWeight = pokeWeights[2]; pokeHeight = pokeHeights[2]; pokeImage.gotoAndStop(4); } else { pokeName = "?"; description = ""; pokeWeight = ""; pokeHeight = ""; pokeImage.gotoAndStop(1); } }
Symbol 112 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 1
descriptions = ["This POKEBOY has vines on his arms. To attack, his vines dig on the ground and dozens of them begin to sprout, wrapping his enemies.", "A shy POKEBOY that avoids moving. By soaking up the sun rays, his little dick gets harder.", "KAKUNA spends most of his time resting on a tree, it's rarely seen on the ground. If you see one, you can bet there are at least another 3 nearby.", "??"]; pokeNames = ["IVYSAUR", "METAPOD", "KAKUNA", "??"]; pokeHeights = [" 1.2 m", "0.95 m", "0.90 m", "? m"]; pokeWeights = ["45 kgs", "39 kgs", "39 kgs", "? kgs"]; this.poke1 = pokeNames[0]; if (_root.pokeFound[1] == 1) { this.poke2 = pokeNames[1]; } else { this.poke2 = " ?"; } if (_root.pokeFound[2] == 1) { this.poke3 = pokeNames[2]; } else { this.poke3 = " ?"; } if (_root.pokeFound[3] == 1) { this.poke4 = pokeNames[3]; } else { this.poke4 = " ?"; }
Symbol 114 Button
on (release) { gotoAndStop (1); }
Symbol 115 MovieClip Frame 1
stop();
Instance of Symbol 73 MovieClip "trainerRPG" in Symbol 115 MovieClip Frame 1
onClipEvent (load) { this._parent.scenario._x = _root.rpgX; this._parent.scenario._y = _root.rpgY; this._parent.trees._x = _root.rpgX + 160; this._parent.trees._y = _root.rpgY - 300; } onClipEvent (enterFrame) { offsetX = 160; offsetY = -300; moveSpeed = 20; if (Key.isDown(39)) { _root.rpgX = _root.rpgX - moveSpeed; if (_root.rpgX < -1020) { _root.rpgX = _root.rpgX + moveSpeed; } this._parent.scenario._x = _root.rpgX; this._parent.trees._x = _root.rpgX + offsetX; this.gotoAndStop("right"); this.trainer.gotoAndStop(2); } else if (Key.isDown(38)) { _root.rpgY = _root.rpgY + moveSpeed; if (_root.rpgY > 480) { _root.rpgY = _root.rpgY - moveSpeed; } this._parent.scenario._y = _root.rpgY; this._parent.trees._y = _root.rpgY + offsetY; this.gotoAndStop("up"); this.trainer.gotoAndStop(2); } else if (Key.isDown(40)) { _root.rpgY = _root.rpgY - moveSpeed; if (_root.rpgY < -240) { _root.rpgY = _root.rpgY + moveSpeed; } this._parent.scenario._y = _root.rpgY; this._parent.trees._y = _root.rpgY + offsetY; this.gotoAndStop("down"); this.trainer.gotoAndStop(2); } else if (Key.isDown(37)) { _root.rpgX = _root.rpgX + moveSpeed; if (_root.rpgX > 60) { _root.rpgX = _root.rpgX - moveSpeed; } this._parent.scenario._x = _root.rpgX; this._parent.trees._x = _root.rpgX + offsetX; this.gotoAndStop("left"); this.trainer.gotoAndStop(2); } else { this.trainer.gotoAndStop(1); } }
Symbol 121 MovieClip Frame 1
stop();
Symbol 134 Button
on (rollOver) { _root.ppGraphic = (ppLeft[0] + "/") + ppTotal[0]; } on (rollOut) { _root.ppGraphic = ""; } on (press, keyPress "1") { if (ppLeft[0] > 0) { ppLeft[0]--; if (random(11) > failProb[0]) { with (_root) { gotoAndPlay("vine"); } } else { with (_root) { gotoAndPlay("fail"); } } } }
Symbol 135 Button
on (rollOver) { _root.ppGraphic = (ppLeft[2] + "/") + ppTotal[2]; } on (rollOut) { _root.ppGraphic = ""; } on (press, keyPress "3") { if (ppLeft[2] > 0) { ppLeft[2]--; if (random(11) > failProb[2]) { with (_root) { gotoAndPlay("lick"); } } else { with (_root) { gotoAndPlay("fail"); } } } }
Symbol 136 Button
on (rollOver) { _root.ppGraphic = (ppLeft[3] + "/") + ppTotal[3]; } on (rollOut) { _root.ppGraphic = ""; } on (press, keyPress "4") { if (ppLeft[3] > 0) { ppLeft[3]--; if (random(11) > failProb[3]) { with (_root) { gotoAndPlay("hand"); } } else { with (_root) { gotoAndPlay("fail"); } } } }
Symbol 137 Button
on (rollOver) { _root.ppGraphic = (ppLeft[1] + "/") + ppTotal[1]; } on (rollOut) { _root.ppGraphic = ""; } on (press, keyPress "2") { if (ppLeft[1] > 0) { ppLeft[1]--; if (random(11) > failProb[1]) { with (_root) { gotoAndPlay("take"); } } else { with (_root) { gotoAndPlay("fail"); } } } }
Symbol 138 Button
on (press) { gotoAndPlay ("run"); }
Symbol 148 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 31
stop();
Symbol 266 MovieClip Frame 43
gotoAndPlay ("loop");
Symbol 323 MovieClip Frame 40
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 22
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 18
with (this._parent.kakuna.faces) { play(); }
Symbol 366 MovieClip Frame 28
gotoAndPlay ("loop");
Symbol 368 MovieClip Frame 6
with (this.fullTent.tent) { play(); }
Symbol 368 MovieClip Frame 39
stop();
Symbol 370 MovieClip Frame 4
stop();
Symbol 373 Button
on (press) { gotoAndPlay ("enemyAttack"); }
Symbol 397 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 40
stop();
Symbol 420 MovieClip Frame 32
stop();
Symbol 446 MovieClip Frame 40
stop();
Symbol 450 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 15
stop();
Symbol 463 MovieClip Frame 1
with (this.enemy) { gotoAndStop(_root.enemyType + 1); }
Symbol 463 MovieClip Frame 26
with (this.dick) { gotoAndPlay(2); }
Symbol 463 MovieClip Frame 27
stop();
Symbol 464 Button
on (press) { gotoAndStop ("playerAttack"); }
Symbol 470 MovieClip Frame 16
stop();
Symbol 497 MovieClip Frame 39
gotoAndPlay ("loop");
Symbol 499 MovieClip Frame 25
stop();
Symbol 507 MovieClip Frame 24
stop();
Symbol 519 MovieClip Frame 50
stop();
Symbol 520 MovieClip Frame 25
stop();
Symbol 521 MovieClip Frame 15
stop();
Symbol 531 MovieClip Frame 10
stop();
Symbol 539 MovieClip Frame 7
stop();
Symbol 541 MovieClip Frame 16
stop();
Symbol 544 Button
on (press, keyPress "<Space>") { stopAllSounds(); gotoAndPlay ("main"); }

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Symbol 368 MovieClipUses:367Used by:369
Symbol 369 MovieClipUses:323 368Used by:Timeline
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Symbol 544 ButtonUses:29 30 31 32 33Used by:Timeline
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Instance Names

"loadback"Frame 1Symbol 18 MovieClip
"rpg"Frame 9Symbol 115 MovieClip
"enemyBox"Frame 59Symbol 152 MovieClip
"playerBox"Frame 59Symbol 152 MovieClip
"lick"Frame 255Symbol 420 MovieClip
"kiss"Frame 408Symbol 522 MovieClip
"grass"Symbol 17 MovieClip Frame 1Symbol 16 MovieClip
"pokeball"Symbol 18 MovieClip Frame 1Symbol 11 MovieClip
"trainer"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"pokeImage"Symbol 113 MovieClip Frame 1Symbol 112 MovieClip
"scenario"Symbol 115 MovieClip Frame 1Symbol 66 MovieClip
"trainerRPG"Symbol 115 MovieClip Frame 1Symbol 73 MovieClip
"trees"Symbol 115 MovieClip Frame 1Symbol 77 MovieClip
"pokedex"Symbol 115 MovieClip Frame 2Symbol 113 MovieClip
"hpBar"Symbol 149 MovieClip Frame 1Symbol 148 MovieClip
"hp"Symbol 152 MovieClip Frame 1Symbol 149 MovieClip
"faces"Symbol 337 MovieClip Frame 1Symbol 336 MovieClip
"kakuna"Symbol 367 MovieClip Frame 1Symbol 337 MovieClip
"tent"Symbol 367 MovieClip Frame 1Symbol 366 MovieClip
"fullTent"Symbol 368 MovieClip Frame 1Symbol 367 MovieClip
"hair"Symbol 392 MovieClip Frame 1Symbol 388 MovieClip
"take"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"enemyface"Symbol 401 MovieClip Frame 1Symbol 397 MovieClip
"enemy"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"enemyLick"Symbol 420 MovieClip Frame 1Symbol 402 MovieClip
"hair"Symbol 433 MovieClip Frame 1Symbol 424 MovieClip
"handFull"Symbol 446 MovieClip Frame 1Symbol 433 MovieClip
"enemy"Symbol 463 MovieClip Frame 1Symbol 450 MovieClip
"dick"Symbol 463 MovieClip Frame 1Symbol 462 MovieClip
"hair"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"enemyFaint"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$3E$zYAljlwg.X.bg3zdud2y21."

Labels

"preloader"Frame 1
"main"Frame 8
"start"Frame 9
"startBattle"Frame 16
"playerAttack"Frame 59
"enemyAttack"Frame 68
"fail"Frame 89
"enemyFail"Frame 103
"enemyRun"Frame 117
"run"Frame 129
"vine"Frame 140
"take"Frame 197
"lick"Frame 255
"hand"Frame 302
"harden"Frame 353
"kiss"Frame 408
"youFainted"Frame 476
"noMoves"Frame 516
"fainted"Frame 562
"again"Frame 602
"up"Symbol 73 MovieClip Frame 1
"left"Symbol 73 MovieClip Frame 2
"right"Symbol 73 MovieClip Frame 3
"down"Symbol 73 MovieClip Frame 4
"loop"Symbol 266 MovieClip Frame 35
"loop"Symbol 366 MovieClip Frame 19
"loop"Symbol 497 MovieClip Frame 29

Dynamic Text Variables

loadedSymbol 21 EditableText"<p align="center"></p>"
poke1Symbol 93 EditableText"<p align="left"></p>"
poke2Symbol 94 EditableText"<p align="left"></p>"
poke3Symbol 95 EditableText"<p align="left"></p>"
descriptionSymbol 96 EditableText"<p align="left"></p>"
pokeNameSymbol 97 EditableText"<p align="center"></p>"
pokeWeightSymbol 98 EditableText"<p align="left"></p>"
pokeHeightSymbol 101 EditableText"<p align="left"></p>"
defeatedGraphicSymbol 116 EditableText"<p align="left"></p>"
attackUsedSymbol 125 EditableText"<p align="left"></p><p align="left"></p>"
ppGraphicSymbol 130 EditableText"<p align="left"></p>"
nameGraphicSymbol 140 EditableText"<p align="left"></p>"
levelGraphicSymbol 150 EditableText"<p align="left"></p>"
attackUsedSymbol 155 EditableText"<p align="left"></p><p align="left"></p>"




http://swfchan.com/1/2507/info.shtml
Created: 3/1 -2019 19:43:31 Last modified: 3/1 -2019 19:43:31 Server time: 22/12 -2024 01:18:21