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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Skies.swf

This is the info page for
Flash #2603

(Click the ID number above for more basic data on this flash file.)


Text
h
i
t
A
R
E
A

O.K.

訓練

訓練

戦闘テスト

戦闘テスト

中止

中止

SYSTEM OVER

-RESULT-

-RESULT-

OK

ミッション名:戦闘テスト
機体名称:レッドベリル
戦闘時間:18:20
被弾数 34

撃墜スコア詳細************
ガンフロート 84
SAMフロート 50
駆逐戦闘艦 6

総撃破数 180
総合評価 186000

<p align="center"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">戦闘記録一覧は選択・コピーできます</font></p>

戦闘テスト結果

ミッション名
機体名称
被弾数
戦闘時間

総撃破数

ガンフロート
SAMフロート
駆逐戦闘艦
ミサイル

総得点

ミッション:

機体名称

戦闘時間:

00:00

戦闘テスト

戦闘記録一覧

ラピス・プロトタイプ

<p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:ガン・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:SAM・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:敵機群、戦闘域進入確認</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">はるかぜ:まずはフロートを掃討するよ、OK?</font></p>

殲滅完了

COMPLETE

RESULT

999.99

ランキングにエントリーしますか?

Try ranking entered?

自己最高記録

Your best time!!

機体別自己最高記録

Your best time of frame!!

敵、20部隊を殲滅せよ!

Annihilate 20 units!

TIME ATTACK

READY

GO!

HOST PC

SERVER

000

%

BGM・効果音が再生されます。
音量に注意してください。

Music is played.
Be careful of volume.

Copyright 2004 TANAKA U. All rights reserved

<p align="center"><font face="_等幅" size="40" color="#666666" letterSpacing="0.000000" kerning="0">メインメニュー</font></p>

調整中

MENU

タイムアタック

TIME ATTACK

xxx

xxx

<p align="center"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">サイト名をクリックすると新しいウインドウを開き、各サイトへジャンプします。</font></p>

ゲームデザイン
プログラム
グラフィック

<p align="center"><font face="HGPゴシックE" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.fleshbone.com/" target = "_blank">FLESH&amp;BONE</a></font></p>

訓練BGM
ランキングBGM

効果音

<音楽素材、楽曲の拝借元>

<p align="center"><font face="HGPゴシックE" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www12.plala.or.jp/nextframe/" target = "_blank">TANAKA U</a></font></p>

<p align="center"><font face="HGPゴシックE" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://kikyou.sakura.ne.jp/~osabisi/" target = "_blank">ザ・マッチメイカァズ</a></font></p>

<p align="center"><font face="HGPゴシックE" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://propan.s17.xrea.com/" target = "_blank">propan_net</a></font></p>

フレームセレクトBGM

ランクイン時ジングル

<p align="center"><font face="HGPゴシックE" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.yonao.com/asobeat/" target = "_blank">ASOBEAT</a></font></p>

<p align="center"><font face="HGPゴシックE" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://francois.parfait.ne.jp/" target = "_blank">Fra&apos;s Forum</a></font></p>

タイムアタックBGM

設定の変更を行います

Key change

普通

NORMAL

最高

MAX

なし

NON

変更する

KEY CHANGE EXECUTION

エフェクトレベル変更

操作キー変更

Change operation key

Change game effect LV

画質変更

Change graphics quality

NORMAL

HIGH

LOW

<p align="center"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">変更は次回のプレイ時に自動的に反映されます (AUTO SAVE and AUTO LOAD)</font></p>

音量調節

Sound volume

100

変更

Change

Attack

攻撃実行

X

?

変更するキーを左から選択してください。

操作キーの変更を行えます

Change operation key

Please choose change key form left table.

キーの割り当て

Choose key

操作キーを変更します
割り当てたいキーを押してください

Key change.
Please choose from '0-9,A-Z,and SPACE KEY'.

割り当てたいキーを押してください

使用できないキーです。
キーは0~1,A~Z,SPACEから選択して
ください

It is the key which cannot be used.
Please choose from '0-9,A-Z,and SPACE KEY'.

Please choose Key.

使用できないキー

Cannot use key

最初の設定に戻す

Load default setting

保存する

Save

タイムアタック

Time attack

20部隊の敵を可能な限り速く全滅させてください。
また、ダメージを受けるとペナルティが付きますの
で注意してください。

Annihilate enemy 20 unit as quickly as possible.
A penalty will be added if suffers damage.

RANKING

TRY

RETURN

挑戦する

ランキングを見る

メニューへ戻る

戦闘テスト

survival

ひたすら敵を撃破し続けるモードです。
耐久度が0になった段階で終了となり、戦績などのデ
ーター覧が出力されます。
操作訓練や、性能チェックに利用してください。

総合戦闘

対パシフィクス戦闘

ハーケルピュアーネ

フレーム名

xxxxx

耐久

xxx

装甲

xx

加速性能

xxx

最高速度

xxx

ダッシュ性能

Frame Name

Durability

Armor

Acceleration

Max speed

Dush Power

xxx
xxx
xxx
xxx
xxx
xxx

Move

移動訓練

射撃訓練

Shoot

近接攻撃訓練

In fight

Gard

防御訓練

End

終了

訓練名称

■中止■

1
1
1

キーで武器を切り替え

キーで攻撃

SPACEキーを押しっぱなしにすることで3回まで連続攻撃可能です
威力が高く、敵の射撃攻撃を切り払う効果もあります

SPACEキーを押しっぱなしにすると連射します
敵が近すぎると当たらないので注意してください

マウス移動で方向を決定、マウス左を押しっぱなしで加速

ダブルクリックでダッシュを行います
Cキーで減速することができます

D

で防御、または近接攻撃で切り払い

敵の射撃攻撃を防御します、ミサイルや近接攻撃は完全に防ぐ
ことができないので、近接攻撃で切り払ってください

xxxxxxxxxx

000000000000000000000

POINT

999.99

NOW CONNECTING

サーバーに接続しています

NOW CONNECTING

サーバーに接続しています

CANCEL

中止

CGI

接続に失敗しました

ERROR

YES

NO

/

再接続しますか?

Retry?

---理由は以下が考えられます---
1.サーバーが混み合っていて、接続できない
 ->しばらく時間を置いて再接続してください
2.ゲームのバージョンが古い
 ->NEXTFRAME(!)で最新のファイルを手に入れてください
3.TANAKA Uのミス
 ->確認しだい修正します

ランクインしました!

Rank in!

エントリー名を入力してください

Entry your name.

ENTRY!

送信する

ランクインできませんでした。

Rank out.

次の挑戦をお待ちしています!

タイムアタックランキング

Time attack ranking

999.99

RANKRANKRANK

laphis-prototype

10

メニューへ戻る

NAME

TIME

DOLL NAME

総合

ActionScript [AS1/AS2]

Frame 1
this.play();
Frame 2
this.stop();
Frame 5
this.gotoAndStop(_currentframe - 2);
Frame 6
this.gotoAndStop(_currentframe - 3);
Frame 10
this.gotoAndStop(_currentframe + 3);
Frame 12
function SoundStop() { trace("\u30B5\u30A6\u30F3\u30C9\u5168\u505C\u6B62"); theSound.stop(); } function ChangeVol(vol) { var _local1 = vol; if (_local1 == "g") { return(theSound.getVolume()); } so.data.volume = _local1; theSound.setVolume(_local1); return(undefined); } function AllRemove() { var _local2 = _root; trace("\n_root\u30A2\u30A4\u30C6\u30E0\u5168\u6D88\u53BB\u5B9F\u884C\n"); _local2.SoundStop(); var _local1; _local1 = 0; while (_local1 < 1000) { _local2.attachMovie("removeItem", "removeItem", _local1); _local1++; } _local2.onEnterFrame = null; } _global.cgiAd = "http://cgi35.plala.or.jp/nextfram/ss2/ssTimeAttack101.cgi"; so = SharedObject.getLocal("myCas"); if (so.data.effectLv != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u30A8\u30D5\u30A7\u30AF\u30C8L\uFF56\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); _global.effectLv = so.data.effectLv; } else { _global.effectLv = 1; } if (so.data.quality != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u753B\u8CEA\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); _quality = so.data.quality; } else if (_quality == "HIGH") { _quality = "MEDIUM"; } if (so.data.keyCas != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u30AD\u30FC\u8A2D\u5B9A\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); _global.keyCas = new Array(); i = 0; while (i < so.data.keyCas.length) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u30C7\u30FC\u30BF\u53D6\u5F97"); _global.keyCas[i] = so.data.keyCas[i]; i++; } } else { _global.keyCas = new Array(); _global.keyCas = [0, 32, 83, 68, 69, 90, 65, 67, 70, 0, 0, 49, 50, 51]; } theSound = new Sound(); if (so.data.volume != null) { trace("\u30ED\u30FC\u30AB\u30EB\u304B\u3089\u3001\u30DC\u30EA\u30E5\u30FC\u30E0\u8A2D\u5B9A\u3092\u30ED\u30FC\u30C9\u3057\u307E\u3057\u305F"); theSound.setVolume(so.data.volume); } else { theSound.setVolume(70); } _global.nextStage = null; _global.shotDmg = null; _global.braidDmg = null; _global.extDmg = null; _global.parDmg = null; _global.keyDef = new Array(); _global.keyDef = [0, 32, 83, 68, 69, 90, 65, 67, 0, 0, 0, 49, 50, 51]; charData1 = new Array(); charData1 = ["laphis_prototype", "\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u30E9\u30D4\u30B9\u30D5\u30EC\u30FC\u30E0\u306E\u5148\u884C\u91CF\u7523\u578B\u3002\n\u904B\u52D5\u6027\u3001\u706B\u529B\u3001\u88C5\u7532\u306E\u5168\u3066\u3092\u6E80\u305F\u3059\u5F37\u529B\u306A\u6A5F\u4F53\u3067\u3001\u3042\u3089\u3086\u308B\u8DDD\u96E2\u3067\u6226\u95D8\u3092\u884C\u3046\u4E8B\u304C\u53EF\u80FD\u306A\u4E07\u80FD\u6A5F\u3002\u307E\u305F\u5909\u5F62\u6A5F\u69CB\u3092\u6301\u3061\u9AD8\u901F\u79FB\u52D5\u304C\u53EF\u80FD\u3002", 3, 4, 5, 6, 3800, 0, 45, 230, 160, 30, 8.5, 5.5, 2, 0.1, 0.05, 0.8, 0.01, 350, 1.5, 0, 0, 0, 300, 1000, 1500, 1500, 1000, 0, 1000, 250, 0, 200, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1]; charData2 = new Array(); charData2 = ["laphis", "\u30E9\u30D4\u30B9", "\u30E9\u30D4\u30B9\u30D5\u30EC\u30FC\u30E0\u306E\u91CF\u7523\u578B\u3067\u3001\u6226\u95D8\u6027\u80FD\u7684\u306B\u306F\u5B8C\u5168\u306B\u30D0\u30E9\u30F3\u30B9\u306E\u53D6\u308C\u305F\u4E07\u80FD\u6A5F\u3002\n\u5909\u5F62\u6A5F\u69CB\u3092\u6301\u3061\u9AD8\u901F\u79FB\u52D5\u304C\u53EF\u80FD\u3060\u304C\u3001\u91CF\u7523\u306B\u3042\u305F\u308A\u5909\u5F62\u6642\u306E\u653B\u6483\u529B\u304C\u5F37\u5316\u3055\u308C\u3066\u3044\u308B\u3002", 3, 4, 5, 6, 4000, 0, 55, 200, 150, 30, 10, 5.5, 2, 0.1, 0.05, 0.8, 0.01, 300, 1.5, 0, 0, 0, 300, 1000, 1500, 1500, 1000, 0, 1000, 250, 0, 200, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]; charData3 = new Array(); charData3 = ["laphis_prototype", "\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u5927\u578B\u8266\u306E\u6483\u7834\u3084\u3001\u706B\u529B\u652F\u63F4\u3092\u76EE\u7684\u306B\u958B\u767A\u3055\u308C\u305F\u91CD\u706B\u529B\u30D5\u30EC\u30FC\u30E0\u3002\n\u88C5\u7532\u3082\u539A\u304F\u3001\u751F\u534A\u306A\u653B\u6483\u3067\u306F\u6483\u7834\u3059\u308B\u3053\u3068\u3082\u96E3\u3057\u3044\u3002\u3057\u304B\u3057\u904B\u52D5\u6027\u304C\u4F4E\u3044\u305F\u3081\u3001\u8D85\u6A5F\u52D5\u6226\u95D8\u3067\u306F\u4E0D\u5229\u306B\u306A\u308B\u3002", 3, 4, 5, 6, 4400, 0, 60, 230, 130, 30, 8.5, 4.5, 2, 0.1, 0.05, 0.8, 0.01, 230, 1.5, 0, 0, 0, 200, 0, 1000, 1000, 1200, 0, 0, 150, 100, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1]; charData4 = new Array(); charData4 = ["ZeroType32Custom", "\u96F6\u5F0F32\u578B\u30FB\u6539", "\u65E7\u4E16\u4EE3\u578B\u306E\u30D5\u30EC\u30FC\u30E0\u3067\u3042\u308B\u96F6\u5F0F32\u578B\u306B\u6539\u9020\u3092\u52A0\u3048\u305F\u7279\u6B8A\u30D5\u30EC\u30FC\u30E0\u3002\n\u904B\u52D5\u6027\u3068\u8FD1\u63A5\u6226\u95D8\u80FD\u529B\u306B\u512A\u308C\u308B\u304C\u3001\u9632\u5FA1\u529B\u304C\u4F4E\u304F\u5C04\u6483\u6B66\u5668\u304C\u8CA7\u5F31\u306A\u305F\u3081\u3001\u9060\u8DDD\u96E2\u6226\u95D8\u3068\u6301\u4E45\u6226\u95D8\u3067\u306F\u4E0D\u5229\u3067\u3042\u308B\u3002", 3, 4, 5, 6, 3000, 0, 25, 0, 150, 0, 0, 6.5, 0, 0, 0, 0.8, 0.01, 360, 1.45, 0, 0, 0, 150, 700, 1800, 2500, 500, 0, 0, 500, 200, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1]; this.AllRemove(); this.stop();
Frame 15
this.gotoAndStop(_currentframe - 2);
Frame 16
this.gotoAndStop(_currentframe - 3);
Frame 20
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 1; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.3; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 20
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Frame 22
function SetMainChar() { var _local1 = _root; var _local2 = _global; trace("\u4E3B\u4EBA\u516C\u306E\u8A2D\u7F6E\u5B9F\u884C \u540D\u524D\u306F" + _local2.mainCharName); _local1.attachMovie(_local2.mainCharName, "mainChar", 1); _local1.mainChar._x = 420; _local1.mainChar._y = 300; if (_local2.mainCharName == "A_SET_Char4db") { _local1.mainChar._xscale = (_local1.mainChar._yscale = 30); } else { _local1.mainChar._xscale = (_local1.mainChar._yscale = 25); } _local1.gotoAndStop(_local2.firstStage); } this.SoundStop(); this.AllRemove(); this.stop();
Frame 25
this.gotoAndStop(_currentframe - 2);
Frame 26
this.gotoAndStop(_currentframe - 3);
Frame 30
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 888 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 890 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 888 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 890 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 2; }
Instance of Symbol 888 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 890 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 888 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 888 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Instance of Symbol 890 MovieClip in Frame 30
//component parameters onClipEvent (initialize) { moveExt = 1; }
Frame 32
this.stop();
Frame 35
this.gotoAndStop(_currentframe - 2);
Frame 36
this.gotoAndStop(_currentframe - 3);
Frame 40
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 964 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.008; moveY = 0; moveXext = 0.4; moveYext = 0.4; }
Instance of Symbol 966 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.001; moveY = 0; moveXext = 0.3; moveYext = 0.3; }
Instance of Symbol 964 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.7; moveY = 0.05; moveXext = 1; moveYext = 1; }
Instance of Symbol 964 MovieClip in Frame 40
onClipEvent (load) { moveX = 0.3; moveY = 0; moveXext = 1; moveYext = 1; }
Instance of Symbol 966 MovieClip in Frame 40
onClipEvent (load) { moveX = 2.6; moveY = 0.1; moveXext = 1; moveYext = 1; }
Instance of Symbol 975 MovieClip in Frame 40
onClipEvent (enterFrame) { this._rotation = _root.mainChar._rotation; this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 42
function AutoSetEnemy() { var _local3 = _root; var pat = setEnemyAry.length; var nowNo = Math.round(Math.random() * (pat - 1)); trace((("\u914D\u5217\u5185\u30D1\u30BF\u30FC\u30F3\u6570=" + pat) + " \u9078\u629E\u3055\u308C\u305FNo=") + nowNo); en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _local3.attachMovie(enemyList[i], setI, setI + 250); var _local2 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local2 = _local2 * -1; } var _local1 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local1 = _local1 * -1; } _local3[setI]._x = _local2; _local3[setI]._y = _local1; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _local3.displayMes.AddMes("AWACS", "\u6575\u6A5F\u4EA4\u6226\u57DF\u4FB5\u5165\u78BA\u8A8D", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; trace("tempName = " + this[tempName]); if (this[tempName] > 0) { trace((i + "mes =") + this[tempName]); mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _local3.displayMes.AddMes("AWACS", mes, null); } function CheckDeep() { var _local1 = _global; if (_local1.extDeep > 240) { trace("\u6DF1\u5EA6=" + _local1.extDeep); trace("extDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.extDeep = 221; } if (_local1.backEffectDeep > 350) { trace("backEffectDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.backEffectDeep = 51; } if (_local1.enemyShotDeep > 400) { trace("enemyShotDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.enemyShotDeep = 301; } } function EnemyDown() { setI--; trace(("EnemyDown\u5B9F\u884C\u3000\u6575\u6483\u7834 \u6B8B\u308A=" + setI) + "\u6A5F"); if (setI == 0) { time0 = getTimer() + 500; setI--; } } _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [3, 0, 0]; setEnemyAry[1] = [3, 1, 0]; setEnemyAry[2] = [0, 3, 0]; setEnemyAry[3] = [5, 1, 0]; setEnemyAry[4] = [5, 2, 0]; setEnemyAry[5] = [2, 2, 0]; setEnemyAry[6] = [7, 0, 0]; setEnemyAry[7] = [7, 1, 0]; setEnemyAry[8] = [2, 0, 1]; setEnemyAry[9] = [0, 2, 1]; setEnemyAry[10] = [3, 2, 0, 1]; setEnemyAry[11] = [0, 3, 0, 1]; setEnemyAry[12] = [5, 1, 0, 1]; setEnemyAry[13] = [2, 2, 0, 1]; setEnemyAry[14] = [3, 2, 0, 2]; setEnemyAry[15] = [1, 3, 0, 2]; setEnemyAry[16] = [5, 1, 0, 2]; setEnemyAry[17] = [2, 2, 0, 2]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8", "SAM\u30D5\u30ED\u30FC\u30C8", "\u99C6\u9010\u6226\u95D8\u8247", "ECM\u30D5\u30ED\u30FC\u30C8"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 260; this.displayMes._y = 400; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 30000; this.AutoSetEnemy(); } }; this.stop();
Frame 45
this.gotoAndStop(_currentframe - 2);
Frame 46
this.gotoAndStop(_currentframe - 3);
Frame 50
this.gotoAndStop(_currentframe + 3);
Frame 52
function SetMainChar(setName) { var _local1 = _root; var _local2 = setName; _local1.charName = _local2; _local2 = "char" + _local2; trace("\u4E3B\u4EBA\u516C\u306E\u8A2D\u7F6E\u5B9F\u884C \u540D\u524D\u306F" + _local2); _local1.attachMovie(_local2, "mainChar", 1); _local1.mainChar._x = 320; _local1.mainChar._y = 240; _local1.mainChar._xscale = (_local1.mainChar._yscale = 20); _local1.mainChar.userCon = 1; } function AutoSetEnemy() { var _local3 = _root; var pat = setEnemyAry.length; var nowNo = Math.round(Math.random() * (pat - 1)); trace((("\u914D\u5217\u5185\u30D1\u30BF\u30FC\u30F3\u6570=" + pat) + " \u9078\u629E\u3055\u308C\u305FNo=") + nowNo); en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _local3.attachMovie(enemyList[i], setI, setI + 250); var _local2 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local2 = _local2 * -1; } var _local1 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local1 = _local1 * -1; } _local3[setI]._x = _local2; _local3[setI]._y = _local1; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _local3.displayMes.AddMes("AWACS", "\u6575\u6A5F\u4EA4\u6226\u57DF\u4FB5\u5165\u78BA\u8A8D", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; trace("tempName = " + this[tempName]); if (this[tempName] > 0) { trace((i + "mes =") + this[tempName]); mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _local3.displayMes.AddMes("AWACS", mes, null); } function CheckDeep() { var _local1 = _global; if (_local1.extDeep > 240) { trace("\u6DF1\u5EA6=" + _local1.extDeep); trace("extDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.extDeep = 221; } if (_local1.backEffectDeep > 350) { trace("backEffectDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.backEffectDeep = 51; } if (_local1.enemyShotDeep > 400) { trace("enemyShotDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.enemyShotDeep = 301; } } function EnemyDown() { setI--; trace(("EnemyDown\u5B9F\u884C\u3000\u6575\u6483\u7834 \u6B8B\u308A=" + setI) + "\u6A5F"); if (setI == 0) { time0 = getTimer() + 500; setI--; } } this.SetMainChar(2); _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 1000; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [3, 0, 0]; setEnemyAry[1] = [3, 1, 0]; setEnemyAry[2] = [0, 3, 0]; setEnemyAry[3] = [5, 1, 0]; setEnemyAry[4] = [5, 2, 0]; setEnemyAry[5] = [2, 2, 0]; setEnemyAry[6] = [7, 0, 0]; setEnemyAry[7] = [7, 1, 0]; setEnemyAry[8] = [2, 0, 1]; setEnemyAry[9] = [0, 2, 1]; setEnemyAry[10] = [3, 2, 0, 1]; setEnemyAry[11] = [0, 3, 0, 1]; setEnemyAry[12] = [5, 1, 0, 1]; setEnemyAry[13] = [2, 2, 0, 1]; setEnemyAry[14] = [3, 2, 0, 2]; setEnemyAry[15] = [1, 3, 0, 2]; setEnemyAry[16] = [5, 1, 0, 2]; setEnemyAry[17] = [2, 2, 0, 2]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8", "SAM\u30D5\u30ED\u30FC\u30C8", "\u99C6\u9010\u6226\u95D8\u8247", "ECM\u30D5\u30ED\u30FC\u30C8"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 260; this.displayMes._y = 400; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 30000; } }; this.stop();
Frame 55
this.gotoAndStop(_currentframe - 2);
Frame 56
this.gotoAndStop(_currentframe - 3);
Frame 60
this.gotoAndStop(_currentframe + 3);
Frame 62
function AutoSetEnemy() { var _local3 = _root; if (nowNo > 19) { _local3.timeDis.TimeCon(0); trace("\u5168\u6A5F\u6483\u7834"); _local3.displayMes.AddMes("AWACS", "<FONT COLOR='#FFAA00'>\u6575\u90E8\u968A\u6BB2\u6EC5\u5B8C\u4E86 - Enemy annihilate</FONT>", 0); time0 = getTimer() + 999999999999999; this.attachMovie("display_timeAttackCOMPLETE", "dis", 800); this.dis._x = 320; this.dis._y = 230; return(0); } en0 = setEnemyAry[nowNo][0]; en1 = setEnemyAry[nowNo][1]; en2 = setEnemyAry[nowNo][2]; en3 = setEnemyAry[nowNo][3]; setI = 0; i = 0; while (i < enemyTypeNo) { tempNo = this["en" + i]; i2 = 0; while (i2 < tempNo) { setI++; _local3.attachMovie(enemyList[i], setI, setI + 250); var _local2 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local2 = _local2 * -1; } var _local1 = (Math.random() * 300) + 600; if (Math.random() > 0.5) { _local1 = _local1 * -1; } _local3[setI]._x = _local2; _local3[setI]._y = _local1; i2++; } i++; } _global.SetMaxEnemyNo = setI + 1; _local3.displayMes.AddMes("AWACS", ("\u7B2C<FONT COLOR='#FFAA00'>" + (nowNo + 1)) + "</FONT>\u90E8\u968A\u914D\u7F6E", 0); mes = ""; i = 0; while (i < enemyTypeNo) { tempName = "en" + i; trace("tempName = " + this[tempName]); if (this[tempName] > 0) { trace((i + "mes =") + this[tempName]); mes = mes + (((enemyNameList[i] + "<FONT COLOR='#00FF00'>") + this[tempName]) + "</FONT> "); } i++; } _local3.displayMes.AddMes("AWACS", mes, null); nowNo++; return(undefined); } function CheckDeep() { var _local1 = _global; if (_local1.extDeep > 240) { trace("\u6DF1\u5EA6=" + _local1.extDeep); trace("extDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.extDeep = 221; } if (_local1.backEffectDeep > 350) { trace("backEffectDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.backEffectDeep = 51; } if (_local1.enemyShotDeep > 400) { trace("enemyShotDeep\u3092\u521D\u671F\u5316\u3057\u307E\u3057\u305F"); _local1.enemyShotDeep = 301; } } function EnemyDown() { setI--; trace(("EnemyDown\u5B9F\u884C\u3000\u6575\u6483\u7834 \u6B8B\u308A=" + setI) + "\u6A5F"); if (setI == 0) { time0 = getTimer() + 500; setI--; } } nowNo = 0; _global.SetMaxEnemyNo = 8; _global.setMaxMisNo = 6; _global.extDeep = 221; _global.backEffectDeep = 51; _global.enemyShotDeep = 301; time0 = getTimer() + 999999999999999; enemyTypeNo = 4; setEnemyAry = new Array(); setEnemyAry[0] = [1, 0, 0]; setEnemyAry[1] = [2, 0, 0]; setEnemyAry[2] = [3, 0, 0]; setEnemyAry[3] = [5, 0, 0]; setEnemyAry[4] = [0, 1, 0]; setEnemyAry[5] = [0, 2, 0]; setEnemyAry[6] = [0, 3, 0]; setEnemyAry[7] = [5, 1, 0]; setEnemyAry[8] = [5, 1, 0, 1]; setEnemyAry[9] = [2, 2, 0, 0]; setEnemyAry[10] = [4, 2, 0, 0]; setEnemyAry[11] = [5, 2, 0, 0]; setEnemyAry[12] = [3, 2, 0, 1]; setEnemyAry[13] = [2, 0, 1, 1]; setEnemyAry[14] = [0, 4, 0, 1]; setEnemyAry[15] = [0, 4, 0, 2]; setEnemyAry[16] = [5, 0, 0, 1]; setEnemyAry[17] = [3, 2, 0, 1]; setEnemyAry[18] = [4, 2, 0, 2]; setEnemyAry[19] = [1, 1, 1, 1]; enemyList = ["floatGun", "floatSAM", "ship1", "floatECM"]; enemyNameList = ["\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8", "SAM\u30D5\u30ED\u30FC\u30C8", "\u99C6\u9010\u6226\u95D8\u8247", "ECM\u30D5\u30ED\u30FC\u30C8"]; this.attachMovie("displayMes", "displayMes", 590); this.displayMes._x = 260; this.displayMes._y = 400; this.attachMovie("display_timeAttackFirst", "dis", 800); this.dis._x = 320; this.dis._y = 230; this.onEnterFrame = function () { this.CheckDeep(); if (getTimer() > time0) { time0 = getTimer() + 500000; this.AutoSetEnemy(); } }; this.stop();
Frame 65
this.gotoAndStop(_currentframe - 2);
Frame 66
this.gotoAndStop(_currentframe - 3);
Frame 70
this.gotoAndStop(_currentframe + 3);
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 1; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 1; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 0.3; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.3; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = "null"; maxX = "null"; minX = "null"; moveY = 0.5; maxY = 490; minY = -10; }
Instance of Symbol 693 MovieClip in Frame 70
//component parameters onClipEvent (initialize) { moveX = 0.5; maxX = 650; minX = -10; moveY = "null"; maxY = "null"; minY = "null"; }
Frame 72
_root.AllRemove(); this.stop();
Frame 75
this.gotoAndStop(_currentframe - 2);
Frame 76
this.gotoAndStop(_currentframe - 3);
Symbol 47 MovieClip Frame 1
Symbol 48 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 52 MovieClip Frame 1
this._visible = false;
Symbol 53 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 54 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 54 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 60 MovieClip Frame 1
if (_parent._parent._parent._name == "mainChar") { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } } else if (this.hitTest(_root.mainChar._x, _root.mainChar._y, true)) { _root.mainChar.damage(100, 0); } _visible = false;
Instance of Symbol 60 MovieClip in Symbol 63 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 0; efType = 0; }
Symbol 65 MovieClip Frame 1
_parent.changeAttackDmg(1);
Symbol 65 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 67 MovieClip Frame 1
if (_parent._parent._name == "mainChar") { i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i])) { _root[i].hit(1, 1); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(1, 1); } i++; } } else { trace("\u6575\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9\u3000\u8FD1\u63A5\u5224\u5B9A\u767A\u751F"); if (this.hitTest(_root.mainChar.char.hitArea_b1)) { trace("\u30D6\u30EC\u30FC\u30C9\u3068\u30D6\u30EC\u30FC\u30C9\u304C\u63A5\u89E6"); _parent.hitBraid(); } else if (this.hitTest(_root.mainChar.damageArea)) { _root.mainChar.damage(300, 1); } } this._visible = false;
Symbol 76 MovieClip Frame 1
this.gotoAndPlay(7);
Symbol 76 MovieClip Frame 9
_global.braidDmg = _root.charData4[27];
Symbol 76 MovieClip Frame 13
if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); }
Symbol 76 MovieClip Frame 17
_parent.gotoAndStop("paci_standing");
Symbol 76 MovieClip Frame 34
_global.braidDmg = _root.charData4[28];
Symbol 76 MovieClip Frame 36
if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); }
Symbol 76 MovieClip Frame 46
_parent.gotoAndStop("paci_standing");
Symbol 81 MovieClip Frame 1
_parent.style = "equipWepon";
Symbol 81 MovieClip Frame 12
_parent.ChangeAttackDmg(8); _parent.ChangeAttackDmg(3);
Symbol 81 MovieClip Frame 13
Symbol 81 MovieClip Frame 14
thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.extDeep++; shotName = "braidAttack" + _global.extDeep; _root.attachMovie("braidAttack", shotName, _global.extDeep); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y;
Symbol 81 MovieClip Frame 23
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 85 MovieClip Frame 1
_rotation = (_rotation + 5);
Symbol 85 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 89 MovieClip Frame 1
this._visible = false;
Symbol 90 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Symbol 90 MovieClip Frame 5
this.stop();
Symbol 93 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 94 MovieClip [char4] Frame 1
bodyName = "charData4"; if (!userCon) { this.gotoAndStop(7); }
Symbol 94 MovieClip [char4] Frame 2
function ChangeAttackDmg(atkNo) { var _local1 = atkNo; var _local2 = _global; var _local3 = _root; if (_local1 < 3) { _local2.shotDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 8) { _local2.braidDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 10) { _local2.extDmg = _local3[bodyName][24 + _local1]; } else { _local2.parDmg = _local3[bodyName][24 + _local1]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + _local1)); trace((((("s=" + _local2.shotDmg) + "\nb=") + _local2.braidDmg) + "\ne=") + _local2.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local1 = (_rotation * Math.PI) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local1)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local1)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local1 = (_rotation * Math.PI) / 180; var _local3 = XnowSpeed + (addSpeed * Math.cos(_local1)); var _local2 = YnowSpeed + (addSpeed * Math.sin(_local1)); var tempnowSpeed = (Math.abs(_local3) + Math.abs(_local2)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = _local3; YnowSpeed = _local2; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { var _local1 = this; if (style == "s") { _local1.shot_s1(); } else if (braidMode) { _local1.braid1(); } else { _local1.shot_p1(); } } function atkEnd() { var _local1 = this; if (style == "s") { _local1.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { _local1.gotoAndStop("paci_standing"); } else { _local1.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function MainSystem() { var _local1 = this; if (speedMode) { _local1.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { _local1.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { _local1.atkStart(); } else if (shotMode == "stop") { _local1.atkEnd(); } } function GetAction() { var _local1 = this; var _local2 = _global; if (Key.isDown(_local2[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_local2[keyName][2])) { if (bCnt < 1) { bCnt = 1; _local1.ChangeWepon(); } } else { bCnt = 0; } if (Key.isDown(_local2[keyName][3])) { _local1.gard(); } if (Key.isDown(_local2[keyName][4])) { _local1.openWepon1(); } if (Key.isDown(_local2[keyName][5])) { _local1.GunChange(); } if (Key.isDown(_local2[keyName][6])) { _local1.change(); } if (Key.isDown(_local2[keyName][7])) { _local1.SpeedDown(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; _local1.boostMove(1); } if (boostCnt != 1) { _local1.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { this.TraceMouse(); }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 94 MovieClip [char4] Frame 7
function hit(dmgType, efType) { var _local1 = this; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); _local1.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root.hpBar.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(800, "flo"); mode = 0; _name = null; _local1.gotoAndPlay("bomb"); } } } function AI() { var _local1 = _root; var _local3 = _local1.mainChar._x - _x; var yDis = (_local1.mainChar._y - _y); var _local2 = Math.atan2(yDis, _local3); _rotation = (_local2 / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } this._x = this._x - (XnowSpeed + _local1.mainChar.XnowSpeed); this._y = this._y - (YnowSpeed + _local1.mainChar.YnowSpeed); } en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); hp = (baseHp = 4000); mode = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; _root.attachMovie("enemyHpBar2", "hpBar", 1000); _root.hpBar.traceName = _name; this.onEnterFrame = function () { this.AI(); }; this.gotoAndStop("paci_standing");
Symbol 94 MovieClip [char4] Frame 11
this.stop();
Symbol 94 MovieClip [char4] Frame 20
this.stop();
Symbol 94 MovieClip [char4] Frame 30
this.stop();
Symbol 94 MovieClip [char4] Frame 40
this.stop();
Symbol 94 MovieClip [char4] Frame 50
this.stop();
Symbol 94 MovieClip [char4] Frame 60
this.stop();
Symbol 94 MovieClip [char4] Frame 70
this.stop();
Symbol 94 MovieClip [char4] Frame 80
this.stop();
Symbol 94 MovieClip [char4] Frame 90
this.stop();
Symbol 94 MovieClip [char4] Frame 100
this.stop();
Symbol 94 MovieClip [char4] Frame 110
this.stop();
Symbol 94 MovieClip [char4] Frame 120
this.stop();
Symbol 94 MovieClip [char4] Frame 130
this.stop();
Symbol 94 MovieClip [char4] Frame 140
this.stop();
Symbol 94 MovieClip [char4] Frame 150
this.stop();
Symbol 94 MovieClip [char4] Frame 160
this.stop();
Symbol 96 MovieClip Frame 1
function DrowMissileSmoke() { var _local2 = _parent; var _local3 = this; i++; var _local1 = "missile" + i; _local2.attachMovie(efName, _local1, i); _local2[_local1]._xscale = _local3._x - oldX; _local2[_local1]._yscale = _local3._y - oldY; _local2[_local1]._x = oldX; _local2[_local1]._y = oldY; oldX = _local3._x; oldY = _local3._y; } _visible = false; addSpeed = 4 + (Math.random() * 2); ext = 1.3; YnowSpeed = (Math.random() * 60) - 30; XnowSpeed = (Math.random() * 80) - 90; oldX = this._x; oldY = this._y; i = 0; i3 = 0; removeLine = 10; if (_global.effectLv > 0) { efName = "lineLeaesrLine"; } else { efName = "lineLeaserLineLow"; } this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; var _local3 = _global; i3++; if (i3 < 20) { _local2.DrowMissileSmoke(); if (i3 == 8) { radian = (Math.random() * 360) - 180; } } else { _parent.removeMovieClip(); } ext = ext * 1.15; XnowSpeed = XnowSpeed + ((addSpeed * Math.cos(radian)) * ext); YnowSpeed = YnowSpeed + ((addSpeed * Math.sin(radian)) * ext); _local2._x = _local2._x + XnowSpeed; _local2._y = _local2._y + YnowSpeed; i2 = 1; while (i2 < _local3.SetMaxEnemyNo) { if (_local2.hitTest(_local1[i2])) { _local1[i2].hit(2, 0); } i2++; } i2 = 21; while (i2 < (21 + _local3.setMaxMisNo)) { if (_local2.hitTest(_local1[i2])) { _local1[i2].hit(2, 0); } i2++; } }; this.stop();
Symbol 97 MovieClip [lineLeaser] Frame 1
this._rotation = _root.mainChar._rotation; this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 114 MovieClip Frame 1
rand = Math.floor(Math.random() * 3) + 5; this.gotoAndPlay(rand);
Symbol 114 MovieClip Frame 8
this.gotoAndPlay(5);
Symbol 115 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(16)) { this.gotoAndPlay("leaser"); } if (Key.isDown(39)) { this.gotoAndPlay("leaserField"); } }; this.stop();
Symbol 115 MovieClip Frame 10
this.stop();
Symbol 115 MovieClip Frame 42
this.attachMovie("enemy_beam1EF", "beam", 1); this.beam._x = -330; this.beam._yscale = 80; this.beam._xscale = 2000;
Symbol 115 MovieClip Frame 43
this.beam._yscale = 40;
Symbol 115 MovieClip Frame 44
this.beam.removeMovieClip();
Symbol 115 MovieClip Frame 57
this.gotoAndStop("wait");
Symbol 115 MovieClip Frame 75
this.stop();
Symbol 122 MovieClip Frame 10
_parent.gotoAndStop("wToN");
Symbol 126 MovieClip [enemyHpBar2] Frame 1
this.onEnterFrame = function () { this._x = _root[traceName]._x; this._y = _root[traceName]._y - 50; };
Symbol 127 MovieClip Frame 29
_parent.gotoAndStop("normal");
Symbol 129 MovieClip Frame 1
function shot() { var _local3 = _root; _global.enemyShotDeep++; var _local2 = "enemy_shot" + _global.enemyShotDeep; var _local1 = {x:0, y:0}; this.localToGlobal(_local1); var xDis = (_local3.mainChar._x - _local1.x); var yDis = (_local3.mainChar._y - _local1.y); var radian = Math.atan2(yDis, xDis); var kakudo = (radian / (Math.PI/180)); _local3.attachMovie("enemy_shot1EF", _local2, _global.enemyShotDeep); _local3[_local2]._x = _local1.x; _local3[_local2]._y = _local1.y; _local3[_local2]._rotation = kakudo; } this._visible = false;
Symbol 129 MovieClip Frame 5
this.shot();
Symbol 129 MovieClip Frame 10
this.shot();
Symbol 129 MovieClip Frame 15
this.shot();
Symbol 129 MovieClip Frame 20
this.shot();
Symbol 129 MovieClip Frame 25
this.shot();
Symbol 129 MovieClip Frame 60
this.gotoAndPlay(5);
Symbol 140 MovieClip Frame 51
this._visible = false; _root.enemyDown(); _root.attachMovie("whiteMask", "whiteMask", 5000); _parent.removeMovieClip();
Symbol 140 MovieClip Frame 52
_parent.removeMovieClip();
Symbol 140 MovieClip Frame 53
_parent.removeMovieClip();
Symbol 140 MovieClip Frame 60
this.stop();
Symbol 141 MovieClip [ship1] Frame 1
function hit(dmgType, efType) { var _local1 = this; var _local2 = _root; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); _local1.hpBar._xscale = (hp / baseHp) * 1000; if (hp < 0) { _local1.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _local2.radar.RemoveCoItem(_name); _local2.mainHp.AddScore(score, "s1"); mode = 0; _name = null; _local1.gotoAndPlay("bomb"); } } } mode = 1; this._xscale = (this._yscale = 50); score = 15000; baseHp = (hp = 15000); this.hpBar._xscale = (hp / baseHp) * 1000; def = 30; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; _local1._x = _local1._x - (moveX + _local2.mainChar.XnowSpeed); _local1._y = _local1._y - (moveY + _local2.mainChar.YnowSpeed); xDis = _local1._x - _local2.mainChar._x; yDis = _local1._y - _local2.mainChar._y; _local2.radar.getCo(_name, _local1._x, _local1._y, 3); if (Key.isDown(38)) { _local1.gotoAndStop("wToN"); } if (Key.isDown(36)) { _local1._visible = true; _local1.gotoAndStop("wait"); } if (Key.isDown(40)) { radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _local1._rotation = kakudo; } else { _local1._rotation = 0; } }; this.stop();
Symbol 141 MovieClip [ship1] Frame 10
this.stop();
Symbol 141 MovieClip [ship1] Frame 20
this.stop();
Symbol 141 MovieClip [ship1] Frame 30
this.stop();
Symbol 177 MovieClip Frame 1
function InBraidOpen(tempMode) { trace("\u30D6\u30EC\u30FC\u30C9\u3001open\u30E1\u30BD\u30C3\u30C9\u5B9F\u884C tempMode =" + tempMode); if (tempMode) { this.gotoAndPlay("open"); } else { this.gotoAndPlay("close"); } } if (_parent._parent._parent._name == "mainChar") { if (_root.mainChar.getBraidmode()) { this.gotoAndPlay("oa"); } else { this.gotoAndStop("open"); } }
Symbol 177 MovieClip Frame 10
this.stop();
Symbol 177 MovieClip Frame 11
Symbol 177 MovieClip Frame 16
this.gotoAndPlay(_currentframe - 2);
Symbol 177 MovieClip Frame 17
Symbol 177 MovieClip Frame 20
this.gotoAndStop("open");
Symbol 186 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 190 MovieClip Frame 5
Symbol 190 MovieClip Frame 7
_parent.style = "s";
Symbol 190 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 192 MovieClip Frame 4
Symbol 192 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 192 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 194 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 195 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 195 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Instance of Symbol 60 MovieClip in Symbol 198 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 0; efType = 0; }
Symbol 200 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 200 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 221 MovieClip Frame 3
_parent.ChangeAttackDmg(3);
Instance of Symbol 67 MovieClip "hitArea_b1" in Symbol 221 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 221 MovieClip Frame 9
if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); }
Symbol 221 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 221 MovieClip Frame 24
_parent.ChangeAttackDmg(4);
Instance of Symbol 67 MovieClip "hitArea_b1" in Symbol 221 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } if (this.hitTest(_root.mainChar.damageArea)) { _global.mainCharNowHp = _global.mainCharNowHp - 300; } }
Symbol 221 MovieClip Frame 31
if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); }
Symbol 221 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 221 MovieClip Frame 53
_parent.ChangeAttackDmg(5);
Instance of Symbol 67 MovieClip "hitArea_b1" in Symbol 221 MovieClip Frame 54
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } }
Instance of Symbol 67 MovieClip "hitArea_b1" in Symbol 221 MovieClip Frame 58
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _root.mainChar.BraidHit(); _parent.BraidHit(); trace("\u30E1\u30A4\u30F3\u30AD\u30E3\u30E9\u3068\u5263\u4EA4\u5DEE"); } }
Symbol 221 MovieClip Frame 65
_parent.gotoAndStop("paci_standing");
Symbol 222 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 222 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 230 MovieClip [openWeponEF1] Frame 6
this.removeMovieClip(); this.stop();
Symbol 231 MovieClip Frame 1
function setWeponSystem1() { var _local1 = _root; thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _local1.attachMovie("WeponSystem1_or", WeponName, 5 + i); _local1[WeponName]._x = thePoint.x; _local1[WeponName]._y = thePoint.y; var _local2 = Math.random() * 2; _local1[WeponName]._xscale = BaseSize + _local2; _local1[WeponName]._yscale = BaseSize + _local2; } randSizeWidth = 0; BaseSize = _parent._xscale + 10; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 231 MovieClip Frame 7
_parent.changeAttackDmg(10); i = 1; WeponName = "wepon0"; this.setWeponSystem1();
Symbol 231 MovieClip Frame 9
WeponName = "wepon1"; i = 2; this.setWeponSystem1();
Symbol 231 MovieClip Frame 11
WeponName = "wepon2"; i = 3; this.setWeponSystem1();
Symbol 231 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 233 MovieClip Frame 1
_root.textDisplay.mesRecord("\u30AA\u30FC\u30D0\u30FC\u30AC\u30F3\u30E2\u30FC\u30C9\u3078\u79FB\u884C");
Symbol 233 MovieClip Frame 14
_parent.style = "overGun";
Symbol 233 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 233 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 234 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("charge"); }
Symbol 234 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 234 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 234 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1])) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 234 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 234 MovieClip Frame 15
_parent.ChangeAttackDmg(2); name = "shotArea"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 236 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + _parent.ro; };
Symbol 238 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 237 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 237 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 238 MovieClip Frame 6
this.stop();
Symbol 239 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 240 MovieClip [char1] Frame 1
bodyName = "charData1"; if (!userCon) { this.gotoAndStop(7); }
Symbol 240 MovieClip [char1] Frame 2
function ChangeAttackDmg(atkNo) { var _local1 = atkNo; var _local2 = _global; var _local3 = _root; if (_local1 < 3) { _local2.shotDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 8) { _local2.braidDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 10) { _local2.extDmg = _local3[bodyName][24 + _local1]; } else { _local2.parDmg = _local3[bodyName][24 + _local1]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + _local1)); trace((((("s=" + _local2.shotDmg) + "\nb=") + _local2.braidDmg) + "\ne=") + _local2.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local1 = (_rotation * Math.PI) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local1)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local1)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local1 = (_rotation * Math.PI) / 180; var _local3 = XnowSpeed + (addSpeed * Math.cos(_local1)); var _local2 = YnowSpeed + (addSpeed * Math.sin(_local1)); var tempnowSpeed = (Math.abs(_local3) + Math.abs(_local2)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = _local3; YnowSpeed = _local2; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { var _local1 = this; if (style == "s") { _local1.shot_s1(); } else if (braidMode) { _local1.braid1(); } else { _local1.shot_p1(); } } function atkEnd() { var _local1 = this; if (style == "s") { _local1.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { _local1.gotoAndStop("paci_standing"); } else { _local1.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function MainSystem() { var _local1 = this; if (speedMode) { _local1.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { _local1.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { _local1.atkStart(); } else if (shotMode == "stop") { _local1.atkEnd(); } } function GetAction() { var _local1 = this; var _local2 = _global; if (Key.isDown(_local2[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_local2[keyName][2])) { if (bCnt < 1) { bCnt = 1; _local1.ChangeWepon(); } } else { bCnt = 0; } if (Key.isDown(_local2[keyName][3])) { _local1.gard(); } if (Key.isDown(_local2[keyName][4])) { _local1.openWepon1(); } if (Key.isDown(_local2[keyName][5])) { _local1.GunChange(); } if (Key.isDown(_local2[keyName][6])) { _local1.change(); } if (Key.isDown(_local2[keyName][7])) { _local1.SpeedDown(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; _local1.boostMove(1); } if (boostCnt != 1) { _local1.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { this.TraceMouse(); }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 240 MovieClip [char1] Frame 7
function hit(dmgType, efType) { var _local1 = this; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); _local1.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root.hpBar.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(800, "flo"); mode = 0; _name = null; _local1.gotoAndPlay("bomb"); } } } function AI() { var _local1 = _root; var _local3 = _local1.mainChar._x - _x; var yDis = (_local1.mainChar._y - _y); var _local2 = Math.atan2(yDis, _local3); _rotation = (_local2 / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } this._x = this._x - (XnowSpeed + _local1.mainChar.XnowSpeed); this._y = this._y - (YnowSpeed + _local1.mainChar.YnowSpeed); } en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); hp = (baseHp = 4000); mode = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; _root.attachMovie("enemyHpBar2", "hpBar", 1000); _root.hpBar.traceName = _name; this.onEnterFrame = function () { this.AI(); }; this.gotoAndStop("paci_standing");
Symbol 240 MovieClip [char1] Frame 11
this.stop();
Symbol 240 MovieClip [char1] Frame 20
this.stop();
Symbol 240 MovieClip [char1] Frame 30
this.stop();
Symbol 240 MovieClip [char1] Frame 40
this.stop();
Symbol 240 MovieClip [char1] Frame 50
this.stop();
Symbol 240 MovieClip [char1] Frame 60
this.stop();
Symbol 240 MovieClip [char1] Frame 70
this.stop();
Symbol 240 MovieClip [char1] Frame 80
this.stop();
Symbol 240 MovieClip [char1] Frame 90
this.stop();
Symbol 240 MovieClip [char1] Frame 100
this.stop();
Symbol 240 MovieClip [char1] Frame 110
this.stop();
Symbol 240 MovieClip [char1] Frame 120
this.stop();
Symbol 240 MovieClip [char1] Frame 130
this.stop();
Symbol 240 MovieClip [char1] Frame 140
this.stop();
Symbol 240 MovieClip [char1] Frame 150
this.stop();
Symbol 244 MovieClip Frame 1
speed = 15; i = 0;
Symbol 244 MovieClip Frame 2
this._x = this._x + ((speed = speed - 1)); this._alpha = this._alpha - 6; i++; if (i >= 20) { _parent.removeMovieClip(); }
Symbol 244 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 245 MovieClip [boostEF2] Frame 1
cnt = 6;
Symbol 245 MovieClip [boostEF2] Frame 2
this.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - ((_root.mainChar.XnowSpeed + (Math.random() * 20)) - 10); _local1._y = _local1._y - ((_root.mainChar.YnowSpeed + (Math.random() * 20)) - 10); cnt--; if (cnt == 0) { trace("\u6D88\u53BB"); _local1.removeMovieClip(); } };
Symbol 246 MovieClip [boostEF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 262 MovieClip Frame 1
function OpenHeadBraid() { this.play(); } this.stop();
Symbol 262 MovieClip Frame 16
this.stop();
Symbol 262 MovieClip Frame 19
this.stop();
Instance of Symbol 177 MovieClip "braid" in Symbol 291 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } }
Instance of Symbol 293 MovieClip "braid" in Symbol 294 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 295 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 334 MovieClip Frame 5
Symbol 334 MovieClip Frame 7
_parent.style = "s";
Symbol 334 MovieClip Frame 15
_parent.gotoAndStop("sky_normal");
Symbol 336 MovieClip Frame 4
Symbol 336 MovieClip Frame 6
_parent.style = "p_normal";
Symbol 336 MovieClip Frame 14
_parent.gotoAndStop("paci_normal");
Symbol 338 MovieClip Frame 1
function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(8); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(7); } else { mode = "close"; } this.stop();
Symbol 338 MovieClip Frame 10
this.stop();
Symbol 338 MovieClip Frame 19
this.stop();
Symbol 340 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 341 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 341 MovieClip Frame 7
_parent.gotoAndStop("paci_normal");
Symbol 342 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 342 MovieClip Frame 3
Symbol 342 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 344 MovieClip Frame 1
i = 0;
Symbol 344 MovieClip Frame 3
if (i >= 10) { i = 0; } else { i++; } thePoint = {x:220, y:0}; this.localToGlobal(thePoint); _global.mainCharNowEn = _global.mainCharNowEn - _parent.drShot; shotName = "c2re_shot1EF" + i; _root.attachMovie("c2re_shot1EF", shotName, 200 + i); trace("\uFF2E\uFF4F" + (i + 200)); _root[shotName]._rotation = _parent._rotation; _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y - 14;
Symbol 344 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 357 MovieClip Frame 1
this.gotoAndPlay(8);
Symbol 357 MovieClip Frame 10
_parent.changeAttackDmg(3);
Symbol 357 MovieClip Frame 11
Symbol 357 MovieClip Frame 15
if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid2"); }
Symbol 357 MovieClip Frame 17
this.gotoAndPlay(18);
Symbol 357 MovieClip Frame 23
_parent.gotoAndStop("paci_standing");
Symbol 357 MovieClip Frame 42
_parent.changeAttackDmg(4);
Symbol 357 MovieClip Frame 43
Symbol 357 MovieClip Frame 48
if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("braid3"); }
Symbol 357 MovieClip Frame 49
this.gotoAndPlay(50);
Symbol 357 MovieClip Frame 55
_parent.gotoAndStop("paci_standing");
Symbol 357 MovieClip Frame 70
_parent.changeAttackDmg(5);
Symbol 357 MovieClip Frame 71
Symbol 357 MovieClip Frame 86
_parent.gotoAndStop("paci_standing");
Symbol 358 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 358 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 361 MovieClip Frame 1
_parent.ChangeAttackDmg(8); _parent.style = "equipWepon";
Symbol 361 MovieClip Frame 4
i = 0; while (i < 8) { _global.extDeep++; thePoint = {x:-220, y:0}; this.localToGlobal(thePoint); shotName = "shot1EF" + _global.extDeep; _root.attachMovie("lineLeaser", shotName, _global.extDeep); _root[shotName]._x = thePoint.x; _root[shotName]._y = thePoint.y; i++; }
Symbol 361 MovieClip Frame 15
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 366 MovieClip Frame 2
trace("\u30D8\u30C3\u30C9\u30D6\u30EC\u30A4\u30C9\u5C55\u958B\u8981\u6C42"); this.braid.OpenHeadBraid(1);
Symbol 366 MovieClip Frame 16
_parent.style = "overGun";
Symbol 366 MovieClip Frame 18
trace("\u30D8\u30C3\u30C9\u30D6\u30EC\u30A4\u30C9\u5C55\u958B\u8981\u6C42"); this.braid.OpenHeadBraid(0); this.stop(); _parent.gotoAndStop("overGun");
Instance of Symbol 338 MovieClip "braid" in Symbol 366 MovieClip Frame 18
onClipEvent (load) { this.gotoAndStop("close"); }
Symbol 371 MovieClip Frame 1
waitFlag = 0; this.onEnterFrame = function () { if (Key.isDown(_global.keyCas[1]) && (waitFlag == 0)) { waitFlag = 1; this.gotoAndPlay("attack1"); } };
Instance of Symbol 338 MovieClip "braid" in Symbol 371 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 371 MovieClip Frame 30
this.gotoAndPlay("wait");
Symbol 371 MovieClip Frame 40
Instance of Symbol 338 MovieClip "braid" in Symbol 371 MovieClip Frame 40
onClipEvent (load) { this.gotoAndStop("open"); }
Symbol 371 MovieClip Frame 49
_parent.changeAttackDmg(3); _parent.changeAttackDmg(9);
Symbol 371 MovieClip Frame 50
any = 8; i = 0; while (i < any) { _global.extDeep++; efName = "effect" + i; _root.attachMovie("effect_baidSarcle", efName, _global.extDeep); tempX = (this._x + 300) + (Math.random() * 500); tempY = (this._y + (Math.random() * 1000)) - 500; tempXY = {x:tempX, y:tempY}; this.localToGlobal(tempXY); _root[efName]._x = tempXY.x; _root[efName]._y = tempXY.y; _root[efName]._xscale = (_root[efName]._yscale = (Math.random() * 100) + 30); _root[efName]._rotation = (_parent._rotation + (Math.random() * 160)) - 80; _root[efName].gotoAndPlay(Math.floor(Math.random() * 5)); i++; }
Symbol 371 MovieClip Frame 69
waitFlag = 0; this.gotoAndPlay("wait");
Symbol 375 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Symbol 375 MovieClip Frame 6
this.stop();
Symbol 376 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 378 MovieClip Frame 14
_parent.style = "overGun";
Symbol 378 MovieClip Frame 15
i = 0; while (i <= 100) { EFname = "changeEF" + i; this.attachMovie("EF", EFname, i + 10); this[EFname]._rotation = Math.random() * 360; this[EFname]._xscale = (_root[EFname]._yscale = (Math.random() * 300) + 50); this[EFname]._x = 0; this[EFname]._y = 0; i++; }
Symbol 378 MovieClip Frame 17
_parent.gotoAndStop("overGun");
Symbol 379 MovieClip [char3] Frame 1
bodyName = "charData3"; if (!userCon) { this.gotoAndStop(7); }
Symbol 379 MovieClip [char3] Frame 2
function ChangeAttackDmg(atkNo) { var _local1 = atkNo; var _local2 = _global; var _local3 = _root; if (_local1 < 3) { _local2.shotDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 8) { _local2.braidDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 10) { _local2.extDmg = _local3[bodyName][24 + _local1]; } else { _local2.parDmg = _local3[bodyName][24 + _local1]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + _local1)); trace((((("s=" + _local2.shotDmg) + "\nb=") + _local2.braidDmg) + "\ne=") + _local2.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local1 = (_rotation * Math.PI) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local1)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local1)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local1 = (_rotation * Math.PI) / 180; var _local3 = XnowSpeed + (addSpeed * Math.cos(_local1)); var _local2 = YnowSpeed + (addSpeed * Math.sin(_local1)); var tempnowSpeed = (Math.abs(_local3) + Math.abs(_local2)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = _local3; YnowSpeed = _local2; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { var _local1 = this; if (style == "s") { _local1.shot_s1(); } else if (braidMode) { _local1.braid1(); } else { _local1.shot_p1(); } } function atkEnd() { var _local1 = this; if (style == "s") { _local1.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { _local1.gotoAndStop("paci_standing"); } else { _local1.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie("dmg", dmgName, s1); } function MainSystem() { var _local1 = this; if (speedMode) { _local1.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { _local1.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { _local1.atkStart(); } else if (shotMode == "stop") { _local1.atkEnd(); } } function GetAction() { var _local1 = this; var _local2 = _global; if (Key.isDown(_local2[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_local2[keyName][2])) { if (bCnt < 1) { bCnt = 1; _local1.ChangeWepon(); } } else { bCnt = 0; } if (Key.isDown(_local2[keyName][3])) { _local1.gard(); } if (Key.isDown(_local2[keyName][4])) { _local1.openWepon1(); } if (Key.isDown(_local2[keyName][5])) { _local1.GunChange(); } if (Key.isDown(_local2[keyName][6])) { _local1.change(); } if (Key.isDown(_local2[keyName][7])) { _local1.SpeedDown(); } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; _local1.boostMove(1); } if (boostCnt != 1) { _local1.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { this.TraceMouse(); }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 379 MovieClip [char3] Frame 7
function hit(dmgType, efType) { var _local1 = this; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); _local1.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root.hpBar.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(800, "flo"); mode = 0; _name = null; _local1.gotoAndPlay("bomb"); } } } function AI() { var _local1 = _root; var _local3 = _local1.mainChar._x - _x; var yDis = (_local1.mainChar._y - _y); var _local2 = Math.atan2(yDis, _local3); _rotation = (_local2 / (Math.PI/180)); if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } this._x = this._x - (XnowSpeed + _local1.mainChar.XnowSpeed); this._y = this._y - (YnowSpeed + _local1.mainChar.YnowSpeed); } en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); hp = (baseHp = 4000); mode = 1; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; _root.attachMovie("enemyHpBar2", "hpBar", 1000); _root.hpBar.traceName = _name; this.onEnterFrame = function () { this.AI(); }; this.gotoAndStop("paci_standing");
Symbol 379 MovieClip [char3] Frame 11
this.stop();
Symbol 379 MovieClip [char3] Frame 20
this.stop();
Symbol 379 MovieClip [char3] Frame 30
this.stop();
Symbol 379 MovieClip [char3] Frame 40
this.stop();
Symbol 379 MovieClip [char3] Frame 50
this.stop();
Symbol 379 MovieClip [char3] Frame 60
this.stop();
Symbol 379 MovieClip [char3] Frame 70
this.stop();
Symbol 379 MovieClip [char3] Frame 80
this.stop();
Symbol 379 MovieClip [char3] Frame 90
this.stop();
Symbol 379 MovieClip [char3] Frame 100
this.stop();
Symbol 379 MovieClip [char3] Frame 110
this.stop();
Symbol 379 MovieClip [char3] Frame 120
this.stop();
Symbol 379 MovieClip [char3] Frame 130
this.stop();
Symbol 379 MovieClip [char3] Frame 140
this.stop();
Symbol 379 MovieClip [char3] Frame 150
this.stop();
Symbol 379 MovieClip [char3] Frame 160
this.stop();
Symbol 381 MovieClip Frame 1
var total = 0; var speed = 80; var i;
Symbol 381 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1000) { _parent.removeMovieClip(); }
Symbol 381 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 381 MovieClip Frame 11
_parent.removeMovieClip();
Symbol 382 MovieClip [c1sb_shot1EF_enemy] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; _local1._x = _local1._x + (-_local2.mainChar.XnowSpeed); _local1._y = _local1._y + (-_local2.mainChar.YnowSpeed); if (_local1.hitTest(_local2.mainChar.damageArea)) { _local2.mainChar.damage(dmgPoint, dmgType); _local1.gotoAndPlay("hit"); } if ((_local1.hitTest(_local2.mainChar.char.hitArea_b1) || (_local1.hitTest(_local2.mainChar.char.overShotEF))) || (_local1.hitTest(_local2.mainChar.char.gardArea))) { _local1.gotoAndPlay("hit"); } }; this.stop();
Instance of Symbol 381 MovieClip in Symbol 382 MovieClip [c1sb_shot1EF_enemy] Frame 1
onClipEvent (enterFrame) { speed = 120; }
Symbol 382 MovieClip [c1sb_shot1EF_enemy] Frame 2
this.onEnterFrame = function () { this._x = this._x + ((-_root.mainChar.XnowSpeed) / 3); this._y = this._y + ((-_root.mainChar.YnowSpeed) / 3); };
Symbol 382 MovieClip [c1sb_shot1EF_enemy] Frame 11
this.removeMovieClip();
Symbol 384 MovieClip Frame 1
total = 0; speed = 80;
Symbol 384 MovieClip Frame 2
Symbol 384 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 387 MovieClip Frame 1
total = 0; speed = 100;
Symbol 387 MovieClip Frame 2
Symbol 387 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 391 MovieClip [shot1EF2] Frame 1
this.onEnterFrame = function () { this._x = this._x + moveX; this._y = this._y + moveY; };
Symbol 397 MovieClip [floatSAM] Frame 1
function hit(dmgType, efType) { var _local1 = this; var _local2 = _root; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); _local1.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { _local1.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _local2.radar.RemoveCoItem(_name); _local2.enemyDown(); _local2.mainHp.AddScore(score, "fs"); mode = 0; _local1.gotoAndPlay("bomb"); } } } function shotMis() { var _local1 = _root; i = 21; while (i < 26) { if (_local1[i] == undefined) { break; } i++; } if (i < 26) { _local1.attachMovie("missileTypeA", i, i + 250); _local1[i]._x = this._x; _local1[i]._y = this._y; } } var mode = 1; var i = 10; score = 2000; follow = (Math.random() * 10) + 50; extra = (Math.random() * 300) + 500; if (Math.random() > 0.5) { extra = extra * -1; } extraX = extra; extra = (Math.random() * 300) + 500; if (Math.random() > 0.5) { extra = extra * -1; } extraY = extra; hp = (baseHp = 200); def = 10; shotWait = 5000; shotCnt = getTimer() + shotWait; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if ((getTimer() > shotCnt) && (mode)) { _local1.ShotMis(); shotCnt = getTimer() + shotWait; } _local1._x = _local1._x + ((((_local2.mainChar._x + extraX) - _x) / follow) - _local2.mainChar.XnowSpeed); _local1._y = _local1._y + ((((_local2.mainChar._y + extraY) - _y) / follow) - _local2.mainChar.YnowSpeed); _local2.radar.getCo(_name, _local1._x, _local1._y, 2); }; this.stop();
Symbol 397 MovieClip [floatSAM] Frame 17
this.removeMovieClip();
Symbol 397 MovieClip [floatSAM] Frame 18
this.stop();
Symbol 399 MovieClip [floatECM] Frame 1
function hit(dmgType, efType) { var _local1 = this; var _local2 = _root; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); _local1.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { _local1.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _local2.radar.ChangeAntiRadar(-ecmPower); _local2.radar.RemoveCoItem(_name); _local2.enemyDown(); _local2.mainHp.AddScore(score, "fe"); mode = 0; _local1.gotoAndPlay("bomb"); } } } var mode = 1; var i = 10; score = 3500; ecmPower = 60; _root.radar.ChangeAntiRadar(ecmPower); follow = (Math.random() * 10) + 50; extra = (Math.random() * 300) + 800; if (Math.random() > 0.5) { extra = extra * -1; } extraX = extra; extra = (Math.random() * 300) + 800; if (Math.random() > 0.5) { extra = extra * -1; } extraY = extra; hp = (baseHp = 500); def = 10; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; _local2._x = _local2._x + ((((_local1.mainChar._x + extraX) - _x) / follow) - _local1.mainChar.XnowSpeed); _local2._y = _local2._y + ((((_local1.mainChar._y + extraY) - _y) / follow) - _local1.mainChar.YnowSpeed); _local1.radar.getCo(_name, _local2._x, _local2._y, 5); }; this.stop();
Symbol 399 MovieClip [floatECM] Frame 17
this.removeMovieClip();
Symbol 399 MovieClip [floatECM] Frame 18
this.stop();
Symbol 401 MovieClip [floatGun] Frame 1
function hit(dmgType, efType) { var _local1 = this; var _local2 = _root; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); _local1.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { _local1.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _local2.radar.RemoveCoItem(_name); _local2.enemyDown(); _local2.mainHp.AddScore(score, "fg"); mode = 0; _local2.lerder.RemoveCoItem(_name); _name = null; _local1.gotoAndPlay("bomb"); } } } function shot() { var _local2 = _root; var _local3 = _global; _local3.enemyShotDeep++; var _local1 = "enemy_shot" + _local3.enemyShotDeep; var xDis = (_local2.mainChar._x - _x); var yDis = (_local2.mainChar._y - _y); var radian = Math.atan2(yDis, xDis); var kakudo = (radian / (Math.PI/180)); _local2.attachMovie("enemy_shot1EF", _local1, _local3.enemyShotDeep); _local2[_local1]._x = this._x; _local2[_local1]._y = this._y; _local2[_local1]._rotation = kakudo; } var mode = 1; var i = 10; var i2 = 0; var wait = 10; var cnt = 0; var shotMode = "-"; score = 1000; follow = (Math.random() * 20) + 10; extraX = (Math.random() * 200) - 100; extraY = (Math.random() * 200) - 100; hp = (baseHp = 300); def = 10; efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (cnt == 10) { Shotmode = "shot"; } cnt++; if (shotMode == "shot") { i2++; if ((i2 > 7) && (mode)) { i2 = 0; cnt++; _local1.shot(); if (cnt >= 21) { cnt = 0; shotMode = "-"; } } } _local1._x = _local1._x + ((((_local2.mainChar._x + extraX) - _x) / follow) - _local2.mainChar.XnowSpeed); _local1._y = _local1._y + ((((_local2.mainChar._y + extraY) - _y) / follow) - _local2.mainChar.YnowSpeed); _local2.radar.getCo(_name, _local1._x, _local1._y, 1); }; this.stop();
Symbol 401 MovieClip [floatGun] Frame 17
this.removeMovieClip();
Symbol 401 MovieClip [floatGun] Frame 18
this.stop();
Symbol 418 MovieClip [BGEF4] Frame 1
Symbol 418 MovieClip [BGEF4] Frame 100
this.removeMovieClip();
Symbol 429 MovieClip [BGEF3] Frame 10
this.removeMovieClip();
Symbol 432 MovieClip [BGEF2] Frame 40
this.removeMovieClip();
Symbol 433 MovieClip [BGEF1] Frame 40
this.removeMovieClip();
Symbol 436 MovieClip Frame 1
this.stop();
Symbol 437 MovieClip Frame 1
i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i]._x, _root[i]._y, true)) { _root[i].hit(dmgType, efType); } i++; } _visible = false;
Instance of Symbol 437 MovieClip "shotArea" in Symbol 441 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 3; efType = 0; }
Symbol 443 MovieClip [WeponSystem1_or] Frame 1
function ChangeMode() { if (attackMode == 3) { attackMode = 1; } else { attackMode++; } } var time0 = getTimer(); var battleTime = 10000; battleTime = battleTime + time0; var mode = 0; var attackMode = 1; var follow = (3 + (Math.random() * 3)); var i = Math.round(Math.random() * 10); extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if ((getTimer() > battleTime) && (follow > 2)) { extraX = (extraY = 0); follow = 1.5; _local1.gotoAndPlay("end"); } if (Key.isDown(16)) { if (bCnt < 1) { bCnt = 1; _local1.ChangeMode(); } } else { bCnt = 0; } if (Key.isDown(_global.keyCas[1])) { mode = 1; } else { mode = 0; } _local1._x = _local1._x + ((((_local2.mainChar._x + extraX) - _x) / follow) - _local2.mainChar.XnowSpeed); _local1._y = _local1._y + ((((_local2.mainChar._y + extraY) - _y) / follow) - _local2.mainChar.YnowSpeed); if (attackMode == 1) { _local1._rotation = _local2.mainChar._rotation; } else if (attackMode == 2) { xDis = _local2._xmouse - _x; yDis = _local2._ymouse - _y; radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); } if (mode) { i++; if (i >= 20) { i = 0; if (attackMode == 3) { _local1._rotation = (Math.random() * 360) - 180; } _local1.play(); } } };
Symbol 443 MovieClip [WeponSystem1_or] Frame 7
this.stop();
Symbol 443 MovieClip [WeponSystem1_or] Frame 11
this.gotoAndStop(7);
Symbol 443 MovieClip [WeponSystem1_or] Frame 22
this.removeMovieClip(); this.stop();
Symbol 446 MovieClip [WeponSystem1_sb] Frame 1
function ChangeMode() { if (attackMode == 3) { attackMode = 1; } else { attackMode++; } } var time0 = getTimer(); var battleTime = 10000; battleTime = battleTime + time0; var mode = 0; var attackMode = 1; var follow = (3 + (Math.random() * 3)); var i = Math.round(Math.random() * 10); extraX = (Math.random() * 50) + 50; if ((Math.random() * 2) >= 1) { extraX = extraX * -1; } extraY = (Math.random() * 50) + 40; if ((Math.random() * 2) >= 1) { extraY = extraY * -1; } this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if ((getTimer() > battleTime) && (follow > 2)) { extraX = (extraY = 0); follow = 1.5; _local1.gotoAndPlay("end"); } if (Key.isDown(16)) { if (bCnt < 1) { bCnt = 1; _local1.ChangeMode(); } } else { bCnt = 0; } if (Key.isDown(_global.keyCas[1])) { mode = 1; } else { mode = 0; } _local1._x = _local1._x + ((((_local2.mainChar._x + extraX) - _x) / follow) - _local2.mainChar.XnowSpeed); _local1._y = _local1._y + ((((_local2.mainChar._y + extraY) - _y) / follow) - _local2.mainChar.YnowSpeed); if (attackMode == 1) { _local1._rotation = _local2.mainChar._rotation; } else if (attackMode == 2) { xDis = _local2._xmouse - _x; yDis = _local2._ymouse - _y; radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180)); } if (mode) { i++; if (i >= 20) { i = 0; if (attackMode == 3) { _local1._rotation = (Math.random() * 360) - 180; } _local1.play(); } } };
Symbol 446 MovieClip [WeponSystem1_sb] Frame 7
this.stop();
Symbol 446 MovieClip [WeponSystem1_sb] Frame 11
this.gotoAndStop(7);
Symbol 446 MovieClip [WeponSystem1_sb] Frame 22
this.removeMovieClip(); this.stop();
Symbol 449 MovieClip [overShotEF] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = _global; var _local3 = this; i = 1; while (i < _local2.SetMaxEnemyNo) { if (_local3.hitTest(_local1[i]._x, _local1[i]._y, true)) { _local1[i].hit(0, 0); } i++; } i = 21; while (i < (21 + _local2.setMaxMisNo)) { if (_local3.hitTest(_local1[i]._x, _local1[i]._y, true)) { _local1[i].hit(0, 0); } i++; } };
Symbol 449 MovieClip [overShotEF] Frame 6
cnt = cnt - 40; if (cnt <= 0) { this._name = "end"; this.gotoAndPlay("end"); }
Symbol 449 MovieClip [overShotEF] Frame 8
this.gotoAndPlay(_currentframe - 2);
Symbol 449 MovieClip [overShotEF] Frame 15
this.onEnterFrame = null;
Symbol 449 MovieClip [overShotEF] Frame 23
_root.mainChar.char.overShotEnd(); this.removeMovieClip();
Symbol 451 MovieClip Frame 1
_visible = false; if (this.hitTest(_root.mainChar._x, _root.mainChar._y, true)) { _parent.Hit(0); } if (this.hitTest(_root.mainChar.char.gardArea)) { _parent.Hit(1); } if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.Hit(2); }
Symbol 453 MovieClip Frame 1
function Hit(param) { var _local1 = this; var _local2 = _root; trace("\u6575\u5F3E\u5F53\u305F\u308A\u5224\u5B9A\u51E6\u7406"); if (param < 1) { _local2.mainChar.damage(dmgPoint, dmgType); _local1.gotoAndPlay("hit"); } else if (param < 2) { _local2.mainHp.AddScore(10, "gos"); _local1.gotoAndPlay("hit"); } else { _local2.mainHp.AddScore(100, "sos"); _local1.gotoAndPlay("hit"); } } var total = 0; var speed = 50; var dmgPoint = 70;
Symbol 453 MovieClip Frame 2
this._x = this._x + speed; total = total + speed; if (total >= 1500) { _parent.removeMovieClip(); }
Symbol 453 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 453 MovieClip Frame 4
EliSound = new Sound(); EliSound.attachSound("noize3"); Elisound.start(0, 1);
Symbol 453 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 454 MovieClip [enemy_shot1EF] Frame 1
this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Symbol 457 MovieClip [dmg] Frame 1
this.dmgC.dmg = 50;
Symbol 457 MovieClip [dmg] Frame 15
this.removeMovieClip();
Symbol 460 MovieClip [effect_baidSarcle] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; var _local3 = _global; i = 1; while (i < _local3.SetMaxEnemyNo) { if (_local2.hitTest(_local1[i])) { _local1[i].hit(2, 0); } i++; } i = 21; while (i < (21 + _local3.setMaxMisNo)) { if (_local2.hitTest(_local1[i])) { _local1[i].hit(2, 0); } i++; } _local2._x = _local2._x - (moveX + _local1.mainChar.XnowSpeed); _local2._y = _local2._y - (moveY + _local1.mainChar.YnowSpeed); };
Symbol 460 MovieClip [effect_baidSarcle] Frame 19
this.onEnterFrame = null;
Symbol 460 MovieClip [effect_baidSarcle] Frame 21
this.removeMovieClip();
Symbol 461 MovieClip [mainCharSmoke] Frame 1
function DrowMissileSmoke() { var _local2 = this; var _local3 = _parent; theLoc = {x:_root[_name]._x, y:_root[_name]._y}; _root.backArea.globalToLocal(theLoc); _local2._x = theLoc.x; _local2._y = theLoc.y; ix++; if (ix > setWait) { ix = 0; _global.backEffectDeep++; var _local1 = "smokeLine" + _global.backEffectDeep; _local3.attachMovie("smokeLine", _local1, _global.backEffectDeep); _local3[_local1]._xscale = _local2._x - oldX; _local3[_local1]._yscale = _local2._y - oldY; _local3[_local1]._x = oldX; _local3[_local1]._y = oldY; oldX = _local2._x; oldY = _local2._y; } } setWait = 0; oldX = this._x; oldY = this._y; ix = 0; this.onEnterFrame = function () { this.DrowMissileSmoke(); };
Symbol 462 MovieClip [missileTypeAsmoke] Frame 1
function DrowMissileSmoke() { var _local2 = this; var _local3 = _parent; theLoc = {x:_root[_name]._x, y:_root[_name]._y}; _root.backArea.globalToLocal(theLoc); _local2._x = theLoc.x; _local2._y = theLoc.y; ix++; if (ix > setWait) { ix = 0; _global.backEffectDeep++; var _local1 = "missile" + _global.backEffectDeep; _local3.attachMovie("missileLine", _local1, _global.backEffectDeep); _local3[_local1]._xscale = _local2._x - oldX; _local3[_local1]._yscale = _local2._y - oldY; _local3[_local1]._x = oldX; _local3[_local1]._y = oldY; oldX = _local2._x; oldY = _local2._y; } } setWait = 1; oldX = this._x; oldY = this._y; ix = 0; this.onEnterFrame = function () { this.DrowMissileSmoke(); };
Symbol 466 MovieClip [missileTypeA] Frame 1
function hit(dmgType, efType) { var _local1 = this; var _local2 = _root; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); hp = hp - (_global[dmgTypeAry[dmgType]] - def); _local1.hpBar._xscale = (hp / baseHp) * 100; if (hp < 0) { _local1.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; }; _local2.mainHp.AddScore(score, "m1"); _local1.Down(1); } } } function Down(param) { var _local1 = _root; if (mode) { if (param) { _local1.mainHp.AddScore(1000, "mis"); } else if (param == 0) { _local1.mainChar.damage(dmgPoint, 0); } else { _local1.mainChar.damage(dmgPoint / 2, 0); } mode = 0; pas[_name].removeMovieClip(); _local1.radar.RemoveCoItem(_name); _local1.warningDis.warning(0); this.gotoAndPlay("bomb"); } } function MissileMove() { var _local2 = this; var _local3 = _root; var xDis = (_local3.mainChar._x - _local2._x); var yDis = (_local3.mainChar._y - _local2._y); var _local1 = Math.atan2(yDis, xDis); var XaddSpeed = (addSpeed * Math.cos(_local1)); var YaddSpeed = (addSpeed * Math.sin(_local1)); _local2._rotation = _local1 / (Math.PI/180); _local2._x = _local2._x + (XaddSpeed - _local3.mainChar.XnowSpeed); _local2._y = _local2._y + (YaddSpeed - _local3.mainChar.YnowSpeed); } function DisplayLerder() { if (mode) { _root.radar.getCo(_name, this._x, this._y, 0); } } function HitCheck() { var _local1 = this; if (_local1.hitTest(_root.mainChar.damageArea)) { _local1.Down(0); } if (_local1.hitTest(_root.mainChar.char.gardArea)) { _local1.Down(2); } } mode = 1; pas = eval (_root.backArea); score = 1500; dmgPoint = 200; hp = 10; def = 0; addSpeed = (Math.random() * 10) + 40; _root.warningDis.warning(1); if (_global.effectLv > 0) { pas.attachMovie("missileTypeAsmoke", _name, Number(_name)); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } efTypeAry = new Array(); efTypeAry = ["efHitShot", "efHitBraid"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; this.onEnterFrame = function () { var _local1 = this; _local1.MissileMove(); _local1.DisplayLerder(); _local1.HitCheck(); }; this.stop();
Symbol 466 MovieClip [missileTypeA] Frame 17
this.removeMovieClip();
Symbol 468 MovieClip [smokeLineTutorial] Frame 1
trace("Line\u914D\u7F6E");
Symbol 473 MovieClip [smokeLine] Frame 30
this.removeMovieClip();
Symbol 475 MovieClip [lineLeaserLineLow] Frame 9
this.removeMovieClip();
Symbol 478 MovieClip [lineLeaesrLine] Frame 9
this.removeMovieClip();
Symbol 481 MovieClip [missileLine] Frame 19
this.removeMovieClip();
Symbol 483 MovieClip [whiteMask] Frame 50
trace("\u914D\u7F6E\u3055\u308C\u305FwhiteMask\u3092\u6D88\u53BB\u3057\u307E\u3057\u305F"); this.removeMovieClip();
Symbol 485 MovieClip [hitEF1] Frame 5
this.removeMovieClip();
Symbol 495 MovieClip [tutorial_shotItem] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } i = 0; i2 = 0; No = 1; mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = 20; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; _local2._x = _local2._x + ((((_local1.mainChar._x + extraX) - _x) / follow) - _local1.mainChar.XnowSpeed); _local2._y = _local2._y + ((((_local1.mainChar._y + extraY) - _y) / follow) - _local1.mainChar.YnowSpeed); _local1.lerder0.lerder1.getCo(_name, _local2._x, _local2._y, 6); };
Symbol 495 MovieClip [tutorial_shotItem] Frame 10
function shot() { var _local1 = _root; i++; if (i >= 30) { i = 0; _local1.missileArea.SetMissile(); _local1.missileArea.SetMissile(); } thePoint = {x:0, y:0}; this.localToGlobal(thePoint); shotName = ("enemy_shot" + No) + i; deep = (i * No) + 250; xDis = _local1.mainChar._x - _x; yDis = _local1.mainChar._y - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _local1.attachMovie("enemy_shot1EF", shotName, deep); _local1[shotName]._x = _x; _local1[shotName]._y = _y; _local1[shotName]._rotation = (kakudo + (Math.random() * 30)) - 15; } i2++; if (i2 >= 30) { this.gotoAndPlay("remove"); } this.shot();
Instance of Symbol 52 MovieClip "hitArea" in Symbol 495 MovieClip [tutorial_shotItem] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 495 MovieClip [tutorial_shotItem] Frame 12
this.gotoAndPlay(_currentframe - 2);
Symbol 495 MovieClip [tutorial_shotItem] Frame 25
this._x = Math.random() * 800; this._y = Math.random() * 600; this.gotoAndPlay("first");
Symbol 499 MovieClip [tutorial_enemy1] Frame 1
function hit() { if ((mode == 0) && (shotHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function HitExtra() { if ((mode == 0) && (braidHit == 1)) { mode = 1; _root.pointer.point++; this.gotoAndPlay("bomb"); } } function RemoveMe() { this.gotoAndPlay("remove"); } mode = 0; extraX = (Math.random() * 600) - 300; extraY = (Math.random() * 500) - 250; follow = (Math.random() * 5) + 2; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; _local2._x = _local2._x + ((((_local1.mainChar._x + extraX) - _x) / follow) - _local1.mainChar.XnowSpeed); _local2._y = _local2._y + ((((_local1.mainChar._y + extraY) - _y) / follow) - _local1.mainChar.YnowSpeed); _local1.lerder0.lerder1.getCo(_name, _local2._x, _local2._y, 6); };
Symbol 499 MovieClip [tutorial_enemy1] Frame 10
this.stop();
Instance of Symbol 52 MovieClip "hitArea" in Symbol 499 MovieClip [tutorial_enemy1] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { _parent.HitExtra(); } }
Symbol 499 MovieClip [tutorial_enemy1] Frame 28
_root.lerder0.lerder1.RemoveCoItem(_name); _root.menu.inMenu.ResetEnemy(); this.removeMovieClip();
Symbol 499 MovieClip [tutorial_enemy1] Frame 35
_root.lerder0.lerder1.RemoveCoItem(_name); this.removeMovieClip();
Symbol 506 MovieClip [tutorial_moveGoal] Frame 1
_root.attachMovie("tutorial_yajirusi", "yajirusi", 242); _root.yajirusi._x = _root.mainChar._x; _root.yajirusi._y = _root.mainChar._y; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; _local2._x = _local2._x + (-_local1.mainChar.XnowSpeed); _local2._y = _local2._y + (-_local1.mainChar.YnowSpeed); _local1.lerder0.lerder1.getCo(_name, _local2._x, _local2._y, 6); _local1.attachMovie("smokeLineTutorial", "smokeLineTutorial", 241); _local1.smokeLineTutorial._x = _local2._x; _local1.smokeLineTutorial._y = _local2._y; _local1.smokeLineTutorial._xscale = _local1.mainChar._x - _local2._x; _local1.smokeLineTutorial._yscale = _local1.mainChar._y - _local2._y; }; this.stop();
Instance of Symbol 52 MovieClip in Symbol 506 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (load) { mode = 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainChar.damageArea) && (mode == 1)) { mode = 0; _parent.gotoAndPlay("ok"); } }
Instance of Symbol 501 MovieClip in Symbol 506 MovieClip [tutorial_moveGoal] Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Instance of Symbol 501 MovieClip in Symbol 506 MovieClip [tutorial_moveGoal] Frame 10
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Symbol 506 MovieClip [tutorial_moveGoal] Frame 25
_root.menu.inMenu.SetMoveTutorial();
Symbol 507 MovieClip [removeItem] Frame 2
this.removeMovieClip();
Symbol 514 Button
on (release) { _global.firstStage = "tutorial"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 517 Button
on (release) { _global.firstStage = "Test"; _root.SetMainChar(); this.removeMovieClip(); }
Symbol 520 Button
on (release) { _parent.play(); }
Symbol 522 MovieClip [selectWindow] Frame 8
this.stop();
Symbol 522 MovieClip [selectWindow] Frame 14
this.removeMovieClip();
Symbol 526 MovieClip [tutorial_yajirusi] Frame 1
this.onEnterFrame = function () { var _local1 = _root; xDis = _local1.goal._x - _local1.mainChar._x; yDis = _local1.goal._y - _local1.mainChar._y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); this._rotation = kakudo; };
Symbol 528 MovieClip Frame 1
total = 0; speed = 90;
Symbol 528 MovieClip Frame 2
i = 1; while (i < _global.SetMaxEnemyNo) { if (this.hitTest(_root[i])) { _root[i].hit(2, 1); } i++; } i = 21; while (i < (21 + _global.setMaxMisNo)) { if (this.hitTest(_root[i])) { _root[i].hit(2, 1); } i++; } this._x = this._x + speed; total = total + speed; if (total >= 600) { _parent.removeMovieClip(); }
Symbol 528 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 542 MovieClip Frame 1
this.stop();
Symbol 542 MovieClip Frame 10
_parent.gotoAndPlay("result");
Symbol 555 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("Title"); this.removeMovieClip(); }
Instance of Symbol 542 MovieClip in Symbol 564 MovieClip [gameOverDisplay] Frame 41
onClipEvent (load) { this._xscale = 0; par = 0; } onClipEvent (enterFrame) { this._xscale = this._xscale + ((100 - this._xscale) / 5); if (this._xscale > 98) { _parent.textResult.gotoAndStop(1); this._xscale = 100; this.play(); } }
Symbol 564 MovieClip [gameOverDisplay] Frame 42
mes = ((("\u30DF\u30C3\u30B7\u30E7\u30F3\u540D\uFF1A" + missionName) + "\n\u6A5F\u4F53\u540D\u79F0\uFF1A") + charName) + newline; mes = mes + (("\u6226\u95D8\u6642\u9593\uFF1A" + totalTime) + newline); mes = mes + (("\u88AB\u5F3E\u6570 " + dmgCnt) + newline); mes = mes + "\u6483\u589C\u6A5F\u8A73\u7D30--------------\n"; totalDown = (((fg + fs) + fe) + s1) + m1; if (totalDown < 1) { mes = mes + "\u6483\u7834\u306A\u3057"; } if (fg > 0) { mes = mes + (("\u30AC\u30F3\u30D5\u30ED\u30FC\u30C8 " + fg) + newline); } if (fs > 0) { mes = mes + (("SAM\u30D5\u30ED\u30FC\u30C8 " + fs) + newline); } if (fe > 0) { mes = mes + (("ECM\u30D5\u30ED\u30FC\u30C8 " + fe) + newline); } if (s1 > 0) { mes = mes + (("\u99C6\u9010\u6226\u95D8\u8247 " + s1) + newline); } if (m1 > 0) { mes = mes + (("\u30DF\u30B5\u30A4\u30EB " + m1) + newline); } mes = mes + ("\n\u7DCF\u6483\u7834\u6570 " + totalDown); mes = mes + ("\n\u7DCF\u5408\u8A55\u4FA1 " + score); this.stop();
Symbol 564 MovieClip [gameOverDisplay] Frame 60
this.stop();
Symbol 568 MovieClip [efHitBraid2] Frame 1
this._xscale = (Math.random() * 1200) - 600; this._yscale = (Math.random() * 300) + 100; this._rotation = Math.random() * 360;
Symbol 568 MovieClip [efHitBraid2] Frame 3
this.removeMovieClip();
Symbol 569 MovieClip [efHitBraid] Frame 1
this._xscale = (Math.random() * 300) - 150; this._rotation = Math.random() * 360;
Symbol 569 MovieClip [efHitBraid] Frame 3
this.removeMovieClip();
Symbol 572 MovieClip [efHitShot2] Frame 1
this._xscale = (Math.random() * 1200) - 600; this._yscale = (Math.random() * 1200) - 600; this._rotation = Math.random() * 360;
Symbol 572 MovieClip [efHitShot2] Frame 2
this.removeMovieClip();
Symbol 573 MovieClip [efHitShot] Frame 1
this._xscale = (Math.random() * 300) - 150; this._yscale = (Math.random() * 300) - 150;
Symbol 573 MovieClip [efHitShot] Frame 2
this.removeMovieClip();
Symbol 574 MovieClip [shotHit] Frame 1
this._xscale = (Math.random() * 300) - 150; this._yscale = (Math.random() * 300) - 150;
Symbol 574 MovieClip [shotHit] Frame 2
this.removeMovieClip();
Symbol 577 MovieClip Frame 1
if (_global.effectLv > 0) { this.gotoAndStop(2); } else { this.stop(); }
Symbol 582 Button
on (release) { _root.mainHp.EndGame(); }
Symbol 584 MovieClip [displayMes] Frame 1
function AddMes(name, tempMes, mesType) { theSound.attachSound(getMesSe[mesType]); theSound.start(); mesRecord.pop(); mesRecord.unshift(((name + ":") + tempMes) + newline); mes = ""; i = 0; while (i < 4) { mes = mes + mesRecord[i]; i++; } this.gotoAndPlay(6); } theSound = new Sound(); getMesSe = new Array(); getMesSe = ["SE_getMes1", "SE_getMes2"]; mesRecord = new Array(); i = 0; while (i < 4) { mesRecord[i] = ""; i++; } randomMes = new Array(); randomMes = ["AWACS", "\u30D5\u30ED\u30FC\u30C8\u8B66\u6212", 0, "AWACS", "\u30D1\u30B7\u30D5\u30A3\u30AF\u30B9\u78BA\u8A8D\u3000\u6A5F\u6570 6", 0, "AWACS", "\u30A4\u30FC\u30B8\u30D5\u30EC\u30FC\u30E0\u78BA\u8A8D\u3000\u6A5F\u6570 8", 0, "<FONT COLOR='#FFAAAA'>\u306F\u308B\u304B\u305C(P)</FONT>", "\u8ABF\u5B50\u3069\u3046\uFF1F\u3000\u3044\u3051\u308B\uFF1F", 1, "\u306F\u308B\u304B\u305C(P)", "\u3068\u308A\u3042\u3048\u305A\u52D5\u304F\u4E8B\u3002\u6B62\u307E\u308B\u3068\u3082\u3089\u3063\u3061\u3083\u3046\u3088", 1]; this.AddMes("SYSTEM", "SYSTEMS ALL GREEN", 1); trace(randomMes[0]);
Symbol 584 MovieClip [displayMes] Frame 5
this.stop();
Symbol 584 MovieClip [displayMes] Frame 64
this.gotoAndStop(5);
Symbol 591 MovieClip [ECCM] Frame 8
this.removeMovieClip();
Symbol 599 Button
on (release) { _root.gotoAndStop("menu"); _root.AllRemove(); this.removeMovieClip(); }
Symbol 600 Button
on (release) { _global.command = "write"; _root.gotoAndStop("ranking"); this.removeMovieClip(); }
Symbol 613 MovieClip [display_timeAttackCOMPLETE] Frame 4
best1 = 0; best2 = 0; time = _root.timeDis.GetTime(); hpPer = _root.mainHp.getHp("per"); pe = Math.floor(10 * (100 - hpPer)) / 100; totalTime = Number(time) + pe; time1 = Math.floor(totalTime * 100); if ((time1 % 10) == 0) { if ((time1 % 100) == 0) { trace("2\u6841\u8DB3\u3059 h=" + time1); totalTime = (time1 / 100) + ".00"; } else { trace("1\u6841\u8DB3\u3059 h=" + time1); totalTime = (time1 / 100) + "0"; } } else { totalTime = time1 / 100; } _global.gTime = totalTime; if ((_global.gTime < _root.so.data.yourBestTime) || (_root.so.data.yourBestTime == null)) { trace("\n\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332\u66F4\u65B0\n"); _root.so.data.yourBestTime = _global.gTime; _root.so.data.yourBestPac = _root.charName; best1 = 1; } tempI = _root.charName; if ((_global.gTime < _root.so.data[("pac" + tempI) + "bestTime"]) || (_root.so.data[("pac" + tempI) + "bestTime"] == null)) { trace(("\n\u6A5F\u4F53\u5225\u6700\u9AD8\u8A18\u9332\u66F4\u65B0 no = " + tempI) + newline); _root.so.data[("pac" + tempI) + "bestTime"] = _global.gTime; best2 = 1; } disMes = (((("(TIME " + time) + ") + (PENALTY ") + pe) + ") = TOTALTIME ") + totalTime; trace((((((("\n\n\u7D4C\u904E\u6642\u9593=" + time) + "\nHP\u6B8B\u91CF=") + hpPer) + "\n\u30DA\u30CA\u30EB\u30C6\u30A3=") + pe) + "\n\u7DCF\u5408=") + totalTime);
Instance of Symbol 609 MovieClip in Symbol 613 MovieClip [display_timeAttackCOMPLETE] Frame 68
onClipEvent (load) { if (!_parent.best1) { this._visible = 0; } }
Instance of Symbol 612 MovieClip in Symbol 613 MovieClip [display_timeAttackCOMPLETE] Frame 68
onClipEvent (load) { if (!_parent.best2) { this._visible = 0; } }
Symbol 613 MovieClip [display_timeAttackCOMPLETE] Frame 69
this.stop();
Symbol 627 MovieClip [display_timeAttackFirst] Frame 112
_root.time0 = 50; _root.timeDis.TimeCon(1); this.removeMovieClip(); this._visible = 0; this.stop();
Symbol 631 MovieClip [ef_btbHit] Frame 1
this._xscale = (Math.random() * 800) - 400; this._yscale = (Math.random() * 800) - 400;
Symbol 631 MovieClip [ef_btbHit] Frame 4
this.removeMovieClip();
Symbol 634 MovieClip [ef_btbHit2] Frame 1
this._xscale = (this._yscale = Math.random() * 150);
Symbol 634 MovieClip [ef_btbHit2] Frame 3
this.removeMovieClip();
Symbol 635 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 636 MovieClip Frame 1
_parent.style = "p_standing";
Symbol 637 MovieClip Frame 1
_parent.style = "p_normal";
Symbol 637 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 638 MovieClip Frame 1
_parent.ChangeAttackDmg(1);
Symbol 638 MovieClip Frame 6
this.gotoAndPlay(_currentframe - 2);
Symbol 641 MovieClip Frame 1
if (_parent._parent._name != "mainChar") { if (this.hitTest(_root.mainChar.char.hitArea_b1)) { trace("\u30D6\u30EC\u30FC\u30C9\u3068\u30D6\u30EC\u30FC\u30C9\u304C\u63A5\u89E6"); _parent.hitBraid(); } } this._visible = false;
Symbol 644 MovieClip Frame 1
function setEffect() { var _local1 = this; theSound.start(0); i = 0; while (i < 3) { efName = "ef" + i; _local1.attachMovie("ef_btbHit2", efName, i); _local1[efName]._x = 100 + (Math.random() * 400); _local1[efName]._y = (Math.random() * 300) - 150; i++; } i = 3; while (i < 13) { efName = "ef" + i; _local1.attachMovie("ef_btbHit", efName, i); _local1[efName]._x = 300; i++; } } function hitBraid() { trace("\u30D6\u30EC\u30FC\u30C9\u63A5\u89E6\u5224\u5B9A"); if (!stopFlag) { timeEnd = getTimer() + wait; stopFlag = 1; _root.mainChar.char.hitBraid(); this.setEffect(); this.stop(); } } stopFlag = 0; wait = 200; theSound = new Sound(); theSound.attachSound("set_3"); this.onEnterFrame = function () { if (stopFlag && (getTimer() < timeEnd)) { trace("\u505C\u6B62\u4E2D"); } else { stopFlag = 0; this.play(); } };
Symbol 644 MovieClip Frame 3
_parent.ChangeAttackDmg(3);
Symbol 644 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1]) && (_parent._name == "mainChar")) { this.gotoAndPlay("braid2"); } else { this.gotoAndPlay("braid2"); }
Symbol 644 MovieClip Frame 12
_parent.gotoAndStop("paci_standing");
Symbol 644 MovieClip Frame 25
_parent.ChangeAttackDmg(4);
Symbol 644 MovieClip Frame 31
if (Key.isDown(_global.keyCas[1]) && (_parent._name == "mainChar")) { this.gotoAndPlay("braid3"); } else { this.gotoAndPlay("braid3"); }
Symbol 644 MovieClip Frame 36
_parent.gotoAndStop("paci_standing");
Symbol 644 MovieClip Frame 53
_parent.ChangeAttackDmg(5);
Symbol 644 MovieClip Frame 70
_parent.gotoAndStop("paci_standing");
Symbol 645 MovieClip Frame 1
function setWeponSystem1() { var _local1 = _root; thePoint = {x:-350, y:180}; this.localToGlobal(thePoint); _local1.attachMovie("WeponSystem1_sb", WeponName, 5 + i); _local1[WeponName]._x = thePoint.x; _local1[WeponName]._y = thePoint.y; var _local2 = Math.random() * 2; _local1[WeponName]._xscale = BaseSize + _local2; _local1[WeponName]._yscale = BaseSize + _local2; } randSizeWidth = 0; BaseSize = _parent._xscale + 10; _root.textDisplay.mesRecord("\u5B50\u6A5F\u5C55\u958B"); _parent.style = "equipWepon";
Symbol 645 MovieClip Frame 7
_parent.changeAttackDmg(10); i = 1; WeponName = "wepon0"; this.setWeponSystem1();
Symbol 645 MovieClip Frame 9
WeponName = "wepon1"; i = 2; this.setWeponSystem1();
Symbol 645 MovieClip Frame 11
WeponName = "wepon2"; i = 3; this.setWeponSystem1();
Symbol 645 MovieClip Frame 22
_parent.style = "p_standing"; _parent.gotoAndPlay("paci_standing");
Symbol 646 MovieClip Frame 1
function overShotEnd() { this.gotoAndPlay(1); } EFsize = 100; if (Key.isDown(_global.keyCas[1])) { this.gotoAndPlay("charge"); }
Symbol 646 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 2);
Symbol 646 MovieClip Frame 7
this.attachMovie("sarcleEF", "sarcleEF", 600); this.sarcleEF._x = 266; this.sarcleEF._y = 5;
Symbol 646 MovieClip Frame 8
if (Key.isDown(_global.keyCas[1])) { EFsize = EFsize + 5; this.sarcleEF._xscale = (this.sarcleEF._yscale = EFsize); } else { this.gotoAndStop("shot"); }
Symbol 646 MovieClip Frame 9
this.gotoAndPlay(_currentframe - 1);
Symbol 646 MovieClip Frame 15
_parent.ChangeAttackDmg(2); name = "shotArea"; this.attachMovie("overShotEF", name, 600); this[name]._x = 260; this[name]._y = 6; this[name]._xscale = EFsize * 2; this[name]._yscale = EFsize * 2; this[name].cnt = EFsize;
Symbol 647 MovieClip Frame 1
this.onEnterFrame = function () { if (!Key.isDown(_global.keyCas[3])) { _parent.gotoAndStop("paci_standing"); } };
Instance of Symbol 237 MovieClip in Symbol 647 MovieClip Frame 1
onClipEvent (load) { ro = 5; }
Instance of Symbol 237 MovieClip in Symbol 647 MovieClip Frame 1
onClipEvent (load) { ro = -5; }
Symbol 647 MovieClip Frame 6
this.stop();
Symbol 648 MovieClip Frame 5
_parent.gotoAndStop("paci_normal");
Symbol 654 MovieClip Frame 36
_parent.changeAttackDmg(7);
Symbol 654 MovieClip Frame 57
_parent.gotoAndStop("sky_normal");
Symbol 658 MovieClip Frame 5
this.onEnterFrame = function () { _parent._y = _parent._y + 10; this._rotation = 0; };
Symbol 658 MovieClip Frame 50
this.stop();
Symbol 659 MovieClip [char2] Frame 1
bodyName = "charData2"; if (!userCon) { this.gotoAndStop(7); }
Symbol 659 MovieClip [char2] Frame 2
function ChangeAttackDmg(atkNo) { var _local1 = atkNo; var _local2 = _global; var _local3 = _root; if (_local1 < 3) { _local2.shotDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 8) { _local2.braidDmg = _local3[bodyName][24 + _local1]; } else if (_local1 < 10) { _local2.extDmg = _local3[bodyName][24 + _local1]; } else { _local2.parDmg = _local3[bodyName][24 + _local1]; } trace("\u653B\u6483\u529B\u5909\u66F4 No = " + (24 + _local1)); trace((((("s=" + _local2.shotDmg) + "\nb=") + _local2.braidDmg) + "\ne=") + _local2.extDmg); } function getBraidmode() { return(braidMode); } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local1 = (_rotation * Math.PI) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local1)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local1)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local1 = (_rotation * Math.PI) / 180; var _local3 = XnowSpeed + (addSpeed * Math.cos(_local1)); var _local2 = YnowSpeed + (addSpeed * Math.sin(_local1)); var tempnowSpeed = (Math.abs(_local3) + Math.abs(_local2)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = _local3; YnowSpeed = _local2; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { var _local1 = this; if (style == "s") { _local1.shot_s1(); } else if (braidMode) { _local1.braid1(); } else { _local1.shot_p1(); } } function atkEnd() { var _local1 = this; if (style == "s") { _local1.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { _local1.gotoAndStop("paci_standing"); } else { _local1.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function TraceMouse() { xDis = _root._xmouse - _x; yDis = _root._ymouse - _y; radian = Math.atan2(yDis, xDis); kakudo = radian / (Math.PI/180); _rotation = kakudo; if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } } function CheckMouseDown() { if (((getDC > -1) && (boostCnt == 0)) && (dushFlag > 0)) { boostMode = 1; boostCnt = 6; speedMode = 1; } else { speedMode = 1; getDC = DCtime; } } function damage(dmgPoint, dmgType, Nouse1, Nouse2, Nouse3) { s1++; _root.mainHp.ChangeHp(dmgPoint - def); dmgName = "dmg" + s1; this.attachMovie(this.efTypeAry[dmgType], dmgName, s1); } function MainSystem() { var _local1 = this; if (speedMode) { _local1.speedUP(); } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { _local1.normal(); } } if (XnowSpeed >= 0) { XnowSpeed = XnowSpeed - Xdown; } if (XnowSpeed <= 0) { XnowSpeed = XnowSpeed + Xdown; } YnowSpeed = YnowSpeed + Ydown; if (shotMode == "shot") { _local1.atkStart(); } else if (shotMode == "stop") { _local1.atkEnd(); } } function GetAction() { var _local1 = this; var _local2 = _global; var _local3 = _root; if (Key.isDown(_local2[keyName][1])) { if (style != "overGun") { shotMode = "shot"; } } else if (shotMode == "shot") { shotMode = "stop"; } if (Key.isDown(_local2[keyName][2])) { if (bCnt) { bCnt = 0; _local1.ChangeWepon(); } } else { bCnt = 1; } if (Key.isDown(_local2[keyName][3])) { _local1.gard(); } if (Key.isDown(_local2[keyName][4])) { _local1.openWepon1(); } if (Key.isDown(_local2[keyName][5])) { _local1.GunChange(); } if (Key.isDown(_local2[keyName][6])) { _local1.change(); } if (Key.isDown(_local2[keyName][7])) { _local1.SpeedDown(); } if (Key.isDown(_local2[keyName][8])) { if (oCnt) { oCnt = 0; _local3.attachMovie("ECCM", "ECCM", 800); _local3.ECCM._x = _local1._x; _local3.ECCM._y = _local1._y; } } else { oCnt = 1; } if (boostCnt > 0) { if (boostCnt == 6) { getNowXspeed = XnowSpeed; getNowYspeed = YnowSpeed; _local1.boostMove(1); } if (boostCnt != 1) { _local1.boostMove(0); } boostCnt--; } if (getDC > -1) { getDC--; } } _global.hp = _root[bodyName][7]; _root.mainHp.HpSet(); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); keyName = "keyCas"; s1 = 0; efTypeAry = ["efHitShot2", "efHitBraid2"]; if (_global.effectLv > 1) { pas = eval (_root.backArea); pas.attachMovie("mainCharSmoke", "mainChar", 1); theLoc = {x:this._x, y:this._y}; pas.globalToLocal(theLoc); pas[_name]._x = theLoc.x; pas[_name]._y = theLoc.y; } oCnt = 1; bCnt = 1; this.onEnterFrame = function () { this.GetAction(); this.MainSystem(); }; this.onMouseDown = function () { this.CheckMouseDown(); }; this.onMouseUp = function () { speedMode = 0; }; this.onMouseMove = function () { this.TraceMouse(); }; this.gotoAndStop("paci_standing"); trace("\u5B9A\u7FA9\u7D42\u4E86" + _global.hp);
Symbol 659 MovieClip [char2] Frame 7
function hit(dmgType, efType) { var _local1 = this; if (mode) { trace((("_name\u88AB\u5F3E dmg=" + dmgType) + " ef=") + efType); _local1.attachMovie([efTypeAry[efType]], "ef", 1); _local1.ef.scaleExt = 4; hp = hp - (_global[dmgTypeAry[dmgType]] - def); _root.hpBar.bar._xscale = (hp / baseHp) * 100; if (hp < 0) { _root.mainHp.AddScore(800, "flo"); mode = 0; _name = null; _local1.gotoAndPlay("bomb"); } } } function ChangeWepon() { braidMode = !braidMode; this.char.handF.braid.InBraidOpen(braidMode); _root.weponSymbol.WeponSymbolChange(braidMode); } function getDirection() { return(direction); } function boostMove(flag) { if (flag > 0) { this.gotoAndPlay("boost"); theBoostSE.start(); speedDownCnt = 5; var _local1 = (_rotation * Math.PI) / 180; XnowSpeed = XnowSpeed + (boostSpeed * Math.cos(_local1)); YnowSpeed = YnowSpeed + (boostSpeed * Math.sin(_local1)); } else if (speedDownCnt > 0) { XnowSpeed = XnowSpeed / boostDownExt; YnowSpeed = YnowSpeed / boostDownExt; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); speedDownCnt--; if (speedDownCnt == 0) { boostMode = 0; } } } function SpeedUP() { if (!boostMode) { if (style == "s") { maxSpeed = SmaxSpeed; addSpeed = SaddSpeed; } else if (style == "overGun") { maxSpeed = EmaxSpeed; addSpeed = EaddSpeed; } else { maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; } if (style == "p_standing") { this.gotoAndStop("paci(s->n)"); } var _local1 = (_rotation * Math.PI) / 180; var _local3 = XnowSpeed + (addSpeed * Math.cos(_local1)); var _local2 = YnowSpeed + (addSpeed * Math.sin(_local1)); var tempnowSpeed = (Math.abs(_local3) + Math.abs(_local2)); if (tempnowSpeed <= maxSpeed) { XnowSpeed = _local3; YnowSpeed = _local2; nowSpeed = Math.abs(XnowSpeed) + Math.abs(YnowSpeed); } trace(nowSpeed); } } function normal() { this.gotoAndStop("paci_standing"); } function SpeedDown() { if ((YnowSpeed < 5) && (YnowSpeed > -5)) { YnowSpeed = YnowSpeed / 1.1; } else if (YnowSpeed > 0) { YnowSpeed = YnowSpeed - 3; } else { YnowSpeed = YnowSpeed + 3; } if ((XnowSpeed < 5) && (XnowSpeed > -5)) { XnowSpeed = XnowSpeed / 1.1; } else if (XnowSpeed > 0) { XnowSpeed = XnowSpeed - 3; } else { XnowSpeed = XnowSpeed + 3; } } function gard() { if (gardFlag > 0) { this.gotoAndStop("paci_gard"); } } function change() { if (changeFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("change(p->s)"); } else { this.gotoAndStop("change(s->p)"); } } } function GunChange() { if (overFlag > 0) { if ((style == "p_normal") || (style == "p_standing")) { braidMode = 0; this.gotoAndStop("paci(n->over)"); } } } function atkStart() { var _local1 = this; if (style == "s") { _local1.shot_s1(); } else if (braidMode) { _local1.braid1(); } else { _local1.shot_p1(); } } function atkEnd() { var _local1 = this; if (style == "s") { _local1.gotoAndStop("sky_normal"); } else if (!braidMode) { if (nowSpeed <= 25) { _local1.gotoAndStop("paci_standing"); } else { _local1.gotoAndStop("paci_normal"); } } shotMode = "ready"; } function shot_p1() { this.gotoAndStop("paci_s(shot1)"); } function shot_s1() { this.gotoAndStop("sky_shot1"); } function braid1() { this.gotoAndStop("paci_s(braid1)"); } function openWepon1() { if (extFlag > 0) { if (style == "s") { if (skyExtFlag > 0) { this.gotoAndStop("sky_Ext"); } } else { this.gotoAndStop("paci_openWepon1"); } } } function MainSystem() { var _local1 = this; if (speedMode) { if (Math.random() > 0.98) { trace(_name + "\u30C0\u30C3\u30B7\u30E5\u5B9F\u884C"); _local1.boostMove(1); } if (Math.random() > 0.8) { _local1.speedUP(); } } else if (nowSpeed <= 25) { if ((_currentframe == 11) || (_currentframe == 51)) { _local1.normal(); } } if (shotMode) { _local1.atkStart(); } else if (shotMode == 0) { _local1.atkEnd(); } _root.radar.getCo(_name, _local1._x, _local1._y, 4); } function AI() { var _local3 = this; var _local1 = _root.mainChar._x - _x; var _local2 = _root.mainChar._y - _y; roSpeed = 5; var radian = Math.atan2(_local2, _local1); nextRo = radian / (Math.PI/180); if ((nextRo > 90) && (_rotation < -90)) { _rotation = (_rotation + (((-360 + nextRo) - _rotation) / roSpeed)); } else if ((nextRo < -90) && (_rotation > 90)) { _rotation = (_rotation + (((nextRo + 360) - _rotation) / roSpeed)); } else { _rotation = (_rotation + ((nextRo - _local3._rotation) / roSpeed)); } if ((_rotation <= 180) && (_rotation > 90)) { direction = "left"; _yscale = (-scale); } else if (_rotation <= -90) { direction = "left"; _yscale = (-scale); } else { direction = "right"; _yscale = scale; } if (getTimer() > (time0 + 5000)) { time0 = getTimer(); if (nowTac == 1) { ChangeWepon(); nowTac = 2; } else { ChangeWepon(); nowTac = 1; } } if (nowTac == 1) { if ((Math.abs(_local1) + Math.abs(_local2)) < 900) { shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } else if (nowTac == 2) { if ((Math.abs(_local1) + Math.abs(_local2)) < 300) { shotMode = 1; speedMode = 0; } else { shotMode = 0; speedMode = 1; } } _local3._x = _local3._x - ((-XnowSpeed) + _root.mainChar.XnowSpeed); _local3._y = _local3._y - ((-YnowSpeed) + _root.mainChar.YnowSpeed); _local3._x = _local3._x + (_local1 / 8); _local3._y = _local3._y + (_local2 / 8); } hp = (baseHp = 150000); en = _root[bodyName][8]; def = _root[bodyName][9]; SmaxSpeed = _root[bodyName][10]; PmaxSpeed = _root[bodyName][11]; EmaxSpeed = _root[bodyName][12]; SaddSpeed = _root[bodyName][13]; PaddSPeed = _root[bodyName][14]; EaddSpeed = _root[bodyName][15]; Sxdown = _root[bodyName][16]; Sydown = _root[bodyName][17]; Pxdown = _root[bodyName][18]; Pydown = _root[bodyName][19]; BoostSpeed = _root[bodyName][20]; boostDownExt = _root[bodyName][21]; weponChangeFlag = _root[bodyName][40]; changeFlag = _root[bodyName][41]; skyExtFlag = _root[bodyName][42]; skyDushFlag = _root[bodyName][43]; extFlag = _root[bodyName][44]; overFlag = _root[bodyName][45]; dushFlag = _root[bodyName][46]; gardFlag = _root[bodyName][47]; scale = _xscale; direction = "right"; XaddSpeed = 0; YaddSpeed = 0; nowSpeed = 0; XnowSpeed = 0; YnowSpeed = 0; maxSpeed = PmaxSpeed; addSpeed = PaddSpeed; Xdown = Pxdown; Ydown = Pydown; style = "p_standing"; braidMode = 0; shotMode = "ready"; speedMode = 0; boostMode = 0; getDC = 0; DCtime = 3; boostCnt = 0; weponChangeWait = 300; weponChangeCount = 0; theBoostSE = new Sound(); theBoostSE.attachSound("boostSE3"); mode = 1; nowTac = 2; efTypeAry = new Array(); efTypeAry = ["efHitShot2", "efHitBraid2"]; dmgTypeAry = new Array(); dmgTypeAry = ["shotDmg", "braidDmg", "extDmg", "parDmg"]; _root.attachMovie("enemyHpBar2", "hpBar", 1000); _root.hpBar.traceName = _name; time0 = getTimer(); this.onEnterFrame = function () { var _local1 = this; if (mode) { _local1.AI(); _local1.MainSystem(); } else { _local1._x = _local1._x - _root.mainChar.XnowSpeed; _local1._y = _local1._y - _root.mainChar.YnowSpeed; } }; this.gotoAndStop("paci_standing");
Symbol 659 MovieClip [char2] Frame 11
this.stop();
Symbol 659 MovieClip [char2] Frame 20
this.stop();
Symbol 659 MovieClip [char2] Frame 30
this.stop();
Symbol 659 MovieClip [char2] Frame 40
this.stop();
Symbol 659 MovieClip [char2] Frame 50
this.stop();
Symbol 659 MovieClip [char2] Frame 60
this.stop();
Symbol 659 MovieClip [char2] Frame 70
this.stop();
Symbol 659 MovieClip [char2] Frame 80
this.stop();
Symbol 659 MovieClip [char2] Frame 90
this.stop();
Symbol 659 MovieClip [char2] Frame 100
this.stop();
Symbol 659 MovieClip [char2] Frame 110
this.stop();
Symbol 659 MovieClip [char2] Frame 120
this.stop();
Symbol 659 MovieClip [char2] Frame 130
this.stop();
Symbol 659 MovieClip [char2] Frame 140
this.stop();
Symbol 659 MovieClip [char2] Frame 150
this.stop();
Symbol 659 MovieClip [char2] Frame 160
this.stop();
Symbol 659 MovieClip [char2] Frame 170
this.stop();
Symbol 659 MovieClip [char2] Frame 180
this.stop();
Symbol 681 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 683 MovieClip Frame 1
dwonload = _root.getBytesLoaded;
Symbol 683 MovieClip Frame 2
this.onEnterFrame = function () { var _local1 = this; loadedSize = _root.getBytesLoaded(); totalSize = _root.getBytesTotal(); if (loadedSize >= totalSize) { _local1.gotoAndStop(5); _local1.onEnterFrame = null; } else { downloadParcent = (loadedSize / totalSize) * 100; _local1.bar._xscale = downloadParcent; } }; this.stop();
Symbol 689 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 693 MovieClip Frame 1
this.onEnterFrame = function () { var _local1 = this; if (moveX != null) { _local1._x = _local1._x + moveX; if (_local1._x > maxX) { _local1._x = minX + (_local1._x - maxX); } if (_local1._x < minX) { _local1._x = maxX + _local1._x; } } if (moveY != null) { _local1._y = _local1._y + moveY; if (_local1._y > maxY) { _local1._y = minY + (_local1._y - maxY); } if (_local1._y < minY) { _local1._y = maxY + _local1._y; } } };
Symbol 703 MovieClip Frame 7
this.stop();
Symbol 706 Button
on (release) { _parent.SelectMenu("test"); }
Symbol 708 Button
on (release) { _parent.SelectMenu("option"); }
Symbol 710 Button
on (release) { getURL ("http://www12.plala.or.jp/nextframe", _blank); }
Symbol 712 Button
on (release) { _parent.SelectMenu("credit"); }
Symbol 716 Button
on (release) { _parent.SelectMenu("timeAttack"); }
Symbol 734 Button
on (release) { this.SelectMenu(0); }
Symbol 746 MovieClip Frame 1
_visible = 0;
Symbol 754 MovieClip Frame 1
if (_global.effectLv > 1) { this.gotoAndStop(3); } else if (_global.effectLv > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(4); }
Symbol 754 MovieClip Frame 2
_global.effectLv = (_root.so.data.effectLv = 1); this.stop();
Symbol 754 MovieClip Frame 3
_global.effectLv = (_root.so.data.effectLv = 2); this.stop();
Symbol 754 MovieClip Frame 4
_global.effectLv = (_root.so.data.effectLv = 0); this.stop();
Symbol 754 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 755 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 758 Button
on (press) { this.play(); }
Symbol 770 MovieClip Frame 1
if (_quality == "HIGH") { this.gotoAndStop(3); } else if (_quality == "LOW") { this.gotoAndStop(4); }
Symbol 770 MovieClip Frame 2
_quality = ((_root.so.data.quality = "MEDIUM")); this.stop();
Symbol 770 MovieClip Frame 3
_quality = ((_root.so.data.quality = "HIGH")); this.stop();
Symbol 770 MovieClip Frame 4
_quality = ((_root.so.data.quality = "LOW")); this.stop();
Symbol 770 MovieClip Frame 5
this.gotoAndStop(2);
Symbol 771 MovieClip Frame 1
this.hitArea = myHitArea; this.stop();
Symbol 777 Button
on (press) { flag = 1; this.gotoAndStop(5); } on (release, releaseOutside) { flag = 0; _root.SoundStop(); this.gotoAndStop(2); }
Symbol 779 MovieClip Frame 1
flag = 0; vol = _root.ChangeVol("g"); trace("\u97F3\u91CF\u306F=" + vol); this._x = vol * 1.4; this.onEnterFrame = function () { var _local1 = this; if (flag) { _local1._x = _parent._xmouse; if (_local1._x > 140) { _local1._x = 140; } if (_local1._x < 0) { _local1._x = 0; } vol = (_local1._x / 140) * 100; _parent.disVol = Math.floor(vol); _root.ChangeVol(vol); } };
Symbol 779 MovieClip Frame 2
this.stop();
Symbol 779 MovieClip Frame 5
this.stop();
Symbol 780 MovieClip Frame 1
disVol = _root.ChangeVol("g");
Symbol 782 Button
on (release) { this.SelectMenu("option"); }
Symbol 786 Button
on (press) { this.Select(); }
Symbol 793 MovieClip Frame 1
function Select(param) { var _local1 = _parent; if (param == 0) { _local1.mainPanel.Select(0); _local1.keyChangeFlag = 1; this.gotoAndStop("normal"); } else if (_local1.keyChangeFlag) { _local1.keyChangeFlag = 0; _local1.mainPanel.Select(1); this.gotoAndStop("lock"); } } function KeyChack(getKey) { var _local1 = getKey; var _local2 = _parent; trace("\u30AD\u30FC\u30C0\u30A6\u30F3\u5B9F\u884C"); _local1 = Key.getCode(); if ((_local1 > 47) && (_local1 < 91)) { trace("\u4F7F\u7528\u53EF\u80FD\u30AD\u30FC"); _global.keyCas[keyNo] = _local1; this.Select(0); _local2.SetDisKey(); } else if (_local1 == 32) { trace("\u4F8B\u5916\u4F7F\u7528\u53EF\u80FD\u30AD\u30FC SPACE"); _global.keyCas[keyNo] = _local1; this.Select(0); _local2.SetDisKey(); } else { trace("\u4F7F\u7528\u4E0D\u53EF\u80FD\u30AD\u30FC"); _local2.mainPanel.Select(2); } }
Symbol 793 MovieClip Frame 2
this.stop();
Symbol 793 MovieClip Frame 10
this.stop();
Instance of Symbol 89 MovieClip in Symbol 793 MovieClip Frame 10
onClipEvent (keyDown) { _parent.KeyChack(); }
Symbol 803 Button
on (release) { this.gotoAndStop("normal"); _parent.SetDisKey(); }
Symbol 810 MovieClip Frame 1
this.stop();
Symbol 810 MovieClip Frame 10
this.stop();
Symbol 810 MovieClip Frame 20
this.stop();
Symbol 813 Button
on (release) { i = 0; while (i < 15) { _global.keyCas[i] = _global.keyDef[i]; i++; } this.SetDisKey(); }
Symbol 817 Button
on (release) { _root.so.data.keyCas = new Array(); i = 0; while (i < _global.keyCas.length) { _root.so.data.keyCas[i] = _global.keyCas[i]; i++; } this.SetDisKey(); }
Symbol 824 Button
on (release) { _global.command = "read"; _root.gotoAndStop("ranking"); }
Symbol 826 Button
on (release) { this.gotoAndPlay("selectCharFirst"); }
Symbol 828 Button
on (release) { this.SelectMenu(0); }
Symbol 837 Button
on (release) { this.gotoAndPlay("selectCharFirst"); }
Symbol 839 Button
on (release) { this.gotoAndPlay("selectCharFirst"); }
Symbol 840 Button
on (release) { this.SelectMenu(0); }
Symbol 848 MovieClip Frame 1
var tempName = ("char" + _parent.charName); this.gotoAndStop(tempName); this.stop();
Symbol 848 MovieClip Frame 10
this.stop();
Symbol 848 MovieClip Frame 20
this.stop();
Symbol 848 MovieClip Frame 30
this.stop();
Symbol 852 MovieClip Frame 1
flag = 0; this.onEnterFrame = function () { var _local1 = this; if (_local1.hitTest(_root._xmouse, _root._ymouse, true)) { flag = 1; _local1.gotoAndStop("hit"); } else { flag = 0; _local1.gotoAndStop("noHit"); } }; this.onMouseDown = function () { if (flag) { _parent._parent.SelectChar(charName); } };
Symbol 852 MovieClip Frame 2
this.stop();
Symbol 852 MovieClip Frame 10
this.stop();
Symbol 853 MovieClip Frame 1
function SelectChar(charName) { _parent.charDis.CharDisFn(1); }
Instance of Symbol 852 MovieClip in Symbol 853 MovieClip Frame 1
onClipEvent (load) { charName = 4; }
Instance of Symbol 852 MovieClip in Symbol 853 MovieClip Frame 1
onClipEvent (load) { charName = 3; }
Instance of Symbol 852 MovieClip in Symbol 853 MovieClip Frame 1
onClipEvent (load) { charName = 2; }
Instance of Symbol 852 MovieClip in Symbol 853 MovieClip Frame 1
onClipEvent (load) { charName = 1; }
Symbol 853 MovieClip Frame 5
this.stop();
Symbol 858 MovieClip Frame 10
this.stop();
Symbol 878 Button
on (release) { _parent.SelectChar(-1); }
Symbol 879 Button
on (release) { _parent.SelectChar(0); }
Instance of Symbol 293 MovieClip "braid" in Symbol 881 MovieClip Frame 1
onClipEvent (load) { function open() { if (mode == "close") { mode = "-"; this.gotoAndPlay(2); } else if (mode == "open") { mode = "-"; this.gotoAndPlay(10); } } mode = "close"; tempmode = _root.mainChar.getBraidmode(); if (tempmode == "braidOpen") { mode = "open"; this.gotoAndPlay(10); } else { mode = "close"; } }
Symbol 884 MovieClip Frame 1
bodyName = "charData" + _parent.charName; name = _root[bodyName][1]; hp = _root[bodyName][7]; def = _root[bodyName][9]; addSpeed = _root[bodyName][14]; maxSpeed = _root[bodyName][11]; dush = _root[bodyName][20]; com = _root[bodyName][2]; trace("charName=" + _parent.charName); this.gotoAndStop("f" + _parent.charName);
Symbol 884 MovieClip Frame 10
this.stop();
Symbol 884 MovieClip Frame 20
this.stop();
Symbol 884 MovieClip Frame 30
this.stop();
Symbol 884 MovieClip Frame 40
this.stop();
Symbol 885 MovieClip Frame 1
function SelectMenu(tempMenu) { var _local1 = tempMenu; var _local2 = this; var _local3 = _global; trace("\u30E1\u30CB\u30E5\u30FC\u9078\u629E\u5B9F\u884C tempMenu=" + _local1); if (_local1 == 0) { _root.SoundStop(); _local2.gotoAndPlay("menu"); } if (_local1 == "practice") { _local3.nextStage = "practice"; _local2.gotoAndPlay("selectCharFirst"); } if (_local1 == "test") { _root.missionName = "\u6226\u95D8\u30C6\u30B9\u30C8"; _local3.nextStage = "test"; _local2.gotoAndPlay("survival"); } if (_local1 == "timeAttack") { _root.missionName = "\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF"; _local3.nextStage = "timeAttack"; _local2.gotoAndPlay("timeAttack"); } if (_local1 == "option") { _local2.gotoAndPlay("option"); } if (_local1 == "credit") { _local2.gotoAndPlay("credit"); } } function SetMainChar(setName) { var _local1 = _root; var _local2 = setName; _local1.charName = _local2; _local2 = "char" + _local2; trace("\u4E3B\u4EBA\u516C\u306E\u8A2D\u7F6E\u5B9F\u884C \u540D\u524D\u306F" + _local2); _local1.attachMovie(_local2, "mainChar", 1); _local1.mainChar._x = 320; _local1.mainChar._y = 240; _local1.mainChar._xscale = (_local1.mainChar._yscale = 20); _local1.mainChar.userCon = 1; _local1.gotoAndStop(_global.firstStage); } function SelectChar(tempChar) { var _local1 = this; var _local2 = tempChar; if (_local2 < 0) { _local1.SetMainChar(charName); _root.SoundStop(); _root.gotoAndStop(_global.nextStage); } else if (_local2 < 1) { charName = null; _local1.gotoAndStop("selectChar1"); } else { charName = _local2; _local1.gotoAndStop("selectChar2"); } } charName = null;
Symbol 885 MovieClip Frame 8
this.stop();
Instance of Symbol 725 MovieClip in Symbol 885 MovieClip Frame 20
onClipEvent (load) { mainMes = "CREDIT"; mes = "\u5236\u4F5C\u8005\u30FB\u7D20\u6750\u63D0\u4F9B\u5143"; }
Symbol 885 MovieClip Frame 26
this.stop();
Instance of Symbol 725 MovieClip in Symbol 885 MovieClip Frame 30
onClipEvent (load) { mainMes = "OPTION"; mes = "\u8A2D\u5B9A\u5909\u66F4"; }
Instance of Symbol 755 MovieClip in Symbol 885 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Instance of Symbol 771 MovieClip in Symbol 885 MovieClip Frame 30
on (press) { this.inButtan.play(); }
Symbol 885 MovieClip Frame 35
this.stop();
Symbol 885 MovieClip Frame 36
function SetDisKey() { var _local3 = this; var _local1 = null; var _local2 = 1; var nowKey = null; _local1 = 1; while (_local1 < 12) { _local3["box" + _local1].keyJpn = keyCasMes[(_local1 * 2) - 1]; _local3["box" + _local1].keyEng = keyCasMes[_local1 * 2]; _local3["box" + _local1].Select(0); if (_global.keyCas[_local2] == 32) { _local3["box" + _local1].nowKey = "SPACE"; } else { _local3["box" + _local1].nowKey = chr(_global.keyCas[_local2]); } _local3["box" + _local1].keyNo = _local2; if (_local2 == 8) { _local2 = 10; } _local2++; _local1++; } } keyChangeFlag = 1; keyCasMes = new Array(); keyCasMes = ["\u30AD\u30FC\u5272\u308A\u5F53\u3066\u540D\u914D\u5217", "\u653B\u6483\u5B9F\u884C", "Attack", "\u6B66\u5668\u5207\u308A\u66FF\u3048", "Wepon change", "\u30AC\u30FC\u30C9", "Gard", "\u7279\u6B8A\u884C\u52D5", "Extra attack", "\u653B\u6483\u5F37\u5316\u5F62\u614B\u79FB\u884C", "Change special mode", "\u5909\u5F62", "Change style", "\u6E1B\u901F", "Brake", "\u8FFD\u52A0\u88C5\u5099\u4F7F\u7528", "Use optional wepon", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u72ED", "Radar range NARROW", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u901A\u5E38", "Radar range NORMAL", "\u30EC\u30FC\u30C0\u30FC\u7BC4\u56F2\u3000\u5E83", "Radar range WIDE"]; mes = _global.keyCas; this.SetDisKey();
Instance of Symbol 810 MovieClip "mainPanel" in Symbol 885 MovieClip Frame 36
onClipEvent (load) { function Select(param) { var _local1 = this; if (param == 1) { _local1.gotoAndStop("select"); } else if (param == 2) { _local1.gotoAndStop("cation"); } else { _local1.gotoAndStop("normal"); } } }
Instance of Symbol 793 MovieClip in Symbol 885 MovieClip Frame 36
onClipEvent (load) { _visible = 0; }
Symbol 885 MovieClip Frame 41
this.stop();
Instance of Symbol 725 MovieClip in Symbol 885 MovieClip Frame 45
onClipEvent (load) { mainMes = "TIME ATTACK"; mes = "\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF"; }
Symbol 885 MovieClip Frame 50
this.stop();
Instance of Symbol 725 MovieClip in Symbol 885 MovieClip Frame 55
onClipEvent (load) { mainMes = "SURVIVAL"; mes = "\u6226\u95D8\u30C6\u30B9\u30C8"; }
Symbol 885 MovieClip Frame 60
this.stop();
Symbol 885 MovieClip Frame 90
this.stop();
Instance of Symbol 725 MovieClip in Symbol 885 MovieClip Frame 90
onClipEvent (load) { mainMes = "FrameSelect"; mes = "\u30D5\u30EC\u30FC\u30E0\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044"; }
Symbol 885 MovieClip Frame 95
this.stop();
Symbol 885 MovieClip Frame 110
this.stop();
Symbol 888 MovieClip Frame 1
this.onEnterFrame = function () { var _local1 = this; if (_local1._y > 480) { _local1._y = 0 + (_local1._y - 480); } if (_local1._y < 0) { _local1._y = 480 + _local1._y; } _local1._y = _local1._y - ((_root.mainChar.YnowSpeed + 0.5) / moveExt); };
Symbol 890 MovieClip Frame 1
this.onEnterFrame = function () { var _local1 = this; if (_local1._x > 640) { _local1._x = _local1._x - 640; } if (_local1._x < 0) { _local1._x = 640 + _local1._x; } _local1._x = _local1._x - ((_root.mainChar.XnowSpeed + 0.5) / moveExt); };
Symbol 891 MovieClip Frame 1
function SetMissile() { var _local1 = this; if (i >= 10) { i = 0; } i++; rand = Math.random(); if (rand > 0.75) { thePoint = {x:2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.5) { thePoint = {x:-2000, y:(Math.random() * 2000) - 1000}; } else if (rand > 0.25) { thePoint = {x:(Math.random() * 2000) - 1000, y:2000}; } else { thePoint = {x:(Math.random() * 2000) - 1000, y:-2000}; } _local1.globalToLocal(thePoint); _local1.attachMovie("missileTypeA", i, i); _local1[i]._x = thePoint.x; _local1[i]._y = thePoint.y; } function SetPointMissile(pointX, pointY) { var _local1 = this; if (i >= 15) { i = 0; } i++; _local1.attachMovie("missileTypeA", i, i); thePoint = {x:pointX, y:pointY}; _local1.globalToLocal(thePoint); _local1[i]._x = thePoint.x; _local1[i]._y = thePoint.y; } function SetTraceLine() { var _local1 = this; if (_global.effectLv > 1) { _local1.followSmoke1.StartFollow(); _local1.followSmoke2.StartFollow(); _local1.followSmoke3.StartFollow(); _local1.followSmoke4.StartFollow(); } } this.onEnterFrame = function () { this._x = this._x - _root.mainChar.XnowSpeed; this._y = this._y - _root.mainChar.YnowSpeed; };
Instance of Symbol 60 MovieClip in Symbol 891 MovieClip Frame 1
//component parameters onClipEvent (initialize) { dmgType = 0; efType = 0; }
Symbol 894 MovieClip Frame 1
function warning(param) { if (param == 1) { misCount++; this.gotoAndPlay(5); } else { misCount--; } } misCount = 0; this.stop();
Symbol 894 MovieClip Frame 8
if (misCount > 0) { this.gotoAndPlay("warningMisRoop"); } else { this.gotoAndStop(1); }
Symbol 898 MovieClip Frame 1
if (_global.effectLv < 1) { this.gotoAndStop(2); } this.stop();
Symbol 898 MovieClip Frame 2
this.stop();
Symbol 901 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpMove"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("move"); this.ChangeStage("move"); }
Symbol 904 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpShot"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("shot"); this.ChangeStage("shot"); }
Symbol 907 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpInFight"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("inFight"); this.ChangeStage("inFight"); }
Symbol 910 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpGard"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { _root.mes.inMes.ShowHelpMes2("gard"); this.ChangeStage("gard"); }
Symbol 913 Button
on (rollOver) { _root.mes.inMes.ShowHelpMes("helpEnd"); } on (rollOut) { _root.mes.inMes.ShowHelpMes(); } on (release) { this.ChangeStage("end"); }
Symbol 914 MovieClip Frame 1
function ShowMes(tempMes) { var _local1 = tempMes; trace("menu.showMes\u5B9F\u884C"); if (_local1 == "end") { _root.mes.inMes.ShowHelpMes(); } else if (_local1) { _root.mes.inMes.ShowHelpMes(_local1); } } function ChangeStage(tempStage) { var _local1 = tempStage; var _local2 = this; var _local3 = _parent; trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30CB\u30E5\u30FC\uFF1AnextStage=" + nextStage); if (_local1 == "end") { _local2.RemoveAllEnemy(0); _local2.RemoveCharMusic(); _root.gotoAndStop("menu"); } else if (_local1 == "move") { _global.tempTutorialName = "\u79FB\u52D5"; _local2.SetMoveTutorial(); _local3.play(); } else if (_local1 == "shot") { _global.tempTutorialName = "\u5C04\u6483"; _local2.SetEnemy(_local1); _local3.play(); } else if (_local1 == "inFight") { _global.tempTutorialName = "\u8FD1\u63A5\u653B\u6483"; _local2.SetEnemy(_local1); _local3.play(); } else if (_local1 == "gard") { _global.tempTutorialName = "\u9632\u5FA1"; _local2.SetGardTutorial(); _local3.play(); } } function RemoveCharMusic() { theSound.stop(); _root.mainChar.removeMovieClip(); } function SetEnemy(tempTMode) { var _local1 = _root; trace("tempTMode =" + tempTMode); if (tempTMode != 0) { _global.SetEnemyTempMode = tempTMode; } else { trace("tempMode=" + SetEnemyTempMode); } _global.setEnemyNo = 8; var i = 1; var _local3 = 750; var _local2 = 550; while (i < 9) { enemyName = ("enemy0" + i) + "0"; _local1.attachMovie("tutorial_enemy1", enemyName, i + 220); _local3 = (Math.random() * 300) + 300; if (_local3 > 400) { _local3 = _local3 + 150; } else { _local3 = _local3 - 150; } _local2 = (Math.random() * 300) + 100; if (_local2 > 300) { _local2 = _local2 + 150; } else { _local2 = _local2 - 150; } _local1[enemyName]._x = _local3; _local1[enemyName]._y = _local2; if (SetEnemyTempMode == "shot") { trace("\u5C04\u6483\u6F14\u7FD2\u7528\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8\u914D\u7F6E"); _local1[enemyName].shotHit = 1; _local1[enemyName].braidHit = 0; } else if (SetEnemyTempMode == "inFight") { trace("\u8FD1\u63A5\u6F14\u7FD2\u7528\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8\u914D\u7F6E"); _local1[enemyName].shotHit = 0; _local1[enemyName].braidHit = 1; } else { trace("\u6F14\u7FD2\u7528\u30AA\u30D6\u30B8\u30A7\u30AF\u30C8\u30BF\u30A4\u30D7\u306E\u53D6\u5F97\u306B\u5931\u6557"); } trace("\u914D\u7F6E\u540D" + enemyName); i++; } } function RemoveAllEnemy(raeTemp) { var _local1 = _root; trace("\u4EEE\u60F3\u6575\u3000\u5168\u6D88\u53BB"); if (((raeTemp == 1) && (_global.tempTutorialName != "\u79FB\u52D5")) && (_global.tempTutorialName != "\u9632\u5FA1")) { i = 1; while (i < 9) { enemyName = ("enemy0" + i) + "0"; _local1[enemyName].removeMe(); i++; } } else { i = 221; while (i <= 249) { _local1.attachMovie("removeItem", "remove", i); i++; } } _local1.lerder0.lerder1.RemoveAllCoItem(); } function ResetEnemy() { trace("setEnemyNo=" + setEnemyNo); _global.setEnemyNo--; if (_global.setEnemyNo <= 0) { this.SetEnemy(0); } } function SetMoveTutorial() { var _local1 = _root; _local1.attachMovie("tutorial_moveGoal", "goal", 221); goalX = (Math.random() * 3000) - 1500; goalY = (Math.random() * 3000) - 1500; _local1.goal._x = _local1.mainChar._x + goalX; _local1.goal._y = _local1.mainChar._y + goalY; } function SetGardTutorial() { _root.attachMovie("tutorial_shotItem", "item", 221); } theSound = new Sound(_root);
Symbol 919 Button
on (release) { _root.mes.inMes.ShowHelpMes2("normal"); _parent.inMenu.RemoveAllEnemy(1); _parent.play(); }
Symbol 920 MovieClip Frame 4
tutorialName = _global.tempTutorialName + "\u8A13\u7DF4";
Symbol 920 MovieClip Frame 10
this.stop();
Symbol 921 MovieClip Frame 1
function ChangeSWindow(tempMode) { trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30CB\u30E5\u30FC\u30A6\u30A4\u30F3\u30C9\u30A6change\uFF1Amode=" + tempMode); this.play(); }
Symbol 921 MovieClip Frame 7
this.stop();
Symbol 921 MovieClip Frame 13
this.stop();
Instance of Symbol 914 MovieClip "inMenu" in Symbol 921 MovieClip Frame 13
onClipEvent (load) { this._visible = false; }
Symbol 921 MovieClip Frame 20
this.gotoAndStop(7);
Symbol 946 MovieClip Frame 1
function ShowHelpMes(tempMes) { var _local1 = tempMes; trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30C3\u30BB\u30FC\u30B8wShowMes\u5B9F\u884C\u3055\u308C\u307E\u3057\u305F"); if (_local1 == "helpMove") { mes = "\u57FA\u672C\u7684\u306A\u79FB\u52D5\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (_local1 == "helpShot") { mes = "\u5C04\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (_local1 == "helpInFight") { mes = "\u8FD1\u63A5\u653B\u6483\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (_local1 == "helpGard") { mes = "\u9632\u5FA1\u3068\u56DE\u907F\u306E\u8A13\u7DF4\u3092\u884C\u3048\u307E\u3059"; } else if (_local1 == "helpEnd") { mes = "\u8A13\u7DF4\u3092\u7D42\u4E86\u3057\u307E\u3059"; } else { mes = "\u8A13\u7DF4\u3057\u305F\u3044\u9805\u76EE\u3092\u9078\u629E\u3057\u3066\u304F\u3060\u3055\u3044"; } } function ShowHelpMes2(tempMes) { trace("\u30C1\u30E5\u30FC\u30C8\u30EA\u30A2\u30EB\u30E1\u30C3\u30BB\u30FC\u30B8wShowMes2\u5B9F\u884C\u3055\u308C\u307E\u3057\u305F"); this.gotoAndPlay(tempMes); } this.ShowHelpMes();
Symbol 946 MovieClip Frame 8
this.stop();
Symbol 946 MovieClip Frame 17
this.stop();
Symbol 946 MovieClip Frame 27
this.stop();
Symbol 946 MovieClip Frame 37
this.stop();
Symbol 946 MovieClip Frame 47
this.stop();
Symbol 947 MovieClip Frame 7
this.stop();
Symbol 952 MovieClip Frame 1
function WeponSymbolChange(param) { if (param) { this.gotoAndPlay("b"); } else { this.gotoAndPlay("s"); } } this.stop();
Symbol 952 MovieClip Frame 15
this.stop();
Symbol 952 MovieClip Frame 25
this.stop();
Instance of Symbol 956 MovieClip in Symbol 957 MovieClip Frame 1
onClipEvent (load) { function SetSpeedDis() { var _local2 = _root.mainChar.YnowSpeed * -1; var _local1 = _root.mainChar.XnowSpeed; var _local3 = Math.atan2(_local1, _local2); _rotation = (_local3 / (Math.PI/180)); _yscale = (Math.abs(_local2) + Math.abs(_local1)); _xscale = (Math.abs(_local2) + Math.abs(_local1)); } } onClipEvent (enterFrame) { this.SetSpeedDis(); }
Symbol 959 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = _root.mainChar._rotation; };
Symbol 960 MovieClip Frame 1
function ChangeAntiRadar(tempPar) { clearPar = clearPar - (tempPar / 100); if (clearPar < 0.1) { clearPar = 0.1; } else if (clearPar > radarPar) { clearPar = radarPar; } trace((("\u30EC\u30FC\u30C0\u59A8\u5BB3\u5EA6=" + tempPar) + " \u73FE\u5728\u306E\u6709\u52B9\u5EA6=") + clearPar); } function getCo(getName, x, y, symType) { var _local1 = getName; var _local2 = this; var DisX = (((_root.mainChar._x - x) / cf) * -1); var _local3 = ((_root.mainChar._y - y) / cf) * -1; if (((Math.abs(DisX) <= 70) && (Math.abs(_local3) <= 70)) && (Math.random() < clearPar)) { _local2.attachMovie(symList[symType], _local1, _local1 + 30); _local2[_local1]._x = DisX; _local2[_local1]._y = _local3; } else { _local2[_local1].removeMovieClip(); } } function RemoveCoItem(getName) { this[getName].removeMovieClip(); } function RemoveAllCoItem() { var _local2 = this; var _local1; _local1 = 0; while (_local1 < 100) { _local2.attachMovie("removeItem", "item", _local1); _local1++; } } function ChangeLerderArea() { var _local1 = _global; var _local2 = this; if (Key.isDown(_local1.keyCas[11])) { cf = cf1; displaycf = "1 NARROW"; _local2.changeArea(cf); } else if (Key.isDown(_local1.keyCas[12])) { cf = cf2; displaycf = "2 NORMAL"; _local2.changeArea(cf); } else if (Key.isDown(_local1.keyCas[13])) { cf = cf3; displaycf = "3 WIDE"; _local2.changeArea(cf); } } function changeArea(cfsize) { var _local1 = this; _local1.attachMovie("lerderArea", "lerderArea", 100); _local1.lerderArea._xscale = (_local1.lerderArea._yscale = 100 / cfsize); } cf1 = 10; cf2 = 20; cf3 = 50; cf = cf2; this.changeArea(cf); displaycf = "2 NORMAL"; radarPar = 1.2; clearPar = radarPar; symList = ["ls_mis", "ls_gunFloat", "ls_SAMFloat", "ls_ship1", "ls_pac", "ls_ECMFloat"]; this.onEnterFrame = function () { this.ChangeLerderArea(); };
Symbol 964 MovieClip Frame 1
this.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); _local1._y = _local1._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (_local1._x <= (-_local1._width)) { _local1._x = 790 + _local1._width; } if (_local1._x >= (800 + _local1._width)) { _local1._x = (-_local1._width) + 10; } if (_local1._y >= (550 + _local1._width)) { _local1._y = (-_local1._width) + 10; } if (_local1._y <= (-_local1._width)) { _local1._y = 540 + _local1.width; } };
Symbol 966 MovieClip Frame 1
this.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - (moveX + (_root.mainChar.XnowSpeed * moveXext)); _local1._y = _local1._y - (moveY + (_root.mainChar.YnowSpeed * moveYext)); if (_local1._x <= (-_local1._width)) { _local1._x = 790 + _local1._width; } if (_local1._x >= (800 + _local1._width)) { _local1._x = (-_local1._width) + 10; } if (_local1._y >= (550 + _local1._width)) { _local1._y = (-_local1._width) + 10; } if (_local1._y <= (-_local1._width)) { _local1._y = 540 + _local1.width; } };
Symbol 972 MovieClip Frame 1
function HpSet() { nowHp = (basicHp = _global.hp); } function GetHp(com) { if (com == "per") { per = (nowHp / basicHp) * 1000; per = Math.floor(per) / 10; trace("\u6B8B\u308AHP\u306E\u30D1\u30FC\u30BB\u30F3\u30C6\u30FC\u30B8=" + per); return(per); } } function EndGame() { var _local1 = _root; i = 0; while (i < 600) { _local1.attachMovie("removeItem", "removeItem", i); i++; } _local1.attachMovie("gameOverDisplay", "gameOverDisplay", 599); _local1.gameOverDisplay._x = 320; _local1.gameOverDisplay._y = 240; _local1.onEnterFrame = null; var time1 = Math.round((getTimer() - time0) / 1000); var _local2 = time1 % 60; trace("\u7D4C\u904E\u6642\u9593=" + time1); if (_local2 < 10) { _local2 = "0" + _local2; } var _local3 = (time1 - _local2) / 60; if (_local3 < 10) { _local3 = "0" + _local3; } var totalTime = ((_local3 + ":") + _local2); trace("\u6226\u95D8\u6642\u9593=" + totalTime); _local1.gameOverDisplay.missionName = missionName; _local1.gameOverDisplay.totalTime = totalTime; _local1.gameOverDisplay.m1 = m1; _local1.gameOverDisplay.fg = fg; _local1.gameOverDisplay.fs = fs; _local1.gameOverDisplay.fe = fe; _local1.gameOverDisplay.s1 = s1; _local1.gameOverDisplay.dmgCnt = dmgCnt; _local1.gameOverDisplay.score = score; _local1.gameOverDisplay.charName = charNameList[_local1.charName - 1]; _local1.gameOverDisplay.missionName = _local1.missionName; } function ChangeHp(damage) { var _local1 = this; nowHp = nowHp - damage; _local1.gageHp._xscale = (nowHp / basicHp) * 100; dmgCnt++; if ((nowHp < 0) && (mode == 1)) { _local1.gageHp._xscale = 0; mode = 0; _local1.EndGame(); } } function AddScore(param, breakTargetName) { this[breakTargetName]++; score = score + param; } mode = 1; charNameList = ["\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u30E9\u30D4\u30B9", "\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u96F6\u5F0F32\u578B\u30FB\u6539"]; missionName = "\u4E0D\u660E"; time0 = getTimer(); score = 0; dmgCnt = 0; m1 = 0; fg = 0; fs = 0; fe = 0; s1 = 0; this.onEnterFrame = function () { if (Key.isDown(8)) { this.GetHp("per"); } };
Symbol 974 MovieClip Frame 1
this.onEnterFrame = function () { this._rotation = this._rotation + 5; };
Symbol 978 MovieClip Frame 1
function TimeCon(tempFlag) { if (tempFlag) { time0 = getTimer(); trace("\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF\u3000\u30BF\u30A4\u30DE\u30FC\u4F5C\u52D5"); } else { time0 = 0; trace("\u30BF\u30A4\u30E0\u30A2\u30BF\u30C3\u30AF\u3000\u30BF\u30A4\u30DE\u30FC\u505C\u6B62"); } } function GetTime() { return(disTime); } time0 = 0; this.onEnterFrame = function () { if (time0 > 0) { time1 = getTimer() - time0; time1 = Math.floor(time1 / 10); if ((time1 % 10) == 0) { if ((time1 % 100) == 0) { trace("2\u6841\u8DB3\u3059 h=" + time1); disTime = (time1 / 100) + ".00"; } else { trace("1\u6841\u8DB3\u3059 h=" + time1); disTime = (time1 / 100) + "0"; } } else { disTime = time1 / 100; } } };
Symbol 988 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 996 Button
on (release) { this.gotoAndStop("first"); }
Symbol 998 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1009 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1011 Button
on (release) { _root.so.data.name = name; this.gotoAndStop("connect"); }
Symbol 1014 Button
on (release) { this.gotoAndStop("connect"); }
Symbol 1017 Button
on (release) { _global.command = "read"; this.gotoAndStop("first"); }
Symbol 1018 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 1030 MovieClip Frame 1
_visible = 0; if (_name == 1) { this.play(); } else { this.stop(); }
Symbol 1030 MovieClip Frame 2
_visible = 1;
Symbol 1030 MovieClip Frame 3
nextName = Number(_name); nextName++; trace("\u540D\u524D=" + nextName); _parent[nextName].gotoAndPlay(2);
Symbol 1030 MovieClip Frame 15
this.stop();
Symbol 1031 Button
on (release) { _root.SoundStop(); _root.gotoAndStop("menu"); }
Symbol 1039 Button
on (release) { this.NextData(1); }
Symbol 1040 Button
on (release) { this.NextData(0); }
Instance of Symbol 992 MovieClip "cgiBox" in Symbol 1043 MovieClip Frame 1
onClipEvent (load) { function Action(com) { var _local1 = _global; if (com == "read") { command = "read"; score = null; pacName = null; name = null; loadVariables (_local1.cgiAd, "_root.ranking", "GET"); } else { command = "write"; score = _local1.gTime; pacName = _root.charName; name = _parent.name; if ((name == null) || (name == "")) { name = "unknow"; } loadVariables (_local1.cgiAd, "_root.ranking", "GET"); } } }
Symbol 1043 MovieClip Frame 2
_root.AllRemove(); command = "read"; this.cgiBox.Action("read"); timeOver = getTimer() + 5000; this.onData = function () { var _local1 = this; var _local2 = _global; _local1.onEnterFrame = null; if (_local2.command == "read") { if (command == "end") { gotoAndStop ("ranking"); } else if (command == "errorchk") { gotoAndStop ("e1"); } } else if (_local2.command == "write") { if (command == "end") { score = _local2.gTime; temp = _local1[("score" + _root.charName) + "10"]; if ((score < Number(score10)) || (score10 == null)) { trace((("score=" + score) + "\nscore10=") + score10); _local1.gotoAndStop("rankIn"); } else if (score < Number(temp)) { trace("\u6A5F\u4F53\u5225\u30E9\u30F3\u30AF\u30A4\u30F3"); _local1.gotoAndStop("rankIn"); } else { trace((("score=" + score) + "\nscore10=") + score10); trace("\u30E9\u30F3\u30AD\u30F3\u30B0\u5916"); _local1.gotoAndStop("rankOut"); } } else if (command == "errorchk") { trace("\u30A8\u30E9\u30FC command=" + command); _local1.gotoAndStop("e1"); } } else { trace("command\u306B\u4E0D\u6B63\u306A\u5024\u304C\u5165\u529B\u3055\u308C\u3066\u3044\u307E\u3059=" + _local2.command); _local1.gotoAndStop("e1"); } }; this.onEnterFrame = function () { if (getTimer() > timeOver) { this.gotoAndStop("e1"); } }; this.stop();
Symbol 1043 MovieClip Frame 10
this.stop();
Symbol 1043 MovieClip Frame 20
if (_root.so.data.name != null) { name = _root.so.data.name; } this.stop();
Symbol 1043 MovieClip Frame 27
this.cgiBox.Action("write"); timeOver = getTimer() + 20000; this.onData = function () { if (command == "end") { _global.command = "read"; this.gotoAndStop("first"); } else if (command == "errorchk") { trace("CGI\u66F8\u304D\u3053\u307F\u51E6\u7406\u6642\u306B\u30A8\u30E9\u30FC"); this.gotoAndStop("e2"); } }; this.onEnterFrame = function () { if (getTimer() > timeOver) { trace("CGI\u66F8\u304D\u3053\u307F\u51E6\u7406\u6642\u306B\u30BF\u30A4\u30E0\u30A2\u30A6\u30C8"); this.gotoAndStop("e2"); } }; this.stop();
Symbol 1043 MovieClip Frame 35
this.stop();
Symbol 1043 MovieClip Frame 45
this.stop();
Symbol 1043 MovieClip Frame 55
function LoadRankingData() { var _local1 = this; var _local2 = _root; trace("\u30E9\u30F3\u30AD\u30F3\u30B0\u30C7\u30FC\u30BF\u518D\u8868\u793A readCa=" + readCa); _local1.AllClear(); if (readCa == 0) { _local1[1].name = "\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332"; _local1[3].name = "\u6A5F\u4F53\u5225\u6700\u9AD8\u8A18\u9332"; var _local3 = 2; _local1[_local3].no = 1; _local1[_local3].name = "Your best time"; if (_local2.so.data.yourBestTime == null) { _local1[_local3].time = "noData"; _local1[_local3].disPacName = "noData"; } else { _local1[_local3].time = _local2.so.data.yourBestTime; _local1[_local3].disPacName = _local1.pacNameList[_local2.so.data.yourBestPac]; } i = 1; while (i < 5) { _local1[i + 3].name = pacNameList[i] + "bestTime"; if (_local2.so.data[("pac" + i) + "bestTime"] == null) { _local1[i + 3].no = 1; _local1[i + 3].name = "Frame best time"; _local1[i + 3].time = "noData"; _local1[i + 3].disPacName = pacNameList[i]; } else { _local1[i + 3].no = 1; _local1[i + 3].name = "Frame best time"; _local1[i + 3].time = _local2.so.data[("pac" + i) + "bestTime"]; _local1[i + 3].disPacName = pacNameList[i]; } i++; } } else { i = 1; while (i < 11) { _local1[i].no = i; if (readCa == 1) { i2 = i; } else { i2 = String(readCa - 1) + i; trace("i2\u306F=" + i2); } _local1[i].name = _local1["name" + i2]; _local1[i].time = _local1["score" + i2]; tempCa = Number(readCa) + 1; if (readCa == 1) { pName = _local1["pacName" + i]; _local1[i].disPacName = _local1.pacNameList[pName]; } else { _local1[i].disPacName = _local1.pacNameList[readCa - 1]; } i++; } } title = titleList[readCa]; } function NextData(temp) { if (temp) { readCa++; if (readCa > 5) { readCa = 0; } } else { readCa--; if (readCa < 0) { readCa = 5; } } this.LoadRankingData(); this["1"].gotoAndPlay(2); } function AllClear() { var _local1 = this; i = 1; while (i < 11) { _local1[i].no = ""; _local1[i].name = ""; _local1[i].time = ""; _local1[i].disPacName = ""; title = ""; i++; } } readCa = 1; titleList = ["\u81EA\u5DF1\u6700\u9AD8\u8A18\u9332", "\u7DCF\u5408", "\u6A5F\u4F53\u5225\u3000\u30E9\u30D4\u30B9\u30FB\u30D7\u30ED\u30C8\u30BF\u30A4\u30D7", "\u6A5F\u4F53\u5225\u3000\u30E9\u30D4\u30B9", "\u6A5F\u4F53\u5225\u3000\u30EC\u30C3\u30C9\u30D9\u30EA\u30EB", "\u6A5F\u4F53\u5225\u3000\u96F6\u5F0F32\u578B\u30FB\u6539"]; pacNameList = new Array(); pacNameList = ["", "laphis_prototype", "laphis", "redBeryl", "zero32c"]; this.LoadRankingData(); this.stop();

Library Items

Symbol 1 Sound [set_3]
Symbol 2 Sound [set_2]
Symbol 3 Sound [set_1]
Symbol 4 Sound [boostSE3]
Symbol 5 Sound [noize1]
Symbol 6 Sound [SE_getMes2]
Symbol 7 Sound [SE_getMes1]
Symbol 8 Sound [noize3]
Symbol 9 Sound [boostSE2]
Symbol 10 Sound [boostSE1]
Symbol 11 Sound [noize2]Used by:920 946
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:48 53 54 65 76 81 90 93 883
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:48 53 54 65 76 81 90 93 883
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:48 53 54 65 76 81 90 93 847 883
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:48 53 54 65 76 81 90 93 883
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:48 53 54 65 76 81 90 93 883
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:48 53 54 65 76 81 90 93 847 883
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:48 53 54 65 76 81 90 93 847 883
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:48 53 54 65 76 81 90 93 847 883
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:48 53 54 65 76 81 90 93 847 883
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:48 53 54 65 76 81 90 93 847 883
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:48 53 54 65 76 81 90 93 847 883
Symbol 34 GraphicUsed by:38
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:34 36 37Used by:48 53 54 65 76 81 90 93 847 883
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:48 53 54 65 76 81 90 93 847 883
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:41 43 44Used by:48 53 54 65 76 81 90 93 847 883
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48 53 54 65 76 81 90 93 847 883
Symbol 48 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47Used by:94
Symbol 49 GraphicUsed by:52
Symbol 50 FontUsed by:51 544 545 556 560 561 563 578 605 673 674 685 695 724 726 744 748 751 753 757 761 762 764 765 767 769 772 774 776 785 787 788 789 797 798 800 802 806 807 809 812 815 859 861 863 865 867 869 871 872 873 874 875 876 877 899 903 906 908 911 917 923 954 970 971 991 1024 1025 1026 1033 1034 1035 1041
Symbol 51 EditableTextUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:94 240 379 495 499 506 659
Symbol 53 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47Used by:94
Symbol 54 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47Used by:94
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:65 81 90
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:65 342 344
Symbol 59 GraphicUsed by:60 437
Symbol 60 MovieClipUses:59Used by:63 198 891
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:60 62Used by:65 342
Symbol 64 SoundUsed by:65 342
Symbol 65 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47 56 58 63 64Used by:94
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:76 81 221 357 371 644 654
Symbol 68 GraphicUsed by:76
Symbol 69 SoundUsed by:76
Symbol 70 GraphicUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 SoundUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47 67 68 69 70 71 72 73 74 75Used by:94
Symbol 77 GraphicUsed by:81
Symbol 78 SoundUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47 56 67 77 78 79 80Used by:94
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:84 223 458 465 485 486
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClipUses:82 84Used by:86
Symbol 86 MovieClipUses:85Used by:90
Symbol 87 SoundUsed by:90 238 375 647
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90 238 375 647 654 793
Symbol 90 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47 56 86 87 89Used by:94
Symbol 91 GraphicUsed by:93 239 376 648
Symbol 92 GraphicUsed by:93 239 376 648
Symbol 93 MovieClipUses:91 92 13 15 17 19 21 23 25 27 29 31 33 38 40 45 47Used by:94
Symbol 94 MovieClip [char4]Uses:48 52 53 54 65 76 81 90 93
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClip [lineLeaser]Uses:96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [enemy_beam1EF]Uses:98Used by:115
Symbol 100 ShapeTweeningUsed by:122
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:115
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:115
Symbol 105 SoundUsed by:115 262 334
Symbol 106 SoundUsed by:115
Symbol 107 SoundUsed by:115 361 449 627 654
Symbol 108 SoundUsed by:115 654
Symbol 109 SoundUsed by:115 127
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:110 111 112 113Used by:115
Symbol 115 MovieClipUses:102 104 105 99 106 107 108 109 114Used by:122 127 130 140
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:122 127 130 140
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:122 127 130 140
Symbol 120 ShapeTweeningUsed by:122
Symbol 121 GraphicUsed by:122 483 564 584 1030
Symbol 122 MovieClipUses:100 115 117 119 120 121Used by:141
Symbol 123 GraphicUsed by:126 397
Symbol 124 GraphicUsed by:125 392
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [enemyHpBar2]Uses:123 125Used by:141
Symbol 127 MovieClipUses:115 117 119 109Used by:141
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:115 117 119 129Used by:141
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:140 466
Symbol 133 SoundUsed by:140
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:140
Symbol 136 SoundUsed by:140 658
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:140 397 399 401 466
Symbol 139 SoundUsed by:140
Symbol 140 MovieClipUses:115 117 119 132 133 135 136 138 139Used by:141
Symbol 141 MovieClip [ship1]Uses:122 126 127 130 140
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:148 256 301
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:146 148Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:186 190 192 194 195 200 221 231 233 234 238 239 844 855
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:186 190 192 194 195 200 221 231 233 234 238 239 855
Symbol 154 GraphicUsed by:155 307
Symbol 155 MovieClipUses:154Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 855
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 855
Symbol 158 GraphicUsed by:159 277 310 339
Symbol 159 MovieClipUses:158Used by:186 190 192 194 195 200 221 231 233 234 238 239 844 855
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:164 166 167Used by:186 190 192 194 195 200 221 231 233 234 238 239 844 855
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 855
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:186 190 192 194 195 200 221 231 233 234 238 239 844 855
Symbol 173 GraphicUsed by:177
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:177
Symbol 176 SoundUsed by:177
Symbol 177 MovieClipUses:173 175 176Used by:179 291 325
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:177 178Used by:186 190 192 194 195 200 221 231 233 234 238 239 855
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:186 190 192 194 195 200 221 231 233 234 238 239 844 855
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186 190 192 193 194 195 200 221 222 231 233 234 238 239 844 855
Symbol 186 MovieClipUses:143 145 149 151 153 155 157 159 161 163 168 170 172 179 181 183 185Used by:240
Symbol 187 SoundUsed by:190
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:190 192 193 222
Symbol 190 MovieClipUses:143 145 149 151 153 155 157 159 161 163 168 170 172 179 181 183 185 187 189Used by:240
Symbol 191 SoundUsed by:192
Symbol 192 MovieClipUses:155 143 145 149 157 161 163 189 170 183 185 191 151 153 159 168 172 179 181Used by:240
Symbol 193 MovieClipUses:155 143 145 149 157 161 163 189 170 183 185Used by:240
Symbol 194 MovieClipUses:143 145 151 153 155 157 149 159 161 163 168 170 172 179 181 183 185Used by:240
Symbol 195 MovieClipUses:143 145 149 151 153 155 157 159 161 163 168 170 172 179 181 183 185Used by:240
Symbol 196 GraphicUsed by:197 381
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:60 197Used by:200 222 358 638
Symbol 199 SoundUsed by:200 222 358 638
Symbol 200 MovieClipUses:143 145 149 151 153 155 157 159 161 163 168 170 172 179 181 183 185 198 199Used by:240
Symbol 201 GraphicUsed by:221 644
Symbol 202 SoundUsed by:221
Symbol 203 GraphicUsed by:221
Symbol 204 GraphicUsed by:221 644
Symbol 205 GraphicUsed by:221 644
Symbol 206 GraphicUsed by:221 644
Symbol 207 GraphicUsed by:221 644
Symbol 208 GraphicUsed by:221 644
Symbol 209 GraphicUsed by:221 644
Symbol 210 GraphicUsed by:221 644
Symbol 211 GraphicUsed by:221 644
Symbol 212 GraphicUsed by:221 644
Symbol 213 GraphicUsed by:221 644
Symbol 214 GraphicUsed by:221 644
Symbol 215 SoundUsed by:221
Symbol 216 GraphicUsed by:221 644
Symbol 217 GraphicUsed by:221 644
Symbol 218 GraphicUsed by:221 644
Symbol 219 GraphicUsed by:221 644
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:143 145 151 153 155 157 149 159 161 163 168 170 172 179 181 183 185 67 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220Used by:240
Symbol 222 MovieClipUses:155 143 145 149 157 161 163 189 170 183 185 198 199Used by:240
Symbol 223 MovieClipUses:83Used by:230 382 432 433 453
Symbol 224 GraphicUsed by:230
Symbol 225 SoundUsed by:230
Symbol 226 GraphicUsed by:230
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClip [openWeponEF1]Uses:223 224 225 226 227 228 229Used by:231 645
Symbol 231 MovieClipUses:143 145 151 153 155 157 149 159 161 163 168 170 172 179 181 183 185 230Used by:240
Symbol 232 SoundUsed by:233
Symbol 233 MovieClipUses:143 145 151 153 149 155 157 159 161 163 168 170 172 179 181 183 185 232Used by:240
Symbol 234 MovieClipUses:143 145 151 153 149 155 157 159 161 163 168 170 172 179 181 183 185Used by:240
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:238 647
Symbol 238 MovieClipUses:143 145 151 153 149 155 157 159 161 163 168 170 172 179 181 183 185 237 89 87Used by:240
Symbol 239 MovieClipUses:91 92 143 145 149 151 153 155 157 159 161 163 168 170 172 179 181 183 185Used by:240
Symbol 240 MovieClip [char1]Uses:186 52 190 192 193 194 195 200 221 222 231 233 234 238 239
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [sarcleEF]Uses:241
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245 246 247
Symbol 245 MovieClip [boostEF2]Uses:244
Symbol 246 MovieClip [boostEF]Uses:244
Symbol 247 MovieClip [EF]Uses:244
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:295 340 341 342 344 357 361 366 371 375 376 882
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:262 338
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:262 338
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:262 338
Symbol 256 MovieClipUses:147Used by:257
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Symbol 733 EditableTextUses:504Used by:885
Symbol 734 ButtonUses:597 552 598 511 534 494Used by:885
Symbol 735 EditableTextUses:504Used by:885
Symbol 736 TextUses:504Used by:885
Symbol 737 TextUses:504Used by:885
Symbol 738 EditableTextUses:504Used by:885
Symbol 739 EditableTextUses:504Used by:885
Symbol 740 TextUses:504Used by:885
Symbol 741 MovieClipUses:439Used by:885
Symbol 742 GraphicUsed by:885
Symbol 743 TextUses:504Used by:885
Symbol 744 EditableTextUses:50Used by:885
Symbol 745 GraphicUsed by:746
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Symbol 747 TextUses:504Used by:754 770
Symbol 748 EditableTextUses:50Used by:754
Symbol 749 GraphicUsed by:754 758 770
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Symbol 753 EditableTextUses:50Used by:754
Symbol 754 MovieClipUses:747 748 749 750 751 752 753Used by:755
Symbol 755 MovieClipUses:746 754 552 702 534 439 513Used by:885
Symbol 756 TextUses:504Used by:758
Symbol 757 EditableTextUses:50Used by:758
Symbol 758 ButtonUses:749 756 757 552 702 439 511 534 513Used by:885
Symbol 759 TextUses:504Used by:885
Symbol 760 TextUses:504Used by:885
Symbol 761 EditableTextUses:50Used by:885
Symbol 762 EditableTextUses:50Used by:885
Symbol 763 TextUses:504Used by:885
Symbol 764 EditableTextUses:50Used by:885
Symbol 765 EditableTextUses:50Used by:770
Symbol 766 TextUses:504Used by:770
Symbol 767 EditableTextUses:50Used by:770
Symbol 768 TextUses:504Used by:770
Symbol 769 EditableTextUses:50Used by:770
Symbol 770 MovieClipUses:747 765 749 766 767 768 769Used by:771
Symbol 771 MovieClipUses:746 770 552 702 534 439 513Used by:885
Symbol 772 EditableTextUses:50Used by:885
Symbol 773 TextUses:504Used by:885
Symbol 774 EditableTextUses:50Used by:885
Symbol 775 GraphicUsed by:780
Symbol 776 EditableTextUses:50Used by:780
Symbol 777 ButtonUses:439 552 702 511Used by:779
Symbol 778 SoundUsed by:779  Timeline
Symbol 779 MovieClipUses:777 778Used by:780
Symbol 780 MovieClipUses:775 776 439 779Used by:885
Symbol 781 GraphicUsed by:885
Symbol 782 ButtonUses:597 552 598 511 534 494Used by:885
Symbol 783 GraphicUsed by:793
Symbol 784 TextUses:504Used by:786
Symbol 785 EditableTextUses:50Used by:786
Symbol 786 ButtonUses:552 784 785 702 439 511Used by:793
Symbol 787 EditableTextUses:50Used by:793
Symbol 788 EditableTextUses:50Used by:793
Symbol 789 EditableTextUses:50Used by:793
Symbol 790 GraphicUsed by:793
Symbol 791 FontUsed by:792
Symbol 792 EditableTextUses:791Used by:793
Symbol 793 MovieClipUses:783 786 787 788 789 790 792 89Used by:885
Symbol 794 GraphicUsed by:810
Symbol 795 TextUses:504Used by:810
Symbol 796 TextUses:504Used by:810
Symbol 797 EditableTextUses:50Used by:810
Symbol 798 EditableTextUses:50Used by:810
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Symbol 800 EditableTextUses:50Used by:810
Symbol 801 TextUses:504Used by:810
Symbol 802 EditableTextUses:50Used by:810
Symbol 803 ButtonUses:597 552 598 511 534 494Used by:810
Symbol 804 TextUses:504Used by:810
Symbol 805 TextUses:504Used by:810
Symbol 806 EditableTextUses:50Used by:810
Symbol 807 EditableTextUses:50Used by:810
Symbol 808 TextUses:504Used by:810
Symbol 809 EditableTextUses:50Used by:810
Symbol 810 MovieClipUses:794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809Used by:885
Symbol 811 TextUses:504Used by:813
Symbol 812 EditableTextUses:50Used by:813
Symbol 813 ButtonUses:811 812 552 702 511 534 494Used by:885
Symbol 814 TextUses:504Used by:817
Symbol 815 EditableTextUses:50Used by:817
Symbol 816 GraphicUsed by:817
Symbol 817 ButtonUses:814 815 552 702 816 511 534 513Used by:885
Symbol 818 GraphicUsed by:885
Symbol 819 TextUses:504Used by:885
Symbol 820 TextUses:504Used by:885
Symbol 821 TextUses:504Used by:885
Symbol 822 TextUses:504Used by:885
Symbol 823 TextUses:504Used by:824 1017
Symbol 824 ButtonUses:823 552 680 511 534 513Used by:885
Symbol 825 TextUses:504Used by:826
Symbol 826 ButtonUses:825 552 680 511 534 513Used by:885
Symbol 827 TextUses:504Used by:828 840 1018 1031
Symbol 828 ButtonUses:827 552 680 511 534 513Used by:885
Symbol 829 TextUses:504Used by:885
Symbol 830 TextUses:504Used by:885 1043
Symbol 831 TextUses:504Used by:885 1043
Symbol 832 GraphicUsed by:885
Symbol 833 TextUses:504Used by:885
Symbol 834 TextUses:504Used by:885
Symbol 835 TextUses:504Used by:885
Symbol 836 TextUses:504Used by:837
Symbol 837 ButtonUses:836 552 680 511 534 513Used by:885
Symbol 838 TextUses:504Used by:839
Symbol 839 ButtonUses:838 552 680 511 534 513Used by:885
Symbol 840 ButtonUses:827 552 680 511 534 513Used by:885
Symbol 841 GraphicUsed by:885
Symbol 842 GraphicUsed by:852
Symbol 843 GraphicUsed by:852
Symbol 844 MovieClipUses:143 145 151 149 159 161 163 168 172 181 183 185Used by:848
Symbol 845 MovieClipUses:297 299 304 302 310 312 314 319 323 327 329 331Used by:848
Symbol 846 MovieClipUses:268 276 339 279 284 286 288 294Used by:848
Symbol 847 MovieClipUses:17 23 25 27 29 33 31 38 40 45 47Used by:848
Symbol 848 MovieClipUses:844 845 846 847Used by:852
Symbol 849 GraphicUsed by:852
Symbol 850 GraphicUsed by:852
Symbol 851 SoundUsed by:852 1030
Symbol 852 MovieClipUses:842 843 848 849 850 851Used by:853
Symbol 853 MovieClipUses:852Used by:885
Symbol 854 SoundUsed by:885
Symbol 855 MovieClipUses:143 145 151 153 155 157 149 159 161 163 168 170 172 179 181 183 185Used by:884
Symbol 856 ShapeTweeningUsed by:858
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClipUses:856 857Used by:884
Symbol 859 EditableTextUses:50Used by:884
Symbol 860 TextUses:504Used by:884
Symbol 861 EditableTextUses:50Used by:884
Symbol 862 TextUses:504Used by:884
Symbol 863 EditableTextUses:50Used by:884
Symbol 864 TextUses:504Used by:884
Symbol 865 EditableTextUses:50Used by:884
Symbol 866 TextUses:504Used by:884
Symbol 867 EditableTextUses:50Used by:884
Symbol 868 TextUses:504Used by:884
Symbol 869 EditableTextUses:50Used by:884
Symbol 870 TextUses:504Used by:884
Symbol 871 EditableTextUses:50Used by:884
Symbol 872 EditableTextUses:50Used by:884
Symbol 873 EditableTextUses:50Used by:884
Symbol 874 EditableTextUses:50Used by:884
Symbol 875 EditableTextUses:50Used by:884
Symbol 876 EditableTextUses:50Used by:884
Symbol 877 EditableTextUses:50Used by:884
Symbol 878 ButtonUses:551 552 553 554 534 513Used by:884
Symbol 879 ButtonUses:597 552 598 511 534 494Used by:884
Symbol 880 MovieClipUses:297 299 304 306 307 309 302 310 312 314 319 321 323 325 327 329 331Used by:884
Symbol 881 MovieClipUses:293Used by:882
Symbol 882 MovieClipUses:249 338 266 268 270 272 274 276 339 279 284 286 288 291 881Used by:884
Symbol 883 MovieClipUses:13 15 17 19 21 23 25 27 29 31 33 38 40 45 47Used by:884
Symbol 884 MovieClipUses:855 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 882 883Used by:885
Symbol 885 MovieClipUses:694 695 717 718 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 755 758 759 760 761 762 763 764 771 772 773 774 780 781 782 793 810 813 817 818 819 820 821 822 824 826 828 829 830 831 832 833 834 835 837 839 840 841 853 854 884Used by:Timeline
Symbol 886 GraphicUsed by:Timeline
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClipUses:887Used by:Timeline
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:889Used by:Timeline
Symbol 891 MovieClipUses:60Used by:Timeline
Symbol 892 GraphicUsed by:894
Symbol 893 GraphicUsed by:894
Symbol 894 MovieClipUses:892 623 893Used by:Timeline
Symbol 895 GraphicUsed by:921
Symbol 896 GraphicUsed by:898
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:896 897Used by:914 920 946
Symbol 899 EditableTextUses:50Used by:901
Symbol 900 TextUses:504Used by:901
Symbol 901 ButtonUses:899 900 503 511 512 513Used by:914
Symbol 902 TextUses:504Used by:904
Symbol 903 EditableTextUses:50Used by:904
Symbol 904 ButtonUses:902 903 503 511 512 513Used by:914
Symbol 905 TextUses:504Used by:907
Symbol 906 EditableTextUses:50Used by:907
Symbol 907 ButtonUses:905 906 503 511 512 513Used by:914
Symbol 908 EditableTextUses:50Used by:910
Symbol 909 TextUses:504Used by:910
Symbol 910 ButtonUses:908 909 503 511 512 513Used by:914
Symbol 911 EditableTextUses:50Used by:913
Symbol 912 TextUses:504Used by:913
Symbol 913 ButtonUses:911 912 503 511 512 513Used by:914
Symbol 914 MovieClipUses:898 901 904 907 910 913Used by:921
Symbol 915 GraphicUsed by:920
Symbol 916 GraphicUsed by:920
Symbol 917 EditableTextUses:50Used by:920
Symbol 918 TextUses:504Used by:919
Symbol 919 ButtonUses:918 511 512 494Used by:920
Symbol 920 MovieClipUses:898 492 11 915 916 917 919Used by:921
Symbol 921 MovieClipUses:895 914 920Used by:Timeline
Symbol 922 GraphicUsed by:947
Symbol 923 EditableTextUses:50Used by:946
Symbol 924 GraphicUsed by:927 942
Symbol 925 GraphicUsed by:927
Symbol 926 GraphicUsed by:927 942
Symbol 927 MovieClipUses:924 925 926Used by:946
Symbol 928 TextUses:504Used by:946
Symbol 929 GraphicUsed by:932
Symbol 930 GraphicUsed by:932
Symbol 931 GraphicUsed by:932
Symbol 932 MovieClipUses:929 930 931Used by:946
Symbol 933 TextUses:504Used by:946
Symbol 934 GraphicUsed by:946
Symbol 935 TextUses:504Used by:946
Symbol 936 GraphicUsed by:946
Symbol 937 TextUses:504Used by:946
Symbol 938 TextUses:504Used by:946
Symbol 939 GraphicUsed by:946
Symbol 940 TextUses:504Used by:946
Symbol 941 TextUses:504Used by:942
Symbol 942 MovieClipUses:924 941 926Used by:946
Symbol 943 TextUses:504Used by:946
Symbol 944 GraphicUsed by:946
Symbol 945 TextUses:504Used by:946
Symbol 946 MovieClipUses:898 492 923 11 439 927 928 932 933 934 935 936 937 938 939 940 942 943 944 945Used by:947
Symbol 947 MovieClipUses:922 946Used by:Timeline
Symbol 948 GraphicUsed by:949
Symbol 949 MovieClipUses:948Used by:952
Symbol 950 GraphicUsed by:951
Symbol 951 MovieClipUses:950Used by:952
Symbol 952 MovieClipUses:949 951Used by:Timeline
Symbol 953 GraphicUsed by:960
Symbol 954 EditableTextUses:50Used by:960
Symbol 955 GraphicUsed by:956
Symbol 956 MovieClipUses:955Used by:957
Symbol 957 MovieClipUses:956Used by:960
Symbol 958 GraphicUsed by:959
Symbol 959 MovieClipUses:958Used by:960
Symbol 960 MovieClipUses:953 954 957 959Used by:Timeline
Symbol 961 SoundUsed by:Timeline
Symbol 962 GraphicUsed by:Timeline
Symbol 963 GraphicUsed by:964
Symbol 964 MovieClipUses:963Used by:Timeline
Symbol 965 GraphicUsed by:966
Symbol 966 MovieClipUses:965Used by:Timeline
Symbol 967 GraphicUsed by:972
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClipUses:968Used by:972
Symbol 970 EditableTextUses:50Used by:972
Symbol 971 EditableTextUses:50Used by:972
Symbol 972 MovieClipUses:967 969 970 971Used by:Timeline
Symbol 973 GraphicUsed by:974
Symbol 974 MovieClipUses:973Used by:975
Symbol 975 MovieClipUses:974Used by:Timeline
Symbol 976 GraphicUsed by:978
Symbol 977 EditableTextUses:504Used by:978
Symbol 978 MovieClipUses:976 977Used by:Timeline
Symbol 979 SoundUsed by:Timeline
Symbol 980 GraphicUsed by:1043
Symbol 981 GraphicUsed by:1043
Symbol 982 TextUses:504Used by:986
Symbol 983 TextUses:504Used by:986
Symbol 984 TextUses:504Used by:986
Symbol 985 TextUses:504Used by:986
Symbol 986 MovieClipUses:982 983 984 985Used by:1043
Symbol 987 TextUses:504Used by:988 1009
Symbol 988 ButtonUses:987 552 680 511 534 513Used by:1043
Symbol 989 TextUses:504Used by:1043
Symbol 990 GraphicUsed by:992
Symbol 991 EditableTextUses:50Used by:992
Symbol 992 MovieClipUses:990 991Used by:1043
Symbol 993 TextUses:504Used by:1043
Symbol 994 TextUses:504Used by:1043
Symbol 995 TextUses:504Used by:996 1014
Symbol 996 ButtonUses:995 680 511 534 513Used by:1043
Symbol 997 TextUses:504Used by:998
Symbol 998 ButtonUses:997 680 511 534 513Used by:1043
Symbol 999 TextUses:504Used by:1043
Symbol 1000 TextUses:504Used by:1043
Symbol 1001 TextUses:504Used by:1043
Symbol 1002 TextUses:504Used by:1043
Symbol 1003 GraphicUsed by:1043
Symbol 1004 TextUses:504Used by:1043
Symbol 1005 TextUses:504Used by:1043
Symbol 1006 TextUses:504Used by:1043
Symbol 1007 TextUses:504Used by:1043
Symbol 1008 EditableTextUses:504Used by:1043
Symbol 1009 ButtonUses:987 552 680 511 534 513Used by:1043
Symbol 1010 TextUses:504Used by:1011
Symbol 1011 ButtonUses:1010 552 680 511 534 513Used by:1043
Symbol 1012 TextUses:504Used by:1043
Symbol 1013 SoundUsed by:1043
Symbol 1014 ButtonUses:995 680 511 534 513Used by:1043
Symbol 1015 TextUses:504Used by:1043
Symbol 1016 TextUses:504Used by:1043
Symbol 1017 ButtonUses:823 552 680 511 534 513Used by:1043
Symbol 1018 ButtonUses:827 552 680 511 534 513Used by:1043
Symbol 1019 TextUses:504Used by:1043
Symbol 1020 GraphicUsed by:1043
Symbol 1021 TextUses:504Used by:1043
Symbol 1022 TextUses:504Used by:1043
Symbol 1023 GraphicUsed by:1030
Symbol 1024 EditableTextUses:50Used by:1030
Symbol 1025 EditableTextUses:50Used by:1030
Symbol 1026 EditableTextUses:50Used by:1030
Symbol 1027 FontUsed by:1028
Symbol 1028 EditableTextUses:1027Used by:1030
Symbol 1029 ShapeTweeningUsed by:1030
Symbol 1030 MovieClipUses:1023 1024 1025 1026 1028 439 851 1029 121Used by:1043
Symbol 1031 ButtonUses:827 552 680 511 534 513Used by:1043
Symbol 1032 TextUses:504Used by:1043
Symbol 1033 EditableTextUses:50Used by:1043
Symbol 1034 EditableTextUses:50Used by:1043
Symbol 1035 EditableTextUses:50Used by:1043
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClipUses:1036Used by:1039 1040
Symbol 1038 GraphicUsed by:1039 1040
Symbol 1039 ButtonUses:1037 1038Used by:1043
Symbol 1040 ButtonUses:1037 1038Used by:1043
Symbol 1041 EditableTextUses:50Used by:1043
Symbol 1042 SoundUsed by:1043
Symbol 1043 MovieClipUses:980 981 986 988 989 992 534 993 994 996 998 999 1000 1001 1002 494 1003 1004 1005 1006 1007 1008 1009 1011 1012 1013 1014 1015 1016 1017 1018 830 831 1019 1020 1021 1022 1030 1031 1032 1033 1034 1035 1039 1040 1041 1042Used by:Timeline

Instance Names

"backArea"Frame 30Symbol 891 MovieClip
"warningDis"Frame 30Symbol 894 MovieClip
"menu"Frame 30Symbol 921 MovieClip
"mes"Frame 30Symbol 947 MovieClip
"weponSymbol"Frame 30Symbol 952 MovieClip
"lerder"Frame 30Symbol 960 MovieClip
"mainHp"Frame 40Symbol 972 MovieClip
"radar"Frame 40Symbol 960 MovieClip
"1"Frame 50Symbol 659 MovieClip [char2]
"timeDis"Frame 60Symbol 978 MovieClip
"ranking"Frame 70Symbol 1043 MovieClip
"hitArea_b1"Symbol 76 MovieClip Frame 10Symbol 67 MovieClip
"hitArea_b1"Symbol 76 MovieClip Frame 35Symbol 67 MovieClip
"hitArea_b1"Symbol 81 MovieClip Frame 12Symbol 67 MovieClip
"gardArea"Symbol 90 MovieClip Frame 3Symbol 89 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 1Symbol 48 MovieClip
"damageArea"Symbol 94 MovieClip [char4] Frame 11Symbol 52 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 11Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 20Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 30Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 40Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 50Symbol 48 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 70Symbol 65 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 80Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 90Symbol 76 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 100Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 110Symbol 81 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 120Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 130Symbol 53 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 140Symbol 90 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 150Symbol 93 MovieClip
"damageArea"Symbol 94 MovieClip [char4] Frame 160Symbol 52 MovieClip
"char"Symbol 94 MovieClip [char4] Frame 160Symbol 53 MovieClip
"bar"Symbol 126 MovieClip [enemyHpBar2] Frame 1Symbol 125 MovieClip
"1"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"2"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"3"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"hpBar"Symbol 141 MovieClip [ship1] Frame 1Symbol 126 MovieClip [enemyHpBar2]
"braid"Symbol 179 MovieClip Frame 1Symbol 177 MovieClip
"handF"Symbol 186 MovieClip Frame 1Symbol 179 MovieClip
"armB"Symbol 194 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 194 MovieClip Frame 1Symbol 179 MovieClip
"armB"Symbol 221 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 221 MovieClip Frame 1Symbol 179 MovieClip
"hitArea_b1"Symbol 221 MovieClip Frame 4Symbol 67 MovieClip
"armB"Symbol 221 MovieClip Frame 4Symbol 153 MovieClip
"armB"Symbol 221 MovieClip Frame 11Symbol 153 MovieClip
"handF"Symbol 221 MovieClip Frame 20Symbol 179 MovieClip
"armB"Symbol 221 MovieClip Frame 20Symbol 153 MovieClip
"hitArea_b1"Symbol 221 MovieClip Frame 26Symbol 67 MovieClip
"armB"Symbol 221 MovieClip Frame 26Symbol 153 MovieClip
"armB"Symbol 221 MovieClip Frame 45Symbol 153 MovieClip
"handF"Symbol 221 MovieClip Frame 45Symbol 179 MovieClip
"hitArea_b1"Symbol 221 MovieClip Frame 54Symbol 67 MovieClip
"hitArea_b1"Symbol 221 MovieClip Frame 58Symbol 67 MovieClip
"shotArea"Symbol 222 MovieClip Frame 2Symbol 198 MovieClip
"armB"Symbol 231 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 231 MovieClip Frame 1Symbol 179 MovieClip
"armB"Symbol 233 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 233 MovieClip Frame 1Symbol 179 MovieClip
"armB"Symbol 234 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 234 MovieClip Frame 1Symbol 179 MovieClip
"armB"Symbol 234 MovieClip Frame 7Symbol 153 MovieClip
"handF"Symbol 234 MovieClip Frame 7Symbol 179 MovieClip
"armB"Symbol 234 MovieClip Frame 15Symbol 153 MovieClip
"handF"Symbol 234 MovieClip Frame 15Symbol 179 MovieClip
"armB"Symbol 238 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 238 MovieClip Frame 1Symbol 179 MovieClip
"gardArea"Symbol 238 MovieClip Frame 2Symbol 89 MovieClip
"handF"Symbol 239 MovieClip Frame 3Symbol 179 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 1Symbol 186 MovieClip
"damageArea"Symbol 240 MovieClip [char1] Frame 11Symbol 52 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 11Symbol 186 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 50Symbol 194 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 90Symbol 221 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 100Symbol 222 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 110Symbol 231 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 120Symbol 233 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 130Symbol 234 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 140Symbol 238 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 150Symbol 239 MovieClip
"damageArea"Symbol 240 MovieClip [char1] Frame 160Symbol 52 MovieClip
"char"Symbol 240 MovieClip [char1] Frame 160Symbol 233 MovieClip
"braid"Symbol 291 MovieClip Frame 1Symbol 177 MovieClip
"braid"Symbol 294 MovieClip Frame 1Symbol 293 MovieClip
"handF"Symbol 295 MovieClip Frame 1Symbol 291 MovieClip
"braid"Symbol 325 MovieClip Frame 1Symbol 177 MovieClip
"handF"Symbol 340 MovieClip Frame 1Symbol 291 MovieClip
"handF"Symbol 341 MovieClip Frame 1Symbol 291 MovieClip
"handF"Symbol 342 MovieClip Frame 1Symbol 291 MovieClip
"handF"Symbol 344 MovieClip Frame 1Symbol 291 MovieClip
"handF"Symbol 357 MovieClip Frame 1Symbol 291 MovieClip
"hitArea_b1"Symbol 357 MovieClip Frame 11Symbol 67 MovieClip
"handF"Symbol 357 MovieClip Frame 30Symbol 291 MovieClip
"hitArea_b1"Symbol 357 MovieClip Frame 43Symbol 67 MovieClip
"handF"Symbol 357 MovieClip Frame 60Symbol 291 MovieClip
"hitArea_b1"Symbol 357 MovieClip Frame 71Symbol 67 MovieClip
"shotArea"Symbol 358 MovieClip Frame 2Symbol 198 MovieClip
"handF"Symbol 361 MovieClip Frame 1Symbol 291 MovieClip
"braid"Symbol 366 MovieClip Frame 1Symbol 262 MovieClip
"handF"Symbol 366 MovieClip Frame 1Symbol 291 MovieClip
"braid"Symbol 366 MovieClip Frame 18Symbol 338 MovieClip
"braid"Symbol 371 MovieClip Frame 1Symbol 338 MovieClip
"braid"Symbol 371 MovieClip Frame 40Symbol 338 MovieClip
"hitArea_b1"Symbol 371 MovieClip Frame 50Symbol 67 MovieClip
"handF"Symbol 375 MovieClip Frame 1Symbol 291 MovieClip
"gardArea"Symbol 375 MovieClip Frame 4Symbol 89 MovieClip
"handF"Symbol 376 MovieClip Frame 3Symbol 291 MovieClip
"armB"Symbol 378 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 378 MovieClip Frame 1Symbol 325 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 1Symbol 295 MovieClip
"damageArea"Symbol 379 MovieClip [char3] Frame 11Symbol 52 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 11Symbol 295 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 50Symbol 340 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 90Symbol 357 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 100Symbol 358 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 110Symbol 361 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 120Symbol 366 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 130Symbol 371 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 140Symbol 375 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 150Symbol 376 MovieClip
"damageArea"Symbol 379 MovieClip [char3] Frame 160Symbol 52 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 160Symbol 378 MovieClip
"char"Symbol 379 MovieClip [char3] Frame 170Symbol 378 MovieClip
"hpBar"Symbol 397 MovieClip [floatSAM] Frame 1Symbol 392 MovieClip
"hpBar"Symbol 399 MovieClip [floatECM] Frame 1Symbol 392 MovieClip
"hpBar"Symbol 401 MovieClip [floatGun] Frame 1Symbol 392 MovieClip
"shotArea"Symbol 441 MovieClip Frame 1Symbol 437 MovieClip
"hitArea"Symbol 495 MovieClip [tutorial_shotItem] Frame 10Symbol 52 MovieClip
"hitArea"Symbol 499 MovieClip [tutorial_enemy1] Frame 10Symbol 52 MovieClip
"textResult"Symbol 564 MovieClip [gameOverDisplay] Frame 41Symbol 538 MovieClip
"handF"Symbol 635 MovieClip Frame 1Symbol 325 MovieClip
"armB"Symbol 636 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 636 MovieClip Frame 1Symbol 325 MovieClip
"armB"Symbol 644 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 644 MovieClip Frame 1Symbol 325 MovieClip
"hitArea_b1"Symbol 644 MovieClip Frame 4Symbol 67 MovieClip
"armB"Symbol 644 MovieClip Frame 4Symbol 306 MovieClip
"hitArea_b1"Symbol 644 MovieClip Frame 6Symbol 641 MovieClip
"armB"Symbol 644 MovieClip Frame 11Symbol 306 MovieClip
"handF"Symbol 644 MovieClip Frame 20Symbol 325 MovieClip
"armB"Symbol 644 MovieClip Frame 20Symbol 306 MovieClip
"hitArea_b1"Symbol 644 MovieClip Frame 26Symbol 67 MovieClip
"armB"Symbol 644 MovieClip Frame 26Symbol 306 MovieClip
"hitArea_b1"Symbol 644 MovieClip Frame 28Symbol 641 MovieClip
"armB"Symbol 644 MovieClip Frame 45Symbol 306 MovieClip
"handF"Symbol 644 MovieClip Frame 45Symbol 325 MovieClip
"hitArea_b1"Symbol 644 MovieClip Frame 54Symbol 67 MovieClip
"armB"Symbol 645 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 645 MovieClip Frame 1Symbol 325 MovieClip
"armB"Symbol 646 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 646 MovieClip Frame 1Symbol 325 MovieClip
"armB"Symbol 646 MovieClip Frame 7Symbol 306 MovieClip
"handF"Symbol 646 MovieClip Frame 7Symbol 325 MovieClip
"armB"Symbol 646 MovieClip Frame 15Symbol 306 MovieClip
"handF"Symbol 646 MovieClip Frame 15Symbol 325 MovieClip
"armB"Symbol 647 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 647 MovieClip Frame 1Symbol 325 MovieClip
"gardArea"Symbol 647 MovieClip Frame 2Symbol 89 MovieClip
"handF"Symbol 648 MovieClip Frame 3Symbol 325 MovieClip
"gardArea"Symbol 654 MovieClip Frame 26Symbol 89 MovieClip
"hitArea_b1"Symbol 654 MovieClip Frame 37Symbol 67 MovieClip
"armB"Symbol 658 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 658 MovieClip Frame 1Symbol 325 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 1Symbol 635 MovieClip
"damageArea"Symbol 659 MovieClip [char2] Frame 11Symbol 52 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 11Symbol 635 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 50Symbol 636 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 70Symbol 638 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 90Symbol 644 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 100Symbol 358 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 110Symbol 645 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 120Symbol 378 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 130Symbol 646 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 140Symbol 647 MovieClip
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"char"Symbol 659 MovieClip [char2] Frame 160Symbol 378 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 170Symbol 654 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 180Symbol 658 MovieClip
"char"Symbol 659 MovieClip [char2] Frame 190Symbol 378 MovieClip
"bar"Symbol 683 MovieClip Frame 1Symbol 672 MovieClip
"myHitArea"Symbol 755 MovieClip Frame 1Symbol 746 MovieClip
"inButtan"Symbol 755 MovieClip Frame 1Symbol 754 MovieClip
"myHitArea"Symbol 771 MovieClip Frame 1Symbol 746 MovieClip
"inButtan"Symbol 771 MovieClip Frame 1Symbol 770 MovieClip
"armB"Symbol 855 MovieClip Frame 1Symbol 153 MovieClip
"handF"Symbol 855 MovieClip Frame 1Symbol 179 MovieClip
"armB"Symbol 880 MovieClip Frame 1Symbol 306 MovieClip
"handF"Symbol 880 MovieClip Frame 1Symbol 325 MovieClip
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"handF"Symbol 882 MovieClip Frame 1Symbol 291 MovieClip
"box1"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"box2"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"box7"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"box6"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
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"box4"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
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"box5"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"box8"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"box11"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"mainPanel"Symbol 885 MovieClip Frame 36Symbol 810 MovieClip
"box10"Symbol 885 MovieClip Frame 36Symbol 793 MovieClip
"charDis"Symbol 885 MovieClip Frame 110Symbol 884 MovieClip
"inMenu"Symbol 921 MovieClip Frame 13Symbol 914 MovieClip
"inMes"Symbol 947 MovieClip Frame 1Symbol 946 MovieClip
"gageHp"Symbol 972 MovieClip Frame 1Symbol 969 MovieClip
"cgiBox"Symbol 1043 MovieClip Frame 1Symbol 992 MovieClip
"1"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"7"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"8"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"9"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"10"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"5"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"3"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"2"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"4"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip
"6"Symbol 1043 MovieClip Frame 55Symbol 1030 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "set_3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "set_2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "set_1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boostSE3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "noize1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "SE_getMes2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "SE_getMes1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "noize3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boostSE2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "boostSE1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 1Symbol 94 as "char4"
ExportAssets (56)Timeline Frame 1Symbol 97 as "lineLeaser"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 99 as "enemy_beam1EF"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
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ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 141 as "ship1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 240 as "char1"
ExportAssets (56)Timeline Frame 1Symbol 242 as "sarcleEF"
ExportAssets (56)Timeline Frame 1Symbol 245 as "boostEF2"
ExportAssets (56)Timeline Frame 1Symbol 246 as "boostEF"
ExportAssets (56)Timeline Frame 1Symbol 247 as "EF"
ExportAssets (56)Timeline Frame 1Symbol 379 as "char3"
ExportAssets (56)Timeline Frame 1Symbol 382 as "c1sb_shot1EF_enemy"
ExportAssets (56)Timeline Frame 1Symbol 385 as "c2re_shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 388 as "shotEx"
ExportAssets (56)Timeline Frame 1Symbol 389 as "shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 391 as "shot1EF2"
ExportAssets (56)Timeline Frame 1Symbol 397 as "floatSAM"
ExportAssets (56)Timeline Frame 1Symbol 399 as "floatECM"
ExportAssets (56)Timeline Frame 1Symbol 401 as "floatGun"
ExportAssets (56)Timeline Frame 1Symbol 403 as "ls_mis"
ExportAssets (56)Timeline Frame 1Symbol 405 as "ls_ship1"
ExportAssets (56)Timeline Frame 1Symbol 407 as "ls_SAMFloat"
ExportAssets (56)Timeline Frame 1Symbol 409 as "ls_pac"
ExportAssets (56)Timeline Frame 1Symbol 411 as "ls_ECMFloat"
ExportAssets (56)Timeline Frame 1Symbol 413 as "ls_gunFloat"
ExportAssets (56)Timeline Frame 1Symbol 415 as "lerderArea"
ExportAssets (56)Timeline Frame 1Symbol 418 as "BGEF4"
ExportAssets (56)Timeline Frame 1Symbol 429 as "BGEF3"
ExportAssets (56)Timeline Frame 1Symbol 432 as "BGEF2"
ExportAssets (56)Timeline Frame 1Symbol 433 as "BGEF1"
ExportAssets (56)Timeline Frame 1Symbol 443 as "WeponSystem1_or"
ExportAssets (56)Timeline Frame 1Symbol 446 as "WeponSystem1_sb"
ExportAssets (56)Timeline Frame 1Symbol 449 as "overShotEF"
ExportAssets (56)Timeline Frame 1Symbol 454 as "enemy_shot1EF"
ExportAssets (56)Timeline Frame 1Symbol 457 as "dmg"
ExportAssets (56)Timeline Frame 1Symbol 460 as "effect_baidSarcle"
ExportAssets (56)Timeline Frame 1Symbol 461 as "mainCharSmoke"
ExportAssets (56)Timeline Frame 1Symbol 462 as "missileTypeAsmoke"
ExportAssets (56)Timeline Frame 1Symbol 466 as "missileTypeA"
ExportAssets (56)Timeline Frame 1Symbol 468 as "smokeLineTutorial"
ExportAssets (56)Timeline Frame 1Symbol 473 as "smokeLine"
ExportAssets (56)Timeline Frame 1Symbol 475 as "lineLeaserLineLow"
ExportAssets (56)Timeline Frame 1Symbol 478 as "lineLeaesrLine"
ExportAssets (56)Timeline Frame 1Symbol 481 as "missileLine"
ExportAssets (56)Timeline Frame 1Symbol 483 as "whiteMask"
ExportAssets (56)Timeline Frame 1Symbol 485 as "hitEF1"
ExportAssets (56)Timeline Frame 1Symbol 495 as "tutorial_shotItem"
ExportAssets (56)Timeline Frame 1Symbol 499 as "tutorial_enemy1"
ExportAssets (56)Timeline Frame 1Symbol 506 as "tutorial_moveGoal"
ExportAssets (56)Timeline Frame 1Symbol 507 as "removeItem"
ExportAssets (56)Timeline Frame 1Symbol 522 as "selectWindow"
ExportAssets (56)Timeline Frame 1Symbol 526 as "tutorial_yajirusi"
ExportAssets (56)Timeline Frame 1Symbol 529 as "braidAttack"
ExportAssets (56)Timeline Frame 1Symbol 564 as "gameOverDisplay"
ExportAssets (56)Timeline Frame 1Symbol 568 as "efHitBraid2"
ExportAssets (56)Timeline Frame 1Symbol 569 as "efHitBraid"
ExportAssets (56)Timeline Frame 1Symbol 572 as "efHitShot2"
ExportAssets (56)Timeline Frame 1Symbol 573 as "efHitShot"
ExportAssets (56)Timeline Frame 1Symbol 574 as "shotHit"
ExportAssets (56)Timeline Frame 1Symbol 126 as "enemyHpBar2"
ExportAssets (56)Timeline Frame 1Symbol 584 as "displayMes"
ExportAssets (56)Timeline Frame 1Symbol 591 as "ECCM"
ExportAssets (56)Timeline Frame 1Symbol 613 as "display_timeAttackCOMPLETE"
ExportAssets (56)Timeline Frame 1Symbol 627 as "display_timeAttackFirst"
ExportAssets (56)Timeline Frame 1Symbol 631 as "ef_btbHit"
ExportAssets (56)Timeline Frame 1Symbol 634 as "ef_btbHit2"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 230 as "openWeponEF1"
ExportAssets (56)Timeline Frame 1Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 30Symbol 11 as "noize2"
ExportAssets (56)Timeline Frame 50Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 51Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 52Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 53Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 54Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 55Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 56Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 57Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 58Symbol 659 as "char2"
ExportAssets (56)Timeline Frame 59Symbol 659 as "char2"

Labels

"Title"Frame 12
"menu"Frame 22
"practice"Frame 32
"test"Frame 42
"test2"Frame 52
"timeAttack"Frame 62
"ranking"Frame 72
"braid1"Symbol 76 MovieClip Frame 1
"braid2"Symbol 76 MovieClip Frame 32
"paci_normal"Symbol 94 MovieClip [char4] Frame 11
"change(p->s)"Symbol 94 MovieClip [char4] Frame 20
"change(s->p)"Symbol 94 MovieClip [char4] Frame 30
"sky_normal"Symbol 94 MovieClip [char4] Frame 40
"paci_standing"Symbol 94 MovieClip [char4] Frame 50
"paci(s->n)"Symbol 94 MovieClip [char4] Frame 60
"paci_s(shot1)"Symbol 94 MovieClip [char4] Frame 70
"paci_n(shot1)"Symbol 94 MovieClip [char4] Frame 80
"paci_s(braid1)"Symbol 94 MovieClip [char4] Frame 90
"sky_shot1"Symbol 94 MovieClip [char4] Frame 100
"paci_openWepon1"Symbol 94 MovieClip [char4] Frame 110
"paci(n->over)"Symbol 94 MovieClip [char4] Frame 120
"overGun"Symbol 94 MovieClip [char4] Frame 130
"paci_gard"Symbol 94 MovieClip [char4] Frame 140
"boost"Symbol 94 MovieClip [char4] Frame 150
"braidHit"Symbol 94 MovieClip [char4] Frame 160
"wait"Symbol 115 MovieClip Frame 1
"leaser"Symbol 115 MovieClip Frame 10
"leaserField"Symbol 115 MovieClip Frame 60
"wait"Symbol 141 MovieClip [ship1] Frame 1
"wToN"Symbol 141 MovieClip [ship1] Frame 10
"normal"Symbol 141 MovieClip [ship1] Frame 20
"bomb"Symbol 141 MovieClip [ship1] Frame 30
"load"Symbol 177 MovieClip Frame 1
"open"Symbol 177 MovieClip Frame 10
"oa"Symbol 177 MovieClip Frame 14
"close"Symbol 177 MovieClip Frame 17
"braid1"Symbol 221 MovieClip Frame 1
"braid2"Symbol 221 MovieClip Frame 23
"braid3"Symbol 221 MovieClip Frame 49
"charge"Symbol 234 MovieClip Frame 7
"shot"Symbol 234 MovieClip Frame 15
"paci_normal"Symbol 240 MovieClip [char1] Frame 11
"change(p->s)"Symbol 240 MovieClip [char1] Frame 20
"change(s->p)"Symbol 240 MovieClip [char1] Frame 30
"sky_normal"Symbol 240 MovieClip [char1] Frame 40
"paci_standing"Symbol 240 MovieClip [char1] Frame 50
"paci(s->n)"Symbol 240 MovieClip [char1] Frame 60
"paci_s(shot1)"Symbol 240 MovieClip [char1] Frame 70
"paci_n(shot1)"Symbol 240 MovieClip [char1] Frame 80
"paci_s(braid1)"Symbol 240 MovieClip [char1] Frame 90
"sky_shot1"Symbol 240 MovieClip [char1] Frame 100
"paci_openWepon1"Symbol 240 MovieClip [char1] Frame 110
"paci(n->over)"Symbol 240 MovieClip [char1] Frame 120
"overGun"Symbol 240 MovieClip [char1] Frame 130
"paci_gard"Symbol 240 MovieClip [char1] Frame 140
"boost"Symbol 240 MovieClip [char1] Frame 150
"close"Symbol 338 MovieClip Frame 10
"open"Symbol 338 MovieClip Frame 19
"braid1"Symbol 357 MovieClip Frame 1
"braid2"Symbol 357 MovieClip Frame 40
"braid3"Symbol 357 MovieClip Frame 64
"wait"Symbol 371 MovieClip Frame 1
"attack1"Symbol 371 MovieClip Frame 40
"paci_normal"Symbol 379 MovieClip [char3] Frame 11
"change(p->s)"Symbol 379 MovieClip [char3] Frame 20
"change(s->p)"Symbol 379 MovieClip [char3] Frame 30
"sky_normal"Symbol 379 MovieClip [char3] Frame 40
"paci_standing"Symbol 379 MovieClip [char3] Frame 50
"paci(s->n)"Symbol 379 MovieClip [char3] Frame 60
"paci_s(shot1)"Symbol 379 MovieClip [char3] Frame 70
"paci_n(shot1)"Symbol 379 MovieClip [char3] Frame 80
"paci_s(braid1)"Symbol 379 MovieClip [char3] Frame 90
"sky_shot1"Symbol 379 MovieClip [char3] Frame 100
"paci_openWepon1"Symbol 379 MovieClip [char3] Frame 110
"paci(n->over)"Symbol 379 MovieClip [char3] Frame 120
"overGun"Symbol 379 MovieClip [char3] Frame 130
"paci_gard"Symbol 379 MovieClip [char3] Frame 140
"boost"Symbol 379 MovieClip [char3] Frame 150
"braidHit"Symbol 379 MovieClip [char3] Frame 160
"bomb"Symbol 381 MovieClip Frame 10
"hit"Symbol 382 MovieClip [c1sb_shot1EF_enemy] Frame 2
"bomb"Symbol 397 MovieClip [floatSAM] Frame 10
"bomb"Symbol 399 MovieClip [floatECM] Frame 10
"bomb"Symbol 401 MovieClip [floatGun] Frame 10
"end"Symbol 443 MovieClip [WeponSystem1_or] Frame 15
"end"Symbol 446 MovieClip [WeponSystem1_sb] Frame 15
"loop"Symbol 449 MovieClip [overShotEF] Frame 6
"end"Symbol 449 MovieClip [overShotEF] Frame 15
"hit"Symbol 453 MovieClip Frame 4
"bomb"Symbol 466 MovieClip [missileTypeA] Frame 10
"first"Symbol 495 MovieClip [tutorial_shotItem] Frame 1
"normal"Symbol 495 MovieClip [tutorial_shotItem] Frame 10
"remove"Symbol 495 MovieClip [tutorial_shotItem] Frame 19
"normal"Symbol 499 MovieClip [tutorial_enemy1] Frame 10
"bomb"Symbol 499 MovieClip [tutorial_enemy1] Frame 19
"remove"Symbol 499 MovieClip [tutorial_enemy1] Frame 29
"ok"Symbol 506 MovieClip [tutorial_moveGoal] Frame 10
"result"Symbol 564 MovieClip [gameOverDisplay] Frame 56
"braid1"Symbol 644 MovieClip Frame 1
"braid2"Symbol 644 MovieClip Frame 25
"braid3"Symbol 644 MovieClip Frame 51
"charge"Symbol 646 MovieClip Frame 7
"shot"Symbol 646 MovieClip Frame 15
"paci_normal"Symbol 659 MovieClip [char2] Frame 11
"change(p->s)"Symbol 659 MovieClip [char2] Frame 20
"change(s->p)"Symbol 659 MovieClip [char2] Frame 30
"sky_normal"Symbol 659 MovieClip [char2] Frame 40
"paci_standing"Symbol 659 MovieClip [char2] Frame 50
"paci(s->n)"Symbol 659 MovieClip [char2] Frame 60
"paci_s(shot1)"Symbol 659 MovieClip [char2] Frame 70
"paci_n(shot1)"Symbol 659 MovieClip [char2] Frame 80
"paci_s(braid1)"Symbol 659 MovieClip [char2] Frame 90
"sky_shot1"Symbol 659 MovieClip [char2] Frame 100
"paci_openWepon1"Symbol 659 MovieClip [char2] Frame 110
"paci(n->over)"Symbol 659 MovieClip [char2] Frame 120
"overGun"Symbol 659 MovieClip [char2] Frame 130
"paci_gard"Symbol 659 MovieClip [char2] Frame 140
"boost"Symbol 659 MovieClip [char2] Frame 150
"braidHit"Symbol 659 MovieClip [char2] Frame 160
"sky_Ext"Symbol 659 MovieClip [char2] Frame 170
"bomb"Symbol 659 MovieClip [char2] Frame 180
"_up"Symbol 755 MovieClip Frame 1
"_over"Symbol 755 MovieClip Frame 10
"_down"Symbol 755 MovieClip Frame 20
"_up"Symbol 771 MovieClip Frame 1
"_over"Symbol 771 MovieClip Frame 10
"_down"Symbol 771 MovieClip Frame 20
"normal"Symbol 793 MovieClip Frame 2
"lock"Symbol 793 MovieClip Frame 10
"normal"Symbol 810 MovieClip Frame 1
"select"Symbol 810 MovieClip Frame 10
"cation"Symbol 810 MovieClip Frame 20
"char1"Symbol 848 MovieClip Frame 1
"char2"Symbol 848 MovieClip Frame 10
"char3"Symbol 848 MovieClip Frame 20
"char4"Symbol 848 MovieClip Frame 30
"noHit"Symbol 852 MovieClip Frame 2
"hit"Symbol 852 MovieClip Frame 10
"f1"Symbol 884 MovieClip Frame 10
"f2"Symbol 884 MovieClip Frame 20
"f3"Symbol 884 MovieClip Frame 30
"f4"Symbol 884 MovieClip Frame 40
"menu"Symbol 885 MovieClip Frame 2
"credit"Symbol 885 MovieClip Frame 20
"option"Symbol 885 MovieClip Frame 30
"timeAttack"Symbol 885 MovieClip Frame 45
"survival"Symbol 885 MovieClip Frame 55
"selectCharFirst"Symbol 885 MovieClip Frame 90
"selectChar1"Symbol 885 MovieClip Frame 95
"selectChar2"Symbol 885 MovieClip Frame 110
"warningMisRoop"Symbol 894 MovieClip Frame 6
"normal"Symbol 946 MovieClip Frame 1
"inFight"Symbol 946 MovieClip Frame 10
"shot"Symbol 946 MovieClip Frame 20
"move"Symbol 946 MovieClip Frame 30
"gard"Symbol 946 MovieClip Frame 40
"b"Symbol 952 MovieClip Frame 10
"s"Symbol 952 MovieClip Frame 20
"first"Symbol 1043 MovieClip Frame 2
"e1"Symbol 1043 MovieClip Frame 10
"rankIn"Symbol 1043 MovieClip Frame 20
"connect"Symbol 1043 MovieClip Frame 27
"e2"Symbol 1043 MovieClip Frame 35
"rankOut"Symbol 1043 MovieClip Frame 45
"ranking"Symbol 1043 MovieClip Frame 55

Dynamic Text Variables

mesSymbol 544 EditableText"ミッション名:戦闘テスト 機体名称:レッドベリル 戦闘時間:18:20 被弾数 34 撃墜スコア詳細************ ガンフロート 84 SAMフロート 50 駆逐戦闘艦 6 総撃破数 180 総合評価 186000"
totalTimeSymbol 560 EditableText"00:00"
missionNameSymbol 561 EditableText"戦闘テスト"
charNameSymbol 563 EditableText"ラピス・プロトタイプ"
mesSymbol 578 EditableText"<p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:ガン・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:SAM・フロート*5</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">AWACS:敵機群、戦闘域進入確認</font></p><p align="left"><font face="_等幅" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">はるかぜ:まずはフロートを掃討するよ、OK?</font></p>"
totalTimeSymbol 602 EditableText"999.99"
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Created: 17/6 -2019 14:21:27 Last modified: 17/6 -2019 14:21:27 Server time: 22/12 -2024 21:28:53