Frame 1
b1 = _root.getBytesLoaded();
b2 = _root.getBytesTotal();
tgPrel = 1 + Math.round((b1 * 100) / b2);
prel.gotoAndStop(tgPrel);
if (b1 >= b2) {
gotoAndPlay ("intro");
}
Frame 4
if (Math.round(b1 / 1024) <= 35) {
gotoAndPlay ("loop1");
}
Frame 5
b1 = _root.getBytesLoaded();
b2 = _root.getBytesTotal();
tgPrel = 1 + Math.round((b1 * 100) / b2);
tg = tgprel - 1;
if (tg <= 9) {
procent = "0" + tg;
} else {
procent = tg;
}
prel.gotoAndStop(tgPrel);
Frame 9
if (Math.round(b1 / 1024) <= 325) {
gotoAndPlay ("loop2");
}
Frame 11
b1 = _root.getBytesLoaded();
b2 = _root.getBytesTotal();
tgPrel = 1 + Math.round((b1 * 100) / b2);
tg = tgprel - 2;
if (tgprel <= 9) {
procent = "0" + tg;
} else {
procent = tg;
}
prel.gotoAndStop(tgPrel);
Frame 14
if (b1 < b2) {
gotoAndPlay ("loop3");
}
Frame 15
procent = "--";
prel.gotoAndStop(100);
Frame 202
gotoAndPlay ("sgs");
Frame 203
function stopclips(Clip) {
for (name in Clip) {
if (typeof(Clip[name]) == "movieclip") {
if (eval (Clip) != Clip[name]) {
Clip[name].stop();
stopclips(Clip[name]);
}
}
}
}
function playclips(Clip) {
for (name in Clip) {
if (typeof(Clip[name]) == "movieclip") {
if (eval (Clip) != Clip[name]) {
Clip[name].play();
playclips(Clip[name]);
}
}
}
}
stopAllSounds();
loader = 0;
percent = 0;
letplay = 0;
Frame 204
character = "man";
set_enemy = 3;
password = "";
bigballhit = 5;
enemy_got_hit = "off";
man_got_hit = "off";
big = "off";
maskman = 1;
thaiguy = 2;
ogre = 3;
boss = 4;
ryu = 99;
akuma = 666;
super_stop = "idle";
count = 0;
text_level = "\"The Mask\"";
level_max = 3;
black = 0;
level = 0;
count_walk = 0;
ground_x = 275;
ground_y = 315;
ground_x2 = 825;
ground_y2 = 315;
bg_x = 275;
bg_y = 190;
bg_x2 = 825;
bg_y2 = 190;
mandown = "off";
juggling = 6;
enemy_juggled = 0;
enemy_block = "off";
special_e_move = "off";
stage_count = 0;
check = 0;
status = "stand";
enemy_block = "off";
move_x = 266;
move_y = 220;
move_x2 = 580 + random(20);
move_xball = -100;
move_bigball = -100;
move_fball = -100;
move_y2 = 220;
move_ghost_x = 266;
move_ghost_y = 100;
walking = "on";
walking_e = "on";
count_e = 0;
score = 0;
rand_hurt = 0;
will_hit_e = 1;
manlife = 100;
attack_up = "off";
manlife_shadow = 99;
manspecial = 0;
man_special_move = "off";
special_level = 0;
mangetup = 0;
manwin = "off";
enemylife = 100;
enemylife_shadow = 99;
hitpoint = 0;
manhitpoint = 0;
breath = "on";
man_hurt = "off";
man_air = "off";
hitpoint_01 = 5;
hitpoint_02 = 20;
hitpoint_03 = 30;
hitpoint_04 = 60;
hitpoint_block_01 = 0.5;
hitpoint_block_02 = 1;
hitpoint_block_03 = 2;
hitpoint_block_04 = 5;
man_invincible = "off";
enemy_invincible = "off";
warp = "off";
block = "on";
duck = "on";
upper = "on";
upper_count = 0;
kick_01 = "on";
kick_02 = "on";
punch_01 = "on";
punch_02 = "on";
special_move = "off";
movement = "on";
face = "right";
enemy_face = "left";
man_noturningback = "off";
enemy_noturningback = "off";
kick_link_03 = "off";
tired = 0;
count_tired = 0;
ogre_count = 0;
ryu_fly_kick = "off";
count_spetjet = 0;
hadoken = "off";
big_hadoken = "off";
fireball = "off";
big_fireball = "off";
ballspeed = 0;
hadoken = "off";
raging_demon = 0;
combo = 0;
ryu_yscale = 110;
akuma_yscale = 110;
boss_yscale = 110;
will_attack_e = 0;
will_attack_e2 = 0;
will_attack_e3 = 0;
will_attack_e4 = 0;
will_attack_e5 = 0;
will_attack_e6 = 0;
continue_count = 0;
rightleft = "off";
upover = "off";
pattack = "off";
kattack = "off";
punch_01_point = 10;
punch_02_point = 10;
punch_03_point = 10;
punch_04_point = 10;
punch_special_point = 20;
kick_special_point = 30;
music = "on";
downhado = "off";
downhado_02 = "off";
leftrighthado = "off";
rightlefthado_02 = "off";
hadocheck = "off";
Frame 205
gotoAndPlay ("menu");
Instance of Symbol 122 MovieClip in Frame 207
on (release) {
getURL ("http://www.freeonlinegames.com", "_blank");
}
Frame 215
gotoAndPlay ("main");
Frame 222
gotoAndPlay ("code");
Frame 224
gotoAndPlay ("error");
Frame 226
gotoAndPlay ("ryu");
Frame 227
Set("/:status", "stand");
playclips(_root);
Set("/:manwin", "off");
Set("/:breath", "on");
Set("/:man_noturningback", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:walking", "on");
Set("/:movement", "on");
Set("/:duck", "on");
Set("/:block", "on");
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:kick_03", "on");
Set("/:kick_04", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:punch_03", "on");
Set("/:punch_04", "on");
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:manlife", 100);
tellTarget ("_root.man") {
gotoAndPlay (1);
};
Set("/:special_e", 0);
Set("/:enemylife", 100);
Set("/:manspecial", 0);
Set("/:special_level", 0);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_y2", 220);
Set("/:raging_demon", 0);
play();
Instance of Symbol 182 MovieClip in Frame 227
onClipEvent (enterFrame) {
this._y = 280;
this._x = /:move_x;
if (/:face == "right") {
this._xscale = 100;
} else if (/:face == "left") {
this._xscale = -100;
}
}
Instance of Symbol 338 MovieClip "man" in Frame 227
onClipEvent (enterFrame) {
if (/:manwin == "off") {
this._x = /:move_x;
this._y = /:move_y;
if (/:movement != "off") {
if (/:super_stop != "stopall") {
if (Key.isDown(39)) {
if (/:manlife > 0) {
if ((/:walking == "on") & (/:man_hurt == "off")) {
if (/:man_noturningback == "off") {
this._xscale = 100;
Set("/:face", "right");
Set("/:upper", "off");
}
Set("/:status", "walk");
Set("/:move_x", /:move_x + 10);
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
}
} else if (Key.isDown(37)) {
if (/:manlife > 0) {
if ((/:walking == "on") & (/:man_hurt == "off")) {
if (/:man_noturningback == "off") {
this._xscale = -100;
Set("/:face", "left");
Set("/:upper", "off");
}
Set("/:status", "walk");
Set("/:move_x", /:move_x - 10);
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
} else if (/:manlife > 0) {
Set("/:walking", "off");
Set("/:status", "stand");
}
}
}
if (/:super_stop != "stopall") {
if (/:punch_01 == "on") {
if (Key.isDown(88)) {
if (/:status != "death") {
Set("/:status", "punch_01");
tellTarget ("_root.man") {
gotoAndPlay ("punch_01");
};
}
}
}
}
if (/:super_stop != "stopall") {
if (/:kick_01 == "on") {
if (Key.isDown(67)) {
if (/:status != "death") {
Set("/:status", "kick_01");
tellTarget ("_root.man") {
gotoAndPlay ("kick_01");
};
}
}
}
}
if (/:super_stop != "stopall") {
if (/:upper == "on") {
if (Key.isDown(38)) {
Set("/:block", "on");
if ((/:status != "death") & (/:man_hurt == "off")) {
Set("/:upper", "off");
Set("/:attack_up", "on");
Set("/:special_move", "on");
Set("/:upper_count", /:upper_count + 1);
Set("/:status", "up");
tellTarget ("_root.man") {
gotoAndPlay ("up");
};
}
}
}
}
if (/:super_stop != "stopall") {
if (/:duck == "on") {
if (Key.isDown(40)) {
Set("/:block", "on");
Set("/:upper", "off");
if ((/:status != "death") & (/:man_hurt == "off")) {
Set("/:duck", "on");
Set("/:status", "duck");
tellTarget ("_root.man") {
gotoAndPlay ("duck");
};
}
}
}
}
if (/:super_stop != "stopall") {
if (/:block == "on") {
if (Key.isDown(90)) {
Set("/:duck", "off");
Set("/:punch_01", "off");
Set("/:kick_01", "off");
if (/:status != "death") {
Set("/:block", "on");
Set("/:status", "block");
if (/:move_x2 > /:move_x) {
Set("/:face", "right");
this._xscale = 100;
} else if (/:move_x2 <= /:move_x) {
Set("/:face", "left");
this._xscale = -100;
}
tellTarget ("_root.man") {
gotoAndPlay ("block");
};
}
}
}
}
}
}
Instance of Symbol 342 MovieClip "special" in Frame 227
onClipEvent (enterFrame) {
this._xscale = /:manspecial;
if (/:manspecial > 100) {
if (/:special_level >= (/:level_max - 1)) {
Set("/:manspecial", 100);
Set("/:special_level", /:level_max);
} else {
Set("/:special_level", /:special_level + 1);
Set("/:manspecial", /:manspecial - 100);
}
} else if (/:manspecial < 0) {
Set("/:manspecial", 0);
}
}
Instance of Symbol 380 MovieClip "voice" in Frame 227
onClipEvent (enterFrame) {
if (/:move_x >= 530) {
Set("/:move_x", 530);
}
if (/:move_x < 20) {
Set("/:move_x", 20);
}
}
Instance of Symbol 388 MovieClip "sound" in Frame 227
onClipEvent (enterFrame) {
if (/:stage_count == /:ryu) {
if (/:move_bigball >= 570) {
Set("/:big_hadoken", "off");
Set("/:move_bigball", /:move_x2);
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
} else if (/:move_bigball < -20) {
Set("/:big_hadoken", "off");
Set("/:move_bigball", /:move_x2);
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
}
if (/:move_xball >= 570) {
Set("/:hadoken", "off");
Set("/:move_xball", /:move_x2);
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
} else if (/:move_xball < -20) {
Set("/:hadoken", "off");
Set("/:move_xball", /:move_x2);
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
}
}
if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) {
if (/:move_fbigball >= 570) {
Set("/:big_fireball", "off");
Set("/:move_fbigball", /:move_x2);
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
} else if (/:move_fbigball < -20) {
Set("/:big_fireball", "off");
Set("/:move_fbigball", /:move_x2);
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
}
if (/:move_fball >= 570) {
Set("/:fireball", "off");
Set("/:move_fball", /:move_x2);
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
} else if (/:move_fball < -20) {
Set("/:fireball", "off");
Set("/:move_fball", /:move_x2);
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
}
}
}
Instance of Symbol 405 MovieClip "effect" in Frame 227
onClipEvent (enterFrame) {
Set("/:dist", Math.abs(/:move_x - /:move_x2));
if (/:face == "right") {
Set("/:move_x2", 700);
} else if (/:face == "left") {
Set("/:move_x2", -100);
}
}
Instance of Symbol 414 MovieClip "checkup" in Frame 227
onClipEvent (enterFrame) {
if (Key.isDown(38)) {
tellTarget ("_root.checkup") {
gotoAndPlay ("start");
};
}
}
Instance of Symbol 417 MovieClip "checkrightleft" in Frame 227
onClipEvent (enterFrame) {
if ((Key.isDown(39) & (/:upover == "on")) & (/:face == "right")) {
Set("/:upover", "off");
Set("/:punch_01", "off");
Set("/:kick_01", "off");
tellTarget ("_root.checkrightleft") {
gotoAndPlay ("start");
};
} else if ((Key.isDown(37) & (/:upover == "on")) & (/:face == "left")) {
Set("/:punch_01", "off");
Set("/:kick_01", "off");
Set("/:upover", "off");
tellTarget ("_root.checkrightleft") {
gotoAndPlay ("start");
};
}
}
Instance of Symbol 420 MovieClip "checkattack" in Frame 227
onClipEvent (enterFrame) {
if ((Key.isDown(67) & (/:rightleft == "on")) & (/:status == "stand")) {
if (/:special_level >= 1) {
Set("/:upover", "off");
Set("/:rightleft", "off");
Set("/:kick_01", "off");
Set("/:kattack", "on");
Set("/:pattack", "off");
}
}
if ((Key.isDown(88) & (/:rightleft == "on")) & (/:status == "stand")) {
if (/:special_level >= 1) {
Set("/:upover", "off");
Set("/:rightleft", "off");
Set("/:punch_01", "off");
Set("/:pattack", "on");
Set("/:kattack", "off");
}
}
}
Frame 228
if (/:manspecial < 95) {
Set("/:manspecial", /:manspecial + 5);
} else if (/:manspecial >= 95) {
Set("/:manspecial", 101);
}
if (/:super_stop != "idle") {
if (Key.isDown(82)) {
Set("/:super_stop", "playall");
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
tellTarget ("_root.effect") {
gotoAndPlay (1);
};
}
}
if (/:super_stop == "idle") {
if (Key.isDown(80)) {
tellTarget ("_root.effect") {
gotoAndPlay ("pause_effect");
};
Set("/:super_stop", "stopall");
}
}
if (/:super_stop == "onlymanplay") {
stopclips(_root);
tellTarget ("_root.man") {
play();
};
} else if (/:super_stop == "onlyenemyplay") {
stopclips(_root);
tellTarget ("_root.enemy") {
play();
};
} else if (/:super_stop == "stopall") {
stopclips(_root);
} else if (/:super_stop == "playall") {
if (/:manlife > 0) {
Set("/:super_stop", "idle");
tellTarget ("_root.sign") {
play();
};
tellTarget ("_root.man") {
play();
};
}
}
Frame 229
if (/:manspecial < 95) {
Set("/:manspecial", /:manspecial + 5);
} else if (/:manspecial >= 95) {
Set("/:manspecial", 100);
}
if (/:super_stop != "idle") {
if (Key.isDown(82)) {
Set("/:super_stop", "playall");
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
tellTarget ("_root.effect") {
gotoAndPlay (1);
};
}
}
if (/:super_stop == "idle") {
if (Key.isDown(80)) {
tellTarget ("_root.effect") {
gotoAndPlay ("pause_effect");
};
Set("/:super_stop", "stopall");
}
}
if (/:super_stop == "onlymanplay") {
stopclips(_root);
tellTarget ("_root.man") {
play();
};
} else if (/:super_stop == "onlyenemyplay") {
stopclips(_root);
tellTarget ("_root.enemy") {
play();
};
} else if (/:super_stop == "stopall") {
stopclips(_root);
} else if (/:super_stop == "playall") {
if (/:manlife > 0) {
Set("/:super_stop", "idle");
tellTarget ("_root.sign") {
play();
};
tellTarget ("_root.man") {
play();
};
}
}
Frame 230
gotoAndPlay ("training");
if (/:super_stop == "onlymanplay") {
stopclips(_root);
tellTarget ("_root.man") {
play();
};
} else if (/:super_stop == "onlyenemyplay") {
stopclips(_root);
tellTarget ("_root.enemy") {
play();
};
} else if (/:super_stop == "stopall") {
stopclips(_root);
} else if (/:super_stop == "playall") {
if (/:manlife > 0) {
Set("/:super_stop", "idle");
tellTarget ("_root.sign") {
play();
};
tellTarget ("_root.man") {
play();
};
}
}
Frame 233
if (/:super_stop == "onlymanplay") {
stopclips(_root);
tellTarget ("_root.man") {
play();
};
} else if (/:super_stop == "onlyenemyplay") {
stopclips(_root);
tellTarget ("_root.enemy") {
play();
};
} else if (/:super_stop == "stopall") {
stopclips(_root);
} else if (/:super_stop == "playall") {
if (/:manlife > 0) {
Set("/:super_stop", "idle");
playclips(_root);
}
}
Frame 236
stop();
Instance of Symbol 122 MovieClip in Frame 236
on (release) {
getURL ("http://www.freeonlinegames.com", "_blank");
}
Frame 237
stop();
Instance of Symbol 71 MovieClip "black" in Frame 238
onClipEvent (enterFrame) {
this._alpha = /:black;
}
Frame 240
Set("/:black", /:black + 5);
if (/:black < 100) {
gotoAndPlay ("loop");
} else {
Set("/:black", 0);
if (/:stage_count <= 3) {
Set("/:stage_count", /:stage_count + 1);
} else if (/:stage_count == 4) {
Set("/:stage_count", 99);
} else if (/:stage_count == 99) {
Set("/:stage_count", 666);
}
if (/:stage_count == 1) {
Set("/:text_level", "\"The Mask\"");
} else if (/:stage_count == 2) {
Set("/:text_level", "\"Hit Me If You Can\"");
} else if (/:stage_count == 3) {
Set("/:text_level", "\"Big Guy\"");
} else if (/:stage_count == 4) {
Set("/:text_level", "\"Final Fight\"");
} else if (/:stage_count == 99) {
Set("/:text_level", "\"Ryu From The Future\"");
} else if (/:stage_count == 666) {
Set("/:text_level", "\"Akuma !!!\"");
}
Set("/:count", 0);
gotoAndPlay ("black");
}
Instance of Symbol 122 MovieClip in Frame 249
on (release) {
getURL ("http://www.freeonlinegames.com", "_blank");
}
Frame 250
gotoAndPlay ("difficulty");
Frame 259
stopAllSounds();
stopclips(_root);
Frame 260
if (Key.isDown(32)) {
Set("/:countw", 30);
}
if (/:countw >= 30) {
Set("/:countw", 0);
Set("/:status", "stand");
gotoAndPlay ("start");
} else {
gotoAndPlay ("black");
}
Frame 261
playclips(_root);
Set("/:manwin", "off");
Set("/:breath", "on");
Set("/:man_noturningback", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:walking", "on");
Set("/:movement", "on");
Set("/:duck", "on");
Set("/:block", "on");
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:kick_03", "on");
Set("/:kick_04", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:punch_03", "on");
Set("/:punch_04", "on");
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:manlife", 100);
tellTarget ("_root.man") {
gotoAndPlay (1);
};
Set("/:special_e", 0);
Set("/:enemylife", 100);
Set("/:manspecial", 0);
Set("/:special_level", 0);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_y2", 220);
Set("/:raging_demon", 0);
Set("/:special_e_move", "off");
Set("/:enemy_juggled", 0);
Set("/:enemy_invincible", "off");
Set("/:enemy_noturningback", "off");
Set("/:walking_e", "on");
Set("/:enemy_air", "off");
Set("/:enemy_block", "on");
Set("/:man_got_hit", "off");
Set("/:will_attack_e", 0);
Set("/:will_attack_e2", 0);
Set("/:will_attack_e3", 0);
Set("/:will_attack_e4", 0);
Set("/:will_attack_e5", 0);
Set("/:will_attack_e6", 0);
Set("/:count_e", 0);
Set("/:bigballhit", 5);
Set("/:enemy_got_hit", "off");
Set("/:man_got_hit", "off");
Set("/:big", "off");
Set("/:super_stop", "idle");
Set("/:count", 0);
Set("/:level_max", 3);
Set("/:black", 0);
Set("/:level", 0);
Set("/:count_walk", 0);
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:mandown", "off");
Set("/:juggling", 6);
Set("/:enemy_juggled", 0);
Set("/:enemy_block", "off");
Set("/:special_e_move", "off");
Set("/:status", "stand");
Set("/:enemy_block", "off");
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_xball", -100);
Set("/:move_bigball", -100);
Set("/:move_fball", -100);
Set("/:move_y2", 220);
Set("/:move_ghost_x", 266);
Set("/:move_ghost_y", 100);
Set("/:walking", "on");
Set("/:walking_e", "on");
Set("/:count_e", 0);
Set("/:rand_hurt", 0);
Set("/:will_hit_e", 1);
Set("/:manlife", 100);
Set("/:attack_up", "off");
Set("/:manlife_shadow", 99);
Set("/:manspecial", 0);
Set("/:man_special_move", "off");
Set("/:special_level", 0);
Set("/:mangetup", 0);
Set("/:manwin", "off");
Set("/:enemylife", 100);
Set("/:enemylife_shadow", 99);
Set("/:hitpoint", 0);
Set("/:manhitpoint", 0);
Set("/:breath", "on");
Set("/:man_hurt", "off");
Set("/:man_air", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:warp", "off");
Set("/:block", "on");
Set("/:duck", "on");
Set("/:upper", "on");
Set("/:upper_count", 0);
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:special_move", "off");
Set("/:movement", "on");
Set("/:face", "right");
Set("/:enemy_face", "left");
Set("/:man_noturningback", "off");
Set("/:enemy_noturningback", "off");
Set("/:kick_link_03", "off");
Set("/:tired", 0);
Set("/:count_tired", 0);
Set("/:ogre_count", 0);
Set("/:ryu_fly_kick", "off");
Set("/:count_spetjet", 0);
Set("/:hadoken", "off");
Set("/:big_hadoken", "off");
Set("/:fireball", "off");
Set("/:big_fireball", "off");
Set("/:ballspeed", 0);
Set("/:hadoken", "off");
Set("/:raging_demon", 0);
Set("/:combo", 0);
Set("/:ryu_yscale", 110);
Set("/:akuma_yscale", 110);
Set("/:boss_yscale", 110);
Set("/:will_attack_e", 0);
Set("/:will_attack_e2", 0);
Set("/:will_attack_e3", 0);
Set("/:will_attack_e4", 0);
Set("/:will_attack_e5", 0);
Set("/:will_attack_e6", 0);
Set("/:continue_count", 0);
Set("/:rightleft", "off");
Set("/:upover", "off");
Set("/:pattack", "off");
Set("/:kattack", "off");
Set("/:downhado", "off");
Set("/:downhado_02", "off");
Set("/:leftrighthado", "off");
Set("/:rightlefthado_02", "off");
Set("/:hadocheck", "off");
if (/:music == "play") {
if (/:stage_count == 1) {
tellTarget ("_root.music") {
gotoAndPlay ("force_music");
};
} else if (/:stage_count == 2) {
tellTarget ("_root.music") {
gotoAndPlay ("gutt_music");
};
} else if (/:stage_count == 3) {
tellTarget ("_root.music") {
gotoAndPlay ("force_music");
};
} else if (/:stage_count == 4) {
tellTarget ("_root.music") {
gotoAndPlay ("behelit_music");
};
} else if (/:stage_count == 99) {
tellTarget ("_root.music") {
gotoAndPlay ("gutt_music");
};
} else if (/:stage_count == 666) {
tellTarget ("_root.music") {
gotoAndPlay ("behelit_music");
};
}
} else if (/:music == "stop") {
Set("/:music", "stop");
stopAllSounds();
}
play();
Instance of Symbol 525 MovieClip "bg_01" in Frame 261
onClipEvent (enterFrame) {
this._x = /:bg_x;
this._y = /:bg_y;
if (/:bg_x <= -275) {
Set("/:bg_x", 825);
} else if (/:bg_x > 825) {
Set("/:bg_x", -265);
}
}
Instance of Symbol 525 MovieClip "bg_01" in Frame 261
onClipEvent (enterFrame) {
this._x = /:bg_x2;
this._y = /:bg_y2;
if (/:bg_x2 <= -275) {
Set("/:bg_x2", 825);
} else if (/:bg_x2 > 825) {
Set("/:bg_x2", -265);
}
}
Instance of Symbol 531 MovieClip "ground_01" in Frame 261
onClipEvent (enterFrame) {
this._x = /:ground_x;
this._y = /:ground_y;
if (/:ground_x <= -275) {
Set("/:ground_x", 825);
} else if (/:ground_x > 825) {
Set("/:ground_x", -265);
}
}
Instance of Symbol 531 MovieClip "ground_01" in Frame 261
onClipEvent (enterFrame) {
this._x = /:ground_x2;
this._y = /:ground_y2;
if (/:ground_x2 <= -275) {
Set("/:ground_x2", 825);
} else if (/:ground_x2 > 825) {
Set("/:ground_x2", -265);
}
}
Instance of Symbol 182 MovieClip in Frame 261
onClipEvent (enterFrame) {
this._y = 280;
this._x = /:move_x;
if (/:face == "right") {
this._xscale = 100;
} else if (/:face == "left") {
this._xscale = -100;
}
}
Instance of Symbol 532 MovieClip in Frame 261
onClipEvent (enterFrame) {
this._y = 280;
this._x = /:move_x2;
if (/:enemy_face == "left") {
this._xscale = 100;
} else if (/:enemy_face == "right") {
this._xscale = -100;
}
}
Instance of Symbol 607 MovieClip "tess" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if (/:level == /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
} else if (/:level < /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 100;
this._yscale = 100;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -100;
this._yscale = 100;
Set("/:enemy_face", "right");
}
}
}
}
}
Instance of Symbol 705 MovieClip "Art" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if (/:stage_count == /:maskman) {
this._yscale = 50;
if (/:level == /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 38;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -38;
Set("/:enemy_face", "right");
}
}
} else if (/:level < /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
}
}
Instance of Symbol 793 MovieClip "Jack" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if (/:stage_count == /:thaiguy) {
if (/:level == /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 110;
this._yscale = 110;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -110;
this._yscale = 110;
Set("/:enemy_face", "right");
}
}
} else if (/:level < /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
}
}
Instance of Symbol 864 MovieClip in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if (/:stage_count == /:ogre) {
if (/:level == /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 100;
this._yscale = 100;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -100;
this._yscale = 100;
Set("/:enemy_face", "right");
}
}
} else if (/:level < /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
}
}
Instance of Symbol 987 MovieClip "Earth" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if (/:manwin != "on") {
if (/:stage_count == /:ryu) {
if (/:level == /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 110;
this._yscale = /:ryu_yscale;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -110;
this._yscale = /:ryu_yscale;
Set("/:enemy_face", "right");
}
}
} else if (/:level < /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
} else {
this._name = "Jack";
Set("/:move_y2", 220);
tellTarget ("_root.Jack") {
gotoAndPlay ("absent");
};
}
}
} else if (../:character == "ryu") {
this._name = "man";
if (/:manwin == "off") {
this._x = /:move_x;
this._y = /:move_y;
if (/:movement != "off") {
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (Key.isDown(39)) {
if (/:manlife > 0) {
if ((/:walking == "on") & (/:man_hurt == "off")) {
if (/:move_x < /:move_x2) {
this._xscale = -110;
Set("/:face", "right");
Set("/:status", "walk");
} else if (/:move_x >= /:move_x2) {
this._xscale = 110;
Set("/:face", "left");
Set("/:status", "back");
}
if (((/:count_walk > -1000) & (/:move_x > 266)) & (/:move_x2 > 20)) {
Set("/:count_walk", /:count_walk - 10);
Set("/:bg_x", /:bg_x - 5);
Set("/:bg_x2", /:bg_x2 - 5);
Set("/:ground_x", /:ground_x - 10);
Set("/:ground_x2", /:ground_x2 - 10);
Set("/:move_x2", /:move_x2 - 10);
} else {
Set("/:move_x", /:move_x + 10);
}
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
}
} else if (Key.isDown(37)) {
if (/:manlife > 0) {
if ((/:walking == "on") & (/:man_hurt == "off")) {
if (/:move_x >= /:move_x2) {
this._xscale = 110;
Set("/:face", "left");
Set("/:status", "walk");
} else if (/:move_x < /:move_x2) {
this._xscale = -110;
Set("/:face", "right");
Set("/:status", "back");
}
Set("/:move_x", /:move_x - 10);
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
} else if (/:manlife > 0) {
Set("/:walking", "off");
Set("/:status", "stand");
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:punch_01 == "on") {
if (Key.isDown(88)) {
if (/:status != "death") {
Set("/:status", "punch_01");
tellTarget ("_root.man") {
gotoAndPlay ("hit_01");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:kick_01 == "on") {
if (Key.isDown(67)) {
if (/:status != "death") {
Set("/:status", "kick_01");
tellTarget ("_root.man") {
gotoAndPlay ("hit_05");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:upper == "on") {
if (Key.isDown(38)) {
Set("/:block", "on");
Set("/:duck", "off");
if ((/:status != "death") & (/:man_hurt == "off")) {
Set("/:upper", "off");
Set("/:attack_up", "on");
Set("/:status", "up");
tellTarget ("_root.man") {
gotoAndPlay ("up");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:duck == "on") {
if (Key.isDown(40)) {
Set("/:block", "on");
Set("/:upper", "off");
if ((/:status != "death") & (/:man_hurt == "off")) {
Set("/:duck", "on");
Set("/:status", "duck");
tellTarget ("_root.man") {
gotoAndPlay ("duck");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:block == "on") {
if (Key.isDown(90)) {
Set("/:duck", "off");
Set("/:punch_01", "off");
Set("/:kick_01", "off");
if (/:status != "death") {
Set("/:block", "on");
Set("/:status", "block");
if (/:move_x2 > /:move_x) {
Set("/:face", "right");
this._xscale = -110;
} else if (/:move_x2 <= /:move_x) {
Set("/:face", "left");
this._xscale = 110;
}
tellTarget ("_root.man") {
gotoAndPlay ("block");
};
}
}
}
}
}
}
}
Instance of Symbol 994 MovieClip "ball" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if (/:manwin != "on") {
if (/:stage_count == /:ryu) {
if (/:big_hadoken != "on") {
if (/:level == /:set_enemy) {
this._name = "ball";
if (/:hadoken == "off") {
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
this._y = /:move_y2 - 10;
this._yscale = 100;
Set("/:ball_face", /:enemy_face);
if (/:enemy_face == "right") {
this._x = /:move_x2 + 50;
Set("/:move_xball", /:move_x2 + 50);
this._xscale = -140;
}
if (/:enemy_face == "left") {
this._x = /:move_x2 - 50;
Set("/:move_xball", /:move_x2 - 50);
this._xscale = 140;
}
} else if (/:hadoken == "on") {
this._x = /:move_xball;
this._y = /:move_y2 - 10;
Set("/:ball_face", /:ball_face);
}
if ((this.hitTest(_root.man) & (/:hadoken == "on")) & (/:man_invincible != "on")) {
if (/:status != "block") {
Set("/:man_noturningback", "off");
Set("/:movement", "off");
Set("/:walking", "off");
Set("/:duck", "off");
Set("/:upper", "off");
Set("/:block", "off");
Set("/:kick_01", "off");
Set("/:kick_02", "off");
Set("/:kick_03", "off");
Set("/:kick_04", "off");
Set("/:punch_01", "off");
Set("/:punch_02", "off");
Set("/:punch_03", "off");
Set("/:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (/:manlife >= /:hitpoint_01) {
Set("/:manlife", /:manlife - /:hitpoint_01);
} else {
Set("/:manlife", /:manlife - /:manlife);
}
Set("/:man_hurt", "on");
if (/:man_air != "on") {
if ((/:move_x2 <= /:move_x) & (/:face == "left")) {
Set("/:status", "hurt_01");
} else if ((/:move_x2 <= /:move_x) & (/:face == "right")) {
Set("/:status", "hurt_02");
}
if ((/:move_x2 > /:move_x) & (/:face == "left")) {
Set("/:status", "hurt_02");
} else if ((/:move_x2 > /:move_x) & (/:face == "right")) {
Set("/:status", "hurt_01");
}
} else if (/:man_air == "on") {
Set("/:status", "hurt_03");
}
Set("/:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (/:manlife >= /:hitpoint_block_01) {
Set("/:manlife", /:manlife - /:hitpoint_block_01);
} else {
Set("/:manlife", /:manlife - /:manlife);
}
if (/:move_x2 > /:move_x) {
Set("/:move_x", /:move_x - 10);
} else if (/:move_x2 < /:move_x) {
Set("/:move_x", /:move_x + 10);
}
Set("/:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
} else if (/:big_hadoken == "on") {
Set("/:hadoken", "off");
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay (1);
};
}
}
} else if (/:character == "ryu") {
if (/:manwin != "on") {
if (/:big_hadoken != "on") {
this._name = "ball";
if (/:hadoken == "off") {
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
this._y = /:move_y - 10;
this._yscale = 100;
Set("/:ball_face", /:face);
if (/:face == "right") {
this._x = /:move_x + 50;
Set("/:move_xball", /:move_x + 50);
this._xscale = -140;
}
if (/:face == "left") {
this._x = /:move_x - 50;
Set("/:move_xball", /:move_x - 50);
this._xscale = 140;
}
} else if (/:hadoken == "on") {
this._x = /:move_xball;
this._y = /:move_y - 10;
Set("/:ball_face", /:ball_face);
}
} else if (/:big_hadoken == "on") {
Set("/:hadoken", "off");
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
}
}
}
}
Instance of Symbol 1106 MovieClip "Akuma" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if (/:stage_count == /:akuma) {
if (/:level == /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 110;
this._yscale = /:akuma_yscale;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -110;
this._yscale = /:akuma_yscale;
Set("/:enemy_face", "right");
}
}
} else if (/:level < /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
}
}
Instance of Symbol 1192 MovieClip "boss" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if (/:stage_count == /:boss) {
if (/:level == /:set_enemy) {
this._name = "enemy";
this._x = /:move_x2;
this._y = /:move_y2;
if (/:move_x2 > /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = 110;
this._yscale = /:boss_yscale;
Set("/:enemy_face", "left");
}
} else if (/:move_x2 < /:move_x) {
if (/:enemy_noturningback == "off") {
this._xscale = -110;
this._yscale = /:boss_yscale;
Set("/:enemy_face", "right");
}
}
} else if (/:level < /:set_enemy) {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
}
}
Instance of Symbol 1199 MovieClip "fire" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) {
if (/:big_fireball != "on") {
if (/:level == /:set_enemy) {
this._name = "fire";
if (/:fireball == "off") {
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
this._y = /:move_y2 - 10;
this._yscale = 100;
Set("/:ball_f_face", /:enemy_face);
if (/:enemy_face == "right") {
this._x = /:move_x2 + 50;
Set("/:move_fball", /:move_x2 + 50);
this._xscale = -140;
}
if (/:enemy_face == "left") {
this._x = /:move_x2 - 50;
Set("/:move_fball", /:move_x2 - 50);
this._xscale = 140;
}
} else if (/:fireball == "on") {
this._x = /:move_fball;
this._y = /:move_y2 - 10;
Set("/:ball_f_face", /:ball_f_face);
}
}
} else if (/:big_fireball == "on") {
Set("/:fireball", "off");
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay (1);
};
}
}
}
Instance of Symbol 1206 MovieClip "bigball" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if (/:manwin != "on") {
if (/:stage_count == /:ryu) {
if (/:hadoken != "on") {
if (/:level == /:set_enemy) {
this._name = "bigball";
if (/:big_hadoken == "off") {
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
this._y = /:move_y2 - 10;
this._yscale = 100;
Set("/:bigball_face", /:enemy_face);
if (/:enemy_face == "right") {
this._x = /:move_x2 + 50;
Set("/:move_bigball", /:move_x2 + 50);
this._xscale = -140;
}
if (/:enemy_face == "left") {
this._x = /:move_x2 - 50;
Set("/:move_bigball", /:move_x2 - 50);
this._xscale = 140;
}
} else if (/:big_hadoken == "on") {
this._x = /:move_bigball;
this._y = /:move_y2 - 10;
Set("/:bigball_face", /:bigball_face);
}
if ((this.hitTest(_root.man) & (/:big_hadoken == "on")) & (/:man_invincible != "on")) {
if (/:status != "block") {
Set("/:man_noturningback", "off");
Set("/:movement", "off");
Set("/:walking", "off");
Set("/:duck", "off");
Set("/:upper", "off");
Set("/:block", "off");
Set("/:kick_01", "off");
Set("/:kick_02", "off");
Set("/:kick_03", "off");
Set("/:kick_04", "off");
Set("/:punch_01", "off");
Set("/:punch_02", "off");
Set("/:punch_03", "off");
Set("/:punch_04", "off");
Set("/:bigballhit", /:bigballhit - 1);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (/:manlife >= /:hitpoint_01) {
Set("/:manlife", /:manlife - /:hitpoint_01);
} else {
Set("/:manlife", /:manlife - /:manlife);
}
Set("/:man_hurt", "on");
if (/:man_air != "on") {
if ((/:move_x2 <= /:move_x) & (/:face == "left")) {
Set("/:status", "hurt_01");
} else if ((/:move_x2 <= /:move_x) & (/:face == "right")) {
Set("/:status", "hurt_02");
}
if ((/:move_x2 > /:move_x) & (/:face == "left")) {
Set("/:status", "hurt_02");
} else if ((/:move_x2 > /:move_x) & (/:face == "right")) {
Set("/:status", "hurt_01");
}
} else if (/:man_air == "on") {
Set("/:status", "hurt_03");
}
if (/:bigballhit <= 0) {
Set("/:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
} else {
Set("/:bigballhit", /:bigballhit - 1);
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (/:manlife >= /:hitpoint_block_01) {
Set("/:manlife", /:manlife - /:hitpoint_block_01);
} else {
Set("/:manlife", /:manlife - /:manlife);
}
if (/:move_x2 > /:move_x) {
Set("/:move_x", /:move_x - 10);
} else if (/:move_x2 < /:move_x) {
Set("/:move_x", /:move_x + 10);
}
if (/:bigballhit <= 0) {
Set("/:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
} else if (/:hadoken == "on") {
Set("/:big_hadoken", "off");
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay (1);
};
}
}
} else if (/:character == "ryu") {
if (/:manwin != "on") {
if (/:hadoken != "on") {
this._name = "bigball";
if (/:big_hadoken == "off") {
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
this._y = /:move_y - 10;
this._yscale = 100;
Set("/:bigball_face", /:face);
if (/:face == "right") {
this._x = /:move_x + 50;
Set("/:move_bigball", /:move_x + 50);
this._xscale = -140;
}
if (/:face == "left") {
this._x = /:move_x - 50;
Set("/:move_bigball", /:move_x - 50);
this._xscale = 140;
}
} else if (/:big_hadoken == "on") {
this._x = /:move_bigball;
this._y = /:move_y - 10;
Set("/:bigball_face", /:bigball_face);
}
} else if (/:hadoken == "on") {
Set("/:big_hadoken", "off");
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
}
}
}
}
Instance of Symbol 1213 MovieClip "bigfire" in Frame 261
onClipEvent (enterFrame) {
if (/:manwin != "on") {
if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) {
if (/:fireball != "on") {
if (/:level == /:set_enemy) {
this._name = "bigfire";
if (/:big_fireball == "off") {
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
this._y = /:move_y2 - 10;
this._yscale = 100;
Set("/:ball_fbig_face", /:enemy_face);
if (/:enemy_face == "right") {
this._x = /:move_x2 + 50;
Set("/:move_fbigball", /:move_x2 + 50);
this._xscale = -140;
}
if (/:enemy_face == "left") {
this._x = /:move_x2 - 50;
Set("/:move_fbigball", /:move_x2 - 50);
this._xscale = 140;
}
} else if (/:big_fireball == "on") {
this._x = /:move_fbigball;
this._y = /:move_y2 - 10;
Set("/:ball_fbig_face", /:ball_fbig_face);
}
}
} else if (/:fireball == "on") {
Set("/:big_fireball", "off");
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
}
} else {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay (1);
};
}
}
}
Instance of Symbol 338 MovieClip "man" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if (/:manwin == "off") {
this._x = /:move_x;
this._y = /:move_y;
if (/:movement != "off") {
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (Key.isDown(39)) {
if (/:manlife > 0) {
if ((/:walking == "on") & (/:man_hurt == "off")) {
if (/:man_noturningback == "off") {
this._xscale = 100;
Set("/:face", "right");
Set("/:upper", "off");
}
Set("/:status", "walk");
if (((/:count_walk > -1000) & (/:move_x > 266)) & (/:move_x2 > 20)) {
Set("/:count_walk", /:count_walk - 10);
Set("/:bg_x", /:bg_x - 5);
Set("/:bg_x2", /:bg_x2 - 5);
Set("/:ground_x", /:ground_x - 10);
Set("/:ground_x2", /:ground_x2 - 10);
Set("/:move_x2", /:move_x2 - 10);
} else {
Set("/:move_x", /:move_x + 10);
}
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
}
} else if (Key.isDown(37)) {
if (/:manlife > 0) {
if ((/:walking == "on") & (/:man_hurt == "off")) {
if (/:man_noturningback == "off") {
this._xscale = -100;
Set("/:face", "left");
Set("/:upper", "off");
}
Set("/:status", "walk");
Set("/:move_x", /:move_x - 10);
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
}
} else if (/:manlife <= 0) {
Set("/:status", "death");
} else if (/:manlife > 0) {
Set("/:walking", "off");
Set("/:status", "stand");
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:punch_01 == "on") {
if (Key.isDown(88)) {
if (/:status != "death") {
Set("/:status", "punch_01");
tellTarget ("_root.man") {
gotoAndPlay ("punch_01");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:kick_01 == "on") {
if (Key.isDown(67)) {
if (/:status != "death") {
Set("/:status", "kick_01");
tellTarget ("_root.man") {
gotoAndPlay ("kick_01");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:upper == "on") {
if (Key.isDown(38)) {
Set("/:block", "on");
if ((/:status != "death") & (/:man_hurt == "off")) {
Set("/:upper", "off");
Set("/:attack_up", "on");
Set("/:special_move", "on");
Set("/:upper_count", /:upper_count + 1);
Set("/:status", "up");
tellTarget ("_root.man") {
gotoAndPlay ("up");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:duck == "on") {
if (Key.isDown(40)) {
Set("/:block", "on");
Set("/:upper", "off");
if ((/:status != "death") & (/:man_hurt == "off")) {
Set("/:duck", "on");
Set("/:status", "duck");
tellTarget ("_root.man") {
gotoAndPlay ("duck");
};
}
}
}
}
if ((/:super_stop != "stopall") & (/:super_stop != "onlyenemyplay")) {
if (/:block == "on") {
if (Key.isDown(90)) {
Set("/:duck", "off");
Set("/:punch_01", "off");
Set("/:kick_01", "off");
if (/:status != "death") {
Set("/:block", "on");
Set("/:status", "block");
if (/:move_x2 > /:move_x) {
Set("/:face", "right");
this._xscale = 100;
} else if (/:move_x2 <= /:move_x) {
Set("/:face", "left");
this._xscale = -100;
}
tellTarget ("_root.man") {
gotoAndPlay ("block");
};
}
}
}
}
}
} else if (/:character == "ryu") {
this._name = "rest";
Set("/:move_y2", 220);
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
}
}
Instance of Symbol 342 MovieClip "mlife_shadow" in Frame 261
onClipEvent (enterFrame) {
this._xscale = /:manlife_shadow;
Set("/:manlife_shadow", /:manlife_shadow - 1);
if (/:manlife_shadow > /:manlife) {
Set("/:manlife_shadow", /:manlife_shadow - 0.5);
} else if (/:manlife_shadow <= /:manlife) {
Set("/:manlife_shadow", /:manlife - 1);
}
}
Instance of Symbol 342 MovieClip "elife_shadow" in Frame 261
onClipEvent (enterFrame) {
this._xscale = /:enemylife_shadow;
Set("/:enemylife_shadow", /:enemylife_shadow - 1);
if (/:enemylife_shadow > /:enemylife) {
Set("/:enemylife_shadow", /:enemylife_shadow - 0.5);
} else if (/:enemylife_shadow <= /:enemylife) {
Set("/:enemylife_shadow", /:enemylife - 1);
}
}
Instance of Symbol 342 MovieClip "life" in Frame 261
onClipEvent (enterFrame) {
this._xscale = /:manlife;
if (/:manlife <= 0) {
Set("../:manlife", 0);
}
}
Instance of Symbol 342 MovieClip "enemy_life" in Frame 261
onClipEvent (enterFrame) {
this._xscale = /:enemylife;
if (/:enemylife <= 0) {
Set("/:enemylife", 0);
}
}
Instance of Symbol 342 MovieClip "special" in Frame 261
onClipEvent (enterFrame) {
this._xscale = /:manspecial;
if (/:manspecial > 100) {
if (/:special_level >= (/:level_max - 1)) {
Set("/:manspecial", 100);
Set("/:special_level", /:level_max);
} else {
Set("/:special_level", /:special_level + 1);
Set("/:manspecial", /:manspecial - 100);
}
} else if (/:manspecial < 0) {
Set("/:manspecial", 0);
}
}
Instance of Symbol 1221 MovieClip "evil_01" in Frame 261
onClipEvent (enterFrame) {
if ((/:set_enemy - /:level) >= 1) {
this._alpha = 100;
} else {
this._visible = 0;
}
}
Instance of Symbol 1221 MovieClip "evil_02" in Frame 261
onClipEvent (enterFrame) {
if ((/:set_enemy - /:level) >= 2) {
this._alpha = 100;
} else {
this._visible = 0;
}
}
Instance of Symbol 1221 MovieClip "evil_03" in Frame 261
onClipEvent (enterFrame) {
if ((/:set_enemy - /:level) >= 3) {
this._alpha = 100;
} else {
this._visible = 0;
}
}
Instance of Symbol 1221 MovieClip "evil_04" in Frame 261
onClipEvent (enterFrame) {
if ((/:set_enemy - /:level) >= 4) {
this._alpha = 100;
} else {
this._visible = 0;
}
}
Instance of Symbol 1221 MovieClip "evil_05" in Frame 261
onClipEvent (enterFrame) {
if ((/:set_enemy - /:level) >= 5) {
this._alpha = 100;
} else {
this._visible = 0;
}
}
Instance of Symbol 1221 MovieClip "evil_06" in Frame 261
onClipEvent (enterFrame) {
if ((/:set_enemy - /:level) >= 6) {
this._alpha = 100;
} else {
this._visible = 0;
}
}
Instance of Symbol 380 MovieClip "voice" in Frame 261
onClipEvent (enterFrame) {
if (/:move_x >= 530) {
Set("/:move_x", 530);
}
if (/:move_x < 20) {
Set("/:move_x", 20);
}
}
Instance of Symbol 388 MovieClip "sound" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if (/:stage_count == /:ryu) {
if (/:move_bigball >= 570) {
Set("/:big_hadoken", "off");
Set("/:move_bigball", /:move_x2);
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
} else if (/:move_bigball < -20) {
Set("/:big_hadoken", "off");
Set("/:move_bigball", /:move_x2);
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
}
if (/:move_xball >= 570) {
Set("/:hadoken", "off");
Set("/:move_xball", /:move_x2);
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
} else if (/:move_xball < -20) {
Set("/:hadoken", "off");
Set("/:move_xball", /:move_x2);
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
}
}
if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) {
if (/:move_fbigball >= 570) {
Set("/:big_fireball", "off");
Set("/:move_fbigball", /:move_x2);
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
} else if (/:move_fbigball < -20) {
Set("/:big_fireball", "off");
Set("/:move_fbigball", /:move_x2);
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
}
if (/:move_fball >= 570) {
Set("/:fireball", "off");
Set("/:move_fball", /:move_x2);
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
} else if (/:move_fball < -20) {
Set("/:fireball", "off");
Set("/:move_fball", /:move_x2);
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
}
}
} else if (/:character == "ryu") {
if (/:move_bigball >= 570) {
Set("/:big_hadoken", "off");
Set("/:move_bigball", /:move_x2);
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
} else if (/:move_bigball < -20) {
Set("/:big_hadoken", "off");
Set("/:move_bigball", /:move_x2);
tellTarget ("_root.bigball") {
gotoAndPlay (1);
};
}
if (/:move_xball >= 570) {
Set("/:hadoken", "off");
Set("/:move_xball", /:move_x2);
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
} else if (/:move_xball < -20) {
Set("/:hadoken", "off");
Set("/:move_xball", /:move_x2);
tellTarget ("_root.ball") {
gotoAndPlay (1);
};
}
if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) {
if (/:move_fbigball >= 570) {
Set("/:big_fireball", "off");
Set("/:move_fbigball", /:move_x2);
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
} else if (/:move_fbigball < -20) {
Set("/:big_fireball", "off");
Set("/:move_fbigball", /:move_x2);
tellTarget ("_root.bigfire") {
gotoAndPlay (1);
};
}
if (/:move_fball >= 570) {
Set("/:fireball", "off");
Set("/:move_fball", /:move_x2);
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
} else if (/:move_fball < -20) {
Set("/:fireball", "off");
Set("/:move_fball", /:move_x2);
tellTarget ("_root.fire") {
gotoAndPlay (1);
};
}
}
}
}
Instance of Symbol 405 MovieClip "effect" in Frame 261
onClipEvent (enterFrame) {
Set("/:dist", Math.abs(/:move_x - /:move_x2));
}
Instance of Symbol 414 MovieClip "checkup" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if (Key.isDown(38)) {
tellTarget ("_root.checkup") {
gotoAndPlay ("start");
};
}
}
}
Instance of Symbol 417 MovieClip "checkrightleft" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if ((Key.isDown(39) & (/:upover == "on")) & (/:face == "right")) {
Set("/:rightleft", "off");
Set("/:upover", "off");
Set("/:punch_01", "off");
Set("/:kick_01", "off");
tellTarget ("_root.checkrightleft") {
gotoAndPlay ("start");
};
} else if ((Key.isDown(37) & (/:upover == "on")) & (/:face == "left")) {
Set("/:rightleft", "off");
Set("/:punch_01", "off");
Set("/:kick_01", "off");
Set("/:upover", "off");
tellTarget ("_root.checkrightleft") {
gotoAndPlay ("start");
};
}
}
}
Instance of Symbol 420 MovieClip "checkattack" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "man") {
if ((Key.isDown(67) & (/:rightleft == "on")) & (/:status == "stand")) {
if (/:special_level >= 1) {
Set("/:upover", "off");
Set("/:rightleft", "off");
Set("/:kick_01", "off");
Set("/:pattack", "off");
Set("/:kattack", "on");
}
}
if ((Key.isDown(88) & (/:rightleft == "on")) & (/:status == "stand")) {
if (/:special_level >= 1) {
Set("/:rightleft", "off");
Set("/:punch_01", "off");
Set("/:kattack", "off");
Set("/:pattack", "on");
}
}
} else if (/:character == "ryu") {
if ((Key.isDown(67) & (/:rightlefthado_02_backward == "on")) & (/:status == "stand")) {
if (/:special_level >= 1) {
Set("/:downhado", "off");
Set("/:downhado_02_forward", "off");
Set("/:downhado_02_backward", "off");
Set("/:rightlefthado_forward", "off");
Set("/:rightlefthado_backward", "off");
Set("/:rightlefthado_02_forward", "off");
Set("/:rightlefthado_02_backward", "off");
Set("/:kick_01", "off");
Set("/:downsho", "off");
Set("/:downsho_02", "off");
Set("/:rightleftsho", "off");
Set("/:spetjetcheck_02", "on");
}
}
if ((Key.isDown(88) & (/:rightlefthado_02_forward == "on")) & (/:status == "stand")) {
if (/:special_level >= 1) {
Set("/:downsho", "off");
Set("/:downsho_02", "off");
Set("/:rightlefthado_02_forward", "off");
Set("/:rightlefthado_02_backward", "off");
Set("/:rightlefthado_backward", "off");
Set("/:rightlefthado_forward", "off");
Set("/:punch_01", "off");
Set("/:downhado", "off");
Set("/:downhado_02_forward", "off");
Set("/:downhado_02_backward", "off");
Set("/:rightleftsho", "off");
Set("/:hadocheck_02", "on");
}
}
if ((Key.isDown(67) & (/:rightlefthado_backward == "on")) & (/:status == "stand")) {
Set("/:downsho", "off");
Set("/:downsho_02", "off");
Set("/:rightlefthado_02_forward", "off");
Set("/:rightlefthado_02_backward", "off");
Set("/:rightlefthado_backward", "off");
Set("/:rightlefthado_forward", "off");
Set("/:kick_01", "off");
Set("/:downhado", "off");
Set("/:downhado_02_forward", "off");
Set("/:downhado_02_backward", "off");
Set("/:rightleftsho", "off");
Set("/:spetjetcheck", "on");
}
if ((Key.isDown(88) & (/:rightlefthado_forward == "on")) & (/:status == "stand")) {
Set("/:downsho", "off");
Set("/:downsho_02", "off");
Set("/:rightlefthado_02_forward", "off");
Set("/:rightlefthado_02_backward", "off");
Set("/:rightlefthado_backward", "off");
Set("/:rightlefthado_forward", "off");
Set("/:punch_01", "off");
Set("/:downhado", "off");
Set("/:downhado_02_forward", "off");
Set("/:downhado_02_backward", "off");
Set("/:rightleftsho", "off");
Set("/:hadocheck", "on");
}
}
}
Instance of Symbol 1242 MovieClip "checkdown" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "ryu") {
if (Key.isDown(40) & (/:rightlefthado_forward == "on")) {
tellTarget ("_root.checkdown") {
gotoAndPlay ("start_02");
};
}
if (Key.isDown(40) & (/:rightlefthado_backward == "on")) {
tellTarget ("_root.checkdown") {
gotoAndPlay ("start_03");
};
}
if (Key.isDown(40)) {
tellTarget ("_root.checkdown") {
gotoAndPlay ("start");
};
}
}
}
Instance of Symbol 1244 MovieClip "check_hado_rl" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "ryu") {
if ((Key.isDown(39) & (/:face == "left")) & (/:downhado_02_backward == "on")) {
Set("/:downsho", "off");
Set("/:shoryuken_02", "off");
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start_04");
};
} else if ((Key.isDown(37) & (/:face == "right")) & (/:downhado_02_backward == "on")) {
Set("/:downsho", "off");
Set("/:shoryuken_02", "off");
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start_04");
};
}
if ((Key.isDown(39) & (/:face == "right")) & (/:downhado_02_forward == "on")) {
Set("/:downsho", "off");
Set("/:shoryuken", "off");
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start_02");
};
} else if ((Key.isDown(37) & (/:face == "left")) & (/:downhado_02_forward == "on")) {
Set("/:downsho", "off");
Set("/:shoryuken", "off");
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start_02");
};
}
if ((Key.isDown(39) & (/:face == "left")) & (/:downhado == "on")) {
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start_03");
};
} else if ((Key.isDown(37) & (/:face == "right")) & (/:downhado == "on")) {
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start_03");
};
}
if ((Key.isDown(39) & (/:face == "right")) & (/:downhado == "on")) {
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start");
};
} else if ((Key.isDown(37) & (/:face == "left")) & (/:downhado == "on")) {
tellTarget ("_root.check_hado_rl") {
gotoAndPlay ("start");
};
}
}
}
Instance of Symbol 1247 MovieClip "sho_check" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "ryu") {
if (Key.isDown(39) & (/:face == "right")) {
tellTarget ("_root.sho_check") {
gotoAndPlay ("start");
};
} else if (Key.isDown(37) & (/:face == "left")) {
tellTarget ("_root.sho_check") {
gotoAndPlay ("start");
};
}
}
}
Instance of Symbol 1249 MovieClip "down_sho" in Frame 261
onClipEvent (enterFrame) {
if (/:character == "ryu") {
if (Key.isDown(40) & (/:rightleftsho == "on")) {
tellTarget ("_root.down_sho") {
gotoAndPlay ("start");
};
}
}
}
Instance of Symbol 1252 MovieClip in Frame 261
onClipEvent (enterFrame) {
if (/:character == "ryu") {
if (Key.isDown(67) & (/:downsho_02 == "on")) {
if (/:special_level == 3) {
Set("/:downsho", "off");
Set("/:downsho_02", "off");
Set("/:rightlefthado_02_forward", "off");
Set("/:rightlefthado_02_backward", "off");
Set("/:rightlefthado_backward", "off");
Set("/:rightlefthado_forward", "off");
Set("/:kick_01", "off");
Set("/:downhado", "off");
Set("/:downhado_02_forward", "off");
Set("/:downhado_02_backward", "off");
Set("/:rightleftsho", "off");
Set("/:shoryuken_02", "on");
}
}
if (Key.isDown(88) & (/:downsho == "on")) {
Set("/:downsho_02", "off");
Set("/:downsho", "off");
Set("/:rightlefthado_02_forward", "off");
Set("/:rightlefthado_02_backward", "off");
Set("/:rightlefthado_backward", "off");
Set("/:rightlefthado_forward", "off");
Set("/:punch_01", "off");
Set("/:downhado", "off");
Set("/:downhado_02_forward", "off");
Set("/:downhado_02_backward", "off");
Set("/:rightleftsho", "off");
Set("/:shoryuken", "on");
}
}
}
Instance of Symbol 71 MovieClip in Frame 261
onClipEvent (enterFrame) {
this._alpha = /:raging_demon;
}
Frame 263
if (/:super_stop == "onlymanplay") {
stopclips(_root);
tellTarget ("_root.man") {
play();
};
} else if (/:super_stop == "onlyenemyplay") {
stopclips(_root);
tellTarget ("_root.enemy") {
play();
};
} else if (/:super_stop == "stopall") {
stopclips(_root);
} else if (/:super_stop == "playall") {
Set("/:super_stop", "idle");
playclips(_root);
}
if (/:super_stop != "idle") {
if (Key.isDown(82)) {
Set("/:super_stop", "playall");
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
tellTarget ("_root.effect") {
gotoAndPlay (1);
};
}
}
if (/:super_stop == "idle") {
if (Key.isDown(80)) {
tellTarget ("_root.effect") {
gotoAndPlay ("pause_effect");
};
Set("/:super_stop", "stopall");
}
}
if (/:music == "on") {
Set("/:music", "play");
if (/:stage_count == 1) {
tellTarget ("_root.music") {
gotoAndPlay ("force_music");
};
} else if (/:stage_count == 2) {
tellTarget ("_root.music") {
gotoAndPlay ("gutt_music");
};
} else if (/:stage_count == 3) {
tellTarget ("_root.music") {
gotoAndPlay ("force_music");
};
} else if (/:stage_count == 4) {
tellTarget ("_root.music") {
gotoAndPlay ("behelit_music");
};
} else if (/:stage_count == 99) {
tellTarget ("_root.music") {
gotoAndPlay ("gutt_music");
};
} else if (/:stage_count == 666) {
tellTarget ("_root.music") {
gotoAndPlay ("behelit_music");
};
}
} else if (/:music == "off") {
Set("/:music", "stop");
stopAllSounds();
}
Frame 264
if (/:breath == "off") {
gotoAndPlay ("over");
} else if (/:breath == "on") {
gotoAndPlay ("gameon");
}
if (/:manwin == "on") {
gotoAndPlay ("blackout");
}
if (/:super_stop == "onlymanplay") {
stopclips(_root);
tellTarget ("_root.man") {
play();
};
} else if (/:super_stop == "onlyenemyplay") {
stopclips(_root);
tellTarget ("_root.enemy") {
play();
};
} else if (/:super_stop == "stopall") {
stopclips(_root);
} else if (/:super_stop == "playall") {
Set("/:super_stop", "idle");
playclips(_root);
}
if (/:super_stop != "idle") {
if (Key.isDown(82)) {
Set("/:super_stop", "playall");
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
tellTarget ("_root.effect") {
gotoAndPlay (1);
};
}
}
if (/:super_stop == "idle") {
if (Key.isDown(80)) {
tellTarget ("_root.effect") {
gotoAndPlay ("pause_effect");
};
Set("/:super_stop", "stopall");
}
}
if (/:music == "on") {
Set("/:music", "play");
if (/:stage_count == 1) {
tellTarget ("_root.music") {
gotoAndPlay ("force_music");
};
} else if (/:stage_count == 2) {
tellTarget ("_root.music") {
gotoAndPlay ("gutt_music");
};
} else if (/:stage_count == 3) {
tellTarget ("_root.music") {
gotoAndPlay ("force_music");
};
} else if (/:stage_count == 4) {
tellTarget ("_root.music") {
gotoAndPlay ("behelit_music");
};
} else if (/:stage_count == 99) {
tellTarget ("_root.music") {
gotoAndPlay ("gutt_music");
};
} else if (/:stage_count == 666) {
tellTarget ("_root.music") {
gotoAndPlay ("behelit_music");
};
}
} else if (/:music == "off") {
Set("/:music", "stop");
stopAllSounds();
}
Instance of Symbol 122 MovieClip in Frame 265
on (release) {
getURL ("http://www.freeonlinegames.com", "_blank");
}
Frame 269
gotoAndPlay ("over");
Instance of Symbol 71 MovieClip "black" in Frame 269
onClipEvent (enterFrame) {
this._alpha = /:black;
}
Frame 270
_root.rest._x = 700;
Frame 271
Set("/:black", /:black + 5);
if (/:black < 100) {
gotoAndPlay ("blackout");
} else {
Set("/:black", 0);
Set("/:count", 0);
gotoAndPlay ("talking");
}
Frame 277
gotoAndPlay ("talking");
Frame 279
gotoAndPlay ("ending");
Symbol 4 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 50
stop();
_parent.play();
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 28
gotoAndPlay ("loop");
Symbol 125 Button
on (release) {
stopAllSounds();
gotoAndPlay ("story");
}
Symbol 129 Button
on (release) {
getURL ("http://www.freeonlinegames.com", "_blank");
}
Symbol 132 Button
on (release) {
getURL ("http://www.freegamesforyourwebsite.com", "_blank");
}
Symbol 135 Button
on (release) {
getURL ("http://freeonlinegames.com/downloads/muaythai.exe", "_blank");
}
Symbol 138 Button
on (release) {
stopAllSounds();
gotoAndPlay ("code");
}
Symbol 141 Button
on (release) {
Set("/:manwin", "on");
stopAllSounds();
gotoAndPlay ("set");
}
Symbol 155 Button
on (release) {
Set("/:password", "");
gotoAndPlay ("menu");
}
Symbol 161 Button
on (release) {
if (/:password == "RYUFROMFUTURE") {
Set("/:level", /:set_enemy);
Set("/:stage_count", 99);
Set("/:text_level", "\"Ryu From The Future\"");
Set("/:manwin", "off");
Set("/:breath", "on");
Set("/:man_noturningback", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:walking", "on");
Set("/:movement", "on");
Set("/:duck", "on");
Set("/:block", "on");
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:kick_03", "on");
Set("/:kick_04", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:punch_03", "on");
Set("/:punch_04", "on");
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:manlife", 100);
Set("/:special_e", 0);
Set("/:enemylife", 100);
Set("/:manspecial", 0);
Set("/:special_level", 0);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_y2", 220);
Set("/:ryu_yscale", 110);
Set("/:raging_demon", 0);
gotoAndPlay ("difficulty");
} else if (/:password == "STREETFIGHTER") {
gotoAndPlay ("ryu");
} else if (/:password == "GOUKENSLAYER") {
Set("/:level", /:set_enemy);
Set("/:stage_count", 666);
Set("/:text_level", "\"Akuma !!!\"");
Set("/:manwin", "off");
Set("/:breath", "on");
Set("/:man_noturningback", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:walking", "on");
Set("/:movement", "on");
Set("/:duck", "on");
Set("/:block", "on");
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:kick_03", "on");
Set("/:kick_04", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:punch_03", "on");
Set("/:punch_04", "on");
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:manlife", 100);
Set("/:special_e", 0);
Set("/:enemylife", 100);
Set("/:manspecial", 0);
Set("/:special_level", 0);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_y2", 220);
Set("/:akuma_yscale", 110);
Set("/:raging_demon", 0);
gotoAndPlay ("difficulty");
} else {
gotoAndPlay ("error");
}
}
Symbol 172 Button
on (release) {
Set("/:character", "ryu");
Set("/:face", "right");
Set("/:level", 0);
Set("/:stage_count", 1);
Set("/:text_level", "\"The Mask\"");
Set("/:manwin", "off");
Set("/:breath", "on");
Set("/:man_noturningback", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:walking", "on");
Set("/:movement", "on");
Set("/:duck", "on");
Set("/:block", "on");
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:kick_03", "on");
Set("/:kick_04", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:punch_03", "on");
Set("/:punch_04", "on");
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:manlife", 100);
Set("/:special_e", 0);
Set("/:enemylife", 100);
Set("/:manspecial", 0);
Set("/:special_level", 0);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_y2", 220);
Set("/:ryu_yscale", 110);
Set("/:raging_demon", 0);
gotoAndPlay ("difficulty");
}
Symbol 182 MovieClip Frame 2
if (../:mandown == "off") {
gotoAndPlay (1);
} else if (../:mandown != "off") {
gotoAndPlay ("shadow_death");
}
Symbol 182 MovieClip Frame 11
if (../:mandown == "off") {
gotoAndPlay (1);
} else if (../:mandown != "off") {
gotoAndPlay ("shadow_death");
}
Symbol 338 MovieClip Frame 1
if (../:character == "man") {
if (../:manwin == "off") {
Set("../:enemy_got_hit", "off");
Set("../:upper", "on");
Set("../:special_hit", "off");
Set("../:upper_count", 0);
Set("../:man_invincible", "off");
Set("../:mandown", "off");
Set("../:kneekick", "off");
Set("../:man_noturningback", "off");
Set("../:man_air", "off");
Set("../:mangetup", 0);
Set("../:man_hurt", "off");
Set("../:warp", "off");
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:kick_02", "on");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:attack_up", "off");
Set("../:punch_01", "on");
Set("../:punch_02", "on");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:special_move", "off");
Set("../:movement", "on");
Set("../:punch_link_02", "off");
Set("../:punch_link_03", "off");
Set("../:punch_link_04", "off");
Set("../:kick_link_02", "off");
Set("../:kick_link_03", "off");
Set("../:kick_link_04", "off");
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("punch_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("kick_01");
} else if (../:status == "up") {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if (../:status == "stand") {
play();
}
}
} else if (../:character == "ryu") {
gotoAndPlay ("absent");
}
Symbol 338 MovieClip Frame 2
if (../:character == "man") {
if (../:manwin == "off") {
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "stand") {
gotoAndPlay (1);
}
} else {
gotoAndPlay (1);
}
} else if (../:character == "ryu") {
gotoAndPlay ("absent");
}
Symbol 338 MovieClip Frame 10
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (../:manwin == "off") {
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("punch_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("kick_01");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
}
}
Symbol 338 MovieClip Frame 11
if (../:manwin == "off") {
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("punch_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("kick_01");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
}
}
Symbol 338 MovieClip Frame 12
if (../:manwin == "off") {
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("punch_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("kick_01");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
}
}
Symbol 338 MovieClip Frame 13
if (../:manwin == "off") {
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("punch_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("kick_01");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
}
}
Symbol 338 MovieClip Frame 14
if (../:manwin == "off") {
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:upper_count", 0);
if (../:walking == "on") {
gotoAndPlay ("walk");
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("punch_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("kick_01");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "block") {
gotoAndPlay ("block");
}
} else {
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 17
if (../:character == "man") {
gotoAndPlay (1);
} else if (../:character == "ryu") {
gotoAndPlay ("absent");
}
Symbol 338 MovieClip Frame 18
if (../:character == "man") {
gotoAndPlay (1);
} else if (../:character == "ryu") {
gotoAndPlay ("absent");
}
Symbol 338 MovieClip Frame 24
if ((../:special_move == "on") & (../:upper_count == 1)) {
if (Key.isDown(39) & (/:face == "right")) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:attack_up", "off");
Set("../:punch_link_04", "on");
Set("../:kick_link_04", "on");
} else if (Key.isDown(37) & (/:face == "left")) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:attack_up", "off");
Set("../:punch_link_04", "on");
Set("../:kick_link_04", "on");
} else {
Set("../:punch_link_04", "off");
Set("../:kick_link_04", "off");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
}
}
if (../:attack_up == "on") {
if (Key.isDown(88)) {
Set("../:special_move", "off");
gotoAndPlay ("punching_04");
}
if (Key.isDown(67)) {
Set("../:special_move", "off");
gotoAndPlay ("kicking_04");
}
}
Set("../:movement", "off");
Set("../:walking", "off");
Set("../:duck", "on");
Set("../:block", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
}
Symbol 338 MovieClip Frame 25
if ((../:punch_link_04 == "on") & (../:attack_up == "off")) {
Set("../:punch_01", "off");
if (Key.isDown(88)) {
if (../:special_level >= 1) {
Set("../:special_move", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("special_punch");
}
}
} else {
Set("../:punch_01", "on");
}
if ((../:special_move == "on") & (../:upper_count == 1)) {
if (Key.isDown(39) & (/:face == "right")) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:attack_up", "off");
Set("../:punch_link_04", "on");
Set("../:kick_link_04", "on");
} else if (Key.isDown(37) & (/:face == "left")) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:attack_up", "off");
Set("../:punch_link_04", "on");
Set("../:kick_link_04", "on");
} else {
Set("../:punch_link_04", "off");
Set("../:kick_link_04", "off");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
}
}
if ((../:kick_link_04 == "on") & (../:attack_up == "off")) {
Set("../:kick_01", "off");
if (Key.isDown(67)) {
if (../:special_level >= 1) {
Set("../:special_move", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("special_kick");
}
}
} else {
Set("../:kick_01", "on");
}
if (../:attack_up == "on") {
if (Key.isDown(88)) {
Set("../:special_move", "off");
gotoAndPlay ("punching_04");
}
if (Key.isDown(67)) {
Set("../:special_move", "off");
gotoAndPlay ("kicking_04");
}
}
Set("../:movement", "off");
Set("../:walking", "off");
Set("../:duck", "on");
Set("../:block", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
}
Symbol 338 MovieClip Frame 26
if ((../:punch_link_04 == "on") & (../:attack_up == "off")) {
Set("../:punch_01", "off");
if (Key.isDown(88)) {
if (../:special_level >= 1) {
Set("../:special_move", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("special_punch");
}
}
} else {
Set("../:punch_01", "on");
}
if ((../:special_move == "on") & (../:upper_count == 1)) {
if (Key.isDown(39) & (/:face == "right")) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:punch_link_04", "on");
Set("../:kick_link_04", "on");
} else if (Key.isDown(37) & (/:face == "left")) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:punch_link_04", "on");
Set("../:kick_link_04", "on");
} else {
Set("../:punch_link_04", "off");
Set("../:kick_link_04", "off");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
}
}
if ((../:kick_link_04 == "on") & (../:attack_up == "off")) {
Set("../:kick_01", "off");
if (Key.isDown(67)) {
if (../:special_level >= 1) {
Set("../:special_move", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("special_kick");
}
}
} else {
Set("../:kick_01", "on");
}
if (../:attack_up == "on") {
if (Key.isDown(88)) {
Set("../:special_move", "off");
gotoAndPlay ("punching_04");
}
if (Key.isDown(67)) {
Set("../:special_move", "off");
gotoAndPlay ("kicking_04");
}
}
Set("../:movement", "off");
Set("../:walking", "off");
Set("../:duck", "on");
Set("../:block", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
}
Symbol 338 MovieClip Frame 27
if ((../:punch_link_04 == "on") & (../:attack_up == "off")) {
Set("../:punch_01", "off");
if (Key.isDown(88)) {
if (../:special_level >= 1) {
Set("../:special_move", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("special_punch");
}
}
} else {
Set("../:punch_01", "on");
}
if ((../:kick_link_04 == "on") & (../:attack_up == "off")) {
Set("../:kick_01", "off");
if (Key.isDown(67)) {
if (../:special_level >= 1) {
Set("../:special_move", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("special_kick");
}
}
} else {
Set("../:kick_01", "on");
}
if (../:attack_up == "on") {
if (Key.isDown(88)) {
Set("../:special_move", "off");
gotoAndPlay ("punching_04");
}
if (Key.isDown(67)) {
Set("../:special_move", "off");
gotoAndPlay ("kicking_04");
}
}
Set("../:movement", "off");
Set("../:walking", "off");
Set("../:duck", "on");
Set("../:block", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
}
Symbol 338 MovieClip Frame 28
if (../:attack_up == "on") {
if (Key.isDown(88)) {
Set("../:special_move", "off");
gotoAndPlay ("punching_04");
}
if (Key.isDown(67)) {
Set("../:special_move", "off");
gotoAndPlay ("kicking_04");
}
}
Set("../:upper", "on");
Set("../:status", "stand");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "stand") {
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 32
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:man_noturningback", "off");
if (../:manlife >= ../:hitpoint) {
Set("../:manlife", ../:manlife - ../:hitpoint);
} else {
Set("../:manlife", ../:manlife - ../:manlife);
}
if (../:block == "on") {
if (../:status != "death") {
if (Key.isDown(90)) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:status", "block");
tellTarget ("_root.man") {
gotoAndPlay ("block");
};
} else {
play();
}
} else if (../:status == "death") {
gotoAndPlay ("death");
}
}
Symbol 338 MovieClip Frame 33
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:punch_01", "off");
Set("../:kick_01", "off");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 37
Set("../:block", "on");
Set("../:upper", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "on");
Set("../:punch_01", "off");
Set("../:punch_02", "on");
Set("../:walking", "off");
Set("../:warp", "on");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
if (../:duck == "on") {
if (../:status != "death") {
if (Key.isDown(40)) {
tellTarget ("_root.man") {
gotoAndPlay ("duck");
};
} else {
play();
}
} else if (../:status == "death") {
gotoAndPlay ("death");
}
}
Symbol 338 MovieClip Frame 38
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
Set("../:kick_link_03", "on");
tellTarget ("_root.man") {
gotoAndPlay ("kicking_03");
};
}
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_link_03", "on");
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:face == "right") {
if (../:warp == "on") {
if (Key.isDown(39)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp");
};
}
}
if (../:warp == "on") {
if (Key.isDown(37)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp_02");
};
}
}
}
if (../:face == "left") {
if (../:warp == "on") {
if (Key.isDown(39)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp_02");
};
}
}
if (../:warp == "on") {
if (Key.isDown(37)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp");
};
}
}
}
Symbol 338 MovieClip Frame 39
Set("../:walking", "on");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 47
Set("../:manspecial", ../:manspecial + 2);
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (Key.isDown(38)) {
Set("../:punch_03", "off");
} else {
Set("../:punch_03", "on");
}
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:movement", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "punch_01" in Symbol 338 MovieClip Frame 47
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 48
if (../:punch_03 == "on") {
if (Key.isDown(38)) {
Set("../:punch_link_02", "on");
Set("../:punch_03", "off");
Set("../:punch_01", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punching_02");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 49
if (../:punch_03 == "on") {
if (Key.isDown(38)) {
Set("../:punch_link_02", "on");
Set("../:punch_03", "off");
Set("../:punch_01", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punching_02");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 50
if (../:punch_03 == "on") {
if (Key.isDown(38)) {
Set("../:punch_link_02", "on");
Set("../:punch_03", "off");
Set("../:punch_01", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punching_02");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 51
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 52
if (Key.isDown(88)) {
Set("../:punch_02", "off");
} else {
Set("../:punch_02", "on");
}
if (../:punch_link_02 == "on") {
Set("../:punch_link_02", "off");
play();
} else if (../:punch_link_02 == "off") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 53
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:punch_link_03", "on");
}
}
if (random(10) > 5) {
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 54
gotoAndPlay ("punch_03");
Symbol 338 MovieClip Frame 61
Set("../:manspecial", ../:manspecial + 2);
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (Key.isDown(38)) {
Set("../:punch_04", "off");
} else {
Set("../:punch_04", "on");
}
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "punch_02" in Symbol 338 MovieClip Frame 61
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 62
if (../:punch_04 == "on") {
if (Key.isDown(38)) {
Set("../:punch_link_04", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 63
if (../:punch_04 == "on") {
if (Key.isDown(38)) {
Set("../:punch_link_04", "on");
}
}
if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = 100;
} else if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = -100;
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 64
if (../:punch_link_04 == "on") {
if (Key.isDown(38)) {
Set("../:man_noturningback", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punching_04");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 65
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 66
if ((../:punch_link_04 == "on") | (../:attack_up == "on")) {
Set("../:punch_link_04", "off");
play();
} else if (../:punch_link_04 == "off") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 67
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 68
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 69
gotoAndPlay ("punch_04");
Symbol 338 MovieClip Frame 76
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:punch_link_03", "on");
}
}
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_03", "off");
Set("../:manspecial", ../:manspecial + 2);
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "punch_03" in Symbol 338 MovieClip Frame 76
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 77
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:punch_link_03", "on");
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 78
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:punch_link_03", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 79
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:punch_link_03", "on");
}
}
if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = 100;
} else if (../:move_x >= ../:move_x2) {
_root.man._xscale = -100;
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 80
if (../:punch_link_03 == "on") {
Set("../:punch_link_03", "off");
Set("../:man_noturningback", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 81
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 82
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 83
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 85
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 89
Set("../:manspecial", ../:manspecial + 2);
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "punch_04" in Symbol 338 MovieClip Frame 89
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 90
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 91
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 92
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 93
Set("../:man_noturningback", "off");
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 94
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 95
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 99
Set("../:man_invincible", "on");
Set("../:super_stop", "onlymanplay");
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Symbol 338 MovieClip Frame 100
Set("../:pattack", "off");
if (../:manspecial == 100) {
Set("../:special_level", ../:special_level - 1);
Set("../:manspecial", ../:manspecial - 100);
} else if (../:manspecial != 100) {
Set("../:special_level", ../:special_level - 1);
}
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 338 MovieClip Frame 109
Set("../:super_stop", "playall");
Symbol 338 MovieClip Frame 110
gotoAndPlay ("sp_01");
Symbol 338 MovieClip Frame 111
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Instance of Symbol 197 MovieClip "punch_04" in Symbol 338 MovieClip Frame 111
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 20);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:enemy_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 20);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 112
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "onlymanplay");
} else if (../:enemy_got_hit != "on") {
gotoAndPlay ("sp_03");
}
Symbol 338 MovieClip Frame 113
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 114
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 115
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 116
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 117
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 118
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 119
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "playall");
}
Symbol 338 MovieClip Frame 120
gotoAndPlay ("sp_02");
Symbol 338 MovieClip Frame 121
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "onlymanplay");
} else if (../:enemy_got_hit != "on") {
gotoAndPlay ("sp_022");
}
Instance of Symbol 197 MovieClip "punch_04" in Symbol 338 MovieClip Frame 121
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 20);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:enemy_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 20);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 122
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 123
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 124
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 125
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 126
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 127
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 128
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 338 MovieClip Frame 129
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
Symbol 338 MovieClip Frame 131
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "playall");
}
Symbol 338 MovieClip Frame 132
gotoAndPlay ("sp_03");
Symbol 338 MovieClip Frame 133
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
Instance of Symbol 197 MovieClip "punch_04" in Symbol 338 MovieClip Frame 133
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 20);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:enemy_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 20);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 135
Set("../:man_invincible", "off");
Symbol 338 MovieClip Frame 139
Set("../:walking", "on");
Set("../:man_noturningback", "off");
Set("../:enemy_got_hit", "off");
Set("../:status", "stand");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 143
Set("../:manspecial", ../:manspecial + 2);
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
if (Key.isDown(38)) {
Set("../:kick_03", "off");
Set("../:kick_01", "off");
} else {
Set("../:kick_03", "on");
}
tellTarget ("_root.effect") {
gotoAndPlay ("kick_effect");
};
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
Set("../:movement", "off");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "kick_01" in Symbol 338 MovieClip Frame 143
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 5);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 5);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 144
if (../:kick_03 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_02", "on");
Set("../:kick_03", "off");
Set("../:kick_01", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kicking_02");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 145
if (../:kick_03 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_02", "on");
Set("../:kick_03", "off");
Set("../:kick_01", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kicking_02");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 146
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
if (../:kick_03 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_02", "on");
Set("../:kick_03", "off");
Set("../:kick_01", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kicking_02");
};
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 147
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 148
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 149
if (Key.isDown(67)) {
Set("../:kick_02", "off");
} else {
Set("../:kick_02", "on");
}
if (../:kick_link_02 == "on") {
Set("../:kick_link_02", "off");
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
play();
} else if (../:kick_link_02 == "off") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 150
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_link_03", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 151
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_link_03", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 152
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_link_03", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 153
gotoAndPlay ("kick_03");
Symbol 338 MovieClip Frame 160
Set("../:manspecial", ../:manspecial + 2);
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (../:kick_04 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_04", "on");
}
}
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "kick_02" in Symbol 338 MovieClip Frame 160
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
Set("../../:rand_hurt", random(15));
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("backkick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 161
if (../:kick_04 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_04", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 162
if (../:face == "right") {
Set("../:move_x", ../:move_x - 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 30);
}
if (../:kick_04 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_04", "on");
}
}
if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = 100;
} else if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = -100;
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 163
if (../:kick_04 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_04", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 164
if (../:kick_link_04 == "on") {
tellTarget ("_root.man") {
gotoAndPlay ("kicking_04");
};
}
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 165
if ((../:kick_link_04 == "on") | (../:attack_up == "on")) {
Set("../:kick_link_04", "off");
play();
} else if (../:kick_link_04 == "off") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 166
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 167
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 168
Set("../:man_invincible", "on");
gotoAndPlay ("kick_04");
Symbol 338 MovieClip Frame 174
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_link_03", "on");
}
}
Set("../:manspecial", ../:manspecial + 2);
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:upper", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_03", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "kick_03" in Symbol 338 MovieClip Frame 174
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", 10);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 175
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_link_03", "on");
}
}
if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = 100;
} else if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = -100;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 176
if (../:kick_link_03 == "on") {
tellTarget ("_root.man") {
gotoAndPlay ("kicking_03");
};
}
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 177
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 178
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 179
if (Key.isDown(38)) {
Set("../:kick_04", "off");
} else {
Set("../:kick_04", "on");
}
if (../:kick_link_03 == "on") {
Set("../:kick_link_03", "off");
play();
} else if (../:kick_link_03 == "off") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 180
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:kick_04 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_04", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 181
if (../:kick_04 == "on") {
if (Key.isDown(38)) {
Set("../:kick_link_04", "on");
}
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 182
gotoAndPlay ("kick_02");
Symbol 338 MovieClip Frame 189
Set("../:manspecial", ../:manspecial + 2);
Set("../:man_invincible", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("uppercut_voice");
};
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_03", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 40);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 40);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 189
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 25);
Set("../../:kneekick", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
Set("../../:kneekick", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 25);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 190
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 191
gotoAndPlay ("kick_05");
Symbol 338 MovieClip Frame 192
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 192
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 25);
Set("../../:manhitpoint", 10);
Set("../../:kneekick", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
Set("../../:kneekick", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 25);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 193
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 194
gotoAndPlay ("kick_06");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 195
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 195
onClipEvent (load) {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 25);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
Set("../../:kneekick", "off");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
if (../../:special_e_move == "off") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
} else if (../../:enemy_block == "on") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", 10);
Set("../../:kneekick", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 10);
Set("../../:score", ../../:score + 25);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 196
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 197
if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = 100;
} else if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = -100;
}
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 198
Set("../:man_invincible", "off");
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
Set("../:man_invincible", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
Symbol 338 MovieClip Frame 199
Set("../:walking", "on");
Set("../:status", "stand");
Set("../:kneekick", "off");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 204
Set("../:man_invincible", "on");
Set("../:super_stop", "onlymanplay");
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Symbol 338 MovieClip Frame 205
Set("../:kattack", "off");
if (../:manspecial == 100) {
Set("../:special_level", ../:special_level - 1);
Set("../:manspecial", ../:manspecial - 100);
} else if (../:manspecial != 100) {
Set("../:special_level", ../:special_level - 1);
}
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 338 MovieClip Frame 215
gotoAndPlay ("sk_01");
Set("../:super_stop", "playall");
Symbol 338 MovieClip Frame 216
tellTarget ("_root.voice") {
gotoAndPlay ("tiger_ror_voice");
};
if (../:face == "right") {
Set("../:move_x", ../:move_x + 80);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 80);
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 216
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
Set("../../:kneekick", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:kneekick", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 217
gotoAndPlay ("sk_02");
Symbol 338 MovieClip Frame 218
if (../:face == "right") {
Set("../:move_x", ../:move_x + 50);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 50);
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 218
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
Set("../../:kneekick", "off");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:kneekick", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 219
gotoAndPlay ("sk_03");
Symbol 338 MovieClip Frame 220
if (../:face == "right") {
Set("../:move_x", ../:move_x + 30);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 30);
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 220
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
Set("../../:kneekick", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:kneekick", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 221
gotoAndPlay ("sk_04");
Symbol 338 MovieClip Frame 222
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 222
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
Set("../../:kneekick", "off");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
Set("../../:kneekick", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 223
gotoAndPlay ("sk_05");
Symbol 338 MovieClip Frame 224
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Instance of Symbol 197 MovieClip "kick_04_1" in Symbol 338 MovieClip Frame 224
onClipEvent (load) {
if (../../:stage_count != ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
if (../../:special_e_move == "off") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
} else if (../../:enemy_block == "on") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", 20);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
} else if (../../:stage_count == ../../:thaiguy) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", 30);
Set("../../:score", ../../:score + 20);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
Symbol 338 MovieClip Frame 225
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
Symbol 338 MovieClip Frame 228
Set("../:walking", "on");
Set("../:man_noturningback", "off");
Set("../:man_invincible", "off");
Set("../:status", "stand");
gotoAndPlay ("stand");
Symbol 338 MovieClip Frame 235
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:rand_hurt", random(10));
if (../:rand_hurt > 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
}
if (../:manlife <= 0) {
Set("../:status", "death");
gotoAndPlay ("death");
} else if (../:manlife > 0) {
play();
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 236
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 237
Set("../:block", "on");
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 238
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 239
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 240
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:man_hurt", "on");
Set("../:movement", "on");
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status != "death") {
Set("../:status", "stand");
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 246
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:rand_hurt", random(10));
if (../:rand_hurt > 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_02_voice");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
}
if (../:manlife <= 0) {
Set("../:status", "death");
gotoAndPlay ("death");
} else if (../:manlife > 0) {
play();
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Symbol 338 MovieClip Frame 247
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Symbol 338 MovieClip Frame 248
Set("../:block", "on");
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Symbol 338 MovieClip Frame 251
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:man_hurt", "on");
Set("../:movement", "on");
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status != "death") {
Set("../:status", "stand");
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 255
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:man_invincible", "off");
Set("../:man_noturningback", "on");
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
Symbol 338 MovieClip Frame 261
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
Set("../:man_noturningback", "off");
gotoAndPlay ("float_02");
Symbol 338 MovieClip Frame 267
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:man_invincible", "off");
Set("../:man_noturningback", "on");
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
Symbol 338 MovieClip Frame 268
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 269
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 270
Set("../:man_air", "on");
if (../:status == "hurt_03") {
Set("../:duck", "off");
gotoAndPlay ("hurt_03");
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 271
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 272
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 273
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 274
if (../:manlife <= 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("man_die_voice");
};
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 275
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 276
Set("../:man_invincible", "on");
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 277
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 278
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
Symbol 338 MovieClip Frame 279
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
Set("../:man_noturningback", "off");
Set("../:man_air", "off");
if (../:manlife <= 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("man_die_voice");
};
gotoAndPlay ("RIP");
} else if (../:manlife > 0) {
gotoAndPlay ("getup");
}
Symbol 338 MovieClip Frame 286
tellTarget ("_root.voice") {
gotoAndPlay ("man_die_voice");
};
Set("../:walking", "off");
Set("../:man_invincible", "on");
play();
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 287
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 288
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 289
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 290
Set("../:breath", "off");
Set("../:mandown", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
Symbol 338 MovieClip Frame 292
Set("../:man_invincible", "off");
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("RIP");
}
Symbol 338 MovieClip Frame 297
Set("../:man_invincible", "on");
Set("../:man_noturningback", "on");
Set("../:man_air", "off");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
if (_root.man._xscale == 100) {
Set("../:face", "right");
} else if (_root.man._xscale == -100) {
Set("../:face", "left");
}
Set("../:mangetup", ../:mangetup + 1);
if (../:manlife <= 0) {
Set("../:man_invincible", "on");
Set("../:status", "death");
gotoAndPlay ("RIP");
}
Symbol 338 MovieClip Frame 298
if (../:mangetup >= 30) {
Set("../:mangetup", 0);
gotoAndPlay ("getup_02");
} else if (../:mangetup < 30) {
gotoAndPlay ("getup");
}
if ((((((Key.isDown(90) | Key.isDown(88)) | Key.isDown(67)) | Key.isDown(38)) | Key.isDown(40)) | Key.isDown(37)) | Key.isDown(39)) {
Set("../:mangetup", ../:mangetup + 5);
}
Symbol 338 MovieClip Frame 299
if (../:mangetup >= 30) {
Set("../:mangetup", 0);
gotoAndPlay ("getup_02");
} else if (../:mangetup < 30) {
gotoAndPlay ("getup");
}
if ((((((Key.isDown(90) | Key.isDown(88)) | Key.isDown(67)) | Key.isDown(38)) | Key.isDown(40)) | Key.isDown(37)) | Key.isDown(39)) {
Set("../:mangetup", ../:mangetup + 5);
}
Symbol 338 MovieClip Frame 300
if (../:mangetup >= 30) {
Set("../:mangetup", 0);
gotoAndPlay ("getup_02");
} else if (../:mangetup < 30) {
gotoAndPlay ("getup");
}
if ((((((Key.isDown(90) | Key.isDown(88)) | Key.isDown(67)) | Key.isDown(38)) | Key.isDown(40)) | Key.isDown(37)) | Key.isDown(39)) {
Set("../:mangetup", ../:mangetup + 5);
}
Symbol 338 MovieClip Frame 305
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Symbol 338 MovieClip Frame 306
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Symbol 338 MovieClip Frame 307
Set("../:duck", "on");
Set("../:block", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("landing_effect");
};
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
Symbol 338 MovieClip Frame 308
Set("../:man_invincible", "off");
Set("../:mandown", "off");
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
Set("../:man_noturningback", "off");
Set("../:status", "stand");
gotoAndPlay (1);
Symbol 338 MovieClip Frame 313
Set("../:punch_02", "on");
Set("../:kick_02", "on");
Set("../:warp", "off");
Set("../:man_invincible", "on");
Set("../:man_noturningback", "on");
Set("../:walking", "off");
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
Symbol 338 MovieClip Frame 314
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
Symbol 338 MovieClip Frame 315
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
Symbol 338 MovieClip Frame 316
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
Symbol 338 MovieClip Frame 317
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
Symbol 338 MovieClip Frame 318
Set("../:man_invincible", "off");
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
Symbol 338 MovieClip Frame 319
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 320
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 321
Set("../:man_noturningback", "off");
Set("../:duck", "on");
gotoAndPlay ("duck");
Symbol 338 MovieClip Frame 323
Set("../:punch_02", "on");
Set("../:kick_02", "on");
Set("../:warp", "off");
Set("../:man_invincible", "on");
Set("../:man_noturningback", "on");
Set("../:walking", "off");
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 324
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 325
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 326
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 327
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 328
Set("../:man_invincible", "off");
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
if (../:punch_02 == "on") {
if (Key.isDown(88)) {
Set("../:punch_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("punch_02");
};
}
}
if (../:kick_02 == "on") {
if (Key.isDown(67)) {
Set("../:kick_02", "off");
Set("../:duck", "off");
tellTarget ("_root.man") {
gotoAndPlay ("kick_02");
};
}
}
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
Symbol 338 MovieClip Frame 329
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 330
if (Key.isDown(38)) {
Set("../:duck", "off");
gotoAndPlay (1);
}
Symbol 338 MovieClip Frame 331
Set("../:man_invincible", "off");
Set("../:man_noturningback", "off");
Set("../:duck", "on");
gotoAndPlay ("duck");
Symbol 338 MovieClip Frame 336
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Symbol 338 MovieClip Frame 339
Set("../:manwin", "on");
gotoAndPlay ("win");
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 2
gotoAndPlay (1);
Symbol 380 MovieClip Frame 13
gotoAndPlay (1);
Symbol 380 MovieClip Frame 60
gotoAndPlay (1);
Symbol 380 MovieClip Frame 84
gotoAndPlay (1);
Symbol 380 MovieClip Frame 105
gotoAndPlay (1);
Symbol 380 MovieClip Frame 125
gotoAndPlay (1);
Symbol 380 MovieClip Frame 136
gotoAndPlay (1);
Symbol 380 MovieClip Frame 154
gotoAndPlay (1);
Symbol 380 MovieClip Frame 169
gotoAndPlay (1);
Symbol 380 MovieClip Frame 187
gotoAndPlay (1);
Symbol 380 MovieClip Frame 207
gotoAndPlay (1);
Symbol 380 MovieClip Frame 224
gotoAndPlay (1);
Symbol 380 MovieClip Frame 250
gotoAndPlay (1);
Symbol 380 MovieClip Frame 261
gotoAndPlay (1);
Symbol 380 MovieClip Frame 276
gotoAndPlay (1);
Symbol 380 MovieClip Frame 286
gotoAndPlay (1);
Symbol 380 MovieClip Frame 317
gotoAndPlay (1);
Symbol 380 MovieClip Frame 335
gotoAndPlay (1);
Symbol 380 MovieClip Frame 349
gotoAndPlay (1);
Symbol 380 MovieClip Frame 362
gotoAndPlay (1);
Symbol 380 MovieClip Frame 372
gotoAndPlay (1);
Symbol 380 MovieClip Frame 419
gotoAndPlay (1);
Symbol 380 MovieClip Frame 438
gotoAndPlay (1);
Symbol 380 MovieClip Frame 449
gotoAndPlay (1);
Symbol 380 MovieClip Frame 461
gotoAndPlay (1);
Symbol 380 MovieClip Frame 489
gotoAndPlay (1);
Symbol 380 MovieClip Frame 515
gotoAndPlay (1);
Symbol 380 MovieClip Frame 538
gotoAndPlay (1);
Symbol 380 MovieClip Frame 549
gotoAndPlay (1);
Symbol 380 MovieClip Frame 573
gotoAndPlay (1);
Symbol 380 MovieClip Frame 603
gotoAndPlay (1);
Symbol 380 MovieClip Frame 621
gotoAndPlay (1);
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 2
gotoAndPlay (1);
Symbol 388 MovieClip Frame 19
gotoAndPlay (1);
Symbol 388 MovieClip Frame 37
gotoAndPlay (1);
Symbol 388 MovieClip Frame 48
gotoAndPlay (1);
Symbol 388 MovieClip Frame 59
gotoAndPlay (1);
Symbol 388 MovieClip Frame 71
gotoAndPlay (1);
Symbol 388 MovieClip Frame 85
gotoAndPlay (1);
Symbol 388 MovieClip Frame 94
gotoAndPlay (1);
Symbol 405 MovieClip Frame 1
stop();
Symbol 405 MovieClip Frame 2
gotoAndPlay (1);
Symbol 405 MovieClip Frame 24
gotoAndPlay (1);
Symbol 405 MovieClip Frame 49
gotoAndPlay (1);
Symbol 405 MovieClip Frame 61
gotoAndPlay (1);
Symbol 405 MovieClip Frame 72
gotoAndPlay (1);
Symbol 405 MovieClip Frame 90
gotoAndPlay (1);
Symbol 405 MovieClip Frame 108
gotoAndPlay (1);
Symbol 405 MovieClip Frame 120
gotoAndPlay (1);
Symbol 405 MovieClip Frame 134
gotoAndPlay (1);
Symbol 405 MovieClip Frame 143
gotoAndPlay (1);
Symbol 405 MovieClip Frame 165
gotoAndPlay (1);
Symbol 405 MovieClip Frame 189
gotoAndPlay (1);
Symbol 405 MovieClip Frame 206
gotoAndPlay (1);
Symbol 405 MovieClip Frame 224
gotoAndPlay (1);
Symbol 405 MovieClip Frame 236
gotoAndPlay (1);
Symbol 411 MovieClip Frame 1
if (../:super_stop == "stopall") {
gotoAndPlay ("pause");
} else {
gotoAndPlay (1);
}
Symbol 411 MovieClip Frame 2
if (../:super_stop == "stopall") {
gotoAndPlay ("pause");
} else {
gotoAndPlay (1);
}
Symbol 411 MovieClip Frame 3
if (../:super_stop == "stopall") {
gotoAndPlay ("pause");
} else {
gotoAndPlay (1);
}
Symbol 411 MovieClip Frame 4
if (../:super_stop == "stopall") {
gotoAndPlay ("pause");
} else {
gotoAndPlay (1);
}
Symbol 414 MovieClip Frame 1
Set("../:upover", "off");
stop();
Symbol 414 MovieClip Frame 2
gotoAndPlay (1);
Symbol 414 MovieClip Frame 10
play();
Set("../:upover", "on");
Symbol 414 MovieClip Frame 11
play();
Symbol 414 MovieClip Frame 12
play();
Symbol 414 MovieClip Frame 13
play();
Symbol 414 MovieClip Frame 14
play();
Symbol 414 MovieClip Frame 15
play();
Symbol 414 MovieClip Frame 16
play();
Symbol 414 MovieClip Frame 17
gotoAndPlay (1);
Symbol 417 MovieClip Frame 1
Set("../:rightleft", "off");
stop();
Symbol 417 MovieClip Frame 2
gotoAndPlay (1);
Symbol 417 MovieClip Frame 10
play();
Set("../:rightleft", "on");
Symbol 417 MovieClip Frame 11
play();
Symbol 417 MovieClip Frame 12
play();
Symbol 417 MovieClip Frame 13
play();
Symbol 417 MovieClip Frame 14
play();
Symbol 417 MovieClip Frame 15
gotoAndPlay (1);
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 2
gotoAndPlay (1);
Symbol 466 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 2
stop();
Symbol 466 MovieClip Frame 3
stop();
Symbol 466 MovieClip Frame 4
stop();
Symbol 466 MovieClip Frame 5
stop();
Symbol 466 MovieClip Frame 6
stop();
Symbol 466 MovieClip Frame 7
stop();
Symbol 466 MovieClip Frame 8
stop();
Symbol 466 MovieClip Frame 9
stop();
Symbol 466 MovieClip Frame 10
stop();
Symbol 466 MovieClip Frame 11
stop();
Symbol 466 MovieClip Frame 12
stop();
Symbol 466 MovieClip Frame 13
stop();
Symbol 466 MovieClip Frame 14
stop();
Symbol 466 MovieClip Frame 15
stop();
Symbol 466 MovieClip Frame 16
stop();
Symbol 466 MovieClip Frame 17
stop();
Symbol 466 MovieClip Frame 18
stop();
Symbol 466 MovieClip Frame 19
stop();
Symbol 466 MovieClip Frame 20
gotoAndPlay (1);
Symbol 467 Button
on (release) {
tellTarget ("_root.menu") {
nextFrame();
};
}
Symbol 468 Button
on (release) {
tellTarget ("_root.menu") {
prevFrame();
};
}
Symbol 477 Button
on (release) {
if (/:stage_count <= 3) {
Set("/:stage_count", /:stage_count + 1);
} else if (/:stage_count == 4) {
Set("/:stage_count", 99);
} else if (/:stage_count == 99) {
Set("/:stage_count", 666);
}
if (/:stage_count == 1) {
Set("/:text_level", "\"The Mask\"");
} else if (/:stage_count == 2) {
Set("/:text_level", "\"Hit Me If You Can\"");
} else if (/:stage_count == 3) {
Set("/:text_level", "\"Big Guy\"");
} else if (/:stage_count == 4) {
Set("/:text_level", "\"Final Fight\"");
} else if (/:stage_count == 99) {
Set("/:text_level", "\"Ryu From The Future\"");
} else if (/:stage_count == 666) {
Set("/:text_level", "\"Akuma !!!\"");
}
Set("/:hitpoint_01", 2);
Set("/:hitpoint_02", 10);
Set("/:hitpoint_03", 15);
Set("/:hitpoint_04", 30);
Set("/:hitpoint_block_01", 0.2);
Set("/:hitpoint_block_02", 0.5);
Set("/:hitpoint_block_03", 1);
Set("/:hitpoint_block_04", 2.5);
Set("/:punch_01_point", 20);
Set("/:punch_02_point", 20);
Set("/:punch_03_point", 20);
Set("/:punch_04_point", 20);
Set("/:punch_special_point", 40);
Set("/:kick_special_point", 50);
gotoAndPlay ("black");
}
Symbol 481 Button
on (release) {
if (/:stage_count <= 3) {
Set("/:stage_count", /:stage_count + 1);
} else if (/:stage_count == 4) {
Set("/:stage_count", 99);
} else if (/:stage_count == 99) {
Set("/:stage_count", 666);
}
if (/:stage_count == 1) {
Set("/:text_level", "\"The Mask\"");
} else if (/:stage_count == 2) {
Set("/:text_level", "\"Hit Me If You Can\"");
} else if (/:stage_count == 3) {
Set("/:text_level", "\"Big Guy\"");
} else if (/:stage_count == 4) {
Set("/:text_level", "\"Final Fight\"");
} else if (/:stage_count == 99) {
Set("/:text_level", "\"Ryu From The Future\"");
} else if (/:stage_count == 666) {
Set("/:text_level", "\"Akuma !!!\"");
}
Set("/:hitpoint_01", 10);
Set("/:hitpoint_02", 25);
Set("/:hitpoint_03", 35);
Set("/:hitpoint_04", 80);
Set("/:hitpoint_block_01", 0.8);
Set("/:hitpoint_block_02", 1.5);
Set("/:hitpoint_block_03", 3);
Set("/:hitpoint_block_04", 6);
Set("/:punch_01_point", 5);
Set("/:punch_02_point", 5);
Set("/:punch_03_point", 5);
Set("/:punch_04_point", 5);
Set("/:punch_special_point", 10);
Set("/:kick_special_point", 15);
gotoAndPlay ("black");
}
Symbol 485 Button
on (release) {
if (/:stage_count <= 3) {
Set("/:stage_count", /:stage_count + 1);
} else if (/:stage_count == 4) {
Set("/:stage_count", 99);
} else if (/:stage_count == 99) {
Set("/:stage_count", 666);
}
if (/:stage_count == 1) {
Set("/:text_level", "\"The Mask\"");
} else if (/:stage_count == 2) {
Set("/:text_level", "\"Hit Me If You Can\"");
} else if (/:stage_count == 3) {
Set("/:text_level", "\"Big Guy\"");
} else if (/:stage_count == 4) {
Set("/:text_level", "\"Final Fight\"");
} else if (/:stage_count == 99) {
Set("/:text_level", "\"Ryu From The Future\"");
} else if (/:stage_count == 666) {
Set("/:text_level", "\"Akuma !!!\"");
}
Set("/:hitpoint_01", 5);
Set("/:hitpoint_02", 20);
Set("/:hitpoint_03", 30);
Set("/:hitpoint_04", 60);
Set("/:hitpoint_block_01", 0.5);
Set("/:hitpoint_block_02", 1);
Set("/:hitpoint_block_03", 2);
Set("/:hitpoint_block_04", 5);
Set("/:punch_01_point", 10);
Set("/:punch_02_point", 10);
Set("/:punch_03_point", 10);
Set("/:punch_04_point", 10);
Set("/:punch_special_point", 20);
Set("/:kick_special_point", 30);
gotoAndPlay ("black");
}
Symbol 486 Button
on (release) {
nextFrame();
}
Symbol 490 Button
on (release) {
gotoAndPlay ("story");
}
Symbol 491 Button
on (release) {
Set("/:hitpoint_01", 2);
Set("/:hitpoint_02", 10);
Set("/:hitpoint_03", 15);
Set("/:hitpoint_04", 30);
Set("/:hitpoint_block_01", 0.2);
Set("/:hitpoint_block_02", 0.5);
Set("/:hitpoint_block_03", 1);
Set("/:hitpoint_block_04", 2.5);
Set("/:punch_01_point", 20);
Set("/:punch_02_point", 20);
Set("/:punch_03_point", 20);
Set("/:punch_04_point", 20);
Set("/:punch_special_point", 40);
Set("/:kick_special_point", 50);
gotoAndPlay ("black");
}
Symbol 492 Button
on (release) {
Set("/:hitpoint_01", 10);
Set("/:hitpoint_02", 25);
Set("/:hitpoint_03", 35);
Set("/:hitpoint_04", 80);
Set("/:hitpoint_block_01", 0.8);
Set("/:hitpoint_block_02", 1.5);
Set("/:hitpoint_block_03", 3);
Set("/:hitpoint_block_04", 6);
Set("/:punch_01_point", 5);
Set("/:punch_02_point", 5);
Set("/:punch_03_point", 5);
Set("/:punch_04_point", 5);
Set("/:punch_special_point", 10);
Set("/:kick_special_point", 15);
gotoAndPlay ("black");
}
Symbol 493 Button
on (release) {
Set("/:hitpoint_01", 5);
Set("/:hitpoint_02", 20);
Set("/:hitpoint_03", 30);
Set("/:hitpoint_04", 60);
Set("/:hitpoint_block_01", 0.5);
Set("/:hitpoint_block_02", 1);
Set("/:hitpoint_block_03", 2);
Set("/:hitpoint_block_04", 5);
Set("/:punch_01_point", 10);
Set("/:punch_02_point", 10);
Set("/:punch_03_point", 10);
Set("/:punch_04_point", 10);
Set("/:punch_special_point", 20);
Set("/:kick_special_point", 30);
gotoAndPlay ("black");
}
Symbol 509 MovieClip Frame 1
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 2
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 15
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 16
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 26
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 27
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 35
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 509 MovieClip Frame 36
if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop (1);
}
Symbol 525 MovieClip Frame 1
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Instance of Symbol 513 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) {
Set("../:ghostmove_x", random(10) / 10);
Set("../:ghostmove_y", random(50) / 10);
if (random(10) < 5) {
this._x = this._x + ../:ghostmove_x;
} else {
this._x = this._x - ../:ghostmove_x;
}
if (random(10) < 5) {
this._y = this._y + ../:ghostmove_y;
} else {
this._y = this._y - ../:ghostmove_y;
}
}
Instance of Symbol 513 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) {
Set("../:ghostmove_x", random(10) / 10);
Set("../:ghostmove_y", random(50) / 10);
if (random(10) < 5) {
this._x = this._x + ../:ghostmove_x;
} else {
this._x = this._x - ../:ghostmove_x;
}
if (random(10) < 5) {
this._y = this._y + ../:ghostmove_y;
} else {
this._y = this._y - ../:ghostmove_y;
}
}
Instance of Symbol 513 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) {
Set("../:ghostmove_x", random(10) / 10);
Set("../:ghostmove_y", random(50) / 10);
if (random(10) < 5) {
this._x = this._x + ../:ghostmove_x;
} else {
this._x = this._x - ../:ghostmove_x;
}
if (random(10) < 5) {
this._y = this._y + ../:ghostmove_y;
} else {
this._y = this._y - ../:ghostmove_y;
}
}
Instance of Symbol 513 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) {
Set("../:ghostmove_x", random(10) / 10);
Set("../:ghostmove_y", random(50) / 10);
if (random(10) < 5) {
this._x = this._x + ../:ghostmove_x;
} else {
this._x = this._x - ../:ghostmove_x;
}
if (random(10) < 5) {
this._y = this._y + ../:ghostmove_y;
} else {
this._y = this._y - ../:ghostmove_y;
}
}
Instance of Symbol 513 MovieClip in Symbol 525 MovieClip Frame 1
onClipEvent (enterFrame) {
Set("../:ghostmove_x", random(10) / 10);
Set("../:ghostmove_y", random(50) / 10);
if (random(10) < 5) {
this._x = this._x + ../:ghostmove_x;
} else {
this._x = this._x - ../:ghostmove_x;
}
if (random(10) < 5) {
this._y = this._y + ../:ghostmove_y;
} else {
this._y = this._y - ../:ghostmove_y;
}
}
Symbol 525 MovieClip Frame 2
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 11
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 12
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 21
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 22
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 30
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 31
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 40
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 41
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 51
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 52
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 62
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 525 MovieClip Frame 63
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 1
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 2
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 15
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 16
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 25
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 26
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 35
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 36
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 45
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 46
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 55
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 56
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 65
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 531 MovieClip Frame 66
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if (../:stage_count == ../:boss) {
gotoAndStop ("level_04");
} else if (../:stage_count == ../:ryu) {
gotoAndStop ("level_05");
} else if (../:stage_count == ../:akuma) {
gotoAndStop ("level_06");
} else {
gotoAndStop ("black");
}
Symbol 532 MovieClip Frame 2
if (../:enemy_down == "off") {
gotoAndPlay (1);
} else if (../:enemy_down != "off") {
gotoAndPlay ("shadow_death");
}
Symbol 532 MovieClip Frame 11
if (../:enemy_down == "off") {
gotoAndPlay (1);
} else if (../:enemy_down != "off") {
gotoAndPlay ("shadow_death");
}
Symbol 607 MovieClip Frame 1
if (../:manwin != "on") {
if (../:level < ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:enemy_down", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "off");
if (../:status == "death") {
gotoAndPlay ("win");
} else if (../:count_e == ../:will_hit_e) {
if (random(40) < 20) {
gotoAndPlay ("hit_01");
} else {
gotoAndPlay ("hit_03");
}
} else if (../:will_hit_e < (random(40) / 2)) {
gotoAndPlay ("hit_02");
} else if (../:count_e > 20) {
Set("../:count_e", 0);
gotoAndPlay ("walk");
}
}
}
Symbol 607 MovieClip Frame 2
if (../:manwin != "on") {
if (../:level < ../:set_enemy) {
Set("../:walking_e", "on");
if (random(40) > 20) {
gotoAndPlay ("hit_03");
}
gotoAndPlay (1);
}
}
Symbol 607 MovieClip Frame 8
if (../:level == ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 607 MovieClip Frame 15
if (../:level < ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
if (../:level < ../:set_enemy) {
Set("../:enemy_noturningback", "on");
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 607 MovieClip Frame 15
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 607 MovieClip Frame 16
if (../:level < ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Set("../:hitpoint", 0);
play();
}
Symbol 607 MovieClip Frame 17
gotoAndPlay ("walk_02");
Symbol 607 MovieClip Frame 18
if (../:level < ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 607 MovieClip Frame 18
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 607 MovieClip Frame 19
if (../:level < ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Set("../:hitpoint", 0);
play();
}
Symbol 607 MovieClip Frame 20
if (../:level < ../:set_enemy) {
if (../:status != "death") {
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
}
Symbol 607 MovieClip Frame 31
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Symbol 607 MovieClip Frame 37
Set("../:score", ../:score + 1);
gotoAndPlay (1);
Symbol 607 MovieClip Frame 41
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_02_voice");
};
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 607 MovieClip Frame 42
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 607 MovieClip Frame 43
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 607 MovieClip Frame 44
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 607 MovieClip Frame 46
Set("../:score", ../:score + 1);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 607 MovieClip Frame 51
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 52
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 53
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 56
Set("../:score", ../:score + 1);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 607 MovieClip Frame 61
Set("../:enemy_juggled", ../:enemy_juggled + 1);
if (../:enemy_juggled >= ../:juggling) {
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "on");
} else if (../:enemy_juggled < ../:juggling) {
Set("../:enemy_invincible", "off");
}
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_02_voice");
};
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 62
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 63
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 64
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 65
Set("../:score", ../:score + 1);
gotoAndPlay ("float_02");
Symbol 607 MovieClip Frame 77
gotoAndPlay ("hit_011");
Symbol 607 MovieClip Frame 78
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 607 MovieClip Frame 78
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 607 MovieClip Frame 79
Set("../:hitpoint", 0);
Symbol 607 MovieClip Frame 80
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 607 MovieClip Frame 86
Set("../:enemy_noturningback", "on");
if (random(10) < 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hey_voice");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_laugh_voice");
};
}
Symbol 607 MovieClip Frame 89
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 607 MovieClip Frame 90
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 607 MovieClip Frame 91
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 92
gotoAndPlay ("hit_22");
Symbol 607 MovieClip Frame 93
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 607 MovieClip Frame 93
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 607 MovieClip Frame 98
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 607 MovieClip Frame 103
gotoAndPlay ("hit_33");
Symbol 607 MovieClip Frame 104
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 607 MovieClip Frame 104
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 607 MovieClip Frame 109
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 607 MovieClip Frame 129
Set("../:rand_hurt", random(10));
if (../:rand_hurt >= 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_laugh_voice");
};
} else if (../:rand_hurt < 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hey_voice");
};
}
Symbol 607 MovieClip Frame 131
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
Symbol 607 MovieClip Frame 138
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "on");
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
Symbol 607 MovieClip Frame 141
Set("../:enemy_air", "on");
Set("../:enemy_invincible", "off");
Symbol 607 MovieClip Frame 144
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 145
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 607 MovieClip Frame 148
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 607 MovieClip Frame 149
Set("../:score", ../:score + 1);
gotoAndPlay ("getup");
Symbol 607 MovieClip Frame 158
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemy_noturningback", "on");
Symbol 607 MovieClip Frame 160
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_die_voice");
};
Symbol 607 MovieClip Frame 168
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 607 MovieClip Frame 169
Set("../:enemy_down", "on");
Symbol 607 MovieClip Frame 180
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 580 + random(20));
if (../:manlife < 60) {
Set("../:manlife", ../:manlife + 40);
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
} else if ((../:manlife >= 60) & (../:manlife != 100)) {
Set("../:manlife", 100);
Set("../:enemy_down", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
}
Symbol 607 MovieClip Frame 185
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:enemylife", 100);
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", ../:level + 1);
Set("../:enemy_down", "off");
if (../:level == ../:set_enemy) {
Set("../:move_y2", 220);
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 607 MovieClip Frame 193
Set("../:enemy_invincible", "on");
Set("../:enemy_air", "off");
Set("../:enemy_down", "on");
if (../:enemylife <= 0) {
gotoAndPlay ("RIP");
}
Symbol 607 MovieClip Frame 196
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Symbol 607 MovieClip Frame 206
Set("../:enemy_invincible", "off");
Set("../:enemy_air", "off");
Set("../:enemy_down", "off");
Symbol 607 MovieClip Frame 207
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 705 MovieClip Frame 1
if (../:manwin != "on") {
if (../:stage_count == ../:maskman) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:e_hit_01", "on");
Set("../:e_hit_02", "on");
Set("../:e_hit_03", "on");
Set("../:e_hit_04", "on");
Set("../:will_hit_e", random(40));
if (../:status == "death") {
gotoAndPlay ("win");
} else if (../:status != "death") {
if (../:count_e >= 4) {
Set("../:count_e", 0);
if ((../:e_hit_01 == "on") & (../:will_hit > 20)) {
Set("../:e_hit_01", "off");
gotoAndPlay ("hit_01");
}
} else if (../:count_e < 4) {
gotoAndPlay ("walk");
}
}
}
}
}
Symbol 705 MovieClip Frame 2
if (../:hit_03_count >= 3) {
Set("../:hit_03_count", 0);
if (../:e_hit_03 == "on") {
Set("../:e_hit_03", "off");
gotoAndPlay ("hit_03");
}
}
Symbol 705 MovieClip Frame 3
if (../:manwin != "on") {
if (../:stage_count == ../:maskman) {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
Set("../:hit_03_count", ../:hit_03_count + 1);
gotoAndPlay (1);
}
} else if (../:stage_count != ../:maskman) {
gotoAndPlay ("absent");
}
}
Symbol 705 MovieClip Frame 10
if (../:stage_count == ../:maskman) {
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay ("absent");
}
Symbol 705 MovieClip Frame 16
if (../:stage_count == ../:maskman) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 38;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -38;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Set("../:enemy_noturningback", "on");
Set("../:hit_01_count", ../:hit_01_count + 1);
Set("../:hit_02_count", ../:hit_02_count + 1);
Set("../:hit_03_count", ../:hit_03_count + 1);
if ((((../:special_e >= 10) & (../:dist < 40)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:e_hit_04 == "on") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
Set("../:e_hit_04", "off");
gotoAndPlay ("hit_04");
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 705 MovieClip Frame 17
if (../:stage_count == ../:maskman) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 38;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -38;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
if (../:hit_02_count >= 5) {
Set("../:hit_02_count", 0);
if (../:e_hit_02 == "on") {
Set("../:e_hit_02", "off");
gotoAndPlay ("hit_02");
}
}
Symbol 705 MovieClip Frame 18
if (../:stage_count == ../:maskman) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 38;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -38;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 705 MovieClip Frame 19
if (../:stage_count == ../:maskman) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 38;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -38;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 705 MovieClip Frame 20
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
if (../:will_hit_e > 10) {
Set("../:will_hit_e", 0);
if (../:e_hit_02 == "on") {
Set("../:e_hit_02", "off");
gotoAndPlay ("hit_02");
}
}
if (../:status != "death") {
gotoAndPlay (1);
} else if (../:status == "death") {
gotoAndPlay ("win");
}
Symbol 705 MovieClip Frame 28
Set("../:e_hit_01", "off");
Set("../:e_hit_02", "off");
Set("../:e_hit_03", "off");
Set("../:e_hit_04", "off");
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 705 MovieClip Frame 30
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
Symbol 705 MovieClip Frame 31
gotoAndPlay ("hit_11");
Symbol 705 MovieClip Frame 32
tellTarget ("_root.effect") {
gotoAndPlay ("fab_effect");
};
Instance of Symbol 619 MovieClip "hit" in Symbol 705 MovieClip Frame 32
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 37
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 48
Set("../:e_hit_01", "off");
Set("../:e_hit_02", "off");
Set("../:e_hit_03", "off");
Set("../:e_hit_04", "off");
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Set("../:enemy_noturningback", "on");
Symbol 705 MovieClip Frame 50
gotoAndPlay ("hit_22");
Symbol 705 MovieClip Frame 51
tellTarget ("_root.effect") {
gotoAndPlay ("fab_effect");
};
Set("../:enemy_air", "on");
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 628 MovieClip "hit" in Symbol 705 MovieClip Frame 51
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 52
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 53
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 54
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 55
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 60
tellTarget ("_root.effect") {
gotoAndPlay ("landing_effect");
};
Set("../:enemy_air", "off");
Symbol 705 MovieClip Frame 62
Set("../:enemy_noturningback", "off");
Symbol 705 MovieClip Frame 63
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 68
Set("../:e_hit_01", "off");
Set("../:e_hit_02", "off");
Set("../:e_hit_03", "off");
Set("../:e_hit_04", "off");
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 705 MovieClip Frame 69
gotoAndPlay ("hit_32");
Symbol 705 MovieClip Frame 70
tellTarget ("_root.effect") {
gotoAndPlay ("fab_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
Instance of Symbol 628 MovieClip "ShoHit1" in Symbol 705 MovieClip Frame 70
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 72
gotoAndPlay ("hit_33");
Instance of Symbol 628 MovieClip "ShoHit1" in Symbol 705 MovieClip Frame 73
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 74
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 80
Set("../:e_hit_01", "off");
Set("../:e_hit_02", "off");
Set("../:e_hit_03", "off");
Set("../:e_hit_04", "off");
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
Set("../:enemy_noturningback", "on");
Symbol 705 MovieClip Frame 81
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 705 MovieClip Frame 90
Set("../:super_stop", "playall");
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
Symbol 705 MovieClip Frame 91
Set("../:super_stop", "playall");
Symbol 705 MovieClip Frame 92
gotoAndPlay ("sp1");
Symbol 705 MovieClip Frame 93
tellTarget ("_root.effect") {
gotoAndPlay ("fab_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("kick_voice");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 628 MovieClip "hit" in Symbol 705 MovieClip Frame 93
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 94
gotoAndPlay ("sp2");
Symbol 705 MovieClip Frame 95
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 628 MovieClip "ShoHit1" in Symbol 705 MovieClip Frame 95
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 96
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 97
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 98
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 99
gotoAndPlay ("sp3");
Symbol 705 MovieClip Frame 100
tellTarget ("_root.voice") {
gotoAndPlay ("kick_voice");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 628 MovieClip "hit" in Symbol 705 MovieClip Frame 100
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 101
gotoAndPlay ("sp4");
Symbol 705 MovieClip Frame 102
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 628 MovieClip "ShoHit1" in Symbol 705 MovieClip Frame 102
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 103
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 104
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 105
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 106
gotoAndPlay ("sp5");
Symbol 705 MovieClip Frame 107
tellTarget ("_root.voice") {
gotoAndPlay ("kick_voice");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 628 MovieClip "hit" in Symbol 705 MovieClip Frame 107
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 108
gotoAndPlay ("sp6");
Symbol 705 MovieClip Frame 109
Set("../:enemy_air", "on");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 628 MovieClip "ShoHit1" in Symbol 705 MovieClip Frame 109
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 705 MovieClip Frame 110
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 111
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 112
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 705 MovieClip Frame 117
tellTarget ("_root.effect") {
gotoAndPlay ("landing_effect");
};
Set("../:enemy_air", "off");
Set("../:special_e_move", "off");
Symbol 705 MovieClip Frame 119
Set("../:enemy_noturningback", "off");
Symbol 705 MovieClip Frame 120
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 128
Set("../:hit_02_count", ../:hit_02_count + 1);
Set("../:hit_03_count", ../:hit_03_count + 1);
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 129
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 130
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 131
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 133
Set("../:score", ../:score + 1);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 138
Set("../:hit_02_count", ../:hit_02_count + 1);
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 139
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 140
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 141
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 144
Set("../:score", ../:score + 1);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 151
Set("../:hit_02_count", ../:hit_02_count + 1);
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Symbol 705 MovieClip Frame 152
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
Symbol 705 MovieClip Frame 158
Set("../:score", ../:score + 1);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 161
Set("../:enemy_juggled", ../:enemy_juggled + 1);
Set("../:special_e", ../:special_e + 1);
if (../:enemy_juggled >= ../:juggling) {
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "on");
} else if (../:enemy_juggled < ../:juggling) {
Set("../:enemy_invincible", "off");
}
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_02_voice");
};
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 162
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 163
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 164
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 167
Set("../:score", ../:score + 1);
gotoAndPlay ("float_02");
Symbol 705 MovieClip Frame 171
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "on");
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
Symbol 705 MovieClip Frame 174
Set("../:enemy_air", "on");
Set("../:enemy_invincible", "off");
Symbol 705 MovieClip Frame 182
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 705 MovieClip Frame 183
Set("../:score", ../:score + 1);
if (../:enemylife > 0) {
gotoAndPlay ("getup");
} else {
gotoAndPlay ("death_02");
}
Symbol 705 MovieClip Frame 198
if (../:enemylife > 0) {
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
} else {
Set("../:enemy_noturningback", "on");
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 25);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 25);
}
Symbol 705 MovieClip Frame 199
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 705 MovieClip Frame 200
if (../:enemylife <= 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_die_voice");
};
if (../:enemylife > 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
}
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 201
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 202
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 203
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 705 MovieClip Frame 206
if (../:enemylife > 0) {
gotoAndPlay (1);
} else {
play();
}
Symbol 705 MovieClip Frame 207
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 705 MovieClip Frame 221
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Symbol 705 MovieClip Frame 224
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", 4);
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 705 MovieClip Frame 228
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_die_voice");
};
Set("../:enemy_noturningback", "on");
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Symbol 705 MovieClip Frame 238
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Symbol 705 MovieClip Frame 242
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", 4);
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 705 MovieClip Frame 246
Set("../:enemy_invincible", "on");
Set("../:enemy_air", "off");
if (../:enemylife <= 0) {
gotoAndPlay ("death_02");
}
Symbol 705 MovieClip Frame 259
Set("../:enemy_invincible", "off");
Set("../:enemy_air", "off");
Symbol 705 MovieClip Frame 260
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 705 MovieClip Frame 273
tellTarget ("_root.voice") {
gotoAndPlay ("laugh_voice");
};
Symbol 705 MovieClip Frame 280
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
Symbol 793 MovieClip Frame 1
if (../:manwin != "on") {
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_block", "on");
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
if (../:status == "death") {
gotoAndPlay ("win");
} else if (../:count_e >= ../:will_hit_e) {
if (random(40) < 20) {
gotoAndPlay ("hit_01");
} else {
gotoAndPlay ("hit_02");
}
} else if (../:will_hit_e < (random(40) / 2)) {
gotoAndPlay ("hit_02");
} else if (../:count_e > 20) {
Set("../:count_e", 0);
gotoAndPlay ("walk");
}
}
}
}
Symbol 793 MovieClip Frame 2
if (../:manwin != "on") {
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
if (random(40) > 10) {
gotoAndPlay ("hit_03");
} else {
gotoAndPlay (1);
}
}
} else {
gotoAndPlay (1);
}
}
Symbol 793 MovieClip Frame 11
if (../:stage_count == ../:thaiguy) {
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay ("absent");
}
Symbol 793 MovieClip Frame 18
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
if (../:level == ../:set_enemy) {
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "on");
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
if ((((../:special_e >= 20) & (../:dist < 100)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_04");
}
Symbol 793 MovieClip Frame 19
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 793 MovieClip Frame 20
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Set("../:hitpoint", 0);
play();
}
}
Symbol 793 MovieClip Frame 21
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 793 MovieClip Frame 22
if (../:stage_count == ../:thaiguy) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
}
}
Symbol 793 MovieClip Frame 33
Set("../:tired", ../:tired + 1);
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
Symbol 793 MovieClip Frame 39
Set("../:score", ../:score + 1);
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else if ((((../:special_e >= 20) & (../:dist < 150)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:special_e_move", "on");
gotoAndPlay ("hit_04");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 43
Set("../:tired", ../:tired + 1);
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
Symbol 793 MovieClip Frame 48
Set("../:score", ../:score + 1);
Set("../:enemy_status", "stand");
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else if ((((../:special_e >= 20) & (../:dist < 150)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:special_e_move", "on");
gotoAndPlay ("hit_04");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 53
Set("../:tired", ../:tired + 1);
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("jap_voice");
};
Symbol 793 MovieClip Frame 58
Set("../:score", ../:score + 1);
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else if ((((../:special_e >= 20) & (../:dist < 150)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:special_e_move", "on");
gotoAndPlay ("hit_04");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 63
Set("../:enemy_juggled", ../:enemy_juggled + 1);
Set("../:special_e", ../:special_e + 1);
if (../:enemy_juggled >= ../:juggling) {
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "on");
} else if (../:enemy_juggled < ../:juggling) {
Set("../:enemy_invincible", "off");
}
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_02_voice");
};
Set("../:enemy_block", "off");
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 64
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 65
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 66
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 67
Set("../:score", ../:score + 1);
gotoAndPlay ("float_02");
Symbol 793 MovieClip Frame 72
Set("../:tired", 0);
Set("../:enemy_block", "off");
Set("../:count_tired", ../:count_tired + 1);
if (../:count_tired >= 4) {
Set("../:count_tired", 0);
gotoAndPlay (1);
} else if (../:count_tired < 4) {
play();
}
Symbol 793 MovieClip Frame 79
if (../:count_tired < 4) {
gotoAndPlay ("tired");
} else if (../:count_tired >= 4) {
Set("../:count_tired", 0);
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 81
Set("../:enemy_noturningback", "on");
Set("../:tired", ../:tired + 1);
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 793 MovieClip Frame 83
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 83
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 84
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 30);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 30);
}
Symbol 793 MovieClip Frame 85
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 86
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 87
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 793 MovieClip Frame 88
Set("../:hitpoint", 0);
Symbol 793 MovieClip Frame 91
Set("../:enemy_noturningback", "off");
Symbol 793 MovieClip Frame 92
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else if ((((../:special_e >= 20) & (../:dist < 150)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:special_e_move", "on");
gotoAndPlay ("hit_04");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 95
Set("../:enemy_noturningback", "on");
Set("../:tired", ../:tired + 1);
Set("../:special_e", ../:special_e + 1);
if (random(10) < 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hey_voice");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_laugh_voice");
};
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 793 MovieClip Frame 98
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 98
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 99
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 793 MovieClip Frame 100
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 793 MovieClip Frame 101
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 102
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 102
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 105
Set("../:enemy_noturningback", "off");
Symbol 793 MovieClip Frame 106
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else if ((((../:special_e >= 20) & (../:dist < 150)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:special_e_move", "on");
gotoAndPlay ("hit_04");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 111
Set("../:enemy_noturningback", "on");
Set("../:tired", ../:tired + 1);
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 793 MovieClip Frame 112
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 112
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 115
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 115
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 117
Set("../:enemy_noturningback", "off");
Symbol 793 MovieClip Frame 118
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else if ((((../:special_e >= 20) & (../:dist < 150)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:special_e_move", "on");
gotoAndPlay ("hit_04");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 121
Set("../:enemy_noturningback", "on");
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
Symbol 793 MovieClip Frame 122
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 793 MovieClip Frame 131
Set("../:super_stop", "playall");
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
Symbol 793 MovieClip Frame 132
Set("../:enemy_invincible", "off");
Set("../:super_stop", "playall");
Symbol 793 MovieClip Frame 133
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hey_voice");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 133
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 134
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 30);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 30);
}
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 793 MovieClip Frame 135
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 793 MovieClip Frame 136
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 137
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 137
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 138
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 30);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 30);
}
}
Set("../:enemy_noturningback", "off");
Symbol 793 MovieClip Frame 140
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_noturningback", "on");
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 140
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 141
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 30);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 30);
}
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 793 MovieClip Frame 142
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 793 MovieClip Frame 143
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 144
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 793 MovieClip Frame 144
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 793 MovieClip Frame 145
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 30);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 30);
}
}
Symbol 793 MovieClip Frame 149
Set("../:enemy_noturningback", "off");
Set("../:special_e_move", "off");
Set("../:enemy_invincible", "off");
Symbol 793 MovieClip Frame 150
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
if (../:tired >= 10) {
Set("../:tired", 0);
gotoAndPlay ("tired");
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 171
Set("../:rand_hurt", random(10));
if (../:rand_hurt >= 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_laugh_voice");
};
} else if (../:rand_hurt < 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hey_voice");
};
}
Symbol 793 MovieClip Frame 173
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
Symbol 793 MovieClip Frame 180
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
Set("../:tired", 0);
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
Symbol 793 MovieClip Frame 183
Set("../:enemy_air", "on");
Set("../:enemy_invincible", "off");
Symbol 793 MovieClip Frame 186
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 187
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 793 MovieClip Frame 190
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 793 MovieClip Frame 191
Set("../:score", ../:score + 5);
gotoAndPlay ("getup");
Symbol 793 MovieClip Frame 200
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemy_noturningback", "on");
Symbol 793 MovieClip Frame 202
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_die_voice");
};
Symbol 793 MovieClip Frame 210
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 793 MovieClip Frame 211
Set("../:enemy_down", "on");
Symbol 793 MovieClip Frame 222
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Set("../:enemy_down", "off");
Symbol 793 MovieClip Frame 227
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", 3);
Set("../:enemy_down", "off");
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
Set("../:move_y2", 220);
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 793 MovieClip Frame 235
Set("../:enemy_invincible", "on");
Set("../:enemy_air", "off");
Set("../:enemy_down", "on");
if (../:enemylife <= 0) {
gotoAndPlay ("RIP");
}
Symbol 793 MovieClip Frame 243
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Symbol 793 MovieClip Frame 248
Set("../:enemy_invincible", "off");
Set("../:enemy_air", "off");
Set("../:enemy_down", "off");
Symbol 793 MovieClip Frame 249
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
if (../:count_tired < 4) {
gotoAndPlay ("tired");
} else if (../:count_tired >= 4) {
Set("../:count_tired", 0);
gotoAndPlay (1);
}
Symbol 864 MovieClip Frame 1
if (../:manwin != "on") {
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:enemy_down", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "off");
if (../:status == "death") {
gotoAndPlay ("win_02");
} else {
if (../:ogre_count >= 5) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
if (../:count_e == ../:will_hit_e) {
if (random(40) < 39) {
gotoAndPlay ("hit_01");
} else {
gotoAndPlay ("hit_02");
}
} else if (../:will_hit_e < (random(40) / 2)) {
gotoAndPlay ("hit_02");
} else if (../:count_e > 20) {
Set("../:count_e", 0);
gotoAndPlay ("walk");
}
}
}
}
}
Symbol 864 MovieClip Frame 2
if (../:manwin != "on") {
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:ogre_count >= 5) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
Set("../:walking_e", "on");
if (random(40) > 2) {
gotoAndPlay ("hit_01");
}
gotoAndPlay (1);
}
} else {
gotoAndPlay (1);
}
}
Symbol 864 MovieClip Frame 7
if (../:manwin != "on") {
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
Set("../:enemy_down", "on");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "on");
if (../:status == "death") {
gotoAndPlay ("win");
} else if (../:count_e == ../:will_hit_e) {
if (random(40) < 20) {
gotoAndPlay ("hit_03");
}
} else if (../:count_e > 20) {
Set("../:count_e", 0);
gotoAndPlay ("big_walk");
}
}
}
}
Symbol 864 MovieClip Frame 8
if (../:manwin != "on") {
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
if (random(40) > 20) {
gotoAndPlay ("hit_03");
}
gotoAndPlay ("big_stand");
}
} else {
gotoAndPlay ("big_stand");
}
}
Symbol 864 MovieClip Frame 16
if (../:stage_count == ../:ogre) {
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay ("absent");
}
Symbol 864 MovieClip Frame 23
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (../:ogre_count >= 5) {
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 3);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 3);
}
play();
}
}
Set("../:enemy_noturningback", "on");
if (../:count_e >= 3) {
gotoAndPlay ("hit_01");
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 864 MovieClip Frame 26
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 3);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 3);
}
play();
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 864 MovieClip Frame 29
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 3);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 3);
}
play();
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
}
Symbol 864 MovieClip Frame 32
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 3);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 3);
}
play();
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 864 MovieClip Frame 35
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
}
}
Symbol 864 MovieClip Frame 38
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "on");
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 864 MovieClip Frame 41
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Set("../:bg_x", ../:bg_x - 5);
Set("../:bg_y", ../:bg_y - 5);
Set("../:bg_x2", ../:bg_x2 - 5);
Set("../:bg_y2", ../:bg_y2 - 5);
Set("../:ground_x", ../:ground_x - 5);
Set("../:ground_y", ../:ground_y - 5);
Set("../:ground_x2", ../:ground_x2 - 5);
Set("../:ground_y2", ../:ground_y2 - 5);
Set("../:move_x", ../:move_x - 5);
Set("../:move_y", ../:move_y - 5);
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 41
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "leftt")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 42
Set("../:bg_x", ../:bg_x + 5);
Set("../:bg_y", ../:bg_y + 5);
Set("../:bg_x2", ../:bg_x2 + 5);
Set("../:bg_y2", ../:bg_y2 + 5);
Set("../:ground_x", ../:ground_x + 5);
Set("../:ground_y", ../:ground_y + 5);
Set("../:ground_x2", ../:ground_x2 + 5);
Set("../:ground_y2", ../:ground_y2 + 5);
Set("../:move_x", ../:move_x + 5);
Set("../:move_y", ../:move_y + 5);
Symbol 864 MovieClip Frame 44
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
if (random(40) > 10) {
Set("../:move_y", 220);
gotoAndPlay ("hit_03");
}
Symbol 864 MovieClip Frame 47
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Set("../:bg_x", ../:bg_x - 5);
Set("../:bg_y", ../:bg_y - 5);
Set("../:bg_x2", ../:bg_x2 - 5);
Set("../:bg_y2", ../:bg_y2 - 5);
Set("../:ground_x", ../:ground_x - 5);
Set("../:ground_y", ../:ground_y - 5);
Set("../:ground_x2", ../:ground_x2 - 5);
Set("../:ground_y2", ../:ground_y2 - 5);
Set("../:move_x", ../:move_x - 5);
Set("../:move_y", ../:move_y - 5);
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 47
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "leftt")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 48
Set("../:bg_x", ../:bg_x + 5);
Set("../:bg_y", ../:bg_y + 5);
Set("../:bg_x2", ../:bg_x2 + 5);
Set("../:bg_y2", ../:bg_y2 + 5);
Set("../:ground_x", ../:ground_x + 5);
Set("../:ground_y", ../:ground_y + 5);
Set("../:ground_x2", ../:ground_x2 + 5);
Set("../:ground_y2", ../:ground_y2 + 5);
Set("../:move_x", ../:move_x + 5);
Set("../:move_y", ../:move_y + 5);
Symbol 864 MovieClip Frame 50
Set("../:move_y", 220);
if (../:stage_count == ../:ogre) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
if (random(40) > 10) {
gotoAndPlay ("hit_03");
}
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay ("big_stand");
} else {
gotoAndPlay ("big_walk");
}
} else {
gotoAndPlay ("win");
}
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
}
}
Symbol 864 MovieClip Frame 57
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:enemylife > (../:manhitpoint / 4)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4));
} else if (../:enemylife <= (../:manhitpoint / 4)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Set("../:ogre_count", ../:ogre_count + 1);
if (../:ogre_count >= 5) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
Symbol 864 MovieClip Frame 59
Set("../:score", ../:score + 1);
Set("../:ogre_count", ../:ogre_count + 1);
if ((((../:special_e >= 20) & (../:dist > 50)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_04");
} else {
gotoAndPlay (1);
}
Symbol 864 MovieClip Frame 67
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:enemylife > (../:manhitpoint / 4)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4));
} else if (../:enemylife <= (../:manhitpoint / 4)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Set("../:ogre_count", ../:ogre_count + 1);
if (../:ogre_count >= 5) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
Symbol 864 MovieClip Frame 69
Set("../:score", ../:score + 1);
if ((((../:special_e >= 20) & (../:dist > 50)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_04");
} else {
gotoAndPlay (1);
}
Symbol 864 MovieClip Frame 76
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:enemylife > (../:manhitpoint / 4)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4));
} else if (../:enemylife <= (../:manhitpoint / 4)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Set("../:ogre_count", ../:ogre_count + 1);
if (../:ogre_count >= 5) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
Symbol 864 MovieClip Frame 78
Set("../:score", ../:score + 1);
if ((((../:special_e >= 20) & (../:dist > 50)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_04");
} else {
gotoAndPlay (1);
}
Symbol 864 MovieClip Frame 83
Set("../:special_e", ../:special_e + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
if (../:enemylife > (../:manhitpoint / 4)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4));
} else if (../:enemylife <= (../:manhitpoint / 4)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Set("../:ogre_count", ../:ogre_count + 1);
if (../:ogre_count >= 5) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("big");
}
Symbol 864 MovieClip Frame 85
Set("../:score", ../:score + 1);
if ((((../:special_e >= 20) & (../:dist > 50)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_04");
} else {
gotoAndPlay (1);
}
Symbol 864 MovieClip Frame 92
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../:enemylife > (../:manhitpoint / 4)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4));
} else if (../:enemylife <= (../:manhitpoint / 4)) {
Set("../:enemylife", 0);
gotoAndPlay ("death_02");
}
Set("../:ogre_count", ../:ogre_count + 1);
if (../:ogre_count >= 10) {
Set("../:enemy_invincible", "on");
Set("../:ogre_count", 0);
gotoAndPlay ("small");
}
Symbol 864 MovieClip Frame 94
Set("../:score", ../:score + 5);
gotoAndPlay ("big_stand");
Symbol 864 MovieClip Frame 104
Set("../:enemy_noturningback", "on");
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 864 MovieClip Frame 107
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Symbol 864 MovieClip Frame 108
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 30);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 30);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 108
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 109
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 864 MovieClip Frame 110
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 864 MovieClip Frame 111
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 112
Set("../:enemy_noturningback", "off");
Symbol 864 MovieClip Frame 113
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 864 MovieClip Frame 119
Set("../:enemy_noturningback", "on");
Set("../:enemy_down", "on");
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 864 MovieClip Frame 126
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 126
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 127
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 30);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 30);
}
Symbol 864 MovieClip Frame 128
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 128
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 129
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 864 MovieClip Frame 130
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 131
Set("../:enemy_down", "off");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 132
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 133
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 864 MovieClip Frame 140
Set("../:enemy_noturningback", "on");
Set("../:enemy_invincible", "on");
Set("../:enemy_block", "on");
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 864 MovieClip Frame 146
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Set("../:bg_x", ../:bg_x - 5);
Set("../:bg_y", ../:bg_y - 5);
Set("../:bg_x2", ../:bg_x2 - 5);
Set("../:bg_y2", ../:bg_y2 - 5);
Set("../:ground_x", ../:ground_x - 5);
Set("../:ground_y", ../:ground_y - 5);
Set("../:ground_x2", ../:ground_x2 - 5);
Set("../:ground_y2", ../:ground_y2 - 5);
Set("../:move_x", ../:move_x - 5);
Set("../:move_y", ../:move_y - 5);
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 146
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
Set("../../:status", "sleep");
tellTarget ("_root.man") {
gotoAndPlay ("getup");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 147
Set("../:bg_x", ../:bg_x + 5);
Set("../:bg_y", ../:bg_y + 5);
Set("../:bg_x2", ../:bg_x2 + 5);
Set("../:bg_y2", ../:bg_y2 + 5);
Set("../:ground_x", ../:ground_x + 5);
Set("../:ground_y", ../:ground_y + 5);
Set("../:ground_x2", ../:ground_x2 + 5);
Set("../:ground_y2", ../:ground_y2 + 5);
Set("../:move_x", ../:move_x + 5);
Set("../:move_y", ../:move_y + 5);
Symbol 864 MovieClip Frame 148
Set("../:enemy_invincible", "off");
Symbol 864 MovieClip Frame 151
Set("../:enemy_noturningback", "off");
Symbol 864 MovieClip Frame 152
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:move_y", 220);
gotoAndPlay ("big_stand");
Symbol 864 MovieClip Frame 157
Set("../:enemy_noturningback", "on");
Set("../:enemy_invincible", "on");
Set("../:special_e", 0);
Set("../:enemy_down", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
Symbol 864 MovieClip Frame 159
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 864 MovieClip Frame 168
Set("../:super_stop", "playall");
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
Symbol 864 MovieClip Frame 169
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 169
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 170
Set("../:super_stop", "playall");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Symbol 864 MovieClip Frame 171
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 171
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 172
Set("../:super_stop", "playall");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Symbol 864 MovieClip Frame 173
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 173
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 174
Set("../:super_stop", "playall");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Symbol 864 MovieClip Frame 175
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 175
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 176
Set("../:super_stop", "playall");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Symbol 864 MovieClip Frame 177
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 50);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 50);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 177
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 178
Set("../:super_stop", "playall");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 864 MovieClip Frame 179
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 864 MovieClip Frame 179
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_03) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 864 MovieClip Frame 180
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 181
Set("../:enemy_down", "off");
Set("../:special_e_move", "off");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 182
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 864 MovieClip Frame 183
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
gotoAndPlay (1);
Symbol 864 MovieClip Frame 202
Set("../:enemy_down", "on");
tellTarget ("_root.voice") {
gotoAndPlay ("laugh_voice");
};
Symbol 864 MovieClip Frame 207
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
Symbol 864 MovieClip Frame 212
Set("../:enemy_invincible", "on");
Set("../:enemy_block", "on");
Set("../:big", "on");
Symbol 864 MovieClip Frame 218
tellTarget ("_root.effect") {
gotoAndPlay ("zoom_effect");
};
Symbol 864 MovieClip Frame 223
Set("../:enemy_down", "on");
Symbol 864 MovieClip Frame 224
Set("../:enemy_invincible", "off");
gotoAndPlay ("big_stand");
Symbol 864 MovieClip Frame 227
Set("../:big", "off");
Set("../:enemy_invincible", "on");
Set("../:enemy_block", "off");
Symbol 864 MovieClip Frame 233
tellTarget ("_root.effect") {
gotoAndPlay ("zoom_effect");
};
Symbol 864 MovieClip Frame 238
Set("../:enemy_down", "off");
Symbol 864 MovieClip Frame 239
Set("../:enemy_invincible", "off");
gotoAndPlay (1);
Symbol 864 MovieClip Frame 243
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemy_noturningback", "on");
Symbol 864 MovieClip Frame 245
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_die_voice");
};
Symbol 864 MovieClip Frame 252
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 864 MovieClip Frame 254
Set("../:enemy_down", "on");
Symbol 864 MovieClip Frame 265
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Set("../:enemy_down", "off");
Symbol 864 MovieClip Frame 270
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", 4);
Set("../:enemy_down", "off");
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
Set("../:move_y2", 220);
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 864 MovieClip Frame 273
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemy_noturningback", "on");
Symbol 864 MovieClip Frame 278
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_die_voice");
};
Symbol 864 MovieClip Frame 283
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Set("../:bg_x", ../:bg_x - 5);
Set("../:bg_y", ../:bg_y - 5);
Set("../:bg_x2", ../:bg_x2 - 5);
Set("../:bg_y2", ../:bg_y2 - 5);
Set("../:ground_x", ../:ground_x - 5);
Set("../:ground_y", ../:ground_y - 5);
Set("../:ground_x2", ../:ground_x2 - 5);
Set("../:ground_y2", ../:ground_y2 - 5);
Set("../:move_x", ../:move_x - 5);
Set("../:move_y", ../:move_y - 5);
Symbol 864 MovieClip Frame 284
Set("../:bg_x", ../:bg_x + 5);
Set("../:bg_y", ../:bg_y + 5);
Set("../:bg_x2", ../:bg_x2 + 5);
Set("../:bg_y2", ../:bg_y2 + 5);
Set("../:ground_x", ../:ground_x + 5);
Set("../:ground_y", ../:ground_y + 5);
Set("../:ground_x2", ../:ground_x2 + 5);
Set("../:ground_y2", ../:ground_y2 + 5);
Set("../:move_x", ../:move_x + 5);
Set("../:move_y", ../:move_y + 5);
Set("../:enemy_down", "on");
Symbol 864 MovieClip Frame 293
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Set("../:enemy_down", "off");
Symbol 864 MovieClip Frame 298
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", 4);
Set("../:enemy_down", "off");
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
Set("../:move_y2", 220);
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 987 MovieClip Frame 1
if (../:character == "man") {
if (../:manwin != "on") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:man_got_hit", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "on");
Set("../:will_hit_e", random(40));
if (../:status == "death") {
gotoAndPlay ("win");
} else if (../:will_hit_e <= 20) {
gotoAndPlay ("walk");
}
}
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:forward", "off");
Set("../:backward", "off");
Set("../:spetjet_count", 0);
Set("../:enemy_got_hit", "off");
Set("../:jump", "off");
Set("../:upper", "on");
Set("../:special_hit", "off");
Set("../:upper_count", 0);
Set("../:man_invincible", "off");
Set("../:mandown", "off");
Set("../:kneekick", "off");
Set("../:man_noturningback", "off");
Set("../:man_air", "off");
Set("../:mangetup", 0);
Set("../:man_hurt", "off");
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:kick_02", "on");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:kick_13", "off");
Set("../:attack_up", "off");
Set("../:punch_01", "on");
Set("../:punch_02", "on");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:punch_12", "off");
Set("../:special_move", "off");
Set("../:movement", "on");
Set("../:punch_link_02", "off");
Set("../:punch_link_03", "off");
Set("../:punch_link_04", "off");
Set("../:kick_link_02", "off");
Set("../:kick_link_03", "off");
Set("../:kick_link_04", "off");
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 2
if (../:character == "man") {
if (../:will_attack_e6 >= 10) {
Set("../:will_attack_e6", 0);
gotoAndPlay ("jump");
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
}
}
}
Symbol 987 MovieClip Frame 3
if (../:character == "man") {
if (../:manwin != "on") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
gotoAndPlay (1);
}
} else {
gotoAndPlay (1);
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "stand") {
gotoAndPlay (1);
}
} else {
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 12
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay ("absent");
}
}
if (../:character == "man") {
} else if (../:character == "ryu") {
}
Symbol 987 MovieClip Frame 19
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:level == ../:set_enemy) {
Set("../:enemy_noturningback", "on");
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (../:will_attack_e3 >= 20) {
if (../:dist < 50) {
Set("../:will_attack_e3", 0);
gotoAndPlay ("hit_03");
} else if (../:dist >= 50) {
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
Set("../:will_attack_e3", 0);
gotoAndPlay ("hit_04");
}
}
}
}
}
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
} else if (../:character == "ryu") {
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:forward", "on");
Set("../:backward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
play();
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 20
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:will_attack_e2 >= 10) {
Set("../:will_attack_e2", 0);
gotoAndPlay ("hit_02");
}
}
if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:forward", "on");
Set("../:backward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
play();
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 21
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:dist < 50) {
if (../:will_attack_e >= 10) {
Set("../:will_attack_e", 0);
gotoAndPlay ("hit_01");
}
}
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:forward", "on");
Set("../:backward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
play();
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 22
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:dist < 50) {
if (../:will_attack_e5 >= 3) {
Set("../:will_attack_e5", 0);
gotoAndPlay ("hit_05");
}
}
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:forward", "on");
Set("../:backward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
play();
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 23
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:forward", "on");
Set("../:backward", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:upper_count", 0);
if (../:walking == "on") {
gotoAndPlay ("walk");
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
} else {
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 27
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:level == ../:set_enemy) {
Set("../:enemy_noturningback", "on");
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (../:will_attack_e3 >= 20) {
if (../:dist < 50) {
Set("../:will_attack_e3", 0);
gotoAndPlay ("hit_03");
} else if (../:dist >= 50) {
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
Set("../:will_attack_e3", 0);
gotoAndPlay ("hit_04");
}
}
}
}
}
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
} else if (../:character == "ryu") {
if (../:super_stop == "onlymanplay") {
Set("../:super_stop", "playall");
Set("../:man_invincible", "off");
}
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:backward", "on");
Set("../:forward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
play();
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 28
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:will_attack_e2 >= 10) {
Set("../:will_attack_e2", 0);
gotoAndPlay ("hit_02");
}
}
if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:backward", "on");
Set("../:forward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
play();
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 29
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:dist < 50) {
if (../:will_attack_e >= 10) {
Set("../:will_attack_e", 0);
gotoAndPlay ("hit_01");
}
}
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:backward", "on");
Set("../:forward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
play();
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 30
if (../:character == "ryu") {
if (Key.isDown(38) & (../:walking == "on")) {
gotoAndPlay ("jump");
}
}
if (../:character == "man") {
if (../:dist < 50) {
if (../:will_attack_e5 >= 3) {
Set("../:will_attack_e5", 0);
gotoAndPlay ("hit_05");
}
}
}
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:backward", "on");
Set("../:forward", "off");
Set("../:kattack", "off");
Set("../:pattack", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:punch_01", "on");
Set("../:kick_01", "on");
if (../:walking == "on") {
play();
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
play();
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
}
}
Symbol 987 MovieClip Frame 31
if (../:character == "man") {
if (../:stage_count == ../:ryu) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
}
}
} else if (../:character == "ryu") {
if (../:manwin == "off") {
Set("../:backward", "on");
Set("../:forward", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:upper_count", 0);
if (../:walking == "on") {
gotoAndPlay ("back");
} else if ((../:walking == "off") | (../:status == "stand")) {
gotoAndPlay (1);
}
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status == "walk") {
gotoAndPlay ("walk");
} else if (../:status == "back") {
gotoAndPlay ("back");
} else if (../:status == "hurt_01") {
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
gotoAndPlay ("getup");
} else if (../:status == "float") {
gotoAndPlay ("float");
} else if (../:status == "punch_01") {
gotoAndPlay ("hit_01");
} else if (../:status == "kick_01") {
gotoAndPlay ("hit_05");
} else if ((../:status == "stand") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "stand") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "up") & (../:upper == "on")) {
gotoAndPlay ("up");
} else if (../:status == "duck") {
gotoAndPlay ("duck");
} else if (../:status == "win") {
gotoAndPlay ("win");
} else if (../:status == "block") {
gotoAndPlay ("block");
} else if ((../:status == "stand") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "stand") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "stand") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "stand") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "stand") {
play();
}
} else {
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 40
if (Key.isDown(39) & (../:face == "right")) {
Set("../:forward", "on");
Set("../:backward", "off");
gotoAndPlay ("jump");
} else if (Key.isDown(39) & (../:face == "left")) {
Set("../:forward", "off");
Set("../:backward", "on");
gotoAndPlay ("jump");
} else if (Key.isDown(37) & (../:face == "right")) {
Set("../:forward", "off");
Set("../:backward", "on");
gotoAndPlay ("jump");
} else if (Key.isDown(37) & (../:face == "left")) {
Set("../:forward", "on");
Set("../:backward", "off");
gotoAndPlay ("jump");
}
Set("../:block", "off");
Set("../:duck", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:kick_13", "on");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
Set("../:punch_12", "on");
Set("../:man_air", "on");
Set("../:walking", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
if (../:status != "death") {
play();
} else if (../:status == "death") {
gotoAndPlay ("death");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 41
if (Key.isDown(39) & (../:face == "right")) {
Set("../:forward", "on");
Set("../:backward", "off");
gotoAndPlay ("jump_02");
} else if (Key.isDown(39) & (../:face == "left")) {
Set("../:forward", "off");
Set("../:backward", "on");
gotoAndPlay ("jump_02");
} else if (Key.isDown(37) & (../:face == "right")) {
Set("../:forward", "off");
Set("../:backward", "on");
gotoAndPlay ("jump_02");
} else if (Key.isDown(37) & (../:face == "left")) {
Set("../:forward", "on");
Set("../:backward", "off");
gotoAndPlay ("jump_02");
}
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("hit_12");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("hit_13");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 42
if (Key.isDown(39) & (../:face == "right")) {
Set("../:forward", "on");
Set("../:backward", "off");
gotoAndPlay ("jump_03");
} else if (Key.isDown(39) & (../:face == "left")) {
Set("../:forward", "off");
Set("../:backward", "on");
gotoAndPlay ("jump_03");
} else if (Key.isDown(37) & (../:face == "right")) {
Set("../:forward", "off");
Set("../:backward", "on");
gotoAndPlay ("jump_03");
} else if (Key.isDown(37) & (../:face == "left")) {
Set("../:forward", "on");
Set("../:backward", "off");
gotoAndPlay ("jump_03");
}
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_02");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_02");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 43
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_03");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_03");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 44
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_04");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_04");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 45
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_05");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_05");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 46
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_06");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_06");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 47
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_07");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_07");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 48
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_08");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_08");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 49
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_09");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_09");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 50
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 51
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 52
Set("../:duck", "on");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 53
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
Symbol 987 MovieClip Frame 61
Set("../:block", "on");
Set("../:upper", "off");
Set("../:kick_01", "off");
Set("../:kick_10", "on");
Set("../:punch_01", "off");
Set("../:punch_10", "on");
Set("../:walking", "off");
Set("../:movement", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if ((../:status == "duck") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "duck") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "duck") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "duck") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "duck") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "duck") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
if (../:duck == "on") {
if (../:status != "death") {
if (Key.isDown(40)) {
Set("../:walking", "off");
Set("../:movement", "off");
tellTarget ("_root.man") {
gotoAndPlay ("duck");
};
} else {
play();
}
} else if (../:status == "death") {
gotoAndPlay ("death");
}
}
Symbol 987 MovieClip Frame 62
if (../:punch_10 == "on") {
if (((Key.isDown(88) & (../:shoryuken != "on")) & (../:hadocheck_02 != "on")) & (../:hadocheck != "on")) {
Set("../:punch_link_03", "on");
Set("../:punch_10", "off");
Set("../:duck", "off");
gotoAndPlay ("hit_10");
}
}
if (../:kick_10 == "on") {
if (((Key.isDown(67) & (../:shoryuken_02 != "on")) & (../:spetjetcheck != "on")) & (../:spetjetcheck_02 != "on")) {
Set("../:kick_10", "off");
Set("../:duck", "off");
Set("../:kick_link_03", "on");
gotoAndPlay ("hit_11");
}
}
if (../:face == "right") {
if (../:warp == "on") {
if (Key.isDown(39)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp");
};
}
}
if (../:warp == "on") {
if (Key.isDown(37)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp_02");
};
}
}
}
if (../:face == "left") {
if (../:warp == "on") {
if (Key.isDown(39)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp_02");
};
}
}
if (../:warp == "on") {
if (Key.isDown(37)) {
Set("../:warp", "off");
Set("../:duck", "off");
Set("../:block", "off");
tellTarget ("_root.man") {
gotoAndPlay ("warp");
};
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if ((../:status == "duck") & (../:shoryuken_02 == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_09");
} else if ((../:status == "duck") & (../:shoryuken == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
gotoAndPlay ("hit_03");
} else if ((../:status == "duck") & (../:hadocheck_02 == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if (../:big_hadoken == "off") {
Set("../:man_invincible", "on");
gotoAndPlay ("hit_08");
}
} else if ((../:status == "duck") & (../:hadocheck == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
if ((../:hadoken == "off") & (../:big_hadoken == "off")) {
gotoAndPlay ("hit_04");
}
} else if ((../:status == "duck") & (../:spetjetcheck_02 == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:man_invincible", "on");
gotoAndPlay ("hit_07");
} else if ((../:status == "duck") & (../:spetjetcheck == "on")) {
Set("../:walk", "off");
Set("../:duck", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
gotoAndPlay ("hit_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 63
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
Symbol 987 MovieClip Frame 72
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else if (../:character == "ryu") {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:man_noturningback", "off");
if (../:manlife >= ../:hitpoint) {
Set("../:manlife", ../:manlife - ../:hitpoint);
} else {
Set("../:manlife", ../:manlife - ../:manlife);
}
if (../:block == "on") {
if (../:status != "death") {
if (Key.isDown(90)) {
Set("../:punch_01", "off");
Set("../:kick_01", "off");
Set("../:status", "block");
tellTarget ("_root.man") {
gotoAndPlay ("block");
};
} else {
play();
}
} else if (../:status == "death") {
gotoAndPlay ("death");
}
}
}
if (../:character == "man") {
Set("../:enemy_block", "on");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (../:enemylife > (../:manhitpoint / 10)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 10));
} else if (../:enemylife <= (../:manhitpoint / 10)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 73
if (../:character == "man") {
Set("../:enemy_block", "off");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:punch_01", "off");
Set("../:kick_01", "off");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 77
if (../:character == "man") {
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
} else if (../:character == "ryu") {
Set("../:walking", "off");
Set("../:man_noturningback", "on");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:rand_hurt", random(10));
if (../:rand_hurt > 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
}
}
if (../:character == "ryu") {
if (../:manlife <= 0) {
Set("../:status", "death");
gotoAndPlay ("death");
} else if (../:manlife > 0) {
play();
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 78
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 79
if (../:character == "ryu") {
Set("../:block", "on");
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 80
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 81
if (../:character == "ryu") {
Set("../:man_noturningback", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
Symbol 987 MovieClip Frame 82
if (../:character == "man") {
Set("../:score", ../:score + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
} else if (../:character == "ryu") {
Set("../:man_hurt", "off");
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:movement", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status != "death") {
Set("../:status", "stand");
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 87
if (../:character == "man") {
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:rand_hurt", random(10));
if (../:rand_hurt > 5) {
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_02_voice");
};
} else {
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_01_voice");
};
}
}
if (../:character == "ryu") {
if (../:manlife <= 0) {
Set("../:status", "death");
gotoAndPlay ("death");
} else if (../:manlife > 0) {
play();
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
Symbol 987 MovieClip Frame 88
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
Symbol 987 MovieClip Frame 89
if (../:character == "ryu") {
Set("../:block", "on");
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
Symbol 987 MovieClip Frame 90
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
Symbol 987 MovieClip Frame 91
if (../:character == "ryu") {
Set("../:man_noturningback", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
Symbol 987 MovieClip Frame 92
if (../:character == "man") {
Set("../:score", ../:score + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:man_hurt", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:movement", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status != "death") {
Set("../:status", "stand");
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 99
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 987 MovieClip Frame 100
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 987 MovieClip Frame 101
if (../:character == "ryu") {
Set("../:block", "on");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 987 MovieClip Frame 102
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 987 MovieClip Frame 104
if (../:character == "man") {
Set("../:score", ../:score + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
} else {
Set("../:enemy_status", "stand");
gotoAndPlay (1);
}
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:man_hurt", "off");
Set("../:duck", "on");
Set("../:block", "on");
Set("../:kick_01", "on");
Set("../:punch_01", "on");
Set("../:movement", "on");
if (../:status == "death") {
gotoAndPlay ("death");
} else if (../:status != "death") {
Set("../:status", "stand");
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 113
if (../:character == "man") {
Set("../:enemy_block", "off");
Set("../:enemy_air", "on");
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:man_invincible", "off");
Set("../:man_noturningback", "on");
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
}
if (../:character == "man") {
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
}
Symbol 987 MovieClip Frame 114
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
}
Symbol 987 MovieClip Frame 115
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
}
Symbol 987 MovieClip Frame 116
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
}
Symbol 987 MovieClip Frame 117
if (../:character == "man") {
Set("../:score", ../:score + 1);
gotoAndPlay ("float_02");
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
Set("../:man_noturningback", "off");
gotoAndPlay ("float_02");
}
Symbol 987 MovieClip Frame 122
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
Set("../:ryu_fly_kick", "off");
Set("../:enemy_air", "on");
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
} else if (../:character == "ryu") {
Set("../:man_air", "on");
Set("../:block", "off");
Set("../:jump", "on");
Set("../:duck", "off");
Set("../:kick_01", "off");
Set("../:kick_04", "off");
Set("../:kick_13", "on");
Set("../:punch_01", "off");
Set("../:punch_04", "off");
Set("../:punch_12", "on");
Set("../:walking", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
}
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 123
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("hit_12");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("hit_13");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 124
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_02");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_02");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 125
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_03");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_03");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 126
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_04");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_04");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 127
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_05");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_05");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 128
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_06");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_06");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 129
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_07");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_07");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 130
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_08");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_08");
}
if (../:character == "man") {
if (random(40) < 10) {
Set("../:enemy_block", "off");
gotoAndPlay ("hit_06");
}
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 131
if (Key.isDown(88) & (../:punch_12 == "on")) {
Set("../:punch_12", "off");
gotoAndPlay ("up_p_09");
}
if (Key.isDown(67) & (../:kick_13 == "on")) {
Set("../:kick_13", "off");
gotoAndPlay ("up_k_09");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 132
if (../:character == "man") {
Set("../:enemy_air", "off");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 133
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 134
if (../:character == "ryu") {
Set("../:duck", "on");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 135
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:jump", "off");
Set("../:status", "stand");
gotoAndPlay (1);
}
Symbol 987 MovieClip Frame 144
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:manspecial", ../:manspecial + 2);
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:movement", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "man") {
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
}
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hip_voice");
};
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 144
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 145
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 146
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 147
if (../:character == "ryu") {
Set("../:man_noturningback", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 148
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 153
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
Set("../:enemy_air", "on");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_noturningback", "on");
Set("../:manspecial", ../:manspecial + 2);
Set("../:man_air", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:movement", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else if (../:character == "ryu") {
}
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
}
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_spetjetpetryuken_voice");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 154
gotoAndPlay ("spetjet");
Symbol 987 MovieClip Frame 155
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 155
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 156
if (../:character == "man") {
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_got_hit", "off");
}
}
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 157
gotoAndPlay ("spj_02");
Symbol 987 MovieClip Frame 158
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 158
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 159
if (../:character == "man") {
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_got_hit", "off");
}
}
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 160
gotoAndPlay ("spj_03");
Symbol 987 MovieClip Frame 161
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 161
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 162
if (../:character == "man") {
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_got_hit", "off");
}
}
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 163
gotoAndPlay ("spj_04");
Symbol 987 MovieClip Frame 164
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 164
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 165
if (../:character == "man") {
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
} else if (../:character == "ryu") {
Set("../:spetjet_count", ../:spetjet_count + 1);
if ((../:spetjet_count < 2) & Key.isDown(67)) {
gotoAndPlay ("spetjet");
} else if (../:spetjet_count >= 2) {
Set("../:spetjet_count", 0);
play();
}
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_got_hit", "off");
}
}
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 166
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 167
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:move_x >= 530) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x <= 20) {
Set("../:face", "right");
_root.man._xscale = -110;
}
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 168
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 169
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
Set("../:enemy_air", "off");
Set("../:man_got_hit", "off");
} else if (../:character == "ryu") {
Set("../:man_air", "off");
Set("../:man_noturningback", "off");
Set("../:enemy_got_hit", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 170
if (../:character == "man") {
if ((../:will_attack_e4 >= 5) & (../:hadoken == "off")) {
Set("../:will_attack_e4", 0);
gotoAndPlay ("hit_04");
}
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 173
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_noturningback", "on");
Set("../:man_invincible", "on");
Set("../:manspecial", ../:manspecial + 2);
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:movement", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
}
Symbol 987 MovieClip Frame 174
gotoAndPlay ("shoryuken");
Symbol 987 MovieClip Frame 175
if (../:character == "man") {
Set("../:enemy_air", "on");
} else if (../:character == "ryu") {
Set("../:man_air", "on");
}
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_shoryuken_voice");
};
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 175
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_04_point);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_04_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_04_point);
Set("../../:score", ../../:score + 20);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 176
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
Symbol 987 MovieClip Frame 177
if (../:character == "man") {
Set("../:enemy_block", "off");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
Symbol 987 MovieClip Frame 178
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
Symbol 987 MovieClip Frame 179
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
Symbol 987 MovieClip Frame 180
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
Symbol 987 MovieClip Frame 181
if (../:character == "man") {
Set("../:enemy_air", "off");
} else if (../:character == "ryu") {
Set("../:man_air", "off");
Set("../:man_invincible", "off");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 182
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 183
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 184
if (../:character == "man") {
if ((../:will_attack_e4 >= 5) & (../:hadoken == "off")) {
Set("../:will_attack_e4", 0);
gotoAndPlay ("hit_04");
}
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 187
if (../:character == "man") {
Set("../:enemy_block", "off");
Set("../:enemy_noturningback", "on");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_noturningback", "on");
Set("../:manspecial", ../:manspecial + 2);
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:movement", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 188
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 189
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 190
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hadoken_voice");
};
Set("../:hadoken", "on");
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 191
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 192
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 193
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 194
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 195
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 196
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 197
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 198
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 202
if (../:character == "man") {
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
}
if (../:character == "man") {
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 100) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 100) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:movement", "off");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
if (../:character == "man") {
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 203
gotoAndPlay ("hit_051");
Symbol 987 MovieClip Frame 204
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hurr_voice");
};
if (../:character == "man") {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
} else if (../:character == "ryu") {
Set("../:manspecial", ../:manspecial + 2);
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 204
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 5);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
}
}
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:score", ../../:score + 5);
Set("../../:manspecial", ../../:manspecial + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 205
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 206
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 207
if (../:character == "ryu") {
Set("../:man_noturningback", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 208
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 214
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 214
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 987 MovieClip Frame 215
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay ("jump_land");
Symbol 987 MovieClip Frame 221
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:upper", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:punch_01", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
}
if (../:character == "man") {
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_invincible", "on");
Set("../:man_special_move", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:super_stop", "onlymanplay");
}
Symbol 987 MovieClip Frame 222
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
if (../:character == "ryu") {
if (../:manspecial == 100) {
Set("../:special_level", ../:special_level - 1);
Set("../:manspecial", ../:manspecial - 100);
} else if (../:manspecial != 100) {
Set("../:special_level", ../:special_level - 1);
}
}
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_shinku_voice");
};
Symbol 987 MovieClip Frame 231
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
} else if (../:character == "ryu") {
Set("../:man_invincible", "off");
Set("../:super_stop", "playall");
}
Symbol 987 MovieClip Frame 232
gotoAndPlay ("hit_77");
Symbol 987 MovieClip Frame 233
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_spetjetpetryuken_voice");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 233
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 234
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 235
if (../:character == "man") {
Set("../:enemy_air", "on");
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:man_air", "on");
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 236
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 236
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 237
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 238
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 238
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 239
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 240
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 240
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 241
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 242
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 242
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 243
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 244
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 244
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 245
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 246
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 246
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 247
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 248
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 248
onClipEvent (load) {
if (../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 10);
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_03_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_03_point);
Set("../../:score", ../../:score + 10);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 249
if (../:character == "man") {
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
} else if (../:character == "ryu") {
Set("../:super_stop", "playall");
if (../:enemy_got_hit == "on") {
if (../:move_x2 > ../:move_x) {
Set("../:move_x2", ../:move_x2 - 20);
} else if (../:move_x2 <= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 20);
}
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 250
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 251
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 252
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 253
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
Set("../:enemy_air", "off");
Set("../:special_e_move", "off");
} else if (../:character == "ryu") {
Set("../:man_air", "off");
Set("../:man_noturningback", "off");
Set("../:man_special_move", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 254
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 261
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
}
if (../:character == "man") {
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_invincible", "on");
Set("../:man_special_move", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:super_stop", "onlymanplay");
}
Symbol 987 MovieClip Frame 262
if (../:character == "ryu") {
if (../:manspecial == 100) {
Set("../:special_level", ../:special_level - 1);
Set("../:manspecial", ../:manspecial - 100);
} else if (../:manspecial != 100) {
Set("../:special_level", ../:special_level - 1);
}
}
Symbol 987 MovieClip Frame 263
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_shinku_voice");
};
Symbol 987 MovieClip Frame 272
Set("../:super_stop", "playall");
if (../:character == "man") {
Set("../:enemy_invincible", "off");
} else if (../:character == "ryu") {
Set("../:man_invincible", "off");
}
Symbol 987 MovieClip Frame 273
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hadoken_voice");
};
Set("../:big_hadoken", "on");
Symbol 987 MovieClip Frame 274
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 275
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 276
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 277
if (../:big_hadoken == "on") {
gotoAndPlay ("hadofreez");
} else if (../:big_hadoken == "off") {
play();
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 278
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 279
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 280
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
Set("../:special_e_move", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "off");
Set("../:man_special_move", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 281
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 283
if (../:character == "man") {
} else if (../:character == "ryu") {
}
if (../../:character == "man") {
} else if (../../:character == "ryu") {
}
Symbol 987 MovieClip Frame 286
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
}
if (../:character == "man") {
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_invincible", "on");
Set("../:man_special_move", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:super_stop", "onlymanplay");
}
Symbol 987 MovieClip Frame 287
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
if (../:character == "ryu") {
if (../:manspecial == 100) {
Set("../:special_level", ../:special_level - 3);
Set("../:manspecial", ../:manspecial - 100);
} else if (../:manspecial != 100) {
Set("../:special_level", ../:special_level - 3);
}
}
Symbol 987 MovieClip Frame 296
Set("../:super_stop", "playall");
if (../:character == "man") {
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
} else if (../:character == "ryu") {
Set("../:man_invincible", "off");
}
Symbol 987 MovieClip Frame 297
gotoAndPlay ("sp_01");
Symbol 987 MovieClip Frame 298
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hip_voice");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 298
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:enemy_got_hit", "on");
Set("../../:manhitpoint", ../../:punch_special_point);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:enemy_got_hit", "on");
Set("../../:manhitpoint", ../../:punch_special_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_special_point);
Set("../../:score", ../../:score + 20);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 299
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:super_stop", "onlyenemyplay");
} else if (../:man_got_hit != "on") {
Set("../:super_stop", "playall");
gotoAndPlay ("sp_03");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "onlymanplay");
} else if (../:enemy_got_hit != "on") {
Set("../:super_stop", "playall");
gotoAndPlay ("sp_03");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 300
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 301
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 302
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 303
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 304
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 305
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 306
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:super_stop", "playall");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "playall");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 307
gotoAndPlay ("sp_02");
Symbol 987 MovieClip Frame 308
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hip_voice");
};
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 308
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:enemy_got_hit", "on");
Set("../../:manhitpoint", ../../:punch_special_point);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manhitpoint", ../../:punch_special_point);
Set("../../:enemy_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_special_point);
Set("../../:score", ../../:score + 20);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 309
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:super_stop", "onlyenemyplay");
} else if (../:man_got_hit != "on") {
Set("../:super_stop", "playall");
gotoAndPlay ("sp_03");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "onlymanplay");
} else if (../:enemy_got_hit != "on") {
Set("../:super_stop", "playall");
gotoAndPlay ("sp_03");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 310
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 311
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 312
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 313
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 314
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 315
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 316
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x + 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 + 5);
}
}
Symbol 987 MovieClip Frame 317
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:move_x", ../:move_x - 5);
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:move_x2", ../:move_x2 - 5);
}
}
Symbol 987 MovieClip Frame 318
if (../:character == "man") {
if (../:man_got_hit == "on") {
Set("../:super_stop", "playall");
}
} else if (../:character == "ryu") {
if (../:enemy_got_hit == "on") {
Set("../:super_stop", "playall");
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 319
gotoAndPlay ("sp_03");
Symbol 987 MovieClip Frame 320
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hurr_voice");
};
if (../:character == "man") {
Set("../:enemy_air", "on");
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
Set("../:man_air", "on");
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 320
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:score", ../../:score + 20);
Set("../../:enemy_got_hit", "on");
Set("../../:manhitpoint", ../../:punch_special_point);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:enemy_got_hit", "on");
Set("../../:manhitpoint", ../../:punch_special_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_03");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_special_point);
Set("../../:score", ../../:score + 20);
Set("../../:enemy_got_hit", "on");
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 321
Set("../:super_stop", "playall");
if (../:character == "man") {
Set("../:enemy_invincible", "off");
} else if (../:character == "ryu") {
Set("../:man_invincible", "off");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 322
if (../:character == "man") {
Set("../:enemy_block", "off");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 323
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 324
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 325
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 326
if (../:character == "man") {
Set("../:enemy_air", "off");
} else if (../:character == "ryu") {
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
} else if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x + 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x - 5);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 327
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 328
if (../:character == "man") {
Set("../:enemy_noturningback", "off");
Set("../:special_e_move", "off");
Set("../:enemy_invincible", "off");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "off");
Set("../:man_invincible", "off");
Set("../:man_special_move", "off");
if (../:move_x >= ../:move_x2) {
Set("../:face", "left");
_root.man._xscale = 110;
} else if (../:move_x < ../:move_x2) {
Set("../:face", "right");
_root.man._xscale = -110;
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 329
if (../:character == "man") {
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 334
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hurr_voice");
};
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 334
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 335
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 336
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 337
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 338
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:punch_01", "off");
Set("../:kick_01", "off");
if (../:duck == "on") {
gotoAndPlay ("duck");
} else if (../:duck == "off") {
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 341
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_hurr_voice");
};
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 341
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 342
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 343
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 344
Set("../:walking", "on");
Set("../:duck", "on");
Set("../:punch_01", "off");
Set("../:kick_01", "off");
if (../:duck == "on") {
gotoAndPlay ("duck");
} else if (../:duck == "off") {
Set("../:status", "stand");
gotoAndPlay ("stand");
}
Symbol 987 MovieClip Frame 348
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 348
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 349
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 349
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 350
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 350
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 351
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 351
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 352
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 352
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 353
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 353
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 354
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 354
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 355
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 355
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 356
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 356
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 357
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:kick_01", "off");
if (../:jump == "on") {
gotoAndPlay ("jump_land");
} else if (../:jump == "off") {
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 362
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 362
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 363
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 363
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 364
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 364
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 365
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 365
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 366
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 366
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 367
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 367
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 368
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 368
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 369
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 369
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 370
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 987 MovieClip Frame 370
onClipEvent (load) {
if (../../:character == "man") {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
} else if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy) & (../../:enemy_got_hit == "off")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
Set("../../:enemy_got_hit", "on");
tellTarget ("../../enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
}
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if (this.hitTest(_root.enemy)) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:enemy_got_hit", "on");
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("../../enemy") {
gotoAndPlay ("hurt_04");
};
}
}
}
}
}
}
}
Symbol 987 MovieClip Frame 371
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:punch_01", "off");
Set("../:kick_01", "off");
if (../:jump == "on") {
gotoAndPlay ("jump_land");
} else if (../:jump == "off") {
Set("../:status", "stand");
gotoAndPlay ("stand");
}
if (../:character == "man") {
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
} else if (../:character == "ryu") {
if ((../:face == "right") & (../:forward == "on")) {
Set("../:move_x", ../:move_x + 10);
} else if ((../:face == "right") & (../:backward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:forward == "on")) {
Set("../:move_x", ../:move_x - 10);
} else if ((../:face == "left") & (../:backward == "on")) {
Set("../:move_x", ../:move_x + 10);
}
}
if (../:character == "ryu") {
if (../:status == "hurt_01") {
Set("../:duck", "off");
gotoAndPlay ("hurt_01");
} else if (../:status == "hurt_02") {
Set("../:duck", "off");
gotoAndPlay ("hurt_02");
} else if (../:status == "sleep") {
Set("../:duck", "off");
gotoAndPlay ("getup");
} else if (../:status == "float") {
Set("../:duck", "off");
gotoAndPlay ("float");
}
}
Symbol 987 MovieClip Frame 377
if (../:character == "ryu") {
Set("../:man_noturningback", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
}
Symbol 987 MovieClip Frame 393
if (../:character == "man") {
Set("../:will_attack_e", 0);
Set("../:will_attack_e2", 0);
Set("../:will_attack_e3", 0);
Set("../:will_attack_e4", 0);
Set("../:will_attack_e5", 0);
Set("../:will_attack_e6", 0);
Set("../:count_e", 0);
Set("../:special_e_move", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:enemy_air", "off");
Set("../:enemy_block", "off");
Set("../:man_got_hit", "off");
Set("../:special_e", 0);
Set("../:stage_count", ../:ryu);
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
} else if (../:character == "ryu") {
Set("../:manwin", "on");
gotoAndPlay ("win");
}
Symbol 987 MovieClip Frame 400
if (../:character == "man") {
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
} else if (../:character == "ryu") {
Set("../:walking", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:punch_01", "off");
Set("../:man_hurt", "off");
Set("../:movement", "off");
Set("../:man_invincible", "off");
Set("../:man_noturningback", "on");
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
}
Symbol 987 MovieClip Frame 401
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 987 MovieClip Frame 402
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 20);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 987 MovieClip Frame 403
if (../:character == "man") {
Set("../:enemy_air", "on");
Set("../:enemy_invincible", "off");
} else if (../:character == "ryu") {
Set("../:man_air", "on");
Set("../:man_invincible", "off");
}
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 404
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 405
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 10);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 10);
}
}
Symbol 987 MovieClip Frame 406
if (../:character == "man") {
if (../:enemylife <= 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_death_voice");
};
}
} else if (../:character == "ryu") {
if (../:manlife <= 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_death_voice");
};
}
}
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
}
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
}
Symbol 987 MovieClip Frame 407
if (../:character == "man") {
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
}
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
}
Symbol 987 MovieClip Frame 408
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
}
Symbol 987 MovieClip Frame 409
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
}
Symbol 987 MovieClip Frame 410
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
if (../:character == "man") {
Set("../:enemy_invincible", "on");
} else if (../:character == "ryu") {
Set("../:man_invincible", "on");
}
if (../:character == "ryu") {
if (../:face == "right") {
Set("../:move_x", ../:move_x - 5);
} else if (../:face == "left") {
Set("../:move_x", ../:move_x + 5);
}
}
Symbol 987 MovieClip Frame 411
if (../:character == "man") {
Set("../:score", ../:score + 1);
if (../:enemylife <= 0) {
gotoAndPlay ("RIP");
} else if (../:enemylife > 0) {
gotoAndPlay ("getup");
}
} else if (../:character == "ryu") {
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
Set("../:man_noturningback", "off");
Set("../:man_air", "off");
if (../:manlife <= 0) {
gotoAndPlay ("RIP");
} else if (../:manlife > 0) {
gotoAndPlay ("getup");
}
}
Symbol 987 MovieClip Frame 420
if (../:character == "man") {
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_invincible", "on");
Set("../:man_special_move", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:walking", "off");
Set("../:man_invincible", "on");
play();
}
if (../:character == "man") {
Set("../:enemy_noturningback", "on");
} else if (../:character == "ryu") {
Set("../:man_noturningback", "on");
}
Symbol 987 MovieClip Frame 422
tellTarget ("_root.voice") {
gotoAndPlay ("ryu_death_voice");
};
Symbol 987 MovieClip Frame 430
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
if (../:character == "ryu") {
Set("../:breath", "off");
}
Symbol 987 MovieClip Frame 431
if (../:character == "man") {
Set("../:enemy_down", "on");
} else if (../:character == "ryu") {
Set("../:mandown", "on");
}
Symbol 987 MovieClip Frame 432
if (../:character == "ryu") {
Set("../:man_invincible", "off");
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("RIP");
}
}
Symbol 987 MovieClip Frame 446
if (../:character == "man") {
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Set("../:enemy_down", "off");
}
Symbol 987 MovieClip Frame 451
if (../:character == "man") {
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", ../:level);
Set("../:enemy_down", "off");
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
Set("../:move_y2", 220);
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
}
Symbol 987 MovieClip Frame 455
if (../:character == "man") {
} else if (../:character == "ryu") {
}
if (../../:character == "man") {
} else if (../../:character == "ryu") {
}
if (/:character == "man") {
} else if (/:character == "ryu") {
}
if (../:character == "ryu") {
} else if (../:character == "man") {
}
Symbol 987 MovieClip Frame 459
if (../:character == "man") {
Set("../:enemy_invincible", "on");
Set("../:enemy_air", "off");
Set("../:enemy_down", "on");
} else if (../:character == "ryu") {
Set("../:shoryuken", "off");
Set("../:shoryuken_02", "off");
Set("../:hadocheck_02", "off");
Set("../:hadocheck", "off");
Set("../:spetjetcheck_02", "off");
Set("../:spetjetcheck", "off");
Set("../:man_invincible", "on");
Set("../:man_special_move", "on");
Set("../:walking", "off");
Set("../:movement", "off");
Set("../:duck", "off");
Set("../:block", "off");
Set("../:kick_01", "off");
Set("../:kick_02", "off");
Set("../:kick_03", "off");
Set("../:kick_04", "off");
Set("../:punch_01", "off");
Set("../:punch_02", "off");
Set("../:punch_03", "off");
Set("../:punch_04", "off");
Set("../:man_invincible", "on");
Set("../:man_air", "off");
Set("../:man_down", "on");
}
if (../:character == "man") {
if (../:enemylife <= 0) {
gotoAndPlay ("RIP");
}
} else if (../:character == "ryu") {
if (../:manlife <= 0) {
gotoAndPlay ("RIP");
}
}
Symbol 987 MovieClip Frame 466
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Symbol 987 MovieClip Frame 467
if (../:character == "man") {
Set("../:enemy_air", "off");
Set("../:enemy_down", "off");
} else if (../:character == "ryu") {
Set("../:man_air", "off");
Set("../:man_down", "off");
}
Symbol 987 MovieClip Frame 472
if (../:character == "man") {
if (../:special_e >= 20) {
if (../:dist < 50) {
if (../:enemylife <= 30) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 50) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 50) {
if (../:big_hadoken == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
Set("../:enemy_invincible", "off");
gotoAndPlay (1);
} else if (../:character == "ryu") {
Set("../:man_invincible", "off");
Set("../:walking", "on");
Set("../:movement", "on");
Set("../:man_hurt", "off");
Set("../:man_noturningback", "off");
Set("../:status", "stand");
gotoAndPlay (1);
}
Symbol 994 MovieClip Frame 1
if (../:hadoken == "on") {
Set("../:ballspeed", random(10) + 20);
gotoAndPlay ("hadoken");
} else {
gotoAndPlay (1);
}
Symbol 994 MovieClip Frame 2
if (../:hadoken == "on") {
Set("../:ballspeed", random(10) + 20);
gotoAndPlay ("hadoken");
} else {
gotoAndPlay (1);
}
Symbol 994 MovieClip Frame 10
if (../:ball_face == "right") {
Set("../:move_xball", ../:move_xball + ../:ballspeed);
} else if (../:ball_face == "left") {
Set("../:move_xball", ../:move_xball - ../:ballspeed);
}
if (../:hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 994 MovieClip Frame 10
onClipEvent (load) {
if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("_root.enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
} else if ((../../:stage_count == ../.../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
} else if (this.hitTest(_root.fire) & (../../:fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:hadoken", "break");
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else if (this.hitTest(_root.bigfire) & (../../:big_fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
}
Symbol 994 MovieClip Frame 11
if (../:ball_face == "right") {
Set("../:move_xball", ../:move_xball + ../:ballspeed);
} else if (../:ball_face == "left") {
Set("../:move_xball", ../:move_xball - ../:ballspeed);
}
if (../:hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 994 MovieClip Frame 11
onClipEvent (load) {
if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("_root.enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
} else if ((../../:stage_count == ../.../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
} else if (this.hitTest(_root.fire) & (../../:fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:hadoken", "break");
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else if (this.hitTest(_root.bigfire) & (../../:big_fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
}
Symbol 994 MovieClip Frame 12
if (../:ball_face == "right") {
Set("../:move_xball", ../:move_xball + ../:ballspeed);
} else if (../:ball_face == "left") {
Set("../:move_xball", ../:move_xball - ../:ballspeed);
}
if (../:hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 994 MovieClip Frame 12
onClipEvent (load) {
if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:manspecial", ../../:manspecial + 2);
tellTarget ("_root.enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
} else if ((../../:stage_count == ../.../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:manspecial", ../../:manspecial + 5);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
} else if (this.hitTest(_root.fire) & (../../:fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:hadoken", "break");
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
} else if (this.hitTest(_root.bigfire) & (../../:big_fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
}
Symbol 994 MovieClip Frame 13
if (../:hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
gotoAndPlay ("hadoken");
}
Symbol 994 MovieClip Frame 33
Set("../:hadoken", "off");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 1
if (../:manwin != "on") {
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "on");
Set("../:man_got_hit", "off");
Set("../:will_hit_e", random(40));
if (../:status == "death") {
gotoAndPlay ("win");
} else if (../:will_hit_e <= 20) {
gotoAndPlay ("walk");
}
}
}
}
Symbol 1106 MovieClip Frame 2
if (../:will_attack_e6 >= 10) {
Set("../:will_attack_e6", 0);
gotoAndPlay ("jump");
}
Symbol 1106 MovieClip Frame 3
if (../:manwin != "on") {
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
gotoAndPlay (1);
}
} else {
gotoAndPlay (1);
}
}
Symbol 1106 MovieClip Frame 11
if (../:stage_count == ../:akuma) {
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay ("absent");
}
Symbol 1106 MovieClip Frame 18
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
if (../:level == ../:set_enemy) {
Set("../:enemy_noturningback", "on");
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (../:will_attack_e3 >= 20) {
if (../:dist < 50) {
Set("../:will_attack_e3", 0);
gotoAndPlay ("hit_03");
} else if (../:dist >= 50) {
if ((../:fireball == "off") & (../:big_fireball == "off")) {
Set("../:will_attack_e3", 0);
gotoAndPlay ("hit_04");
}
}
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 1106 MovieClip Frame 19
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
if (../:will_attack_e2 >= 10) {
Set("../:will_attack_e2", 0);
gotoAndPlay ("hit_02");
}
Symbol 1106 MovieClip Frame 20
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
if (../:dist < 50) {
if (../:will_attack_e >= 10) {
Set("../:will_attack_e", 0);
gotoAndPlay ("hit_01");
}
}
Symbol 1106 MovieClip Frame 21
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
if (random(100) < 10) {
Set("../:enemy_block", "off");
} else {
Set("../:enemy_block", "on");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
if (../:dist < 50) {
if (../:will_attack_e5 >= 3) {
Set("../:will_attack_e5", 0);
gotoAndPlay ("hit_05");
}
}
Symbol 1106 MovieClip Frame 22
if (../:stage_count == ../:akuma) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
if (random(40) < 30) {
gotoAndPlay ("hit_05");
}
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
}
}
Symbol 1106 MovieClip Frame 27
Set("../:enemy_block", "on");
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:enemylife > (../:manhitpoint / 10)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 10));
} else if (../:enemylife <= (../:manhitpoint / 10)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 28
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 29
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 30
Set("../:enemy_block", "off");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 34
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 35
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 36
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 37
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 39
Set("../:score", ../:score + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else {
gotoAndPlay (1);
}
Symbol 1106 MovieClip Frame 45
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 46
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 47
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 48
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 50
Set("../:score", ../:score + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else {
gotoAndPlay (1);
}
Symbol 1106 MovieClip Frame 55
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 56
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 57
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 58
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 60
Set("../:score", ../:score + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
} else {
gotoAndPlay (1);
}
Symbol 1106 MovieClip Frame 65
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.voice") {
gotoAndPlay ("man_hurt_voice");
};
Set("../:enemy_block", "off");
Set("../:enemy_air", "on");
if (../:enemylife > (../:manhitpoint / 2)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2));
} else if (../:enemylife <= (../:manhitpoint / 2)) {
Set("../:enemylife", 0);
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 66
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 67
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 68
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 69
Set("../:score", ../:score + 1);
gotoAndPlay ("float_02");
Symbol 1106 MovieClip Frame 74
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
Set("../:enemy_noturningback", "on");
Set("../:ryu_fly_kick", "off");
Set("../:enemy_air", "on");
Set("../:enemy_block", "off");
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 75
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 76
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 77
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 78
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 79
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 80
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 81
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 82
if (random(40) < 10) {
Set("../:enemy_block", "off");
gotoAndPlay ("hit_06");
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 83
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 84
Set("../:enemy_air", "off");
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 86
Set("../:enemy_noturningback", "off");
Symbol 1106 MovieClip Frame 87
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 96
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 96
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 100
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 105
Set("../:enemy_noturningback", "on");
Set("../:enemy_noturningback", "on");
Set("../:enemy_air", "on");
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Symbol 1106 MovieClip Frame 106
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 106
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 107
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 107
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 108
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 108
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 109
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 109
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 110
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 110
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 111
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 111
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 112
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 112
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 113
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 113
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= (../../:hitpoint_01 / 2)) {
Set("../../:manlife", ../../:manlife - (../../:hitpoint_01 / 2));
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 114
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
Set("../:man_got_hit", "off");
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 115
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 117
Set("../:enemy_noturningback", "off");
Set("../:enemy_air", "off");
Symbol 1106 MovieClip Frame 118
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
gotoAndPlay ("hit_03");
} else if (../:man_got_hit == "off") {
gotoAndPlay (1);
}
Symbol 1106 MovieClip Frame 121
Set("../:enemy_noturningback", "on");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Symbol 1106 MovieClip Frame 122
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1106 MovieClip Frame 123
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_air", "on");
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 123
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 124
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1106 MovieClip Frame 125
Set("../:enemy_block", "off");
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 126
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 127
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 128
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 131
Set("../:enemy_noturningback", "off");
Set("../:enemy_air", "off");
Symbol 1106 MovieClip Frame 132
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 135
Set("../:enemy_block", "off");
Set("../:enemy_noturningback", "on");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 1106 MovieClip Frame 137
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Set("../:fireball", "on");
Symbol 1106 MovieClip Frame 144
Set("../:enemy_noturningback", "off");
Symbol 1106 MovieClip Frame 145
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 149
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e6", ../:will_attack_e6 + 1);
if (((../:special_e >= 20) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
if (../:dist < 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_09");
} else if (../:enemylife > 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_07");
}
} else if (../:dist >= 70) {
if (../:enemylife <= 40) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_10");
} else if (../:enemylife > 40) {
if (../:big_fireball == "off") {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_08");
}
}
}
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 1106 MovieClip Frame 150
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 150
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 154
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 160
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Set("../:special_e", ../:special_e + 1);
Set("../:will_attack_e", ../:will_attack_e + 1);
Set("../:will_attack_e2", ../:will_attack_e2 + 1);
Set("../:will_attack_e3", ../:will_attack_e3 + 1);
Set("../:will_attack_e4", ../:will_attack_e4 + 1);
Set("../:will_attack_e5", ../:will_attack_e5 + 1);
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Set("../:enemy_block", "off");
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 160
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 161
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay ("jump_land");
Symbol 1106 MovieClip Frame 167
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_special_voice");
};
Symbol 1106 MovieClip Frame 168
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 1106 MovieClip Frame 177
Set("../:super_stop", "playall");
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
Symbol 1106 MovieClip Frame 178
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Set("../:enemy_block", "off");
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 178
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 179
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 180
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 181
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 182
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 183
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Set("../:enemy_block", "off");
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 183
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 184
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 185
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 186
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 187
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 188
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Set("../:enemy_block", "off");
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 188
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 189
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
Set("../:man_got_hit", "off");
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
}
}
Set("../:enemy_air", "on");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 190
Set("../:enemy_invincible", "off");
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 191
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 192
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 193
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 194
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1106 MovieClip Frame 196
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
Set("../:enemy_air", "off");
Set("../:man_got_hit", "off");
Set("../:special_e_move", "off");
Symbol 1106 MovieClip Frame 197
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 207
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_special_voice");
};
Symbol 1106 MovieClip Frame 208
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 1106 MovieClip Frame 217
Set("../:enemy_invincible", "off");
Set("../:super_stop", "playall");
Symbol 1106 MovieClip Frame 218
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_voice");
};
Set("../:big_fireball", "on");
Symbol 1106 MovieClip Frame 225
Set("../:enemy_noturningback", "off");
Set("../:special_e_move", "off");
Symbol 1106 MovieClip Frame 226
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 233
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_special_voice");
};
Symbol 1106 MovieClip Frame 235
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 1106 MovieClip Frame 244
Set("../:super_stop", "playall");
Symbol 1106 MovieClip Frame 247
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 247
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 248
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 248
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
Set("../../:move_x", ../../:move_x2);
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 249
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 249
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 250
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 1106 MovieClip Frame 253
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 253
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 254
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 254
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
Set("../../:move_x", ../../:move_x2);
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 255
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 255
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 256
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 1106 MovieClip Frame 259
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 259
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 260
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 260
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
Set("../../:move_x", ../../:move_x2);
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 261
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 261
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1106 MovieClip Frame 262
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 1106 MovieClip Frame 268
Set("../:enemy_invincible", "off");
Symbol 1106 MovieClip Frame 272
Set("../:enemy_noturningback", "off");
Set("../:man_got_hit", "off");
Set("../:special_e_move", "off");
Symbol 1106 MovieClip Frame 273
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 279
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_special_voice");
};
Symbol 1106 MovieClip Frame 280
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 1106 MovieClip Frame 289
Set("../:super_stop", "playall");
Symbol 1106 MovieClip Frame 290
tellTarget ("_root.effect") {
gotoAndPlay ("warp_effect");
};
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 290
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 291
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 291
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 292
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 292
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 293
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 293
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 294
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 294
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 295
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 295
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 296
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 296
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 297
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 297
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 298
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 298
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 299
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 299
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 300
if (../:move_x2 >= 530) {
Set("../:move_x2", 530);
} else if (../:move_x2 <= 20) {
Set("../:move_x2", 20);
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1106 MovieClip Frame 300
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man) & (../../:raging_demon == 0)) {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
Set("../../:raging_demon", 100);
Set("../../:man_hurt", "on");
Set("../../:move_x", ../../:move_x2);
Set("../../:statis", "sleep");
tellTarget ("_root.man") {
gotoAndPlay (1);
};
gotoAndPlay ("hit_combo");
}
}
}
Symbol 1106 MovieClip Frame 301
if (../:raging_demon == 100) {
gotoAndPlay ("hit_combo");
} else if (../:raging_demon == 0) {
gotoAndPlay ("not_hit");
}
Symbol 1106 MovieClip Frame 302
Set("../:super_stop", "playall");
Set("../:raging_demon", 100);
Set("../:sound_select", random(4));
Set("../:combo", ../:combo + 1);
if (../:sound_select == 0) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else if (../:sound_select == 1) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else if (../:sound_select == 2) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else if (../:sound_select == 3) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
} else if (../:sound_select == 4) {
tellTarget ("_root.sound") {
gotoAndPlay ("backick_sound");
};
}
Symbol 1106 MovieClip Frame 303
if (../:combo >= 15) {
Set("../:combo", 0);
if (../:man_got_hit == "on") {
if (../:manlife > ../:hitpoint_04) {
Set("../:manlife", ../:manlife - ../:hitpoint_04);
Set("../:move_x", ../:move_x2);
Set("../:status", "sleep");
tellTarget ("_root.man") {
gotoAndPlay ("getup");
};
} else if (../:manlife <= ../:hitpoint_04) {
Set("../:manlife", 0);
Set("../:move_x", ../:move_x2);
Set("../:status", "death");
tellTarget ("_root.man") {
gotoAndPlay ("death");
};
tellTarget ("_root.effect") {
gotoAndPlay ("akuma_raging_effect");
};
}
}
Set("../:raging_demon", 0);
Set("../:move_x", ../:move_x2);
gotoAndPlay ("done_combo");
} else if (../:combo < 15) {
gotoAndPlay ("hit_combo");
}
Symbol 1106 MovieClip Frame 305
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
Set("../:man_got_hit", "off");
Set("../:special_e_move", "off");
Symbol 1106 MovieClip Frame 306
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 318
Set("../:enemy_noturningback", "off");
Set("../:enemy_invincible", "off");
Set("../:man_got_hit", "off");
Set("../:special_e_move", "off");
Symbol 1106 MovieClip Frame 319
gotoAndPlay (1);
Symbol 1106 MovieClip Frame 337
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_win_voice");
};
Symbol 1106 MovieClip Frame 339
Set("../:will_attack_e", 0);
Set("../:will_attack_e2", 0);
Set("../:will_attack_e3", 0);
Set("../:will_attack_e4", 0);
Set("../:will_attack_e5", 0);
Set("../:will_attack_e6", 0);
Set("../:count_e", 0);
Set("../:special_e_move", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:enemy_air", "off");
Set("../:enemy_block", "off");
Set("../:man_got_hit", "off");
Set("../:special_e", 0);
Set("../:stage_count", ../:akuma);
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
Symbol 1106 MovieClip Frame 346
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "on");
Set("../:enemy_block", "off");
if (../:enemylife > ../:manhitpoint) {
Set("../:enemylife", ../:enemylife - ../:manhitpoint);
} else if (../:enemylife <= ../:manhitpoint) {
Set("../:enemylife", 0);
}
tellTarget ("_root.voice") {
gotoAndPlay ("enemy_hurt_03_voice");
};
Symbol 1106 MovieClip Frame 349
Set("../:enemy_air", "on");
Set("../:enemy_invincible", "off");
Symbol 1106 MovieClip Frame 352
if (../:enemylife <= 0) {
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_death_voice");
};
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 353
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1106 MovieClip Frame 356
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 1106 MovieClip Frame 357
Set("../:score", ../:score + 1);
if (../:enemylife <= 0) {
gotoAndPlay ("RIP");
} else if (../:enemylife > 0) {
gotoAndPlay ("getup");
}
Symbol 1106 MovieClip Frame 366
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemy_noturningback", "on");
Symbol 1106 MovieClip Frame 368
tellTarget ("_root.voice") {
gotoAndPlay ("akuma_death_voice");
};
Symbol 1106 MovieClip Frame 376
tellTarget ("_root.effect") {
gotoAndPlay ("fell_down_effect");
};
Symbol 1106 MovieClip Frame 377
Set("../:enemy_down", "on");
Symbol 1106 MovieClip Frame 392
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Set("../:enemy_down", "off");
Symbol 1106 MovieClip Frame 397
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", 1);
Set("../:enemy_down", "off");
Set("../:manwin", "on");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
Set("../:move_y2", 220);
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 1106 MovieClip Frame 405
Set("../:enemy_invincible", "on");
Set("../:enemy_air", "off");
Set("../:enemy_down", "on");
if (../:enemylife <= 0) {
gotoAndPlay ("RIP");
}
Symbol 1106 MovieClip Frame 412
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Symbol 1106 MovieClip Frame 413
Set("../:enemy_invincible", "off");
Set("../:enemy_air", "off");
Set("../:enemy_down", "off");
Symbol 1106 MovieClip Frame 418
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1192 MovieClip Frame 1
if (../:manwin != "on") {
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:transformation", "off");
Set("../:warp_voice", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "off");
if (../:status == "death") {
gotoAndPlay ("win_02");
} else if (../:count_e >= ../:will_hit_e) {
gotoAndPlay ("hit_01");
} else if (../:count_e > 20) {
Set("../:count_e", 0);
gotoAndPlay ("walk");
}
}
}
}
Symbol 1192 MovieClip Frame 3
if (../:manwin != "on") {
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:transformation", "off");
Set("../:warp_voice", "off");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:count_e", ../:count_e + 1);
Set("../:enemy_air", "off");
Set("../:enemy_block", "off");
if (../:status == "death") {
gotoAndPlay ("win_02");
} else if (../:count_e >= ../:will_hit_e) {
gotoAndPlay ("hit_01");
} else if (../:count_e > 20) {
Set("../:count_e", 0);
gotoAndPlay ("walk");
}
}
}
}
Symbol 1192 MovieClip Frame 5
if (../:manwin != "on") {
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
gotoAndPlay (1);
if (random(40) > 30) {
gotoAndPlay ("hit_05");
}
}
} else {
gotoAndPlay (1);
}
}
Symbol 1192 MovieClip Frame 10
if (../:manwin != "on") {
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
Set("../:special_e_move", "off");
Set("../:transformation", "on");
Set("../:enemy_juggled", 0);
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:walking_e", "on");
Set("../:enemy_air", "off");
Set("../:enemy_block", "on");
if (../:status == "death") {
gotoAndPlay ("win");
} else if (abs(../:move_x - ../:move_x2) > 250) {
if (../:fireball == "off") {
gotoAndPlay ("hit_04");
}
} else if (((abs(../:move_x - ../:move_x2) < 50) & (../:move_x2 > 50)) & (../:move_x2 < 500)) {
gotoAndPlay ("walk_02");
} else {
Set("../:enemy_noturningback", "off");
gotoAndPlay ("walk_02");
}
}
}
}
Symbol 1192 MovieClip Frame 11
if (../:manwin != "on") {
if (../:level == ../:set_enemy) {
Set("../:walking_e", "on");
gotoAndPlay ("stand_02");
}
}
Symbol 1192 MovieClip Frame 19
if (../:stage_count == ../:boss) {
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
} else {
gotoAndPlay ("absent");
}
Symbol 1192 MovieClip Frame 26
if (../:level == ../:set_enemy) {
Set("../:enemy_noturningback", "on");
}
if (../:warp_voice == "off") {
Set("../:warp_voice", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("warp_effect");
};
}
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
Set("../:count_e", ../:count_e + 1);
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
if ((((../:special_e >= 20) & (../:dist < 80)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_06");
}
Symbol 1192 MovieClip Frame 27
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
Symbol 1192 MovieClip Frame 28
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
Symbol 1192 MovieClip Frame 29
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
play();
}
}
Symbol 1192 MovieClip Frame 30
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
Set("../:enemy_noturningback", "off");
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
if (../:count_e > 5) {
Set("../:count_e", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
} else {
if (random(40) < 30) {
gotoAndPlay ("hit_05");
}
gotoAndPlay ("walk");
}
} else {
gotoAndPlay ("win");
}
}
}
Symbol 1192 MovieClip Frame 35
Set("../:enemy_noturningback", "on");
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Set("../:count_e", ../:count_e + 1);
if (../:count_e >= 10) {
Set("../:count_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_02");
}
Symbol 1192 MovieClip Frame 36
if ((../:fireball == "off") & (random(40) < 20)) {
gotoAndPlay ("hit_04");
}
Symbol 1192 MovieClip Frame 37
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 100;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -100;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 1192 MovieClip Frame 39
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 1192 MovieClip Frame 41
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:move_x2 >= 530) {
Set("../:enemy_face", "left");
_root.enemy._xscale = 110;
} else if (../:move_x2 <= 20) {
Set("../:enemy_face", "right");
_root.enemy._xscale = -110;
}
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
play();
}
}
Symbol 1192 MovieClip Frame 43
if (../:stage_count == ../:boss) {
if (../:level == ../:set_enemy) {
if (../:status != "death") {
Set("../:enemy_noturningback", "off");
if (random(40) < 10) {
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_03");
}
gotoAndPlay ("stand_02");
} else {
gotoAndPlay ("win");
}
} else if (../:level != ../:set_enemy) {
gotoAndPlay ("absent");
}
}
Symbol 1192 MovieClip Frame 49
Set("../:enemy_block", "on");
Set("../:block_count", ../:block_count + 1);
if (../:enemylife > (../:manhitpoint / 5)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 5));
} else if (../:enemylife <= (../:manhitpoint / 5)) {
Set("../:enemylife", 0);
gotoAndPlay ("death");
}
Set("../:enemy_noturningback", "off");
Set("../:enemy_block", "on");
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 50
Set("../:sound_select", random(6));
if (../:sound_select == 0) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else if (../:sound_select == 1) {
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
} else if (../:sound_select == 2) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else if (../:sound_select == 3) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
} else if (../:sound_select == 4) {
tellTarget ("_root.sound") {
gotoAndPlay ("backick_sound");
};
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 51
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 54
Set("../:score", ../:score + 5);
Set("../:enemy_invincible", "off");
Set("../:enemy_block", "on");
if (../:block_count >= 10) {
Set("../:block_count", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_03");
} else {
gotoAndPlay ("stand_02");
}
Symbol 1192 MovieClip Frame 58
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 3)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3));
} else if (../:enemylife <= (../:manhitpoint / 3)) {
Set("../:enemylife", 0);
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 59
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 60
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 61
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 63
Set("../:score", ../:score + 1);
if (../:enemylife <= 0) {
Set("../:enemy_invincible", "on");
gotoAndPlay ("transform");
} else if ((((../:special_e >= 20) & (../:dist < 80)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_06");
} else {
gotoAndPlay (1);
}
Symbol 1192 MovieClip Frame 69
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 3)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3));
} else if (../:enemylife <= (../:manhitpoint / 3)) {
Set("../:enemylife", 0);
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 70
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 71
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 72
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 74
Set("../:score", ../:score + 1);
if (../:enemylife <= 0) {
Set("../:enemy_invincible", "on");
gotoAndPlay ("transform");
} else if ((((../:special_e >= 20) & (../:dist < 80)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_06");
} else {
gotoAndPlay (1);
}
Symbol 1192 MovieClip Frame 79
Set("../:special_e", ../:special_e + 1);
if (../:enemylife > (../:manhitpoint / 3)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3));
} else if (../:enemylife <= (../:manhitpoint / 3)) {
Set("../:enemylife", 0);
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 80
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 81
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 82
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 84
Set("../:score", ../:score + 1);
if (../:enemylife <= 0) {
Set("../:enemy_invincible", "on");
gotoAndPlay ("transform");
} else if ((((../:special_e >= 20) & (../:dist < 80)) & (../:man_special_move != "on")) & (../:enemylife > 0)) {
Set("../:special_e", 0);
Set("../:enemy_invincible", "on");
gotoAndPlay ("hit_06");
} else {
gotoAndPlay (1);
}
Symbol 1192 MovieClip Frame 94
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
Set("../:count_e", ../:count_e + 1);
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 94
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 98
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay (1);
Symbol 1192 MovieClip Frame 103
Set("../:enemy_noturningback", "on");
Symbol 1192 MovieClip Frame 109
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 110
Set("../:enemy_noturningback", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Set("../:enemy_invincible", "off");
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 110
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 111
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 112
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 113
Set("../:enemy_noturningback", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 113
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 114
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 115
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 116
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 117
Set("../:enemy_noturningback", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 117
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 118
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 119
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 120
Set("../:enemy_noturningback", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 120
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 121
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 5);
}
Set("../:enemy_noturningback", "off");
Symbol 1192 MovieClip Frame 123
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay ("stand_02");
Symbol 1192 MovieClip Frame 129
Set("../:enemy_noturningback", "on");
Symbol 1192 MovieClip Frame 135
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 136
tellTarget ("_root.effect") {
gotoAndPlay ("punch_effect");
};
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Set("../:enemy_invincible", "off");
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 136
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_02) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_02);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 137
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 20);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 20);
}
Symbol 1192 MovieClip Frame 138
if (../:enemy_face == "right") {
Set("../:move_x2", ../:move_x2 + 10);
} else if (../:enemy_face == "left") {
Set("../:move_x2", ../:move_x2 - 10);
}
Symbol 1192 MovieClip Frame 141
Set("../:enemy_noturningback", "off");
Symbol 1192 MovieClip Frame 142
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
gotoAndPlay ("stand_02");
Symbol 1192 MovieClip Frame 148
Set("../:enemy_noturningback", "on");
Symbol 1192 MovieClip Frame 152
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Set("../:fireball", "on");
Symbol 1192 MovieClip Frame 157
Set("../:enemy_noturningback", "off");
Symbol 1192 MovieClip Frame 158
Set("../:will_hit_e", random(40));
gotoAndPlay ("stand_02");
Symbol 1192 MovieClip Frame 162
Set("../:enemy_block", "off");
Set("../:special_e", ../:special_e + 1);
if (../:super_stop == "onlyenemyplay") {
Set("../:super_stop", "playall");
Set("../:enemy_invincible", "off");
}
Symbol 1192 MovieClip Frame 163
tellTarget ("_root.effect") {
gotoAndPlay ("backkick_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 163
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 169
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1192 MovieClip Frame 173
Set("../:enemy_invincible", "on");
Set("../:special_e_move", "on");
Set("../:super_stop", "onlyenemyplay");
Set("../:enemy_noturningback", "on");
Symbol 1192 MovieClip Frame 174
tellTarget ("_root.effect") {
gotoAndPlay ("special_effect");
};
Symbol 1192 MovieClip Frame 183
Set("../:super_stop", "playall");
if (../:man_invincible == "on") {
Set("../:enemy_invincible", "off");
} else if (../:man_invincible == "off") {
Set("../:enemy_invincible", "on");
}
Symbol 1192 MovieClip Frame 184
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 184
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 185
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 185
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
Set("../../:move_x", ../../:move_x2);
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 186
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 186
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 187
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 1192 MovieClip Frame 190
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 190
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 191
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 191
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
Set("../../:move_x", ../../:move_x2);
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 192
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 192
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 193
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 1192 MovieClip Frame 196
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 196
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 197
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 197
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
Set("../../:move_x", ../../:move_x2);
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 198
tellTarget ("_root.effect") {
gotoAndPlay ("explode_effect");
};
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1192 MovieClip Frame 198
onClipEvent (load) {
if (../../:man_invincible != "on") {
if (this.hitTest(_root.man)) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:man_got_hit", "on");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if (../../:move_x2 > ../../:move_x) {
Set("../../:face", "right");
Set("../../:status", "float");
} else if (../../:move_x2 <= ../../:move_x) {
Set("../../:face", "left");
Set("../../:status", "float");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_04");
}
} else {
Set("../../:man_got_hit", "on");
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
}
}
}
}
Symbol 1192 MovieClip Frame 199
Set("../:super_stop", "playall");
if (../:man_got_hit == "on") {
if (../:move_x > ../:move_x2) {
Set("../:move_x", ../:move_x - 20);
} else if (../:move_x <= ../:move_x2) {
Set("../:move_x", ../:move_x + 20);
}
}
Symbol 1192 MovieClip Frame 203
Set("../:enemy_invincible", "off");
Set("../:special_e_move", "off");
Symbol 1192 MovieClip Frame 204
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:man_got_hit", "off");
Set("../:enemy_status", "stand");
gotoAndPlay (1);
Symbol 1192 MovieClip Frame 208
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemylife", 100);
Set("../:transformation", "on");
Symbol 1192 MovieClip Frame 209
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
Symbol 1192 MovieClip Frame 211
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
if (../:manlife < 40) {
Set("../:manlife", ../:manlife + 60);
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
} else if ((../:manlife >= 40) & (../:manlife != 100)) {
Set("../:manlife", 100);
Set("../:enemy_down", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("get_item_sound");
};
}
Symbol 1192 MovieClip Frame 213
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
Symbol 1192 MovieClip Frame 215
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
Symbol 1192 MovieClip Frame 217
tellTarget ("_root.sound") {
gotoAndPlay ("slash_sound");
};
tellTarget ("_root.voice") {
gotoAndPlay ("ror_voice");
};
Symbol 1192 MovieClip Frame 230
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:enemy_invincible", "off");
gotoAndPlay ("stand_02");
Symbol 1192 MovieClip Frame 248
tellTarget ("_root.voice") {
gotoAndPlay ("ror_voice");
};
Symbol 1192 MovieClip Frame 250
if (../:breath == "on") {
gotoAndPlay ("stand_02");
} else if (../:breath == "off") {
gotoAndPlay ("win_post");
}
Symbol 1192 MovieClip Frame 261
if (../:breath == "on") {
gotoAndPlay (1);
} else if (../:breath == "off") {
gotoAndPlay ("win_02");
}
Symbol 1192 MovieClip Frame 273
if (../:enemylife > (../:manhitpoint / 3)) {
Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3));
} else if (../:enemylife <= (../:manhitpoint / 3)) {
Set("../:enemylife", 0);
}
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 274
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 275
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 276
if (../:move_x2 >= ../:move_x) {
Set("../:move_x2", ../:move_x2 + 5);
} else if (../:move_x2 < ../:move_x) {
Set("../:move_x2", ../:move_x2 - 5);
}
Symbol 1192 MovieClip Frame 278
Set("../:score", ../:score + 1);
if (../:enemylife <= 0) {
Set("../:enemy_invincible", "on");
gotoAndPlay ("transform");
} else {
gotoAndPlay (1);
}
Symbol 1192 MovieClip Frame 279
Set("../:score", ../:score + 1);
if (../:enemylife <= 50) {
Set("../:enemy_invincible", "on");
gotoAndPlay ("transform");
} else {
gotoAndPlay (1);
}
Symbol 1192 MovieClip Frame 290
Set("../:enemy_invincible", "on");
Set("../:enemy_got_hit", "off");
Set("../:enemy_noturningback", "on");
Symbol 1192 MovieClip Frame 301
tellTarget ("_root.voice") {
gotoAndPlay ("boss_die_voice");
};
Symbol 1192 MovieClip Frame 335
Set("../:enemy_invincible", "off");
Set("../:enemy_noturningback", "off");
Set("../:move_x2", 700);
Set("../:enemy_down", "off");
Symbol 1192 MovieClip Frame 340
_root.rest._x = 700;
_root.enemy._x = 700;
Set("../:count_walk", 0);
Set("../:will_hit_e", random(40));
Set("../:hitpoint", 0);
Set("../:level", 0);
Set("../:set_enemy", ../:level);
Set("../:manwin", "on");
Set("../:fireball", "off");
tellTarget ("_root.rest") {
gotoAndPlay ("absent");
};
if (../:level < ../:set_enemy) {
gotoAndPlay ("absent");
} else {
gotoAndPlay (1);
}
Symbol 1199 MovieClip Frame 1
if (../:fireball == "on") {
Set("../:ballspeed", random(10) + 20);
gotoAndPlay ("fireball");
} else if (../:fireball == "off") {
gotoAndPlay (1);
}
Symbol 1199 MovieClip Frame 2
if (../:fireball == "on") {
Set("../:ballspeed", random(10) + 20);
gotoAndPlay ("fireball");
} else if (../:fireball == "off") {
gotoAndPlay (1);
}
Symbol 1199 MovieClip Frame 10
if (../:ball_f_face == "right") {
Set("../:move_fball", ../:move_fball + ../:ballspeed);
} else if (../:ball_f_face == "left") {
Set("../:move_fball", ../:move_fball - ../:ballspeed);
}
if (../:fireball == "break") {
gotoAndPlay ("firebreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1199 MovieClip Frame 10
onClipEvent (load) {
if ((this.hitTest(_root.man) & (../../:fireball == "on")) & (../../:man_invincible != "on")) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_03");
}
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - /:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - /:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < /:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
}
} else if (this.hitTest(_root.bigball) & (../../:big_hadoken == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
} else if (this.hitTest(_root.ball) & (../../:hadoken == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
Set("../../:fireball", "break");
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
}
}
Symbol 1199 MovieClip Frame 11
if (../:ball_f_face == "right") {
Set("../:move_fball", ../:move_fball + ../:ballspeed);
} else if (../:ball_f_face == "left") {
Set("../:move_fball", ../:move_fball - ../:ballspeed);
}
if (../:fireball == "break") {
gotoAndPlay ("firebreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1199 MovieClip Frame 11
onClipEvent (load) {
if ((this.hitTest(_root.man) & (../../:fireball == "on")) & (../../:man_invincible != "on")) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_03");
}
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - /:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - /:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < /:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
}
} else if (this.hitTest(_root.bigball) & (../../:big_hadoken == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
} else if (this.hitTest(_root.ball) & (../../:hadoken == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
Set("../../:fireball", "break");
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
}
}
Symbol 1199 MovieClip Frame 12
if (../:ball_f_face == "right") {
Set("../:move_fball", ../:move_fball + ../:ballspeed);
} else if (../:ball_f_face == "left") {
Set("../:move_fball", ../:move_fball - ../:ballspeed);
}
if (../:fireball == "break") {
gotoAndPlay ("firebreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1199 MovieClip Frame 12
onClipEvent (load) {
if ((this.hitTest(_root.man) & (../../:fireball == "on")) & (../../:man_invincible != "on")) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_03");
}
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - /:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - /:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < /:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
}
} else if (this.hitTest(_root.bigball) & (../../:big_hadoken == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
Set("../../:fireball", "break");
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
} else if (this.hitTest(_root.ball) & (../../:hadoken == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
Set("../../:fireball", "break");
Set("../../:hadoken", "break");
tellTarget ("_root.ball") {
gotoAndPlay ("hadobreak");
};
tellTarget ("_root.fire") {
gotoAndPlay ("firebreak");
};
}
}
Symbol 1199 MovieClip Frame 13
if (../:fireball == "break") {
gotoAndPlay ("firebreak");
} else {
gotoAndPlay ("fireball");
}
Symbol 1199 MovieClip Frame 33
Set("../:fireball", "off");
gotoAndPlay (1);
Symbol 1206 MovieClip Frame 1
if (../:big_hadoken == "on") {
Set("../:ballspeed", random(10) + 10);
gotoAndPlay ("hadoken");
} else {
Set("../:bigballhit", 5);
gotoAndPlay (1);
}
Symbol 1206 MovieClip Frame 2
if (../:hadoken == "on") {
Set("../:ballspeed", random(10) + 10);
gotoAndPlay ("hadoken");
} else {
gotoAndPlay (1);
}
Symbol 1206 MovieClip Frame 10
if (../:bigball_face == "right") {
Set("../:move_bigball", ../:move_bigball + ../:ballspeed);
} else if (../:bigball_face == "left") {
Set("../:move_bigball", ../:move_bigball - ../:ballspeed);
}
if (../:big_hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1206 MovieClip Frame 10
onClipEvent (load) {
if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:big_hadoken == "on")) & (/:enemy_invincible != "on")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:score", ../../:score + 5);
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:bigballhit", ../../:bigballhit - 1);
tellTarget ("_root.enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:big_hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
} else if (this.hitTest(_root.bigfire) & (../../:big_fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:big_hadoken", "break");
Set("../../:big_fireball", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
}
}
}
}
Symbol 1206 MovieClip Frame 11
if (../:bigball_face == "right") {
Set("../:move_bigball", ../:move_bigball + ../:ballspeed);
} else if (../:bigball_face == "left") {
Set("../:move_bigball", ../:move_bigball - ../:ballspeed);
}
if (../:big_hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1206 MovieClip Frame 11
onClipEvent (load) {
if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:big_hadoken == "on")) & (/:enemy_invincible != "on")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:score", ../../:score + 5);
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:bigballhit", ../../:bigballhit - 1);
tellTarget ("_root.enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:big_hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
} else if (this.hitTest(_root.bigfire) & (../../:big_fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:big_hadoken", "break");
Set("../../:big_fireball", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
}
}
}
}
Symbol 1206 MovieClip Frame 12
if (../:bigball_face == "right") {
Set("../:move_bigball", ../:move_bigball + ../:ballspeed);
} else if (../:bigball_face == "left") {
Set("../:move_bigball", ../:move_bigball - ../:ballspeed);
}
if (../:big_hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1206 MovieClip Frame 12
onClipEvent (load) {
if (../../:character == "ryu") {
if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:big_hadoken == "on")) & (/:enemy_invincible != "on")) {
if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:score", ../../:score + 5);
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:rand_hurt", random(10));
if (../../:enemy_air != "on") {
if (../../:rand_hurt >= 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
} else if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:bigballhit", ../../:bigballhit - 1);
tellTarget ("_root.enemy") {
gotoAndPlay ("block");
};
if (../../:stage_count == "ogre") {
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:manhitpoint", ../../:punch_01_point);
tellTarget ("_root.sound") {
gotoAndPlay ("punch_sound");
};
} else {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
}
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
} else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) {
if (../../:enemy_invincible != "on") {
if ((this.hitTest(_root.enemy) & (../../:big_hadoken == "on")) & (../../:enemy_invincible != "on")) {
if (../../:enemy_block == "on") {
if (../../:special_e_move == "off") {
Set("../../:rand_hurt", random(10));
if (../../:rand_hurt >= 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_01");
};
} else if (../../:rand_hurt < 5) {
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_02");
};
}
}
} else if (../../:enemy_block != "on") {
Set("../../:manhitpoint", ../../:punch_01_point);
Set("../../:bigballhit", ../../:bigballhit - 1);
Set("../../:score", ../../:score + 5);
if (../../:enemy_air != "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("float");
};
} else if (../../:enemy_air == "on") {
tellTarget ("_root.sound") {
gotoAndPlay ("kick_sound");
};
tellTarget ("_root.enemy") {
gotoAndPlay ("hurt_04");
};
}
if (../../:bigballhit <= 0) {
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
}
}
} else if (this.hitTest(_root.bigfire) & (../../:big_fireball == "on")) {
tellTarget ("_root.effect") {
gotoAndPlay ("block_effect");
};
Set("../../:big_hadoken", "break");
Set("../../:big_fireball", "break");
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
}
}
}
}
Symbol 1206 MovieClip Frame 13
if (../:big_hadoken == "break") {
gotoAndPlay ("hadobreak");
} else {
gotoAndPlay ("hadoken");
}
Symbol 1206 MovieClip Frame 33
Set("../:big_hadoken", "off");
gotoAndPlay (1);
Symbol 1213 MovieClip Frame 1
if (../:big_fireball == "on") {
Set("../:ballspeed", random(10) + 10);
gotoAndPlay ("hadoken");
} else {
Set("../:bigfireballhit", 5);
gotoAndPlay (1);
}
Symbol 1213 MovieClip Frame 2
if (../:big_fireball == "on") {
Set("../:ballspeed", random(10) + 10);
gotoAndPlay ("hadoken");
} else {
Set("../:bigfireballhit", 5);
gotoAndPlay (1);
}
Symbol 1213 MovieClip Frame 10
if (../:ball_fbig_face == "right") {
Set("../:move_fbigball", ../:move_fbigball + ../:ballspeed);
} else if (../:ball_fbig_face == "left") {
Set("../:move_fbigball", ../:move_fbigball - ../:ballspeed);
}
if (../:big_fireball == "break") {
gotoAndPlay ("firebreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1213 MovieClip Frame 10
onClipEvent (load) {
if ((this.hitTest(_root.man) & (../../:big_fireball == "on")) & (../../:man_invincible != "on")) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:bigfireballhit", ../../:bigfireballhit - 1);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_03");
}
if (../../:bigfireballhit <= 0) {
Set("../../:big_fireball", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
} else {
Set("../../:bigfireballhit", ../../:bigfireballhit - 1);
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
if (../../:bigfireballhit <= 0) {
Set("../../:big_fireball", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
} else if (this.hitTest(_root.bigball) & (../../:big_hadoken == "on")) {
Set("../../:big_fireball", "break");
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
Symbol 1213 MovieClip Frame 11
if (../:ball_fbig_face == "right") {
Set("../:move_fbigball", ../:move_fbigball + ../:ballspeed);
} else if (../:ball_fbig_face == "left") {
Set("../:move_fbigball", ../:move_fbigball - ../:ballspeed);
}
if (../:big_fireball == "break") {
gotoAndPlay ("firebreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1213 MovieClip Frame 11
onClipEvent (load) {
if ((this.hitTest(_root.man) & (../../:big_fireball == "on")) & (../../:man_invincible != "on")) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:bigfireballhit", ../../:bigfireballhit - 1);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_03");
}
if (../../:bigfireballhit <= 0) {
Set("../../:big_fireball", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
} else {
Set("../../:bigfireballhit", ../../:bigfireballhit - 1);
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
if (../../:bigfireballhit <= 0) {
Set("../../:big_fireball", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
} else if (this.hitTest(_root.bigball) & (../../:big_hadoken == "on")) {
Set("../../:big_fireball", "break");
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
Symbol 1213 MovieClip Frame 12
if (../:ball_fbig_face == "right") {
Set("../:move_fbigball", ../:move_fbigball + ../:ballspeed);
} else if (../:ball_fbig_face == "left") {
Set("../:move_fbigball", ../:move_fbigball - ../:ballspeed);
}
if (../:big_fireball == "break") {
gotoAndPlay ("firebreak");
} else {
play();
}
Instance of Symbol 536 MovieClip "hit_e" in Symbol 1213 MovieClip Frame 12
onClipEvent (load) {
if ((this.hitTest(_root.man) & (../../:big_fireball == "on")) & (../../:man_invincible != "on")) {
if (../../:status != "block") {
Set("../../:man_noturningback", "off");
Set("../../:movement", "off");
Set("../../:walking", "off");
Set("../../:duck", "off");
Set("../../:upper", "off");
Set("../../:block", "off");
Set("../../:kick_01", "off");
Set("../../:kick_02", "off");
Set("../../:kick_03", "off");
Set("../../:kick_04", "off");
Set("../../:punch_01", "off");
Set("../../:punch_02", "off");
Set("../../:punch_03", "off");
Set("../../:punch_04", "off");
Set("../../:bigfireballhit", ../../:bigfireballhit - 1);
tellTarget ("_root.sound") {
gotoAndPlay ("uppercut_sound");
};
if (../../:manlife >= ../../:hitpoint_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
Set("../../:man_hurt", "on");
if (../../:man_air != "on") {
if ((../../:move_x2 <= ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_01");
} else if ((../../:move_x2 <= ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_02");
}
if ((../../:move_x2 > ../../:move_x) & (../../:face == "left")) {
Set("../../:status", "hurt_02");
} else if ((../../:move_x2 > ../../:move_x) & (../../:face == "right")) {
Set("../../:status", "hurt_01");
}
} else if (../../:man_air == "on") {
Set("../../:status", "hurt_03");
}
if (../../:bigfireballhit <= 0) {
Set("../../:big_fireball", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
} else {
Set("../../:bigfireballhit", ../../:bigfireballhit - 1);
tellTarget ("_root.effect") {
gotoAndPlay ("block_02_effect");
};
if (../../:manlife >= ../../:hitpoint_block_01) {
Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01);
} else {
Set("../../:manlife", ../../:manlife - ../../:manlife);
}
if (../../:move_x2 > ../../:move_x) {
Set("../../:move_x", ../../:move_x - 10);
} else if (../../:move_x2 < ../../:move_x) {
Set("../../:move_x", ../../:move_x + 10);
}
if (../../:bigfireballhit <= 0) {
Set("../../:big_fireball", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
}
} else if (this.hitTest(_root.bigball) & (../../:big_hadoken == "on")) {
Set("../../:big_fireball", "break");
Set("../../:big_hadoken", "break");
tellTarget ("_root.bigfire") {
gotoAndPlay ("firebreak");
};
tellTarget ("_root.bigball") {
gotoAndPlay ("hadobreak");
};
}
}
Symbol 1213 MovieClip Frame 13
if (../:big_hadoken == "break") {
gotoAndPlay ("firebreak");
} else {
gotoAndPlay ("hadoken");
}
Symbol 1213 MovieClip Frame 33
Set("../:big_fireball", "off");
gotoAndPlay (1);
Symbol 1233 MovieClip Frame 1
stop();
Symbol 1233 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1233 MovieClip Frame 18
gotoAndPlay (1);
Symbol 1233 MovieClip Frame 31
gotoAndPlay (1);
Symbol 1233 MovieClip Frame 47
gotoAndPlay (1);
Symbol 1236 Button
on (release) {
Set("../:music", "off");
}
Symbol 1238 Button
on (release) {
Set("../:music", "on");
}
Symbol 1239 MovieClip Frame 1
if (../:music == "play") {
gotoAndPlay (1);
} else if (../:music == "stop") {
gotoAndPlay ("off");
}
Symbol 1239 MovieClip Frame 2
if (../:music == "play") {
gotoAndPlay (1);
} else if (../:music == "stop") {
gotoAndPlay ("off");
}
Symbol 1239 MovieClip Frame 5
if (../:music == "play") {
gotoAndPlay (1);
} else if (../:music == "stop") {
gotoAndPlay ("off");
}
Symbol 1239 MovieClip Frame 6
if (../:music == "play") {
gotoAndPlay (1);
} else if (../:music == "stop") {
gotoAndPlay ("off");
}
Symbol 1242 MovieClip Frame 1
Set("../:downhado", "off");
Set("../:downhado_02_forward", "off");
Set("../:downhado_02_backward", "off");
stop();
Symbol 1242 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1242 MovieClip Frame 10
play();
Set("../:downhado", "on");
Symbol 1242 MovieClip Frame 11
play();
Symbol 1242 MovieClip Frame 12
play();
Symbol 1242 MovieClip Frame 13
play();
Symbol 1242 MovieClip Frame 14
play();
Symbol 1242 MovieClip Frame 15
play();
Symbol 1242 MovieClip Frame 16
play();
Symbol 1242 MovieClip Frame 17
gotoAndPlay (1);
Symbol 1242 MovieClip Frame 20
play();
Set("../:downhado_02_forward", "on");
Symbol 1242 MovieClip Frame 21
play();
Symbol 1242 MovieClip Frame 22
play();
Symbol 1242 MovieClip Frame 23
play();
Symbol 1242 MovieClip Frame 24
play();
Symbol 1242 MovieClip Frame 25
play();
Symbol 1242 MovieClip Frame 26
play();
Symbol 1242 MovieClip Frame 27
gotoAndPlay (1);
Symbol 1242 MovieClip Frame 30
play();
Set("../:downhado_02_backward", "on");
Symbol 1242 MovieClip Frame 31
play();
Symbol 1242 MovieClip Frame 32
play();
Symbol 1242 MovieClip Frame 33
play();
Symbol 1242 MovieClip Frame 34
play();
Symbol 1242 MovieClip Frame 35
play();
Symbol 1242 MovieClip Frame 36
play();
Symbol 1242 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1244 MovieClip Frame 1
Set("../:rightlefthado_forward", "off");
Set("../:rightlefthado_02_forward", "off");
Set("../:rightlefthado_backward", "off");
Set("../:rightlefthado_02_backward", "off");
Set("../:downsho_02", "off");
stop();
Symbol 1244 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1244 MovieClip Frame 10
play();
Set("../:rightlefthado_forward", "on");
Symbol 1244 MovieClip Frame 11
play();
Symbol 1244 MovieClip Frame 12
play();
Symbol 1244 MovieClip Frame 13
play();
Symbol 1244 MovieClip Frame 14
play();
Symbol 1244 MovieClip Frame 15
play();
Symbol 1244 MovieClip Frame 16
play();
Symbol 1244 MovieClip Frame 17
gotoAndPlay (1);
Symbol 1244 MovieClip Frame 20
play();
Set("../:rightlefthado_02_forward", "on");
Set("../:downsho_02", "on");
Symbol 1244 MovieClip Frame 21
play();
Symbol 1244 MovieClip Frame 22
play();
Symbol 1244 MovieClip Frame 23
play();
Symbol 1244 MovieClip Frame 24
play();
Symbol 1244 MovieClip Frame 25
play();
Symbol 1244 MovieClip Frame 26
play();
Symbol 1244 MovieClip Frame 27
gotoAndPlay (1);
Symbol 1244 MovieClip Frame 30
play();
Set("../:rightlefthado_backward", "on");
Symbol 1244 MovieClip Frame 31
play();
Symbol 1244 MovieClip Frame 32
play();
Symbol 1244 MovieClip Frame 33
play();
Symbol 1244 MovieClip Frame 34
play();
Symbol 1244 MovieClip Frame 35
play();
Symbol 1244 MovieClip Frame 36
play();
Symbol 1244 MovieClip Frame 37
gotoAndPlay (1);
Symbol 1244 MovieClip Frame 40
play();
Set("../:rightlefthado_02_backward", "on");
Symbol 1244 MovieClip Frame 41
play();
Symbol 1244 MovieClip Frame 42
play();
Symbol 1244 MovieClip Frame 43
play();
Symbol 1244 MovieClip Frame 44
play();
Symbol 1244 MovieClip Frame 45
play();
Symbol 1244 MovieClip Frame 46
play();
Symbol 1244 MovieClip Frame 47
gotoAndPlay (1);
Symbol 1247 MovieClip Frame 1
Set("../:rightleftsho", "off");
stop();
Symbol 1247 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1247 MovieClip Frame 10
if (Key.isDown(88)) {
gotoAndPlay (1);
} else {
Set("../:rightleftsho", "on");
play();
}
Symbol 1247 MovieClip Frame 11
if (Key.isDown(88)) {
gotoAndPlay (1);
} else {
Set("../:rightleftsho", "on");
play();
}
Symbol 1247 MovieClip Frame 12
play();
Symbol 1247 MovieClip Frame 13
play();
Symbol 1247 MovieClip Frame 14
play();
Symbol 1247 MovieClip Frame 15
play();
Symbol 1247 MovieClip Frame 16
play();
Symbol 1247 MovieClip Frame 17
gotoAndPlay (1);
Symbol 1249 MovieClip Frame 1
Set("../:downsho", "off");
stop();
Symbol 1249 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1249 MovieClip Frame 10
play();
Set("../:downsho", "on");
Symbol 1249 MovieClip Frame 11
play();
Symbol 1249 MovieClip Frame 12
play();
Symbol 1249 MovieClip Frame 13
play();
Symbol 1249 MovieClip Frame 14
play();
Symbol 1249 MovieClip Frame 15
play();
Symbol 1249 MovieClip Frame 16
play();
Symbol 1249 MovieClip Frame 17
gotoAndPlay (1);
Symbol 1257 Button
on (release) {
Set("/:continue_count", /:continue_count + 1);
Set("/:manwin", "off");
Set("/:breath", "on");
Set("/:man_noturningback", "off");
Set("/:man_invincible", "off");
Set("/:enemy_invincible", "off");
Set("/:walking", "on");
Set("/:movement", "on");
Set("/:duck", "on");
Set("/:block", "on");
Set("/:kick_01", "on");
Set("/:kick_02", "on");
Set("/:kick_03", "on");
Set("/:kick_04", "on");
Set("/:punch_01", "on");
Set("/:punch_02", "on");
Set("/:punch_03", "on");
Set("/:punch_04", "on");
Set("/:ground_x", 275);
Set("/:ground_y", 315);
Set("/:ground_x2", 825);
Set("/:ground_y2", 315);
Set("/:manlife", 100);
tellTarget ("_root.man") {
gotoAndPlay (1);
};
tellTarget ("_root.enemy") {
gotoAndPlay (1);
};
Set("/:special_e", 0);
Set("/:enemylife", 100);
Set("/:manspecial", 0);
Set("/:special_level", 0);
Set("/:bg_x", 275);
Set("/:bg_y", 190);
Set("/:bg_x2", 825);
Set("/:bg_y2", 190);
Set("/:move_x", 266);
Set("/:move_y", 220);
Set("/:move_x2", 580 + random(20));
Set("/:move_y2", 220);
Set("/:raging_demon", 0);
Set("/:special_e_move", "off");
Set("/:enemy_juggled", 0);
Set("/:enemy_invincible", "off");
Set("/:enemy_noturningback", "off");
Set("/:walking_e", "on");
Set("/:enemy_air", "off");
Set("/:enemy_block", "on");
Set("/:man_got_hit", "off");
Set("/:will_attack_e", 0);
Set("/:will_attack_e2", 0);
Set("/:will_attack_e3", 0);
Set("/:will_attack_e4", 0);
Set("/:will_attack_e5", 0);
Set("/:will_attack_e6", 0);
Set("/:count_e", 0);
Set("/:enemy_down", "off");
gotoAndPlay ("black");
}
Symbol 1261 Button
on (release) {
_root.gotoAndPlay("menu");
}
Symbol 1289 MovieClip Frame 1
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 2
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 11
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 12
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 21
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 22
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 30
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 31
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 40
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 41
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 51
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 52
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 60
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 61
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 70
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 71
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 77
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 78
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 86
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1289 MovieClip Frame 87
if (../:character == "man") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_05");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("manwin");
}
} else if (../:character == "ryu") {
if (../:stage_count == ../:maskman) {
gotoAndStop (1);
} else if (../:stage_count == ../:thaiguy) {
gotoAndStop ("level_02");
} else if (../:stage_count == ../:ogre) {
gotoAndStop ("level_03");
} else if ((../:stage_count == ../:boss) & (../:continue_count > 0)) {
gotoAndStop ("level_04");
} else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) {
gotoAndStop ("level_06");
} else if (((../:stage_count == ../:ryu) & (../:continue_count > 0)) & (../:score >= 1500)) {
gotoAndStop ("level_08");
} else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) {
gotoAndStop ("level_06");
} else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) {
gotoAndStop ("level_07");
} else {
gotoAndStop ("level_09");
}
}
Symbol 1290 Button
on (release) {
if (/:character == "man") {
if (/:stage_count <= 3) {
Set("/:stage_count", /:stage_count + 1);
} else if ((/:stage_count == 4) & (/:continue_count == 0)) {
Set("/:level", /:set_enemy);
Set("/:stage_count", 99);
} else if ((/:stage_count == 4) & (/:continue_count > 0)) {
Set("/:stage_count", 999);
} else if (((/:stage_count == 99) & (/:continue_count == 0)) & (/:score >= 2500)) {
Set("/:level", /:set_enemy);
Set("/:stage_count", 666);
} else if ((/:stage_count == 99) & (/:continue_count > 0)) {
Set("/:stage_count", 999);
} else if (/:stage_count == 666) {
Set("/:stage_count", 999);
} else {
Set("/:stage_count", 999);
}
if (/:stage_count == 1) {
Set("/:text_level", "\"The Mask\"");
} else if (/:stage_count == 2) {
Set("/:text_level", "\"Hit Me If You Can\"");
} else if (/:stage_count == 3) {
Set("/:text_level", "\"Big Guy\"");
} else if (/:stage_count == 4) {
Set("/:text_level", "\"Final Fight\"");
} else if (/:stage_count == 99) {
Set("/:text_level", "\"Ryu From The Future\"");
} else if (/:stage_count == 666) {
Set("/:text_level", "\"Akuma !!!\"");
}
if (/:stage_count == 999) {
gotoAndPlay ("ending");
} else if (/:stage_count != 999) {
gotoAndPlay ("black");
}
} else if (/:character == "ryu") {
if (/:stage_count <= 3) {
Set("/:stage_count", /:stage_count + 1);
} else if ((/:stage_count == 4) & (/:continue_count == 0)) {
Set("/:level", /:set_enemy);
Set("/:stage_count", 666);
} else if ((/:stage_count == 4) & (/:continue_count > 0)) {
Set("/:stage_count", 999);
} else if (/:stage_count == 666) {
Set("/:stage_count", 999);
} else {
Set("/:stage_count", 999);
}
if (/:stage_count == 1) {
Set("/:text_level", "\"The Mask\"");
} else if (/:stage_count == 2) {
Set("/:text_level", "\"Hit Me If You Can\"");
} else if (/:stage_count == 3) {
Set("/:text_level", "\"Big Guy\"");
} else if (/:stage_count == 4) {
Set("/:text_level", "\"Final Fight\"");
} else if (/:stage_count == 99) {
Set("/:text_level", "\"Ryu From The Future\"");
} else if (/:stage_count == 666) {
Set("/:text_level", "\"Akuma !!!\"");
}
if (/:stage_count == 999) {
gotoAndPlay ("ending");
} else if (/:stage_count != 999) {
gotoAndPlay ("black");
}
}
}
Symbol 1296 Button
on (release) {
_root.gotoAndPlay("menu");
}
Symbol 1298 Button
on (release) {
getURL ("http://www.freeonlinegames.com", "_blank");
}
Symbol 1300 Button
on (release) {
getURL ("http://www.freegamesforyourwebsite.com", "_blank");
}
Symbol 1302 Button
on (release) {
getURL ("http://freeonlinegames.com/downloads/muaythai.exe", "_blank");
}
Symbol 1304 Button
on (release) {
getURL ("http://www.FreeOnlineGames.com/freegameupdatesbyemail", "_blank");
}
Symbol 1321 MovieClip Frame 1
scor = _root.score;
Symbol 1321 MovieClip Frame 9
stop();