STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #2924 |
1-PLAYER GAME |
2-PLAYER GAME |
HOW TO PLAY |
THE OBJECT OF THE GAME IS, OF COURSE, TO BLAST YOUR RIVAL TO BITS! YOU EACH HAVE 4 LIVES, AND WHEN THOSE ARE GONE SO ARE YOU! THE ITEMS: REPAIR KIT: REPAIRS DAMAGE DONE TO YOUR SHIP! RAPID-FIRE LASERS: HOLD DOWN THE FIRE KEY TO FIRE RAPIDLY! PROTON BOMB: DETONATE THIS BOMB BY SHOOTING IT TO CREATE A DEVASTATING BLAST! THE CONTROLS: W,A,S,D = PLAYER 1 MOVE F = PLAYER 1 FIRE ARROWS KEYS = PLAYER 2 MOVE ENTER = PLAYER 2 FIRE |
P1 |
P1 |
P2 |
P2 |
ANOTHER MATCH? |
MAIN MENU |
MORE FUN GAMES! |
ActionScript [AS1/AS2]
Frame 2gotoAndPlay (1);Frame 5function bounce() { if (_root.p1.speed_x < 0) { p1_check = _root.p1.speed_x * -1; } else { p1_check = _root.p1.speed_x; } if (_root.p2.speed_x < 0) { p2_check = _root.p2.speed_x * -1; } else { p2_check = _root.p2.speed_x; } if (p1_check == p2_check) { _root.p1.speed_x = _root.p1.speed_x * -1; _root.p2.speed_x = _root.p2.speed_x * -1; } else if (p2_check < p1_check) { if (_root.p2._currentFrame == 1) { _root.p2.hp--; _root.p2.ufo.gotoAndStop("hit"); } _root.p2.speed_x = _root.p1.speed_x * 3; _root.p1.speed_x = _root.p1.speed_x * -1; } else if (p1_check < p2_check) { if (_root.p1._currentFrame == 1) { _root.p1.hp--; _root.p1.ufo.gotoAndStop("hit"); } _root.p1.speed_x = _root.p2.speed_x * 3; _root.p2.speed_x = _root.p2.speed_x * -1; } i = 1; while (i < 3) { if (_root.speed_limit < _root["p" + i].speed_x) { _root["p" + i].speed_x = _root.speed_limit; } else if (_root["p" + i].speed_x < (-_root.speed_limit)) { _root["p" + i].speed_x = -_root.speed_limit; } i++; } if (_root.p1.speed_y < 0) { p1_check = _root.p1.speed_y * -1; } else { p1_check = _root.p1.speed_y; } if (_root.p2.speed_y < 0) { p2_check = _root.p2.speed_y * -1; } else { p2_check = _root.p2.speed_y; } if (p1_check == p2_check) { _root.p1.speed_y = _root.p1.speed_y * -1; _root.p2.speed_y = _root.p2.speed_y * -1; } else if (p2_check < p1_check) { if (_root.p2._currentFrame == 1) { _root.p2.hp--; _root.p2.ufo.gotoAndStop("hit"); } _root.p2.speed_y = _root.p1.speed_y * 3; _root.p1.speed_y = _root.p1.speed_y * -1; } else if (p1_check < p2_check) { if (_root.p1._currentFrame == 1) { _root.p1.hp--; _root.p1.ufo.gotoAndStop("hit"); } _root.p1.speed_y = _root.p2.speed_y * 3; _root.p2.speed_y = _root.p2.speed_y * -1; } i = 1; while (i < 3) { if (_root.speed_limit < _root["p" + i].speed_y) { _root["p" + i].speed_y = _root.speed_limit; } else if (_root["p" + i].speed_y < (-_root.speed_limit)) { _root["p" + i].speed_y = -_root.speed_limit; } i++; } } p1_lives = 4; p2_lives = 4; speed = 4; speed_limit = 12; speed_shot = 16; speed_asteroid = 3; limit_right = 600; limit_left = -50; limit_up = -40; limit_down = 440; s_fire = new Sound(); s_fire.attachSound("fire"); s_hit = new Sound(); s_hit.attachSound("hit"); s_item = new Sound(); s_item.attachSound("item"); s_explode = new Sound(); s_explode.attachSound("explode"); p2._xscale = -100; stop();Frame 6if ((p1_lives == -1) && (p2_lives == -1)) { winner = "draw"; } else if (p2_lives == -1) { winner = "p1"; } else { winner = "p2"; } stopAllSounds(); if ((substring(_url, 0, 22)) != "http://www.etgames.com") { getURL ("http://www.etgames.com", "_blank"); }Symbol 11 MovieClip Frame 1percent = int(_root.getBytesLoaded() / _root.getBytesTotal()) * 100; bar.gotoAndStop(percent); if (percent == 100) { _root.gotoAndStop("title"); }Symbol 11 MovieClip Frame 2gotoAndPlay (1);Symbol 13 MovieClip Frame 1limit_x = 30; limit_y = 15; _x = ((-((_root._xmouse - _parent._x) / _parent._x)) * limit_x); if (limit_x < _x) { _x = limit_x; } else if (_x < (-limit_x)) { _x = (-limit_x); } _y = ((-((_root._ymouse - _parent._y) / _parent._y)) * limit_y); if (limit_y < _y) { _y = limit_y; } else if (_y < (-limit_y)) { _y = (-limit_y); }Symbol 13 MovieClip Frame 2gotoAndPlay (1);Symbol 17 Buttonon (release) { getURL ("http://www.etgames.com", "_blank"); }Symbol 26 MovieClip Frame 10stop();Symbol 27 Buttonon (release) { _root.mode = 1; _root.gotoAndStop("game"); }Symbol 30 Buttonon (release) { _root.mode = 2; _root.gotoAndStop("game"); }Symbol 32 Buttonon (release) { _root.gotoAndStop("instructions"); }Symbol 34 MovieClip Frame 25stop();Symbol 41 Buttonon (release) { gotoAndStop (3); }Symbol 43 MovieClip Frame 4_parent.gotoAndStop(1);Symbol 44 MovieClip Frame 5_parent.gotoAndStop(1);Symbol 45 MovieClip Frame 1stop();Symbol 45 MovieClip Frame 3_root.s_hit.start();Symbol 46 MovieClip Frame 1_root[_parent._name + "_ships"] = "SHIPS LEFT: " + _root[_parent._name + "_lives"]; _root[_parent._name + "_ammo"] = "AMMO: " + _parent.ammo; _root[_parent._name + "_wep"] = "WEAPON: " + _parent.weapon; _root[_parent._name + "_hp"].gotoAndStop(_parent.hp + 1); if ((0 >= _parent.hp) && (_parent._currentFrame == 1)) { _parent.gotoAndStop("die"); } if (Key.isDown(_parent.key_fire) || ((((_root.p1._y < (_parent._y + 60)) && ((_parent._y - 60) < _root.p1._y)) && (_root.p1._currentFrame == 1)) && (_parent.ai == true))) { if (((_parent.fire != true) || (_parent.weapon == "RAPID FIRE LASERS")) && (_parent.fire_delay < 1)) { i = 1; while (i < 20) { if (_root["shot" + i]._currentFrame == 1) { if ((_parent.ai != true) || (random(2) == 1)) { if (0 < _parent._xscale) { _root["shot" + i]._x = _parent._x + 40; _root["shot" + i].speed_x = _root.speed_shot; } else { _root["shot" + i]._x = _parent._x - 40; _root["shot" + i].speed_x = -_root.speed_shot; } _root["shot" + i]._y = _parent._y - 25; _root["shot" + i].speed_y = _parent.speed_y; _root["shot" + i].source = _parent._name; _root["shot" + i].gotoAndStop("go"); if (0 < _parent.ammo) { _parent.ammo--; } if (_parent.weapon == "PROTON BOMB") { _root["shot" + i].shot.gotoAndStop("bomb"); } if (_parent.ammo == 0) { _parent.weapon = "LASER PELLETS"; } _parent.ufo.gotoAndStop("fire"); _root.s_fire.start(); } if (_parent.weapon == "RAPID FIRE LASERS") { _parent.fire_delay = 5; } else { _parent.fire_delay = 10; } i = 20; } else { i++; } } } if (_parent.ai != true) { _parent.fire = true; } } else { _parent.fire = false; } if (0 < _parent.fire_delay) { _parent.fire_delay--; } if (Key.isDown(_parent.key_right)) { _parent.dir_right++; } else { _parent.dir_right = 0; } if (Key.isDown(_parent.key_left)) { _parent.dir_left++; } else { _parent.dir_left = 0; } if (Key.isDown(_parent.key_up)) { _parent.dir_up++; } else { _parent.dir_up = 0; } if (Key.isDown(_parent.key_down)) { _parent.dir_down++; } else { _parent.dir_down = 0; } if (_parent.ai != true) { if (Key.isDown(_parent.key_right) && ((_parent.dir_left == 0) || (_parent.dir_right < _parent.dir_left))) { if (_parent.speed_x < _root.speed) { _parent.speed_x++; } _parent._xscale = 100; } if (Key.isDown(_parent.key_left) && ((_parent.dir_right == 0) || (_parent.dir_left < _parent.dir_right))) { if ((-_root.speed) < _parent.speed_x) { _parent.speed_x--; } _parent._xscale = -100; } if (Key.isDown(_parent.key_down) && ((_parent.dir_up == 0) || (_parent.dir_down < _parent.dir_up))) { if (_parent.speed_y < _root.speed) { _parent.speed_y++; } } if (Key.isDown(_parent.key_up) && ((_parent.dir_down == 0) || (_parent.dir_up < _parent.dir_down))) { if ((-_root.speed) < _parent.speed_y) { _parent.speed_y--; } } } else { i = 1; while (i < 4) { if (_root["item" + i]._currentFrame == 2) { _parent.follow = _root["item" + i]; i = 4; } else { _parent.follow = false; i++; } } if (_parent.follow != false) { _parent.dest_x = _parent.follow._x; _parent.dest_y = _parent.follow._y; } if (_root.limit_right < _parent.dest_x) { _parent.dest_x = _root.limit_right; } else if (_parent.dest_x < _root.limit_left) { _parent.dest_x = _root.limit_left; } if ((_parent._x + _root.speed) < _parent.dest_x) { if (_parent.speed_x < _root.speed) { _parent.speed_x++; } } else if (_parent.dest_x < (_parent._x - _root.speed)) { if ((-_root.speed) < _parent.speed_x) { _parent.speed_x--; } } else { _parent.speed_x = 0; _parent.dest_x = _parent._x; if (_parent.move_delay_x == 0) { _parent.move_delay_x = -1; _parent.dest_x = random(550); } else if (0 < _parent.move_delay_x) { _parent.move_delay_x--; } else { _parent.move_delay_x = random(100); } } if (_root.limit_down < _parent.dest_y) { _parent.dest_y = _root.limit_down; } else if (_parent.dest_y < _root.limit_up) { _parent.dest_y = _root.limit_up; } if ((_parent._y + _root.speed) < _parent.dest_y) { if (_parent.speed_y < _root.speed) { _parent.speed_y++; } } else if (_parent.dest_y < (_parent._y - _root.speed)) { if ((-_root.speed) < _parent.speed_y) { _parent.speed_y--; } } else { if (0 < _parent.speed_y) { _parent.speed_y = _parent.speed_y - 0.5; } else if (_parent.speed_y < 0) { _parent.speed_y = _parent.speed_y + 0.5; } _parent.dest_y = _parent._y; if (_parent.move_delay_y == 0) { _parent.move_delay_y = -1; _parent.dest_y = random(400); } else if (0 < _parent.move_delay_y) { _parent.move_delay_y--; } else { _parent.move_delay_y = random(30); } } if (_parent._x < _root.p1._x) { _parent._xscale = 100; } else { _parent._xscale = -100; } } _parent._x = _parent._x + _parent.speed_x; _parent._y = _parent._y + _parent.speed_y; if (_parent._name == "p1") { opp = _root.p2; } else { opp = _root.p1; } if (((((opp._x < (_parent._x + 50)) && ((_parent._x - 50) < opp._x)) && (opp._y < (_parent._y + 45))) && ((_parent._y - 45) < opp._y)) && (opp._currentFrame == 1)) { if ((_parent._y + 45) < (opp._y + 6)) { _parent._y = opp._y - 45; } else if ((opp._y - 6) < (_parent._y - 45)) { _parent._y = opp._y + 45; } else if (opp._x < _parent._x) { _parent._x = opp._x + 50; } else { _parent._x = opp._x - 50; } _root.bounce(); } if (_root.limit_right < _parent._x) { _parent._x = _root.limit_left; } else if (_parent._x < _root.limit_left) { _parent._x = _root.limit_right; } if (_parent._y < _root.limit_up) { _parent._y = _root.limit_down; } else if (_root.limit_down < _parent._y) { _parent._y = _root.limit_up; } i = 1; while (i < 20) { if (((((((_parent._x < (_root["shot" + i]._x + 40)) && ((_root["shot" + i]._x - 40) < _parent._x)) && (_parent._y < (_root["shot" + i]._y + 50))) && (_root["shot" + i]._y < _parent._y)) && (_root["shot" + i]._currentFrame == 2)) && (_root["shot" + i].source != _parent._name)) && (_parent._currentFrame == 1)) { if (_root["shot" + i].shot._currentFrame == 1) { _root["shot" + i].gotoAndStop(1); _parent.hp--; _parent.ufo.gotoAndStop("hit"); } else { _root["shot" + i].gotoAndStop("boom"); } } i++; }Symbol 46 MovieClip Frame 2gotoAndPlay (1);Symbol 47 MovieClip Frame 1_parent._alpha = 20;Symbol 47 MovieClip Frame 2_parent._alpha = 100;Symbol 47 MovieClip Frame 3count++; if (count == 30) { _parent.gotoAndStop("live"); } else { gotoAndPlay (1); }Symbol 53 MovieClip Frame 60_root[_parent._name + "_lives"]--; if (-1 < _root[_parent._name + "_lives"]) { if (_parent._name == "p1") { _parent._x = -80; _parent._xscale = 100; _parent.speed_x = _root.speed; } else { _parent._x = 630; _parent._xscale = -100; _parent.speed_x = -_root.speed; } _parent._y = 224; _parent.speed_y = 0; _parent.gotoAndStop("respawn"); } else { _root.gotoAndStop("end"); }Symbol 54 MovieClip Frame 1if (_name == "p1") { key_right = 68; key_left = 65; key_up = 87; key_down = 83; key_fire = 70; } else if (_root.mode == 2) { key_right = Key.RIGHT; key_left = Key.LEFT; key_up = Key.UP; key_down = Key.DOWN; key_fire = Key.ENTER; } else { ai = true; dest_x = random(550); dest_y = random(400); fire_delay = 60; } speed_x = 0; hp = 10; weapon = "LASER PELLETS"; ammo = 0; stop();Symbol 54 MovieClip Frame 2weapon = "LASER PELLETS"; ammo = 0;Symbol 54 MovieClip Frame 3_root.s_explode.start();Symbol 59 MovieClip Frame 1stop();Symbol 60 MovieClip Frame 1if (_parent.shot._currentFrame == 2) { _parent._x = _parent._x + (_parent.speed_x / 2); i = 1; while (i < 20) { if (((((_parent._x < (_root["shot" + i]._x + 20)) && ((_root["shot" + i]._x - 20) < _parent._x)) && (_parent._y < (_root["shot" + i]._y + 20))) && ((_root["shot" + i]._y - 20) < _parent._y)) && (_root["shot" + i].shot._currentFrame == 1)) { _root["shot" + i].gotoAndStop(1); _parent.gotoAndStop("boom"); } i++; } } else { _parent._x = _parent._x + _parent.speed_x; } _parent._y = _parent._y + _parent.speed_y; if ((((560 < _parent._x) || (_parent._x < -10)) || (410 < _parent._y)) || (_parent._y < -10)) { _parent.gotoAndStop(1); }Symbol 60 MovieClip Frame 2gotoAndPlay (1);Symbol 62 MovieClip Frame 5i = 1; while (i < 3) { if ((((((_root["p" + i]._x < (_parent._x + 150)) && ((_root["p" + i]._x - 150) < _root["p" + i]._x)) && (_root["p" + i]._y < (_parent._y + 200))) && ((_parent._y - 150) < _root["p" + i]._y)) && (_parent.source != ("p" + i))) && (_root["p" + i]._currentFrame == 1)) { _root["p" + i].hp = 0; } i++; }Symbol 62 MovieClip Frame 9_parent.gotoAndStop(1);Symbol 63 MovieClip Frame 1_x = -50; _y = -50; stop();Symbol 63 MovieClip Frame 3_root.s_explode.start();Symbol 65 MovieClip Frame 1stop();Symbol 66 MovieClip Frame 1if (_parent.hp == 0) { _parent.gotoAndStop("explode"); } if (_parent.timer < 1) { _parent._x = _parent._x - _root.speed_asteroid; _parent._y = _parent._y - _root.speed_asteroid; _parent._rotation++; if (((_parent._x < -50) || (_parent._y < -50)) || (450 < _parent._y)) { _parent._x = 300 + random(500); _parent._y = 450; _parent.timer = random(200); _parent.hp = 4; } i = 1; while (i < 20) { if (((((_parent._x < (_root["shot" + i]._x + 50)) && ((_root["shot" + i]._x - 50) < _parent._x)) && (_parent._y < (_root["shot" + i]._y + 40))) && ((_root["shot" + i]._y - 40) < _parent._y)) && (_root["shot" + i]._currentFrame == 2)) { if (_root["shot" + i].shot._currentFrame == 1) { _root["shot" + i].gotoAndStop(1); _parent.hp--; _parent.rock.play(); _root.s_hit.start(); } else { _root["shot" + i].gotoAndStop("boom"); _parent.hp = 0; } } i++; } i = 1; while (i < 3) { if (((((_parent._x < (_root["p" + i]._x + 80)) && ((_root["p" + i]._x - 80) < _parent._x)) && (_parent._y < (_root["p" + i]._y + 30))) && ((_root["p" + i]._y - 90) < _parent._y)) && (_root["p" + i]._currentFrame == 1)) { _parent.hp = 0; _root["p" + i].hp--; _root["p" + i].ufo.gotoAndStop("hit"); _root.s_hit.start(); } i++; } } else { _parent.timer--; }Symbol 66 MovieClip Frame 2gotoAndPlay (1);Symbol 67 MovieClip Frame 60_parent._x = -100; _parent.gotoAndStop(1);Symbol 68 MovieClip Frame 1hp = 4; stop();Symbol 68 MovieClip Frame 2if (random(2) == 1) { i = 1; while (i < 4) { if (_root["item" + i]._currentFrame == 1) { _root["item" + i]._x = _x; _root["item" + i]._y = _y; _root["item" + i].gotoAndStop("go"); i = 4; } else { i++; } } } _root.s_explode.start();Symbol 77 MovieClip Frame 1_parent._x--; _parent._y--; if ((_parent._x < -50) || (_parent._y < -50)) { _parent.gotoAndStop(1); } i = 1; while (i < 3) { if (((((_parent._x < (_root["p" + i]._x + 55)) && ((_root["p" + i]._x - 55) < _parent._x)) && (_parent._y < (_root["p" + i]._y + 15))) && ((_root["p" + i]._y - 65) < _parent._y)) && (_root["p" + i]._currentFrame == 1)) { if (_parent.item == "bomb") { _root["p" + i].weapon = "PROTON BOMB"; _root["p" + i].ammo = 1; } else if (_parent.item == "rapid") { _root["p" + i].weapon = "RAPID FIRE LASERS"; _root["p" + i].ammo = 50; } else { _root["p" + i].hp++; if (10 < _root["p" + i].hp) { _root["p" + i].hp = 10; } } _root.s_item.start(); _parent.gotoAndStop(1); } i++; }Symbol 77 MovieClip Frame 2gotoAndPlay (1);Symbol 78 MovieClip Frame 1stop();Symbol 78 MovieClip Frame 2if (random(4) == 1) { item = "bomb"; } else if (random(3) == 1) { item = "rapid"; } else { item = "repair"; } type.gotoAndStop(item);Symbol 84 MovieClip Frame 1_x = _root.p1._x; _y = (_root.p1._y - 60);Symbol 84 MovieClip Frame 2gotoAndPlay (1);Symbol 89 MovieClip Frame 1_x = _root.p2._x; _y = (_root.p2._y - 60);Symbol 89 MovieClip Frame 2gotoAndPlay (1);Symbol 102 MovieClip Frame 28_parent._parent.nextFrame(); stop();Symbol 104 MovieClip Frame 26_parent._parent.nextFrame(); stop();Symbol 106 MovieClip Frame 60_parent._parent.nextFrame(); stop();Symbol 107 MovieClip Frame 1gotoAndStop(_root.winner);Symbol 108 Buttonon (release) { _root.gotoAndStop("game"); }Symbol 110 Buttonon (release) { _root.gotoAndStop("title"); }Symbol 112 Buttonon (release) { getURL ("http://www.etgames.com", "_blank"); }Symbol 114 MovieClip Frame 1stop();
Library Items
Symbol 1 Sound [item] | ||
Symbol 2 Sound [hit] | ||
Symbol 3 Sound [fire] | ||
Symbol 4 Sound [explode] | ||
Symbol 5 Graphic | Used by:Timeline | |
Symbol 6 Graphic | Used by:11 21 | |
Symbol 7 Graphic | Used by:11 | |
Symbol 8 Graphic | Used by:10 | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:8 9 | Used by:11 |
Symbol 11 MovieClip | Uses:6 7 10 | Used by:Timeline |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:18 |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 Graphic | Used by:17 62 | |
Symbol 17 Button | Uses:14 15 16 | Used by:18 |
Symbol 18 MovieClip | Uses:13 17 | Used by:Timeline |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:21 |
Symbol 21 MovieClip | Uses:6 20 | Used by:Timeline |
Symbol 22 Graphic | Used by:24 34 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:22 23 | Used by:34 |
Symbol 25 Graphic | Used by:26 27 30 32 108 110 112 | |
Symbol 26 MovieClip | Uses:25 | Used by:27 30 32 108 110 112 |
Symbol 27 Button | Uses:25 26 | Used by:34 |
Symbol 28 Font | Used by:29 31 33 109 111 113 | |
Symbol 29 Text | Uses:28 | Used by:34 |
Symbol 30 Button | Uses:25 26 | Used by:34 |
Symbol 31 Text | Uses:28 | Used by:34 |
Symbol 32 Button | Uses:25 26 | Used by:34 |
Symbol 33 Text | Uses:28 | Used by:34 |
Symbol 34 MovieClip | Uses:22 24 27 29 30 31 32 33 | Used by:Timeline |
Symbol 35 Font | Used by:37 | |
Symbol 36 Font | Used by:37 94 95 96 97 98 99 | |
Symbol 37 Text | Uses:35 36 | Used by:Timeline |
Symbol 38 Graphic | Used by:41 | |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 Button | Uses:38 39 40 | Used by:Timeline |
Symbol 42 Graphic | Used by:43 44 45 | |
Symbol 43 MovieClip | Uses:42 | Used by:45 |
Symbol 44 MovieClip | Uses:42 | Used by:45 |
Symbol 45 MovieClip | Uses:42 43 44 | Used by:54 |
Symbol 46 MovieClip | Used by:54 | |
Symbol 47 MovieClip | Used by:54 | |
Symbol 48 Graphic | Used by:52 62 67 | |
Symbol 49 Graphic | Used by:52 | |
Symbol 50 Graphic | Used by:52 62 67 | |
Symbol 51 Graphic | Used by:52 62 67 | |
Symbol 52 MovieClip | Uses:48 49 50 51 | Used by:53 |
Symbol 53 MovieClip | Uses:52 | Used by:54 |
Symbol 54 MovieClip | Uses:45 46 47 53 | Used by:Timeline |
Symbol 55 Graphic | Used by:57 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:55 56 | Used by:59 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:57 58 | Used by:63 |
Symbol 60 MovieClip | Used by:63 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:48 50 16 51 61 | Used by:63 |
Symbol 63 MovieClip | Uses:59 60 62 | Used by:Timeline |
Symbol 64 Graphic | Used by:65 67 | |
Symbol 65 MovieClip | Uses:64 | Used by:68 |
Symbol 66 MovieClip | Used by:68 | |
Symbol 67 MovieClip | Uses:48 64 50 51 | Used by:68 |
Symbol 68 MovieClip | Uses:65 66 67 | Used by:Timeline |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:76 |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:76 |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:73 74 | Used by:76 |
Symbol 76 MovieClip | Uses:70 72 75 | Used by:78 |
Symbol 77 MovieClip | Used by:78 | |
Symbol 78 MovieClip | Uses:76 77 | Used by:Timeline |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:84 |
Symbol 81 Font | Used by:82 83 87 88 | |
Symbol 82 Text | Uses:81 | Used by:84 |
Symbol 83 Text | Uses:81 | Used by:84 |
Symbol 84 MovieClip | Uses:80 82 83 | Used by:Timeline |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:89 |
Symbol 87 Text | Uses:81 | Used by:89 |
Symbol 88 Text | Uses:81 | Used by:89 |
Symbol 89 MovieClip | Uses:86 87 88 | Used by:Timeline |
Symbol 90 Graphic | Used by:92 93 | |
Symbol 91 Graphic | Used by:92 93 | |
Symbol 92 MovieClip | Uses:90 91 | Used by:Timeline |
Symbol 93 MovieClip | Uses:90 91 | Used by:Timeline |
Symbol 94 EditableText | Uses:36 | Used by:Timeline |
Symbol 95 EditableText | Uses:36 | Used by:Timeline |
Symbol 96 EditableText | Uses:36 | Used by:Timeline |
Symbol 97 EditableText | Uses:36 | Used by:Timeline |
Symbol 98 EditableText | Uses:36 | Used by:Timeline |
Symbol 99 EditableText | Uses:36 | Used by:Timeline |
Symbol 100 Graphic | Used by:101 102 | |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip | Uses:100 101 | Used by:107 |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:107 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:102 104 106 | Used by:114 |
Symbol 108 Button | Uses:25 26 | Used by:114 |
Symbol 109 Text | Uses:28 | Used by:114 |
Symbol 110 Button | Uses:25 26 | Used by:114 |
Symbol 111 Text | Uses:28 | Used by:114 |
Symbol 112 Button | Uses:25 26 | Used by:114 |
Symbol 113 Text | Uses:28 | Used by:114 |
Symbol 114 MovieClip | Uses:107 108 109 110 111 112 113 | Used by:Timeline |
Instance Names
"p2" | Frame 5 | Symbol 54 MovieClip |
"p1" | Frame 5 | Symbol 54 MovieClip |
"shot1" | Frame 5 | Symbol 63 MovieClip |
"shot2" | Frame 5 | Symbol 63 MovieClip |
"shot3" | Frame 5 | Symbol 63 MovieClip |
"shot4" | Frame 5 | Symbol 63 MovieClip |
"shot6" | Frame 5 | Symbol 63 MovieClip |
"shot7" | Frame 5 | Symbol 63 MovieClip |
"shot8" | Frame 5 | Symbol 63 MovieClip |
"shot9" | Frame 5 | Symbol 63 MovieClip |
"item1" | Frame 5 | Symbol 78 MovieClip |
"shot10" | Frame 5 | Symbol 63 MovieClip |
"shot11" | Frame 5 | Symbol 63 MovieClip |
"shot12" | Frame 5 | Symbol 63 MovieClip |
"shot13" | Frame 5 | Symbol 63 MovieClip |
"shot14" | Frame 5 | Symbol 63 MovieClip |
"shot15" | Frame 5 | Symbol 63 MovieClip |
"shot16" | Frame 5 | Symbol 63 MovieClip |
"shot17" | Frame 5 | Symbol 63 MovieClip |
"shot18" | Frame 5 | Symbol 63 MovieClip |
"shot19" | Frame 5 | Symbol 63 MovieClip |
"p1_hp" | Frame 5 | Symbol 92 MovieClip |
"p2_hp" | Frame 5 | Symbol 93 MovieClip |
"bar" | Symbol 11 MovieClip Frame 1 | Symbol 10 MovieClip |
"ufo" | Symbol 54 MovieClip Frame 1 | Symbol 45 MovieClip |
"shot" | Symbol 63 MovieClip Frame 2 | Symbol 59 MovieClip |
"rock" | Symbol 68 MovieClip Frame 1 | Symbol 65 MovieClip |
"type" | Symbol 78 MovieClip Frame 2 | Symbol 76 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "item" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "hit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "fire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "explode" |
Labels
"title" | Frame 3 |
"instructions" | Frame 4 |
"game" | Frame 5 |
"end" | Frame 6 |
"fire" | Symbol 45 MovieClip Frame 2 |
"hit" | Symbol 45 MovieClip Frame 3 |
"live" | Symbol 54 MovieClip Frame 1 |
"respawn" | Symbol 54 MovieClip Frame 2 |
"die" | Symbol 54 MovieClip Frame 3 |
"pellet" | Symbol 59 MovieClip Frame 1 |
"bomb" | Symbol 59 MovieClip Frame 2 |
"go" | Symbol 63 MovieClip Frame 2 |
"boom" | Symbol 63 MovieClip Frame 3 |
"explode" | Symbol 68 MovieClip Frame 2 |
"repair" | Symbol 76 MovieClip Frame 1 |
"rapid" | Symbol 76 MovieClip Frame 2 |
"bomb" | Symbol 76 MovieClip Frame 3 |
"go" | Symbol 78 MovieClip Frame 2 |
"p1" | Symbol 107 MovieClip Frame 1 |
"p2" | Symbol 107 MovieClip Frame 2 |
"draw" | Symbol 107 MovieClip Frame 3 |
Dynamic Text Variables
p1_wep | Symbol 94 EditableText | "" |
p2_wep | Symbol 95 EditableText | "" |
p1_ammo | Symbol 96 EditableText | "" |
p2_ammo | Symbol 97 EditableText | "" |
p1_ships | Symbol 98 EditableText | "" |
p2_ships | Symbol 99 EditableText | "" |
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